#gtfo-related-questions

1 messages · Page 193 of 1

hidden ridge
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r8b2 does that, r8c1 does that...

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To be fair more maps DO NOT do that, but at least it's plausible

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That's because all people got was breadcrumbs since implementing the story actively into the gameplay, rather than "audiolog lel", was apparently something they didnt really like to do before r6

jaunty latch
#

Ive been told that "Everything Everywhere All at Once" movie manages to do it properly

dry pumice
# jaunty latch Ive been told that "Everything Everywhere All at Once" movie manages to do it pr...

To an extent, yeah. Fully embraces the insanity of the concept.

||TL:DR the characters are basically close to being god-like beings that are in connection with all their alternative selves and they can call upon the skillsets of their ALTs to help them in battle. Like calling upon the ALT version where humanity took a completely different evolutionary path and developed additional / different organs that might (or might not) come in useful in this here moment. Very "Rick and Morty" like.||

ashen frigate
#

Insane movie

lost flame
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EEAAO is what the mcu attempted to be

turbid horizon
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EEAAO is amazing, such a good movie

weary jacinth
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How do I gain access to R2E1

dry pumice
#

Or you ask someone else to host, who did that.

turbid horizon
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or the game bugs out and just gives you access occasionally

narrow niche
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Which can include e1

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(this matters)

rapid briar
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hi chat, which special machine gun is better? Normal or Arbalest?

ocean spindle
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veruta

rapid briar
#

thanks mate

dry pumice
#

Depends. Generally veruta is considered to be the superior one due to gigantic magazine and better spreadsheet numbers, but arbalist is a lot easier to handle with that zero recoil.

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@rapid briar

rapid briar
#

epic

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how difficult is r6c3 and r6d1

lucid kernel
#

Sounds like if you can master recoil you can get alot out of the veruta

rapid briar
upper ginkgo
rapid briar
#

ok rad

upper ginkgo
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simply because of how unintuitive it is from a first playthrough

rapid briar
#

I’ve kinda given up on going in blind I have a buddy explain some of the gotchas beforehand lol

rapid briar
upper ginkgo
#

just how you route

rapid briar
#

oh ok

mossy aurora
#

Map layout isn't linear

jagged shore
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especially secondary

upper ginkgo
#

part of secondary objective completion is done in main

rapid briar
#

I mean most levels aren’t super linear

rapid briar
#

what are the objectives?

mossy aurora
#

Warden protocol, terminal scan, generator cluster

rapid briar
#

wack

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I still don’t really understand the warden protocol

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it was in bx but I don’t really understand what it is

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is it just a fancier error alarm?

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why would the warden just decide to fuck with the prisoners

mossy aurora
#

Lore wise isn't it that set of prisoners is a distraction from another team or smth

rapid briar
#

I have no idea lol

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I could’ve never guessed that

mossy aurora
#

Me neither, I can't find out either because I'm banned from lore....

rapid briar
#

why are you banned from the lore channel lmfao

mossy aurora
#

Do not talk about chimp theory there or else

rapid briar
#

that’s just the infinite monkeys and infinite time recreating Shakespeare isn’t it?

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what’s so bad about that

dry pumice
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Something something monke funny

rapid briar
#

oops

past mesa
hidden ridge
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R6C3 is R5B4 but with more things to do and better tbh

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R6D1 is a bizarre map with 500 checkpoints

frail heart
#

reactor skip moment

bold ginkgo
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R6D1 needs so many checkpoints removed it’s insane

topaz anvil
#

So true

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I think every checkpoint should be removed

jagged shore
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Just be a Chad and don't use them

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Never click the button

sonic prawn
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Hey, if I want to get started into the story which rundown should I start at?

hazy wedge
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R6

turbid horizon
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i mean technically it’s R7->R6->R8

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But

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We don’t talk ab it

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If only OG R6 had stayed and the game skipped from ALT R5 to R8

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Would’ve made way more sense

sonic prawn
#

What?

noble wind
sonic prawn
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R7>R6>R8?

noble wind
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No

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R7

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To r1-6

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Then r8

sonic prawn
#

What is the point of the yellow levels then

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I thought they were designated story missions

noble wind
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They are remakes of older rundowns

turbid horizon
sonic prawn
noble wind
sonic prawn
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Ah

noble wind
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To make this simple for you

turbid horizon
#

R6 was the first story rundown. It was replaced with R7 because that’s how the game used to work. Then 10CC brought back all the old rundowns, from R1 to R6, but they were different, ALTernate rundowns

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So OG R6 is the main starting point for the current story, but it’s inaccessible

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which is kind of sad

noble wind
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R7 IS the follow UP of OG rundown 1-6

ALT rundowns are a diffrent timeline of thé OG

jaunty latch
#

well inaccessible officially

turbid horizon
#

yeah lmao

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Well R6 specifically is still inaccessible

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Because locked progression and also sniper melee

noble wind
#

Sniper melee huh?

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Why IS that a factor

jaunty latch
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I thought there was a way to bypass the progression issue

turbid horizon
#

Anyways

jaunty latch
noble wind
jaunty latch
#

was he hosting

noble wind
#

Yes

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On many occasions

jaunty latch
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nevermind then lol

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hes on the opposite side of the planet for me so its unplayable with him

noble wind
#

Kaiser my beloved

sonic prawn
jaunty latch
#

the only meaningful difference is the audio and logs changed but someone probably archived them somewhere

noble wind
#

It's not the same when you don't experience them for the first time

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🥲

covert ocean
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during the r8c1 pe timed sequence, do the shadows stop spawning if you complete the first sequence and just stand and fight? seeing mixed comments on some videos

noble sierra
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Yes, eventually

civic wave
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takes a long while but yea

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they do stop spawning

covert ocean
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interesting thanks

winged turtle
covert ocean
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cool, and to confirm the shadows spawn on the completion of a timed sequence right

ocean spindle
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yes i believe so

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the sequences spawn by thermsleves giants, then nightmares added onto those and then other fun enemies

frail heart
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"fun"

sage pulsar
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If I hit the occiput of something from the front does it get occiput multiplier?

ocean spindle
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if u somehow hit back of the head from the front, it wont count, u gotta be behind it

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also dmg decreases as u move to the side, on scouts n stuff it really doesnt matter, but on exact dmg shots like hittin a 60 hp enemy with 30 dmg weapons, it can affect it

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on those cases u wanna make sure ur squared to the back

sage pulsar
#

doesn't matter on scout?

