#gtfo-chat
1 messages · Page 306 of 1
for me its bit bonkers to play r1, and then just say r2 its the same thing lol
uplinks fog heavy items blood doors generator
been kicking my ass
When are the labs introduced? R3?
what is the entire point of r4
apparewntly meeting a guy dont spoil
and a ton shit of ||error alarms||
no it's not
only if u read logs
if you are just put black over it
yeah
... no?

thats a user who doesnt have any lore log achievements
From the wiki:
"The overarching goal of Rundown 004 is mostly unknown, unlike previous Rundowns. Most tasks are simply to gather information, gather construction equipment, scientific equipment or do maintenance work on the facility. All for a purpose that is vaguely referred to by the Warden as "further progress" or "next phase"."
yeah
Its basically a filler episode
You have already met the new guy btw
how
Cute missions though.
Except R4C3. Fuck R4C3.
R1d1
yeah that's what the lore looks like in this game
Literally doesn't matter.
everyone misses it, everyone that ive seen play it
if you dont like sniffing the walls of the game
and just sitting around
you will not notice any of it
well if i techniquelly met him already what part of r1d1 was it
ah yes allow me to listen to the morse code as i run for my life during an error
morse code?
your shitting me
@sharp owl there was a morse code for "ESCAPE" banging in the hallway just before the R1D1 reactor.
It was the dots and dashes
It used to say deeper I thought
i thought the main characters were the 4
Its pretty loud, hard to not notice. But most people just think its random background noise.
i never noticed
After 2nd class 5 alzrm
In the zone leading to the reactor zone
Just listen you'll hear some metal clanging
Elbow, don't confuse him any more than needed.
what the hell is this game
idk the plot of R1, but R2 is all about unlocking the path to retrieving the baby, R3 is all about manipulating that baby and imprinting neural protocols into it. R4 and R5 are less organised
it is
that vent noise?
Yes
the entire baby plotline is garbage
thats a mf in the vents?
im just gonna say it
yes
That's the clue
If you translate it it says escape
Its like Dark Souls lore, only without item description. Full of plot holes too, we got a mountain of those.
i have 3 cp
please put black boxes over it i ebg
Warden, just do an alt scheaffer and cooperate with 1 prisoner
you don't need to spend 3 rundown to create a sad excuse for a human
inefficient idiot
That same baby (if I had to guess) ||makes a return in R6 and is what talks with schaeffer||
The story wasn't even established
It they were just winging it
lets go again
TWICE
does the warden have a thing for underage boys
or what
like this is unhealthy
Gotta get those numbers up
Ranting-o-meter going of the charts over here
how do i wipe my memory i was better off thinking in the back of my head that theres bound to be story soon besides cage drop do objective leave
whole ass game is meaningless now
but seriously though.
Yeah, welcome. If you truly want to skip the filler episodes - just go straight to R6, you're gonna love it.
The atmosphere is pretty good
Until they ruin it
warden is super duper smart and he spends all his resources on the stupidest goals imaginable
There is an occasional interesting audio log and there but frankly - just read them from the wiki, save yourself a headache.
The objectives are some indication to what's going to happen
Just not why until rundown 6
I've re-read every log in this game 3 times.
should i really just skip to r6
If lore is what you want sure
Well not love it
no because im fine with gameplay but like
your geneuinely telling me casually oh yeah all rundowns before r6 are worthless
But pay extra attention to logs around there
can anyone explain to me why we needed a human
i was excited for rundown 4 because meet new guy but its all in logs
As i said: there's a cool major lore-reaveling log there and there, but you genuinely should just go to wiki for them
is everything just a damn log
R4 is cool
you meet him face to face on the second to last mission in the game
If you care about the 'story' then I'd recommend checking out lore videos on youtube, or reading through the lore logs (the character's stories are legitimately pretty good). R7 and R8 do 'alright' with presenting some story, but R7 feels really disconnected with no original R6 to give it context, and R8 kinda starts going crazy wild right off the bat
Which rundown is prisoners' backstory? Rundown 5?
You can actually skip to that one first.
let me guess in a log
Audio log, granted.
Also they cut out prisoners' reactions to listening to their past.
Cool.
did the devs ever give a shit about the game or the players?
Exactlyyyy xDD
Yes, just not about the lore. Not to that extent.
