#gtfo-lore
1 messages · Page 8 of 1
if you want to read deeper, the "for dummies" is in the pins. lots of stuff about ancient aliens and idiot scientists.
I wonder what's that supposed to be.
That's charger biosmass?
Raw parasite....
I thought that was just some fleshy growth kindly like deadspace
It does tend to be related to chargers
You can find it in B3 overload in a charger room
And in E1 it covers the entire hallway from which waves come
Spooky shit.
it was first ever seen in the same room chargers were first introduced.
Ah
and so, a connection was born.
It also looks exactly like them.
True
Same colour scheme I mean
its also on destination
Did they change the charger colour scheme from r6 to r7
I could actually see parts of their face this rundown
and one of the HSU storage vaults (outside of kds-deep)
Chargers and shadows are dumb and stupid
not that i know
chargers are fun enemies, i like them. ghosts though.. they can go fuck themselves
Do we have any sort of info about shadows and how they arrive
zeroooooooo
Normal chargers ok
Big chargers can go fuck themselves
And so can running shadow giants
Question about the bigger enemoes
yeees?
all but the mother and tank are single dudes
big swole guys and gals
the mother has two heads
the tank has 3
is it possible that the big ones have some charger mass in them to make them bigger?

don't know, but i don't think so given that chargers themselves are their own variant
hybrids.. maybe. they are quite similar in appearance
fun fact: the kraken from r6d1 is a hybrid class mutation
I'll say
I'm surprised none of the 4 prisoners have undergone the process of becoming a sleeper
Like
We've been through fuck tons of fog
we should have, and schaeffer should be fuckin' dead.
schaeffer has been without hydrostasis to even slow it for 2 years
nam-v kills in 5 weeks, tops.
it is 100% lethal
Inb4 sleeper buff mechanics
You get charger arm for extra protection but get slowed down

