#gtfo-related-questions

1 messages · Page 135 of 1

neon gust
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That too

steady loom
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am only getting the options - training, aboutrundown, gtfo discord

cold quarry
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game is prob full or over then

neon gust
#

Like we said
-you trying to get into a full lobby (you can check of the vc its full)
-massive lag
-not copying the code

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Try hosting your own lobby

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And put it out there for people to join

steady loom
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hmm

neon gust
steady loom
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i will try

minor fractal
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You can also "refresh" by changing rundowns

neon gust
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I.choke

jagged shore
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sometimes i've seen it just be weird and you need a different lobby
host remaking it would work as well, but i have seen it do that

quick pebble
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Is there a side objective for fog on R1B1

jagged shore
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no side objections in rundowns 1-3

quick pebble
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😦

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Welp I’m just gonna have to get over it

wind wren
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Is there a way to consistently dodge tongues? Sliding/running(as in flicking 90° to the side for ½/1 sec) to the side seems to work sometimes but not rly consistently

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Skill issue or is there a better way?

orchid solstice
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if you move in a circle around the enemies you can dodge pretty decently

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it then just becomes learning how big the circle needs to be and what can be used to give time to rest to regain stamina

soft crater
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watch their orientation and move left/right accordingly

wind wren
wind wren
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Maybe I should've said that in the original msg

orchid solstice
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It can you just have to play around the room you're in to get some good shots in

latent obsidian
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You never really want to run into a big horde to melee, so wait for enemies to run ahead of the others, OR dodge a bunch of attacks and then run back in to hit while their attacks are on cooldown

soft crater
latent obsidian
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but you still want to run past to the side of enemies while meleeing too

soft crater
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Gives you an idea of where their attack cone is

hidden ridge
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Circle kiting was and kinda is a thing, yes

wind wren
hidden ridge
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I'll be sincere: personally I find kiting much, much more effective as host

wind wren
latent obsidian
wind wren
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If host isn't like my neighbour

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Alr thanks yall, I'll try all that : D

brazen hemlock
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does the foam from c foam grenade disappear on surfaces after some time?

fierce walrus
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same with foam launcher foam

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it despawns after like 5 minutes

mossy aurora
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I thought so too, but then I had cfoam from a nade never disappear from the terminal screen while we were doing an uplink...

fierce walrus
wind wren
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How long does a mom take to wake up from beim cfoam naded/trip mined?

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Another question, a very silly one: if I were to have x2 melee dmg, could I stealth kill a mom w a spear?

mossy aurora
# fierce walrus i had cfoam disapear from terminals

Maybe foam from launcher and nade behave differently, but this was r7c3 1st uplink terminal someone threw a nade at the charger scout and a blob landed on the terminal screen and we waited 20 min and it still wasn't gone

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Did the uplink with the blob on the screen manually entering every code

wind wren
fierce walrus
dry pumice
wind wren
turbid vault
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Do we need to complete the secondary adn tertiary missions along with the primary in one go?

fierce walrus
turbid vault
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Thanks mate

urban mesa
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I just got the game, and I never completed R1A1. Spent 3 hours, and tried to watch some youtube videos. I was suppose to collect the HSU unit sample, but underneath it mention close the hydrostasis...?

ocean spindle
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HSU means a hydrostasis unit, the game asks for a DNA sample for it

jagged shore
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idk what that's about
there's no closing anything lol

ocean spindle
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the text is to warn u theres a scan

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that its, close to it i think

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proximity is needed to take the sample or somethin like that

jagged shore
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oh, yeah "get close to it" maybe?

ocean spindle
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somethin like that mayb but yeah

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the HSU doesnt close anything

dry pumice
# urban mesa I just got the game, and I never completed R1A1. Spent 3 hours, and tried to wa...

Hydrostasis HSU of R1A1 is a semi random objective. It's always in the same room, but it can change positions in that room.

In order to find the right one you need to learn how to use terminal.
The three most useful terminal commands are LIST, QUERY and PING.

LIST allows you to find resources or specific items.
QUERY finds additional information about the queried item, such as what it is and where it is.
PING (only works on items in the same zone as terminal) pings the desired item with a combination of a directional pinging sound and an orange dot indicator that shows up on your HUD for a couple of seconds.
Ideally you should be pinging and the other guy should find it, but you can also take a mental note of where indicator was coming from and try to triangulate item's position from there.

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With 1-1 HSU you just need to approach it and it will show an interaction prompt which will start the scan.

soft crater
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For whatever reason. It's like a 90% chance it ends up in that room

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The other 10% being the other adjacent rooms to the left or far straight ahead from the class 4 security door

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Which are the Hsu's you want to get for speed runs

dry pumice
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Really? Never happened to me. And I do happen to have exactly like 8 clears on that one...

soft crater
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58 clears give or take

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Probably doesn't include my OG clears

dry pumice
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Maybe next one will be the one

soft crater
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But

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Some people have had like 80 clears and hit that room every single time

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So I don't blame you

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Outside of Clearing the Alarms. The key location/hsu location are the rng of R1A1 Speedruns ngl

dry pumice
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@jagged shore would you look at that... Did they knew it was gonna spawn there or just kept rolling rng for a lucky one?

jagged shore
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logs told them it was in that room
pretty certain they reset about 1000+ times to get it in there or smth

dry pumice
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Heh.

hidden ridge
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@dry pumice if you want I can try to dig up Darkeva's post about it

soft crater
jagged shore
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r1a1

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the hsu

hidden ridge
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cant find the right comment

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but apparently best-case hsu chance of r1a1 is around 1%

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there's I think 4 positions for E room HSU and the game heavily weights on them

past mesa
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It was like 1000 resets

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Just to get b hsu with g key

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And one of the fuckers in the run ran it one time

soft crater
civic wave
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iirc, 1.27% chance for B HSU, E hsu is ~67% (then it's also 1.27% for C HSU which you hardly ever see, and then the remaining 30% or whatever is D hsu)

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keys idk about

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although surely there's some key spawns that would be faster than G, like close C, or in A although that's exceptionally rare

tardy ingot
civic wave
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I remember I've had 1 or 2 runs that have had close C locker in my logless runs but they died elsewhere

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Either to resources/alarm or bad hsu

lunar rain
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Anyone have a map of where the hsu can spawn in for r3c1?

tardy ingot
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yea?