The #gtfo-lore is pretty much a meme of a channel. People who dwelve there are memes too, myself included.
does that mean i'm not a meme artek....
lets have them do nothing for like 60 missions and late game lets finally tell them what they have been doing all along
NLO ✊
in all fairness if it was real life youd probably never be clued in
Every conversation ends with "we dont know / we don't have enough information / we can only speculate / actually none of this makes any fucking sense, so we might as well drop this conversation before we dig this plothole deeper"
how the tables have turned
ERM CAN WE STOP MEMEING IN LORE PLEASE
now look
hope it was worth it snowwoman
R8 is SUPER HOT on actual things developing, but none of it makes any sense and there's no conventional story cohesion to any of it
yes
and yes
Considering we are never in control, makes sense we aren't informed
There is a concept of what's going on, a general outline. But its so... I don't know, flacid is the word? No major plotline gets truly resolved, no question that we've been asking got answered, nothing of true lore values happens.
too bad it started to develop 7 rundowns too late
Flaccid....
no tf its not, otherwise 4 people wouldn't have gotten removed for memeing
Dude the one major plotline does get resolved tho??
i was thinkin that
like major questions did get resolved, like, what the hell happens
with our team
even with what we know
it doesn't make any sense
it's all a fever dream
doesn't it?
This is technically not a spoiler: there are a lot of references to what basically is a giant alien ship buried under The Complex, that they've been sending entire expeditions into and acquiring artifacts.
We never go there. Not once. Don't even get a glimpse.
how?
ah yes alure to this alien ship the whole game nope never goign there
gives me a borealias vibe from half life 2
Apt comparison
didnt they, activated a security system tryin to investigate it and fired lasers killing several people and creatin the tunnels, like before we were there
i mean warden ||is the aliens|| they prob know theres nothin there
leave us on a cliffhanger valve
they got the artifacts out of it
and thats the thing warden wants out of it, and they are in the levels
The warden's goals are nothing to do with its own ship
there's tons of stuff there
like they probs know 'well fuck that place they got everything out of it'
it got robbed lol
exactly, and artifacts got out of the ship to the levels so warden doesnt have to go back for em
Actually that happened when Dr "Big Brain" Hammerstein decided it was a good idea to rally up the entire sleeper hive with some annoying noises.
who said it was fully explored
It was so bad, a 3rd side had to entervene and basically nuke the problem.
i idnt said it was fully explored i said warden probs knows theres nothin there anymore
Hence how rundown holes we got deployed through were born.
they got what they want, the MWP the data cubes the degaussers
Something to collect information on how to 
no
the guy we spent 3 rundowns on stumbles around, finds scheaffer and fucking dies
congratulations warden
and then the warden tries to make another one
absolute embarrassment
i mean its the only way the warden can communicate with schaeffy... without killing him probs
so like
what else does it do
kills him
no it's not
you know how i know
because ALT scheaffer has access to warden's database
the warden just DECIDED to give him access
so he doesn't need those stupid mimics
oh look more plotholes
lets jump in
target depth 4020m
maybs the warden wantin to convice chaeffer to work with em, instead of just givin access to their database to some random and then him just destroyin it cause he can
Why couldn't he just send him a message on a terminal or something, right?
There are better ways to communicate
and they were like ok sure give em data
idk the reach of the warden with a terminal
they cant unlock passworded ones
most they do its like, install funky codes to the, database itself? idk, thats what r7c1 says
we dont see any like explicit warden codes on terminal do we
only how it fights with biocom
so
We now know there is an entire system to talk to people via loadspeakers, even with your voice coded.
The warden decides to spend 3 RUNDOWNS on one stupid defector prisoner who might not even be alive
HE could just learn how to use that instead.
like again
And just "accidentally" send us where it works.
you have to realize we spend 30% of the game making the mimic
and they do literally nothing
they're decorative pieces
Warden chose the single most difficult solution to the problem of communicating with us when there are better options all over the place.
well the two first did opened the full gates for more sectors and unlimited babies probs
so they just had to repeat steps from r3/r7
and it did things to alt schaeffer so the idea wasnt so, bonker bonker
it did cooperate with him on r6d1
r1's goal is "Explore our options by exploring"
r2's goal is "dababy"
r3's goal is "dababy"
so r1's goal isn't explicitly dababy but it ended up being that
R4 - unironically a filler episode
we spend 3 rundowns on nothing
again idk how far like warden control goes on that stuff, te things we use in the second part of r8 are like human controlled, they are terminals 2.0 and this goes back to idk how much warden controls that
R5 - KDS Deep.
R6 - MWP.
R7 - The revolution.
R8 - The consequences.
it does, set up like the whole plot of that which goes to alt to make schaeffer the warden buddy he is
i get it is taken out of an ass
yeah they did made it up as they went lol
but at least panned out, in some way
also wait
it is the entire reason schaeffer does know about the warden being a bud
R8 - just get it over with.
and it just shows the violence of old schaeffer, which comes on the second part of r8
in alt r6
Do we?
the voice log where he beats the thing with a stick as it begs not to?
