#gtfo-related-questions

1 messages · Page 536 of 1

craggy pier
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B1, there's always 2 in 93 and 97

summer vortex
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how far is it from the start? i forget where each zone is

weary mesa
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right at the start no alarms

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94 is starting zone those two are connected

summer vortex
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ok, that's going to help me practice a lot. thank you

shrewd dirge
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if you suck at getting multiple shot kills with the hel rifle, take something else.
having a firing squad with 4 hel rifles gets nasty when you get buried without cqc.

austere bronze
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good for consistent charger oneshot, can do crazy penetration damage on big guys in they line up

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also you get plenty of ammo

shrewd dirge
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did they nerf the alarm on b3?

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the M.

craggy pier
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Which one?

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First or second Mixed alarm

granite heron
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Hey I'm trying to play multiplayer with my friend, how do i do this?

midnight gazelle
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.t lfg

uneven gulchBOT
midnight gazelle
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there you go

granite heron
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thank you

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oh, i was trying to do it through the in-game system

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is there a way to do it that way @midnight gazelle

midnight gazelle
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There is no way to queue with friends using matchmaking beta

granite heron
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nevermind i just got lucky with my queue

midnight gazelle
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Devs are currently working on that

granite heron
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and got to get with my friend

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thanks anways though

covert ocean
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whats the best gun to deal with titans and big chargers from range this rundown? as a replacement to the burst cannon

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having issues with reactors

austere bronze
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hel rifle imo but a lot of things could work

pale temple
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ive completed b3 once, just tried again but as a 3 man group. we left one dude on top so he could defend us from chargers while we scavenger behind the bloody doors. this time chargers spawned down there, on top of us, literally. was it because of team size? b3 completion was a 4 man and the one guy on top did defend us pretty easily cos all chargers spawned at our dropdown point.

keen solar
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it depends on RNG :/

pale temple
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guess i had insane luck on my b3 completion

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¯_(ツ)_/¯

fluid sage
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although there are a lot of chargers on that level

pale temple
#

thanks!

craggy pier
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Spawns being tied to the host is a hoax

distant ice
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it's probably 2 rooms away from any random dude

vital sierra
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it picked random dude in the team and then spawn 2 room from that dude

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if the team split up 3 - 1, the game will most likely to choose 1 of the 3 guys (75% vs 25%) than the 1 lonely guy. The spawn can also ignore the lonely guy and spawn on top of him.

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if you split up 2 - 2, then it will be random spawn, and it won't spawn on top of other player unless there are no room for them to spawn in, meaning spawn blocking.

pale temple
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so in my 4 man rundown, i got the 25% chance for more then ~5-8 spawns?

vital sierra
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it picked random dude in the team and then spawn 2 room from that dude

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so the guy you left behind can get the spawn, spawn on top of him

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or

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the team of 3 go too far (more than 2 room away) then they will spawn inside the bloody door zone

pale temple
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we were in the first room and the spawned 1 feet away from us

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¯_(ツ)_/¯

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just rewatched, they even spawned 3-4 seconds prior to the scream

craggy pier
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There's always a chance they'll spawn on the people that are looking for the key, so best to always be ready for it

pale temple
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just weird that they even spawned before the scream, we entered the new room, waited for a sleeper to not spasm, next second we got fucked in the back by 4 chargers, the mate and me both dead

weary mesa
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that's just how they spawn

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They load in before scream

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It's how alarms were in R1

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It's never changed

pale temple
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couldnt really react yk

weary mesa
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So it looks weird on errors

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you can predict if you learn how often they spawn

pale temple
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setting a timer next time

weary mesa
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Game's typically pretty knowledge based which I like but also makes the game incredibly easy

pale temple
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yeah and i dont think that thats bad, the more you play, the more knowledge u have and the easier it gets, the Player sets the difficulty. but still, getting ripped by rng spawns just seems weird

vital sierra
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recommend bio

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you have bio, you know exactly where they HAD spawned

pale temple
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even if i had bio, all of them still spawned 2 feet behind us and killed us in 1 seconds, Bio wouldnt help there

so my point remains

vital sierra
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i haven't gotten them to spawn like, right next to me

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unless like i said

pale temple
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me neither

vital sierra
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you split 3 - 1

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and you're the lonely one

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and the other 3 are defending

pale temple
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thats why its bothering me lol

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we couldnt do anything

karmic yoke
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Is splitting 3-1 the best way to do it? we've also had issues with them spawning on top of us in the fog

keen solar
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Not much you can do about it tbh, either way takes risk. All you need to do is to remember where all the terminals are, trying to find the key as fast as possible

karmic yoke
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I get ya, we always get to the part of finding the key and then the run falls apart

vital sierra
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you have a lot of time to get the key

karmic yoke
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Maybe we just need to be faster then

vital sierra
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if you're not fast enough

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just be careful

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and ready to fight

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get the key will be the most satisfying thing you do in that level

karmic yoke
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Yeah when we first get to the key its gunna be great

keen solar
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I think we did work out a theory about error alarm spawn @vital sierra

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But I don't think it will work on that map

vital sierra
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well

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there are also another floor

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that's why they can spawn near us

shrewd dirge
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ive completed b3 once, just tried again but as a 3 man group. we left one dude on top so he could defend us from chargers while we scavenger behind the bloody doors. this time chargers spawned down there, on top of us, literally. was it because of team size? b3 completion was a 4 man and the one guy on top did defend us pretty easily cos all chargers spawned at our dropdown point.
@pale temple i had nearly the same experience.
Either way, my now idiot proof plan is to simply pull the rooms up the ladder back to the party. Try to get a few at once.
Then its ezpz to get the key.

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Even better if mines goes to do it

vital sierra
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you can even keep the door inside for easier time for an alarm

dense ether
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ayo, so me and my friend did our first "real" run and we got up to this section on the first level where we need a power cell for a generator

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we saw something on the list that says Cell_#

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is this the power cell or something else entirely

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ic was just confused if cell was something entirely different to power cell

karmic yoke
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The cell is the power cell

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So youve gotta find it and then put it in the generator

dense ether
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ye thx

craggy pier
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Its wasted

topaz anvil
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I think there is a limit to how much cfoam a door can hold

craggy pier
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Spray just enough to fully foam the door if you want to min max it

shrewd dirge
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anything past the value of 10 unboosted pellets is generally wasted on a fresh door.
contested doors often take more foam to reach maximum foam. full charge them.
adding foam past when the door "reinforces" does nothing, although once it takes damage, it can be maintained by placing one pellet at a time, sorta matching the door punches.

midnight gazelle
topaz anvil
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Thats what I meant flare

