#gtfo-related-questions
1 messages · Page 81 of 1
Crossposted from #gtfo-spoiler-chat
Guys this is a real life question. In R5D1 Extreme, ||when you have to do the cell hunt and go to 508, can the tank spawn in the first room (A)?||
If it can, then gg imma go kms.
don't think so
closest I've seen in my runs is the second room*
What do you think are the most efficient single fire primary 's?
single fire? semi automatic?
it oke
hel revo, if u can like line up enemies n such cause it has penetration
dmr with any dmg booster cause it oneshots any smol enemy so its 89 kills for its full ammo
maybe pistol, cause two shots strikers, but idk shooters, tho not more than dmr with booster...
those r the more efficient i think
sawed off has too many lil bullets u would need to kill 2 enemies with a single shot every time, rifle has a lil less total dmg, and double tab shoots in bursts so
but it is not really, as important any of this, in exchange if u feel ok with ur gun
cause i cant use hel revo for the life of me but i love a pistol
so i always pick the pistol cause i aim bette with it n such
Thanks I really liked the pistol, but the range I'm not a fan of. I've been using choke shotty secondary, but I suppose I could switch it. I'm just not a full auto guy. I like power shots. But still need close range WTF moment weapon.
yeah pistol is kinda mid range but i like it, oneshot body, stagger, headshot n its ded and i cant do that from fay away ksmdkm
but if u wants range double tap, dmr n rifle all have nice range, hel revo is more so medium but it still works good enough
sawed off range is abysmal but its a very fun weapon for closequarters ksmdkm
hel revo
I'll try them out more , thank you!
What tou say is a good pair with it?
anything
i dispute it
not without a basis
i just dont like it
:]
a good par for hel revo
anythin yeah kinda
i guess i would go for somethin if im overwhelmed, but hel revos reload is kinda very fast if u cancel it, so its not necessary
I guess the thing to be said here is that there's can be cases for synergy main picks for certain specials, like pistol or rifle pairing well with hel gun
tho i guess i would go for somethin with more mag size
but usually you'll pick your special in order to fulfil a role in the team, and there is no special with which pairing hel revo could be regarded as a mistake
my duos partner is also not a fan
but he recognizes how strong it is in an objective sense
i dont like
ya I don't get it either
its weird and i dont like sight a lot, i guess its just feel
the recoild the firerate it all comes together so i miss every bullet and i dont enjoy missin every bullet
also havin to reload cancel every reload cause otherwise is slow as fuck kinda just, i man i do it with every gun but, with that one i overthink it
idk why
i guess cause its vital
for it
you get used to it
the sight becomes one of the best in the game imo when you're used to it
i usually go for automatics, not for semis always
and when i pick semis they r the ones i like
dmr double tab sawed
dmr sight is the worst
it’s horrible
we both can say it KMSKDMK
its not bad i think its just a bad yellowish n thats it
but i do like double tabs sight more
even if its tiny
I used to like dmr more, but it's kind of a chore going into ads and back with that gun for me now
whereas hel revo ads is very nimble
only rundown I used dmr was og r5
I basically never hipfire hel revo
it's just too easy to slip into ads with hel revo
I hipfire if they're in range.
no reason to allow hip spread to place your bullet off target when ads is basically free
the hip fire is crazy
like
i can hip fire sniper
'nuhnuh hipfire pdw is so good i swear' yes but why no fuck u im aim down sights
otherwise it feels w r o n g
only guns I rlly hipfire are shotguns
hipfire was the secret to unlocking veruta for me
I had so much skill issue with veruta until I realized you could hipfire it
like, even my ads with veruta got way better
i cant with any i need to aim down sights ksmdkm
i guess..... hel shottie? but only very few times
sadly I've forgotten how to hipfire shotguns due to sway bug
slide if youre sprinting
if you can't quickswap into a shot without ads, then what's the point of hipfiring it?
otherwise quickscope or just dont pull it out quickly
a funny
i only felt it on reloads
basically the swap animation must be complete before your shot will land on-target
tbh i see it funny
cause i take automatics i miss some shots but i never think about it too much
its just funny and sometimes it can look very cool
only afflicts shotguns
if you're actually trying to do something challenging, losing shells to sway bug can be disastrous
it just seems kinda hostile and anti-player
like, I felt like I was getting gaslit when I fired up r7 for the first time
its a realism thing the player wont notice so it should just be removed
we never got clarification on whether it's a bug or a feature
if it's a feature, it just adds a fraction of a second to the pull-out time for shotguns, and encourages people to always ads your cool hipfire gun
if they thought quickswap shotgun was too good, they could've prevented the gun from firing until the swap animation is done I guess
yeah I remember that
probably not a feature with a response like that
I could see it being a thing where doc wasn't in the loop on the change yet
I guess replace "clarification" with "confirmation"
is the shelling s49 good?
pistol?
pistol loses its 1head+2body striker kill at midrange which isn't ideal, but it has 15 staggers per clip and crazy ammo efficiency
and good reload
I guess its main issue now is that it's kind-of a worse rifle, as long as you don't mind giving up some ammo (I wouldn't mind)
Are there levels where tilesets change between different runs? I was doing R5A3 Overload today and the zone with the 2nd bulklhead key was completely different from a previous run.
iirc it's rare (in that almost all zone layouts in a rundown won't change, but if you find some rooms that do change then those rooms will change frequently), and almost certainly a bug when it arises
but yes it's known to happen
I wasn't aware of it happening in r5a3, but I haven't spent much time in that level yet
Yeah and an interesting point is that when I ran the level a couple weeks ago, the zone was different like I said, and the terminal was in the first room immediately after the security door. It was crooked and sitting just in plain sight, like it didn't generate correctly. The zone had all of the stuff in it (resources, key, and cell), but the terminal looked weird and the tiles were totally different refinery tiles from what I saw earlier today.
Legit thought it was an scp upon opening the door.
Yeah I think I remember seeing scaler's video of that and you actually said the zone was different for the mom, lol.
R7D1 also has some rooms changing up
It's kind of cool even if it's a bug. It's interesting to see what the rooms change to.
It does?
what happens if you trigger 2 scouts simultaneously, do they spawn double the enemies?
yes
spawn cap allowing
though the ones that don't spawn because of cap will bank up until some die
Yes, on the sneak side, the large room before the tank zone. and the tank zone itself
?
i have not seen that change once in r7d1 dna
always the pillar room into tank zone wide room. With specific rooms left and right on small doors
Lemme check if I have it recorded
No we had the pillar room change where it had two platforms you could climb on/get up on.
yes, sneak part. go left
yeah that was a fun surprise, first time seeing a tank
And tank zone also had an added part in the middle room
You in luck !
got it on recording
Nik is even commenting on it
sending you