Pretty certain that got cut
thats old schaeffer isnt it
ye
Yeah
Yeah
Forever burried with OG R6
Dead and gone
(its on the wiki)
(read the wiki people, its better that way)
i have several times
I love the log where he repeatedly screams fuck T you as you extract
i like it
i think it was a warden puppet which it could communicate through
a way to have, words n stuff
nah that's just stupud
there's no way it cant find another way
again it just communicates with alt scheaffer fine
without using a person since he has access to its database
you can't talk a spreadsheet
i guess, alien logic was lemme be a human to be more friendly and maybe i can convince them- idk i havent met the warden
its a gross human but hey its the closes they got to a clone, the humans
This is depressing
convince who man
yeah
schaeffer
who cares about shceaffer bro
he's one dumbass
he was in cryosleep for 9 years
we have 4000 Ksos
leave him
i mean old schaeffer did like activate a reactor meltdown on hate of the warden so like
ALT Schaffer was a KSO if that helps
good they convince alt schaeffer
alt schaeffers more intelligent they wouldve blow up the world
or my heart
yeah i mean why is scheaffer so important you have to dedicate 2 rundowns to him
idk
he's just another guy
Break the programming
why would the warden want to help a guy defy him
dead hard 3014
wish i was born on 3014
Why are you asking questions you making me more depressed 
i didn't actually uninstall it
I like die hard
and create the 'i hate gtfo' fan club
slendo
what do you think of uplinks?
no the only hate club im a part of is pablo
i dont know why u hate em
we have plushies btw
That's not the question
corrupted uplinks r funky
true
i think they are fine, but usually missions with em can be a bit boring cause its just alarm uplink alarm uplink
like r4b3
Better 😘
i like the r8c1 uplinks they spawn funky shit and are in different places
and are corrupted
those r cool
but well some levels do funny shit with em
like r2b3, first time they appear its the big surprise, u get two alarms super close which is fun
r2c1 its slow but, it does have shadow uplinks and that room with 3 scouts
r8b3 uplink its fun cause forces u to choose, tho i wouldve liked more waves on it
like a bit harder since it can be easy to defend
also ||10 codes||
What about r5c1 secondary
... i forgot that one
is it the one with a mom on some room and a shadow error
i havent done like all of r5 so i dont remember
👽
i, dont think i played it yet lol
but sounds fun tryin to balance it all
the main can be, well it is
yeah
The main uplinks in R5C1 is 7x2
Ah even worse
Thanks 
Starting to see what Pablo means
eh like every objective theres amazing/terrible ones
uplinks just havent had that much good luck, like the warden protocol thing
Warden protocol is fun if the map layout is well done and not a sprint forward
yeah, thats what i mean, has bad and good maps
r5b4 its bad [well pew pew makes my brain go wii but thats me only] but r6c3 pe its nice and fun n energetic
spoiler warning i guess but
if only the host is locked out of dealing over damage to the ||mother|| enemy does that mean if someone who isn't host hits a fully charged spear of 26.25 * 2.02 with mele booster * ||5 x mother tumor|| * ||3 x from the yellow syringe|| would deal around 800 damage or is that just not how it works?
My brain can't math atm
if tumors had 800 hp, you could do that, but they don't
client can only deal the maximum health of a tumor in 1 hit (or short burst)
host can only deal the remaining health
if a client takes a yellow syringe and does 150 to the tumor, itll break, thats the max limit
if a tumor has 3 hp and a client takes a yellow syringe and does 150 to the tumor, itll count for the full dmg and do 150 again
thats how it works right
im not, fuckin it up
yes
ok thank god
so the max limit is the hp of the tumor?
theres not tumor that is 150 hp but if there was that would be perfectly accurate
yes
got it. thx!!!
oh yeah mothers r 126
Holy shit, rundown one hundred twenty six
wanna hear something funny
Oh no, i am in this situation where there is a locked box in front of me with a padlock
next to the box are 3 tanks
there are no lock melters
shouldve brought knife :3
check this out
pick up the box using your hands (insane)
carry it like an item out of the room
and smack it open
whys every funny gameplay moment gonna turn to this
Error//: misplaced box detected, initiating alarm...
