#gtfo-related-questions

1 messages · Page 53 of 1

soft crater
civic wave
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well time to derail
2560x1440p Native monitor resolution, downscaled to 1920x1080 for the game (waiting for new gpu to push high frames)
FPS is noticeably worse when there are more enemies

I don't suppose the game renders itself in 1440p before downscaling to 1080p, does it?

soft crater
minor fractal
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No, not to my knowledge.

past mesa
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Yeah it is what I assumed

minor fractal
#

It's a lot shorter, but def not 1m lol.

civic wave
#

eh, this chat should be fine enough, I wouldn't dare touch the general category with a 10 metre pole

soft crater
cold quarry
soft crater
#

I put a spoiler on my laptop so it would run faster.

civic wave
#

Well, I didn't have the issue of my FPS halving when I wasn't running 1440p, which is why I suspect it's rendered at 1440p then downscaled, or maybe my PC was being funny, idk

mossy aurora
#

@hidden ridge @tardy ingot pinging you guys becuase i think you would be interested. stormpooper told me otherwise that melee is hit scan as long as you are in range (the reticle has shrunken). and that seems to be the case from when i tested

#gtfo-spoiler-chat message

lusty bramble
#

that's likely because the arc hitbox is extremely close to the enemy

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so it doesn't really need to arc to hit the enemy

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it still isn't hitscan

winged turtle
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after scanning the footage, i think they hit it

lusty bramble
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but was it scanned

minor fractal
winged turtle
#

well i had to watch the replay, but if he visually scanned while he attacked, then yes

mossy aurora
#

i'll try to find a shooter in the same posture and replicate that knife hit, but aim even further left of the head, which should be a headshot still if the arc comes from the right

lusty bramble
minor fractal
lusty bramble
#

it's still an arc

#

it doesn't just become hitscan

minor fractal
#

Not the best example since the hitbox on this thing doesn't match the model .

neon gust
arctic marten
lusty bramble
#

yeah it arcs

minor fractal
neon gust
#

night

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but yeah probably only footage of hammer hitbox

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with debug on

drowsy dew
#

Can the spear pierce through enemies?

ocean spindle
#

nope

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it used to but not anymore

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cause it was a bug

drowsy dew
#

gotcha

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ahh i thought it was a feature not a bug

ocean spindle
#

hah
nope
but well it was nice but it isnt there so spear just
exists now

neon gust
#

yesn't

ocean spindle
#

existsn't

neon gust
#

it can pen

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but like

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it cant

solemn flint
#

i have the fps drop issue once

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somehow xbox game bar recording in the background was on

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disable it and the game should be smooth

neon gust
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when i first swtich to the this monitor i was confuse on why my fps was low too

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i was just out of memory

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lowering the texture resolution helped put me back to normal

fierce nebula
#

delete Windows and install Linux

#

Windows is known to be malware

marble aurora
#

I have a question on some movement tech? i guess id call it. Ive seen players do crouch while sprinting/walking thing. Whats the deal/mechanic behind it

past mesa
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It is called sliding. It doesn’t slow you down but it can conserve stamina

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Which in turn speeds you up

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More important to not jump as often and charge for no reason.

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When it comes to movement and stamina tho

marble aurora
#

aha ok got it, because while trying it i didnt feel any difference in speed and thought it was just some relic of the past players got too used to doing

past mesa
#

It is kinda

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Used to do more but is still useful

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if you do it wrong there is no point

marble aurora
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Ok, so the input is sprint, crouch, sprint with tight timing?

past mesa
#

Pretty much there is a cooldown in between

past mesa
marble aurora
#

oh good to know, will practice it now that i know what its uses are. Thanks

past mesa
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No worries gl gl

soft crater
# past mesa Which in turn speeds you up

It doesn't speed you up like it used before stamina. It prolongs your stamina from draining faster in turn allows you keep high stamina speeds for longer than normal

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Though toggle crouch users need to double tap crouch
Hold Crouch users can just tap.
Though to maximize on it is to slide the longest you can before the sprint speed is gone.

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Minmax but just doing the sliding consistently is enough to preserve stamina longer

soft crater
#

Still funny considering slide just crouch movement to others visually

past mesa
#

Conserves stam which in turn speeds you up

soft crater
past mesa
#

Which is an important word here

soft crater
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Saying it speeds you up would make others expect to move faster but it just let's you move at sprint speed for longer

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There's a difference

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If it was prior to stamina then yes

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Slides would speed you up

past mesa
soft crater
#

Still nice to have in mind though wouldn't it

raven oar
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Is it optimal to save medkits even if you are at 20% and only use it if you’re about to die to abuse the passive regen?

minor fractal
#

Otherwise, health is your safety net to ensure you can survive any given fight if things go wrong.

upper ginkgo
#

rule of thumb is to eat meds right before you start a security scan

raven oar
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I do that sometimes

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I skip security level 2s though

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Also fuck I legit just lost r1b2 because we died at the scan

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I hate these bots man

upper ginkgo
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extract scan can be pretty nasty if you're not expecting the wave

raven oar
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Yeah

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Ran out of shotgun ammo

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Should of been using the dmr during the escape

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And then use the rest of the shotgun ammo to defend at extraction

dry pumice
upper ginkgo
#

there is a resource room you can do in r1b2, but im not sure if it's worth the extra time tbh

raven oar
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Nah it definitely came down to me wasting my shotgun

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And I know that because I’ve never made it this far

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I’ve died 3-4 times during the escape but never made it this far all the way to the extraction

upper ginkgo
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well tbf most of the game difficulty comes from lack of knowledge

raven oar
#

Yup

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It is a tac shooter

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I like this shooter genre the most because it doesn’t place an emphasis on having hands

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You can teach a man strategy but you cannot teach him hands

dry pumice
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Ironically this game is more about latter than former. Veterans just brute force everything, but frankly that happens with every action game.

lusty bramble
#

Not my fault I gotta wait until rundown 8 to use a terminal again

dry pumice
#

You could always use it to find ammo without having to use your eyes... But then again your kind are more about the SleeperBonk

raven oar
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But it’s also kind of a good thing since the skill ceiling goes up even higher

upper ginkgo
#

you can wake up 90% of the rooms and you'll probably be fine anyways

raven oar
#

That’s what I do when I get impatient lmao

minor fractal
#

If you're newer you should probably learn stealth in-and-out anyway.