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You can only put so much on at one time

midnight gazelle
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Ah okay

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Sorry abt that then lol

topaz anvil
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npnpnpnpnp

humble sinew
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is it possible to queue with a premade lobby?

rain python
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If it’s MM then you’ll just have to start queue at the same time

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If it’s a discord LFG just send out the lobby code

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Sending a code from a MM lobby won’t work tho

humble sinew
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ty 😦

shrewd dirge
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do the terminal teamscans start the enemy waves on triggering or completing?
for c1

stark spade
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its after you complete the team scan

shrewd dirge
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ok

stark spade
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just like in b2 extreme

olive lantern
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Anybody know where the A1 power cells spawn? Im soloing it and ive cleared everything except the door in lockdown and the alarm door that isnt powered.

midnight gazelle
olive lantern
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yes

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they were all out of ping range

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prob shoulda read the part about the zone tho

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lol im dumb

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thanks

wanton raptor
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Query them, go to the zone where they are and use a terminal within that zone that can ping the cells

olive lantern
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I went and checked the zones and it says Zone_194 for one and Zone_192 for the another. The zones on this map only go from 61 to 64 at my current access. What do I do?

stark spade
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usually in high a cell spawns in either the c area or d area of 62

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and the cells in zone_194, zone_193 etc are in extreme

olive lantern
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i have the bulkhead key for that but its locked behind another door

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i am looking through c

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cause ive already searched d heavily

craggy pier
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Find a bulkhead DC : ^ )

midnight gazelle
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^

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if you wanna do extreme, do extreme first

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if you scan high, you cant do extreme

stark spade
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you can also use the command list cell zone_62

craggy pier
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Make a big brain moment and use the terminal : ^ )

olive lantern
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ive used em

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Mcbreezy

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thank you

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the command list cell zone worked

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god send

midnight gazelle
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What do you need help with

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Wanna VC?

craggy pier
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how do me and my buddy join the same game?

vital sierra
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you mm at the same time

rain python
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You can also use the “share lobby id” that’s in a red border on the right side when in a lobby

hallow laurel
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I saw a video where someone was saying the host shouldn't hit bigs (big chargers) first when stealth killing. Whats up with that? I know scouts act funky with host but not sure what is going on here.

vital sierra
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the host SHOULD BE the 1st one to hit giant

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since if you have latency, it would mess up and not stagger

shrewd dirge
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the same place one goes to find anything that is lost

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a terminal

neon gust
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List cell

shrewd dirge
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list cell
query cell_xxx
ping cell_xxx

neon gust
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Or list cell e_xx

shrewd dirge
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i dont think cells are ever made to have the same number outside coincidence

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a very very rare coincidence

tough bison
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Kit recommendations? Ar>BR? Heavy smg>smg?

midnight gazelle
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Assault rifle is an overall good gun

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In my opinion, Burst rifle is shit

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Double tap is a weaker version of DMR

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Heavy SMG is pretty nice ngl

steel valley
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pistol has great stagger and kill efficency

dawn egret
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n00b question, since I haven't had time to put in since r4 ended - is there one space for each findable booster in the selection menu, or is it like a backpack that can fill up without having everything?

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Asking since there seems to be 3 versions (of effectiveness) of the same skills, but some of the names aren't in all three catagories

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so not sure if supposed to be able to find 3 versions of every booster, or only some boosters have multiple versions?

keen solar
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Don't understand the question

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Like having the same effects on Muted, Bold and aggressive?

dawn egret
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Right.

keen solar
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Yeah, it's just the fact that aggressive will give you more %

dawn egret
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Like, there is both a muted and agressive artifact that increase special ammo, but also increases damage taken from projectiles

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and they have the same name

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but i can't find every name in each catagory

noble sierra
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Just consider it as rarity

keen solar
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ye

noble sierra
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Muted = common, aggresive = rare

dawn egret
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okay no so

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in some catagory, i have "empty booster slot"

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but in another catagory, i don't have any "empty booster slots"

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however, I know that there is a booster called "Sam-I"

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which is at least a solid booster

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but I don't have any "Sam-I" boosters in my muted selection

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So my question is, should a Sam-I booster exist? And/or, is my "backpack" of muted boosters now full, but there are other ones that I don't have, and I have to use up existing ones to try to get better ones?

noble sierra
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Yes, you have to empty your "backpack" by use some boosters or simply drop unwanted ones.

keen solar
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They don't stack even they share the same name so you have to clear your slot.

mental oasis
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What does Rundown Specific mean on the guns?

keen solar
mental oasis
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Thank you

broken grove
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Hey! I'm new here, Tarkov player looking for something till the next wipe. I was wondering how strict the ping limits were in GTFO?

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Like in tarkov, when you spike over 150 for a couple seconds it boots you. Is GTFO the same? I've got some friends in the states I would like to play with and I'm in Aus

distant ice
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Game's p2p so the connection completely depends on you

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It will be hard to play without stable connection

broken grove
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Ahh ok cool! thanks for the reply @distant ice

slim dragon
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Hi all. Thinking about buying this for me and my buddy. Is it possible to play the game just with a two-person party?

craggy pier
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Yes, coincidentally, an A1 duo video just got posted

slim dragon
craggy pier
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Depends on how "good" you are at the game

slim dragon
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Ah, that's fair. It would almost definitely be just the two of us playing together, almost exclusively. It's sounds like it may not be a worthwhile purchase then.

distant ice
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Lfg exists

deft garnet
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is there a way to list an area of a zone? like if I want to list ZONE_145A

austere bronze
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no.

frozen nymph
short lava
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Is using reshade acceptable in this game? I know some games consider it cheating, not sure about this one though.

distant ice
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modding talk goes to the modding server
but as far as the rules go, in general it's really just up to whoever you're playing with being fine with it

dawn egret
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(And on that same line of questioning), do some randomly come with multiple charges then?

distant ice
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they don't stack

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if your inventory is full i believe the rest just get straight discarded

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not even a chance to pick which ones to keep

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as for multiple charges, it looks to me like the rarer ones often get more uses

dawn egret
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So it incentives you to use them even when you don't need to... which is good, I suppose... still, I wish you could favorite a few and let those stack up, that way you don't have to use them

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But gotcha, that helps a lot

distant ice
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talking to the wrong person if you want defense for current style lul

dawn egret
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I'm just happy that they gave burst versions of automatic weapons, and added back in HEL guns lol

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the sniper was really at an odd place, and I think it's role is better specified now

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But i gotta get active and get back in - haven't really played since r4....

meager idol
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How often do rundowns rotate?

distant ice
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not very often in early access

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seemed to be getting longer, with 3-4 months in-between and then 6

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this will probably be another long one

cosmic crest
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do mines explode with shadows even when they are not tagged ?

distant ice
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Yes

cosmic crest
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ty !

mild tiger
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Can you do A2 overload without extreme? Ive only ever completed it PE and dont know if you can skip extreme like you can in B1

sour grove
brisk coral
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Not all boosters stack because some of them have permutations, like one of the stats may be higher, and another a tad lower, compared to another with the same name.

lilac fulcrum
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The individual effects stack, regardless of booster name

distant ice
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misunderstood

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we mean in inventory

pallid flume
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What is the hacking tool required perk? The thing you open boxes with?

shrewd dirge
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yes

pallid flume
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how you meant to equip that

distant ice
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7

pallid flume
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wow didnt know that was possible thank you

carmine wasp
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Is there a difference between the machinegun from R4 and the Arbalist?

shrewd dirge
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increased fire rate probably.
additionally, no phantom headshots anymore

summer vortex
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phantom headshots?

