#gtfo-related-questions
1 messages · Page 243 of 1
can you run doom on doom...
im pretty sure they did that too
can doom run gtfo]
can you run gtfo on doom on minecraft...
probs not but backwards surely
tips for r3a3 solo? im bringin hel revo/hel rifle/sniper sentry
i got first 5 waves down consistently but the class 3 alarm kinda sucks and i keep dying to it
Are you funneling
Or letting them come down bottom
the main door from 431A is where im letting them through right now
the sighlines for sniper sentry through other doors kinda suck
I’m surprised you’re finding the alarm itself difficult tbh, are you getting overwhelmed by enemies?
I'd swap sniper for burst sentry you already have a hel rifle so you have big enemy dmg and big enemies are mixed into small waves so that sniper sentry won't hit a hybrid anyway
Thats probably for the better i’d agree, yeah
You dont have a bio either
Makes sniper sentry a lot worse than it should be
The burst sentry will be really good for thinning out the waves on the class 3
where would one hold for a solo?
i imagine the catwalk leading to the reactor, right? and the circle around if overwhelmed
It varies a lot
also on class 3 go for the scans that are closer to your sentry to help it kill the waves, after killing the wave or killing a big part of it go for the back scans and repeat the strat for 3rd set of scans
i guess to prevent backspawns, that's fair i didn't thought of that
I personally hold on the door to spawn for first 3 waves, then inside second code hunt zone
And then inside first code hunt zone for wave 5 and 6
Just have to cope with backspawns for wave 6 lol
for first 4 waves i held in front first zone in front of the zone that goes to reactor and 5,6 i held on the bridge in first code hunt zone
i feel like u could force a funnel somewhere...
maybe going up the stairs in the first room of the first codehunt?
leaving the big door open so back enemies spawn and funnel there
and then everything comes up the ladder
yep that's what you do
There is no ladder tho
the stairs
Its just stairs to get to second floor
That funnel is scary though
You can get fucked up really easy if u miscount shots or just miss
And hybrids shooting from underneath
that's gtfo in general
if you miss you die
Not like theres anywhere else u can hold lol
i mean u also have the door to the right i guess to kite around in case of overwhelming
but yeah hybrids sound scary
Ok but its especially bad here
nah the bridge is long af just hold S and hel rifle pens everything
The way i’ve dealt with it is just go into survival mode for last wave and focus on getting code in
or hel gun
Hel gun is more complicated, because big guys take like 7-9 shots depending on ur aim
Its easier said than done to just ‘hit pen’
The bridge is dark
ye but it's possible
You dont see the ebemies jntil like 10m away
i did it with hel gun and honestly wave 4 was easier with hel gun than rifle
Yeah bc wave 4 has that wave of hybrids giants and smalls right before and after
Much easier to crowd control w it
well if you place a sentry facing you it lights up everything on the bridge
facing you?
I keep it down so it at least staggers any hybrids on the bottom, i’ve found putting it up lets me get lit tf up by shooters and hybrids
Yeah, bridge is long enough so that friendly fire w burst is a non issue
you shoot, small dies, no need for follow up damage and it's good into giants
hel gun is flexible but hel rifle comes better for bigs and u for ur main for smalls
specifically for this level it seems better
I use hel gun bc i’m unironically dogshit w hel rifle
i mean yeah but why facing you
Idk how
To light stuff up as klusher said
Bridge is dark, cant see shit w hel gun flashlight
oh yea hel rifle is better but idk when i swaped to hel gun wave 4 was easier somehow
mh idk it feels like it would do the same facing from where h are idk
but maybe it's something else
They haven't unlocked the ability to see in the dark yet
I hate the R3A3 solo its such a clusterfuck
Yeah its awful
maybe i'll try the solo some time with burst cannon + sniper sentry
but i gotta sleep and im doing even more speedruns because i guess that's all im good for nowadays
I came up with a strat to get code in then come back to the bridge and loop around the giants there but when i tried to implement it i got all giants to spawn behind me so i just ran to extract
BC would be very good
BC is def the play idk about the sniper sentry tho
Theres not so many big guys that pen is necessary
Sniper is good if you can kill all the shooters in the first few waves by yourself
tbh I think in a lot of circumstances sniper sentry is just straight up preferable for solos
I didnt notice how much burst carried in that regard
there's a reason it's for choice
I mean if you defend 4th wave on 1st code hunt bridge then maybe I always defended in the same spot as wave 1-2-3
although burst does provide more support which is more useful if you're not as confident in your gunplay
That spot leaves u w so little time
To get code and resources
you mean bridge or first zone
Shits never worked for me
First code hunt zone for wave 4
I always defend in second code hunt zone now
yep that's why i never used it
Yeah bc you definitely wanna leave the run to ‘praying’
and if you defend in first zone the reactor throws like 2 giants 2 hybrids and what feels like 2 small striker waves at the same time so sniper sentry sure as hell won't hit any big enemy in that cluster
Guess code and pray it was right
It kills shit
like 3 smalls sure
Not if u put it in a good spot
i need the hybrid dead not the 1/20 striker dead
Sniper sentrys placement is super important
always high roll
gamblers never lose
just shoot 1 hel revo bullet at the hybrid when it starts firing and it's no worse than having 2 shooter projectiles coming towards you
but eh whatever im gonna go sleep now before i have to speedrun in 8 hours
I was the one that told eva about it so you don't have to explain it to me
The problem is like
Theres three strikers in front of u mid lick and the hybrids shooting at you from below

also that ye there's too many enemies to just flick shoot the hybrid
‘Just stagger it’s
Mag dump and hit them all for you are an epic gamer who has practiced for this moment
Theres no time to lmao
Tbh I've seen Goat play and I would have faith in them in that scenario
if its not feasible then you end up going for movement to stay safe
even if you hel rifle the small wave there's another one right behind it along with 2 giants
They're quite good at GTFO
Did you know they speedrun?
