#gtfo-related-questions

1 messages · Page 538 of 1

covert apex
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Circle kite them and finish the scans slow and steadily

distant gate
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Booster with SR sentry damage is sniper rifle sentry damage?

idle parrot
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the tongue attacks will almost always hit you if they're looking right at you but since they take a moment to sit and send their tongue out you can move to the sides and dodge

distant ice
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strikers will attack you at around 5 meters, and their tongue to the front can extend way further than that

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as was said, to the sides is where you want to go

distant gate
#

burst is short range, yes?

distant ice
#

pretty sure the sentry doesn't matter

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it's just anything hit within a certain distance of the sentry

distant gate
#

ah thx

torpid dove
cosmic crest
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do mothers wake up after they get c-foamed ?

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or can we c-foam, kill/do what ever we want and then go back to stealth

neon gust
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Any enemy thats cfoam while sleeping will not wake up after getting foamed

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If you hit him while foamed they will wake up

cosmic crest
#

thanks! Will be handy

twin terrace
#

Difference between heavy smg and normal smg?

shrewd dirge
#

faster dps maybe.

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slightly better range, less mag size

steel valley
#

extremely long reload too

limber hazel
#

Do we know how the previously tested rundowns will fit into the final game? It seems strange to me that content is tested for a few months then gone. Are we testing one chunk of the game at a time, and final release will bring back all rundowns?

craggy pier
#

Have you seen repeating rooms?

limber hazel
craggy pier
#

Nothing's really "gone" in this game, since it heavily reuses the same assets

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Also, R1D1 remake +layer

torpid dove
#

is it just me or is the matchmaking "back" button not useable ?

idle parrot
#

matchmaking itself is barely useable tbh

torpid dove
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well it somehow worked this time,lets hope i dont get people that go R6 mode this time

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had to save the day last time already xd

lusty bramble
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I genuinely have no idea what the spawns are for the d1 extraction since I've always rushed it

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anyone have a clue?

stark spade
#

shadows

lusty bramble
#

I was talking about the number per error wave

stark spade
#

oh, idk that

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probably about 2-3 or around that

lusty bramble
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at least 1

covert apex
weary mesa
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2 is too low to spawn I'm pretty sure

covert apex
#

Unless they spawn in small amounts in a rapid rate i’d say it’d be close to 10+

weary mesa
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The error roars

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which means it's at least 3

covert apex
#

Oh wait nvm i’m confusing it with something else 🗿

weary mesa
#

or an enemy value count of 3

quasi crown
#

guys how do I open the overload door for A2

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cant seem to find a bulkhead key for it

wispy olive
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it unlocks after you pick up the hisec crate, you just need to manually open it

quasi crown
#

ohhh ok thx

night rover
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Playing on vr with a squad, best strategy for c1 initial alarm? Really leaves us pretty low on everything if we even complete it. Got the usual sentries and foam surrounding us, but I feel that's spawning unnecessary waves? Thanks!

fading tangle
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🍞

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that's the intent of the alarm, could stack bioscan speed boosters on everyone

night rover
#

So not one good strategy? Like cfoaming continuously or avoiding sentries etc? Mines?

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I saw one with sentries facing each other..

fading tangle
#

for the first alarm?

night rover
#

Yeah

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The rest we kinda gauge is steath

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Stealth

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For VR anyway 🤣

fading tangle
#

get better at shooting is all I can really say

night rover
#

Lol..I knew that was coming

fading tangle
#

I mean, you could dump all your resources, but there's not really a silver bullet setup

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two sniper sentries, one on each lane

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maybe a couple mines to start and c-foam at the top of the ramps closest to the scan

night rover
#

Sniper sentries don't seem to keep the little guys at bay tho

fading tangle
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but for how long the scan is, only the sentries will last so

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it's an assist really, not supposed to handle the entire wave for you

night rover
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Yeah...just need to see if there was a more optimal way. Just seem to keep fkn coming

fading tangle
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bioscan speed boosters on everyone

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and stay in the scan

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lmao

night rover
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Yeah haha

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Cheers man

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Shooting is a little more er challenging on vr

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No sights etc

fading tangle
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I would think it's easier

night rover
#

Not one bit

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Latency of wireless

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Try to not rely on shooting lol

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Just didn't know if the sentries were triggering continous waves or not

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And better off trapping them in the goo

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Then go on a bonk spree 🤣

rare wedge
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Hay guys. We are doing A2 and we started with extreme and doin normal mission after . How do we open zone 302 with overload ? There are only 2 bulkhead keys

craggy pier
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It's asked a lot, the overload bulkhead gets unlocked by picking up the cargo

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you have to pick that up then open the door

hazy wagon
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Be careful though, picking up the cargo will trigger an alarm. Good luck!

tropic lava
#

Whats the best level to jump in solo to practice kiting?

ruby wasp
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C2 overload 😳

rugged dock
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anyone know if i have the booster that gives renders more cfoam per blob, does that mean less blobs will foam a door, or is it purely for when you foam the floor?

spark wolf
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the description clearly says that it should

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but not sure if it does

distant ice
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from what people said it doesn't scale properly

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fk knows

rugged dock
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i wasn't sure b/c i used some on a door, and it took the same amount, but foam might've been going through the door again

limber hazel
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Is it known if enemy spawns are changed by difficulty level? e.g. If doing Extreme on A2, when backtracking to the first pair of bulkhead doors, will the enemy spawns on the other side of the High bulkhead (not just the next room, but all subsequent rooms) be different than if the players used the first bulkhead key for the High door?

distant ice
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no

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at least not so far

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they might pull that in future rundowns

rugged dock
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For the people that were wondering exactly what the cfoam portion booster does, if a full charge is 12 ammo/blobs, a 40% increase in blobs just means a full charge takes 8 ammo/blobs instead of the normal 12, but you still get 12, and it still takes the 9-10 to foam a door

limber hazel
rugged dock
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i didn't run into any foam nades while using the booster so i wouldn't know, just at a glance i'd want to say it probably wouldn't affect nades, but maybe someone can correct me

distant ice
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would be quite disappointing if it didn't

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i doubt devs would just not think of foam nades

spark wolf
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are you saying it does or doesn't work on doors

distant ice
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he's saying it just straight reduces ammo consumption for foam launcher

spark wolf
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also wouldn't that mean that if you're just shooting 1 blob each time it'll probably still be 1 per shot

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so maybe that's why people thought it doesn't work on doors cuz they're doing the shitty one blob at a time

shrewd dirge
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That makes sense

wary linden
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i mean 1 blob at a time saves 3% overall. if the booster is meant for a full charge then ofc people are not gonna notice it

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3% being 2 blob

shrewd dirge
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I guess if you have 40% you should charge to 7-8 wedges?

spark wolf
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1 blob at a time saves nothing compared to 8-1

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already posted a clip about that in #gtfo-media a while back

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the whole 1 at a time to make 3 blobs of 3 is not required at all

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you shoot 8 and then shoot an extra blob on the first blob because the first one for some reason doesn't count properly

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so if you're looking for the optimal way to save the most with your booster all you have to know is that it takes 9 actual blobs and you'll have to use at least 2 charges

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so figure out a split where the rounding works in your favour the most

shrewd dirge
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@spark wolf do you know if it rounds down or up?

