#balance-feedback-discussion

1 messages · Page 324 of 1

calm ibex
#

utah does not need any buffs

wise sparrow
fresh laurel
#

What bugs are there?

wise sparrow
#

And pounce in general is still finicky at certain ping

silent isle
#

also utah cant pounce something in mud pits, it just falls right beside the animal, usually seen carnos abuse this makes them impossible to attack without dying

#

also sometimes when sprinting and you click pounce you will do it in place instead of doing the leap with it

hollow canyon
#

This happens no matter whether you're sprinting or not, it's about how you position the camera. If you look even slighyl downwards it will cause you to pounce in place because... reasons I guess?

sinful cove
#

Trying to distract people with eating grass isnt going to solve their aggro behaviour

#

It literally emphasizes on one of the reasons they are so aggro, because the only other thing they have to do is hold e next to a plant

dusky surge
#

Also constant eating is actually really boring lmao

sinful cove
#

Herbi diets are boring as shit idk how anybody thought it would actually be engaging and distract people from brawling

#

Sure grazing on low quality foliage might possibly work for some animals like anky, but just slapping it on as a half-assed solution to a class that people play aggro with is an awful solution

#

It wont solve anything

fresh laurel
hollow canyon
# sinful cove Herbi diets are boring as shit idk how anybody thought it would actually be enga...

I think the suggestion was more so about perhaps having a fast hunger drain while keeping the current nutrient drain. Meaning that you'd actually have to graze to stave off starvation while your nutrients still remain high. At least that's I'd try to justify that suggestion. Then again - pressing "e" on grass is, well let's just say that I can think of more interesting ways of spending my time - like watching paint dry for example.

sinful cove
hollow canyon
#

That is kind of the issue with herbivores and their gameplay though, if we want to be all realistic they'd spend the majority of their time just eating, meanwhile carnivores would spend the majority of their time just sitting on their butts saving their energy and that makes for some truly thrilling gameplay.

sinful cove
#

Afk gameplay from legacy

hollow canyon
sinful cove
#

Just sit in a field eating bushes or sit under a tree until some easy food spawns

hollow canyon
#

Either way idk, The Isle in general needs to figure out what it wants to be and what it wants its core gameplay to be. This is the biggest underlying issue with this game - the core gameplay is absolute hot garbage.

sinful cove
hollow canyon
#

The problem is that this approach of trying to have this game being a very... visceral survival horror experience, let's call it - get's in the way of it being actually fun.

hollow canyon
sinful cove
hollow canyon
#

Same, I did that specifically on Teno

sinful cove
#

Only thing i used graze for

hollow canyon
#

yea well in update 2 I also used it to get food cause I was too lazy to look for bushes as I was constantly fighting people until I'd die

#

so I just grazed a bit and went on to fight whomever I could find

sinful cove
#

I didnt go out of my way to start fights but if i won them i was an ass about it lol

#

I occasionally use it to get like 10% hunger while looking for diet food now but ig thats its purpose

hollow canyon
#

I absolutely went out of my way to start fights, I also bodyguarded and did all kinds of morally questionable things but idc, Tenonto is good at killing stuff so that's what I'm going to use it for

sinful cove
#

I personally only bodyguard if the other party was also being toxic because i'm petty, which is on occasion

hollow canyon
#

I don't, I do it just because I like fighting

#

I mean - typically I did it when I fought a couple of carnivores and killed them

sinful cove
#

But i cant really blame people for doing it because it starts fights and fights are about the only entertainment in game for a lot of people

hollow canyon
#

I don't group with other people when I play a herbivore so there's not really anything I could bodyguard per se

#

although honestly if I saw some carnivores having a body I'd absolutely trot over to them and stand on top of it

#

whatever gets me into a fight

sinful cove
#

Its entertaining to get people to chase you as a hypsi at times or send people in to a rage as ptera but fighting is just the purest form of entertainment the isle has at the moment even with the ecosystem and oasis problem

hollow canyon
#

^

#

Fighting is literally the only good thing about this game

#

which makes it painful when devs try to limit it by introducing some dumb mechanics like diets and locked health

sinful cove
#

The isle remains a deathmatch with timer attachments that do very little

hollow canyon
#

anything that decreases the amount of time I can spend chomping other dinosaurs is bad in my book

#

unless idk, they'd introduce something fun to do but I can't think of anything really

sinful cove
#

I wish theyd just drop sandbox already because people already play with the same recklessness as they would there lol

hollow canyon
#

I think they just want to prioritise other things + they might just be scared that people would drop survival completely

#

tbh at this point I probably would

sinful cove
#

Even their little mating dances dont look engaging or distracting enough to make me want to do that instead of camp kill some fresh spawn juvis

hollow canyon
#

Evrima's just so bad that I wouldn't want to waste my time playing its survival, I'd just log in and every now and then, have some fun on sandbox and leave

hollow canyon
sinful cove
#

I mainly play small animals and troll in ev because stego and deino are boring as fuck and nothing is worth the time input when youre likely to just die to a cheater or mega/mix pack in a laggy onesided fight

hollow canyon
#

True, when i played it I mainly abused Tenonto

#

I don't play small animals cause they aren't really my thing

sinful cove
hollow canyon
#

Yea, we could really use some idk playfights or something

#

they could rely on using up stamina instead of actually messing up the health of the participants

#

then again there should be a reason to even do that in the first place

sinful cove
#

Not to mention the animations on the bald leather jp raptors that look like theyre supposed to be showing off something they dont have

hollow canyon
#

I just don't know how this game could be fixed it has some serious underlying problems and the devs need to ask themselves what they want the core gameplay to be about

#

Yea these two courting animations are probably the most questionable

#

even these two don't really bother me though

#

they are w/e, most courting animations are w/e as far as I'm concerned

#

Hypsi one looks the best imo

sinful cove
#

Very little thought seems to be put in to the courting system animations so far, it's like the devs themselves aren’t even that interested in it

hollow canyon
#

Carno's ok, Dryo's ok, Deino's ok, Tenonto's looks a bit oof, Utah's look off

sinful cove
#

Dryo is okayish and hypsi is nice but im sick of dances already. Its a lame little animation with no engagement or player input

#

Its not gonna add that much flavor to the game if its like this when it hits live

hollow canyon
#

Well I said on a couple of occasions that as far as I'm concerned we could do with a nod, these animations bring next to nothing to the game and there are far more pressing matters

sinful cove
#

People are probably gonna use it to dance on bodies while they corpse guard or something

#

More than their actual purpose

hollow canyon
#

but I guess most people on this discord prefer to make some tier lists of the courting animations and mald over Tenonto's head going too far back or whatever rather than having animals actually get fixed

hollow canyon
#

Although I think we might be required to have another dinosaur of our species to trigger the courting animation

sinful cove
#

Maybe they’ve lost hope in the isle actually fixing balance, i myself have at least

#

When devs hear “this needs a nerf” they destroy the animal, “this needs a buff” leads to an overbuff or them completely breaking one of the animal's mechanics. Shallow water hot spots are a problem for so long, food values for carnis are a consistent problem

hollow canyon
#

Yeah...

#

I think this is potentially caused by the fact that they introduce balance changes so rarely

#

the complaints keep on piling up which leads to them overblowing the nerfs and buffs

sinful cove
#

Yeah its probably a contributing factor

hollow canyon
#

inb4 Stego gets nerfed into a state worse than update 2

sinful cove
#

Inb4 pachy reverts to legacy state

hollow canyon
#

Pachy imo is a bit easier to handle

#

Although I could see it getting overnerfed

sinful cove
#

Its a shame because theyve come up with good ways to balance some trickier animals like deino stat wise, but then mess it up with something else

hollow canyon
#

Then again if it gets the bugfixes I think it should be better

#

Currently Pachy is still weaker than it would be if it worked properly

#

the bugs bring it down quite a bit

sinful cove
#

Solving the foliage hacker epidemic and server lag would be nice at least but thats been a problem forever too

hollow canyon
#

well maybe the damage cancel helps it out although tbh I don't think it has that big of an influence

sinful cove
#

The damage cancel seems to do pachy more good than bad

hollow canyon
hollow canyon
sinful cove
#

Mfer is parrying heavy attacks from animals 2.5+ times its size

hollow canyon
#

I can't even imagine how powerful it would be if bodyfractures actually did anything

sinful cove
#

Body frac is hot garbage and hitting the leg of an animal just to apply body frac, and the pounce bug are the only two bugs hindering pachy that i can immediately think of

hollow canyon
#

I still find it funny how people said they do too little when in reality it turned out they didn't do anything

#

Body frac is hot garbage because it effectively does nothing atm

sinful cove
#

Body frac only applies a stance animation change from what i see

hollow canyon
#

someone's finger seems to have slipped while they were inputting the data

#

Yea that stance change doesn't do anything it was supposed to be a visual representation of the animal being body fractured but since the fracture doesn't do anything it's kind of... useless?

sinful cove
#

It basically is just an indicator of “you missed the leg/head”

hollow canyon
#

Well it's not true that it does "nothing" but it does so comically little that it can be ignored outright

#

In general - body fractures were supposed to increase the stamina drain on the animal

#

by 100%

#

That would effectively halve the runtime of the animal affected

#

imagine how strong that would be, meanwhile atm it does... nothing

#

as in - it does increase the stamina drain but it does so in such a marginal way that you won't even notice it

sinful cove
#

I personally wish theyd put a stam cap scaling with severity. Kinda like knocking the wind out of somebody

#

Either one would be better than what we have

hollow canyon
#

I think the idea is alright, halving the running time would be extremely powerful it's just that somebody must've put in wrong numbers

#

I remember that that was what the body fractures were supposed to do

#

but tbh the devs never really outright wrote it down in patch notes or anything like that

#

so it's just guess work

#

perhaps this isn't a "bug" but a "feature"

#

The lack of clarity in how this game is supposed to work leads to all kinds of weird bugs

#

I've found quite a couple of them were I just malded over a mechanic being absolutely inane and then it turned out that it was just bugged

#

because the devs don't give us the data lest we create a meta with them or something

#

For goodness sake it's a game in such an early access that it barely counts as an alpha right now, why would you try to hide the stats from the community?

