#gtfo-related-questions
1 messages · Page 546 of 1
Yeah those are
Those are nonsense
They should be fixed
Door's be broken when they're almost open
Sentries shooting through doors and wasting ammo
Terrible holo-gram movement
Tentacles coming out of the scout's waist, being lower than it should
The Burst Sentry is still awful
Those enough for you?
one of those is specifically a client thing btw
I would imagine
It's to the point where client gets so much more bs that the realms are different
GTFO is the only game where each separate player is in their own fucking dimension
and it's both hilarious and tragic

microtransactions wen
just checking, hows the scouts working for host vs non host rn, iirc scouts crouch on host and don't on non host
about to make a suggestion to make it uniform it for all players
does that mean always crouch for host?
its not a bug its a feature
jk
I've found that when you approach a scout while it's retracting it's tentacles, if you're close enough, it won't instantly tentacle and as host it's easier to hit even though it's moving. also shining your light on the scout will force it to tentacle and it normally stays standing in my experience
Sprinting works too
will instantly make it extend
just make sure nothing's near it
I like bhopping for that exact reason
I've found that shadow scouts do not always crouch first even if host. Sometimes they extend standing, and then crouch
Shadow scout is the opposite
I have never had the pleasure of killing a shadow scout yet
It seems random tbh, sometimes they crouch first, sometimes they stand first
Or maybe they alternate
all I know is that they're slightly taller
their head hitbox is different as well
Same hitbox
or at least the model is
Hard to really comment on the model of an invisible enemy, but they don't seem any different when you shine a long range flashlight on them
lots of people say it's different, i think i've heard them say it's a striker model like all the other shadows
i never tried looking at it closely myself
tried posting an image of one just now but this channel apparently doesn't like that
there you are
Hahaha, that model looks hilarious
just frolickin around
Yeah, that's probably not a normal scout model. Not sure why they'd do that, seems like it wouldn't take any real effort to turn the scout into a shadow
cuz they already had a striker shadow
cutting corners ain't a new thing here
If a scout Gets hammered on the head on a ladder does he lose it's head?
D0cR3d, What is the sleepers diet? What do they eat to sustain themselves?
that's a good question
are they vegan or meat?
a i r
lmao
they take damage normally, they just can't die
ty
does cfoam negate that? I believe you can kill sleepers on ladders if they are foamed or I might be confused
i don't think it does since sleepers seem to keep that "on ladder" state when c foaming
Only one sleeper at a time can be on a ladder And when on a ladder they can't die
since c foaming a single sleeper on ladder prevents ALL the other sleeper from using the ladder we can assume that they can't die even when c foamed
I'll test this right now on C1
I shot the C foamed sleeper about 10 times and it showed me Orange hit marker 10 times
alrighty, thanks joe
oh, so for the c-foam cheese, you put it on the side of the ladder not at the top?
let me double check what im about to tell you, pretty sure i know the answer tho
There's a longer range for placing mines than picking them up, so you just have to stand back from the mine you wanna stack onto
aaaaaahhhh
i placed it at the middle So it's easier for me to see if u want to cheese spam about 40-45% of your c foam on top of the ladder shooting from the bottom
Yooo. Question, why is it sometimes the terminal cannot be accessed anymore? Is there a mechanic where a terminal have a specific amount of interaction?
bug. known.
if the person who broke it disconnects and reconnects, might fix it.
if its an unneeded terminal, best to go without it sometimes, but it sucks that there is never a backup terminal.
Damn. How to avoid it tho?
dont dogpile the terminal. seems to do it, in terms of my experience.
hard to avoid breaking it when its on a blind corner and the party blasts through.
frustrating.
not a new bug either.
C3 has a nastier bug though, every time you fail on c3 doing an uplink, everyone should restart their games or the uplink has a high chance of being in a broken state the next time you try.
What do you mean dogpile
everyone rushing into the terminal.
does not have to be using it, just getting too close to it all at the same time.
I see.
90% sure the stuck is related to getting on or off the terminal while a ping is starting or finishing.
Unless you're talking about the terminal shutting off while someone is on it, that just requires someone else walk up to the terminal to fix it.
ive pulled the bug immediatelly, no way another party member of mine has 200 wpm
we tried for a few minutes to fix it. it was broken.
That one someone other than host does need to leave and rejoin.
Its not shutting off. Its just stuck in the typing screen when i get off the terminal
Have someone leave and rejoin then let them use the terminal
I've had it happen mid B1 overload, thankfully it was the first wave
oh wait. can a player reconnect in a ongoing session?
Yes
If the host does it it makes you time travel
If the host disconnects you restart, because host migration will fuck the session hard
I'm talking padlocks being invisible
But if you don’t. You time travel
sometimes.
