#ai-feedback-discussion
1 messages · Page 16 of 1
Oh ik...
Welp boys time to go get my utah army to steal all the ak47s
Maybe grab a jetpack to fight ptera
Imagine human ai with guns...
Legit gonna have aimbot
hijack a merc helicopter, get it about 200ft before it capsizes and smashes in to the side of a cliff where pteras were nesting, explosion destroys their nests and hatchlings
Worth losing that one utah tbh
a worthy sacrifice
Imagine utah being able to kill a human home owner
And live off the human food for days
While watching tv
Well ima sleep
yeah same
still funny how this dude spent 2hr to get his carno to 30% and die to a pig. L
@sullen brook 30% only in 2 hours? In 2 hours I'm 75-80%
kicko
You think it's funny. I can see how that is. Sorry I don't sweat for hours on this game. Definitely not a nolifer playing dinosaur games. I only play the isle to keep up with it's development and track it's progress but bro, the progress is about as bad as dying to a pig. Get over it.
Get over what? Lmao.
sorry man but how did you die to the pig?
did it ambush you?
I was injured and it literally chased me across two fields. It wouldn't stop even if I was well away from it. I ran out of stam and I couldn't outpace it. It was the most dissrespectful thing but it makes me mad because the ai seemingly has unlimited stamina and imo the hog is OP to a smaller carno.
Wow
Whats weird is hogs normally dont do that for me
Like i run 5 meters and they stop
Keep in mind i use juvie utah
Maybe just a bug
i also had where they just chased me from a mile away, eevn when it was impossible to see/hear me. they should add some kind of stam to the AI’s, and the less stam they git the less energy they have to do good attacks
Yea ai stam is broken
I mean look at goats...
But i cant even find ai the much lmao
You were at 30% after 2 hours?
Like if your in that range a single body would be enough to make that happen in 30m
Unless you were eating carnos
Carno has other carnos on its diet so there is actually no excuse lol
boar does not have infinite stamina btw, takes couple minutes to drain it but eventually even though it still chases you it keeps swapping to trot which indicates that it indeed can run out of stamina
i suggest you test it out yourselves sometime
it can also give up on chase but i dont know what the X requirement for that is
Requirement is getting killed
I just met the Jesus Christ of lambs, walking over the water of the sea, a marvelous sight.
not so wonderful for my starving carno, though
there is a genuine condition in which it gives up the chase, but its difficult to say if its just AI forgetting you are there or not
I noticed boars just stopped chasing my raptor after a very short pull range unlike the previous update
that surely is a bug sadly
It actually accidentally made me kill 2 because they were together and the blood wasnt showing up i was trying to separate them ):
The only AI I've seen are pigs, fish and turtles. I think it's horrible..
You must be blind
They are everywhere
In fact it’s actually hard to play dryo with the boars around
Cause they do decent enough damage to win a fight
AI is still broken, i've been in areas with none in miles either direction, and then been in others with like 10-15 roaming around
Could of just been behind another player who ate them without knowing it.
Well yeah but i doubt he would fit 10 in is stomach
Could of been a pack
I don't ever have a AI problem though, hit oasis fill up stomach then hunt AI and grow
I've just noticed some area's won't have any AI anywhere but will have a abundance of plants which is AI for herbies
That’s a scam link
“Disorde” are they even trying anymore?
Wdym it’s so legit
@drifting meteor ai does respawn
Not enough, as verified by 90% of the AI feedback posts which beg for it to be a thing lol
@bold halo Oddly enough boars and fish seem to be common enough, but the other AIs seem to be lacking. Which sucks for young Utahs and Carnos who can't really hunt either (actually you can hunt fat fish in some places, because they are just that stupid).
Im noticing that as well, its an especially rough life for a young utah because even if you pounce the boar's targeting makes it do a hurricane spin and once you jump off you're dead.
So boar is a confirmed herbivore now
Gotcha
boars are easy as utah at any stage past hatchling lol
Not juvie
Boars are aggro at utah until 40% i think
nah i can confirm also based on last night's gameplay, the issue is still there
Yeah i just let them run to me and then pounce and they’re easy to beat after the disengage
Saves stam to just let them come to you
they offer themselves up
Even when I am 100% they still hunt me
Weird because a boar kept chasing me until i became 40%
Thats when i could land free hits
Boars seem to have a pull range on adult utahs at least
They do still attack though which makes them more convenient to hunt tbh
they also have a very long agro range. ive been attack by 3 boars out of nowhere while eating a bush
lol a while back a boar just launched over a big ass rock and oneshot my hypsi. I shook a pack of utahs in a field chase and dodged 3 carnos just to die to a pig, was pretty funny tho
Vid pls.
Because they just spin in circles till I hop off then they kill me during my "recovery" from a pounce
Boar switch to flight mode when they are damaged enough, at which point they will run from you. If healthy they seem to be aggro even against fully grown Utahs.
Like a true boar
Has malice for everything and fears nothing
People begging for Dino ai don’t have the ptsd from QA
Especially if they’re asking for carnivore ai
Ooh pls no just small dino-herbivore ai like dryo is enough
i think like every dino should be as an AI in the game, but you should have the ability to choose for servers (maybe even singleplayer servers) if you want all dinos as AI or just diet related or just a PvP server
Where is my isle campaign as a human
Isle story mode
:discover the long lost secrets of Isla spiro as you venture across a vast land full of prehistoric beasts. Will you Survive long enough to discover the secrets of AE or will you fall to the hands of a brutal dinosaur. Will you survive the isle:
All we need is every Dino as an AI, a single player mode, a campaign and cutscenes,
a saving system, a more reliable source of human pve, the time to do this, and a completed game
It’s perfect
yea, i think also a singleplayer like thing could be cool for people like me, that hate the random killer guys in servers
great suggestion the @minor compass
It needs some tweaking
But it would be nice
Cause rn when I play dryo I’m like a beacon for every adult carni there is
i kinda miss baiting carnis who thought i was ai
I want dino ai but not carnivores, cause theres supposed to be more herbivores than carnivores
Yea but carnivores are meant to keep population down
But we know how that goes
Like you know, in the current state of the game, herbis keep carnivore population down
Yup...
You would think herbis would be more defense than offense but nope
Honestly wouldn’t mind some unique hypsi ai
Like sits at the side of a forest in view then when it sees something runs to a set tree in said forest and hides in it
Then leaves to another forest border and repeats
ah yes autoaiming blind spits just what i like
Simply a matter of skill 
That would be so annoying smh
Why not idk? Give hypsi a proper aim ui for spitting
if they do it right then it would be fine
but if theyre hitting like 90% of spits then that would be horrid
idk fully but i wouldnt be surprised at the same time
Boars are sooo annoying
They never stop running at you
then u run out of stam and die
They do stop chase
True, but when i was playing as ptera i landed gaining stamina had half stamina full and i tried flying away but then got smacked
I remember a boar chasing me across the map
Legit after i went through 2 rivers i though i was safe and decided to heal and boom i died to the boar again
The whole feedback suggestions is more ai or spawn them more frequently. I agree with this. To have a large map you either need to fill many places with ai or increase the player limit. But ya ai is very sparse. Especially playing denio I find you get some fish or you get none. Plus it’s rougher playing carnivores since it’s so hard to find ai on the land.
wanted to ask something, do we get ai babies in the future? 😮 I searched on the internet but couldn't find something about.
well i THINK punch said that we cant nest and spawn AI babies but if they will spawn in nature randomly, i dont know. but for my part i really hope so because the AI in the isle needs A LOT of work
I agree
That would be awful, spawn a baby Rex ai and Feed an entire pack of Utah’s
well it would need a lot of balance testing for sure but i think if a baby rex gets protected by its mother the pack of utah will most likely think twice before attacking
True
i think the AI would be a great mechanic for people that like a "singleplayer mode" more than just getting killed by some bored kids
😱 that might be a good idea. Ya like a single player mode with ai allowing people to grow and play around. I like that idea
yea especially if you could just like play with an AI with your friends so you dont have to play on a busy online server
Ya I agree I like that.
It would be so cool to see the ai as well like attack one another and grow along side us.
Well more on the Dino side at least
yea i hope they will put more time in AI because games like Red Dead redemption or GTA already have a great AI but in this game its not that good
Ya I agree like. You could build a whole ecosystem with ai. Especially the map size they have.
