#balance-feedback-discussion

1 messages · Page 362 of 1

alpine plover
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just scroll up

azure hinge
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Why are people calling for Utah nerf day one

alpine plover
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Because the skill floor for Utah has been lowered

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Though it might not necessarily be a bad thing, considering the conditioning for this playable might have us always used to playing it with high difficulty.

azure hinge
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I'm going to say this and I hate playing Utah, hence I haven't played it once in evrima yet

alpine plover
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Maybe too high for awhile

azure hinge
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Utah was so bad before

opaque beacon
azure hinge
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Idk how anyone played Utah, now they can actually exist and not be entirely camped

opaque beacon
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Thats all and people dont like it cause utah should die to everything like update 3

alpine plover
azure hinge
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This isn't a fighting game btw, if you catch a Utah away from its group

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You kill it easy

opaque beacon
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Yep

azure hinge
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They are still easy to kill

alpine plover
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If you get medium affects, it should take medium difficulty to use an ability

obtuse ocean
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How do yu kill a utah ? with carno? I mean dont the utah have the skill do use w/d keyes and run to the woods

alpine plover
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Pounce before was high difficulty, but with medium affects/results
The risk/reward didn't match

azure hinge
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? It didn't work before

obtuse ocean
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And utahs gonna have the ability to run up in trees, according to concept

alpine plover
azure hinge
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I mean u just brought up concept, that has nothing to do with anything yet

alpine plover
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They nerfed "tap pounces" too
So Pounce spamming doesn't seem likely unless you're fighting a huge pack(which you shouldn't)

azure hinge
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But you guys are attacking Utah day 1

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Day 1

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Carno had its fun running around killing everything on land for months

alpine plover
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I'm not

azure hinge
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Think some of the people put too much time into the isle like it's a 2nd life fighting game, after all this is a survival game, maybe Utah just kills carno from now on because food chain 🤷‍♂️

obtuse ocean
azure hinge
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I did

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It wasn't a good argument

obtuse ocean
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I dont think im gonna listen to someone who has never played utah if its good or bad arguement : P

alpine plover
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I play Utah frequently

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I have gripes with poutines analysis

obtuse ocean
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I dont mind dying to utahs, but i dont want to look at utahs missing pounce all over the place. And not be punished

alpine plover
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I think fishing out missed pounces shouldn't have been a surefire counter to Utah to begin with

dusky surge
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i feel that the whole getup anim is sort of fine since there's been some changes to penalise it

alpine plover
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You still can catch missed pounces, but not too an insane extent like previously

dusky surge
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can't spam it, bucking (especially on pachy) is very effective now, you can brush utahs off using obstacles

alpine plover
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True

azure hinge
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I mean honestly doing slight nerf to pounce to punish them is fine, but maybe down the line if they are a problem

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But the problem is game devs typically over nerf

alpine plover
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You can use terrain, swerve and catch them right beside you. Stay unpredictable in movements. Dodge Pounce itself

dusky surge
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like i think the difference is now that the counterplay is more potent after they've landed, rather than constantly being punished for missing

alpine plover
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Even if it does land, fights will always be extended, giving you ample opportunity to change positions, tactics, or punish margin of error

rapid flicker
alpine plover
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If Utah got powered nerfs like increased bleed, damage, stamina, the crazy across the board buffs like Carno previously did, Then we'd have a problem.

alpine plover
rapid flicker
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That’s like saying “dodge pachy ram so it loses stamina”

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You dodge the ram so you can attack yourself

alpine plover
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Uhh, that's valid tho

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You can

rapid flicker
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Because it give you a window of opportunity

alpine plover
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It does yeah

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Common tactic to bring down Pachys as Utah, even in U4

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Just with a normal bite, or sneaking a pounce in

opaque beacon
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Now that I have watched the video, I honestly believe its not as bad as people place it

rapid flicker
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Apart from pounce recovery speed and growth/weight ratio Utah is in a good spot rn

opaque beacon
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The delay is not that bad, its just a little bit too quick

alpine plover
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True, a slight tweak would be fine. But it's not so bad

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I disagree with it being 2 seconds at minimum though

rapid flicker
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So what was the original timer?

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4 seconds?

alpine plover
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I forgot again

opaque beacon
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and considering the FACT that everything either cripples the utah in 1 hit, not to say one teno kick and the utah is dead because its knocked out, and the pachy can disable the utah, and carno can charge a utah and kill it in one go. Even tho carno 3 shots a utah, I still reccomend the ambush and getting that ram in.

alpine plover
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Though it was way too long

rapid flicker
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If it was 4 seconds, then I think 2 is fine

opaque beacon
alpine plover
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I disagree with 2 seconds
Utah's ability is the only ability in the game that can be negated once landed

rapid flicker
opaque beacon
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I love how people hate on utah so much and such but when Utah had a 55 bite dammege and bleed was trash and pounce was broken nobody cared

alpine plover
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You can minimize the affects by bucking, brushing them off with terrain, or slow bleed down by getting stationery into a really good position.

opaque beacon
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lmao

rapid flicker
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There was just no room for argument there

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It just need a “fix”

opaque beacon
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Well I dont know if people were crying like this since I wasent in the discord but I guess

alpine plover
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The long missed pounce delay also needed a fix too

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No reason it shouldn't have been that long

opaque beacon
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1.5s Utah pounce delay should be it.

rapid flicker
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When you talk about ability timers you can actually discuss something, but when a mechanics doesn’t work it’s either you want it to work or not

alpine plover
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True

opaque beacon
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But the bleed and everything else should be kept the same

alpine plover
opaque beacon
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Because just like every other dinos speacial ability, it should be a major problem

alpine plover
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If it's busted, you could tweak it that high again

rapid flicker
alpine plover
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I disagree it would've been fine

opaque beacon
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I mean they dident change anything for utah's bleed

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they just got a dammege buff

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Carnos blood got nerfed

alpine plover
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They nerfed tap pounces, so that affects it as a whole. You gotta commit to them now

rapid flicker
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They’ve been annoying for too long

opaque beacon
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Lmao, pays for all those long carno terrifying days

rapid flicker
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Won’t be long until carnos mains start crying in discord

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For buffs

alpine plover
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Tbh, as long as they're not weak in the balance sense, I'll gladly go hunt them

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Payback time

opaque beacon
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Ok tell me if you guys feel right about this

rapid flicker
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Becuase they can’t play with 1 hand anymore

opaque beacon
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Me and a pach of 3 other utahs were hunting two tenos, we got two full pounces on one teno and a couple of bites too, he kept running/walking and bled out after 1 minute and 20 seconds, do you think thats fair?

