#gtfo-chat

1 messages · Page 67 of 1

wicked solstice
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And stop shoving them

gilded flame
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they'll defend that one use disinfect pack with their life

rough robin
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bots should only automatically give you stuff if you're on 40% or lower, BUT the whole "I need ammo/health/etc" should actually work

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because they ignore the commands

wicked solstice
gilded flame
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yeah the "commands"

wicked solstice
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So they use it

swift wyvern
wicked solstice
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Nah

gilded flame
wicked solstice
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Bc some guns overfill between 70 and 60

gilded flame
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I'm too lazy to run across the entire map just to sit in the fog for 5 seconds

swift wyvern
rough robin
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most guns give more than 30% special

wicked solstice
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Bruh how are you in an infect level with no fog near

wicked solstice
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Most specials that I use

swift wyvern
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Tbh I also hate when I have resource efficient

gilded flame
wicked solstice
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I think MG, scattergun, Burst can

swift wyvern
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And then a bot will steal the 4 use ammo

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And waste like, 60% charge

gilded flame
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prove me wrong though cause I haven't had it to me at least

wicked solstice
gilded flame
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yeah just take it

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with bots carrying ammo is your number one priority

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them taking meds can be shrugged off and when they take tool refill it's not bad since you're the one calling out when to use the certain tool

wicked solstice
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Ammo > tool > disinfect > meds

gilded flame
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I'd put the disinfect lower than meds imo

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it's at least nice that they use the disinfect when another pops a medi on you and the infection will chip away at your health

wicked solstice
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It’s situational imo

gilded flame
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yeaaah

wicked solstice
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Disinfect can be higher prio than tool for me

gilded flame
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Idk last time I needed disinfect really badly was on

wicked solstice
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I needed it for R7C2 iirc

gilded flame
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R3C3 I think?

wicked solstice
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Bc I was trying to do it without bugging it for once

gilded flame
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I've

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never tried bugging honestly

wicked solstice
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Nah i’m not talking 5/6

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I mean the one where R7B3 deletes infection fog in other levels

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:3

gilded flame
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ah

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haven't heard about that one till now

wicked solstice
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Die during a teleport for secondary

gilded flame
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most of the bugs are funny I noticed

wicked solstice
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All fog in your next level is replaced with alpha fog

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I accidentally did it the first time I dropped R7C2

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The second time I did it I was so confused bc there was suddenly infection

gilded flame
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yeah a funky bug it is

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the only time I had a bug occur to me

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or at least I think it was the only time

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was on R7B1 when I died with a friend and when we respawned at checkpoint on the door when you have to put the

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collection case was it called

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and when we respawned the door was neither open or closed and he spawned with the case in his hands

wicked solstice
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Lol, fun fact for you

gilded flame
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couldn't drop it, insert it or anything else

wicked solstice
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GTFO is always bugged

gilded flame
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even when downed he was still holding it lmao

wicked solstice
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Heat bug

gilded flame
wicked solstice
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There’s a bug with the way enemies spawn

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I don’t entirely understand it

gilded flame
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I'll take a wild guess

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the one that just spawns sleepers right on top of you?

wicked solstice
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It’s something with Boss/MiniBoss status in waves

wicked solstice
gilded flame
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ah

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you mean like

wicked solstice
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I mean like what enemies spawn in a wave

gilded flame
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oH

wicked solstice
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And how waves with variance can break

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Idk how it works

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Mr BlackDragon understands it

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I do not

gilded flame
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never had that happen to me

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yet

wicked solstice
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You probably have tbh

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And just haven’t known

gilded flame
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well

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either that or

wicked solstice
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It’s not like super noticeable

gilded flame
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it happened that many times I just started ignoring it

wicked solstice
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From what I understand

quartz cape
gilded flame
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or took it as normal

pine root
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once you know about it

wicked solstice
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Yeah like sniper melee with my crew

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LOL exactly like sniper melee

wicked solstice
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I’m curious

pine root
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so what happens is they way the game decides what sleepers to spawn is from the wave population data block. there are 5 roles 4 of which work

wicked solstice
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Yeah Boss is broken

pine root
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weakling standard special and mini boss

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these roles have % chance to spawn based on the role

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but there is a built in protection that you dont role 100 min bosses in a row.

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that system is called heat and basically when things spawns in it becomes more likley everything else will

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and it will become less likely it spawns it again

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but the math is wrong!

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if you play long enough mini boss special and standard will become void

wicked solstice
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O_o

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How long is long enough

pine root
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it depends on teh wave

wicked solstice
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huh ok

frozen kite
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If it becomes void can you just get endless mini boss

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Funny if so

wicked solstice
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Nah endless weakling

frozen kite
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Ah

pine root
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all other % go to zero

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so if you do r4e1 on a first lauch

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the first few scans can spawn hybirds and bigs

wicked solstice
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wait is heat cross level?

pine root
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THIS is the issue

frozen kite
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Huh

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My brain is struggling here since I wasn't at start of convo

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Kind of sounds like 7dtd heatmap for enemy spawns

pine root
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it works perfectly

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LOL

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that is the only thing wrong wit the system

frozen kite
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How does this game have so many long time bugs if the root cause is already known.

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Same with the liquid on facemask bug

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Making vision dark

tight mica
rose nova
wispy bluff
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SawedOff + HAR new favorite loadout

wraith marsh
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that couldve been hel shotty,.,..,,.,.,.

wispy bluff
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That's still decent too, but it just lacks the OOOMF of deleting a biter with a single shot. Pump action for primary, basically.

rose nova
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a biter

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i like that :]

tribal bison
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Henlo!

winter wraith
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helu

rose nova
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hoi

tribal bison
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Watcha all up to?

rose nova
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being in the gtfo chat :D

livid gulch
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a daring task for any mortal soul

rose nova
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idk seems easy rn

tribal bison
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Good thing they are immortal!

green torrent
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why does early access color scheme make me look like a construction worker

rose nova
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maybs u are a santonian miner :D

tribal bison
green torrent
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yeah i guess youre right

heavy arrow
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Hey guys! I just found this game - huge fan of Co op type games like Darktide and such. Is there matchmaking in this game? None of my friends play. And is it still being updated?

