#balance-feedback-discussion
1 messages · Page 328 of 1
I mean I got attacked by one small Carno today when I was on my adult Carno just chilling(he seemingly thought I was afk I believe)
oh, another Tenonto call
im fine with carno cannibles but im just surprised for utah ones tbh
Hmm... I'm not really, I mean since the diets are out I haven't cannibalised any Utahs but
I used to do that a lot back in the day
same
and I know that people that use discord will typically just kill other Utahs
but really to eat :p
on sight
ik
I've done it for all kinds of reasons
for food, for fun, or even because they said something dumb on global chat
back when global was on I'd specifically hunt people that I found acting obnoxious on it
damn such a shame it's no longer a thing, the game has lost so much of its charm when it was disabled
still wish global was an option
I didn't even know how badly I was missing it until I started to play PoT
was fun watching 2 people fight on global
at least bring back pack chat...
I found that somewhat entertaining but the best part was watching the reactions of people that I'd killed
I'm actually against it
global is neat, pack chat shouldn't be a thing though imo
i dunno man pure local makes a species battle pretty hard with friends
how could a non pack member see what you're saying in pack chat...
because... you're saying it... in their literaly vicinity?
If you were to play e.g. paintball with friends against another group of people - why wouldn't they understand what you were saying to your friends?
They absolutely would
same goes for local and pack chat
how could they NOT understand what you're saying is a better question
couldnt same logic go for global?
Yea but global is just fun
same could be said for group
Idc for it for any in game purposes
I just like to watch people's reaction on it or read it while I'm afk
group chat is just a way of hiding your intentions from people around you
if you say something on global - everyone can see it
if you say something in species local chat - well only your species can see it but that's fine
in group chat only very specific people can see what you're saying
so it's the one I'm most against
You can't use global to plan a sneak attack against another guy who's right there in front of you to cannibalise him
I don't see any advantages of having group chat, not having it actually led to some funny situations while I was playing the game
e.g. I've grouped with some guy on update 3 or 3.5, we were either Utahs or Carnos
and I told him "watch out - two adults on our left, we should get the hell out they might be cannibals"
and we started to run but still heard them shoud behind our backs:
"yo, we aren't though"
Thanks guys for suggesting Carno buffs and Pachy nerfs: https://www.youtube.com/watch?v=CJhY1S4ZTlI
I know there's a lot of factors that both go in our favour and theirs here, so it's hard to base balance just off this video, but bruh, this dinosaur has never been that hard to fight unless you're solo and there's several of them. And as always I'm sorry for video quality
All Carno needs at this point is a headswing that stuns things to make Pachy even more of a facetanking matchup
Nah just make it replace alt bite cause alt bite looks stupid
Nerf carno pls it is an infection rn
The fact that teno v carno is 50/50 is a crime
50/50 is how its meant to be dude! they were designed to be equal in the ecosystem
thats not how that works
you saying its not 50/50 or its not meant to be?
It's not meant to be
since when!?
The cheetah animal that controls the interaction should not beat the strong, stand your ground herbivore
That's just bad game design
And it also makes no sense
pretty sure thats what the devs intended for carno and teno lol
Teno is a brawler animal with an emphasis on close range combat. It cannot outrun carno, even if it tries, it MUST fight. Carno is a fast animal that can choose freely if it no longer wants to fight and leave
If it is that's stupid
i mean i agree but i'm not the devs
A 50/50 fight is inherently better for the carno and always worse for the teno
i doubt it, in the concept art we see a teno facing off against TWO carnos
This
Teno can't run so it has to win the interaction for the game to be balanced
Yup
ok well you win
Teno must have the fight in its favour for it to be balanced
Cheetah animal vs stand your ground animal
As the carno gets to choose when to engage and disengage freely
For a teno, it's either
A: Swim
B: Fight
And you won't have water near you all the time
Utah should win Galli v Utah since Galli can outspeed and outmaneuver it
Pachy should win Utah v Pachy
Etc
If they create concept art, they should make the concept art, FACTUAL.
Not always an option cause of Deino
that too
Otherwise, whats the point? Especially leading your players on to believe the dinosaur will be able to do something it obviously cannot.
what about galli concept art? if the art is meant to be factual how come a utah is getting absolutely obliterated?
i agree utah should win buuut
All it shows is galli can kick utah lmao
All it shows is 1 kick
The Utah is still fine
wonder if they get head fractures from kick
Carnp was in a balanced spot FOR ONCE in Evrima's runtime and the kiddies got so fucking upset that they had to use their brains to get kills that they started asking for all these stupid buffs and now they got them and they lead to Carnos being a fucking parasite again, great
lol, unfortunately true
I legit had no issue with how Carno was before, I still managed to get ambush on people and kill them
i liked carno's turn radius but it had to get changed because some people despised it
Carno was fine, didn't need changes
Pachy want inconsistent
Teno needed a change of power, it was a boring one trick pony
But the went and BUFFED carno for some reason
Why buff charge of all things too
Honestly, the charge changes were good imho
No more tail charge and it's an actual attack rather than something that bypass locational modifiers
The moment they nerf Carno again the kids are gonna start crying about it being too weak again and ask for buffs again
They don't want Carno to be balanced, they want it to be op because they have carnivore bias
I have literally no issues with the charge change
They think that carno should win the teno interaction
Very amusing
It is
I don't have an issue with that, it's the acceleration and turn that fucked it up
The charge change was fine but idk why they changed it
The acceleration and turn is the problem
Frankly they should've nerfed other aspects. I'm actually quite the fan of this more ambush-oriented carno, but it should've gotten something taken as well
100%
I will admit, i am part of the isles younger audiences/ players but the fact that kids are complaining about the game actually being fun and skill based is actually disgusting in my opinion
I've seen a few things thrown around, from damage nerfs to stam nerfs
Carno's shitty swimspeed is actually nice tho because it really does fuck it over with the new rivers and waterways
I am glad that the swimming weakness is actually more impactful now
The game is turning into a skill based game which is sadly not fun for a lot of the younger audience.
Young people can be skilled
And if you're 12 or under you really shouldn't be playing the isle
Honestly I don't even know if I WANT a carno nerf as much as a buff to herbis 
yes but most of them are spoilt and want to win automatically
Babies didn't have to go through the hard boss fights of games
yet they do
I grew up with a DS and damn some of those games are still hard even now...
Simple shit. I'd give tail utility as a fracture tool or reduce stam cost on teno and maybe give pachy the ability to hold ram for as long as it wants and cancel whenever it wants
Since pachy's ram has the new turn radius downside, holding it wouldn't always be the best plan
Give slam the ability to fracture body (not leg) since the stam drain is good in long fights
Of course 1 hit shouldn't fracture, more like 3
You can't control if it can or can't fracture certain areas I don't think
The only "fracture immunity" is on pachy's head
Can teno even hit the 'leg' hitbox of carno
also if an animal has less "fracture health" on a specific body part they'll get fractured faster
People forget that Carno is not a face tanking apex Rex wannabe
Yea
They do
I miss the time when Carno was actually a small game hunter in Legacy, its stats were stupid and it wasn't fun to play, but at least it fulfilled its purpose and people weren't asking for stupid bullshit on it
Honestly I don't even think carno is in that bad a spot. It's more my issue with the rest of the roster's perceived weakness. I'd rather the roster be stronger than carno be weaker, because carno still isn't NEARLY as strong as it was in update 3
art
brain damage
Because carnivore=strong and herbivore=weak, it's easy
Hurts more cause strong herbis are my jam
No you can't have that because the moment a herbivore has more than a 50/50 chance in a fight the whole Islecord get the pitchforks out because how dare it not instantly die when a carnivore looks at it
Which is the shit that lead to the Carno buffs
Makes me sad
I was fine with the QoL carno standing turn changes
But then I realized it works with drifting
Standing turn buff was fine because it helps it when leg fractured against Pachy
i mean... i'm going to be honest, y'all talking as if update 4's release wasn't the fucking worst for all carnivores. I'm not going to pretend like carno was out here fucking doing jackshit in the hellhole that was update 4, what with the endless stomach, the billion pachys and tenos who'd melt you for looking at them, the tons of stegos that actively stopped you from doing jackshit, etc
But obviously it had to wrok while sprinting because the fastest carnivore in the game should also instantly turn in place
Yea that's what I was thinking
Carno shouldn't be dead meat with a leg fracture, it still 3 shots pachy. Pachy should utilize it's break and run Strat, not break then kill
i don't even LIKE carno that much but to pretend that the prior update was greener pastures is not right
all the carnivores but ptera were essentially fucking jokes
That's true, I never said it wasnt
But they overcompensated, again.