Yes, I did
And I'm only getting better finger guns
Aren't we all, slowly but surely?
ya
But seriously idk, I have faith in Goat's gameplay. If they say they can do something I have no reason to believe they can't.
Ive gotten noticeably worse at vanilla recently, icl
Been on the speedrun circuit?
Yeah but you cant give the same advice to a normal player lmao
Of course not, never pretended you could
I dont speedrun i’m a pub
We're all Pubs in God's GTFO lobby, and may he have mercy on us.
I’ve just been playing modded and its been fucking with me that my guns in vanilla cant clear a surge wave in 1 mag ykwim
But this is also in a context away from new players
I know but if the advice is just to ‘shoot better’ you might as well not say anything and let them bash their heads against the wall until they seee expedition completed on their screen
I'm trying to figure out if I wanna start R4D2 tn
Or I could play more Elden Ring
Or they’ll know themselves if theyre just not good enough to do it
Its a great PE but the endings got a bit of RNG and its a little cursed icl
it's a bit of a longer level but the first tries u probs just get like 10 mins in
make sure to complete overload objective right away 
that or 40, no in between
I'll do it tomorrow then
I dont want to commit to a long GTFO level tn
Was hoping it was quick but intense ngl
Theres like
30-40 mins of set up
On the brightside? Last roadblock till R4E1
And then its a 15-20 min gogogogo
And then another 10 mins of PLEASEDONTDIEPLEASEDONTDIE
I used to like the level a lot but ive come to dislike it recently
Honestly? like it or not the PE is the last thing i need to do before R4E1
i think it's a good level but surely hard to learn
So it's just an obstacle to overcome for me
||tfw you get all front spawns for shadow error|| spoilers
i had that te last time i tried it :]
and then my geforce expired
and my pc exploded
and now i just have a main clear of it
:skull
sad
Thats gotta be so dull
Main only R4D2
Its just a bunch of boring alarms lmao
I wouldn't advise it to anyone, but when you reach a certain point you can sorta start breaking out and doing what you want and funny things
Wdym
I can't tell people how they should be playing combat situations, it's something where you have to feel it out yourself and determine what you can and can't do
I agree, yeah
👏
Works everytime
If you simply kill them before they kill you they'll be dead and you won't be
Thus ensuring resolute and sound victory
Ok but what if you decide to whiff ur main and special mag so now youre there with your dick in ur hand and a horde of enemies is coming towards you
Die?
you go long
Unironically tho kite, reload, ideally your team is good enough to cover your reload
( i cant kite and Im coping )
If you can't reload, melee and kite
If I'm going to die I'm killing as many as I can in the process
Try to make it easier on the team
And who knows, maybe in the frantic death throws killing you get lucky and manage to kill em all
Ik it sounds like I'm memeing but I find it generally applicable
ping rope ping chair
My pings when the team asks me what I need
oh ye for sure i wanted to add something when saying that but reactor timer
You can't flirt on main like that
skibidi sigma rizz grimace shake in ohio
That sounds so fanum tax
the voices are getting louder.
🫃
Call me baby gronk the way I rizz u like livvy dunne and fanum tax the opps
Ok im done
what the
God I feel old

you feel or you are old?
never mind wave 4 with hel rifle is even easier than with hel gun
the reason for sniper sentry is that it staggers/kills giants and hybrids when im busy shootings smalls
i initially ran burst but i found holding the waves (at least the first 4) easier with sniper sentry. when holding in front of catwalks shooting towards spawn, a sniper sentry on top of catwalks lets me retreat up catwalks to shoot smalls if need be and then the sniper sentry fucks up hybrids/giants
funnily enough the reason im bringing hel rifle over hel gun is that i find it easier to manage the striker waves with it
+hel gun sucks against shooters
I think he means hybrids
depending on where scans go the enemies like splitting up and coming from two directions
pretty sure it's a skill issue in shootinh though
i know it doesn't but i try to headshot, it immediately decides to strafe and bo i mess because. 2 chargeuo
when doing alarm go for scans that go next to your sentry first and help it kill the wave then go for the back scans
no, i mean shooters
(comparatively)
depending on where you hold you have 20 small enemies next to giants and hybrids ain't no way that sniper will hit any of the big enemies
i literally explained why it hits the bybrids and giants
i back up and all the smols follow me onto catwalk
no smolls left for sniper to shoot, only the giants (that are slow) and hybrids (that keep their distance)
i have cleared wave 4 without even seeing hybrids this way
What issues are you having with R3A3 exactly?
no bots?