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Also I realize this game is more Stealth oriented.

frosty abyss
heavy arrow
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Ahh.

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May not be the game for me then

frosty abyss
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you can try in-game matchmaking, but the discord is where youd probably want to get games

heavy arrow
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Hmmm

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Okay cool thanks

eternal minnow
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bruh, matchmaking sucks so now im here

rose nova
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yeah its kinda stinky
but the LFG here is funks! :D

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.t lfg

foggy plankBOT
rose nova
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just some advice!
be sure to do the tutorial first [Training], start on rundown 1 since its the simplest one, ask to not be carried and make sure that everyone joinin ur lobby joins ur voice channel

rose nova
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its okii
good luck findin people!!

visual jungle
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has anyone been able to duo r7c3

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been getting some unlucky runs

livid gulch
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its a grueling long level thats for sure

eternal minnow
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the tutorial is grueling too, holy cow

vestal crystal
pine root
visual jungle
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thought so

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just really unlucky then

vestal crystal
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u mean the blood door part?

pine root
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Yes

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I generally mean the entire section before first uplink

vestal crystal
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ah

pine root
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After first uplinks you get to skip the wave it becomes easy

visual jungle
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yes since i dont get an explosive trip mine half the time

pine root
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just place like 10 c foam trips

jolly pawn
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does the bioscan speed booster increase biotracker speed or the door scan speed?

rose nova
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bioscans, for the tracker i think it was 'tracker CPU speed'

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if u hover over the booster

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itll tell u what it does in more detail

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hover with the mouse over like the text that says what it does i mean

jolly pawn
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ooh okay thank you

rose nova
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its okii

visual jungle
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Ig the gist of that part of the level is use cfoam generously

jolly pawn
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any advice for r2c2?

pine root
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just hammer them

pine root
jolly pawn
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bro i been struggling so much

pine root
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with what part

jolly pawn
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idk just the whole mission its self

pine root
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are you playing with other players

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or just with bots

jolly pawn
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people

livid gulch
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"people"

vocal ginkgo
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hi guys

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i new and kinda stuck

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at uh

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in R1D1

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any of you have tips for me?

oblique anvil
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Any particular part that's holding you up?

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Just for general tips the biggest one is if you think you can do the alarms without the resources from the side rooms then do the alarm before opening them. You can still get the resources after but doing it that way forces them to only funnel from one direction. And for this level one person with a precision rifle can be the difference maker for the final objective

modern verge
vocal ginkgo
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What is lfg

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Bots

true pilot
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lfg stands for looking for a group

vocal ginkgo
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Is useful for me just try and it works

modern verge
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Here:

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.t lfg

foggy plankBOT
elfin osprey
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what do u guys think about heavy smg?

sharp siren
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caca

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needs to go to the special slot

elfin osprey
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why

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its a good gun

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its just lack of something

sharp siren
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  1. we have too many smgs in the main slot
  2. its a shittier pdw
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it lacks bullets

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but then you would have pdw 2

elfin osprey
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oh yea, we do have a billion main smg

sharp siren
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since they basically identical

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just slap it in the special slot more damage and more bullets

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you can run double smg's now

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10cc literally buffing everything but the regular smg for some reason

elfin osprey
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double smg sound fun

sharp siren
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would be nice to have something more cqc aside from shotguns and hcp

patent owl
sharp siren
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har with more bullets than har

patent owl
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Ah, so Machine gun 3

sharp siren
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"shorter machinegun"

dusky hedge
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on c2 over

sharp siren
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yes

dusky hedge
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father mother spawn from time

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or % scan?

sharp siren
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i believe its %

dusky hedge
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hmm

sharp siren
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i could be wrong

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but mom always spawns at 95%

dusky hedge
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when we fast scan(with boosters) creeps spawn faster?

sharp siren
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dont know

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i dont run boosters that often

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just play it normally

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just prepare for mom at the end

dusky hedge
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we have 2 c foam grenade

sharp siren
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yeah thats nice

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if shes on cooldown or waiting on a room besides you just wait for a scream to push her

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and foam

dusky hedge
signal plaza
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time

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you might even get away with using scan boosters and getting no mom at all

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scan boosters also great for end of level

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defo worth using

frank path
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aight

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let me try this tutorial

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its A1 right?

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@signal plaza sorry for ping

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but can you help me get started

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like what level is the tutorial

vestal crystal
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it should be called "training"

frank path
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uhh

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im in the rundown section

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its nowhere

sharp owl
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click on rundown 1 it will appear there

burnt flume
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should be on the left hand side of the screen

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from any rundown screen, maybe even the rundown select menu

frank path
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A1?

sharp owl
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no there will be a button that says training

frank path
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its not there

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i would post ss but i cant

true pilot
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are you in a lobby?

sharp owl
frank path
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no

true pilot
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cause tyen it doe not appear

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Odd

frank path
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i posted

dusky hedge
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no father spawn on time

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without booster he spawn on 50%

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with on 65%

signal plaza
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T is the tutorial

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it says training

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after that R7A1 is the easiest level but I recommend you go into #lfg-beginners and ask someone to teach you the basics

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there’s a lot of great players around who are willing to get new players started

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they’ll pick a level and all of that so dw about that

floral verge
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grAH

left fossil
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Are we suppose to start off playing in R1A1?

rose nova
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u arent really supposed to start at a certain point, r1a1 and the whole R1 is very simple so i say its usually better to start with it, but r7a1 is usually considered a bit easier, tho it introduces lore and new stuff all around very fast

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so its kinda whatever u wanna do

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u could start at r5a1
tho its prob not, i wouldnt recommend it

left fossil
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thx

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I thought the higher the number, the harder it gets

rose nova
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kinnnda
its really not consistent since all these were made like, on their own
but yeah usually from easiest to hardest its r1, r3, r6, r2,r7, r4, r5
or somethin like that

little ridge
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Debatable if it's better for newbies to start on R1 or R7 but I'd personally pick R1

rose nova
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same

little ridge
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One of the things that stands out right now IMHO is how big of a gap there is between R1 to 5 and R6-7