I think if the devs would make this possible a lot of people would buy the game
Possibly but there is also the fact that multiplayer too if you add ai there could also benefit from a much more diverse eco system
Like picture chillin with your friends and a pack of ai stego's roam through
also the hunting system for AI is really bad right now i think if there would be herds that look out for danger it would be a lot more funnier
yea that would be cool. haha. But also it would be cool to see a pack of ai stego's be grazing in a field then a rex pulls up and they run for the hills haha
that would give me a really cool ARK feeling i think
Yea haha. But definitely alot that can be done.
i think ill also write something in AI feedback and hopefully the devs will read
Yea good Idea
is it just me or does coastal have ai spawn waaay more than other areas of the map
i legit always find sea turtles which let me never starve
and i know where water is
which is really close...
so coastal is like heaven for all juvie carnivores
since I dont think diets plants spawn there
so what im trying to say is make ai spawn as much as coastal ai do
I agree
Cause nothing goes to the coast. So no ai dies
idk man i see lots of juvies come soo...
but it made me see how much more lively ai makes the game feel
and makes herbi and carni growth more fair...
barely anyone kill AI in the coasts.
As said before.
You'll get the occasional Coastal Ptera player thinking it's really viable and the random newbie Juvie
but it's a dead zone due to the lack of any push
what push
in-game push to actually go to the coastals
Like.
We might when Nesting comes with Ptera hopefully needing to nest there
there is would be if carnivores could eat any meat like a more proper diet system
But.
You'd think Pachys will.
Nope.
Coconuts spawn elsewhere
that's not a push.
Because it's not a guarantee to find anyone
that's just player decision
im just saying that i find it to be the perfect juvie place to grow
im not saying its a hotspot
i dunno i like coastal
Proto will be coastal.
yea
We might even get a saltwalter Deino perk
fish in water might give deino reason to go
but that's a fan idea
it should be a perk
what could carno perk be i wonder
removes ability to drink fresh
Well, that's harder honestly.
Maybe
jaguar utah perk?
all perks should come with pros and cons
we know utah will be able to escape up to trees in it's concept
reduces bleed but more dmg
i think jaguar utah should make utah slower when running but climbs better than a average utah
and swim faster maybe
it would be nice if coastal waters was viable for deino's also, and then they can put more fish AI there to. It would increase not only the size of fish they can have in the waters but range they can go.
what if we made it a perk for deino
it can only replenish on salt water and not fresh water as a con
@light rainthat would be awesome
but gets rewarded with lots of more foods and cool looking area
like deino gets to fight sharks and stuff
plus with upwards lunge it might make pteras be wary of ocean water too
@light rainand maybe where they can do both but they dont replenish water as fast when drinking or when on land they loose it quicker.
I like that one better
so we can get salt water deino
:>
i already have some perk ideas for the roster ngl
carnos are suppose to be ambushers right
ya, and utahs are more for forest right. because they are agile but not as quick as a carno right
yea
well utah adapts anywhere
they are second fastest land swimmer too rn
below teno pretty sure
what if utah had a jaguar or leopard perk
even cheetah option for more diversity
ya that would be cool, would give the right click that makes you go fast in water as a deino an actual use besides to just travel fast. It can be a dodge mechanic if you see the utah
now as you can probably guess i dont play other carni's but ideas for deino, i think one could be where they can hold there breath for longer, dont know what would be an appropriate down side that would be. What do you think
ooo i didnt think of that but that would be cool
bruh i only play utah ever since update 4 drop XD
but yea deino being able to hold breath longer would be nice
it goes down so fast that it doesnt really help its whole wait for the best moment to lunge thing
if you dont mind we should probably take this to either balance or mechanic
yea
@keen grove that must be a bug, that you are unlucky or you are not searching well, at 3 am there should be plenty of ai cause it just respawned after 0:30 am server reset, and there's not enough people to hunt most of the ai
then it's a server issue, I swear I got around the map thousand times and didn't found a single goat or deer.
Last time i played was weekend that ia exactly 1 day before you experienced it so I cant really tell
Me I have seen ai probally once or twice as a carno/ Utah
Idk, i will have to play to see, cause on Sunday i found plenty of ai
That’s cool and all but what does rework pigs mean
Rework the pigs obviously!
People are angry because juvi animals are pig food.
They want pigs to be cheese-able at all stages of life, not just 30% and larger.
The only fix devs have to do to boar is the chasing, people asking to make it weaker are stupid if they don't realize they can't take something bigger than them
What if the pigs just came in variable sizes? Like if there was also juvie pigs
what if there were boar and normal pigs
normal ones dont really attack
but juvie boars would be funny ngl
when normal pigs get in the wild they revert back to boars i believe
who says we cant find that happening then?
there would still be pigs and boar but eventually it will be pure boars
that would be interesting
#ai-feedback message I agree with this I notice the collison is wonky it only works 50 percent of the time. The fish tends to hang lower on the jaw of the dieno, if not inside the ground.
Remember the last guy who grew carno for 2hr and died to a boar
I love seeing that feedback, i hope the boar never change
Me with my 50 kg utah who killed a boar
Lmao how are yall dying tho...
Just run away if weak
They think theyre still playing rex 
The legacy ai has pampered them too long
Indeed
@wraith pewter Something I never thought about but would be pretty sick
I think Ava's should take the place of boar and other ai taking up the nieches of the current ai or make Dino ai work the same and have them both
ai
Legacy ai*
our new ai is at least better than legacy's afkpex taco truck delivery
hey do the ai still spawn only once every server reset or do they actually respawn now
last time i played a carno i just kept starving to death because the ai would spawn all at once during a server reset and then not respawn after that
ive been running in to a ton of boars as utah any time i am on so it feels like they are respawning now
oh thank god, i would rather be ganked by a group of stegos than starve to death
i usually find them south of center if you havent searched around there yet
south and southwest
@sharp summit I know what you are saying for balance purposes… but boar in real life will eat you because it saw you minding your business from 70 metres away
A lot of people seem to forget that swine are opportunistic omnivores
they replaced rex ai with boar because the rex wasn't dangerous enough


k
Lol
I googled it in the paleo chat
Talk like that will summon Jack Horner
Based
Boars are bad enough man a fricking jaguar would slaughter you
Are they hard to find?
Like is that your plan, because if they're as common as boars then the Dino days are over
But it could be really cool to fight one as adult utah
I don't think a jaguar would pose any threat to a 500 kg animal...
maybe to young deinos or herras
I don't know they kill alligators pretty damn easily
Ones that are larger than they are
Have you seen boars attacking adult Utah's?
boars are not a threat to adult utahs unless the utah is afk
And TI's boars are much bigger than any jaguar you'll ever see
yeah the mates are friggin massive
Adult utah would fold jaguar doe
Yeah irl but if we're Goin with TI size, and a boar can actually hurt you so a jaguar in TI size is probably teno size which is annoying
yea... no
The largest wild hog species is twice the weight of a large jaguar
haast
1.3 ton jaguar ?
Carno ai?
You mentioned jaguar in TI being potentially teno-sized, but I think that's... a little too much
Even for heavy speculation
Why don't they replace the animal ai with the Dino models like an Ava being a boar or smth, that would look cool and build to the immersion however I don't have anything against the animals
How would removing modern animals add to the immersion in any way ?
No I'm just saying if you had the option for it to look good would you replace current ai with Dino models or not?
Nah
Really?
I would replace the current AI models with ones that look good for sure, but I would prefer boars to stay boars, goats to stay goats and deer to stay deer
Very well, you do you I guess
What's the problem with animal AI anyway ?
Like I said, I don't have one, I really like it, but Dino ai as well could be cool right?