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are those like headshots that shouldnt happen?

shrewd dirge
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headshots on a head that has been already destroyed

summer vortex
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oh

distant ice
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R4 and R5 mg clay

summer vortex
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that makes sense. wonder what caused it though

fossil ridge
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anyone else somehow pissing off sleepers from across the room by stealth killing another?

distant ice
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They're too similar now honestly

shrewd dirge
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oh, good point. didnt read clearly

distant ice
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R5 has better damage but considerably fewer rounds per refill i think

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It still got fucked compared to r1 version though

distant ice
shrewd dirge
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i always wondered, where does the sound originate?

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your player box?

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the sleeper that dies?

fossil ridge
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has to be the sleeper because ive had a body stumble away from me and alert a previously dormant one

distant ice
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It's not really sound sound but the LoS is between sleepers, not you vs the other sleeper

shrewd dirge
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makes sense

bitter oracle
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LoS?

shrewd dirge
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line of sight

halcyon sundial
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Where can I find the terminal to override the lockdown

distant ice
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That's done by completing objectives usually

brisk coral
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Unless it's different in further rundowns, in A at least, it's in the same position all runs. Though if you find any terminals prior to finding the correct one, you can use the query command to progress the objective and get a zone of where it is.

sour grove
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Does anyone know if B1 (PE) and B3 High are soloable ?
I only did B1 High with 2 mates and not B3 but i know the main objective

shrewd dirge
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B3 high is probably doable to solo.
B1 PE: good fucking luck on soloing that.

sour grove
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XD ok i'm looking forward to it for B3 High maybe B1 might be to difficult

green hemlock
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So is there a diferance from the zones like 62 and 62b like in the terminal do i have to look at both or just 62?

midnight gazelle
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62 is the entire zone

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62b is a section in that zone

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A singular room

knotty mauve
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You can only filter for the whole zone

green hemlock
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gotcha

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ty

midnight gazelle
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You can ping any item in the zone youre in

knotty mauve
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^ pinging an item will tell you the room letter

green hemlock
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gotcha

dawn egret
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does HEL gun 1-shot a scout (to the head), or just HEL rifle?

midnight gazelle
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HEL gun does, you need to be close though

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So at that point, hammering is better

dawn egret
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to the front, or only back like revie?

midnight gazelle
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Head only

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Uh

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Unsure

vital sierra
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HEL gun only back of the head

dawn egret
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thanks cap o7

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any idea on the exact range?

vital sierra
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just shoot them about less than 20 meter

keen solar
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You should be fine as long as you’re not shooting in a sniper range SantonianWhatElse

dawn egret
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gotcha.

junior wasp
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New to the game.. are the terminals useful? If so what should i be using them for

topaz anvil
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Terminals are your go to for finding resources, items and objectives

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Sometimes your objective is a terminal

keen solar
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Terminals are the core of the game. It will help you a lot in lots of scenario. Unless people have dyslexia, then they have no choice but to let the others to do it

white kettle
junior wasp
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Nice one thanks guys

neon slate
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Of course if you're too lazy to write zone-#, just write E_###

rapid dock
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So did they remove the buzzing sound effect when you are close to artifacts? Why was that neccesary?

distant ice
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They replaced it with another sound that's much less noticeable

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I guess it got caught up in the pickup complaints

pearl badger
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there was a buzzing sound with artifacts? i never noticed

covert oracle
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It was beautiful

tropic ferry
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so thats why they are harder to find now Sadge

craggy pier
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It used to sound like broken glass being rubbed

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: ^ |

distant ice
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better than nothing

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i wouldn't know how to describe it but that doesn't sound right

craggy pier
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Its how it sounded to me at least

covert oracle
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It sounded like perfection

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And now it’s gone

frozen token
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so whats the deal with meleeing ||charger scouts||? should be 2 full charge melee to the back right?

covert oracle
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Timed well yeah

frozen token
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even with a perfect sync it still screams instantly occasinaly

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or rather, every time when playing as duo

distant ice
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if it's same deal as normal scout multihits, you only have like 0.2-0.4 seconds after the first hit

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in duo with 1 host and 1 not you'll need proper practice to time that

frozen token
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so timing is less forgiving when host also goes for kill then?

distant ice
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no it's just one dude has a delay and the other doesn't

frozen token
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oh okay

dapper nimbus
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Can boosters stack?

austere cloak
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Yes

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Idk if the percentages are additive or mutplicative tho, someone else has done the math

midnight gazelle
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additive I think

craggy pier
cedar inlet
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any advice for B1? we have serious problems after the error alarm

midnight gazelle
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Finding the HSU?

cedar inlet
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yes, i mean the Chargers always respawn in front of us and combined with the giants we die a lot. also we want to do P.E so tips for overload and extreme.

midnight gazelle
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Have two people stay outside, two people stay inside

Until you clear the room with the terminal in it then have everyone come in and ping for HSU

And don't try to sneak. Go fast.

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or just search by checking HSU

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Overload, bring 3 snipers sentries and one bio

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Use one sniper on wave 2-3

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Use 2 snipers on wave 4 or 5

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Use 3 for wave 6 and 7

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Save cfoam grenades and deployable mines for extreme

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Take a note on how much resources you have for overload

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As for specials, 2 HEL rifles min

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A machine gun would be good too

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And for the last guy, a shotty probably would be good

cedar inlet
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Ok, Thanks man i appreciate it

spark wolf
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difference between 2-3 sniper sentries is very small

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mines will make sure that things go smooth in extreme

midnight gazelle
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The 3 sniper helped a lot with giant chargers imo

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The last wave had a shit ton of giant chargers

spark wolf
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did you try that part with 2 instead of 3?

midnight gazelle
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3

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and yes

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we did

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with 2

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We wiped hard

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On the last wave

spark wolf
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are you sure you didn't just get better at shooting

midnight gazelle
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Lmao thanks

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I'll take that as a complement

noble sierra
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Even make a difference for the 4th sniper sentry, tried once. Don't shoot a single bullet on the last wave.

spark wolf
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a difference sure

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but if you can manage shooting a bit

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having a tool that's not a sniper sentry can serve a nice purpose for other sections

fringe bloom
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in b3 when u open the door and activate the charger error alarm, can the charger waves still spawn while ur doing a different security alarm ?