imagine lmao
i mean that might be a thing given how everything seems to have a tracker in it
you can ping a pouch that has a few bandages on it, like damn
i mean thats the, thats the biocom- eh u believe what u wanna believe
how cool would that be as a mechanic though
picking up boxes
and as you move the box will rattle because of a lock / contents
so you make lots of funny noise
could end up just being tedious but idk sounds fun
also you should totally be able to melee people with carry items
uh no
u could just make solo runs even more easy if u can just hold whatev and bonk an error as it approaches
but it would be great
eh
also who cares about solo
u lol
so 0.3% of players
The prisoners can't do something as simple as combine or drop resource packs without swapping
using heavy stuff to bludgeon things is as ooga as it gets
on instinct alone they'd probably try
would be funny if it just softlocked you cause you broke a objective item
Restricting to only shove while carrying an item wouldn't crazy ruin balance
pls dont give people ideas for a StrongestPrisoner mod
"bro drop the cargo, i can sprint with it"
They unlocked the other side of the tech tree
You are just sad
They specced into strength while i lost my skill points
They Early access skill tree transfer into 1.0 release i tought this was common knowledge
bro drop the cargo i can wear it on my back and sprint with it
🤓 ☝️
if the bots can do it why can't I
no they dont
they teleport to you
dropping the cargo/Neonate/fogturbine on landing at that exact location when teleported
desync
as host?
theyre not holding any weapons too lol
happens commonly on players aswell
so youd see ppl having the default running animations
the bot desyncing from the host
before swappin to guns or meles
or a bug
usually its desync but seems more than that
we need a fourth player? hha
if hitmarkers didn't exist, it would be neat to see enemies fake death
I play w/o them and used to sometimes get fooled by their falling-back animations after blowing them apart
annoying af
Yeah
Привет, ищем 2 игроков для соместного прохождения игры от самого начала.
agreed
People when they just completely stop shooting a hybrid and then get blasted or punches seconds later
thank you for shopping
real
Which rundown is it we start to play the "Story"
5 gives you background on the prisoners, 6 is kinda where stuff "starts."
Anyone, correct me if I'm off base on that.
But even so, there's important stuff missing if you start where it "starts." Like your chatty pal Schaeffer.
So where would that be?
I think Schaeffer is introduced in 3? But it's small stuff, like logs. He is more important later, but as for where he first ||speaks to you||, I'm not sure.
R6 is where stuff really kicks off, but the issue is technically the story is ordered to do OG R1-7, then ALT R1-6, then R8
So uhhh
Yeah
:)
Yeah, that's the other part. You simply can't experience some of it anymore.
I'm hoping when this game is truly left behind for Den of Wolves, they open it up for all rundowns.
The only super major story rundown that’s gone is OG R6
OG R4-5 were mainly lots of lore logs with characters
So if I wanna experience the "Story" I Should start at R6?
Ive already completed R1 and R2
See, we're having a hard time answering cause like, it gets CINEMATIC around Rundown 6, but it's built on lots of context from the older stuff.
I just want the story
And also, Alt rundowns are different from the original rundowns, in important ways. And we don't have access to those originals anymore, EXCEPT for rundown 7.
Cuz Ive already read through logs in the earlier rundowns, I just wanna experience where we start hearing voiced logs or when we meet the dude who speaks in the speakers
Where it somewhat makes sense where we are introduced too him
Rundown 4 then.
Sweet, thanks
u will start hearin voice in levels without needin to read logs in r6, and a lot of em in r7, but id recommend still checking logs, cause they can explain very important stuff
like a very early log on r6d1
All levels with yellow border are story
Which isn't a delineation until Rundown 6, right?
yeah, yellow missions start on r6 too
hmm
How hard is r4?
from the perspective of a completionist
cause I like seeing the numbers on the top right maxed out
The hardest or second hardest.
golden
r4s PE levels are pretty high on the difficultu scale
doin only mains sectors of everything its not that hard until D and E tiers
i just did r5 it took us 1h20m XD
but PE of C tiers D tiers and specialle the sec of E tier are great challenges
id say its second hardest rundown, below r5 cause r5 starts being hard way early on
which level of r5 u did?
Technically R5, but probably R6.
There are some neat logs in R5 and the final level got an interesting room at the very end, but real shit starts in R6 and 7. More so 7, 6 is just full of very important audio logs hidden all over the place.
c1 i think
not understanding all levels meaning either XDD
whatcha mean :b
A = Easy
B = Normal
C = Advanced
D = Hard
E = Very Hard
While there is a tendency that higher number levels (like C3) are usually harder than their lower counter parts - it is not always the case.
They are usually differentiated by throwing in new mechanics to keep track of (i.e.: fog), or getting all quirky and doing something unorthodox that changes how you play the game compared to most conventional levels.
Rundowns themselves do not necessarily represent any sort of difficulty, but rather they each have a unique identity and philosophy of how they designed their levels and challenges, which makes their difficulty scaling unpredictable and borderline random.
