#gtfo-related-questions
1 messages · Page 333 of 1
ah yea thats gotten some teams when going at it for the first time
running out of ammo on extract or overrun?
res zone?
you should have 2 sentries that you can place down
that plus everyone shooting (sometimes people legit dont) should do well
theres also that you might want to kill the last wave of the gen cluster depending on where it spawned (especially since it can have some hybrids)
ah isee
weve been running 3 turrets and bioscan
should we switch one of the turrets
you kinda want mines for the blood doors yes
they are also generally helpful when pulling a room (they just dont need any tool refill)
ah i see
also I hope its 3 burst sentries at least..
Why, map fun
For zone order, I'd suggest doing whichever has cell between 611 and 613 first
then open both blood doors and ping cells
makes sense
res zone gives 1 cell back
alarm -> blood door x2 -> key zone north
get the resources from res zone (generator needs cell but it gives one back) whenever necessary
so do it whenever you want, and do key zone as soon as you get key
every cell, fog goes down
I want to believe. But I've seen too many pubs and streams go for auto
which helps a lot with the blood door on left (612 I think)

nah burst sentries all the way
hel auto at least has some usecases
its shotgun that makes me go urgh
like it CAN do something
sometimes...
but most of the time its just missing
shotgun sentries are what made me learn to use burst sentries
nah nah we gamba the 1/10000000 that shotgun sentry hits perfect 50 shots in a row and solos 2 surges
this MIGHT be ideal
(i appreciate the advice btw i wrote it down and will be attempting again tonight)
and well
depending on what kinda weapons your teammates have it can be harder/easier
machine guns arent too great, but as long as its just smalls they are ok
Don’t forget to go into the zone that req a cell, didn’t see anyone specifically mentioning it, it’s free resources essentially
Im late to the party lol
Anyways I hate that map so much😭🙏
I gotta go back to speedrun it again in the future
The split is genuienly kinda cool
the rundown 2% will happen soon
I feel like speedrunning it might be okay but still weird if not for maps
after we run r2c1 we probably would do it
Surely
and i get to be host for some of it hopefully 
lf hanimoon
yo i just got into the game and i love it. With that said I've just found out solo matchmaking on this game is infuriating at times lmao Any 3 gamers down to help me on a rundown mission or 2?
.t lfg
Hello! If you are unaware, we have Looking For Group (LFG) channels to help users group up and play the game. They are located here: #lfg-north-america / #lfg-latin-america / #lfg-eastern-europe / #lfg-western-europe / #lfg-asia / #lfg-oceania / #lfg-africa / #lfg-beginners / #lfg-middle-east.
If you are unsure of how to create or join a lobby, please see the instructions here: #how-to-matchmake.
my b
unironically kind of
matchmaking
there is like 8 ppl left who use it and all of them go fast
each one of them is different region than the other so uh prob dont do that
man
i would love to join that r2d2
but im playing mtg in 40 min
Pubs with the explicit purpose of going fast
R2b1 we go fast
That then know the route
and kinda hard comm until you play with 2-3 people
you can also just find someone else and start doing duo speeds
Ask them?
Or pub snipe them
Turn on notifications and social engineer your way into their friend group
heyo is anyone familiar with the logs?
currently looking for the log the wiki says is in the secondary objective in r5b2
Yeah, i have Cut some lumber before
There are 2 logs in R5b2 secondary, 315 and 317
Which is actually in overload, mb. The secondary log is in 158
Iirc that's the door you need a color key for, so if the uplink terminal is in the cell zone, you need to do an extra alarm.
Oh, probably mixed my memory to other levels
The tutorial is a decent way to get a feel for minmaxing your time (aim for a sub 4:10)
as jish said, finding someone and doing duo speedruns of easier levels can be done easily too
Overall, ask around. Theres currently quite a few people who are new to speedrunning trying it out.
Also join the speedrunning discord
I’m sure I could rope Tgb in to do some easier speeds if you wanted to
Is the first mission bugged??? Or am I forced to play this game w people??? I need help
Wdym bugged?