Usually
tfw the giants and hybrids phase through the apex door
tfw double spawn blood door
That face when a sleeper runs. Triggers a mine. Then the other 25 enemies run past
the R4 mine experience
how many mines?
Yes.
how can you reconnect in a ongoing session?
hit Esc, hit copy lobby code, give it to the person who wants to reconnect.
np.
i asked this before but was still confused, what do the numbers after completed mean [ex completed 1, 0, 0, 0]
1 high, zero extreme, zero overload, zero PE.
if its a - instead of a 0, it means the mission does not have the objective.
@hoary relic
if it says 2 does it mean i completed it 2 times
yes
in a2 it says I compelted the first number but there are 3 extra slots with only extreme and overload?
left to complete
you never did the optional(i say optional, but they ARE required to qualify for later floors) objectives
When the PE is sus
hmm i thought if it didnt have a cross in it i didnt complete the extra objective
your party stuck the bulkhead key into high immediately, and ignored the overload door opening at the end.
( - )= Not for that level
yes, cross, no complete but present (in mission clear screen).
dash is not present. zero is present, never cleared.
ill dm you some examples
Does the number of artifacts that spawn on a map depend on the size of the map/number of zones? or is it just a set number per map?
I think devs can tune it however they want
One Agressive each zone i believe
The total amount is set, some zones guarantee to spawn an aggressive. Otherwise the rarity is just a randomized distribution (something like 20:10:3)
I don't think it's one aggressive each zone
is there damage drop off as hel weapons go through multiple targets?
No
thanks richardo
i've seen a bunch wiki broken
Is it wrong to comment on media and fan art with jokes cause i made one comment and had 3 people try to get on my head for it like a bunch of weirdos LOL
depends
if three people got on you for your comment there's probably something wrong with your joke
tbf you are just picking a fight for no reason
i mean theyre all dating each other so i would count it as more of one collective
tbh i got comments "don't kill scouts on ladders..." on a screenshot of a dead scout During a huge lag spike that had nothing to do with ladder
people speedrun the game, no point in trying to downplay achievements
it's funny when you melee a scout or a shooter on a hammer
and they run around with their head off
well the scout screams but the shooter just skirts around headless
I never tried
yeah they're immune to damage so their head just falls off
bro scouts on ladders is nutty
It was a on a very laggy run so i after i hammered the scout
it just didn't move for like 20 seconds
oof bad host internet?
Right before i joined his game he was doing very fine and apparently they played with a hacker and got DDosed or something
the hacker accused the host of hacking
ahh damn
and i saw someone activate the scout while being "teleported"
why would I use revolver over hel gun. also revolver is bad, change my mind
revo has better ammo and no triggerpull delay
ok I did some messing around, ill give you the trigger delay, its not much but its something. ammo tho since the hel penetrates im not so sure. reload hel loses of course. I guess the hel isn't a complete revo 2.0, but with the recoil its a tough sell
Who spams the living shit out of a revolver to try and hit shots though
Some overhaul thing. Parent company is makeing changed
me when im behind a giant
Skill issue
haha
c3 extreme has shadows in the error right>
Nah all that extreme does is that
||The lights go out and you have to carry a datasphere back to the extract while facing the error from high||
The error also gets bigger after datasphere is injected
yeah if you do it right you dont see the wave until extract once you get past extreme zone lol
my team have 0 concern on extreme c3
we have too many doors to burn
so we just close + foam
and we didn't even see the wave
It seems like it increases at least
Was dealing with the 5 enemies easily before
then a mass of them came in on the next roar
Don't know if they stacked or not
can hel rifle overpenetrate a single enemy's hitbox multiple times?
no
not that there are many chances for that
you can hit multiple tumors at once though
alpha correct me if I'm wrong
you're wrong
can shoot through tumors to teamkill tho, unfortunately
you're half correct
pls teach me
you're right about teamkill through tumor(̶s̶)
oh i see
Question. Is it possible to one tap all of the small variant sleepers on the back of the head?
Strikers and shooters?
Yea
I believe so
Shooters definitely but I don't remember about strikers. But you should be able to
And executing it should be easy? Because there are times that i tried, they arent dead. What conditions should i check before i try to execute them with light tap back of the head?
Uh make sure you hit the back of the head. Hitboxes go brr
one tap with what
Hammer
and for the 1000th time back is not a hitbox
Woah
Im always behind them. And they arent dead. XD it gets frustrating and i just full charge them.
What
I mean tbf I experience the same issue
Then whats real then. Hahahahaha
back damage scales depending on how behind you are
if hammer occiput didn't kill, you either missed the head or weren't actually behind
Ohhhhg
When you hit the back of the head from infront
I need to get behind them to activate the damage multiplier? Is that correct?
I guess
Sometimes it does feel like you are right behind them when you hit them and they still live tbh
It makes sense tho
yes but missing the part where it's not either 1x or 2x damage, it scales
It does happen. Is it a glitch? Or a bug? Is the occiput should be a guaranteed kill?