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basically im asking if the alarms will function together or not

knotty mauve
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If they can spawn then they will spawn

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Other alarms do not interrupt it

neon gust
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See it as adding more fun to the alarm

halcyon sundial
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In B2 when you complete the extreme objective, when do they stop spawning?

buoyant zinc
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its an error alarm

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the wave of 3 to 4 will spawn to extract

halcyon sundial
#

So does that keep going till the end?

buoyant zinc
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yes

halcyon sundial
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great

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GREAT

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FUCK

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thanks

buoyant zinc
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np

dusky plover
#

Hey guys, new here. What the heck does Artifact Heat mean?

covert oracle
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higher heat means artifact value is more

dusky plover
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So, is there a much of a reason to clean out a level until it reaches 0?

covert oracle
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after you complete the mission depending how many artifacts you pick up the heat will go down

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if the heat gets low you wont get very much out of artifacts so usually it's just play other missions

austere cloak
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lowest heat you can reach is 20%, but usually it's better to do some runs on other stuff, if artifacts are your main concern

covert oracle
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but i guess cleaning it out wouldnt be a bad idea but it would definitely be tedious and kinda meh

dusky plover
#

Cool, that makes sense. Thanks for clarifying 🙂

Next question is difficulty. From what I've seen you don't select a difficulty but you can proc it by opening bulkhead doors, is that right?

covert oracle
#

.t sectors

uneven gulchBOT
#

Sectors are a mechanic which adds optional objectives to the game, ranging from altering the game state to adding other objectives. The following sectors are available:
high High (Main Sector)
extreme Extreme (Second Sector)
overload Overload (Third Sector)
prisonerefficiency Prisoner efficiency (All three Sectors in the same run)

Multiple sectors can be completed at the same time. In order to unlock certain tiers you will need to satisfy their sector requirements.

covert oracle
#

so like high is the main mission you have to do, then extreme/overload are there to make the mission harder

dusky plover
#

Gotcha and the harder it is the better artifacts you get?

covert oracle
#

some layers also can effect the high mission experience

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not necessarily

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artifacts are just scattered about in each level/layer

dusky plover
#

What's the incentive to making the missions harder?

covert oracle
#

masochism

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: ^)

dusky plover
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XD

covert oracle
#

but you need certain number of levels to unlock the next tier

#

it's not a lot but that kinda is a reason

ruby folio
#

Is the machine pistol any good? Also just out of curiosity how does it compare to the auto pistol?

craggy pier
#

MP = Kill gun
AP = Support gun

tropic lava
#

Does anyone know how to open the extreme bulkhead in area A2?

shrewd dirge
#

open extreme before high

tropic lava
#

Did that

shrewd dirge
#

i dont understand the question then

#

are you talking about overload?

tropic lava
#

Sorry I shouldve said overload

neon slate
#

overload is opened once you get the cargo

shrewd dirge
#

picking up cargo starts an error, that also unlocks the door to be opened.

tropic lava
#

Is the extraction point back there?

neon slate
#

no

shrewd dirge
#

extraction does not change from high.

tropic lava
#

Ah and is there a way to drop the cargo? When I did it on high it seems like not

neon slate
#

hold e iirc

shrewd dirge
#

hold E?

#

or whatever button you used to grab it

tropic lava
#

Ah I see ok we're gonna try it. Thanks guys!

#

Annnnd we died 😦 crap we spent so long on that one

steel valley
#

that's overload for you

#

pretty fun but most people die when they go for the first time

neon slate
#

especially when you're dealing with a big surprise behind the door with error alarms

keen solar
#

It’s alright. Not everyone will get through that level in their first attempt

#

A2 overload: mamaaaaaaa, ooooowoooooo

tropic lava
#

Does anyone know when rundown 6 starts? My friends and I are all noobies and we just did A1 & A2. We gotta go do the higher difficulties then try B level. Wondering how much time we have left.

neon gust
#

r5 just came out

#

you have time

wanton raptor
#

Months

tropic lava
#

How long do they usually last?

neon gust
#

more than ample time really 😅

wanton raptor
#

Like 3-4 right?

plain birch
#

anywhere from 3-6 months

neon gust
#

shieeet

#

knowing them this one gonna take another 6 months

keen solar
#

3-6 zzzz

#

Who knows at this point

#

Suddenly we might get a leak tomorrow and everyone starts to panic

plain birch
#

Rundown 4 lasted from Oct 22-April 29th. With an 4 mission extension in December.

tropic lava
#

Alright so we dont need to rush to try and do it all in one go. Sounds good. TBH after that overload mission I'm basically tapped out 😭

lost radish
#

is it possible to stealth kill a scout?

noble sierra
#

Yes, and it is an important skill that you'd better practice it early

frozen nymph
#

you can always practice in A1

#

take your time with it though

#

may not work all the time for you when you're practicing but with failure you'll learn better

distant ice
#

Wasn't there a good B level for this

noble sierra
#

Short answer: full charge melee to the head can stealth kill a scout.
Long answer: hey, there's some nice YouTube tutorial videos there.

#

If you want to solo practice, B1 is probably the best

keen solar
#

Hammering a scout is a basic requirement for B and above Tier

#

Otherwise you are going to lose lots of resources when you see two scouts in one room

#

A2 Extreme is not a bad level to practice as well, just need to stealth a bit, do the terminal then deal with the scouts

#

Like Dj said, lots of tutorials on YouTube now. just watch them so you can visualise the situation

#

Instead of us typing bunch of words and you can’t really picture it

distant ice
#

Hmm yes DJ

keen solar
#

Auto correct is trolling me

distant ice
#

It do be like that sometimes

vital sierra
#

also <@&408548765599793173>

craggy pier
#

@vital sierra thank you

pearl compass
#

Any suggestions for a setup at C1 first door?

vital sierra
#

np

steel valley
vital sierra
pearl compass
steel valley
#

ye

pearl compass
#

thanks man

steel valley
#

np

worldly cobalt
#

Perhaps a dumb question but does anyone have suggestions for alarm setup in B1 when coming from 97? Having a tough time with consistency esp when first circle goes up rather than down

steel valley
worldly cobalt
steel valley
#

mines you can setup behind each of the three(?) doors that connect directly to 97A