I’ve replayed this mission 3 times now an I keep getting stuck at the part where you need to ping, I’ve pinged at their terminal but no matter how many times I do that an run around I cannot seem to locate the scanner your supposed to enter??
Scanner?
(Are you in R1A1?)
Correct
The HSU you are looking for is a human sized pod
you have to interact with it for the team scan to pop up
I assume that if they found it they wouldve seen that
My problem is I can’t find it.. an the ping won’t ping
Should send a pic of it in media tbh
Are you in same zone?
Yes it says go to 52 E
Regarding terminals:
you dont want to stay inside the screen during the ping as it only shows up on your HUD for a short bit (terminal still pings if you are staying next to it)
You gotta rly look at things
I assure you that you ran past it multiple times (if you actually went into E)
It’s gonna be larger than you expect
Even so I load the command exit the screen pop my tab open a nothing pops up??
regarding your earlier question
Gtfo kinda wants you to play with at least 1 other real person
It’s not on the map
Not map
Hud
look around
It will make a noise and give a marker/ping for a bit
Enter it into terminal, stand close to terminal and look around
You can even add -T to the end if you can’t find it
Not a fan of -T
It makes the ping vanish quicker
Oh
And you cant q tech
As in I’m not a fan of it either cuz q tech but for newbies could be good
Its only good if the pinger
- needs to go afk
- has arthritis
Otherwise just repeat ping with arrow up enter
Yea
Okay ima try this again thanks for the support 🫡
But also could just stand next to term if alone and look around, no need to actually go in and out
does -T even work with you standing next to it?
Ye
he said pinger
world is collapsing
Any pingurs?
any pingers?
any pingers?
pingers any?
lf1 any https://discord.gg/Fhu2qWfF
.t lfg
Hello! If you are unaware, we have Looking For Group (LFG) channels to help users group up and play the game. They are located here: #lfg-north-america / #lfg-latin-america / #lfg-eastern-europe / #lfg-western-europe / #lfg-asia / #lfg-oceania / #lfg-africa / #lfg-beginners / #lfg-middle-east.
If you are unsure of how to create or join a lobby, please see the instructions here: #how-to-matchmake.
my bad original gangsta didn't mean to step in your territory
Kind of a high level question: In the most recent speedrun competition, I was able to see ChillDude utilize enemy animation culling to look away from a tank and avoid punches while at critical amounts of health and be able to kill it. I'm trying to understand this system; to what extent is this used elsewhere at high level play, what extent is it known, and how does one consistently manipulate the culling mechanic to one's advantage to be more successful?
From what I know already: it's quickly flicking the camera, possibly a minimum distance is needed, and you have to be host
Host culling happens when host looks away from enemies or is a certain distance away (like 75m). This makes it so enemy hitboxes wont move for attacking animations.
this has to be chatgpt
Its very useful for BBCs and tanks
although i like how 'look away' is actual callout
incredibly silly tactic, thank you for the explanation
Genuinely useful and makes bbcs less scary
👋 I am a noob who's owned GTFO for a few years. Never had anyone to play with until now, and didn't feel like playing with randoms. So! What are some basics to keep in mind as I figure out how to play?
Have you playeds skyrim? You know stealth archer? That but with knife.🎣
experiment with weapons, try out all of em to know what u like and what u don't, and take into account that some r situational
and also get really really comfy with terminals
eh, I'm comfy-ish with terminals irl 😂 no programmer but I can use em
going to have to look up a bunch of commands or keep a manual next to me though
nah if u write "commands" on a terminal
Terminals are not complicated
Nope
It's not like trying to learn BASH, right? 🤣
It's not actual commands
You need to know bash commands, trus me🎣
Like you would expect from a program
ermm then why do they appear when i write "commands'

Read
What I said
Below
That
well i wrote before u posted that :3
No no, slendo has a point🎣
you can check out this channel https://discord.com/channels/408196129470152705/884816732936622110 to find helpful (and typically spoiler free) guides and such
👍 Thanks! :)
GearPartCustomization
what does this mod do ?
