#balance-feedback-discussion
1 messages · Page 305 of 1
ok fine utah loses stamina as fast as on a normal pounce
Should we buff buck then if u say that my suggestion would be a nerf for bucking
both sides lose if the utah just stays on, if a stego for example bucks while a utah is just grappled on it, it will be bitten and if the utah spams RMB it will fall down in 1s (literally)
If the utah just stays on it will lose stam and deal no dmg but the stego can still kill other utahs that go for bites, where the hell is a nerf for any side in there? 
The person bucking can choose to attack people who get close regardless. Plus, they are bucking when the raptors come in to bite, as the suggestion said. It is a nerf to buck because the literal only change is utahs can hang on and render the buck useless
It changes nothing except the fact that utahs can stay latched on
So yes, it's a nerf
Bucking costs stam so it is a plain loss
I said 15, and I never said JUST juvie carno, I was mentioning my experience with juvie carno, but 6, especially when its lowering every second when you spawn. is just ludicrous I mean, It took me like 25 bites to kill a juvie teno shortly after that message. and a juvie teno can just 4 shot you? like what
ok how would u change my suggestion then?
Have it not exist that seems dumb
I dont want no utah stuck on me for ages
or consequences for trying to get it off
And what if two utahs are pounced on? can one just stay on during a buck while the other does damage?
and they can cancel attacks
yes
but canceling gives them a 2s cd to do so again
honestly if yall don't like this then just make utahs bite deal more bleed
means nothing against a pack. your idea is just a death sentence to anybody who encounters a pack
if buck received such a daming nerf then the punishment for messing pounce as utah would have to be greatly increased which would just lead to more people whining
utah already hunts tenonto and even stego in packs, ive seen it, ive heard other people doing it, it is fine
I know, utah is really good atm and I killed a stego a few moments ago lol but I just don't like how simple bucking is
footage is 32 minutes long and the f*cker drowned himself in a deino infested river 
so if "utah is really good atm" why do you want to nerf buck? seems like you just want everyone else to take their hands off their keyboards and let themselves die if a pack rolls up
I don't want to nerf buck! I want to make it more wild and active, charging utahs into a wall would be smth. I'd love to see for example
your suggestion is literally nerf buck by letting utahs stay on during it
and wall scraping was removed
That sucks
it is still a nerf to buck, re-adding wall scraping is an unrelated "solution" as well
right now you can rub a utah against a tree and it just goes through the tree like some danny phantom bs
ok well I'll try to think about an other solution for this
is bucking in a good state for u rn?
it glitches out half the time
so not really, but it is hard to judge when it breaks half or more of the time
either stam doesnt drain properly on it or it randomly cancels out
bucking needs work, alot.
kool that it takes very little stam tho
i just want my body fracture buff
@alpine plover finally more people realise that pachies alt literally negates what is supposed to be its weakness, also i think tail slam is supposed to override headbut not the other way around
I wish pachy got rebalanced to rely less on altbite during confrontations with utahs
Pachy has, imho, the best alt-bite in the fucking game
Speedy, check
High damage, check
Low stam cost, check
All this alone would make it top tier as a good alt-attack, except it also knocks down
i've been saying that pachys alt is literally busted for some time now and people still negated that 
It has knock down that my only personal problem
@alpine plover Utah has a very good chance at facing off pachys in a 1v1 or even 2v1, you just gotta know how to fight them 😉
weak game
right? unfortunately out of 50-60 utah I killed in the past few days, none of them were good enough then I guess
If you die to a Utah in 1v1 as a Pachy, you just terrible at the game.
Again, the guy just comes in stating something with literally nothing to base it on. No explanation, nothing. I explained thoroughly the situations and why Pachy feels too strong, and I'm saying as a person who favors Pachy currently over every other playable. If it's just too strong then it is, no matter how much I like it.
The best is as a Duo imo. Switching the bonks. Carno literally won't be able to do anything just watch itself Die 
I love it, or when you send a Utah flying 
Im not trying to start a debate here or whatever, im just saying lol. ALT bite on utah is severely unerutilized and it shreds pachys if used correctly
pachy is honestly one of the most well balanced dinosaurs in the game right now imo
If you alt bite a Pachy that knows it's job, you will die.
ima just gonna add that all of your feedback is pointless if you dont back it up with evidence, videos preferably, just putting lines and lines of text means nothing
I agree and disagree with this. I think if you can explain your reasoning you can see if there's evidence behind it or not.
i think its just more likely that QA takes a good look at feedback that shows "proof", explanation and suggestions as to what to change potentially, more likely it ends up being seen by balance team or hypno or who ever it is
I'm basing my feedback on mine and few of my friends's experience. Which doesn't necessary means it is 100% right, but since I'm getting the same feedback from different people aswell, I feel like my feedback is based, especially because I even explain the issues and situations. And for people that says, "Well yeah, I could kill a Pachy as a Utah" or etc, yeah, it's not impossible obviously, but balance should never rely on extremes, that's just common sense. I played 20+ hours in the past few days just with Pachy. Both in survival and deathmatch environment. Feel free to prove me wrong anytime, and I even go and play with the " doubters" if it's necessary, there are instant growth servers or servers where you can practice combat
Im down to show you my strategies if you want
Im gonna dm you later on so we can 1v1.
@sinful cove Nice 4 emojis that are all by you, maybe give some actual feed back lol.
My feedback: take a chill pill bro 
i am chill, its like that's it reaction no feedback?
Hard to make a rational response to what is essentially just a salt mine from somebody who is fuming with rage
i love your magical skills to tell emotion through a message, just a typical child claiming someone is angry or salty lol.
I killed 3 separate pachies as utah with some rando group mates before, and utahs can hunt stego and teno
its like nah i posted it to see what the community thought
Calling names makes you look salty
Lmao youre so blinded with rage you already forgot calling anybody who disagrees with you a kid
lmao what are you talking about? i literally mentioned my feedback then told you to give proper feedback? like what.
Also just called me a child
Because i disagree with you
no thats not it
That is one salty piece of feedback
i aint gonna argue in a feed back discussion, you claiming to tell my emotions and calling me salty or angry is childish.
so there for called you one
good day
I sure am glad disagreeing with your salt lake rant has rewinded my age so i can relive my childhood all over again 
sounds like you lost your utah to a pachy and because you immediately didnt win its OP
Reminds me of that guy in feedback way back who suggested that utahs 1-2 shot pachy
And you guys just remind me of kids that never get off video games lmao. Proves you guys never read the entire thing i mentioned how pachy dmg to a utah seems normal due to similar size, So yes continue your only profession which is sitting in a chair lol.