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or always down

spark wolf
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i don't think there will be any situation where it'll let you shoot a blob with 0 cost

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so the cost of your charge is probably what's rounded up

shrewd dirge
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ok

finite hatch
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Okay, dumb question

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I'm in my first run. and my friends and I have "Lifted the lockdown" and gotten back to basically the exfil location, but there's a door that's not opening and says it won't open till the lockdown is lifted

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we had a 4th but his computer died mid-game, any chance that's bugging us out?

topaz anvil
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on A1?

finite hatch
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Yeah

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A1:Floodways

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literally our first run of the game

topaz anvil
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Is it the door to zone 64?

finite hatch
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i believe so? like there's a hud element that says "go to the forward exit point in zone 65"

topaz anvil
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I c

finite hatch
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like i found the terminal, did "OVERRIDE_LOCKDOWN" and then we did a quick circle scan thing and got that message

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and we got there but the door says it can't be opened without the lockdown being lifted

topaz anvil
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and the door thats still closed is right next to where you started right

finite hatch
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it's pretty close? like not next door, but pretty close

topaz anvil
#

Just to the left of spawn

finite hatch
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yuppers

topaz anvil
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It should open automatically when putting in the command

finite hatch
#

welp

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think having our 4th duck mid game broke it?

topaz anvil
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Maybe

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were they the host?

finite hatch
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you know it baby

topaz anvil
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Thats exactly why it broke

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host migration go brrrrrrrrrr

finite hatch
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gooood damn it

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well that sucks

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rip winning my first run i guess

topaz anvil
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Unlucky ;3;

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Just void it

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Pretend it never happened lol

wary linden
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yeah host migration will fail 80% of the time. if it does succeed then it made you go back a little. so maybe your last "checkpoint" was before entering the command in that terminal making it so you needed to re enters it

finite hatch
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the migration was well before we did the command, but it did back us up a little

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it's fine, we yelled at the guy for letting us all down.

"how dare you let your computer overheat on a hot summer day, don't you care about us?"

topaz anvil
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xd

neon gust
finite hatch
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oh you mean duct-taping a box fan to the side of it isn't a long-term fix?

neon gust
#

if thats what your doing then you kinda have to move quickly and actually take care of your computer

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doing that actually puts more dust into your pc kekw

finite hatch
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nah it's not me, i'm all good. And i'm sure he'll take care of it

shrewd dirge
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if you're gonna bodge it, bodge it all the way and put a filter on the box fan.

wispy olive
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how does the artifact heat refill work? i've noticed a-tier refills at about 6% at a time, but the intervals at which it refills don't seem regular at all. am i missing something?

lusty bramble
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The only thing I've seen consistent with artifact heat is that it reduces related to how many artifacts you collect in level and increases related to how many artifacts you collect within a different level

distant ice
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Never could be arsed to check out the specifics

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It looked like 2% down per artifact but it maybe depends on type

vital sierra
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watch randomkenny video he just upload

distant ice
#

Or fractions

lusty bramble
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Don't watch random Benny video

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Worst mistake of my life

distant ice
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🤔

covert apex
lusty bramble
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Worst mistake of my life

covert apex
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Elaborate why then instead of just repeating the same 🗿

tropic lava
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Is there a way to do B2 overload without activating the perma-alarm from extreme?

tropic lava
noble sierra
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@wispy olive RandomKenny just posted a video about how heat is worked

minor fractal
#

When will RandomBenny answer for his crimes?

pearl compass
#

Anyone have any tips for using machine gun? I always find it way too unwieldy, but I have seen it being very effective in the hands of people who know how to use it.

covert apex
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Master how to handle recoil

topaz anvil
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uh, pull down

covert apex
#

Try to aim downsight a lot

spark wolf
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burst fire especially if you're not host

pearl compass
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what is the difference with host?

covert apex
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It’s great for crowd control so use huge groups of enemies to your advantage

spark wolf
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dead bodies block bullets for a little if you're not host

pearl compass
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so is it easier if you are hosting?

spark wolf
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yes

covert apex
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no

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Yes?

spark wolf
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2 enemies lined up, kill one and immediately start shooting the next

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as client you have to wait for the first to register as dead

pearl compass
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ok

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thanks everyone

covert apex
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oh that’s interesting didn’t know that

spark wolf
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mostly high firerate weapons suffer from it

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because you don't actually get to use your firerate unless they're spread out

covert apex
#

Is it the same case for machinepistol?

spark wolf
#

yes

covert apex
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pog

spark wolf
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combat in this game feels a lot better as host

covert apex
#

I noticed, but couldn’t put my finger on what it was

spark wolf
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it's that and well something similar which is that a dead/staggered dude can still hit you until death/stagger registers on hosts end

covert apex
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Is that the same case for when you shove an enemy they all seem to take a step back?

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Or at least a majority of the mobs

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They just give you a death stare for a second or two

spark wolf
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shoves are weird in general

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even as host there's times where your shove just doesn't push them back

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they'll just stand there

covert apex
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Fucking braindead

spark wolf
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🗿

covert apex
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🗿

spark wolf
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hel weapons op because you no longer have to worry about the dead bodies blocking shit kekw

boreal tulip
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109775241000894032 c1 1p

ionic nexus
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/t lfg

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.t lfg

uneven gulchBOT
distant ice
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never

covert apex
#

please? OwO 🥺

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Is that convincing enough?

frozen token
covert apex
#

Stop roasting me

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Ext version i can host

frozen token
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😐

covert apex
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yes (no)

frail ferry
#

Hey, anyone know if 20/22% melee reduction will disable scout bonking?

pearl badger
#

To be honest, even with -6% i dont try my luck.

frail ferry
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just learned 22% will still allow scout bonking

covert apex
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noice

exotic lantern
distant ice
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40 * 3 * 0.8

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there's still enough damage to front headshot

frail ferry
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Naw it was just front of the headshot

white kettle
#

you guys know if you can 3-man C2 with a moderatly experienced squad

wanton raptor
#

PE?

white kettle
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Just high

wanton raptor
#

Yeah sure, it'll take more time but possible

shrewd dirge
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scout head health 94 or 92?

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cause if 92, the max melee reduction you could pull off would be like, -23%

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not sure if 92.4 would fuck you or not.

knotty mauve
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scout has 84HP (friendly fire numbers), hammer does 40 on a full charge with a x3 head multi on the scout

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You'd need >30% to lose bonk ability from the front

shrewd dirge
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chest is x1 right?

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basically impossible to not hit a charger scout from behind+front and not have it die.

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so thats cool, was worried about that.