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pack*

alpine plover
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Wait

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Full pounces?

opaque beacon
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What I mean is getting ofd after have 20-30% stam

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off*, most utah mains call it full pounce

alpine plover
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Were they bucking?

opaque beacon
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No

alpine plover
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Nah

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They deserved that death

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There's so much you can do to negate that

opaque beacon
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Lol ok just checking the vibe lol

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If they pounced they could of lived longer

alpine plover
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Did they reposition in a corner or they had cover, near water of the sort?

opaque beacon
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nope, they were running around/walking like carnos xd

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"fighting back"

alpine plover
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Well of course they deserved to die. Doing everything wrong they could've be doing gave them a bit over a minute death timer seems fair.

opaque beacon
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Cool lol

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Well 32 people have proven my point anyways...

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People just need to be more careful when fighting

alpine plover
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The changes to Teno and Utah are going to have Carno's be more adept in their approaches now

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Use different tactics for different playables

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Since U4 and now in U5 for fighting Teno's they've had to be sliding, baiting, getting tricky

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Now it might be reversed in this case for fighting Utahs
Using more defensive tactics, dodging, relying on terrain.

frail bobcat
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But the utah overpop is insanity, its worse than the carno overpop

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I think the nerf to the pounce delay (I am convinced it will come) will fix that

obtuse ocean
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I think the same, it will come

rapid flicker
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Oh nvm actually

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If they weren’t bucking then that’s on them

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And they 100% deserve that death

alpine plover
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Yeahhhh

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There's a list of counters they didn't use either

rapid flicker
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Its crazy how players still don’t know how to counter pounces

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Mostly carnos tho, because that dino takes 0 skill to play

obtuse ocean
frail bobcat
obtuse ocean
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I mean i dont have the luxery with great agility as the utah player have

rapid flicker
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Let me redirect the question, @obtuse ocean Dp you think carno is hard to play?

frail bobcat
obtuse ocean
rapid flicker
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But all he can do is run tho

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That’s his only defence

obtuse ocean
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Yea, cus carnos dont have that luxery

frail bobcat
opaque beacon
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Teno is rlly hard for me to play tbh

obtuse ocean
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It takes skill from the carno to catch it, and it takes skill from the utah to not get cought

opaque beacon
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its just so hard for me lol

rapid flicker
frail bobcat
alpine plover
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If a Utah knows how to play his keyboard, then he deserves to be slippery to catch
Since it's health is so low

opaque beacon
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yeh

alpine plover
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He has to move in to attack at some point if it's a fight, which costs more stam for it

frail bobcat
obtuse ocean
rapid flicker
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Im saying carno is easy to play, that’s all

alpine plover
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Not anymore

rapid flicker
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You have legit every stat apart from agility

alpine plover
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Utah's can catch them slipping

frail bobcat
rapid flicker
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Carno had its reign for too long

frail bobcat
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Like on land

rapid flicker
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That’s how it will be tho

alpine plover
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True, they'll be a best pick on most situations regardless

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For carnivores

frail bobcat
obtuse ocean
alpine plover
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Utah's powerscale is relative to it's numbers size
So even by design, Utah will be more generalist than most of the carnivores on the roster.

frail bobcat
alpine plover
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Yeah, though it'll still have bad matchups

frail bobcat
alpine plover
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True, so can Carno

neat forge
frail bobcat
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He arrived

fallen vale
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I think people need to come to term with the fact that it's an asymetric PvP survival game that they are balancing and not a BBC Wild life documentary narrated by David Attenborough. My video might sound alarming to some and I might be even wrong but it was intended BEFORE the patch was released as a warning since we didn't have the data at all on ST to suggest what people would actually play once release as we played with like 10 people... I do think the more people will get gang banged by large utah packs with super permissive pounces both in term of latching (I have clear video evidence of utah pouncing directly into a carno tail from the utah point of view and being ported on the side succesfully) a lot of people will apply the "If you can't beat them join them" approach which would have a domino effect.

PvP online game have a long demonstrated history people of picking what is generally admitted as "the strong pick". I personally like to play the underdog for the challenge of it and it's also much easier to shine when you play what is considered "the underdog". Most people don't go with that approach tough...

obtuse ocean
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Wait, if utahs uses pounce on tail or front of the carno. He aimbots on to the sides ?

frail bobcat
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I cant

keen plover
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0.7 is way too low lol

neat forge
keen plover
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?

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So no risk to pouncing?

neat forge
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Sarcasm....

keen plover
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I mean... bad takes are common TE_Shrug

neat forge
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I know too that 0.7 is to low
A Human has a reaction time 0.2-0.4 sec

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1-1.15 Seconds is Good imo

fallen vale
# obtuse ocean Wait, if utahs uses pounce on tail or front of the carno. He aimbots on to the s...

Of course. Most people don't realise how strong "impact pounce" is at the moment but once they do good luck any other dino in the open lol. As a Utah I can just brawl carnos no problem. You stay in that range where they don't have the distance to build the momentum to charge and if they come for a bite, POUNCE. That's it. There's a whole section about it in my video

https://youtu.be/HX3pKiAd-5o

In this video I attempt illustrate why I think that in this current state, if the patch 5.0 was released like that, the utah would largely dominate and be over represented in The Isle's ecosytem. From my personal experience with it I would say the pounce is pretty much fixed and reliable again. I just have an issue with the new pounce recovery ...

▶ Play video
keen plover
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Impact pounce is busted, true. I hate how utahs can pounce from the front, tank a hit and essentially trade that hit and get good bleed off

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Imo, 2 seconds is a good range for missing a pounce. Yes, punishing - but that's the point of missing such an ability with that potential. Also still a buff compared to last build where it was like 3-4 seconds iirc

fallen vale
# keen plover Impact pounce is busted, true. I hate how utahs can pounce from the front, tank ...

It's a complete joke, any decent player would have already figured how to abuse it and will be just brawling carnos. I personally still managed to have fun on carno but you need to really know the map and how to use the terrain to your advantage to win your fights against utahs. The plain is utah territory now, don't waste your time there as a carno unless you have buddies who are actually reliable. Got a 1vs10 fight coming up on my next carno video which I think people will enjoy. But it shows to which lenght I go terrain wise to win my fights

alpine plover
# fallen vale I think people need to come to term with the fact that it's an asymetric PvP sur...

True, but I think the playerbase should adapt to a functioning playable firstly with a now less risky ability for the laundry list of counterplay to minimize or outright negate this playables ability. The large Utah packs, or carni packs in general are due to the food/diet system over representing the carni population. Since players were always picking Utah, just that the bugs prevented it from ever being a valid pick in the majority of Evrima's life span. If large packs are to form, it'd be fault of the lack of mechanics to prevent this. Since large Carno megapacks were happening before this situation as well. So the "future" coming of large swarms of Utah to come are because of external factors rooted in the game. If it's not Utah, it's Carno, Or Cera, to Allo, all the way down to Rex.
I think one ability slightly being too easy or strong in your eyes that would make you think that a domino effect to come plague the game, says more about the game then the playable itself.

keen plover
frail bobcat
fallen vale
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Look at the comments, I got so blasted loll

frail bobcat
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You can just heal

keen plover
obtuse ocean
alpine plover
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Not a fair analogy

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Rex can one shot most things

fallen vale
# alpine plover True, but I think the playerbase should adapt to a functioning playable firstly ...