@obsidian crow please get good and get over it, pachy is so easy to kill as utah you just dont know how baiting works. I'll understand if it was lag or desync that made you get hit but come on man, pachy bleed is absolutely horrid, needs a buff tbh. I killed full adult pachy as a fresh sub utah 😆 even if there are 3-4 pachy against ur 2 utahs, if far away enough from a mud pool you can really ruin a pachys day no matter the pack size cuz 90% they'll bonk each other and make mistakes. If they chase you thats less stam for them cuz utah has better trotting stam regen, so maintain your stam and wait for a a headbutt then pounce, it is harder then it sounds but in time youll learn and destroy pachy.
Did he leave the server 
he would lose the roles if he did that so i dont think so
Weird
im more curious not about whats missing but about whats in the image... 

The post was obviously salt but the Pachy vs Utah matchup is , due to the current state of the game, favoured to the Pachys , and honestly if a Pachy can 1 shot an Utah with the proper combo I dont see why a proper pounce its "unbalanced" for the Pachy , I have to remind that Pachy is a 500 kg animal and has the same grow time as Utah
Herbivores are just too good in general, it's as simple as that.
I thought that the diets were a bit of a downside for them since they don't free growth before reaching 50% but honestly the more I play the less of an issue getting those three nutrients becomes.
@alpine plover I think there are multiple other ways to fix it.
Way 1. You make it so a Pachy can't cancel attacks
Way 2. Slow down the alt attack
Way 3. Make the recovery of the missed headbutt longer.(Imo, if a Utah is basically found with insta-death all because it misses a special ability, so should Pachy with an ability that is(imo) way more devistating)
AND cc
Literally does everything
High dmg, knocks down and stuns, extremely fast AND low stam cost
@alpine plover LMAO
nerf alt attack and head fracture?
bro get fucking good with utah and figure out the timing, its so so sooooo easy to kill pachys man, the knock down is perfect incase you are being overwhelmed by utahs, i cant believe people prob even agreed with that dogshit lmao
and for carno, maybe use its ability??? literally insta kills. Lastly if you know you are going to be going against 3 pachys with a pack of lets say 4-6 utahs and you cant kill one? thats a skill issue on utahs part. Not always a skill issue though, from playing utah recently i understand that desync, fps and lag can really smack u in the face so it wont always come down to skill atm. but come on man.
ryk already said that it's really easy for a pachy to dodge a carno ram, even if they notice last second, though I haven't gotten into a fight/hunt with a pachy as anything in the release of update 4 so I don't have much of a say in this
the way the map is designed where the whole server literally hangs in one spot really will put a hurt on carno cuz its in an open area where anyone can see anything coming
ofc unless they arent paying attention
i would slightly increase the stam cost for a tap charge and reduce the cc for smalls that are around pachy weight. same goes for alt bite
tbf i think pachys get way too much time for doing really quick attacks
So I think that the whole only wallow at mud holes is a pretty bad choice. If wallowing is the only way to mask your scent and important for bleed heal, there should either be a good amount more mud pools or they should add “deep mud” spots by rivers and in swamps that are scattered about that you can take a wallow at. maybe this would last less time or something but I feel there’s a need for more opportunities to wallow. I’d like some other opinions on it.
maybe not even deep mud or whatever just something or anything help players with the general absence of wallowable mud
What do you mean get good with Utah? You realize that I'm talking from a Pachy PoV right? I'm not talking out of salt xD
Pachy is just to good right now, thats it. It's funny that a very few people disagree with me and tell the exact opposite, when the youtube is full of vids about pachys destroying everything. Played through multiple days as a Pachy on both EU and NA servers, Utahs were a joke, same goes for Carnos. Alt attack knockdown and head fracture is just too good, it needs a minimal nerf. It wont destroy Pachy at all, it will just make it not ridicoulus.
I don't even want to talk about how once you bonk a Utah, sometimes as a Pachy you can't even land a hit on it while it's on the ground, which is something that should be fixed and would make pachy even better against it.
i can see the immunity window being a balance though it does look dumb and sometimes it feels as if the immune window extends cuz of the mechanic being wonky rn
and if head fracture is nerfed it should be very slightly, cuz leg break is actually canca to get and body fracture does not do the job.
Yeah leg fracture is hard to get for some reason
Carno is meant to be exactly in the open, what are you even talking about?
Ptera getting hatchlings/juvies on its diet would be fine (it should replace the hypsi preference honestly) but it doesn’t need an attack buff, it can already kill small juvies without much trouble
Ptera is fine
Eh I guess so
I can kill bad juvie carnos with it so its good enough
Something so untouchable doesnt need any attack buffs
has Upinsky not played this patch and realized that pounce works now?
probably missed it and died
U defenitely can kill a pachy as a utah, quite easily even but it pachy still needs some changes and tunes here and there.
Also why can it carry 2 utahs on its back as if those were small chicken.
On the basis of wallowing, if we could wallow at River sides again with the exception that it takes litteral ages I think it'd be balenced, the reason for the time to get longer that say at a deeper mud pool is because there's less mud and your dino has to work harder to get itself covered my that thin layer of mud
doesn’t seem to work out does it 😬
unless again you charge someone typing or very unaware orrrr overwhelmed
which imo is very rare unless it’s a baby pachy cuz they are very dumb
it doesn't which is an issue with its design
so what would you change
I've said that like twice today I think, I'm a bit busy right now, if you read up in general feedback or here you should be able to find it
if not I will write that down a bit later again
in general there is a couple of things that can be done about this animal but the devs need to decide how they want it to play
and go from there because atm it's all over the place
Doesn't sound too bad actually
seem kinda useless for a predator
the things utah is running away from are much slower than it or have/should have well or carno with bad agility and worse in forests
i use it to dodge lol
You'd have to take into account that not all abilities would need to be inherent attacks
As the function of them is to serve and support the playstyle and into the kit of the animal
Dryo's dodge would be an example, (if implemented correctly) It would aid into it's escape
You could play around the idea possibly with a dodge supporting it in combat to aid it's other abilities or positioning
For a Utah's case
dryo dodge is dogwater.
just make utahs alt bite a literal dodge maybe it could kinda scratch with its claws while doing so or smth like that
make it cost way more stam tho
idk stam is key to utah pounce tho
i wouldnt use dodge if it costs alot
rather just zig zag
thats why its getting a rework
im getting an idea of a charge where the carno can use its body weight to knock things over from the second clip i sent 🤔
Idk why charge doesnt yeet shit like pachy's alt does
I want to see a utah get sent flying
true
It should be the other way around
Watch Untitled and millions of other The Isle videos on Medal, the largest Game Clip Platform.