Like pooper said, it scales
it's just their model not matching up properly with how they're actually oriented
Might just have been on the threshold
What do i do to reach the max scales? Or its just getting behind them and that's it?
be as behind as possible
I see.
Shoot them
With a sniper
Guaranteed kill
Unless you hit their toes
Thanks for the help. Much appreciated.
I got a problem with a door in A1 thats stuck in emergency lockdown despite the fact that we entered the code in the terminal and done the scan.
You mean the team scan in Front of the Terminal?
yeh we did the scan and it gave us the objective to go to the exit point
but the security door still has the emergency lockdown
Can you interact with anything in the Level? Opening boxes, open/close Doors, sounds a little Bit like a host migration hiccup
yeh
If you can: navigate to the Terminal and everyone in the Group should put in the command
he left to see if it would migrate and fix the problem
did it work?
since the game kicked us out
well if you call that working
D0CR3d, when will the prisoners be ever free from the Complex?
as soon as they die 
lmao
GTFO 2, A1: kill the original 4 prisoners 
lol
Get out of here STALKER.
why do i often get the friendly fire icon, when my teammates' turrent is the one shooting people
bug
and few fixes sadge
do the gtfo characters have a genitalia?
Dauda has this bbc 
okay buddy
Is it normal that if you're not careful with generators and bulkhead keys to softlock?
What is the rule
ah, I remember back in r4b1, after host migration, you could put the cells in the wrong generator 
So i'm trying to learn how to bhop consistently is there any like timing or is it pretty much just jump spam?
it's jumping while sprinting.
wait but
didn't someone already tell u that?
this
Footstep make noise
are waves supposed to stop coming after the timer on b4?
yes
not good if you spam jump because you'll get shafted by invisible wall bug more often than usually but the timing is generally whenever you land of the ground you can jump again
you can try it on a metallic surface and you know you're doing it right if you only hear one thud when you land
and no further footsteps
it's definitely not as hard/inconsistent as csgo bhopping
You need to time it, or your velocity will get cancelled.
Also, hold space until the peak of your jump.
You jump higher if you hold vs. tap, and you want your jumps to be as long as possible.
Or you could just not do it. Dunno why ppl love it so much. Stop jumping you are blocking my view
It's helpful
i just recently got the gasme and was wondering what is going on im very confused
guys, i have a question about speed crouching
and a problem
i want to sprint crouching but, everytime i do it, i enable a autowalk
and i dont know how can i disable it
what do you mean by auto walk
are you using sprint toggle or something?
can you turn that off?
keyboard and mouse?
hit shift 5 times very fast
hit no
okay
do you have sprint toggle on?
good and good
i want to learn bunny hop but isn't easy to do it
just hold sprint then hit space when you land
was it sticky keys?
Bunny hop is mega ez
it's even bettr if you can just tap sprint right before you jump to avoid waking things if you miss a jump
yes @shrewd dirge
lorge bran.
Just press space bar while sprinting before the footstep
hmmm
i think i imagine harder than expected
no sprint crouching when doing bunny hop ?
most people that think bhop is busted dont know how to stealth normally, and thats where the disparity in expectation arises.
okay
yes, but just to know it in case, but i think probably the sprint crouching will help for the combat
definitely
A question related to boosters.
Do we have any currently that boost something other than weapon damage and ammo? Like decreased recoil for example.
yes, but recoil boosters are non-existant
Ah, alright.
Fog repeller power, glowstick power, regen speed and cap, hacking skill etc
https://gtfo.fandom.com/wiki/Boosters
for details
and scan speeds
Much appreciated.
some are quite busted in their op ness.
A little too busted
yeah.
hey am i allowed to ask questions about bugs
yes but i'd think it's better to ask in #gtfo-technical-support
DC
its more of a how did he join our lobby
yeah....but it's just coming back
we obviously know we can scrap the run, and he kept joining different lobbies
Not on any friends list and he kept joining different lobby
People can join though steam
the guy said he ate vac bans for breakfast, so yeah i guess hes coming from steam somehow. but none of us have him on our friendlist
Do you have a full lobby?