Currently it is generally accepted that Rundowns 1 and 6 are considered the easiest ones, while Rundown 5 is considered to be the cursed one, with 4, 7 and 8 following just behind.
damn stole my copypasta technique
i just go where ever the stupid matchmaking takes me since i cant pick for my slef appearntly
XDD
uhhhh yeah i wouldnt at all use ingame matchmaking
id much more recommend using the LFG channels in this discord server
its chaos XD
Oh yeah, in-game matchamking is sub par for the job. Better use local LFG channels.
.t lfg
Hello! If you are unaware, we have Looking For Group (LFG) channels to help users group up and play the game. They are located here: #lfg-north-america / #lfg-latin-america / #lfg-eastern-europe / #lfg-western-europe / #lfg-asia / #lfg-oceania / #lfg-africa / #lfg-beginners / #lfg-middle-east.
If you are unsure of how to create or join a lobby, please see the instructions here: #how-to-matchmake.
just some advice!
always ask to not be carried, make sure that everyone joinin ur lobby joins ur voice channel
and if u wanna, start right ksmdkm id suggest u start on r1
If you can pass that social anxiety part.
I’ve been doing everything in order and it’s been a blast
I’m going to start on r4 tonight
i need early casrry esp on terminals not my thing XDD
That’s all you really need
im just not working with it
doesnt even know the commands >:b
goober
i started today on this game and r5c1 was my first game XD
also don’t use the bio as a crutch @rose nova
mh, usually best strat for that tbh its just
loading into, idk A1
and then just being on a terminal for, 10 15 mins, reading, experimenting, doin all of that
oops wrong ping
no use it
use it
its very useful lol
yes, use it, but don’t fully rely on it
As a comp sci major, I always do the terminals
don’t become reliant on jt
Og r6 if u wanna go the extra mile
i mean i got 2 monitors so could have all comms on one of em XDDD
i mean theres 3 other people for those
having a bio its always, always useful
Believe it or not bio tracker requires more effort to use effectively
Yeah, I always fumble the biotracker
more than just using your eyes and ears?
eh u can always input 'commands' back into the terminal
flashlight
yeah, pinging enemies its hard, but also super useful for wave spawnin and darkness and shadows in bright areas
Having a roaming forever ping is nice
meh XD to much brainpower
specially know about scouts
also I’m not talking about the ping feature
well bio has a ping feature its part of it
I’m talking about becoming dependent on using it for literally everything
not like u can separate em
Well, I mean, the ping is the reason I carry it
maybe I’m just not explaining my point that well 
I was specifically thinking of alarm situations, yeah I rarely use it when roaming
i mean-- if u go by stealth
its useful, tells u how many enemies are in the next room, how many scouts, in shadow sleeping areas its literally the most important tool lol
but it is also useful to know how to guide urself without it
which is simple to learn, by doin solo runs
this is the main point I’m talking about
or bot runs
Biotracker user is the info provider. At the very least he should call out if the room ahead is empty or absolutely packed with gazzilion bio signatures.
Bot runs.
You mean how I've played for years?
i mean u were just, cague as fuck sayin 'bio cringe' and thats it ksmdkm
but i kinda get it, but still doesnt mean its like necessarily bad
same
Hackett never misses a shot though 😎
In games like Apex, I'm used to hearing mofos talking about how information is the name of the game. Information wins fights, wins matches.
Biotracker is our one information tool, and as such, it's always a nice have. May not be the best pick every time, but stuffing it into Bot Bishop's hands is never a BAD idea.
there will be times, like ir or not where ears arent enough, specially where u have shadow enemies, chargers in dark rooms, a lot of special enemies which idk if u have seen yet
and callouts about that stuff can be useful, u can even predict some spawns just by lookin at the bio, 'wow this is a huge room and i see one point in the next zone, maybs its something big'
i think its a best pick every time, its worth in every level of the game
I’ve seen every enemy up until the giant mother
That's not the nicest thing to call her...
well maybs u can predict some tank spawns or mom spawns by bio duty
what do I call her
A nice lady 🙂
a bitch
:)
:3
:3
:3
I am probably going to throw myself at prisoner efficiency over and over before I move onto later levels
Will I lose my mind? probably
yes
One of major contributions of bio that people don't talk about is that its free
Removing one potential customer from tool supply distribution logistics polishes things
He doesn't have to be around when someone finds tool and doesn't have to consider himself when finding one either
meow
"Oh tool, nice... Where's that sentry asshole"
me (I have the sentry)
I go mine deployer
i go stupid
Turn a panicky door bust into an opportunity
Communication and calling out enemies
Didn't ping all of em so be careful...
On which expedition do other enemies start to appear? So far, I've only seen striker, shooter, big striker / shooter and scout
You haven’t finished r1 yet then
u will get funny enemies on C tier
A new basic enemy variant appears on R1C2.