no bots
then gl
no words of wisdom for shooting better on alarm, unfortunate
yeah well that's the point
it makes sense im not disappointed
Well ur soloing so u better be able to aim

one would think aiming is necessafy for soloing but i have done like 5 solos without needing to properly aim (given, they weren't particularly hard being
R1A1, R1B1, R1B2, R3A1 and R3A2. working on r3b1 r2a1 on r3a3 rn but it's literally a shooting issue i think)
yes, you lack the dps to deal with enemies building up
All those levels relatively on the easier side as well tbf
have to invest significant time in shooting and then repositioning
im well aware im just too shit to do anything harder
i try many more levels solo but i end up dying and standing no chance because well skill issue
oh right i have been playing it too
i cleared the class 7 and then lost to wiki lying to me
it said giants spawned when standing in extraction scan, so i though i could chill and grab some resources (the ammo in that zone that i needed to kill them were in a hackbox and i had no lock melters because again, i thought i was chilling)
but no they just spawn when you enter extraction zone
(yes i was the one that edited the wiki)
They spawn when you open the door :/
But again the wiki is by the community
So who knows what other misinformation there is.
big shooter got you acting up?
6
10
1
yes
this might be crimes but ive been using the bullpup recently as a meme and its been working shockingly well
i didnt know it had a 1.0 prec multi and it melts smalls if you can hit headshots
definitely not like a top tier main but it's gone up quite a bit in my mind
are you having fun with bad weapons? cant do that here
perish now
lmao real
optimal or death
like obviously the reload speed ruins the thing but it puts in work while its up
I'd rather use smg with it's 0.91x precision.
my loadout for r6d1 is always- ALWAYS sniper and bullpup
oh yeah smg is still better
Hsmg better
and hsmg is better than smg imo
but the bullpup wasnt nearly as ass as i was expecting
is my point
the utility of guns is always greatly exaggerated- u hear a lot of people saying short rifle burst pistol and slug shotgun are completely unusable but no
Hsmg is alright but in my mind. It's just "the better AR"
they do damage, they work fine but the are very underpowered
i actually think the slugs the better of the three rlly
the only one of those that's unusable is short rifle
no yeah i agree, the others just dont do damage but at worst slug can one shot littles at close range
if you hit headshots
i mean no not rlly if u spam it well it's... it does damage for sure
but it just eats up ammo then
Short rifle is usable. Despite the shortage of stagger. Short rifle can still just straight up dps
But it doesn't make it "good"
i will die on this hill
for me the only unusable gun is sniper cause the reloads just too long and the niche of giants it has it's just completely overshadowed by everything else
i use sniper in d1 cause is funny but
bc is unironically better for kraken lmao
i would be lying if i didnt also admitted it has costs me a couple wipes
cause the VI is absolutely awful with the sniper
worth it for funny
it is funny
yeah
but snipers the only unusable weapon for me the rest i can play
snipers just a nope
idm using sniper on levels with giant spam
like it definitely doesn't feel good
but i do feel like im contributing
Sniper can still be spammed into kraken :p
yeah but not rlly cause the reloads so long
"spammed" is a strong word for a weapon with that reload
burst cannon is 80 times more 'spammable' and u don't rlly lose that much with it as long as u actually get closer to the tumor
if u just try to snipe it like u would with the sniper then yes it's bad
at lesat on the r8b2 kraken you can almost solo a tumor without reloading
but then u just move closer
on the r6d1 kraken either im bad cuz its farther away or the tumors have more health but its still good if your teammates can keep the meatballs off your ass
no yes it is just good
its also nicer for the reactor earlier in the level
i popped a tumor with one full clip of bc and then like a bit of help from my friends smg
R6 Kraken is much farther
even just d1 kraken u could take perfectly a precision rifle and it would do so much better- like the sniper niche of kraken it's also overshadowed in general
The small kraken or the big one in r8?
12 clip pr when
or u could get closer to its tumors by moving for the bc
ive only fought the small one
still havent made it to e2
or d2
wherever it is
🫠
haha noob
BC will still do dmg but sniper will be better for R6 Kraken
i think they're at least comparable and bc is far more usable for everythign else in the level
idk i have 400 and consider myself a beginner
maybe 300 more will change that
i think that sniper might be better for kraken but overall for r6d1 ur just better choosing something else
im at the point where i have enough game knowledge and experience that i dont think im a beginner
im definitely no goat but i can do
you know
some things
i take it cause it's funny but u don't actually need the sniper and u could just take alternatives that do almost as good
my aim is still dogshit but im good at everything else
"Experienced"
But not a vet
But even some vets are learning new things
"cuz its funny" is the best reasoning
Playing with vets in gtfo is a different experience
It's practically night and day imo
solo r4e1 secondary

with or without boosters
being goat level is hard
[i broke my leg sure the crutch does]
who needs legs
me
liar
i think boosters are fair game for solos but for anything else they feel off
i think if u wanna challenge urself to not use boosters sure but otherwise idc
unless someone's annoying about it but that's another thing
that's separate
they're in the game, use em if you want to, don't if you dont
so true goober
😌💅✨
goobynaughty
pebble
Me taking a funny +1 percent damage main booster for the DMR
me bringing triple hacking skill boosters every run
me taking a funny 293% for the short rifle
me when every instance of the kraken has different hp
if someone wants to solo r2e1 bringing 100% infection resist is fair and still counts but if you're 4 players all doing it it doesn't really count
why
because solo is a different game
it counts
the "doesn't count" doesn't rlly sit right with me- i mean again if u wanna challenge urself to do it sure but otherwise eh
let em be sure
game says it's completed
"Here's how to make the short rifle good" installs various macros and perfect boosters and an aim bot to be safe
me when i door bug
"doesnt count" blah, you're using stuff the devs put in the game and you have completion
it "doesn't count" in the same way as ladderfoaming "doesn't count"
that counts as much as it is possible to count
there's a difference between a booster and actively cheesing the level idk
i mean i got completion with cheated boosters
thats a flawed argument
ah yes
my favorite game mechanic
totally fair
but thats a whole other can of worms
i think i tagged the wrong person teehee
totally INTENDED
so r4e1 speedruns arent actual clears
and r2e1 speedruns?