Awful idea
I know
I think at that point it's either major developer oversight, or Schaeffer's somehow become immune to NAM-V
hahahahahaha
https://www.notion.so/Timeline-0e93a62e8cfd44b3a36beb4ab245a2d0?p=db54486eb4924b39969d9d7b9003bf0b&pm=s
World Health Organization recommends all people remain isolated until further notice there is still no treatment for the nam vee [inaudible] currently no vaccination [inaudible] misinformation and misdiagnosis [inaudible[ there is no naturally occurring immunity from nam vee due [inaudible]
../BIOCOM
shortwave transmission intercepted@27mhz
meta3.date_stamp(570420.114318)
//transcript follows...
UNIDENTIFIED MALE
This is [inaudible] Sakura broadcasting from Geneva on behalf of the World Health Organization we are broadcasting on short [inaudible] radio [inaudible] every day the World Health Organization recommends all people rema...
Frostty, that's not a be-all-end-all lmao
WHO, CDC, etc. are all very real, very fallible organizations that can make mistakes 👀
And "No naturally occurring immunity" just means they haven't found someone with it yet
its the very last thing they published before they went silent
what are the chances of that?
8?
The odds of finding someone immune to a virus with a 100% lethality rate are almost nil
something like that
no, i'm saying what are the chances of schaeffer being the only person immune
I never said only person
his luck would be insanity
Just that at this point he's either got to be immune, or the devs are hamming up their own lore
well you'd think the WHO would have found at least one on the surface
I wouldn't, no.
well why is that?
The WHO is actually quite small, staff-wise
Only about 8000+ people
Compared to the 8 billion plus on Earth overall
Too few eyes for way too large a sample size
yeah but don't they work directly with governmental programs like the cdc across the world?
In the business we call this "bad writing"
Literally all it would take is one scientist to go "He's not immune, he just doesn't have NAM-V" yet
And cut him loose
that's kind of stupid of them.
motions two the two idiots in the corner that started this mess by ignoring quarantine
well yeah, but foor those two researchers the entire place was clearly labeled and under quarantine
they didn't bother to even wear their equipment
There's literally no argument you can make against the natural stupidity that humanity is rife with
oh i know
but its just stupidity after stupidity that caused all of this
thats the case in most horror/post apocalypse movies also to be fair.
some nut somewhere does something stupid that causes a chain reaction that dooms the planet
The argument is "bad writing"
i wouldn't say the writing is bad, just.. it's been done before
its standard for this kind of setitng
If you need your characters to be stupid to progress the story / allow it to exist then your story is shit
you gotta establish people, places, and horrible deaths
well i mean even you can acknowledge some of the stuff in the story is fucking amazing
That's the defense, yeah. We have that happen.
But it's still convinince / contrivince and those are both bad writing tools because they are easy escapes and writers end up overusing them.
Jumping straight into "Your story is shit and you should feel like shit" is a bit harsh.
even if you strip down the story to exclusively stuff about the allens and make a game around that and them escaping destination, it'd still be good.
I'll admit what we do know about the story feels a bit hamfisted at times, but I don't think that makes it shit
Well, that's the thing. It's fine if you do it maybe once.
Ultimately it's Lo-Science Fiction, they could do whatever the hell they wanted, even have Schaeffer start blasting glitter from his ass, and call it canon
But it better be something small and not be a corner stone of your entire story.
Different strokes for different folks also applies to story writing.
the artifacts really look like rock candy. i kinda wanna eat them.
Because its rather anticlimatic if your entire epic story stands on someone being inhumanly stupid.
It's just a bad payoff.
a lot of underdog stories start like that but turn it around by the end
What the fuck is with people and wanting to eat inedible shit? Seriously
First the sarcophagus sewage, now this
they look like homemade rock candy
And also its imortant to draw a difference between an actually dumb decision and decision based on a strong emotional feeling.
For example Luke in Star Wars going to save his friends while his training is unfinished is a stupid, but an understandable decision. It also, fairly, comes back to bite him in the ass and literally costs him a hand.
Here we talk about potential of doctors in situation of world wide 99% death rate pandemic ignoring people who could be immune. Big dumb.
I ate paper as a kid :)
I turned out fine
You aren't gen z if 2% of your blood isn't microplastics
I did drink a bit of hand sanitizer in elementary school
I was also put in a box and tossed down a flight of stairs
my childhood was crazy
me dealing with baby sleepers
With, like, an intention to kill or...
the intention to feel something
no, idk why
but it happened
and it didn't feel too good
What's up with people having these bad shit childhoods...
real
it's when I lived with my mother, I don't like my mother
My most traumatic memory is bring bitten by a bug that everyone gaslights me into believing is not capable of biting.
As a child is one thing. Children are stupid.
And now I have insect phobia and don't let even moths to sit on me.
Also breaking me hand, but that's different.
for me, calling 911 and them not doing anything because the offender was a veteran despite heavy bruising
well, i didn't call, i went down the road and the neighbors did that.
anyway, back to gtfo-lore.
Yeah, can't think of anything else that's like insane. Just mundane tragedies of life.
I can
Either way, Schaeffers "immunity" is bullshit and big dumb.
There's no fucking way, no.
him, of all people
he's been down there without hydrostasis or any kind of preventative measure that we know of for two years,
Not even us.
despite it taking 5 weeks at most to kill.
Luv me plutholes
the schaeffer discrepancy that the devs don't call a discrepancy.
"well i will never answer things in a chat like this that you could find answers for in the game itself, i can talk about the process of developing the game and the process of writing the stuff, but questions about the logics of the story itself you have to play the game and look for answers and clues, but i mean yeah that was a little bit of a flex of that first like, "i know this stuff and i know about the timeline and i'm trying to put you on the spot here and point out that there is a logical fallacy"
A) writers are coping hard
B) it's all a big brain 2000 IQ ploy and Shaff is from another dimension or is a body snatcher
All signs point to A, btw.
body snatcher
ladies and gentlemen, we got em'
Could they not have something like the long time expotiour (I dont think its spelled that way) of high viral environments can create immunity? Or that some artefact could create immunity?
100% death rate
We do, technically, have artifacts that reduce viral infection build up.
So maybe Shaff is huffing some
He also knows what boosters are
But we have exactly 0 evidence towards either thus far.
We know 2 things for a fact:
- namv kills at 100% of casss
- it does so in ~5 weeks
Thats the thing though. So far. The story is probably written but we dont have it all
Shaff was roaming about for way longer than that, and being the ground zero - garganta is the most infectious place there is
Even Kovac directly says if one the logs that they cant do jack shit about it
Maybe he is immune to the effects of the parasite
They can kill the parasite, but the virus stays no matter what. Hsus just delay the inevitable.
That would be a major plot contrivince.
Like galactic levels of luck.
I dont think this is the devs scrambling to cover plotholes
I hope not, but at this day and age I just don't trust writers anymore.
Well him living through what he did in itself is insane luck as well so not so far away imo
I dont trust letters... they group up too much
Being skilled enough to avoid being eaten and rolling something that apparently nobody top side managed to roll (that we know of) is radically different leagues.
Even if it all makes sense in writers' room - they are blue balling us something nasty.
that's a good joke, I want it
They had 7 rundowns to take this somewhere.
And to be fair the ending of 7 is a major turning point.