This is what I mean by "aimbot pounce". Look at where on his scren his pounce was heading, keep in mind he is in NA and it was a EU server against a EU player (Elmaco was the carno, I'm the charging one). That means on the server the Carno was even further in front that what he sees on his screen.

https://clips.twitch.tv/BetterBlitheToadBCouch-L6ln74h7mMxdoLPb

Twitch

Watch MrDBear's clip titled "Utah: aimbot & charge of the century"

▶ Play video
obtuse ocean
alpine plover
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Lots of things can one shot Utah, or put it in severe condition.

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And it takes time for Utah to accumulate enough affect to become concerning.

fallen vale
alpine plover
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No problem

frail bobcat
alpine plover
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I don't mind removing permissive pounces, it's silly to have any attack be permissive

frail bobcat
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At least from the front and the tail

keen plover
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My issue with balance is:
They buff a creature a decent amount and then nerf a creature in its tier.

alpine plover
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True, they got to stop that shit

keen plover
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Poor pachy

alpine plover
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I feel bad for it
Tho the "Carni" Pachys needed to be looked at though

fallen vale
keen plover
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True, but too many nerfs to it and buffs to utah. Utah bite buff so now it needs 8 bites to kill a a pachy. Universal knockdown timers are lower, utahs recover pounce quicker. Pachy does less damage per charge. Utahs can get off while doing some absolutely dumb moves

keen plover
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Some nerfs aren't as direct, but still a nerf to pachy gameplay

frail bobcat
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Just tell me

keen plover
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pretty much an idiot

frail bobcat
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Oh a tryhard?

alpine plover
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Other than permissive pounces, it'd be in a pretty decent spot rn

fallen vale
fallen vale
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Going face to face against any utah with non geriatric reflexes now means being pounced

frail bobcat
fallen vale
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I win my fights because I know where to hangout to shrug them off into water and kill them or stuff like that, in plains it's a complete joke

stone glen
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@topaz panther lol spino is larger and heavier than rex, his claws do dmg equal to other apex bites and also doin bleed.. So it can protect himself from rex and other apex.

alpine plover
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Frontal is a bit finnicky when it comes to hitboxes
It'll be hard to make it fair other than a small window
You'd have to take into account different agilities too

fallen vale
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And I think I play carno above most of the player base (stay tuned for my carno video loll, I'm the one charging in that Dbear clip btw). If I have huge trouble in plains like that, the average Joe is in trouble

obtuse ocean
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I remember a clip they showed where utah jumped on a trike, and it got impaled. Thats how it should been

frail bobcat
opaque beacon
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Is anyone having an fps drop when looking north?

alpine plover
#

pls dont talk realism guys ffs

keen plover
stone glen
dusky surge
dusky surge
obtuse ocean
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rex gonna be king

opaque beacon
#

):

keen plover
alpine plover
#

Wait a second, what's your guys opinion on tail riding

opaque beacon
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Im getting sixty fps, just in one direction..

stone glen
keen plover
dusky surge
alpine plover
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Okay, what if tail riding was an actual nuanced fair mechanic

frail bobcat
dusky surge
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yea around

keen plover
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largest is like 11T range right?

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or 10T?

dusky surge
keen plover
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Only fine with deino and only when it's out of stam

fallen vale
#

erf, hypotetic balance discussions about hypotetical dinosaurs 1 day after a major content release

alpine plover
keen plover
#

Typical here

dusky surge
#

tailriding imho is just fucking lame looking and boring

frail bobcat
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The islecord

dusky surge
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i've never liked it

alpine plover
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Extrapolate

stone glen
dusky surge
#

legacy fights always looked ridiculous to me, i never felt like these were animals fighting to the death

keen plover
dusky surge
#

just sweaty gamers exploiting hitboxes

placid reef
frail bobcat
fallen vale
placid reef
opaque beacon
#

@keen plover

keen plover
alpine plover
#

I'm working on a piece right now about a stress/balance feature that covers wrestling, checking, tripping, grappling, and could include in a balanced intense version of tail riding.

dusky surge
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EVRIMA feels much more realistic. Animals aim for weakspots, use unique fighting/hunting styles and so on

opaque beacon
#

see pure 60

keen plover
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yep

stone glen
opaque beacon
#

I look other way and get 51 XD

dusky surge
keen plover
placid reef
alpine plover
frail bobcat
placid reef
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indeed

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even his tiny arms could curl more than any human alive

opaque beacon
#

I rlly wish it can be fixed..

stone glen
frail bobcat
stone glen
placid reef
alpine plover
#

Grappling into a tail ride would take work to achieve also. Rather than Legacy's spin in body inside unavoidable pockets.

frail bobcat
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Fucking prehistoric planet says that the rex was the largest land predator to have ever lived

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And they only rely on confirmed sources

topaz panther
placid reef
stone glen
obtuse ocean
fallen vale
stone glen
placid reef
#

he was longer, rex was heavier

frail bobcat
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Actually the largest specimen of spinosaurus that was ever found had an estimated size of 11 meters

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But its rumored to be a subadult

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Because larger fragments have been found

keen plover
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ahem #paleotalk

frail bobcat
#

Shush

keen plover
topaz panther
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Spino would definitely be a good match Vs Rex, but Rex would have the upper hand

obtuse ocean
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Nah, apexes wont have any fair fights. Spino gonna be king in water not land

keen plover
#

I mean, our spino is a monster... Hardly anything like irl

topaz panther
placid reef
#

i'd say giga will have better times in forests, rex in open fields and spino in water

obtuse ocean
placid reef
frail bobcat
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But I doubt that it will be stronget than rex

placid reef
dusky surge
frail bobcat
placid reef
#

fair

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was giga faster or had better endurance than rex?

frail bobcat
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Giga is gonna be the endurance hunter after all

dusky surge
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giga is big fast bleeder animal, rex is more close range brawler ambush

keen plover
frail bobcat
placid reef
#

Rex casually powerwalks its victim to death

placid reef
#

thats why im not sure about endurance giga when rex is literally designed for that

dusky surge
#

giga should just be fast

placid reef
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yea giga i think of bleed and ig in addition fast and agile

dusky surge
#

it was fast irl so it should be fast in game, that's its thing

frail bobcat
obtuse ocean
#

They have said rex will be more or less the same he was in legacy, powerhouse close up.

keen plover
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Idk, the kit for rex screams ambush. Quickly get in and fracture something rather than follow and fracture. aPES_Think Unless I'm missing something?