#

catch the horde as they group up with those

#

sentries are a bit awkward for that alarm but generally i have better luck putting them inside 97 because the sightlines are garbage in the starting zone

worldly cobalt
#

Ahhh so the horde spawns behind each door connected to A then? Thank you muchly btw

tropic lava
#

Hey guys question about the melee weapons. Are there any unlockables or skins maybe? I kinda want a zweihander or katana. 👀

tropic ferry
#

not yet

#

but there may be in the future

#

from the backlog: Player character customization

balmy anchor
#

hello fellow gamers. not sure if this is better suited for technical support but its not really an issue so ill try here first i did have a question i cant seem to find answers to in le google. I am attempting to figure out what exactly CPU culling does so i can figure out what the best option to use is. all i can find is generic "makes cpu do stuff more" and i would love to know a little more. At the moment i have a threadripper 3960x and a 6800XT i play at 4K. from what i can see it appears that having culling set to extreme creates about 10 maybe 12 threads that end up actually doing quite a bit of work. I am just curious if this is likely to help with performance for my setup as i know higher load does not always = better. As i understand culling in general is the fancy math magic that lets the system figure out what does not need to be rendered as its not visible. what i dont know is what setting the different levels equates to. it seems like it uses a lot of threads to do the work so i assume higher level = faster finding of things to cull per frame?

craggy pier
#

when a scout screams, does it spawn a horde at spawn? or the previous room the team entered before?

thorny current
#

It depends. Most of the time they spawn 2 rooms away from your current room. If just 3 rooms are available like the very first zone of R2E1 then they spawn in the adjacent room. If your team is too spread out it can happen that they spawn on top of you.

frail pelican
#

Is it just me or is this rundown ridiculously hard

spark wolf
#

i think main objectives are mostly the same now

frail pelican
#

Way harder than any rundown that we've had before

#

There's just so many more monsters

#

And there's a scout in almost every room husk

thorny current
#

After the nerf the main objectives seem fine. Together with extreme and overload it becomes somewhat challenging

spark wolf
#

there's mostly more zones than usual

#

like this A1

#

the only reason why there's more sleepers really

#

as for scouts C tier has always been heavy on them

#

A tier this rundown has barely any on main

#

(one on each expedition)

#

and B tier is just/

#

B tier scouts are usually very rng

#

which isn't really the case anymore

frail pelican
#

I've been playing solo so that would explain most of it

thorny current
#

Well, solo becomes harder and harder I guess

#

Not impossible but not easier either

frail pelican
#

Idk man it's almost impossible

thorny current
#

With kiting almost everything is possible. Enjoyable is the question then though 😋

frail pelican
#

It's becoming a rage game laughsinspanish

spark wolf
#

well solo combat has become a lot less enjoyable since enemy collision

#

it hurts the game more than anything yet it stuck around for another rundown

#

they need to either put a shit ton of time into actually making it work properly or just get rid of it

#

you need a full team for combat not because it's actually that hard but because all the shit you have to deal with that's out of your control KEKW

thorny current
#

I rarely see it as a problem for myself. Most of the time it is annoying in chokepoints. But I am not soloing anymore either. Isnt fun to me.

Still, if things get tweaked and it becomes better then I think it will be an overall plus

spark wolf
#

when a dude that's charging up on you gets pushed around in an unpredictable way it's very hard to do something about it other than using a spray weapon

neon gust
#

Enemy collision was a mistake

#

Even in teamplay that shit its annoying

spark wolf
#

sure is

#

it's just for solo it's worse because taking one hit = aimpunch -> missing more shots on other enemies -> getting hit more -> loop continues

neon gust
#

When you see the fucking crawler pushing a big striker at mach 2 speed its just hilariously scary

weary mesa
#

both ways could be bad really

#

Having another enemy run through a previous one and block a shot

neon gust
#

Like maaaaaannnn, make it so its in between small enemies atleast

spark wolf
#

but as host if you bring a good weapon

#

you can kill both

#

thats why u bring combat shotgun and not the poopy shotgun

covert apex
#

caca shotgun

spark wolf
#

imagine low firerate getting you fucked

neon gust
#

Pump shotty its amazing

#

Literally best weapon in game

#

Who am i kidding sniper and hel weaponry

spark wolf
#

feels real bad to me in comparison

covert apex
spark wolf
#

probably only better against chargers

neon gust
#

Nah hel weaponry too good

#

Might as well not even have shotguns

covert apex
#

hel shotgun when?

weary mesa
#

i wouldn't doubt

#

would make the game easier

#

which seems to be how people want it to be

neon gust
#

Shit has crazy stats and its so good

covert apex
#

not necessarily make it easier

neon gust
#

Even if you dont do full pen on everything the value yoy get its crazyyy

spark wolf
#

it's also interesting how the current way shotguns work on the broken heads

neon gust
#

What a steal!

spark wolf
#

actually make the combat shotgun better on shooters

#

because their head doesn't pop

#

they're easier to oneshot than the strikers

neon gust
#

They fix the pump shotty damage so i feel like a god with it

#

I love it

#

Thst weird decimal bug was so detrimental to it in r4

spark wolf
#

8 kills per mag smol

#

12 kills per mag GuraChad

weary mesa
#

damn

neon gust
#

Two shot big striker on back

spark wolf
#

ok but

weary mesa
#

cock

neon gust
#

Poopie

spark wolf
#

just have a teammate with a sniper

neon gust
#

Shoot it in the leg dumbo

weary mesa
#

you have a teammate with revo

neon gust
#

With dmr

weary mesa
#

: )

neon gust
#

Easyclap

spark wolf
#

revolver is just burst cannon but bad

weary mesa
#

you're not wrong moon2PH

neon gust
#

Shoot cancel the revo

#

Instead of 12 damage its 6
You shoot half a bullet
Becomes dmr

spark wolf
#

burst revolver for extension

weary mesa
#

stagger the hybrid then brust the back easy

#

mag dumb on revo is super fun

#

dumb

#

lets go

spark wolf
#

yes

neon gust
#

Cant wait for the double tap revolver

#

Double tap pistol

spark wolf
#

do you have enough mousepad to pull down

neon gust
#

Double tap sniper

weary mesa
#

aiming while doing it

#

ok dummie

neon gust
#

The forbidden

shadow mica
#

burst revolver

neon gust
#

Left booty cheek technique

shadow mica
neon gust
#

A technique only a few know

#

The left booty cheeks

weary mesa
#

no

#

the secrets

#

stop

neon gust
#

The cheeks soft

#

🙏

#

For a revo user must understand this

#

deep asian music plays

shell gate
#

Does anyone know why the Revolver was slightly nerf'd? It just seemed an odd thing to do O.o

keen solar
#

No...? I think is the same

shell gate
#

They nerf'd the total ammo pool by 5 rounds.