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Easier levels are easy and all, but if you start getting to harder stealth threats while having no clue what you're doing, you're going to hit a brick wall.

raven oar
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I’m a veteran now

minor fractal
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Based.

raven oar
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Based recognizes based.

minor fractal
#

But it's a big problem on levels like R7E1.

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Most people are going to be hopelessly ill-equipped for getting through the harder stealth in the time limit.

past mesa
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who cares

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once there is 200 plus babies

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it doesnt matter

soft crater
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and I'mma scattergun shot a single one of those 200

raven oar
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If really think about it, GTFO is just Pokémon but from the perspective of the Pokémon

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When you are in stasis, you are in the ball

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You are released into the Complex like your trainer is taking you out to battle

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Afterwards you go back in

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Until the next time you are brought out from your slumber

ocean spindle
#

yes but
why would u /lh
:]

covert remnant
ocean spindle
#

maybe not

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maybe yes

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maybe maybe

quartz adder
#

Just got the game, did the tutorial. Do i jump in with someone in the matchmake part of the discord or try with bots 1st?

raven oar
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The experience is just as good solo/co-op

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I would personally try and solo all the content that can be done solo

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And run the ones you can’t with the lads

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It is also additionally the fastest way to improve as a player and more tense as well to add to the already intimidating atmosphere

ocean spindle
#

if u wanna play with people

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use the LFG

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.t lfg

uneven gulchBOT
ocean spindle
#

u can try one run with bots n then if u see its nah try with people

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just make sure to ask to not b carried

quartz adder
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I read over the beginners one, thats why i asked. Ill try solo 1st, then with bots. After that ill do the matchmake then

cerulean lodge
#

I would suggest solo with bots, solo is if you are a masochist

ocean spindle
#

the not-matchmaker

raven oar
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Start with r7a1

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It’s the easiest and is the actual tutorial for the game

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Introduces basically all the mechanics

ocean spindle
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i kinda like r1a1 but it is a bit harder

raven oar
#

Then move on to rundown 1-6

quartz adder
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I see R1A1 is R7A1 the one i already completed solo that was shown as tutorial?

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Nvm found it

wooden loom
#

is there a way to have the objective item be pinged after a countdown or something?

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im struggling to find the exact location

ocean spindle
#

if u have a funky friendo they add a -T at the end of the command to make it run constantly
if ur with bots, check the area is on "area A, D, F" n get out of the terminal when u input the command
doing that will make u see the pop up on ur screen when the command finishes

wooden loom
#

alright thanks

vague bridge
#

im not entirely confident in this, but mostly sure that with bots you can make them pick up the item if they're not in combat

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even if not already obtained

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you do have to be in the same room/area as the item

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then q>2>[bot], pick up the objective item

low willow
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i believe the bot also needs to be in the same room, but that's usually not a problem

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however in this context objective item could mean key/PID/etc which that doesn't work on

vague bridge
#

forgot about those

lunar rain
#

what is the loud noise that plays when you open the one door in r3c1? it sounds like something screaming or the door scraping on something?

vague bridge
#

spoilers?

midnight gazelle
vague bridge
#

||big mother/pmother||

lunar rain
#

ah

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so not fun times

midnight gazelle
#

nope

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well

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i think it's fun times

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others might not

vague bridge
#

i enjoyed the startle

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i also prefer to learn all the enemies myself

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and i would advise you to also do that

lunar rain
#

sounds good, just thought i would ask since its one of the few times that gtfo actually scared me

bold atlas
#

when r4

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:D

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since r4 has optional missions imma guess its gonna take wayyyyyy longer

ocean spindle
#

probs :]

bold atlas
#

sadge

ocean spindle
#

but well that means more missions to suffer on :3

bold atlas
#

:((((((

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welp can't complain too 'much XD

ocean spindle
#

also cause idk anythin about it so i'm gonna go in blind >:3

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blind lvls b super cool

midnight gazelle
winged turtle
#

My first completion of every level is with my monitor turned off

soft crater
#

A PC AT that TOO

past mesa
#

With a guitar as a controller

winged turtle
tropic vine
#

the hell is a ddr pad?

past mesa
#

He doesn’t know the optimal way of playing gtfo

minor fractal
#

I'm told you can burst cancel with a ddr pad.

soft crater
#

DDR pad with bongo drums strapped onto you as well

tropic vine
#

:o

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epic

raven oar
#

Are the screams an accurate indicator of where the enemies are going to come from during a security alarm?

jagged shore
#

It's an indicator of what direction they spawned yeah

tropic vine
low willow
#

and roughly how many there are, but that doesn't mean as much if waves mix together

tropic vine
#

^true

low willow
#

definitely more relevant to know what's coming, if only so you can prepare if it's something bad

tropic vine
#

i dont think theirs a scream for hybrids tho is their?

low willow
#

they use either the striker or shooter scream

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can't remember which

tropic vine
#

would be cool if it was both

low willow
#

but even so i think the ones that matter most are ||shadows chargers and bosses|| as far as screams go (spoilered cause idk how much everyone knows)

cinder shell
low willow
#

the screams have variants for small/medium/large

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i'm not sure exactly how many counts as each tier, and if you've got doors closed without mines or something it may seem like a lot more

tropic vine
low willow
#

this video should have them all

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beware of spoilers if you haven't seen all the enemies yet!

tropic vine
#

thanks

low willow
#

damn i'm getting facepalmed for looking out for any less experienced players out there

tropic vine
#

oh i thought it was a pray Dx

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like praying to god

low willow
#

you are forgiven for fueling my god complex

tropic vine
tropic vine
cinder shell
#

wait sorry this is unrelated to horde roars but is it possible to "deflect" Shooter bullets? I thought I saw someone deflect 2 Shooter bullets in this video https://youtu.be/_91q5TCsf2k?t=184 around this timestamp

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I'm thinking either my eyes are lying to me, or this was an old feature (since the video is 8 months old)

low willow
#

dw about it being unrelated this is the questions channel

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anyways, shooter bullets are homing

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i think what's happening is they just dodged the shots

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but idk i've never seen them curve that hard

tropic vine
#

it could of been a bug due to lag

low willow
#

a bug? in GTFO? no way

tropic vine
#

yea lol

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probably just a visual thing

cinder shell
low willow
#

i will say one thing that might help this theory

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the bullets don't just aim for your head

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they aim for your camera specifically

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turning your camera allows you to dodge them without moving

cinder shell
#

wait really??