#

We keep on having weird situations where something doesn't work as intended for a long time because nobody knows how it's actually supposed to be working.

dusky surge
#

i still want body fractures to actually do what they're meant to lmao

hollow canyon
#

same, I think that could help Pachy out a lot

#

...which admittedly this animal doesn't need any help, but then it could actually have some of its more overpowered aspects nerfed about it

dusky surge
#

true

slim dragon
#

@languid tundra

languid tundra
#

I know KOS is one thing, but they wanted to push contesting for bodies, if im not wrong in remembering, and being i was eating one...

slim dragon
#

It's not incompatible

languid tundra
#

also thats from 2021 so who knows if the view has changed

slim dragon
#

If you were attacked while eating a body, well, too bad but that's part of the game

#

As long as they didn't say anything we can assume they still stand by it

languid tundra
#

assumption makes an ass out of you and me, as the saying goes, may as well mention and get current feedback answers than relying on information that may no longer be in the same line of thinking as now

slim dragon
#

Well you can ask Punch again if you want

languid tundra
#

thats why its there ;>

slim dragon
#

That feedback doesn't looks like "Hey Punch, do you still consider that KOS isn't a problem in the game ?"
But I might have misread

languid tundra
#

I mean, its all about how you read it i guess, i didnt specifically type it like above, but I have mentioned disincentives for certain conditions of killing

#

namely, when theres so much food, get it eaten up, then go back to the bullshittery of KOS

slim dragon
#

And I gave you the last answer a member of the dev team gave to this kind of feedback
But if you don't want to believe it, I have nothing else to say

languid tundra
#

Youre misconstruing me my guy, im not saying i dont believe, youre trying to make this an argument that doesnt need to be

slim dragon
#

I mean, I also agree with Punch here
I don't consider KOS to be an issue in that kind of game, it's part of its point

#

I get it sucks, but nobody is here to just chill out and watch others live their lives without interacting
Or if they are, they chose the wrong game

languid tundra
#

^as above, im not saying KOS is something that needs to be hammered onto, im saying circumstantially there are times its not beneficial for anyone and at those times it may be a good idea to steer people into a different direction for a brief time, because i dunno about you but playing and ending up in an area that feels like im playing through powerpoint because theres so much carnage even the scavenger ai cant clean it up, isnt all that fun

#

and thats from either a carni or herbi side

#

because i play all the dinos

slim dragon
#

I agree, it's the word "disicentive" that triggers me

languid tundra
#

just change it to a word that is less triggering LOL, yeah I dont mean remove the fun of being a mass killer

slim dragon
#

I see many suggestions whining about KOS, and killing others in any form. If lag is you're problem, you're absolutely right.

languid tundra
#

just, give some sort of like "woah now my guy, theres lots of food here, time to dig in"

slim dragon
#

A lot of things need to be done, not against KOS specifically, but about why it happens and its consequences : lag, hunger, hotspot camping...

languid tundra
#

lag is 95% the problem though I would be lying if i said it wouldnt be nice if people would just eat the food for once instead of kill kill kill, i get its fun but come on

#

food is a good mention tho because lets be honest here, the food water drain is too damn fast for dinosaurs that went long long times between food and water

slim dragon
#

Yes, food drain and food values (especially for carnivores) are absurd

languid tundra
#

id love to vibe anywhere but oasis but theres just not enough food for either side and if you loose track of the water with shit nutrition, youre screwed

wise sparrow
#

Carno is like hypo carno but without the strength atm

slim dragon
#

Hopefully someday all of this will be fixed
Current diets implementation is really lacking

languid tundra
#

pachy is hypo rex but its head is the teeth LOL

wise sparrow
#

Once the bugs pachy abuses are fixed pachy will be fine imo

languid tundra
#

april fools patch, makes pachy do a U-turn when they try and ram any baby herbis ;>

wise sparrow
#

Honestly I dont feel bad for baby herbivores that die to other herbivores. It's kinda on you for trusting a random herbivore while you were still weak

#

Although you do probably have some self esteem issues if you do that regularly

languid tundra
#

its not even trusting herbs, pachy will be like some sort of homing missile, they spot a baby from the edge of view and its game over, ive seen em do it like, fam, go fuck up a carno or somethin

wise sparrow
alpine plover
#

Hey Punch, are ya lurking?

shrewd crescent
scarlet onyx
#

Why are people SO opposed to incentives to not waste food or bodies. I understand player freedom but don't you want a smooth game economy? Is the experience of DPSing the entire map to death with a mixpack clan really that special that we need to sacrifice not only food and player economy but increase lag and FPS drops by tenfold? Such a fun game design for the 5 people packing together with the most powerful combo of species no matter the diet lol I'm convinced anyone opposing this is simply babied by diet mixpacks

wise sparrow
#

@hasty coyote I mean the reason it feels like that is because most if our animals are ment to end fights quickly. Like that's the entire point of ambushes. The only endurance hunter we have is utah atm. This will be fixed by a larger roster

#

Also path of titans did the same thing and now their fights are just slug-fests that last ages

alpine plover
#

I disagree with Stego not needing to be in game
@alpine plover

#

If Stego is gone then Deino will simply go rogue

#

I love how people say the stego needs to be in game in order to keep the Deino in check like they can’t run from it lol it’s Stan sucks

#

And yes I already know:
"But Deino is waterlocked"
Tbh..eh?
Like, it can still stay on land indefinitely because they can also just go and drink like anything else, only that they have to do so more often.

#

Well, the same argument goes for Stego tho

alpine plover
#

You can just run from a Stego, can't you?
The thing doesn't run at Mach 10

#

And nothing can really kill Deino except Deino either.
8k HP, bleed resistance, 100% escape to water, still high dmg

#

Deinos come out of water because the map is shit and nothing comes to the water lol that’s a entirely different thing

#

The only thing you'd do is put Deino into a time-out until they finished healing

alpine plover
#

You literally just complained about Deinos being in land and stego needs to be in game to counter that

#

Yeah, exactly

#

So how was that not the point

#

Because you argued that Deini only comes out on Land because of the map

#

It does what you mean dude

#

No

#

Nothing goes to the water because of oasis

#

I mean: If Stego wasn't in the game Deino could be out on land indefinitely

#

There for Deino has no choice but to come out

#

That isn't my point

alpine plover
#

Everyone goes to Oasis because

  1. Massive "safe spot" because Deinos can't properly hunt there(which is true) but also because there are thousands of Stegos there that regulate the bastard from coming on Land and bullying everything
  2. Mud pools
  3. Food distribution

If Stego weren't there, Deino can still come out and go bully absolutely everything, which it can't do because well..stego.

Yeah Deino needs to drink rather often, but it can still drink, can stay on land indefinitely until something actually comes and kills it.
And if something does ever come close to killing it they can simply retreat back to water and be untouchable literally, which stego can't do.

So Stego is needed to regulate Deino.
If you were to remove Stego, then you need to remove Deino.
Or replace them with 2 better fitting animals(Bary & Kentro)

#

Stego a bully everything themselves they don’t need the Deino to bully anything

#

Wtf are you even talking about

#

If almost the whole discord is finding a problem with stego then there is a problem period

#

I am saying: If you get rid of Stego, hardly anything will change because then Deino will take its spot of bullying everything

#

And I'm not even saying Stego isn't a problem. I hate the fucker too.
But if you remove 1 then the other should be removed too since he will just take its place

#

Don’t get rid of it but it definitely needs a nerf

#

It needd changes, yes

#

It need definite and major changes

#

I have a few ideas to make it better

keen plover
dusky surge
#

i mean... would stego need a nerf if the playerbase was better split? I feel like stego's power is directly attributed to the fact that everyone is at one spot at all times

keen plover
#

^ yeah pretty much

dusky surge
#

stego is primarily a defensive animal

#

in most cases, you can leave it alone and it can't really do anything to you

alpine plover
#

I do believe Stego could use a small change

#

Just to make its combat have abit more thought instead of: "Rmb go brrr"

dusky surge
#

I mean, that's quite literally what stego combat is

#

idk how you'd fix that lmao

keen plover
alpine plover
alpine plover
dusky surge
#

wtf

alpine plover
#

This already makes Stegos put more thought into their swings

dusky surge
#

i'll be honest

#

i dont like the idea of making stego need more thought

#

the thing is literally one of the dumbest dinosaurs in history

alpine plover
#

I disagree, I think it needs to have some more thought

dusky surge
#

having it be a fucking head empty animal makes perfect sense

alpine plover
#

Yes, but we are not heas empty animals.

dusky surge
#

also that's extremely poorly conveyed

#

and would feel terrible in a fight

alpine plover
#

How?