Did you make the code public
not at all
He probably joined through steam
yeah, but how, that's what is weird
did you post a code in a server full of friends or a groupchat?
code in dm's only
Try setting your steam to invisible.
so a rando can join through steam without being on our friendlists?
we did, thanks for the advice
Hope it works
I mean there isnt much known about random players joining without a code or being on your friendslist because its not a common occurence
true, first time for us, but preatty fustrating
all you can do is just restart/try taking a break and playing in ~5 minutes or something
or alternatively try filling your 4th slot
no he literally discouraged everyone to play tonight
yeah we usually play as 4, this one time we dont we got griefed 
Thanks for your advice
That sucks
Really need a "kick / ban from the lobby"
its a planned feature
Hopefully it’s added next rundown
Yeah, we’ll be able to kick @exotic lantern when he fucks up the mines placement in A2 😁
😳 too bad i run sentry now
To anyone who's beaten C3, what's the best setup to go for?
normally go 2 sniper sentry, foam and mines
i second that. also be careful you pick the correct terminal before you start the uplink.
you pretty much want to permafoam as much as possible to conserve ammo pre uplink
then after the first uplink my parties go loot the resource room.
you've never gotten to the uplink room?
what was the main problem that kept getting ur team wiped
as the mission states. rely harder on your tools.
The farthest we got was beyond the class 6 door, but
The class S or whatever (the purple scan) was usually the failure.
yikes thats pretty early.
Yeah.
foam harder
I wanna get a team who's beaten the level so they can help me out with it.
and maybe abuse sentry cpu speed
But no luck.
yeah, foam harder.
Yeah foam harder
That's the thing
Most of the time, there's always a railing in the way.
I get we can just run out of the scan, but eh
Maybe that's the issue.
drop into a mission and practice foaming from a distance.
you get 4 uses of ammo pre uplink
you get like 10 tool each zone
you literally cannot take the fights if you let them through
8 if u do the class 3 resource zone 🔥
boring
Even More if you use supply effieincy 😎
best thing i did in C3 was 150% c foam portion and 85% supply
Were would be a good spot to set the sentires in the scans? Outside the doors enemies go through?
Or inside?
did that before. was hilarious.
depends on scan tbh
depending on the length of a scan, put outside.
but it doesn't really hurt to put them outside since you can full refill them between alarms
I think the real khepri has a good guide on c3 if u want one
you have a crapton of tool, so realistically, you dont need to be stingy.
any other mission id say put guns on inside.
I wanna bring my supply efficiency boosters but I don't wanna waste them if a giant kills our run.

It's happened before in C1.
Never again.
practice hammer staggering.
Ping pong hammer
sometimes my parties dont even announce hitting a giant when we're in flow.
sometimes, I expect people to see my hammer going backwards and they go with me. it feels really good when we dont need to do the countdown
I wish I could trust the hammer going backwards, but sometimes the animation just ain't there.
the hammer not going back is one of my least favorite bugs.
the other is terminals breaking.
what is a "BC" class alarm? and where do they appear?
bc is triple S bioscan. coordinate to pick the same one.
often called big clustered
so its 3 purple? or 3 reds? cuz ive seen 3 big reds appear before
its 3 purples; S.
ive only heard of BC on the wiki, what level(s) does it show up on
i can only recall it on D1
havent played that one. would explain why I havent seen one
is there a name for the green scans?
the one that splits off into 3 green circles? like in the hub of C-1
the one for 1 player?
oh
thats a silent alarm, is what my group calls it.
thats in d1 extreme as well. first saw it in r4e1.
the room it is in is usually nasty.
yea it used to be called BC but was change
i want a misson where the teamscans split up.
same with the side alarms they went from Class V alarms with chargers mixed in sometimes to just budget surge alarm
oh wait it used to be all chargers now it's none at all
side alarm? wat
for the key for the BC alarm
o
yea used to be some changeling alarms but now they're jokes
is tongue ranged damage or melee damage?
melee.
depends on the enemy
melee damage, but only for striker
guys, i've seen a youtube vid with a guy just dropping resources into empty slots in a box. How is this done? i can't seem to reproduce it
Can't be, either they reversed a video as a meme or they're using a mod.
can i post the link in here?
what mod? how do you even get mods
question. why my friends is lagging when i host the lobby. and if any of them host, same lag spike occurs. what would be the cause here?
Poor connection to one another, or host's PC is a potato.
Will there be an announcement of the devs return from vacation and some sort of short term goal list? It feels like the community is being left out to dry
first time?
I know but I'm just asking for the sake of it
ludvig did put an office "leak" iirc when they were back in business last year
Literally anything just saying they are back to work on the game would be nice
First week of august is almost over lol
or 2nd vacation
come back, see community yelling, need 2nd vacation
start of august.
alright nvm
"standard Swedish midsummer vacation which lasts all of July and part of August"
not even start
Oh well if they arent even back then that's fine
Some people are back now, some are back in a few weeks.