low willow
#

yes

cinder shell
#

dang

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i did not know this

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thank you

low willow
#

you can also slide under them

cinder shell
low willow
#

there's a solo tips video with examples of dodging shots by turning the camera

tropic vine
#

solo is a diffrent breed of gtfo players

low willow
tropic vine
#

but thank you XD

low willow
#

there's the tips vid with the shooter dodges

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hey, solo isn't just for solo. evading attacks is always helpful

low willow
cinder shell
low willow
#

it definitely works when moving, it may or may not work when standing still

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it's particularly handy for hybrids or large numbers of shooters where you can't just crouch under one bullet

tropic vine
#

true

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but im just bad at the game Xd

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but thank you Cryo!

latent pollen
#

I had an issue where an agressive +89% regen cap -33% infection resist only capped me at 38% health on r7e1
Just curious if it is bugged?

low willow
#

that's not bugged

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it's +89% of the base 20% regen

latent pollen
#

Oh

low willow
#

20 * 1.89 = 37.8

latent pollen
#

Thank you 🙏

low willow
#

values are rounded but that .8 does matter

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you can sometimes (very rarely) survive a hit with 0% because of how they're rounded

latent pollen
#

Also can you explain regen speed real quick?

low willow
#

Uhhh

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I don't know the exact values

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But it's just the speed at which you recover health

latent pollen
#

What exactly would lets say +189% regen speed do

low willow
#

It's not the time between getting hit and recovering

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Well, that'd nearly triple the rate at which you heal up to your regen cap

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+100% will double it

latent pollen
#

thanks

low willow
#

Usually regen speed isn't all that big a problem though. It could be worth taking if you have a high regen cap, or if you don't have anything better

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I pretty much only take it as a joke

tropic vine
#

sounds like a quirky booster

low willow
#

nah that's glow stick power

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the ultimate booster, can't lose with that

tropic vine
#

oh yea i forgot about that

low willow
#

how DARE you

tropic vine
#

i throw it into the void asap

latent pollen
#

wdym what about fog repeller? That one goes harder

tropic vine
#

fog repeller is more level based

low willow
#

glow sticks are eternal

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besides

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the fog gives more for your glow sticks to light up

tropic vine
#

Terminal gun :>

solemn flint
#

Praise the glow sun

tropic vine
#

I've never understood glowsticks

ocean spindle
#

the only real booster is terminal use

tropic vine
#

God I wish that was a thing

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A booster than decress the numbers at the end of items

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Would grind for

craggy pier
#

I wish there was a booster that increased the skill of my teammates

tropic vine
#

Yes plz

past mesa
craggy pier
#

I have this ultra rare booster that givs res, supply AND med efficiency

past mesa
#

Crazy must be saving it for something special

craggy pier
#

saving it for R8F1

past mesa
#

Cope

craggy pier
#

i barely play this game anymore

tropic vine
#

Probably goated tho

past mesa
craggy pier
#

no i suck

craggy pier
past mesa
#

And i will still be grinding

craggy pier
#

still waiting for the sub 10 R3D1 solo make it happen!

past mesa
#

Dw I have an oob

craggy pier
#

bet

cold quarry
craggy pier
#

they should add a feature that makes D1 snatcher bug not happem

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I think that would be rly cool

cold quarry
#

that would be nice

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what's the d1 snatcher bug

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is that the vision bug

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or the one where you get fuckin 4 of them at a time

craggy pier
#

the quad snatcher spawn

cold quarry
#

yeah that shit was brutal

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only after beating it with a buddy did I find out that was unintentional

craggy pier
#

they should also add a feature that removes all sound bugs

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that would be nice

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i think

hardy grotto
#

they should add the flamethrower

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and a level where the players split up

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i think that would be really cool

craggy pier
#

that would be very cool team

glad pike
#

flamethrower? never gonna happen

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but the 'split up' level would be awesome

cold quarry
#

incendiary grenades would slap

glad pike
cold quarry
#

i know why they don't add nades

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but temp area denial in the form of holy flame would be cool

craggy pier
#

i think gtfo needs flashbangs tbh

glad pike
#

just a loud noise that's able to confuse the sleepers for a short period of time

cold quarry
#

bishop just fuckin screams at the top of his lungs

glad pike
#

average brit activities

past mesa
#

The ice giant that can be pushed and slides along the ground making no noise

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Things of that nature

past mesa
#

You know now that I think about it

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Ice giants are in the game

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Crazy 10cc does it again

glad pike
#

when the giants start sliding to conserve stamina

soft crater
#

To preserve stamina

solemn flint
#

we call that air strike+ ship ramp

sage knot
#

If multiple players in the team use bioscan boosters at the same time will the effects stack?

solemn flint
#

techniclly it would affect only ur self

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on a big/ full team scan, maybe

sage knot
#

Ok thanks 👍🏾

solemn flint
#

unless im wrong reading this "Subject will make bioscans process speed faster/slower.", yea, it would only affect ur self

low willow
#

yes in team scans it stacks, it gets hilarious when you have 3+ people with it

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every booster only affects yourself, there are some effects like that and resource efficiencies that can affect everyone in some situations

soft crater
#

Everyone must take negative bio scan boosters

dry pumice
#

Does that even exists?... I think I've seen one once.

low willow
#

It does, yeah

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It can only be a negative effect on aggressive regen speed and aggressive protec+

raven oar
#

Do multiple bots on a scan make it go faster

ocean spindle
#

multiple people on a scan in general make it go faster

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unless its a team scan or somethin then its required

raven oar
#

Man these fucking bots then

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Closest I’ve ever gotten to beating r1b2 was at 89% but none of the bots from the beginning were ever on the scan

ocean spindle
#

ah yeah they do ignore the extraction scans u just kinda have to lure one or two to be into it

dry pumice
#

Just shoot.