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Some R7 maps are still challenging even with a checkpoint but fuck R4 and R5 really are on another level compared to everything before spare probably R2E1 and R2D2

rose nova
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i mean is just kinda how r1 to r5 keep just goin up and up and up cause there was just no rush to stop
and then r6 kinda hit and it was the startin point of a ton of people so they just made it easier and then r7 kinda wanted both

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i think r7 is prob like the most inconsistent rundown in difficulty

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we have a1 which is the easies a1 ever maybe apart from r6s one
and then c3 PE which is the pain of every r7 player

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and e1

modern coral
little ridge
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Yes and it kinda shows

shut vapor
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not much you can do about it unless you want to completely change alt1-5 to match r6/7

little ridge
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It'll feel so bizzare even not speaking challenge-wise

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R7's lore is Schaeffer talking through intercom and shit

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All the stuff previous is way way more subtle

shut vapor
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R6-7 was the story focused level design era

little ridge
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I'm not going to lie, from that point of view R6-7 seem more polished

shut vapor
modern coral
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R4 lore: The Warden needs chemicals for their meth lab.

sharp owl
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r6 maybe

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r7 tho, lol

shut vapor
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R7 story wise was good, gameplay wise, not so much

modern coral
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You wildin' if you don't think R7 is more polished.

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Don't get me wrong...

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There's some real problems in R7.

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But it's way more refined than R4 or R5.

rose nova
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gameplay wise its fantastic, yeah some problems bugs lore difficulty curve
but like the level ideas and such?

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their, amazing

shut vapor
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R4 was just a shitfest of objectives

rose nova
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d1 if it didnt had bugs

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it would b super incredible

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like the idea is super cool

shut vapor
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R7D2 was really cool

rose nova
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it is, fr one of the best levels qwq

shut vapor
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R7 had me hooked with the interactive elements but the gameplay did leave something to be desired

little ridge
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Like, you start R1 and it's all silence and warden commands with some logs here and there

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R7? Bang, Schaeffer talks at the very first sec door

rose nova
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idk i think its nice
theres some, eh levels, like in every rundown really, but b3 c1 d1 d2 c3 are all very great in ideas and fun to play when they arent foldin and breakin
even e1 has cool ideas, b1 has some funk elements, b2 has a differentiator, even if i think its not that great, and c2 optionals are gold

shut vapor
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If you had been playing since R4, you wouldn't find schaeffer talking to you very surprising, since he's been there since R4B1 at least

rose nova
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wasnt he in logs

shut vapor
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Yes

little ridge
rose nova
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there u go KMSDKM

little ridge
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That's different from literally approach door and have him talk

sharp owl
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my favourite alt r5 moment is the resist terminal not having a log

shut vapor
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True, but R4/R5 is basically us doing warden shit + chasing after schaeffer, since we were always a few steps behind. Once we caught up he could talk to us directly

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R6A1 is my answer

little ridge
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I'm the kind of guy that never bothers with lore, logs and stuff, but it's just jarring

modern coral
shut vapor
#

Fr

little ridge
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R6 and R7 look like they were made with a different idea of the game in mind

shut vapor
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R7D1 just kinda ruined it bc of how buggy it was

little ridge
rose nova
modern coral
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At least R5 sectors are most interesting than R4 sectors.

shut vapor
modern coral
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But yeah, maps are huge.

rose nova
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r5d1 xd xd xd

modern coral
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And lots of stuff can feel a bit uninspired.

shut vapor
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Cutting down from 7 PE. to 5 PE for example

modern coral
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Meanwhile, R7's C-tiers...

shut vapor
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R7C3 is one of the best levels hands down

modern coral
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Banger, banger, banger.

rose nova
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the optionals from r7 are consistently just banger

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or at least the 90%

little ridge
rose nova
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ik, i was thinkin it while doin ov, i was like 'this is just ||r1c1|| al over again'

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some parts different

modern coral
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I think it also hurts R4 and R5 (and this happened to R2 as well) that there's tons of minor nerfs.

rose nova
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but not a lot

modern coral
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And they're the kind of nerfs that end up just making levels feel empty and boring.

modern coral
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There's just 0 respect for the original level design.

rose nova
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if they say b1 alarm from IX to VII im throwin a hissy fit

modern coral
rose nova
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ik ksmdkm thats why i said it

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that was an og nerf they did

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while r2 was out

shut vapor
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AltR2 should've buffed B1 :^))

rose nova
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but keep writin the example sorry

hollow plaza
#

guys i have a doubt how can i make my friend join my lobby by the clipboard method

rose nova
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hoii, u create a lobby, u click the right button that says 'copy lobby code'

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u send ur friend the bunch of numbers [293293081029102 for example]

hollow plaza
shut vapor
#

Ah

rose nova
#

they copy it, and then when they open gtfo, a button the left should appear sayin 'JOIN LOBBY'

shut vapor
#

What language do you speak

hollow plaza
shut vapor
#

very interesting 👀

modern coral
# little ridge give me an example?

-R2C2, 117 is just free vs. class I.
-R2E1, third error zone is completely out of fog.
-R4C2, basically every random scout is gone, and there are even less forced scouts in some places.
-Some S alarms in R4 spawn smaller waves (R4B3 and R4E1).
-Shadow scouts in R4 and R5 spawn in half number.
-R4E1 has significantly more ammo across the first three zones behind reactor.
-R5C2's thunderdome spawns fewer tanks, and likely fewer enemies in general.
-R5D2 has had an entire alarm and zone removed (arguably not an uncommon wipe, either).

rose nova
#

the r2c2 doesnt break the entire level

little ridge
#

I really cant speak much for R5, but wasn't R5C2 nerfed in terms of how many tanks spawned even when it was released? Cause I remember doing it a bit after release and it had a fucktillion which then got reduced

modern coral
#

There's also lots of accidental nerfs that are due to random tiling having a massive impact on difficulty. Extra doors on alarms, very strong funnels where there weren't before, enemies spawning very far away, etc.

modern coral
#

It is now 1.

little ridge
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ONLY 1?

modern coral
little ridge
#

I remember doing it OG and having some shit like 3 or 4 or more

little ridge
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But I dont think it was intentional

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Like, for some zones being fogless (R2E1) is that actually intended

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?

modern coral
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Even if it's not...