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what do you need it for?

lunar rain
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doing r3c1

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i havent completed it yet, and i think the problem is that we take too long trying to find the hsu in the one zone

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the other zone is easy to find it

minor fractal
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Wouldn't you just want the terminal location?

lunar rain
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ya that

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not the hsu

wind wren
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Can pmoms be cfoamed?

arctic marten
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yes

wind wren
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I head somewhere it's 2tripmines but not sure

lusty bramble
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it's one

hardy grotto
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its 1 cfoam tripmine

ocean spindle
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just one trip mine

lusty bramble
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because mine is insta foam

hardy grotto
arctic marten
wind wren
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Send sheet pls

wind wren
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Thanks guys : D

clever flame
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no

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XD

ocean spindle
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yeh

craggy pier
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Ok :(

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Do you think that different equipment when it comes to our armor or mask would be cool?

Examples:
Light / heavy mas filters
Light: easier breathing so more stamina, worse filters so more infection
Heavy being the opposite

Big/small backacks, big ones can hold 2 resource packs or consumables but you move slower, small packs work as is

Stuff like that i think would be cool.

Although probably a nightmare to balance

ocean spindle
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nah

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i mean yes

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that last part

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but we dont need it having, boosters that r already broken

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that would just b the same story

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kinda

craggy pier
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I want a DIY apparel set

DIY gas mask from water bottles
Sweatpants and sneaky shoes with small pillows taped under them
A backpack which is just a duffle bag

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Stuff like that

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The Scheaffer Survivalist set

ocean spindle
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most, beginners backpacks look cheap

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so, good enough

craggy pier
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I don't feel like they capture the feeling of "this was the closest thing i could find"

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They're very utilitarian

ocean spindle
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fair enough

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would b funny tho yeah

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i would kinda like to see that

cold quarry
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damaged/scrappy gear would be cool

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gas mask with some duct tape covering a break

jaunty tapir
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Im still waiting on the hand crank fog turbine

cold quarry
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constant mash-E QTE

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thatd be so fucking based

ocean spindle
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a pvc tube connecting to the back

jaunty tapir
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Make it play happy birthday non-stop while its being powered

ocean spindle
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the glass took from 7 phones

quick pebble
ocean spindle
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such a step up from the normal fog turbine
u havent seen those but u will

olive robin
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Honestly all I really want from the devs is maybe gun cosmetics/paint jobs and a few new guns

native sun
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You only chance is to stagger with each hit, but even if you have enough damage that you're getting tumor-HP-capped, you'd still need a stagger multi of ~7.9 to stagger with one hit. No weapon has a stagger multi that high.

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Your best bet is bat, with enough melee damage that you two shot stagger (only needs ~+40%), and then staggger chaining with two hits.

vague bridge
haughty island
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Guys give me some recommendations how to deal with third code in r5d2(Like when you must clear the room with chargers scouts and big chargers). We have a problem to deal with charger scout and big chargers when the reactor wave is behind you.

hardy grotto
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2-2 split is probs the play

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You have people hold a couple rooms before the respawn zone

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And clear reactor waves cause they spawn from elevator side

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and 2 people go and deal with the charger zone

haughty island
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Yea probably the best way, but this is resource heavy. Need to try be more resource efficient

hardy grotto
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yea ammo can be pretty tight

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If ur 2 holders are confident they can hammer the smalls and just shoot the hybrid

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Even hammer the hybrid

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But shooting it isn’t the worst as long as you didn’t mess up a ton earlier on in the level or reactor

latent obsidian
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Last time I did it we cleared up to the charger zone and then had 3 people holding on the ridge out of the fog while a 4th shot the charger scout and pulled the room between reactor waves, then stealthed the terminal afterwards

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Want to make sure you keep the doors to the adjacent giant rooms intact for that though

native sun
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I honestly kind of recommend just 4 manning the charger zone. All clear the first two rooms of respawn zone (remember to close the doors when you leave it so you can shoot freely when you get back), hold a reactor wave together on the bridge leading to charger zone, and then open and pull the charger zone between waves. Ideally you shoot the scout, but the big part is not wasting too much time trying to stealth. If it's going to go loud, go loud fast.

fading holly
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Hello, I am looking to buy the game, i just have one question tho: how is the matchmaking state? Some reddit posts regarded it as being dead?

spice hamlet
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bought the game last month, mm never worked, I've always found team by using #lfg-beginners /xxx

fading holly
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Ok

spice hamlet
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or if you have friends, you can call onto them

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if they're willing to play the game that is

fading holly
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Ok, thanks

dry pumice
fading holly
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read that, thanks

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Question, is a microphone mandatory for lfg channels? Cause right now i dont have one

latent obsidian
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No, but its usually preferred

wind wren
craggy pier
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Don't use matchmaking, it doesn't really work

latent obsidian
craggy pier
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The discord server is the main way of matchmaking

spice hamlet
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ye I gave up on mm the first day

native sun
wind wren
gusty marsh
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What’s a good primary for weapons with a lot of the spiky headed dudes? My go to of the pistol struggles against them

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HEL rifle was the only reason I was able to beat R1C2 with how many of them there were, but if I need to switch to a different secondary for another reason I’m not sure what to take as a primary

sturdy glen
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Hel revo

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Hel shotgun can stagger them but lacks range and won't kill a lot of them safely

ashen frigate
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Pistol can stagger them decently, but will have a hard time actually killing them

sturdy glen
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Dmr also works if you want range but hel revo is generally better

ashen frigate
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They are definitely a type of enemies where Secondary weapons shine

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Most Primary weapons are wasteful to use against Chargers

sterile citrus
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^ what he said. Sawed off if you actually wanna kill chargers with a main.

olive robin
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It's very solid

dry pumice
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Eh

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30 / 4.5

ashen frigate
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I meant about efficiency

dry pumice
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7 bullets

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Half a mag for a single kill

ashen frigate
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With their lack of weak points, every single round you shoot at Chargers needs to hit hard, or you lose efficiency compared to an enemy where you can focus the weak spot first, then body.

dry pumice
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On a good note pistol staggers them with every bullet, so you can keep them at a safe distance that way.

ashen frigate
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Of course, if you can shoot them in the back, the Pistol is wonderful against them, same with quite a few other weapons ^^

ashen frigate
olive robin
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I believe in pistol supremacy

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A single pistol mag kills a giant if you hit them in the back

past mesa
olive robin
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It takes up a ton of my screen

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Reloads slow

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Less range

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Etc

past mesa
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What fov are you on

olive robin
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Like 100?