have your mind blown 🤯
OG R5B2 Had a weird glitch were there was a 100% new zone in Extreme sometimes
as in, sometimes there was a sec door with another zone
bizzarre but fun
GTFO level Builder be weird sometimes xP
I love when marker seeding changes half way through level generation
is there any point taking the arbalest over the veruta?
if you think arbalest is more fun
if u cant control the recoild of the veruta
Far less recoil - easier to aim and control, the holo-sight basically blocks nothing and so you have a window-like view of everything in front of you when ADSing.
Basically its just more convenient to use on about all fronts.
and then theres har
And of course the aesthetic of bigger heavy gun. Its like comparing M249 to M60, at least in video game terms.
i only wish it didn't look like a goddamn stub in first person
but this is GTFO, guns looking cool is not our thing
much unfortunately
GTFO HAS to let any combination of weapon tho
Customization with attachments and such
it has to do nothing. after R8 they wrap up and call it a day.
It seems that its what they wanted, but in the end it was scrapped. Every weapon we get is a pre-baked model that they have to assemble somewhere on their side.
Ah, thats too bad! Good game regardless, I think if they stopped updating it player base would drop dramatically.
They'll probably be done after R8, player base is already decently low and they've been coming out with content since 2019
decently low
i mean, i guess, theres tons of people when a new rundown comes out
imean guns viewmodel is based around 55 fov
idk about you guys but I can see in 210 fov irl
What are the pros and cons of the different weapons? I've heard that hammer is arguably the best but what about the knife or the spear? what are the arguments for using other weapons?
people type at the speed of light
spear is noob friendly
knife is great at killing smalls
bat is a nice middle ground between knife and hammer where it can stun a lot
Knife: you can sprint and kill 10 smalls w/o taking a breath.
Spear: range.
both of those :]
imagine everyone is riding motorcycles and someone rolls up with a tricycle or a bike with training wheels, thats what spear is
spear is nice n long range, its just made for stealth cause it hits headshots and it kills scouts very easily, also being very good againts big enemies in general both combat and stealth, the con being u cant run with it so in combat its not worth, and since u need headshots with movin enemies its worse
knife is really nice in combat, since it can take many enemies very fast, but with big bois it really struggles, it can kill scouts in an awkward way [hittin the back of the head] and in stealth is pretty much ok, tho u can miss cause of the angle the hit comes from so it takes some time to get used to it
bat is yeah middle ground, faster than hamemr but weaker dmg, its ok for stealth since if u fail a headshot [since it needs headshots too for the low dmg] u can recover by staggerin the enemy since it has a big stagger multiplier, and with bigs its fine as long as u have a team or bots to also hit it while u hit it cause u keep it staggered, a very coop weapon. with scouts its same as knife tho a bit easier since the hit comes in a much more comfortable angle
Spear sucks and cripples your movement, the range isn't enough to make up for that
Knife mows down small fellows
Hammer does everything
Bat is pretty much hammer jr
nah bat is it’s own thing
duality of GTFO nerds
It’s got the lock 1 taps and less stam consumption
Which generally aren't too important
ikr ksdmkm
I will become Spear enthusiast.
the two types of players in gtfo
Which primary weapon was the bottom of the barrel?
And which special weapon was the bottom of the barrel?
Oh boy here comes the flame war
machine pistol for primary
if thats where it was
do the cryo loadout, spear bullpup precision rifle and auto sentry
I thought people really liked the machine pistol.
thats the true gtfo experience
it is great
yeah its still great
Machine pistol is solid
Shit range, but solid
:3
ill slap u :3
Pistol is cool
pistol is cool
Or smg
Not exceptional but
SMG is a good competetor
Or bullpup
ill slap u twice
I was kinda thinking this was the loadout.
I guess bullpup because reload time is too long compared to damage output?
And precision rifle is just too weak?
Listen i like em all
Doesn’t mean I can’t say they’re meh
precision rifle has not great dmg for, bigs, and the reload takes ages and its juts a bit more powerful than a dmr really
bullpups reload hurts every second and even tho range n recoil r good enough the dmg isnt really justifyin it
qwq u listed pistol that isnt meh
i mean it is
is assault rifle meh
I am legitimately pistol enthusiast. 
pistol is very neutral, but not meh
You can also find me in #lfg-beginners, so not like I actually know anything.
Cuz pdw is literally just better
If the gun is good enough it can serve you well
i mean every autmatic is so i guess every weapon in gtfo is meh
There is 0 contest
Nah u know what i mean
yes ill still slap u
AR is strictly worse PDW
:3
I just like pistol because it reloads fast.
other than range
it doesnt gimme rights to not slap u
Very chill gun and it does enough
And i can stand the scope (fuck pdw scope)
sighs and unzips
lock 1 taps
this is what hel revo is for
its not a waste, you're opening the lock...
^this
*Burst cannon
if u open lock and find 4 foam mines i bet u would take that back
4?
specifically 4
That’s impossible
caring about wasting ammo on locks is some real intermediate player energy
if 5 bullets used on locks makes or breaks your run you were doomed from the start
ok i feel like i am gettin taken seriously ksmdkm
no obv not
i was jokin shootin a lock does nothin to a run
I like being told that you can't duo kill a charger scout. explaining how to do it. then the person hitting it in the back and calling me stupid.
my question is, why?
thats a weird, thing to like
I like it because it's ironic and funny.
i dont like bein called stupid qwq
I do. It makes me feel a sense of normalcy.
I consider it to be a "you're like me" statement that lets me know i've been socially accepted.

