#balance-feedback-discussion

1 messages · Page 278 of 1

stark knoll
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neither it or carno are even close to being in allos league

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unknown

alpine plover
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Allo is like 2.8 tons right

stark knoll
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yup

spare badger
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They're not too far off

stark knoll
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people are guessing cera will be between 1T and 1.6T but we wont know until we get it

golden coral
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Yes and no. I'd say they're both the same and different. Cerato might be slower, but can turn aside easier. Carno can move faster, but is worse of responding to a swing.

versed rune
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here we go with “cera and carno are small tiers” TI_Succ

stark knoll
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imo cera and carno are pseudomids

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definitely not small

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but thats all just terminology

golden coral
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Is teno mid or small?

spare badger
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PseudoMid

alpine plover
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Mid def

stark knoll
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pseudomid if you use that category

golden coral
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Because if teno is small, then carno and cera is right there. But if it's mid, then I guess cera and carno are mids as well.

alpine plover
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it’s like the same weight as carno I think

stark knoll
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otherwise its a mid

alpine plover
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Can’t remember

stark knoll
spare badger
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It's like in between cera and carno

stark knoll
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1.6T to 1.8T

golden coral
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Mids on the smaller end then? :p

alpine plover
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Close enough I guess

spare badger
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Yea

golden coral
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To be fair, I think we should stop just thinking in terms of size/weight and also the design of the animal

versed rune
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I don’t know why we need to hyper-categorize everything. Just because we have pseudo apexes doesn’t mean we need to have pseudo mids too. The power gap between mids and so called “pseudo mids” is much smaller than the one between apexes and pseudo apexes

spare badger
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True

alpine plover
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We could categorize teno as a small mid tier and such

spare badger
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Well

Cera is gonna be a scavenging brawler
And teno is supposed to be a brawler too right?

golden coral
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Hey, we agree on something! Nice! But yes, I think we need to start taking the critter into account more. A trike and a shant is not the same thing to hunt at all, any more than a kentro and a tenonto is. And so on.

versed rune
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It’s tempting to call teno a pseudo mid tier sure, but then that makes people think that everything else in its general size range shouldn’t touch anything bigger than it

hollow canyon
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Even the 1.6t estimate for Cerato is a bit iffy - it's based on a single tooth(in an animal known for having relatively some of the largest teeth among the theropods). Actual Ceratosaurus estimates are somewhere between 1t and 1.3t(1.3t being based on a skull).

versed rune
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So calling teno a mid tier is more liberating

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Just on the smaller end

alpine plover
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I would honestly put cera at 1.6 tons, I think it’s a reasonable size for the game

spare badger
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Ye

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It's a game they'll change it a little for balance
As long as it's not too ridiculous

hollow canyon
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Depends on what it's supposed to be doing - if it's meant to be able to go toe-to-toe with Carno then it will need every kg it can get.

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Because the actual Cerato is much smaller than Carno.

spare badger
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Ye

versed rune
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See this is where weight being equal to health becomes a load of bullcrap

spare badger
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Yesss

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I hate it

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It should be similar

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Not the same

versed rune
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How the hell is cera supposed to defend against carno if it’s weight has to be the same as it’s health?????

stark knoll
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unless cera gets dmg resistance

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somehow

spare badger
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Like

hollow canyon
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No, if 1t Cerato had an artificially increased health pool to be able to tank Carno for no reason it would be completely absurd.

oak wind
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Cera doesn't fight Carno btw

versed rune
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Carno would literally body the damn thing

spare badger
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A head reduction

oak wind
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At least

spare badger
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Or like

oak wind
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It dodges and attacks back

spare badger
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A really useful special

oak wind
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Like in legacy

ocean wagon
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Imo I do think in a 1v1 cera should fend off a carno. Carno isn’t a brawler, cera is

oak wind
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Cera isn't as well

versed rune
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Cera should have the overall combat advantage against a carno because carno controls the conflict

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And that’s a massive advantage

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So in reality they’d be even

stark knoll
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i wouldnt be opposed to cera having a reduced headshot modifier due to the crests

spare badger
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Cera v carno should be cera favour
Just like teno v carno
Cause carno can run
And the others cant

ocean wagon
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^

stark knoll
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and its possible cera will have similar damage to carno as well, and id imagine itd be much more agile

spare badger
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That's how the game should be balanced first and foremost

alpine plover
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I’m supposing cera will have high fracture damage so it could definitely cripple the carno if it gets too cocky

spare badger
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Yea
A tackle of sorts like in the concept art?

oak wind
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Is Cera is nimble enough and has a good amount of stamina, this is fine to me. Take on Carno in a forest where it's mobility is reduced.

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In the open

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get hunted

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But try to escape

versed rune
oak wind
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or lightly fight back.