placid reef
#

rex couldnt run for shit

dusky surge
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high damage, low stam, fractures, def ambush

placid reef
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he just powerwalks for ages

dusky surge
placid reef
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so yea he needs to ambush

dusky surge
#

it has no running endurance to speak of

placid reef
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ambush but he's also not gonna give up if it fails, after all, he doesnt need to be the fastest, just faster than it prey, which is slow as hell

frail bobcat
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Rex just walks menacingly

topaz panther
frail bobcat
placid reef
#

it could prob poke its eyes

topaz panther
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It would be able to mortaly wound Rex, but wouldn't come up on top

frail bobcat
#

Spino wont beat a rex in a land 1 vs 1

keen plover
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I mean, it should be able to defend well enough for a rex to not kill it. More like a draw where the rex can move off imo.

placid reef
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it depends on how good spino is at defense since itsdef not more movable thna rex on land

keen plover
#

oh yeah, rex will likely be faster

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I just don't think in terms of balance, a spino should be locked to water biomes due to another apex carni

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Also doesn't make sense for monster spino imo, which will probs be larger than rex

placid reef
#

it also needs to stick to forests if on land since it wont get nothing on plains

frail bobcat
obtuse ocean
placid reef
#

but each apex having a biome where they strive in is good imo

alpine plover
#

We have this talk too often

keen plover
#

We do

topaz panther
topaz panther
obtuse ocean
frail bobcat
topaz panther
# frail bobcat Huh?

If there's no apex around I don't see a reason Spino couldn't go land hunting if he wants to

frail bobcat
topaz panther
placid reef
obtuse ocean
# frail bobcat How old?

Good question, guess about 1 year. But i think its better to listen to what they say. Then what we think

frail bobcat
#

But its the best source we have

topaz panther
obtuse ocean
keen plover
frail bobcat
keen plover
#

Sure, but it should have the means to avoid dying. Rather than being slower and weaker

obtuse ocean
#

Only thing i found about rex was this, so looks like the spino gonna be leaving if the rex comes.

grave veldt
#

i mean it it sort of boils down to if spino is faster then rex thats fine but if its slower then rex it should be able to defend itself especially at the size it is

frail bobcat
#

Spino will dominate the water and will not need such strength that the rex had

obtuse ocean
keen plover
#

Defense on land. Cool

frail bobcat
grave veldt
#

defense on land works well for it

keen plover
#

So a defensive apex carni on land, dope.

frail bobcat
#

Just hold the enemy of until you can escape

topaz panther
#

I don't think apex carnis would want to fight eachother. Why risk losing all the progress when you can bully herbis lol

grave veldt
#

most herbies at least

#

apart from the much larger ones

placid reef
#

now lets get defensive rex in water TI_Troll

topaz panther
topaz panther
#

I don't think I will touch apexs anyways. Dilo 4life TI_DiloSip

placid reef
grave veldt
#

unironically stego is one of the worst dinosaurs for utah to fight

placid reef
#

well its designed to counter utah

placid reef
#

same as anky will, Trike and the other ceratopsians will feel a lot more pain

grave veldt
placid reef
#

man gotta love this music sometimes, just sitting in a bush and it just starts blasting some epic music you hear in LoTR or smth TI_Wheeze

frail bobcat
grave veldt
#

actually a lot of the dinosaurs currently r pretty ill suited for utah

placid reef
#

anything that uses its tail for defense/ offense is a counter to utah

grave veldt
#

yes the range is too wide

topaz panther
placid reef
#

hadrosaurs, ceratopsians and every carni is more in utahs favour of diet

topaz panther
#

Handrosaurs will be the target for Utahs imo

placid reef
#

more ceratopsians since they are less involved with trample mechanics

topaz panther
#

True, I forgot about that TI_UhOh

grave veldt
#

i think things for stego and tail like creatures should be more suited towards mid tiers

#

mix of power and speed

topaz panther
#

I think stego shouldn't have been added this early, he doesn't have any counter rn. That's why he's op

placid reef
#

we could've had kentro...

placid reef
#

i just want kentro in the game

grave veldt
#

^^^^^^^^^^^

topaz panther
#

Offence on land TI_Troll

placid reef
#

i just want to get austro and kentro already

topaz panther
#

I just want Dilo ..

frail bobcat
topaz panther
#

But yeah, Dilo will probably lose Vs Utah..

placid reef
#

at day for sure

#

damn, sitting in a bush and starts blasting some realy dramatic music TI_Trollge

frail bobcat
placid reef
#

i doubt during the day

frail bobcat
#

During the day its 50/50

#

I guess

placid reef
#

also the thing that utahs have more numbers most of the time

#

at night the numbers matter less when dilo has its halucinogenic and better nv

topaz panther
#

True

#

I just want Dilo to be in the game. But since he was deleted from the roadmap, who knows TI_Succ

placid reef
#

dilo is still on the planned roster for the upcoming future

#

it didnt get shafted for who knows when

placid reef
#

just more the slider a bit to the right lol

azure crescent
#

i prefer megalania

#

(dilo but better and lizard)

topaz panther
azure crescent
#

venom

topaz panther
#

I like monitor lizards a lot, but dilo is just cool af TI_DiloSip

half girder
#

dryo is fun rn what trickery is this

#

killed like 7 hypsis, a baby utah and 2 baby carnos this should be illegal

dusky surge
#

dryo S-Tier confirmed?

half girder
#

its more fun than pachy and i main pachy

#

like wot the frick

#

i was dying laughing while juking a utah

topaz panther
#

Everything is dogshit before 100% rn. I think that indirectly buffed dryo

half girder
#

i mean a baby carno shouldnt be fighting a big dryo so

#

i think weight should kick in faster at sub adult for sure

#

wayy too slow, encourages afk

#

also

#

i tanked 5 pachy hits as a sub teno(left at half hp) with the weight change

#

thats saying something

#

might just main dryo tbh

placid reef
dusky surge
#

thats a colossal buff

half girder
#

yeah man

#

i felt like an elden ring boss

dusky surge
#

U3 dryo part 2

short spire
#

Dryo mains stay winning

dusky surge
#

How did dryo of all animals end up being one of the biggest winners of this patch?

grave veldt
#

W dryo

#

Actually seeing dryo players is cool

next warren
#

so i havent seen anybody bitching about tenos getting a bite force buff, how does everyone feel about it?

next warren
#

ehh i disagree, tenos should be forced to play around their tails and kicks more so than just being able to left click dinos.

dusky surge
#

all your other attacks still dwarf it in damage and effectiveness

next warren
#

maybe for most match ups but utah vs teno feels really bad now. their bite does almost 50% of a utahs max hp so you cant play for the head and avoid tail. both just kinda smack the shit out of you. Maybe im bad who knows lol

dusky surge
#

how much does it do? i'm certain it doesn't do that much

next warren
#

it could be a mixture of growth change, i was probably 90% utah and it happened to me last night.