Imo. Shooting locks depends on the weapon/level
Next to which melee you run
It's a small bit faster that in most cases is not worth
if u only had bat uwu
Bat is a hit or miss whether or not "Intermediate players" can use it effectively
This is more than just locks. But if it's purely locks. It's the fastest since you don't need to charge.
(I say this in the sense. You may not always have the time to multi hit/charge with other melee to break a lock before a enemy reaches you
im jokin its ok ksmdkm im sorry

While intermediate players exists. Shooting locks is situational and I wouldn't tie it to them.
i think hes already having a bad time being a rookie
So you on the shoot lock side or swing it side
as I said it's situational. but as most vets are. meleeing them just as easy/saves ammo
next to also. It depends on what weapon are you using to shoot the lock
When I'm thinking of shooting a Lock. It's something like Helrevo or DMR since they oneshot locks
what about hel shotty
and to be fair Azert. My opinion of intermediate players. wouldn't be within making 7 shot kills with AR on a striker
and most newcomers say hel shotty is bad
not a fair comparision
as an advanced intermediate player i claim the moral high ground of just shoot the lock regardless (machine pistol)

and for the hel shotty comment mad cuz bad
I stated newcomers.
yeah thats what i was referring to
for intermediates. it's hit or miss whether they like or dislike it
What would be an intermediate player? Is that like in between noob and vet?
hel shotty is an amazing main weapon that shouldnt be in that slot
somethin like, 266.9 hours, to say a random number