#

Which just seemed to make no sense to me as it was a solid round-about weapon choice. It wasn't exactly overly op or anything.

knotty mauve
#

The nerf didnt exactly do anything, still feels like you can never run out of ammo with it since it gets 35% per ammo pack

topaz anvil
#

Basically all your ammo

knotty mauve
#

highest % out of the specials, MG only gets 29%

covert oracle
spark wolf
#

supply boosters on revolver for big profit

#

most of the bold ones will get you close to 50% per ammo use

distant ice
sharp whale
#

Hey guys are ther any advantages between the Machinepistol, Smg and Heavy smg?
also what is PE?

craggy pier
#

.t sectors

uneven gulchBOT
#

Sectors are a mechanic which adds optional objectives to the game, ranging from altering the game state to adding other objectives. The following sectors are available:
high High (Main Sector)
extreme Extreme (Second Sector)
overload Overload (Third Sector)
prisonerefficiency Prisoner efficiency (All three Sectors in the same run)

Multiple sectors can be completed at the same time. In order to unlock certain tiers you will need to satisfy their sector requirements.

craggy pier
#

@sharp whale ^^^ this explains what PE is

sharp whale
#

Damn PE sounds horrible in a good way

craggy pier
#

Also to answer your other question, all those 3 guns will have pros and cons, I'd recommend using them all and seeing what you think to them everyone has a different loadout they go with

covert apex
distant ice
#

What's so bad about heavy smg

frozen nymph
#

Any chance there'll be a GTFO FAQs section for new players to view instead of it being repeated every now and then?

#

Not trying to sound annoyed but it's getting repetitive

rapid dock
#

What in particular?

frozen nymph
#

Things like "what is PE"?

rapid dock
#

I mean

#

hey that's not a bad idea

frozen nymph
#

Yeah

rapid dock
#

i'm sure it will be implemented in 6 to 12 months

distant ice
#

That's just people unable to search for info

rapid dock
#

if you suggest it now

#

hey thats how things go around here okay?

distant ice
#

Doesn't matter how many places have it, you'll always get those who ask anyway

covert apex
rapid dock
#

how 2 play

distant ice
#

Kekw if we're talking about weapon feel then I'll say that everything is trash

#

Subjective af

rapid dock
#

heavy SMG has a very cool optic I like it

#

it reminds me of Titanfall 2's 2x

#

Not that good of course

covert apex
distant ice
#

When someone asks about weapons the feel is probably best left for them to decide

rapid dock
#

it would be cool to see exact weapon details when you select them, I understand the vague descriptions are a design choice

rapid dock
#

"you are not elite mercenaries nor an exterminator crew, you are mentally unstable prisoners"

#

i mean, datasheets

#

yeah

distant ice
#

Which are treated as datamining when they're not

#

But anyway

#

Secrecy is a running theme in every aspect of the game

covert apex
#

how tf is that datamining

rapid dock
#

not the weapon damage spredsheets anymore

#

well, you see, you don't have damage indicators when you shoot at enemies

vital sierra
rapid dock
#

but you can determine damage with friendlyfire

vital sierra
#

that datasheet are FF number

distant ice
#

When ereggia asked he got a roundabout reply about changed rules and how datamined stuff is allowed in spoiler chat

#

Which if anything implies they still think it's datamined

covert apex
rapid dock
#

ask the mods or admins or devs who don't want to see datamined stuff on their Discord server

#

I have nothing against it

distant ice
#

Datamined and not datamined

rapid dock
#

i don't have a problem with datamining in general unless it ruins the fun or spoils shit

covert apex
#

But knowing the stats of each weapons is just crucial in a game

rapid dock
#

more often than not datamined stuff is also work in progress or scrapped stuff

rapid dock
#

Knowing your gun is important

distant ice
#

Gtfo discord management didn't like it that's all we know

#

But the topic is derailing

rapid dock
#

But in-game you won't learn much about your weapons, and that's part of the design

distant ice
#

So w/e

rapid dock
#

descriptions are vague for a reason

covert apex
#

instead of giving us a vague description of what the gun does, i'd rather have a detailed description of it's dps / rpm

rapid dock
#

Yes

#

Do I repeat myself for a third time?

distant ice
#

They can make design decisions and we're free to disagree

covert apex
rapid dock
#

I play a lot of Apex Legends and if I could see weapon stats from the menu that would be great, but you can't

#

for that I gotta look up the wiki and see exact stats

rapid dock
#

Seeing RPM, damage and headshot multiplier damage, magazine size with different upgrades, reload time with different magazine upgrades, movementspeed while aimdown sights, etc etc

#

but, nope

#

oh my god I just realized this isn't #general , frick, sorry mods didn't mean to flod the chat

distant ice
#

Most of it was gtfo related kekw

#

Up to the last part

rapid dock
#

I mean, once the frankenstein weapon customization arrives in GTFO, it will be important to know your RPM, damage, magazine size+reload speeds, ADS movement speed.

covert apex
distant ice
#

Saying it like it doesn't matter now

soft kiln
#

time to pick up some special weapon parts in the complex

distant ice
#

This time not team-shared

#

Let the battle begin

neon gust
#

Heavy smg kinda dookie really

distant ice
#

idk i roll with pistol mostly

#

heavy smg looks slightly above AR in stats to me

neon gust
#

If only you didnt have to reload every 3 seconds

distant ice
#

doesn't AR have 30

#

big difference kekw

neon gust
#

Hsmg

#

Has 25

distant ice
#

yh 25 v 30

neon gust
#

Yeah

#

But falloff

#

Its like 6 meters

#

Ar its double that

distant ice
#

big doubt

#

either way the range shooters attack at is considered "long range" in this game

#

falloff sucks for all, what else is new

#

only thing that'd make a difference to me is if it actually caused it to require more shots to kill

#

like pistol with 4 shots on strikers

neon gust
#

Pistol ots still 3

#

Right?......

distant ice
#

4 shots past short range

#

it goes 3-4-2 (2 with 1 long 1 short)

neon gust
#

Oh i tought they change something again

#

Hsmg doesnt hild the cnadle because of how open this maps are

#

Only maps ots kinda viabke its c2 b1 and probably d1 because of the cqc

distant ice
#

okay range bad but is it actually bad

#

does it make a difference

neon gust
#

Regular smg gets more value with like double the mag

#

It is bad

#

Also mag size its low as hell, and you fire rate too high so you spend more time reloading than firing the damn thing