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You are only giving them ARs and mgs, right?

ocean spindle
#

im confused by yall

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some say burst rifle some say ar

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i fkin dont know anymore

dry pumice
#

Do you need help or something? I could join later. In like... 2 hours.

ocean spindle
#

im gonna end up doin another excel page

neon gust
#

for more damage

ocean spindle
#

on bots btw

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just

neon gust
#

but you sacrifice the full auto crazy where they autoaim everything continously

ocean spindle
#

in case

#

u

#

didnt saw

neon gust
#

i know

ocean spindle
#

oki

neon gust
#

and im telling you

ocean spindle
#

thank u

neon gust
#

burst rifle its good

ocean spindle
#

nice

#

artek is writin u wanna say somethin

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for ur MISINFORMATION /j

neon gust
#

i wouldnt answer to what you say

dry pumice
#

Burst rifle is an AR too

neon gust
#

if i wanted info i woulda ask for it

ocean spindle
dry pumice
#

Basically if its burst, full auto and shoots lots of bullets - it is good on bots

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No bazzilion damage single take shots

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At best they miss

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At worst they shoot you instead

neon gust
ocean spindle
#

always stay behin the bots

past mesa
raven oar
dry pumice
#

Boooo dmr

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Hate that thing

ocean spindle
#

ohh boo u >:c

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dmr is super nice

dry pumice
#

It's cool looking but that's it

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Recently added The Rifle is the girl

ocean spindle
#

and functional u just dont know

dry pumice
#

I tried it

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It makes me wanna kms

ocean spindle
#

i cant oneshot with the rifle 0/7

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skill issue

dry pumice
#

I can't hit headshots to save my life and when I do it doesn't even oneshot biters

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What kind of precision weapon is that

ocean spindle
#

the one that does oneshot shooters

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u know

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good in a level full of shooters

dry pumice
#

Ah yes, that one level

ocean spindle
#

and with a main booster of any kind of dmg
it just becomes broken n oneshots every enemy

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:]

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as if, oneshottin a smol n leavin it at nothin health wasnt good enough

dry pumice
#

Always was an AR person

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Can't deal with high risk high rewards shenanigans

ocean spindle
#

thats not fun
always go for the risky play
melee the battery chargers

dry pumice
#

Nothing beats the basic bitch M16, M4, and so on.

ocean spindle
#

the only good automatic is the machinepistol /j

dry pumice
#

Reliable, adaptable, mag dumpable...

ocean spindle
#

thank u machinepistol

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thank u

past mesa
dry pumice
#

There's a reason I'm in love Bullpup

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Despite its'... Flaw.

ocean spindle
#

bullpup mentioned opinion discarded :] /j

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oki no but fr fair to hate the dmr the sight can b distractin and even tho i like it i cant do shit with it

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i cant hit headshots

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i do go for automatics too, the assault rifle is super nice cause of the recoil

raven oar
#

I run it since it carries me during the class 4 alarm

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But maybe shotgun is better

ocean spindle
#

no

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not really

soft crater
#

..it aint

ocean spindle
#

nope

past mesa
raven oar
#

Alr

soft crater
#

Shotgun while it is usable. It is by far the worst one of all of the sentries

past mesa
raven oar
#

Ye

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They can’t use em though

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No?

past mesa
#

You can use them

soft crater
past mesa
#

Hit q

soft crater
#

You have to use the voice prompts

ocean spindle
#

Q

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for quick chat

soft crater
#

Bio tracker is the only autonomous tool that bots will use on their own*

past mesa
#

Once you have 3 turrets you will be fine LOL

ocean spindle
#

have u been just usin one sentry this entire time

tardy ingot
ocean spindle
#

flaw as in swag
...
idk

raven oar
#

Man

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I never even knew

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😭

past mesa
#

Hahah no worries

ocean spindle
#

skill Q issue

#

:]

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/lh

turbid horizon
past mesa
#

Good to learn the skill now

soft crater
#

Bullpup would be seen more often if it's flaws weren't so bad

ocean spindle
#

as if it isnt seen enough

dry pumice
#

What flaw does Bullpup really have aside from reloading for 10.000 years?

tardy ingot
#

well… duh

#

spear would be the best melee if it didnt have amy issues

ocean spindle
#

oh no the bullpup discourse again AAAAAAAAA

past mesa
#

Even with a good reload bullpup just wouldn’t cut it

#

Ngl

winged turtle
#

uh oh, we in it now bois

soft crater
ocean spindle
#

the heart skdmksmd

tardy ingot
soft crater
#

Most full auto weapons don't have the range that bullpup has

past mesa
#

Idk man if I would move it up out of c teir

#

But if you care about the range dmr exists

#

A burst rife

ocean spindle
#

if it had a normal reload it would become the most used main weapon so im happy leavin it as it is

soft crater
#

Full auto*

tardy ingot
#

it would at best become the best full auto

dry pumice
#

Frankly same.

tardy ingot
#

but thats the pdw rn

past mesa
#

I mean full auto isn’t a inherently a good trait

tardy ingot
#

and thats not even top 5

dry pumice
#

I love my laser sprayer.

ocean spindle
#

no yeah but newies use it enough so for the love of god dont make it sstronger

#

that would end all the other guns

soft crater
#

Nah

#

Even with the reload speed increased. It wouldn't make people use it over other guns

#

It's usage would increase but it wouldn't overtake other guns

past mesa
#

Na hel rav, carbine, dmr, hel shotty

tardy ingot
past mesa
#

Or just realize killing sleepers at range doesn’t matter

tardy ingot
#

eh it still does

ocean spindle
#

WHAT
do u mean my 70 meter sniper kill DOESNT MATTER

#

/j

#

blasphemous....

tardy ingot
#

you can see it on guns where the breakpoints are range related

#

see high cal or normal pistol

#

it doesnt rly matter past 20 meters ever tho yea

past mesa
#

If a sleeper isn’t doing dmg to me or my team why shoot it

#

It is just blocking the next wave

tardy ingot
#

thats depends

#

might already have killed enough for it to spawn in soon

#

reactor

past mesa
#

ik but like killing sleepers fast isn’t the be All

tardy ingot
#

a room enemy

past mesa
#

End all

tardy ingot
#

ye
The 20 meters is generally the usual max i can see it being worth

past mesa
#

100#

#

Like if they are taking space from where you need to be but if a sleeper isn’t doing any dmg to anyone and won’t alert a room. Your big chilling

#

Idk most of my pubs get really panic the sec a sleeper is awake kinda crazy

dry pumice
#

I like shooting things and I like shooting them from a safe distance.

tardy ingot
#

a good explanation on why range to kill (and killing from far away) still matters is hel shotgun and carbine/hel revo

hel shotty is INSANE but limited by its range. (Obviously downside vs shooters)

you cant reliably wittle down waves and you also might have a situation where you can shoot the enemy NOW but not in 2-3 seconds when its closer

#

its an important stat, but people overrate range

past mesa
#

100% I am just making an Outlandish point to bring it into contention

tardy ingot
soft crater
#

Doesn't matter if you just put scatterguns barrel into their face and pull the trigger

lunar rain
#

do some of the run downs go to the same zones/levels or no?

past mesa
#

Same tiles

lunar rain
#

but not the same zones and what not

minor fractal
#

No.