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I don't like the screen warping

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At higher levels

past mesa
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Yeah but hel shotgun doesn’t take up a ton of your screen?

olive robin
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It takes up more than the pistol

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And I find pistol more useful against more enemies

past mesa
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Unfo

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he doesn’t know yet

sturdy glen
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Pov, best argument vs hel shotty

ocean spindle
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hel shottie destroying a wave, but takes screen

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which one do u choose

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u know its important to see, the corner

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anyways this was about chargers

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yeah pistol is not good

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against em

olive robin
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Idk why you'd use your main on them

sturdy glen
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What range does it stop staggering again?

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It's pretty far now right

olive robin
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Pistol got a range buff yea

sturdy glen
olive robin
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Idk let someone more specialized do it

ocean spindle
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cause speciales run out of that

sturdy glen
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What else are you gonna use it on when fighting them

ocean spindle
past mesa
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Because you are in a one distance charger surge and you ran out of hel gun two waves ago

olive robin
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Hammer

ocean spindle
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bruh

olive robin
ocean spindle
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u dont run at wake chargers with ur hammer

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ur gonna get slapped

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unless its like, one

sturdy glen
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Even the charger weapons run out quickly if they're all that's shooting

past mesa
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The biggest skill in this game is not shooting

ocean spindle
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goin back to the goat, hel shottie can still stop a wave of chargers just by the stagger, and its not bad dmg againts em

sturdy glen
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It can kill them it's just really dangerous

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Single chargers it's great

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But at that point just use sawed off

ocean spindle
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and doin that its not hard on some tiles like mines n stuff

sturdy glen
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Am referring to waves

past mesa
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Why don’t you just quick mine chargers

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It seems like a good method

sturdy glen
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Always sacrifice your mines player

ocean spindle
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i mean, why not just slash kill everything on the console

past mesa
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Umm because typing making you go slower

ocean spindle
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smh just have two keyboards one for movin one for typing

past mesa
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I would but the game locks you out

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Of moving if you are typing

ocean spindle
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just hack the game to control it or have two computers connected to one another idk

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find ur way

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be more creative

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make more daring associations

vague bridge
sturdy glen
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Screen should be covered with the blood of your enemies

minor fractal
craggy pier
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not saying that you should be using hel or you're bad or wrong or anything

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i just thought that this sentence was funny

olive robin
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My motivations are beyond reason

jagged shore
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Using a gun isn't worth if you hate using it imo

quick pebble
wind wren
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How many mines for pmom?

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I would assume like 13/14 since many would get wasted on almost popped tumors right?

tardy ingot
wind wren
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Shenanigans

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And funi

sturdy glen
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oh god

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we have another thing to test

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are mines affected by client

wind wren
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That shouldn't matter right?

tardy ingot
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:^ )

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he doesnt know noooo

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client vs host dmg on tumors works differently

wind wren
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Cuz the 2nd mine to hit a tumor can't exceed the vape anyway

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Cap

wind wren
wind wren
wind wren
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Not that msg in particular but what it responds to

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So I'd assume after 1st mine hits the 2nd would only do remaining 63 health of the tumor right?

tardy ingot
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if it works like client dmg then it would do 250 again

tardy ingot
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if it doesnt then 63

wind wren
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Read the msg I replied to

sturdy glen
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I think you need to read it again

wind wren
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I think that means it deals 63 no matter what

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Maybe I do

sturdy glen
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(that is not what it means)

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we dont know if mines are affected anyways so we cant answer

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hence, why I said its smth to test

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@native sun did you test mines as client vs host on pmom or does it not matter

wind wren
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Ohh I c. My bad

wind wren
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Oh wait no I'm dumb

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I get it

sturdy glen
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pretty much, it doesnt work how you would expect it to

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which is dumb af but its the way it is

wind wren
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Yeah

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It got me hella confused right there. I was so confidently wrong abt it lol

tardy ingot
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d4rkevDerp it happens

sturdy glen
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happens a lot here dw about it

tardy ingot
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but yea we dont know rn

lusty bramble
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Just checked the leaked mono build and the code functions just like it's supposed to

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It works !

tardy ingot
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Why did i just imagine saying that just like heimerdinger from league lol

wind wren
lusty bramble
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He needs EXPERT perspectives

wind wren
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Good point, don't hmu I'm too new lol

lusty bramble
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Only long time gamers will notice the subtlety...

sturdy glen
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I was just gonna wait till tru wakes up

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they might know already

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but it also wouldnt surprise me if it wasnt thought of cuz its such an edge case

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and doesnt matter on mom or tank

ebon jolt
wind wren
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That would make it seem like it's clientside right?

ebon jolt
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since mines don't pop tumors but rather decrease the total health host or client shouldn't matter

sturdy glen
#

that would make sense

wind wren
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True

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But shouldn't the mines, assume they are lined up next to each other, hit the same tumors?
And basically "work their way through them"

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Or is that jus not how it works?

sturdy glen
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mining bosses is kinda funky

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they will just fall over with all their tumors

ebon jolt
sturdy glen
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you get basically no feedback on what happens

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it just dies or it doesnt

wind wren
sturdy glen
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so the ONLY thing mines care about then is max tumor hp

haughty island
wind wren
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I'm just gonna wait for trus answer and c if he knows

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This is to dank for my puny brain

ebon jolt
split mirage
#

I know theres a way to mod GTFO to increase performance. can someone point me in the right direction?
Feel free to ping or dm me

split mirage
wind wren
#

Very free

split mirage
#

oooo. gib link so i can get that working later?

wind wren
#

Yep I'll DM right away

split mirage
#

PERFECT. thanks guys!

past mesa
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7 x 50 x 3

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Because tank has 3 headshot

wind wren
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Ikik

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I was just saying how mines do get the bonus despite seemingly not popping the tumors

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(So i have been told, haven't done it myself yet)

past mesa
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Yeah

sturdy glen
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im assuming they just

ebon jolt
sturdy glen
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decided trying to make it actually be accurate with tumor damage is just

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not worth it

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but didnt want to make mines just do nothing

past mesa
wind wren
past mesa
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like giant head and what naught don’t they?

sturdy glen
#

yea

ebon jolt
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no one knows

past mesa
#

we can know

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we just look at mono build

wind wren
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mono build?