#

A friend of mine told me they might as well just increase the falloff and add more bullets

#

Call it heavy ar

#

Mission accomplished

distant ice
#

R4

#

and again

#

i want concrete info not "it's bad" if i didn't make myself clear

#

at what range does it actually require more shots to kill

#

besides this isn't TF2 where every weapon is a unique concept and purpose

neon gust
#

Past 7 meters

distant ice
#

you can argue shuffled numbers boring for everything

neon gust
#

Yoy cannoy shoot anything thats half a scout tentacle

#

The gun its kinda redudant

#

Grabbing smg and slapping a booster on it will give you better results

distant ice
#

so it would seem

#

so heavy smg suffers from the same problem as pistol

#

at this point i think it would've been better if both new primaries were damage-focused

rough junco
#

how many new enemy did the creator added?

covert apex
#

||1||

rough junco
#

only 1? is it the charger scout?

covert apex
#

yes

#

they are working on a new type of mob, they just need time to finish it

rough junco
#

i was hoping they would add shadow charger scout

vital sierra
#

if they add anything related to shadow, somebody will be really angry

covert apex
rough junco
#

haha

#

no

#

who like that thing

#

but who knows they might but shadow mom or tank in tier F or even Gprisonerefficiency

#

put

neon gust
#

This aint modded

distant ice
#

you can press up arrow key if you want to edit your last message

rough junco
#

ye i forgot about that

neon gust
#

Last thing we need its 70 variation of enemies that doesnt change gameplay too much

#

Hope they finish working on the new enemies

#

Shadow charger/mother its just cheap

#

Too cheap

vital sierra
#

with the charger scout, it make that you need to coop to kill it

#

or shoot it with hel rifle/sniper

#

on the back

covert apex
neon gust
#

Lol no

#

But thanks to Schaeffer we know you can kite it PirateSimon

#

It was in the r4e1 audio log

covert apex
#

gib me log

neon gust
#

Youtube

#

He said

#

BROTHER

#

Then some growling in the background

#

Then he started circle kiting

#

👌

covert apex
#

yop

neon gust
#

He says were fighting the snatchers

#

As far as i know

#

I havent seen a single one

#

Unless he calls them snatchers

#

Or they gonna use this same audio log in the future

#

So when they add snatchers it would make a lot more sense then

soft kiln
#

type Resist to know how to kite snatchers

#

by schaeffer

lusty bramble
#

it's statistically worse than every main weapon currently

craggy pier
#

Worse than the DMR?

distant ice
#

since when is dmr bad stats-wise

lusty bramble
#

DMR is the second best weapon stats wise currently

#

It shares the slot with the AR

distant ice
#

you take pistol as first i assume

lusty bramble
#

pistol is statistically the best weapon

#

its dropoff is just bleh

distant ice
#

i know

#

and i hate that but still using it now

lusty bramble
#

the fact that you can macro it (or just click fast) to be an autopistol is a plus

distant ice
#

spamming it seems to be the meta for some reason but yeah i don't do that

#

i don't really spam anything in any game

lusty bramble
#

smart man

#

fortunately you don't have to be ammo conscious with how the pistol is

#

so either play style works fine

distant ice
#

yeah i mean i get it, it's sometimes better than aiming

#

i just don't like it that's all

pale topaz
#

Can you kill a ||charger scout|| with a hell rifle?

lusty bramble
#

there's some leniency this rundown with what main weapons you can use, so it's technically not a must take

#

but it just statistically the better weapon

lusty bramble
pale topaz
#

Okay, i just wanted to be sure

pale topaz
pale topaz
neon gust
#

You the player have to be directly behind him

#

To get the x2 damage

pale topaz
#

I was above him, shot him in the back

distant ice
#

well you were above him

pale topaz
#

Not good enough?😂

distant ice
#

evidently not

#

it matters where you are, not where you hit

pale topaz
#

Aaah okay thanks

pale topaz
distant ice
#

i'm not sure, hel rifle range seems to be good

#

you should be fine even outside tentacle range

pale topaz
#

Okay

river trellis
#

Hi, is refilling mine broken? I feel sometimes you get 1 mine, other time 2 for 1 tool refill use

distant ice
#

fractions

river trellis
#

Ok it makes sens, but what a strange Idea!! It s not intuitive in game ...

distant ice
#

everything is fractions

shrewd dirge
#

always has been
:spacegun:

river trellis
#

Yes but percentage don t show you the fraction part on mines. On an 8 max, it s not visible as for munitions or life

distant ice
#

yeah

iron cave
#

ive been trying to beat b3 PE with my squad for a while now and we can barely get past the 1st blood door in the fog any tips?

shrewd dirge
#

pull rooms up ladder

#

go back down, ping, grab key, leave.

#

one person down there at a time

iron cave
#

in the infectious fog?

shrewd dirge
#

yes? whats the problem.

iron cave
#

id prefer not to get cooked but ok

weary mesa
#

If you have someone with bio down there with the whole team it makes it way faster than pulling every room

shrewd dirge
#

use the turbine and repellers?

weary mesa
#

Get to the terminal and clear as a team

iron cave
#

yeah i think @weary mesa is a little more sensible

#

thanks

shrewd dirge
#

does not have to be every room, just the two front areas.

#

even had it where the mines cleared out both rooms

ruby folio
#

Is the Heavy SMG any good? Wiki page for it isn't up yet

rugged dock
#

anyone know how to fix thefriendly fire icon, the red slash, when it gets stuck on your screen?

vestal sentinel
#

where can i find a tierlist of the game?

#

of guns and sentrys

#

?

rugged dock
#

ty

distant ice
#

would be fine otherwise

ruby folio
distant ice
#

well

#

normally you'd expect a gun to have more than melee range

ruby folio
#

It's that bad?

distant ice
#

not that bad kekw but it is really short

#

5-7 meters

ruby folio
#

I thought it'd be somewhere inbetween the SMG and assault rifle tbh

distant ice
#

i would've liked if the word "heavy" meant it's more designed to fight against bigs

candid moat
#

Will artifacts also be reset when a new rundown comes out? Like how many you have? Just curous if any sort of progression sticks as of yet.

midnight gazelle
#

Probably

tropic ferry
#

i would assume you keep your artifacts, but we will see

candid moat
#

Yeah I guess its more of a wait and see kind of deal. Thanks guys!

hallow laurel
#

Considering its still in early access, everything is in the air

midnight gazelle
#

I would think they would reset it but who knows

tropic lava
#

Hey does anyone know if tungsten rounds have some sort of significance?