There was still nothing wrong with Carno's power besides that food intake, it just felt weak when everyone was in groups of 20+
Which isn't a Carno things, everyone suffers from mega packing, which is obvious now in the reverse with Carno mega packing everywhere
Carno itself was fine
Everything around it was a bit too much
eh, teno's changes were deserved imho. I think they needed to give some more after they took away the slam's immense power but the old teno was outright boring. 4 attacks and only one matters, epic
Besides I still managed to take shit down with Carno in update 4
if you use kick, swipe or bite, you're doing it wrong
Teno needed the balance shift
But now it's kinda, eh
just press alt+RMB till the carno stops existing
I would've made slam either cheaper on stam or a fracture move
What specifically was pachy nerfed in that makes it as bad as people say it is? The tap charge not stunning or the charge radius?
(the tap stun change was deserved imho, absolutely ridiculous that every other animal but carno didn't get stunned when they were at the same weight)
carno's special exception was a mystery to me
Definitely make slam do fracture. At least a little bit. A body or head fracture on a carno should be graleat without making it impossible for carno
Tap charge was deserved
That was a little silly
Tap charge was annoying because then they would lead into a full charge
And pretty much get free hits off- as well as cancel attacks
Apart from that the charge turn radius? Should that be kept the same?
idk how to feel about it rn
Also isn’t carnos running turn the same? Why do people want that nerfed? I’m pretty sure the only turns that have changed are the ones at lower speeds which are fine 
it was buffed
And the acceleration buff on top of that makes Carnos zoom around like ballerinas
Weird. The balance patch only says turn in place. Must be an issue then
And high acceleration is what Carno should have imo
Still think Carno is fine where it's at for the most part. They just need to give something to Teno to balance the scales a little.
It makes it 10 times harder for a Pachy to hit it now because it can instantly zoom away, which gets rid of the Pachy's only way of escaping the Carno
Not to mention that on top of that you can't stun the Carno with a tapped headbutt now so you need the distance for a charged ram, which you're not gonna get when the Carno instantly teleports behind you with its acceleration
I think there was literally nothing wrong with the previous acceleration on Carno
It made Carnos need to be more aware of their surroundings, because if they didn't react in time they'd get bonked out of nowhere, now there's no such risk when they can instantly start running at full speed
I see your point tbf- but pachy without the tap charge still kind of gets rolled by Carno 1 v 1 in the plains- where it needs to eat. Even if we revert Carno- pachy is still not in a position to reliably defend itself solo imo. This pachy change kind of means safety in pair/groups to reliably survive.
Although yes- you get more hits off on them if you do revert Carno
I feel like Carno itself is just pachys bane I don’t know how you’d do it
Also is it weird to only ever get body fractures every time I fight a Carno? since they keep on coming lmao
I think it's stupid that they're forcing Pachy to stay in plains for its food where the one dinosaur it can't deal with constantly roams
I think they should replace agave on its diet with something like mango or potato
But even then it shouldn't instantly get squashed when a Carno spots it in the fields
Exactly. I get that the roster is small but damn pachy needs to constantly deal with Carno
I think the way to deal with it is just make the leg fracture a guarantee after about 3 headbutts, instead of being rng whether you hit the leg and get the 1 useful fracture or you die
Like even if you play the best of your capabilities- you’re still outclassed every time you step out into the plains since you will get hit.
And sure you may eventually kill the Carno or make it run off- but other predators are around
Also the fact that Pachy is forced to be in a group to survive is kinda garbage since even Utah can survive solo, no dinosaur should be restricted to only being viable in groups
Imo the only way to do that reliably is make pachy a forest/ mountainous creature or something like that
no
there's no way to guarantee that but actually hit the leg
Since carnos can group up to 3- you won’t be surviving solo
Like yeah, I agree it should have its diet away from plains but no dinosaur should be restricted to one biome to survive
also no wtf i dont understand this thing people have about pachy and mountains
Even then it won't leg fracture most of the time
A hit to the leg will not leg fracture
You won’t make pachy viable solo. Just won’t happen if it lives in the plains
It’s too slow
You can tell me "hit the leg" all you want, that's just not how it works
depends on the ram type
running charged ram > charged ram > running tap ram > tap ram
Depends on server ping and fps, which might be good on your qa test servers but that doesn't transfer over to us, stop telling us to hit the legs, WE'RE LITERALLY FUCKING DOING THAT AND NOT GETTING THE LEG FRACTURE
my QA servers consist of a single EU server which I connect to from Australia lmao. Don't talk to me about ping

Carnos running turn is the same as before. They added some when they charge not run. Meaning they have a lil more wiggle room.
Guaranteed after three hits is kind of a no, no. It doesn't help pachy and relies on hitting the leg anyways.
Ok. Just no other way to make it work solo. You need a group for the plains or another pachy 👍Unless you’re hiding in a bush every time you see a Carno- which at that point, you’re pretty much doing forest gameplay
Idk about mountains, semi plains and forest would be better
Then just make it work solo?
also it's not as simple as "hitting the legs", you have to hit the legs with the right attacks
if you hit it with a tap ram, you do jackshit
you can hit the legs and not do the fracture
How though. Others will be grouped like you always see. How can you play pachy solo in the open? There is no way
No, don't just make it work solo .. that's how you end up with an unintentional apex.. there's a point to realize that you are arguing for a change that is unhealthy
I’m being realistic here. Pachy is 500kg- significantly smaller than Carno and slower. There is no way for it to be viable solo- especially if Carno groups exist
^ this
Unless you hide every time you see a Carno approaching
Any dino solo is a target, it's not only a pachy problem. That's how solo works..
At the very least if it stays in the open, it dies to a Carno group 
I think having pachy be a jungle animal will be more detrimental to the animal than beneficial
I get that so you need a group with you
I say semi, like edge of the plains and able to duck into the jungle in case of carno
This way it can exist in the plains but not the dead center
Obviously if multiple Carnos find it it should probably die in the plains but they need to make it so a single Carno doesn't put the fear of god in you and makes you never wanna step foot in plains
A Pachy needs to be able to deal with a single Carno, but rn the Carno starts running so fast and dodges you so easily and the frames are so bad on top of that, you have no chance
Pachy will ha tree grazing in the future too
A Carno on low frames can just brawl its way out of the fight but a Pachy on low frames will miss every headbutt and die
???
useless fact monday lessgoooo
The frames dying is something to do with rendering stuff but that's a different issue that ALL Dino's suffer in..
i dont even think that's a fact idk where that came from
I just meant that it prob will be adept to live on the edge of the woods
Chances are you can't catch a carno because of frames? He likely can't see where he's running because of frames.