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would need like >=-45% reduction for it to break.

knotty mauve
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charger scouts have 120HP, 1 hit from the front and 1 from the back does exactly 120.

shrewd dirge
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oh, that explains some thigns

neon gust
shrewd dirge
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so if a player has ANY melee reduction, 1 front 1 back will flub the kill?

knotty mauve
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I always go for a double hit to the back, gives you room for error

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Yes basically

shrewd dirge
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that explains my d1 earlier.

knotty mauve
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The back multiplier varies as well depending on the angle you hit from the back. You might not even get the full 2x multiplier if 30 degrees to the side

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If you can coordinate a front + back hit with no issues then I'm sure you can do the same with a double back hit

shrewd dirge
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i figured the cscout had same hp as scout. ill probably only go for double backs now.

knotty mauve
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That being said, a shotgun, hel rifle, sniper all one shot to the back if you ever need to dispose of one fast

neon gust
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Just coom on her

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easy clap

knotty mauve
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true

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certified based

shrewd dirge
#

tfw friends allergic to hitting c-foam nades.

topaz anvil
#

imagine using cfoam nades effectively

spark wolf
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but you need good positioning and the game to not screw you over if you shoot them

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they can 90° turn in a single frame

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also

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the charger scout bends for clients most the time but it doesn't for host? kekw

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how they just gonna invert that shit what

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i didn't even notice till now

shrewd dirge
#

they have to be trolling at this point

noble sierra
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Don't know the host part, as a client the charger scout did bend down most of the time

wary linden
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maybe his bending animation is the default vs the normal scouts 🤣

neon gust
#

It must be placebo

vital sierra
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and crouch down animation for client

hollow zinc
#

Are the boosters permanent or one time use? Finally trying the new update and don''t wanna waste them

keen solar
#

They do say how many uses for each booster if you click on it

hollow zinc
#

ah thanks

steel valley
#

you get them pretty quick so you don't really have to worry about running out of boosters

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might want to save some of the most busted boosters you find but you'll have more than you need really soon

keen solar
#

Unless it’s bio scan booster. You wanna save the best statsPirateSimon

worn bloom
#

I feel so spent in C2

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jfc U _ U

swift reef
#

For B1 is it better to do overload or extreme first?

steel valley
#

pe you have to do overload first

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there is no bulkhead key in ext

keen solar
#

Have to do Overload

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This rundown doesn't have much freedom for you to pick which difficulty you can go first when you do PE. Except for C2 I think

pure eagle
#

is the game region locked or can I play with someone across the sea?

topaz anvil
#

Anywhere you like

pure eagle
#

perfect thx

topaz anvil
#

I've played with people from more or less everywhere in the world

pure eagle
#

good now I can tell a friend to get the game ^^

topaz anvil
#

Fair

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Just note that it's peer to peer, so the stability of the game relies on the hosts connection

pure eagle
#

yeah, at least it works

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it would be sad if I asked him to get it and then it doesnt work

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i can live with a bit of lag

viscid wolf
#

can you hug scouts

lusty bramble
#

I don't see all the fuss about the hel revolver, it was arguably the worst main in the game to date.

keen solar
weary mesa
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It's fine

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he's baiting

exotic lantern
#

|| can you kill cscouts with a fully charged back swing or is it two?||

distant ice
#

2

exotic lantern
#

ty

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I only ask cause someone said that apparently someone 1 tapped it to back and I wasnt too sure

distant ice
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if they got a 50% damage booster maybe kekw

strange tusk
#

are the weird colored glitch spots canon to the game or should i be concerned for the games integrity?
i get the impression that they might be related to the sanity metric but they are disorienting and mildly terrifying when i dont have a definitive reason for their happening...

lime folio
#

Do we know if we keep our current boosters after the current rundown ends?

lusty bramble
#

Byeah

minor fractal
#

Does anyone have minimum shots to kill against strikers for all of the main weapons?

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@distant ice Also, is there still a weird gimmick where you can reduce ammo consumption w/ pistol by having some damage drop-off, but you lose efficiency at minimum range?

distant ice
#

you can do that by hitting hs at a range where it doesn't pop head

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and then hs again at close range

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it's not reliable

karmic yoke
minor fractal
#

Oh, glad to see Ereggia is still maintaining this.

distant ice
#

somewhat

viscid wolf
#

people have been telling me that the heavy smg is better than the assault rifle

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is there a noticeable difference?

distant ice
#

ar would be better than hsmg

viscid wolf
#

okay thanks

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I don't really like how the heavy smg feels but if it's better than I don't see why I shouldn't swap

neon gust
#

Hsmg its its just a skightly shittier ar

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If it had more bullets it would probably be worth it

viscid wolf
#

ah

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it does have more dps potential

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but the 25 mag capacity and less stagger potential makes it a bit more annoying

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also what is that shooting sound

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bring back bullpup please

neon gust
#

Bullpup or riot

rain python
#

Jesus murio con la bullpup rifle

tall spear
#

hi guys looking for generator battery, what do i type for in the terminal to find it ?

distant ice
#

Cell

tall spear
#

query cell yeah ?

craggy pier
#

Query Cell_### (# = numbers)

tall spear
#

how do i know what numbers i need ?

craggy pier
#

Go up to the generator and it'll tell you the Cell you need

distant ice
#

Yeah no

craggy pier
#

It should anyways

distant ice
#

Generators don't need specific cells

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You're in a1 right

tall spear
#

yes

distant ice
#

Same zone that needs generator has a cell iirc so just list cells in your zone

craggy pier
#

Ahh I thought he was on another level

distant ice
#

I don't know of any level where generators require specific cells

craggy pier
#

As in they only have 1 cell

spark wolf
#

list w WoodsPraise

strange tusk
#

again im asking: are the weird colored glitch spots canon to the game or should i be concerned for the games integrity?
i get the impression that they might be related to the sanity metric but they are disorienting and mildly terrifying when i dont have a definitive reason for their happening...

distant ice
#

No such thing

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And not sure what kind of glitch spots specifically you're talking about

neon gust
#

Verify game cache

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Uptdate driver

distant ice
#

Do you have a screenshot

neon gust
#

If nothing fixes that then i dunno

viscid wolf
#

I think he's talking about the void bug

distant ice
#

"weird colored glitch spots"

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does not sound like that

viscid wolf
#

fair

sudden harbor
#

Hello

ruby wasp
#

Hi

sudden harbor
#

I was thinking about getting this game but was wondering if it was wroth to get if u dont have any one to play with?

shrewd dirge
#

yes, but not to play solo.

ruby wasp
#

I'd say you'll still find people to play with you

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but the game is intended to be played with 4 players

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and it doesn't scale with the number of players

sudden harbor
#

okey one more question

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is there a lot of content?