I can only hope/fear what comes after this.
Best they can do under circumstances is to claim that its only been 2 weeks or something since R5.
Being skilled enough to roll something nobody else in the complex (at least nobody that didnt have kso education and our main 4) managed to do and then escape and survive completely alone? That is insane amounts of luck
That actually the time scape is very tight.
That's actually a problem as well. Still about 1 solar system of issues less than actual immunity.
I'll give you rights of use to it
There could be people topside that were immune as well. We still dont have enough to go on to say that shaf is the only lucky one
You'd think the reports and news would say something, anything... But yeah, there is a chance.
thanks!
Not neccesarily. If there are a small amount of people that are naturally immune and the common sense rules are to stay away from people there is no real chance to find them and report on them
If the general consensus is "keep away from others" and the entire populace of earth except like 3000 people die in the matter of months it would not be that hard for them to completely ghost the news
If its that small than maybe. Although at this point it doesn't matter... Some 3000, spread across all of earth? That's it.
And Shaff being one of those 3000 is still major luck on his part.
if he had the parasite he'd already be dead. the parasite is what turns you into a sleeper.
puppets you.
Which brings us to elephant in the room: Hendrikson.
How long was he out? Is he immune too?
we do not know how long he has been out of stasis.
we don't have any dates after r5 on the twitter.
This makes me think that shaf have found an actual antivirus
so we can't use that for time like we do the others.
Half insane ex pit boss who's only good at digging and building finds antivirus.
Big X to doubt on that one.
Unless he... Found some shrooms down there 🤔
The same dude managed something that no1 else managed in surviving as well so he seems resourcefull
That's about as good as it can get at this point
Being an amazing vent ninja and having a degree at virulorogy... I don't think they are comparable.
Again, it has to be luck.
There's no way he created something.
Not him.
You dont need a degree to stumble over a lucky solution and realize it worked by noticing that you disnt die
Maybe that girl on the logs, but not him.
He managed to figure out how to get hendriksson out.
By literally following an instruction manual. After killing another guy first.
That he still figured out how to set free
Clarify, Im not sure what you're reffering to.
He managed to get the first guy out. He managed to find out who to set free. He managed to figure out how to contact main 4.
He seems pretty clever for some1 only good at sneaking and building
Clever enough, but not a genius. Now that you remind me... One of the log mentions that ha tapped into kovac's communication lines.
So he has some notable technical skills, that's for sure. He's kinda like an engineer. But an engineer, not a virulorogist. These are different kinds of smarts. He'll have to find a library and spend lots of time in one before he can do anything about nam-v. Clearly more time than he actually has.
he only had a way into hearsay becuase Arty showed him how
So again, the only 2 solutions to get out of this situation are:
A) he got lucky and stumbled upon some shrooms or whatever ;
B) he wasn't actually out of hsu for 5 weeks or more and actually the last 3 rundowns are lighting fast and take place in like 4 weeks or less
Given the choice - I'd take the latter.
or he's infected and slowly turning into a stooper
r1-3 was about a year.
Actually... Hmmm.
even though we don't have exact dates, i'd say its probably near the same for 5-7
You gave me an idea, Beanz.
The 5 weeks death... Thats just nam-v, outside.
We don't know how long it takes with parasite joining the party. At least I believe we don't.
That could be a writing escape as well.
between r1 and r5 it was 2 years and 2 months.
r5 ended may 4th, 2065.
i think
these numbers are hard.
rundown 3 ended nov 5th 2063. we know that as a fact.
r5 ended may 4th.. sometime
and r1 ended march 30th.. sometime
thing is i don't know if its a good idea to take the difference in dates as canon
since 2020-2022 is r3-r5
but r1 would still be 2020, so same year.
it's confusing.
My balls can only get so blue before turning purple. We'll to wait and see and pray they do something good with R8. Some major reveals would be very welcome right now.
any reveals would be major. they mentioned revisiting old rundowns would be done in-lore
allen shenanigans inbound, no doubt.
In this episode of gtfo lore boogaloo
Schaeffer is over powered
Any log or something?
of course. I do my research.
specifically, BDG-UT3-54HC.log
"PCS alert: unauthorized access logged"
was in r6dx.
was WRDN looking into rise and info on it a couple months before r3 ended.
**PCS alert: unauthorized access logged
Date: 06/17/2063
AccessID#: 29$525GVTHR2%456FS
WRDN: override
ready:_
conduit_gather()
updating...
validating dict[ ]…
asset: cerebrospinal_fluid, 15000/15000
asset: X-gen_compound_catalyst, 15000/15000
asset: N-33S_endocrine_stimulator, 15000/15000
asset: NGF_protein, 15000/15000
asset: Nyxos_HSU_NN3_unit, 15000/15000
asset: PID 600/600
assets acquired
conduit_gather(true)
...
simulate(conduit_init(current))…
simulating...
...
0.036% success rate
estimated product stability in 7480 hours 37 minutes
simulate (conduit_init(_rise()))
simulating...
...
0.24% success rate
estimated product stability in 326 hours 14 minutes
…
Complex Power Distribution System connection established
simulate _rise(peak_load, PID[0])...
request denied
simulate _rise(peak_load, PID[1])...
request denied
simulate _rise(peak_load, PID[2])...
request denied
simulate _rise(peak_load, PID[3])...
request denied
...too many results. Print stopped...
simulate _rise(peak_load, PID[418])...
request approved
...simulating power load: neurogenic cardiac resuscitation * 15,000
...simulating power load: nyxos environment purifiers * 15,000
...simulating power load: neural imprint actuators* 15,000
...simulating power load: HSU depressurizers * 15,000
calculating load…
...
peak_load == 720 MWs
current load = 230MWs
...
init_rise(*.g, *.t, *.f, *.o)
updating init_rise() objectives():
asset: generator_A-01, redirect(HSU vault)
asset: generator_A-03, redirect(HSU vault)
asset: generator_A-05, redirect(HSU vault)
asset: generator_A-07, redirect(HSU vault)
asset: generator_B-01, redirect(HSU vault)
asset: generator_B-03, redirect(HSU vault)
asset: generator_B-05, redirect(HSU vault)
asset: generator_B-07, redirect(neonatal)
wait() **
the only log that we have a confirmed date on that occurs during gameplay.
got it
gordon freeman?
with this and the days/months from the WRDN twitter, they line up perfectly.
r2 ends on june 12th, 2063. With the newly acquired neonate, wrdn starts looking into project rise on the 17th.
rundown 3 in total we have the most "timeline" info on, with it lasting approx ~5 months from the start to the end, assuming it started in june around the time wrdn was looking into rise
cool
To be fair it wasn't correlated for him either. It was a skill honed from having to race Barney to get Kleiner's keys or something. It was basically a hobby for both of them.
from hl2e1, i remember that.
About a year after our investigation of Patrick's death we received a panicked phone call from Mary Maloney who was urging us to come to her residence, saying that she had information about Patrick's murder. When we knocked on her door after arriving at the house there was no response, but we found the door was unlocked. Upon entering the living room we found Mary deceased on the floor by the entrance leading into the kitchen. Morticians came to the conclusion that she had died of an overdose of various medications including anti-depression medications, Ibuprofen, and Ambien. They also found alcohol was present in her system near the time of death. There was a note in her hand which read "evidence is in the freezer." Opening the freezer revealed a frozen leg of lamb, another note, and a photo of Mary and Patrick. The note told of how she was driven to kill Patrick after he told her of devastating news (which she did not describe.) According to the note, she used a frozen leg of lamb to murder Patrick, went to the store to buy food for a meal, and later deceived responding officers into eating the meal which contained the leg of lamb used for the crime. This is the most information we have of the case at the time.