the amount of ammo damage and crowd control you get is through the roof
Sounds legit.
more familiar with the game, doesnt suck at the basics and sometimes can be of value
Ah. Don't think I'm there yet. 😢
iirc bug hunter/testers or some shit need less or around 100 hours since it's the given average player hour count aside from vets who have hundreds/thousands of hours
Same (based)
They told me spear and bullpup were the best weapons in the game and I'm still stuck on R1A1
= - = spear isn't the best in comparision to all melee weapons
but it is technically the best for beginners
especially for stealth
I don't get to play this game a whole lot and finally got a PC to run it really well, so I'm still working my through R1. So I am basically noob.
idk bout that, it will hinder them to adjust to hammer later on
u dont have precision rifle thats why :3
I actually really like the knife. I can't do it 100% of the time but I've gotten pretty good at killing Scouts with it.
better fail more n learn than to have a safe stealth approach
they'll learn sooner or later the downfalls of spear once they get better pretty much
the people that says pr sucks are meta suckers
i play smg
PR is situationally useful
it's strength is niche and not really useful in the vet scene for Majority of the expeditions
fair but getting used to it is harder than starting with the hammen learning that way
how do you know which region are the groups posted?
owh
(essentially what I'm saying is.
People post beginners or NA LFGs regardless of region majority of the time here)
they'll adjust the moment they learn they can sprint with Hammer ngl
But in different scenarios
sprint+charge *
smh just hack the game so u can run with spear
it's to prevent you from tripping and stabbing yourself
I mean
Already did
hammer is just better outside of the sprint part too lol
ok cool
yeah they say never run with scissors, never run with a spear :3
well that wont bode well for when giant
after r1a1, which do I do?
also pr just has 2 alternatives that do the exact same thing but better
should I complete all r1?
yes
Giants is something most players don't deal with solo Melee anyhow until they're intermediate/vet
been trying to matchmake whole day 
you've fallen to one of the oldest blunders
I decide what's meta, PR sucks
i suppose yeah
seriously meta is probably just whatever rayalot wrote in a reddit thread
based
but experienced players aren't slavishly devoted to some committee tier list or whatever
should fix matchmaking tbh
some are- but not all yes
it's just that PR is actually bad
not one to stick to a meta cuz you know, i like to spice up my selection of weapons
But is it possible to be really good with weapons and gear that are actually bad?
🤔
I mostly play duos, PR is a good way to not finish the level
meanwhile I see the
"Know what youre doing" or along those lines in some lfgs
yes but it will always just be worse than the alternative
Plz carry 🙏
cryo did r3c1 with bots i think n pr bullpup spear and shottie sentry
tho i think shotty sentry was ok-ish then
also no
never carry
:c
I would say your weapon loadout is affected just being duo mainly
oh yeah 100% no time to pussy foot
This will be my certified loadout now.
your aim n reflex certainly makes it up a lil bit
duo does effect viability of specials in some ways, maybe most notably tradeoff specials like old high cal become better
but PR is bad in duo because it's just bad
most "Bad" weapons are called bad because theres another weapon that performs equal to better than it in it's role
there are like 6 weapons that perform better than PR in its role
that or it just relies on teammates to cover up your down times
Still working on my aim. Still getting the hang of MnK.
But compared to console, I have found it way, way easier to be accurate.
i mean tbh isnt double tap rifle just a
better precision rifle
PR's main strength imo is being able to combat enemies long range in darkness. which is niche and not viable in most levels
with more ammo and range and about the same dmg
tho thats true
the thermal does things in the pr
dmr and double tap lul
PR in the main slot would be... interesting
also. you don't see that many people aside from vets making headshots 80-100% of the time with PR/Revolver like that
especially at the speeds they do it
so its even worse then
pretty much
when I evaluate PR, I assume the user is clicking heads a good amount of the time
awesome
still bad
PR would probably gain more ammo but lose damage in the main slot
reload probably won't be as bad either
in turn a higher precision damage multi
we have guns with outsized impact and atrocious reloads in main
most notably hel shotgun
to some extent sawnoff
I like shotguns
I wonder what noobies think of sawed off now
it got buffed to be in a decent spot
it got overbuffed tbh but I think its just powercreep
nah
probably varies a lot, like with experienced players now
I've seen people highly value 1tapping with it as a main
@sturdy glen the hammer double kill was yours right?
hm?
That was a sick sprint jump
definitely not me sprinting and sliding shooting giants with i t
tbh readin stats yeah double tap rifle is just a better, precision rifle
it has 11.4 compared to 11.6, 10 more meters of range, more mag, more ammo, less refill cause its a main but more startin ammo, half the rate of fire but faster reload
I still don't know what to make of the current sawnoff balance, it's a pocket pump shotty in so many ways now
yeah
I think its fine but
some easy expeditions I do with newcomers is SawedOff and HAR
they shoulda buffed regular shotty a tiny bit
I guess we're deep into r7 veruta balance philosophy now
by which measure I guess you could justify a pump buff
ol' reliable
and sawed off isnt noticebly op if you dont know the stats
but man it sticks out if you do
pump is unique, it has a combination of damage and uptime that isn't matched by any other special
so even if it's not crept like half the other specials, you still need it from time to time
I recall when I was in my pump shotgun slide shot phase
was fun times
ol' reliable when idk which special to take
if they have to change a weapon imo.
it'd be combat shotgun
they just should revert the change
there was 0 need for it
was already sleeper good
I mainly say change because hel shotgun exists
what, change the role?
but then it'd go into main vs special debate and etc
I think its fine rn
the 1 tap head is a really nice feature its just too spammable rn
its too good even if you dont go for it
you bring hel shotty purely for crowd control
hel shotty can still dps like combat shotty / outside of consistent one shot headshots
just imo. if I want to use a auto shotgun. I'd take hel-shotty
idk, theyre 2 of my most used weapons and while I use them in similar situations I do not aim them in the same way
use CS more aggressively, hel shotty more defensively and aiming for pierce
Me who uses hel shotty pretty aggressively
(my usage of defensively here is not very accurate but)
me who uses both the same way aggresively
tho I do occasionally actually play for stagger its rare
whats funny is. I'm pretty sure I have a R3A3 Clear with helshotty/combatshotty
if thats the reactor level that is
I can't remember
yeah
it is
i have a completion of r1c2 with both
just cause i needed it
cause stagger weapons for chargers n bots r necessary
or they were
since i had about 90 hours if not less
probs less
typically hel shotty stagger. I either tap fire to hold off hoards infront of my teammates
or
swap to my special to finish
I hate I do the latter with hel pp and hel rifle
pretty much
hel pp stagger and line'em up
then blast em
otherwise I'm staggering hoards infront my teammates with hel pp
which I also recall me and some other guy taking hel pp on R1C1 to help 2 newbies
i would take help a lot more if i played with people, but usually the times i do r so far in between i instead grab the guns that r my fav, like smg double tab machinegun
cause with bots i pick what its necessary
not really what i super like
