#gtfo-chat

1 messages ยท Page 59 of 1

sharp siren
#

Scattergub with 100m effective range

robust gull
#

why does no one care about my tier list ๐Ÿ‘‰ ๐Ÿ‘ˆ

sharp owl
#

where

north ridge
#

Can I join my friends mid game

#

?

sharp owl
#

yes

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just ask em for lobby code

north ridge
#

Where does one find the lobby code mid game

sharp owl
#

settings menu

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red button at the bottom

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click that and then paste

north ridge
#

thank you so much

sharp owl
#

then u copy that id and wait for game to give you prompt to join

#

any time

north ridge
#

keeps saying waiting for master then kcicks me back to the rundown

sharp owl
#

does your friend have an open slot?

north ridge
#

yes there's 2 bots

sharp owl
#

do the slots say bots only or players and bots?

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cuz it needs to be the latter for you to join

hard venture
#

I can join anyone

robust gull
#

any hot single gtfo players in the area where is my gtfo dating channel

digital haven
#

i'm here honey โค๏ธ

robust gull
#

ew german

digital haven
#

๐Ÿ–•

robust gull
#

YEAH DARKEVA

#

I SEE YOU

#

GERMANY SUCKS

#

I SAID IT

junior latch
#

who do you see?

digital haven
#

:D

junior latch
robust gull
#

YOUR FLAG LOOKS LIKE STINKY POOP

silent gust
#

if you scatter
can you still see?

junior latch
robust gull
#

iunno

digital haven
#

yo @robust gull you american should not say that

robust gull
#

lets see it

digital haven
silent gust
#

lmao

robust gull
#

what is your older flag

#

please post it in the chat

#

so we can see

#

and learn

digital haven
#

:D

robust gull
#

i am not feigning ignorance

night mulch
#

wtf what is this?

junior latch
#

@digital haven i just realized smth

if scatter doesnt like the german flag then he must hate gtfo on speedrun.com kappa

robust gull
#

website kinda sucks ngl

#

like a bajillion buttons and dropdowns feels like i'm operating a space machine

junior latch
#

its honestly very scuff

#

they rly need to push the update they wanted to do a year ago

robust gull
#

not much you can do about it honestly but its just crazy rofl

junior latch
#

its rly bad with gtfo due to

Rundown
Levels
Category
Sub category
Solo-full team
Filters

robust gull
#

ye

junior latch
#

if they push the update

#

That was promised

#

its

#

category
Rundown (with set levels)
Sub category
Filters (includes solo/duo etc)

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doesnt work rn

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so the current set up is the cleanest sadlyโ€ฆ

robust gull
#

i was jk before i was just trying to turn down rey by making it about his country

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please accept my apology o mighty darkevA!!!!

junior latch
robust gull
#

tbh

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oh wait nvm

vapid edge
#

yes

robust gull
#

:o

mint light
sharp owl
mint light
sharp owl
#

i understand but bruh

mint light
#

but to recomfort you I also do not meet one of the two reqs from his post

sharp owl
#

fair enough

mint light
mint light
sharp owl
#

๐Ÿ˜‘

vapid edge
#

whats the best way to kill a scout

#

like where should i go and what to wait for

sharp owl
#

full charge hammer wait for him to finish tentacling then go for it

#

make sure hes alone so u dont get interrupted

vapid edge
#

so when all tenticles are out

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full sprint and jump headshot

merry crypt
#

depending on the weapons yes

#

hammer is great. knife and bat must be back of the head but still the same

terse solstice
#

what about spear

mint light
#

also only melee to use stamina on a shove .....

terse solstice
#

ok

rose nova
#

but i think u have that dont u ksmdkm

#

u were sayin u dont shoot scouts

grizzled bison
#

The best way to kill a scout is to shoot it

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Love killing scouts this way

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Big fan of the weapons

rose nova
#

very cool big bullets

modern coral
junior latch
#

while spear shove does

pine root
pine root
junior latch
#

it does yes KEKW

rose nova
#

yesyes

junior latch
#

cant even shove while standing without capping

rose nova
#

i remember when he tested it live in this chat i was there ksdmk

pine root
#

Tbh idk why they made spear

modern coral
#

Wait wtf

junior latch
#

@pine root can ya join hsu channel?

modern coral
#

This is some BS

rose nova
modern coral
#

Imagine testing it in-game

#

when you can just read the DataBlock for a True/False flag

rose nova
#

just imagine the results dont open gtfo

wispy bluff
#

Did I missed another spear-shit-throwing-session?

rose nova
#

somethin like that

vapid edge
#

spear solos

rose nova
#

but bat :3

sharp owl
#

:3

rose nova
#

:3

wispy bluff
junior latch
#

i found a very rare scan in r4a2 KEKW

rose nova
#

finally that platform has a use :D

stuck briar
#

is r5 coming out this month? cope cope cope

analog flicker
junior latch
stuck briar
#

i hopee

#

๐Ÿฅบ

#

i need it

#

R5555555

rose nova
dry leaf
#

Any tips on how to handle that first door scan on R2E1?

merry crypt
#

best advice i can give is to pray

#

might be able to use sentries facing towards to the middle of the room but thats about it really

wispy bluff
#

And then pray sleepers will attempt to use it

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cfoamed ladders slow down sleepers big time - one of them starts climbing and freezes and the rest just get stuck behind him unable to move forward

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otherwise - just shoot and try to get scans done as quickly as you can

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rare occasion where auto sentires might come in useful - they will break waves apart by stunlocking chosen individuals

dry leaf
merry crypt
#

gl

burnt flume
# dry leaf Any tips on how to handle that first door scan on R2E1?

Surge alarms will keep spawning enemies up to enemy cap on a very short timer, so the general strategy is to rush the scan, shoot enemies to stagger them and avoid taking damage, and then get to the next scan and repeat

chances are you'll want to do a little bit of running around/repositioning to manipulate enemy between scans though, which saves on shooting them and using resources, it's a lot easier if everyone is on the same page

#

I am not going to advocate for using so much tool refill on that alarm when you can handily get by without using any via repositioning

junior latch
#

also dont recommend ladderfoam noooo

wispy bluff
#

Got me a clear, didn't it? Its the single "easiest" way to handle tha level. Straight up fighting surges is... A 6/10 experience, at best.