not from GTFO no, this is a Roald Dahl story
wut
it's from a Roald Dahl story
"Lamb to the Slaughter" is a 1954 short story by Roald Dahl. It was initially rejected, along with four other stories, by The New Yorker, but was published in Harper's Magazine in September 1953. It was adapted for an episode of Alfred Hitchcock Presents (AHP) that starred Barbara Bel Geddes and Harold J. Stone. Originally broadcast on April 13,...
Lmao, it's ending my friend wrote for it
not sure it belongs in this channel tbh
interesting observation.
the mayans described what they encountered as "flea demons".
three possibilities; if they encountered just nam-v, why would they call them demons? nam-v by itself cannot create sleepers. if they encountered nam-v and the parasite, in which case how did they avoid an end of the world scenario? they'd have to have managed to exterminate every trace of them since the virus would keep the parasite alive indefinitely. it wouldn't have died out over time. finally, if they just encountered the parasite.. which we know actually nothing about. In terms of if it can even create sleepers without the virus, or anything in relation to how it works.
How those poor bastards fought chargers or shadows is beyond me
Prob lit entire sections of the forest on fire

you think that's spooky, have a look at this ai generated art with a prompt description of flea demons
pretty
hanz,get ze flamenwerfer
Honestly flamethrower might genuinely just delete most sleepers
Normal bois-fire
Big bois-fire
Fire gud
Gib flamethrower ingame 
I'm surprised kovac didnt have some of those considering sleepers were a considerable problem
i mean they were in an enclosed underground complex where fire suppression systems were very limited
excluding in the garden tileset
kovac probably have warehouses of the things, but the devs have gone and said they won't add them for us to use. same with explosives.
not just giants. look at those legs. burnt to a crisp.
I gots no clue abt that
it has to be something of the sort, even the "WARDEN OBJECTIVE" is like that
r1 pic for comparison
pretty environment
oh boy, you've seen nothing.
i can rant for hours about how i miss the old lighting engine
dark bits were generally DARK DARK, and everything had much more grit.
idk why, but everything looks a lot more clean nowadays
here is r2 for example.
pitch fucking black without flashlight
ye I liked it a lot
same with dust, I feel like the ambient dust has gone downhill
it looks so big now
and doesn't always seem like dust
honestly only a couple moments in recent rundowns have impressed me with lighting.
I think the DX room is pretty
indeed. the data vault is great.
the other 2 are ok, a lot of the lights now are sorta mid
they should go back to some of the old textures
like the scan textures were so cool
now they're gross
old textures
Either I've grown too used to the spook
Or maybe it isnt as spooky by design anymore
But the game doesnt feel as creepy anymore
I've watched some old dev gameplay yesterday, and while it wasn't as scary for me, I could see how tense it was for them as they were playing like any new players would
nowadays we just go in a room, bonk stuff, delete scout, and have a nice escape, but for them it was really tense and it looked awesome
https://www.youtube.com/watch?v=ZYr8mCATrL4 this video
Add GTFO to your Steam wishlist here: https://store.steampowered.com/app/493520/GTFO/
Access the GTFO Alpha (October 31 - November 3) by signing up as an ambassador at http://www.gtfothegame.com.
GTFO is a terrifying 4 player co-op game for hardcore FPS players, brought to you by the game designer behind the PAYDAY franchise. Players get to pl...
This video encompasses 100% what the game felt initially
that ambience, immediately
honestly in most horror games, which gtfo claims to be, you can't really fight back against the enemies hunting you.
fucking up a room should wipe you
the reduction in scari-ness might have a little to do with checkpoints
maybe even significantly increasing enemy health and damage
wipe is a bit big, but it should really have an impact on your resources, dangerously so
less enemies, but stronger individually
its not, you can literally go guns blazing all of a1 and b1
thats not a good introduction into what's supposed to be a horror coop game
I remember coming back to the game a few months earlier and we would fuck up a lot and while one room wasn't deadly we piled up 2-3 room and it was a garanteed wipe
now I'm just eeeh it's fine
thats how it used to be
A1 is too easy, can't even wipe
especially back in r1 when the playerbase was less skilled
A1 is WAY too easy for some reason
rundowns are too easy, but you have the same subset of players that want it to be more hard, but difficulty does not mean scary
Oh yeah they're different concepts I know
its a delicate mix, and with people trying to tryhard the game and having a "meta" at all ruins it
if you can fight in win, what's the point in hiding?
but A1 just doesn't even put a little bit of pressure on you
it's like playing alien isolation except you have a flamethrower from the start with near unlimited ammo
(except extract but after the intial surprise eehhh)
it completely removes the horror
i want to play gtfo and be reminded of outlast
not the shitty red-light green-light that it is right now in atmospheric terms
there is no tension
only oh please don't die because we'll lose progress
not oh please don't die because its fucking terrifying
jerry is only a tiny bit of going in the right direction
but he is far from common
enemies like him that 1-shot you and are unavoidable are perfect for horror games
not shooting galleries
and i know gtfo's no outlast in terms of horror, but it has potential
potential thats been wittled down and removed over the years.
you wouldn't say outlast 2 for example, is a "hard" game.
yet it fucking nails the horror atmosphere.
if they ever add a proper level editor, i'd be one of the first to make a true horror experience.
Enemies roaming between areas in stealth would mean A LOT for the horror element.
Oh yeah, definetely. The fact that sleepers have effectively no agenda when sleeping kinda ruins horror fast. Its partially for this reason why scouts are pretty much the primary source of horror these days.
ehh, i could see you making sleeping enemies work.
just the fear of waking them up.
extreme sound sensitivity.
anyway, i got pics.
here is what our HSU looks like on the freight-lift.
also... allens be getting high?
yo, lemme get some of that IB-10527
Maybe stuff like introducing a stalker enemy like that in dead space or last of us
You know that fucker is there cuz it was peeking around a corner looking at you
I mean we have the snatcher
Maybe tweak the snatcher to act like that?
Oh god, Stalkers.
Fucking hate those guys.
Such a primal fear coming from them. Like being hunted by a pack of wild wolves.
I think part of the reason why GTFO isn't scarry is because enemy design is just not that good. Sleepers slowly just turn into a joke. Case and point:
Dead Space respected necromorphs, and necromorphs themselves are some of the best designed horror creatures i've ever seen. They barely retain human features, and instead become these The Thing style monsters which grow into whatever shape that hehlps them kill better.
Sleepers are just... Some naked guys with a badass mouth for a head.
Even snatcher has this issue. He just looks like a very fat naked guy who runs on all 4s.
I mean the Snatcher kinda acts like the DS stalker, the problem is that its just another combat enemy. Playing hide and seek with some new enemy that goes from room to room.
is there a video i can watch about the gtfo lore thats relevant to the current rundown or do I have to do my own research
Have a read of the "for dummies" document in the pins. It is always kept up-to-date whenever a new update comes out, and for video, the best there is is Infinite duck's, also in the pins
ok thanks
If you have any questions that the doc or the vid don't answer, I'm here all day every day.
me too
Dude when you see giants and theres 0 sense of fear,just "its bonking time"
Only time I've been afraid of giants is either the giant charger or giant shadow running at me through pitch black

Charger giants are fucking horrifying, I don't care what anybody else has to say
The sight of one of those running at you alone is enough to get you to drop what your doing and unload an entire mag into it
Mfw there is more than one.
Mfw I'm playing r6d4 and there is also a charger scout wave
Charger giants basically. No headshot multis. N word pass. Faster .
R6 D2 but you alert every single scout to bring 25 ish chargers
But hel gun funny
Still instill me with great fear
Muh helgun
Speaking of which,hel rifle when

Mfw I thought it was trash in r5
May have been me being new and not realizing how good it actually was

Or maybe r6 decided to ubercharge it
We will have to see. I've asked the community manager about rundown specific weapons twice, both times given an answer that I'll get an answer eventually.

