#gtfo-related-questions

1 messages · Page 139 of 1

hidden ridge
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There's a funky looking Panda I see sometimes that has me wonder, but it must be my imagination

arctic marten
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that is a raccoon

hidden ridge
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What about Chimp Davies? Did we ever get to resolve that conundrum?

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Will it be finalized within the week?

arctic marten
#

chimp davies will forever stay banned from the starbucks restroom that is lore channel

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a fitting end

native sun
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4.5m to trigger the attack, but after the attack has started the range is infinite (only way to dodge is to move to the side/behind em)

wind wren
#

I have been told back multi is a specturm based on the players position in relation to the enemy, what's the minimum this multi can be?

latent obsidian
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1

dry pumice
wind wren
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Backhit*

latent obsidian
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I think it actually starts before that 180 degrees point, I've seen someone demonstrate damage increase from in front to the side by hitting a headshot breakpoint you don't get normally

wind wren
dry pumice
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Fascinating

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Well, knowing this game its probly going through the decimals like mad

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1.001 or something

latent obsidian
#

You'd need datamined knowledge or somesuch to know that and I don't really see the value

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I was under the impression it was just a gradual increase

turbid horizon
#

It is an angle yeah

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Idk how hard

wind wren
turbid horizon
#

Or if it scales exponentially, linear, etc. but you could ask the modding server

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Or maybe Eva

latent obsidian
#

how much damage does 102% spear tap do?

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and do you mean strikers or shooters

dry pumice
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What?

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Ah.

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35 with an extra

wind wren
wind wren
latent obsidian
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  • precision multi of 1.5 is it now?
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or is that only on charged hits

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just charged hits it seems, so the damage range is 12-24 based on your position. I'd be surprised if you are 1 tapping them from the side

wind wren
latent obsidian
#

Oh really

wind wren
latent obsidian
#

so the damage range depending on position is from 15.6 to 31.2

#

You need like 28% multi to 1 tap which is doable from nearly the side probably, seeing as it starts scaling up from a little in front

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The wiki has numbers on this I think, pretty sure Tru made a page on it

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yeah honestly should just go here first this has everything you need

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Oh look like you are right too, it doesn't start at 1 it starts at 1.25

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TIL

dry pumice
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So about 60-70 degrees behind.

latent obsidian
#

Or maybe not... maybe its a weird maths offset

wind wren
latent obsidian
#

The table shows some reference values that have values increasing from 1 after all

wind wren
#

Visually

latent obsidian
#

Lol okay it starts at 1, the 1.25 is for fun maths at the limits of cos(theta)

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so the modifier from the cos(theta) in that formula ranges from 0.75 at max to -0.25 at min

wind wren
#

My takeaway from this: the game is fucking confusing in many of its mechanics (also thanks
: D)

dry pumice
#

There's a reason weapon descriptions only say "long range, high damage"

past mesa
lusty bramble
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hard to control

arctic marten
#

i think we should get some unlabeled bars instead

wind wren
#

For more accuracy yeah

olive robin
#

what level has giants right at the first room for testing reasons

arctic marten
#

r2b2

ashen frigate
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R3A2

hidden ridge
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r4b1 too

ocean spindle
#

r7c3

dry pumice
#

R2B2 is great. Lots of them, even. No hybrids though, I'm sorry.

olive robin
#

i am lookin for giants so these are all good

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thanks all

olive robin
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am i insane

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or does spear feel worse than hammer for giant soloing

dry pumice
#

Could be...

olive robin
#

like it has more range sure

dry pumice
#

It shouldn't.

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Same break points, hammer just staggers better.

vague bridge
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hybrids are so easy to melee

ocean spindle
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i thinkspear has longer charge time? also u cant run to a big that woke up... well u can but slowly

dry pumice
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60 + 40 + 20
vs
78 + 35 + 17

olive robin
dry pumice
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Even if you don't get the other backstab on it - its still an extra hit for both

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So you literally trade hammers stagger for safety of range (no haymaker for your poor chin)

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Which doesn't matter if you 100% the limbs every time.

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The only risk is missing a limb and suffering a mean kiss for it

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While hammer still staggers either way

olive robin
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i see

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so uh

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why do people hate spear so much then

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it chargest faster than hammer

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has a lot of range

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etc

dry pumice
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3 things that hammer wins in

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  • 20 base damage breakpoint (oneshot biters with no consideration)
  • actual sprint
  • insane stagger to stunlock anything that doesn't want to cooperate
olive robin
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and those outmatch the range of spear

dry pumice
#

Easily

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Range limitation just gets bypassed with skill and aggression

sturdy glen
#

higher tap damage also contributes quite a bit

dry pumice
#

Oh yes, that

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Spear quick stab is 2.0 while hammers quick swing is 3.0

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In other words 50% more dmg

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Spear takes 10 stabs to kill a biter, while hammer needs 7. And it stunlocks the guy while at it.

olive robin
#

so why use anything but hammer...?

dry pumice
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EXACTLY

sturdy glen
#

exactly

olive robin
#

what the hell

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they should buff the other things then

tardy ingot
#

knife florkShrug1

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actually has a niche

dry pumice
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This has been a point of contention ever since other melees got released.

olive robin
tardy ingot
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bat just needs hammer to not stagger like its on crack

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spear tho florkShrug1

olive robin
#

but if ur in a level with consistent giants

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then theres no reason to use knife

dry pumice
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Yeah

tardy ingot
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you dont take 4 knifes then

sturdy glen
#

I still just dont see a reason to run knife ever

olive robin
#

and uh

tardy ingot
#

2 hammers are enough

dry pumice
#

Knife is small guy massacre

olive robin
#

some levels just have tons of giants

sturdy glen
#

it is faster

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but you literally never need it

olive robin
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ok so

tardy ingot
#

1 knife in a crew is a lot faster and conserves stam for small clear

sturdy glen
#

hammers already fast

olive robin
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should they buff the other 3

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or nerf hammer

dry pumice
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But yes, everything round here needs a buff.

tardy ingot
dry pumice
#

Both really.