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That's more for lack of trying.

visual lily
#

Wait....

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R2.....

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Not r5.....

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Bruh moment

modern coral
#

Which I guess is inevitable.

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R3 was unironically the highest effort Alt, it felt like.

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And there are changes in R4 and R5 that I think are really good, there's not 0 thought going in.

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There's just a lot that makes me feel like "fuck, I wish I were playing the OG rn."

little ridge
#

I get what you mean but, personally, I feel like saying the maps are now "empty and boring" is probably too much?

modern coral
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I think it's accurate.

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Plenty of things just feel like they're "missing"

rose nova
#

i mean if ur a nostalgic

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u gonna look at r1a1

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see the first zone after the first alarm

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and say the whole lvele is shit cause its not the same room

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im not sayin the changers ur sayin arent bad, no they do can detriment the view of a player that went through em

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but players that saw the levels and maybe didnt played em too much

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i dont think the changes wll affect them as super hard as a pro player that remembers all the tiles

modern coral
#

They might not notice...

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But a lot of that is going to be skill issue.

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I feel like especially for the hardest content, which vets want to return to, it should never be nerfed.

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And hell, maybe my actual problem is that I think they needed to buff things.

rose nova
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yeah i think the same

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if r6 isnt buffed

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im just gonna be really sad

modern coral
#

I feel that on R5D2, actually.

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Third reactor wave...

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Felt pretty hectic in OG.

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But the exact same wave, unchanged, is a joke rn.

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It's a comfy solo hold worth of enemies.

rose nova
#

new guns idk if its a new tileset but maybe new upgraded tools it all adds to it

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also like, take into account

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idk when u started playin, maybe og r1 in such case wow
but from og r5 to alt r5

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its 6 rundowns of practice

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its like a year skill gap

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so not only it is nerfed as a level and buffed the guns in generals

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its also ur just better at the game

modern coral
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I'm like 50/50 on that.

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It has felt harder on replay than the alts have.

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But also, I've made a lot of progress as a player shortly after the last time I've gone back to revisit things.

signal plaza
#

the fact that alt R5 still offers difficulty compared to the other alt rundowns shows how hard it was for its time before

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imo

rose nova
signal plaza
#

compare any R5 level to its counterparts in other rundowns

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usually the R5 level will be harder

rose nova
#

yeah it was just kinda that above and beyond

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and its really funny that on this rundown

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there ISNT the hardest e1 :D

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cause many people still say r4e1 is harder

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lmao

signal plaza
#

r4e1 got a bigger nerf than r5e1 tho

modern coral
#

R5E1 is harder imo, just tbh I didn't really feel it until now.

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And yeah, R4E1 has gotten heavier nerfs than most levels.

rose nova
#

yeah thats fair, idk how r they on alts

signal plaza
#

the stealth after the first portion is a joke compared to original

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original was like 6-8 scouts per zone and guaranteed to be in pairs

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now it’s 2-4

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and no pair guarantee

modern coral
#

And you get a lot more ammo post-reactor.

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And code hunter(s) has significantly less ammo constriction.

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And code 6 is way more rushable.

signal plaza
#

also boosters exist now

modern coral
#

Technically, I guess.

signal plaza
#

and provisions are always broken so anyone can beat e levels these days

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although we did get stamina

modern coral
#

Taking provisions on R4E1 is wild, though.

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It's actually worthless.

signal plaza
#

I think a big part of reactors feeling easier is the fact that sniper was useless in R5

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original

#

or well: it was good, but it was statistically bad

modern coral
#

Eh, it's literally the same.

signal plaza
#

compared to now

modern coral
#

The only change it got is 30->40 damage.

signal plaza
#

nah R5 sniper had 2 round mag still

#

right?

#

R6 gave the big buffs

modern coral
#

P sure 2-mag was R4 only.

signal plaza
#

hmm

#

you might be right on that one, not sure

#

R6 sniper was op

#

that’s for sure

#

21 ammo? I believe?

modern coral
#

I'm definitely willing to grant that R4 and R5 had weird weapon balancing.

signal plaza
#

4/5 per refill

modern coral
#

Basically every weapon was kind of meh if you weren't playing uber-sweat.

signal plaza
#

R6 saw some huge gunplay buffs

modern coral
signal plaza
#

damn

modern coral
#

It was ludicrous.

heavy arrow
#

How are the updates?

modern coral
heavy arrow
#

Roped a friend in maybe playing ut

rose nova
#

well we just got one a bit ago smdks

#

like, less than a week ago

signal plaza
#

I still use sniper on 75% of my runs

#

I love sniper

vivid lichen
#

so im new to the game and like playing with my friends but am utterly facinated by attempting to play solo and ive been trying to get r1a1 solo for like two weeks nonstop for like 50-60 hours at this point but have never been able to get it and i was so stupidly close just now. I brought the c-foam launcher and relied on finding trip mines to place to take out a good chunk of the first wave so i could finish scans and I managed to find two, not ideal but way better than none, and kept c-foaming the door during the second alarm until i got all but two of the scans done so i ran, used my healthpack while i ran and went through the entire other zone closing doors behind me and i got the scans done but missed a door button because i forgot to hack both sides of a door and got overwhelmed and died... it was tragic, heroic, valiant event, but nevertheless, 'twas for naught

shut vapor
#

Classic

#

Locking yourself out :^)))

modern verge
#

6th attempt of R5B1 with bots

burnt flume
#

the main difficulty in solo r1a1 comes from holding the alarms

modern verge
#

what would be a good primary to use for R5B1 anyway

burnt flume
#

improving your holding is quite useful really, good mission to practice and push yourself

gilded flame
#

some connection issues if I remember correctly

modern verge
#

yeap

gilded flame
#

well that sucks

modern verge
#

network is currently on NAT 2

#

meaning peer 2 peer dont work

gilded flame
modern verge
#

got a recommendation from someone to run assault so im doing that rn, mainly for the part after ||error||

true pilot
#

hel rifle is good

gilded flame
#

||isn't there just nothing after error?||

true pilot
#

yeah just extract

gilded flame
#

I managed to do the extraction with cube with like 10% on both weapons

modern verge
#

wait

true pilot
#

and me killing the bots

modern verge
#

isnt there a class 4 cluster?