#

gotta test it when im 100%

fading dew
#

yeah growth system sucks from what I have heard. I havent been able to play the update yet tho, I'm on vacation ;-;

molten ermine
slim dragon
#

In order for teno bite to deal 50% of an utah's health it would need to do 225 damage
Which is highly unlikely to happen

dusky surge
#

huh, i think it might be 35

fading dew
#

when you realize dryo is currently legacy galli 2.0:

molten ermine
#

Might be

obtuse ocean
fading dew
#

pretty sure utah and dryo have the same speed

#

idk, I'm on vacation TI_Cry

obtuse ocean
#

why on earth would i play dryo then lol

fading dew
#

bully juvies

obtuse ocean
#

But cant i do that better with a utah then : P

dusky surge
#

not really, dryo has better stam and better turn, perfect for catching juvis

azure crescent
#

beat me to it

azure crescent
obtuse ocean
#

So i should complain like utahs players do with carno? Utahs can catch, and they are stronger : P

azure crescent
#

and dryos can't catch??

#

if anything a dryo is better at chasing than a utah

obtuse ocean
#

U saying i should go after a fully grown utah as dryo ?

#

i have no clue, never played dryo before

azure crescent
#

bruh

#

no, bully babies

#

dryo is better at this because it gives the babies enough time to regret their life choices

dusky surge
#

i dont understand where this argument is coming from, we aren't telling you to go on a killing spree with dryo against every animal, literally, just bully a child

azure crescent
#

meanwhile utahs just kill them, which makes sense

grave veldt
#

dryo somehow managed to get the best stuff in this update with dodge thats better, A/D controls, and no stam for dodge

dusky surge
#

its between it and teno for biggest patch winners

#

the knockdown nerf was a sort of nerf to teno tho

azure crescent
#

ptera too

dusky surge
#

so honestly maybe just dryo

#

dryo wins baby

grave veldt
#

ima go with dryo cuz it got the most amount of positive changes

obtuse ocean
#

nah i was just saying that ofcourse utah should kill me, if i cant dodge him. It just sounds like carno chasing a utah. You either dodge or die. But then its unbalanced if utah gets cought

azure crescent
#

but we're talking about bullying babies here

obtuse ocean
#

yea il try now : P even tho its like 20 utahs here

dusky surge
#

no one is talking about dryo killing adults

versed rune
#

If a Dryo kills you as an adult anything you deserve it lmaoo

azure crescent
#

adult hypsi gets 1 shot by dryo

hexed sorrel
#

@topaz panther they aren't going for a realistic spinosaurus, if they were, it would be utterly useless and no one would play it, a realistic spinosaurus couldn't do jack shit against a rex. but the ISLE's spino is like godzilla's nephew

obtuse ocean
hexed sorrel
#

carcharodontosaurus is usless compared to T rex

#

T rex would simply weigh too much for spinosaurus irl

#

and bite too hard

short spire
#

Also spino would not have fought charchar, they had vastly different food sources

obtuse ocean
#

U know they found bones that matches eachothers bites, we know they faught.

#

well i actually lied, it says its suggested they faugt. You can watch 2 min in here https://www.youtube.com/watch?v=Wv6hEuODrLg

Check out BBC Earth on BBC online - http://www.bbc.com/earth/world
Spinosaurus comes across Carcharodontosaurus feeding on a carcass. A dangerous fight is inevitable. Spinosaurus has size and strength on his side, but Carcharodontosaurus has the more lethal bite.

Planet Dinosaur tells the stories of the biggest, deadliest and weirdest creatures...

▶ Play video
short spire
#

If they did fight it would have been very rare, likely during droughts when spino would have less food

#

It definitely wouldn’t have been a regular thing, otherwise they couldn’t exist in the same ecosystem

obtuse ocean
#

yea i dont really know, but as they mention abit. I think it was most fights where they screamed at eachothers to show off who was strongest etc : P

short spire
#

@tidal lichen yeah I mean you probably shouldn’t be able to sustain 4 raptors on ai alone. I think that would be a bit unbalanced

tidal lichen
# short spire <@763481817029410836> yeah I mean you probably shouldn’t be able to sustain 4 ra...

Of course not. But there should be enough food to also feed babies. I mean that was the point of the update. And we killed everything we saw. It didn’t matter if it was on our diet list or not because we would have starved otherwise. It would just be nice if it would have been affordable for us to make a nest and feed babies. To be clear, I absolutely hate mega packs. But we could have split the pack when the babies became old enough. I just feel like 4 raptors would be a perfect size for a pack.

half girder
#

4 utahs starving is strange, have you not found players?

half girder
mint rain
#

@warm lagoon bucking cooldown is absolutely wiiiiild. Who' idea was that

warm lagoon
#

dude its soooooooooo easy to kill stegos now

#

or anything for that matter

#

all u gotta do is have one utah pounce and get bucked off

#

then immediately following that, a bunch hop on and get full pounces unbucked

mint rain
#

yea by far the best utahs ever been

warm lagoon
#

its just crappy, because it makes utah so much less skillful

#

As a utah main I think it just detracts from the fun

#

Because a group of shit utahs can fuck up left and right and still destroy something with minimal losses

#

utah pounce is literally just mindless now

mint rain
#

I've seen a few people miss and die because of it

#

but thatll never happen to me lmaaaooo

warm lagoon
#

Ive seen a few as well, but its still to little

#

Me and a friend were fighting a pack of 8 utahs as tenos, they were all rlly shit and we did eventually kill 6 of them, but there were so many times where they missed and we weren't able to align ourselves fast enough to kill them

#

Lag was also a huge factor, but still

fallen vale
#

Good analysis @warm lagoon I agree and have been arguing about that when playing on the ST. Utah is the new mouth breather dinosaur

half girder
#

utah is insane rn, no skill and a go-to dino

#

utah being on par with pachy is silly considering pachys original design was to counter utah now utah is harder to punish and doesn't get punished hard enough for repeated mistakes

warm lagoon
#

Especially with that aimbot shit

fallen vale
# warm lagoon dude, as a utah main I hate it. Every fight is so easy its not fun!

I had made a video a few days before the release about it as it seems to me that impact pounce is way too easy, also you can completly miss and hit like a tail or something and be ported on the side and the recovery could use at least 0.5s more
https://youtu.be/HX3pKiAd-5o

In this video I attempt illustrate why I think that in this current state, if the patch 5.0 was released like that, the utah would largely dominate and be over represented in The Isle's ecosytem. From my personal experience with it I would say the pounce is pretty much fixed and reliable again. I just have an issue with the new pounce recovery ...