is this dumb or am i just being salty
its dumb lol
so annoying lol
Only thing missing, the great yeet ),:
teno slamming me from 3 feet away from it
they should make tenos and pachys predators at this point
they're such effective killing machines i swear
Lmao
Well that is true
They brawl so good
Utah: drinking water
Tenonto: “and I took that personally”
yeah we need cera asap
We shoulda gotten cera instead of carno tbh, brawler pair
Ngl pachy is the greatest ambush predator
i think im gonna calm down on the aggro side with pachy, from what i played as carno abit ago i can see it getting annoying ONLY IF there arent many carnos on
tho i did kill one and its funny seeing them flee and spam 4 call
life hard as solo carno, with aggro ass tenos too
eh, since i know how they are now i dont really get ambushed anymore
i just wait for my opportunity rather its them cracking a coco or eating animation
really easy to pick them off
but then i heard like 20 utahs so i logged cuz im not trying to die to that bs bleed
Again it comes down to roster choices
Teno and Pachy feel too strong because there's no real threat to discourage them to immediately flee
Stego's power indicates and thrawts attempts when it comes to mix herding, again which has no reliable threat
That and Carno/Utah are flawed in implementation compared to their brawler counterparts
killing a pachy as utah isnt the hardest
a teno tho.. yeah teno is something else
and stego.. yeah stego should be locked off
Utah can kill Pachy, just not in a reliable way that doesn't feel cheap
Utah is viable, but it's flawed in the method in how it's viable
i killed like 3 so far, not the hardest thing but damn its scary
Yeah the problem is that the threat from carnos and utahs isn't high enough to discourage pachy/teno/stego players from going full aggro and killing on sight.
i killed a pachy with a 2 second pounce and like 2 bites
i gave my feed back on how tap charge and alt bite can be tweaked
true
That's also a fair point
Teno/Pachy and Carno/Utah have similar growth as counterparts to the both factions
Issue is as brawlers the Herbies have to be stronger since they don't control the engagement
Herbies can and should use aggression as a defense mechanism. But you can adjust the scales while satisfying the rules
The hitbox issue is the main thing imo. You have to be so careful as a utah or carno just because you get clipped when you're seemingly clear. Personally I don't think 5-6 Utahs or 2-3 Carnos should ever feel truly threatened taking on a smaller number of herbos. I mean it's sort of accepted that a pack of 5 or so Utahs is going to lose at least one in a scrap with 3-4 tenos, and that's mainly due to the tail strike hit box being so busted.
To do that is the tricky part
Depends on what herbivore you’re actually attacking
I specified.
i think its the desync
pachy has a nice balance with its bleed tho, u hit ur pounce and its game ovr
when more dinos drop we'll see the play count of pachy drop, im sure
Idk I don't think herbos should be able to actually threaten any carnos in a straight up fight.. the nature of the things was to inflict damage if they could and get the hell outta dodge.
that comes down to the players man, cant control the players
Mmm you can balance it by changing stats.
?
so nerf the dino into submission
Give the herbos less stam drain and less dmg on attacks, but allow them to inflict fractures more meaningfully.
so dinos can face tank aahhh
what do you mean by dinos?
so your saying just for an example a teno should try and escape a carno because it shouldnt threaten it fighting it straight up?
i dont like this take my man
Ye I’m not too keen on this either
Correct, to an extent. I mean is there any true reason why a large predator should just get smacked around by a smaller herbivore? You don't see that in nature anywhere.
Honey badgers, porcupines
But apart from that tho your asking for a teno who’s slower then carno and roughly the same size to try n run way
Buffalos are capable to wreck Lions sometimes
Sometimes. But it isn't the goal for the buffalo to stand and fight a lion.. You see how they react. They'll stand and front until the actual hunt is on, charging singular lions to try to scare them away. But once they break and start to run, it comes down to lucky kicks and out stamming the lions
bro its a game lol u want mfs to play immersive?
Real world animals and the isle shouldn’t have a correlation
I'm saying give the herbivores a shot at inflicting enough dmg to make a carno second guess, and enough stamina to get out
No that’s terrible
join an rp server 
Since youre using real line as a basis for your argument, you know lions have like 30% hunt success rate right?
You are literally saying herbis shouldn’t be able to kill carnivores essentially
Okay so in y'alls eyes a teno is fully fine being able to stand toe-to-toe with a similarly sized carnosaur?
immersive andy dude
@fervent tusk Consider this is a game and devs have to balance it out that way, not making it a extreme realism ecosystem where herbs should react like irl animals that just would make them unviable and annoying to play
Balance wise it’s perfectly fine
If herbivores can’t absolutely wreck a predator's shit then there's absolutely nothing pushing predators in to calculating their actions and being careful
you'd make teno a discount pachy that way, they'd break your bones and use that extra stam to tear you apart afterwards
The slower dino can fight the faster dino seems pretty balanced
Remember that carno dictates the entire fight
Is it? Because the carno can't eat without killing said teno, but the teno doesn't actually give a fuck whether or not the carno dies from a food standpoint lol
Carno can eat ai or something else
thats the game man.
Then the carno should a. Find a different thing to hunt or b. Play better
You keep saying "that's the game"
it is?
well we all seem to think the games pretty shit right now lmao
it is lmao
sadly carno is the fastest thing in the current game, and because of that you have to fight it head on or just stop existing
Game is shit, but discussing how to change it is also shit
Got it
Think about a cheetah
didnt say that
If the solution you give is shit then yrah
Cheetah and carno are wildly different
fastest land creature, can only maintain that speed for ~15 seconds
Don’t compare balance issues with real world animals
dude
Cheetahs get their asses beat by everything lmao
simpy drawing relatives
That’s true to all games
Someone gimme a tldr I want in
I dont usually defend Herbievores, but yes im totally fine with that if you can properly kill it with strategy , not just straight up destroy it on a 1v1, its slower than you , it should be able to defend itself, the problem In this version might be that Teno vs Carno its on a bad position because Teno its overpowering Carno a bit too much , thats a thing I have to yet test
he wants herbis to fear carnis
I want prey to fear predators, yes.
That’s dumb
that's how this shit should work lmao
He wants herbis to not be able to deal enough damage to neutralize their paired predators
Didn't fuckin say that
lmao
Herbis should be stronger than them if anything
Yeah they should
He wants herbivores to eat grass and die if a carno looks at them
They’re defensive ability is a lot higher
we need a hippo in the game rn
Putting words all the way in my mouth
That’s still what it comes down to that’s what ur saying
So what do you want
But the tool kit for Carnies is pretty lacking to circumvent that power difference
Is probably want Steve is really getting at
Exactly. Let the defense be strong, the problem is the offense is strong too
You literally said you want them to deal less damage and focus on running away from the predators that are faster than them
Lmb'ing/facetanking Herbies is really jank
It’s not? All carnivores are faster than their paired herbi
So we should get more mechanics and intuitive means to overcome the general power gap
I said allow them to inflict injury, with the fracture system, and be able to get gone, just as they should want to.
