You get one reward for completing each of the challenges in the 'Prisoner Apparel Requisition' list shown below. Rewards are selected from various pools. Additional reward chances will be available with future content drops (e.g., New Rundown releases)
#gtfo-related-questions
1 messages · Page 567 of 1
like what are these 3x 6x 9x on all sectors
i have 3x in main having done a1, b1, c1
but how do i do 6x for instance
do other levels
ohh i see
each level gives you 1 main clear, optionals are more scarce
and rewards are with chance meaning player 1 and player 2 could have different rewards after completing rundown?
yes unfortunately
welcome to the shader cult
where you get 5 different shades of green
but no actual cosmetic items
you hate to see it
is or will there be an API for GTFO to fetch some data about you and friends?
yea, i got 3 palettes, a backpack, and pants
3x means u finished 3 main sectors
6x means u gotta clear 6 main sectors for example
yea i got confused main extreme and overload with 1 2 and 3 for some fucking reason its been a long day

I don't have a conclusive answer for you at this time, but if we were to do something like that, it likely wouldn't be a public API.
ah damn that's sad. Well thanks a lot for the answer tho!
did they ever fix doors not opening after hammering the foam off or is that still intended
@lilac fulcrum Will checkpoints be changed in the future so that codes are randomized? Right now if you do an encounter like D2 secondary, get the codes, die, restart from checkpoint it becomes a snooze fest. Same with D3 main
it's something we're looking into
Thanks!
Same with bulkhead in C2 secondary 
Seed reroll every checkpoint 😳
what is the requirement to get new apparel
.t vanity rewards
You get one reward for completing each of the challenges in the 'Prisoner Apparel Requisition' list shown below. Rewards are selected from various pools. Additional reward chances will be available with future content drops (e.g., New Rundown releases)
You will also not get all the possible apparel. Hope you roll well.
is there a post? the imgur link is ded
It is what you'd see at the top right of a rundown menu
thank you
is it possible to replace someone who had to drop out in the middle of a run? asking incase i need to leave for something important
it is
It is but if you're hosting it's gonna host migrate, keep that in mind
ty
does anyone has full weapon list that can kill scouts
I know that scatter gun/sniper can
but that is all
If weapon dmg has not changed, then it's everything besides: Machinepistol, Burst Rifle, CFOAM Launcher, Auto/Burst Sentry, and Biotracker
sniper, shotgun and choke and also sawed off to the head
revolver and hel gun to the back of the head
scattergun anywhere
every gun
i mean I was serious
u sayin a machine pp cant kill a scout
i haven't done nor seen anyone do it with machinepistol
hol on
I suppose with perfect aim and stagger you could
even auto pistol can kill
Autopistol had better stagger iirc which allowed you to
wait how does that work
Gimme a moment with Machinepistol then
oh, you can land multishot on scout
Ah one shot is a different story.
....so u assumed its stagger kills before oneshot somehow
#gtfo-media message
autopistol is at the end of this one
3 tries in and I'm failing. Although I don't use machinepistol
I thought it instantly goes invunable
no
Just kill it
im workin on it dad
hey that means I don't have to bring sniper to deal with scout
I mean I can bonk, but that is a pain
no flex, but spear makes scout killing very easy
bringing sniper just for scouts is big overkill
IF YOU MISS you just go up
if you want consistent primaries for scout killing then pistol, dmr and hel revo are good
alright imma say with my 5 attempts that you cannot not with machinepistol
I could also be straight dogshit with it, but eh
does anyone know any cheap scout test spots?
3Hard5Me
B2
B2
ahh, just on left door
it took me like 100 attempts for the auto 
95 attempts too many for me for a weapon I don't even like since I am hipfire only gang
how reliable is shotgun and assult gun
shotgun is 1 shot to the head
AR is still the same idea stagger into the back of the head
you right trash weapon
I assume AR is too unreliable
Uh not really, but... it's not worth it if you miss
stagger animation is random so good luck consistently pulling it off with ar
just get lucky
the most reliable primaries: sawed off (duh), carbine, burst rifle, dmr, pistol, hel revo. Any other primaries I wouldnt bother
I tell you what I do with scouts
If I don't have the sniper, I get my fren to foam them
Then we just crack the crap out of em with sledge and bat
Ahh, the foamy...
Truly a lifesaver, that is.
spear trivializes scoots, but with the nofunnerf to spear hammer is still a solid reach to get scoots, if anything just practice with the hammer a bit when alone to get the hang of killing them at mid range
shoot the scout
Knife the scout
You mean the animation that plays is random?
I assume you do doh
Ah you guys ment scouts.. right scrap that.
Is there a way to see ingame ping?
NO
Is there a resource that lists enemy types per each mission in the rundown. I don't like bringing the biotracker unless there are ||shadow enemies|| put usually feel obligated too to be safe on the later missions.