#

How?

dusky surge
#

Inconsistent damage numbers fucking suck dude

#

If I use RMB, I want that RMB to do the same shit

#

Damn, my camera was facing the wrong way, guess I lose a ton of stam and miss haha

alpine plover
#

So then make Pachy tap and charge ram deal exact same fracture and dmg

dusky surge
#

Except that's not the same

alpine plover
#

Make teno kick and tail slam have the exact same stam and dmg

dusky surge
#

Because that relies on movement and charge, which is more dependent on the player than the position of the opponent

#

Having systems where I can abuse areas where the stego does less damage, is frankly, dogshit

alpine plover
#

Eh

dusky surge
#

In both cases you mentioned, the animal is in control of what attack they are throwing out and the opponent has no say in it. In the stego scenario, the opponent can directly control your stam drain, damage output and more based on position

alpine plover
#

Stego side jab would still 2 shot a Carno, Teno and 1 Shot Utah and Pachy, nothing changes on that front only that they can't spam it as much.
In return their attack is alot faster and still has very high dps

dusky surge
#

That's not requiring more brainwork from the stego, just gives the opponent more ways to fuck with them

#

Also, that UTTERLY nerfs stego for no good reason

alpine plover
#

I disagree.

dusky surge
#

Like in the worst possible way of nerfing it

alpine plover
#

I still disagree

dusky surge
#

The worst way you can nerf something is to make it outright feel worse to play

#

This would not be more fun for the stego player

alpine plover
#

Hardly anything would change

dusky surge
#

It would be utterly infuriating

#

10% stam and the opponent HAS to be in front of you in order for you to do the previous 1.25K damage? That's a huge change

#

When you could do 1.25K damage in any direction for 5% stam before

#

And the front swing takes literal fucking ages

#

I understand you dislike stegos but having their gameplay outright feel worse in combat ain't it chief

alpine plover
#

Side jab: Still 2 shots Carno, Teno.
1 shots Utah and Pachy
Still has high DPS, but takes abit more stamina now.

Front jab: slower but longer reach, higher damage. Still 1 shots Utah and Pachy, 2 shots teno and carno
1 shots them to the head still.

dusky surge
#

You realise how vulnerable this makes it to deino, right?

alpine plover
#

How? It still out-damages Deino with the side jab.

dusky surge
#

So? It also has 2K less health

alpine plover
#

And?

trim ginkgo
#

Stego is like,, god with no consequences rn,,

It needs to be vulnerable to something. Sure, edit the numbers of that suggestion or smth so it’s fair but like. Stego vs anything isn’t fair rn-

dusky surge
#

Actually, it probably CAN'T outdamage deino with the side-jab after that

alpine plover
#

You still kill the deino much faster with your swings than he would with their alt bite WHILE he can do that very same action way less already than you

dusky surge
#

Eh

#

No, I'm fine with nerfing stego, but not like that

#

That's legit just super icky

alpine plover
#

Stego having 1.25 K dmg with a SUPER fast attack that also barely takes any stamina just makes it fucking brainless to play

dusky surge
#

It's only fast with the side-jab

alpine plover
#

Exactly

dusky surge
#

The front and back-jab are super slow

alpine plover
#

Extremely fucking fast

dusky surge
#

So suggest to slow down the side-jab instead of fucking with stam and damage in an extremely unfun way?

alpine plover
#

Stego has the highest DPS in the game, and even with that nerf it would STILL have the highest DPS

dusky surge
#

Yea, and?

#

It's a stego.

alpine plover
#

Oh fuck off with that

dusky surge
#

What should have the highest DPS if not a fucking stego

alpine plover
#

"It's a Deino so it should obviously 1 shot the stego to the head as that is an almost 9-10T bite down on that tiny head"

dusky surge
#

I genuinely don't know who would have the best DPS if not a stego

#

Why are you offended by the concept of the stegosaurus having good DPS

alpine plover
#

Stego has:
Extremely high HP/Blood pool
Variety of attacks that have different functions but for some reason still have the exact same massive dmg + low stamina drain

alpine plover
#

Literl brainless combat

dusky surge
alpine plover
#

Just swing spam and win

#

That's it

#

Just rmb a few times and win

dusky surge
#

Again

alpine plover
#

How is that any more fun than:
"I have these different attacks that do different things"

dusky surge
#

It's a stego. I genuinely don't know why you want it to be doing fucking mathematical formulas while fighting

alpine plover
#

Because brainless fighting is still hardly fun for both the opponent and the defender

dusky surge
#

BTW, it's not making the stego gameplay smarter

slim dragon
#

I agree with wavepoole tho, having the same attack do different things depending on which direction you look at is terrible, and that's the reason Teno's controls have been remade

dusky surge
#

The stego gameplay still boils down to point and click in the direction of predator

alpine plover
#

I play Stego myself and I made these changes because I actually think they'd make it more fun and thoughtful

dusky surge
#

All this changes is how absolutely fucked a stego is against a deino and how much other players can exploit it

#

Unless you can control where your enemy is, all this would do is make your attacks inconsistent at best and unusable in certain situations at worst

slim dragon
#

Stego getting a nerf to the jab and additionnal attacks to do other things ? Sure. Changing jab's damage and stamina cost depending on the direction ? Just wtf.

dusky surge
#

^

#

Here's my suggestion:
Up the stam of the tail jab and animation time. Maybe make it an alt-attack, since it fits the bill pretty well
Maybe add a tail swipe as the new RMB that only covers your backside but you can use while moving

alpine plover
#

Let's just agree to disagree

dusky surge
#

That way you have two seperate attacks that do two different things without having them all bound to the exact same input but with wild inconsistencies depending on direction

alpine plover
#

So what you are saying is

#

Alt + rmb + direction = Side jab

#

And that way you could change numbers and stam

dusky surge
#

Alt + LMB or alt + RMB. Either works

#

What?

#

Omni-directional jab, not just side

#

The jab would remain the same

#

Just be rebound and with more stam and longer anim

alpine plover
#

Everything stego does rn is jab

dusky surge
#

Yes

#

It's not exactly going to bite

alpine plover
#

Yeah? So I don't see what you are saying

dusky surge
#

What the fuck do you want to do? If you want the stego to do more than just jab, give it a move that isn't jab

alpine plover
#

I never said that?

dusky surge
alpine plover
#

Yeah? I know I said that, and I didn't mean it in a negative way

dusky surge
#

If the stego isn't outright in complete control of the damage they're doing and the stam they're draining, that's a bad change. And don't say they are because in that scenario, they are not

alpine plover
#

So then how about this:

Default RMB = Front / Back jab dependant on where your camera is

Alt + RMB = Side jab, dependant on which side your camera is
This one does 900 dmg and takes 7.5 % stam

dusky surge
#

Default LMB? Why? Just leave it as bite

alpine plover
#

I meant rmb fuck

dusky surge
#

Ehhhh, man, idk. Having two jabs bound to two different keys sounds... Wrong

alpine plover
#

Welp, I give up

dusky surge
#

With the teno, the RMB kicks, allowing you to continue motion but lacks range, whereas the alt-RMB renders you stationary, but you can better control where you're aiming. With this, it feels like you're segmenting one attack into two binds

#

It leads to a clunky experience

#

Why not slow down the side-jab to better keep them in line with the other jabs?

alpine plover
#

Well, I thought if there's 1 dino who should have the highest DPS it'd be stego.

#

Like I said, agree to disagree

#

bro how about make stego deal 500dmg that way its equal to Deino

#

and maybe decrease it's health a bit cuz nothing can kill it, things should be able to die no matter what animal it is

slim dragon
#

Stego deserves way higher damage than deino

alpine plover
#

not that high

slim dragon
#

500 damage would make it straight out unviable, that's more than halving its damage

alpine plover
#

maybe 900 max

#

there is no reason why it has 1200+ damage when nothing can kill it in game

slim dragon
#

Why shouldn't stego have damage that high ? It's supposed to be able to defend itself against apexes

#

Right now nothing is made to be able to kill stego, except utah

alpine plover
#

there arent any apexes beside stego in game currently

#

even a mega pack of utahs cant kill a stego

slim dragon
#

And reducing stego's damage wouldn't change anything with the utah matchup

alpine plover
#

it would give deino a fighting chance and give the stego a reason not to chase down or stand in the water and attack deinos

#

at that point thats not defensive its aggresive

slim dragon
#

If deino can beat stego on land, then it becomes unbeatable and turns into the new toxic unkillable dino

alpine plover
#

im not saying a deino should kill it on land thats insane but it should at least have a chance to but rn it gets slaughtered

slim dragon
#

That was literally mentionee in the above conversation, stego rn is the only thing that stops deinos from going freely on land

alpine plover
#

the ONLY reason deinos even go on land is cuz of oasis, people love to say just eat fish like thats a solution

slim dragon
alpine plover
#

it literally has to leave its environment to get food what are you saying

#

it has no choice but to go on land

#

oasis and mudpools made the deino literally unviable

slim dragon
#

Deino is supposed to ambush dinos who go for a drink

alpine plover
#

anytime someone says nerf stegos people go ape shit

#

nothing gets a drink because of oasis

slim dragon
#

I know right now it has few opportunities to do so, but making it able to kill stegos is not the solution

alpine plover
#

so stegos shouldnt die to any dinosaur huh lol talk about balance

#

utah packs get slaughtered and carnos are a easy target

slim dragon
#

That's chaning the entire game around a gameplay problem instead of fixing that one problem, and is not the way to go

alpine plover
#

stego is a apex in a game with no other apexes it needs its stats nerfed till other apexes release

slim dragon
alpine plover
#

three allos can easily kill a stego and a solo allo can kill a sub and below stego but allo isnt even close to being in the game

#

stego is a god in this game and no one can do anything except other stegos

slim dragon
#

I'm more for fixing bugs and issues before nerfing or buffing things like hell

alpine plover
#

the only thing i can thing of is give utah further distance when coming off a pounce and then yeah utahs can kill stegos

slim dragon
#

Once there are no more issues, or at least the only ones left are manageable, we can take a look at balance

alpine plover
#

with the current distance of a dismount utahs lose every time

slim dragon
#

But balancing around bugs and broken mechanics is just stupid

slim dragon
alpine plover
#

i mean they say they are working on bug fixes and balance changes so i hope they solve these issues

slim dragon
#

Especially not a damage nerf

alpine plover
#

so you saying a deino shouldnt damage and kill a stego cuz it definitely should as well as give fractures

slim dragon
#

Why should it ?

