#balance-feedback-discussion

1 messages · Page 330 of 1

versed rune
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Honestly I used the kick more back then than I do now

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Cuz now I don’t trust the hitbox to not break on me

spare badger
versed rune
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Oh yea believe me I know

spare badger
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Just people knew it was bad so nobody tried to use it

versed rune
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But at least you knew WHEN the hitbox would come out

alpine plover
versed rune
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I think I’m like the only person who actively used teno’s kick as my primary option

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I didn’t trust myself enough to not whiff my tail slams lmao

carmine patrol
spare badger
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Teno needs 2 things

  1. Fix kick
  2. Reduce stam use on slam

After that, see how good teno is. If it's still bad, give slam a mild fracture damage so it can body and head fracture carno
Or
Increase its stam Regen so it can fight longer and escape better

alpine plover
carmine patrol
spare badger
alpine plover
carmine patrol
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I'm a teno main and killing a good carno player is impossible

alpine plover
carmine patrol
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The carno has to be average

versed rune
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Honestly I don’t think teno should be given body fracture

alpine plover
versed rune
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I’d say head fracture at most so it can deter the predator, but not ouright run it down

alpine plover
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Just say it cause ia impssible to knoe

carmine patrol
spare badger
alpine plover
carmine patrol
spare badger
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So imo better stam Regen is a better option

versed rune
spare badger
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But mild fractures (like, multiple slams to break) could also work, probably be harder to balance though

versed rune
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I mean I’ll be honest

spare badger
versed rune
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I want carno to be able to deal mild body fracture with charge

But I’m afraid of how that would affect matchups

alpine plover
# carmine patrol True, but good carno killed good teno

Again, how do you know, you cant know the difference of levels between dinos, i doubt an average carno player can win a good teno player, as for me the meaning of average carno is one thta baits slams but sometimes fails and gets hit, and good teno is one who doesnt miss slams

versed rune
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Just because I WANT something doesn’t mean it SHOULD happen lol

spare badger
versed rune
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Like back when body fracture was useless I wanted body fracture purely for the aesthetic

carmine patrol
versed rune
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But now that it’s actually a strong effect

spare badger
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2x stam drain is legitimately great

versed rune
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But then the other part of me is like, if you get hit by the charge, you kinda deserve to take the L

carmine patrol
versed rune
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Especially before the buff

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No more of that moving to the side 2 feet to dodge carno’s charge bs

carmine patrol
versed rune
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Yea I know that

alpine plover
versed rune
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That’s why I think teno should be able to be more liberal with throwing out attacks and hitboxes

spare badger
spare badger
versed rune
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Yea I agree dino I’d want it LITERALLY just for the aesthetic lol

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But I feel like things like that could come with QoL updates

spare badger
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But now it's a bit too good for that

versed rune
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I mean id prefer the current charge over old charge with body fracture any day

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New charge feels like carno wants you dead

carmine patrol
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I hope they drop a new balance patch soon, the game is unplayable for me

spare badger
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At least it doesn't knock me over when it hits my tail anymore

versed rune
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Yea herbivore mains kinda got fucked over

versed rune
spare badger
versed rune
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Granted carno charge still phases through teno’s tail anyway

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Or maybe it doesn’t now and just deals damage, idk

alpine plover
# carmine patrol Kinda true

Teno has the ability to defend from carno even if the carno is super buff while the teno is better than the carno player, the teno will win (considering winning as not getting eat, doesnt have to kill carno to win)

versed rune
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I know last build it phased through its tail

spare badger
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Quite a bit too

versed rune
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Was that a universal knockdown change?

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Cuz I kicked a young carno as a teno, didn’t knock it down. Just damaged it

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I might’ve hit only its tail

spare badger
alpine plover
carmine patrol
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I can kill average-good carnos in a 1v1 but I don't escape with much health

spare badger
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The carno buff also impacts drifting which is...
Kinda busted if you're playing an agile animal

carmine patrol
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You can look back at the chat

alpine plover
spare badger
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It's kinda a problem for something nimble cause carno drift is way better now
But that doesn't affect its teno matchup too much

alpine plover
spare badger
keen plover
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Carno should be nerfed 🙂

carmine patrol
spare badger
keen plover
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Yeah nerfs are stupid in this game

carmine patrol
keen plover
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It’s OP then broken trash

alpine plover
versed rune
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Carno is doing what it does well
people cry when they die to it
they nerf it
carno sucks
they rebuff it
This has happened about 5 times in this game’s history. It’s a cycle.

keen plover
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Even then Carno is fine and this is what it should be as a playable

spare badger
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U3 Teno -> MT Teno -> U4 Teno -> U4.25 Teno

keen plover
spare badger
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Teno was good
Then garbage
Then OP
Then bad

alpine plover
carmine patrol
keen plover
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Carno fractures TI_Troll

spare badger
keen plover
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I loved Carno with fractures only because it was fun to troll with TI_Troll

spare badger
keen plover
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Surprising little stego players

alpine plover
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Stego cant be nerfed without looking that it deals less damage than it should

versed rune
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Nerf stego to 4K hp

carmine patrol
alpine plover
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What stego needs is being replaced by kentro but we know that wont happen

versed rune
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Stego being too op right now prevents people from wanting to touch it anyway

keen plover
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Cause imagine a sub stegos hp

carmine patrol
keen plover
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Yep

carmine patrol
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Nice

keen plover
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Carno does 350n damage to a stego for headshots

alpine plover
keen plover
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12 Carno bites if stego is 4K hp

alpine plover
keen plover
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I mean it’s currently 18 bites

versed rune
carmine patrol
spare badger
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Imo just temporarily downsize stego by 1 ton or something

alpine plover
alpine plover
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Utah*

carmine patrol
keen plover
alpine plover
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I already said i meant utah

versed rune
carmine patrol
keen plover
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Also Carno can stun up to 2.7T so technically can stun the poor bastard to death

spare badger
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#DownsizeStego

alpine plover
versed rune
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My idea would be to have easier ways for baby herbies to communicate with and find herds of their own species

spare badger
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Just for now
Make it 5 tons

spare badger
versed rune
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Yes

spare badger
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Like, have your name temporarily appear to your species or smth

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*your own name so you can't hunt with it

alpine plover
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I dont think carnis getting 3 nutrients untill 50% is bad, but I do think everything giving carnis 3 nutrients is

versed rune
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I feel like that could be exploited in vc’s but so can a lot of other things

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So I wouldn’t mind that

versed rune
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Yea, like a herb is communicating with another herb and telling its exact location to its carnivore buds by seeing its nametag

keen plover
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Also trusting other stego players is yikes.

wise sparrow
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If I'm playing stego and another stego blindly walks up to me I'm killing it. It just natural selection at that point

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And because it's funny

keen plover
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^stego players TI_Troll

rich fractal
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i thought they only stand in rivers TI_Trollge

keen plover
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I can’t be bothered playing stego. Might be the most mind numbing sleeper gameplay of all

alpine plover
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What is more sus, stego running towards you ir walking (no troting, walking)

keen plover
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Walking

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Because it’s saving up stam to chase you

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And fight

alpine plover
wise sparrow
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Ptera is... ptera. And deino just lives in it's own world without worry of starvation

alpine plover
keen plover
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?