No lol
Lmao
Thats cringe
Oh okay
That’s pachys whole thing
Imagine crippling a carno and just letting it live
If a utah or carno fucks up let them die
Teno and stego should slaughter their opponents
It's not cringe that a pachy can knock a full grown utah down then kill it with 2 bites
got it
They’re brawlers for a reason
If we use realism as an example
Big cats can apply killing techniques not reliant on raw slashes and bite to bring down significantly larger prey
By suffocation or asphyxiation
Utah can kill it with one pounce what’s your point
Utah can kill pachy just as quick
But pouncing a pachy and it bleeding out every easily is fine?
Steve stop, you mean well but your points are really bad
Shhhh game
ah yes let me make something that will come back to kill me heal up when i have it in a corner!
Yeah it's a game
But why not have interesting systems rather than lmb's?
I mean getting ganged up on, having my words minced and warped is tons of fun for me, truly.
if i leg fracture a mf im killing it, body fracture, sure they can go
Problem with Pachy is not the animal, its the desync and performance
yes
There’s rmbs too though
He wants nothing to keep the low skill carni population in check while herbis just give them a warning bonk and run away
Who the fuck said that?
Did you lose a Utah in a fight against a pachy recently?
Mir you're an actual dick lol
You
Death by techniques or methods would be significantly more interesting than just slaughtering larger creatures with jank mechanics
Again. Put more words in my mouth.
I’m sorry but I’m just gonna stop responding to this cuz this convo is the worst thing I’ve read today
So wut do you want
Never played legacy but alright
funny.
Sorry but you seem to think that the herbivores one shotting carnos is okay and I just don't get that?
-brawlers
-slower than their paired predators
Steve: “they shouldnt kill their attackers lol”
I failed to loop the conversation I feel sad now
Guys stego one shots carno it’s op and broken
If it's harder to kill them, and you have to sit and heal before attacking again, that's a win for an herbivore.
More of a prolonged problem
Guys a 6 ton animal with swords on its ass one shits a pauedo mid tier thats 100000% faster than it, OP
“Before attacking again” is not a win for the herbivore
Even then u need a head shot a body shot will let it live
This is the problem
U don’t want it to attack again
Plus where is the satisfaction in it killing them. That only happens with pachy
U want to kill it now
Well, Pachy might not be the best example
Eliminate your predators not let them live
It's overtuned atm
Same fun
tracking prey is pretty easy in this game, that on top of superior mobility make it so that fleeing is not very relevant option
It isnt a win as a brawler unless you’re sending the person who tried to kill you back to the selection screen
It is if the thing tracking you is physically broken
You can quite literally double combo the Headbutt, doing absurd amount of damage in a short amount of time
And the alt attack is way too good for the stam it costs
But the tracking system is broken too, so bringing that into the discussion is irrelevant
Yeah but that’s boring where is that satisfaction. How can you 1 call on their body if their body is healing in a bush
We all know that you shouldn't be able to lock on to footprints for an hour and track something clear across the map
I mean if mud pools were better that would be fine
Dryo and hypsi are runners they run
Teno and stego are brawlers they beat the shit out of you
Stego is more defensive than brawler
Brawlers can play on the offense at close ranges, stego is too slow to
And pachy is a mix where it beats the shit out of you and chooses weather you live or die
All I'm saying is that there's absolutely no deterrent for a teno or pachy to see a carnivore and immediately attack right now. Stegos would, too, if they could keep up. My suggestion was to adjust the raw dmg of herbivores to prevent them killing carnos so easily, as that's not really the nature.
Less problems
I disagree with that sentiment
More fun
teno has pretty bloated stats across the board to be fair, its gonna get hit hard with nerf hammer down the line, as for stego it does not need to be able to sprint around
It’s boring walking in a triangle and eating food waiting for someone to attack you
I want to attack them
Sucks to suck?
Cause fun
It'd cause far less issue if Carno/Utah got tweaks to compensate
Not with more damage or stats, but more techniques available to them to overcome the power vacuum
If doesn’t suck right now 
Utah and Carno sucking doesn't mean bring everything down to suck as well
The fun should come from being on your toes, watching out for the things that can kill you, and feeling good when you thwart an attack and escape
they are sucking?
Kinda
Wdym they’re great
garb ass players lol
That shits boring bruh
I'm just gonna put that out there
Utah and Carno suck
Not every herbi should be the same boring “run away” gameplay that’s cringe
The fun is shooting a guy till he’s low hp, running into a building and hiding, and letting them get a second chance
I want to gut my attacker and take selfies with their corpse
Then play a different fuckin game. Making this one completely broken because you're bored is dumb as hell.
This isn't a FPS
Imagine a Stego running way Lol
Youre the one who wants to change it
It's a fuckin dinosaur horror/survival game
You play a different game
Nah your opinion is obviously awful everyone hates it
its a joke
^ true
atm at least
Lul true
And killing your attacker so they dont attack again is survival
I’m gonna make this a mod at some point and no one can stop me but that irrelevant rn
I mean the current list of horror games don't follow that model, at all.. but okay.
That’s cause your meant to lose
Isle isn't a horror game
Maybe in name and genre but nothing in mechanics
timber ur going into bob territory from what i read
You want only one faction to run like pussies from everything despite having their own weapons
Horror only applies to humans
not my taste
I did with that mod I’m gonna make and I can’t avoid that
Holy shit Mir, you're real good and taking what I say and just making up you're own shit dude
Horror
your*
Stego runs away from carno 
Still luv that clip
I aint making anything up, i am following what you said. Everything you say is a bad take
that soy boy scream lmao
It’s perfect
Herbivores irl KOS, even deer
should be human death sound tbh
would be hilarious if steggo whacked carno and gave it bonebreak plus like 10dmg, and run off to narnia
Stegos gets dryos dodge ability and loses its tail spikes
Burn the bird? Yes
Stego tail spikes deal fracture damage for some reason so they can run away from a utah 
Nah man you're straight up projecting some weird feeling you have and trying to rip apart an opinion. I get it if you main herbos, but they shouldn't straight up run shit.
Human 4 call* dondi screaming profanities is the death sound
Honestly you gotta be a troll or you have short memory and forget what you yourself say
Herbis cringe ptera gang all the way
Ah the troll calling
Trike has to run away from Rex
You're a dork, dude.