past mesa
#

yeah where we can read the code

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not il2ccp stuff

wind wren
#

Oh

sturdy glen
#

is it worth another 30 minutes of looping through turret targeting

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just to get stuck on parts builder

hardy grotto
#

how much damage does a mine do jish

past mesa
#

50

wind wren
#

50

past mesa
#

what is the joke

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beth

hardy grotto
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I have no punchline

past mesa
#

hmm

wind wren
#

Punching the mine is the punchline

past mesa
#

maybe we should add mine damage to your spreadsheet

hardy grotto
#

ok but why do we use 7 mines

past mesa
#

50x3x7 >1000 so it kills tank

wind wren
#

Cuz 7 times 150=more than 1k

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So 1shot

hardy grotto
#

I’m glad there’s an echo in here again

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ok ty jish

wind wren
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Oh my bad u were asking him

past mesa
hardy grotto
#

no but I don’t really care abt mom

hardy grotto
past mesa
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is it 1000/5/126

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or is it 1000/126

sturdy glen
#

mine is less efficient on mom, add it to the spreadsheet

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never mine mom!

hardy grotto
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LOL

sturdy glen
#

spread the word

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!!

past mesa
#

will do

tardy ingot
#

either 4 mines kill mom, or 8

hardy grotto
#

this is the level we’ve reached

past mesa
#

will play three pubs to tell them today

wind wren
#

Lmao

tardy ingot
hardy grotto
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do we know if mines like

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actually damage the tumor at all

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As in

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if you shoot a tumor that got hit by a mine

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Will it instapop

ebon jolt
tardy ingot
#

tbh how would even test

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lol

past mesa
tardy ingot
#

have it hit a singular tumor, then auto pp?

past mesa
#

shoot tomor

hardy grotto
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not even autopp really

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Just any gun besides sniper

tardy ingot
tardy ingot
civic wave
#

it doesn't auto pop iirc

past mesa
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and check the values

civic wave
#

or I just hit wrong tumours, or whatever

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I'm adamant that the mines do not deplete tumour hp though

ebon jolt
#

As far as i have tested it mines don't damage tumors at all. They damage the overall health pool

past mesa
hardy grotto
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weird interaction

sturdy glen
#

do we actually know if mines are even capped at tumor hp

past mesa
#

just checked

sturdy glen
#

awesome

hardy grotto
#

imagine host mines are and client ones aren’t

sturdy glen
#

god

past mesa
#

i cant check that

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but i dont think that is the case

sturdy glen
#

add even more ** to the client shit

hardy grotto
#

that’d be funny

past mesa
#

host deals with all tool interatcions

hardy grotto
#

It’s probably not jish

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But imagine

past mesa
#

would be sick

tardy ingot
#

4 mining mom

wind wren
#

4 mines for mom op

tardy ingot
#

Tbf

olive robin
tardy ingot
#

id still just rather scattergun or BC

wind wren
#

Fair

hardy grotto
#

mom is such a joke these days man

ebon jolt
tardy ingot
wind wren
#

But yk what would be rly funny? +100% mine dmg and 2mine mom

turbid horizon
tardy ingot
olive robin
tardy ingot
#

that would just mean actual skill issue

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hel revo outclasses pistol on everything but stagger realistically

olive robin
#

Fire rate is better on pistol

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Double the bullets per mag almost

#

1.5x the ammo capacity

#

I'm not saying hel revo is bad

#

I just prefer pistol to it

sturdy glen
#

all that for half the damage and no pierce

#

👍

civic wave
#

does the firerate translate to anything though? maybe you stagger more but still

#

you're giving up a lot with regards to range

#

and yeah, no pen either

#

5 strikers per mag if you hit all your shots (excluding abusing damage falloff for 2h kills) is funny but

#

hardly any better than hel revo

sturdy glen
#

imagine if ppl argued for fall off abuse kills

#

that shit would be so funny

past mesa
#

OKAY

neon gust
past mesa
#

i think the best way to kill mom with mines

#

is when they break down a door

sturdy glen
#

which one

#

?

past mesa
#

you have mines waiting for them

neon gust
#

Everything

#

So theyll think its impossible to play like that

#

And that your playing a different game

sturdy glen
#

ah

civic wave
#

I think if you wanted to mine mom, you put the mines on the path to a door somewhere, close the door and mom AI should be predictable

olive robin
sturdy glen
#

thought you were referring to like

#

mom silent shot stealth kill

past mesa
#

effi never needs to be that high

#

it would be like playing with combat shotty

#

infinite ammo

sturdy glen
tardy ingot
# olive robin I'm not saying hel revo is bad

you barely every spam it like that while hel revo you do (especially due to pierce)
If you spam its stuff like giants or when dealing with like a few chargers (but ouch)

While still only dealing 10 more dmg per mag. (1/6th more)

Yet only getting 1 kill per refill more

But then you realize hel revo has pen, which boosts efficiency and dmg per mag

Oh and way more range to kill :>

civic wave
#

pistol is a quaint gun but I don't think I'd ever use it in current version because I hate the way the model recoils

sturdy glen
olive robin
#

Pistol is 4.64, 4.02 precision
Revo is 8.01, 5.9 precision

sturdy glen
#

please

#

tell me what this does for it

tardy ingot
#

Theres a reason hel revo has at worst been 2nd best main since its been released vs pistol even now being like… 6th or 7th best (8th personally)

wind wren
#

I might be missing something obvious, but, aren't caribines stats kinda insanely good? It looks like it's about as good as hel revo for the most part

sturdy glen
#

it is

#

its top 3 mains

ashen frigate
#

Still top 1 isn't it ?

tardy ingot
sturdy glen
#

depends on who you ask

#

imo its hel revo

tardy ingot
#

hel revo has higher skill cap

#

carbine has more base line power

sturdy glen
#

I still dont agree with that

tardy ingot
#

Carbine is unironically a good beginner gun

hardy grotto
#

hel revo is easily the best

ashen frigate
#

Carbine is just more easy to handle / more versatile

tardy ingot
#

Hel revo also becomes a lot better when multiple players have it that are good with it

wind wren
tardy ingot
#

carbine doesnt

tardy ingot
wind wren
#

Cuz of pen?

tardy ingot
#

Pen and shooting style

sturdy glen
#

I disagree with versatile and idk what you mean by multiple players being good with it

#

carbine gets the same effect

#

its just chip damage

tardy ingot
#

Hel revo is better vs more enemies generally

past mesa
#

counter point

tardy ingot
#

can disagree with versatile

#

but tell me for which enemies carbine is better suited

#

im not talking about ease of use. Thats easily carbine

sturdy glen
#

babies is the only thing I can see and pen just wins out again

tardy ingot
#

huh

#

i said hel revo is more versatile

sturdy glen
#

thats not towards you

tardy ingot
#

oh

civic wave
#

I don't know how far I buy into the versatility/enemies argument for carb vs hel revo, but maybe I'm a pragmatist