ocean spindle
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nerf hamer stagger :3

tardy ingot
#

buff spear
Nerf hammer

sturdy glen
#

thats not the same argument

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but ok

tardy ingot
#

knife is fine (hitbox aside maybe)

dry pumice
#

Everyone wants to nerf hammer stagger but I don't like it

sturdy glen
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knife hitbox fix PLEASE

dry pumice
#

I'd rather they just nerd sprint on it as wel

tardy ingot
#

bat is fine, could be buffed but nerfing hammers stagger buffs it

tardy ingot
dry pumice
#

Heavy weapon can't sprint, makes 100% sense

ocean spindle
#

what

sturdy glen
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I should not be able to get full back damage on a knife hit offscreen

tardy ingot
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hammer always sprinted

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spear not sprinting is the issue

ocean spindle
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i mean but then its just an spear without the range an with more base dmg

dry pumice
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And what about the small light melees

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That sprint exactly the same

olive robin
past mesa
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Fastest way to kill the game gut the melee more

olive robin
#

i feel like they should just uhhh

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make knife able to at least sorta deal with gians?

tardy ingot
olive robin
#

not like as good

tardy ingot
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no lol

olive robin
#

but just functional

tardy ingot
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wtf is that take

olive robin
past mesa
#

The issue is hitbox

tardy ingot
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aka make it better

olive robin
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better would just mean smaller

sturdy glen
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you could solo a giant if the hitbox wasnt shit

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itd be REALLY hard still

tardy ingot
#

knife shouldnt cleanly contribute to giants

You rly usually are at best just giving occiput burst to a group

sturdy glen
#

but at least itd be "possible"

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(it is technically possible rn but its so ridiculously inconsistent I dont care)

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I love when the knife user comes to r5e1

dry pumice
#

I've been suggesting extra backstab damage on knife for ages, but I'm not sure if it can be programmed.
Spear just needs like 3 extra buffs there and there and it's fine.

Bat however is one that kinda gets shafted by hammer just being his bigger stronger brother.

sturdy glen
#

and gets everyone killed in the first giant zone

olive robin
tardy ingot
past mesa
#

Name a more classic combo

olive robin
tardy ingot
#

Also jish, where hitless?

sturdy glen
#

back isnt a weakspot

tardy ingot
#

beth and bread were missing ya

sturdy glen
#

its a diff thing

tardy ingot
#

^

past mesa
tardy ingot
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no jish PeepoRunCry

past mesa
#

And work

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I get time next week after the round of midterms are over

dry pumice
#

Good luck

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I will agree on hammer stagger nerf precisely on 1 condition: it stops being a hammer.

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Make into a machete or a makeshift sword, whatever looks best for the game style.

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THEN they can just read hammer as a new 5th melee

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Fuck your sprint, fuck your stamina, fuck your charging time

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25 base, bitch

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Perfect.

tardy ingot
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Hammer didnt have a 5x stagger for 5 rundowns

dry pumice
#

What did it had?

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And what changed, precisely?

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Are smalls still stunlocked?

jagged shore
#

before it at least had 4 base damage (1tap occi) and no stamina

past mesa
#

Charged stagger

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And light stagger

dry pumice
#

Ew.

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I don't know, it would be so weird if a small metal stick was better at making monsters flinch than a brick to the face. It just doesn't make sense.

olive robin
#

small metal stick

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actually a giant drill head you stab into them

dry pumice
#

I'm reffering to bat

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maybe if bat also delivered a shock charge, Half-Life 2 combine baton style

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Whatever they will find easier to model

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Actually what the fuck

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We already have a solution

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The cut axe model!

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Just swap it to that!

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Oh god, its so infuriating when the solution is right there but there's nothing you can do

olive robin
#

ngl

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axe woulda been sick

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replace bat with axe

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maybe let it actually hit multiple enemies

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and have a more sweepy attack

ocean spindle
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:[

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my bat...

ocean spindle
#

my bats my bat leave it

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he is beautiful

dry pumice
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I cant tell if you can't read or i can't write

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Probably latter honestly.

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I'm saying: i'll eat the hammer stagger nerf, but in turn we swap hammer model to axe model, the bat remains untouched

ocean spindle
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oh

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idk i saw like 'maybe if bat also delivered a shock charge, Half-Life 2 combine baton style'
and then u said 'the cut axe model, swap it to to that'

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and then the message crab sent

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and i was like no dont replace bat wtf

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mah bad

olive robin
quick pebble
#

I’ve just started using knife :3

ocean spindle
#

:3 nice

hazy wedge
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I like the knife animenod_RS

craggy pier
#

knife good
cut fish
put posion and a gps device
target eats poisoned fish and dies
the older brother attends the funeral
location confirmed

olive robin
#

How unlikely is a melee rebalance in r8 to make hammer not hands down best

sturdy glen
#

you literally just learned this and youre already asking that

#

just go play the game more

olive robin
past mesa
#

Hammer being the strongest is best for the game tbh

cold quarry
#

I don't think they'd have the guts to dethrone sledge and deal with the fallout but i'd be pleasantly surprised if they did

olive robin
#

They should dethrone sledge and "buff" the other ones

#

I say "buff" because it would be exceedingly minor

hazy wedge
#

Easy, just add an axe to the game. Chop everything in half! hehe_FB

vague bridge
#

morning star

cold quarry
#

crash axe/machete would be so unbelievably based

olive robin
#

What would it do

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What would the defining feature be

past mesa
#

It would be a hammer skin

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Hype

cold quarry
#

finally, a hel melee

past mesa
olive robin
#

But idk give it a longer charge up

cold quarry
#

i was thinking bat stats but no stun

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can kill multiple if you land the multi-headshot

olive robin
#

Acc yea that makes sense

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Maybe a bit slower than bat

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Like 1.25 charge

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Can't just make it a better bat

ocean spindle
#

q-q

vague bridge
left maple
#

will gtfo get a sale for one of the upcoming holidays?

ashen frigate
#

We do not know when the next content update will drop (Rundown 8), but in the past it often was accompanied with a sale

left maple
#

which holiday do u think it might happen on?

ashen frigate
#

We can only guess at this point. Historically a number of Rundowns were released around the Game Awards ceremony, in early December

left maple
#

ah alrighty thanks!

ashen frigate
#

But we cannot know for sure if they plan to release R8 at that time and date (or if its development cycle will be finished by then)

left maple
#

ahh

cold quarry
lucid sonnet
#

Spear recently got buffed for allowing sprinting while charging & extra precision damage....still people think it's just worse hammer?