I don't think so, but if you ask ppl will probably know
I would bring it even without shadow enemies personally. The fog sometimes gets in the way and i like knowing how many enemies are behind a door to choose if to mine or not, but that's just me
for the longest time bio has been in our undermanned lobby almost always, since R2
with duo it was mostly bio/mines or foam/mines if there was some alarm that really needed foaming
with trio, bio/mines + foam/sentry
this rundown is no exception and no we don't take a bot that we could dump it on
The biggest strenght is that it doesn't use any resource and you don't need a duplicate of any tool, unless we look at sentries
Which imo, are the weakest tool
tbh I always bring the bio with me
It makes me feel like aliens
y'know, like the movie
I also love saying "sector clear" if I scan an area and nothing comes up
bio is cool, but i hate using it with long range guns equipped.
bio's cool, i use it with a dmr and sniper
explain
if you have long gun in s1 or team scans, you need to sacrifice enemy distance for biotracking, shortening your window of prime effectiveness.
I see, I see.
Weeeell, I'm shit at aiming anyway, so I usually just use the sawed-off and hel gun.
D'ye have any tips for improving one's aim by the way?
Don't play GTFO
Aaaaa-ha. Aaaaa-hahaha.
"shit at aiming" and uses two guns that require really good aim
The sawed-off requires good aim?
yes
I usually just jam it in their face and it goes kerboom
awkwardly yes.
funkey
Sometimes that just doesn't work :/
extra funkey
Let me rephrase that, then
I'm alright at aiming, I'm just not good at hitting consecutive shots.
sawed off can kill strikers on full bodyshot
not really hard to hit that
if you hit head it's fewer pellets required ofc
I especially find it hard to hit things where visibility is particularly ass, like A1 or, god forbid, B-level, but that's not abnormal I think.
yet i see people using an entire clip to kill a single striker, and then screaming sawed off bad

they hate us cause they ate us
bind w quit
yes
Macro the W key to alt+f4
double yes
anyway visuals getting in the way is a real thing in this game, more so than anywhere else i've seen
well, that's not unrealistic
i didn't come here to get a headache from the visuals though
when something's outside their range they become a hindrance to seeing
which is often
idk if that's how they're supposed to work
@fallow night target priority is one
yees
If you abuse their movement patterns it'll be a lot easier
A.k.a leave the guys going left and right for example and target the ones running in a straight line at you
Wait for the shooter to shoot so it is stationary
makes sense
And so on
If you really want to take a shot at sleepers moving left and right, aim in the direction they will strafe and wait for them to walk in the crosshair
Sometimes i kite ONLY to make it so they all line up in a line and wait around a corner
No aim needed in that case
Sometimes i kite
banned
off with their head

try any of the numerous aim trainers on steam.
kovaks and what not exist.
just make sure you calculate your mouse sensitivity so its consistent with the games you play.
a consistent mouse sensitivity lets you make improvements significantly faster.
hmmmm~
Which weapon is best way to deal with Hybrids?
aight thx
Best is sniper, if you'll run scatter aim for the head on hybrids and big shooters @wet surge
Otherwise it won't be 1 hit kill
Is the burst turret or sniper turner better?
I think it depends
Yeah but I saw the sniper takes longer to lock on
sniper will last a longer but burst puts more fire downrange quicker
Is it too slow?
Wrong
4 sec for all
2.8 if they have a new target to lock onto
The difference is time to kill
Sniper has a faster one
Sniper is the sentry you'd set far away at the back of a horde
To lower numbers
Burst is the one you set near you to help with stagger and damage
Auto stagger only (i wouldn't use auto this rundown)
Plus sniper has 50m range..
Which is insane.
And NEVER misses, always headshots if it can
Can I leave a door open for them to funnel then close it last second will they still go through? Cause my teammate wants to just trip mine them all.
Trip mine beats any other method of killing
Sentries is what you use when doors aren't an option
And yes they will
Under optimal condition, sniper will kill 1 each 2.8 sec
So if we close it last second they won’t choose another door?
If they are really close no
Around 5m away ish they probably will
If said door is open
You can close 1 door and open the other one to funnel them all 1 direction
Never played with it much doh
I just close and mine
Clears 1 entire wave, or close to
Of course if you like smth go for it. Numbers won't give you fun 
But from a "good or bad" point of view, efficiency is damn bad
On average you'll kill half the strikers compared to other guns per ammopack
fuck them numbers 💯
@molten forum can even share you a chart if you want, just lemme know
how many times a day do you look at that chart?