#

And it only gets you through first 80% of the level anyway to then completely fails and kill you on the last scan anyway

vestal crystal
unreal crystal
#

LMFAO

#

beep would be so proud

junior latch
robust gull
#

the answer is to jsut shoot better tbh

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you and your team

#

game is balanced around like 40% accuracy or something anyways rofl

#

kill good

#

especially on r2e1. you feel it when your teammates are not doing their fair share of work

rose nova
#

solo the level

robust gull
#

considering the level features shadows and strikers only a good thing to consider isj ust like, 3-4 high cals

#

18-24 insta kills is pretty fucking strong without reloading

lusty hound
#

HEL shotgun is funny just to sit at the edge of the surge scans and shred the wave as it comes

unique stone
#

what does an artifact heat mean?

rough robin
tidal jay
#

What makes Hel Rev better than DMR?

unreal crystal
#

a few things

vestal crystal
rough robin
#

why does this server not have a drip channel to post and judge outfits

thick temple
#

came to this mild realization amidst a different discussion that i now have 400 hours in this game and i've yet to beat r2e1 (currently working on it), any level in r3 after a2, and all of r4
(though i did get through all mains in r7 except for e1)
still so behind despite what feels like a very large amount of time being put in

rough robin
#

that is surprising

#

r2e1 is a fun one

coarse grail
thick temple
#

replaying levels mostly
main issue is i'm not a big fan of pugs

rough robin
#

me neither

thick temple
#

so i get a group
play with them for a while
the group stops playing together for one reason or another

#

then eventually find another group that's further back and start again

coarse grail
#

thats quite relatable

rough robin
#

me getting more and more friends to buy this game all at seperate times so i've beaten r1 like 10 fucking times

thick temple
#
  • a decent number of playing stuff in solo whether it's trying (and largely failing) to solo vanilla levels or solo m0ds
coarse grail
#

2 people in my static are pretty consistent but then we've had a lot of different 4th players so replaying the content with them quite a few times

vestal crystal
#

i wish i had friends to play this game with

#

๐Ÿ˜”

rough robin
#

worst case scenario you can pay hookers to do it

#

$50 for an hour? plenty of time to do R1A1

vestal crystal
#

i have no money becuase i didnt buy gtfo when it was on sale.....

modern coral
#

R5D1 Sweating

coarse grail
rough robin
#

oh jesus.

thick temple
#

first group was my brother sister and a friend of brother
then sister just didn't want to a couple times so we got another brother friend
then everyone was busy with work and school so that group just hasn't actually existed for a while
played a few pugs when a/r1 came out, had some decent experiences and a couple really not enjoyable ones
then joined a guy who was advertising a regular group to play with in here and went through most of r7 with them
then idk i guess he got either too busy with work or just a bit burnt out
then i played with like 5 different streamers and thus far only one has actually stuck with thus far
starting to get a little worried about that one though

rough robin
#

you're right

#

I know what I must do

vestal crystal
#

what is a brother sister?

thick temple
#

commas are a sin

coarse grail
#

imagine puncutation as you see fit, Ryk

thick temple
#

image. puncation as! you see? fit, ryk

vestal crystal
#

replaying levels is 10x better than those that just progress after clearing each level once imo

coarse grail
#

why?

vestal crystal
#

i dont think you can develop the knowledge and skillset to adequately carry your weight in the later levels by only playing through the easier levels once

coarse grail
#

I think that depends on if you play in a static or not

#

and if you are the player on your team doing the heavy lifting or not

thick temple
#

i can see that, but also, making progress through levels is a good feeling

rough robin
#

dont think ive ever replayed a level of my own volition

#

only if one of my friends needs to complete it

#

actually a few times

#

but not often

vestal crystal
#

i think statics are a bit different because most of the time players will be of a similar skill level and will only clear the level once they've improved enough as a team

coarse grail
#

If a new player clears Rundown 1 in a day playing with pubs I wouldn't have confidence in their ablities

rough robin
#

you never know man

coarse grail
#

because I would assume they just got carried. I guess that is simialr to the gist you are going for?

rough robin
#

I have a buddy who had 20 hours in game and was our 4th on R4E1 + secondary

vestal crystal
#

but the amount of players who attempt r2e1 in pugs who are like "this is my last level to clear r2" who absolutely do not have some of the fundamentals to carry their own weight was way too high

coarse grail
rough robin
#

guy had the fundamentals down and that was honestly it

#

if they can 1. shoot good and 2. follow instructions, most levels aren't a problem

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dude was on reactor defense with veruta and biotracker

sharp owl
rough robin
#

even before that he was good to be honest

#

AWOL, I think that's r7d2? was his third level

coarse grail
#

And I'm gonna use the assumption that its not because my team was abysmal

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And that its because the new player may be playing with people who are much more experienced and taking them through the content

rough robin
#

yeah it depends, an all-fresh team is going to take a lot longer

#

if im playing with a new-player friend I'd go slow too though

vestal crystal
rough robin
#

they learn nothing and it just kinda ruins the vibe if you rush through it

sharp owl
#

I think there is a bias in that scenario and your personal experience should not be the baseline for assumptions

#

how do i find people to play with

rough robin
thick temple
foggy plankBOT
vestal crystal
#

r4e1 reactor is solo holdable

coarse grail
#

I mean playing with experienced players you will surely learn more quickly

sharp owl
#

there is also a consideration that alt rundown 1 has much stronger tools and that players can in fact breeze through it even with the lack of experience, there is also a potential that the player is a fast learner

vestal crystal
#

but grongus if you say he was holding his own weight then absolutely great job on his part

#

for having that little time in the game

sharp owl
#

for example I have learned solo takedowns in killing floor 1 and 2 in just under 2 hours

#

and can do them consistently under 6 player hell on earth scenarios

coarse grail
#

sorry I don't play kf so that doesn't mean a lot to me

#

But I can understand the point you are trying to make

thick temple
#

i'm sure that would sound impressive if i had any idea what you're talking about /j

rough robin
#

game hard

little ridge
coarse grail
#

So I guess what caused my team to take so long was mainly that we were insular and didn't get strategies externally, whereas people playing pubs will hear and learn a lot as they start playing

#

So yes I'll concede that good players can take a lot on board and make use of it when they play

little ridge
#

And it also depends on if you basically played once and cleared it or failed 300 gazillion times beforehand

vestal crystal
#

๐Ÿค 

coarse grail
#

But just in my experience people that I've played with that have even cleared a lot more content than R1 are constantly waking rooms up when trying to stealth which is gonna gate them out of a lot of content

vestal crystal
#

but yeah most of my gtfo learning was through other more experienced players

rough robin
coarse grail
little ridge
rough robin
#

it's not that far off tbh

coarse grail
#

its nice for stagger but like... hit the head for starters please, and in the back...