And some (me) are just drinking coffee...
ok so three questions, I saw my friend in a match crouch jumping almost run speed and not really alerting sleepers, how can i do that. Also what kills them the fastest, can you just do a zero charge hit on the head to kill the sleepers. Also i dont know if the enemies are glitchy or not but in a match in A1 my buddy was about 5 feet away from a sleeper, no joke sleeper turns around suddenly and alerts everything, but my friend said he did nothing and the enemy wasnt doing the pulse thing to detect movement so mainly just wondering has anyone else had them suddenly aggro
also sorry for the paragraph of questions
b hopping.
damage zones head back. front chest is x1 multi.
damage zones stack. smalls can be killed with a no charge tap on back of head.
sometimes enemy alerts are strange. make sure your flashlight is off.
ive lost runs when sleepers skip pulse and go direct to wake and its frustrating, but rare.
usually a latency problem.
@shell ether
Thank you
Just make sure the enemies arent glowing or within 3 meters of each other and you should be safe to kill them
Usually if one gets angry and its close enough they'll try to move closer to attack you which can give you time to charge up and kill them, because after they attack they typically scream
they didnt mention killing
...i wanted to know if gtfo is going to come out with ps4
Nope
Not for the foreseeable future at the very least
...alright just wanted to know bc I'm saving up money for a pc and gtfo but i didn't know if they were going to set it up for ps4
Hey guys, is there any good guides on gtfo? I am new, and want to become a god at this game
run around with hammer
You sure like to joke in this community.But for real, is there any good guides?
i can dm you some videos if you want
do you want that?
Sure
but run around an hammer is a strong skill. not joking.
it's also one of the easiest to master
Is it that bad? Does it mean i can just clear waves only with melee?
yea hammer has an arch to it, so it cover more area than shooting making it easier to hit them and with them currently being super easy to run through and "dodge" you can just run around after an alarm with no punishment
Unless there's certain enemies you'll find out about later
You can even get sick double kills with hammer
struggling a3 solo, class v scan
My setup right now is AR with combat shotty
and sniper sentry
I open the door at the other side of the room, and set up my sentry outside of it so it shoots enemies when they trickle in
But I seem to keep getting overwhelmed, especially the little corridor on the side of the room, strikes come in and i don't notice
And tips? Maybe thinking taking burst sentry but idc how well it is
also what are optimal boosters 🙂
get moar c foam
Shoot better, really. That's basically A3 solo.
You can also cross-map kite on later waves.
Git gud 
hahahahaha
optimal boosters? nothing that does melee -xx%, we found that out the hard way when a scout didn't die with a full hammer to the head. ended that run.
bold has some great stuff for turrets, damage +xx% or bioscan speed +xx% (glowstick prox)
How big was that melee -% 
can't remember, maybe below 10 but we calculated it so that we fell short of the required hp from that hit, the scout should've died but didn't, the hit was perfect etc etc
so doing solo, i would advise against weakening melee
you would need more than a -30% to not be able to kill a scout
i understood a scout has 80hp? .. so a headshot non-occipital with 2x multiplier does the job, but not with -7% for example?
.. then we made a perfect shoulder hit 😄 .. thanks for clearing up 🙂
(but case in point, a hammer with -7% can be the difference between expedition survived and a fist going thru a monitor, imho)
which is what I said :)
i was replying to this
on the wave #6(whit the mother) of the reactor in C2, if you fail to find the last code fast enough and you need to kill the wave #6 again, will you get another mother in the wave?
Yes, but the Charger Scout area has pretty good RNG when it comes to terminals. You just go in the room up the stairs when you open the door, and there is terminal right there. If it's not there, just go to the end of the bridge, stand on top of the terminal, crouch, and you'll be able to access it from up top.
Thank you👍
What does the booster effect "increased C-foam portion" do?
multiply the number of pellets shot at once by N * 1.%% = actual pellets shot, at least that is what we think.
It increases the number of C-Foam pellets shot.
per "tick" of ammo then?
yes.
i dont remember how it rounds, but yes.
probably up imo.
full charge would be somewhere of 16-17 pellets.
with the 40% boost.
without, its 12, yeah.
we theorize it rounds down because if you foam a door a pellet at a time, it will still take 9 pellets.
which is a 0% improvement.
yeah guess that makes sense.
yeah thats what confused me
i currently have a 78% boost on my current run
you need to do more than one pellet at a time.
with that boost i think if you charged to 7 wedges it would foam.
but, the way that foam works on doors is strange.
just curious, never joined an artifact run, what do ppl do, just spend the whole time looting A1 and redoing? Never done an artifact run, but I’m always at full artifact are ppl that desperate for boosters 
average choose random boosters ~<
Expect pro players in Artifact runs
just rushing and exploring everysingle zones
mostly done on A2 because A2 has just so many boosters
on my first artifact run A2 was done in PE in under 30 minutes
why?
if you really wanna grind boosters, just grab an agg from the first zone in tier As or the second zone in b3/4, seppuku, repeat
but it's so mundane doing so, so why bother
Plus arti heat drops
Could someone help me with how to kill the Walker/Scout? I know he dies from a full charged hit to the head, but I don't get it, it feels like I hit him on the head, but it doesn't do it, do I just miss him? If I do, then how can I get my aim better? Could really use some tips
You're aiming waaaaay too high in that clip.