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(I ain't making a claim just curious what people think with more hours than me)

minor fractal
lucid sonnet
#

So it's not that hammer is strictly better just that spear doesn't have enough of an advantage for people with experience to bother switching?

dry pumice
#

Something like that

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Hammer got sprint, can stunlock anything that moves, and... It deals 20 raw damage on full charge

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Which means it can just nuke biters without consideration

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While Spear has to bother with aiming for the head.

minor fractal
#

Most melee weapon balance issues arguably stem from Hammer being a bit overloaded atm (its stagger multi is the big offender), and so it's very difficult for anything else to compete with it.

Hammer's design also just makes it desirable. It's what the game was balanced around originally, and it maintains its role as the all-purpose highest base damage option. It probably should be the case that hammer is the preferred melee.

dry pumice
#

The only legit advantage spear legit got over hammer is soloing giants at half the skill

#

While hammers have to put extra effort to avoid getting punched

lucid sonnet
#

That's how I understand it...still seems bat's hypothetical niche of having massive stagger in practice isn't actually really a thing? (because hammer)

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And if you want a quick weapon for small enemies just use knife....?

dry pumice
#

Knife is honestly a meme weapon

minor fractal
#

Bat's place is having a similar play pattern as the knife while also not being completely terrible into giants (it's actually very good).

lucid sonnet
#

Does continuously charging bat attacks stun lock a giant?

minor fractal
lucid sonnet
#

Cause it says 72 charged stagger damage, and giant has 40 stagger hp

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I assume the stagger number means it adds an effective multiplier onto chance to stagger but not actual hp dealt

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(treats it as dealing more damage for purposes of stagger without actually dealing more damage)

minor fractal
#

Yep.

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I am reading your question in a specific way, I think.

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If you just want to cause stagger, then yes, easily.

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If you want to prevent scream, then no, it takes too long to charge and light stagger is too short an animation.

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Same for melee attacks. You can prevent tongues easily, but if you don't space properly you're gonna get -40'd

lucid sonnet
#

I see, thanks

icy cave
tardy ingot
hidden ridge
wind wren
#

Knife hit boxes seem complete bs, sometimes when I'm very clearly waaaay off target it still hits head, [sometimes other way around (by which I mean I aim at head but hit body) but I just assume that to be skill issue]. Is there a way to "abuse" that odd hitbox? Or can some1 explain how that hit box works/actually looks like in relation to what we see? (Actuslly is it exactly what we see and the crosshairs to be disregarded? It feels like it's a guideline and the animation is the actual tell which I've never encountered in a shooter)

#

/link smth that explains it

vague bridge
#

if you want to look like a master stabber you can adjust your aim to where the hitbox starts

craggy pier
#

It starts from your right side

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Justice for knife hitboxes please

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You can't make a precision melee weapon and then give it shitass hitboxes that completely ruin that idea in practice

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Like cmon

vague bridge
#

if you don't like the hitboxes you must not be playing knife a lot

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i personally enjoy them a lot

quick pebble
#

As a new knife user the hit boxes are nice

wind wren
#

After trying it out more I also love them but Holy fuck they are incredibly off the crosshairs

#

They seem to be very lenient

quick pebble
#

That’s only if your extremely close though

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Because they start on the sides

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If your the right distance away it goes to the crosshair

craggy pier
#

Let me knife a giant in stealth

#

Give me hitboxes that stay near my crosshead

tardy ingot
#

just dont?

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also you already can

craggy pier
#

But it's extremely wack

turbid horizon
#

bait punched

#

K nife him

craggy pier
#

I hit the boi on the shin the hitmarker goes to the hip

turbid horizon
craggy pier
#

Aint reliable

turbid horizon
#

sounds like a ski-

craggy pier
#

Does baiting punches work in stealth

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Skissue

#

Won't the giant have a chance to scream if you try and bait

vague bridge
#

yeah

craggy pier
#

So what

#

Is the goal here

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Gimme good hitbomxes

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:v

vague bridge
#

the hitboxes arent the issue though

#

you could connect every shot and he still be screaming

quick pebble
#

You break a limb on first hit then step back

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Then everyone just jump him and it’ll keep staggering

vague bridge
#

bots like to stand inside them

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which basically makes it a death sentence for everybody

quick pebble
#

No they usually crouch up to him after I make the first hit

vague bridge
#

and then dont move or flinch when the giant goes for the hit

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if you have 2 or 3 people its always a routine to kill the guys

quick pebble
#

No I’ve cleared the r1b1 fog room full of big guys with only me taking damage from them

#

Because I failed to step back once

vague bridge
#

what

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i want the bots you're having

quick pebble
#

My bots gang up on anything that gets activated while in stealth

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Then we have a wave to kill and they just stare at me

vague bridge
#

my bots actively run out of scans to look at the enemies and do nothing

#

they'll run up, charge their melee, uncharge, pull out their gun, and go down

quick pebble
craggy pier
#

They are exactly the issue

vague bridge
#

not really

sturdy glen
#

they do

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elbow is correct

#

most of the melees can hit shit not directly in front of you, but the fact that you can only do it intentionally with them makes it ok

#

knife on the other hand

#

you do that shit by accident and its an active detriment

#

just because you can get used to it doesnt mean ppl have to like it

hidden ridge
#

🤔

torn dawn
#

Is gronk from “gronks new grove” responsible for the virus?

ocean spindle
#

mayb

dry pumice
#

sus

vague bridge
#

im assuming you're keeping distance as well so you cant hit the wrong body part

olive robin
#

The secret is to make a mod that fixes the hitbox and download it for yourself

soft crater
runic slate
#

Anyone happen to know what rundown and level has the earliest scout? I mean a scout spawning within the first few rooms. Something like that.

ocean spindle
#

u can try r7b1 which has three scouts in the first three zones, two alone one with enemies if u wanna practice that

runic slate
#

Sweet. Thank you

fleet shadow
#

whats the rough angle of the scattergun cone? i cant really feel how big the cone is personally

past mesa
#

The hip fire cone is now accurate

fleet shadow
#

assuming vertical fov is what you mean? that is like HALF of what i have now lmao

past mesa
fleet shadow
#

damn ok

past mesa
#

The hip fire indicator is only accurate on 55

jagged shore
#

or use a mod for it

cold quarry
native sun
# jagged shore or use a mod for it

Shotgun cones be hard (there's like a cone + random shot spread so its weirdly hard to calculate), so I believe not all of the crosshair mods try to fix it.

jagged shore
#

Dinorush's AccurateCrosshair does it

past mesa
#

Dino rush is a goat when it come to the weapon stat shower

#

Honestly one of the best modded additions to the game

soft crater
#

<-< weapon stat shower..