No one said we couldn't have both
Dino AI, at least with how the devs want it to behave, is too complex for now, but it's not out of the window either
Fair enough
Murder pigs take another victim. alhamdulillah 
correctly 👏
The giant forest hog is the largest representative of the real pigs. They reach body lengths of 130 to 210 centimeters, a shoulder height of 76 to 110 centimeters and a weight of 130 to 275 kilograms
Thaaat's a bigun
I know thats what i said, largest wild hog is twice the size of a large jag
@sleek bone I know, please excuse me, I just wanted to confirm your statement and back it up with clearer numbers, because not everyone can imagine something double. as if he has direct values as a comparison ^.-
what are these measurements, I only understand freedom measurements
where can we find bullfrogs? it says water areas but i've been up and down rivers and not seen any hoppers lol
A lot spawn at the swamp (southeast) but they also jump like 500 feet in 3 seconds so its easy to miss them
lol that's scary sounding XD
i found them actually at oasis lmao
so ig near mud
didn't they dry up oasis when they remade the rivers etc?
ye oasis is gone, same goes for shallows also gone just a ugly dirt path left
there's barely any ripples in SE swamp...found One frog...very little food there lol
some areas feel like they're a huge cluster of AI, others are deadlands if you go to them..wish it was a little better spread out
its mud only
God. Imagine AI rex with the current AI programming
imagine rex ai but with carno ai programming
AI rex but it behaves like the boar and skims across the water at 10x speed like the old dino ai
boar still do that
lmao
Damn that’s nightmare fuel
boar legit faster than deino in water
so...
even compy
chicken
anything
except sea turtles
which doesnt make sense but alr
I remember a teno ai aggroed on my pt while i was fishing and swam as fast as i flew trying to kill me
Im lucky enough to have never seen the boar do it yet
remember in qa test when dryo was the only playable and utah ai were there
dryo just died bruv
Utahs were heat seeking missiles
Also after other playables got in the qa. Any kill i made as a utah, the utah ai would come crawling out of the crevices to start eating the body
I accidentally killed another player who came over for food because i thought they were another utah panhandler ai
gj devs on making some ai act like the real deal
Yeah they def act like those stupid juvis that feel entitled to the kills of any adults in the area
lol
Boar needs a SERIOUS rework
Ok
irl boars like ramming shit over and over until they die...
meaning ingame boar would basically have a more spammable ram
Excellent
Add haast ai that spawns each time a pt 1 calls
It's like gigashark but for ptera
not the right channel
I just got chased down by a rapid boar, this thing actually made me run out of stamina, I was running for so long, finally decided to just jump in a river and hope for the best and a deino got me. But the Boar aggro distance and time is ridiculous. I have an easier time fighting stegos than escaping boars lol
Hmm. Not sure boars are meant to walk on water like Jesus lol
yes.
albino ai would just make it easy as fuck to see, and either albino or melanistic would be annoying and stupid to see so often
those mutations arent common in most animals
Make it where it is a 1 in 500 chance to see a albino or melanistic Ai like a shiny pokemon
yeah rarespawn variants would be cool
kinda like RDR2 legendary animals lol
a very rare oversized albino rex bull ai lol
or maybe some documentary references like a very rare allo ai with a permanent jaw fracture
i mean its an ai it snot like a player is spawning with perma jaw fracture aye
like the dryo ai used to teabag herbis
it would actually chase herbis and teabag on them
i miss that
i accumulated 3 of them while growing pachy once
i was collecting them like pokemon getting them to follow me
lowkey wish compies in isle acted like ark compies on animals up to dryo size
minus the obnoxious noises the ark compies make
they could just hop around at a bit further distance from you of course rather than standing half a foot away and staring up at you like a dog
and if you chased them off enough times before a lot showed up theyd just leave eventually
bruh if compy becomes playable all the rex mains will lose complete ambush advantage lmao
and i love it...
@sweet crow i use vulnona to try to give myself some direction when i play, but even the spawn zones for chickens rarely have them. I think they are just rare, ive only seen 1 before
Ive found 3 chickens on the north beach for some reason
On beach vacation with the chicks
They're hard to see from the air too. I just got lucky spotting them a couple of times.
this guy is having trouble with carno? it can traverse rough areas almost as well as utah now lmao
Imagine having some slight difficulty killing a single animal.
Goats are supposed to be on hills, not everything is supposed to be an effortless kill for carno
Imagine understanding basic principles of game design and that once you've established where a niche should be that you don't contradict that standard. Read my post again and tell me where I said "goats shouldn't be in the forest or on hills ."
I understand you've been killed a million times by Carno since their optimization of sorts but I killed one and about took down his buddy with him before I died as a Teno. It's possible to do just fine as a herb. Right now it's just diets and AI placement that need refinement. The additional dinos coming down the line will help as well. The game is finally going in the right direction and I have faith that the devs will fix things in time.
@radiant violet They're evolving 
Im just goin here since i dont know hiw to do screenshots or videos. Im playin a tiny croc and the fish ragdolls are glitchin out on the surface of the water. Its funny but i cant eat them and im starvin to death. So you know what, still funny but im hungry
Assuming that it’s a natural island, how would tapirs and cassowaries even get there?
hoomans
prob just shipped them
no reason to put dinosaurs on a remote island
or make magmas
or type n...
plus its a funny dinosaur game
nothing is really stopping more ai
how is that comparable
the dinosaurs are on a remote island because Jurassic park had their dinosaurs on a remote island btw
A lot of things dont make sense with ai, why there are boars goats and all if the island is inhabited by the best predators that ever existed? A bunny would get extinct in an island with utahs
Actually not
A utah wouldn't be that efficient in hunting a rabbit
Most modern mammals are way too fast for dinosaurs to catch, in-game they are slowed down so it's possible to eat them
It's the big things that would go extinct, anything up to the size of a boar or deer would be fine
Boar living with carnos? I dont think so, they wouldnt survive
And only being faster is not enough
Mammals evolved to what they are today because dinosaurs dissapeared, so I dont know what makes you think they would survive in a world with dinosaurs, or worse, an isle, that has limited terrain
Some of them would definitely survive
Also, with boars and carnos, we have a direct comparison. A charging carno is about 2 tons going roughly 60 km/h. What in our world weighs about 2 tons and can go 60 km/h ? Cars. What happens when you bump into a boar with your car ? It falls down, then gets up and runs away.
Don't underestimate boars.
Not even counting the fact Isle boars are about twice the size of a regular european boar
Mammals didn't elvolve at the time because every niche was already occupied. And the rodents were the most viable thing at the time. That doesn't mean everything else would be unviable, especially considering that there is much less dino variety in The Isle than there was at that time.
yeah idk i don't think people realize dinosaurs top speeds with like. 30-35mph. for the fastest members of the family.
deer can run 40.
hares can also run 40, some reach 45.
they literally HAVE to use domestic animals as ai. otherwise our dinosaurs could never catch them.
as chickens are not fast, pigs are not fast, domesticated rabbits usually only run 25-30 mph in comparison to jackrabbits, etc.
the island has no native wildlife. which, I do think should change as many islands go have interesting and odd natural wildlife.
but these creatures would likely not be your source of prey, wild mammals are pretty much all faster than dinosaurs were.
the domesticated animals are obviously introduced by corporate to feed dinosaurs on the island, or/and were brought by mercs and escaped (as many islands face irl with human encroachment).
because why else would these creatures be in your diet? your dinosaur is the product of genetic engineering. you can't tell me ptero found and ate chickens back in the day 😂
it's because they were genetically created to be able to process some of these modern foods and require them. i doubt scientific staff would go 'mmm.. let's require jaguar meat'
that isn't a domestic animal they have on hand to integrate into a created specimen's diet. much less deploy into the ecosystem like the domestic species they have introduced as prey
I hope AI will be remade into actual wild animals (most of them at least) so they are not free food
Having some domesticated animals makes sense since as you said, they ere probably put here to feed dinos, but deers and boars are obviously wild native species
I wish we had some more
Maybe not tapirs and cassowaries since they are very endemic species, but some more wildlife would be nice to see
I mean then again this game is not a realistic Dino game as it also incorporates everyday items and stuff almost essentially like Jurassic park. Gone extremely wrong. I agree I wish we had more ai and ones that actually spawn quite frequently on land. That’s why I find it’s easy to play dieno and Petra
You just munch on the endless supply of fish
not how it works
the deer and boar would be feral species, not wild
but the setting of an island is basically free reign to make up literally any weird and unique island fauna. Weird that everyone is suggesting existing animals
I'm pretty sure there are wild boars living in tropical environments
Not sure about deer
Tho idk what you mean about "existing animals", The Isle is a game about dinosaurs living on a remote island in modern times. So ofc people are gonna suggest either dinos or modern times animals.
no, both pigs and deer were brought by people
existing animals like tapirs and cassowaries just don’t really fit
I think he meant “living animals”. Most people don’t suggest Dinos as ai because they want to play as them. However there are still people who suggest dinos.
I would like dinosaur ai if they were ai exclusives, not everything needs to be playable
especially super small animals like compy
Plus, Dino ai was intended, but would take too long to get right, so they delayed it and released the mammals instead
They are still planned tho
yeah if they add ai versions of playable dinosaurs they would have to be really convincing
Like, I think they are toying with the idea of ai sauropods and Rex being ai at first
I’m not sure if I’m a fan of rex ai in particular
Honestly, I think some species should be player-only and other ai-only
No dino should be both playable and ai, at least on officials
What about the dinos like dryo, no one plays them but they would help a lot as ai
They could be separated among several gamemodes
Like for example in evrima, you get most smalls playables, but apexes and most pseudo-apexes are AI
There could be other gamemodes, like Hunt, where every carnivore is playable but every AI is only, Classic, where only Legacy survival dinos are playable and the rest is AI, etc...