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cuz i played vermintide as well solo

shrewd dirge
#

imo, yes.

sudden harbor
#

and I found that there was little content

ruby wasp
#

I'd say there is content but it takes a lot of time for it to be updated

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Since devs have to make new levels each time a new rundown releases

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It takes approx. 3/4 months for a rundown to be released ?

shrewd dirge
#

not counting exts

ruby wasp
#

yup

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with 10+ levels for each rundown

sudden harbor
#

okey that sounds good tbh

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how many rundowns are there?

ruby wasp
#

Before you buy the game, i suggest you look at the rundown explanation video

shrewd dirge
#

we are on 5, the previous are inaccessible.

ruby wasp
#

As it's a particular system

sudden harbor
#

kk

#

thanks for the help:)

ruby wasp
#

each time a rundown is released, the older ones disappear

sudden harbor
#

im getting the game:D

pearl badger
#

it has alot of replay value imo

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enough that i bought the game for myself and 3 other people

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👍

topaz anvil
#

If only I had money

viscid wolf
#

get some money friend

neon gust
soft kiln
#

gotta buy the vantage point asset

strange tusk
# distant ice Do you have a screenshot

they usually last less than a second and range in both size and colour. they have the same quality as the rest of the game's [menu] graphics (old tv/vhs style) just like coloured splotches behind my UI.

pearl compass
#

Is there a grace period for respawn rooms and if so how long?

viscid wolf
#

varies from level to level

pearl compass
#

C1 then?

viscid wolf
#

@vital sierra can probably tell you more (sorry for ping :3)

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it's kind of a rough debate

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since there's no released numbers

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it's anywhere from 10~30 with some bugs that make so anytime past the first is an instant respawn

pearl compass
#

ok

#

seconds?

viscid wolf
#

yep

vital sierra
#

i got pinged

#

Whomst has awakened the ancient one

pearl compass
#

just asking about respawn room grace period for C1

neon gust
#

30 seconds

#

Easy clap

vital sierra
#

the timer start when you wake/kill the first sleeper

sly granite
#

what does the toggle gear button do?

distant ice
#

I have seen no such button

sly granite
#

in the key mapping

topaz anvil
#

it switches between your last 2 weapons i believe

sly granite
#

tqtq

sonic crest
#

is there anyway to skip the intro when you launch the game where it screams at you super loud?

viscid wolf
#

I've been playing the 'how fast can you alt tab after injecting' game recently

#

there is a mod that lets you skip it, but other than that unfortunately no

topaz anvil
#

There are some unskippable parts of the intro and some skippable parts

#

The scream is not one of the skippable bits

viscid wolf
#

live with the pain

rain thunder
#

Have they fixed toggle sprint yet?

distant ice
#

No

#

I'd check back once a rundown if you expect a positive answer

viscid wolf
#

it restores around ~20% to your main weapon and ~30% to your special weapon (it varies from gun to gun)

#

to give yourself ammo simply press your interact button (default E) at anywhere that isn't a teammate

#

to give it to a teammate hover over them and hold E

distant ice
#

like a ladder

#

or a security door with an alarm on it kekw

viscid wolf
#

naw, what's this "Class 3 BC" alarm

#

let me top up my ammo really fast~

tropic lava
#

Hey if I join a game for D1. Without it unlocked. And complete it. Does it just auto-unlock for me? Or how does that work?

steel valley
#

i think you retroactively get completion credit when you unlock it, but it won't unlock

tropic lava
#

Ok I unlocked D1 and I'm trying to drag my friends to hell with me.

viscid wolf
#

pog!

white kettle
#

Do yall know if shadows trigger mines?

shrewd dirge
#

@white kettle
mines/pickup mines/cfoam tripmine: yes, even untagged
turrets: only if tagged

tropic lava
hallow laurel
viscid wolf
#

actually?

#

damn I gotta do that

hallow laurel
#

for a while i played with someone who would only played if we invited him this way lul

topaz anvil
#

👀

viscid wolf
#

hi friend

hallow laurel
#

I don't think i have tried it in R5 tho, hopefully not patched

topaz anvil
#

Hi oni

viscid wolf
#

onii chan 😳

topaz anvil
#

No

viscid wolf
#

owo

shrewd dirge
#

dm me uwus

hard wasp
craggy pier
#

How many alarms/blood doors are there in b2 high

minor fractal
#

2 blood doors, 3 alarms. You should need at most 2 blood doors 2 alarms and possibly 1 blood door 2 alarms if quite lucky (unsure if a GLP spawn efficient enough is possible).

distant ice
#

B2 high is A tier difficulty

topaz anvil
noble sierra
#

You only have to do 2 alarms, blood doors might range from 1 to 2

sonic crest
#

are there any persistent benefits to completing an expedition besides boosters and unlocking other expeditions?

ruby wasp
#

none

midnight gazelle
#

Bragging rights

vital sierra
#

"experience"

viscid wolf
#

if I had to say it was more like E tier difficulty

distant ice
#

High only

vital sierra
#

B2 high only

#

if you speedrun it, it's not even 10 minutes

distant ice
#

I think it can be taken way below 10

vital sierra
#

B2 high is the shortest level in R5 for now

#

with good RNG, you can just open 2 blood doors and the high bulkhead door and just GTFO

#

or only 1 blood door

strange skiff
#

Can you really have a glp spawn where you don't have to carry the cell for E_81 or E_83 ?

viscid wolf
#

I mean I've seen 82 occasionally have 2 glps

#

but it's either a really really low chance or just impossible

noble sierra
#

I don't think in B2 high you can avoid the 2nd alarm

#

The distribution is like (79+80+82) = 6, (81+83) = 5, (84) = 2

icy nacelle
#

I've got nothing better to do so time to just drop in a bunch of times and lists zones and see what I get. :p

icy nacelle
#

Yeah I'm gonna have to go with what dh is saying, in 20 Drops I've basically only seen the numbers he posted above (6, 5, 2). If it is possible, it seems exceptionally lucky.

On 20 Tests I checked Zone 79/80/82, followed by 84, then 81/83. Zone 79 Always had 3, while 80/82 Had either 1 Or 2 (variable. If 80 Had 1, then 82 Had 2 And vice versa). 84 Always had 2. Similar to 80/82, 81/83 Had either 2 Or 3.

spark wolf
#

they're all static except for 2

viscid wolf
#

why does the shadow scout model look so terrifying

#

they look like walking strikers not shooters

ruby wasp
#

because they are walking strikers with a bigger head

tropic lava
#

Between DMR and DTR what do people like? And why?

distant ice
#

Pistol

shrewd dirge
#

depends on how much ammo is in the mission, the breakdown of enemies, and if party members also have precision weapons.

lusty bramble
# tropic lava Between DMR and DTR what do people like? And why?

Think of the DTR like the DMR but the DTR does less damage despite doing more damage per burst since it has fewer burst shots than the DMR has single shots. The DTR also wastes a single shot in the process of killing one of the weakest enemy types, the Shooter.