keen plover
sinful cove
wise sparrow
alpine plover
keen plover
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I mean killing other carnos is a lost cause

alpine plover
terse whale
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too easy😭

sinful cove
keen plover
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You ain’t putting a dent in Carno population

wise sparrow
sinful cove
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Grows effortless, survives effortless

spare badger
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Ngl I wanna play stego to harass carno overpopulation cause teno is kinda bad rn

alpine plover
sinful cove
wise sparrow
spare badger
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I've had a carno facetank my teno cause hitboxes are jank

sinful cove
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All carnos competition has been either nerfed or broken so carno takes no brain cells to function now

alpine plover
# sinful cove Both

So we are again with that, teno is made to beat carno doesnt matter how buff it is, if you are a good teno you win

keen plover
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Lol

spare badger
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Not rn tho cause tenos damage output to stam cost is too low and the hitboxes don't work

sinful cove
wise sparrow
alpine plover
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And good teno means knowing when you can slam or when it is a bait, if you didnt new is because you are bad so the death is your fault

spare badger
keen plover
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Currently Carno can just bait some tail slams and just face tank a Teno after. Not much skill to it.

alpine plover
sinful cove
alpine plover
sinful cove
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The one with engagement advantage hs the easiest time baiting and i bait with carno all the time

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I even baited before the agility buff

keen plover
sinful cove
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So carno didnt even need the buff to do it

keen plover
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You will make a mistake. You’re not going to hit each tail slam

alpine plover
keen plover
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I haven’t lost to a single teno this update and I’ve had the same Carno

sinful cove
spare badger
alpine plover
alpine plover
spare badger
sinful cove
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If the carno makes no mistakes then the teno is kind of fucked. Carno has room to make quite a few mistakes in the fight compared to teno. Luckily there are a lot of dumb children playing carno right now but a lot of the others are normal carno players

alpine plover
spare badger
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And stuns seem to be shorter

alpine plover
sinful cove
alpine plover
spare badger
keen plover
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Nah. We don’t need high damage teno. Reduce stam cost

spare badger
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Having a long fight is more fun imo

wise sparrow
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I played carno and was able to blitz through a herd of pachys and then 2 tenos because of it's stupid agility and the fact that the 2 herbivores that could fight carno (not stego fuck him) were nerfed into the ground and carno received nothing but buffs

alpine plover
wise sparrow
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Pre patch carno actually felt like carno. This carno feels like a faster allo

keen plover
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Pachy deserved some ‘nerfs’

spare badger
alpine plover
wise sparrow
keen plover
alpine plover
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I thini think we can all accept pachy deserved nerf

keen plover
wise sparrow
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As long as pachy isn't able to stun a carno by pressing right click once it is fine

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The whole problem from pachy was its stun, which was apparently a bug

alpine plover
fresh laurel
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Pachy vs one utah is a bit more easier for utah lmao

alpine plover
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Who...

keen plover
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^

alpine plover
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Did ask?

keen plover
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Who did ask

alpine plover
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Exactly

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Who is Who?

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Of whom?

alpine plover
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Like what?

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Ia not a meme, is a constant in the life of a the iale player

versed rune
wise sparrow
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I got called a cannon ball once

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People cant spell very well

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Cannibloing

sinful cove
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It is amusing watching people type cannibal as fast as they can before they get sent back to selection screen

wise sparrow
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I'm not a cannibal if I dont eat the corpseTI_Troll

sinful cove
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the feedback is right that just nerfing carno wont make the other animals less shit, but carno is the most easy animal right now with the biggest pvp potential regardless

half girder
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revert the turning for carno and it’s fine

alpine plover
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@ripe furnace ty, you are a man of culture

half girder
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rn that thing is nutty

ripe furnace
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And I love you random citizen

alpine plover
wise obsidian
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Carno has apex syndrome rn

sinful cove
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nerfing it would still leave it as more appealing than something that needs to scale the map just to grow at a tolerable pace. utahraptor has a pounce problem yet again. unless carno is made utterly awful it will be more appealing then the other animals in their current state

half girder
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ofc u are lol

alpine plover
ripe furnace
ripe furnace
half girder
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the turning buff was not needed

wise obsidian
ripe furnace
half girder
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the accel speed is fine cuz it makes charging a lot easier

alpine plover
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Prepatch drift but food retention buff, deal?

ripe furnace
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No

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If anything the food retention causes a problem

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It helps them keep high numbers

half girder
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carno is just something else rn

wise obsidian
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Food retention isnt a problem because no one dares attack one another in a pack. The moment someone does the rest gang up on them and its a death sentence

ripe furnace
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It’s a good animal everyone just likes it so everything gets jumped

ripe furnace
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Every time a baby is near it’ll just run up to you

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Instant family

wise obsidian
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Even if they did have less food retention no one would kill each other unless its a solo player vs another solo player

ripe furnace
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Juvis would be at a great disadvantage because of adults

wise obsidian
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Kill a baby in front of everyone else? You're going to get looks or death

ripe furnace
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Groups wouldn’t get that big

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Atleast as big as now

wise obsidian
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"Wouldn't get that big"

ripe furnace
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Back then it was like groups of 3 with mostly juvis

wise obsidian
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You underestimate people

ripe furnace
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I remember people

wise obsidian
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I've been in carno groups of 10 or around that

alpine plover
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Dont know what carnos you meet but they only care if you kill a child from its pack

ripe furnace
cyan radish
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Is it more enjoyable to play carno when 80% of the server is also carno?

wise obsidian
ripe furnace
alpine plover
cyan radish
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I've seen some utahs, but mostly carnos as I flew over the map

ripe furnace
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I don’t like cannibalism unless it’s like a juvi or something

cyan radish
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Also plenty of deinosuchus but they dont cause the same issue as a carno overpopulation

wise sparrow
ripe furnace
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I see a bunch of deinos and small teno herds

half girder
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i usually cannibilize adults now

ripe furnace
alpine plover
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Cerato will fix carno megapacks

ripe furnace
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Truth

half girder
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try to keep the server from over populating

ripe furnace
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Cring

wise obsidian
wise sparrow
wise obsidian
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What? No

ripe furnace
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People will use carno way less

wise sparrow
half girder
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pachy should be way scarier rn but isn’t lol

ripe furnace
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There’s only two dinosaurs on the carnivore side

wise obsidian
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Pachy is just fodder now

ripe furnace
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And carno is the better choice easily

half girder
#

teno tail isn’t scary at all

ripe furnace
wise sparrow
alpine plover
ripe furnace
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They’ll kill eachother a lot most likely

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Mega packs of carno are only caused by lack of options

half girder
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sad how people cried so much over territorial defensive hard hitting dinos so much, rip

wise sparrow
half girder
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really nerfed them this patch

alpine plover
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Cerato is the key cause they have very different niches so it just would reduce carno population by giving other options of mid tier carnis

ripe furnace
wise sparrow
ripe furnace
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That is not something to get depression over

half girder
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lmao nope you can’t!

ripe furnace
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Bad opinion

half girder
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it is, tf is a teno to do against 2 cranks?

wise obsidian
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Killing tenos and pachys pre patch was so easy. Devs only listened to the people that complained

wise sparrow
ripe furnace
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I’m inclined to think you are not real

ripe furnace
half girder
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carnos*

wise obsidian
half girder
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it can’t lmao

ripe furnace
half girder
#

Clueless asf man

ripe furnace
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Or join a group

wise sparrow
sinful cove
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forests dont hinder carnos anymore

wise obsidian
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You're telling me a thing slower than carno should run?? Lmao

half girder
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join a group?!

ripe furnace
half girder
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BAHAHAHA

wise obsidian
#

Bruh moment

ripe furnace
#

You shouldn’t want to win against 2 carnos

half girder
#

as if there’s herbivores on anymore dude

sinful cove
#

i chased a pachy in to the woods and found them with relative ease as carno, they are agile enough to pursue in forests

wise sparrow
#

If anyone thinks a herbivore HAS to be in a herd to be viable, they need to do some research

ripe furnace
half girder
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what server?!