who cares
get the fuck out of here
jk
im trying to get a legit clear :(
nullify a difficult part of the level
IM JOKING
but none of my friends wanna play that shit ass level lmao
not really
fair
Which?
r2e1
it still counts as a clear
I'll play R2E1 with you sometime
growing up is not paying taxes it's realizing the E tiers are kinda fun and u were just burned out of doing them
yes please i need a carry
I can't like carry you through it but ik the level
i mean i havent played r2e1 since i only had like 400 hours but
r2e1 is a level
bad memories
boosters are boring, take the difficulty and push through in full team runs
yeah
some solos are facilitated by boosters and that's alright I guess, like look at hinoki's r4c3 PE
please god all i want is a checkpoint before the error is that too much to ask
yes
Honestly 95 percent of R2E1 is knowing where to run during the surges imo
r4c3 overload can gargle my nutsack
wow that didnt get automodded?
yeah somewhat
im shocked
I don't care too much about people taking boosters but they're boring most the time
though I did take some in r4d1 earlier with jake and eva because lmao why not
look if a teams first clear of r2e1 is everyone using full boosters and ladderfoaming everything they haven't overcome the challenge just circumvented it
Wee bit of an overexagerration but if the pubs don't die to shadow giants I find that's what gets em lmao
its in the game
give me a +35% cpu speed sniper sentry to hold with and it's just like og r4 but as if my burst cancels are dogshit
r2e1 is still plenty challenging with those things
thats the point
they played enough to roll good boosters, a limited resource, and then expended that resource when a challenge proved too great for them to tackle at base
i think ladderfoam is an active choice of that are you doing and so for first clears means ur desperate
boosters are just like- in the lobby, where u choose ur weapons
so like not comparable rlly
venus and bananas
the ladderfoam on r2e1 doesnt even get rid of most of the challenging part
its not even that necessarily
i played with some irls last night and they chucked 2 foam nades on the ladder
just because they knew it was a choke
smart
didnt even know about ladderfoaming
i mean ladderfoam isnt even as op as it used to be
yeah i have high hopes for them :)
i don't think foaming the bottom of a ladder doesn't rlly count as full on ladder foaming cause it lasts about, 10x times less usually
one enemy and then it gets pushed away
Honestly are you even beating GTFO if you're not going melee only?
Real GTFO players don't even need guns, they're a crutch
who even needs a monitor
lmao i have said that exact line so many times
scout wakes up and all my teammates set up turrets and shit
eva for sure doesn't
i charge in with my hammer shouting GUNS ARE A CRUTCH WE DONT NEED THEM and then down instantly
Right? A real GTFO player doesn't need a monitor, I'd say they don't even need a mouse tbh
skill
issue
fr
real gtfo players beat the whole game with a Nintendo power glove
the game is clearly designed with boosters as a "we can't beat this so we're going to bring this thing that boosts us and maybe then we can manage"
it doesn't make you play better
it makes the level easier
these are different (duh) so to me it's two different challenges that were beaten
idk how avoidable it is but my main gripe (well, one of them) with boosters is the interaction changes
like main damage boosters letting you one shot biters with hel revo or dmr
thats a huge difference that you can't get in vanilla
"Oh my god he just ran in"
its clearly designed for 4 players but why dont just beat it solo?!?!?!?!
or i get hel rifled in the ass
gets friendly fired instantly
i understood that reference
this isn't a good point and you know it
LEEROOOOOOOOOOOOOOY
i think you saying booster runs arent real clears is not a good argument
lmao with how aggressive i play i cant get mad at friendly fire anymore
if im whacking fools with my hammer and someone clips me with the hel shotty i cant really be angry because i was in there like a dumbass myself
feel like saying that is like saying a run of a hard level doesn't count cause 'u took the meta weapons so it's clearly easier'
like yes it's easier but it's an option the game actively gives u
Tbh I took boosters as a "Here's a small positive that incentivizes play even if you arent winning because you still stand to gain something"
omg i didnt have to do one of the surges in r4c2 its clearly not a real clear
we got the easy path in r3c1 the run doesn't count
like "your clear doesnt count cuz you used sawed off hel rifle"
EWWWW
idk
like if boosters dont feel like a legit clear to you, dont use them
i hate meta
ok bullpup user
thats totally fair
short rifle*
its like people who only play the game on the hardest difficulty
SLUG SHORT RIFLE FTW
some people just like a challenge
fuck meta but only their services, fuck you facebook
but some people have more fun with things being a bit easier
and boosters are nice for that
anything lower is not a real clear
obv
play how u have fun
glowstick power +1000%
dead space 1 nightmare mode haunts my dreams.