One of the reasons herbies are so aggro on most servers its the mixpacking , thats on players not the playables
Mixpacking is Cringe
^
End mix packing
Fine for you to think that, but attempting to portray my opinion in a way that I haven't explained is fuckin stupid
yes!
having all diets on one spot makes mixpacking even worse
It’s fine if it’s a one off and you aren’t cannibalising or anything like that being honest
i killed a carno mixing with a pachy and stego the other day
Your opinion is that herbivores should run away which is laughable
There are brawlers, defensive and flight animals. Only one of these should be running like steve wants
Fracturing and running away I should say which is even worse
Wut you want then
It isnt fine when you mix certain species as that makes broken combos and coverage to weaknesses
Carno pachy cough cough
Or Pachy Stego
pachy anything with raw power to be fair
Ive met pchies who were breaking peoples' legs to help feed their gator friends
Yikes
That’s normal Tbf
Pachys before fracture run lul
It is, but if you think on it, well performed its broken
becuz every diet is in center mix packing and mega herding is destined to happen
Yeah now you can just haul ass lol
It wasn’t even intentional for me it’s just fun to break legs and watch them try to run
I just like to hear the crunch
Myself as Stego completely wrecked a whole pack of Carnos because a Pachy suddenly showed up and started to CC them
My opinion is that herbos should actually be afraid of carnos. The way the current mechanics function make it way too easy for a carno to get ripped apart. The pachy and teno hitbox is busted, and their bites deal a significant amount of DPS relative to the shit that's actually hunting them.
I just had to bonk
I like watching their friends try to help
Stego should be afraid of carnos
Wasn't talking to you
Idc
Leave stego out
Nah homie I’ve been living the high life with carno for like 6h in total just vibing with my full diet
No it’s a playable and will remain in the isle
We're not talking about what's practically an apex
Tis an apex
Because it was never apart of my points? I'm focusing on tenos and pachys?
If herbivore brawlers cant deal enough damage to neutralize their faster predators then they are fodder
I get your sentiment but the execution of your idea is flawed
With your logic trike would fracture Rex and run away
They beat the shit out of stuff cause they’re slow heavy hitters
Again, nerfing brawlers, and nerfing herbivores because of sucky carnivores
Means everyone loses
Not too hard to fasme
Again, my issue isn't with what they do, it's how they do it.
We get way less cool herbies, and the issues with said carnivores don't get addressed
Beat the shit out of stuff? It’s reasonable
Woo more company to disagree with you
A teno knocking a FG utah to the ground and one tapping it isn't reasonable lmao but alright man
Yeah it is
It is
Utah is tiny
If you legit think the current game-state is fine, more power to you. Enjoy.
Utah is smol
Seems pretty reasonable lmao
Teno is big
It kinda is, if Utah has the means to bring it down
Right now the way Utah brings it down is cheap and unrewarding
The bigger and slower dino being stronger makes perfect sense
Shush bleed is just bad
Takes longer to grow too
True true
Utah is getting pummeled by a massive slab of meat and bone covered in thick skin and scutes, its gonna go splat
Nah, applying bleed is kinda lame too
From my own opinion, Herbs that cannot run should be able to defend or chase off a predator, and Pachy and teno do that, very effectivly, the issue rn is the swarm of pachys that pound everything like they're the hammer in a nail shop, which will get fixed when more playables are added, besides, I feel the herbs do infact fear carnivours, why else would they seek carnivours out to kill them first before they become an issue
Pounce is fine wdym
Defend and chase off is good. Outright chase and kill is bad.
Ayyy the same argument that’s been here for 20m
It's not
Utah's is way too dependant on it, and it's not fun for the pounced to be melted and have long periods of prolonged death to a pursuer it can't chase down
It’s not chasing more like instakilling
It is human nature to seek out threats and eliminate them, and thats what herbi players controlled by humans are doing
So its just how it is
Eh, sorry to pull it all back to that, just got here
We can talk about this later but rn this
So adjust mechanics to remedy it
i actually enjoy current utah, very based on good stamina management and knowing the bleed values
Nah the conversation is a loop, I’ve said “wut do you want” 3 times and got a reply Each time
Nothing to remedy
Tenos hunting Carnos is a problem
Booo I wanna kill shit
If Steve can't bring it back with formulated points and satisfying explanations I'm just gonna ignore him
You seem to just ignore my points lmao
But it’s funny to make fun of his lack of logiicccxxc
No it’s because your points don’t make sense
Point is “herbis shouldn’t kill carnis cause why not”
Sounds like the carnos' problem
when I say that's not how nature works, you tell me it's a game and to discount real life. When I say the game feels like shit, I get told "Is what it is"
Hey it’s 12:50 for me I’m enjoying myself
I'm more so interested in how Omnivours will play into the isle, because they're both prey and predator in a way
In nature, most predator hunts have very low success rates
In nature, deer kos an eagle sitting on the ground for fun
Why shouldn’t we kill em?
Hippo
Hippo=stego equivalent. Shut up about it.
Hippos, elephants, buffalo, deer, horses, they all kfs
Never said that
You know what fine, let's run it back so we can talk about better things
Why shouldn’t we kill em
But the point is a herbivore will kill you and not think twice about it
Ive seen a deer run across several yards just to attack a dog that was just vibing
Neat
Consistent attempts to kill a herbivore will result in death as a Carni if you make too many misteps/mistakes
The herbivore must kill you otherwise it has no means to defend itself
So if you wanna bring your nature bs excuse up, herbivores do the shit youre whining about irl in nature
Sure they do
The only exception to the rule are flight herbivores
Which will escape rather than fight
My cat was kicked in the rib by a dog one time. Poor cat had 3 broken ribs, a broken leg and a hole in its stomach. Somehow still with me
Literally look it up
Why shouldn’t we kill em
Ive seen Humming birds beat the crap out of eachother to get food
Cow*
Yeah whole ass herds of buffalo or wildabeast don't accidentally kill their own in massive stampedes because 5 lions walk up to them
Herbivores actively kill threats to themselves or their young
never happens
In this case, Pachy's/Teno's cannot control the engagement
Meaning in this matchup they are not flight animals
I was thinking about dogs cause you said that lul
They are fight animals
Herbivores even kfs other herbivores
Why shouldn’t we kill em
Why shouldn’t we kill em
Dam thats savage lol
Theres a vid of a horse walking up to a bird and just stepping on it for no reason lol herbis are dicks
So they must fight better and do so appropriately as it means it is there best means of defense. They cannot run to escape the engagement.
remove carno and tone down those herbs, ez fix 🙂 everyone happy
Thing just walked up to me and tried to kick me
yall still going?
Most predator hunts in nature end unsuccessfully because the prey escapes, not because the prey kicks the shit out of the predator
Yeah it’s pretty fun
Replace carno with cera so we have a slower brawler carni
lmao
Why shouldn’t we kill em
Timber
Herbivores moving to kill Carni's works for them long term
As it prevent them from grouping up, packing up to formidable numbers, and protects weaker and young members
Meaning you're advised within game to kill them if given the opportunity
I want an answer!
You're my favorite kind of person
Why shouldn’t we kill em
I really hope you've had an amazing holiday bro
The prey sometimes does kill the predator or heavily injure it
Ty much appreciated
Dw I’ll ask it again soon
What fucking point
Lots of cases of lions getting fucking destroyed by the things they try to hunt
Why shouldn't Herbies kill Carni's given the chance?