#

Context: Weapon description for the Rad labs meduza auto sentry

thorny current
#

Increased stagger ability. This is more or less what it means

tropic lava
#

That's what I find weird it says both deployable, automatic enemy detection, low dmg, tungsten rounds, staggering effect

thorny current
#

Maybe just a small oversight

midnight gazelle
#

Or just to make it sound cool idk

tropic lava
#

Yeah it's kind of redundant if that's what it means. But I don't see any other weapon using "tungsten" rounds. So I was thinking it does like double dmg to certain enemies or something

neon gust
#

Tungsten round = staggering effect

thorny current
#

The autopistol had them, but was removed in R5

tropic lava
#

There was an autopistol? Yeah I've noticed looking through YT vods alot of the weapons used in R3 or R4 are gone in R5. It's like the meta gets reworked every rundown

midnight gazelle
#

HEL rifle and HEL gun are back from R3

#

The burst rifle was also in r3 i think

thorny current
#

BR was in R2

#

BC was in R3 and R4

midnight gazelle
#

Burst cannon op

#

Plz bring back

tropic lava
#

I like the heavy smg so far, plenty of ammo for the job and the recoil is easy to manage. Still trying out all the guns though.

midnight gazelle
#

I like the heavy smg too

Though some people dont like it

#

I still prefer assault rifle the most

#

Very good all around gun

#

And I'm starting to like the DMR a bit

thorny current
#

I main DMR. Not really a fan of the rest of the main weapons

#

Well, the pistol is nice

tropic lava
#

Im gonna try out the double tap rifle next

#

Going into B1, pray for my wheaties 😖

midnight gazelle
thorny current
#

You can do it 👍

shrewd dirge
#

dt is nice for chargers imo.

#

but i agree, on strikers it does not make much sense.

icy gust
#

What does the "M" in "LF3M" mean in matchmaking?

shrewd dirge
#

probably looking for 3 members/mates/mothers/mothras/moranges
but likely members.

icy gust
#

mothras 😆

neon gust
#

LF3DN

shrewd dirge
pearl badger
#

LF3More people

proud ice
#

tongues dont count as projectile right?

steel valley
#

no

proud ice
#

okay good i was just checking

keen solar
#

Tongue is melee

vital sierra
#

depend

#

tongue is melee when there are no melee on that specific enemy

#

charger have a melee and a tongue attack

#

so tongue will still be a "range" attack for charger

lone summit
#

what does sr sentry mean?

#

like in the boosters?

steel valley
#

think it’s short range

#

hover over the boosters effects and it’ll explain in more detail

weary mesa
#

it's faster detection, fire rate and something else

#

I forget

vital sierra
#

Short range

#

it's for auto sentry, useless on sniper sentry

weary mesa
#

eh not really

#

It shoots faster so It can be put in different areas

vital sierra
#

it said SR damage

#

unless you have CPU speed

weary mesa
#

and helps with clearing wave faster

vital sierra
#

i think you mistaken with CPU speed

weary mesa
#

oh yea you right

soft kiln
#

Your infection rate would keep going between 99 and 100

#

Until you leave the infectious fog

#

Your max hp will be capped at 1%

#

Yes

#

You will slowly return to 85% infection when you out of infectious fog

neon gust
#

Your right testicle will increase in size

dreamy sapphire
neon gust
#

Yeah that ones becomes a balloon!

soft kiln
#

🎈

#

that's how spitters were made

neon gust
#

Of course

dreamy sapphire
#

kink shaming in 2021 smh

neon gust
#

Smh

#

Im 100% infected

#

Just to inflate my balls

#

B2 my favorite level

#

I just made it gtfo related

autumn pulsar
#

Is there a way to see your latency to the host? Was in a game the other day and the guys i played with were saying they had 300ms latency to me after migrating the server (which is about right, they were east West europe and I'm in asia). But I can't figure out where to see that in game...

distant ice
#

you can't see it in game

autumn pulsar
dreamy sapphire
#

👍

midnight gazelle
autumn pulsar
#

Thanks, was wondering if I was missing it somewhere in game.

raven valve
#

what's the purpose of the ambassador role here?

distant ice
#

orange nick

midnight gazelle
raven valve
#

lol, anyone paying attention to the amount of prisoners who survived in the warden chat?

#

only 8% survived lol

lilac fulcrum
distant ice
#

4->5*

bitter void
#

So, my friend and I are on A1 and we cannot find the battery pack for the generator in ZONE_62 Would anyone please point me in the right direction?

ionic nexus
#

ping cell in terminal

bitter void
#

Thank you

ionic nexus
#

or list it

hallow laurel
#

The runback to extract in C1, any tips to make it easier? Got turned to swiss cheese by the hybrids while the big hands were almost on us.

neon gust
#

Sniper go brrr

#

You can kill the error wave first then ambush the respawn hub

#

And just have the sniper man go brr all over the place

rain python
#

Counter intuitive at first but you can grab resos from any side zones when you need but in the end there will be no error alarm pressure as you can take you time sneaking / clearing and 2nd big hub zone having no chance of alerting

pearl badger
#

If someone drops down and down themselves then, before a teamate can pick em up, can a scout detect him while he down?

hallow laurel
hallow laurel
craggy pier
#

Just make him shoot better tbh

#

1 sniper is enough

gusty swift
#

difference between auto pistol and machine pistol?

distant ice
#

AP is more stagger, MP is more damage

#

but considering what both are, they're still both stagger

gusty swift
#

how much MP shots to kill a striker

distant ice
#

3 head 7 body supposedly

#

but that's at melee range

gusty swift
#

do you know how quickly it staggers a big striker with body shots?

distant ice
#

i don't know to be honest, never tried

covert apex
gusty swift
#

shooting the legs is actually a thing?

covert apex
#

maybe 80% of it?

gusty swift
distant ice
#

legs, hands, head

covert apex
gusty swift
#

legs do extra stagger damage as per say?

distant ice
#

no

#

stagger can be caused either by dealing damage or by breaking limbs

gusty swift
#

oh

covert apex
#

just hammer him

distant ice
#

yeah screw the scans

gusty swift
#

can you hammer stagger a big striker before he slapping your face?

#

i can consistently stagger a big charger but not a big striker

#

with a hammer

distant ice
#

big striker is the easier one

gusty swift
#

weird

covert apex
#

You can trigger his attack animation by just slowly moving up to him and backing up

#

buys you enough time to land a hit on him

gusty swift
#

oh

#

with the big chargers at B1 i just full charge the hammer and hit them while theyre running at me

#

i dont trigger their attack animation just spank them

#

but somehow that doesnt work with a big striker

covert apex
#

you're probably missing the stagger then

#

it be like that sometimes

gusty swift
#

must be that