I'm just waiting for new lore
Even tho I can barely recall what ive read previously
If you need a refresher, the for dummies is always there.
Luckily for my constant oversights of not going through logs and stuff ingame
This place exists

It's a compact som' bitch.
Also, I kinda exist, the no-life encyclopedia of gtfo-lore
Hmm
Fun.
Random question
Yes?
Would it be possible for,let's say, an entire sub level to be cleared of sleepers
Like say an A tier level
Technically, yes.
But it would need a significant amount of man-power
And aside from freight lifts, we haven't seen any passages between floors that'd need to be fortified.
Not to mention setting up air scrubbers and trying to purify it of the infection fog in zones.
I dunno I was thinking that if you could clear out a level
You could open up the kds deep pods at said level without the people inside being infected
And get them to work
It'd be an endeavor, but it's most likely possible.
Problem with that is, we don't know explicitly how deep the infection is.
oh boi
We know nam-v's airborne, you'd have to go through sealing every single duct going to lower levels

You'd have to completely seal every elevator shaft, stairwell, and loading dock.
I don't think being nam-v free in garganta specifically would be an easy task.
looks at resident tank
It's a mine, the entire place is designed from the top for ventilation
That's how Santonioan designed it in the first place, before Kovac, and insight.
Well let's hope for whatever is alive on the surface
All the fliers decided to hunt the prisoners
And not go to the surface

Thanks for reminding me,
Just the effort to plug those holes alone..
We don't know how many there are but given how often we see them in different levels, it has to be hundreds.
Well shit
That each individually would need to be sealed and defended.
ACDC TNT starts playing
Because you know if you start doing work on the upper levels like you describe, well.. it'd be the world's largest dinner bell the sleepers have ever heard.
Because it's how it is with nam-v and the parasite..
One breach and the entire floor is fucked.
It'll start to spread and you'll have to root out every sleeper to stop the infestation from spreading.
Why must the allens have brought that shit with em 
It's like how the shipmaster says about the flood in halo 3, glassing half a continent to save the planet.
Scorched earth.
At least the flood can die off from the halo rings.
I have no idea what's happening with them as of halo infinite
Sleepers are permanent.
so does everything else

You'd have to go through and kill every. Single. One.
The allens sadly didn't give us a nuclear option
The flood does become intelligent after a while
I feel like that's alot worse than nam-v
Especially the gravemind stage
Singular spores can infect people
Yada yada
We are just stuck with one dead earth and one massive underground hive just waiting to blow.
Not to mention whatever the fuck the allens have down in the inner
I'm still waiting for a level where we just overload the entire facility
If an explosion like the one that happened before happens again..
Well there goes your patch work job.
No, they looked like magma tunnels, but were not naturally formed.
F to the bastards who might have go to down there
Mission objective:"explore gud like"
What if nam-v was a plan-a? What's plan B?
We don't know if the WHO expedition ever made it down here or if the wrdn managed to stop them
Why do I feel like nam-v was just a planet clearing tool gone horribly wrong for the allens
But I'd they got down here then not only are they most likely dead, but it's another path open to the surface.
Tbf they probably wouldnt have been able to do anything with the info they got
It probably was, though I don't think combining it with the parasite was intentional
Hard to clear a planet of life for colonization if the parasite just keeps them around forever
The parasite sounds one weird ass way to achieve immortality
Maybe tweaking it to not fuck you up physically
It's mutations are quite severe and very diverse.
That's not gonna stop some weirdo from trying
With the right modifications, allens could have ended up like Armstrong in mgr.
stares at dauda and his human test subjects
Daudas testing was more so to understand it.