Yeah
I think it's RNG tho
.3 vs. .25-.5
20% chance to fail
Assuming perfect inputs
alr ty
i thought they'd decreased hel gun fire delay to .2
i double checked the data block for it because i didn't know if the wiki was accurate. hel gun has a .2 chargeup, so it should be perfectly consistant with perfect inputs
am i losing it or are there just
more charger scouts than other scouts in e2
i think zoomer is the most common, then charger is the 2nd most common
It also has a 0.1 shot delay, which must pass before you can start charging
ack, tragic
thanks for the clarification
If memory serves correctly 1st zone is 1 of each (except shadow and nightmare), 2nd is 3 charger, 3rd is 4 zoomer 1 charger 1 normal, 4th is 1 shadow 1 zoomer 2 normal, last one has 1 nightmare 2 charger,1 shadow
you are much more likely to encounter the charger scouts vs the zoomer scouts tho (you have to pass respawn room with zone that only has c-scouts) which is why it feels like there is more of those
wait bypass zone is 6 scouts that's kinda crazy
you skip most rooms usually so u dont see most of em
yup
we just had less boss killing weapons
no scattergun or burst cannon which shit on bosses
2 choke mods fighting tank (or 2 shotguns) is a lot more skill based than scattergun nuking it
shotgun vs tank is fun
r7d2 loadout: machinegun, chokemod, highcal and blank
when tank vs slug shotgun
XDist2 is a cowards weapon
I do know the S870 has a beter precision multiplier
but it had less ammo at the time
the fuck you mean
You said "man it up" with the S870 and it gave me the impression shotgun is not initially good against Tanks
This actually makes me ask: what about Precision Rifle against Tanks back in OG R7
that was introduced there
I know PR was OP for mothers
PR was not op vs mothers
it was a decent choice next to shotgun
Each shot should be around ~50 damage
11,4 x 1,3 x 5
against tanks x 3
but vs tanks youd just use choke mod, sniper (or if ballsy shotgun)
especially since choke mod was top 2 charger clear option
so ~74 against mom and ~44 to tanks
the tanks number isnt too horrible, if that person is plucking from a distance they can pop a tumor in around 3 shots
does buckland sb70 (regular shotgun) one-shot charger scouts to the back?
Yes
Be aware you need perfect back w/ perfect damage
Look for it on the cosmetics wiki page and it’ll say where to get it
is it even possible to beat r8b2 solo/with bots?
is there something that i'm just missing then? i put all ammo into the big guy and my ai don't shoot him at all
i really shouldn't have bought scattergun then huh
kraken on this lvl is nerfed, so you can kill it faster
yeah, bc / hel rifle is better
recommended primary/tool?
and i assume just lock the player slots just before fight?
wdym? you play with bots
issue i had was ai stole all the ammo shooting at the meatballs
there are enough ammo for everyone
like i said, kraken is nerfed on this lvl
like pop 3 tumors = kill iirc
bc is like second best kraken tumor poping gun after sniper, also good vs other enemies, use it
I thought hel rifle would be better than BC tbh
for popping kraken tumors no
Damn
i used it on r6d1, it was so slow
Yea
D1 do be a fun level
checkpoint lvl
what's the bc
With funny speedrun strats
burst cannon
Burst cannon
ahhh, well i bought hel rifle so will give a shot
hel rifle is good too, i used it on r8b4
it is just slower vs krakens, but still good
also easier to use, then bc
@steep ivy just for reference you kinda wanna wait with R8 until last
well it's either this or trying to fight my way through r2d2, r3c1 (i think), forgot what up to in the rest all i know is i don't like them
Pub R2D2?
no, been playing solo with bots the entire time
You could try tbh
i really cannot recommend to do r2d2 with bots
But yea I do get what you mean with playing with bots
only issues i have with r3c1 is not being able to hold waves back while doing overload
there are no other objectives on r1-r3
R3 doesn’t have overload I think?
then would be 4
It’s the charger error
Same tbh
all i know is its the level where you start with nothing but get a ton of consumables
r7c3
yeah that one's no like
Oh yea that one also warden protocol 😭😭😭😭
it's like
the most fun level in r6 prob
outside of d2
yeah i hate it so damn much, especially when i go to take a 45ish minutes food break and audio completely breaks
Such a jump in difficulty
from c2 ??