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I tried to knife one two days ago and maybe hit the nape instead (didn't jump)

ocean spindle
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hittin knife on scouts its more a matter of hittin the neck instead of the head and gettin that right
so u wanna be squared in the back [not cause of the dmg reduction, just to hit the head better], jump and if u can let go early, that way the knife its at its highest and hits the head better

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a late hit as some call it

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where the hitbox its still there and taller than ever

sage pulsar
#

I should sprint jump as a habit?

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or walk jump

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also why is the neck special for this case

ocean spindle
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with knife sprint, as its hard to hit the head while it walks, and if u go while its has its tendrils out ur gonna have to run anyway
problem with the neck is it has its hitbox very close to the head, so its very very common cause of the angle the knife hitbox works and how tall scouts are u end up hittin neck shots a lot

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specially with knife

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it can happen on any melee but knifes the main victim

sage pulsar
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Do I always need a full knife charge to kill an awake striker

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from the front

ocean spindle
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iii dont believe so but- the windows so small it doesnt really matter
for all intends and purposes, yes u do need a full charge

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and with how short the actual charge is, its just better to always do it

livid stone
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I need to save 300 milliseconds

grizzled patrol
hard nexus
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Can u kill two scouts lined up next to each other with 1 hel rifle shot?

livid stone
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Yea

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Or 3 chargers

hard nexus
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Nice

grizzled patrol
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5 chargers with 1 bullet wet dream

hard nexus
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Also is it generally correct to stealth if it's a respawn room?

grizzled patrol
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Depends. If its Just small fellas you can give them a little Bit of headache. If it Has a Lot of big Boys Just think twice If that kill Matters and handle according to the Situation

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For example If they are somewhere in a corner that doesnt have any Doors or lockeres, might aswell leave them to snooze

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But If you are doing an Alarm in an adjacent room, its better to clear them off

livid stone
#

Go loose

grizzled patrol
#

Blood for the blood gods

soft crater
lunar rain
soft crater
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If you're stealthing a walk jump is better

hard nexus
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Well, we woke up mom and all the giants from respawn room heard us and came to check what's going on

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Iirc they respawned

lunar rain
lunar rain
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You sir are a different breed

rapid briar
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well I mean do you want to kill the scout or not

hidden ridge
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You should moonwalk towards the scout

rapid briar
#

fr

quartz prairie
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solid advice

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MJ his ass

rapid briar
#

just melee them

rare blade
soft crater
latent obsidian
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Did some logs get moved out of some R7 levels? Been going through the checklist for 100% and there are some listed for C3 and D1 that aren't on the terminals the spreadsheet suggests

noble wind
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Yes

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Duplicates were removed (patch notes) but no indication of where the originals were so good Luck figuring those out

latent obsidian
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thank you

noble wind
honest swallow
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does human proximity condition on boosters work on downed teammates?

noble wind
#

Shouldnt

trim rock
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The spreadsheet is outdated

rare blade
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So sometimes when there’s a group of sleepers together not hugging but close, and they stealth killed, sometimes the other one wakes up sometimes it doesn’t. What’s the mechanic for them waking up or not even when there close

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And I’m already away about not to kill when there doing there little sensing for noise thing

ocean spindle
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the mechanic for bing close but sometimes wakin upppp mhh
that just sounds like how close they might be and if it triggers close aggro

rare blade
#

Ty

native sun
# rare blade So sometimes when there’s a group of sleepers together not hugging but close, an...

Essentially when you kill a sleeping enemy there's a 3m range in which every enemy wakes up.

If they're outside of that (and you're not just waking them up by walking etc.) then it must be long range aggro.

You can get pretty unlucky with long range aggro occurring even when the enemy appears asleep (the first part of their "yawning" animation is very subtle). So the only way to guarantee no long-range aggro is to sync the enemies before hand.

(Or you can just always play around long range aggro occurring, immediately charge your melee again and be ready to bonk/force long range aggro onto an enemy that is easy to chain kill.)

sage pulsar
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are boosters legit in a solo attempt

neon gust
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Nobody cares

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Its a solo

frail heart
craggy pier
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if you solo r1b1 with boosters everyone will point and laugh but if you solo a hard level with them no one will bat an eye

sturdy glen
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ppl will prolly care if you abuse stuff like perfect boosters infection resist or hel revo 1 shot on a muted but

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yeah ppl dont really care

sage pulsar
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hel revo 1 shot?

noble sierra
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With 13% main damage booster hel revolver 1 shot a regular striker

latent obsidian
sullen dune
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Hey. 3 players complete the mission and one is dead, does it counts as he also beat the map?

ocean spindle
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yes

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as long as one person extracts the missions cleared for everyone

sullen dune
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thank you

winged turtle
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the only thing that changes is the completion screenshot you probably didn't take

sullen dune
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If I triggered scout and he starts charging scream - how to prevent him doing it?

ocean spindle
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u cant

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once it starts screaming it is completely invincible

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u either kill it before or after the scream

sullen dune
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Oh, i see. This game is hard ^^ Thank you

ocean spindle
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yeh :3

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but theres quite some ways to deal with scouts without alertin em

lunar rain
#

What are some achievements that me and a friend can do together?

hidden ridge
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D-tier with CQC only for example

lunar rain
#

CQC?

hidden ridge
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You get what I mean

lunar rain
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Oh that one

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Kk thank you, I’ll see if we can get the no flashlight one just can’t have bits which should be fine

dim eagle
#

How do I remove the double layer underneath the main hud?

noble wind
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there is a mod that removes it

dim eagle
noble wind
slender sleet
civic wave
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there's also just like

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a mod on thunderstore that does it

orchid raft
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the achieve is a good mod overall

soft crater
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Archive is good.