If i can, whenever i am curious about something
If the day is a "f you day", just work, help family n go sleep 
i charted
which shot gun got nerf exactly?
scattergun
romantic
the one with 2 shells
yep
still good
goto boss killer, works on giants. Just aim at the head for hybrids and big shooters, slightly less efficient than sniper ammo wise now for giants and overall less reliable
yep
f
hammer might be better now
yeah..
hammer can do everything spear can with a sprint
only thing the spear can do over hammer A LOT more easily is killing giants while staying out of their reach
but with hammer, you can bait a hit and just strike them after..
so no real value here
got you got you
about burst sentry now, you know how much ammo it lost?
i can check if you dont know dw
there is a full comparison in the spoiler chat
How do you unlock more cosmetics? Are you allowed to just replay a level over and over or are there requirements?
you must beat it without firing a single shot
.t vanity items
Sorry, unable to find a tag named vanity items.
.t vanity rewards
You get one reward for completing each of the challenges in the 'Prisoner Apparel Requisition' list shown below. Rewards are selected from various pools. Additional reward chances will be available with future content drops (e.g., New Rundown releases)
@celest moth ^
Ahhh ok so that’s what that number means
So finishing a main objective 3 times gives an award, then 6 times etc.?
Coolio, and I’m guessing you can’t redo one you already completed?
3 different main objectives, yes
Aight cool
just a small inquirey
me and my friends are looking to the gtfo
is it a good game to play with friends or is it like monopoly and can end friendships in seconds?
yes and yes
this game is perfect if u go in blind with friends, especially if it catches ur interest and u do get curious to learn it
if you have friends to play with, this is a no brainer
for sure go blind with a group if you can, the best way to play it
are the bots reliable?
just remember it is hardcore - coop - stealth, not your "l4d2 run n shoot" kind of thing
uuuh..
well you can complete the levels with them.
not as reliable as a player of course
not to mention strategy, trial and error to learn what works and what doesnt
very true
if i could play this blind with friends i would 100%
alright thanks.
in fact i had a blast in R1
anytime 
.t bots
Sorry, unable to find a tag named bots.
;w;
skill issue
.t skill issue
Sorry, unable to find a tag named skill issue.
skill issue
@wooden osprey THEY GOT RID OF THE COMMAND
yes i know
its so sad
awww
Some other friends got the cracked version of gtfo, can I play with them or do they have to buy it?
buy
had a few people coming here to ask us why they couldn't join. they said their game was cracked after 30mins of trying to help them..
lmaooo
as a general rule of thumb, coop pirated games can be played together only if IP is involved
at least i think..
i don't pirate coop games 
it's what i remember from when i was a kiddo and was broke
yeah, well I got the game for 15 bucks on a site
that's like 25 bucks less so it's cool
official server doesn't offer support for pirated versions of the game
i normally use G2A - instant gaming - Humble Bundle and 1 more that i forgot atm
never had an issue with any so far
and discussing resellers might not be the best idea either.
mmh you may be right, my bad
Anyone can tell me how exactly the infection resistance booster works?
you take infection but slower
Slows down the % you get
All right, thanks
that sounds good
99% is still pretty insane
You can get up to 99% infection resistance?
yes
Took 13 minutes to get 15%
Omg that's awesome
quick, get to booster farming
I ran the sniper yesterday for navigation. Sniped the scouts from the other room without alerting them only to end up sprinting into a room I forgot to clear while we were all 20 hp (bots) and got wiped by sleepers lmao
Had to go to bed after so I gotta do the whole thing again today
Oh shit I'm in the wrong channel bro
Sorry
Is there a audio glitch for C1 beacuse after we cleared a door, the alarm wouldnt stop but it didnt spawn any
audio glitches should be pretty common atm
1.0 still has a lot of bugs to be squashed
Enemy was stick in the wall most likely
Ladders can displace enemies into walls, very fun and not annoying at all
oh yea that could be a thing
if after an alarm or scout wave combat music didn't stop have your bio scan run back and sweep the place
could always be one striker getting stuck in a corner
Does anybody know what the people's reaction were when they learnt that there were no E tier levels in Rundown 3 and Rundown 4 (before extention)? Were there some dramas in chat or anything else? And also, are there any VODs with the first time jumping into R4E1?
We were told at one point that E tiers would not be a common occurrence, but that was a lie lol
I don't recall much drama? People just said it was ez, nobody expected it to last 5 months.
There was next to no drama that I recall either. Just people upset at how long the rundown lasted more than anything
There was a little bit of tension as to the lack of challenge after people had beaten it, since there were a lot of D1 clears on day one.
R3 could easily be finished within 8 hours day 1 by semi-competent people's
R3D1 but add sectors that have to be done before error is turned off
R3D1 but it forces you to push up to pre-pmother to get a key to advance to putting baby in to get stabbed
hey so im new to the game and was wondering, whats a good laodout or setup that i should use?