I don't think they'd likely be trying to finish the Allen's homework so to say.
Yea
do we know what hydrostasis means?
@rocky wraith
^
hydrostasis is basically like cryostasis except temperature remains the same.
an artificial womb style thing, right?
You basically 'fix' everything in place with hydrostasis. all the water in your body stops moving, and so cell processes become frozen
yush, but your are essentially dead
oh weird
and your brain slowly deteriorates over time
as you gain schizophrenia, paranoia etc
isnt' that just when you are woken improperly though?
memory issues both short and long
is that why everyone's going nuts in the lobby?
ngl the word hydrostasis reminds me of the respawn cutscene in void bastards
both
its more severe as seen with maddox
but with Shafer you get a clear before and after of what hydrostasis does
its SmartBeanz
rock paper scissors
Lore-people, please check out #1021398515513036970
What is a fourm channel?
Check it out @eternal talon, it's a new way of interacting on Discord. Threads, but way better
I think lore would be awesome to have in a forum channel, to keep information better categorized and searchable
Check what out
People just don't read the pins.
Yea, because pins aren't really visable at a glance
Click #1021398515513036970 and you'll see the layout
And more info in #community-news
you can create multiple forum for multiple discussion
like example: "Lore from rundown 6"
and then dump the entire rundown 6 lore in it
people will see the forum, click it and read
And with good tags and the built in search function it would benefit from it
The only document that's actually kept here is the "for dummies" and "summary of expeditions"
In the long run, more stuff could be stored here, on the same place as the discussions
i saw the useful of it, feel like it's good on all of the chat room
Feel free to pop your thoughts in #1021400951262806056 if you have any. Also a chance to try out the forum layout
So I'm kind of new to the lore but I think I read that there was a time that sleepers were in garganta but work there continued with increased security, do we know the tipping point of the sleepers causing everything to go to hell.
indeed. we do not know the tipping point however for certainty.
best guess at current would be sometime around the detonation in the inner.
I just imagine being a worker trying to sleep in garganta knowing that a horror beyond your comprehension in in the adjacent room
Presumably shit went down when Mr Big brain scientist decided to play a sound that he believed sleepers would not like in particular.
Security officers held off the angry sleepers just fine... Until something detonated under garganta. And by detonated we mean a bunch of lasers shooting into the skies, burning holes through the entire facility.
The exact same holes we use to deploy.
And it just went downhill from there.
But presumably they managed to hold on onto the facility nog enough to develop the cargo lifts we use to deploy as well.
But at some point sleepers just for no apparent reason went on a giant offensive and overtook the facility in rapid succession. Everything was overrun.
Which leads us to 2 important questions :
- what could detonate down there to burn through 1000m of rock and steel
- why did it detonate exactly at that time: because something down there didn't like the sound either, or because of the drastically increased sleeper activity?
it was rising in power the entire week prior.
someone went a lil crazy with the light show
geothermal was off the charts
You'd see a move like this in Aperture Science.
"Cave Johnson! The lab boys were running some tests on the live specimens we've captured, turns out certain frequencies will cause them to, uh -sifts through papers - Ah right, go absolutely fucking bananas! Not the term they used, but close enough. So! We're sending you down into one of the chambers the mining teams breached so we can blast those frequencies as far as our budget allows. Best case scenario: we get more specimens - Worst case scenario; some of you might lose a limb or two, nothing we can't fix - Cave out!"
To be fair - they almost had it, if it wasn't for that detonation.
Holy
Its MaitrePatate
!!!
Imagine in rundown 8 it's revealed that the entire game takes place in le head
is that a le pyro reference
Time to use gavel on narrative director

Yes
Could you be playing as the warden In the menus before you deploy
The menu probably isn't important to the story but it's something to think about
gtfo lore is linked to slime rancher lore
Yup :3
technically its seen as the wrdn looking through your neural implants
warden gameplay real
Until we get our implants removed we are still under the influence of the biocom system/wrdn
idkkkkk... I feel like I think for myself. Warren's got nothin on me
So called "free thinkers" when Shafer asks them to juju on that beat
I don't think that helping sleepers kill "teamates" is something the warden or Schafer promote
So called "free thinkers" when the new objective stack comes in
so called "free thinkers" when someone else has had their thought before
I wonder
If the prisoners have to follow their objective stack
Wouldnt it have made sense for the warden to just tell them to standy or something
Because if I understand D2 correctly
We just go insert a trojan cuz the warden hasnt told us to do anything
Cuz the objective stack is empty
Well
Sorts
yes. they are forced to. they cannot deny it.
correct. schaeffer takes advantage of us being out of range to have us insert the trojan
Oh
if we were in range, all wrdn would have to do is just say 'no' and that'd be that.

Thank you for this
I am glad to know that anything major can be denied by a simple "go to your room"
Hmm
Why has it kept us alive still after D2
You would think prisoners that straight up went against you would be a threat in future expeditions
we were supposed to go to a different level, but schaeffer slammed the brakes on the fright lift (not sure the source for this?)
He did use the brakes or sumthin
not anymore, schaeffer and henrikkson are now in the network.
it is now arguing parents.
go to your room, go outside, go to your room, go outside, leaving us walking back and forth able to do nothing else.
after d2 wrdn is kinda shit out of luck
if wrdn said "go kill yourselves" all schaeffer would have to say is "don't."
I dont have high hopes in regards to what insane man and henrikson will do
Inb4 they send us somewhere more fucked than any of the previous rundowns

the inner
I am not keen of meeting whatever made the holes to the surface
some kind of machinery i'd bet.
geothermal was off the charts in the week prior.
I'm gonna with the 40k theme with tyranids and assume some kind of wack ass bioplasma
Since what we fight is organic
yeah but it isn't sleepers.
the inner is made by the allens. it's for all intense and terms, a space ship
tbf under schaeffer and henrikkson's command we'll probably end up like this
nothing but chaos with our brainwashed orders telling us to do opposite things.
One day we'll find a kds ammo vault
Have 2 bastards lug around a crate full of ammo
Ammo troubles are no more