thats why i dont use hel shottie anymore ever, i got tired of it
ngl I was surprised when Rayalot defended smg
i am surprised anyone would defend smg apart from me ngl
cause i can just say oh its fun but thats it
and say it jokingly
smg is a gun I love as a design standpoint and etc
but it's performance and etc just eh
not really performance
but damage/range/flashlight
Also just hurts that PDW / MP exists
(MP has a better flashlight which I take over smg because of that.)
i mean yeah. but again when i play with bots i need other types of guns, maybe hel shottie pistol even like machinepistol so when i just play with people, i take what i have the most fun with
which always ends up in the smg and the veruta
cause for me they r probs the prettiest guns on the game, at least the smg, and i just like em
ive tried arbalist pdw carbine hel gun but all those just arent as fun, pdw gets a pass tho im startin to like it a lot
but other than that, just kinda the same
i never really thought anythin of it, the new changes r cool for like balance n stuff but other than that, it was never my thing
if anythin i pick it when i just wanna, not have to worry of recoil
the Arby change to me is like. 2 range/speed effectiveness of the 5 damage value
HAR or Arby
Arby got buffed to 5 damage but became slower
HAR got less recoil/ faster Rof (already had the 5 damage)
no chargeup is the biggest thing tbh
as of rn I dont really get why anyone would use arb over har
I really don't either
i need to play with har more, last time i took it was r4a1
i always say its ok but eh i guess i just need to play more guns in general
also when u cant control it i would guess
cause veruta it is a pretty hard recoil
until u kinda get used to it
HAR's Faster Rof needs some getting used to if you're used to the old RoF imo
har is very easy to burst or mix tap fire with so its just fine
no yeah i tried it and it was pain but then after extreme i was gettin good with it
a lot of times I'm hipfire tapping/full auto close range and tapping ads for longer ranges
ikinda do the same for pdw, even if i shouldnt cause pdw aint a long range gun and im just stupif
Then your hands must be creaking 24/7 it barely has any recoil to control
probably, i have terrible pulse, but tbh isnt it funky
i cant ask for the first times u used it
cause it was probs not the same or u forgotten
idk if it has been changed
idk i feel like its weird to get used to it, kinda like how now if everyone asks u to spam hel gun u just do it but when u started u had 5 6 runs where u tried and it was sloppy
My precision is not the best so hel gun not the one for me
I did use it in r6 but felt out of place cuz skill issue
Its funny cuz of all the weapons I could have taken it was hel gun and it was only for r6d2 cuz I was thinking mothers and chargers Def best weapon to deal with both tho it got me far but it still didn't click with me cuz ammo n skill issue
yeah the only time i took hel gun like fr fr and not to try it out was r3a3, just cause i needed it for my bot completion, and with it i took carbine
i mustve done like 20, 25 runs of the level with those two weapons, i got very sick of em
and i barely did headshots, i just did bodyshots and let sentries finish em off
and then for big ones i just spammed it
if i had good aim i wouldve taken a sniper, and if we had r4 i wouldve taken a burst cannon
I took the sniper for the majority of my r6 playtime until I switched to MG or Har then it varied from there to r7 to now
i need to play with more guns
i havent touched har heavy cal chokemod normal shottie sniper hel rifle hel gun burst cannon pr in a really long time
ive just lived of combat shottie n machineguns
I use most guns nowadays on testing runs and what not then I switch to whatever suits the expedition
testin runs
i just go with whatevs i can
chargers? well i have a machinepistol and a precision rifle yayyy
Pistol ain't bad for chargers
2 kills per mag, pretty average
I think the only gun that can't manage that is the heavy smg
Heavy
Hiii :D uh! I’m new and I’ve been trying my best to learn about the game as I’ve had my eye on it for quite a while and such and I’ve just picked it up! But uh? Do y’all have advice and such? :D
haiiii!
emmm yeh! funky advice
be sure to do the tutorial first [Training], start on rundown 1 since its the simplest one, try every gun n such to see what u likes and what u dont
and if u gonna play with other people in this server, ask to not be carried and make sure that everyone joinin ur lobby joins ur voice channel :3
Thanks mate :D
no worrieees, hope u have much luck in ur runs >:3
and if u have any doubts or questions theres always these channels to helps!
the Heavy SMG (the mental burden of using it weighs heavy)
Share the load bring heavy smg
i know the devs have said that they’d never do any micro transactions, but would they ever consider a sort of support the devs cosmetic thing?
if we got more actually meaningful content out of it i'd absolutely do that
Yo wtf was that suddenly my character went blind???
Like i could still sort of see a distorted image on like 20% of the screen
But after about 30 seconds it started clearing out
its a bug
how to get to r5a2 overload?
Pick up cargo to unlock bulkhead door, a warning: picking up cargo starts error alarm.
thanks
alt r2 d2 guide plz
the generator level
Guide?
strat
Codes go: F N F N(k)-S S N F S(k,f) F F
where F = Free, N = North, S = South, k = key, and f = fog turbine.
Other than that, idk, just be fast clearing side zones so you have time to loot. You get more loot by fast clearing/shooting difficult to stealth rooms since you actually get to loot. And probably rush less than you think you need to, you're more likely to lose by messing up a stealth and pulling a bunch of scouts than you are from repeating waves.
which better on 5E1 ,especially on giant error, hel rifle or sniper?
Id say the rifle
Cause the amount of franks is staggering
i guess so,i mean sniper have potentally fastest TTK but it burn on ammo so fast ,which might not idea for a error
also that if your teammate didnt blow the head off first
you need to get perma double pen for hel rifle to have same eco basically
Thats teammate issue
killing giant errors is mostly just solo sniper chilling
hel rifle works too
Instructions unclear. I downed my team with 1 hel rifle shot
which error is the giant error
maybr oneday we get actual grenades
almost certainly never gonna happen
i would love to see something like that in R8F1
where at the end we get a shit ton of explosives
and while running to extract/freedom we get to blow up sleepers
Not happening, too strong. Devs regret mines as it is.
;-;
Even shrapnel grenades?
Like not a big boom but just a bunch of projectiles shooting out in all directions
Ah
HEL Guns is best you'll get.
Then what would be the point.
Not foam
Oh... Like a cfoam shotgun or something?
a flashbang
Hm
Like it helps a lot but doesn’t kill them
I mean cfoam launcher is already that
i think a flashbang could be nice cause the enemies react to light and sound
and if it was rare like a cfoam nade or tripmine
Wait c foam is rare?
You can use it mid fight agressively
I found like four of them on a level
foam nades kinda, foam tripmines very rare
I found it on the second level on b1
I forgot name
a foam tripmine on R1B1?
Not trip
The grenades
Haven’t seen a c foam trip
Only normal ones
I thought they only appeared R3 onwards or was it R4? 🤔
Ah yeah pretty common
Rare, only in some levels
like the pic Jar sent and with a blue laser instead of red
Between R1A1 to R7A1 is there any significant difficulty tweek?
or can one expect the same harsh treatment
so comparing levels side by side is tough, you will get a lot of variation of difficulty from rundown to rundown.
but yes R4/5 are the hardest R1/3 are the easiest
it is not a linear difficulty curve from 1 to 7, but new mechanics got added gradually
ez to hard: R1 ->R3->R6/R2->R7->R4->R5
there ya go. but even that says not so much as R7 is top 3 hardest rundown overall while R7A1 specifically is the easiest mission in the whole game