There should be some overlap with playable and ai, but not too much
If devs can't get people to play dryo, then it could be an AI
like encountering a rex in game should be pretty fucking intimidating, it won’t be that scary if I know it’s just a robot
In most horror games AIs are pretty scary
eh
That just means it can track you more efficiently, which is just as scary
the scariest ai in horror games aren’t set in a huge open world
Actually I think players are less scary because they are stupid
If an AI that is supposed to kill you sees you, it's gonna attack you and kill you
A player might just not notice you although you're in front of him, or just follow you while spam-2-calling trying to carebear you
Well, you say that. Then you walk past a bush and see a Rex sniffing for you. And you just have to run
There are no horror open world games
that’s my point
That doesn't mean it can't happen. Just look at trolls in Valheim, to take the most recent example in my head. They ARE pretty scary. Just because they are big, they want to kill you and come out of the shadows or fog to do so
And they see you from super far away
This game is already innovating the survival genre, why not innovate the horror too?
The carno players are so bad that this guy thinks theyre AI
I made a carno fall to its death as utah due it trying to get on a structure i was on. It died trying to get down lmao
i legit didnt even have to touch my keyboard
ayo make juvie carno bite weaker ggez
try to see them survive as easy then
Increase boar damage and give them an enrage speed boost around juvi carnos 
but you then you turn juvie utah aka rat aka bug into fodder

Hmm maybe they only have higher damage around carno juvis too
make them go rage only around carnos
profit
@elfin flame there isn't any dino ai anymore, just modern animals as ai now
Yes to bad, ai carnos and utah were regulating the server from carni overpopulation XD
The only thing the utah ai ever did for me was come crawling out of the corners when ever i killed something on my utah to eat the body
most interaction I got from them was they spam pounced at me then forgot I existed
i remember i killed one or two actual utah players who tried to eat my food because i mistook them for ai and they spoke in chat too late
i woulda told them to screw off anyway but i felt a little bad lol
True there are very few non brain dead carnos I’ve come across during my time on isle
How do you die to a boar as 25% carno
i guess natural selection still happens to carnos occasionally
I remember saying survival of the fittest back in evrima global after killing a carno as a utah and their whole gang got so pissed lmao
Facetank it
Typical carno main 
you say should be able to hide but I dunno if you know, but boars can see through bushes so unless youre leaving render or are flying, they gon find you fam
and thats for herbs too, i had one chase my stego juvi
Thats the thing, you cant run from the inevitable. Boars in this game have the infinity gauntlet man. I ran out of render distance, waited 2 min and see a tiny spec in the distance still following me like a blood hound. Finally had to cross a river and ended up getting eatin by a croc.
@quartz axle lmao what a ride.
Lol
I've been away from this game for a while, could someone tell me what ai are currently in the game?
Heat seaking boar, and free food bunnies, goat, deer, frogs, crabs, and turtles. Probably more but they are pretty much free food
Wow thanks
Chicken momento
Yeet chickens. Replace them with a secretary bird. Has to spend a lil getting in the air so it can be vulnerable and can eat smols
Add funni cassowary...
Unviable. Just utah/carno fodder
Ok... add funni leopard or jaguar

Also arent all ai unviable lol
They can be unviable they just need the ability to force an animal to use their brain
Secretary bird would force dinos to ambush it. And could fight against baby utahs
lets be real baby utah already has to fight other juvies
so what you really are doing is adding another heat tracking missile
*Ahem boar
i think a juvi utah would absolutely demolish a secretary bird, they are incredibly light in build so their health pool is basically nonexistent. i cant see a secretary bird putting up any better of a fight than a juvenile galli
some ratite bird would do a better job
It could try but a juv utah would like 1-2 shot it after lmao
absolutely false, one kick could disembowel a smaller utah as well as being tankier and faster on land than secretary birds
which means they’re more fragile than cassowaries on land
and plus, the cassowarie’s claws are far deadlier
only thing cassowary is worst at is flight, since its unable to do so
evrima has deers boars and rabbitsw??? WHA??
What's so shocking about it ?
i didnt know that
i also havent played in a year but uh i dont know when they came out
basically, i just never knew they existed (until now)
They were released with update 3 iirc
they were released update 4
Oh yeah update 4
Update 3 was fish only
Or maybe fish were included in update 2 ?
Damn those numbers are confusing
yeah, they added the ai for diets, fish were for crocs and pts in up3
up1=utah and tent, up2=bleed dryo stego carno and hypsi, up3=fish crocs and pts, up4 was bone break diets and pachy
release had utah and teno, up1 had dryo, I think that AI dryo started showing up in up2? or up1, don't remember
Personally i'd pick rhea birds since they are better runners and therefor less easy for predators they cant fight to catch them as well. Almost any ratite wouldn’t be awful to have though compared to the current free food ai
Ratites cooler
Rheas get to like 60lb while harpy eagles get to like 15lb whose small here
Main reasoning though, land animals are just more interactive
Than something thats both very small and its just gonna fly away when it sees you
It would appear almost out of nowhere, kill the smallest tiers, and just fly away if anything approaches. If something actually catches it, its worth virtually no food. Sounds pretty boring
We dont have any ai quite that bad yet
Boars don't come out of nowhere, are catchable and have food value
Too much food value even, for how common they are
literally almost every ratite
also ratites dont have the hollow bones most other birds possess iirc
basically every ratite has one big gnarly kicking claw, and even the ones who dont have a kicking habit. rheas have a surprisingly nasty bite
theyll basically lockjaw on their bite it's pretty hilarious
i didnt know about the bite thing haha
weird thing for a ratite of all things
there's a guy on youtube who has a male rhea and he grabs on to his arm and makes him bleed sometimes
oh yeah a casowary will straight up split you like a sausage lmao
while a harpy eagle’s claws may be sharper, the brute force from a cassowary kick more than makes up for it
plus ratites, being heavier, can tank more hits and have more time to kick your ass
and while theyre fast as hell they are more interactive than a flying animal
I risk life and limb for you all. 👨🏻🌾🤝 love you sons.
Kevin’s getting there he’ll be eating out of my belly button in no time!
Love u guys
-Uncle Farmer Ben
#ostrichplug #rhea #farming #urbanfarming #birds #ostrich #emu
and we need to remember that the ai’s victims/predators are dinosaurs, not the way smaller creatures harpy eagles hunt
yeah it would only be a threat to the smallest rung of playables and be useless to everything else
even a hypsi dwarfs it in mass
just started watching the video and forgot that most herbivore animals can eat meat
technically theyre omnivores but yeah herbis dont care if its an easy bite size meal
also yeah i can see a harpy eagle struggle badly against a full grown dryo
specially cows
they will snack on a bone if they can
animals that naturally exclusiely eat plant material are extremely rare if they exist at all
even little algae eating animals will scavenge animal material
shant vacuuming up a utah nest 
unironically i hope one or two ceratopsians gets scooted over to the omnivore roster
warthog ava supremacy
Replace boar ai with super pissed off avas
ava stronger than boar fite meh
Well, yea. Those fuckers are big. They can go toe to toe with an adult utah.
you say that but then legacy did em wrong
accurate?
or nah
you telling me ingame my utah will worry about ava
It already takes a full stam pin to kill boar 💀
Y e s
at least its better than ava being the secret juvie killer
No more free food
Prehistoric wildlife moment
@ornate plaza boars chase me all the time too lol
Might've been the same deer or a different one, but my partner and I had no chance at catching one deer as newly spawned Carnos
@hot nacelle Use the charge to hunt deer. It makes you just fast enough. Or hunt easier prey. No reason to make it even easier to grow Carnos.
Honestly that did come to mind, but after trying twice it made no effect. At least in my last experience, I'll try again
How bad does one have to be to pick carno, see ai and then starve to death anyway
Average carno player ?
I still think Ai in the Isle are unnecessarily nerfed tho
A deer should be able to get away from a charging carno ez
A boar should survive a charge
Turtles shouldn't take damage from hatchlings
Like a flate -20 damage resistance
That too
like kill that juvie utah that has been pestering it for hours
We basically have legacy ai with different models.
They have been demoted to free food to support carni players who cant kill anything with the ability to defend itself/get away.
Well they're not a much free food as legacy AI tho
Which literally ran into your mouth without defending itself
Cant wait for utah mains to cry when an ava kicks their ass
Considering the average player skill, I can imagine Ava kicking a carno's ass
How heavy is ava again?