alpine plover
#

why should something with a stronger bite than a rex deal fracture damage hmmm i dont know maybe cuz it just makes sense

#

plus it would make things like stego be able to get killed while keeping its current stats with no nerf

#

it makes no sense why a deino wouldnt deal fracture damage, if you survive that strong ass bite there needs to be a chance of a fracture at least a 50% chance

slim dragon
#

I'm not talking about fracture damage, I'm talking about the reason why it should kill stego

#

Also fractures aren't chance-based anymore

alpine plover
#

cuz stego is not invincible and it needs to be killed by others what are you even saying

#

thats stupid to make stego unkillable

slim dragon
#

Do you forget things right after you read them or what ? We agreed that Utahs are the things that are supposed to be killing stegos

alpine plover
#

also if it isnt chance based then thats even more of a reason to deal fracture damage

slim dragon
#

And later on allo and apexes

#

Deino isn't supposed to go after stego

alpine plover
#

so deinos should just get killed by stegos lmaoo yeah ok

#

if a deino is basking a stego runs up at it it needs to be scared not have the deino run away

slim dragon
#

It might be nice for it to have a way to ambush a stego and drag it into water, but deino definitely shouldn't be able to bite stegos to death

slim dragon
alpine plover
#

yes it should wtf

slim dragon
#

You literally want deinorex ?

alpine plover
#

stego is not some god teir thing that only a utah should be able to kill

slim dragon
#

That's the definition of apexes and apex killers tho

#

And deino is none of them, it's an ambusher

alpine plover
#

both the deino and stego need to think twice before crossing each other instead of stegos running around oneshotting everything

slim dragon
#

Yes, that's why it would be fine for deinos to have a way to drag stegos into water

alpine plover
#

so its ok to have a apex in game without having a apex killer? utah is not a apex killer

slim dragon
#

That way deinos can't go on land and bully stegos, and stegos can't go in water and bully deinos

alpine plover
#

stegos already go in the water and bully deinos lmaoo

slim dragon
alpine plover
#

bro the pounce doesnt work against stegos lmaoo what

slim dragon
#

You do forget everything right after you read...

alpine plover
#

no what you are saying is utah is the only that should kill a stego and thats not right

slim dragon
#

I'm not saying that, just scroll up

#

I'm saying deino, carno and ptera shouldn't

alpine plover
#

something as big as a deino should not have to cower in fear of a stego

#

they both should avoid each other is all im saying

slim dragon
alpine plover
#

and if deino can deal fracture that would ensure that

#

in water no it shouldnt deal fracture but on land yes and it would allow a deino to properly defend itself from a spam killing stego

slim dragon
#

No, I'm saying deino shouldn't fear a stego in water but it should fear one if it's on land
In no world should fracture damage be dependent on wether you're submerged or not

alpine plover
#

im done cuz we clearly see two different perspectives

sinful cove
#

Why tf would a deino need fracture on land and not in the water

#

Its not a land animal smh

sonic needle
#

why tf shouldnt deino deal Fracture in the Water? No matter where its Biting if its in the water or on land it always will fracture.

tribal thistle
#

y'know now that I'm thinking about it maybe Troodons are meant to be Stego killers, that's assuming the venom of a large pack is actually potent

wise sparrow
fresh laurel
#

Cus i dont how land or water changes its bite

stark knoll
#

It doesn't

languid tundra
#

In the context of modern animal composition, yep crocs will munch down, do a twist and snap goes the bone of, i dunno, a zebra? but here we are talking about a deino vs dinosaurs, for sure some dinos would be folded over a deino knee, but at the same time, there are things that it wouldnt be able to do that to, balance wise, stegs should be strong, as should anky and trikes, the whole evolution of theirs was to be hard to kill, to be attacking one, especially a healthy one, should be a life or death risk if youre not a dedicated predator for it, now juvi stegs sure, munch away as a croc, and yes stegs do hit hard as hell but they arent impossible to kill either, you rarely see a modern croc killing a big game animal solo, like 5 crocs will roll up and take the victim down together. tldr, your fave doesnt have to have all the cool kill people quickly things, you need ups and downs just like everyone else, and this isnt the finished game so chill.

hollow canyon
alpine plover
hollow canyon
#

It does though

#

we have the bones of things bitten by Deinosuchus

#

They aren't crashed nor pulverised

#

Deino's bite came short off the real heavy hitters like Tyrannosaurus and Purussaurus

#

It's a big croc but being big isn't the only thing that determines how damaging the bite of something is

#

and T.rex's bite was more damaging than that of a Deinosuchus

#

Meanwhile Purussaurus caused a femur of one of its victims to outright implode upon being bitten.

#

Deino in general shouldn't have fractures lest everything is given fractures all of a sudden

#

which I don't think should be the case

languid tundra
#

agreed, not everything needs to be a bone breaker

hollow canyon
#

Deino's approach to hunting isn't at all reliant on bonebreaking things either way so idk why it would need a bonebreak all of a sudden, if you mess up your ambush and run out of stamina causing your prey to escape that's on you, you shouldn't be given a bonus of a fracturing bite so that the thing you couldn't drown now can't escape you because you also got to break its leg.

#

Deino, Carno and Utah are the last animals that need fracture in this game.

fresh laurel
#

Utah with fractures

hollow canyon
#

Yea, I was just throwing out the most obvious terrible candidates for applying fractures with their attacks

fresh laurel
#

But..

hollow canyon
#

Not that I think Tenonto or Stego should have fractures atm

fresh laurel
#

Wow utah breaking legs lmao

hollow canyon
#

ikr

#

it's like... not the thing that Utah relies on

#

at all...

fresh laurel
#

Like imagine your dilo breaking its leg to utah

fresh laurel
languid tundra
#

people be like "steggo op steggo op" but no ones mentioning the dryo whos only goal in life is to spam 1 and die, also utah with break would be cancerous

fresh laurel
#

Like darker blood drops mean almost done bleeding out

languid tundra
#

well, ptera can get high ground

fresh laurel
#

I remember dryo release when its bite could allow it to 1v1 utah lmao...

languid tundra
#

dryo be condemned to the life of fodder

hollow canyon
#

Stego is kind of too strong in the current game but I mean... it's Stegosaurus among a bunch of midgets and a big croc that isn't meant to be fighting things its own size anyways

fresh laurel
hollow canyon
#

should Deino vs Stego be more equal than now?

#

Perhaps, yea

languid tundra
#

bruh i dont see no utahs on the massive cliffs tho ;>

hollow canyon
#

But if anything I'd just tone down the damage output of Stego

fresh laurel
#

I think deino should be able to kill stego with a good ambush

#

But in open just nope

languid tundra
#

damage stay the same, swing speed reduction in water to deter water camping

hollow canyon
#

Cause worst case scenario Stego will just run away from Deino

fresh laurel
hollow canyon
#

Well update 3.5 Stego was getting butchered by Deino relatively easily

fresh laurel
#

True

hollow canyon
#

as in, ok it wasn't "easy" per se, but a good Deino could kill Stegos without much trouble

languid tundra
#

Deino shouldnt be able to take out a steggo easily, injured or poor diet steggo, make that something good to do, but in saying that, right now, you can kill them with deinos

fresh laurel
#

You just spammed alt bite

hollow canyon
#

It's not so much about the skill

#

it's more so about how you start the fight

#

that fight was kind of 50/50

languid tundra
#

if your deino head isnt in the steggos ass, youre trading til one goes down

#

otherwise, you die to spikes

hollow canyon
#

if Deino didn't get a good headstart with headbites and didn't kill Stego fast enough it was just dying

fresh laurel
#

Or to head

hollow canyon
#

the fact that the health pools of both increased caused the match up to go more in Stego's favour, that coupled with the changes to how locational works

fresh laurel
#

Deino having a tug of war mechanic for anything pass its 4ton lunge limit could work

languid tundra
#

ive had that ^

fresh laurel
#

Like a sick adult would lose stam faster than normal

languid tundra
#

full steggo, the deino grabbed on and shuffled me about

fresh laurel
#

Meaning dein could kill a sick apex if it got the jump

#

But if a full stam or healthy giga or something pulled up...

languid tundra
#

i just feel like, if youre a deino and youre taking on a full steg thats perfectly healthy, you better be good and better be committed with strategy.

fresh laurel
#

I think the whole deino should kill apexes easy came from hope trailer

languid tundra
#

if on the ground that is

fresh laurel
#

But a tug of war mechanic wouldnt need deino stat changes if you think about it...

languid tundra
#

I mean, its easy to not be killed by stegs, dont take them on LOL, and we have like 1/4 of the dino lineup so you want a dino that can smash stegs? wait til its released :>

#

stegs cant kill you when swimming unless youre afk for 2 hours while it bites you to death, and its very easy to outrun as a ground/flyer dino

fresh laurel
languid tundra
#

imo, the more troublesome dino is buggy pachy, they need a little ironing out

#

but that also could just be that they have popularity right now so its hard to find pachys that arent in kill squads

fresh laurel
#

Also why the heck does alt attack do ccTI_TenontoCry

languid tundra
#

why the heck indeed

fresh laurel
#

Also

#

Pachy endlag increase TI_magybuff

alpine plover
#

@wanton hedge It doesn't

prime igloo
#

I think when you hit a dino with pachy u BUMP in to the dino instead of going through it [ Legacy ]I have a 6 hour cooldown on suggestions ;-; TI_dondiFeels

stark knoll
#

This is already in evrima

#

Legacy won't be receiving any changes or additions

sinful cove
#

God another cringe and highly abusable vicinity debuff suggestion

#

Do people stop and think for 2 seconds about how disastrous their suggestion would be

river nacelle
tribal thistle
#

I don't know if i'm allowed to suggest balance ideas for the future but could galli's kick create mild fractures to creatures the size of it or at least a small stun, ( i know i know, that would be annoying ) otherwise its only tactic against something like a utah is to run, and look at the size of its leg, a good kick to the head would give it something of a fracture, i don't think it should do body and leg fractures however

sinful cove
#

Imo galli should be faster than utah anyway but a bit slower than carno. It generally shouldnt be fighting a utah