there is also some excellent meme potential which is wonderful
i use boosters in 4p because team does so then i might as well
but would i prefer boosterless, yes i would
'u would prefer' is different to 'doesn't count'
We need Glowstick lineups to flash as many sleepers as possible before entering the site
yes i would prefer it specifically because it doesn't feel like a proper clear to me
i wanna get custom boosters just so i can have a glow stick power +1094209127401274012794%
then do it
dont tempt me
you remember the piss booster
i dont have one of those
sure, lets say that
you will soon if you dont get your custom booster
forced bottom surgery
dont do that thats exactly what the conservatives think you're doing
dont lend credence to their claims
so r1a1 boosterless is a real clear but r8e2 with boosters isnt?
if you actually want to discuss this move to dms
if you dont like boosters dont use them and gently request your team not to use them
yeah that's fine
but if other people like using boosters (me) that doesnt mean their runs arent valid
dont say it isnt a real clear tho
you're handicapping youreslf for an extra challenge which is based
and they're playing the way they have fun which is also based
boosters aren't fair in speedruns because you effectively have different weapons and a different level and i don't see how this changes when not speedrunning
yeah boosters arent allowed in speedruns
R8E2 custom boosters but with only negative effects
its a different gun that the devs put in the game in vanilla

yeah for me just casual 1 minutes r8e2 😎
Speedruns = Fast Vanilla runs
tbf theres a different between fast runs and speedruns
Iirc only Modlist is allowed just to prove no other mods are used
mod spotted
im not arguing that speedruns are the same as normal runs
im saying that the reasoning for no boosters being allowed in speedruns still holds for casual
ban this guy
Aside from that logs and etc to see if funny shit is going on
mods arent allowed at all
not really
no it doesnt
its a different reason
totally 2 different fields of playing
ok so what's the reason for not habing boosters in speedruns
Saying speedruns are the same as casual is funny.
bioscan speed boosters just made a tier speedrun wr's easy to beat
and others as well
.
essentielly what i said
no
lmao
bioscan speed boosters make you go faster
which is what speedruns are all about
speedruns are about the time not the difficulty
yes
i dont have an easier time speedrunning r2a1 with bioscan speed boosters lmao
i have never claimed this and will never do so because it's stupid
AWAKE?
WOKENESS
.
that was based on a false assumption
MY EYE WAS IRRITATING ME
hello my favourite solo player
IM BAD
carry me pls
cant believe they made gtfo woke
can I get my samdown carry please
if boosters are banned because bioscan speed it makes sense
maybe
Would GTFO be a better game if Pablo showed up in R4C2 Pabulum? The level is named after him after all.
5
5
2
Yes but with more enthusiasm.
Nice
is there a list of rundowns sorted by avg completion time somewhere?
I'd. Imagine it's more than just bio scan speed the reason they're banned from speed runs.
yes
Imagine speed runs with a aim God that can just one tap shooters/strikers
With DMR
Or just ignore infection entirely
R1 average 20 mins easily
Speedruns work of a different rule set than normal runs entirely anyhow
A real r1a1 clear vs an r8e2 clear with help
Running 1000 meters without help vs 100.000 while riding a horse here and there
Uuuh, its for rng reasons
just adding that on here
If only r1c1 wasnt that long…
I can agree with this point I think
But mostly due to ladderfoam
I don’t particularly care about the boosters part
R2e1 got so boring when every run was just “I know this pretty good strat with foam on this level”
Sick man! I can’t possibly imagine what’s going to happen next!!
when stream
With ladderfoam eh
With vanilla boosters it's fine I guess
Hard to argue against vanilla boosters being NOT FINE when they're in the damn vanilla game since OG R5
It's starting to get a bit bizzarre to read such hate against them
sure they trivialize some content under certain circumstances
But they're in the game, so
Going by that extent some strategies also trivialize certain alarms but that's just how it is
Ladderfoam is shit because if done correctly it entirely destroys the point of the error
And because it's not intended
Same for doorbugging but doorbugging is just worse because all it needs is one door
Yeah, boosters aren't the most egregious thing but they can still hinder your skill progression, which is my main point against them
If someone is spamming perfect boosters or using cheating boosters though, I will not hesitate to call them a clown
I could see the point for breakpoints on damage% like having enough so that guns that need headshot can onetap on body or stuff along those lines
But that's besides the "finishing a level with vanilla booster doesn't count" point
yeah those are shit and in fact they are not in the game
ladderfoam is very convenient for the surges you can use it for but the error is still the hardest part of the level
It's not "convenient"
mobs aren't supposed to get stuck at a ladder
just... ladderfoam the error?
it is conveient even though it's (probably) not intentional
It's just something devs never bothered fixing
where ladder
i mean you can foam the ladder at the start of the error to buy you some time
same ladder as the one you foam for two alarms
yes that's a nice analogy
In speedruns, yes it is sometimes the strat but speedruns are a different game entirely
Isn't the real problem with door bug that it's a permanent thing?
there's a lot of problems with doorbug
it being permanent is only one of them
depends on how you define "problems"
And we go back to the main point of the convo
"Ladderfoam = run doesnt count"
Same with boosters
in a sense, it being permanent is fantastic for you cuz you kind of dont have to worry about enemies for the rest of the level
i really didnt mean to necro that whole argument
Frankly why does it matter if a run counts? It's a coop game, they're playing for their own enjoyment
Let's make an example: R4E1, you doorbug one door at the start and bang, goodbye tank error and alarms, then you go there, kill them, then do Extreme. Did it last forever? No but it made 1/2 of Main a breeze.