800 kg iirc
If ava isn't the equivalent of playable boar ai I will cry
I still hope ava will burrow
As stupid as it sounds
Eh. That'd just make it a big proto
Unless proto also climbs
Also every burrow doesn't need to be exactly the same
If proto climbs I want whatever drugs the devs were on
Like anky could burrow (I think it did irl) but just to protect its belly
If proto climbs that would mean someone in the dev team has a goat
I just want asshole omni ava
I'd like styraco to be omni
It would work well with a longer-legged, faster ceratopsian
More able to hunt than others
But styraco being omni doesn't exclude proto to be too
But if proto is made omni, I'm afraid they would just hunt velos instead of killing them in self-defence
I don't think most omnis will be hunting.
I dont want the stupidity of BoB coah.
I thought more of a corpse bully that kicks the shit out of carnivores if it doesn't get its way
This is the Isle, and we're talking about players controlling the animals
If they can only eat from corpses, they're gonna make their own corpses
I ment more dont make them built to hunt
Having them be unable to hunt would imply make them slow
So unviable against threats they can't fend off
You made me think homalo could be omni too
Not at all. Just use the same formula as the rest of the herbivores
Cant run? Can fight.
Cant fight? Can run.
It's just that of it kills the things it cant run from it can make use of the corpse
I guess you're right
Are you forgetting that half the things needed for most nutrients on carni diets aren't even played by people?
Like any nutrient with dryo required you pretty much can't get, literally no one plays Dryo
insert the rock eyebrow raise
Ok? That doesn't mean the ai has to be free food
that's what they said
@quartz umbra i think themixpacking part would be an issue because technically herbivores mixpack with other herbivores. If they could specifically target carni/herbi mixpacks then it’d be fine
Yeah that’s what I mean by mixpacks carnis with carnis or carnis with herbis
I think omnivores in the Isle should have the usual herbi diet, and then maybe a species on the same diet tree. So the two line nutrient would be like, agave and hypsi. Whatever the omnivore is should not be able to catch up or hunt it's prey so it's more opportunistic, and if it eats carnivores it should also be in said carnivore's diets. If a carni hunts x omnivore, then that omnivore should be able to eat the hunter if it successfully defends itself.
They could also eat juvies of larger, more dangerous carnivores. So the momma could easily kill them but if she left her babies alone...
@glad tangle are you saying they add new AI to legacy? Cuz the game already has fishes and modern animals as AI in evrima, and i don't know if you knew but legacy (the version that has rex, giga, spino, more dinos in general) won't be getting new content, they are focusing on Evrima, not legacy
@glad tangle Legacy won't be updated anymore, and evrima already has ai fish and turtles
Whats proto says the dumbass
I am so confused
That's quite an old conversation
Protoceratops
One of the smallest known ceratopsians, and famous from a fossil of a protoceratops and a velociraptor, entangled together in a fight.
Oh yeah that guy!
Thanks
idk how i got to it, it just happened to appear when i clicked on it
@vapid pivot Deer are the second most common land AI. You can basically find them everywhere boar are but only about half as often. Goats on the other side...
And in regards to Dryo not being played much: Carnos need to deal with it. There is nothing wrong with not getting all nutrients as a carnivore when your prey is rare. Especially when part of that is because your species is extremely overpopulated.
No they arnt, I can run around the map and only find a deer AI they are extremely hard to find unless it’s after a restart
You might want to listen. They are rather loud and often hide in vegetation.
I just got chased across oasis and the forest by 2 boars. i left the chase distance by far, they never stopped i logged just now but i think its a bug.
@umbral quail I believe arthro was an herbivore
Oh it was, but that doesn't mean herbivore AI can't be aggressive, especially to anything in smaller size than itself. For example, the teno and dryo AI we used to have were plenty deadly.
*deadly to juvs
Same. Honestly even if they aren't aggressive, they'd still add to the atmosphere perfectly.
I just hope they don’t add ARK level giant bugs
I don’t want my Utah getting minced by a carno sized mantis
LMAO at that point they may as well make them playable, but I doubt they'd add anything like that to begin with tbh. I don't see the devs doing more than small/medium sized AI with the bugs, given they seem pretty set on not expanding their planned playable roster for a while to come.
🙏
Josephoartigasia monesi for ai?
man i'd almost want that to be playable, who wouldn't want a jumbo capybara lmao
it wouldnt be able to defend itself too well though if it were, sadly. i would LOVE to see it become ai for sure
it would kill all juvies though
even juvie stego
Boar, but bigger
It would be funny to hear people say they lost their dinosaur to a rodent lmao
@west token Agreed, I think the AI should also have the nerve + brain to turn during chasing to lose a predator, sway or fight back. Other than the boar which already does.
After the last fixes (updates) I got the impression that there is less AI spawn in the areas further away then centre map. You guys are noticing it to or am I imagining things ? Seems before the last two fixes (especially before the fix of the name tags) they would spawn in more frequently. I could find IAI, but now I walk around all grass fields and no spawn, while those areas did had before...
ai is looking pretty good it is not a barren wasteland void of life. Relatively sustainable as a carni.
I hate this
My suggestion didn’t get as much good attention as it deserved
Now I’m pissed off
nobody wants ai you have to work even harder for 😂
When does AI spawn ? is that when you are in the vicinity or whenever food is low (like <25%) ?
It just spawns, then you gotta look for it
But AI is dormant when there are no players nearby
@raven compass How tf did you manage to starve in this patch? Ai is literally everywhere if you use your eyes for 2 seconds. Why do you think servers are 70% carnivore atm? Because none of the carnivores have to work for their food.
not just once but twice in a row. Just unlucky or horrible at finding the AI I guess. Like I said I did find 2 goats, a rabbit and a few compy, but only the goat reallly does anything for your food. Everything else was a drop in the bucket and the compys I only found by sound I literally couldnt' see them in the forest just bit down on the grount (might have been bugged) and it let me eat them.
Boar are literally just fat food sacks. All you need to do is go into any field and boom, free food
Could have been just bad luck then there were a lot of adult carnos, they were the only players I came across besides 2 tenos
Then that's a side effect of food being so plentiful. So many carnos pop up that they somehow tear through the huge amount of food. As they do that the super sensitive RPers form megapacks and kill any cannibal carnos. Then they keep inhaling food preventing the carnos trying to cull the population from growing. This keeps the carno population so high with nothing to kill them, which all leads back to the absurd amount of food around and how easy it is to kill the ai.
Sounds about right. But I dont' think discouraging players from playing a particular dino due to overpopulation is good in the long run (i.e. keeping AI food counts so low a good percentage starve). Sure eventually there will be bigger dinos to keep carno pop down but then that apex becomes the new carno. The problem is Apex megapack spam. Limit pack size somehow (debuff when around more than x number maybe? I dunno) but don't kill the individual plyaer experience just to solve a server-wide issue.
In a perfect world every carnivor would have their niche they play within and as long as they stay in that niche they'd have plenty of food to keep them going long enough to hunt players (which is where the fun is I think). Another idea would be to have AI only visible/killable to certain carnivores. For example, Carnos can only kill goats and boars, they can't even see the smaller AI game. That would leave those to smaller niche predators and so on and so forth.
Having AI be visible only to certain carnivores is extremely stupid, no offense
In a better world AI wouldn't be free food
Carnivores should have to work for their food. Not enough food to go around? Obviously way to many carnivores in the server
imo AI should be plentiful, but hard to catch
This includes being a little smarter than how it currently is, and also physically buffed
So that deer can outrun carno, for example
you're welcome to your opinion that what I said is stupid but you could at least explain why you think it is. I'll admit there is likely a much better way but this is just a discussion.
Animals in the game are things that are SUPPOSED to be here. They're not a glorified food replenishment mechanic. They're supposed to make the world feel alive. Also having AI be invisible to certain species means that you could, as a carno, just pass nearby a group of utah who seem to be eating grass, but on their screens, they're actually eating the board they've just killed
And what about AI that can be aggressive ? Boar isn't on ptera's diet either, so are pteras going to die to an invisible threat when they land because they haven't seen the invisible boar ?
I'm talking about non-aggressive food stock AI. Goats, compy, chicken, rabbit. I'm honestly not sure if boar fight back never had one fight me....but I was thinking once it is killed it becomes visible and other scavengers could come and kill steal but while it's alive only the Utahs can see/track it. It would almost be enough to just have a tracking ability, like water sense for Deino that would key in on particular AI
they wouldn't even really need to be invisible as they're already hard to find.