rough robin
#

kneecap 'em. target eliminated

#

GTFO's final update will be making enemy's legs dismemberable and they crawl at you

little ridge
#

What Grongus says about bringing someone new to R4E1 etc has validity, especially on the aim part, but it really holds true as along as the rest of the team knows what to do and you dont give them TOO complex tasks

rough robin
#

yeah, I wasn't about to have him stealth through that horror show for verif. codes

#

too risky

little ridge
#

I dont mean complex as in hard to do but as in tasks that you'd need some experience to have a decent chance

rough robin
#

r4e1's almost easier than most because you spend just about the entire level fighting

#

suck at stealth? doesn't matter much

little ridge
thick temple
#

yeah some people i was playing with also decided to just throw a newbie into r2e1 with us and honestly they picked up on the basics pretty dang fast with it, we were stealth clearing all together pretty well with it

junior latch
#

playing alongside vets can make a player better really quickly

#

but it depends on the player

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some just shut off and walk with them not learning

rough robin
#

i feel like carrying someone means they can't really do much at all

coarse grail
#

I feel like the difficulty at the start is just doing a bunch of stuff quickly. Kill the tank, find the ammo, move up the cells, clear the sleepers, ping the resources, get to the alarm door. And the more people that can't prioritise tasks and get on them right away the longer it takes and more it costs the team

little ridge
#

I've had a "newbie" Apex Predator and it was like playing with an actual killing fucking machine for alarms, compared to average pubs

rough robin
#

dude was just fine holding off reactor and dealing with the tanks / broodmother and tank at the end

coarse grail
#

But if exp players can micromanage them then its offset

rough robin
#

and all the shadow rooms inbetween

little ridge
#

That inevitably helps A LOT

junior latch
#

the only thing playing with vets doesnt rly do is make you able to figure out spawns and setup ideas by yourself when you play without them (unless they sloooowly take you through it for the first thing)

little ridge
rough robin
#

yeah lol

#

me and a buddy had snipers and the tank strat was basically "You two fuck off and keep going, we'll deal with it"

little ridge
junior latch
#

oh for sure

little ridge
#

I think a team with 4 vets with decent aim will probably have the same clear rate as one with 3 vets and 1 newbie that aim really fucking well

#

Or something along those lines

rough robin
#

yeah

vestal crystal
#

i cannot wait for alt r6d3 pubs i hope they add 2 more tanks to that room

little ridge
#

Whether this means "getting carried" or not it's probably up to debate

rough robin
#

if you'v played shooters before it's not that bad

vestal crystal
#

๐Ÿ˜ˆ

junior latch
rough robin
#

3 tanks?

#

I thought this game was hard ๐Ÿ˜Ž

little ridge
robust gull
#

generally speaking this whole debate depends on level

#

reactors for example, i legit do not have time to hand hold

#

go find your own damn ammo

#

4 vets win every time

little ridge
#

We're talking about 3 vets in the other case

vestal crystal
robust gull
#

there are three dominant reactor levels in my mind in the current open levels. r2d2, r4e1, and r7e1

little ridge
#

And on bonking duty it really didnt matter to me if I was bonking for 5 or 10 minutes

robust gull
#

you do have like, two in r1 and a secondary in r4b1, and those are fine with 3 vets and 1 noob

vestal crystal
#

oh im not talking about the guy who shuts off the alarm. its the bonkers when they are stealthing to regroup

robust gull
#

like i said before though, level-specific

vestal crystal
#

sometimes would take 5+ minutes

little ridge
#

So we can chalk that off

vestal crystal
little ridge
#

and R7E1 you can have the non-vet just defending tbh

robust gull
#

depends on the guns for r4e1

#

if the noob defending has precision rifle auto pistol im killing myself (in game)

rough robin
#

one of my friends (not the new one) had the precision rifle (for shadow scouts) and used it to defend the r4e1 reactor, and his reaction afterwards was "Wait, I actually kinda like this gun"

little ridge
rough robin
#

couldn't believe my ears

little ridge
#

Cause long ranges/low visibility and shadows

sharp owl
#

because it is a good gun

rough robin
robust gull
#

are we viewing the entire level up to that point or r4e1 secondary in a vacuum?

storm quartz
#

Itโ€™s fine in the other parts too

robust gull
#

if it's a vacuum, then 3 vets 1 noob is just fine in clear rate, but hot damn that first part becomes

#

so resource intensive

#

if 2 or even 1 guy is a little lackluster

vestal crystal
#

you must now take autopistol precision rifle into your next r4e1 to test this out

robust gull
#

awh yeah this baby has the stopping power i love to see in guns!

#

protester friendly rubber bullets for the dangerous bad guys

violet siren
vestal crystal
#

omg im offended you put the number so low...

violet siren
#

pubs ofcourse

vestal crystal
#

duo pubs count right?

violet siren
#

surely

tardy dawn
#

And so, conspiracy time for those who are like crazy waiting for the next update. Rundown 4 came out 55 days after Rundown 3. They put a scheduled broadcast on Twitch 10 days before the announcement. They have now scheduled the broadcast for June 15, which is 49 days after Rundown 4 came out. Since the fifth is closer to the actual code, it will probably be released sooner. Also, it's July vacation, and they want to release Rundown 5 6 days earlier so there's time for patches. From that, the probability of releasing ALT://Rundown 5 - June 15 is 87.6%, with the remaining 12% coming in late June, and 0.4% that they'll bail and release R5 after the vacation. Everything is calculated down to the tiniest of probabilities

June 15 is a Thursday. Rundown 4 came out April 27 is also a Thursday. Rundown 3 came out on Thursday, too. I FIGURED OUT THEIR SECRET, I KNOW THE RELEASE DATE.

rough robin
#

You might be right

coarse grail
#

He's actually done it

vestal crystal
#

what's the probability of double drop

tardy dawn
#

As small as my FPS at the end of R6 DX

robust gull
#

ok you fucking griefed us

vestal crystal
robust gull
#

they're gonna break the pattern out of spite

#

thanks einstein

tardy dawn
#

Then I'll be back to unravel a new pattern

coarse grail
#

If you can keep picking up on the pattern and predicting it they might never release R5

tardy dawn
#

It's not fair)

#

Maybe they will release the R5 sooner than I predicted

robust gull
#

someone make a bingo card

#

mandatory slots

#

carbine buff
precision rifle nerf
combat shotgun buff
unchanged sawed off
unchanged heavy smg

vapid edge
#

yes

wispy bluff
#

I'm voting for unchanged guns. Not really sure about anything else.
Dahell is a mandatory slot?

shut vapor
wispy bluff
#

Punctuation do be important like that

junior latch
#

fucking hell

#

i hate shooters

wispy bluff
#

Hm?

thick epoch
#

how the fuck to kill mum

#

?