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But as Pachi said. There is already a standalone mod to remove the text layering

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Some may not want everything else that comes with archive.

jagged shore
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thankfully archive also lets you disable everything else, but i was also put off at first at how many things were included
just kinda feels weird that if you want just one or two features from it you need the whole thing

spiral shuttle
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What is the best loadout for solo with bots?

craggy pier
#

whatever you think is fun

narrow niche
#

Thank me later

spiral shuttle
narrow niche
craggy pier
#

My honest to DOG reactor to that misinformation

sage pulsar
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is matchmaking always this dead on a saturday morning

digital mural
hard nexus
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its not dead

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just enjoy matchmaking on average for an amount of time equal to completion of average level in the game

ocean spindle
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so machinegun, burst rifle, heavy smg are usually their go to

narrow niche
#

:p

hard nexus
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where did i complain about it

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everyone else but me does

hard nexus
#

i was telling how fun of a time i had in it

narrow niche
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Uhuh

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Ok

hard nexus
#

i mean yea thats the only thing but its not dead

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just keep mming

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eventually u find peeps

digital mural
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"eventually"

ocean spindle
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i personally prefer the LFG for being a lil bit faster and havin less cheaters

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but thats my take

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i personally always find people fast

narrow niche
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Sorry this reminds me too much of sleepy

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Gimme a sec

ocean spindle
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and gtfo doesnt work enough either way with a vpn

digital mural
#

PTSD hits hard

ocean spindle
narrow niche
narrow niche
narrow niche
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I don't cause it

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Eh

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It likes to send me into a1

hard nexus
#

mm or lfg?

narrow niche
#

Mm lmao

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How is lfg going to send me into a1

hard nexus
#

i mean it randomly picks

ocean spindle
#

u cant specify levels with mm

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thats also why i like lfg

hard nexus
#

its rundown 1 time

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every time

narrow niche
#

No

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???

hard nexus
#

yes

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for the russian gangs yes

narrow niche
#

Just don't rule 7 people so you join the right lobby???

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Lmao

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Wtf

hard nexus
#

i was joining right lobbies

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where lfg was based on language

ocean spindle
#

i mean that wasnt a thing by the time ALT rundown 1 was a thing

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so like

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u joined r1a1 by the time a1 was a thing

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which is 4 years ago

hard nexus
#

wtf are u on about

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recall the sale before the most recent one

ocean spindle
#

LFG wasnt language based

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its region based

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.t lfg

uneven gulchBOT
narrow niche
#

Also lmao

hard nexus
#

yea as if that matters

ocean spindle
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it matters for desync and language issues

hard nexus
#

ppl just spam invites in north america, oce, beginners and a couple others

digital mural
hard nexus
#

every time someone creates

narrow niche
#

You can see what level you're joining

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If you're getting sent into a1

ocean spindle
narrow niche
#

Idfk how you're gonna be blindsided into a1 with lfgs

hard nexus
#

channel status addition was the greatest thing ever i knew what lobbies to join

narrow niche
#

That's literally rule 7ing

hard nexus
ocean spindle
#

that is breakin rule 7 if u join a VC without checkin the LFG

narrow niche
#

Lmao

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Rule 7 enjoyer

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Mods this guy right here

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@ mods

ocean spindle
#
  1. Please use the provided voice channels appropriately. Do not hop into various voice channels to look for a group, follow, harass, troll or otherwise disturb users, and do not join a channel without an invitation from a LFG post or a personal invite.
narrow niche
hard nexus
#

know what

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oh a1

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its not blindsided its forced

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because i dont wanna join all these other levels and oh shit fellow russians what they play - r1a1. well....i guess.....

ocean spindle
#

ahhhhh

narrow niche
#

Join a mute lobby

ocean spindle
#

that makes sense i do also join some lobbies just cause i feel like playin

narrow niche
#

There is no language

ocean spindle
#

and i only found r2 or stuff

narrow niche
#

Ez

hard nexus
#

yea im after bonding with fellow folks

ocean spindle
#

:D

hard nexus
#

if it means i have to do r1

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bruh moment but so be it

narrow niche
#

uwu

hard nexus
#

mute bonding is right now

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in mm

narrow niche
#

No

ocean spindle
#

u could also post ur own lobbies

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and do the mission u can

narrow niche
ocean spindle
#

a?

narrow niche
#

uwu

spiral shuttle
#

can i join people if i dont have the mission unlocked? like i havent done r8d1 but someone wants to play r8d2?

hard nexus
ocean spindle
#

and they will get the completion

ocean spindle
narrow niche
ocean spindle
#

sleepy are u there

hard nexus
narrow niche
#

I was joking

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Well

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Hm

narrow niche
hard nexus
#

i would sometimes post it when we would be looking for a 3-4th

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when server is dead

narrow niche
#

Also it depends on the level

hard nexus
#

i can speak perfectly well too

narrow niche
#

If you're hosting some dumbass level like r5d1 lmao gl

narrow niche
#

Then

hard nexus
#

but ive alwayss just LFGed and when I have to create a lobby its uhhhhh how the where the uh huh lobby code, wait where the fuck is invite to the voice channel uhhhhhhhh maaannnnn

hard nexus
#

mm is faster than me creating a post

narrow niche
#

I've made 2 lfgs the whole time I've been here

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They are not hard to make

hard nexus
#

they are not hard to make

narrow niche
#

It took me ~3 seconds

hard nexus
#

but just tedious

narrow niche
#

Eh

hard nexus
#

id rather just lfg

narrow niche
#

Click Ctrl v kinda hard uwu

hard nexus
#

but i dont see r8b4 or russians so i mm

lucid kernel
#

How do I line up hel revolver shots better, I want to be able to take advantage of its pierce capability while not waiting too long for that moment to come up and getting licked.

lone mortar
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usually

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and because hel revo has very good up time

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you just shoot individually

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that or until you have a alarm and a good knowledge of where enemy pathing goes

lucid kernel
#

so I shouldn't fish for piercing headshot headpop extravaganza?