#

funny how it looks exactly like someone else's mod

soft crater
#

Archive

#

Aurirex

past mesa
#

Understandable

#

MB auri

soft crater
#

the thunderstore one has extra stuff added tho like hits to kill and etc

past mesa
soft crater
#

github

past mesa
#

See this is why I don’t know of it

jagged shore
soft crater
#

Archive is also what Mako uses btw Jish

ocean spindle
#

i just saw a message

#

of someone postin a link

#

and now i dont find it

soft crater
past mesa
jagged shore
#

ohhhhh
that's not what i thought you meant lol fair enough

past mesa
#

I thought after player infernal that that was what what needed and made into a mod

#

Learning now auri is holding out on me

native sun
#

Is dino's spreadsheet as pretty as mine though? 🥺

past mesa
past mesa
#

But Dino did give all of infernal weapon stats

#

Which is a big deal

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If you like that mod cause s+++++ dmg

#

Is hard to understand what it means

native sun
#

My stat scraper is updated to work on anything now, if you ever want one just lmk

past mesa
#

Nice might be useful one day if I need to double check I didn’t fuck weapon values

craggy pier
#

It randomly fires a shot inside the cone, and then the pellets spread around that imaginary bullet

blissful atlas
#

Hi im new to gtfo and have a question in regard to security alarms. How does enemies spawning work during alarms/ how does their pathing work. Ive read somewhere they would always spawn 2 rooms away but in some playthroughs my group got the feeling that this wasnt really consistent

latent obsidian
icy cave
craggy pier
#

Alarm goes off

Game checks if there's a room that's seperated from the room you're in with another room

If this exists, they will spawn there
If many of these exist, they will spawn in any of these
If there is nothing like this, they will spawn in the next room over

icy cave
#

Exceptions would be there where it's impossible (R2E1 start)

craggy pier
blissful atlas
icy cave
craggy pier
#

Yea won't they spawn there

blissful atlas
#

if an enemy would walk through 2 rooms without doors or 1 room with a door which path would they take?

icy cave
icy cave
#

probably open door

craggy pier
#

They take the path of least resistance

#

You can use this to funnel em as well

blissful atlas
#

no just in general

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for future planing of alarm doors

latent obsidian
#

I'm not sure if they'd walk through a whole extra room to avoid breaking a door

blissful atlas
#

So the answer is it depends on the map layout?

latent obsidian
#

Yes

icy cave
# blissful atlas no just in general

other exception: uplinks. Rule there is: 2 rooms away but confined to your zone. so if there is only 1 room away in your zone they'll spawn there

latent obsidian
#

Also specifically where the enemies spawn in the room 2 rooms away varies, and if they spawn near a door they will be more likely to break it

#

Say you left one of two doors open in a room 2 away which they spawn in, most of the time they will run out of the open door, but if they spawn near the closed one they might just break that down anyway

#

to the best of my understanding

blissful atlas
#

Allright ty so much for all of your answers I will keep that in mind in our next playthrough <3

latent obsidian
#

.t lfg

uneven gulchBOT
craggy pier
#

Smh you bullied him into deleting his message ellda so toxic

latent obsidian
craggy pier
verbal grove
#

It's more for the devs but it's a chance that they see this: Will ever Dauda learn basic manners and will have "Thank you" voice line?

native sun
latent obsidian
#

Ah, Tru, just the guy I was looking for

latent obsidian
#

We were talking about enemy pathing during alarms just above and I was wondering if you would consider this as an area of a focus if you are continuing to add detailed articles to the wiki. How they make decisions on open doors/closed doors/cfoamed doors and such. Not sure if theres enough there to be worth writing about but it seems important and also somewhat nebulous

native sun
#

As far as I know though they don't care at all if the door is foamed or not. They'll happily run up to a foamed door even if there is un-foamed doors available.

latent obsidian
#

People have told me that sleepers will gravitate towards closed doors they pass near if they lead to the player before. Is this based on proximity to the door or on some calculation of the time it will take to break the door as opposed to running around through an alternate open path?

hidden ridge
native sun
graceful horizon
#

I stream on kick and I was wondering if there was a way I could join the creators program

latent obsidian
wind wren
#

Is lickIng considered melee or projectile? Or just some whole other category?

olive robin
#

Only projectiles from shooters/big shooters/hybrids/scout/kraken/maybe spitters? Are projectile dmg

tardy ingot
latent obsidian
# tardy ingot This <@193051444830666752> <@456226577798135808> <@207275462441959424> They av...

Do you know if there is some logic the sleepers follow for grouping up on the same door to break into a room rather than splitting up and each taking whatever is closer?
Example: R6C1 going into the alarm room before the giant zone, if I pull the room leading into there and then go in and shut the door, what is going to decide which door they break? Because on different runs each of the 3 doors have been broken, but I don't recall a time when more than one has been broken. Whichever door has the cloest sleeper is the one the whole horde picks?

dry pumice
#

I think they pick the shortest route (whether total or to get out of the room I don't know) and start slamming that. The split probably happens if the horde spawns in such a way that diffent individual sleepers calculate different shortest routes.

latent obsidian
#

Thats the thing though, in my experience I have very rarely seen them split

dry pumice
#

They also just attack the doors they come too close to, just because.

latent obsidian
#

They choose differently on different occasions but haven't broken multiple doors at once

dry pumice
#

I think I had them split on R6A1 if going from zone 77(?)

tardy ingot
dry pumice
#

They broke both doors on the left

latent obsidian
#

I'm talking pulled room here rather than an alarm wave

dry pumice
#

Oh... Thats harder to calc.

latent obsidian
#

I'm entering the alarm room, I shoot just before I close the door because I want to mine the previous room

#

But then they sometimes go to the wrong door

tardy ingot
#

i dunno exactly

latent obsidian
#

I know I can pull a little earlier to increase my odds, but I am curious about the mechanics of it

dry pumice
#

Sleepers will generally just try to get to you, but some of them will end up by power of rng too close to other doors and they will attack them through pure proximity

latent obsidian
#

Unless I'm just remembering wrong what I've seen contradicts that though

#

The room I'm pulling is pretty big, there are likely sleepers near me and far away (near other doors). After pulling the room and going into the next by that logic I would expect them to break multiple doors at the same time

dry pumice
#

I mean real close proximity

latent obsidian
#

But as far as I recall they only ever broke one, which is more often than not the one near me (as they alerted and ran over towards it probably), but sometimes the distant doors (maybe there was a sleeper nearer to it)

dry pumice
#

Like 2-3 meters

#

Sleeper will get magnetised to the door and forced to break it

latent obsidian
#

Hmm okay, that can't happen too often then

dry pumice
#

Yep

latent obsidian
#

An unlucky alarm wave spawn and some specific tiles

dry pumice
#

Yeah

#

Notably I had it happen on R4D2

#

I wanted the assholes to take a long way around, but they spawned hugging the door I closed and broke it anyway

#

No mine, no Cfoam...