I'd reckon R1A1 becomes harder if it's true solo
But if it's a 4 man. It's easy af
But
One difference is
You aren't being annoyed by Schaeffer in R1-R5

from easiest to hardest as far as I remember: r7a1, r3a1, r4a1, r1a1, r2a1, r5a1
r6a1 would likely go between r7a1 and r3a1
id say r3a1 is harder than r2a1 and r4a1 is on par with r5a1 cause of the sectors
where do i go if im a beginner
Also when making a lobby make sure that the people who join your game are in the vc as well
ok
is training tutorial or the actual deal?
The big red option below select rundown
hi! TRAINING is a tutorial yeah, its a solo tutorial that u can play by urselfs :3
thanks
also when goin to the LFG after completin it, just some advice!
start on rundown 1 since its the simplest one, ask to not be carried and kike they said make sure that everyone joinin ur lobby joins ur voice channel
what does lfg stands for?
.t lfg
fuck the bot
Hello! If you are unaware, we have Looking For Group (LFG) channels to help users group up and play the game. They are located here: #lfg-north-america / #lfg-latin-america / #lfg-eastern-europe / #lfg-western-europe / #lfg-asia / #lfg-oceania / #lfg-africa / #lfg-beginners.
If you are unsure of how to create or join a lobby, please see the instructions here: #how-to-matchmake.
skill issue
no you
hey, so when the rules say that you can't play "old rundowns" does that mean that me as a beginner has to find another server to progress until I get to the same rank as everyone else?
so I can progress through the game in this server without having to be the same rank as everyone else?
There isn’t a ranking system
I know
Just your experience will probably not be the same if you pub in North America compared to beginners
I mean like same place in the game
generally people are chill as long as you state you're new
okayyyy
it's not uncommon to see new players jump into E1 LFGs all like "third level I've ever tried" 😹
and usually if people want a skilled lobby
they should state it in the LFG
so if the LFG says "experienced only" then just avoid those
otherwise rest are fair game
okay, cool, thanks
what does that mean?
Modders just join levels you need and your good