After that its a blur to me, but you won't encounter anything interesting up to... Rundown 3? I don't remember if R2 got any mini bosses in it...
R2 has a new enemy
Is it the one with 60 HP
? that is r3
huh
supposed to be r5
I don't remember anything interesting in R2, at all.
yeah r2 doesn’t really have anything new
It isn’t that big of a deal if it helps you
Unless we're talking about the SCREE
Ye
you get introduced to some new alarm types but that’s it
No think about the enemy in the new alarm intro
r2e1 think really hard
Its just normals all over the place no
||uplinks fog new objectives errors shados giants heavy carry items ||
for me its funny when people say r2 didnt added shit
when it added, so much
is there any gamma settings in gtfo?
i dont believe so
games preset on brightness n stuff
hmm
i guess i have to abuse my monitor on extra gamma then XD
didnt see much in the game that would allow me to adjust that much
games made so u use ur flashlight or glowsticks or
for dark areas
not really settings n stuff
well, its bit to dark since i got my pc on the right and a monitor above my main
You never need to do this. The game gives you flashlights 
unless you got a very dark setup
/monitor
you can literally spawn the sun if you use Longrange F. >.<
especially anoying in fog maps
im to lazy

extended flashlight go brrrr
i keep telling my crew to turn off the sun cause i can see alot better when its dark >.<

uh idk thats a setup thing and thats just u doin funky stuff to it to better it
u can also check out, gtfo vids to see if it is too dark in urs or thats just the game
cause ive seen people like get confused when they get told the games like that
are photos allowed here?
if you can't see shit, its mostly the game making you not see shit , is what i've expierenced in my little time in GTFO
not this chat no, only #gtfo-media
ahh
#gtfo-spoiler-chat also accepts images
well i havent really set up my main monitor yet for these games so dont have a preset that will work better
it works fine for like cs2, val, paladins etc etc
more lit up areas and more colors XD
its just i have no set gamma radiant on it for dark areas it bwetty much become a oled black
But you merely adopted the dark; I was born in it, moulded by it.
its kinda supposed to be black in dark areas
so like i can barely see the sleepers even being up their ass sniffin only then will i see m XD
The dev giveth, the dev taketh away
yeah that sounds right
yeah thats what the game is about
thats why glowsticks exists, they dont alert enemies
slow-sneak creaping around shining flashlight at the floor
u can also tap tap ur flashlight
Shit dark, friend.
When I was making a video for GTFO, I had to raise the gamma in multiple screens just so things could be SEEN
but why the 3D effect on home menu its sooo annoying XDD
Activate your flashlight
theres mods to deactivate that
i think
dont wanna they gonna eat my ass if i do XD
thats a thing to learn
oof
i have flashligzt on most of the time
Yeah there are mods for that effect
i also noticed if you keep flashlight at sleepers feet level they won't trigger, Knee height is the breaking point
u can keep ur flashlight on enemies for short periods of times
Idk which one
hmm
same with giants
You can flash them a LITTLE bit, they're not that aggressive
they will start glowin, after a second or so they start throbbin, and then they activate
so u can flash enemies for a while
give it a try
🐾 🔦
flash em feets for feetpixx
^

why
Mfw I don’t wanna install a million mods that fix most bugs in this game 😩
this helps me alot to figure out what is front & backside of giants for example
in superdark rooms with lots of sleepers & emersion 😄
I forgor r2 added the infection
hmmm
I hate infection


they are everywhere ngl n sooo annoying to avoid
the small sacks that shoots at ya
LR flashlight go brrrr
zombieblisters wannabees
😏
You're gonna love infection even more
In later levels
Stockholm syndrome
:D
Haha I forgot about the "cheats"
cheatsn't
An example (spoilers ahead) ||R5E1 has reverse fog. You start at max infect when you drop in||
puke
if you get over 100% infection resist for that level your infection will slowly drop if you stay in fog
:)
i think these maps try and teach you not to waste your fog repellers without a second thought, also how to work around maps with 
me sadly getting 80fps in game when coming to bigger areas XD sucks but start area be like here take 300fps XD
did make a few tweaks in settings but eh
80fps is good, it's still within acceptable limits
It’s called NoGuiMirroring
well its works fine, got amds new fluid motion frames its interesting on this game XD
hmm
it's also a feature in TheArchive
🤯
I will kill you
Wait really
I should’ve known lmao
Of course Auri would
shadow updates per frame very high setting hmm XD not sure if its good or not
shadow quaility
got that n shadow resolution on high
player shadow off XD cuz who wants that
only 4k gamers XD
Just finished R8B2 secondary with all bots. What's this ||kracken|| doing in there?!