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Cera doesn't really have any attack abilities.

spare badger
oak wind
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Possibly higher bleed than Carno though.

spare badger
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Definitely higher bleed

ocean wagon
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I however do think carno should be able to knock over a cera. But like a cera should be fast enough to just move out of the way

stark knoll
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i guess what im trying to say is that its possible to balance cera/carno to be a 50/50 without inflating ceras health or size

versed rune
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It would need to be super damn powerful

alpine plover
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Hopefully it is tbh

spare badger
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Yea
Like
45/55 ceras favour

ocean wagon
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^^^

alpine plover
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I was disappointed with legacy cera

hollow canyon
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Cerato's main issue in the game might be Tenonto more so than Carno - with Cerato's weight it is getting knocked down with a tailslam/kick and... gl surviving that.

ocean wagon
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cera in legacy was only decent in nonALT turn servers

spare badger
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Yea

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Will cera be faster than teno?

oak wind
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I mean. Cerato is basically a shitty animal that looks cool though. You could give it some small damage reduction because of its thick skin/osteoderms, better bleed, stamina and agility than Carno.

ocean wagon
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No, please no

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Cera shouldn’t be

alpine plover
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If cera can run from teno, it should definitely be able to fight back then

spare badger
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Cause then how do we make the matchup cera favour

valid sedge
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I think that the solution would be to give cera a strong bite, it should not have more hp than carno tho

hollow canyon
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If it's not faster than a Tenonto it would better have a good enough stamina pool to get away from Tenonto

ocean wagon
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Wait, is magy bigger than teno?

spare badger
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No

hollow canyon
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No

oak wind
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It isn't.

alpine plover
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Cera should definitely have above average endurance

ocean wagon
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Oh ok

hollow canyon
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Smaller by 300 kg

versed rune
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Cera should just be more powerful than teno overall because I can’t see cera outrunning teno and actively hunting it

spare badger
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Ye

alpine plover
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Cera is also pretty beefy so there’s that

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Robust man

versed rune
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Mhm

oak wind
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No

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Cera is as thin as paper

alpine plover
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What

ocean wagon
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Just give cera injury dmg and a decent injury resistance

spare badger
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I'd be fine with cera having damage reduction
Which will give it the illusion of higher health

versed rune
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I’d say give cera a super fucking strong knockdown attack, but with more defensive style

versed rune
alpine plover
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Cera definitely feels more viable in a defensive perspective, due to its bite

true ginkgo
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@valid sedge 100% agree. If an animal is introduced, it should have a natural competitor or predator.

sturdy sundial
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you have taken the fish from the ptera, weakest dino in game no hunting skills. only skill is fishing. new update wipe fish out of rivers and starve the ptera we are all starving to death. Now thats what i call balance!

ocean wagon
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I still like the idea of cera being able to have a lock jaw attack vs a ram attack

oak wind
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Cerato isn't robust in any reconstructions I've seen tbh. It is deep though.

alpine plover
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This doesn’t really look paper thin

stark knoll
oak wind
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It doesn't because you mostly see from sideway

alpine plover
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It’s not over the top muscular, but it’s definitely not scrawny

primal dove
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put him into the qa team. That´s how it should be

versed rune
oak wind
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Personally, I gotta disagree. Not all species should be able to hunt all others. There should be specialization.

primal dove
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but to pose a threat at least

oak wind
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1000 Herrera vs Rex?

ocean wagon
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Stomp the yard 3

primal dove
versed rune
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The key word in what i said is “potentially”

oak wind
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I mean

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Should 1000 Herrera be a threat to a Rex?

versed rune
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I mean

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Yes????

primal dove
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yea

oak wind
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That's like 1000 merkets to a lion

primal dove
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absolutely

versed rune
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There’s a thousand of them??

oak wind
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No?

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But they're trampled.

primal dove
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question

versed rune
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We’re talking a video game

oak wind
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All of them.

versed rune
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Not realism.

oak wind
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Can't do shit.

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I mean

primal dove
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should the rex be a threat to the 1000 herreras?

oak wind
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That way it is balanced

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Yes

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But Herreras can flee

versed rune
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The herreras are players. Human players. They’ll fight the rex because it’s fun.

primal dove
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should 100 hyenas be a threat to a lion?

versed rune
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They’re not actual animals that value their lives

primal dove
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the typical isle player

oak wind
ocean wagon
primal dove
valid sedge
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8 hyenas are enough to kill a lion

oak wind
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What?