true pilot
#

no

gilded flame
#

why would there be?

true pilot
#

R5B1

modern verge
#

huh

#

wait

gilded flame
#

R5B1

modern verge
#

MY FUCKING DUMBASS

true pilot
#

has an extract at the begining

gilded flame
#

||after main objective you return to the point of entrance||

true pilot
#

what did you do?

gilded flame
#

alto where did you go

modern verge
#

i focused so hard on "hey this door is in lockdown, im sure it will unlock once i do the HSU, meaning extract is probably there, and i gotta hurry cause error is probably not gonna end"

modern verge
gilded flame
#

💀

true pilot
#

west door?

modern verge
#

yeah.

true pilot
#

is that not optional?

modern verge
#

it is

shut vapor
#

most literate player

gilded flame
#

it is

true pilot
#

like bulkhead

modern verge
#

yeah

true pilot
#

so rip

modern verge
#

you dont need bulkhead to open it

true pilot
#

just grab a good primary

#

and hel rifle

modern verge
#

right

#

well

true pilot
#

and you should be good

modern verge
#

oh im using burst canon

#

worked like a charm

gilded flame
#

or if you're good with bonking scouts just go whatever

true pilot
#

yeah

modern verge
#

theres regualr giants too it works fine against

true pilot
#

i use hel rifle for the angry boys

gilded flame
#

if it works fine against chargers it works fine against regular big boys

true pilot
#

but whatever works for you

modern verge
#

already dropped

true pilot
#

you will be fine

modern verge
#

fuck

true pilot
#

good luck

gilded flame
#

good luck then

true pilot
#

don’t you dare to bail

modern verge
#

hangon

true pilot
#

be a god gamer

modern verge
#

i jabbed

#

a scout

gilded flame
#

to death right?

#

:)

true pilot
#

you did what to a scout

modern verge
#

jab

#

on accident

true pilot
#

how does one do that

modern verge
#

i dont know

true pilot
#

(to be fair i once shot the hel rifle at a scout thanks to instincts)

#

( i missed)

modern verge
#

ah

true pilot
#

like i tried to quick scope it

#

or rather

#

the gamer in me wanted

rose nova
#

i once shot a scout
with a precision rifle
scoped
scout below me
no pressure
and i missed

true pilot
#

g r a v i t y

modern verge
#

I DID IT AGAIN

true pilot
#

did what?

#

jabbed tye scout?

modern verge
#

well, woke it up

#

shot

#

missed

true pilot
#

Rip

modern verge
#

ok, at the room before the fuckening now

true pilot
#

yay

#

i believe in you

#

do you have mines on you?

modern verge
#

yes

true pilot
#

good

modern verge
#

will be using

#

i have 6 so far

true pilot
#

also make sure to ping the hsu

modern verge
#

of course

true pilot
#

i usually use like 4

#

well

#

wish you luck then

modern verge
#

both scouts down

#

now for chargers

true pilot
#

you got this

modern verge
#

shit, east door again

#

last time i just got lucky.

#

ok, i have placed down 8 mines

#

and opening the door now

true pilot
#

wait what

#

hold

#

i think he is gone

modern verge
#

FOUND

#

DONE

true pilot
#

yes

#

wohoo

#

now don’t get steam rolled on extract

modern verge
#

worst is done

#

ok and here

#

we GO

#

yeah two turrets was a good idea

#

fucking finally

true pilot
#

yay

#

gg

modern verge
#

and i got the... red version of the R1 helmet

#

neat

true pilot
#

lovely

#

should have sacrificed the bots

gilded flame
#

agreed

#

sacrificing bots gives better stuff

modern verge
#

Goal was just doing the level anyway

#

I'll sacrifice some other level

#

I already have most of the important drip anyway

#

Like the prosthetics

vivid lichen
burnt flume
#

mhm, as long as you have time to grab consumables you should be able to get the mission down, when speedrunning it the second alarm can be kinda nasty

modern verge
vivid lichen
#

Oh yeah it is

#

I was saying either or

modern verge
#

the left side of first alarm has a tight hallway right? you could stand, fire, and begin moving towards it

#

you avoid using any consumables which would be extremely useful for 2nd door

vivid lichen
#

While that’s true the harder part is taking care of enemies and doing scans I’ve only ever managed to do one, I can stall long enough to get the scans done but by that point the sheer quantity of enemies regardless of the spawn cap is hard to take on by myself

#

I think if I had three mines instead of two I could’ve done it I put two on the door if I had another to put in that hallway and then kite them through there and place it only after I complete the scans I’d be able to do it

burnt flume
#

what setup are you running in terms of weapons/tools?

vivid lichen
#

The burst smg, i think it’s the auken maybe(don’t quote me on that lol) and the maltak heavy assault rifle for special although I’m considering using the hel shotgun as primary instead to handle the hordes better although I’ve noticed I really struggle with the first alarm when I use it because I get overwhelmed by the individual enemies that I can’t manage to line up well enough and I was previously using mines but in recent runs I switched to c-foam since I manage to find mines a lot more than c-foam and having consistent c-foam to stall out for the scans is what I’ve had the most success with and I usually use knife but in solo I run spear for scouts

analog flicker
#

Carbine / HAR

#

just for reference. most people use the abbreviated names

vivid lichen
#

Okay thanks

analog flicker
#

also iirc there is 3 guns with the manufacturer name Van auken

#

also multiple weapons with Malatack

vivid lichen
#

That’s why I specified the burst

rose nova
#

heavy smg smg r the others :]