#

both are strong guns and kill whatever I'm shooting so that's cool

hardy grotto
#

I think the assault rifle is better

#

It’s well rounded

sturdy glen
#

then stop participating in a gun convo pachi

#

its very simple

tardy ingot
past mesa
#

I THInk

#

smg is the best side arm

tardy ingot
#

its mostly felt for stuff like carbine/hel revo vs babies (easy hel revo w) or flyers

hardy grotto
#

0.9

sturdy glen
#

its completely pointless to go into a gun balance convo and go "it kills stuff so idk"

tardy ingot
#

anyway

#

Hel revo >>> pistol

#

if that wasnt clear

sturdy glen
#

if not we can go back to the dark alley

#

👍

tardy ingot
#

im actualy more interested in what people think off sawded off

#

i legit see it as 6th best rn

sturdy glen
hardy grotto
#

Don’t sleep on pistol tho

#

I think it’s one of the best mains now tbh

tardy ingot
#

its def good

noble stream
#

so what's the state of bots these days? Can't gather a full party so I was thinking of filling with them

past mesa
#

they have the same issues they used to

civic wave
hardy grotto
#

Nice essay

past mesa
sturdy glen
#

so true

civic wave
#

I have a 1500 word essay on antibiotics sat on my desktop if you'd like

hardy grotto
#

No

past mesa
#

pls

#

could i get that in mla formate pls

sturdy glen
#

we only accept math homework

#

go away

civic wave
#

the fuck is mla formate

wind wren
civic wave
#

I mean obviouslt it's a salt of some kind but

#

what the shit is that

past mesa
#

is fine i guess

civic wave
#

oh you're talking about referencing I think

#

idk

tardy ingot
#

fuck sauerland

civic wave
#

over here with our universities, at least those doing science stuff, you end up with harvard referencing

#

although the referencing everywhere varies slightly because god forbid you standardise a system

#

sauerland sounds like a place where you'd get bad confectionary

past mesa
#

comma in the wrong spot

#

be better

wind wren
civic wave
#

dammit I'm gonna have to write another essay this year, if the word count is higher I can probably write more though, didn't feel like 1500 words was a lot to say anything

past mesa
#

1500 is nothing

#

i dont know how to say anything in less than 100

civic wave
#

writing in robot speak is boring too

#

but eh whatever I won't have to write it for a while so I will pretend to be happy

split mirage
dusk canopy
#

So, if I was to LFG .. is it possible to play without a Mike. Can you ping in game etc. I hear the game is hard, so is that asking for failure

ocean spindle
wind wren
#

Say i did 125 dmg to a tumor on mom, popping burst cannon/scattergun/ whatever into that tumor (as client) would still make me do full dmg. (Except for sniper which would cap at 126).
Did I get that right?

ocean spindle
#

client gtfo go woosh

wind wren
native sun
sturdy glen
#

so doesnt matter x2, gotcha

native sun
#

Interesting that it is apparently still capped by tumor HP, that I did not know

jagged shore
#

did anyone ever figure out that bug where the door just seemingly doesn't exist for cfoam?

#

just ooc

ocean spindle
#

wasnt it desync issues and memory leak

jagged shore
#

maybe
wouldn't be surprised, just never heard about that myself

past mesa
#

Probs so code in tank dmg that hard codes the object dmg to be 150

sturdy glen
#

I just never thought about it cuz you only ever mine tank and thats rare

tranquil oracle
#

heya anyone got advice for r2d2 irc me and my buddies have been struggling on it for a bit

echo palm
#

Are there plans for the Tenchambers to have contact with the community at least at the feedback level?

ocean spindle
#

they already were in contact with the community on feedback level, we even had a channel for suggestions
the game kinda now doesnt need em since its so finished on mechanics n gameplay aspect, and they probs have r8 already completely planned out

#

but well i think u can sen em suggestions in an email

#

there must be a message about it

echo palm
#

Thanks/ ;D

whole grove
# tranquil oracle heya anyone got advice for r2d2 irc me and my buddies have been struggling on it...
  1. Free (hold out on the bridge)
  2. z193 (hold out on the bridge)
  3. Free (hold out on the bridge)
  4. z196 south (key found in zone z194 north, then alarm door at 196 in reactor room)
  5. z197 (donut room south, 2 scouts)
  6. z195 north (alarm door, then 5 scouts)
  7. Free
  8. z198 (find key first in z200 WEST or z199 SOUTH (only giants in these zones) of z197 donut room, alarm door z198 EAST down the stairs, after its done open the door and also open the left side door (hack lock), pull both rooms by going back up the stairs; you will need the fog turbine/repellers because its all non-infectious fog in z198)
  9. Free
  10. Free

2 common spots to hold out after opening z196:

  1. Inside z196 facing the reactor room with the western door closed behind you (If they knock, open and show them your guns, and close the door again) and keep the small door below open to make sure they go through that instead of knocking
  2. Inside z193 at the stairs and catwalk in front of the reactor room; enemies come from z194 too
    (holding out on the bridge looking both ways is completely fine too)

https://steamcommunity.com/sharedfiles/filedetails/?id=2549656173
https://steamuserimages-a.akamaihd.net/ugc/2018206449579261421/67C590B51328A03A9628F0CDD2C3FBB52C65079F/

tranquil oracle
#

thanks! hopefully i can make use of this

tardy ingot
#

as i was always able to foam fresh ones, but the moment it got hit it didnt work any longer

craggy pier
#

I failed 5 times while holding in other spots and then won it first try when doing bridge

#

Granted i played with cracked players but the point still stands

hidden ridge
#

Just hold at bridge

#

I've never seen anyone get wonky enemy spawns if they hold at bridge

#

Do a 2-2 or have 1 guy watching the reactor side that calls in case he needs help. Get 1 guy with a sniper looking on the side of the extraction to pop hybrids heads or whatever

latent obsidian
#

I too am a bridge Stan

wind wren
#

Melee damage boosters don't at all affect stagger right?
I assume they don't but I figured I might ask anyway

dry pumice
#

Last I checked stagger damage is directly related to actual damage. So they... Should?...

tardy ingot
#

Yes they very directly do lol

wind wren
#

Oh... so if I hit a weak spot that also boosts the stagger dmg?

craggy pier
#

Yes

wind wren
#

Good to know, thanks : D

craggy pier
#

Stagger is just damage multiplied by the stagger multi of each weapon

#

More damage more stagger

#

And more swagger

wind wren
#

Oh I see, i initially thought it was a separate stat

tardy ingot
#

just consider

#

That each enemy has often unique multis

craggy pier
native sun
#

Stagger duration is fixed. You either stagger or you don't. If you do stagger, it is for a set animation.