ripe furnace
#

it’s not unviable because it can’t win a 2v1 with ease

alpine plover
spare badger
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Who said 'with ease'

wise sparrow
#

Herbivores didn't all herd together. We only have proof of hadrosaur herd behavior. Nothing to indicate that other herbivores required herds to survive

spare badger
sinful cove
ripe furnace
#

Join other people to not die 🥸

spare badger
wise obsidian
half girder
#

this guy man

ripe furnace
alpine plover
wise obsidian
ripe furnace
#

And even then it still can 💀

wise sparrow
half girder
#

a good one should be able to defend itself

wise obsidian
ripe furnace
ripe furnace
half girder
#

but it lacks stam and dmg to do so

ripe furnace
half girder
#

what’s the cap in that?

ripe furnace
#

Skill problems

half girder
#

lmao

wise sparrow
#

A good teno should be able to fend off 2 carnos until it can make it to a jungle or river. Vs 1 carno it should shit on it unless it got ambushed

ripe furnace
#

Kill a carno the other one will leave you alone

half girder
#

^^^

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i agree anky

ripe furnace
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It’s not hard u just need skill

half girder
#

ok i’ll do that next time

ripe furnace
half girder
#

lmaoooooo

ripe furnace
#

If you have skill TI_Troll

half girder
#

clearly this guy has only been on carno

ripe furnace
#

Cope

half girder
#

like 99.9% of the community rn

wise sparrow
# alpine plover No

Literally yes. Of course a teno shouldn't be soloing 2 carnos but it should be able to keep them at bay. And if it's up against 1 carbo it should be in teno's favor unless the carno got the ambush

alpine plover
#

If you as a teno are better than the carno you should kill it, doesnt matter how buffed the carno is

sinful cove
#

you could 1v1 a tenonto before the nerfs as carno with skill too but it was all just carno players whining about it and now that they have both the engagement advantage and no melee disadvantage they act like it is a skill thing

alpine plover
#

If you dont get baited you win, you get baited is your fault

spare badger
#

Teno doesn't need much
Just less stam drain on slam and functional moves

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And fix diets pls

wise sparrow
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Vs two carnos teno should use its tail to stun and run to cover, punishing dumb moves with kicks and tail slamming when the chance arises. Once it gets to cover the carnos would have to be suicidal to continue

spare badger
#

Literally my exact thought

wise sparrow
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Vs 1 carno in a straight brawl teno should be able to defend itself through straight up brute force. A single carno has to ambush if it hopes to kill a competent teno

spare badger
#

Teno, the brawler, should win in a brawl. It's almost like it makes sense TI_Troll

wise sparrow
#

Vs 3 carnos... honestly its group limit should be 2. 3 doesn't make sense considering its hunting style

spare badger
#

Charge is what solo carnos should use especially since you can turn somewhat now

half girder
#

no guys teno shouldn’t be able to defend itself, only eat grass and die to 5 carnos TI_Troll

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allo group size should be 3 carno 2

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small game hunter so both carnos fill up

spare badger
#

Allo group size 3-4
Sucho 2-3
Carno 2-3

#

Bary 3
Teno 5

half girder
#

naw 3 allos max

wise sparrow
#

Honestly teno should be a relatively solitary animal. Maybe 3 tenos in a herd

spare badger
#

4 tenos

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Feels right

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Small groups
Pachy should be like 6

half girder
#

max pachy should be like 5

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or 6

spare badger
#

Utah 6ish

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Troodon 50 TI_Troll

half girder
#

lmao

wise sparrow
#

I hope the devs dont make every single herbivore have a large group limit. It just feels really overused and not creative at all

wise sparrow
spare badger
wise sparrow
#

I stg if we get herding trike and anky I will cry

half girder
half girder
wise sparrow
#

Watch all the herbivores only be viable in giant herds and rex annihilate a solo trike TI_Troll TI_Troll TI_Troll TI_Trollge
TI_TenontoCry

spare badger
#

Trike and anky should be solo/pairs

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I prefer solo

wise sparrow
#

Anky should be a very anti social animal

half girder
#

trike should hit super hard

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it was capable of killing a rex in one strike

wise sparrow
spare badger
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Hadrosaurs in general should have big groups
Ceratopsians good sized ones
Galli in small flocks

half girder
#

deino should have a way larger bite force too

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such a joke rn

wise sparrow
#

Dibble should be the most social ceratopsids. Just behind proto

half girder
#

i can’t wait for proto

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the model is just too cute

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i hope the court ship is the cutest thing in the game

wise sparrow
#

The most social ceratopsids should be

  1. Proto
  2. Dibble
  3. Rhino
  4. Ava
  5. Styraco
  6. Trike
sinful cove
#

you forget taco

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taco making community burrows please

wise sparrow
#

I refuse to believe taco is a ceratopsid
I refuse to believe taco is a ceratopsid
I refuse to believe taco is a ceratopsid
I refuse to believe taco is a ceratopsid
I refuse to believe taco is a ceratopsid

sinful cove
half girder
#

since they’ll have dino’s burrowing and have knowledge of it i think they’ll make each burrow ability unique

wise sparrow
#

If ceratopsids had a family reunion taco would be the one locked up in its room playing league of legends

half girder
#

proto is fairly simple tho

calm ibex
#

taco will save evrima

sinful cove
#

taco the true apex

alpine plover
#

I personally agree that Carno is fine as it is. And pachy/Teno need tweaking so they are able to punish Carno but are still main prey items it should be going after

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@glass crag I agree with you on the Teno part, not so much Carno

glass crag
alpine plover
#

The problem with nerfing and buffing creatures all the time is players will always find something to complain about

People wanted pachy and Teno nerfs, and a Carno buff. That happens and people complain

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I think Carno is fine at the momment, the pachy nerfs weren’t needed, Teno needs less stam on the slam, maybe raise kick damage a little so it’s used as a main use of power while the slam is a utility to help the kick do more

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That way it requires more skill to fight instead of standing in one place spamming RMB

pale island
#

I didn't see carno buff calls at all, I saw a Lotta pachy nerfs cause spam, and a Lotta teno stun nerf cause spam

alpine plover
#

It mainly had to do with its stamina

pale island
#

Oh, yeah, Stam buff, that was a thing, I was thinking like damage and turnspeed buffs

alpine plover
#

I think the turning might of been ok as long as the stamina wasn’t trash

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But if they want it having bad stamina then it gains better turning

pale island
#

I haven't played in a bit, but really what from what im hearing teleportation and hitboxes are a real problem, so till those are fixed I don't think we can get a accurate read. Like pachy and teno, the spam was bad, but they could only hit the spam because hitting the tip of the tail= knockdown= death

alpine plover
#

The hitboxs aren’t horrible but they do need fixing

half girder
#

revert pachy honestly, just add in a stun window and dmg threshold after another pachy hit the dino, i didnt have an issue at all hunting pachys as carno, plus the new cam def makes pachy feel harder lol

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revert pachy keep current carno, win win

hollow canyon
#

and most of all: why

fresh laurel
half girder
#

with new carno i feel like it'd be harder

hollow canyon
#

yea but... that was because Carno couldn't turn its way out of a wet paperbag

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the animal turned like it was stuck in a tarpit

fresh laurel
#

never tried it but what would happen if pachy tried to charge headbutt carno to the face?

hollow canyon
#

if one gets hit by that with the current turn rate it's on Carno

fresh laurel
#

lets say carno isnt charging either

hollow canyon
#

if we're talking about the game

#

that's a headfracture if you deal enough blunt damage

fresh laurel
#

but ye

hollow canyon
#

Idk, because it should be pretty obvious - where do you think the head fractured Carnos come from?

fresh laurel
hollow canyon
#

If Carno is charging Pachy goes flying though

hollow canyon
half girder
#

honestly a pachy full charge to the head of a carno should just leave it on life support lmao

hollow canyon
#

too hard

fresh laurel
half girder
#

yes.