So you would stack bandaid solutions instead of simply fixing the problem which is that AI is too easy to kill ?
I would argue no matter how "hard" you think you can make the AI to kill the players will find it easy to kill. It is pretty well known in videogames that unless you enable ways for it to cheat, Players are always superior to AI.
Dark Souls would prove otherwise
Even though the player is only fighting AI for the entire game, most of them struggle and have to retry every fight many times
It's not just a matter of intelligence. It's a matter of everything you can give it so that it's less easy to kill.
In the Isle, not only AI is dumb, but on top of that, it's been extremely nerfed even when compared to real life so they're easy to catch
Dark Souls speed runners would prove otherwise
Is every dark souls player a speedrunner ?
Ofc whatever you do, whatever you make in your game, people will manage to break it, but this is not an AI problem. Even now in TI, people can play dryo and solo stegos. Does that mean dryo should be nerfed or dryo buffed ? No, because it's an extremely rare case.
AI being abusable in very few select cases is like everything else. In most cases, you can just ignore it, unless there's an obvious and easy fix.
Or when too many people do it
I think you're missing the point. The AI is not meant to be part of the challenge of the game it's simply filler food to "get you by" between hunting for player prey, at least this is always how I've seen it. When you defeat an AI it's not something you feel particularly proud or accomplished from.
Now THIS is the wrong mindset. Why would you put free food in a hardcore survival game when everything is supposed to push you to fight for food or for your life ? The fact AI is so easy to catch and so numerous shouldn't be an intended feature. A lot of people suggest making it more scarce, but I would suggest the other way around, because the world without AI just feels empty. They need to be numerous, but hard to catch, so they're not, as you say, "filler food"
Nothing should be free food in a game where managing your hunger is 90% of what you gotta do
the AI will always be filler food. Even if you make the AI like some dark souls boss (lmao) players would simply learn the pattern, kill it and there's your free food problem again. The fact we have AI is an omission that preying on players alone is just not viable, pretty sure they tried this and it was a horrible experience all around.
*admission
You're not looking at it the right way
I'm not talking about pattern here, but merely about stats.
Let's say you make deer 70 km/h, like they're supposed to be irl. Then carnos can't just waltz around mindlessly chomping on every deer they see. If they want to eat one, they have to hide, find one that hasn't detected them and ambush them. This turns a living meal on legs into something you actually have to consciously hunt and work for. That also makes it so every carno won't be able to survive solely on deer, since the avergae skill level is very low, and a lot of them would never manage to catch one.
It would make killing something as petty as a deer somewhat rewarding, because they're not handed to you. You would have to use your brain to get them. Just like learning a dark souls boss pattern (which not everyone does btw)
Even better, this could raise the skill floor of players so they actually learn to hunt against something without risking their lives instead of feeding off free food AI until they meet another player and inevitably die because they don't even know how to play the game
So I'll agree with you that the AI could use a little more brains, for sure you want even the AI hunting experience to take more than just running up on something left clicking.
But to your other point. You expect players with low skill they can't kill AI deer to go out and survive on killing players? Or do you just want them to lie down and die because they're not worthy?
I expect them to fail and try again until they succeed, like they would do in any other game
you have a very optimistic view of the player base. And you have to also consider to some of them it simply may not be possible. They're children or just don't have the time, patience or hand/eye coordination to do it. I'm not arguing to lower the common denominator for the lowest IQ, but making the gameplay loop excessively hard to keep apex predator populations down is probably not the answer.
Making apexes difficult is not the answer to you ? Because it's the answer a lot of people, including some devs, agree on
If you are to play the strongest and biggest thing around, you gotta deserve it. Because players who play apexes have the potential to ruin everyone else's game by killing them, since it's a pvp survival game. You can't make everyone have access to everything in a PvP game. It's either grind-based, money-based, luck-based or, like The Isle, skill-based, which is, imo, the best solution.
I'm not saying AI should be impossibly hard to catch either. Just hard enough so you have to go out of your way and know hunting basics to get them. Which currently isn't the case.
As for the children argument... children aren't supposed to play TI so whatever
haah ok sure, let's pretend kids don't play this game.
You are forgetting that you cannot simply make the AI difficult for the Apex, you essentially raise the bar for all players in doing so. Because if you just make deer difficult to catch, those with lesser skill will just hunt the next easiest thing and while it'll give them less food they'll just eat more of it, effectively diminishing AI foods for the tier underneath them. Not to mention it would be even more likely, Apex spam is still a thing because they just run around eating the starved corpses from players that can't hunt the AI.
Which is why I said, the ideal is to have ecosystem niche that each dino fits into. This was what they proclaimed to be after with EVRIMA from the get go.
I don't really know what you mean
My intent is not just to make deer hard to catch, it is to do so for every single AI
well I mean the game is an inverse challenge curve. It starts out hard, you're small you're weak everything can kill you. And gets easier as you grow, but in order to grow you have to hunt and kill. Thus if you make AI challenging for an adult apex predator and all the way down the line so the apex cannot "cheat" and eat lesser AI prey, then you effectively push the difficulty for everything under that apex through the roof.
Every AI doesn't have to be challenging in the same way
Something that is easy food for an Apex can be impossible to get for a smaller species, like it can be the other way around
Every AI could be made so some predators can get it, while for others it'd be much harder to do so
At every stage of life
Right which is sort of what I was trying to do with my niche idea...invisibility probably not the best way to handle it. Perhaps just having each tier of dino able to track particular AI prey would be the way to do it. Like the Deino water sense, you get color splashes on screen when you're close to your preferred AI prey and can better track them but does not stop you from finding and killing things bigger or smaller.
Restricting select species to be able to track only their preferred AI diet is not the right way to go either imo
First, that's way too gamey and has no justification other than "balance" which is'nt even really balance since as you just said, you can still kill things even if you can't track them down
Second, that's restricting something's playstyle arbitrarily, and wouldn't solve the aformentioned problem, which is that there is too much free food going around.
well it's not restricting at all, it just helps you find the AI. It doesn't catch it for you. You can still have all your challenges applied to the AI, I do think that is a good idea.
For example, a Utah can track the chickens so they are easier to find for Utah only but this doesn't mean the Utah can't see a goat walking by and kill it nor that a Carno can't see a chicken and eat it. It just won't be highlighted for them.
Sounds arbitrary but I think it could be one tool in helping each tier finding AI food without it being over abundant to where we get the apex spam
You may not agree but the problem with AI abundance is not the ease of killing it but the ease of finding it. I'm fine with making it harder to kill but if the argument is to solve apex overpopulation by reducing AI count then you gotta give us better ways to find what little food is there.
But why can Utah only track chickens ? What's so peculiar about their smell that makes this a thing ? Why are chicken impossible to scent to everything else ?
Are you looking for real world examples or technical reasons?
I mean if you need to have it be real world realistic to balance an artificial ecosystem in a videogame I think you're going to find a lot of rules are bent in the name of gameplay. For me I'd be a welcomed trade off to having a server populated with nothing but Carnos, Deinos and Stegos and not being able to find enough food to survive to adulthood.
At this point it's not bending the rules
It's completely ignoring them and adding new ones for what I'd call a "bandaid fix" that hides an issue instead of fixing it
Videogames don't have to be fully realistic. But they have to make sense, be coherent, and, in the case of survival games, immersive. The solutions you proposed are none of that.
again, you rudely call what I say incoherent and a bad idea but I'm not seeing any constructive points from you nor your way of dealing with it other than increasing AI difficulty in various ways (which I actually agree with) but this alone, again will not solve apex overpopulation.
@raven compass go to the south beach and find turtles. After hours of starving to death it’s the only consistent food source you can catch as a juvenile
Land AI is much easier to find and catch when you’re bigger
Thanks! Yes I finally made it to adult the ai food is very locational I think before I was spawning in the wrong area
We need big hunky boy Arapaima as a rare elite fish for Deino and Spino to feast on as a sub-adult snack!
maybe make it like the boar of the water and kill baby deinos lol
*Altercard: a possible balancing feature a friend spoke to me in-depth about is to encourage population control as well as discouraging mega packs would to implement a debuff system based on population of that same creature around an individual or pack. the premise of the idea is, an unpacked individual or already established pack would become unsettled by large gatherings of the same species in its vicinity. this would mean competition for resources, hostility's, or space control.
this debuff of course should only be applied when there are large gatherings of the same species (depending on the species itself)
as well as maybe apply a buff to those who successfully deal with a rival?
these would IMO encourage in fighting amounts creatures to control areas. as well as force a sort of population control and balancing of the creatures on the island. so instead of seeing 40 carnos on a 60 creature server. numbers would spread out to encompass a variety, and those simply wanting to play a certain creature gain an opportunity to try and build a pack to fight off rivals in order to gain some footing to control the space around them.
each individual species would gain a different debuff based on what it is.*
in response to this it would be hard to implement due to the proximity near water ways and the fact some dinos like stego only have 3 prefered food spots
@lunar tiger I don't think you would be able to hatch AIs at all. The point of nesting is to bring other players to play with you, not AI. Besides, it would require a lot of additionnal programming whereas dino AI isn't even ready to be a roaming NPC yet.