#

That being said, bring a pistol

#

if you don't want to bring a pistol, the DMR is your second pick in this scenario

topaz anvil
#

DMR feels more satisfying than the DTR

#

imo

neon gust
#

make it a one tap instead of a double tap easy fix

long epoch
#

anyone else been having sleepers that are super far away waking up from a kill?

neon gust
#

The sleeper its starting the animation the second youve kill the sleeper

#

Its normal

#

Try to sync them with a lrf

#

Or a good flashlight

long epoch
#

no but I mean like really far

#

way out of normal range

#

like 20 meters

#

sometimes a sleeper will wake with other sleepers in between that don't

worn granite
#

how do i open overload bulkhead on A2?

midnight gazelle
worn granite
#

thats what i thought

cedar egret
#

am a dumb. on the terminals what is Cfoam listed as? also what is plant_xxx

#

please and thank you

exotic lantern
cedar egret
#

got it ty, are plant samples an objective item? I am in A1

exotic lantern
#

they are

cedar egret
#

thank you man

hallow laurel
#

For the extreme

scenic yarrow
#

Me and a couple friends are trying R5B1 and the error alarm door is just doing us in every single time. Any advice for how to handle it better?

ruby wasp
#

reach the terminal asap & ping the HSU so you can have a rough idea about where it is, then move forward, clean everything on your path towards the HSU while being careful of the error alarm's enemies

topaz anvil
#

Start by making sure you know where the terminal is in the appropriate zone, z96 has its terminal immediately at the top of the ladder in area b, while z98 has its terminal at the back left of the zone. Also have people dedicated to clearing the wave enemies as they approach, letting big chargers build up is not a fun experience

strange skiff
#

Don't try to sneak, go gun balzing

spark wolf
#

heavy fire on everything in there

#

make sure you grab the ammo from the 2 previous zones

scenic yarrow
#

we just ran out of ammo before we could find a terminal to ping for the HSU although we were going pretty fast so we might have overlooked it

spark wolf
#

zone after key door has 4 uses of ammo

#

and the red circle zone also has 4 i think

scenic yarrow
#

seemed that if you mess up even once that you dont have enough ammo, we grabbed every single piece of ammo in zones that were mandatory before the alarm

strange skiff
#

Yeah if you don't fuck it up before the error alarm, you should not be using that much ammo

topaz anvil
#

what weapons are you using to kill the big chargers

scenic yarrow
#

snipers usually

strange skiff
#

hell rifle better for big charger

topaz anvil
#

^

scenic yarrow
#

ah, is this generally a game where if you play off meta that you just hamstring yourself

spark wolf
#

sniper is bad on big chargers because they have no weakspot multi

#

you could still bring 1 on your team for the sleeping giants in there

topaz anvil
#

hel rifle is better because you can damage multiple big chargers at once

strange skiff
#

no, not at all, but if you have trouble, changing sniper for hell rifle could be a good change 😉

plain birch
#

If you are doing PE I suggest bring a mine deployer and 3 sniper sentries. When doing high you can position one sniper sentry facing the staircase that leads to the zone you just came from filled with fog. Having combat shotgun or hel rifle is very beneficial on this level to kill not just enemies but big chargers too. If you got one decent player with hel rifle they can take the first two big chargers by themselves while the rest of the crew goes in to clear the room and find a terminal to find the HSU.

#

Combat shotgun is not a bad choice either.

#

Big thing about the error alarms is not to let it panic you. It is only two big chargers per wave and most likely you will need to only clear out two, maybe three rooms.

scenic yarrow
#

oh, we had to clear about 6 or so waves, they came every 5 seconds or so

topaz anvil
#

If you are sufficiently fast, in z98 with bad rng you might only have to deal with around 4 waves, and in z96 5 or 6

coral kernel
#

Anyone able to recommend what tools my friends and I should bring into D1?

#

iirc we went 1 sniper sentry, 2 burst, and a c foam launcher

pearl badger
#

2 sniper 1 c foam and 1 bio

craggy pier
#

^^

coral kernel
#

cool, ty

pearl badger
#

at least, thats what we used to get up to the surge alarm in extreme

coral kernel
#

eh whatever can get my friends and I further lol

#

we were getting the key to the warden door and died during the alarm

spark wolf
#

hel rifle

fickle summit
#

hey guys. any indicator of which character is which color? sorry if it's been asked before :) new to the group

pearl badger
#

all i know is blue is hackett

#

🤷‍♂️

fickle summit
#

daaang, well that's at least something. thanks ♥

lusty bramble
#

PINK - GREEN - BLUE - PURPLE, in that order

keen tapir
#

how much time do we have between waves in b3

icy nacelle
#

The Charger waves? It's somewhere between 2:30-3 Minutes IIRC.

keen tapir
#

Thx

viscid wolf
#

it's 180 seconds last time I checked

#

wait

#

160

#

2 minutes 40

vital sierra
#

it's pretty long

stark spade
craggy pier
#

what are the tiny red dots that move on bio tracker (first time on C2)

#

i've seen the tiny red dots before but they havent moved

vital sierra
#

bug

craggy pier
#

gotcha ty ty

torn oxide
#

Does anyone know if 4 players can hammer together and instant kill hybrid?

craggy pier
#

as far as i know yes as long as you hit the back

#

that's how my friends and i deal with them

torn oxide
#

Ok, will 1 occiput hit blow up its head or it takes two?

craggy pier
#

i haven't found anything that one shots them in the head yet, it even takes me a few hel rifle shots to take it down

torn oxide
#

I see,so multiple occiput hit and the rest hit onto its back to technically stealth kill it?

craggy pier
#

we've done just four on the back to stealth kill

weary mesa
#

two full charged occiput hits will kill it

#

A sniper rifle to the head anywhere will also kill it

torn oxide
#

I’m looking at a weapon data sheet and from the data it has 300 health and back multiplier is 2 so technically 4 back hits shouldn’t kill it

craggy pier
#

weird, idk why it's worked for us

torn oxide
#

Interesting that u have done that, probably the data I’m looking at isn’t accurate

weary mesa
#

it's right

#

40 x2 x4 is 320

torn oxide
#

U know what, I suck at math

#

U right

weary mesa
#

it's fine

#

Going for occiput is just safer anyways

#

They can twist and turn in their stagger animation and make you hit the front

torn oxide
#

True, also does charging hammer increase ur damage on a curve or on a straight line?

weary mesa
#

I do not know

torn oxide
#

if base is 8, full charge is 40, then half charge is 24? Or maybe it is exponential.

weary mesa
#

Might be multiplicative because 8 factors into 40

torn oxide
#

I see, thank you for the helps.

weary mesa
#

np might have to ask someone else about how the charge damage works, would be neat to know

distant ice
#

Not linear no

#

You wouldn't need over half charge to kill a striker on the head if it were

torn oxide
#

Right, also take scout for example if a 90% charge HS can kill a 84 hp scout with HS multiplier being 3 then that means it’s a rather steep curve

distant ice
#

Yeah most of your damage comes at the end

#

It makes sense from a balancing perspective

limber hazel
#

Regarding C-Foaming doors: let's assume an encounter where you know before-hand that will need to use 60% tool ammo to keep a single door closed for the duration of an alarm.

Is there any reason not to put all of the foam on the door all at once? It seems like individual blobs still contribute to door sealing. Do individual blobs contribute less than when they combine to visually seal a door? e.g. If we assume it takes 10 blobs to achieve the visual seal (I don't know the actual number, so please correct me if you do know), is there a known difference between the strength of the 10 blobs vs the visual seal?