All weapons are good, experiment. Tools are something you should play around with a bit to understand, but sentries are pretty simple to understand and use early on
yeah so far me and my buds have been running full sentries but ive leanred that you shouldnt do that
My OG group did that back in R1 no stress lol
I think a lot of people do since it's just easy to do
been stuck on a speficik stage of the b1 rundown since last night
eheh, good to know
mines, dont leave home without em
any spefic main weapon you would reccomend?
Like I said all are good, it's a matter of what kinda gun you like to use
ok, so personal preferanse then
there's a few braindead ones out there that are easy to start with
I enjoy using Carbine and pistol sometimes
like hel revo and pistol
not really, but i can say to avoid carbine.
Hel revo is fun too from time to time
Machine pistol is quite fun to use, just uses ammo fast
main is entirely a choice of preference, just test them out and see which one u vibe most with
cus if u ask people which main is best, they'll be at eachothers thoughts in seconds
i guess hel revo isn't as strong as it used to be because one shot stagger is gone

ok i see
It's still good as fuck though z lol
SMG is very based still
hey now you have to aim slightly : )
hel revolver is the worst main choice, f u all 
skill issue
so i dont suposse anyone here would liek to hepl me do some rundowns?, currently one B1 and would really like some help
sawed off good
When will the terminal bug be patched
Hello! If you are unaware, we have Looking For Group (LFG) channels to help users group up and play the game. They are located here: #lfg-north-america / #lfg-latin-america / #lfg-eastern-europe / #lfg-western-europe / #lfg-asia / #lfg-oceania / #lfg-africa / #lfg-beginners.
If you are unsure of how to create or join a lobby, please see the instructions here: #how-to-matchmake.
Beginners may find you a group 
Also as primaries go, all can work. Only carbine stands out as being bad in terms of "how many things will i kill per ammopack"
Like 6 vs 8-10ish of other guns to give you an idea. Still usable ofc.
What?
both carbine and burst stand out as terrible in both time to kill, and damage per refill
Yea burst is.. interesting
It doesn't one shot stagger anymore on smalls
Pretty sure it does, unless they changed it like an hr ago
Thing hits for 8 and you need 5 on small ones to stagger
Doesn't burst rifle have pretty good TTK?
Yes. The issue is as soon as you miss 1 single bullet, efficiency goes down considerably
So unless you are hitting 1 full burst to head and 1 full to body, efficiency goes down a lot
I think that's fine if it lets you wave clear faster than alternatives, tbh.
Ya i still like the burst personally
As far as numbers go, hel rev is prob the best overall current primary for that pen
If you use said pen that is
my group is running through B1 and are hitting a wall at the || Class V door alarm||, any tips?
Foam + mine the door at south, place a sentry on top of the stairs at north
Clear waves if a scan is in a nasty spot, you get a pretty good window between waves since they spawn far away .
^
Don't hesitate to go back to the main door if you feel overwhelmed
Better to spend more time clearing the alarm than to risk it & fail
aight bet
thanks!
Gonna go into C1 again at some point, suggestions for weapons?
Wave clear weapons, sniper sentry
So my sawed-off/hel gun loadout oughta work
Buuuut
I know there are multiple scouts in a room
Forgot some context
I’d take off the sawed off if i were a newer player hahahaha
you laffin at my weapon choice boi 
not so much on your weapon choice, but more so on how there are better kits
The staples are AR, DMR, SMG which are always good.
Then you can branch out to the others if you’re feeling adventurous
Ar for its balanced dps,
Dmr for high kill potential
Smg for super fast reload speed and stagger
mm
good loadout
ye
its good for the t alarm
carbine >>>>>
The way I see it is this:
gun goes kerboom
enemy face go splat
that's all I need
mm?
top 3 primary easily
does the carbine have good stagger or smth
shoots fast, reload fast, kills fast, staggers somewhat ok
11/10
definitely recommend it
pairs well with any special
saw off gonna help when pushing into staircases
best weapon for stagger is apparently the smg according to bunny
so I'll take that into account
but carbine though
yeeh
bruh carbine isn't even considered meta
meta is alright long as yer not a dick about it

look r4e1 for example
like you can have a meta as much as you'd like
it only becomes a real problem when to have any chance of success you absolutely have to constantly abuse the meta
my bad, let me hop in r4e1 with 4 machineguns
4 burst canon cringe
nah, we balance
as long as thing is optional, thing is ok
nah mets was 4 bc

your loadout its fine tho
covers all crucial distances
yoi just gotta balance your ammo well
he's cranky and off his meds
take ur meds abuelo por favore
what working on tool part 5 does to a mf
we should maybe ask him in spanish
either way, it works. ¯_(ツ)_/¯
Carbine/revolver seems like a cool combo so far
Use a bit o the ol BRRT BRRT to soften em up then hit em with the KERBOOM
Carbine / hel gun
i almost cummed.......
sorry el patron
No, like, the mangum
nah machinepistol cuz u cant use hel gun for short range
try carbine / hel gun Mr. Virus
👍
hmmmm~
hel rifle enjoyers be like
ping -t xxx
Is the techman or omneco any good?