#

Would make sense for its kicks to do something like frac/cc to smaller animals though

#

Or even a momentum kick = fracture but it stops the galli's acceleration. Standing/walking kick = rapid attack like a cassowary that deals a good amount of bleed for its weight class

hollow canyon
sinful cove
#

the "debuff mix packers" and "debuff body guarders" and "debuff megapacks/herds" has been posted a million times in the feedback channels, and yeah it is obvious that very little thought is put in to it because of just how obviously exploitable it is

rancid bluff
#

getting rid of mega packs is easy as you just have to limit their chats more to where they can't talk to people outside of their group if the group is full
however this can be countered with people just hanging around eachother anyways like mixpackers do or just using discord calls

sinful cove
#

no, so many people use discord for mix packs anyway and those are very common

#

if outside chats can be used so often for mix packs they can be used for mega packs

#

especially since we basically just have local chat now

rancid bluff
#

yeah which is the main problem, there isn't really a way to stop mega or mix packs since chat limits can just be avoided with discord and every counter people come up with is abusable

#

unless of course it just kills everyone in the area, a nuclear implant in every dinosaur that causes them to explode when they're near a different species for too long TI_Troll

#

nobody wins

sinful cove
#

things like that unfortunately are probably best left to moderators

#

would be funny as hell if there was just a massive wipe explosion when ever the game deemed there was a mega/mix pack though

#

a meteor just wipes a whole group of allos because some dryos follow them around for a hit job

rancid bluff
#

you're just a deino chillin' in a river and you hear a massive KABOOM and look in the distance and see the classic mushroom shape of a nuclear explosion at oasis

sinful cove
#

not together

#

cross faction mix packs are awful. mix packs within the faction can be fine on less ofensive animals

rancid bluff
#

I don't really mind mix herds, it's the mega packs and mix packs I hate, especially the cross factions

sinful cove
#

but bypassing balanced downsides by mixpacking different predators together, or by mixing high damage herbis with fast herbis to track victims is nasty

rancid bluff
#

all dinos have a better chance of surviving by mixpacking, that's why they do it

sinful cove
#

like in legacy where diablos and maias would keep tabs on a targeted victim while trikes would catch up. or utahs mix packing with a rex that counters the rex's low stam which made it balanced, creating a disaster kill squad

rancid bluff
#

para and acro are not useless at all

sinful cove
#

para should be able to cc and flee, hadros in general should be CCing and hauling ass

rancid bluff
#

magy though, yeah magy sucks

sinful cove
#

magy can just die

rancid bluff
#

don't mixpack with magys, just let them die

sinful cove
#

bait magy for a mix pack then kill it

rancid bluff
#

yes

sinful cove
#

end their misery

#

they obviously misclicked on the selection menu

rancid bluff
#

playing magy is double suffering
you're already playing the isle, but now you're playing magy

sinful cove
#

i wanna break magys shins and leave it to die

#

pachy squad breaking all 4 of magy's legs

rancid bluff
#

how would they eat a magy? it tastes bad remember

sinful cove
#

make steam achievements for killing magy, one for every other playable and also one for magy so even magy has a reason to kill magy

rancid bluff
#

possum magy niche: nocturnal, plays dead and smells like rotten corpses, hope the predator doesn't risk it and eat you alive

sinful cove
#

after killing a magy on every playable you unlock a special magy slayer skin for dinos and a magy skin leather jacket for mercs

sinful cove
dusky surge
#

magy is cool

#

magy is cool

sinful cove
rancid bluff
#

indoraptor utah in evrima

sinful cove
#

indoraptor colored magy

dusky surge
#

"Well, sure that a good half the roster in this game are entirely fictionalised genetic monstrosities inspired by the irl animal which have drastic modifications for the sake of gameplay but there's absolutely no way the Isle devs could make magy viable."

#

IDK maybe they could make it something that isn't a 1-1 copy of irl magy

sinful cove
#

jokes aside thats not really the point since we can see magy, he has no adaptions that wouldnt look outrageously stupid and immersion breaking to survive an allo or alberto attack

#

unless they go with skunk magy

#

or... sea cucumber magy

rancid bluff
#

tasting bad will save magy from everything guys

sinful cove
#

i love how in magy's concept he's giving cera a little shove, then in ceras concept he straight up fucking decapitates magy. lowkey even the devs know

rancid bluff
dusky surge
#

You could easily give magy decent bleed resist, a tail-whip with decent damage and CC and body slams

sinful cove
rancid bluff
dusky surge
sinful cove
dusky surge
#

I don't think magy should be a plains animal firstly. Allo should be.

rancid bluff
#

don't forget, how will that save magy from pachy

dusky surge
#

Like no reason for magy to be in plains honestly

sinful cove
#

so magy should rely on allo players being bad at moving around some trees and be stuck forever in the forest or he will die on sight to any fast mid tier or pack animal like utah that can thive in the forest

dusky surge
#

I reckon magy should have bleed res honestly

sinful cove
#

man troodon packs are gonna have a blast with magy

#

and dilos

rancid bluff
#

make magy resistant to all damage, now it's viable

sinful cove
#

give magy a big skateboard so he can escape allo

rancid bluff
spare badger
rancid bluff
sinful cove
#

magy's channeld rmb attack begins as he inhales deeply, inflating the skin on his neck, before releasing a chemical blast from his mouth that ignites in a hot white flame when it comes in contact with oxygen

spare badger
#

DMG reduction
Doesn't mean it's gonna survive a hit tho

sinful cove
#

dg reduction on a below tenonto sized animal against a mid tier that is faster than it

rancid bluff
#

if you hold the air for too long you explode, bringing us back to my dinosaur implosion idea to prevent mix and mega packs

#

an admin spawns in the middle of a mix or mega pack and explodes

sinful cove
#

spontanious combustion magy explodes and ignites himself and anybody else within his blast radius

rancid bluff
#

true horror game

sinful cove
#

tbh best viable magy suggestion to date

rancid bluff
#

how to make magy viable:
skunk magy
sea cucumber magy
nuclear magy

sinful cove
#

unironically and jokes aside i'd take skunk magy because it looks plausible enough and is a good deterrent

rancid bluff
#

that animation would look cursed though, especially since to my knowledge there is no footage of how a skunk sprays, meaning the isle devs would likely have to improvise TI_Scream

sinful cove
#

you're welcome

sinful cove
rancid bluff
sinful cove
#

baja, amarga or shuno moment

sinful cove
sinful cove
#

magy needs this lmao

rancid bluff
#

isn't its tail too long

sinful cove
#

nahhh nahh its fine

rancid bluff
#

I'm pretty sure how skunks spray is they do a handstand and fire

sinful cove
#

magy handstand

#

poo club.................................

#

i

rancid bluff
#

in the isle shitting update, if a magy had diarrhea, it reaches its tail into its... I think you know where this goes

sinful cove
#

oh no

rancid bluff
#

the odd smelling mud

sinful cove
#

god now you got this in my head

#

like that elephant video

rancid bluff
#

recycled mud

sinful cove
#

if you know the elephant video im speaking of

rancid bluff
#

I think I do

sinful cove
#

lmao

rancid bluff
#

aggro herbis camping the mudpool? not a problem with the isle's new feces update! eat a certain plant to have diarrhea and wallow in it! you can now be smelled but your footprints are invisible and you're just plain nasty to eat

#

imagine what'd be done with modding and shit in the game at once TI_monkaS

#

or someone adds their own sound files into it...

#

dog shit TI_Troll

#

PPPppPppPpPpPppPppPSHSHSHHSHSHSHSHHHHHHHHSSSSSSSSSSSS

#

5 minutes on loop and when it's over a flush sound

#

you're a carno trotting around and hear in a bush "PPPPPPppPpPppPpSHAHHSHSHSHHSHhSHSHSHHSHSHSHSHHHHHHHHHHHHHHHHHHHHHSSSSSSSSSsssssssssss" as a dinosaur 4 calls

#

the fact this is a possible future for the isle TI_Frown

#

it is all unfortunately isle related TI_GarboSquint

sinful cove
#

begins magy conversation, directs conversation to skunk magy and shit, refuses to elaborate, leaves TI_Troll

rancid bluff
#

I remember hearing once that magy would be able to eat berries out of other dinosaurs reach and that's how it'd taste bad
how would a theri not reach those berries

sinful cove
#

maybe magy can jump super super high to get the most toppiest of top berries

rancid bluff
#

51 feet up, just higher than a brachi can reach, then it deploys its parachute to land safely

sinful cove
#

as it should

wind ivy
#

Magy can grow it's body parts at will
It can give itself really long legs and stuff

sinful cove
#

now its jump serves as both an epic aquisition of delicious fruits and all your pain and suffering caused by clicking magy in the selection menu is brought to a relieving end

rancid bluff
#

that one guy whose favorite dino is magy

dusky surge
#

I mean, realistically speaking, magy having bleed resist and maybe a bit of damage resist wouldn't feel unrealistic with it being covered in thick skin and osteoderms

sinful cove
dusky surge
#

well yes

#

Ehhh

sinful cove
#

that would just look dumb, its few and far in between scutes fending off the claws or jaws of the mid tier carnivores

#

carno just rams magy over lmao

rancid bluff
#

I think a carno would have to ram a magy's head to knock it over

dusky surge
#

Magy seems like it would sport more passive defence to teno's active defense. Both are around the same weight, but I'd say magy is harder to kill.