lost in the supermarket his mom do be looking for him
i wonder does a soundblaster g6 with scout mode count as hearing hacks XDDD
ah so that's why the ||R8E2 Kraken is looking at us,|| she was just looking for her son
*batman voice WHERE IS IT
she knows and is pissed off

but the thing is, ||that wasn't us, that was the ALT team, we weren't at fault for that||
I dunno what happened at the end, but ||I hope the two teams meet and make out||
just like how my mom whooped me n my brother even when the other did nothing 🙏
totally🙏
There is zero chance this is real
This has to be fan fiction
What
I thought this was a message from the future telling us not to make these mistakes
the future should've sent a less buggy message then
How do I wake up
extensive research on why the pentagon lost 2 trillion $ right before 9/11
Also spitters, physical lock, hybrids
well thoe locks, the og
same as hybrids
i need someone to convince me to keep using the bat >.<
take the hammer
charge up so looooooong tho
Bat probs is the best melee weapon if you can learn the hitbox
ngl
learn half charges n tiny charge for shooters u be fine
thats what i thought! :c but looking at the discord community poll i feel like i'm just straight up wrong
or people don't attempt learning it in the first place & skip to easier choices
you run out of stamina after a few kills with it doe
i only see ALOT of downsides with hammer i can't see trough it
being comfortable with hammer will make it easier to transition to other melees
if all four players are on the same page of rushing sleepers
it’s piss easy to clear a decent sized room with hammers
It isn’t about speed it is purely that hammer stagger nerf hits hard
You get punished a bit more
If you don’t play at stupid max speed hammer is better
also aiming at the ground for a bowing sleeper while moving hammer has bigger chance of hitting the ground due to downwards arc i feel like (friend had it happen couple times) + so many more downsides
stagger nerf, long charge up, losing stamina faster, TTK in groups
Stagger nerf is the only thing to really consider
crawlers will always remain bastards
no matter which melee
ps. i know i might be wrong, just trying to argument some stuff
i'm not 100% sure about yaknow
Just swing into them
Real
U know what i hate more
Nightmares
Ur self
Stamina difference doesn’t really matter unless you are stupid on hammer. The swing issue isn’t an issue if you understand that melee in this game has hitscan when you are looking and in range of a sleeper
I mean, as far as I can tell, there isn't one "perfect" weapon.
Hammer has existed for the longest time, so most people are comfy with it. Every other one (except spear) has its use cases.
Even spear does
If you are Uber slow in stealth spear is good because it will speed you up
True, but it's like, a pure stealth weapon, yeah?
its funny to see people pick multiple melee's but all agree on shitting on spear xDD
Mostly it is much better now tbh
But it plays differently than hammer
You aren’t suppose to run forward seems like you want to poke around corners then retreat to the next corner and so on
It’s only real issue rn is spear sprint is very inefficient use of stam
But if you can blackhop on max stam who cares
can someone elaborate?
written by who? you?
No my fan fics are way more lude
You don’t need to full charger enemies to kill them
I wouldn't have Dauda and ||Dauda|| just making out, you know
🤨
more precise details pls? :c
i need to know how much of a charge i need to kill certain enemies in certain states
I just full charge them anyway to be sure
From weapon to weapon, it's different.
If you have a shooter if you hit the back of their head with hammer or bat it one shots them
hammer does 20 dmg with a full charge
half charge does 10 dmg but if u hit the head of a striker or the back u get a 2x multiplier
shooters have a 5x multiplier for the head needs 1/4th charge
and 10x for the back of the head so a very lil charge
even with a tap
oh I thought you meant chargers, not regular sleepers
Incorrect half charge doesn’t do half damage
It is cubic
Remember
yeah you can basically tap occiputs
and partially charge headshots
for hammer anyway
You can tap occipital on shooters
so contradicting information
No anything they are typing that isn’t me is close to being correct but wrong
^ okay
The growth is cubic
you're wrong
So half != 50%
You are supposed to say I am right
no
thats new to me thanks 
Nw it is on the wiki
I think the wiki has good examples of this
JisH, could i ask you what you think of the bat in general then since you got the most info aparently
Half damage is around 4/5th charge then?
cause i don't wanna keep lying to myself about how good it is, since so many people steer me away from it
Bat is pretty good in meta game right now it is about equal to hammer
^ thanks guys, elaborate 😄
I just don’t like the hitbox
cause of the diagonal swing?
true, but very forgiving when missing since it staggers hard
Unless it is a light tap
hammer users when they accidentally hit the ceiling when they go for the scout
XD
i had this happen to a friend trying to get a giant underneath staircase
kept bonking the stairs
Full team of bats can struggle with charger scout kills but you gain full stealth on mom
Hammer can partial tap enemies, and has good range. It can kill lots of stuff from full.