#

enough dmg to scare the damn thing

#

but with cera

fresh laurel
#

pachy hitting cera face would either break cera crest or cera takes reduced dmg

half girder
#

yeah

fresh laurel
half girder
#

cera shouldnt get super fucked

fresh laurel
#

ingame i think cera takes reduced dmg

#

forcing pachy to aim for the body

half girder
#

but idk, this pachy just feels ass..

fresh laurel
#

carno though...

#

is an avengers level threat

half girder
#

i dont want to play so damn immersed as pachy, if a carno brawls me i whoop thier ass.

#

its a game, i really dont see pachy being fun rn

fresh laurel
half girder
#

again, tune some stuff

fresh laurel
#

maybe

#

i do think pachy survives fine with the turn nerf on ram though

half girder
#

like i said, dmg threshold after another pachy had hit the dino

#

and huge stun window\

#

i dont think it does

#

i tail rode one as carno..

fresh laurel
#

or make stuns only let you land one more hit instead funny wombo combo

half girder
#

well more then one lol

fresh laurel
#

before was funny how many hits stuns let you land

half girder
#

idk, pachy is just utterly unfun, dont think ill be playing

fresh laurel
half girder
#

rather canni carnos as carno lol

fresh laurel
#

fair and respect

half girder
#

i played toooo much utah

#

plus its buggy asf rn

fresh laurel
half girder
#

well tbf everything is

fresh laurel
#

troll ppl as dryo

half girder
#

thats boring

fresh laurel
#

and die to utah cus funny speed dynamics

half girder
#

game overall rn is boring, just killing other carnos out of boredom then play pot

fresh laurel
#

when playing all i see are carnos and its quite sad

#

makes getting most nutrients a bit harder ngl

half girder
#

same, im trying to hunt a 6 carno pack rn

#

with help ofc

fresh laurel
#

as what

half girder
#

carno

fresh laurel
#

how many helping you

half girder
#

3

alpine plover
#

Cerato would definitely help balance out the land carnivores. In terms of diversity

#

People also play Carno because it’s the only land carnivore not designed as a pack hunter rn

rancid bluff
#

bary, allo, cera, or sucho, any of those work

#

just some mid tier carnivore that can at the very least stand up to a carno while also being a good hunter in its own way

dusky surge
#

allo and sucho are a completely different bag of worms from bary and cera lmao

#

cera and bary clock in at around 1.1 and 1.3 tons respectively

allo clocks in at around 2.7 tons and sucho isn't even a mid-tier, it's a 4-5 ton large-tier

rancid bluff
#

yeah but they'd stand a better chance in the current roster than cera or bary, either one of those could definitely lose to a solo carno, which because of that and the carno being so fast a lot of people would still play carno

though I'd love to see a bary fight a carno, we didn't really get a glimpse of how that'd look in the concept

dusky surge
#

i doubt bary and cera can really "stand up" to a carno, specifically bary. An aquatic-focused fisher would only lose to the land speed-demon if carno decided to take a swim, which is always unwise for a carno

rancid bluff
#

I think if the bary has some sort of wrestle attack against carno it can escape it

#

maybe

dusky surge
#

i mean

#

it can also swim and dive, which is already extremely sufficient in escaping carno

#

Carno can barely even swim

rancid bluff
#

yeah so escaping a carno as bary shouldn't be a problem unless it's on land too long
cera is a different story though, in its concept it was shown to swim away from an allo while carrying a corpse, however it can't dive like bary so that'll be less deterring for a carno, and plus it'd be pretty dumb to have a fully terrestrial dinosaur like cera rely on water to escape

spare badger
#

Sucho is the animal that's the most complete that they can add
The model only changed slightly
The sounds are probably gonna stay
Give it a claw attack and gg ez sucho

rancid bluff
#

we have the design for bary already, considerably bulky for its size and niche with massive claws
and the bary's design has begun to grown on me, at least the bary in the ability concept, I don't like the original bary concept that was shown

spare badger
spare badger
rancid bluff
#

though a niche for sucho would be quite simple, bear

spare badger
dusky surge
#

teno has

#

so did hypsi

#

idk about dryo

rancid bluff
#

don't think that dryo did but it doesn't really have much special atm

spare badger
rancid bluff
dusky surge
#

here's teno

#

hypsi too

spare badger
# dusky surge here's teno

Ah yes this one
Slipped my mind since it looks so different from the others

Hypsi I have no excuse I'm just forgetful

rancid bluff
spare badger
rancid bluff
#

basically legacy sucho but with a little more functionality

dusky surge
spare badger
#

Legacy sucho was close to working but legacy itself didn't fit for it

dusky surge
#

they can't add nesting without hypsi growth, obviously

rancid bluff
#

I wonder how many corpses will be found

dusky surge
#

playing hypsi for the SOLE purpose of being that little guy is worth it imho

spare badger
#

True

rancid bluff
#

yeah

spare badger
#

Then you can make those little guys

dusky surge
#

idc if the juvi stage sucks im just going to spam its baby calls and run around

rancid bluff
#

how long would hypsi growth be? 5 minutes?

dusky surge
#

probably not that short

spare badger
#

Maybe 15?

rancid bluff
#

live for 10,5 however minutes
make babies
profit

dusky surge
#

I'd say 30 minutes, no diet buffs

#

Maybe

#

So perfect diet would be less than 15 minutes

rancid bluff
#

imagine trying to get mangos as baby hypsi

dusky surge
#

you'd need to grab the ones on the ground

#

or get an adult to help

rancid bluff
#

what if little hypsis could jump into the branches of a mango tree?

spare badger
#

They have to give us climbing sooner or later

#

Lemme climb a tree and spit on the peasants below

rancid bluff
#

oh god imagine trying to get full diets with baby hypsi, how fast would it be, hypsi feels like one of the dinos that needs a parent to survive

#

then again with a 30 minute growth time, I feel like players would just eat grass and wait, besides, the longer you get to see the adorable fresh spawn hypsi the better

spare badger
#

Diets matter less the smaller you get

#

On rex it'll be critical
On hypsi? Nobody really cares

rancid bluff
#

it sucks how the baby hypsi model isn't as cute as its appearance in the concept

#

hopefully it'll be edited

spare badger
#

It needs the little eyebrow tuffs

rancid bluff
#

yeah I just realized that, so it probably isn't even done model wise

#

it needs smaller arms, chubbier body, and... just needs to be recreated as the baby in the concept

dusky surge
#

i wonder if hatchlings will be weird pink fleshy things lmao

rancid bluff
#

that's something I think about too sometimes but it's better if you don't

#

jelly bean hypsi...

spare badger
#

Don't do that

#

Sometimes gameplay > realism
This is one such time

rancid bluff
#

imagine humans making rotisserie hypsis

dusky surge
#

Tribals might

#

But they're fucking horrible orcmen without sense of morals or reason so they're justified in all atrocities

#

Mercs can't eat dinosaurs apparently

rancid bluff
#

then what the hell do you do with a dino you kill?
or a dino you hit with your car?
or worst case, what do you do when there's no friend except you're homalocephale buddy

dusky surge
#

you just leave it there

#

you gain absolutely nothing for killing dinosaurs that we know of

#

which is good because why should you lmao

rancid bluff
#

I mean, they could make a nice trophy on your wall

#

taxidermy hypsi babies

dusky surge
#

sounds like a tribal thing tbh

rancid bluff
#

how would tribals know how to make taxidermy, at most they could hang skulls in their little man caves

dusky surge
#

mercs aren't there to make cool trophies, they're there to do a job. Tribals live and survive there, they don't care

rancid bluff
#

if I'm going to a dinosaur island for a reason that hasn't been specified and I kill a dinosaur, I'm gonna want to take some of that with me

is there a reason mercs even go to the island?