#

scared the shit outta me

#

it hid in the corner and i bumped onto her

#

๐Ÿ˜ญ๐Ÿ˜ญ๐Ÿ˜ญ

wispy bluff
# thick epoch how the fuck to kill mum

Probably belongs to #gtfo-spoiler-chat but whatever.

Shoot bubbles on her back.
If you're asking how to actually get a shot on her... Well..

The single most important mechanic to know about mothers - they only do the thing if they directly see any of the prisoners.

Hide around corners and bait her into coming to you, then just jump her and try to kill her as fast as possible.

thick epoch
#

oh really? my bad wrong channel. too much chaneel

wispy bluff
#

In stealth situations - it's usually preferable to simply not bother with killing them and just sneak past. Just ain't worth the trouble.

coarse grail
#

Run up to her, have one or two people shoot the babies as she births, and have the others shoot the tumours

thick epoch
#

break those bubbles

#

can i trhow c foam

#

grenande

coarse grail
#

If she runs away after that you can just hammer to finish her off while she is facerubbing the walls

#

Yeah a cfoam grenade will foam her up

wispy bluff
#

You could before, but I think they nerfed it.

thick epoch
#

ah shit

#

okay im trying again

wispy bluff
#

If not - not only you can, but you should.

coarse grail
#

I don't think so Artek? Not that I'm aware of anyway

wispy bluff
#

It's the single best way of dealing with them.

thick epoch
#

also hey elldaโค๏ธโค๏ธโค๏ธ๐Ÿ’œ

#

c foam is what i can think

wispy bluff
#

You can kill her before she does anything that way.

coarse grail
#

Heya ๐Ÿ™‚

#

What level is this for?

wispy bluff
#

Probably the R3 one

rose nova
thick epoch
#

r4b2 elda

wispy bluff
#

Almps guessed it

coarse grail
# thick epoch r4b2 elda

cool cool, in that case if you trust your teams ability to stealth I'd clear the rest of the room first, then surround her, cfoam grenade and blast ๐Ÿ‘

thick epoch
#

we are in it rn

coarse grail
#

Even if you don't have a cfoam grenade you can blast her before she gets a chance to do anything with the right weapons

thick epoch
#

try our luck

coarse grail
#

Good luck ๐Ÿ™‚

thick epoch
#

but please join us some time

#

thanks

wispy bluff
#

Maybe in 4 hours if you'll ping me at 22:00

coarse grail
#

I'd be down to play some time, but I'm not sure how well our timezones line up

#

Most weeknights I only have a narrow window

thick epoch
#

ah yah

#

but i online everytime

wispy bluff
#

Weeknights?... Like small knights?

#

yes, I know it's supposed weekends

coarse grail
#

Didn't know you were scottish ๐Ÿ™‚

analog flicker
#

Scot ish

hidden ginkgo
#

Hi, I need help please.. I am having issues where my GTFO keeps crashing while I am in game.. I can load up the missions fine but once I usually open the first door the game crashes.

I have verified my files, uninstalled the game and deleted the temp files, I have modified the grahpic settings, I have updated my graphics drivers (Radeon RX 6600 XT) and I have tried truning it off and on again.. I don't know what else to do

vivid bane
#

Have you tried checking if you have log files ?

hidden ginkgo
#

I dont know what that is

vivid bane
#

If you go in your appdata/locallow/10 chambers collective/GTFO folder, you should find logs

#

They might give you insights on why the game crashed

hidden ginkgo
#

ah

hidden ginkgo
#

I found what you are talking about but i cant find anything that helps me find out why I am crashing

vivid bane
#

Aww that's unfortunate

#

I don't know what's wrong

rose nova
#

theres #1049599987878723635
u could find other posts about ur issue and maybe like a solution
and if u dont try makin a post and like puttin the log file in there to see if someone can maybe help

floral pecan
#

Hey, how do I unlock R2E1? We've done A1-D1 so far. Do we need to do all other levels?

rose nova
#

yep

junior latch
#

yes

rose nova
#

all the levels of r2

floral pecan
#

๐Ÿ’€

#

Alright, thanks

dawn quarry
#

I need friends

#

Can I join anyone

foggy plankBOT
formal ember
#

k so in r4e1 final room we used 2 sets of 7/8 mines in separate locations of the area. placed them in the exact height of the wall we used to kill over a dozen tanks in the start of the mission with mines and they worked. tonight those mines didn't work on the final tank despite him running through both sets of mines(as i seen through my recording on my biotracker). not only did he not die but he also didn't even take any damage.

don't count on this method working if you're doing this mission

mystic moss
#

damn guess we have to use our guns

lapis tree
#

Sounds like the same issue as r4c3 overload

#

wonder if itโ€™s the tanks themselves or something else

vestal crystal
#

killing tanks with stacked mines can be inconsistent due to the angle they are running at sometimes the mines will hit their armor

lapis tree
#

Their armor also wraps around their body more in terms of their actual hit box than it looks, right?

analog flicker
#

places 20 mines in all directions.

#

Should work. Right?

vestal crystal
formal ember
#

frankly we have no idea why it didn't take damage/die. but we killed it with this method dozens of times at start of e1 to make sure it works with the way we do it. the final tank just doesn't care i guess. someone told me tanks have to sprint but that wasn't the case either. walking or running they always died.

vestal crystal
#

its just not a consistent way to kill them, it works sometimes and doesnt others regardless of exact same mine placement

formal ember
#

we even watched it charge face first into the mines tho(the ones we killed)

vestal crystal
#

i gotta type the same thing for a third time?

lapis tree
tidal jay
#

Suggestions for R4E1

#

Loadout

#

Burst cannon not being an option physically cripples me

#

And Secondary fucks me and my mates up

#

Wat do?

boreal yew
#

Code hunters go for tank killing weapon like chokemod/sniper. Defenders can pick wave clear weapons like hel gun/machinegun. If no bio in the code hunting group then thermal can be helpful for code 4/6.