#

Every level is exclusive to its rundown.

#

There's some "redux" levels, but that's it.

winged turtle
#

ya, i do not know any two levels, canonically, take place in the same 'area'

#

but every level is mechanically unique for sure

lunar rain
#

ah, thought that they might have due to story or something

minor fractal
#

That would be technically challenging to pull off.

#

Similar reasons as to why rundowns were always deprecated before now.

winged turtle
#

the closest i can think of is, we hear about an area, and then go there a couple levels later. but thats it

lunar rain
#

i guess that would be difficult to get to work properly

#

i just realized how big the complex is though

winged turtle
#

it is, impossibly large

lunar rain
#

multiple reactors, multiple mining places, multiple lab

dry pumice
#

... And not a single bathroom.

#

Yep, I am that pity.

winged turtle
#

it requires/required like 4 full reactors (plus all the ones that aren't rn idk about)
it is at least a kilometer deep

#

and no Cafeteria!!!

weary mesa
#

R5D1 is R1D1 but changed to be harder

lunar rain
#

atleast i assume they are nuclear reactors

dry pumice
#

Garganta is a big place.

#

And you find out extra when reaching R6 and R7

#

There is some advanced machinery they're powering.

#

I mean... What other kind of reactor could it be.

#

Fucking coal? Jet fuel?

lunar rain
#

i mean the best reactors that we have currently produce just about 8k MW

bold ginkgo
#

Just by doing a quick google search that’s the equivalent of 8 nuclear reactors.

minor fractal
winged turtle
#

holy shit, there 12 reactors in the 3 rundowns we don't have right now. the density goes way up

minor fractal
#

Optional objective moment.

winged turtle
#

damn, r7 has some chefkiss levels, but i wish i started r6

sturdy glen
#

d1 enjoyer, opinion invalidated

winged turtle
#

fuuuuuuuuuck

tardy ingot
winged turtle
#

Ray said 15-16
4 out right now, i assumed more not less

#

i am still 97% blind on r4, 5, and 6

minor fractal
tardy ingot
#

ahhh

#

you mean just the tiles

winged turtle
#

ohh i misunderstood as well

minor fractal
#

I think the original count is missing one, as well. Not sure if it's missing R1D1 or if it's missing R7E1.

#

Not just the tiles, shutdowns are unambiguously reactors.

winged turtle
#

i wasn't counting the shitdowns at all

mossy aurora
#

Shitdown...

minor fractal
#

The only tile-only reactor is R5A2.

winged turtle
#

they, are, sure

winged turtle
tardy ingot
#

seems to be 15 total then?

minor fractal
#

Should be, yeah

lunar rain
minor fractal
#

So we missing 10 rn.

minor fractal
lunar rain
#

So they needed a lot of power gotcha

#

Like a stupid amount

tardy ingot
#

It do be a big complex with lots of labs

winged turtle
lunar rain
#

I mean one medium sized city uses 3 thousand mw and a single reactor produces 8 thousand mw

#

So they would be using more than the largest cities right now

minor fractal
#

Apparently.

#

Tbf as well, they do rotate reactors in and out.

winged turtle
#

ohh true

tardy ingot
#

compare it to smth like CERN

lunar rain
#

Ya I was going to say I assume some are backup in case one breaks

minor fractal
#

That seems to be at least some of the reason for reactor shutdowns, and why many reactors need to be restarted.

lunar rain
#

So say half and back up

minor fractal
#

Like, R6D3 Overload, the reactor is literally referred to as a "backup reactor"

tardy ingot
#

i feel like thats also because everything is kinda run down..

#

but yeah

#

theres definetly back up stuff

#

but dont underestimate how much massive underground cooling alone would cost energy wise, especially with them probably using more power than your average city easily

winged turtle
#

but still, thats what 4 reactors going at a time? 8?

lunar rain
#

And I would assume these reactors would produce more than our current ones

winged turtle
#

kind of funny to think, one reactor is to power the whole complex, and five are to power the PC cooling unit

lunar rain
#

Oh god I didn’t even think about cooling for everything

tardy ingot
#

theres most likely reactors purely for things like the teleportation chamber in d1

minor fractal
#

I think the lockdown report actually has some references to specifics on reactors, including types and that there are both primary and satellite reactors.

tardy ingot
lunar rain
#

Ya

#

There is no way water would be used for everything

minor fractal
#

I mean, that might be a part of what the floodways are used for. They're already repurposed for growing plants, both in floodways and gardens.

#

At the very least, they already have infrastructure to move water around down there.

winged turtle
#

what tile sets are reactors usually in? its refinery right? whose to say there isn't a flood ways beneath each one

mossy aurora
#

Refinery, dig site, and labs

tardy ingot
#

When floodways reactor?

#

Where full waves get stuck in walls

mossy aurora
#

Is r5c2 data center?

minor fractal
#

Floodways reactor R8!!!

soft crater
#

hence Bucket

tardy ingot
#

considering that theres a ton of space we never go into

minor fractal
#

Tbh I think they're all refinery or labs, both on tile aesthetic and association with tiles from those environments.

tardy ingot
#

id presume that they just werent in the work space

minor fractal
#

@mossy aurora

#

R5C2 the Main is labs, and the surrounding tiles are a mix.

#

North and west are datacenter, east is labs, and the reactor tiles were introduced in R4B1 Secondary where the whole map was labs.

raven oar
#

Is r1c1 + r1c2 more difficult than r1b1 + r1b2?

neon gust
#

if you add r1c1 + r1c2 you get r1c3

#

so yes

raven oar
#

So they are?

neon gust
#

The lower you go in a rundown the harder it gets

#

its a given

raven oar
#

I see

#

But r1a1 was more difficult than r1b1

#

So I was curious

jagged shore
#

I assume you say that because there were fewer required alarms or something?

lunar rain
#

Since they most likely wouldn’t lead to or have any objectives for us

lunar rain
soft crater
lunar rain
#

yes but everything seems to be segmented in a way that things that work together and close together, but i do see your point since they should be near where people worked so they wouldnt have to run across the complex

winged turtle
#

the answer is simple, they were all, every single one, were where the drop holes are now

soft crater
#

Blood doors = Poop Doors

vague bridge
raven oar
#

R1b1 was a joke

jagged shore
#

I'm not disagreeing
But r1a1 is also piss if you know what you're doing

past mesa
#

it is just the nature of the alarms required in both

#

B1 you only need to do one class two long spawn distance lots of room

#

R1 the spawn distance is much closer which matters a lot when it comes to clearing

#

Without the doors in r1a1 it can be tricky

minor fractal
raven oar
#

Makes sense

minor fractal
#

A1 was more-so an introduction to the game's mechanics and threats, while B1 gives you more control over the encounters.