#

and burst rifle for malatack

vivid lichen
#

I just gave what I remembered the exact weapon names to be I’ll keep that in mind for future reference

analog flicker
#

mhm

#

there was a certain someone who refused to call the guns by the shortened/simple names

rose nova
#

funny

analog flicker
#

and caused a bit of an uproar awhile back

#

that person has several of us blocked funnily enough

#

and they dont chat in other channels anymore

rose nova
#

i think i might know who it is, but not sure ksdmk

burnt flume
#

burst as in carbine maybe? idk

rose nova
#

yeah

#

burst smg

#

they both van auken

vivid lichen
#

Yeah the carbine

burnt flume
#

most speedruns use carbine + combat shotgun + burst sentry, I've also run with the DMR in place of the carbine

analog flicker
#

carbine has one of the fastest if not fastest/easiest ttk on smalls

burnt flume
#

ye

vivid lichen
#

All my runs I’ve done with sentry have just flumped so hard on the first alarm I’ve experimented with different kinda and different placements they just aren’t working for me on R1A1 ig

rose nova
#

i mean machinepistol is higher i think but its true that its too hard to use for that
im gonna see

#

ah thought the wiki had it lmao

analog flicker
#

it's fast but I wouldn't put it as easy

vivid lichen
#

I thought about trying the machine pistols and experimented with revolvers and shotguns for specials but I never ended up trying it due to the fact that I don’t think the damage would be able to keep up with the sheer number of enemies I’d be dealing with alone

#

And the shotguns I’ve gotten easily overwhelmed using with the lower mag capacity, the high damage is nice for big guys but I can manage them with a full clip from the HAR and a couple shots anyway so it’s not a detriment and I have more success against the brunt of the waves with it

#

I can’t manage to find the heads fast enough for the single shot pistols or revolvers to work for me too well either

#

Another thing I have to work on

stark imp
#

Interestingly enough, I somehow can clear waves better with the high cal pistol compared to HAR or either of the MGs.

vivid lichen
#

I see

#

I might give it a shot then

#

I wish there was a burst special other than the clunky one that I can’t stand because of the charge fire and ridiculous recoil

rose nova
#

the other machinegun is less recoil heavy

#

tho it still has charge

#

the arbalist

burnt flume
#

burst cannon is most certainly not a special you should be taking for r1a1 solo

vivid lichen
#

Yeah I’m just not a fan of the charge shot guns they don’t feel good to use although maybe that’s something that I jsut have to get over by using them

#

Yeah fr

#

That’s why I don’t take it lol

#

I was just saying I wish there was a burst special that felt better to use for shorter range but still had the kick of a special weapon

stark imp
vivid lichen
#

Yeah that’s what I’ve landed on as my favorite special for solo

stark imp
#

Or just grab the high cal pistol and delete small sleepers with each shot.

vivid lichen
#

I’ve tried the revolver but not the high cal pistol yet

analog flicker
vivid lichen
#

I don’t think I have the accuracy for it

#

Yeah lol

analog flicker
stark imp
#

In a team I use DTR + Revolver, but when I am soloing levels I bring DTR + High Cal.

analog flicker
#

but of course

stark imp
#

And I do like the "aim anywhere on the enemy" forgiveness of the high cal pistol

analog flicker
#

that is assuming the player can handle the recoil of rapid firing it

analog flicker
vivid lichen
#

The problem is the capacity it screws me over during alarms and In a team I usually use the carbine with a sniper for bigs and scout’s because I like being the one to snipe the four big guys in the next room so we don’t get obliterated by their bodybuilder arms

analog flicker
#

I've heard some newcomers say normal AR has horrible recoil

stark imp
#

Now that I think about it, why would anyone pick the pump action shotgun over high cal? Sure, two shots more each mag, but the range is much more limited and there's less ammo.

burnt flume
#

you can unscope/rescope for each shot

burnt flume
#

better uptime

analog flicker
#

shotgun is better if you can be Mobile with it

swift wyvern
analog flicker
#

and also know when to fire so sway bug doesn't fuck you over

#

or just ads

celest ginkgo
#

Just discovered the narly reload cancel on buckland 870, I'll need to give this thing a try

analog flicker
#

the question is. are you swap cancelling? or bash/shove cancelling?

swift wyvern
vivid lichen
#

I discovered reload canceling earlier today but haven’t had the chance to try it because every time I need to reload I’m y’know, dying

celest ginkgo
analog flicker
#

shove cancel is faster

swift wyvern
analog flicker
#

swap cancel is better if you intend to use your other weapon to fire immediately

stark imp
#

Hopefully we'll see "removed reload cancel on all weapons" on patchnotes eventually

swift wyvern
#

Otherwise shove

burnt flume
#

if you're firing one gun, both methods performed optimally should be the same timing iirc

#

but shoving is often easier to time

celest ginkgo
analog flicker
#

that's where shove cancel is faster

vivid lichen
#

I see shove canceling to be especially useful in close quarters as well dual utility with the reload as well as a melee stagger

analog flicker
#

ironically you hardly ever see it used to actually stagger

vivid lichen
#

Makes sense

#

Ideally you’re never in that situation to begin with

analog flicker
#

it's a power ability given if it's used effectively

#

then again the strongest stagger is death

#

casually swings through multple sleepers bashing their occi's with my hammer

vivid lichen
#

Lol

#

I like the knife personally

#

Being able to kill three close proximity sleepers on my own is pretty sweet

#

With any other weapon it’d be a risk of waking the room but with the knife it feels like a casual walk in the park lol

analog flicker
#

other weapons it's takes a degree of knowledge to kill 3 close sleepers

#

without alerting

#

the room*

vivid lichen
#

Fair

#

I just hate the spear if I can help it

analog flicker
#

spear is technically the easiest for stealth since you almost never want to be sprinting anyways

vivid lichen
#

And I find the knife to be more viable in going melee instead of wasting ammo when rooms are alerted

#

And yeah that’s why I use it for solo

wispy bluff
#

Not very viable against giants, but other than that...

vivid lichen
#

But when I have my friends they usually bring spear or give me the option to bring a sniper for scouts so I have more freedom to not