"Above the head" only works if he's still upright.
When he bends down like that, you need to be aiming for the superior 2/3rds of the head to be consistent (towards the tip).
Yes, there.
Your crosshair isn't even pointed at his head in the clip.
The "aim above" trick only works because the downswing will register the scout's head first, but that's not the case when it's ducking its head down.
Right, so in this case, it registered it's back more
Right, on the way down the first things it saw were either the back, shoulders, or neck, and so it gave you a hit on one of those.
I seeeeeeee, that makes a ton of sense now
I did remember hearing advice about the "aim above" trick, but I never realized that there are different methods for different poses
Looks like I didn't hear the full story
Thank you for the tips
Np.
if host and scout crouched, crouch to meet scout when you're close.
because of how the hammer hitbox works, if you are standing, the hammer has significantly more range, and you end up missing the head and slapping his back from the front.
and realistically, you have plenty of time to crouch, this also makes shadow scouts doable as host, because otherwise its pretty hard to guess where the head is when standing.
the hammers range depends on how far you are through the animation. short, long, short/low.
if you were to aim high on a crouch, you'd be in the long range part of the swing, so you hit the back.
Yeah, I'm always the host, so I can see what they are doing
Got it, gotta crouch and meet them on the same level
Oh! By the way, another quick question. I saw clips of people foaming the very top of the door. Is there a different between which parts you foam?
if you foam low, you risk foam going low and not foaming the door but a sleeper behind it, wasting foam.
if you do the 4 pairs of two at the top from left to right you can estimate the foamed value of the door and how much you need to reapply without wasting.
Oooooooooooh, I see, that makes sense
Can anyone quickly tell where the scouts are located in B1? I was told they are really nearby the spawn area, I'd like to practice on them
keep in mind i think they're double spawns
so if you mess up one, you probably messed up the other
i personally like c1 because there are two really fast access scouts
I... don't have access to C1
whoops
literally the two sidezones
sorry, c2.
I don't have access to C in general
ik.
And thank you, I'll check those zones out
Bit of a strange question, maybe, is there a good way to figure out if I can host a session reliably? or do i just have to do trial and error? Thanks!
what are you specs?
wifi?
internet speed?
proxy?
@dawn lantern and id be able to tell you.
if you say wifi, i can already tell you no.
i host on wifi and it works fine 😳
for the most part.
I host on wifi and it works fine 😳
all fun and games until someones router is on the fritz and a run is dropped an hour in.
normally we reset our runs anyway so its no worries
I am on wifi
Idk I’m just sort of always scared to try to host cause of that fact. Cause I know wifi is no where near as good as Ethernet
And I’d feel bad if a the group lost a run cause of it
ethernet is way better for it
Try once and regret it later
all you can really do is try it out & if it doesnt go well just try another friend as host etc
I have less issues with my wifi and more issues with my ISP taking a shit.
^
okay, thank you for the help!!! much appreciated!!
honestly, the thing about wifi is it not fully disconnecting, but packet loss.
sometimes a sleeper state will desync temporarily, and skip to wake for no reason.
its not really an issue until its a section you must stealth.
the main issue is, the quality of the router, the distance from it, and how much wifi activity aside from your own is in the area.
when its bad, its bad.
don't get ddosed 😎 went to a D1 run right after some guy had a game with a cheater
and he then got ddosed so i could see the most cursed D1 run
for exemple scout Dying 20 seconds after getting Killed
double blood door
or the scout feel 10 times while moving 😔
nah even better
Sleeper dying 10 second after you smack em
gee bill
Whats the diff between a scout and stalker?
one exist the other doesn't
Ight, i was rlly confused since ive always called them scouts yet someone was saying they were actually called stalkers
In your guy's opinion, what do you believe is the weakest gun in the game currently?
I personally believe it's the HEL Gun, but I wanna hear what you gotta say, and why.
Hsmg and dtr, they are the hardest to use effectively in practice and don't have anything to justify that
smg
hsmg is better than it, double tap can deal a lot of damage quickly at far range
burst rifle isn't as good as the double tap in that regard, aside from handling maybe
the regular smg and machinegun aren't something I would use personally
Smg and burst rifle aren't bad, they just got left behind when others got powercreeped
Balancing 100
I would say the smg is the worst primary to use
and machinegun being the worst special
but most any gun would work, it's just comparatively to what we have there are better options if you're capable of using them
idk, so long as we don't get weapons worse than those I feel like the devs are doing something right lol
Balance is better this rundown than ever probably yeah, but they're still just making the changes between rundowns and then leaving shit as it is for months
<@&408548765599793173> didn't catch one
anyone have tips for pacifist runs; trying a1 4 man cfoam
Kite real good.
what are good lvls to farm boosters others then A tier lvl?