I don't know where the tree grazing came from
It had tree grazing animations a hot minute ago but not really relevant seeing as it can graze on grass 
Not everyone suffers from it equally. A Carno can just quit the fight if the frames are too bad and run away or simply face tank the Pachy even which is fucking stupid, a Pacjy on low frames is dead, can't hit the Carno and can;t run away
isnt that just the animation it plays for eating high up foods?
like you play that animation as a baby pachy eating agave
i don't think that's a graze, just an eating anim for high foods
Yeah I can agree here. Losing out to a solo Carno with no chance of escape is unfair. I think leg fracture needs to be more reliable since every time I hit it- it doesn’t actually register as it
Leg fractures are unicorns
Maybe but it would make it more interesting
i don't even see how
Yea I don't think you can reliably use that as an argument... That works as much against you since they could just as easily run into a river into a Deino because they can't see...
Talking to Karen Boy
Ah ok
How tf are low frames gonna hide a river from you?
You honestly never see when frames die bad enough you suddenly freeze and end up a mile away...
A Carno absolutely has it easier on low frames, I play on low frames and have no issues playing Carno since my speed lets me be safe even on 8 frames, no other dinosaur has that
Doesn't change the fact that in the middle of a field a Carno is way safer even on low frames
If you were 8 frames running you'd see something every 3 seconds. So I highly doubt that .
That aside giving a leg break after a few shots guaranteed still doesn't do anything healthy for the game.
If anything I feel that all Pachy players would then go only for the break and then head bash them to solo kill which ruins the point of the nerds.. which was to bring them a lil more in line.
I don’t like guaranteed stuff- I like actually hitting the body parts- however for some odd reason- leggy Carno never gets leg fractured. My experience anyway.
Well I say odd reason but it’s likely ping- however people also say it’s an issue so idk
That's incredibly unlucky, then again.. same thing when I played Rex in legacy so.. I would believe it's more unlucky
Depends on the % of the bone break per hit
I personally don’t know what evrima percentage or values are but legacy was stupid- seeing as technically you could never leg break someone as a Rex
Thought so. A full charge should theoretically leg break something if it hits it right. A Carno that is
Gotcha so people literally just suck at aiming
guess I do
And I say that in that it's just hard to hit a moving target
a max speed tap ram or a max speed charged ram should do the trick
Gotcha
Actually, not too sure about the tap
It should but you are unsure. I kinda wanna test this some time
Anyways I still say Pachy food should be a lil closer to the like.. jungles areas but still on the plains
This way they don't just hang out alone in the center of the plains, but not like in or on the border just closer
Hmmm I personally don’t see an issue with that- but maybe others will idk
I’d say it would be better that way since- like you stated- you can actively run away into the forest if need be, but also get all your diets and stay your ground if a solo Carno comes by.
Yep, it's the easiest way to keep them all over and viable without reverting nerfs. To be fair balance wise? The game is the most it has been for a while and that is something that can be maintained through alternative methods at this point since it's still super early to conclusively say Pachy and Teno need more. Hell people act like Carno got major damage buffs and like.. the only "damage" buff sounds more like a bug fix... and I am pretty sure Pachy got it too.. so yea
@alpine plover holy shit the timing of that post after yours is hysterical
both posts are meh as the most important factor to carno abundance is AI and hunger changes, not stat changes
And the fact that Carno is the only big land carnivore as Utah is merely a rat
Cerato would definitely help spread out the mid tier carnivore players
Yeah, also grazing is specifically feeding from low vegetation (grass, rushes, sedges and other herbaceous plants like clovers and dandelions
technical nitpick I know, but it is useful to distinguish grazing and browsing (feeding from taller, usually woody vegetation)
Idk, I sometimes feel like you guys are playing a different game...
just logged in, the first thing I see:
2 stegos
the next thing I see
I've seen one small Carno that I murdered without mercy
are you talking about herbi v carni population?
because i feel the whole "CARNOS ARE EVERYWHERE" perspective comes specifically from the fact that they are very frequent around centre rn. But frankly I've seen very little of them outside of that. There's a wandering carno in more obscure areas, sure, but they tend to only "megapack" in centre
once you leave those centre plains, it's really not that many
assuming you're calling the sounthern plains "the centre"
I've seen 1 adult Carno there in the last 3 days
that's not counting me when I was playing Carno
southern and centre plains both are where they tend to hang
a bunch of juvies
but only 1 adult
idk it might be some difference between the servers we play on or something
I'm on EU2 atm
gonna make the trek for the radishes with the little guys
and I hear Stegos... everywhere
cancel that - I've seen 4 Carnos other than myself but those other 3 were on the outskirts of the map actually
Center is really just full of Carnos, and Deinos
I haven’t actually seen that many tenos though or pachys
I see them
all the goddamn time
Tenontos that is, Pachys were not so common
I've seen 3 of them yesterday and heard a couple more though
as I said these two pictures I took literally within 5 minutes of logging onto EU2
I've seen 2 crocs on top of that since then
another small Tenonto now
Its definitely a server thing. I was playing ptera and I saw like 4 consecutive packs of like 5-6 carnos
They just mowed down any herbi in their way and blitzed through sn entire utah pack
another Tenonto on its way to us
Lucky
I found 0 Tenos when I played, just 7 carnos and 4 deinos before I died
Really?
every time I play and no matter what I play
I never find other tenos
Where did you find them?
Yea, the first animals I've seen after downloading the patch was a Tenonto pair running around and killing stuff around that new river
I'm close to swamp atm
I see
by the river that goes northward, we're about to go for radishes
I've seen them around the southern part of the map very often though
Carnos - I found two in this area, one around the new river and the last one somewhere on the outskirts of the map
As soon as I step foot put of swamp to find radish there are carnos everywhere
a few days ago I did join up a big carno pack, though it was mostly just juveniles
there were like 2-3 adults and 5 juvies, me included
I'd died to a pair of subadults-adults on my first Tenonto but it seemed to me that I was just really unlucky as they caught me when I was crossing a river and I just swam too slowly but after that I haven't had any issues with them
weren't really going on a KOSing spree, just casually killed and ate AI
I mean in all fairness player numbers of a certain species are basically a consequence of how much food is available
and a Pachy
The fact that people can respawn kinda further hampers this because this means there is potential extra food for a respawned juvie carnivore (especially those that can cannibalise like deinos or carnos).
oh, I hear a Utah, seemingly a small one but that's the fourth carnivore I've seen today
I wish I had the same experience. I've only seen carno and deinos. With the occasional teno and pachy that gets ripped apart by mega packs
must be a server thing I guess
It doesn't help that teno's kick barely functions and ballerina carno fucks over pach of there are more than 1 carno
I haven't fought many things as Tenonto yet(which is why I'm playing it now) but when I used kick it seemed to work alright?
oh two other adult Tenontos in the distance
two if not more
Kick hitbox is unpredictable and you need to hit the carno with its ankles or sometimes knees
but like I think as a general rule of thumb there should be more herbivores than carnivores, proportionally speaking
not happening because herbivores are boring like hell to play
AI kinda doesnt help this as they basically allow carnivores to almost entirely subsist off of them, and so you end up with more carnivore players than herbivore players
I'm dying of boredom as we speak
walk there, eat this, then back again eat that
goddamn walking simulator
Yes, but carnivore overpopulation is one of the single biggest issues with the game though from what I can tell
I've never had a problem with that in the legacy
it's mainly a problem here because of the diets
I mean yeah herbivore gameplay utterly fucking sucks, but then thats a consequence of shit game design
in normal circumstances I'd just eat other carnivores
also im not sure why some carnivores are even able to subsist off of other carnivores
this isn't to say it is impossible (some smaller carnivorous animals have specialised for eating even smaller carnivores, and larger carnivores can still opportunistically predate), but they aren't a desirable food source in an IRL standpoint.
from what we know about dinosaurs - theropods for the most part didn't seem to mind eating other carnivores or even members of the same species
As I said, it isn't always desirable
The cleveland-lloyd site was in a drought setting where all animals were being drawn to a shrinking, ever more (literally) shit-filled watering hole.
it's not just about Allo, we have evidence of cannibalism in T.rex too
besides - that's the least inaccurate thing about the game
I mean yeah
Or is it imperator or Regina? 
pls
Dumb paper
gods have mercy upon my soul... we've barely moved
1 different tooth = 3 species 
While carnivores predating other carnivores isnt actually that rare, its often more common to have carnivores predating on herbivores as there tends to often be more energy obtained from killing herbivores. It is less risky as if you are preying on another carnivore there is a risk of getting injured, not to mention herbivore meat has overall more energy than carnivore meat. Literally.
who even plays this animal?