Necro?
revive an old an finished argument
Restart/reply to an old argument
usually used on ancient forums that someone posts on
The only reason I bring up door bug being permanent is that it's not like ladder foam is there the rest of the game
I get your angle but that's a dead end for the conversation... it also doesn't stand to the test of "I managed to finish R2E1" yeah you finished it by abusing bugs
It buys you some time
I guess
you doorbug 455 and have to deal with no enemy spawns for cells section
then you doorbug 459 and deal with no enemy spawns for the rest of the level
To me its always a „its cheap“ but it counts either way
Ladderfoam is leaning into that even further
i mean if you funny door in teh right spot could you not also turn off the reactor waves
Has been literally forever, like bringing back a corpse
English is weird
this is marketed as a hardcore game I guess
there should be struggle behind achievements, in the spirit of the game
but whether you prescribe to that view is another matter entirely
I'm just not sure what the point of arguing this is when someone who bugged is probably gonna do it anyways
I disagree on the ladderfoam being on the same level (even remotely) as boosters, boosters are vanilla and intended.
i mean i know i wouldnt feel satisfied or fulfilled if i blocked pablo in his starting room and then breezed through the entire level
but its a coop game and the point is to have fun, and if you have a party of four people who are all ok with it, adn they want to funny door, who are we to stop them
Blocking Pablo
Shame
i would never
(i did it once)
:)
Yeah not like I can stop people from cheating anyway, that's not the point
they can do it, I can't stop them from doing it, but they should not brag about it or treat it as an achievement
To be fair you don't even have to door bug to get Pablo stuck
Alright so like
I just get annoyed by the comparison to vanilla boosters since it's IMHO 100% absurd
last time i tried r7e1 i was newer to the game, my single friend i was playing with and i saw an immortal tank and were like "ok thats a problem for another day"
intended to help
Not intended/designed around
Also they arent on the same level. Ladderfoam leans into the exploits area but can be counted as just „cheap“ boosters imo are only „cheap“
yeah but yk what i mean
Ladder foam vs sticking yourself in a spot where sleepers can't really hit you anymore, what's worse in your eyes?
it feels different when its the game breaking of its own accord rather than me doing it deliberately
Gotta remember how BUSTED boosters can be
Cfoam is fine, ladderfoam is not? and I dont get the "help" angle?
Going by that logic cheating helps so it's fine?
Ladderfoam*
Did I read wrong? my bad
Ehhhh I think only damage% on certain guns are truly 100% undoubtably busted, really...
None of the levels are designed with boosters in mind. None of the guns or enemies are
Boosters are there for 2 reasons.
- to be of help to people struggling
- to give people smth after a run
The first is a good idea with flawed execution. The 2nd is such a meme
I misstyped
Where's my weapon unlocks...
congratulatiosn for beating r2a1! you're awarded with the hel rifle!
None are designed to need boosters but boosters are in the game and work as they should, I dont get the comparison with an exploit
hey you made it to the hardest rundown in the game! heres a burst pistol
It really doesn't matter how easy boosters make things, they are in the game, work as they should, aren't the result of a glitch or an exploit, so...
Main dmg dmr/hel revo (and others less insane ones)
Special dmg revo/pr/hel gun/combat shotty etc
Regen cap/resist boosters remove a lot of the games punishment
Supply/med efficiency make ressource management a meme (even moreso)
Bio speed trivializes a lot of things
Infec resist rolls some levels mechanic entirely
I think there's a 3rd reason in that they're a little dopamine drip when nothing else is going correctly
yes
"Oh hey, a booster, nice"
All of those are in the game and work as they should
I feel the comparison with exploits as unfair
congratulations on beating r8e2, you obtained the golden assault rifle
GTFO golden weapons when
id take the golden skins
sentry cpu speed makes turrets significantly better
And to be honest your examples only work if you consider a full team with stacked %s
id be repping the golden hel revo golden hel gun all day
No shit sherlock
wheres my golden maul
My Golden spear where
which I'd say it's a bit unrepresentative of how boosters get usually to be used
in the garbage where it belongs
GTFO with CoD mastery challenges where you have to clear every rundown 1000 times with PE for the ultra rare camo that looks like a galaxy swirling on your gun
You mean your house?