You free today jish?
I wana learn some spacing and line ups
Are you not the enjoyer that joined my game today
unfo
I first try solo'd r3a1, it can't be that bad. The class 4 in r2a1 stonewalled my first try solo, its waves seem just as stacked as the class 4 in r1a1 but its scan room has multiple entrances hence the ordering.
r4a1's main feels pretty simple to solo, I died shortly before second uplink in secondary. I suppose if secondaries are required then r4a1 should be second hardest.
r5a1 is hardest even without secondary, the cluster scan at the end is pretty nasty.
Diminished alarms?
The cluster is actually very chill once you funnel through the far door :p
ah, tbh I'm operating on years-old memories of trying to do it pre-r6
well, 1.5yr old memories
and I would've used mines
maybe it goes further down the ranks, because the cluster is all r5a1 has
it works super well
honestly the alarm is just long due to cluster + the upstairs part. Otherwise its easy af
if it's mega chill to funnel then it maybe goes before r3a1 on my list
hard to say overall
like its obviously also different to rank solo vs team
Hey, I haven't played this game for ages. They stopped removing rundowns right? How do I tell which one is the "current" one?
they all are now
I guess I just overcomplicated it to myself then, thanks for the info! So used to "this is new content, this is old content" in games lol.
If you mean last (re) released it's R5 a couple weeks ago. but then again it also got released two years ago
Yeah I've come to play the game for short bursts so I've only played one or two of the old rundowns back when they'd release a new one and pull out the last one. Decided to stick my hands back in and it was just confusing me with suddenly having them back in. Are they just going through one by one to add the older ones back up to the "last" one?
you in luck as all the old ones have been re released
so you can just play everything you missed back then
other than R6
September/october
Sick as hell man, always sucked that I missed out so it's awesome to get to play 'em proper. Thanks for answering my questions!
R6 is not one I am missing tbh
Previously in GTFO's development, when a new Rundown was released, the old Rundown would be removed, so only one Rundown was accessible at a time. This was the case for the original releases of Rundowns 1-6, none of these original rundowns are accessible to play.
Rundown 7, the most recent original Rundown to be released, is still available. After its release, the developers began rereleasing the old rundowns as "alternate" versions. These rereleases have received minor changes, but are generally faithful to their original counterparts. Noticeably though, this means that new mechanics, new objectives and new enemies that were only introduced later in GTFO's development will not appear in the earlier alternate Rundowns. These rereleases, as well as Rundown 7, are all still available to play.
@ancient vine from my level completion order guide
Nice nice! The game has progressed a lot since I originally got it so it's good to see they've updated the old ones with the newer mechanics and such. Appreciate the info!
also the fact if you played the game from day 1 then basically no new content was made for a year now
still more content than Overwatch players get

cries in tf2

Hello! Just picked up the game and played through the tutorial, and had quite a few issues reading the numbers of the keycard to ping - My pc is quite lowend so I can't really turn all the settings up, is anyone aware of which setting would be tied to text readability?
i'd guess resolution
make sure your resolution is at your monitors proper resolution, it should be the absolute last thing you turn down
if you really need to
I will give that a try, thank you!
That worked, thank you. I didn't realise I turned it down so much - I also noticed that there were scale sliders for some HUD elements so I bumped those up - Now it's clear and I feel old
get off my lawn
i forgot this game had hud sliders
sometimes couldnt tell the difference between 0's and 8's on my monitor
I will not change it and continue to struggle
You are old man, you ask no money
Back in my day, you'd be happy with the experience to work for someone, that was pay enough!
Not the reference I was going for. Oh well meaby not everyone is as rotten as I am
Sorry man, still early for me haha
No worries
wait
LMAO I JUST GO TIT
How to pay here for?
RIGHT RIGHT?
I literally only saw that for the first time like a few days ago, I'm so sad it already left my mind ;c
are there any levels with early chargers?
me n my friend are trying to try some stealth stuff
R1C2 has them within 5 min
R4C3 right at the start
R5B3 altho that won't be silent
okey edokey
should of told em bout r2 that things was full to the brim
hater
Faker
i will not tolerate this insolence
What you gon do ?
i will @ you on twitter and let everyone know
Oh no am I getting cancelled 😮
yes you insignificant idiot
Do your worse
you wont hear the end of this
for long range aggro how much does the knife reduce the range?
default range is 15m but i cant find anything on knfie range
on the wiki it says that it doesn't affect the long range aggro range but it reduces the chance for it happening? whatever that means?
ive never heard of such things
1v1 me in roblox
i would never lay a finger on a kids game
1v1 minecraft
you wont
🖕
1v1 me Cs
noob
My little pony player
you the one doing a lot of suckin
its ok to suck sometimes
M8 you at the rate of a Mountain goat. that's far beyond sometimes
speaking from experience?
Third party accounts of events
slidin only this time
Think of it like when an enemy is pulsing. It has a higher chance of waking up.
If a hammer killed 1 sleeper while 2 close enough for detection were pulsing.
The other would wake up.
Whereas knife could potentially get away without waking it by chance
Then again. This low noise/chance feature of knife is more useless the better you are at using knife
sleep state just happens to be the lowest
funnily enough. I don't believe it to be zero though (unless that's just some sync issue or smth else)
sleeper pulsing but isn't visible yet to my client ass
Hello dear friends! I have an technical issue. I cant start the game. I tried to restart, reinstall, delete severall folders but nothing seems to work. Had anyone same problems as myself?
When they are truly sleeping there is no chance, but yes, those first few moments of the stretching animation are often unreactable, and client definitely exacerbates this
Mind elaborating? Like does the game crash immediately? Or when it loads up does it give an error?
Hi, I'm new to the game and have a question. So, are the rundowns placed orderly regarding to their difficulties? (Like Rundown 1 is easier than rundown 2 and such)
They're ordered based on the time they released them originally
Ahh, got it, so a beginner can start on any A levels of any rundowns, am I right?
Thanks!
Yeah r4 and 5 are a bit harder than the rest but you are good to start anywhere