#

I always have an option for big guys regardless if I don’t have a spear it means not only someone else does but I’m also more than likely capable of blowing his head off three times before bro can even wake up

wispy bluff
#

That too

#

We've been pestering devs about the spear for ages but they just don't sober up

burnt flume
#

this conversation is giving me the urge to try get a faster time on solo r1a1 but I am refusing to launch the game

vivid lichen
#

I need to go to sleep but now I’m thinking about the game again and I’m now afraid if I sleep now I won’t wake up in time for work✨

vivid lichen
burnt flume
#

ok, so both this game and work sucks, but work gives you money

#

this game gives you nothing, go sleep my guy

vivid lichen
#

It’s too late I fear

wispy bluff
#

As someone who keeps going to work with only 6 hours of sleep time - don't do it

#

Its horrible, its painful and makes you wanna die, actually

stark imp
vivid lichen
#

There’s zero chance I’m gonna go to sleep now and wake up in 4 hours without a hinch

wispy bluff
#

Because death is a form of sleep with no consequences such as "how dare you fall asleep at your work station"

vivid lichen
burnt flume
#

so long as you can get some rest, it's something

vivid lichen
#

No like you misunderstand

#

I question my literally ability to wake up and get to work

#

I sleep like a r o c k

#

I set several alarms

#

Sometimes not even they awaken me from my slumber

wispy bluff
#

Same

vivid lichen
#

So I’ll jsut power through and get a good nights sleep when I get home I do t work for long anyway

wispy bluff
#

My sleep has an HP bar of 2 and only gets destroyed by a 2nd alarm

vivid lichen
#

Just from 4:30-9:30 5 hours is no biggie lol

heavy arrow
#

So we are new do we just start doing the first expeditions and keep going up through them all?

vivid lichen
#

I’m fortunate enough to be an 18yo masquerading as an adult and not having to work full time at the moment with is nice but also means I have more free time with which to brood over the fact that I can’t beat R1A1 solo

#

Sure

#

I mean you could start in may rundown but you have to progressively beat the levels in each one

#

I personally chose to start in r1 because I’ve wanted this game for years and managed to build my first gaming pc last summer after being enamored by markiplier playing it as well as the game itself

#

And being the markiplier fan I am have decided to go on a crusade of solo play

#

(The crusade being of my sanity, that shit is gone)

wispy bluff
#

AFter that yes - you just start from Rundown 1 - A1 Expedition and work upwards from there

#

Once missions start getting too brutal might consider switching to other rundowns

#

A = Easy
B = Normal
C = Advanced
D = Hard
E = Very Hard

#

I probably should come up with better classification later... Done

vivid lichen
#

I need more coffee

#

anyway time to continue my attempts to solo r1a1

#

wahoooooo

wispy bluff
#

like solo-solo or with bot-buddies?

swift wyvern
#

It doesn't stop stabbing you until you turn it off

vivid lichen
#

ooooo good idea

#

and solo solo

wispy bluff
#

oof

vivid lichen
#

true solo if you will

wispy bluff
#

good luck then

vivid lichen
#

ty im already in and i mildly regret it a little bit

heavy arrow
#

@wispy bluff thanks

#

So the game has zero fomo battle pass shit which is very nice. Curious if the updates add sick content

rose nova
#

the updates add a rundown and the guns attatched to it, so in this update we got 3 guns and 13 lvls

pine root
#

If you haven’t played through the game there is a decent amount of content especially if you don’t play in this discord and stick with friends

heavy arrow
#

Wow 13 new maps?!?!

#

Yeah we are completely new. We love horde shooters and shit so this game seems like it'll be the stealth? Version of that.

rose nova
#

both!

#

mixed in

#

lil salt and pepper

swift wyvern
#

R5C1 got me a lil' fr*cked up

#

I'm doing triple sniper sentry for the first alarm

#

Should I do something else

burnt flume
#

if nothing changed from the original, it's probably just "hold better lol", the alarm is meant to take away your resources

swift wyvern
#

Mfers pulling out their melee and shit

#

Just shoot 'em

#

How u gonna be a robot with perfect aim yet still shoot me in the back of the head 😠

#

The real uprising isn't against the warden

#

It's against the players

keen surge
#

i'm pretty sure bots can't ff you when they follow you

vivid lichen
#

it seems the problem ive encountered is i need only one mine for the first alarm but loads of c-foam for the second which is inconvenient because i have to rely on rng either way :/

brazen breach
#

Does boosters stack in GTFO?

keen surge
#

but yeah 3 sniper sentries works well enough with 3 bots for this level, just be sure to put 2 sentries on the left side (when looking at spawn) for the first alarm as that's where most ennemies come from

rose nova
brazen breach
vivid lichen
#

percent boosts are usually additive

brazen breach
#

Right, ok. Thank you vm

vivid lichen
#

theyre not multipliers therefore therye additive

swift wyvern
#

Imagine that with sentry CPU speed

vivid lichen
#

yeah lmao

swift wyvern
#

Brrrrzzzzzz

vivid lichen
#

lmfaoooo

#

ah the game hath been gracious and ive recieved a trip mine from the gods

rose nova
#

:D

vivid lichen
#

and the first alarm done without a hitch, mines are a wonderous thing

rose nova
#

:DDD

modern verge
#

nice

vivid lichen
#

life would be so much easier if utility items showed up on list

#

so i could know if i should just restart or not and not spend 30 minutes clearing the next zone hoping for three mines and maybe a c-foam nade if im lucky

junior latch
vital rune
#

im ngl im in r5a2 solo rn and im at the class 3 cluster

#

im scared im gonna die 2 it lol

junior latch
#

ya got a sentry or mines?

vital rune
#

mines

junior latch
#

swatBlank welp

junior latch
#

prep as best as you can

swift wyvern
#

Embrace "fuck it we ball"

vital rune
#

im cool like that ion need a sentry

#

just my guns

#

lol

junior latch
#

needs mines tho susge ?

vital rune
#

hybrid blood door

#

yeah

junior latch
#

shoot it florkShrug1

vital rune
#

no.