Yes?
i mean if u play with bots yeah
C2 is like just a mom
only if you play with bots and doing PE tbh
if u play with people nah
Oh yea I meant doing PE
r6c3 without ov is easy
I’d say it’s still a jump
And 2 cells
3
Whilst fog
That first one barely counts cuz same room
And whilst ur 1hp
And then you grab turbine
what does diminished alarm mean exactly?
i haven't been able to figure that out
waves are small but frequent
psure
Close enough, 15hp vs 1 is it really a diff when someone with scatter is gonna TK you?
how are u 15
No isn’t it where you have to be in scan?
if u grab turbine ??
u have a turbine???
Before turbine
how slow are u lol
Turbine is like 20 mins into the level
????
Allow me was duoing with bots yesterday
And like we not speedrunners like you sky
isn't turbine in sec
We just tryna have fun
Yea the cluster gen
Duoing having first seen the level?
Unreal expectations tbh😭🙏
Yea we were just on a recon mission
For when we actually gonna complete it
He only did main
I’ve never seen
So like
Ofc we gonna get to turbine at like 20-25 min mark
main only is a free solo
Just allow us to be slow as fuck for the first time seeing it
it's just a knowledge check
We didn’t know the map or anything
Exactly and we had 0 knowledge
there are fog turbine on r6c3? anyway, dont pick it, waste of time
that's it
Bro😭🙏😭🙏I’m getting mixed signals here
Yea which is why it was recon mission
u don't carry it yeah
Wkmyokgbeiforn skitsamma
like, i used unconventional strat when doing r6c3, and i got like max fog lvls
and it was fine
to correct myself, been able to get up to r2d2, r3c1, still occasionally working on r4/5 (mainly cos overload is rude when it comes to r5), haven't attempted r6b1 and r7c2-d1
wait there's a level in r6c3??
read what u typed
Just continue R6 tbh
i'm slowly working on getting some friends to download it
there's an r6 in gtfo??
theres gtfo??
I hate the new Update. The new John GTFO Shaeffer Operator is Just too Broken. Who thought it would be a good Idea to give him a scattergun that can 1tap reinforced barricades, and then on top Just give him a sledgehammer completely powercreeping sledge
Ubisoft truly outdid itself
🗣️🔥🗣️🔥
Nah but his primary is the bullpup which is completely unusable, so at the very least he's balanced into a specific head-on niche which can be pretty easily countered
We were also reading all of the logs so
Oh yea
haven't tried it but i read that you can kill a tank with mines. I was curious as to if the placement matters, wiki says 7 mines, some on reddit used 8 or more, but also had inconsistencies. should the mines say be placed on the top part of a doorway so the mines have direct line of fire to the tumors from above? am about to try R4C1
7 mines hitting tumors kills. only reason to use more is if they are placed in different locations in case any of the first 7 miss, though usually you just stack them exactly on top of each other (in which case either all miss or none i believe?)
so the mines, like guns, do not actually cause damage unless the explosion column actually hit the tumors, right? are they still influenced by the multiplier of the tumors?
the explosion column has to hit the tumor, and the tumor has to be the first hitbox of the tank the explosion hits just like any gun
ohh
the mines still take the multiplier of the tumors (3x) and use their precision multiplier (1x)
i imagine then if you placed the mines lower then it will actually hit the legs first hence why people say place it facing down?
for sure
oooh alright
does all 7 hit the same tumor like client scattergun or is it host client dependent?