Idk what those are, people refer to them by the type of gun since its easier to remember
I'm guessing machinegun and hel gun?
It’s the hel gun and machine gun in special weapons
Both are great for hipfire.
which is better bullpup or assault rifle?
burst rifle is S+ tier so use that
which ones do u think would be above average?
Use whichever you want
im bias towards bp
but thats because i understand the weapon weakness (longer reload)
ar its a good all in one
@neon gust likes to reload more than he fires his gun
what does "C2 Extreme" mean? is it the same as "full clear"(main/sec)
Extreme is old name for secondary
Extreme is the old term for secondary
nah
Extreme is old name for secondary
no copy believe
Extreme is the old name for secondary
when did #gtfo-game-suggestions become a mountain of bleah?
Machine gun is great, when you hear one rev up you r entire group can take the time to reload if they need it
out of curiosity when you chose the boosts and there are no other players in the lobby but just bots does the boosts also apply to the bots?
no
bots already get insane benefits no need to add boosters to them too lmao
ok
true true like not getting gas damage, spotted by enemies like scout
yeah, bots cannot alert anything because then playing with bots would be almost impossible
and they hit most of their shots
true
one thing I am trying to understand is how do the bots determen what to pick up from the chests and surroinding area
if you open a chest
I know that part
hmm for example I want them to pick up a nade instead of like glowsticks whiteout telling them to trow it all out
What was the name of the song playing in the new TGA trailer?
can people join when we are halfway through and a tm left?
yes
i haven't played much with bots so , can't answer that
atm I am channeling myself with only doing it with bots rn I almost did c1 with them
They will grab whatever consumable in the area
you cannot tell them what to pick
I noted that in first few min
they will pick any resources in a box if there no players within 4 meters of that box
also it seams like that has a timer before the player leaves
tell them throw all teh glowsticks and maybe he'll pick up the cfoam
thats what I been doing
I told a bot to C foam a door and he just stood there and wouldn't move. Only way to get him to move was to tell him to C foam the floor right in front of him. Is there any other way?
How many c foam trip mines would it take to bukkake a tank so hard that he is forced to stop and think about what he has done his entire life?
Not a joke, it's a real question
c-foam tripmine instantly foams the enemy that triggered it, so 1 tripmine should be enough
That didn't work with a tank
1 trip mine and the tank ran right through it... not contemplating his existence
huh thats strange
if he sprints he can dodge the foam
If you say it's a bug, I would believe you haha
its not a bug he just too fast
you have to either put it under a sleeping one or make sure he walks into it
The tank being "too fast" is a scary thought in itself
Well he got hit by it, I remember seeing bits of c foam on him but he didn't stop
yeah he'll only get hit by half of them
setup defenses before it and shoot gun many times and try to hit 🙂 .. #gtfo-spoiler-chat for more
My b
primary: whatever tbh, special: mg or heavyar cause most flexible since bots treat all weapons the same
@vital sierra i heard that heavy hitting weapons work well on them as they seem to have aimbot
Shotgun / hel revo for example
Never tried myself
They target things that they don't have los to
And they shoot the stairs as a result
i just played a round with bots
give them semi-auto gun and they shoot really slow
so thought automatic gun work better?
in my experience with hel revolver they unload as fast as possible, but i havent really tested any other semi auto other than that
if you want, test them with DMR and pistol
watching bot hacket shoot very slowly and accurately with a pistol, the millisecond a sleeper started his tongue attack mofo unloaded his mag like its a machine pistol
these bots are wild
feeling like, the less bot you have, the faster they react and shoot
but that was a small test before the patch
i think the closer enemies are or the more danger a bot is in the faster they shoot or something
and i feel like, giving them knife is kinda good if you messed up
yea distance is a big factor, enemy type might be as well, they seem to somehow want to melee hybrids very often
bots seem to cycle weapons, so once one is out they switch to special, once both guns are out they pull out hammer and start suiciding. gotta clear out waves during alarms or error so bots can reload instead of pulling out hammers and killing themselves
I went in duo with a bot to see what he would do and he couldn't stick to one weapon for 5 seconds
He may have thought he was playing doom
Doom with melee dlc
Also gave me the impression of one of those players with super low sensitivity who can't turn fast enough
sometimes bots keep using 1 weapon causing severe ammo unbalance bc you clear waves too fast so the bot never switches too
When sleepers are running to the side of them
shadows become slaughtered once they see a bot bc they're so slow, while chargers usually can strafe past bot bullets so speed of enemy matters for bots too it seems.