#

Mainly asking because it occurred to me that things could theoretically go better if all of the foam needed is pre-applied and then the foam user helps with the scans, instead of having to stay at the door reapplying foam.

swift prawn
#

I am a newer played, is it completely necessary to play with others on the first section or is solo possible? I do not know anything and just got the game a few minutes ago lol.

ruby wasp
#

Solo is possible but pretty hard if you're new

#

It's highly recommended to play with other players as the game doesn't scale with player count

craggy pier
distant ice
#

visual seal just means full hp

#

it's not a bonus or anything

limber hazel
distant ice
#

idk if you're only speaking in terms of newbies but

#

2nd alarm door for experienced isn't that hard solo

limber hazel
#

@swift prawn I'm going to be taking a friend through A1 in about half an hour. Let me know if you're interested and I'll see if they're okay with you joining us.

limber hazel
ruby wasp
#

you set up before the alarm

distant ice
#

ftr

#

people have solo'd every level except R4E1

ruby wasp
#

For this rundown everything has been done solo except D1 ext iirc ?

distant ice
#

not sure about current

covert apex
distant ice
#

r4e1?

covert apex
#

yeah

#

Other than kiting for 300 trillion hours

distant ice
#

possible yes but kekw

covert apex
#

how?

#

Max capping tanks?

distant ice
#

should ask wesley how far into 2nd scan he got

#

shooters and looking down lul

covert apex
#

@spark wolf

covert apex
weary mesa
#

He sacrificed himself in E1 to make shooters better

#

Pog

rain python
#

He looked at floor and max capped shooters. I remember Wes saying something about the game bugging to high hell after he got to the second or third alarm

#

Also the second alarm had some wierd population setting for scans so even when you were at max cap enemies still spawned on the second sustain alarm

covert apex
#

What about tanks?

tropic ferry
#

irrelevant

rain python
#

I think Wes tried to max cap before he spawns with first room

#

But don’t remember KEKW

swift prawn
spark wolf
#

for the 2nd you needed 23 units of shooters

#

and your audio would generally break from it

white kettle
#

Is it normal to take a really long time loading into a game that's already been going for a while?

noble sierra
#

No, shouldn't take that long.

white kettle
#

Must've been bugged then

viscid wolf
#

Depends on the pc of the user

#

some levels naturally take longer due to have relatively large layouts (think of levels that have an Overload and are called R5B1)

stark spade
#

also, how strong your connection is to the host if playing with multiple people

vital sierra
#

loading time depend on 2 things

#

your pc (mainly hdd vs ssd)

#

and connection to host

#

my game was dying yesterday with some drives issue causing us having infinite drop

vapid warren
#

What is cheesing in this game? And why does it work? Only for knowledge, dont want to use it. It's something with the pathfinding algorithms, isnt it?

shrewd dirge
#

cheesing is relative.

#

generally pathfinding manipulation is allowed.

#

as in not cheese

keen solar
#

Cheese spot: a place that no enemies could damage you but you are able to damage some of them (melee enemies mostly)
Safe spot: A place that you cannot damage enemies, and enemies can barely hit you either (you normally get damaged by shooters)

vapid warren
#

Is there any?!

keen solar
#

That's how the term come up at the very beginning. But people just randomly use the term nowadays

#

Which is fucking annoying

#

Yes

#

If you spend some times to find them

#

Most of them are blocked

#

But you will still be able to find heaps lol

shrewd dirge
#

there are plenty. some easy, some long standing, depending on the map tileset.

vapid warren
#

Oh...

keen solar
#

Some considers abusive

shrewd dirge
#

there is a particularly nasty ones on c2.

keen solar
#

yeah that one lol

shrewd dirge
#

and on c1

keen solar
#

Cheese can also defines as "completing the level without doing the objective as intended"

#

C2 Overload is one of them

winged surge
#

Why did the devs decide a very identical looking pink and purple were a good choice of colours to use for distinguishing team members over something like yellow and pink? when shit hits the fan and it's chaos, i'd rather spend the extra half a second not looking at the nametags to make sure i know whose whom

vapid warren
#

I only noticed some weird things on a2 with its stairs and railing... when standing in melee range of striker but behind the obstacle results in broken ai...

winged surge
#

and if you play with blue light filters, you're better off just remembering their names

keen solar
#

Well, everyone knows about the A2 stairs lol

#

It's just bad design and they don't have time to fix that spot zzz

vapid warren
#

Ok)

shrewd dirge
#

its a pretty low value bug tbh

keen solar
#

Striker has a higher chance to hit you if you are walking the stairs might consider as bug.

noble sierra
#

Cheese is just an idiom for "not legit", there is no official/canonical definition, though. And community have diverse opinions on what is/isn't cheese.

Safe spot/door exploit/spawn cap manipulation are considered cheese by more people, long kite/circle kite/spawn manipulation also considered cheese by part of the community

shrewd dirge
#

||bhop||

distant ice
#

Bhop has been around since forever and i only started noticing complaints late R4

shrewd dirge
#

i think its fine but it angers casuls for some reason.

distant ice
#

Added with some specifics I've heard people say in regards to that, seems that bhop complainers are mostly newbies who don't even understand what it does

vital sierra
#

immersion breaking

#

that's it tho

#

4 prisoners turn into 4 monke

shrewd dirge
#

reject humanity.

keen solar
#

Don't know why people never complain about that in Fortnite :

vital sierra
#

because there are no immersion in that game

stark spade
#

you mean to tell me that fortnite isn't the most immersive game?ScoutRage LudvigGun

shrewd dirge
#

tfw people have compared fortnite with gtfo

stark spade
#

idk

#

immersion

keen solar
#

tbh, Bigdatez should complain about why this game doesn't support VR. You ARE the prisoner and you need VR set to BECOME the prisoner.

stark spade
#

just download GTFO into your brain

#

problem solved PirateSimon

distant ice
#

Game supports != mods support

#

Read harder

shrewd dirge
#

^

keen solar
#

^

stark spade
#

^

shrewd dirge
#

literacy issue

tropic ferry
vapid warren
#

How do mechanics of this game work(stagger, weak points)? What is "precision multi" on wiki?

austere cloak
#

enemies have weakpoints, shoot them for more damage

#

staggering can be done with certain weapons, which will make enemies do a little stumble and slow them down, by either shooting them in weakpoints, blowing off limbs, or using high stagger potential weapons

vapid warren
#

There are more than one weak point for every enemy, like body<back<head<back of the head, is it fully true?

austere cloak
#

yes

#

your standard enemies have back and head weakpoints, and a "back of the head (occiput)" which is the biggest multiplier

keen solar
#

There are tutorial on YT

austere cloak
#

^^^ that, and you shouldn't need double confirmation if you've been reading the wiki

vapid warren
#

There aren't mechanics tutors like for stagger and multi

austere cloak
#

because there are no tutorials

#

lol

keen solar
#

No actual tutorial from the devs

vapid warren
#

There are several facts on some pages that are opposites...

keen solar
#

But tutorial from players

#

Professor scaler, Captain Alpha, bla bla

austere cloak
#

these mechanics were found and tested by the community. the wiki is also community run and curated.

keen solar
#

Both of them provide stats so they are mostly correct

#

RandomKenny does have some i think

distant ice
#

A lot of people do make mistakes

#

Back is not a weak point for example

#

It's a separate thing

#

Weak points are those that precision multiplier counts against

#

And you get a different hit marker

vapid warren
#

So precision multi is damage multi for weak points?

austere cloak
#

yes

distant ice
#

Stagger is either by damage or by limb breaking

#

And some weapons have a stagger multiplier as well

vapid warren
#

Limbs has its health?

distant ice
#

Well yeah

#

Never seen a head blow off?

vapid warren
#

Seen

austere cloak
#

limbs have a health count needed to be blown off, do enough damage and it will go bye bye

distant ice
#

Same goes for arms and legs

austere cloak
#

most enemies have enough health to have a limb damaged, but wont kill them. Giants are a great example of using limb damage for staggering.

vapid warren
#

So maybe it is effective to shot legs and not head for some big enemies?