▶ Play video
warm lagoon
#

I know, I watched it

fallen vale
#

👍

warm lagoon
#

And after I knew that utah would no longer require skill

fallen vale
#

I think the skill capped as been dumbed down

#

will be much harder to shine as a Utah

warm lagoon
#

not even dumbed down, pounce skillcap isnt there

#

no timing required

fallen vale
#

I have yet the play the released patch but on ST most people kind of understood that if a carno or something came near you to bite you just had press right click to teleport on him

#

I would assume people on officials will take a bit more time to really grasp that lol

warm lagoon
#

U can literally just pounce point blank

harsh lark
#

i dont mind utah pounce being made easier because it just makes utah fall in line with the rest

warm lagoon
#

and say a teno, if you pounce in the middle of its tail it will tp you to its leg

harsh lark
#

pounce was always an outlier when carno charge had no punishment for missing, nor did teno kick or pachy headbutt

fallen vale
#

I have it on tape

warm lagoon
#

Im on Scope OG testing it now

fallen vale
warm lagoon
#

Utah just isnt fun anymore

fallen vale
#

I know I was happy they fixed the reliabiiity but it's boring as hell and everyone plays it now so mehhh

#

It's the new carno xD

#

Carno is a lot more fun now

#

You really have to play with the terrain

warm lagoon
#

Honestly I dont like how they made it so you can pounce point blank

#

I can see that for pinning

#

but not pouncing

fallen vale
#

comparing apples with oranges

warm lagoon
#

And other dinosaurs do require skill, like teno and pachy

fallen vale
#

I don't think it would take much tweaking to make it better though. like a 0.5-1s on the recovery, reducing how far on the tail you can pounce and I'm not too sure regarding imapct pounce

#

At least impac pounce from the front should be tuned down

#

don't mind much from the side or back

warm lagoon
#

I agree that should be added, but when you're able to pounce point blank only a dumbass would miss

#

yo, poutine, would you consider yourself a good teno?

azure hinge
opaque beacon
#

@versed rune Dont run after getting pounced if you want to live, Carno is about ambush not roaming free and running wild.

azure hinge
#

That's where he started pounce animation but then the animation just had no in between I guess because he was so close so instead if showing movement it put him on his back

opaque beacon
versed rune
opaque beacon
#

I was fighting a carno earlier with three other utahs, we got 3 pounces on him and all he did was buck us off and make sure he z walks/crouch so he dosent bleed out, he healed his bleed eventually and killed all three of us

#

If its so hard for you to not be breserk and kill and run after everything that runs, than you deserve to die

#

Plus a carno player should be able to think a little more now before heading into fights as they are not Apex predators and should not be able to kill everything.

#

But its up to you, agree or disagree it is what it is

placid reef
#

also yea that might explain why when i gave Pachy and Teno a go for the first time in a long time it kinda felt ass

fallen vale
placid reef
#

ik from when i tried to grow a pachy and a teno for like the first time in ages the combat felt kinda awfull

fallen vale
# placid reef ik from when i tried to grow a pachy and a teno for like the first time in ages ...

Frontal pounce existed before. It's just that the impact pounce is extremely easy to pull off now, also you can somehow pounce through the tail quite deep into it and it latches and the recovery is just too fast for most situations. The current recovery works if the dude pounce 30cm away from you and you don't have more than like 25 degrees to turn. Which is not most failed pounces, especially when you take into account that you're not dealing with one utah but a bunch of them 90% of the time

keen plover
fallen vale
#

On favourable terrain utahs can solo & especially duo carnos now

keen plover
#

Idk about solo. You can run down a utah after you buck stam

fallen vale
#

Not mid plains probably xD

#

like forest edge / forest

keen plover
#

Fair

#

Even then, forest still doesn't help a solo utah since you could just hit them off using trees. aPES_Think

opaque beacon
fallen vale
#

And good carnos are rare to come by, that's coming from a mainly teno player lol

opaque beacon
#

He was left with 30% bleed, its not a "you problem", the carno was smart and played it well

obtuse ocean
keen plover
keen plover
opaque beacon
fallen vale
#

I didn't say that to solo a carno is easy or that it would work on an actual good carno. I said it's doable. And the duo where you can relay each others is not hard to pull off

keen plover
fallen vale
#

If you lose a 1 vs 3 against a single carno as utah AND manage to all die, it's 100% on you. gg carno

#

You either cut your loses or you insist and die. If you see he has really the terrain advantage or is more skilled then cut your loses

opaque beacon
#

Well yeah the point is that carno is not useless lmao

#

And we weren't bad Utah players if that's where you were going, if we are basing things on that then its completely unfair to even compare lol

fallen vale
# opaque beacon Well yeah the point is that carno is not useless lmao

I did't say carno was useless? I said utah as become extremely permissive and the skill cap of utah has been lowered big time. I even published this 5.0 carno video last night lol
https://youtu.be/7kHutU7XhOw

This was recorded on the last evening of the Stress test just before the update was released. Was good fun! With the current meta a lone carno really needs to play with the terrain to win against utahs. 2 Carnos really need to cover each others... Carnotaurus gameplay. Update 5 just released!

Please Like & subscribe to my channel:
https://www.y...

▶ Play video
opaque beacon
#

There you go prime example that Utah is not op

fallen vale
#

But on open ground now the fight it warped in utahs favour pretty heavily, espeically given the amount of utahs. Good carnos will do alright, mediocre ones will suffer a lot and probably switch utah unless they learn to actually use terrain

fallen vale
# opaque beacon There you go prime example that Utah is not op

Mate, the only reason I survived these fights is because I played heavily the terrain and restricted myself to some areas of the map I knew I could win fights and restrict the utah movements to almost zero margin. I'd be dead within minutes on open ground.

fallen vale
#

The first fight is 2 vs 4 which was a risky move on their part

fallen vale
# opaque beacon And thats how it should be

you think I haven't played utah? Been on 5.0 for over a month already. You can close you eyes and listen to the sound and when it sounds close enough you click right click lol

dusky surge
#

just remove that stupid bleed nerf and nerf carno's bleed output instead for a start

fallen vale
#

"skilled ability"

fallen vale
#

It's just too easy to pull off pounces left and right and not get punished when you miss stupidly

opaque beacon
#

Lmao why are you so mad

fallen vale
#

I'm not

opaque beacon
#

3 shots and die to a carno yeah def just right clicking for 5 seconds

keen plover
opaque beacon
placid reef
keen plover
fallen vale
#

Too rapid to be punishable for being greedy / careless and too much "help" upon latching for example pouncing directly trough a carno / teno tail and being teleported to the side

#

if you don't see the distinction I don't know what to tell you

placid reef
#

also who knows what NV will bring to the table for balance, perhaps Teno will absolutely dome Utahs at night

obtuse ocean
fallen vale
placid reef
#

i meant that teno might have better nv than utah lol

#

not otherway

opaque beacon
#

Whatever man, lets just enjoy what we have, whatever happens will happen

fallen vale
placid reef
#

but i do expect Utah to be the balance point for NV, the middle ground, fits with everything else in its design

opaque beacon
#

No it's because I have said what I have said a billion times and then I have to explain it to another person

fallen vale
#

That's why everyone picks it

keen plover
opaque beacon
#

Lol

keen plover
#

I have no issues if utahs beat carnos, I only have issues in the way it's done. I don't see why missing pounces shouldn't be a punishment. The timer should be longer, but not update 4.5 long.

placid reef
fallen vale
dusky surge
keen plover
#

iirc, like 3 seconds?