oh yes thats... another one i wanted to ask lol
they will all trigger on the same frame so
i wish i knew that , but given the tank kills i've done with mine deployer i think they can all hit the same tumor
ait
cool cool, many thanks
i apparently can't trust one of my teams to clear this thing, apparently i'm the most dependable which is, not good
you need to be a team to kill it
what level are yall doing?
someone needs to get targeted and another guy needs to shoot
if you're placing scattergun as client you can definitely just delete all tanks before r4e1
oh i know that, the other team I play with can actually kill it
since ||they're sleeping when you find them||
r4c1, tank fight at the very end
what about the mom that births tanks in r3d1
you mean the mom that births pmoms that birth tanks in r3d1
didn't think of that
both of the teams i play with independently decided to do rundowns sequentially (mostly, haven't cleared R2E1 cuz fuq that)
ig we need pubdown scattergun for that
but one team is leagues better and ahead of the other xd
give one person scattergun
no more tank
it's r4c1 you can just take 3 or 4 scatters and tank is nonexistent
does it matter if the scattergun man is the host or not?
yes
it's far easier if it's on client
client > host
oh
it deals as much damage on host, but client makes getting full damage free
so, i have a joke
while on host it can be inconsistent
that other team, none of them like shotguns on principle lol
no wonder r2e1 was a skip then
it makes me curious why tank tumors dont get destroyed by mines
which is funny considering how many times I've saved them using those xd
do they even take dmg?
all pelets hit one tumor whilst the other one is some pelets hit tumor others continue to next thing
idk how mines are programmed in the game but it seems very similar to guns
🦐
like everything else about mines indicated that they should be dealing damage to tumors and break them and cap out at like 1 mine per tumor
but it doesn't for whatever reason
ayt gotcha
many thanks, gonna take these mfs to hell again now
take them to r2e1 and force them all to play hel shotgun + combat shotgun
REAL
sawed off my beloved
also this is understating it
its not "can be inconsistent" it IS inconsistent
fair
trio speeds when
find a 4th
hmu
and enjoy
na
we have reasons
pls dont tell me that the are using full autos instead 💀
we have reasons
Eva tryna stop people from doing annoying stuff frfr
?
i bet its 3 mgs
world records im guessing
Right way, annoy eva with trio submissions
unironically
We need to flood the submissions channel with trio runs
I will legit remove trios if people just use it to record hunt
it's not that bad
me and moth and hackett
na not really
serious runs are obviously fine
isnt that what its always been?
trio are wonky but if its actual tries its fine
see we ghostly and i rezzed the trios subsection

oh; not really? it's more just shotguns in general, like as a concept in games, even outside gtfo lol
trio is a slightly harder quad usually
theres a difference between "I wanna get a time that beats others" or "I wanna set the good time"
and
"Ha free record since nobody runs this shit"
it's actually serious runs
bruh we did get a like very close to duo time?
can't really fault them, it's definitely a playstyle thing but that also kinda means none of them want to take the other giantkiller that isn't a sniper
but why not get a 4th then 
we have reasons
what about “deranged unfun level to run while as trio specifically”
(R5A1 Sec)
which are
force a 4th
more suffering > trio
beat my r5b2 trio any% glitched time then talk to me
you'll figure once submissions are in
anyone?
no one runs that level
brazil skip
we dont wanna torture some poor pub
brazil skip would be a sick trio
cause them to uninstall
i mean, not like i watched any trio runs anyways its just the impression that i got that 99% of people would only run it cause no one else is lul, but if it is the 1st 2 then fair
mostly for the concept of brazil skip
Note that frosty lost a fight to a burger sauce
cell skip trio
oh well yea
theres basically no "serious" trio runs. (serious as in trying to set a goated time)
hard trio run goes hard
r6a1?
basically no
ah
doesnt mean none
savi runs are good I think
They are cooked
savi runs are in a weird middle spot
they are somewhat serious, but also just record hunting (but iirc their 4th was just not available)
avg
esp r1c1 is giga fucked
just duo instead
ghostly eva called our time shit 😭
get better PUB
well i did say it was a decent attempt but it’s slower than duo
hard duo runs are a grind
am trying
no?
ngl the bot for the sake of trio is what irks it for me
but like otherwise im not gonna flame people for times
what lvl was it?