frail heart
frail heart
#

If you are getting pierce shots its usually bodyshots

lone mortar
#

its very worth it

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and body shoot if you KNOW youll pierce

lucid kernel
#

I hear a high enough main damage booster 1 shots

lone mortar
#

main dmg plus helps alot with hel revo/DMR

frail heart
lone mortar
#

Frosty is baiting you

frail heart
#

How bout you bait these nuts

lone mortar
#

you get dmg booster commonly

lone mortar
lucid kernel
#

I will pair it with a weapon that can kill giants

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scattergun seems fun

frail heart
frail heart
fallen surge
#

im having rly bad dsync issues, host is NA and is not getting better after leaving and rejoining

frail heart
#

also is ur internet good?

fallen surge
#

Louisiana

lone mortar
#

its a you and host connected thing

lucid kernel
#

I hate using sniper cause I miss the head and feel bad

fallen surge
#

I have fine internet

lone mortar
fallen surge
#

i dont usually have problems with this host

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nah

lucid kernel
#

hybrids are really hard to headshot for some reason

hazy wedge
frail heart
hazy wedge
#

That one mod is looking real nice rn (joking)

lone mortar
#

i had to bring it out because it makes my game actually scary

lone mortar
#

you wana helldive?

lucid kernel
#

no im gonna play gtfo with my friends in 18 minutes

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just doin quikplay atm

shell thunder
#

Is there any way to know how far you have descended so far? The info about that helps me feel motivated

shell thunder
#

L

lone mortar
atomic patio
#

does hitting their back of the head do more damage than hitting the head in the front

craggy pier
#

yes

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double damage

odd pasture
#

sometimes triple double damage

tardy ingot
soft crater
#

back is always 2x
head/weakpoint varies from enemy to enemy.
occiput is just head-weakpoint x back 2x

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though back damage isn't always applicable

worldly jasper
#

Doesn't the back of the head have more x multiplier for it?

civic wave
#

back multiplier is separate from precision multiplier

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but they stack together

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if the enemy has 3x precision multiplier and you have perfect back damage, it's x3 * x2 = x6 damage multiplier, for instance

worldly jasper
#

Ok I see

lucid kernel
#

occiput

dry pumice
#

(and don't forget individual weapons' prec)

odd pasture
dawn jackal
#

4x

rare blade
#

What activated a scout again?

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Besides touching tentacle and other sleeper screaming?

fierce walrus
rare blade
#

Running no?

fierce walrus
#

also waking up a sleeper close to a scout will wake it up… sometimes

fierce walrus
#

same with flashing it

rare blade
#

Oh alright

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Thanks

fierce walrus
#

but if you run at it you can trigger a diffrent sleeper next to the scout and wake it up like that

dim eagle
#

How do I get the code for my lobby? 😅

sage pulsar
#

can a carbine disable a scout

rare blade
#

should look red with

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"copy ID clipboard"

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or something like that

peak geode
#

You need stuff that can 1-shot headshot

weary mesa
#

It can, not very practical tho

tardy ingot
whole stirrup
#

I wouldn’t want anyone trying to kill a scout with a carbine…

If that’s all we have as a team we have issues lol

north stone
#

Question. if i join someone and complete a certain section in a Rundown, will it count as completed for me? or do i have to be the host?

fierce walrus
sullen dune
#

hey, what does numbers 1,-,-,- when picking level mean

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Sometimes there are like 2,-,-,-

floral acorn
#

.t sectors

uneven gulchBOT
#

Sectors are a mechanic which adds optional objectives to the game, ranging from altering the game state to adding other objectives. The following sectors are available:
main Primary
secondary Secondary
overload Overload (Third Sector)
prisonerefficiency Prisoner efficiency (All three Sectors in the same run)

Multiple sectors can be completed at the same time, however you always need to do the Primary/Main sector.

floral acorn
#

1,-,-,- (main only, done once)

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1,0,0,0 (level with secondary and overload, only main done once)

fierce walrus
#

theres a t sectors? Damn, since when

sullen dune
#

ty, and when the first number is not 1 ex 2,-,-,-

fierce walrus
sage pulsar
#

what do you do on a r1a1 solo when the game doesn't drop tripmines

hidden ridge
#

(Also remember to loot the res zone, has a chance to have mines)

radiant herald
narrow niche
#

uhm

#

pinging mod real

#

@ashen frigate

digital mural
narrow niche
#

its been done

digital mural
north stone
#

what does artifact heat mean?

keen seal
#

tells you how much progress you get towards your next booster per artifact

civic wave
#

it's a multiplier for booster progress

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100% - 0.15 progress per artefact
50% - 0.075 progress per artefact
20% would be 0.03 progress

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lowest it can go is 50% for uncleared levels and 20% for cleared levels

north stone
#

thanks guys

radiant herald
#

How much progress nets you a booster

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1?

civic wave
#

yeah, every integer threshold

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so 1 2 3 4 5 etc etc

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as long as it's not like 0.997 rounded up and it says 1

hidden ridge
#

cleared counts only Main?

civic wave
#

I believe so

#

because that's a level completion

narrow niche
#

uwu

hidden ridge
#

Thanks, you both get a thumbs up

narrow niche
#

yay

north stone
#

ayyy

narrow niche
#

:3

lunar rain
#

for the bio achivement, do you have to ping sleeping ones as well?

civic wave
#

if an enemy spawns (irrespective of sleeping or from alarms) it needs to be pinged before dying

#

so yes, you need to wake them then ping

lunar rain
#

thats a pain

ocean spindle
#

it be

past mesa
lunar rain
#

trying to see if i can do a couple achivements at the same time

past mesa
#

to ping them while sleeping

lunar rain
#

could do that and the no shooting one

past mesa
#

Yeah

ocean spindle
#

i think all A tiers have extraction alarms of some kind tho

#

and the achievements for an A tier

#

the easiest levels for bio achievement are B tiers with no extrac alarm like r1b1

soft crater
#

It does mean you have to go into the fog area though.