obtuse ocean
dusky surge
#

honestly i still want dryo and deino to be the two best NV users on the current roster

keen plover
#

Someone would need to fact check it.

fallen vale
#

I'm pretty sure 2s would give a sweet spot where you definately get punished if you fail next to your target but if you're too far away you'll probably get away with it

placid reef
obtuse ocean
keen plover
#

Well yeah, it's still hard. Actually, not right now *

placid reef
#

if a utah pack can take down lage stuff without coordination then its a problem

opaque beacon
#

People please understand that carno is not an apex predator, It is not the hardest thing to kill in the game

#

If it were stego or deino that is being bodied like this than yes thats a problem

placid reef
#

i didnt mention what large is, rn the only large thing utahs would actually fight is stego but stego just counters all of utah so...

fallen vale
keen plover
opaque beacon
#

All you have to do is just be good enough to hit 3 shots to the body to the Utah before dying

fallen vale
#

I know they nerfed the cast distance on regular bites which I think was necessary but sometimes you can really see that it just passes over what ever you're doing

keen plover
#

So yeah, that was changed

fallen vale
#

I have the same feeling the the teno kick had before 5.0 where like... 30% of your kicks would be through the 3D model and not register

#

now it's the new carno bite

carmine patrol
#

I think utah is fine stat wise, the problem is that it's nonpunishable with that 1 second pounce recovery time :/

half girder
#

i find hitting utahs easy tbh, though my misses do look like i’m hitting i guess it’s just desync

#

but most of the time i land hits so 🤷‍♂️

half girder
#

i sit around 110-120 sometimes 130

carmine patrol
#

hmm, that's ok
I have 160-180 ping on EU
much harder for me to land my hits

half girder
#

played for about 5hrs yesterday

#

i gotta say the gameplay was awful lol

carmine patrol
#

the performance is worse?

half girder
#

yea.

carmine patrol
#

damn

half girder
#

i hit things on my screen but they keep going, it’s a lot less but man

#

i just want a smooth 60fps at least 100ms experience

#

i’m very scared of them expanding the map and player count

carmine patrol
#

60?
with the isle consider yourself lucky if you get a smooth 40 fps lol

half girder
#

i was dropping to 5fps

#

the ping tends to reach 300 too

#

on NA..

carmine patrol
half girder
#

they better go small or that’s another 10yrs of dev, kool that they’ve dedicated almost a decade to the game tho

carmine patrol
half girder
#

bless u dude

#

never say ur bad just blame the server

carmine patrol
#

Lmao

half girder
#

and it’s not coping if it’s true

carmine patrol
#

I do good on EU servers, but on NA servers, I see a carno 50 meters away and the next second it's here

half girder
#

i’ve had more fun on unofficial, servers seem more stable

#

last time i played on NA 1 as dryo a carno hit me from maybe 10 feet away at 140ms

carmine patrol
half girder
#

they do

#

i play on one atm

#

was 100 people in

#

ran better than official lol

carmine patrol
#

yeah, prob bc of the update, next month I doubt anyone would be on

half girder
#

oh yeah for sure they’ll go back to legacy

#

skill isn’t thier mojo so

#

can’t blame ‘em

carmine patrol
#

I hope they stay, evrima has all legacy stuff but better

half girder
#

ehhhh

carmine patrol
#

we have one problem tho...

#

Performance

half girder
#

i mean that and the dinosaurs

#

no new playable for a year 😵‍💫

carmine patrol
#

but I think the unique play styles kinda makes up for the lack of playables

half girder
#

i mean kind of

#

i don’t really like the balance this update

carmine patrol
#

why?
Can't be worse than the last one

half girder
#

very true

#

but idk i prefer some things from last patch

#

always playing in a big group to have fun on certain dinos sure sucks

carmine patrol
#

you talking about utah?

half girder
#

utah teno pachy

#

actually no not utah

#

it’s pretty op atm

#

recovery i mean but

carmine patrol
#

Idk about teno, I always play it solo and I find it more fun than playing in a group

half girder
#

maybe i’m just not used to shit being balanced

#

some stuff bothers me but i think about it and then i think of balance

carmine patrol
half girder
#

no really forcing

#

more to balance out utah

#

pounce is insane.

#

a utah can solo teno and carno if good enough

carmine patrol
#

it's always been that way. With teno atleast

half girder
#

yeah

#

but it’s easier now that pounce works

carmine patrol
#

true

half girder
#

i think the scariest thing in this game is just the fluidness being terrible along with the rest of the issues im sure u know of

carmine patrol
#

it's kinda annoying that as a teno/pachy you need the utah to make a mistake to do anything, and now that they removed that it's almost impossible to win against an above average utah

half girder
#

pachy is just..

#

idk

#

i hate myself for saying this but i’d take the 4.5 pachy over this one

#

i begged for the turning to be better but man, pachy gets wiped across the floor now lol

#

i killed 4 pachy a with my fren and we both tanked em and fought with body fracture

carmine patrol
#

pachy is in an terrible spot rn

half girder
#

the dmg should not be 100, utahs alt bite is just 30 dmg less and it’s silly

carmine patrol
#

4 rams to kill a utah is insane

half girder
#

it’s 5

carmine patrol
#

oof

half girder
#

should be 4 minimum

#

legacy pachy is better

#

i think it 3 shot utah

carmine patrol
#

that's balanced

half girder
#

which i mean

#

if it were actually it’s counter….

carmine patrol
#

punch said that pachy would destroy utah, yet here we are with utah able to 1v2 pachys

half girder
#

125 dmg i feel is perfect.

carmine patrol
#

yes

half girder
#

it’s more cute then it is scary now

#

before it was cute and hella scary now it’s just cute

carmine patrol
half girder
#

2

#

it would be 2

#

oh wait no

#

2 would leave it at 1hp

#

which i mean lol.. use m1

#

peck it dead!! TI_BigBrain

carmine patrol
#

still good, even if you don't kill the raptor it'd leave you alone with such low health

half girder
#

mhm

#

it’ll be a counter to utah again

#

wish i could see insane pachy players vs utah players and just see who wins

#

3v3

carmine patrol
#

if it's good pachy's vs good utahs I'd bet on the utahs

#

nvm, after thinking about it I think pachys win

half girder
#

if only we could see that, hope we get to someday

carmine patrol
#

aren't you, Kav, and eyepatch good pachys?
Fight nappn, poutine and someone

half girder
#

im not good

carmine patrol
#

???

half girder
#

kav has been away

#

so he’s prob rusty

carmine patrol
#

yea Ik

half girder
#

eyepatch is insane tho

#

i know of another player too

carmine patrol
#

good, eypatch, Kav and the player you know against nappn, poutine and someone Ik

half girder
#

i’ll see to arrange that but it’ll be hard

carmine patrol
#

I need to see that happen

half girder
#

i’ll talk with kav about it

carmine patrol
#

I like how we turned the balance feedback channel into talking about random Isle things channel

half girder
#

i’ve done quick math

#

currently it’s 15 or 16 hits to kill carno as pachy with it being body fractured

#

with 125 it’ll take around 12 or 13 do u think that’s fair?

carmine patrol
#

how many hits can a pachy do with full stam?

half girder
#

uhhhhh

#

id have to ask i never counted it

#

scratch 125, 120 is good enough

rapid flicker
#

Finally got to play yesterday, when it comes to fighting, pachy can’t do shit

half girder
#

ah a pachy main

#

what do u feel needs changed

rapid flicker
#

I haven’t played enough

#

Just got into 1 fight with a carno

#

It seemed pretty immortal

half girder
#

with how many pachys?

rapid flicker
#

3 pachy vs 2 carnos

half girder
#

ok that’s fine

#

makes sense

rapid flicker
#

Is it really 16 hits now?

half girder
#

it’s 15 or 16

#

take into account body fracture lowers carnos hp

#

if not it would be 18 lol

rapid flicker
#

Yeah, great….