#

R2 makes a bit more sense, since A1 is super simple and each B-tier tests a set of skills that are essential for the rundown and the game.

solemn flint
#

Which skill does each b tier test?

#

B2 is a stealth test

#

Thats the only thing i know

minor fractal
# solemn flint Which skill does each b tier test?

B1 is combat stuff:
-Blood doors.
-Exceptionally long alarm.
-Supply zone.

B2 is stealth stuff and cells:
-Giant heavy zones off spawn.
-Spitters introduced.
-Multi-scout zone.
-Bring cells to different locations on the map.

B3 is uplinks and a bit of forward thinking:
-You do multiple alarms in one zone.
-Fog repellers are scarce and there's a supply zone to work with.
-The objective is a moderate length uplink.

B4 is the infection level:
-Spitters heavily populate some rooms.
-Large areas are covered in fog.
-There's a fair amount of disinfection to work with, including a station.
-A fog turbine is required for the objective and is highly valuable for progressing through low elevation.

#

B3 is the most loose just because it's a fairly standard level.

#

I think it does a good job of teaching in that way, but it's not really an intentional design compared to everything else on the tier.

solemn flint
#

They are actually well design too

minor fractal
#

Sure, but they're pretty light tests that focus on a few things at a time.

#

B1 and B2 are almost polar opposites, even.

#

and B4 is very dedicated to its gimmicks.

solemn flint
#

R2 is a well designed rundown hmm

#

R7 is slap everything in ur face

minor fractal
#

I'd say pre-nerf R2 was the peak of quality for the time frame.

solemn flint
#

What did they nerf in r2?

minor fractal
#

R2B1 from class IX to class VII (9 -> 7).
R2C1 enemy density and scout spawn chance reduced, uplink waves reduced, and class V shadow alarm reduced to III (5 -> 3).
R2C2 class III fog alarm reduced to class II.
R2D1 hybrids on blood doors halved from 4 to 2, gen cluster alarm reduced from class VI to V (6 -> 5) and fog rises less rapidly.

#

I think they reduced the hybrid spawnrate in R2D1 as well in alarms.

solemn flint
#

That is a lot of nerf

#

R2d1 nerf was needed though

minor fractal
#

It's a lot of small changes, but it was a lot of concessions in critical parts of each level.

#

Naw, R2D1 was absolutely fine.

solemn flint
#

That is a hard level that purnish really hard if u make a mistale

minor fractal
#

I think it might have been the worst nerfs just because of its tier.

#

Going back to it being perfect for its time, as well...

#

The level design was at peak quality, with the devs both recognizing they needed to introduce players to new mechanics and being willing to make more demands from the now more experienced playerbase.

#

R2D1 was basically the first E-tier in that paradigm.

#

A huge map with lots of options and infection fog literally everywhere was some insane shit.

tardy ingot
#

r2d1 was very good design with eh execution

#

the fog zones were annoying

#

as hell

minor fractal
#

610 and 612 were definitely iffy, but I still stand by the belief that the OG could be stealthed with good coordination.

#

Just, most teams are not highly coordinated, and fog diving is easier.

#

The new ver. also has huge rooms, so there's that.

#

But even w/ 85% infection, that's something to play around.

#

You genuinely have access to a lot of disinfection if you conserve it properly.

#

And 610/612 being fucked is good reason to avoid those zones if you're not pursuing the keycard.

#

But also, this is the hardest level in the game at the time.

#

R2D2 and R2E1 are locked, and are probably still in-dev.

#

It was a nice capstone to make up for R1D1 being R1C3.

#

It just all felt really really good to play if you had "mastered" R1 and were waiting for that new content to drop.

#

Literally perfect for that audience at that time.

#

Nothing can ever bring that back.

twilit bloom
#

Does anyone know if the depth meter is an indication of difficulty?

minor fractal
#

Almost every rundown gets a bit deeper, but some "deep" levels have been kind of easy and some "shallow" levels have been kind of hard.

twilit bloom
#

what do you mean by flavor

minor fractal
#

It's a piece of the world that GTFO is portraying, and is meant to give you a sense that you're going further down and that deeper levels have more significance.

twilit bloom
#

also, are resources given in a level predetermined? or is it completely random like you can get 15 glow stick or 15 resource packs?

minor fractal
#

Consumables are a lot more random, but you're only going to lose out on the types of consumables you get (these are items in your 6th slot: glowsticks, lock melters, c-foam grenades, etc.).

twilit bloom
#

what is your preferred team loadout for the spot where you can carry sentries and trackers?

minor fractal
#

For tools, it's really level dependent, but it's hard to go wrong with Bio + Mines + Sentry + Sentry/C-foam

twilit bloom
#

just curious, are you a revolver user or a carbine user?

minor fractal
#

It's exceptionally rare that you want c-foam w/out mines, and if you funnel mines are quite free while sentries become redundant if you stack too many.

#

HEL Revo?

#

I like both, but I think I tend to gravitate towards Carbine, it's a lot more comfortable to play for me.

twilit bloom
#

thanks man

minor fractal
#

npnp

twilit bloom
#

quick question, what is the best way to farm artifacts

minor fractal
#

Replay levels. Reactors seem to have really high quantities, as do optional objectives (R7).

twilit bloom
#

reactors?

minor fractal
#

Objective type, you'll know them when you've seen them.

twilit bloom
#

where would I find them

minor fractal
#

A level where it's the objective.

#

Do you know how R1A1 is an HSU mission?

twilit bloom
#

yes

minor fractal
#

Reactors are like that, just a completely different thing.

#

The level is about doing the reactor.

#

getting it started up and all of that.

#

Again, you'll know them when you get to them, they're very distinct from other objectives.

twilit bloom
#

I see

minor fractal
#

I wouldn't worry too much about farming boosters, though.

#

There are certain things that are very good, but for the most part the main roadblock you'll encounter is going to be player skill.

twilit bloom
#

ok

minor fractal
#

You'll also just get boosters gradually if you fail a level repeatedly, there's no penalty on how much progress you make towards them if you die.