#

(Which everyone usually skips)

ocean spindle
#

u can and need to pull it tho, and with mines and good guns its way less of a problem

#

even the scout paths harder cause of that

soft crater
#

Easiest is to double bio iirc

#

(Or be giga and take 4 bios. No flashlights)

ocean spindle
#

yeah but double bio [with one bot bio for extra security], mines and foam/sentry and easy

soft crater
ocean spindle
#

no yeah i agree two bios very good but im sayin it the easiest level for me to do it
i tried r2b1 a hella lot, but i got r1b1 achievement in like 2 3 tries at most

tough lichen
#

Does the sniper do full damage to mother blob thingy nowday or is it still capped '-' ?

winged turtle
#

cap got removed

tough lichen
#

ah, ty

native sun
#

no cap, no cap, fr

raven ravine
#

Can the chokemod shotgun 1 shot scouts?

ocean spindle
#

yes, on the head

#

it has 30 dmg

raven ravine
ocean spindle
#

so high cal, normal shottie and hel rifle can too

#

and probs some other 30 dmg weapon i forgor about

hazy wedge
#

sawed off 🤑

frail heart
#

giggidy

peak geode
#

What is the general purpose of the sawed off and how do you plan loadouts around it?

upper ginkgo
#

it's an easy to use main that deletes smalls from a decent range

#

you can pair any special with it tbh and you'll be fine

ocean spindle
#

i like to pair with mg cause sawed off takes smalls and bigs and mg can also do that while givin me some range

#

but its pretty flexible so

#

u can play around it

lone mortar
#

or a one trick 2fer

#

if you cant kill a small

#

in 1 shot its a skill issue, if you do then the wave aint that bad to deal with

delicate sorrel
#

<@&408548765599793173>

old mountain
#

Ty, working on it

past mesa
#

could you dm me bro

#

i love theses things

wind wren
#

how exactly do enemies hitboxes/back dmg on them behave in comparison to their animations?

native sun
#

This is true for wake up animations and stagger animations

wind wren
#

cuz ik for some animations (for ex crawling strikers even tho they turn around upon waking up still still get back dmg to their original position)

frail heart
#

stupid

wind wren
wind wren
frail heart
native sun
#

The one thing I'd add is that Knife's backstab multi doesn't use the same check as the back damage multi.

Knife's backstab multi does update mid animations, since it is based off the direction that the enemy's spine is facing.

Which means during turn animations it is sometimes impossible to get both the backstab multi and 2x back damage multi.

odd pasture
ashen frigate
#

The more you know... Thanks tru

native sun
#

It kind of makes Knife soloing Giants pretty RNG. If you get a couple of turn animations in a row there's just not really much you can do.

But on the other hand if you get the animation where it doesn't turn it's pretty free.

frail heart
#

Dayum i did not know that

#

thats really interesting

sturdy glen
#

(at worst it makes it the same as it was before)

frail heart
#

tru

sturdy glen
#

ok I may have found something very fucking stupid but swag as fuck

#

it is time to spend 3 hours trying to get a good run of it

#

holy shit it might work

odd pasture
#

stupid but swag is my fav category by far

sturdy glen
#

ok so hear me out

#

you can get the full backstab multi from in front of an enemy

#

I will not elaborate any further until I finish

tardy ingot
lone mortar
#

hard pass lmao

sturdy glen
#

ok results are it is pretty much useless but kinda funny (you have to be a little too close to the enemy for "front" to even be that accurate)

#

kind of just a side effect of knife hitting stuff slightly behind you when you first swing

grizzled patrol
sturdy glen
#

idk man, I still stand by the knife solo being inconsistent cuz of the hitbox not the spinning

#

you can stop them so early in the spin animation it doesnt matter if it just hits where youre trying to

sturdy glen
#

alr this is nerdy as fuck but there is an optimal knife limb priority that brings it 100% down to just hitting the right fucking place at the right time, regardless of spin or not:
Head (ofc) -> left arm -> right leg -> left leg -> anywhere (can even do a light tap but I wouldnt)

#

main reason being if you roll 2 spins in a row, if you broke 2 limbs on the same side the giants orientation will update midway through the first spin and proceed to spin even further which not even knife is fast enough to counteract

#

so if you do it in this order and dont hit the wrong thing (clearly a skill issue, not the hitbox being horrible) then you can always swing fast enough to avoid losing multipliers

#

anyways, I hate this weapon, just take fucking sledge fellow nerds

lone mortar
#

i need to go into the guy

#

from the front (like the CS no collide physics backstab)

sturdy glen
#

its basically close enough to them that the backmost part of knife's hitbox can hit them (like the scout clip), so not really feasible as anyone but host and not really useful even then lol

lone mortar
#

practically very rare

#

but it can happen once a giant spawns sitting his back into the wall

sage pulsar
#

what's the easiest solo level

odd pasture
#

tutorial

#

but besides that maybe r6a1

dry pumice
#

R7A1 more like

#

R6 is a bit big and long

odd pasture
#

yeah I guess, but it is really easy

#

but so is r7

#

eh, pretty much any a1 works

#

¯_(ツ)_/¯

tardy ingot
#

R1B1 is the easiest if you are able to stealth (a mechanic that doesnt hurry you at all)

#

R7A1 solo extract run can actually be quite stressful for beginners

soft crater
#

And yeah I can see it

unique bison
#

how many server are there in this game

tardy ingot
unique bison
tardy ingot
#

everyone is connected to the host

lone mortar
#

very sussy of you to say that Eva

unique bison
#

thx

odd pasture
#

ah, the gtfo related question

hidden ridge
unique bison
#

got it

night kayak
#

Does any one have any good tips for getting the Demolitions Expect achievement (get 20 kills with one mine)? It seems that even though you have a pretty big swarm on a door, the base mine deployer doesn't have enough range/damage to fully kill the entire group, so I will probably have to use a mine deployer booster damge increase for the achievement. But I'd like to hear any pointers anyone has, any good levels or spots to try for the achievement. Thanks!

slender sleet
#

Do R3D1 and place a mine on the blood door before the extract scan. That should net you the achievement.

ocean spindle
#

if not drop into a level that u know has a ton of enemies sleepin, like r3c1 on that resource zone and same mining that room with a wide door should work

#

otherwise with alarms or normal sleepin rooms in more complicated unless u pull multiple

night kayak
#

Two levels I thought of were R7C2 as well as R8B1 Secondary, though wasn't able to get it without using any boosters. I completely forgot about those levels in R3, I'll definitely have to try those out! Thanks!

winged turtle
#

if you are waking rooms to get the body count, pulling the whole zone_52 in R1A1should do the trick, you'd have to pull them all the way over to the wide door in Zone_50 though