#

Entire strategy straight to the trash bin

#

Fucking charger

hidden ridge
#

This is my speculation but

#

they try to get the minimum distance (not walking distance, just draw a line) from their point of entry in a room to the closest door that leads them to where you are

#

Which is why closing both doors in R1B1's second alarm makes them always go for the one downstairs

#

Because it's closer to the sec door which is the only way they come from

#

Of course, if they dont enter a room from the same place (they spawn one wave in Room A and one in Room B)

#

or if you wake them up and some are already close to a door

#

the calc gets skewed

#

I also remember asking here how player position inside a room influenced their pathing, if it did.

#

But I faintly remember someone answering "it does but not as much as you think"

#

And not elaborating further

latent obsidian
#

That all seems pretty reasonable, I might do some testing tonight with the rooms leading to the first R6B1 alarm and watch how they move on the bio

magic birch
#

hello everyone, I got a question for you all : which special weapon is the best ? in term of dmg/multiple shot/stability/feeling ?

floral acorn
ocean spindle
#

there isnt really a best, special weapon

ocean spindle
#

on dmg well scattergun, probs on feel wins too, but damn it is, niche MKSMDK

#

it works really well but a super shotgun with short range its funky

dry pumice
#

They disqualify you from giant killing though, somewhat.

ocean spindle
#

but well yeh for specials u always, need different weapons for each mission

#

on a horde one a machinegun its well, but like on a big level filled with giants

icy cave
ocean spindle
#

probs more a shotgun, on a charger level, a hel rifle

#

on a speedy big level maybs even a sniper

magic birch
magic birch
floral acorn
#

short bursting precision, almost infinite ammo (kinda)

ocean spindle
#

from the front

magic birch
ocean spindle
#

and theres, no guns that can do that except the sniper and sometimes burst cannon

dry pumice
#

Oh god, I forgot Combat Shotgun exists again.

ocean spindle
#

for the first maps tbh, kinda everythin, cause they are not the hardest

#

u can try yeah combat shottie which is easy

#

normal shottie which has a very big mag and good dmg if u find a level with bigs

#

machinegun to learn of the recoil, either veruta or arbalist it doesnt matter both are good

#

and if u want maybs more precision weapons, sniper for bigs to practice even if it isnt super necessary, or revolver for small enemies which is good if u master it

#

in general others llike heavy assaulrt rifle hel rifle precision rifle, they have their uses and some are very good like hel rifle, but they are a lil tiny bit more niche

#

and serve more specific purposes, like hel rifle againts some type of enemy, or heavy assault rifle being very good but very heavy on recoil

magic birch
#

aight, I will follow your tips, thanks !

craggy pier
#

remember to pick hammer for melee and nothing else

ocean spindle
#

but bat :>

icy cave
craggy pier
#

the bat club is way over there in the rural area

icy cave
#

This can't be stressed enough

ocean spindle
#

q-q

minor fractal
#

Both weapons are fairly easy to understand, but reward good combat fundamentals.

olive robin
soft kiln
#

where is the orange glowsticks

minor fractal
#

Generally it's not worthwhile to go out of your way to learn weapon-specific mechanics if you're still coming to grips with the game.

ocean spindle
brazen hemlock
#

what weapons should i give the bots

dry pumice
brazen hemlock
#

alright thx

finite oracle
#

how does different percentages of artificial heat affect boosters?

ocean spindle
#

artifact heat its a way to measure how valuable are artifacts to the progress of a booster, it doesnt affect boosters themselves
for example
100% artifact heat means one muted artifact gives 0.20% of a booster
but 50% artifact heat means one muted artifact will give 0.10
when the number hits 1.00, a booster is given.

civic wave
#

also conversion between decimals and percentages

dry pumice
#

You're telling me its 7 boosters till artifact?

civic wave
#

yes

dry pumice
#

Huh... Doesn't feel right.

civic wave
#

well boosters suck anyway so

arctic marten
#

wrong

#

terminal speed boosters go crazy

ocean spindle
craggy pier
ocean spindle
#

its so i can, explain to people correctly

#

and also why not

#

not like in here we dont immediatly learn the new numbers of weapons that r rebalanced lol

cerulean trellis
#

Any place to recommend changes? or nah

craggy pier
#

do we have to? u can take whatever gun and still finish an expedition

#

its mostly sweats who care bout the 0.15... dmg numbers

ocean spindle
#

ok ill take bat

craggy pier
#

dps by +1%

#

recoil control slightly harder

ocean spindle
#

lemme see if i can find the message

cerulean trellis
#

kk, cuz if its a 2/3 way tie for the cashout while its being captured would like it to go into sudden death like mode instead of just ending

ocean spindle
#

im sorry?

#

i dont, get that sentence very well but

lunar rain
#

Do they plan to fix r7d1 anytime or no? Specifically the overload with snatchers

craggy pier
#

99% no

wind wren
#

Whats the hardest lvl in the game? I've heard many say r5e1 but even more say it's r4e1

#

And some say r7e1

craggy pier
#

r5e1 if they didnt remove tank

arctic marten
dry pumice
#

It's either 4 or 5

arctic marten
#

hey you changed your mind

#

no fair

wind wren
dry pumice
#

Okay let's see

ocean spindle
#

training :] is the hardest

#

if u go for the incorrect route

dry pumice
#

Hmmmm

#

I feel like generally speaking R4 is far more malicious towards the player. Intense secondary and a very mean final surprise.