true true
Carry around a heavy machine gun with bipod
it ain't me,it aint me I aint no fortunate one
maybe get a mission where we sit with big guns and lots of ammopacks defending something
O2 mechanic incoming
This is always being suggested even though it already exists.
Just not in the form they wanted.
allen finally shows himself.
Was there any lore around last rundowns big boy in d1?
probably has something to do with slime rancher
we'll probably never get any lore about it; we typically dont get enemy lore, anyways
like we still dont know what birthers are outside of they may have been experimented on
we know that snatchers were experimented on
that's really the extent
We know they come from the fossil. Although many appear to be mutated humans, which many likely are, a recent log suggests that some may not of had human origin.
The log states that Hammerstein believed that, while there was a commonality in mutations between the creatures they caught, they did not come from the same evolutionary tree.
Assuming he is referring to sleepers, which previous logs point to, this can be interpreted as this; not all sleepers are mutated humans, but mutated forms of a human-like species.
An example based on this idea is the difference between Strikers and Chargers. Strikers and Chargers have similar behaviors, but are different in appearance and overall durability and strength. Same purpose, but different outcomes. If we assume that the striker is a mutated human, then I'm suggesting that Chargers are a mutated form of a stronger, human-like species. This goes for almost all the other stronger creatures in the striker family, the size of the giants may not be due to drastic mutation, but rather simply being a mutated form of a large, human-like species.
Fairly certain all sleepers are human in origin, just with some of them in more advanced stages of mutation. Although we have evidence to suggest that normal strikers are naturally born as per mothers and Respawn rooms.
Forgot to mention; one of the reasons I started to think about this theory more was due to the anomaly that is the mother. Those 6 arms aren't from other people, as it only has 2 legs. That was odd, so looking more closely I noticed all 3 arms on either side were connected to a large shoulder.
They don't appear to be arms made from mutation, they look to perfect to be bloated hunks of extra flesh, they look like actual arms and hands.
So, mother pre-mutation could of straight up just had 6 god damn arms. That for sure ain't human.
B u t, this is all just speculation
Wanted to mention, while advanced stages of mutations are possibly some of what we see, I don't think that works in certain cases. Most notably, strikers and chargers. The two have entirely different facial structures mutation wise. The split-head maw of the striker is entirely different from the jawless, but still intact, head of the charger.
I'm convinced atleast these two are not predecessor nor advancement mutation wise.
I just notice in the R7 Trail video they have the hibernate pouncer
But in actual R7 I don't think we've met any pouncer that in hibernate...?
which mean we'll have a pouncer in hibernate
Maybe in R8 lol
i do want to see him changing the stealth section
Is there any possible that mother is artificial?
I mean the mother really looks like..."human hotdog" like someone said here b4 lol
Oh and one thing I just found out is that biocom cannot be hacked externally (based on D2 Henriksen and Schaeffer). In that case the Warden was most likely implanted from the inside of the complex.
do they have to do the same thing as us or there is another terminal that directly connected to WARDEN
Unless the Warden were mean to be part of the biocom, the Biocom itself cannot be invaded or say "hacked" from the outside anyway.
It must have something (or somebody) that allow the Warden could directly access the Biocom main frame
isn't what we doing enough tho
since we can "trick" the warden to send us somewhere we want to be
for now yeah lol
Maybe, definitely not normal human stuff tho.
i doubt it (the pouncer doesnt actually have a sleeping animation)
In the files?
yh
doesnt mean they're not going to add one tho
but for lore purposes it doesn't matter since there isnt a sleeping snatcher in r7
he does have an animation and sound to it
🧟♂️

Could be an old picture, or we just can't see in gameplay.
Here's a better look at the chargers face if I remember right. The picture is from the steam trading cards
He seems happy
he just finished learning about ape theory
when you say "aaah" for the dentist
American when burger
borgiir
borgur
That picture has always me wonder why they went with the oily look instead of that face
maybe its the art style but it is way more horrifying to look at imo
Bunger
To differentiate chargers and hybrids
if the charger horns stay the same black I would think that might be enough
Is there a known in universe reason as to why the chargers are so oily? @ lore junkies
It looks cool
For a more normal answer: The started appearing in zones with the black goop in the ceiling so thats probably either just dripping down on them or they just appear out of that mass.
yummy goop
I can see that
I always assumed it was a mutation and they were making it themselves
self gooping
real gtfo lore masters would tell me what the goop tastes like
Black licorice of course, thought that was obvious
gross
Indeed
wdym, i love black licorice
wish it tasted like crude oil
Thats the big chargers
this displeases the rat king
We need gun lore, dark souls style.
I want to know how kovac security intended to use scattergun.
I want to know how they died with a scattergun
its for uuuuuuuuuuuuuuuh
wildlife control
Does each rundown go deeper into the complex and does it add to story (if there is one) with each one of them?
Or is it jus something the devs made to give new content
Uh, the short answer is probably Yes.
Each rundown is canonically a new big objective The Warden is trying to achieve and the missions are just separate small steps towards that bigger objectives (plus some side objectives).
We don't go deeper though, we go wider. A1 are almost surface level, while Ds and Es are basically as deep as we ever went. Presumably also why A levels are easier - because the infestation is just not as bad around there.
Although that wasn't always the case. Old rundowns had different level structure...
Oh okay
The "story" has escalated upon rundown 6.
We got Schaeffer running about, and now in R7 the bastards hacked into the complex.
Lord knows whats gonna happen in R8.
Yeah, and this will be the music:
https://youtu.be/y7lyi3KvgCs
you can see it in gameplay
i dont know about the smaller models but you can see the mouth, eyes, etc on the giant charger
also monthly reminder that they've been used in promotional art before but still havent shown up
🧟 🧛 👽
❌❌✅
It's a combination of all 3, not just a singular one.... Smh
1st requires the conservation of original human body in a mostly untouched form (enough to be recognised as a fellow human, even if by mistake). Current mutations had long exceeded that point of no return. We can have the debate on definition, but at that point it's semantics. Mainstream use of the word is enough for me.
2nd requires active consumption of blood. Specifically. Not meat or anything else. Not a thing.
3rd is the only one we have any evidence towards.
And there is one bonus possibility:
👹
That look like mother, but smaller..
lol
that's what she said
Also there in B3 there is a human like stuff inside this HSU(only this one have it)
it looks like some film thing sealed up this guy
umm.. why noclip in lore?
if the devs dont want us to see it, we dont see it
also what are those screenshots? isn't that the steam ui?
i wonder what would happen if u noclip specimen 22
you mean u23? this is u22.
why he look like dat
mixture of genetic mutation and being beaten to death with a lead pipe.
Fault artificial growth I guess.
old screenshot, was replaced with 'unit'
under kovac was specimens, under wrdn is units
in r7 we work on u23.
i assume you meant to noclip into u23 during d1.
We used to call them specimens, but now Warden calls them units. Just a little plot hole, nothing to pay attention to.
Either retcon or Warden just randomly decided to promote them from random "specimens" to proper "units".
The only good explanation would be that first 20 were too experimental and basically were just tests, but 22+ are good enough that Warden now considers them his units.
holy fuck dick bone canon in gtfo
He is using the steam screen shot and idk we are not suppose to use the noclip here sry about that[
I have a theory that ties the lore from R7 to the newly announced gameplay changes that is going to allow us to return to older rundowns.
-
We are allowed to go to older rundowns because The Warden are no longer in control of the prisoners, Schaeffer is. So we can essentially go wherever we want in the complex.
-
Something weird happens with the dimensions/ time where we can go/ reach the time periods of the older rundowns.
-
They provide no lore explanation at all.
Writing this I remembered the log that describes the clocks being off sync on L37. https://www.notion.so/clocks-on-L37-running-slow-42826c510f3b47d38253cd2be1e6718f
D-Lock Block Cipher
alias:int_server.1024_ciph.tier5.phys_ops/PDeckerC085.flagged
Decker,
The clocks on L37 are running slow. All of them, all by the exact same amount. There's a 230 second deviation every 24 hours. We have the same clocks on L36 and they keep perfect time.
Are you looking into this?
Igor.
could it be possible that the quantum frequency from destination is leaking into the complex?
They made a post about it, it's a retcon
- there would be no reason as to why we would do the same objectives. And even less so for Schaeffer talking to us in r6 if we are revisiting those parts of garganta in r8.
- possible
- they said there would be a reason in lore how it is possible.
Though from what I know, it almost certainly has something to do with the allens.
hmm i think other solar systems makes them in the same city, but different neighborhoods
ooohhhh
so like
would they go to the same school or are they zoned differently?
I'm trying to accidentally touch hands when reaching for the scissors in the group bin
ahh well you can got a school boundary exemption, so the 'accidental' hand holding is soon to come. (maybe this semester!)
I want to make a hand holding joke but I don't want to shitpost in Lore 
dm me the joke and I'll laugh no matter how funny or unfunny it is
3k light years away in an entirely different plain of existence
hackett was an angel sent by god himself in the gtfo world
its canon and you have no way of proving me wrong
Well you see... The burden of proof is on you.
Its not that we must prove you wrong.
Its that you first must prove you're right.
No evidence - no canon.
it was on the wiki, theres my proof
When was last time you were to school or college? Wiki is no longer a respectable source.
It's just a hub for sources. And if there is no proto-source, then it's jot source.
b- but people never lie on the internet 😭
wdym that’s clear photo proof to me
plus wiki is super duper reliable
i learnt about every type of cheese on the wiki
no longer? has it ever been?
the reason this place has gone to hell is because they found a marker
now that would be one hell of a tie in
interesting
maybe they planned for something more with it but then cut it for time?
like at some point we open it or some shit
Marker influence on nam-v
Sounds like a fucking nightmare