#

shorter walk than most levels i think

night kayak
#

I wonder if wider doors would work better than smaller doors. The sleepers might spread out better and closer to the range of the mine for wide doors compared to smaller ones.

ocean spindle
#

they would, they do
cause mines explode on a line

winged turtle
#

wide door is a must

ocean spindle
#

so they get way more area on those

night kayak
#

That's what I figured, glad that's confirmed!

winged turtle
#

in theory, a small door could work, but there are a ton of criteria it would need around it to make it work, so many i doubt a spot exists in the game to do that

vestal skiff
#

anyone know how to play multiplayer with the vr mod

hazy wedge
uneven gulchBOT
# vestal skiff anyone know how to play multiplayer with the vr mod

While we do allow the use of some QoL and visual mods, GTFO doesn't officially support modding. However, we do recognize that a GTFO modding community exists and if you are interested in them, you are welcome to check out the modding communities found in #hc-modded (If you have any more questions, please read rule #12 in the rules channel for more information.)

hazy wedge
#

You can prob ask in the modding server

jagged shore
night kayak
jagged shore
#

ah, unfortunate

#

i'd be down to take you into it real fast to help you get it if you want

night kayak
past mesa
#

even dusty wants you to get good @digital mural

digital mural
#

😔

worthy pollen
lunar rain
#

How does one get two kills with one hammer swing?

past mesa
#

Don’t hit scan

ocean spindle
#

i only got it once idk how the fuck

#

i dont get it

minor fractal
ocean spindle
#

is it like hittin both enemies with the animation

past mesa
#

Very inbetween

#

Like so your hammer hits them on the same update

#

And you can hit scan

ocean spindle
#

was it u that went into r8b2 and immediatly said 'first new enemy double kill?'

#

or was it chill

past mesa
#

Both of us I think

#

But chill hit it

#

Right away

austere inlet
#

Being new to the game and not knowing what’s good… what are some good gun choices or is it up to preference

lone mortar
#

or Hel revo/machine gun

#

but if your spicier

#

take PDW/hel rifle

austere inlet
lone mortar
native sun
native sun
lone mortar
#

i wanted to do R5B1 overload with u

whole stirrup
#

Do shadow scouts have the same hp as scouts? I’m guessing yes but wiki doesn’t say

whole stirrup
whole stirrup
#

Tyty

livid stone
#

Scattergun

sage pulsar
#

does sidestepping strikers become harder at proximity, rather than max range?
(say like 4m)

keen seal
#

should be easier since their attack range in front of them is a cone right?

livid stone
#

I dont think si

#

Its supposedly a rectangle

soft crater
#

Basically pay attention what direction the enemy is facing then move left or right perpendicular of it

lone mortar
#

If youre close then just walk into them while strafing

#

But if you are pretty far off the cone trust me hop out backwards

pseudo coyote
lone mortar
#

reality its a hit check

hidden ridge
#

I'll link tru's post again I guess

soft crater
#

It is a rectangle iirc

lone mortar
narrow niche
#

The image is somewhere in gtfo media

jagged shore
past mesa
#

A sphere combine with an infinite hallway

jagged shore
#

according to tru it's infinitely tall

narrow niche
#

Maybe I'm clowning

#

I swear I've been like directly in front of a sleeper and just up a couple meters

#

Idk

#

Maybe it was los

jagged shore
#

#gtfo-chat message

you also succeed the position check (you can imagine this as an infinitely tall and infinitely long corridor in front of the enemy
¯_(ツ)_/¯

narrow niche
#

:P

ocean spindle
#

have we ever had a generator for a door in a far away zone?

#

like im tryin to remember but all the gens to the doors that need em are in the same zone as the door, same room even

frail heart
#

i dont think so tbh

ocean spindle
#

wonder why not

dry pumice
#

Either a technical limitation or they forgot

#

Also backtracking

ocean spindle
#

i think it wouldve been funky an objective to search for a gen on an error or somethin
maybs have cell n gen in two different zones but yeah

ocean spindle
#

how longs the r8b||3|| extreme scan?

winged turtle
#

hmm 100 seconds i think

native sun
ocean spindle
#

:[

#

wait

#

same for dcs?

turbid horizon
#

yeah, Vanilla cannot do that

ocean spindle
#

thats sooo trippy

#

i knew gens but

#

wait

#

oh my god ksmdkms

#

thats such a realization

turbid horizon
#

slendi how

#

ocean spindle
#

bruh cause qwq

#

idk

#

like with gens its easier to realize cause they are almost always in the same room

#

but dcs are in the zone not in the room

#

and im thinkin back and its fuckin with me ksmkdm

#

theres so many dcs i thought oh yes that another zone just to look back and realize this

winged turtle
#

we must protect this Slendi, they are a precious

ocean spindle
#

qwq

hidden ridge
ocean spindle
#

do we have any reason of why r8||e2 final scan|| says 'solo'

digital mural
#

idk

#

but its not the only scan that says "solo"

ocean spindle
#

which other says it?

digital mural
#

I dont really remember the level

#

but i saw one that said "solo" and i was confused as well

lucid kernel
#

is it possible to solo a giant with the sledgehammer without waking up the whole room

ocean spindle
#

yeah, it is very tricky tho, u gotta stay behind it at all times, charge about 3/4 [or a lil less], hit the limbs to stagger it as much as possible, and with an occi and 2 back hits it should be done

#

take into account when it twirls and faces u it doesnt change position until the animation end, so if u hit it mid animation even if what u hit its the knee itll count as a back knee hit and itll break limb

winged turtle
#

you gotta do all that to keep it staggered, B) so it doesn't hit you but A) so it doesn't get a scream off uninterupted

austere inlet
#

I have a strat idea for dealing with alarm doors and tell me if it’s stupid as I’m new and still figuring out what’s good

#

But would it be a good idea to goo a door and have turrets on the outside were they come from to shoot them as they hit door? Or is this stupid

narrow niche
#

sentries dont get back damage

#

and they havent for a while

austere inlet
#

What’s back damage ?