ez to hard: R1 -> R3 -> R6/R2-> R7 -> R4 -> R5
Hey, thanks! That helps.
Figured that might be it. BreadSpot saving the day
There's a sleep time?
Yea
thats rundowns overall diff. and says nothing about individual levels tho. for example R7 is top 3 hardest rundown but R7A1 is the easiest mission in the whole game

so take that into account as well
Tbf. The last I checked the time last night was 3:15AM.
Sick what time is it now?

I woke up like 8AM and didn't get out of bed until 9AM
I mean diff time zones
Idk how much I actually slept since I didn't check the time after 3
definitely didn't just come back from the general store with frozen pizzas

I wanted to actually cook and have some noodles. But I'm too lazy to make rice.
Im never lazy for rice
I can be on this damn game for a whole day till 6 am and still go cook lunch

It's because if I don't eat all of it myself over time. My family won't eat it and it goes bad
“Fuck you sarah, im grinding GTFO”
(Next to not always having things to pair with rice)
30s if your asian

“Fuck college, im putting down sentries”
Sure, i cant even start the game, it crashes immediately, as mentioned, restart and reinstall couldnt help
verify game cache
make sure your up to date drivers
i do wonder why E1 is the only map in R7 without checkpoint,i mean im fine without it but yeah
because it an E level lmao
Why would E tier give u check point?
its suppose to be challenging and not just a repeat checkpoint till you pass level
Same goes with R4-5
Unconfirmed, but probably is the reason, yes
If they have that wondering i feel like they don't really understand lol
bloody hell, we played yesterday.. but thanks ill try
That shit was s nightmare
i did,90% of people fail at 2nd S scan
and those who managed to put cell in without doing EX,mostly fail at the 4scout lol
you had NO STAMINA, THE BEST 2 BROKEN WEAPONS INSIDE THE GAME, SNIPER SENTRY UNNERF, BACK DAMAGE, NO COLLISION
and then when you couldnt find a single ammo
YOU HAD AMMO EVERYWHERE
The tank in general 
what r4e1 did you guys play lmao

yeah sure,and if even all that people still fail a lot on 2nd S
cuz i dont remember that level been impossible at all
say a lot about that level
people will follow the meta blind expect it to work without wondering why the meta was good
same thing happend in r5
Hehe
also sniper sentry back then still bad because no bio synthetic or booster
Machine gun = fun
so it take age to even shoot and the map is an arse to even position it
and thats good because if you knew, killing enemies too fast its bad for you
it kill the right amount of enemies fo you to speed up scan progress
so yoiu can still be on the first wave of an alarm and make hella progress
OG R4E1 is not nearly as bad as what some are saying here
Dragon any chance of a full alts review like your old Rd reviews
it was like 2 second targer lockdown on og r4e1
Still hardest level in the game tho
of all levels?
2 words
imjust kinda waiting for r8 so i can review the entire game
Too easy
the current R4E1 got gutted a lot anyway
R5C2 was supposed to be impossible at overload
Coolio then ty
the og R4C3 pe and E1 took me hell lot of tries to beat
layout pretty much the same, they just made it less of a maze and its more straightfoward
Tanks became a toy
C3 mostly because you have to converse your ammo before doing anything
In an error setting that kinda guts it tho
a good buff to the level honestly woulda been to just change the class 6 rooms because of shitty pathing
and they cut the amount of shadow scouts in three
With killing 3 tanks and boom done with main
it was always a toy
Tank was not changed in any way
I mean sure
I got better at the game so the game must be easier
and guaranteed pairs
eh true but we do have stamina now so traveling the same amount would make people complain harder
I like to have some decent perspective of tanks
decoupling shadow scouts is a big hit tbh
shit was nerves test
also the amount
And those should be banned
imo it didnt really hit too much since if you do reactor (wich everybody does ) then you would jsut shoot it
like hammer one guy shoot the next
kill room etc etc
main only i can see that as a big nerf
I mean at least for me, that was part of the identity of the mission
so only seeing one scout is bleh,
lame in my eyes

cant really surpirese people abusing it since circle kite was a popular trait
Long kite?
heck,apply to D2 to save door too
same bs

long kite you basically just run around
yeah,that room was the biggest challenge back then
no thermal to even see anything around,and even the bio guy have to guess where the other shadows are
2 scout at once mean you cant just close door and go loud either
Og didn’t had no thermal luxury
no