#

There's only a penalty to getting progress towards boosters on only one level at a time.

#

But that penalty is also capped if you haven't cleared that level.

soft crater
#

If only hel revo didn't have the stupid flashlight bug when you reload cancel

#

Carbine is also solid

#

The only reason I'd think someone not using or liking carbine is because it's a burst fire weapon

solemn flint
#

carbine is just stupid

#

an almost perfect gun that can be used in almost every situation

#

compare it to ar

#

more max ammo( 342 compare to 401 bullet at 100% ammo)

#

if im correct, carbine should deal more damage than ar

#

0.2 faster reload

soft crater
solemn flint
#

also dk why burst shooting isnt right

#

in real life, u definatly want burst firing or single fire

#

in game, everyone prefer full auto

#

strange

soft crater
#

Arcade shooter

#

And not exactly

#

In terms of main weapons of GTFO

#

Single fire main weapons are typically the weapons being used

#

Doesn't help the Buffed Rifle Exists now

dry pumice
#

Burst fire is a noobs fire, IRL speaking.

hidden ridge
dry pumice
#

Full auto and good trigger discipline covers all the needs a firearm operator could need.

hidden ridge
#

I can think of a couple of occasions where that happens but it ain't the norm

#

most of the times you'll be shooting stuff close enough

dry pumice
#

Games usually settle for "slow bursts", which create an interesting gun that requires pressing the button once and then just holding the target. Ie l4d2, titanfall... Uh.... Halo.

#

Gtfo settled for realistic burst guns which just go bananas and spit bullets like mad. But it's not very interesting. Quirky semi auto is what it is.

#

Why bother with burst rifle when you have The Rifle.

soft crater
dry pumice
#

No.

#

Full auto IS the suppressive fire.

soft crater
dry pumice
#

Burst fire modes are just trigger discipline for lazy.

soft crater
#

Was thinking more in another sense

#

But yes

#

Aside from games

#

I'd probably never opt for a burst fire weapon

dry pumice
#

I've seen cops shoot their glocks like they're full auto.

lusty bramble
#

There is no suppression mechanic in gtfo

final cove
#

Are there any tips for new players who might be struggling at r7b2 and r7b3?

dry pumice
#

Well first of all why are you doing R7 if you're new instead of R1

#

As for tips... What the hell were those missions again...

#

The fog and the Satan's fog?

solemn flint
dry pumice
#

Biotracker. Use fog repellers wisely. Bring Cfoam and mines for B2 and you could consider 3 turrets for B3 - Cfoam doesn't seem work as well there.

craggy pier
#

r7b2 double uplink b3 satan's fog

solemn flint
#

r7b2, maybe beatable

#

but r7b3 is a frecking hell with new

final cove
#

b3 I had 3 close runs

solemn flint
#

extraction alone is hard

final cove
#

God i hate fog

solemn flint
#

extraction with overload, damn it is frecking hard

solemn flint
final cove
solemn flint
#

but the hard part is that u have to coordinate

final cove
#

But now I want to go back at the game since I have time

solemn flint
#

if u dont have the package in overload then it would be easier

#

but if u have the package, the guy with that need to drop it then cover shoot then pick it up

final cove
#

Bad decision

solemn flint
#

fog repeller really help too

craggy pier
#

id say ditch the fog turbine and let 1 guy carry the cargo

solemn flint
#

its techniclly hard as f to do it without fog turbine

final cove
#

So do it only with repellers?

solemn flint
#

i dont recommend that

final cove
#

Fair enough

#

Sounds like a nightmare

solemn flint
#

u need some fog repeller when siting at extraction

#

u can throw down some when enemy come to u

#

so that the guy with fog turbine can drop his foggy and shoot

final cove
#

Should we be going for the secondary objectives in missions or better leave them for a time we are more experienced?

solemn flint
#

secondary is cheeseable

#

its not that hard

final cove
#

What was the secondary in that mission again?

solemn flint
#

3 tesseract that need to be pick up

#

3 cube to be exact, but they teleport

final cove
#

The ones that take you to the other dimension?

solemn flint
#

so i would call them teseract

final cove
#

Only the third one was a problem in our runs

solemn flint
#

teleport and defend, defend time increase each time u pick up 1 cube

#

u can cheese it

final cove
#

How?

solemn flint
#

there is a platform than can be climb on top, get up there, kill the shooters and flyers, ignore the one below u

#

then when the giant meatball come, place a sniper sentry down and let it do the work

final cove
#

Hmmmmm. Ok, will look for the cheese on youtube to get a better picture

#

Thanks for the advice

#

Oh and also should I start with r1/r2 or continue with r7?

ocean spindle
#

me just arriveds but r1 n r2 r easier than r7

solemn flint
#

r1 r2 and r3

ocean spindle
#

so idk context so theres that

#

ah yeah also r3 is easier than r2

tardy ingot
#

r3 is "overall" easier

#

but the levels are similar or harder per tier

hidden ridge
#

R7B2 isn't a double uplink

#

it's 2 uplinks

#

double uplink is stuff like R5C3

weary mesa
#

That's a corrupted uplink

dry pumice
#

Technicality. There's two of them, so it's a double uplink.
You're reffering to corrupted uplink.

#

Less confusing that way.

weary mesa
#

TFW no double corrupted uplink thenboom

#

at the same time

dry pumice
#

Isn't there technically two of them in R7C3 OvL?

weary mesa
#

ye

#

Doing them at the same time probably wouldn't go too well for the game, would be hard to handle

#

Except R7C3 because they don't spawn anything and get rid of waves

dry pumice
#

Implaying it isn't already

#

Worst part

#

... Nvm the army of black scouts is the worst part.

weary mesa
#

Charger scouts no c-foam are prime coop experience

wary linden
hidden ridge
#

I only refer to double uplinks as uplinks that require 2 terminals at the same time

#

And to be honest I believed everyone else did too

#

never heard anyone say that R7B2 is a double uplink because it requires 2 distinct uplinks

#

I've also never heard of R2C1 being called a triple uplink either tbh

wary linden
#

it's ok. don't panic about it. what is really more funny to see is people saying that those levels are too hard for new players when they are r4 difficulty at best...

hidden ridge
#

I agree that corrupted uplink is probably the most suitable name for it but I'd rather not call those "double uplinks"

hidden ridge
wary linden
#

r7B2 and r7B3 are comparable to r4b1 and r4b3

hidden ridge
#

Usually, as a metric, if I can do a level first try with bots then I won't call it hard by any means

hidden ridge
wary linden
#

which is funny because you didn't have easier options to train yourself as a player. you just had to do it back then

hidden ridge
#

I'd say both R4B1 and R4B3 were harder than R7B2 and R7B3 tbh

#

R4B1 had ||mother,reactor,lots of sleeping giants,poison fog and hybrids, also had more scouts IIRC (incorrect since I believe you always could skip one in Extreme unless I'm misremembering)||

wary linden
#

then it would be even more hilarious 🙂

hidden ridge
#

What does R7B2 has compared to that?

wary linden
#

lots of giants and shadows in darkness

#

and heavy fog i guess for new players

hidden ridge
#

IIRC only second zone in extreme has a lot of giants?