#

Like

#

Hitting there backs?

hidden ridge
neon gust
#

facing theyre backs

#

it works 100% of the time

#

if you want it to be 99.9% efficient

#

make sure yo use double sentry

#

for any class 3

#

its basically a free door

narrow niche
sturdy glen
#

nah

#

shotgun sentries are multiplicative the more you put down

#

another auto sentry L

native sun
# austere inlet But would it be a good idea to goo a door and have turrets on the outside were t...

It's a good idea in that it kills a bunch of enemies while never having the enemies being threatening to you. But it's not actually good in practice for a couple of reasons.

  1. Rather than having your turrets shooting them the whole time, you could just place a single mine on the inside of the door. This kills all the enemies that stack up on the door while costing much less tool.
  2. Having the enemies alive and stacked up on the door is actually kind of a good thing. There is a spawn cap to enemies (more enemies aren't allowed to spawn while there are a certain amount alive), so your turrets killing the enemies might let another wave spawn, in which case you're dealing with way more enemies than before.
jagged shore
#

stagger doesn't matter anyway, only good infected is a dead infected
/s

austere inlet
#

Is turret even worth taking ?

native sun
#

Yes.

jagged shore
#

it's 100% worse taking

#

worth

#

not worse holy fuk

#

it is good

austere inlet
#

Okay good cuz I was in a match and was getting flamed for using burst sentry instead of mines

jagged shore
#

you just gotta use it properly
generally it's fine just about anywhere
but largely you wanna keep in mind if you're mining doors
and don't set it up so it'll shoot anyone before they reach the mine

tardy ingot
#

If your team wants mines and doesnt have any couldnt they just swap

jagged shore
#

yeah idk why they'd flame you for that

#

that just sounds like cringe teammates

native sun
# austere inlet Is turret even worth taking ?

Typically you'll want:
1 bio + 1 mine deployer + 2 sentries (generic level with alarms with few doors)
or:
1 bio + 1 mine deployer + 1 sentry + 1 foam (generic level with alarms with many doors)
or:
1 bio + 3 sentries (levels that require a lot of static defense such as reactors)

* decision to bring foam may also be influenced by presence of certain enemies you really want to foam while stealthing

#

This is the 'meta' tool composition outside of like 2 levels/quirky speedrun strats

jagged shore
#

can concur that you can get away with 99% of levels with one of those 3

stuck umbra
#

hello i just have a quick question about a link inside the game that is on the left side of my rundown map

#

its a dow.gg link but it never seems to open or load is the right word

native sun
stuck umbra
#

oh thats nice ty ill try checking it out

native sun
#

Weird that dow.gg isn't redirecting to the full site for you.

stuck umbra
#

most likely internet issues from my end since its been quite weak lately with browsers

#

ty for the help

austere inlet
#

IM IN DEEP

mossy aurora
#

beastage

austere inlet
craggy pier
#

beastage

lone mortar
latent obsidian
austere inlet
midnight zodiac
#

What’s the best way to set up a turret generally? My friend insists on placing them parallel on the other side of any entrance, saying it sets up a “kill zone”
To me, i just place them like any fixed rotation turret; towards an entrance from a decent distance [enemies approach turret, starting farthest range and getting closer to turret], or by the entrance pointing in the direction the enemies will be moving [starts point blank and enemies move away once firing]
We’re both new but he played before me a little [~5 hours]

latent obsidian
#

I think you have the right idea pointing at the direction the enemies are coming from

#

Is your friend closing the door and having the turret shoot the enemies banging on the door?

latent obsidian
hidden ridge
#

I think it depends a lot on the sentry and the layout to be honest, but I dont think it's going to matter that much

#

Sniper sentries oneshot most stuff, so, as along as they have time to track and kill 1 target, it isn't going to matter if you want to maximize that time even further, unless you count biobot and boosters for cpu speed

#

Burst sentries have good enough rates of track+shoot that I dont think it matters either to be honest

#

Since I assume your question is more about how to maximize the time that an enemy is inside the area where the sentry can track and shoot said enemy

#

Of course also take into account 2 factors (other than what Ellda said): Try to place sentries so that they cant shoot at the same target, and place them where a scan is impossible to happen so you dont risk getting shot by said sentry.

fringe granite
#

whats the main, sec and overload objective for r7c3 ?
and in which order should i complete it for PE ?

civic wave
#

main - do uplink and survive warden protocol
sec - terminal command
ovl - more uplinks (accessed through main zones)
so most people do sec -> main uplink -> protocol starts -> do ovl -> finish main

#

you can also do secondary after the main uplink if you feel like it

kind hamlet
#

is gtfo lore epic?

fierce walrus
#

a bit convoluted tho

dry pumice
ocean spindle
#

i think its cool

narrow niche
#

its very gtfo

dry pumice
#

Also there are so many unfired Chekov's Guns around here that I can arm a militia with them

winged turtle
narrow niche
#

idk

#

oh

#

unfired

#

LMAO

lunar rain
#

r2e1 you need a cell when doing the error right?

ocean spindle
#

yeah, u carry the cell the turbine and the baby

narrow niche
#

just carry all three

#

bio doesnt carry

#

ez

lunar rain
#

3?

hazy wedge
#

A personal favorite for solo runs

lunar rain
#

is it worth it to go to the resourse blood door?

narrow niche
narrow niche
#

eh

#

after warden door yk why not ig

lunar rain
#

kinda up to preference?

ocean spindle
#

yeah

#

just depends on how good u are on that stealth and how low on resources u feel u are

fringe granite
#

are there any logs on r7c3 ?

craggy pier
#

nope

paper crow
#

Get the fuck out

#

.t gtfo

uneven gulchBOT
#

The game is called GTFO and it doesn't stand for "Get The Fuck Out" but rather the feeling you have that you want to complete The Warden's objective and GTFO.

kind hamlet
#

Whats easier: tutorial or R5A1?

latent obsidian
#

tutorial

winged turtle
#

uhh tutorial, then R1B1 and R7A1 i think are the next easiest

latent obsidian
#

I feel like R4A2 main is pretty up there for quick and easy

winged turtle
#

oh true, i should make a list of the 5 easiest levels

narrow niche
#

<3

#

i told you it was sleepy v2

paper crow
#

.t gtfo

uneven gulchBOT
#

The game is called GTFO and it doesn't stand for "Get The Fuck Out" but rather the feeling you have that you want to complete The Warden's objective and GTFO.

uneven gulchBOT
fringe granite
#

how many logs are there for R7D1, R7D2, R7E1 respectively ? cant really match the google sheets and the gtfowiki

noble sierra
civic wave
#

some logs were removed in a patch so the google sheet is probably outdated

fringe granite
#

thanks for the link

#

very helpful. didnt know such thing exists

digital mural
#

So, ALT bishop is a duck?