It's an effective long term strategy
I NEVER SAID THEY SHOULDNT
Talking about soon when do you think we’re getting mods
There we go
Holy fuck
Hahah we’re getting somewhere
Though the thing is, it's not that easy
Utah/Carno's have the speed and agility advantage
Meaning they can't kill you if you leave the confrontation
FRACTURE THEM AND MAKE IT HARDER FOR THEM TO KILL YOU
Its easy for utah to bleed a pachy out so why shouldn’t it be easy for pachy to turn utah's ribs and spine in to a jigsaw puzzle?
DONT FUCKIN NEUTURE THEM WITH ONE HIT AND COMPELTELY SHIT IN THEIR MOUTHES
Right so you wish to nerf herbis so that fights lasts longer, in proposal you could also nerf everything
The Carni's control the engagements
In what fucking universe? A teno out stams a carno all day
If nothing is good everything is good
Carno can easily run away
In running? Don’t think so, in fighting it’s like a 50\50 depending on who gets first hit
I've been in groups of 5-6 carnos straight up fleeing aggro tenos that chase for days
Sounds like a skill issue
Depends
Carno's can easily escape within cover
Jungles are dense asf
Carno's are also the fastest thing in the game
The longer Teno chases, the worse in the fight it will be
^
Yeah man, because the hitbox on tail slam is totally skill based and has nothing to do with a fucked up mechanic
Aren’t they slower with less stam though? Couldn’t you turn around and face tank them as soon as they’re out of stam from running?
More of a game issue tbh they really need to fix the ping…
Teno is locked in an animation, unable to move and is delayed after applying the slam
Uh, nope, that was on U3, on U4 Tenonto has the upper hand in combat
Desync is the shitty game's optimization's fault
But balance shouldn't be tweaked for that
I mean I can consistently kill them after getting one charge in
Bad Tenontos for sure but a decent/average Tenonto should wreck you straight up in a 1v1
Balance should be tweaked to encourage people to play the species as it was designed.
Ofc
You aren't hunting dick on a teno besides plants
*play the species as you think it should be designed
Teno is a brawler
Therefore people apply it's kit as a brawler
So allowing them to shit on FG carnos in a straight up fight is kinda fucking dumb
It literally has 4 attacks on it
On officials they kinda panic after a charge cause of the amount of red on their screen, you can kinda just face tank after that anyway
You keep saying that but look at the anatomy for a second
Irrelevant
In the context of the game, it's a brawler
Designed to be, balanced to be
Yeah probably the reason why your slow and thicc
So you think its fair that the fg tenonto can die and the fg carno just gets an ouchie on its knee while the tenonto runs away so it can be attacked again later? Thats how you want it?
Hey anyone watched dr strange here?
Slow and thick is fine, why do they need to do so much damage?
To brawl
To eliminate threats
Talking in circles.
Cause they chonky and need to beat the shit out of carno players
Bring Allo in the mix
It sure as shit isn't brawling that
I hope you all have the night you deserve, take care.
It'll be floored
Carnos are annoying af spam calling everywhere they need to die
Yeah basically a bad player, ive seen Tenos fighting even 2 decent Carnos in this build, theyre pretty scary to engage
Before we go anyone watched dr strange here?
1v2 I mean
Watched the first one
There’s more than one!?!?!?!
Pretty recently actually
When did this happen!?!?
Isnt multiverse of madness not here yet?
Right
Idk I don’t watch marvel stuff
Anyways to the point
Ugh everything is kinda fine I guess
Utah is kinda boring otherwise we doing pretty fine
Kinda is an understatement
More variety to its pounce would be cool
The only joy I get as Utah is fighting pachys
Idk who made the suggestion for a sort of kickoff pounce
Lmao
Like the one from JWE2 yeah!!
They used indoraptor as an example yeah
I still standby that Carno/Utah suck
Would be a cool thing for utah
I know they're viable but that doesn't mean they're in a good spot in terms of engagement and intuitive mechanics
Carnos a fine boy
Would be a pretty sensible thing to add to utah's toolkit
He needs more things to beat the shit out of though
Utah is fine, Carno might got a bit overnerfed
Fighting the same stuff gets boring cause players fall into this kinda “meta” play style
Also
viability doesn't always mean = well tuned/interesting
Utah is only fine viably
Yeah Utah boring af so is dryo
It still sucks and is janky in how it achieves this
utah isnt boring wym
I think it is
It’s boring when your not fighting pachys
i have fun fighting carnos
Though fun, is something that's more subjective
So would should switch goalposts from this point
It feels like different game where you shoot every so often to do damage
fighting a stego is meh
I'm phrasing that Utah is lackluster in how interesting it achieves it's viability
Utah is fun against carno till they start lagging. Then you in trouble lul
what would u want
It's essentially a one trick pony
yeah true, losing a dino to some bs is ass
Da kick!
utah is fun till a few stegos sit on a mudpit meaning any bleed you try on tenos or pachys means nothing
Or just more mechanics added to make it fun
I'd want multiple attacks doing different things to adjust to different situations or more methods to bring down prey/attackers
I loved doing this thing where I used admin to teleport onto tree branches and jumped players below. You watched their character head go up cause they jumped lul. I want climbing fr so I can do this
herra
Similarly like Teno
It's alt claw swipe is designed for trading blows and dealing with more nimble attackers
The Tail slam is a punishable power house to deal with larger opponents or dish out dangerous deterring attacks
More feels overkill but also needed
Utah’s already the hardest thing I don’t want it harder
Those are two different attacks with different functions that support it's defensive brawler playstyle
In comparison, Utah/Carno are more lacking
There are a couple things utah could logically get. A kick, a kickoff pounce, like why not?
Can’t they both have it 
And imo
Herbie's should have size/weight/power advantage
I want austro
a kick off pounce?
Carnies should use mechanics/techniques/methods to bring down the power counterparts
Herbis should have advantage against their faster predators but that doesnt mean those predators' toolkits should be a one hit wonder
Just so I can be an alarm system at the water. Vibing on the surface knowing there is no deinos and letting players have a casual drink
Deino utah and dryo need sum new stuff
yeah deino is asss
Dryo needs a dodge that isnt shit
This makes Utah either trash or cheap
Not even like the planned stuff just even more
Utah could get a kick
And maybe like a dodge like dryos
A kick/lash sounds cool
Deino could use fracture too, to represent its impressive bite force without making it a land gator
Deathroll/Thrash attack?