#

like what job are they doing

dusky surge
#

we dont know, but mercenary literally means gun for hire basically

rancid bluff
#

"oh can you believe it guys! we're being sent on vacation! kinda odd to send a group of mercenaries to a tropical island though"

famous last words

dusky surge
#

they probably know why they're there lmao

rancid bluff
#

yeah but it's funnier to think that they're just being sent there without knowing why

#

completely oblivious

#

maybe mercs could cut up dead dinosaurs, giving them to tribals as a peace offering

dusky surge
#

i dont think tribals do peace

rancid bluff
#

carno bits in your pocket

dusky surge
#

tribals can probably also eat mercs

#

so they'd probably just beat you to death, eat you and your dino meat

rancid bluff
#

are tribals going to be played by people or AI?

dusky surge
#

people

rancid bluff
#

if it's people playing as the tribals, they'll probably end up having morals

unless humans are put on tribal's diet TI_Troll

dusky surge
#

i dont even think tribals will have diets. Mercs sure as hell didn't

#

Diets are a dino mechanic

rancid bluff
#

imagine being a merc and having to search for mangos

dusky surge
#

Tribals have no need for growth or that stuff

dusky surge
rancid bluff
#

imagine being in a jeep with other mercs and one says "wait stop! I need oranges"

#

merc diets is almost as bad as an idea as merc nesting
ok nowhere near as bad

dusky surge
#

well in the brief period they were on the QA test, they had zero diets while everything else did, so probably none of that

rancid bluff
#

graphic egg laying animations for mercs TI_Limmy

#

that's something I don't want to picture again

dusky surge
#

i honestly really dislike the idea of mercs feeling encouraged to kill dinosaurs frequently

#

it would make for horrible gameplay

#

self-defence should be key imho

rancid bluff
#

I don't think they should feel encouraged to, but they should be able to do something with that

dusky surge
#

if you go around killing dinosaurs, it's not a horror game, it's a glorified hunting sim

mental roost
#

Merc's should squat and scream repeatedly as their mating display animation

spare badger
#

Mercs shouldn't try and kill dinos
They should only do it effectively in self defense

dusky surge
#

i mean, mercs are only adults, so that's already well off the table lmao

mental roost
dusky surge
#

mercs weren't even able to group in the QA test lmao

rancid bluff
#

what'd happen if you hit a dinosaur with a jeep
when gore is added, will it become a gory mess if it's something small-ish
will it just get flung
or will nothing happen

spare badger
#

Get flung or run over probably

mental roost
#

The jeep goes flying as the physics engine breaks down and implodes.

dusky surge
#

i mean, hit a moose irl and that'll probably be what happens to the jeep in-game, especially with the larger animals.

rancid bluff
#

squishing a hypsi with a jeep

dusky surge
#

Moose literally fuck up vehicles that hit them

rancid bluff
#

a brachi stands in front of the path of a jeep just for the hell of it

dusky surge
#

So hitting shit like carno would just fucking total the jeep at high speeds. It MIGHT kill the carno but more than likely the jeep will suffer more. Then you get to rex sizes and the car barely stands a chance

#

a moose weighs up to 700kg lmao. No fucking way is a car surviving carno+ sized animals

rancid bluff
#

what if you hit a dryo

dusky surge
#

It'd damage the car and probably kill the dryo

#

120kg is still nothing to scoff at

#

Hitting shit with your car would probably only be fun for a small bit till your car is wrecked and your abandoned in the middle of nowhere at night, surrounded by dinosaurs

mental roost
#

Have they specified or figured out what kind of jeep model they want to go for?? Or are they going for multiple kinds of jeeps? Could be neat to see more than one type..but also more work.

spare badger
#

I imagine hitting a carno will do something similar

dusky surge
#

and frankly, based on how they describe the difficulty of obtaining and maintaining a jeep, i'd rather keep the jeep than hit a dino

spare badger
#

Depending on how large the carno is

rancid bluff
#

I think the chance of hitting a dinosaur with a car while driving would bring up more horror
if you hit a dryo, not much damage to the jeep but damage is damage, and you probably also feel bad, or feel disgusted if the dryo gets mutilated by the impact

then there's hitting a teno or carno, nobody wins there

spare badger
#

If hitting a 700kg moose destroys a car
What will happen when it hits a 1.6 ton teno?

dusky surge
#

it'd fuck up the car

mental roost
#

Running over a sub adult Carno is a hard action.. but one must have the will to do it in the first place. A necessity

spare badger
#

Teno would live that's for sure

rancid bluff
#

yeah but probably with a leg and body fracture at once

spare badger
#

Probably body

dusky surge
#

i mean, it'd probably be decently easy to dodge the car if you saw it coming. It's a car, you can get out of the way and it can't turn nearly as well as you

rancid bluff
#

I imagine though it'd be rare to accidentally hit a dino with a jeep, even if you don't see the dino surely the dino will at least hear the jeep

spare badger
#

I imagine it driving down a narrow forested road and you are running through and you collide

dusky surge
#

a dino will probably get out of the way of a jeep regardless

#

it'd fuck the animal up bigtime with fractures and damage

#

i doubt even a rex is walking out of an accident unscathed

spare badger
#

Nah big dinos will facetank it for fun
Trike just stand there and impales the car

rancid bluff
#

yeah a rex would probably have a leg fracture or more from being hit

spare badger
#

Anky should be immune to cars

rancid bluff
#

meanwhile a brachi just deciding to block a jeeps path for the hell of it

dusky surge
#

leg fracture would be horrible for rex tho, since we see that fractures seem to take longer to heal depending on size in the game atm, and rex needs speed to hunt, so you'd end up with a rex that gets fucking impaled by the first trike that sees them

mental roost
#

I wonder how it'd work if you hit a 8 ton Deino's tail...would the car still count that as breaking or just roll over it due to Deino not being all that tall??

spare badger
#

You should roll over it

dusky surge
#

you should 100% be allowed to die in a car accident lmao

rancid bluff
#

if you hit the tail it'd probably do nothing to either as long as tail fractures aren't added
but if the deino's body is in the path, then that's a different story

mental roost
#

Reminds me of people slamming their horses into trees in RDR2 TI_pue

rancid bluff
#

I imagine a deino in the road would be the speed bump that growls

#

imagine a car runs over a deino, the deino acts as a ramp and sends the car 20 feet forward and destroys the jeep

mental roost
#

I mean.. Yeah. Deino isn't a very tall animal, it's very WIDE and low to the ground.. Though if it was trotting then maybe not the ideal ramp.

dusky surge
#

even being so low

#

its just a fucking massive creature

rancid bluff
#

can deino even get fractures?

mental roost
#

It can apparently. There was a video clip somewhere of one with a leg fracture

#

it looked... really wonky and weird.