^
A lot of people here complain about there being no AI around the map. I legit spot AI all over the map. Sure there is less AI in the center of the map but that is because of a high concentration of carnivores in that area. You have to spawn literally anywhere but center as a juvi to reach adult stage easy.
On top of that. After every restart the game gets loaded with AI even at center.
@north pumice there is deer but it only spawns in certain places. Try the plains in the center. They are everywhere there.
gotcha, ive definitely encountered them before, i think goat isnt as present as deer can be. i know deer (and goat) spawn in field biomes and specific terrain if you run far enough, but there will be times when you only get one, if not a few or none at all. theyre just very uncommon. or the spawns differ. it goes for every AI honestly except for boar
I think the issue is that ai spawn in specific areas, so if you don’t know where to look, you find none. But if you know where to look, you can just farm them. Same thing with herbie diets. Pachy has cocos on “beaches” but they actually spawn in the clearing in the middle of jungles at NE and SW
There are often deer in the northwest too. Also lots of boars there as well.
Trolling is not allowed in the feedback channels
Why would you add cassowaries when we have galli
Mid tiers and apexes should absolutely not have AI that can reliably sustain them
The biggest animal that should be able to be sustained by AI should be cera
And even that is a stretch
i dont think any of those can catch up to a cassowary or a moose
except for carno but they wouldnt flee from one
Assuming there was a reason for moose to be in The Isle, they should absolutely run away from a carno
They're around 700 kg, against carno's 1.8 tons
But they could run away tho, they can run at 60 km/h irl
Wait wtf they are that fast!?
You do realise that a boar realistically would be the size of a t rexes stomach probably much bigger than it actually, why would they not be sustained, I get it from a balance perspective but even then apexes and mid-tiers should have ai as a working food source, if you think it would be best than at least partially reliable, because otherwise what the heck is the point of them?
AI should exist for juvies to have something to hunt. And even then it shouldn't be free food. Look at what we have right now. We have little meat bags that exist solely to be eaten without a struggle and now carnivores can grow with little to no effort
ok then, make it have more effort but Ai should be an at least viable option for apexes even if it's hard for them to catch. make it mandatory to hunt players for diet and for food but ai shouldn't be useless for cerato sized and above creatures
Allowing larger animals to get good food out of ai will never work. Especially considering the less than promising work the devs have done with ai so far
AI will likely never be advanced enough to allow for larger animals to have the same challenges hunting players presents
never is a strong word. it might take a while but it will advance eventually and don't take eventually as in 10 years, Ai is part of the ongoing developement, meaning whenever the devs deem it necessary or want to start making more advance ai they will, have you even seen the dino ai test streams they were doing? be patient is all I'm saying.
-
Remember when dino ai was a thing? Literally didn't function and was so far from being acceptable that its likely that they've just barely started to get ai that can react to shit
-
**Its 3 in the god damn morning ** so I dont wanna keep arguing
also the current ai is literally only the second iteration of ai, the first being the dumb dryo ai.
Uh actually no
Boars are huge in the Isle (300 kg I think) while the average is 80 kg, often less
Of course there can be massive size differences in pigs sizes, with the largest ones exceeding 1 ton, but they're far from common
- fair enough.
- fair enough.
ik, I'm talking about in game boars and rex stomach size
not irl boars
it might've been lost in translation when I said "realistically" though
Oh yeah
One in-game boar should normally easily feed a rex
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
But carnivores in the game eat a weirdly large amount of food
They're black holes
i think the largest boar on record weighed like 450 kg
aka 1000 lbs, hence the confusion
that's not a wild boar
Boars yeah, cuz they live in nature, I was talking about domestic pigs
1 thousand kilograms = 1 ton
oh... right, my bad 😅
wait we're talking domestic pigs? mb then haha
We're talking about boars, but when I mentioned 1 ton, I was talking about domestic pigs
I'm pretty sure if someone tamed a boar and fed it like we feed pigs, it could reach 1 ton
yeah for sure
i'm sure it has happened atleast once in the wild, it just got hunted or died before we found out
Probably
how do you guys feel about piranha or some sort of carnivorous water ai to help mitigate how many people just sit as a gator for a week playing the game on easy mode
I don't think piranhas would do much against a deino, bar a juvie one, but these already have it hard enough as soon as they enter an area where there's another deino
As for carnivorous aquatic AI in general, I don't really know since I don't play deino, but it would have to be programmed really well to not ruin the experience since in water you can't really hide or run away as well as you would on land
yeah idk its just very frustrating to see at least 80% of server pop just guarding water sources from the few land dinos who do need to drink water
Juvie deinos are over 100kg at spawn if I'm remembering right
and the gators dont even need to fight for food because fish
It'd be more effective on the smaller semiaquatics, and I don't think we want anything dissuading their existence
But it could be a neat idea as a corpse cleanup a la compy and ptero
yeah
Kill something in the water and just leave it there -> corpse gets eaten by piranhas
maybe leaves bite sized scraps that can float down stream
Dont think a chicken or deer is gonna fight back reliably to anything
I had a boar kill my juvie deino once in water...
it sped at me at like lightning speed and boom
A) Fish spawn is kinda one in a million, and the ai is just something else. There have been massive glitches where deinos cant even eat the stupid things, or it completely breaks the rest of your keybinds.
B) Deinos migrate due to a lack of food (aka fish spawns) in the danker swamp places to the feilds/waterfalls because we know packs/megapacks tend to gather there and it makes it easier for deino packs to form to take down food.
That food being Carnos packing with op Stegos who tail spam the water every two seconds. takes about 2-3 hits for a deino to get clapped by a stupid stego; but i digress, deinos migrate towards where the food is because we cannot reliably sustain ourselves on fish ai that glitch our systems and barely fill our hunger bars.
nobody is supposed to be able to reliably sustain off of ai though... ai is supposed to be supplemental and world filling. if you want ai to sustain you go to high ai server. high ai= low hunger= low need to hunt which is not devs intent
Was that for me?
its from 2 days ago, doubt
Oh… lol
Lmao
that is my point; im explaining why crocs migrate towards high player counted areas, seemingly playing on "Easy mode" as you stated, crocs hunger go down relatively quickly meaning we need a high food count and waterfalls is where mega packs and cross packers form, hence the "camping" you get
problem is lack of balance between ai's and player challenge, certain groups have less survival challenge and others have a higher survival challenge just for food alone
@deep goblet the thing you said about the ai recently i completely agree yesterday i deer sprinted into a wall and just now a deer sprinted across the ocean its enough of a struggle already to get food solo as a juvie
Okay but… what are you trying to say?
about the ai being really buggy with terrain
This is a minecraft server, you idiot
Please, slow down the velocity of turtles can swinning. Is impossible to catch then on ocean with deino.
That's probably intended
I agree, since currently anyone can have their dino drown to a dieno except for adult stegos.
Here is the problem, however-
If you have an ai that can kill the dienos in the water...what stops these ais from attacking drinking/crossing land animals?
The ai would cause a greater problem than the dienos do, because dienos have a player behind them that can choose if they are full or have mercy- Ais dont.
alligator gar and arapaima ai would be great, unlike piranhas
What makes them different?
more dangerous than piranhas
and more hp
and would count as elite fish
piranhas can’t do shit to even the smallest of deinos
deinos weigh over 100 kg at spawn
thats already far larger than any piranha
^
can’t you program them to just sense semiaquatics/dinos that are actually swimming?
i’d imagine that’s possible to an extent
@cerulean nexus I'm downvoting this because everyone uses the imperial system to measure beelzebuffo and I'm tired of still not knowing how big it is after almost 2 years
Happy?
I see froag, I say yes.
Simple as that
There are online conversions you can do yourself via search function in Google. That petty comment was unnecessary.
Yes, frobb
Much better
And also much smaller than I thought
I think evrima frogs are already nearly 5 kg btw
Cause they only need a first one to be able to express their feelings
At least remove yours. I gave you what you wanted.