Nah we want tug of war, upwards lunge and fracture
All 3
No more no less
Yeah upwards lunge kinda appeared in concept and they never really made a move on it sadly, i hope its still coming
Dryo should get some based night vision. Look at the lil dudes eyes
If there was a tug of war, if properly done it would make those engagements intense
Dryo and taco with good nightvision would make me happy
I remember them mentioning it once. Dunno when but it was mentioned
I dont think dryo even needs burrowing, it should just be agile and endurant as fuck with dodge and nv
Drop has some cool eyes
I want squirrel hypsi too
I want burrowing. It doesn’t look like it should with them floppy arms but it would be cool to run across the entire map through tunnels That head to all your diet locations + a POI
Taco deserves advanced burrowing more than dryo imo
hypsi needs the ability to see where its jumping when the nest in tree system comes out so its not too hard to jump onto a tree, like a leap ability ig
The long tunnels/multi chambers stuff
I want hypsi to have different spits, have the ability to pick up stuff with those sweet hands, have the ability to mount onto stuff like stego and magy to become a living Turret and the ability to eat bugs
I usually dont have trouble aiming hypsi jump rn except the way surfaces randomly bounce me off or are senselessly unlandable due to badly shaped hitboxes
imagine a hypsi throwing rocks
Different spits are planned afaik which is nice
Hypsi spitting and climbing would make it a convenient pick for me
I don’t know what this is and at this point I’m too scared to ask
Though we're all really assuming hard they burrowing and tree climbing don't suck and are jank as hell
Remember, temper expectations
You dont know psittacosaurus? Or advanced burrowing
hypsi will be crazy in the future, def could change the fight around if being attacked by rexes and stuff
Every inclusion of a concept has been regularly broken/mediocre
Is that what it is? The little porcupine thing?
i cant wait for cute lil proto
He was the second dino with burrowing in legacy
He should get venom and porcupine things
It had burrowing and I didn’t know!!?!?
He should use his quills and have advanced burrows
Yeah he burrows and is slow as fuck
Herbivore but venom
that thing is so ugly
His slowness is what would make advanced burrowing all the much more useful to him
I have been scammed by legacy. I knew none of this
Taco down bad fr
ITS A TRICERATOPS BOY!
Taco my beloved
they better make it cuter when it comes back
Yeah hes one of the isle's 7(i think) ceratopsians
Taco, proto, ava, diablo, styraco, pachyrhino, trike
Hmm
i dont get why so many people dont want proto in
Personally i would have preferred koreaceratops to proto but proto is cool as well
Pchyrhino is a fracturer he can be good
Ehhh
Styraco can be an anti-pounce with that badass frill
Also his big ass horn can really punch up
Id say hes better than diablo tbh
I just disagree with sub class playables rather than playables in clear distinct niches
Yes he is beautiful
With the bloated roster, playables constantly rub elbows and struggle with niches rather than settling into them
That is true but styraco is hot asf and i want it
Semiaquatic koreaceratops woulda been cool but its fine
Well proto is essentially gonna be a coast ceratopsian, so I think it's neich is fairly secure
The issue with the roster is that only negative come for the niches, ecosystem engagement, and the playables themselves
You're far less likely to herd, packy up(especially with creatures that are encouraged to) since the options muddy this design
God i want him. I want him so bad
With the considered player pool in mind, it comes off as more of like a battle royale with animals playing hot potatoes with niches constantly
Balance also presents an issue
It'll be a tremendous task to balance around and have every playable viable/interesting and not become invalidated by other playables
The Stego/Acro/Giga interaction example is just to name one on the top of my head
Eh servers can easily just disable the trimmings they don’t want. I want my styraco with his big ass horn. I crave it
While that is true
ugly

Server filtering don't resolve this issue
built weird
Only remedy it
that front horn would one shot stuff
There's gonna be a few servers with all playables, or servers with playables that have specific interactions that leave some invalidated
Yes.
Which is why it's more intuitive long term to have a clear cut working roster as a baseline experience firstly
Pachyrhinosaurus my beloved
Its basically diablo but with a sword if you remember how fast diablo was
hmmm yes
Though this is assuming if the design of the game would seek perfection on these fronts
Which in terms of current design language isn't a priority
Id assume they have a general odea on the ecosystem they want to build before adding the fat to the roster, but then again this is the isle
Yeah
The isle where they threw deino and stego in to a small tier ecosystem and made the largest land predator the fastest animal on the game
Carno/Stego/Deino moment
But assuming they saved the ‘shared niche’ dinos for last i dont see much of an issue
Things like mono and styraco or diablo
So perfection or effective executions to achieve strong design isn't a priority
Since getting the game working is already the meat on their plate currently
I just dislike the idea shared niches of filler creatures
They have animals that would really play no interesting role like rauisuchus
Like wtf is raui gonna do lol
Honestly just replace raui with presto
Rugops could be interesting but i doubt theyd make it interesting
There's no roles for those creatures to play in the ecosystem
Like rugops and mono could be made interesting but the chances of that happening are small and theyll likely just feel like filler
Therefore, they're filler and adding them to the game would be a redundant attempt to only muddy the ecosystem
It's like adding wolves to Africa when there's already painted dogs
Then adding Tigers
Jaguars
Or Cougars
Just ends up being a worse or better version of a pre existing animal because they dont make it unique
The roles already filled, if it offers nothing new, then it has no real justification to add it
Like what is mono gonna do but be a utah without pounce
No idea, unless they hypo magy resolve that
Its not even as big as utah is it
I don't think so
Rugops will probably end up being juvie carno gameplay and velo will probably end up being juvie utah gameplay i have little hope in the isle's execution of them
Again, even with the baseline roster, the issue arises with your example with the velo/ juvie utah
Giga has no reason to exist since the top predator niche is already filled by Rex
Therefore has no justification within a role in the ecosystem
Theyre unique enough i think
That's not the point
The point is that the creatures addition offers no real clear cut role with it's addition
While a preexisting creature already satisfies that role
I mean my point was a lot of animals will probablt end up not being unique and just mirroring the different growth stages of others
Not really comparable to the rex/giga comment
They may play differently, but what they acheive in the sandbox is evidently the same
Big bad carnivore that trumps most combat encounters
Right right
If an animal has a unique set of skills that sets it apart from others in its tier and isnt just a bad version of another animal then i think its fine
Even if animals are unique or distinct enough, there still needs to be a role justification for their addition
Styraco might play differntly than Pachyrhino. But if one or both of them offer no added value to the ecosystem's roles. Then there's no real reason to add them as valuable members to the sandbox
Hell, I like both of them. But I'm arguing from a place of rational design implementation
I guess variety ends up being the only reason, and the fact that the devs said everything is likely coming aside from pue
It would be down to servers to trim animals to create the ecosystem they want
Picking between diablo and styraco, same tier but different damage outputs, for the niche in their ecosystem
pue 
RIP king
Some servers may favour certain playables with the matchups, or have playables invalidating other playables by nature of balance or existing.