#

2 much work

#

mines easier fr

vivid lichen
#

sentrys never feel like they really do anything when im doing alarms ._.

#

at least by myself the difference is insignificant

keen surge
#

which sentries are you taking

junior latch
#

1 burst sentry does a lot if well placed. 2-3 will completely stop waves

vivid lichen
#

now two sentrys thats a party

junior latch
#

1 sentry significantly weakens a wave (by either killing a few or dmging a ton of them) making it easier to shoot

vivid lichen
#

and ive tried a couple different strats but usually burst or shotgun

#

mostly burst

#

since theyre the "best" overall sentry atm

vital rune
#

wish me luck

vivid lichen
#

reject luck

#

fuck it we ball

swift wyvern
#

Get 'em 😎

vital rune
#

i fuckin died lol

#

i had to reload both my guns man fml

#

that class 3 cluster sucks ass

rose nova
#

much fog but usually with a snetry it works decently
are u duoin

vital rune
#

nah it was just me

rose nova
#

pain
well u got pretty far thats nice tho

vital rune
#

thats my second death 2 that alarm

#

i gotta do better

vivid lichen
#

its my favorite when the keys in the room connected to 51 and theres no scout in there

#

yippeeeee

burnt flume
#

Room G?

#

As long as its not in room H I'm happy

vivid lichen
#

nah room E

#

wait no

#

read the door wrong lol

#

it is G

modern verge
#

A

#

Sports

vivid lichen
#

lmfao

#

wow i found another mine and ive not even gotten to z51 yet this is pretty nice

modern verge
#

niiice

#

if you get any after the final alarm you can use it if you wake up a whole room or place it high when you escape (damaging giants)

burnt flume
#

Reminder: the mission can't hurt you but I sure can if you interrupt your run to type in discord

vivid lichen
#

listen okay im contractually obligated to give reports to hq on my progress

burnt flume
#

No, bad

#

Stop it

vivid lichen
#

quick question tho is it worth it to put two mines on one doorway or should i just move on to a different door

burnt flume
#

Different door

wraith marsh
#

unless its like ALL giants

#

and even then its kinda eh

#

(or a blood door that has a lot of hybrids)

vivid lichen
#

revolver one shots scouts in the head right?\

burnt flume
#

Back of head

#

You can also knife them to the back of the head

vivid lichen
#

i just speared him i was thinking about trying to shoot because id been trying to comit to the kill for like 5 minutes but i finally got it he was in the small room at the back of z50 and just kept walking up and down the same open hard to approach area

carmine stone
#

🥴

vivid lichen
#

i hate everything it was so perfect and i fumbled it so hard lmao

heavy arrow
#

So do you get cosmetics and rewards for doing missions?

true pilot
#

yup

rose nova
#

when completin a rundown u get a helmet, that u can see on the apparel tab on the rundown screen
when u complete a mission for the first time, u get a random cosmetic

#

a helmet, some pants, a vest, a color palette, all that

heavy arrow
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Oh cool

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So all the weapons and stuff are unlocked instantly?

true pilot
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yes

heavy arrow
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Nice.

true pilot
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just cosmetics require unlocks

heavy arrow
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That's a dope system

terse remnant
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the new fog sucks

rose nova
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new?

modern verge
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new?

rose nova
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think its been the same fog system since r6, if not, since r2 or so

burnt flume
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r6/r7 lighting makes fog look different iirc

rose nova
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depends on the level

sharp owl
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more like all the expeditions

vale oar
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I'm so glad people still play this I've had it in my library for awhile and just now checking it out looks dope

true pilot
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Its a cool game

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quite hard but cool

modern verge
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its very much fun

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difficulty isnt "bullshit" difficulty either

quartz cape
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nah this game fucking sucks

modern verge
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its manageable difficulty that can be handled with enough experience

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gameplay's neat too, tons of replayability with levels

true pilot
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yeah this game is centered around experience

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the more you play the better you get

modern verge
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the learning curve is... steep, granted

rose nova
quartz cape
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play b4 and tell me you're not bored as hell

true pilot
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just don’t play that level then

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there is plenty more

quartz cape
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boy I sure hope c3 isnt just 3 alarms and then an uplink

rose nova
quartz cape
little ridge
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R5B4 literally has a "wait at the door" timer tbh

rose nova
little ridge
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It doesn't get any snoozier than that

burnt flume
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r2b4 is what? 2 or 3 alarms and a turbine carry?

little ridge
swift wyvern
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TO get resources

quartz cape
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no

swift wyvern
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no?

quartz cape
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you go to the side rooms to have more doors

little ridge
quartz cape
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thats it

burnt flume
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density """fix"""

swift wyvern
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If you just stick at the first door for the countdown won't you just run out of resources?

little ridge
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Team I was with we did at our first try and we were fucking around, I was the only one that knew what to do and my instructions were basically "get cell for one of the doors then whatever"

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We didnt even abuse door+mines much

quartz cape
burnt flume
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i feel like if I say one more thing about the amount of sleeping enemies I'll be the equivalent of "men were tougher back in the day"

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or you can just melee most the waves

swift wyvern
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But they also couldn't do integrals

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lmao fucking idiots

little ridge
burnt flume
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you underestimate what random european men could do in the 14th century

swift wyvern
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they'd just cough on you and you'd die within 48 hours honestly so

analog flicker
swift wyvern
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whose the REAL strong man

little ridge
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Ok let me rephrase that, do you think they had people as strong as some strongmen that there are right now?

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And all the equipment they have now to train and stuff?

swift wyvern
little ridge
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Not to mention the chemicals but whatever

little ridge
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Since she has curves

swift wyvern
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It's only hot when it goes through your ass

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It's Taco bell curve

little ridge
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Unpolite and rude 😦

swift wyvern
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I didn't make the rules 😦

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I just blindly uphold them when it's convenient

dusk palm
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4 more missions and i finish Rundown 5

signal plaza
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nice

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good luck on those

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D1 is hard D2 is easy E1 is hell

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C3 isnt too bad but C2 is also hard