#

Dunno man, R7B2 seems way more basic than R4B1

wary linden
#

i did say at best

lunar rain
#

is there a pattern to the scouts tenticles or is it random?

dry pumice
#

No idea honestly.

ocean spindle
#

what is the gtfo lvl with the most resources, in all of the rundowns

wary linden
#

R7d2

#

Not even a competition

dry pumice
#

Oh yeah, that level is bonkers.

wary linden
#

R6d1 might have more but it's condensed in a single zone because boss fight and they really didn't want people to be softlock there so it's not gonna be the whole level that you find almost umlimited ammount of resources like for r7d2

dry pumice
#

Makes you wonder what are the lore implications of why the fuck some server room was just filled with supplies like it was some sort of last stand zone.

bold ginkgo
dry pumice
#

But that's the thing - there are no teleports in D2, it's a dead end access point for BIOCOM.

At least we haven't seen any.

civic wave
#

Probably was just used as a storage hub for resources for the immediate area, like the medicine room on a hospital ward

arctic marten
dry pumice
#

If I could smack you - I would

arctic marten
#

don't threaten me with a good time

raven oar
vague bridge
#

average gtfo player

vagrant heart
lunar rain
vagrant heart
lunar rain
winged turtle
#

if there's only one pattern I would assume it's based on the direction it's facing. But I would only expect a max of like three preset patterns that they pspspspsps out

lavish prism
#

@naive field wya

weak root
#

how do people not have fear of LITERALLY RUNNING AND JUMPING UP TO A SCOUT TO TAP THEM IN THE BACK OF THE HEAD WHILE TOUCHING LIKE 10 OF THEIR TENTACLES, like WHAT IF YOU MISS??! THERES SUCH A HUGE CHANCE YOULL JUST HIT HIM IN THE NECK OR SMTH CAUSE YOURE LITERALLY FLYING TROUGH THE AIR WITH THOSE MANOUVERS
spear user here

weak root
#

they'll go zoomy zoom with the knife or the hammer and either straight up goomba stomp the scout or become a shuriken with the knife

solemn flint
#

skill issue mate

weak root
#

well
probably
but
man

solemn flint
#

u either get too good at the game to the point u use knife to kill scout

soft crater
solemn flint
#

or u will never kill them

#

so skill issue

soft crater
#

I reckon knife is easier just from the way it swings

solemn flint
#

knife is stupid

#

u cant get to close or else it will stab the shoulder

#

and the scout will wake up

soft crater
#

So basically learn distancing

solemn flint
#

yea

soft crater
#

Even then most cases you'd be jumping up to get a better angle

solemn flint
#

yea

#

stupid scout

#

why do u have to be tall

#

why cant u be short

civic wave
#

if you have enough practice and know where the head is, 99/100 times you get the kill

#

the 1/100 that you don't get it, you still do fine

dry pumice
#

I prefer not losing resources for no good reasons If I can help it.

#

When bored I just tap scouts with high cal because I can.

#

Also as a spear enjoyers killing scouts is like my thing.

hardy grotto
#

this guy uses high cal

civic wave
#

tfw when you try kill a scout with a spear but the person with the hammer can run in faster

#

unless you use a bhop macro which eh

hardy grotto
#

beephoppers stay winning

soft crater
craggy pier
#

spear users stay losing ChocolaTongueOut

weak root
tardy ingot
#

why jump around?

#

you just need to jump once

soft crater
#

This ain't like the past with people bunny hopping and no stamina bs

solemn flint
weak root
#

someone else was, i just said it as an example

solemn flint
#

we call that skill issue

weak root
#

😑

vague bridge
#

people get to know their weapon paths through time

#

once you know what you're doing its pretty easy

hardy grotto
#

ok knife user

vague bridge
#

this is discrimination

#

even i kill the scout 99% of the time with knife

#

with the bonus of looking cool while massacring

hardy grotto
#

whatever you say, knife user

untold tangle
#

yall disgusting. everyone knows the bat is where it at

dry pumice
#

Imagine jumping

untold tangle
#

nah i unbinded space bar long ago

dry pumice
#

I ironically wanted to do that in Titanfall with shift once.

#

The no sprint playstyle.

#

Still end up top 3 somehow...

solemn flint
#

hmmm

untold tangle
#

nah i got a side mini keyboard for alt buttons

jagged shore
#

did we ever find out what happened if you basically filled up on cosmetics when r3 dropped? or was there just enough for now

weary mesa
#

There was enough

bold ginkgo
#

I wonder if they will have a massive cosmetic drop sometime soon especially with R4 coming out.

past mesa
#

They will forget

lunar rain
#

since we are getting alt versions, does that mean the the original story is essentially "scrapped"? or will we have two different stories and only one is playable?

verbal zinc
#

We’re just time traveling

#

🤯

past star
lunar rain
past star
lunar rain
past star
#

Maybe, thats the beuty of lore, anthing could happen
I believe bishop is actually Twilight Sparkle from My Little Pony

low willow
#

There's definitely some bullshit like timelines or something going on, but I don't know the details. If you haven't already you'd be much better off asking the people in #gtfo-lore for what they've pieced together.

If you're wondering why I'm so sure of there being some sort of bullshit going on, there's a log in R1B1 saying something about an extra mask with Bishop's DNA that he had never been issued. Also I remember people saying something about timelines or something.

#

I can't say if the lore is exactly the same as in the original versions of the rundowns because I started at R6 and never really cared to check the terminals for logs then, but I know that new logs got added in at least ALT://R1.

lunar rain
past star
verbal zinc
#

🧛‍♂️

verbal zinc