#

What have they done

#

To my baby

half girder
#

balance.

#

i hate to sound like a pachy fanboy but man did it get hit hard

rapid flicker
#

I mean the Utah needing 4 hits would be fine, if it didn’t kill you in 2 pounces

half girder
#

just don’t get pounced

#

out skill the server

opaque beacon
#

damn pachy did get hit pretty hard...

half girder
#

sarcasm?

opaque beacon
#

No I mean 18 hits to kill a carno wtf

half girder
#

not 18.

opaque beacon
#

?

carmine patrol
opaque beacon
#

I might of miss read than

rapid flicker
#

Pachy needs more skins tho, you have no options whatsoever. All colors are green/grey/white

half girder
#

depends if u hit the body fracture

#

u gotta play smarter now

opaque beacon
half girder
#

could be 16 17 or 18

rapid flicker
opaque beacon
#

Still pretty bad, we are talking about the headbutt hits correct?

half girder
#

more likely 17

#

yes ofc

#

alt bite would take maybe 30+

opaque beacon
#

7-8 should kill a carno tbh

half girder
#

naw

#

12 or 13

rapid flicker
#

So what I try to figure out here… why nerf it in the first place… what did it do to deserve this nerf

half girder
#

pachy in groups would be op again

opaque beacon
rapid flicker
half girder
#

or just it shouldn’t be killing

#

more hit and run

opaque beacon
carmine patrol
somber sphinx
#

Pachy should be able to brawl against things it’s size and a little bigger like Utah and dilo but if something like a carno shows up it should break it’s legs and run away

opaque beacon
#

I disagree Bran, Pachy needs to be able to defend itself, if it breaks the leg I feel it should eliminate all danger and just kill the carni

half girder
#

boom

rapid flicker
#

Broken leg carno is still a threat

half girder
#

dude i was just saying what everyone says lol

#

hit and run

rapid flicker
#

Only way to get rid of a carnivor is to kill it

carmine patrol
#

Lol

opaque beacon
half girder
#

yes let me break this guy, run, let it heal then come for me again

#

people need to understand it’s a human behind the dino

half girder
#

the game would be so ass if something as big as pachy can’t do shit to some mid tiers

#

it’s what killed it in legacy, it was rendered useless

opaque beacon
#

What would Cera's bite force be?

rapid flicker
#

Its becoming more and more like legacy now

half girder
#

cera bite force?

opaque beacon
#

Yeah

carmine patrol
#

The break and run would be fine if carno couldn't run at 30plus kph with a broken leg

half girder
#

2 shot utah 3 shot pachy

#

225 bite force

opaque beacon
#

So like 200-250

#

I feel like it would do alot of bleed too

carmine patrol
#

225 would be good enough for cera

half girder
#

cera should be something u don’t just run at

opaque beacon
#

I think a pack of 6-8 should be able to take on one

half girder
#

of what?

opaque beacon
#

Utahs*

half girder
#

oh ok

carmine patrol
#

I see cera having a terrible match up against teno

half girder
#

i see 4 pachys shitting on 1

opaque beacon
carmine patrol
#

And light weight

opaque beacon
#

Oh yeah true

rapid flicker
#

What would be nice speed for it?

half girder
#

cera will have to get the jump on teno.

rapid flicker
#

36?

opaque beacon
#

Imagine Cera getting knocked down by the slam 💀

half girder
#

speed 40

somber sphinx
#

Funny thing is that a pachy can knock down a cera🙂

carmine patrol
half girder
#

hp 1500

opaque beacon
#

Hell nah

#

Ceras speed should be 35-40

#

MAX

carmine patrol
#

Yep, poor guy gonna get destroyed by carno if it lands a charge

rapid flicker
half girder
#

read it wrong lol

opaque beacon
#

Cera I feel is a medium speed type dino

half girder
#

it should be nearly as fast as teno

opaque beacon
#

yeah

half girder
#

like really close

placid reef
#

well teno is 39 iirc

#

fastest quadruped

carmine patrol
#

Teno is 40.5

opaque beacon
#

Whats carnos HP?

half girder
#

it’s 40

#

1800

placid reef
#

ah, close enough

opaque beacon
#

You think Cera should have less HP?

carmine patrol
placid reef
#

cera max 1.3k

half girder
#

yes tf

#

it’s not that big dude lol

placid reef
#

but cera is also way more agile than carno, better swimmer too

half girder
#

shit should be 1200 realistically

opaque beacon
#

True

half girder
#

but 1500 is perfecto

placid reef
#

thats too much

half girder
#

1300

opaque beacon
#

yeah 15k cera and 18k carno

placid reef
#

1.3k is the max it should be

carmine patrol
half girder
#

i mean

opaque beacon
#

thats going to be a close matchup considering the bite firce

placid reef
opaque beacon
#

force*

placid reef
#

and teno is more fair sligtly in tenos favour every time

half girder
#

if a carno ambushes it sure

#

head on though..

opaque beacon
#

1.8 and 1.5*

placid reef
#

if a carno has a bone to pick with cera in a jungle it deserves to get fucked

half girder
#

carno will get rotted and can’t run

opaque beacon
#

Who would win in a tank 1v1?

half girder
#

cera

carmine patrol
placid reef
#

carno

half girder
#

it’s alt bite will do even more

placid reef
#

almost 50% more health

#

and good damage

opaque beacon
#

But the dammege would be like 225

half girder
#

plus ability

#

225 plus alt bite dmg

#

which adds like 15 more dmg

opaque beacon
#

Well like just straight biting eqchother

half girder
#

alt bite will be much faster than carnos too

opaque beacon
#

True

half girder
#

cuz carnos is meant to be an attack after a ambush

#

why it leans down so far

opaque beacon
#

What about allo 👀

half girder
#

pfffffft

carmine patrol
#

If the devs give cera 1.3k health I can't see it winning a tank against carno even if it has 250N alt bite

placid reef
opaque beacon
#

stats?

placid reef
#

allo is ~3k dude