analog flicker
#

Scatter gun / Sawed off build

idle jolt
#

any tips for defending surge alarms? i've been trying to beat R2E1 for weeks now and my randoms and I get wiped at the end every time

vestal crystal
idle jolt
#

second to last surge alarm door

vestal crystal
#

Do you have repellers for that part

idle jolt
#

ive tried saving them for the end but im not always successful

vestal crystal
#

Having a 4stack fog repeller from the first zone and holding it until that part can be really helpful

#

Also what tool setup are you running

idle jolt
#

1 of each

vestal crystal
#

2 sentry can really help make the waves more of a trickle so it's more easily shootable on scans

#

Most groups like 2 sentry cfoam bio or 2 sentry mine bio

sharp owl
#

Rarely do you get a good spot to mine in r2e1 I'd rather have cfoam

vestal crystal
#

That last surge you have 3 very good doors you can use mines for

#

And get you 2 free scans

#

Not last surge, fog surge I mean

serene berry
analog flicker
delicate tree
#

How do you use soundboards?

sharp owl
vestal crystal
# sharp owl But not much use early and mid lvl

if they are making it through the early and mid level just fine, then it doesnt matter that mines have little use during those parts. if it helps them get through the part they keep dying then its worth considering

sharp owl
#

I suppose

#

I like to take tools that cover the entire lvl

vestal crystal
#

a ladder foam enjoyer

#

๐Ÿ˜”

sharp owl
#

Foam just the tip

junior latch
# sharp owl But not much use early and mid lvl
  1. surge, decent for the door
    Blood door
    2nd surge, 3 doors
    useful in error to stop waves without shooting/waiting to shoot
    Also good for ressource zone blood door
    And then decent for both error surges
thick temple
#

you guys know that scout bug that happened a few times in r7d1 overload? with all the enemies freezing or whatever?
has anyone seen that happen elsewhere?

junior latch
#

i dont think so

thick temple
#

i uh
had that happen in r3a3 earlier

junior latch
serene berry
#

the reactor? were there more than one scout in the room?

thick temple
#

don't think so, was just the one
in 434a

rough robin
thick temple
# junior latch i dont think so

oh i just saw a comment on scaler's video saying they had it happen on (r7 presumably) c3 a few times so i guess it wasn't exclusive in the first place, sad

little ridge
thick epoch
#

hey

sharp owl
#

hey

coarse grail
#

yo

sharp owl
#

is it cuz kids want a to go sleeper?

woeful granite
#

how can i join people to play with ?

wispy bluff
#

Make a lobby or join one in lfg channels

#

.t lfg

foggy plankBOT
wispy bluff
#

It's funky, but it's the only way

vocal coral
#

Hey, so really new to GTFO, Not actually played a full game, done the tutorial like twice maybe, any tips/tricks to getting into it and learning how to play better? or is it just play more to learn more ?

#

btw, not looking to join a game rn, just asking for future when i go to play tomorrow or something, busy day today >.<

coarse grail
vocal coral
#

Rog. o7

coarse grail
#

There are plenty of other things but besides what I've said I'd just play the game and see how it goes. Learning basic stealth and terminals are very important, and then preparing for an alarm after that

vocal coral
#

Coolio, Thanking much

#

Will definitely be looking into some games tomorrow since i know im free all day basically

wispy bluff
# vocal coral Hey, so really new to GTFO, Not actually played a full game, done the tutorial l...

Mostly it's just playing and figuring things out, that's the intended way.

The only noteworthy tip is that during alarms waves almost always (exceptions are arbitrary) spawn 2 rooms away from you.
You are in room 0, any room next to it is room 1 and any room next to room 1 is room 2 where enemies will spawn.
You can use this knowledge to predict where to expect enemies from and prepare accordingly.

latent palm
#

@rough robin Shlorp

willow horizon
#

looking for 2 players

#

we are kind of new

coarse grail
foggy plankBOT
rose nova
# willow horizon we are kind of new

yeh like u see we have lfg channels to post or join lobbies n stuff !
just some advice
ask to not be carried and make sure that everyone joinin ur lobby joins ur voice channel

willow horizon
#

thanks

thick temple
meager sleet
raven gulch
#

Can we all agree that R2E1 is really hard

#

Like very very very hard

#

harder than R3D1

mystic moss
#

kinda expected?
r2e1 is a brutal wall for newer players

coarse grail
#

yeah its a lot harder than R3D1

frail abyss
#

R2E1 is the point when you realize you cannot complete every level ;p

mystic moss
#

better start booster farming

burnt flume
#

you can clear every level if you bridge the skill gap

#

problem is most people are not quite there

analog flicker
#

So basically

#

A skill issue is what you're saying

frail abyss
#

I would say superiority issue, but you, thats just me opinion ๐Ÿ˜‰

analog flicker
rose nova
#

mayb but it is tru, i oculdnt beat r1c2 for the life of me, i did some stuff of r2

#

and then i went back and i did it

analog flicker
#

R1C2

#

Iirc Level they introduce Chargers

rose nova
#

aham

analog flicker
#

Iirc it is a bit of RNG at the end

#

On which side the key spawns in

#

I don't remember if it was zone 98 or 99 that have chargers mainly for their class 2 scan

rose nova
#

not really they both kinda the same the problem is the alarm tied to the key, the class IV i think it was

analog flicker
#

You do the class 4 regardless for extract

#

But the key only spawns on one door and one of them have regular enemies for waves or the other with Chargers

#

Unless it's been changed since I last did it

#

I just don't remember which door has which waves

rose nova
#

think 98 its chargers but thats not really the problem, its a class III, but the class IV usually is wher epeople die

#

also cause

#

u got a new spawn point

#

and thus its harder to defend

analog flicker
#

Vs a wave of regular enemies

#

But technically yes. The class 4 is harder

rose nova
#

there is another class II [?] before so
also u got ladder on that middle one
idk i think the other two r kinda more dangerous

#

one introduces em the middle is kinda the same thing and the final is bigger n two entrances

junior latch
#

with imo a way worse tile set (and lighting) to hold chargers in than the class 3 for 98/99

junior latch
#

whats a superiority in their statement o.O

little ridge
#

Whether you are there or not yet, I cant tell

modern coral
#

Solo is the only low-man category where you can't always play normally.

little ridge
#

Let me rephrase what I meant

#

No matter how good you are, there's no carrying certain people in certain levels

junior latch
#

eh

#

at some skill you just long kite on repeat

#

it just becomes a tedious solo run

modern coral
#

For solo carry maybe, but you can always duo carry.

junior latch
#

not saying i can do that

#

but thats technically the peak

modern coral
#

Your teammates have to actively throw, rather than merely fail to contribute, for duo carry to become unfeasible.