they should add gtfo lootboxes
kill a tank w pistol for gold camo
Honestly
Considering how boosters range from garbage trash to overpowered and the devs balancing history
I dont think they are working as they should
Get 500 headshots on Scouts with Hel Rifle for the Red Tiger camo
No only the most picked guns
So AR, bullpup and smg
Shotgun, sniper and i dont remember the 3rd
NOOOOOO
devs need to buff glow stick power boosters
me arguing with the golden ar user
wasnt it pump shotty combat shotty and sniper

go back to tf2 nerd
I always think combat ye
high cal users rise up
High cal but when low cal...
id bet og r7 had high cal in the top 3
I'd say most boosters are in the 1st category usually because you either roll shit %s or weird negatives that can be a pain to deal with like -melee dmg
beginners going "this is a better sniper"
was that before it was buffed to 30 damage?
melee dmg doesnt even matter that much tbh
"Hel sniper"
And ladderfoam or doorbugging are 100% not supposed to be there to begin with
i want a bronze patina burst cannon
unless you play hammer and bodyshot strikers or want to back dmg only kill giants (or bbcs)
Unlike boosters
that is true
hey don't some people use mods to make their weapons shiny silver
imo it goes roughly
gamebreaking exploit/hard cheat > exploit/cheat > cheese > cheap
door bug is 1st
ladderfoam is between cheese and exploit
boosters are cheap
boosters can be cheesy if you overstock the right ones
team with full infection resist >100% on r5e1
is free to play
To that I can agree but I'd put a gigantic wall defended with sharks between category exploit and category cheese
well its not this direct, its mostly about soft transitions
What about sharks with freakin lasers?
ehhh you need a team to overstock the same shit or only good shit
do they get kraken tentacles?
it's simply not gonna happen IMHO
even 1 player with insane boosters is a massive upgrade
the thing is that boosters heavily scale with player skill (and knowledge)
damage sure
bioscan speed is borked no matter who slots it
nah generally
same for supply
bioscan speed is probably the one that scales the least tho yea
supply efficiency on vets lets them shoot up every level bar R7C3 from start to finish
yes and they also have that weird effect that looking at them makes the camera go wonky until you get damage
SLEEPO!
That one player with Enough Melee to Oneshot Giants

to optimise hel gun pen should i stand up and aim for heads or crouch and aim for body
In a perfect scenario to get headshot pens
whatever works better in the situation applies usually
it wont be that common to get both pen and headshots at the same time
but both singular are still strong. Or sometimes headshot into a bs pen
Or just double tap pen bodies
usually youd crouch
yeah im split between standing and headshotting and therefore shooting a bit downwards, lowering pen chance
and crouching and bodyshot to maximise pen
Headshots worked much better for me in r8d2
Have you seen the up to date list yet?
Then again I don't have the frames do willingly double tap and know what I'm doing
the what
Albeit I'm positive ppl used different criterias
ill try headshotting again i suppose
oh that one
shit isn't dying fast enough
yea people use very different criteria and some legit are using ???
Goats was weapons they didn't like iirc
Tbh u really need to practice hel gun headshots for awhile get consistent at it and fast and then you will see it shine
Ray/Gerz worst picks per slot or smth
I used to think hel gun is shit until I got good
Imean. Helgun 2 shots regular shooters/strikers
I can't confirm or deny that I play with 20 fps
Albeit without pens it's not particularly ammo effiecnt
Mostly I miss my shots
2 shooting without pens is slightly less than most 30 dmg guns
Sometimes I get in the zone and hel gun turns into obliteration machine
I cringe inside when I see ppl shooting hel rifle like it's high cal.
also man
i know the arguments
but unless you are specifically only playing the niche for sniper, theres no way arbalist is worse (in context of solo, full team taking it, team taking guns for its roles that are simply better or team forgoing the guns sharing said role)
with arbalist you basically perform at a low level, but you do it overall in a lot of spots (all waveclear, baby clear. Doesnt troll when shooting giants (not that its good lol)
sniper basically forces you to not do anything BUT its job which is incredibly niche. Doing anything else is gonna be bad, so the loadout is incredibly limiting
i might come around with AR below slug tho
So short rifle is better than sniper?
Short rifle has bad stagger but can still get through just through sheer dps
Sheer dps sounds like it's very strong
Doesn't make it "good" though
I mean it in the sense. It's usable
personally
its more likely to do something if you plug it into any situation. But its among the worst for its niche and doesnt go into any other niches better than the other wavelcear options
sniper is a niche gun with no other options
the r8e2 burst pistol, short rifle is miles easier than doing the same with 4 snipers due to how sniper works
I see some ppl putting machineguns in their worst load out
Maybe I need to play with them a bit more
But I reckon short rifle or sniper are better contenders for that slot
veruta rly isnt the worst
arbalist also isnt "the worst"
but arbalist is very slow and its output doesnt counter balance that
there is no way
sure sniper sucks but at least you can
-kill scouts
-kill kraken
-one tap nightmares
-kill hybrids
-spam sniper on mom (it sucks but it does more than short rifle, and with 8 sniper shots you at least kill it)
uuuuh
short rifle is better vs mom than sniper

did you know, sniper is the slowest gun in the game when it comes to killing mom?
and yes, that includes mains
yes if you have 1 of them but 4 players with sniper can shoot 2 shots each in 3 seconds
which kills? i think?