C2 PE has a nice amount
when will we finally be able to adjust matchmaking to something like any but "x" (x mostly being a1)
no idea
though you can suggest it in #gtfo-game-suggestions through the .idea command (on #bot-commands)
When B tier only
I've heard things like hsmg and dtr and br are not ideal, me and a few friends are trying a3 high, and the lack of ammo just doing high is ridiculous, we usually run out on the alarm for the disinfection door, what would be the most ammo efficient weapons that people would recommend?
Or should we just suck it up and try doing extreme or overload for the possible extra ammo
the layers probably won't help you much if you are having ammo problems on high only
Sounds more like an aim issue
unless you're not using tools properly
the easiest way to have more ammo is to use tools more efficently and priortizing getting scans done quick
Honestly it probably is, but I feel like the br or dtr don't help that. I don't really play fps games that often so my aim is prolly lackluster
So I guess it's just a case of git gud lmao
dtr and br are more precision based weapons than say the smg or ar
you could run those but i doubt weapon selection is going to change much
Alright no worries, thanks for the help :) we'll just work on our aim
On the other hand getting weapons that fit you well will automatically improve your efficiency
Try out a bunch of them
If you do want the highest kill potential it'd be pistol revolver
Yeah that's not a bad shout, I've tried out quite a few, but there's still a few I haven't tried yet
So git gud and learn the weapons, ty friends
And btw for trying and getting gud there's always the option to drop in and blast everything
Instead of trying to seriously clear
^
you dont necessarily have to take the game serious 24/7 its good sometimes to drop in and mess around maybe to practice mechanics etc
Yeah that's not a bad shout, just have a few fun runs
Hey guys on the A1 mission how do I activate the generator it says I've got to do to open the second door or something there's a big pit in the room
You need to find a cell that you put into the generator
Go find a terminal and use the commands to find the cell
Cheers
what are good overall weapons? im newer to the game and i havent gotten to test everything yet
Use any weapons. is my advice
you're telling him to not use half of the primaries 😔
I recommend pistol or AR
dmr gang
i recommend Sawed off
smg gang
I use every weapon gang
Burst rifle kind ass tbh
i tried really hard to appreciate BR, its just kinda stinky.
BR is just reload simulator
I like it’s flashlight
The Church of Machinepistol is looking for more followers
D:
I like BR as a main weapon that can kill stuff on its own.
sawed off op
Machinepistol is great
machinepistol>smg
auto pistol>machine pistol
Machine pistol has superior damage tho
machine pistol fires too fast though
Yes
no ones saying the assault rifle is bad
Normal pistol can kill shit real easy
You need to be ready for anything.
All semi autos can
this is just about the auto pistol and the machine pistol
also the machine pistol has too much recoil
to be useful
I’m happy they brought back the R1 MG
for a secondary what do you guys prefer ive mainly been using the first shotgun bc I like it
Hel Rifle
Hel gun or sniper
is pretty multipurpose
which hel gun the long range or medium
there is only one "Hel gun".
the Hel Rifle 😄
shit
i use Hel Gun not Hel Rifle
I use Hel Rifle not Hel Gun
cqc: combat shotty, hel gun, LR: Hel gun, revolver, hel rifle.
also do you know where the generator chip can spawn in A3, me and my friends searched the whole map and couldnt find the thing to start the power.
regular shotgun is easier to use than combat shotgun
use terminal.
we did use the terminals tho
and it was apparently stuck behind the bulk head door
is that normal?
ok so not currently in we were tho, you know in A3 how the other areas are locked bc you need to start up the power, correct
uh yeah that's in Overload.
so we checked the terminals and i cant remember the zone i think it was g3-4 but anyways that area was locked behind a bulkhead
Bulkheads in A3 aren't blocked because of generator
basically asking though can the thing that starts the generator spawn in a bulk head room
sorry if it wasnt clear
i think there is a security door under lockdown that has a bulkhead key that unlocks after powering on the generator fully, are you talking about that?
he's saying behind a Bulkhead door
Basically i cant find the item you insert into the generator
if you can't grab it you don't need it.
the cells?
which Bulkhead zone are you in
are you in High, Extrem, Overload or you didn't go past any bulkhead doors
in A3 the goal is to download from three separate terminals, we died trying to survive high
would help if you could send a screen of your entire map
sorry that i dont have it
if you're only doing high, you dont need a cell at all.
you don't need any cells to complete high
i know

im trying to word this out but im failing at it
do you want to VC?
General-01
@shell ether no.