craggy pier
#

what a loads of bullshit

wind wren
#

Is burst cancelling still a thing? If so, is it frowned upon? Kinda seems like a glitch

soft crater
#

Not in vanilla no.

civic wave
#

technically still a thing but can only be done with interacting with an item nowadays

soft crater
#

Bots can still do it

civic wave
#

so not really anything worth doing

soft crater
#

Bishop casually semi auto taps burst cannon

wind wren
#

I seem to have a lot of trouble loading into r4e1 specifically for some reason. Every other mission I can load just fine but i seem to crash loading into r4e1 with a 50% change (on first load in)

#

Could there be any reason in particular for this??

civic wave
#

idk sounds like a skill issue to me

#

no fuckin idea

wind wren
wind wren
#

How to?

neon gust
#

stop using mods if you'are

#

got to steam

#

right click game

#

properties

#

install files

#

verify game cache

#

will verify if you have all game install contents and download all missing files

wind wren
sturdy glen
#

Why do ppl hate holding not at bridge on r2d2

#

It has the best backspawn sight lines but it's not that much?

latent obsidian
#

I'm averse to non bridge holds due to late spawn trauma on R4D1

floral acorn
#

bridge good, north room good, i would probably go north if i ever wanted to redo

sturdy glen
#

It doesn't affect latespawns

latent obsidian
#

If you're adjacent to the reactor room its the same?

sturdy glen
#

Yes

floral acorn
#

we were deep south for a punishment round and the enemies spawned even deeper south than us, so doesn't matter

sturdy glen
#

You're just pushing the spawn of a different side

latent obsidian
#

Probably I've held even further afield and then attributed it to any hold off of bridge then

floral acorn
#

put something incredibly ugly on -media, holding the northern door gave us the win 2bot (no better- at that time even) .. one dude lured the hybes to dance infront of the sniper sentry and those that ran in, took a hard 90 turn (slowed down) .. also all north spawners came thru that narrow zone door, ez kills

latent obsidian
#

I guess side holds are fine then, I'll just accept being an irrational traditionalist

#

I do like having a long sight line to use a revolver or something on smalls

latent obsidian
sturdy glen
#

It is slightly better on bridge since generally more enemies come from front

#

But that shouldn't affect backspawns

gusty marsh
#

It’s the mission that really got me to like the HEL rifle

sturdy glen
#

The times it does matter, you're not gonna change that by swapping spots

#

Hence, it doesn't matter

latent obsidian
#

For R4D1 duo we found the best hold spot was in reactor room itself eventually

#

Holding on bridge I guess we still couldn't kill them fast enough and would get spawns over a minute late

sturdy glen
#

Exactly

hot sky
#

Hey for a new group of 3 who are finished with Alt:R1 and halfway thru R7, which is the best next rundown to start?

#

Sorry if this is the wrong chat for this kind of question 🙏

inner sorrel
#

R2 and R3 are nice cause there are no optional objectives, granted the difficulty curve on R2 is insanity.

#

I had a lot of fun on R4 personally. I have heard a lot of people say R6 is one of the most forgiving rundowns

#

i havent played it tho, so i cant vouch for it

latent obsidian
inner sorrel
#

ye

#

I honestly dont remember R2C being that bad, but both the D levels and E took like 20 attempts each lmao

latent obsidian
#

R1 -> R3 -> R2/R6 -> R7 -> R4 -> R5 is the generally accepted difficulty order iirc (ascending)

inner sorrel
#

ye

ocean spindle
#

usually u can just yeah do em in order

#

and if u get stuck

#

jump to the next rundown

inner sorrel
#

im on r5e1 rn. fucking brutal

ocean spindle
#

that way u kinda got a way to learn about new stuff slowly unlike just jumpin to r7

inner sorrel
#

ye

ocean spindle
#

ye

ocean spindle
latent obsidian
inner sorrel
#

ye

#

the main problem I have been running into is the alarm to the disinfection station

#

and having enough ammor for it

#

and with the gas you have zero room for error with a lot of things wanting to make you error ||including an error alarm|| lmao

hot sky
#

Gotcha! Thank you guys

latent obsidian
#

Yeah that section is rough

#

Its the bit of the level that took my team the most attempts

#

esp the first alarm in that section

inner sorrel
#

yeah

#

at least its the beginning and not an hour in lmao

latent obsidian
#

Yep, nice to have some difficulty frontloaded

inner sorrel
#

ye

#

what was your strat getting past it

#

funny enough our closest run was when we tried hel sentry

#

helped a lot with the surge and the hybrids

latent obsidian
#

Oh I actually meant the first alarm in the || error section ||

inner sorrel
#

to the disinfection door?

latent obsidian
#

For the surge we just took 3 burst sentries and tried to stop them getting too far into the room

inner sorrel
#

ive only gone down in the surge maybe twice

latent obsidian
#

So first error section: || Class 3 alarm to get the cell, and then the other alarm to get into the disinfection station. The cell alarm is what troubled us cos theres a REALLY close enemy spawn ||

#

So strategy for that was to stand in the room further in while the first wave spawns, THEN team scan, THEN go and fight enemies in that room for the rest of the alarm while my team scans so we don't get any super close spawns

#

cos of the room divider

inner sorrel
#

thats actually really smart

#

how did that work tho with them having multiple spawns

latent obsidian
#

well they can still spawn further into the zone, or outside of it, and thats okay, we had one sentry at the entrance of the zone, can't remember where we had the others

#

Its pretty chaotic still ofc but better than the faux surge if they keep spawning close

inner sorrel
#

yeah

#

the main issue was having the waves front spawn when getting the cell, and the class three for the dissinfection

latent obsidian
#

For the second class three we made sure to have the far door shut from before, bunch of sentries at the front and just send it

#

it goes by pretty quick you just need to shoot a bunch

inner sorrel
#

did you funnel them?