#

Teno has no passive defences, it's entirely actively defensive

rancid bluff
#

magy wouldn't crush you to the ground with its tail that makes up 2/3 of its length, because its tail ain't that long

sinful cove
#

yeah but would a minor passive defense really compare to the powerful active defense of tenonto? a bit of bleed resist+damage resist only prolongs your suffering unless you can eliminate or drive off your threat

dusky surge
#

Magy could have a tail whip tho, which is honestly something I'd really like to see from it. Covering a good angle, able to stagger/knockdown creatures behind it depending on weight and size.

#

Could be used while moving also

sinful cove
#

all youre saying is an afk magy might last longer than an afk tenonto

rancid bluff
#

or be shat on by them

dusky surge
sinful cove
#

tail whip with that wimpy noodle vs the powerful blunt weapon equivalent to guts sword that tenonto wields

dusky surge
#

Magy's tail does not look wimpy lmao

rancid bluff
#

compared to tenos, yes it does

sinful cove
#

it doesnt exactly look strong compared to tenonto either

dusky surge
#

Teno has a fucking massive tail that almost defines the animal, it's not comparable

sinful cove
#

also isnt magy lighter weight than tenonto as well

dusky surge
#

No

#

Magy is the heavier of the two

sinful cove
#

coulda sworn he was charted as like 1.2

#

now i gotta relook

dusky surge
#

1.65

#

Teno and magy are around the same weight. Only 50kg difference

#

Literally under what proof

#

In the Isle? lmaoooo

sinful cove
#

nova's chart has magy at 1,325 if the devs dont have an official weight stated, which i havent seen but idk i dont keep a close eye

dusky surge
sinful cove
#

dam even that is inconsistent

dusky surge
#

lmao

sinful cove
#

i gues ill wait for the devs to say if hes heavier or lighter than teno before dunking on magy's weight in comparison for now lol

#

yeah im still gonna dunk on magy's other... 'features' or lack thereof

#

remember when kissen said it was gonna be fast lmao

#

im salty that these two BADASSES were overlooked in favor of magy

dusky surge
#

Teno is the fastest quadruped according to the devs

sinful cove
#

sadge

#

but also we saw magys run reel and it was laughable

#

next to allo's

#

magy looks like hes probably mouthbreathing so loud when he runs

#

just wheeze wheeze wheeze everyting in a half mile radius can hear it attempting to flee for its life

#

emphasis on "attempting TI_Troll

rancid bluff
#

it's bajad but with the spikes pointed in a less effective way

sinful cove
#

shuno is a bit small?? bruh magy

#

at least shuno has a weapon

rancid bluff
#

magy's just there for shits and giggles

sinful cove
#

Still a beautiful representation of magy's inevitable fate

#

amarga or baja are both cool, baja's forwar facing mohawk is more badass imo

#

maybe with an ambush headshot? idk

rancid bluff
#

idk but you'll be lookin' like swiss cheese when it's over

sinful cove
#

also inevitable lol

#

id assume kentro will be awful against bleed itself, so hitting it on the head with a bite and baiting is probably the best shot

rancid bluff
dusky surge
sinful cove
rancid bluff
#

OHHH right

#

planet dinosaur, where the babies were eaten by a hatzeg

sinful cove
#

lmao poor magy getting dunke don by a pterosaur, humiliating

rancid bluff
#

well many hatzegs, I wish we got to see an adult get bullied by the hatzegs

sinful cove
#

quetz, magy top predator in isle

rancid bluff
#

magy gets ptsd when it sees a quetz

sinful cove
#

make quetz get all 3 nutrients from a magy

rancid bluff
#

if magy isn't one quetz diet I'm gonna riot

#

diet and riot

sinful cove
#

make magy lose oxygen when it runs so it can kill itself easier and pick a better animal

dusky surge
#

i had a dream where quetz had trash and other quetz on its diet last night

#

now i refuse to believe there is any other ideal diet for it

#

trash cannibal bird lessgo

sinful cove
#

quetz dining from merc dumpsters

rancid bluff
#

"it's delicious, what is it?"
"an empty gallon of milk"
"fascinating"

sinful cove
#

quetz eats enough toxic waste and unlocks the type G strain

dusky surge
#

If carno can swim, magy can

rancid bluff
#

"one mans trash is another mans... food?"

#

semiaquatic sauropod return

#

imagine if brachi's courting animation is ptera's courting animation

#

"UGH WHAT KIND OF DANCE MOVE IS THAT!?"
"I saw a bird do it once..."

#

human nesting with graphic egg laying

hollow canyon
# dusky surge

Nova only made Magy larger when Cerato was supposed to be getting larger based on that tooth, Magy doesn't weigh 1.6t

#

Pretty sure it won't weigh that much in the game either

#

the devs specifically wanted a small sauropod

#

It would be just a complete joke to pick a small sauropod because it's small and then upsize it just because

sinful cove
#

Look like small sauropods to me

rancid bluff
#

1kg sauropod

rancid bluff
hollow canyon
#

Apparently they wanted something smaller

#

Magy's been getting consistent upsizes on Nova's chart to salvage this animal

sinful cove
#

They shouldn’t even bother salvaging it at this point, they should just maximize on its meme potential

hollow canyon
#

Just put it in, give it an easy growth, make it all about hiding and not being seen and there you go - a difficult animal to play all around for some hardcore players

rancid bluff
#

I mean, no dinosaur is its accurate size in the isle, so who knows what'll happen with magy

hollow canyon
#

If this animal ends up being op it will make this game a joke tbh

sinful cove
rancid bluff
#

well not none but most are undersized

hollow canyon
#

How are they undersized? The only undersized one in the current game is Deinosuchus.

#

Carno is accurate, Dryo is accurate, Stego is(kind of) accurate

rancid bluff
hollow canyon
#

Utah isn't a Utahraptor

#

at all, this is just a vastly different animal

sinful cove
#

Utah isnt very undersized stat-wise but appearance-wise it definitely is

hollow canyon
#

idk how you can even compare it when it has the anatomy of a completely different and fictional animal

#

Stego is alright, it's just that it's kind of outdated

sinful cove
#

Utahraptor and stego both lack a lot of visual bulk

sleek light
# rancid bluff well not *none* but most are undersized

Depends. Stegos upsize was very recent yet 6 tons is still accurate, same goes for deino. Carnos size range is 1.8-2.1 tons so it’s fine. Teno was upsized from 900kg, ptera was also upsized weight wise a bit, etc. Utah isn’t really a Utah plus it’s very funky weight wise.

rancid bluff
#

I was talking more about their visual size

hollow canyon
#

Stego's visual size is alright

#

it's just not up to date

#

but when it was being released on Evrima that's how big the largest Stego was

rancid bluff
#

carno in update 2 TI_monkaS

dusky surge
#

wasn't carno ridiculously large for a while?

hollow canyon
#

It was initially the size of an Allosaurus

#

it got eventually made smaller to fit its irl size

ocean wagon
rancid bluff
#

eh it wasn't really OP, it was a little buggy and for its size it wasn't strong, it had the stats of an accurate sized carno but was b i g

dusky surge
#

nah, he's just referring to the size i think lmao

rancid bluff
#

yeah definitely

#

update 3.5 (or update 3 I don't remember) carno though was terrifying

dusky surge
#

yea that was the dark age for anyone that wasn't carno

hollow canyon
hollow canyon
#

it was getting clapped by Tenonto, Deino and did decently-ish vs Utah

dusky surge
#

no but they were fucking amazing in comparison to most animals at the time. Carnos were fucking everywhere in U3

hollow canyon
#

That's... completely not true

rancid bluff
#

I remember barreling through utah packs solo and killing nearly the entire pack before dying on update 3-3.5

hollow canyon
#

Update 3 Carno was meh compared to update 2, much worse agility, pathetic stamina in comparison to update 2

rancid bluff
#

you clearly didn't fight against one or as one

hollow canyon
dusky surge
#

idk what game you played but U3 had carnos fucking everywhere

hollow canyon
#

I've wiped packs of 10 on update 2

#

then almost died to 2 Utahs when I ran into competent players

hollow canyon
#

just about every update had a lot of Carnos

#

doesn't change they were pathetic in update 3 vs update 2

rancid bluff
#

in update 3 the only way utahs could have a chance of killing a carno was if it didn't buck

hollow canyon
#

update 2 Carno was the be all end all animal

dusky surge
#

update 2 was different because utahs were fucked lmao

hollow canyon
#

Update 2 Utah was disgustingly op too

#

it got a bunch of nerfs for a reason after that

dusky surge
#

exactly. They were fucked

hollow canyon
#

Update 2 Utahs took down Stego in ~30-40 seconds

dusky surge
#

Absolutely broken lmao

hollow canyon
#

Carno was also much stronger at the time

#

both these animals got nerfs upon nerfs after that

#

doesn't change the fact that Carno was really only overpowered in update 2

#

Mainly its stamina pool was just disgusting

#

It had a couple of minutes of run-time at a speed of 61.7km/h

#

350N biteforce

#

charge that barely used stamina(admittedly was a bit weaker at the time)

rancid bluff
#

the only overpowered thing about carno was stamina ish and the fact there was a bug where it could turn on a dime if it rammed to the left

hollow canyon
#

Update 3 Carno was ok, it was a decently balanced animal, I think its biteforce was too high but it was justified by the bloated HP pools of literally everything