R4A3
ah
was hyperbolic but also whats with the bot hate?
slightly slower than your duo frosty (which, with a bot, isnt too bad)
its unserious in its own way
which like

they are pretty much just hard handicapping themselves, especially if they're playing stuff like several snipers or AR. It's up to them tho, im pretty sure you can clear with pretty much ANY weapon technically, its just like 100x harder with bad weapons xd
fair enough ig
if ur gonna speed just do duo or 4man
^
or solo
wanna rezz the trio thing tho
oh ya
which we kinda did
it cant be rezzed
rezz?
it was never alive
unfort
genuine related question by the way if some maniac manages to true solo R5D1 with the full speedrunning ruleset that’s still not gonna be a fast time due to all the sustain scans, what would be the benchmark for an acceptably fast run if that were submitted
trio is genuienly in such a bad spot
i dont think trio is that bad tbh
its neither the real potential (full team)
nor the super mindfuck that solo is
nor the mix that duo shows
its just the wack middle ground of duo and full team
theres a reason people dont rly do "trio clears"
trio doesnt really give much as a speed
hard trio runs are actually kinda interesting because you fully can play everything like 4man, but it is still harder
duo forces strat changes from 4man in hard levels
anything where you dont legit go afk pretty much
if your intent of speedrunning is visible thats typically fine
but if you want harder why not just do duo
ima run death% fuck it lol
also ngl
if you want to "trio speedrun" due to difficulty
then just full team speedrun
^
when youve basically not run much of anything
absolutely fair
(just dont run mine%)
rng is stupid
whats mine% even
run bbc death% surely
id recommend spitter%
tgb actually grinded that
die to mine
idek a good level for it
find the level with earliest spitters (r5b2 in og, sadly no longer)
does it have to be like consumable mine
na
no just a mine
mine deplo
just a mine
but the tec is fucked
mine% is probably the most bs speedrun
if anyone ever gets it thats gonna be crazy stupid
eva what about glitched mine% where you preplace mine LMAO
ohhh

wait he's so right
you know the bad part frosty
you wouldnt even rly safe time over a perfect non glitched
why isnt there a list of levels in the wiki where enemies appear smh
What zone was this lol
Starting?
Referring to Cage Drop taking long or?
is this like a thing where you need a sleeper to insta trigger the mine or smthing
nono
1 - death% are solo (so no early drop mine)
2 - frosty is talking about a different bug where you placed a mine in the PRIOR run
watch r5b2 glitched
wtf
my video specifically
I assume
Bruh I'm new, still on r1c1 with a friend
yes
you get 1 bullet of machine pp to aggro preferably. then need a striker (standing preferably) to spawn as close as possible BEFORE the bullet is fired so it aggros
then place mine (on hackett slot) in r2d1
your video is IN my video 
what if you just get a long range mine trigger
crazy
?
oh
enemies spawn outside mine range
on every level?
iirc yes
hmm
wait eva i thought all of the dmg had to be from one enemy for death%
does any level have respawn sacks in starting zones
what's mine trigger range? 15?
no
just the finishing blow
oh shi
about that yes
they only would be in B
damn
same issue as enemy (but worse since in the ceiling)
wait do respawn sacks trigger mines
ima see if i can steal a record
r6a1 full team glitchless
the more u know, dam
also @errant dome @prime musk @fathom ice find a 4th
(which level you running anyway)
wait didnt you have lakana lol?
im not running
i dont speed a levels :p
just wait for submissions you'll get it
lmao no death%
r4a3 r5a1 r6ax
ye r6ax is valid to snipe
infinity n co?