little ridge
junior latch
#

duo carry is a lot easier as long as your team doesnt actively fuck you over (shoot and kill you, trigger stuff while low on ressources that shouldnt be triggered), being afk outside of teamscans etc

little ridge
#

There's skill issue and there's "become t-nenpi"

junior latch
#

but then again

I dont consider myself that good at all and i easily carried 2 people through blind r2e1 first try

little ridge
junior latch
#

yes you wont have an experienced vet that knows the level. But you also wont have to first try with 2 blind people

little ridge
#

But I assume you know that

junior latch
#

just comparing it to the t-nenpi thing

im not saying im average, tho i do feel like i play worse after speedrunning since it plays so different at times

#

i was honestly just confused cuz pachi didnt just say โ€žgit gudโ€œ

But just a legit โ€žall levels can be cleared if good enough, most people just arent good enough yetโ€œ

aka they can if they improve

analog flicker
#

I'm 1000hrs and I'm bad

#

When do I get good?

junior latch
#

7,2 more hours

analog flicker
robust gull
#

i used to be good

#

but then i started using lazy weapons and now i suck

analog flicker
#

Lazy weapons?

#

Elaborate

robust gull
#

high cal. choke mod.

analog flicker
robust gull
#

thatk ind of stuff

#

where you dont need to aim and still obliterate in 1 shot

analog flicker
#

Choke mod maybe.

#

High cal you still need a degree of aim

junior latch
#

eh

robust gull
#

naw fam

#

you don't need to aim for the head

analog flicker
#

Unless you're constantly in close quarters

robust gull
#

also imagine if they removed reload cancelling. the hel revolver's uptime is fucking insane

#

god damn

analog flicker
#

And I did say a degree of aim. It hurts more to miss shots with high cal than a Machine gun

robust gull
#

my brother in christ

#

if you miss with the high cal there never was hope for you anyways

#

you can hit the foot and still kill

modern coral
#

High cal feels more aim intensive than shotgun to me.

#

Choke is also fairly aim intensive situationally.

#

Since you sometimes want all pellets to land.

analog flicker
wraith marsh
#

scatter youre literally the one who says the game is balanced around 40% accuracy

#

am confused

robust gull
#

dont use my words against me

#

im better than you

#

jk, but seriously, wrapping back around the original statement was about lazy guns

#

which there is some overlap but my point is you can kill a striker by aiming anywhere with these guns, while you need to hit a much smaller head with say a revolver

#

my point is i suck with revolver now because i used a high cal too much

little ridge
#

I feel like you could just say carbine as lazy gun at that point

#

Since it's not like it requires aiming at much, really

analog flicker
#

Me when I want SMG to be good but it just ain't. So I use Carbine

robust gull
#

hm, it gets a little muddy when you get to mains because most of them perform pretty similarly

little ridge
#

If your premise is missing then you're gonna miss anyway

wraith marsh
#

become one of the ppl that uses hel shotty and says it doesnt kill anything

analog flicker
#

(Or pdw but it ain't the same)

little ridge
#

So just use as an example a weapon with more error margin

wraith marsh
#

๐Ÿ‘

little ridge
#

Rifle is pretty forgiving too, imho?

#

fast to reload, staggers a bit, decent magsize

analog flicker
robust gull
#

i'd consider a lazy main something like, either carbine or something fully auto

modern coral
#

Okay, but helpp actually doesn't kill anything.

robust gull
#

i could use a hel revolver like a normal person and reload cancel, or i can channel my inner boomer and hold m1 with assault rifle

little ridge
#

ah you mean hel autopistol

modern coral
#

Even most auto mains take some attention to use well.

analog flicker
modern coral
#

Carbine is just left click

wraith marsh
#

gotta magdump the 1 guy in front instead of staggering the horde

junior latch
robust gull
#

well yes everything takes attention to use, my point is im holding m1

#

like 3 clicks per mag versus 8 on a hel revolver

#

me hold down left click

#

kill the bad guy\

modern coral
#

I don't think the amount of times you click is a good metric for skill required.

robust gull
#

but it's not about skill it's about laziness

#

i'm saying i don't feel like clicking 15 times with a pistol

#

i got old man hands

little ridge
#

So... with full auto guns you just hold once?

robust gull
#

naw, you hold three to four times realistically

modern coral
#

I feel like times clicked is a bad metric for "lazy"

#

I'm thinking like, how much effort does the weapon take to use.

#

You don't have to click much on PDW, but the pull down is pretty precise.

robust gull
#

aye you're right about that, but i feel like but both factors are important

junior latch
#

whats highest kill per click?

Hel shotgun and combat shotgun?

little ridge
junior latch
#

combat shotgun can also kill 12 per click theoretically

robust gull
modern coral
#

Veruta I think is highest at 15.

#

Very unrealistic, but the highest.

junior latch
#

ah right verutas also there

robust gull
#

also i'd like to add i'm not shitting on weapons for being lazy, it's like, my own opinion, and what i use when i'm not feeling sweaty. kinda like wearing pajamas the entire day irl

#

so everyone's opinion might be a lil different

#

i'm identifying weapons as lazy as in they are my go to when my ape brain is off

#

except if you use machine pistol you are a sociopath who is not ready to join society

#

straight to jail

#

i personally love fat veruta on charger levels tho on said lazy days

#

the slow dakka dakka

little ridge
#

I really like the Arbalist's... feel, whatever you call it

little ridge
#

It just has larger bones

robust gull
#

imagine using that baby in stealth instead of a hammer

#

like just absolutely crushing a striker with a 90lb machine gun or whatever it weighs

#

looks heavier than a sledge

wicked solstice
#

Ah ok ig that makes sense

#

Still tho

thick temple
#

@wicked solstice (continuing from #gtfo-media message)
yes but still there has not been another client patch since then lol

wicked solstice
#

Flashbacks to the last time we had a release, patch, and break

#

R7D1 is still not fixed

#

After basically a year

#

Iโ€™d rather they drop it after break, take the time up to break to polish it (and maybe fix some of the bot bugs that have occurred since alt releases)

robust gull
#

i mean realistically

#

it doesn't matter too much

thick temple
#

as long as the game-breaking stuff is fixed i don't personally care all that much
and 2 weeks should be enough for that

#

it's pretty bad that r7d1 still hasn't been fixed over a year later though

shut vapor
#

what if it was intended all along

wispy bluff
#

It's not getting fixed, I think

#

I'm sure they would if they could, but they literally don't know how

#

...

thick temple
#

something something big something lot something on something

wispy bluff
#

Small chance they'll prank us with surprise ALT/R7

thick temple
#

i hope not

wispy bluff
#

Where they cut D1 in half and fix it that way

thick temple
#

i don't want yellow glowsticks in r7 too

latent palm
robust gull
latent palm
#

counted

robust gull
#

do bots shoot shadows decently?