#

R5 is just brute strength up yours.

wind wren
#

Artek right

#

R4e1 harder

arctic marten
#

r5e1 is harder because you fall asleep halfway through

ashen frigate
#

Unless you cell skip

wraith kindle
#

How good are the bots at aiming at the tumors on ||Mothers|| and ||Big Mothers||?

ocean spindle
#

very, eh
they shouldnt even have weapons to deal with em tbh, u should b the one with the firepower

#

but even so i think they just, aim at their general direction

ashen frigate
#

I do not think they prioritize weak points. Maybe this would be one way to boost them slightly without making them as overpowered as some mods have done.

neon gust
#

mom atleast

#

tank its iffy

ashen frigate
#

To be honest I have not played with bots much lately ; I trust BD opinion more :)

ocean spindle
#

the only couple times i did a mom with bots, i always had to end up chasin her with my guns, also cause if u foam her shes technically not awake so ur the only one shootin

sterile citrus
#

Eh they're practically worthless vs tanks I wouldnt even say iffy personally

turbid horizon
#

nah

#

Just gotta know how to get a bot stuck

#

Then you’re golden because you let the tank focus the stuck bot and then you just unload on him

dry pumice
#

Lmao

sterile citrus
#

@turbid horizon Dont promote Dauda abuse in here like that

arctic marten
#

he keeps running around

ashen frigate
#

Dak is like "strike him, not me !"
#BotsAreHumansToo

turbid horizon
#

No idea how to get bots stuck OMEGALUL it just happens to me with tanks sometimes

#

I think maaaaybe they’re trying to melee it?

#

But I’ve had it happen several times

hardy grotto
arctic marten
#

thats illegal

sterile citrus
#

Only if you're caught

arctic marten
#

not how laws work

wraith kindle
past mesa
neon gust
#

to prevent them from meleeing

#

you dont wanna get close when facing bosses with bots

#

you want as much distance

wraith kindle
#

These are still the optimal bot weapons, right?
Malatack LX
Techman Veruta XII
Knife

wraith kindle
#

I usually go heavy smg + high caliber pistol on unknown levels, but for the mother I suppose I should bring a scattergun

#

friend will bring whatever

wraith kindle
#

yes

past mesa
#

i woudlnt take sstaccter gun then

wraith kindle
#

I know it's better to have the scatter as a client

past mesa
#

other way around

wraith kindle
#

yes, typo :c

tardy ingot
#

its far far far better

past mesa
#

no worries

arctic marten
wraith kindle
past mesa
#

big deal

#

as client you can solo mom no birth

short dune
#

guys am trying to play with my friend but we cant start the lobby anyone know how to solve the issue

lusty bramble
#

Have you tried starting the lobby

tardy ingot
#

wat

wraith kindle
wraith kindle
past mesa
#

mb

tardy ingot
#

like you heavily overkill?

past mesa
#

on p mom?

tardy ingot
#

o

#

mb

past mesa
#

no worries

#

i didnt make clear

tardy ingot
#

i only saw their big mom after that

#

and assumed it was normal mom first

wraith kindle
#

normal mom is no problem

past mesa
#

yeah yeah!

tardy ingot
#

i mean for p mom its a 5 shot with some help of mains

wraith kindle
#

we wiped on the big mom within a few seconds

past mesa
lusty bramble
#

Did you try killing the wave

arctic marten
wraith kindle
#

I have no idea how to deal with those, we usually can kill the regular moms before they let out too much

past mesa
#

then shoot the mom

#

it is safer

tardy ingot
#

have 1 or 2 guys just shoot babies on spawn

lusty bramble
#

Did you know you can shoot the spawning wave

tardy ingot
#

if you have anyone with machine gun, if they are shooting mom over babies they trolling the team wishyvSAD

lusty bramble
#

You should try that

past mesa
#

🤯

wraith kindle
#

alright, we'll try that, we'll also try breaking LOS to bait mom closer

past mesa
wraith kindle
#

we tried blitzkrieg like it's a regular one, and failed miserably

past mesa
#

literally high iq stuff

wraith kindle
#

regular we usually just foam + kill before birth, or just regular kill before birth, and it's no problem

past mesa
#

high iq plays just shoot the babies

lusty bramble
#

Which level are you fighting the mom on

past mesa
#

you got this

wraith kindle
past mesa
wraith kindle
lusty bramble
#

LOL

wraith kindle
#

we quickly learned if we let mom spawn the small things we wipe

#

so we just got into the habit of always just blitzing the mom

past mesa
craggy pier
past mesa
lusty bramble
#

Did you know if you kill the mom she will die

#

It will prevent you dying

stuck elm
#

pMom spawns a lot more babies. You're gonna have to shoot them most likely even f you rush in.

wraith kindle
#

alright, I'll have to go know, thanks for the help

arctic marten
lusty bramble
#

There's a lot of great advice here

#

Like shooting the spawning babies

#

That's good advice

#

Did someone let them know they could do that

#

Does anyone know a workaround of getting the new cosmetic if you can't beat a level

#

I want the new limited time cosmetic but I can't beat a level

arctic marten
#

ask darkeva for a carry

lusty bramble
#

Darkeva

#

Such a twisted soul..m

#

A true badass in the complex...

#

I met darkeva at the con this year and I really liked his tf2 spy cosplag

#

But I didn't know what character he was disguised as??

#

When I asked he telepathically told me off before I was dragged off my ten chambers security for free speech

neon gust
#

Is this what a midlife crisis looks like

lusty bramble
#

I tried to salvage my con experience by getting a photo with a cosplayer that it thought looked cool but community Calle called what I was doing "creepy"

#

Tell your girlfriend to center her logo

#

Don't skull me mother of fuck

tardy ingot
#

beep

#

are you ok

lusty bramble
#

Going to step up to me big man? Your life would be forfeit under circumstances

#

Lfg channel 34 747276472876221

tardy ingot
#

not even in the channel smh

lusty bramble
#

Sorry that's the wrong code

ashen frigate
#

Imagine the lobby code not starting with "10977524454"

lusty bramble
#

I tried to write it from memory because I couldn't figure out how to copy and paste it

#

I will try again in 2 months time as winter is approaching

arctic marten
#

Bro was locked in a room with post-vacation northernlion for 24 hours and has gone insane

tropic vine
lusty bramble
#

I use r7d1 to generate enough heat to keep my house warm during these colder months

wind wren
#

How many cfoam nades for a pmom?

ashen frigate
#

3

wind wren
#

Thanks

loud sentinel
#

anyone else had it where entering R6C1 crashes? we've done it before when R6 first came but now that its back I cant enter C1 without crashing in the elevator, if anyone has any idea for a fix for that lemme know

ocean spindle
#

ik theres a scout one, called like scout playground or somethin like that

#

i saw the message haha

wind wren
#

Are there any mods to practice enemies/what are the best ones if there are

#

Yeah I wanted to rephrase it

#

I'll look it up and just try it out, thanks

native sun
past mesa
native sun
#

I know, but it's a bit different when a mod mentions them, might come across as being officially sanctioned

past mesa
#

Will be taking my ban thank you

native sun
#

bonk

waxen jetty
#

Jish

#

speak spanish right now

past mesa
#

¿Por que?

waxen jetty
#

bannable

loud sentinel
#

found the sollution, and nearly beat someone for it but all good!

dry pumice
#

What was it?