Anyone else's FPS get worse as you restart from checkpoints?
someone had that w/ proton yesterday
I run through proton as well
yea, #gtfo-technical-support ctrl-f proton, ~12 hours ago, you're not alone
(no solution there, sorry)
No worries
maybe try another version of proton, might help.. also make sure drivers are the latest etc
hey guys we just finished C1, is it reccomended to proceed to C2 or should we move down to D1? thx
D1 is the next main story level, but in terms of difficulty probably C2
D1 is also probably easier than C2
If you want to try secondary of C2, then 1D is definitelly easier
I'll let you know that if you don't bring at least 1 - 2 || snipers ||, you may need to restart or take a very long time on D1
You'll see why after
can a knife kill a charger?
Yes but it takes around 4 fully charged hits iirc
that sucks, i was hoping it was just cause melee damage is so inconsistent right now
It's still doable to kill a charger without waking them up, but if you're doing something like D2 I really wouldn't recommend the knife ( as much as I like it)
When you do list ZONE_XXX in a terminal and it shows you items like medkits, etc, does that include items inside of boxes?
So, if I do the list command and see no items listed, can I be sure that we have found all the resources in the zone?
Yes, includes items in opened and closed boxes / lockers @wooden drum
If you want to be faster do LIST E_[number] RES
E is just a shorter version of ZONE
And res filters it so you only find resources
ohhh, nice, thank you!
keep in mind, terminals will only show u the resouces but not the consumables (like glowsticks, fog repellers or cfoam nades)
since consumables for the most part are rng 
You can do "List U e_[number]", shows all resources plus objective items like cells, keys etc.
Even better, thanks @exotic pivot 
hey, me and my buddie were wondering about picking up the game. But because a lot of players say it's not advised to only go in with 2, will there be a squad searcher implemented in the game in future updates?
Tnx in advance!
matchmaking is a thing, u also have bots that u can command
but ur best bet is looking around here for other people to join in the lfg channels
so matchmaking with randoms?
ye, but its still much better to lfg
is there an ingame vc?
ingame vc and chat, also comms
aalright, tnx!
Hey I'm kinda new here and I need some help in completing C1 with my friends, does anyone have any tips on how to beat it ?
Sentry guns
but how do we deal with the big shooty boys
Only 1 entry at the T-scan. Place them there
Sniper
ahhhh
big shooty boys cant melee u, only shoot
hes talking prior to 5 scout room
He might be talking about the hybrids
yep
....u ok dragon?
nevermind hybrids can melee
.....THEY WHAT
Ahh, that's probably what has got our group confused. Thank you
well first off, are they massive and only shoot like 3 or 4 shots
or are they medium sized, move fast and shoot a billion shots
fuck this new phone!!
dragon, the hell are u smoking
hybrids then, scattergun and sniper can oneshot them to the head
Yes that’s a hybrid
otherwise, they're quite tanky
sniper to the head
So no head?
im out
just keep in mind, despite how small they look they are super tanky. tankier than a big guy (but their head takes alot of extra damage and doesnt break until they're dead)
after the alarm door
the one that u have to deactivate the alarm on a terminal
Have one guys stay back while the rest of the team moves up and the guy left behind spaces can slowly move up and deal with the wave
There’s not a lot that spawn so he can deal with them fine
that alarm summons quite a bit of sleepers, and if they're struggling with hybrids i dont think its a good idea for them to split up
So were are gonna need - Sinper - Buch of Sentry's and what else
keep in mind we are still new to the game
just a sniper/scatter will go a long way in dealing with hybrids
rest of the sleepers shouldnt be an issue
query the terminal u need to reach, so u know where to look
also when we get past the door, do we stealth the sleepers or just rush
no time to stealth with waves hot on ur trail 
gl 
@loud granite just one more thing
should we take 2 sentry's or 1 and a foam launcher
a mine, cfoam, sentry, then a second sentry or bio is the best loadout for c1
Foam is pretty strong this rd, ive taken it to every floor so far
foam has always been powerful, but not a must
i wont drop into a level without atleast one person carrying mines, thats the one most powerful tool
by making doors sometimes take 10 charges to foam instead of 9 ?
i don't recall any foam buff
Foam + mine always has been good anyway
even in R4 when mines were shit compared to now
To do PE, do you have to finish the run without restarting at a checkpoint?
nah, just do all 3 sectors
Alright. Wasn't sure if they made it to where you couldn't have a party wipe. Thanks.
that does sound like an interesting change tho 
It'd make the clear rate of PE levels go wayyyyy down.
Then you haven't been paying enough attention.
All doors cannot take damage at the same time.
Hence, two foamed doors contested last twice as long.
You know this was already a thing in previous rundowns right ?