#

Deino is basically a giant square with a rectangle on the front and a big triangle on the back

rancid bluff
#

I need to see that, where did you find that video

mental roost
#

I honestly don't recall, rip. It was released sometime back during either open diet testing or u4 release
(Youtube obviously). It was like a 20-30 second video though.

prime folio
#

Utah pounce onto Tenonto seems like it never hits

alpine plover
#

@ripe furnace pachy works well, is jsut nerfed, no bugs, what does have bugs as you said is teno kick hitbox bugs

#

@wise sparrow why should carno get its drift agiluty nerf, but pachy should turn when ramming as fast as when they are not, is not fair, just revert carno drift, keeping its new acceleration

#

And again, herbis cant smell blood, it will be only used to hunt down injured carnivores, and as you know herbivores are not hunters, but footprint tracks yeah why not, but not as good as carnivore's

#

@glass crag teno can perfectly fight a carno 1vs1, if you fall for the carno baits that is your fault

languid tundra
#

I dont think deino should get a lunge/bite fracture, maybe if you hold it while the prey tries to escape and they somehow implement death rolling, then fracture away friend, but unless its already eating, crocs dont fracture til its doing the roly poly, or its cronchin a chicken...

mighty knot
wise sparrow
#

What's it gonna do? Swim after you? There are no more shallows so deino isn't getting caught between a rock and a death cow anymore

wanton hedge
rich fractal
#

stegos might actually evolve fins and gills if they stay in water much longer

wise sparrow
mighty knot
wanton hedge
mighty knot
#

The stego is faster on land anyway. I don't care if it's a gator, it's the biggest thing on the island and yet multiple of them are forced to swim away just because a single stego puts it's tail on the water and there's nothing they can do about that.

wise sparrow
wanton hedge
#

stego should be able to kill deinos on land but hunt on water or don't care if there is 3 deinos or more while drinking

mighty knot
#

Deino already has no speed or stam on land, it can't afford to either be aggressive of even so much as distance itself from the water regardless

wanton hedge
#

im a stego player/deino i see both side it shouldn't be like that

mighty knot
#

Giving it fracture wouldn't make it a land predator

#

It would just make the stegos keep their distance, as they should

wise sparrow
#

Rn deino cant hunt stego because its grab is basically a copy and paste of mosa grab from BoB. Once struggle mechanics are in this will change

mighty knot
#

Why can't it just be balanced?

#

Stegos should consider keeping their distance from deinos, and deinos shouldn't have the option to be aggressive.

#

They already don't have the option to be aggressive on land, they are slow and need to return to water every 5 minutes in order not to dry out

wanton hedge
#

there is no chance to kill a steg as a deino unless it rest near u

mighty knot
#

It wouldn't let them hunt stegos

#

Or anything on land

#

It would straight up just give stegos a reason to fear something that's 1.5 tons larger than it and who's mouth is big enough to eat a raptor whole.

#

Wouldn't it be funny how that works

mighty knot
#

Deino is 8 afaik right?

wanton hedge
#

ye

mighty knot
#

Ah so 2 tons smaller

#

I thought stego was around 6.4

wise sparrow
#

How exactly will fractures make this better? Okay so now crocs can leg/head fracture stegos. They will either get a leg fracture and root the stego in place making everything even worse, or they get head fracture and chase the stego onto land. It would cause deino to win in a face tank and because the only way deino and stego can fight each other is via face tanking, deinorex from early update 3 would make a return. (Not to mention all of this could've been avoided if we didn't add 2 fucking apexes into an ecosystem of smalls and psuedo mids)

mighty knot
#

But I agree that adding either of them was the wrong move lol

rich fractal
#

ya in theory you could break the trolling stegos leg and swim away then it might think this wasnt worth the troll

mighty knot
#

Or when some clown stego puts it's tail on the water, the deino flies out of the water and snaps it's leg, causing it to regret it's decision. That would be awesome, the stegos would actually have a reason not to be dumb.

#

Or maybe it fractures the body, and it's tail attack becomes too much stamina to use effectively against the deino, forcing it to retreat. Again, awesome outcome balance wise.

#

I genuinely don't see why it's a good thing that stegos can troll deinos the way the do now and the way they have been. The devs have done a great job avoiding deinorex and have continued to nerf it's land performance. It's perfectly helpless on land right now speed and stamina wise.

#

However something very clearly needs to be done about stegos picking fights with deinos which weight 2 tons more than themselves literally at the waters edge.

calm ibex
#

ye, downsizing deinos so we can get rid of this feels like the right solution

spare badger
#

Just because Deino is bigger doesn't mean it will win

May I introduce you to the armoured potato known as anky?

#

Anky will have a winning matchup vs every carnivore in the game

#

Despite being sucho's weight

mighty knot
#

Stego isn't anky

#

Stego is fleshy in all places but tail and it's head is tiny and unarmored

#

I agree that anky would just deflect a deino (if not get pushed a little) but stego would get it's leg grabbed and dragged into the water or get it's head chomped clean off.

#

Talking realistically stego would still die, and talking game balance is what we already did, stego should still not win against a lunge. My point still stands.

spare badger
#

My point was just because Deino is heavier doesn't mean it will win
Stego is simply too large to lunge and does too much damage to fight

#

Deino shouldn't really be tangling with stego at all, those spikes are much too dangerous

#

If it was something like a para I could imagine deino tug of warring it since para doesn't have a super damaging move
But stego does

#

Stego shouldnt be in the roster rn it's just too big

mighty knot
#

I agree that weight doesn't mean much on it's own, but deino is moving fast. I think that warrants fracture damage in order to make it so that stego would regret sitting next to the water.

#

Giving deino fracture with lunge would literally just mean stego needs to be scared of the water instead of waiting at the water to impale more deinos

spare badger
#

What would fracture really do for it?

mighty knot
#

This would only apply to big lunge too since that's the only time it moves fast like that

mighty knot
#

Discourages stegos

#

Hits it's head: dazed, can't fight back, needs to run

#

Body: stam cost too large to fight, needs to run

#

Leg: the only actual punishment for picking fights with deino, it has to win the fight

#

Which it just may, I'm not suggesting a damage increase

#

Only the additional of fracture to it's riverside lunge

spare badger
#

Head fracture doesn't affect tail damage but does make it blind so that could work
Body let's stego use half the swings. Still probably enough to kill a Deino tho
Leg does nothing to discourage it, stego still sits there and swings, stego doesn't care about movement speed much

mighty knot
#

Either way it works to solve the issue of stego trolling and does not cause any other issues

mighty knot
spare badger
#

Discourage stego? Maybe, I could see it working

But giving lunge fracture fucks over animals like sucho in the future

mighty knot
#

How so

#

Sucho is small enough to warrant a tug of war kind of thing

spare badger
#

Thinking about it, yea fracture would help vs stego

But if deino fractures a suchos leg sucho can't get away and deino out dps's sucho

mighty knot
#

That's true I suppose

#

But that would also be on the suck would it not?

spare badger
#

Sucho is too big to lunge and is semi aquatic so having a matchup that one-sided would make sucho bad

mighty knot
#

I guess sucho specifically might be an issue

spare badger
mighty knot
#

As for right now I think it's the best solution

hollow canyon
#

Controversial take here: don't buff Deino, nerf Stego's damage, buff Stego's bleed

spare badger
#

Unless they make clearer water that sucho and other similar animals live in I feel like fractures would fuck them over too much

mighty knot
#

Or lowering stegos health (also suggested for a lot of other reasons by other people) would cause them to stay awag

hollow canyon
#

This way Stego remains lethal to smaller stuff - it doesn't oneshot them but it takes them out of the fight via bleed, meanwhile Deinosuchus with its absurd bleed resistance can take that and threaten Stego due to the fact that Stego's dps is now lower.

spare badger
#

Just make stego 5t for a bit so it has less health and is easier to deal with
Buff it's size when more playables that can kill it come in

hollow canyon
#

E.g. make Stego deal "only" 900 damage, and give the thagomizer jab a x1.5 bleed output

spare badger
#

Size nerf would also mean a damage nerf imo

hollow canyon
#

I don't think you need to tinker with Stego's size

#

it's literally all about its damage output

#

the animal has such a terrifying dps that even if ambushed it can just make up for the health difference between Deino and itself via whacking it over the head with the tail and outdpsing two Deinos at once.