#

unpinged

sharp siren
#

kinda

#

they get really close

robust gull
#

inspired by the gtfo media post about doing r4d2 pe with bots, i can't help but wonder how doable it'd be honestly

rose nova
#

do bots behave differently when they arent pinged?

robust gull
#

you'd probably need supply efficiency boosters, given the lack of perma foam on scan 6 and extra waves because bot scans are kinda poopy

junior latch
#

real issue i think is the class 6

robust gull
#

but like, the huge wipe factor is infection (if not going fast enough) and shadows at the end because most pubs panic

burnt flume
#

which one is class 6 again? fog bridge?

junior latch
#

wide scan area (bots be useless then) and fog

#

also door far away

#

can easily perma foam class 5 and 7 (well 5 depends on scan rng)

#

You might aswell skip foam tho

burnt flume
#

I feel like you would be quite alright shooting a couple of the scans, bots are pretty ammo efficient

robust gull
#

also another problem that comes to mind is bots are slow as fuck to place anything

burnt flume
#

yeah you could skip foam, or hold it yourself maybe to permafoam the 7

junior latch
robust gull
#

iunno its probably definitely possible i just can't help but wonder how much of a pain would be

sharp siren
robust gull
#

because i have seen a r2e1 with bots video and holy moly did it not look fun'

vestal crystal
#

its not that bad

#

bots are op in fog

burnt flume
#

honestly I'd give it a shot if I wasn't committing to grinding something else

robust gull
#

yes bots ARE op in fog

sharp siren
#

I mean its not like theyre design to play solo

robust gull
#

thankfully

burnt flume
#

and yeah, bots would make the cargo carry a joke

sharp siren
#

theyre just filler for people who bought the game with a friend

robust gull
#

i wonder if r7e1 has been done with bots yet

#

brb looking it up

sharp siren
#

doubt it

robust gull
#

i see a vid 2 bots 2 humans

sharp siren
#

inmortal will kill them by the time finish first alarm

#

and also if you have biotracker on bot it will slow things down

#

since it will try to ping inmortal every single second

robust gull
#

kek

#

also the double tank fight

#

maybe the giga brain move is to leave the bots down after each scan and long kite

#

play pseudo solo

sharp siren
#

becausue 10cc decided to make like a 0.5 sec bioping instead of just not been a pingable enemy

robust gull
#

(very fun!)

burnt flume
#

they'd probably break something

robust gull
#

tbh i dont get that decision

junior latch
#

i guess you could brute force first alarm then do it like a solo?

robust gull
junior latch
#

dunno how youd go about the reactor tho

robust gull
#

do we know of such a being?

junior latch
#

wtf

robust gull
#

sorry the voices took over im back

burnt flume
# robust gull tbh i dont get that decision

OOOOOOooooooOOOOOOOOoooooooOOOOOOOOOoooooooo threatening enemy, hard to tell where it is in the darkkkk

apart from you can just use audio queues/gamesense, biotracker, or thermals

#

like I don't know maybe they just wanted to create the most authentic fairground haunted house experience possible

junior latch
#

sliding silent pablo is ???

quartz cape
quartz cape
vagrant veldt
robust gull
#

too much babysitting and shit

#

1st pablo is such a bummer and boring

#

would love to have it just a tiny bit later

burnt flume
#

yeah they probably could've

robust gull
#

get rid of 1st snatcher while you're at it. it's not difficult it's just padding

burnt flume
#

find some way to make it a lockdown door that opens, and have a damn loud scream like r3c1

robust gull
#

imagine a baby error alarm

#

but

#

they were headless on spawn

#

how fucked are you

burnt flume
#

not very, although it's worse if you're using a weapon like hel revo

#

at the end of the day it is simply babies

rapid kindle
#

howdy everyone

sharp owl
rose nova
elfin osprey
#

the 2 tank will took a lot of time to kill if bots decide to not waste ammo on them

#

idk if the first alarm+kiting pablo while making sure that pablo cant hit the bot is possible or not

slim tinsel
#

why is the bat so good holy shit

rough robin
#

blunt force trauma my beloved โค๏ธ

true pilot
#

bat is underrated

latent palm
analog flicker
#

Bully Shove Supremacy

sharp owl
sharp owl
modern coral
#

Your reactor speed game would need to be on point tbh.

#

Should be possible, just exceptionally hard, especially if you don't have much spare ammo.

elfin osprey
#

But to be honest, they have no point living

sharp owl
#

every bullet and med count i aint risking good runs

elfin osprey
#

Kill tha bot in the worst way possible=))

#

Let them suffer from hell

sharp owl
modern coral
#

There is (almost) none, lol.

sharp owl
#

the 3rd one with the charge scout has iirc

junior latch
#

the issue is time

#

you gotta get code and input it

sharp owl
#

the only issue is code 3 1-2-4 arent that bad

pine root
#

Might be useful for charger stealth path

analog flicker
#

If only we could make bots stay in one spot

pine root
#

You can by killing them

analog flicker
#

Alive

pine root
#

I mean that is a different issue

analog flicker
#

Aside from having them assigned to someone who stays behind

sharp owl
severe skiff
#

is it true that you can change your name color by begging the devs

pine root
#

Yup you have to get on your hands and knees and beg doc red to change your name colour

#

He changed my to gold ๐Ÿ˜

severe skiff
#

too epic

#

I wonder how many people dm him each day

pine root
#

Not enough that is for sure

severe skiff
#

more than me probably : ((

#

perhaps I will ask him about that someday

#

I think with only one rundown completion, I am unworthy right now

pine root
#

You do you man I am sure you will be a good gtfo player

severe skiff
#

aye aye

coarse lily
#

dont let your memes be dreams, JUST DO IT

magic wigeon
#

cat

latent palm
#

@wicked solstice where do i report hackers

worn kiln
#

dm @foggy plank

#

also fyi editing a message to include an @ doesnt actually ping that person/role

latent palm
#

ive reported

#

have a nice day soy

worn kiln
latent palm
#

sorry for ping but the hacker was under your name

worn kiln
#

please dont ping them publically

#

so we dont end up having people witchunting

quartz cape
#

its time for a good ol' fashioned witch hunt, boys!

worn kiln
latent palm
#

they like to appear at last extraction

#

where ppl dont have time to Alt+f9

coarse lily
latent palm
#

extraction scan

#

chaos

junior latch
#

and how do you consider one should do that

coarse lily
# latent palm cant

detect the hacker before that then kick them first just before the extraction scan

coarse lily
junior latch
#

by?

latent palm
#

they joined as soon as we were at extract

coarse lily
#

there's a command for that

junior latch
#

?