And that has nothing to do with foam
It totally was not
The enemies act like weirdos whenever they try to break 2 doors at the same time
It was
why tf do so many people think checkpoints remove PE
Definitely did not experience that in c3 ever like this
I experienced it in R4
is it because of c3 glitches
R5c3
Well, i guess ive just been lucky enough to trigger it every time so far this rd
At this point i think it's more about the game having issues dealing with pathing
Pathing issue
There is a global cooldown for when enemies hit doors
so if enemies are attempting to hit 2 or 3 different doors
they will break noticeably slower
R5C2 was a good example because you could finish the last class IV surge without seeing a single enemy if they were triple breaking the doors, and they were cfoamed
But was that changed recently?
Splitbonking? Nah, that's been a thing for a while
Yeah, it has worked the same since R2 at least
don't know about R1 cause I didn't use foam
cfoam in r1 "yeh i go away in 2 min"
Stackable cfoam nades omegalul
2 use cfoam nades 😩
I want those ;3;
what are some ways to deal with the moving security scan in c1?
foam the stairs and pick nose with right hand
Move with the scan ezx
ty
close the little door upstairs, foam it, mine it, place sentries up there
you can position sentry so it hits the small door and also the security door, 1 burst sentry will deal with most of the enemies until it runs out of ammo
alternatively, place a butt tonne of mines
In latest patch there is a bug fix listed for the spear "Fixed a bug where the spear could pierce more than intended",
is this the delayed hit on the spear where you could charge and move the cursor to the target and still hit them?
yes
yes
you can stil skewer though
skewer is piercing multiple enemies that are very close to each other on the initial hit?
Is there an ingame sqaud/lobby searcher?
Matchmaking
recommended to use discord, its easy to do just look in LFG
Yes, but is it there or not?
Why?
Try it
I dont mind playing with randoms, dont have the game yet
The LFG channels are more active
Nobody uses the ingame matchmaker
You’ll have a hard time finding a match using the in game one
Alright... tnx
LFG pog
no, the delayed hit still works just fine for both spear and knife
it's just limited in the amount of enemies it can hit
being more than 1 with the direct hit, max of 1 total for anything after
including the direct hit
so if you had a direct hit, you won't be able to hit anything else despite the delayed thing still being there
so really it makes less sense now
not sure about specifics so its possible that you can actually still direct hit a dude and then maybe hit a padlock after swinging around
no idea how padlocks would count towards it
What are some best special weapons I could use for starting rundowns?
pretty much all weapons are powerful now
but maybe the easiest to use is just the autos
that don't have things like charge-up
What about dealing with huge crowds?
the high fire rate weapons will just frequently interrupt their attacks
machine gun is good for crowd control and scatter and sniper for gaints and hybrids
but take heavy assault rifle instead of machinegun
because the few pros to machinegun aren't worth it

and i think the charge-up really sucks if you're new and aren't used to that
how dare u good sir machine gun is amzing
i mean yea but still
Just use revolver, easy
har does feel way better
I've played like more than 10 rundowns and practiced the machine gun and tried other stuff as well but couldn't decide which one is better than the other.
but 50 rounds tho 😩
If I know how to control the machine gun recoil is it better than heavy assault?
heavy assault rifle reload is faster
It really depends on the mission and/or what kind of impact you want to have
i just wish the machine gun windup was longer and decayed slower.
maybe like how the biotracker tags only 1 enemy when ADS
ADS should maintain the windup on the machine gun
skill issue
your opinion doesn't count until zone 224 stops spawning enemies 1 room away 👍 👍
B2 moment
just open the door 4head
slap a burst
i think they need to buff hel gun so i can hold better
theyre friendly
helgun its not cqc friendly

i understand
what does gtfo stand for
.t gtfo
The game is called GTFO and it doesn't stand for "Get The Fuck Out" but rather the feeling you have that you want to complete The Warden's objective and GTFO.

Get the Fucking Objective
perfection
We say this, but the LFGs never remember the gd cells
goof the fuck off
Does a booster that increases "SR SENTRY" damage only apply to the Sniper sentry or does it include all sentries?
Alright cool.
it increases the close range dmg of whatever sentry you have
hover over each booster to get the details of each bonus
does anyone know how to restart reactor in d1?
Commands do exist
restart reactor?
dosent work but my mate saw that we can go along
like REACTOR_STARTUP and REACTOR_VERIFY XXXX?
thx
Any tips on avoiding regular sleepers tentacle attacks? We got all the way to security scan before the very last part of D1. The sleepers had really weird spawns and were overwhelming us from all directions. Most of us were at 20 health so 1 or 2 hit downs. And once somebody went down it just started a chain reaction.
The dead reviving the dead...