ye

i'm not running duo speeds
trios tho is more fun
duo speeds are legit better than trio
see eva

team
we got some people to do trios
all speeds are valid
^
oops, trio category gone
NO
even if trios are weird
Im segregating trios
missclicked
trios with sky and zed were fun
long ass trio run
nah
what if i dont want to speed seriously
solo rn
every day im getting closer to just removing a certain category
glitchless
LOL
i mean
we did consider strats and had goal times
xD
True we should remove glitched early drop
is that serious really
lakana with the 2 braincells fighting for 3rd moment
it certainly wasn't super serious but it was hardly unserious
Serious doesnt have to be serious comms serious gameplay locking in 24/7
my team talks shit during runs
but like we still play for time
big scout
they hate us cuz they aint us
the petergtfo r1d1 run
something something our trio r6a1 comms

Brother i've been trioing before you were concieved 🙏
Dont leak that one run
nah that was for different reasons

frosty you're like a third of moths age
dw those guys are weird
it gets so much worse
recent R5D1 run starts were cooked
tgb had questions...
yeye advanced comms
shush
moth is 36?
that's normal for tgb
nah moth is 12
not surprised
fair
bro wtf
also, genuine question, how many a-c tiers speeds are just tohou knockoffs with shooter capping on alarms?
none
r7c1 trios
for first alarm
crazy
Time to get that one as well Frosty
thought it'd be more lvls
ah
its a cool strat adaption for R7C1
you actually shooteruncap after the alarm?
yeah
yes, cuz the shootercap is like 5 shooters
that doesnt cap shit for anything else
and isnt worth it anyway
its just THAT alarm that you dont want shit to spawn
big ass waves
because fog is up and it stops clean up (which is timeloss since its 4 cells being moved)
genuienly watch some speeds (I can tell you some with decent strats at least so its not R1A1 level of breh)
Spawncapping is ultra rare and just not worth ever
spawn cap usually just loses time from setup
i mean ive watched a decent amount of like E tiers and some Ds
i just dont watch any a-cs other than 1 r7c1 one which had the shootercap strategy lul
bruh
@tardy ingot go get egg tag, you are in Alexes server for that already
pota
ptto
tato
pota gives me like, its a curse from another langauge vibes, if that makes sense
i like dis one tho
I'm back
and while you wait for experiment to drop onto your server you can have egg
-# onyourface
hes back
lmao
that's crazy
i wonder if BBC death% can be optimized
surely
doubt it, tgb surely optimized it already
we can do better with BBCs
actually what lvl has bbcs closest to you from spawn? hmm
makes sense
might just do charger death
get lvl with scout in 1st zone that spawns chargers (can potentially spawn bbc)
it's the closest one psure
lmao i forgot about that
what level would that be
is there even a lvl with charger from scouts in 1st zone?
and that would spawn it, you run to spawn quick enough to justify that over a scan?
ok ima do charger%
r4c3 prolly for that one
true !
dont think i have that
man
well its just last hit right?
6d2 is answer to many things
we meant charger
not bbc
can u not mine urself more or is 80 the limit of dmg before just death
12.994 second charger
then yea in that case i think r4c3 would be better cause enemies can technically spawn closer to you (?) either way should be minimal diff from r6d2 i would think
for giant% was there a reason eva went with machinepistol(i think it was that)
i imagine fastest gun to shoot prolly
it is
mines have falloff
fair
in r4c3 you can also just get lucky and have like 6 chargers close
no need to mine
i wonder if i could somehow get myself low with mines when doing charger% in R6D2
get in the tuba team
get in the tuba team
lakana more like pubkana
get in the tuba rem
silence pub
bup
a very long time
wtf
like 10 days
go get some real life smh
stop living in discord and gtfo
pub
pub mentality
no one plays gtfr all my homies hate it
it's because you aren't combining it with pubdown
so trueee
pubdown gtfr peak
basically all the regular chatters are pink names lol
yeah okay whatever i just put a bunch of meat in my mouth
I love meat
i will soon fry some meat
i love punching meat
this feels like one of those mangas where im questioning if i missed a page
time rly shouldve been
- get insane time
- get decent time

eh
sub 15...