10 percent rule. With each trophic level, only around 10 percent of the energy is passed up from the initial plant matter (which for context can get up to 90 percent of the sun's energy via photosynthesis).
Did they ban carno or something?
Another 2 Tenontos
If a carnivore eats another carnivore, it will receive less nutrition than if it would eat a herbivore as the carnivore already subsists on the mere 10 percent that a herbivore provides. So this means a carnivore will only get a tenth of the energy from eating from a carnivore carcass than if it were to eat from a herbivore carcass.
Nah, we just had one Carno attack our juvies@spare badger
he barely escaped
If I didn't mess it up he would've died
Two other Tenontos showed up and he decided not to take his chances
admittedly he was so battered that it's a miracle he survived
or well... the miracle was me messing up my attacks
What server are you on? It sounds like paradise
I'd love to go there but the ping is 
oof it crashed
well, I'm done
this is kind of why I don't herd, it just takes forever to move from one spot to another
and herbi gameplay is just... damn that was boring
Yea
Especially when you gotta walk this far for radishes
Damn
Herbi gameplay kinda bad rn
only one person died during that whole time and it was because dude got stuck on a rock and fell into Deino-infested water so
People would still play carni just as much
Also - the Carno we fought there was just going for the juvies but... I don't think he landed any hits? They seemed to get out of his way just fine
Idk maybe the people on EU have a greater affinity towards herbivores as a faction or something
I will have to hop on NA to check how things are going there but... damn I don't want to grow anything on that ping
I might just go Dryo
I'm on NA1 - 3 Carnos trying their luck with a pair of Stegos, I've heard 2 Tenontos before and bumped into a Deino
wait, those are 4 Stegos
the lag is disgusting though
dude hit me from a mile away like a second after I was no longer where he was biting
Yea - more Carnos on NA for sure
there still was a pretty big group of Stegos though
just from what I've seen over those couple of minutes
So much good balance feed back and yea this game has become a toxic carno paradise but I guarantee the devs won’t do another balance update for a while its like they enjoy f##king with us and making people not enjoy there game.
Some people don't understand that the slower creature needs the advantage in a confrontation in order for the game to be balanced.
Troodon is small and agile so can escape
Agility factors in too
Tenonto is not agile or small
By teno bite
Troodon is a... weird animal
For the game balance
Troodon can get bit to death by teno
This game really hasn’t been fun since Carno and stego first came out there was good balance back then when everything was working right. A good pack of Utahs could kill a stego and Carno but just as easy a good Carno and stego could drop a pack of Utah’s now it’s just you be op now you be op now you get a nerf and you get a buff! They’ve lost it…
Teno v carno is not
The devs make it quite clear what the dynamic is
Troodon is unviable. Straight up. No other playable needs half the server to kill someone
And then in game we have a single carno face tanking teno and then complaining in the discord they almost died
Makes me sad
Troodon
Bad animal
We know it gets 2 shot by teno bite and it will have stam draining venom and mimicry
Mimicry sounds cool
Stego can bite
And also tank it until it can swing again
Troodon will probably be a juvie killer
Then it gets dogged on by mono who will likely share that niche
Walks into 3 inch deep water
Troodon needs all sorts of busted shit to be sorta viable
Bloodhound scavenger mono
Troodon wont even be a thing when trample comes lmao
At that point losing stam is nothing when you could step on troodon
Honestly maybe
How would anyone play troodon solo
Just hunt hypsi?
Hypsi is bigger than troodon
What? Carno when it first came out was an absolute monster incomparably stronger than now. Utahs were dropping Stegos in less than a minute.
If you're asking for things to be more like in update 2, you're literally asking for a massive Carno buff.
and a massive Utah buff
You’re lying to me
Nah I’ve seen it in game on a video it’s like juvi pachy size
We don't know how big it'll be until it's properly implemented in game
literallt 20 utahs and a carno surrounding me rn
Though based on the art and the initial size in game it's definitely larger than a hypsi
buff herbies pls
Teno tailslam
Is fine
Eh i think they are fine
omllll
Teno just needs kick range buff
surely theyre fine, moire carnos and utahs surelyy
Just because you can’t kill carno with one move doesn’t mean it ruined the animal
And make herbi growth less hell
bro i stg this community man
It’s weird seeing the kick being stronger than the tailslam though
More carnos and Utah’s because of the new map and buffs
herbies are asssss rn
That’s a lie you’re just bad
lmaooo
Skill issue
Teno slaming all of its tail weight on you vs it kicking full force with its legs that are made to run
diet placements are actually pretty terrible for them atm, def needs some tuning
All your opinions are terrible
says u
Diets suck for any faction
Carnivores and herbivores
all ur feedback has an x lmao
Eco chamber herbi fans spam regardless 👴🏿
they want you to go all the way from southeast to the coast as a pachy which sucks, unless you’re lucky enough to get the coconut tree spawn northeast or something
I wonder
Because people hate carno
carno is insane rn
Carno is fine it just needs comp
How does utah pounce break almost every update now
I don’t blame them, carnopocalypse sucks
the turn speed wasnt needed
Update 4 carno was unusable anyway
surely
My utah died to 5 carnos...
Evrima in a nutshell
It wasnt?
teno not having enough stam to fight off 2 carnos hmmm
The only problem is that here’s like a million of them
pachy dogshit stam pool hmm
Update 4 carno if it landed ram would win against most things
Why would a teno ever win against 2 carnos
not win defend itself
It can if they’re not bad
Concept shows it fighting back pretty well
hurt if the carno play dumb
Teno definitely needs more tailslams since the damage is far weaker now
It’s still gonna die
i literally face tanked a teno as a sub carno lmaooo
If anything I say make it’s claw attack more deadly
fucking carni mains mang
Its 180? Cus wavepool says its still 300 range or something
It was a sub 🥸
no it wasnt ahaha
I tested it earlier, pretty sure it’s 180 now, took 10 slams to the body so I guess it is 180 yeah
that makes as much sense as ur feedback
it’s definitely not in the 300’s

Average teno fan
Chad
average balance andy*
The moment teno doesn’t body every playable y’all get mad
Test head since body can hit legs at times
Someone tested it the other day and it took 7 tail slams to the head which would put it between 180-190 damage. I actually thought you were the person that tested it with the dude but I guess you weren’t
Oh no the dude tested it alone but invited me to test utah altbite dmg
Oh okay okay. I knew you were involved somehow
We got like 67n or 71n
feel like Utah needs a slight damage buff
Im still up for utah having 75n bite
around there yeah
But rn i could prob see a agility revert to be like update 2 or 3...
also I heard pounce was broken again, same thing as early update 4 or?
Utah at one point had a 15n bite...