The cells are placed in a way of "if you can't grab it you don't need it"
ok so in the lfg north america what is LF2M A2 PE, its probably something really simple but my brain isnt good with abbreviations does someone explaining what some of this stuff is
Looking For 2 More A2 PE(All 3 layers in the same run)
thank you
so uh how long does it normally take to matchmake .w.
anywhere between a minute and forever
^
if you're matching with "i don't use mic" or "nobody uses mic" you will not find anybody 
ive been here for 6 minutes for anything in A or B and not having much luck
Abort matchmake
and if that doesnt work, alt f4 always exists
"abort matchmake" is not a button that exists on this screen
If you’re hosting> exit expedition
yeah im altf4ing
none of the exit buttons you're talking about existed on my screen
i'll load in to figure what the answer is
abort matchmake
ah
i see what you mean
Ohhhhhh!!!
I forgor
so it did match him and just kick him out
he's just sitting there waiting for nothing 
Probably
I got thrown in to a match
Best way is to exit a couple times and rematch make it seems
as much as I like matchmaking, don't use it
matchmaking is literally cobbled together with duct tape and string
cheesestring
wet tp
Tape
Is there usually warning before the rundowns rotate out? Like will there be a "1 week left on this rundown" thing or is it just one day theres a different rundown?
Yes
remember when they said there would be rundowns that only last a few weeks?
ya
dont think weve actually seen a rundown that only lasted a few weeks
it probably wont be until november sadly
assuming it takes 2 months or so to pump out new levels it should be hopefully in that time
ya and they on vacation rn
aren't they off vacation
probably
I hope R6 has character customization
now something im curious about is what is gonna change between early access and full release
probably will
that or weapon customization
or improved MM
Yeah, the road map says player customization is in the works
And "progression linked expeditions"
whatever that means
like you go from a-2 (grab a crate) to B-3 (unsealing a crate) probably
like a branching thing
sometimes they will last a few months, other times, a couple of weeks Simon Viklund- the About the Rundown video
never happened yet though
if we had weekly rundowns i dont think i'd even be able to finish 6 levels
it would be cool to see a rundown that only lasted 2 weeks and only had 4 levels or something
would you like if it had Space Cops in it?
Yes
make it happen 10CC
no space cops, not happy
^^
here, have my spotify playlist, https://open.spotify.com/album/3IdqVLhTK2ZVC2z0JR6Zvt?si=BTa-nwr1Q0aUOIChq-f2Yg
😄
expect C being F level difficulty
hey squid, how do you edit your discord game names? Goose the fuck out isnt the name of the game 😄
It would be a really bad idea anyway
R2 extension lasted a few weeks
Which was just 2 levels lmao
R2E1, still one of the hardest levels we had just cuz of how bad we all were
you can change the name under activity status in settings
ah
It says so in the rundown explanation video. But we're in early access where rundowns come with major updates to the game instead of a set schedule
Hi, devs. Right now i'm playing Dead Space 3 and have one question. How the craft system in GTFO gonna look? I remember that in an interview you said that players will be able to create weapons. And it's gonna like in DS 3 where we collect materials and craft absolute cursed weapons?
We don't have anything we can share at the moment of how it'll all function.
Universal ammo eww
any tipps on how to have it easier in the lvel 3 scan on a1 with just 2 people
i have all doors mined and there is an auto turret on the middle door but there to many of them comming trough
and we fail at the second phase
Then scan/shoot good
Permafoam.
When they reach the inner door, never let it break.
Just keep foaming it.
Fight the scan,open the far left door and put a sniper sentry facing where the scans will be
voice is important here or i can play without micro?...
will there be a r6 ?
That's true.
Can you one shot a scout with Hel Gun?
Damn, no wonder he didn't die, but I was correct
same as revolover
I remember killing a scout with a Hel Gun before which was pretty long ago and apparantly I thought shooting from anywhere would do the work
i don't think it has to be really close
although with the revolver you can kill a scout if you can shoot all 6 bullets in half a second and land them all
tbh i kill scouts with machinegun
you only have to hit 4 iirc with revo
you have half a second, it doesn't instantly trigger
i never tried with revolver but i don't remember it being 6 shots
better safe than sorry
it staggers from the damage, less than .5 second, and shot count depends on where you hit 
at this point just hammer it
Ohh? So scout will get staggered and you have enough time to shoot the second revo bullet?
but yeah 4 bodyshots probably
Yeah but what's more satisfying than asking pubs if they want to see a magic trick, then shooting the scout 4 times in the body but missing one and the scout ends up screaming
Can you really call yourself a magician if you fail your magic trick?
I think I know what I will be doing tonight then
Wanna see a magic trick?
you can follow it up with the meme
"i have a plan" - disconnected from the game
Sometimes you just get bad rng on the revolver shots
at this point just Machinegun the scout
revo just has huge recoil
*badumptss
just machinepistol the scout
😮 i should try machinepistol
The good old Burst Cannon
in R2 there was someone who did a scout kill with every weapon
Sauce?