#

Yea, that bug was pretty disgusting

rancid bluff
#

I feel like update 4 carno though is kinda just there

#

well, a lot are there

#

it's stats are good, only problem with it is its pitiful stamina

#

the stamina carno has in update 4 doesn't even feel like it lasts a minute

dusky surge
#

i think its around as short as it was before in Update 3. I really haven't felt it be much shorter

alpine plover
#

Tbh I think Carno's stam rn is fine

#

The charge just...isn't great

hollow canyon
#

The stamina pool is alright, the stam pools of everything went down

#

the issue is - it wouldn't be able to turn its way out of a wet paper bag

#

...which would be fine if that was the case in terms of its running turn rate

#

but it can't turn while walking and standing either

#

its damage is obviously also subpar

#

overall a really underwhelming creature

rancid bluff
#

I don't really have a problem with the bad turn radius, that's one of the things that's actually accurate about the carno's gameplay

wise sparrow
#

Carno gets fucked over by its food drain imo

rancid bluff
#

yeah the food drain is another issue

hollow canyon
#

Abelisaurids, including Carnotaurus could turn decently well, not quite as well as Tyrannosaurids but quite well compared to most other theropods

#

they struggled with turning at high speeds

wise sparrow
#

Carno needs

  1. better standing/walking turn
  2. less food drain
hollow canyon
#

^

#

I'd also say that its acceleration should be better

#

the animal should just go full into what it was irl

#

a missile that aims itself at things and then moves at them fast

wise sparrow
#

Other than those 2 things carno is in the most balanced state I've ever seen a large carnivore in

hollow canyon
#

it would be a nice combination with its special ability and it would just make sense

rancid bluff
# hollow canyon That isn't true at all

real carnotaurus had a thick and muscular tail to help it with balance while running after prey, so they'd basically have to run at their prey in a straight line to get a guaranteed catch
but I've never actually noticed the slow turn while standing or walking

hollow canyon
wise sparrow
hollow canyon
#

the animal just looks as if it was stuck in a tarpit

#

it visible struggles to turn around

wise sparrow
#

I'm all for pachy being able to kill a bad carno but rn its kinda dumb how poorly carno can defend itself

hollow canyon
#

it looks hideous and unnatural

rancid bluff
#

remember the update 3.5 carno alt bite speed that turned super fast

wise sparrow
#

Carno should work like this.

It sees prey and gets into an ambush position. Then it charges out in a straight line and tries to ram its prey. if that fails and a chase ensues the carno should run in a straight line and attempt to cut its prey off. if it fails to cut it off the first time, it stops running and makes an adjustment and then tried again. this would go on until he carno killed the prey or the carno was out of stamina

dusky surge
#

i didnt like the quick turn radius carno simply because that fucker was essentially cerato mixed with carno and it was awful. Can't beat it running and can't beat it standing stll

wise sparrow
#

yea i still think its standing and walking turn should be bad. but not so bad it cant chase anything at all

#

like it should still get fucked in a brawl

#

@alpine plover wait how would kentro get the mangos off trees?

hollow canyon
dusky surge
#

Magy doesn't seem like it'd want potatoes. It was specifically mentioned it'd use it's longer stature to reach higher foods

alpine plover
#

Tbf we don’t have a lot of “high” food

dusky surge
#

mangoes are pretty high

#

also i dont see magy with a high enough swimspeed to justify eating water-based foods like potatoes

alpine plover
#

I mean it’s not going straight into the water. Just near rivers

#

Idk it’s all speculation

dusky surge
#

teno has potatoes and mountain ash because he vibes around swamps and has good swimspeed

alpine plover
#

I just went off of “what does it look like it would eat”

#

I’m also still debating if omnivores should just have a mixed diet or two completely different ones they should follow or what

tribal thistle
#

I wonder if egg eating omnivores would be physically able to eat carcasses, even if it is a bad food are they able to?

sinful cove
#

cant see weak jawed omnis like galli, ovi and beipi picking apart carcasses without it looking stupid

fresh laurel
#

And galli just eating a dead rex sounds and looks wrong lmao

tribal thistle
#

true true

languid tundra
#

i mean lets all just take a gander at all real life "herbivorous" animals and birds that be out here eating corpses, its all about dem nutrients man, even deer eat bodies LOL

sinful cove
#

yeah though for game balance it would be beat to keep plants to herbis and meat to carnis/omnis

#

maybe it would be fine to let herbivores chew on stripped bones

#

and medicinal plants that both factions can take advantage of

languid tundra
#

I was just chuckin that toward the omnis side not saying actual game herbis do it

sinful cove
#

imagine a stego eating a utah it was bodyguarding lol

#

as far as the omnis go though, it is the structure of their mouth that would determine if they can eat form carcasses too large to swallow whole

#

looking at a galli, i think it would look downright silly for it to strip meat and sinew with that flimsy little beak of his

languid tundra
#

I mean, its not like they are out here rippin flesh, some animals just like.... gum the bones?

sinful cove
#

yeah things like deer and giraffe just gnaw on the bones, but they have feeth and chewing jaws

#

a gallimimus beak is like...

languid tundra
#

anyway, beak bois, they got beaks, sure they wouldnt be eating a body in a rush but id say they could probably get some fatty bits like innards

sinful cove
#

something like a ceratopsian i could easily see making a supplemential snack of some bones, but animals like gallimimus would be best off just eating things he does not need to chew

languid tundra
#

omnis always gonna be grey since well never really know what they would have done

#

well, chickens dont chew... they omnivore

sinful cove
#

oviraptor too, i cant see this guy munching on a bone like a candy bar

languid tundra
#

i said gum not munch, think cigar not french fry

#

kekeke

#

anyway, im not here to stand on any hills, i just think its a funny idea

sinful cove
#

if we got an omnivorous ceratopsian, even an omnivorous iguanadont or hadrosaur would have an easier time taking advantage of extra nutrients from sucking on bones

#

it is a funny idea tbh

#

would be funny if galli or something could like pick up a detached bone and just carry it around like a prize

languid tundra
#

dryo with bone cigars

sinful cove
#

maybe galli can wield bones with those arms of his

languid tundra
#

bruhhh

#

galli has bigger fish to fry, holding the handlebars for that bicycle kick

sinful cove
#

bone holding hands

#

maybe he can kidnap hatchlings with them and throw them in the river

languid tundra
#

be like the egg snatchers from land before time

sinful cove
#

god i hope galli uses its hands to steal eggs and babies

languid tundra
#

not to eat the babies, just to.... relocate

#

'relocate'

sinful cove
#

i want to kidnap a hatchling and throw it off a cliff in front of the parents

languid tundra
tribal thistle
#

Oh god yes, steal em, and drop the just before the cliff and kick them into oblivion, I hope the kick has knock back and or minor fractures for smols, not raptor size, like hatchies and juvies

sinful cove
#

parents get up for 30 seconds, galli just runs up to the nest, kicks the hatchlings 10 yards, runs away while the slow ass parents are helpless to stop it

true sapphire
sinful cove
#

lmao ive seen that, grabbing a baby and the adults just run to the shore to try swinging when the deino is on the other side already

#

also ran in to some deinos carebearing a baby stego, i baited the baby as a teno and tail slammed it and the deinos tried to chase me

#

i hope galli is the ultimate baby killing machine

wise sparrow
#

@grim pulsar that would cripple pachy's ability to defend itself and turn its ram into something that could only be used on offense. Just because it has a weapon on its head, doesn't mean it needs to function almost exactly like carno

#

All you'd need to do to counter it would be "move to the side 2 inches"

dusky surge
#

I only just read, and yea, why does this shift pachy into such an offensive-oriented animal

wise sparrow
#

Literally just carno but with the forbidden head swing

sinful cove
#

Sounds like he wants pachy to specialize in ambush hunting and then die if anything attacks it first lmao

#

Its like giving it the hypsi problem where hypsi's special ability is shit for defense and only good for trolling

dusky surge
#

aka he wants pachy to do the thing its supposed to do badly and the thing it's currently hated for as it's only viable form of combat

sinful cove
#

Dont think he even plays pachy or herbivores at all yet he is making a drastic gameplay change feedback on it

wise sparrow
#

Hes also asked for some crazy buffs to carno. He literally wants then to be long running endurance hunters that can kick off a utah by pressing e once

#

I'm pretty sure hes said that utah should be a strictly ambush predator and carno should be running long distances (?)

craggy apex
#

Well they can't kill anything tho

#

Beside babies I guess

wise sparrow
wise sparrow
#

how the fuck?

#

As a ptera!?

craggy apex
wise sparrow
#

Bro he had to have been playing at the bottom of the fucking ocean or something lmao

dusky surge
#

i remember when pachy came out picking utah and going on a pachy killing spree so great i had 300% of the pachy nutrient and literally nothing else

wise sparrow
#

Release pachy turning was agony

dusky surge
#

that was MT pachy

#

I'm talking about the buffed one

wise sparrow
#

Ah

dusky surge
#

The one released on the official U4

wise sparrow
#

Yea. It's easy to bully people who pick the new dino cause no one has practiced on it yet

#

But if pachy was losing to a single Utah... that's just a skill issue

weary idol
#

So, I have a hot take. Everyone agrees that diets definitely need a rework and Carno vs Pachy is not a favorable fight for the Carno. As such, Pachy should be removed from the diet roster with it being replaced by a stand-in for something faster. aka Carnos are fast. They should hunt fast things that pose little risk to them. Diet options should remain as they are with the exception of Pachy but something like a Teno should be a bit more of a stretch to expect Carno to hunt.