Lets just say its rng
oh no
Sometimes it phases you around and you stop pouncing and get massive endlag
Mostly happens when i pounce pachy
Everything else i pounced fine
pounce just manages to break itself every update now at this point
don’t think there was any problems with it during 2-3? Haven’t experienced any
2 to 3 were fine but 1 no and 4 yes (not mechanic test)
4.5 is now i think
Update 3 Utah was the best Utah there was
Even though desync was frustrating with it at least it could work and actually be worth it.
Teno is shit rn because...
-
Herbivores diets are hell to get and stupidly harder than carnivore diets
-
Teno's hit box is still fucked and the tail slam takes as much stam as it used to when it hit harder
-
Carno can turn so well now it can literally brawl any herbivore without punishment because it can just run away when things somehow go south
-
Now, on average, carno grows twice as fast as teno due to carnivore diets being a free ride to adult
-
And because of the decreased food costs, these carnos can grow quickly and form sustainable mega packs that snuff out any herbivore herd
Carno being good isn’t a reason that teno sucks. And I’m talking about it’s stats not the diet.
Tenos a good animal there’s just 10 million carnos
No nerfs or buffs necessary
Carno being good and the shitty diets are the sole reason of that
If carno didn't spin like a ballerina, need as much food as a fucking ptera, have the stats the brawl our shit teno, and get a free ride to adult, teno, and all the other animals that carno shits on, would be actually viable
Rn it's just "carno, the game." Because it's the only viable animal
Deino and ptera as well but they dont really contribute much
If we keep current carno then literally no small/pseudo mid teir will ever exist. It will get shit on by our jack of all trades carno
Carno's alright, herbivores need a buff. The devs need to stop buffing one animal and nerfing the others. It keeps on throwing the balance off. We need to have balance patches more often. Try to decrease the stamina cost of Tenonto's tailslam and Pachy's ram for starters and buff up Pachy's turn rate while ramming.
If that doesn't do the trick get them some more buffs, e.g. increase Pachy's blunt damage and Tenonto's overall damage output or stamina pool.
Also fix the herbivore's juvie diets because they are way too demanding
It takes 20-30 minutes for Tenonto to reach a perfect diet and start really growing.
I haven't had any issues surviving as a Tenonto so far but I haven't ran into more than one Carno at once I haven't played Pachy so far.
and honestly I don't feel like trying considering how far herbivores have to travel at the start of their growth
-
is a big issue, the devs have moved those nutrients way too far for juveniles to be getting them reliably. It's doable but requires way too much effort compared to carnivores
and worse yet, it's just boring -
is just... idk something that keeps happening, the devs need to get that stamina cost down, Idk what's so hard about this.
-
isn't true, Tenonto grows about as fast(which isn't really fair either, it's intended to grow faster)
For the record, the Tail slam damage reduction isn't anywhere near as much as the numbers i've seen spouted
As two body hits still kill a utah
Could that be different for headshots
wdym?
Like 2 tail slams on the head or 1 headshot + 1 body shot kills a utah?
2 body shots
Ah so at minimum 225n per hit then
iirc the same is for pachy
more
225 would probably not kill a Utah with 2 hits
In quick succession? Even if they do heal over?
It only needs to regen 1 health to not be one shot
unless you can pull those off fast enough before it regenerates a single hp point
Unless you instantly heal 1 hp
So the damage would have to be over 225
yea, I think it's quite safe to assume it's higher than that
besides I'm quite certain that it's higher than that
can easily just test it on pachy
On terms of diets, Hard agree
Carnivore diets are in a horrible state, ticket to a free growth
likewise herbivores have to spend a substantial time gathering nutrients before actually starting to grow which generally increases their growth in proportion to carnivores by a good 15-30 minutes
who can just find one corpse, kill a small ai, etc, and afk
I saw an idea previously where for carno- when it went to 25% it required 1-2 of its preferred foods, and 3 above 50%. Something like that?
But issue is carno has ai in its adult diets so would that be the ones for the smaller stages...
The issue is that a juvie Carno isn't killing a player unless it's lucky enough to run into a juvenile herbivore, getting a perfect diet when it requires you to kill players before you reach subadult is a bit... questionable I'd say
Juvie herbivore diets are imo more of an issue
you just can't expect a fresh spawn to make a trek across the whole goddamn map
what's even worse is that there's but one spot in which those plants grow
meaning that it's really obvious what way people are going to be taking
the game is just way too... "focused" on what people ought to be doing which is really bad for herbivores
Yeah kind of hard to work out a good fix for carni diets
We will probably have to wait for gore before those get a fix
I'm not even entirely sure how gore is supposed to fix it but
this system with nutrients really wasn't created with carnivores in mind
The diets weren't really created with anything in mind it seems
Yea I'm not even going to touch that subject because me malding over how this mechanic was implemented into the game for the bazillionth time won't get us anywhere
I mainly agree except that I think buffing pachy again, too much, would be an error. I think people are biased by the pre-update pachy that was fun to play but honestly non-sense OP considering its size, maybe now some adjustments here and there but I wouldn't buff pachy tbh. It makes perfect sense that 70-80% of the times it dies to a carno (unless there's a small pack of pachys and they ram and run away), and this mainly happens because in many cases pachy players still think that it is pre-update and they can face tank pretty much everything. On the teno, I agree on a bit less stam cosumption with tail slam and I also think the diet should be a bit easier in the juvi stages
I agree that Pachy was too strong before the update, I do however think that the nerf to the turn rate was uncalled for.
I'd either revert that or at least partially revert that and see how the animal handles from there.
As for diets I've outlined my idea before but I will do it again - the two nutrients that are most distant from one another one the diets of animals so e.g. Mountain ash and Radish roots for Tenonto and... Agave and Coconuts(coconuts specifically really) for Pachy, should have alternatives that are closer by to these plants
so for example let Tenonto substitute Radish with... Agave for that matter during the first 50% of its growth
or substitute Mountain Ashe with some plant that would be located closer to Radish(although perhaps not exactly in the same area)
this would make it so that small herbivores have to move a little bit during their early growth stages but don't have to outright travel across the whole map as that is just absurd
Admittedly I can think of at least one way of abusing this but I still think it's vastly better than what we have now
I'd do all the changes I've outlined above and see where that gets us
then think about potentially buffing these animals further if they are still struggling
I was thinking about something similar to this when I was wandering around, but with the added caveat that you don’t get as many nutrients from the non preferred plants. That way you aren’t able to stack your nutrients as effectively, but can at least get to perfect diet without running all the way across the map right away as a juvie.
That is fair enough, probably a good idea, I'd add that to my suggestion if you don't mind
Yeah do it up
never said that. idk where the hell you got that
I think you gave some range at one point, or some other QA member did
i gave a range, true
idk why Sonic assumed it was 300
It used to be 250N back during the MT
Could be
I think 250 is a bit too low for it ngl
definitely too low at that stam cost
but I'd personally try to decrease the stamina cost first, idk why it hasn't been decreased in the first place
What if they added a new plant type in the forest that all juvi herbivores could gain atleast 2 of their nutrients from? So that juveniles could use the safety of the dense forest to better cover themselves instead of having to run across the map in giant open fields with mega packs of carnos and Utahs could easily pick them apart. Think of it like baby food almost, and once they hit sub they are able to find their “adult food”
i'd either give it fracture or give it less stam cost
I'd go with the stam cost, maybe add fracture later if the animal remains bad
either works for the designated role of the tail slam, which is now a poking tool that stuns and allows for follow ups from safe distances
the tail slam still has utility, don't get me wrong, just the utility doesn't fit the cost
also every bit of stam counts on an animal like teno
True, do try to get the stamina cost decreased imo and maybe add those fractures, it could make it more interesting and better in the Carno match up
without turning it back into that stun-into-headshots one trick animal that it used to be
yea
Definitely agree
Either buff the slam in some way to warrant the stam use (fractures)
Or reduce the stam cost
I think I prefer fractures since getting a body fracture would be very helpful
Thank you Sublime
You said what needed to be
@fallow blaze why did you put this in balance instead of general?