#

"theres a command for that"

which command and where musicmommyInspect

mystic moss
coarse lily
junior latch
#

...

coarse lily
#

sorry honey, i'll shut up now

junior latch
#

either you are trying to explain something and not doing so

or you are trying to make a funny (troll)

florkShrug1

pine root
rose nova
sharp siren
pine root
#

this sever

sharp siren
#

Remember me not for my good deeds but for my overwhelming toxicity

#

its been a pleasure gentlemen

#

dies

pine root
#

it has ! o7

analog flicker
latent palm
#

@sharp owl

#

add me

eternal maple
#

Vcs are extra dead lol

serene berry
#

haha, wow

#

Bread and Jish carrying the server on their shoulders

wraith marsh
#

the sub 24 piece is real!

rough robin
livid wraith
#

Holy shit R2C2 is hectic but fun

slim tinsel
#

love when bishop runs halfway across the map for no reason

real tundra
#

Its a secret mission

#

You wouldn't understand

rough robin
#

he's trying to find the fabled Antiglowstick.

#

the darkstick

livid gulch
#

think it's proving that having access to all rundowns means average play time increases

pine root
#

we have rule 7 breakers so you guys can all be free

quartz cape
pine root
south flame
#

I just tried a solo game with bots

#

tbh, its WAY slower than with ppl but meh, it's still cool, I noticed some stuff such as monsters not reacting to bot's movements

south flame
#

Is it normal or it's a bug?

velvet atlas
#

its normal

#

so if anything screws up, its on you

south flame
#

A lot of ppl seem to be worring a lot about if they die or not, is dying having a big effect on the game?

#

a bit like in Tarkov

rose nova
#

umm?
idk about tarkov but if u go down

#

well u, cant do anythin until someone gets u up

#

its unlimited, u can always get revived

#

but

#

u know 2 people down and a wave gets significantly harder

#

sinde thats 4 guns that arent being used anymore

velvet atlas
south flame
#

like what?

thick epoch
#

so is smg a balanced recoil?

pine root
#

what are you even talking about ?

rose nova
analog flicker
#

SMG honestly has very little recoil

rose nova
#

i mean balanced...

#

idk what to think of that word

velvet atlas
thick epoch
#

guns

velvet atlas
#

specific scenarios would be spoilers ๐Ÿ’€

rose nova
#

yes

#

but like in what sense

rose nova
#

well

#

i guess not

#

im sorry

thick epoch
rose nova
#

yeah they appear like right away

#

im sorry

south flame
#

I forgor to setup the turrets on a level 5 security scan

#

went nice

velvet atlas
#

the specific end part of r3

#

that clusterfuck lol

rose nova
#

the end beginning part of r3

velvet atlas
#

werent u warping reality a few months ago

rose nova
#

what

#

ah yeah

#

that was my nickname

#

i said imagine me doin it

#

not that i was

velvet atlas
#

imagine me as the heat death of the universe

rose nova
#

no

latent palm
#

@rough robin Grogus Mogus give me more GTFO made memes

rough robin
latent palm
meager sleet
#

played a game with some friends

#

first time in r2b2 i think or something

#

saw 4 scouts in one room and tried to take them all down. 3 get alerted and we wipe instantly ๐Ÿ’ช

thick temple
#

have u tried not alerting the scoots

elfin osprey
#

but usually in that room, we would find the cell holder while dodging tenticle, put cell in then go back, kill anything in your way

rough robin
#

when GTFO add option to change gloves

distant meteor
#

Hey we're looking for a single person to help us with reconnect r1c1

#

vc 10

true pilot
#

i can play

#

give me a sec

distant meteor
#

please

meager sleet
distant meteor
#

greatly appreciated

meager sleet
#

almost linearly so does the fun that leads up to the fail

distant meteor
#

109775242729802335

true pilot
#

do you not have locked slots?

vagrant veldt
green aspen
#

Any tips to beat R1C1?

#

Itโ€™s me and my 2 buddies and we keep being trashed

true pilot
#

bring 3 sniper sentries and a bio

#

make sure to ping as often as possible

#

bring resources with more than 3 uses closer to you

green aspen
#

What? There are too many to do that right?

true pilot
#

yes, but it is still worth to bring those that you can

green aspen
#

I mean using sniper turrets, there are too many people coming too fast

true pilot
#

they are fine

#

with bio symbiosis they will keep up

#

just make sure to space them out so they donโ€™t shoot the same enemies

green aspen
#

Sounds good ๐Ÿ‘Œ

true pilot
#

also donโ€™t go too far during brakes between waves

#

cause then enemies will all come at once, and one person will have to go back sooner or later

modern coral
#

R1C1 requires a higher contribution from players in combat than any other R1 level.

#

It's generally better to strain your ammo consumption rather than run out of tool by later waves.

#

And triple burst sentry tends to run low as early as wave 6 sometimes.

wispy bluff
#

Oh boy is that another C1 filter moment?

true pilot
#

that is true, when i was doing it today with some people we were using plenty of ammo

modern coral
#

It might be better to stick to burst sentries but be smarter about how you use them.

#

Probably don't place all 3 until way later.

wispy bluff
#

Literally just make your shots count and use free time to loot far away rooms, that mission is relatively easy

true pilot
modern coral
#

Sniper sentries aren't bad, but they're not as cracked as burst rn.

wispy bluff
#

Tool refill Is #1 priority, burn any X2-x3 packs you find in first rooms and carry the X4 with you all the way to reactor itself.

modern coral
#

Triple burst is even bad because it's too good.

#

It will just kill everything.

wispy bluff
#

I find it that it's always the sentries that run out, people's ammo is fine most of the time

modern coral
#

And you won't have opportunities to spend ammo.

modern coral
#

People will have triple burst down the entire time...

#

Without realizing they're screwing themselves in the long run.

wispy bluff
#

That too

#

Tfw when all 3 sentries run out as the hybrid extra wham rolls up