Bat can stagger like a mofo, but takes a full tap more often than not to kill. Not a great range either.
Knife is super super fast. But you need to hit weakpoints, and it has no range.
So it is probs a wash
knife has better range than bat tho
Bat has the same damage profile as hammer it is just better for speed
by a slight margin
Wha
just very slightly
thats what i thought
He is correct bat be werid
That's so silly
^
this what i kept thinking.. but people say i'm wrong
Na your right if you look at the cubic graph as true kindly sent to me
So it's more like.
Hammer is hammer.
Bat is short range hammer with great stagger profile and limited range.
Knife is a crit hitter.
i feel like bat is a lighter version of hammer with more failsafe's on missing a particular spot due to stagger
I mean its only kinda true
more forgiving
its similar in all the ways that matter
It is true until hammer out scales
knife is great for solo'ing giants in stealth imo
(so basically just tap damage)
it’s hammer time
It is more damage at every point in charge until bat maxes out
ye
And bat has a good max out not ideal 15 but good enough to work
well yes you do more damage with hammer, but you'll get slapped more in return due to stagger nerf and you'll run out of breath clearing a room
15?
stagger nerf was needed
Mhmm. Bat and knife lets you crush heads easier in panic situations.
If you do 15 you get good giant charger charger scout bat doesn’t do that
i believe since 80% of the community clinged to 1 weapon
panic situations?
I'm always calm
ah
Also what i thought
We played the game were the hammer was just the best melee by far
I still wish they just didnt touch hammer
Yeah probs a tad late
games dead, and it didnt make it any funner
XD
so people just got too comfortable with it to switch out?
Yeah
Essentially
Kinda. It was just hammer for like... more than half the game.
We bat enthusiasts have to stay true
i do need to find proper info on how bat damage works in the sence of One-taps and partial charges tho
is it on the wiki?
like "updated info" since most of the content on youtube is 2years old
didn't they give it the super high stagger when R6 came out?
or did it always have it?
it always had it
ah okay
It is on the wiki
For some of it
most breakpoints you see for hammer will also apply to bat
so you can look there too
I just f##k around and find out for later :3
^
btw jish I tried r6 hammer with 4 tap damage
that shit is so fucking strong
but it was fun as fuck
Yeah man r6 launch was crazy
4 tap damage is crazier tbh
occi tap, giant no scream is free
pretty much all general gameplay if you arent full charging is a lot more lenient
I played knife at first then realized it was useless vs giants so I went hammer and never looked back
Wait what
Come that by me again?
No scream solo?

Oh about the stagger stack
also lets you tap the limb if you fuck up the charge or back damage and pretty much always break it
Like quarter tap or just spam tap
Still get time on that little charge im guessing
you could probably double tap each limb to death but charging is more satisfying
Risky
Could get punch if too slow on that ig
Charging feels good. I like when I feel good.
Some times
Its best to right click then hold left click
On biggins?
We need to get the stagger bat kill on mom
Sure why not lmao
Btw
perhaps
Yellow syringe into 3 folow ups?
if anyone even gets on the game anymore lol
Na
That works
You just light tap
btw how long does it take to kill a tank with melee
Hmmm
assuming full team
Depends on the place ur fighting it
Physically its almost impossible to fight tanks in fog such as R4E1 where the fog is high
It takes 17 full charges with hammer from clients to kill it
damn
Assuming youd hit all the tumors 
?
You dont?
They mean 17 hits with no misses
Ahh
To me they blew up so quickly
That isn’t that bad tbh
So i cant reach the ones that are high up
Yeah but you don’t need to
True
client behaves with tank differently than host
So you can do more damage to tank as client
Allt of times error waves tend to spawn on clients
hi guys :3
Literally today on duo run with a pub guy
Wassup schiz
Scoutbonker69420
100
customboostersuser49620
Or just one c-foam tripmine since that works for every enemy, there's some on R4C1 with 1 tank
you should try it with the new changes
@pine root tried mushrooms randomized title set for a lot of levels around
it's actually really good against giants now (as long as you stay behind them)
And it really cheeses alllot
And i mean alot of levels
Mostly levels with generator clusters
Yeah when the obj doesn’t spawn
Cause they dont spawn in
The level just auto completes
Meaning that the obj get auto complete
Nothing we can do about it
R8A1 gets softlocks lmao
Thats a neat one, wonder where that came from 
Funniest thing is
It makes R8 floodways titlesets
Most r8 levels will soft lock
3x bigger
whats the difference between mushroom seed mod and zone randomizer mod