?
kiting
strafe radially around the sleeper
You cant really kite there because I think the scans require 4 people
but also if you go down at all, gg.
did you bring bio
yeah I had scanner
darkest dungeon joke
just make sure everything gets tagged or called out and focus on killing
I know what happened I bet. 20% all around, someone goes down, you go down trying to revive em, maybe they succeed, but then you go down again, then someone ELSE tries... etc. etc.
if you have sentries place them at the scans
bio tracker is a must bring on every map
you burnt all your available medpacks?
Short answer: shoot 4head
Long answer: use your tools to slow them down as much as possible with auto sentry and cfoam excelling at this...or you can try to kite them but that's boring
Yes
ouchie wowchie
Do the sentries friendly fire that much anymore? I hardly ever seem to get hit by them if at all. If not, I might just drop them on top of the scan
The regular machine gun sentry though, I will be like 2 ft from it and not get hit. Seems rare now
i usually take 2 sentries on this map and place one at the northwestern stairs facing the western door. it stops 50% of the enemies usually
the real danger is the bot that ff claps you from behind.
you can drop the 2nd sentry wherever you're scanning and then it's pretty easy
Yah we didn't realize they spawned up there until we had already called it for the night :(. Are there 2 sets of stairs or just 1
there are two, but most of the time 80% of the spawns are going to come from the west
usually the first and last waves come from the east though
iirc there are also stairs in the southeast
i've played D1 like six times, it's my favorite level.
glad you're enjoying it 
do mines alert other enemies of your presence
hey can anyone tell me what a blind run is?
no one has played or seen that mission before
IE, first playthrough
Ah got it, thank you!
are you gonna play d1 again later? i could go for another
gotta get my fix
yah probably later tonight like 7:30pm central or so if that works for you
yeah that should work
awesome we will try our best not to be scrubs
no factor 😛 work together or die together
yo guys
what weapons except the köning sniper one shots big strikers?
scattergun
for example the choke mode shotgung?
*shotgun
or is the a weapon called scattergun?
*there
yeah there's a special weapon called Scattergun
chokemod shotgun can't kill a big striker in 1 or 2 hits. takes 3-4 or a full mag
assuming you're shooting from the front
scatter gun is the most powerful weapon or was, IDK I haven't used it since the update
oh okay. just these two weapons one shots bigs right?
sniper to the head
sniper and scattergun yeah
scatter gun anywhere
oh okay, perfect. Thanks for information guys.
you're welcome
if you want, you can use a revolver and shopot all 6 bullets into its back as fast as you can and it should kill it
normal revolver, not HEL
but then you have to deal with a horrible horrible flashlight
doesn't matter, you need to be pretty close to use the revolver fast
DMR any good now? Still feels lackluster to me but haven't sat with it long
it's the best
shooter head oneshot, striker head+body, decent stagger on giants (multiple shots tho)
Sure as hell dont seem like it, can't handle to horde whatsoever
cuz you have a special slot for that
its not a horde gun, true
or is until they get close
the 3 ish second stagger its so good on hs
how to kill the endboss in d1 we shot every ammopack on his bubbles but he didnt die
Keep shooting lmao
it dies after 5 bubble pops
How to shoot gun?
How to check settings
sniper
lol we had no ammo on the 3 XD we have no sniper now
do you shoot with your feet
Yes
you had 3 snipers?
no 3 bubbles

sniper takes 10 shots per bubble, should be fairly easy. Most guns suffer horrendous falloff for the range you fight him in so they are kinda useless
use sawed-off shotguns for a good time
I was able to deal with him easily with the sniper rifle.. 3 clips and he was done with the group
haven't played since last weekend, how is the scattergun and burst sentry now?
Burst sentry was slightly nerfed but I think it is still better than sniper
sniper's the same as the gun version
solid top tier giant killer but shit at almost everything else
Is it possible to do C3 secondary without doing overload?
yes
technically, can i run close past a scout??
Because he only detect with his feelers right?
and can i shoot enemies in the same room while scout is in there with me?
Or does he react to shoot noises
?
He'll react to gunfire
okay thx
By slightly he means worse stats than in R5
Yes
based
use burst rifle w burst sentry and boom you got prenerf burst sentry kinda
what does artifact heat mean
how much your artifacts are worth
1 artifact at 100% is worth the same as 2 artifacts at 50%
100% = .15 points i think
ye I think so
but yeah 50% is .05 points, 100% just gives a lil boost
what
right unless i have a tumor
you do my guy
it cannot be
at a 100% heat you'll get the maximum value of each artifact collected
Heat% - (#Artifacts x 1.5)
that's the math they use for it
you get your heat up by collecting artifacts on other expeditions
fugma
@signal spear you still want to run D1? Going to be getting on soon
sure
Just started trying R6, noticed the pulse monitor added in now. Do we have any new strats on kiting or is it non viable as of now