#

@loud sentinel

neon gust
ocean spindle
#

en la zona 2

neon gust
loud sentinel
dry pumice
#

Fascinating

proper storm
#

Wait, do you have to do missions in order ?

ocean spindle
#

nope

#

i mean inside a rundown as long as u have it unlock u can do it, deeper missions get unlocked by doin others

#

but u can start in any rundown

#

and if ur host has everythin unlocked then yeah u can do, whatever u want

proper storm
#

alright i see , thanks

ocean spindle
#

usually the strat its startin in order tho if ur new

#

from r1 to r2, and if u get stuck, jump to the next rundown

proper storm
#

yeah, it's gonna be my first ever mission so i wanted to know how it worked!

ocean spindle
#

oki yeh better to start from the tutorial training, then r1a1

proper storm
#

already did the tutorial yeah, just seeing about finding peeps to do it then, thanks for the info

ocean spindle
#

oki, good luck with ur runs
and remembs to always ask to not get carried, and check everyone in ur lobby is on urvc

proper storm
#

will do!

topaz granite
#

Can you join a game for a floor you haven't unlocked

ocean spindle
#

yes as long as the host has it unlocked

quasi night
#

how do I become hacket

ocean spindle
#

u join when hacketts free
so its host, person, u join, last person

#

it just gives the characters as u join the lobby

quasi night
#

Thats what it felt like, however counter argument.. just lemme be hacket

ocean spindle
#

counter argument

#

dauda is based

quasi night
#

My enjoyment of this game is radically improved by being a schizophrenic irishman

quasi night
#

but he aint irish

ocean spindle
#

hes nigerian which is even more based

past mesa
#

@jagged shore

quasi night
ocean spindle
#

i would get if i u hated bishi cause british, vomits

quasi night
#

I dont hate any of em yet, I just love hacket

#

I mean I remember his name and no one elses and i havent played in monthss

jagged shore
#

yeah i made a mod that lets you choose which slot you get when you create a lobby
if you want to pick which one when joining a lobby, you need the host to be a bro and hook you up though

ocean spindle
#

:[

jagged shore
#

yes

sturdy glen
#

hackett good cuz hood good

jagged shore
#

ChangeHostSlot

quasi night
#

we love that

past mesa
quasi night
ocean spindle
#

qwq

stuck geyser
#

Oh since I have the thought: what is the purpose of the terminals you can find in game? I came across one in training but had no idea what to do with it. I probably missed something…

ocean spindle
#

the terminals are a way to find information about a level or complete objectives, with them you can figure out where some items are, see what some zones contain or, in the case of the tutorial, mark the exact position of an item, specifically a key

#

it works by writin on em, the example the game gives u its PING KEY_GREEN_123
so u must do the same thing, but with the specific key u need to find

#

like KEY_WHITE_771 or something

stuck geyser
#

Ah alright… I remember getting on it and feeling the blood leave my face as I stared into an empty black screen with a faint green typing prompt to the far left haha

ocean spindle
#

when u drop into the first level, the terminals will show way more functions, id recommend just satyin on one and playin with it to learn it as much as u can

#

they are some of the most important mechanics of all of gtfo

stuck geyser
#

Okay, that’s good to know. A couple minutes ago those things scared me more than the game itself

#

Anyway, Thank you

umbral sapphire
#

can anybody tell me which expeditions have pumpkins? and if theres anything special about them

fierce walrus
#

Pumpkins dont change a thing

#

and i think they are in every mission with the labs or gardens environments

ocean spindle
#

think i only remember em in gardens

#

so r7b1 r7d1

fierce walrus
#

Dont they replace the ferns in labs aswell?

ocean spindle
#

they r just, pumpknins

fierce walrus
ocean spindle
#

like in pots with lights

#

not just in the ground

fierce walrus
#

Labs has ferns growing in pots

#

atleast some levels have them

#

i would think those have been changed into pumpkins as well

icy cave
soft crater
#

To be fair. The one in training only allows you to use "ping" and nothing else.

dreamy canyon
#

So whats the benefit of the bat over the knife other than being able to stagger chargers and giants? feels like using basic m1 to stun regular strikers makes a lot more noise than just killing them, having a hard time finding a use for the stun outside of the above 2 enemies

olive robin
#

Knife cannot stagger giants but it kills faster cause quick charge

#

But hammer is a better bat

dreamy canyon
#

ok so bat is knife training wheels that can kill giants

icy cave
#

Fixed your issue at once

dreamy canyon
#

I like knife how else are you supposed to kill a group of 4

icy cave
#

always the same questions

dreamy canyon
#

are you able to without aggroing a room?

soft crater
#

Bat ironically can kill smalls slightly slower than knife. But still have good enough damage to deal with giants but no range/big damage of spear/hammer

icy cave
#

Look hammer is the best mêlee for a reason.

#

I'm sure someone has a copy pasta somewhere

soft crater
dreamy canyon
#

but if Im needing to stealth a room how am I going to kill 4 at once with a hammer isn't the hammer chargeup too slow for that?