its a general topic. ok thx. don't know
Yea probably move it ig
@cyan arch with your suggestion you might aswell nerf Utah’s agility, speed and pounce if you’re looking for realism
As the Utah, whas an agile Hunter his agility looks kinda realistic, Speedwhise the most assumptions went to arround 50km/h topspeed so i guess its fine as well or could also get buffed. And pounce...well...if ur looking for realism u would realize that a raptor would never scratch on the thick skin. They would go for the underbelly and the throat to cut open. With a claw as the Utah had, one cut would most likely be enough to make his preys Veins blood out in less then 2 minutes, or spill out its guts. Pounce is the weakest Special ability anyway, and its way to weak if u think abt what an Animal with sutch an big claw, and that point of intelligence could and would do to his prey
One of the biggest Problems in balancing the Utah is, the point of his intelligence dosnt find any way into the game as other animals had Speed(like Carno), Spikes like Stego, Venom like some upcoming animals. Pounce is shown way to weak, compared to how deadly it rly whas.
Utah was far from agile lol
This is a big recon tho
Why did I get so many x's on my balance suggestion I guess yall don't like the idea of getting more carnivores to the roster 🤷♂️
No it’s just teno users
Where was yours
Last night 11pm EST
Sorry I don't know how to share the comments
the problem isnt getting more carnis on the roster, that would be nice. the problem is that wouldnt fix the problem of 90% of a server being one faction
fixing the faction disparity > just adding more variety to the overpopulated faction. it affects both sides
we're just gonna have carnos and ceratos eating eachother vs carnos and carnos eating eachother and steamrolling everything else either way
So u know better from the picture of a utah raptor who weighs probably 800-1000kg, then scientistic suggestions ?? Thats pretty impressive, not to say that the Utah ingame weighs arround 60% of that guy ur showing here
Scientific suggestions who say that Utahraptor went 50 km/h are probably outdated
From what I know most recent studies put it at around 30 km/h
The problem is mega packs not carnis
megapacks of carnis
Mega packs in general
They won’t form if the have opposition
Carno has no opposition
if you just throw in cerato or bary to solve the carno problem then instead of megapacks of carnos eating everything, we'll have megapacks of carnos and x carnivore eating eachother
Bary won’t change the ecosystem and with cerato carno player base will decrease
It would just cause people to form mega packs of carno AND cera/bary
Mega packs of bary will never exist
yep it would just create more carni megapack vs carni megapack
And the active fighting will make their numbers unable to create a mega pack
thats not what happens now, they are constantly steamrolling eachother yet their population is massive
Just because theres many carnivores doesn’t mean they’ll start mega packs
There’s only 2 playable dinosaurs on carnivore side
Instead of adding ANOTHER carnivore to screw over all the playables, actually address that carno is a tad overtuned, herbivores are all underpowered, and diets are fucked
yes it does. happens every time theres a ton of a playable
and if it isnt just megapacks its mix packs too. also carn and cerato are both cannibalistic playables so itll be more of the same
Other than pachy and Utah maybe
And deino and ptera. Deino which forms mega packs often
Those aren’t dinosaurs though
what does that have to do with anything
Okay but they are still playables
Without any new dinosaurs why would anyone pick anything other than carno
People want dinosaurs in a dinosaur game and it’s not in that side right now
Carno is just the poster child because there’s nothing to fight it
without other playables being equally viable why would anyone pick anything but carno*
a lot of people enjoy deinosuchus, not everyone is hard biased just because it's a dinosaur vs some other archosaur
if it is fun to play, good at fighting and worth the growth it will be picked
and carno is the best value for its growth right now
nothing to fight it because all of its checks got nerfed and utah got broken
And apparently cerato wont be a good hunter, atleast not as good of a hunter as Utah and carno. So it won’t fit the “me carnivore me everything and broadcast” mindset 70% of carnivore players have
cerato will be a proactive defense animal most likely, like tenonto was
aka a brawler
so unless carnos choose to let cerato fight them it aint happening
In other words, people will still pick carno mega packs over cerato
as long as carno has both speed and agility and all of its adversaries are unable to keep it in check it will remain as the most picked animal until something like allo comes out, then all the apex mains will flock over to that
^^^^^
PSA cause i see this in #general-feedback wayyy to much- NO amount of mechanic/Nerf/Debuff, will fix Mega pack/Mix packs /KOS /cannibalism, Only reason this wasn't an issue in legacy is cause most of us played on community run servers which had rules to stop it, Barking at the devs to do something to nerf a species, isn't going to fix anything. A server with no rules is fair game to anyone right now, may not be optimal for survival purposes, but once community run servers are back & have a new set of rules things will be better. Behave yourselves and stop asking devs too nerf a species into unplayability or asking for a mechanic that would break the game. Small rant over, sorry
Adding rules isnt gon fix shit lmao
Rules suck
Community run servers had rules which most people followed, a majority of player were playing on cummunity servers in legacy.
Properly balancing matchups between animals who are bound to encounter eachother is very important. Combat rules are bullshit and should stay on community servers
Yeah, community servers. We're talking about raw official servers where the devs actually look to for data
rules should not be the norm, they are just there because of necessity ?is this a word?
gonna go with it
The problem isnt “nerfing or buffing animals won't fix this”, it is the fact that the devs always overnerf or overbuff
Plus they break shit
My main point was- the stats of the dinosaurs aren't going to stop people from playing a certain way.
Due to their habit of occasional large patches vs smaller more frequent patches, they make too many changes at a time and mess stuff up
They kind of do
They can most definitely affect it
If an animal isnt so superior to everything else it wont form as many megapacks, easy cause and affect
we have seen that its entirely based on balancing, therefore devs have all control in the world to "fix" it
Before this patch if a carno player was dumb enough, a pachy could easily just ram it to death. You dont see that now
A lot of careless carnos were being killed earlier and keeping their numbers in check, the biggest problem was oasis allowing herbivores to form one megaherd at the center of the map
But they removed oasis, buffed carno, broke utah, and nerfed herbivores. Too many changes at once
Oasis should have been removed, pachy should have had had parry issue resolved, then they should have waited to see how that worked
Before making further changes
remember, throwing in cerato will fix all the game's issues. How? IDK, it will
Yeah, they try to implement things in all at once and expect it to work somehow :I
cant wait to see how massive upsize is required for it to do shit to carno btw
And cerato would help, haveing another carnivore for carno to compete with, but cerato isn't even in roadmap anymore atm 😩
yea it is what?
Cerato would barely help
Not on its own
Its on the roadmap for future playibles, but not sceduled with a update yet
is what i mean't, sorry.
frankly i find the issues is devs are making people heard but its a clutter of voices that are being listened to at once
deinos and carnos were pissed over their treatment in U4 (can't really blame them, that shit was tragic), and devs heard that. They knew oasis was the issue that made these carnivores basically invalid, so they acted on that, added a new river and the like. These were good changes. However, they also responded to the complaints about the power of herbis, which was high, but that was primarily a subject of the existence of oasis and it's endless bounty
The update was good no changes are needed apart from stego diet
People will use it often and there will be less carnos
... why stego diet?