plasma cutter ain't gonna cut it this time
Honestly would explain the appearance of the jerries
idk who jerry is but fuck him
Snatchers
fuck them
snatchers can suck my cfoamed spoon
Noo too much. Censor it
don't worry stomping with a force of 1 thousand men will do the trick
anyone remember the date that nam-v outbreak started?
When does it start to infect on surface
Early 2053 probably, that's when we have the first dated logs mentioning cases outside Garganta but we also have 2 undated logs that could be earlier.
do you guys think someone shot all the tank tumors while a tank is climbing a ladder back in pre r6 rundowns hence creating the immortal
Bro immortal is just a tank out of puberty. That how he lost his pimples
^^^
Best lore drop this week.
Well hire me 😅
🥹
I agree
ew i just realized thats a default emoji
🫥
what the fuck
🫣

i like to think the gtfo characters had a conversation of this at some point
this is canon and you can't convince me otherwise
Hackett must be first to respond and Dauda last, then sure.
Marker as in Dead Space Marker?!
Ye
Ah fuck
I theorised during Rundown 6.0 that they reminded me of necromorphs...
Now we got a marker
That would explain Schaffer then
With Maddox, when he woke up and starting attacking out of the blue, could of been the markers influence that made him insane but not suicidal just yet
I feel like I may have convinced you that theres actually a marker influence

Maddox began going ape shit cuz Schaeffer fucked up the HSU prisoner release process or something
there is an A1 log detailing it
👀
B1's collection case contains fluids that needs to be used in the HSU awakening process, else your brain goes soup, hence maddox going a little crazy
yep
I haven't went deep diving in 7.0 yet
but i'm a big fan of Dead Space and hearing that there may be a marker and i see the resemblance of necromorphs i can't stop myself xD
thank fuck
Yes
just lots of weird black crystals
Thank Fuck
Aren't those from the desert?
I dont want moon launched inter galactic death sticks
Same stuff that we used in 6.0
not only are they from the desert, but fliers have some sticking out of theior ass
That planets wild life evolution had some weird priorities
someone had a theory on quantum physics as to how the teleporter worked
Me no big brain
Me no understand that
neither did i
caveman speech
one thing that was sorted was that we figured out the diseases and the monsters, someone wrote up a document about the parasite. Person was a professional in the field of this stuff
Smart beanz?
Yep
ah
i'm still here from time to time
working on another projekt.
what was your question?
mod
from destination, yes.
we don't really know the specifics of how the wave matter projector works and we likely never will. alien technology n' all.
we do know what it does though.
it transports its users to essentially a completely different universe/dimension, where even the fundamental laws of the universe can be different. In destination's case, it's time.
destination runs 85x faster than our own universe.
the MWP also teleports us to a location, destination in our universe, in the butterfly nebula 3k light years away. we know this because it has to lock on to a set of coordinates.
we don't know specifically why, or if the location has to exist in both dimensions, but that is where it is.
frostyy a question gtfo lore
a lot of our information on the topic of the parasite comes from abeo dauda's report. other than that we sadly know very little about it.
what's up?
There was someone who made a whole file on the parasite
just remembering talks i had during 6.0
is it canon that hackett is a buff sexy irish man?
of that i am not familiar. we only have ~3 logs that even mention it to my knowledge.
you forgot psychopathic
Le funny man
beanz is a professional. so is punkthulhu
if you mean directly working in the field, it's probably punk.
Yeah, i think Beanz made the file, remember talking to punkthulu about the quantum theory of the Matter Wave Projector
We theorised that the Shadows existed so it's great to actually see them in game
i have my priorities straight
but one thing that's out there is the mimic that we haven't seen, anything happen with it?
u22?
so it's now dead?
(old screenshot still says subject instead of unit, but still)
schaeffer bashed it's brains in with a lead pipe
Alright
but it's not the only one
thought so
we helped develop one in r2-r3 long before u22, and we are currently creating on in r7.
it's why a1 is called "u23"
Why do i get the feeling that's what's in the HSU's