#

Or a bad idea?

austere cloak
#

it can be, depends on your team and weapons.

#

let's say my teammate is running Sniper rifle, and wants to hit headshots, im not going to aim for head, im going to stagger with like a leg shot or something, lets him get an easy shot on a slowed target.

vapid warren
#

I see

austere cloak
#

after all, your teammate can't hit a headshot if the head is gone PirateSimon

#

generally though, just shoot them lol

vapid warren
#

Not shoot just sneak and boink em up Sledge

austere cloak
vapid warren
#

Thanks

pale topaz
#

What is a good loadout for D1? 4man

noble sierra
#

One bio and at least one auto/burst sentry is strongly recommended, other than that every tool is useful in some sort.

pale topaz
#

And what about guns?

noble sierra
#

There are all kind of encounters in D1, regular sleepers, chargers, big boys, bosses. I'd say just bring the gun you feel versatile to against anything.

pale topaz
#

Hmm, Okay thnx

ruby wasp
#

you can go 3 sniper / 1 bio or 2 sniper / 1 bio / 1 cfoam

#

as long as you have stuff to deal with alarms & scouts it should be fine

lusty bramble
#

3 snipers for a charger and shadow heavy level is a big yikes

ruby wasp
#

Well anything goes as long as you have 2 sniper sentries considering how stupidly strong they are

lusty bramble
#

You mean tool, misread mb

white kettle
#

In general: are Terminal spawn locations fixed?

craggy pier
#

Yes.

white kettle
#

Makes sense, thanks 🙂

noble sierra
#

Except in R5B2 extreme/overload

glad oasis
#

Hello. Does anyone know if there exists a Booster compendium?

maiden cypress
#

can scouts leave the area they're in before being alerted?

topaz anvil
#

I think they are confined to the room they spawn in, they've never once left their spawn room until being alerted for me

maiden cypress
#

i thought so too, but i just had one casually walk out of a door for me :'). My hammer was charged so i killed it by force of habit. I really regret it alkfh

#

happened in zone 93 in B1

topaz anvil
#

maybe it just walked to the door

maiden cypress
#

the door was open

#

i only took a pic of the dead body :(

neon gust
#

R3c1 incident

#

🥵 🥵

spark wolf
#

They try to path point to point, where each point is located in their room, but for some layouts it's possible that the fastest way to get there is by travelling through another room

#

There was never any mention of a fix for that so I doubt it's been fixed

neon gust
spark wolf
#

It's just always incredibly unlikely to occur

maiden cypress
#

ahhhh, gotcha

neon gust
#

But its fascinating when it happens

maiden cypress
#

it is

topaz anvil
#

Scout leaving its bubble flushh

maiden cypress
#

scared the crap outta me alfdkh

maiden cypress
spark wolf
#

yeh

#

that's the exact same layout where most people have reported it in another rundown

#

if he's pathing from the top in B, to somewhere down below to the right, it's faster to go through A instead of going all the way to the left to take the stairs

maiden cypress
#

ohhhhhh

#

the little small pocket to the right?

#

once they leave the room then, and the door closes what do they do ?

spark wolf
#

don't know

#

probably behaves as if it spawned in the new room

maiden cypress
#

gotcha

#

thanks for answering my questions!

bleak hatch
#

is it still possible to melee a scout with a -17% melee damage mod?

#

I'm probably gonna test this anyway but hey

rain python
#

Yes

#

A -30% melee debuff will not kill a scout anymore

bleak hatch
#

nice, thanks

stark spade
#

wait, it should still be possible to kill a scout with a -30%

#

just barely though

bleak hatch
#

I ain't risking it regardless lol

noble sierra
#

It'd likely leave 0.0001 hp cuz the round-off error

stark spade
#

ooohhhh

#

that's dumb

robust jewel
#

I noticed while doing an exit alarm in the dark that the enemies just make less noise when walking, is that an issue with the blaring of the alarm and audio priority, or do red tinted enemies just have different properties?

white kettle
#

Do chargers (charger scouts in particular) have a head mulltiplier?

stark spade
#

It's just back I think

shrewd dirge
#

no head bonus.

#

no occ bonus

exotic lantern
#

what do you do if the codes for terminal uplink just dissapeared for you

latent summit
#

unfortunately you just die

#

or spam random codes in hopes of recovery they wont reappear

keen solar
#

Need the other person to do the uplink

exotic lantern
#

no one had codes

vital sierra
#

1 player dc

#

not host

#

3 client players dc 1 by 1

#

wait

#

that's terminal bug not code bug

#

1 of the player will have code

#

you need to be in terminal area

quick geode
#

dose anyone know how duo players can stay in the match making queue?

shrewd dirge
#

not possible at this time

#

also

quick geode
#

man that sucks

shrewd dirge
#

the conventional wisdom for a good time is, dont use matchmaking, use the lfg channels

keen solar
#

I think you can…

plain birch
#

How do you fix a terminal that no one can access?

keen solar
#

Probably a dead run. Cant really fix it

shrewd dirge
#

isnt that the one where you can dc and rejoin the host to fix?

plain birch
#

Thank you

#

True

#

Thanks again

#

I had the issue during a terminal uplink

#

I once DC'ed as host playing D1EX because I lost internet for one minute for some reason. It didn't end the run as I was able to join back but lost all my boosters which sucked. Still beat it though.

mint stirrup
#

im at A2 on the extreme optional sidequest and when i put in reroute power

#

it says i need a security scan to progress but idk what to do

#

and the power got shutoff as well

keen solar
indigo wraith
#

Were "Snatchers" ever an enemy in any of the rundowns?

vital sierra
#

not yet

indigo wraith
#

damn

#

Because there was a line from Hackett claiming he could smell and identify a "Snatcher"

stark spade
#

they're from a premiere trailer for the game

ashen frigate
#

It could also be the way he calls strikers

ruby wasp
#

No reason for them to name a same creature with 2 different words then

vital sierra
#

we could have get the snatcher for R5 but something happen?

#

since Schaefer already hint to that specific enemy

distant ice
narrow goblet
#

So is there a tutorial of sorts in the game or I gunna have to go look for a group willing to teach me how to play?

vital sierra
#

the game is the tutorial

narrow goblet
#

Care to provide a more detailed explanation?

strange skiff
#

You'll learn the game by trying and failing. But there is some good youtube video explaining the basic (stealth mechanics for example)

#

Finding people willing to teach you how to play is also a good way to learn 🙂

narrow goblet
#

Ah thank you

#

Guess I'll try finding people in the lfg chat when I get some free time

strange skiff
#

lfg beginners is a good place to start

#

You can find some experience player willing to teach in there

narrow goblet
#

I'll be sure to try that

strange skiff
#

Good luck and enjoy your stay in the Complex

neon gust
#

whats the font that gtfo uses?