Nah it’s tailslam damage was reduced by just around 100
It has to travel far and it’s slow
"just" 100? Okay lmao
it's an apex. I like it being hard to grow
100 isn’t a lot in this case
I have more of an issue with pachy diets
It does like 180-190 damage now it was a sizeable nerf
100 is a lot because it adds up. That's 100 less each time a teno tail slams
untrue, it double-taps utah
That’s not a bad thing
Pretty much is because it makes tail slam obsolete
Does it double tap utah with a head hit or what because slapping a carno on the body broadside with a full barrage is what it takes for tail damage to kill it rn
Kick 2.0, just less useful now
body
It’s not bad just because it can’t kill carno with a stun that it can’t escape from
Teno was overpowered then and the damage was hardly nerfed
Then how is it so inconsistent vs a stationary carno
Don’t see what you’re seeing I see Tenos kill carnos all the time still
If you're dumb enough to run into its ass, you get hit. It doesn't kill you unless you're already hurt
The tail hits like a wet noodle and the kick is unreliable
That’s not a bad thing
It shouldn’t be able to kill a carno by spamming one move
Yeah its not, but when a carno can take repeated stuns more than twice, thats a problem
So do you just want it to die after 4 unavoidable tail slams?
Carno can easily disengage whenever it wants
It shouldnt have its only reliable damage on a move that decides not to register more than half the time wven if its inside the target
It never HAS to die
It literally cannot move
A move thay is extreme clsoe range
That doesn’t make it balanced
Kick rarely ever works
Slam doesn't do much
Carno can leave whenever it wants
That's if it keeps fighting lol
During the tail slam, yeah. But if you're paying attention to your health, carno can disengage easily. Whats your point?
The point is that teno shouldn’t use the tailslam as a killing move on a carno with full health
Because that’s stupid
That's your fault for going for a teno while you're hurt
That doesnt mean teno should be nerfed
They should have fixed tail slam, not destroyed it. Changing the cc from a stun to a knockdown could have removed the issue of it leaving a carno on deaths door in one barrage
I said full
It would never happen at full health anymore
It’s literally a 100 damage difference
You said "ill" at first so mb. But it wasnt a killing move, just a very damaging one
I know that’s why I said the change is good
100 is a large number and thats if this is even true because a carno can tank a full barrage
That doesn’t make it balanced and many carnos died from that
It’s not a large number in this context
And the stam cost is atrocious for how useless the ability is
So? They died because they went in while they were hurt
The change isn't good
It's been changed too much
If teno uses it’s tailslam all the way out carno dies
No they’d be full health and die
While i agree the damage was a bit much it shouldnt have been nerfed so badly. 30-50 points off of its damage wouldve been fine but 100? Nah
Just bonk the carno on the head, lose 10% of your stam and fail to land kicks because the game says no even if your legs are knee deep in the carno's chest
It was very overpowered and 50 is hardly a change at all
It really wasnt, you're talking from the experience of oasis which is obsolete at this point
Then kick is the problem not tailslam
Both things are a problem
I only advocate for teno tail slam because i played carno regularly, and it was so easy to kill tenos. If you cant kill a teno by yourself 1v1 thats on you
What’s your point if that’s what I’m talking about
That doesn’t make the move balanced at all
Tenos still kill carnos all the time everyone is overreacting because they can’t instant kill everything
If anything buff Tenos claw attack
Tailsam has been gutted yet still costs a significant tick of stamina, kick is too close range of an attack to be a reliable main defense and doesnt even register a lot of times, the slappy hands is barely used from any teno ive seen
100 damage is not gutted
You shouldn’t only be attacking with tailslam anyways
I've been tail slammed many times by tenos pre-patch. They had none of the killing capacity that you were on about earlier
Big skill issues here
It is, especially since it costs too much stam
Good for you I guess but I’ve seen plenty of carnos just die off the bat from that one move
I havent even played teno much this patch ive mostly been harassing and killing them before i got bored and also sick of the new camera
One kick and tailslams andd the carno died
You dont know their exact health, so why assume they were full health? They mightve been hurt.
That doesn’t make it balanced
Because I’ve watched gameplay
Tail slam does very little damage for 10% stamina cost, and kick doesn't work. It's as simple as that.
Needless to say tail slam is shit now. Thats my point
Just fix the kick and leave tailslam
So hard agree
Teno vs carno should always be around 50/50 but I’ve never seen it till now
The way I see it
Carno
- Needs a tad less agility
- Needs more food
Teno
- Tail slam needs to take less stam
- Kick needs to be fixed
- Claw is a tad redundant atm.
Pachy
- More reliable leg hit boxes
- More agility when charging
- Quieter calls
Utah
- Fix its pounce
Deino
- Needs a harder juvi stage
- Needs some counter to grab.
- Mega pack sent needs to be more reliable on them
Carno has no agility
Then you miss have the problem
Give slam fractures and less stam cost
"No agility" what
A fracture slam is op
Talking about skill issues, then saying this 
...it spins like a ballerina to aim constant headshots.
That’s not agility if it’s stationary
How would you want it to respond
Blunt have you played carno or teno this patch?
*mild fracture
Body fractures for long fights is good
Carno is a ATV atm. It can go anywhere and do anything
Both yes
I doubt it
Body fracture is fine I guess but no leg
Head is fine too
Slam would never hit leg
I agree with that
Sublime's idea shows my point
Fuck it bro. I'm joining Carno vs Teno shitstorm. It's obvious. Teno should be stronger than Carno. It cannot escape. It can only fight back. So make Tailslam deal quite heavy stun, MILD fracture damage, and quite cheap in stam and medium damage. Kick should be stam expensive, no fracture damage, mild stagger, medium bleed, high damage (and a bit larger hitbox ffs). Claw should be very stam cheap, low damage and VERY high bleed. Bite is fine, should be weak and stam free. Teno is way too weak, especially for constant Carno overpopulation. Ik he's a herby, should be ez to grow, but not so good at combat, but please- Basic balance: "i can't run? Then i can fight. And Vice Versa"
Balancing teno should be simple
This is literally the whole point i'm making:
Teno should be stronger than Carno. It cannot escape. It can only fight back.
Why complain about teno's slam being strong when it's supposed to be strong
Its so easy to get a carno pack going that it needs to defend itself
It makes teno a bit boring so I want kick to get some love
Give slam fractures and kick the damage
Teno is equal to carno doesn’t need to be a mid tier
?????? Are you serious??
Yes
Do you- not understand the point at all?
What are you suggesting? Are you saying teno should be small tier?
Teno shouldn't be equal. If the teno playes defense then ot should have the upper hand
It already is
Lol what
High end of small tier
Teno is only 200kg smaller than carno. So is carno a small teir?
It usually does if it avoids the initial hewdbutt
Just because it is SLIGHTLY SMALLER doesn't mean it should lose
I DESPISE that line of thinking
Carno is low mid tier
What part of 50/50 means lose to you
And teno is also a low mid tier by those standards
whatever u say
That is a lose because teno is slower and can't escape
Ah yes so that 200kg means carno should shit on teno half the time while also being faster
If it is a 50/50 then why does it matter if it’s slower
50/50 is lose for a slower animal who is forced ln the defensive from something that controls the engagement
Are you saying teno shoild beat 2 carnos with ease
Because one party can completely control the whole fight
Because it's not fair to the teno
How is this- I can't anymore
That’s not how 50/50 works
Then don’t
It is
A teno v. carno fight should be 60/40, 50/50 if the carno gets a charge in
Yes it is. Carno has a 50/50 in the melee + engagement advantage
If the teno playes defensively AND is in a wetland or forest it should be 70/30 in tenos favor. Out in a field it should be 60/40
It can and it does
Barely
Skill issue
If you got into a fight and you were equal but couldn't get away the other party would continue to harass you
2 carnos can instantly delete a teno
50/50 field 70/40 swamp
It can not reliable defend itself because the carno can fuck off to recover whenever it likes and the teno can not
2 carnos should be scared
Yes it’s not hard at all
That doesn’t insinuate they lost at all
Oh so just don't let teno play.of 90% of the map? That's smart
They just got out of the way
What part of 50/50 don’t you understand
It doesn't
It insinuates that you need 2 to kill it easily
They got out of the way, something carno barely has to do now
Blunt all of the people in this discussion are against you, what's your point here
Carno can make so many mistakes
Sure thing buddy
That teno is fine
What part of "That's not how 50/50 works" do you not understand?