#

with knife im able to clear 5 in a row with no risk of alerting

soft crater
#

You don't full charge and hit weakpoints (head / back / head + back)

#

Takes awhile to learn the charges times for each spot though and learning proper positioning and movement to reach said spots

icy cave
#

he needs to learn a lot

soft crater
soft crater
#

It's also kinda sad bots use "shove" more often than the average player

dreamy canyon
#

I will try hammer out I suppose

soft crater
#

Just take your time and possibly look up guides if possible

dry pumice
#

Or just play for fun and not for min maxing, that's also an option.
But yes, hammer is unfortunately a winner every single time, it just doesn't have a meaningful downside while everybody else just does.

olive robin
#

Hammer should have been the slow but strong, bat the fast stunner, spear the long precision, and knife the fast strong precision

#

But here we are with hammer being good in most ways, spear having the slow sprint and charge up without stagger to back it, bat just doing worse hammer, and knife being fast but meaningless on giants or awake dudes cause no sleeping multiplier

latent obsidian
#

knife is great on awake dudes

wind wren
olive robin
#

Hitting the head isn't hard ig but idk the 2x sleeping bothers me

#

I would honestly like enhanced dodges or something

dry pumice
#

But yes, the x2 sleeping modifier on knife I honestly a very redundant mechanic. It oneshots smalls either way, and you're not allowed to attack giants either way too.
It doesn't help that knife users like sprinting and probably wake up their targets just before killing them.

latent obsidian
#

nothing personnel, sleeper

dry pumice
#

Spear could've utilised that mechanic far better but alas...

#

Like yeah, I get it, spooky stealthy knife gets a surprise attack bonus.

#

But it really is the case of "makes perfect sense on paper - does nothing in practice"

#

Actually... Maybe if said multiplier was waaaay higher, like x3 or x4…

#

Hm.

tardy ingot
#

also results in strong first hits on occi against giant strikers

dry pumice
#

As I said: doesn't matter in practice. Backstabbing biters is cute I suppose, not being utterly useless against chargers helps... Giants though? How strong we are talking? 30-40 damage, something like that?

#

8...x2...x2... 2.25...

#

Huh. 65 or more.

#

Not sure 10% above hammer matters, but better than nothing.

#

No wait, wrong calc.

#

8 is already a prec damage... 16... 32... 48? 50?

olive robin
#

Knife does 8.25 charged

#

1.5 precision

#

2x sleeping

#

3x giant occi

dry pumice
#

I think 8 is already with prec, is it not?

olive robin
#

No

#

8.25 on charges

#

1.5 precision on charged attacks

#

1x precision on uncharged

#

I guess it does 74.25 to giant occi

dry pumice
#

That's insane

olive robin
#

Spear does 78.75

tardy ingot
#

wtf

#

knife doesnt do 8

#

lol

olive robin
#

The benefit of knife on giants is you can get in a second charged hit to the back

tardy ingot
#

it does 5.5

olive robin
#

I'm actually just insane holy shit

native sun
#

49.5 damage for knife occi on giant with sleeping multi
78.75 damage for spear occi on giant

olive robin
#

Dude

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Buff knife god damn

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Even with a second hit since it's already awake and head is broke ur doing so much less

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You do like 16.5 on the second hit to the back

dry pumice
#

Knife is not meant to fight giants, so it's fine

olive robin
#

66 dmg...

tardy ingot
olive robin
tardy ingot
#

also doesnt matter

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knife isnt supposed to do lots of work against giants

olive robin
#

2x back, 1.5x precision 5.5 base

dry pumice
#

I still don't really the point of it besides zoomies for fun

tardy ingot
#

but a knife can heavily impact a duo takedown if it gets first hit

olive robin
#

Knife is uh

tardy ingot
#

back isnt precision

olive robin
tardy ingot
#

its a multiplier not a weakspot

olive robin
#

This is horrific

tardy ingot
#

it isnt

olive robin
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I must go to ten chambers myself

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And edit the code

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Why would anyone take knife over bat

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Even if there's a few dudes clustered bat can stagger them

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Hanmer could too

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I like knife but i can't justify taking it

dry pumice
#

We told you before, didn't we?

native sun
#

If I have a sniper rifle, why would I ever need to melee giants, and at that point, I should just take the melee that lets me kill smalls the fastest -> I should take knife

dry pumice
#

Back multi is just x2 extra damage proportional damage to position behind the enemy.

olive robin
#

My entire life is a lie man

tardy ingot
#

Charge speed, no stam usage

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you rush smalls

dry pumice
#

Precision has nothing to do with it.

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Different thing completely.

olive robin
#

Sniper has ammo

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That's why you wouldn't

hidden ridge
olive robin
#

Exactly

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Everything is ruined

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My life ends here

tardy ingot
#

you underestimate knife

olive robin
#

My story comes to a close

tardy ingot
#

it isnt better than hammer but it has a niche

hidden ridge
#

maybe in some maps you'd be a bit of a blunder

olive robin
#

You can take it and play a level but

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If you are in a level with consistent giants you are throwing

tardy ingot
#

you arent

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you have teammates

dry pumice
#

I just pretend hammer doesn't exist. I no longer even register it when choosing melees.

tardy ingot
#

why would you shoot enemies if you could knife them

Shooting gun costs ammo

dry pumice
#

Same for combat shotgun and HELrev, actuslly...

olive robin
#

Why would you knife enemies if you can bat them away

dry pumice
#

Style points.

dry pumice
#

Tacticool feeling.

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The model of knife is veeeery nice.

native sun
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Because knife is faster on smalls and I can just shoot the giants

olive robin
#

Mod that removes over tuned weapons when

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Mandatory install

hidden ridge
#

It's like Checkpoints or boosters

olive robin
#

Yeah

tardy ingot
olive robin
#

But destroying the weapons is funnier

olive robin
tardy ingot
#

Why stagger if kill

dry pumice
#

I have a recording of me murdering smalls in a fairly quick succesion, so honestly maybe dagger does have a cute niche... Still wish it had more.

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I don't know, maybe it should make your walking quiter or something.

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Or reduce possibility of long range wake up to 0

hidden ridge
dry pumice
#

It does, but not 0

hidden ridge
#

0 or not I've no idea since I touched that once

dry pumice
#

Just reduced possibility

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Hammer is just the issue really, the more I think about it

olive robin
#

Let knife actually weave around

olive robin
dry pumice
#

If he didn't exist - the other 3 would shine in their respective roles far better and there would be interesting consideration for team composition.

olive robin
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Replace hammer with axe, and it's specialty is pierce

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Or reduce hammer closer to bat stats, and replace bat with the axe

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That way hammer fans are not upset

hidden ridge
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Perhaps some people are going not to agree, but I think most enemies (and to be honest a good bunch of the game) have been built around that melee

olive robin
#

Yeah that makes sense

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But the point that hammer kinda ruins 4 melees with their own thing isn't wrong

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Cause it's good at like

dry pumice
#

At which point I have to ask why did they even bother with adding the other 3

olive robin
#

Everything

dry pumice
#

Waste of my hard drive space

olive robin
#

And the melees do work