#

for text

rocky linden
#

What is the order for PE on b2

#

Thank you

stark spade
#

<@&408548765599793173>

soft kiln
rain thunder
#

Is toggle sprint working yet?

distant ice
#

this won't get it fixed faster, it'll just make you a meme

craggy pier
#

The more you ask the more they'll prolong the fix

distant ice
#

roadmap v2

lilac fulcrum
neon gust
lilac fulcrum
#

🙂

neon gust
#

we miss you

#

dad come back

lilac fulcrum
#

I really appreciate that. I've been busy dealing with something personal, but excited to be back. I've missed everyone too.

shrewd dirge
#

Wb

lilac fulcrum
#

ty

west void
#

The rundowns are a one and done thing and will not come back, so how will new players get into the lore at full release? What will the structure of the game look like at full release?

lilac fulcrum
#

how will new players get into the lore at full release?
We have many avenues, such as the player maintained wiki, engaging with other players, #gtfo-lore, and the santonian website. Who knows what the future holds and if/what could change.

What will the structure of the game look like at full release?
Structure referring to what?

viscid wolf
#

When will the sleeper coffee machine be on stock

#

coffee machine or riot

covert apex
neon gust
#

I seee gtfo as a cyclical game

#

once the story its finish we go back to r1 but remix

covert apex
viscid wolf
#

I doubt the lore will be revealed that soon

neon gust
#

once the story its done we just come back to the beggining but different

viscid wolf
#

I'm guessing it will be revealed across several years

#

like fnaf style

neon gust
#

<@&408548765599793173> man spamming csgo shit again

craggy pier
#

thank you

neon gust
craggy pier
#

on it thank you Dragon

distant ice
#

Warden expedition reports reaching new records in being late

dapper nimbus
#

The Warden is too busy sorting his artifacts, shh.

lilac fulcrum
viscid wolf
#

when are you firing the warden

wise thicket
#

Doc works for the warden

lilac fulcrum
lavish gorge
#

can a hel rifle shoot through multiple pods on a mom or tank?

spark wolf
#

no

shadow mica
#

Shouldn't it theoretically be pretty easy to upload the warden stats though, since all that data is already logged

#

Not sure why its taken this long

shrewd dirge
#

Probably wasnt too maintained when we got bulkheads

#

Let alone put into video

#

It might have required some disentangling

vital sierra
#

it's not like R3 and before since R4 just tripple it objective with the bulkhead mechanic

#

so it's like tripple a single level

urban ermine
#

How do you get Prisoner Efficiency?

craggy pier
#

By completing High, Extreme and Overload all at once.

urban ermine
#

I completed High and Extreme for A1

#

does it have to include Overload?

craggy pier
#

Yes it does

urban ermine
#

ah so levels without Overload not possible?

craggy pier
#

If you have a level with High and Extreme you won't be rewarded Prisoner Efficiency

urban ermine
#

Ok. Thank you

craggy pier
#

no worries.

brazen shore
#

We've been leaving the southern door to the room open in hopes that they funnel through it, but we had them break the other door randomly on a run, so I'm curious how other people have had success at it

vital sierra
#

if both doors are big, pain

#

if 1 of the door are small, they will go for the small one no matter what

#

UNLESS they spawn at the BIG door and have no choice but to destroy it

#

and i think for that one terminal

#

the strategy would be funnel the enemies to the other side by open door since it's longer

#

if they still try breaking the closer door

#

you can chuck a sniper sentry or other sentry out side that door and start tagging them, when 1 of them got stuck breaking the door, the sentry will take care of that enemy and they will start follow the script

brazen shore
#

That's all really smart, thank you

spark wolf
#

Open the door bottom left and bottom middle, sit in F

#

everything spawns in A and will go through the opened doors

#

if you sit at the bottom left door you'll have a nice straight line for hel weapons and sniper sentries

strange skiff
#

If your Biotracker is able to keep up with the ping. Which is freaking difficult on those Uplink waves ConfusedUlf

vital sierra
#

c foam the floor

spark wolf
#

shadows take more foam

#

pretty sure shadows are meant to be a "tanky" version of strikers

#
  • more foam
  • no strafing
  • more bodypart hp
#

but funny enough the last one works in your favour most the time because you get to use the headshot multi more

#

as for example, the pistol can 2 shot a shadow at close range because the head doesn't pop yet after first shot

craggy pier
#

how to list a single room to check for all items?

vital sierra
#

single room? no

#

single zone? yes

craggy pier
#

best loadout for solo and/or co op?

vital sierra
#

for coop, depend on level but you can use anything that suited your play style

#

for solo...

#

meta

craggy pier
#

for solo i use smg, combat shotgun, sledge (although all melee same) and bioscanner

vital sierra
craggy pier
#

what do artifacts actually DO?

vital sierra
#

get enough artifact you'll get a booster

#

with booster you can buff different thing on your character

craggy pier
#

for the current game or to equip in mm?

vital sierra
#

both

#

you equip it when you're in lobby

craggy pier
#

yeah thats what i meant ty

#

do u unlock new gear as u go along?

toxic birch
craggy pier
spark wolf
#

cheat

craggy pier
#

The Shotgun Sentry was removed from the game.

#

oh oooof

#

what are they actually called?

#

The Shotgun Sentries actual name?

#

nono i meant the monsters sorry

#

like as a hive mind what are they actually named

#

If you head to the GTFO wiki the official names are on there.

#

just sleepers?

#

oof alright

vital sierra
#

<@&408548765599793173>

modest nest
#

Thank ya

vital sierra
pearl compass
#

Anyone know any good levels to practice scout melee on my own?

craggy pier
#

B1

forest junco
#

how good are the match make system in place currently

cerulean crane
#

better stick to the discord

forest junco
#

not really a fan of vc and just wanna chill tbh without ppl constantly tell me what to do

forest junco
cerulean crane
#

but it's a long wait

craggy pier
#

The system itself is fine, but the quality of teammates aren't

#

Usually no mics (like me), trolls, cheaters

topaz anvil
#

Funnily enough I get more cheaters in LFG than I do mm

pearl compass
#

anyone have any tips for the extreme portion of C1?

spark wolf
#

matchmaking isn't fine tho

#

it exists and it appears to be improving

#

but playerbase aside the matchmaking system is still very flawed

distant ice
#

Improving how

#

Didn't see any changes listed in r5

spark wolf
#
  • lacking proper support for queuing up with an existing team of less than 4
  • there's no proper way to select what optional objectives you might be interested in up front
  • seemingly pretty frequent bugs where you'll just get kicked instantly
  • no way to re-join after an unexpected dc unless you happened to copy the lobby id
spark wolf
#

host migration also seems less bad than it used to be which isn't really matchmaking but still provides most use in matchmaking

distant ice
#

Never used mm so wouldn't know, and don't have much experience with migration either