#

as in - the animal literally puts out a higher dps than 2 Deinos at once

#

tune that down, increase the bleed so that if Carno gets hit it has to focus on its survival rather than thinking about how to take that Stego down and that should do it

#

Utah would still get oneshot, it's just a change to Carno and Tenonto matchups

#

and Deino of course

wise sparrow
#

Downsize both apexes for now and Add struggle mechanics now that deino wouldn't outweigh everything by so much

So now deino can grab stego without it being unfair, it gives actual counterplay to deino other than "dont get grabbed lol" and it brings both animals in line with our current roster

hollow canyon
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That would be the best solution ever and I couldn't upvote it enough but... there's a tiny problem with what you're suggesting

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"Add struggle mechanics" is the issue

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that would require a tonne of work and to be perfectly honest - I think that would likely be the most buggy part of the game as it is

spare badger
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Imo there should be some counterplay to being grabbed by a deino
Likes having groupmates attack it, and after doing x amount of damage the deino runs out of stamina and drops it or something

It would only actually work for mid tiers like Allo, Alberto and Maia who could damage it enough but those animals being 1 shot for drinking which is basically RNG isn't fair

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So counterplay for deino would be to group
Still a bad mechanic but better than before

wise sparrow
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Alberto is literally in the fucking grab range. Imagine dumping all that time into an animal just to get it yeeted because haha big croc

spare badger
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Yea
Deino is too big for the game

mighty knot
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Deino isn't right for the isle tbh

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They had to make it so unrealistic as well too to balance it

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Mostly the bite force

spare badger
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So doing damage to it should take chunks of its stam away so it has to drop the dino
And the dino should have a lunge immunity (similar to stun immunity) right after being grabbed

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All these guys are one shot except cory and maybe plateo

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And these guys will take a few hours to grow
It's hardly fair

rich fractal
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TI_Trollge the task of balancing dino's sounds so fun

spare badger
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Deino is just a bad playable for a game like this

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It one shots half the cast and does nothing to the rest

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Other dinos is easier
Teno v carno? Who can run? Carno, therefore teno has the advantage
Maia v Allo? Who can run? Maia, so Allo has the advantage

That's the theory behind most balance

vague eagle
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Just a random thought with deino. Coming from someone who has played over 200 hours as the gator in Evrima. Perhaps a good balance idea would be reducing the creatures it can carry. Instead of doing half of what it weighs, what about a quarter? So a full grown gator could only carry up to 2 tons. Sure that mean that it can't pick up more grown stegos and the likes, but frankly that's fine. But in exchange for that, why not buff its bite power? It lunges out and bites hard with a short stun but creatures with more health can survive the blow and potentially get away unless the gator gets a headshot. Which would make sense IMO

alpine plover
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What’s the main issue with Deino

hollow canyon
vague eagle
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Not saying that deino is bad at this moment in time. More I'm concerned about the future. As someone who has grabbed many creatures and been grabbed many times. It is frustrating to lose an hour plus of hard work surviving to someone who is just patiently waiting in the water. It's satisfying as a gator to get those ambushes off, but what about later on when creatures weight just under 4 tons and take a good 2-3 hours? Should they really just lose their dino because they got unlucky with no counterplay? This is why in the future, changing what they can pick up and carry might be beneficial for everyone. Giving them bite force increase was always the plan to begin with if I recall correctly as well. No sense overtuning them and making them unstoppable after all.

spare badger
hollow canyon
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That's already an upsized Sucho but yes, that's what it'd better be lest it gets annihilated by the oneshot machine.

calm ibex
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upsize just to not have to deal with obnoxious design 🙂

spare badger
hollow canyon
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All the specimena in the basement are smaller than the holotype

spare badger
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I was referring to the new expedition with fossils not yet described
Unless they have been and I missed it

hollow canyon
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I mean if they find some then maybe, as for now I haven't found any info about their findings being larger than the holotype

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iirc the expedition didn't even take place yet

spare badger
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It could grow larger feesibly based on its family
Is it likely? Who knows
But 4.2 ton sucho works best for the isle, and since when does this game care about accuracy

hollow canyon
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Idk about basing it on its family, Cristatusaurus is kind of sort of slightly larger than Sucho potentially but it's still short of 4t

wise sparrow
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Self upvote moment

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On a more serious note, until deino has a grab that actually functions, stego will always trash deino. If deino is able to kill stego, then we just get deinorex

rich fractal
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TI_Trollge you supposed to wait till you already have upvotes then people wont notice

brittle dirge
wanton hedge
void rapids
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Yeah stego right now is the apex predator lol

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It is literally perfect for hunting down carnos, other herbis and gators

dim radish
void rapids
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Lol pretty much, they are herbis that are perfect for hunting things, same with pachy

wise sparrow
# wanton hedge u keep complaining about ,, deinorex '' but we have rn a ,, stegorex '' and its ...
  1. How the hell are your quotations on the ground TI_Scream

  2. At least stego has a predator (if it wasn't bugged). If deino had an advantage vs stego in a fight then the crocs would form megapacks and mow down stegos. Eating all the food they see, forcing everyone to either join the deinos or play herbivores. Then the rivers would be lined with a million deinos because of the overpopulation.

Stego is at least super vulnerable as a baby. Deino is almost guaranteed to get to at least 50%. It would result in a stupid amount of overpopulation as deino basically owns the island.

I'm not supporting stego. It was a stupid addition. But it's the only check to deino because of deinos natural bleed resistance. At least stego has utah as a check normally

#

The better option is too...

  1. Remove both animals
  2. Downsize both animals temporarily
  3. Remove both animals
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You've gotta think past a single matchup and think about "if I make deino have no bad matchups, how will it effect everything else"

wanton hedge
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i agree with part remove both animals but i still think when they are in game deino should atleast make stego run from water and don't just stand on line of it and go fishing

wise sparrow
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If deino can beat stego in a shoreline then it can beat it on land anywhere. If you keep both animals the better option would be to lower stegos damage when it's in a certain depth of water

wanton hedge
wise sparrow
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Drag would slow the tail down, thus meaning less damage, but stego would shit on deino in dry areas away from water

wanton hedge
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stego should destroy deino on land i agree with that but rn it destroy on water and on land

wise sparrow
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So deino would win if it was in water. if the stego's tail is in water it should do less damage. That would stop it from spear fishing deino, but also let stego win on land. Best part is this would require 0 stat changes

wanton hedge
rich fractal
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is that even something they can just add in tho

wise sparrow
wise sparrow
rich fractal
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but it still gives stegos no reason to respect crocs, they will just stand 3 feet away from water instead of 3 feet in, which is slightly better i guess

wise sparrow
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If they are not in the water then that's problem solved. They will respect crocs in their turf and crocs will respect stegos on their turf

rich fractal
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solves spear fishing ya, just not the immersion break of no fear to the point of trolling