#

i didnt think you could cause the path ip the steps through the middle was too long

latent obsidian
#

We tried to funnel through the south door yeah

inner sorrel
#

so you had the door between the center rooms open

#

so regardless of the spawn they went south?

latent obsidian
#

I can just send you my video if you want 🙂 I only did this alarm once or twice so can't say for sure if they are always gonna go one way or the other

inner sorrel
#

oh ok

latent obsidian
#

on the run I recorded they only came from south

inner sorrel
#

ok

#

cause i know we have always tried to save that south door

#

but if funneling them is the answer that would make the surge even easier

latent obsidian
#

Seems like a good answer, for our 3 sentry bio loadout we didn't have any other choices

inner sorrel
#

are mines really needed then?

latent obsidian
#

nope

#

Bear in mind I've only got one clear, I don't know it like the back of my hand

#

There might be more efficient strats but 3 sentry bio worked for us

inner sorrel
#

i mean that sounds like it would be better tbh

#

you did three burst right?

latent obsidian
#

yep

inner sorrel
#

i would probably wnat to have 2 burst and either a auto or shotty tbh

#

hypothetically that would work better for the big guys and hybrids that camp in the back

#

i also just like shotgun sentry

neon gust
dry pumice
#

People can't fight sleepers at 5m range more like

icy cave
timid grove
#

anybody know and good rundowns for pvp? they need to be easy to clear out a starting area in a short amount of time. so far ive got R1A1 R1C1 R2A1 and R7A1.

ocean spindle
#

r5b3 has a very big startin room, r1b1 has it too but with more enemies tho

civic wave
#

Some missions won't have enemies in the first zone, like r7d2 and r7e1

#

Although I will also say that trying to pvp in this game sucks

ocean spindle
#

umm i guess r7b1 could have a very funky nice startin room in the first one u enter

fierce walrus
timid grove
#

pachi if you think pvp in this suckks you clearly have never pvped with me

fierce walrus
#

R3A2 has a decent second room but it needs some clearing

fierce walrus
#

although some weapons suck at it

timid grove
#

there was this one time we did only hel outopistol

fierce walrus
#

LMAO

#

that must have been fun

timid grove
#

and i killed everybody

fierce walrus
#

tbf a whole autopp mag must kill atleast 1 person

timid grove
#

from 100% to 0%

#

its 2 mags

fierce walrus
#

for one person?

#

no way

timid grove
#

yep

#

you have to reload about 3 times in a fight

fierce walrus
#

it deals like 1% per shot?

timid grove
#

tickle beam

ocean spindle
#

its 1 dmg so its 2 per shot C:

jagged shore
#

discounting range

tardy ingot
#

range will lower it

#

unless you melee

jagged shore
#

melee doesn't work for pvp lol

tardy ingot
#

melee shoot

#

:|

opal owl
#

Would anyone happen to know if R7B2's (Dense, uplink) final sec door before extraction requires an alarm?

#

Apparently it needs an external opening via terminal

ocean spindle
#

it doesnt have an alarm

#

thats all sneaking

opal owl
#

So the door just opens then?

ocean spindle
#

it unlocks and then u can open it

#

the twist however

#

there is a shit ton fuck of enemies in that room :3

#

like, 20 plus maybe a couple of bigs

opal owl
#

Fuck alright

ocean spindle
#

so um plan ahead, see if u can sneak

#

or just, go loud if u dont, trust anything

opal owl
#

Yeah I had to go afk and leave for work so a friend joined and is apparently just uh

#

Soloing the scout room and soloing the final room lmao

fresh steeple
#

hi guys

dry pumice
#

Hello again

opal owl
#

any tips for reconnect? ill be running it coop but a solo attempt with little to no strategic pack placement ahead of time got me to the end of wave 6

#

3 burst sentries placed on the bridge choke 2 rooms away from the reactor

#
  • biotracker
steep dune
#

which rundown/mission is reconnect?

past mesa
opal owl
#

damn ok

wind wren
#

How long is the stagger animation for giant strikers?

#

Actually, is there maybe a sheet with all stagger animation durations?

dry pumice
#

There probably is, but do you really need information that detailed? It's literally like 2 seconds. Just a little bit longer than it takes to full charge a spear.

meager lion
#

You can charge the hammer to 50-55% in that time for another stagger on another limb.

#

It does vary though and I have had them immediately turn around after a stagger or spin around so its kind of random sometimes.

wind wren
wind wren
#

Thanks : D

craggy pier
#

hey guys, i wanted to ask - does sleepers without limbs deal less damage with melee attacks, or they just dont do them at all?

icy cave
craggy pier
#

thanks

meager lion
olive robin
wind wren
#

Yeah I was asking about heavy stagger, but long is a light stagger approximately?

olive robin
#

Bat charged attacks do enough to light stagger

dry pumice
#

Good enough to prevent an attack, but probably shouldn't get close.

olive robin
#

If you wanna solo giants with bat you need to be ducking in and out very carefully

#

Better off using Hammer to solo a giant

#

Cause the heavy stagger really works well with it

ocean spindle
#

hammer just has time to kill it solo but if u have a team of any sort either bots or humans both r perfectly usable

#

bat can also heavy stagger, in the same way hammer can light stagger if ur not careful

olive robin
#

Hammer heavy staggers as long as you hit the right spots

ocean spindle
#

same as bat

#

the only, tangible difference is if its solo or

#

u do the first hit

#

cause bat deals quite a bit less damage as the occi hit

#

well i guess depends on if its looking at u too i think bat uses back dmg to break the limb

#

but i am the unsure

olive robin
#

I am pretty sure bat can't break limbs for heavy stagger on frontal hits

#

@ocean spindle does bat break limbs with back damage or something?

ocean spindle
#

but i am unsure if its true

olive robin
#

I think it could break limbs from behind, that might be true tbh, but I'll have to test it at some point

wind wren
#

Bat 1taps limbs on back hits

#

But needs 2 on front hits I'm pretty sure

#

What's a good level to hone stealth chaining skills w bat/knife? Rn doing r2e1 cuz like 12ish enemies + scout right away but they are usually too far spread to properly practice chaining

latent obsidian
#

The most dense room I can think of rn is R4B2 a few zones in, first downwards cell zone

wind wren
wind wren
latent obsidian
#

I think all the doors leading there are normal scans but yeah if R3B1 works then thats better

olive robin
#

Do mines explode in a 3m radius around the mine or a 3 m diameter around the mine

golden trout
#

should be a straight line

#

like a cylinder out yea

fierce walrus
olive robin
fierce walrus
#

Yeah i think so

novel portal
#

What's the best way to unlock more items for character customization? Just completing more rundowns, or are there certain missions that give you certain items?

ashen frigate
#

They are randomly given as a reward for completing the Main objective of each expedition

#

Apart from some that specifically reward the completion of all the Expeditions of a single Rundown, and in the past, completing other tasks (such as "All Secondary Objectives" or "All Overload Objectives")

dry pumice
novel portal
#

OH, okay, I assumed it was something along the lines of "missions completed" no matter if you've done it before but that makes sense. Are there enough main objectives to get all the cosmetics at this point? I'd have to assume so.

dry pumice
#

Give me 15 minutes and you'll give you an answer.

novel portal
ocean spindle
#

no, i dont think so

#

but im unsure cause some were special events

#

i just know theres about a 100, counting all of em, and about 72 missions or so

dry pumice
#

Currently we have 71 levels... Now i just need to count how many RNG cosmetics we have.

novel portal
#

Ah, so one or two here or there might end up missing is what you're saying.