#

damn

fringe granite
#

error when processing hsu unit

#

alternate version of bishop

austere bronze
#

anyone know when they got rid of the host-client desync with scouts

#

like, old host behaviour where scouts always bend over

ocean spindle
#

i think they just changed scout like behaviour to crouch when ending the tentacling instead

#

but i am unsure

weary mesa
#

It was a bug iirc, they were supposed to play the bend animation at the end but host had it bend at the beginning most of the time

austere bronze
#

yeah but when exactly

#

was definitely post R4

ocean spindle
#

it was in OG r6

austere bronze
#

Thanks

#

I legit only noticed the change now

#

Even though i've been playing since R4 lol

#

i guess i've mostly been playing client

#

so no change on my end

noble sierra
#

Oh yeah, that's such a good patch...sadly it's so short, right before the dark time of GTFO

ocean spindle
#

thats a short patch?

#

what

noble sierra
#

It's a short period that we're in a good version

ocean spindle
#

ah

#

eh

#

vets when they say the good era of gtfo were rundown 2 to 5 and r6 sucks

#

or sucked

#

idk

noble sierra
#

Personally I'm also not a fan of "anti-kiting measure" and the "slow aura" caused a lot of terrible side effects

#

But I'm not goona say it's dark age of GTFO

ocean spindle
#

there just so much opinion i cant really be bothered to call gtfo by eras

#

apart from, early acces and not early access

#

they both had upd n downs

#

early access was even more bugged, often not balanced and havin to be changed eithe rby level design and gun stats, then 1.0 has easy and had its checkpoint n shit issues, then alt era was just a lot of new content for new people but old content for not new people along with some extra bugs n what not

#

and r8, everyone loved r8

noble sierra
#

I mean, the biggest difference early access and 1.0 is stamina and checkpoints.

ocean spindle
#

yeah but checkpoint issues only really impacted newies and hyper hard levels were vets couldnt first try em

#

the rest like completed levels without em or just didnt use em

noble sierra
#

I'm cool with checkpoints, I do hope they can adjust it, though.

ocean spindle
#

some are bonkers but ive seen some that just save some runs for newies

#

and as much the bugs related to em are talked about em in simple levels a la r1a1 or some r8 levels they are stable-ish

noble sierra
#

Well, I have no intetions to bring back these "EA vs 1.0" discussions.

ocean spindle
#

like b1 b2 c1 [which the c1 is very exploited] and e1

#

[which i exploted a lot]

noble sierra
#

If the "dark age" I said earlier misleads you, I apologize. But the dark age I refer is sniper melee patch.

#

The sniper melee patch is intruduced only a couple days after they fixed the scout desync issue, that's it comes to my memory, that's all

ocean spindle
#

well it seems like i badly misunderstood that then

lone mortar
#

Ong why is it not metro walter

soft crater
#

guardian games event

#

gotta complete it to get permenent version of the new skimmer vehicle

neon gust
kind hamlet
#

What is best gun in game?

frail heart
# kind hamlet What is best gun in game?

Different weapons have different uses, this applies heavily to special weapons. The general consensus for mains is Hel Revolver and specials it really depends on the level, but Hel Gun, Hel Rifle, Scatter Gun are some of the best

kind hamlet
#

Alright

frail heart
#

But the main thing is use what you like

#

Gun comp doesnt matter too much until later levels

ember mulch
# kind hamlet What is best gun in game?

Id say,
Main: Hell revolver / Carbine
Special: Sniper / Scattergun
Tool: Mines are bae 🙂
But as Frosty stated gun compostition does not matter as much when starting out on A tier , you need to learn stuffs etc.

ember mulch
#

You might not take any of those and preffer to use Basic pistol and Choke Mod 🙂

ember mulch
past mesa
#

Hel shotgun……….

odd pasture
frail heart
#

hel shotty goated

livid stone
#

Sauce

whole stirrup
#

I don't like the hel gun... Every time I use it I wish I had a Hel Rifle :9

past mesa
#

Interesting

#

^ could I get a psychoanalysis on this guy

sturdy glen
#

whos gonna say the line

frail heart
#

Skill

#

issue?

odd pasture
frail heart
odd pasture
whole stirrup
#

I mean I'm sure it's cause I'm bad but idk - I have like 200 hours into the hel rifle and 1 hour into the hel gun

kind hamlet
#

What is hel

frail heart
#

Yeah hel rifle feels real nice and its easier to use, but hel gun is very very good

frail heart
kind hamlet
#

Piercing enemies

#

Sounds sweet

ember mulch
frail heart
#

Hel rifle is better for chargers

kind hamlet
#

I'll test it later

ember mulch
#

But Hell shotgun is < 3

frail heart
#

And very good if you know how to use them

sturdy glen
lone mortar
sturdy glen
#

no

austere inlet
#

I just finished using the hel gun and I’m not a fan tbh, I don’t know how to use it properly tho as I’ve been using it as a long range rifle to kill big boys

#

What’s the appeal?

native sun
#

Wait for two bad guy stand in line, shoot two bad guy at once

austere inlet
#

Ohh okay

native sun
#

When many bad guy, two bad guy stand in line lot of time, shoot two bad guy at once lot of time

austere inlet
#

2 bad guy line = shoot 2 bad guy line

native sun
#

Also much good find spot where bad guy line up lot

#

Like in doorway or hallway or funnel spot

#

Shoot there much good

jagged shore
#

cave man speak makin a comeback, i like it

mossy aurora
#

PRO-CEEDING

austere inlet
#

Yea like the non sniper version

#

I thought the hel guns were like explosive rounds this whole time