nailing the exact time for a comp is a pain
sub 18 is kinda free with split ngl
yes
frosty u gotta keep in mind
thats assuming u dont die on split tho
sub 20 was chosen to be a good time that doesn't force split
sub 18 is a good time that forces split kinda
yeah but that decision was made because chill was under the impression that half of split wasnt fun at all
that split is actually like kinda hard]
the whole point of the lowest time was it was meant to be hard
frosty sub 20 is hard
over half the times were sub 20 for the comp btw
over half the submissions
way more of the completed runs of comp were above 20 than were below 20
i had not run it
guys
i was going off what chill said
i mean if the intention was like, u cant carry people for hard role
I mean split is still miserable with not 4 good player lobbies
the entire point of 3 times was to have a quite hard time for the people who wanted to grind
And idc about having a better role
so that people couldnt just get tour guided
chill always carry, trust
The event was good so who cares
idk I grinded for my role
makes me think it should've been lower
The whole point of 3 times was to actually have a challenge for ACTUAL speedrunners
without compromising the accessability
if you grab any 4 of the people who werent "tour guided" then sub 20 is not hard to get
i mean there shouldn't be like only 10 people with roles then
cuz there's 2 actual speed teams
Could've just kept 2 times and dropped 50
there was one no?
psure there was one
or am i tripping
but could've dropped sub 50 i agree
there was one sub 50
I just dont think the sub 50 gave incentive
but yeah
i think like at least sub 18 should've been the lowest
i dont think the expectation was met for the time
honestly

I cared more about last comps roles than this one
you know... speed teams were build from people not in speedteams before?
cause it was just tour guides
it's fair that the expectation wasn't met, but in order for it to be met you most likely have to spend a week running it seriously before comp
this comp we actually had teams
thst grinded for the Rome
role*
and got it without a tour guide
no?
grinded like a week or two
well you're the only 'actual speedrunners' tho
???
Freedom
the incentive of having a real hard time is that you either are already there (and get the good run) or practice and get there
frosty it was not clear at comp start that 20 was too high of a time
Yes i agree
But in hindsight, it could have been lower
sub 20 was 100% too lenient
event was still great and R5E1 a great speed level
I still think 20 is perfect
it takes a few days to a week to figure out the time
If it was done again then a lower time would be better
idk team 20 is good
idk team I feel like 20 is good
sub 20 is perfect for a more casual speed time
it took some teams without speedrunners 2 entire weeks of grinding to get it
Sub-20 was already not very permissive, is the problem.
I don't think a lower time achieves literally anything
its not "decent time run challenge" but "speedrun challenge"
The lowest time was meant to be a challenge for speedrunners, soy said this
It was not a challenge
I mean you can see how many people got it without much struggle
^
But you also said that he shouldnt force split
I got what I wanted
what ray said rings true i say
Cope
I had fun im not annoyed about it
its literally just a hind sight thing
I dont care like at all
like, sub20 is already kinda bad unless you can push the run on your own very hard, it'd be a bit fucked going for lower with a team that doesn't live in speedruns and have the knowledge and behaviours
that was the point for the lowest time tho
i cant say it again
That wasn't the point, tho
Soy said he wanted that
We get sub-16 anyway because we have an interest in running anyway
yea if you're trying to make the good runners play for longer to get their time then sure
"where people cant just get tour guided easily"
Idk what Soy said specifically, but it wasn't why I recommended splitting the times initially
but mind you, all a lower time does is make it take longer for a skilled team to achieve the time, they'll get the role regardless
where you fine tune the times in the end is up to debate with how much youd want people to push for it
but 20 is extremely lenient
you could say that about any time
Thoughts on having two colored name times (so, 3 roles) for the comp?
as a means of having a smoother gradient between an easy and a hard time for E-tiers.
Might also do well for speed comps in general, it just stands out for E-tiers due to there being a much steeper curve.