Although honestly, I don't really see the point in adding beelzebufo
Apart from "big froge"
I did
Danger to hatchlings.
I'm pretty sure there are thousnads of other alternatives to fill that role
4 kg is nothing
But people like big frob
i dont like big frob
Like velo, troodon, utah, beipi, galli, compy, ptero, ptera, herrera...
just no point in adding it
I'm actually thinking of adding beelzebufo to my list of things that The Isle community wants for absolutely no reason
Side-by-side with pelagornis, Haast Eagle and Koolasuchus
They like da frob
Plus, frob can be food for small dinos
Cuz small frobs? Nah
THERE IS ALREADY A FROG WITH 4 KG IN THE GAME AND THE FROGS WONT EVEN DO ANYTHING BECAUSE THEY ARE LITERALLY BE TO SMALL TO DO SHIT. A FUCKING UTAH HATCHLING WILL KICK THAT THINGS ASS
I feel an Ai that exclusively targets extremely small dinos near water would add extra danger.
Now im calm
Cope
no reason for it to exist
a utah fresh spawn weighs 12 kg, that is a snack for the utah
HATCHLINGS. You know, the defenseless little wobbly things. Hatchings will Def be smaller than a cat
Fresh spawns are juvies
no point in adding that thing
there is gonna be small playables who will the job much better
just a waste of time for the devs
Rip frob
lmao
haast 
@celest locust does the Giant Calypto frog really exist? I have never seen or heard of it. May I see some proof in #paleotalk? I would like to learn more about it.
What is its full species name?
@turbid shale ai dryo aren’t in rn
just wondering it isnt just me noticing when i pounce an ai as a juvie it just stands there maybe walks eats grass for a second or so not even noticing there is a clawed things ripping into its side right? like i mean eating grass rlly? lol
ai is just a walking lunchbox rn lol
lol
Make the devil toad a playable, lol
Really though, I think a few smaller additions for Juvi to snack on (With some mild danger) would be perfect.
A wave of Grunion fish washing up on shore alongside dangerous jellyfish!
Killing a Seagull and getting swooped by Pelicans!
Chasing an Iguana and being bitten by a Tarantula!
All of these sound great for filling up the world with life!
too small
GEC playable though🔥
fat fucking frog
Should be like Hypsi with no growth
@worn urchin ^ This dude

Any thoughts on my idea?
@serene minnow Good feedback but wrong channel
moved it
Better :)
sry bout that lol
in-water scavengers + environmental hazard = Piranhas
Or maybe just hagfish, lampreys, or remoras as scavengers, and just make Piranhas hazards
most scavenger fish eat algae or filter substrate, but I figured some Piranhas would directly eat from a corpse in the water

piranhas shouldnt be a hazard as they are only a danger to beipi chicks
bleeding beipi chicks*
also true
Bruh juvies shouldn't go for boars solo anyway, and if you have a partner you just kite it
That said it is currently impossible to sneaky up on the AI, and the charge doesn't really seem to affect them? Not sure on the latter.
Charge works but it sticks you to the boar, giving it time to wreck your shiz
I know this is basically pointless to say but I wanna see, instead of the regular old boar, a hell boar from the ice age.
Those things are basically boars mixed with wolves haha and they should eat both plants and animals similar to the real things.
Everything on the isle, even ai, should be designed to kill something lol imo.
Except the small stuff like rabbits, I don't really know how to make those seem interesting in a game like this...unless you make them bugs. Like a cockroach sized rabbit or a beetle sized chicken.
Now that, imo, would fit more with The Isles theme hahaha
I don't see how something from the Ice Age fits in a dinosaur game...
It's not like the Isle is set in the mesozoic. We're gonna have humans with modern guns. Its reasonable to assume that if dinosaurs are brought back, other animals across other time periods could be as well.
Of course I don't think it'll happen but it would fit given the actual setting and wouldn't functionally change anything.
But there is no reason for it
The Isle is a dinosaur game, not a mammals from the ice age game
As I said. It wouldn't functionally change anything. If there was a reason for it, it's not for us to say. Only the devs could say if there was a reason based in what they plan for the lore to be.
Ehh I think it should remain a dinosaur only game and shouldn't include cenezoic mammals even as or especially as ai, ik it has sci-fi humans and all but there will be servers with no humans and strains and seeing a smilodon and mammoth in the same environment as a utahraptor and triceratops would ruin the immersion substantially imo.
He only really suggested replacing the things like the boar as food. I don't think anyone's gonna want smilodon etc.
Personally I don't care either way if it's just swapping in and out ai foods
I don't think the devs really wanna go down that kind of route with the lore anyway,
Well
Then again
~> titanoboa and megalania got their spotlight
Well it was more an idea than anything. But I respect you opinion and ask this....why are goats and chickens and rabbits in the game? Those are modern day animals. Why not find dinos similar in size and make those ai?
Food for thought.
because they were imported by AE for the dinosaurs not genetically created by I agree I would prefer we don't have modern day animals but then again why you asking me? I'm not the devs lol
Meh, sounds like a cop-out to me haha. I know every little bit of data is expensive, and those models are pretty nice I guess lol
Not that serious though imo.
pretty sure the models like the boar are store bought iirc lol
@cerulean nexus That is an excellent idea I love the frogs that eat hatchlings! It would be great for preventing nesting too close to water & it will also provide food for juvis as they get big enough to bite them.
Did you know frogs in The Isle are already beelzebufo-sized ?
Hm. Make them eat hatchlings.
@vast moth Legacy won't be updated anymore, and in a few months will be deleted so evrima can replace it
We don't know when legacy will be replaced
why is legacy not being updated?
Because its code its messed up
That's why they decided to start from zero, aka evrima
True, but probably up9 iirc, which is the QoL update is my guess for legacy death
So yea, don't expect anything new or even (probably) fixed, it's a branch the devs have pretty much abandoned at this point
Yep completely abandoned.
@vast moth I keep seeing you suggest things but that's for legacu
And this whole section
Is for evrima
And legacy isn't getting any updates e v e r
So u just have to deal with jt
It*
Legacy will get another update
It's called the kill button, and we all get to watch it sink.
Yea
That's the last one
All though I don't want it to really be shut down
It would still be fun from time to time to hop back on and get angry at how bad it was lmao
Well, that's what youtube is for.
Goodbye crap town races, and hello evrima/bugg valley.
Meh.
Bad idea. They should cut ties with it now and let everyone either join evrima...or get left behind. I bet the dev team would move faster since they have more people to please lol
Really bad idea
Nah i mean as a response to the more ai vs ai sounds lol in evrima
Thats wat the gif was for xD sorry for the confusion
When it's just as ass as legacy
Ah yes.
But with better graphics
And barf? Don't FORGET BARF.
If I was a dev....lol
So u would kill ur game?
I feel like i notice a lot of ais in the jungles as a herbi but never as carni cuz ya cant hear them or track them or anything, you just randomly stumble upon them, but yeah, ai could be improved on a lot i think in many ways for evrima, i hope for the best
I'd kill a dead limb. Yeah.
Legacy is currently better then evrima imo
Well, let's not jump the shark pit.
It's more interesting
Indeed.
That's for sure
In what way. Also let's move the discussion to general feed back. So as not to confuse people in this chat.
I like watching legacy, hate playing it.
That said I think it's bad for the devs to shut down legacy. I think it was a poor decision to recode and put is as essentially a whole new game. Even if I don't like it, people bought the legacy Isle for the legacy Isle, not for evrima.
I bought the Isle for evrima. They have the same IP, but functionally they'll be different games and I don't think it's fair or even moral for developers to remove the game people bought and wanted when they got it. There's a difference between developing early access games and replacing them.
Legacy had spaghetti code so if the devs even wanted a working game they needed to start from scratch
That doesn't really matter in terms of selling it as one game, but getting another. Recode is fine and not really the issue discussed.
less immersive, less mechanics and dogshit combat
only thing setting it apart is the roster
which is not interesting at all
its just reskins with different stats
True
AI spawns on legacy give carnis away to herbis, giving herbis an unfair advantage in knowing that a carni is around without actually seeing or hearing the carni itself
Ai spawns on legacy gave an unfair advantage to carnis because food literally spawned around them and jumped into their mouths
It gave advantages to herbis and carnivores*
@marsh vapor Everyone wants hatchlings to be completely useless.
I know it's boring but the group demands it.
what dah
whyyy
I mean... hunting insects doesn't make them any more useful lol
Where did I say that?
Sounds like projection to me buddy