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hence why id prefer it can either grab or scare away most things unless its actually big

fresh laurel
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Couldnt that make stegos fear water deinos and deinos still fear stegos on land?

wise sparrow
fresh laurel
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Ill admit i would rather have a tug of war mechanic

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But if i was to think of a tempory fix it would be that

ripe furnace
alpine plover
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@sinful cove I have a hot take

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Drastically reduce Teno's combat prowess, make it better at escaping

sinful cove
fresh laurel
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balanced and fair TI_Troll

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while we're at it lets bring back update 2 carno

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and update 3 ptera and deino

hollow canyon
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Honestly, I probably wouldn't mind that at this point, it's an absolutely terrible idea going into the future where we're supposed to have the mid tiers like Allo, Alberto and what not but... who cares? We're not going to have those animals in the game for years most likely so why not?

fresh laurel
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i dont remember but when did utah get its pounce endlag?

hollow canyon
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After update 2, iirc update 3

mental roost
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Back when it only took 4 utah's pouncing a stego to either kill it outright or put it on death's door...TI_Limmy

hollow canyon
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both Carno and Utah were absurdly powerful in update 2, I honestly don't know which one was more busted at the time, then again Tenonto was still playable, Stego was the only one that was really screwed but I think it could just be left the way it is now

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u2 Utahs vs current Stego would be a tough fight for both sides

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assuming Stego could use the environment of course, if it couldn't then it would still be fodder

alpine plover
hollow canyon
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Diets don't have that big of an effect on fighting capabilities of dinosaurs I'm pretty sure.

mental roost
alpine plover
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i have an idea for steroids

fresh laurel
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trees dont slide utah off anymore

hollow canyon
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That's what I'm saying - trees would have to throw Utahs off

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otherwise Stego ends up being fodder

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well... and everything else would be even worse

mental roost
dreamy slate
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lizardfolk tenontosaurus

mental roost
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I can't believe Tenotosaurus resorted to abusing steroids. So messed up.

sinful cove
spare badger
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i am playing carno for the first time since it came out and wow this thing is so easy to grow compared to teno

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its not even fair

sinful cove
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If tenonto becomes something that just hauls ass from same tier predators and barely foghts back then it will become as unappealing as dryo and barely be played. Herbivores need fighters

spare badger
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took me 5 minutes to get full diet and water and sit in a bush

sinful cove
alpine plover
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I think it's circumstantial

sinful cove
alpine plover
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Trike/Anky should absolutely fight off any and everything

spare badger
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it should fight carno though

alpine plover
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It should

mental roost
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Tenoto should be fine brawling anything smaller or around its size, but still able to flee from predators it can't(Allo... Alberto I don't know)

sinful cove
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We're going to have plenty of pathetic flight herbivores and cc and run herbivores we dont need to ruin the brawlers just because people dont want their precious carno to break a nail

mental roost
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Steroid Tenoto: let it happen.

alpine plover
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But running should be an equally optimal strategy

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Currently it's not

spare badger
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no sucho, no allo, no alberto, no nothing

mental roost
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I don't think the current scent mechanic is helping much either.....TI_monkaS

alpine plover
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Utahs or Carno's notice you?
It's always brawl time. They'll catch you unless there's some really thick ass jungle right beside you
The tracking system makes this worse

sinful cove
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Equally optimal shouldn’t mean neutering the animals gameplay

alpine plover
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Tradeoff

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Teno and Pachy.... are kinda overtuned to compensate the lack of the running strategy

sinful cove
dusky surge
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teno is the fastest quadruped as confirmed by devs. Carno and utah are literally two of the fastest animals, flat. Of course teno won't seem so fast when its two comparisons are fucking speed demons by design

alpine plover
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Perhaps it could be just the design of the matchup

spare badger
dusky surge
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if we had cera, allo, any land apex predator, or so on, teno would seem significantly faster

alpine plover
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That's true, I had some concerns that Teno may have been too good against something like Cera or up given it's capabilities

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But it seems to have been nerfed again I heard

dusky surge
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teno seems slow because it is in an ecosystem where every land predator are literally some of the fastest

mental roost
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I don't think I'd mind a tenoto speedrun(TINY speedbuff) once Allo and Alberto are in... but I'd be super reluctant to do that for fear of messing up how it plays with carno and utah... Like changing kick to the damaging tool...also no clue how fast Allo will be but I'm thinking around 37 km/h at full adult... just a random guess.

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Pachy is... weirdly slow for an animal its size.. which is also kinda weird and not sure how well that'll play out in the future.

alpine plover
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Yeah, it should fracture and run

dusky surge
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i always liked pachy being slow for size

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since it fucking disables its hunter

alpine plover
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Or brawl if it's competent

spare badger
mental roost
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Well it fits for the current roster.. just not sure how well that'll stack up in the future... -also wtf is with juvenile and sub adult Pachy getting S L O W E R as they grow and then gaining speed at like 74%

alpine plover
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Idk, growth weird as normal

dusky surge
mental roost
spare badger
mental roost
dusky surge
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37km/hr in this game would be pretty insanely fast for sucho

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hatchling pachy isn't even in yet lmao

mental roost
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Fresh spawn, rip

spare badger
mental roost
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It goes like 27 km now, as opposed to the 18.8 km it was before the new animations

dusky surge
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hatchling is likely going to be insanely slow tbh

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for all animals

spare badger
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(Thats the christato estimate which may or may not be the same thing as sucho)

spare badger
mental roost
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TI_Trollge Imagine having the old juvi pachy speed, and the current diet placements.

alpine plover
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yikes

mental roost
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I've played Pachy in the new update.. It still makes me want to game over myself trying to get all three nutrients.

dusky surge
#

here's my take

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diet positions are actually good as they are

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the fucking growth combo with diets tho? fuck that

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growth bonus should be earned through more than just diets

alpine plover
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Again, growth should be 20 mins

dusky surge
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diet buffs are actually really damn cool and add something unique

dusky surge
mental roost
alpine plover
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Shouldn't be hours long(unless we're talking apexes)

spare badger
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lmao so hypsi growth is 30 seconds?

alpine plover
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IF it should be this long, there needs to be a slew of mechanics engaging enough to justify this time

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Cause ain't no fucking way, you can tell a newcomer this is good and get them to play with you

dusky surge
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okay this is literally a dogwater take

fresh laurel
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thats gonna ruin game even more rn XD

spare badger
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Growing should be a long process

fresh laurel
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why grow a utah or pachy when you could grow carno that would be under an hour

alpine plover
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It's a hot take, make mechanics if this system is to stay

spare badger
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they just have to make it engaging (Which they have yet to do)

fresh laurel
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or make juvie gameplay fun 😄

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how about that?

alpine plover
spare badger
alpine plover
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Growth shouldn't have even come without being paired with the "plans for juvies"

fresh laurel
mental roost
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I feel like that should only ever be a server option thing...TI_Dilothink ...Sort of like the free grow servers now... but then again:LAG CITY.

Making gameplay more fun and not just a PvP thing would certainly help though, as I still find myself listening to and watching videos instead of playing the actual game pretty frequently.

alpine plover
spare badger
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if it takes only 20 minutes to grow a carno how overrun would the servers be? stego gets what, a 45 minute growth

fresh laurel
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i think it would be cool to make sub adults have different niches from their adult forms but make them your longest growth stage while making juvie stage shorter