#

As one would expect, this is something for down the road and not a more immediate change.

half girder
fresh laurel
fresh laurel
wise sparrow
fresh laurel
#

Pretty much what he wanted

wise sparrow
#

While also being faster than light

fresh laurel
#

Endurance carno lmao

#

That would run down anything

#

Like gg dryo

half girder
real oyster
#

Does anyone know if utah will be getting anything next update? In terms of balance

fresh laurel
#

not sure tho

#

if you mean stat changes then at best maybe something to do with stam or something

hollow canyon
# weary idol So, I have a hot take. Everyone agrees that diets definitely need a rework and C...

In general - Pachy should absolutely be on Carno's diet. It's the exact optimal size prey item for Carnotaurus, that's for starters.

Secondly... you seem to be having a completely wrong idea of what Carnotaurus is as an animal. This theropod is not "lithe" at all. Most abelisaurids aren't. I'm not entirely sure about a direct comparison between Carno and Majunga but I would lean towards Carno being the heavier built animal out of the two, having a deeper chest and generally being more robust, while also being much larger(Majunga indeed does have a relatively broader - albeit not quite as deep - skull though).

#

This is a picture of the most up to date skeletal of Carnotaurus sastrei. This animal isn't a T.rex in terms of robustness for sure but that is still pretty hefty for a theropod.

spare badger
#

Abelisaurids are typically more robust no?

hollow canyon
#

They are one of the more robustly-built families of theropods, yea

spare badger
#

Makes sense

hollow canyon
#

Carno at the same length as Allo would be heavier than it

weary idol
#

None of the papers published online suggest that Carno hunted large game. Only Bakker pushed the idea that they hunted sauropods, of all things.

spare badger
#

It makes sense that anything smaller than it can be knocked over by it

hollow canyon
#

Yea, that's true but... we know next to nothing about what Carno hunted irl

#

We know very little about what it coexisted with

spare badger
#

We only have 1 carno fossil

hollow canyon
#

so really it's just a complete guesswork

spare badger
#

And know little about it's ecosystem

#

What did it live with? Was it Salta?

hollow canyon
#

I think we know outright nothing or next to nothing about its ecosystem

weary idol
spare badger
weary idol
#

Take this to #paleotalk if you want to continue with someone else.

spare badger
#

We know little about it's ecosystem
Little about what it hunted
The carno we have doesn't have any injuries from hunting

#

And that doesn't really matter in game does it?
In game it's supposed to hunt small sized animals

hollow canyon
#

Also - I don't see why the fact that Carno is currently pretty garbage at hunting Pachy should mean that it shouldn't have it on its diet

spare badger
#

Based on its diet and charge's function

hollow canyon
#

Pachy is kind of overtuned and seemingly it's getting some minor nerfs

#

I'd argue that 1v1 Carno wins atm most of the time if Pachy wants to fight it

spare badger
#

Pachy turns too fast when doing it's rear-up attack
That's about it, besides the glitches

#

Which is what they're fixing

hollow canyon
#

Well... I do think its stun is overtuned atm but we will see how it does past the changes shown in the devblog

spare badger
#

This dev blog was definitely the best so far
Especially since we got best boi bary

#

Carno is a weird dino to balance around

hollow canyon
#

The devs are doing the right thing about it imo

#

faster turn rate while moving slower and faster acceleration

spare badger
#

Slow turn while running and fine turn while slow should work well

#

Anything trying to escape can do so easily with agility
And it's not too shit at fighting with the turn radius being changed

#

The biggest balance issue with carno is the pseudo mid carnis
Being bary and cera

#

Cerato is supposed to be a scavenger that looks to be good at fighting
And bary is a jaguar that's good at fighting
Yet carno is kinda big so it throws a wrench into that

#

Pachy can just leg break and run
Bary and Cera are harder to balance

weary idol
#

https://www.tandfonline.com/doi/abs/10.1671/039.029.0313
If you want to view the full article, you'll have to pay to get access. I don't think it would be too far-fetched for Carno to knock down smaller prey and then dispatch them as to keep the use for the headbutt mechanic but it's a bit of a stretch for attacking Teno and Pachy. The impact would kill it.

However, you are correct in the changes being made to Pachy probably making it a more ideal candidate for Carno to prey upon. I would also note that I wrote my suggestion before the dev-blog and plenty of people seemed pretty cool with the idea.

The idea of hunting smaller prey also forces Carno into a tighter niche and allows some relief for herbivores as more carnivores are added. Not only that, but spreading the food sources out away from the 'goat hill' would make the population density of Carno players more sparse. This is a far more enjoyable scenario than meeting another Carno with much higher frequency with the outcome being "If he bites me first I die."

Pachies have their food sources close to the hill the goats spawn on, and not only is this a major inconvenience for people playing Pachy but it further enflames the issue of Carnos being in one location. Hopefully with the rework of where the herbivore foods will be, that scenario will also be fixed.

Now, all that would need attention is increasing goat spawn frequency and spreading out those spawns. Filling their diet categories with greater ease will allow some relief from being pigeon-holed into looking for Utahs or goats all the time.

I feel there should be more alternatives aimed at Carno's IRL and in-game biology of running down fast prey. Most dinosaurs have a unique feature attributed to them and Carno's speed clearly causes it to stand out. That defining feature gives it a very clear niche in comparison to the rest of the dinosaurs that are currently playable.

#

We also know quite a bit about its paleobiology- and Dondi and his team have done an excellent job at trying to model Carno's gameplay into it. I just wish we had a section of beach that the plains was able to transition into.

#

However:
The patch might make everything I've said null and void with the changes making Carno making them much more enjoyable to play and hopefully spreading them the hell out along with giving them better opportunities to achieve perfect diets.

#

I also want to say: I hope to GOD the absurdly long list of playables shrinks. Trying to balance that many dinosaurs unless similar animals are basically reskins of one another with different animations is going to be insane.

real oyster
real oyster
#

I just feel like utahs are going to be so garbage to play with most of the forests being removed and carnos being buffed in areas where they will be superior in going up against even a pack of utahs. Teno is another story but equally important. Their tail slam still hits you even if youre at their hips. A splash damage tail hit! Gotta love that. Now theyre going to make tenos harder to hunt as utah when theyre back kick is probably going to be equivalent to getting rammed by a pachy. I dont get it, the two dinos that are on a utah diet is a whole dark souls boss to kill and it sucks because it seems like every time utahs are doing great and doing what their supposed to do which is pack hunting, the discord goes wild and calls for nerfs against utahs. One pounce(if it connects) you have less stam and you get run down and 2 tapped. Or 1 if you get locked in a CC or stun that last ages. Even a pounce will stun you! lol what? Ever see a predator like a cheetah or lion go for a jump and miss and then proceed to do some B movie "hero-esque" movie landing before being able to move again. Yeah...me niether. Now it will be worse with the carno speed buffs and more open fields. Again for all the people that are dumb and ask, "wHy aRe yOu hUntIng CaRnOs As A uTaH?" . Play utah get to 50% and look at the diets. It just seems like utahs have been getting the bad end of the stick for so long for dumb reasons. Its really sad that pachy is a better ambush predator than a utah at the moment lol. Hopefully that changes but when i see deino players asking for a buff to be able to pull big stegos in the water i can see theres bigger priorities! (sarcasm) LMAO

dusky surge
#

i mean

#

its not like any of the current animals are really ideal utah prey items lmao

sinful cove
#

so many of the game's balance problems boil down to "shitty ecosystem"

#

it feels like not much thought was put in to what animals were being added and why

dusky surge
#

Stego is one of the best-suited apexes to utah fights, deino is basically unkillable unless it's a juvi and legit stupid, carno outright preys on utah, teno invalidates utah's mobility/flanks and can attack from range, pachy has stuns and fractures which fuck utahs up bigtime, so on. It's really not got a roster in favour of utah

calm ibex
#

while i think the future map will favor carno compared to current, utahs can just jump over rivers effortlessly, getting rid of carnos as they see fit

dusky surge
#

True, very good point

#

Carno + water = bad times

sinful cove
#

utah also may still be getting that dumb momentum climb which would help it against carno

dusky surge
#

One of the poorest swimmers in the game not being able to rely on shallows to pass those pesky rivers could prove this update favours carno somewhat in the statistic department, but while deinos jump at the opportunity of new water sources, carnos do not

#

Water is quite literally a carno weakness

#

Second slowest swim + highest stam drain for swimming = quite bad

#

And that river running through plains looks quite large compared to most rivers we've seen

#

Plus, it majorly limits where carnos will be. If a megapack of carnos decides to live on side A of the river, side B will be more safe from the speedy bastards

calm ibex
#

something i'm a bit concerned regarding next map is that its mostly open space right, and grass bushes render quite poorly at the moment, which means that hiding away in such environment especially as a juvi or sub would be difficult, i dread for herbi especially

ripe furnace
#

And making it a small tier only killer wouldn’t really do it any justice

ripe furnace
dusky surge
#

yea because utah is fun

#

(also if an ACTUAL utah prey item came in it'd be fucking destroyed because utah has been balanced around animals that destroy it)

#

honestly i think troodon should be utah food

ripe furnace
#

Other way around

#

Utah immediately dies to one

dusky surge
#

Nah lmao

#

Fuck that lmao

ripe furnace
#

Come to think of it if there’s no cap limit on them then maybe that’ll be it

dusky surge
#

Troodon would be dead in one bite from a utah, likely would be slower and its venom isn't enough to prove very fatal to a utah unless in larger doses

ripe furnace
#

I think small carnivores and ceratopsians will be fine for Utah

dusky surge
#

Well yea

ripe furnace
#

It’s being buffed eventually

tribal thistle
#

Just me or should Utah's pounce have less Stam drain, I could be wrong but it think it's a bit much to be seeing it plummet like it was never there in the first place, also I agree I think ceratopsians should generally be good for Utah's to hunt

dusky surge
#

That would probably be the result of bucking

ripe furnace
spare badger