#

My main thing is I need more of the color pallettes. I guess I've just had bad RNG

dry pumice
#

30 random helmets...

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29 minus one you start with

#

13 torsos minus one you start with

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14 legs

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15 backpacks

#

18 colour palletes

#

That'd be 89 randomly acquired cosmetics.
So 18 of them will not be available, potentially and with current state of the game (unless devs come up with something in Rundown 8 to adress this).
And that's assuming they don't add anything new with rundown 8 either (which they probably will).
@novel portal

novel portal
#

In the name of RNG-esus I pray that I don't miss the good ones. Thank you for the info man. You're awesome.

ocean spindle
#

most cosmetics r so based

#

so its ok

tardy ingot
#

Yep

#

lemon head + yellow

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= actual lemon

ocean spindle
#

so real

#

i like being fruit

#

🍋

cold quarry
#

The only way to 'catch up' is if they do another reset-request (resetting a rundowns progression which means more cosmetics) or finally add some repeatable method of earning

#

I asked calle about this at one point and he said the team was aware of it

dry pumice
#

Either it will be some grind mechanic OR it will unlock all the rest of them for you if you beat ALL the levels.

novel portal
#

At least it's on their mind. I can only assume rundown 8 will include some way around this.

dry pumice
#

I think the latter one in particular is a solution i'd be okay with.

ocean spindle
#

would b nice

dry pumice
#

Oh god, UI might not be able to handle 20+ freshly unlocked cosmetics lmao

cold quarry
#

til then you just gotta hope you get lucky

#

I doubt there will be another reset-request opportunity due to how much they got clowned on for it happening with alt r4 AND 5

olive robin
#

What levels are not possible with 2 players 2 bots would you say

upper ginkgo
#

none, every level has been duo'd (without bots)

olive robin
#

Cool

civic wave
#

The more players you have the harder the game becomes

olive robin
jagged shore
#

joke

civic wave
#

It doesn't change the levels or game in any way

jagged shore
#

at least as far as game mechanics

civic wave
#

Means there's less people in your way doing funny stuff that makes the game harder

jagged shore
#

instead you get bots getting in your way doing funny stuff

olive robin
#

Ok also can you spawn in bots or remove them mid level?

jagged shore
#

yeah

civic wave
#

Yes

olive robin
#

Can people join mid level by removing a bot/replacing

civic wave
#

Yes

#

Didn't you already know this, or is this new information

olive robin
#

Completely new

#

If I remove a bot to make room for a player, do they have their own loadout, the bots, and do they have bot HP or full hp

civic wave
#

They'll spawn in as if it's their first time in the lobby, unless they were previously in the lobby afaik

#

I've never tested it

olive robin
#

So you can rejoin if you DC or crash

civic wave
#

Unless the lobby fucks up, yeah

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I feel like I'm being interrogated

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It works like any other multiplayer shooter game

jagged shore
#

i haven't played many in general, but i haven't played many multiplayer games in general that support rejoining

olive robin
# civic wave I feel like I'm being interrogated

So tell me, how confident are you in this information? Would you wager your life or that of a loved one's on it? Have you tested this extensively? Are you aware of the consequences should your information be false?

civic wave
#

You sound like you have 60 hours in this game, idk what you want from me

olive robin
#

I have 80 so you're not far off

olive robin
north dawn
#

anyone know a quickfix for a cargo thing being unable to be picked up? In R2A1 we dropped the cargo_146 on the floor to swap to someone who had less ammo to carry. Apparently we dropped the other cargo in the same exact spot and both cargos are now glitched

#

refer to media channel for picture reference of the spot

ocean spindle
#

is it when u hold E it swaps the prompt or holding e just doesnt do anything?

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if its the first one maybs u can try doin it from an angle, and if its the second im not sure, maybe a bot could try to grab it

ebon jolt
#

it only works out of combat tho

north dawn
#

it was that there'd be no prompt at all to pick it up

north dawn
ebon jolt
north dawn
#

ok thnx i'll try that strat whenever it inevitably happens again cause this game is hella buggy with cells and cargo items

ebon jolt
#

if it happens in combat late in a level you can tell the host to crash his game and hope you don't get too unlucky with the migration.

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I would ony do this for error alarm parts in levels like || R2E1 R4D2||

novel portal
#

do I need to be in one of the VC's to LFG? I would rather just use game voice

ocean spindle
chilly narwhal
#

If you are hosting, just pick a room and create an invite, and put the lobby code either in the invite or in the status. If you want to be more secure, just dm the lobby code to people in the GC as well.

novel portal
#

👍

ocean spindle
#

puttin the code in the status for me seems like a fast way to get a bunch of rule 7 breakers but what do i know

patent kraken
#

Best special weapon for R1C1? (8 rounds of mostly strikers & shooters)

fierce walrus
#

machineguns

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prolly veruta machinegun

ebon jolt
tardy ingot
#

Hel rifle fucks there (hel gun does too but needs a lot more skill)

patent kraken
#

TY!!!

hidden ridge
#

It really depends on the rest of the team, having 1 sniper in the hands of someone that doesn't miss helps a lot since it onetaps hybrids/giants

olive robin
#

Do not have sniper guy do console run back

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(this was a fatal mistake in my group once)

olive robin
#

You shouldn't take auto sentry

#

Only bursts

icy cave
dry pumice
#

Sniper sentry can prove useful, it's very mean against bigs... When it's kind enough to actually aim at one.

icy cave
#

at this point people who take auto sentries are just not fit to play the game

dry pumice
#

Buff damage to 1.0 come on!

icy cave
dry pumice
craggy pier
#

Why would you give it 1 damage

#

More ammo or better ability to stagger a crowd is what it needs

#

As long as burst senty can reliably hit headshots auto sentry will not compete

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For damage or ammo efficiency

#

And also it's just kinda redundant

dry pumice
#

Well yeah...

latent obsidian
#

Hel auto sentry is just cfoam for when there is no door cmv

craggy pier
#

Cmv?

latent obsidian
#

change my view

craggy pier
#

Cant

#

You're right

dry pumice
#

I agree really