and if you dont hit a bubble you waste massive amount of ammo
you waste ammo anyway tbh
plus you haven o baby clear
burst pistol
short rifle solo clears babies and the others kill
(yes 8 shots, aka 4 full mags kill, but 1 miss = ass)
short rifle is a lot better than sniper
those 4 points dont matter taking into account u run out of ammo on wave 1 of reactor thus only allowing for long kiting to actually complete the mission
actually since u can use mains too you probably run out on wave 3
- scouts technically can also just be killed by short rifle... or melee
- kraken dies to anthing, but yes thats one of snipers "best" points
- yea, and then you dont have ammo after 1 wave
wait how dogshit is burst pistol into reactor wave r8e2?
since when can short rifle kill scouts
and cant hold any waves
how
a lot of guns can
20cps
short rifle can kill charger scouts
nah even without that tgb
you can just hit occiput shots
ok so macro short rifle got it
click fast by yourself works too
20 cps is not macro btw
10 cps is achievable without anything special too
a lot of full autos (main guns) can kill scouts
Binding fire to scroll wheel up>macro
it is called butterfly clicking not rebinding that
but yeah, 10 cps is VERY easily achievable
ammo management in e2 idk about sniper probably dies there if you say so
ig short rifle has the ammo efficiency
Oh I just find it funny
oh and yeah i was about to say if u only get 20 cps with rebinding that way something went wrong
sniper sounds nice against nightmares (hey you arent wasting much dmg right?)
but you get 5.1 kills/refill
shor rifle without any crit hits gets 8+
half stagger against waves of nightmares, go
short rifles 1 strength is having a bunch of ammo
so while its quite shit, it can power through at some point if you are good enough
most guns dont stagger nightmares well anyhow
you either kill or have actual stagger guns do it
tru
Legendary sleepy would disagree
20 stagger hp go hard (and no limb breaks)
also keep in mind since team of 4 you do loose even more kills/refill cause overkill with sniper
with short rifle it is a lot more managable
wait can you ensure no overkills?
ehhh, could theoretically be done so it should be ignored
?
overkill = 2 people shooting the same enemy
and both hit him cause client vs host shenanigans
Anyone know how wide the doors are?
for what :o?
Trying to give your mom a tour?
one door apart
8m for a wide door
i think 4m for a small door but not 100%sure and cant test right now
Curious about trip mine interactions. So far we've been placing them such that the mine does not explode into the next room. If a mine has a 1.5 meter radius, I'd like to know how many mines would explode everything behind it
If they were placed perpendicular to the door of course
1 for small doors, 3 for big
but its not worth it for big doors (the only time ive ever done it was blood doors that have smth in front of them)
for small doors it can be quite effective
Good to know. Been getting killed a few times to the blood doors and scan in r5b3
Ah that one, IIRC one door has something+tank, one has Hybrids and one has BBCs, BBCs are bad because they're what IMHO can get you down the fastest
I usually tell people to mine the shit out of the BBC one and that does it
Yeah, we've been doing 3 per door
I think the one in front of the entrance has the tank
I think left has BBCs and right has hybrids but I could be wrong
Including disposable mines which I just learned does 30 damage instead of 50
I'd just place 1 on tank sec door and place 1 extra in the others
Also IIRC there's enemies behind the door itself that alert
If so they're all giants
So placing ALL three mines on door ain't gonna do much I think
fucking what
Was looking at one of the doors when it opened, looked at only 5 or so giant chargers behind it. Unsure how effective the mines were
thats a thing????????
point is if you placed ALL mines at the door they're just gonna blow up whatever spawns on the door itself
@safe cradle can u confirm this
Where should mines be placed? Staggered or in a clump?
Not the numbers man you should ask Darkeva about that shit but let me fetch the info somewhere
Also because it has falloff
When I did R5B3 I had 1 at the door then spaced a bit enough not to end up having domino effect
and close to where their pathing was
Gotcha
unless you know there's gonna be big bois, one is usually enough
it's also the LAST time you're gonna need mines considering you can funnel the last alarm of main
We've gotten to the tanks alone once, at which point we misunderstood the alarm spawn rules and got overwhelmed
i mean id believe it cuz im stupid, but ive never once heard that
Is the games code available anywhere? How are people getting these exact numbers and formulae on the wiki
ah
Now I remember
I think we had that discussion some time ago but I cant remember the details
I remember Docred implying they changed that and rectified the damage of both mines a fucktillion of years ago
Quoting Goat
So I assume yeah, they do different damages
So close...
35...
35 as said below
they do 4x friendly fire tho in visible dmg
so uh, dont tank them either anyhow
Wonder if both have same range/falloff, weird shape of the explosion thing too
Not surprising honestly, its such a specific thing
I wonder if you take ALL blood doors and put the ones that spawn only normals against the ones that spawn anything else what's the ratio between them
Not much would cause you to notice
Assuming also the enemies inside said blood door room
No
#gtfo-media message
how do i prevent enemies from breaking this door in r3a3
holding when they come through both doors suck
and it just seems like rng to me whether they break the door or not
(and holding there rather than bridge is just better)
Close
The outer door
So they don’t make it in that room in the first place
so i funnel enemies through the downstairs door?
No
??
i close both doors?
Going into B
You close all doors in a
Besides the one you want them to take
Does that make sense r
Wait