The only changes needed are roster food placement and ai
Because i sure didnt. Not at all
Blunt so what your saying is carno should be...
- Faster
- Stronger
- In packs
- Grow faster
- Have complete domain over plains
And more?
Nope
Sure sounds like it
Ok, then why complain about its main weapon being devastating?
What part of my argument said that teno isn’t stronger

Because that’s what it was
Teno can join a herd and it’s already the same strength
It was supposed to be. Why is that a problem? It helped it defend itself, and if someone was absolutely shit at teno and used it without regard for stamina, they were easy pickings
Hes gonna cry after he sees shant shit on a rex
It was a broken mechanic
'Rex should be faster than Utah and have tons of stamina and 1 shot trike' -Blunt, using this logic
Where did you get the idea that Rex would ever be faster than a Utah
How is it broken, explain to me
Why should teno be forced to join a herd to be viable?
What will he do when anky comes out? It's smaller guys it has to lose
It’s viable alone but if it gets jumped it dies that’s not rocket science
Sounds like something you would say
let carno do combined friendship charges
Why should teno be forced to join a herd to be viable?
Great point here. Why suggest for players to group in order for a dinosaur to be viable? It automatically makes the dinosaur shit. A dinosaur should be viable solo, always.
You don’t need to talk anymore if you aren’t going to provide anything constructive
And carno is very viable solo
I've seen good tenos get incinerated by 2 carnos that just walked up to it and started fighting. Teno has no advantage anymore
Its viable alone that’s what I’m saying. If it gets attacked by multiple parties what makes you think it has the upper hand
Give carno BoB friendship system 
Nerfing tail slam so much was a bad idea, especially given Tenotosaurus is KNOWN for its tail, its primary feature. Stun could've used reworking but making the tail slam so weak just cucked it.. Loss of a 100 damage is A LOT , especially in the current roster. Carno has 1800 health. The current damage is laughable when Carno's own bite does the same damage and hits faster, out DPSing a heavy hitting, stationary defensive attack.
Skill issue or not it's bad game design from both a balance and realism standpoint. The defending party needs some sort of advantage or else the attackers usually just roll all over them.
It's not viable because there will always be a carnivore bias over herbivores. This means regular encounters with packs, and it will need to be stronger to defend itself in such cases
You will find less herbivores than carnivores now that oasis is gone
Carno needs to lose to Tenonto for Tenonto to not be garbage
It got jumped and if it was good it still could’ve survived
So do you want teno to beat multiple carnos with ease
All of this is a skill issue
I can still kill carnos fine it’s really not the end of all things
It should be able to handle 3 with a 40/60 chance. Remember carnos can easily disengage whenever they want
Teno shouldnt beat multiple carnos with ease
But it should have an advantage in a 1v1 and not be stomped on in a 2v1
If you avoid the initial charge you are okay
The carno vs teno matchup should go like this
Carno ambushes teno? Carno had advantage
Carno tries to brawl teno? Teno has the advantage.
Teno is in its element? Carno is really fucked
Hell no

The field is carnos element
What’s the odds then
That doesn't matter if it tries to brawl teno
The difference is, carno cant swim
Yes but teno also performs okay in fields.
Carno sucks in wetlands and jungles
Tbh. One of the best strategies that still exists with tenos is just swim. Especially northwest river, no deinos reside there because they're all exploring center. Swim away from the carnos
*by design
So carno has no advantage ever despite being designed to kill with violence and force
Yes
You want carno to be a cheetah or something?
No carno has an advantage if it plays right.
By ambushing
If you are fighting an animal designed to fight you it's going to have an advantage
If you don't want to fight go chase a utah
Kill with violence and force? Take another look at its abelisaurid skull lmao
Or a dryo
If you want a dinosaur that "kills with violence and force" go play rex, not a small game hunter
Carno has more food options than just teno if you don't want to fight lol
Carno should be strictly an ambush predator when going up against animals that have tools to kill/injure/impair carno
Abelisaurs are created with a robust build and powerful neck muscles
For gripping, not for slashing and crushing
But this is paleo talk
They were serrated quite well
Gripping? Like, maybe grabbing small animals? Hhmmmmm
imagine if there was solid gameplay plan for what carno is supposed to great at
example:ambush predator
greatly increased dmg + potential status effects tied to charge
+reduced hunger drain to allow setting up ambushes
-reduced potential at straight up brawling
not a suggestion btw just an example as it is carno is just oversized utah
Not as serrated as carcharodontosauridae though
So only Rex is allowed to kill got it
A super good carno should be able to brawl an average teno. But it should be hard as hell
Carno's head is kind of small compared to its body. Lining up the skulls of our utahraptor and irl carno and cerato skulls. Carno has the tallest skull but is beaten out in length and overall size by Cerato's skull(which may be not be as compact but still a big head), with our Utah's head being close to the length of our carno's skull.
Who said that?
I've brawled tenos quite easily pre-patch. It'd just be too easy now
Might go grow a carno and then make various clips of decimating tenos just to show how garbage they are now
I’ve fought teno pre and post patch and I’ve played teno as well and it all jumbled down to either skill issue or outnumbered
Since there’s like 1000000000 carnos it’s mostly the second
I know skill issues and carno out-brawling a teno isn't one of them, it's bad design
It’s not bad design in any way carno wasn’t a weak animal
Being fast ≠ small game exclusive
It straight up is bad design '
Since you yourself referred to gameplay for how teno's nerf looked, i'll say this: i've watched videos of a single carno taking on 2 tenos post patch. Both promptly died, and the carno didnt take many hits, and if it did, they were minute
Standard rules of balancing and engagement that are COMMON SENSE.
Nobody cares about irl carno rn
In game they are making it a fast small game hunter. Don't make it a brawler too.
Skill issue
Thats not an argument, its like me saying yo mama lmao. At least give me a point
It killing small game in the concept doesn’t make it exclusive. And they matched its stats to be far from that anyway
Who said exclusive?
Do you expect carno to take an allosaurus or albertosaurus since its "not exclusive" to small game?
I just said it isn't a brawler
It’s what you’re implying
You’re evading all nuance
It can hunt teno but It should never outbrawl a brawler, that's just dumb
Allo and Albert are thousands of pounds heavier
Your argument doesn’t make much sense
Yours doesnt either
It really is a skill issue
Neither does yours....
Slower animals need some form of dealing with predation. Tenoto should hold the advantage in a 1 v 1 with Carno but still be able to be taken down if successfully played out. The numbers do not lie and it is not a skill issue problem either. Tenoto's tail slam is garbage due to a both the high stamina cost and reduced damage.
Dying to a mega pack doesn’t make it bad
Not really
An attack taking too much stamina for what it's worth is a balance issue
You want to make teno into something it’s not
Nobody has mentioned a megapack in like 20 minutes
The stamina buff is fine though
Megapacks are only prevalent now because carno is the apex of the current ecosystem and was recently buffed. We're talking about 1v1 situations, not a group against a group
It’s the only time I see people kill Tenos easily
Groups are harder to determine whether something was really a skill issue or stat imbalance
But teno does have a higher skill roof than other dinosaurs
Teno v Carno needs to be Teno favour for it to be balanced
I'll give you another example.
Maia should lose to Allo because it has the ability to run away. It controls the interaction. Does that makes sense?