replaced for brachi
pue was cool cuz it wasnt a huge popular dinosaur people knew about and it was larger
Brachi the pretender
it was also one of the 5 first ever dinosaurs added to the game
Pue was cool because he has like 2 neck bones in his entire discovered skeletal but the isle made him well known lol
It was fun fucking with admins as pue and nuking servers
this this
Pue was ez to kill on legacy but it was still a cool animal to see and hear
Pue and cama were free giga food
Pue being removed but troodon added even though it never existed 
The isle
you won't survive it
surviving as juvie carni and farming ai in evrima
sure as hell surviving rn
ur gif was nuked for the longest time
idk what was with that pachy but it survived a full pounce and like 5 bites
think it was bleeding for like 5mins straight lol
yet when im pachy i get to 50 while sitting, this dude was running around n charging
It got negated by the Pachy headbutt , that happened to me couple times
look again, i was on his hitbox before he even did it
idk y my pounce took ten years to fully go out even wen im looking down
I looked at it couple times and while youre right, the pachy did a weird move to the left so I consider that as a desync
and also, checking at Stego position , bet you died there
Pachy + Stego combo just wrecks everything
yes. the fucking wall that shouldnt be in the game and is overtuned killed me
it is, rn it could tank a rex with how its tuned rn
On my personal experience Stego is the only playable that if you manage it to grow to adult, its almost unkillable if you know how to play it , you will only die if you get killed by other Stegos or you get swarmed by Utahs in the plains which is kinda rare to happen
Is the playable which I have the better survavility ratio on fights, I always kill a Ton of people on my playthrought and then happily safelog to come another day and keep going
yep
without a doubt
tf, the pachy did an alt but it was headbut 
I passed out from not sleeping in 48h
@spring dagger if a Carno got a grace period after getting rammed where it doesn't get stunned anymore there would be literally nothing stopping it from just face tanking the rest of the herd to death. I like how you said a Carno can get stun locked IF all the Pachys time their attacks correctly, which is to say if all the Pachys play well and are coordinated, which makes perfect sense that they should get rewarded for getting the timing up so perfectly, but apparently rewarding good timing and strategy is unfair. Both Carnos and Utahs are faster than Pachys so the only way one is gonna get rammed by a Pachy is if they try to face tank it or they get ambushed, both situations being their fault, so why shouldn't they get severely punished for it? A good Carno or Utah will literally never get hit by a ram because it has barely any range and is extremely predictable. Not to mention leg fractures are next to nonexistent, so a lot of the times a Utah or a Carno can get rammed by a fully charged headbutt and start running like nothing happened. Also Pachy's alt attack would be complete useless garbage if it didn't stun people. It doesn't cause bleed, it doesn't do that much damage and it stops the Pachy in place for a second, so what you're saying is it should just be a light tap that a Utah can go and heal off in a minute, while a Utah can pounce a Pachy for like 5 seconds and bleed it out. Sounds like you're just upset that a herbivore is not just free food on legs and can actually punish people who play poorly.
So what? The rest of the herd isn't meant to be fighting that Carno, they are supposed to just leave. You seem to be under the wrong impression that Pachys should attempt to bring down a predator 4 times their size for some reason. The way this match up is supposed to work is for Pachy to fracture Carno and then leave.
pachys doesnt fight, pachy leg breaks and yeets the fuck out of there, this is what the devs said pachy should be doing
Yes, 5 Pachys should just run from a Carno that probably didn't even get fractured, great balance
Because that's why I play in a group of 5 people, so I can run away
The way Dondi has put it - "If you were to fight a lion with a broken leg, you will still die to it, you can however just leave"
It’s more fun to WOMBO combo them
Oh I mean if you're playing Pachys in a group to hunt other people then perhaps you've chosen the wrong animal?
If the Carno is hunting us than why tf shouldn't we kill it if we have the numbers advantage?
Ah yes, herbivores never kill their attackers
They don't typically kill their attackers when those attackers are 4 times their size, no.
yes, cape buffalos kill the lions, bc they are significantly bigger thna them
Unless you have some footage of an antelope taking on a fully grown male lion and killing it.
I do have a feeling that such footage doesn't exist though.
or a deer killing a bear
I'm sure all of 10 people will play Pachy if it's made into a Dryo with leg break
That's why Stego which is 3 times bigger than Carno can send it to an early grave with a single attack or two.
It's not meant to be a Dryo with a legbreak.
Sounds like extremely fun gameplay and not just Legacy Pachy with extras
You can kill Utahs, those are animals in your size range.
And 3 Pachys make up the size of a Carno, what is your point?
Carno is literally the largest terrestrial predator in the game in the foreseeable future, meanwhile you're playing an animal that is 4 times smaller.
They don't for starters and even then: do you have some footage of three antelopes killing a lion?
And you can;t even do that, a ram to the side will not even leg break it which means it can just get up and run
Happens to me all the time
Who tf cares about antelops and lions? This is a video game
Oh, so now we no longer hear about herbivores not killing their attackers?
granted that more about the hitboxes and how they work not pachys fault
No one is gonna have fun on Pachy if the devs just came down and forced them to run away instead of killing something they earned
Oh great, the good old "just hit the leg bro it's your fault"
yes, but one also grounded in realism
That's exactly what it is though
You're fucking delusional
I don't care for your opinion about my state of mind.
I've seen Utahs sniped right down the middle of their bodies where the legs are at and nothing happened
Well then we have some issue with the hitboxes, report that, instead of arguing against a well deserved nerf.
ye, bc im pretty sure that that counts as the body hitbox not leg, thats the hitboxes fault not pachys
"well deserved nerf"
It's as simple as that.
Everyone has reported that issue
That is exactly what it is
It's a well known fact at this point
Have you reported it?
I've left feedback on it plenty of times yeah
Have you made a report outlining this bug to the devs in Evrima bug report?
No, I'm not asking about feedback.
I'm asking about bug reports.
Ah yes
The good old "you didn't make a full 200 word essay as a report so your voice shouldn;t be heard"
Classic
No, you don't get it
Bug reports are next to useless
I will tell you how wrong you are about that
There are still bugs from update 3 times that exist to this day
Guess no one reported them?
thats how the devs find out abot bugs they havent found or havent talked to people that had them
During the Mechanic Test there was an error causing fatal error crashing the game in certain circumstances(e.g. applying CC). The entire discord was screeching about it for a week, it was everywhere from feedback(of every kind) to isle-discussion.
The lead programmer only found out about it after that week while he was speaking in Isle-discussion and someone brought it up
The devs said that nobody reported it via bug report and they were unaware of its existence until that point.
granted the bug report channel was basically hidden under all the feedback channels so its understandable that people didnt report bugs
Therefore no - the fact that "everybody knows it exists" doesn't mean anything.
Yes, so it's my problem that the devs themselves are deaf to what 200 or so people are saying all at once
Unless you reported it via evrima bug report channel it might not exist at all as an issue in the eyes of the devs.