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No

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It is smaller than Allo

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It's a typical mid tier

primal dove
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from the looks of the concept arts i´d say it´s bigger and more chonky

oak wind
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Possibly more chonky

primal dove
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we are getting off the road

oak wind
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But still

versed rune
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Pretttty sure alberto is bigger than allo. But it’s not a pseudo apex either. Alberto cannot go toe to toe with acro or sucho

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So alberto is a large mid tier, but still a mid tier

oak wind
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If they go for accurate lenght and such, what they usually do, it will be some a little bit smaller than Allo.

primal dove
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yea, but back to the main question. Why shouldn´t a lot of the dinosaurs be a possible threat to other bigger dinos.

oak wind
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Because the game is meant to become an ecosystem and not anything able to do anything.

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That's legit what Dondi said.

spare badger
versed rune
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Just so we’re clear no one is saying a Herrera should be able to take down a rex by itself.

spare badger
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Alberto is slightly larger

oak wind
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Alberto is taller, less heavy and shorter.

primal dove
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but that´s how it just works. A lot of small things match 1 big thing.

oak wind
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So, it is smaller.

alpine plover
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Remember how tiny Allo was compared to Alberto in legacy lol

ocean wagon
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Wait that’s albertos actual size???

oak wind
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Yes.

ocean wagon
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Legacy was actually cracked out

primal dove
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sub adult rex lol

oak wind
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9 meters long for 2.6 tons.

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While Allo is 9'7 for 2.9 tons.

ocean wagon
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Legacy Albert was unnecessarily tall

oak wind
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Just Albert is taller because Tyrannosaur leg anatomy.

spare badger
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Alberto's are pretty fast cause of it

oak wind
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Tyrannosaurs were fast for most of them

spare badger
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Alberto's were also likely to be pack hunters

ocean wagon
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The most id accept for Alberto pack limit would be 4

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And that’s because their prey range consist of mid sized ceratopsians

spare badger
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That's fair
Para will also likely be a food item

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A hard one to take down

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But one of them they ate irl I think

ocean wagon
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In all fairness how fast would you guys like for para to be? (Using teno as a marker)

spare badger
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Not sure

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Alberto ate large hadros so itll be on its menu

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It should be slower than Alberto definitely

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It should be like a moose

lament cloak
wintry mountain
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Both animals are around ~2800kg

true ginkgo
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@ripe stirrup Would rather make the dodge effective as an animation, rather than giving Iframes.

ripe stirrup
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@true ginkgo It seems to me that this is more difficult to implement than to give invulnerability and increase the cost of stamina

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Dryo needs a unique ability that (must work) otherwise it's hypsy 2.0 with a 30 minute growth. What is evasion for? In order not to get hit, a small invulnerability gap will make this ability актуальной, given the Ping

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I'm sorry, my English is bad, but I think you understood me correctly

slim dragon
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I guess that's why burrowing is planned for Dryo

ripe stirrup
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I thought this feature was only for Legacy, if the developers are going to change it, then there is no point in strengthening it, let the utahs rejoice in easy prey while they can..

scenic heron
alpine plover
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@solemn shore utah makes no sense being 700 kg

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its a lightly built raptor, pachy is meant to be heavier.

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and it was slowed down so the animation looks better

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and its stamina is fine

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You just listed random buffs

spare badger
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Well
Irl Utah was 700 kg

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But that Utah is bigger irl than in game

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So ehh

true ginkgo
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Source please.

spare badger
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Google?

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Idk it was a long time ago that I learned that

wintry mountain
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Utah is 500kg going off the biggest specimen

true ginkgo
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Largest I can even find is 450kg. But havn't looked that hard.

sinful cove
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700kg utah TI_Wheeze TI_LUL

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The thing is scrawnier than the 500kg animal its based off of

lament cloak
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700 kg utah TI_Unamused

true ginkgo
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The in game one is considerably skinnier, and if the head is lowered to the correct position, physically smaller than the irl utah.

solemn shore
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Kg=Hp now

lament cloak
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thats alot

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4 carno bites TI_Limmy

sinful cove
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700hp utah would have been good before the carno bite nerf

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But since carno bite is lower it is too tanky

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I used to think 750 was a good spot for utah health prior to the other dinosaurs' changes

solemn shore
solemn shore
lament cloak
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no it doesn't, utah is meant to be a squishy pack hunter that takes on mid tiers by not getting hit, not something that tanks hits

solemn shore
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But:
Teno alt claw: 175 damage
Utah life: 450

spare badger
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Sorry
I have no clue where I got the 700 from
Perhaps it was pounds and I was being dumb
My apologies

solemn shore
lament cloak
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oh ok, I misunderstood

spare badger
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It was an interview from Jim Kirkland
He said over 600 pounds
I was being daft
Apologies

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Gotta remember people in America use pounds
I'm Canadian and dont usually

solemn shore
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but it's a fact that utah needs a buff

spare badger
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How much does Utah weigh now?

solemn shore
spare badger
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That's a fair estimate

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How fast is it?

solemn shore
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Kg = Hp, so 450hp too

solemn shore
spare badger
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Well
That makes sense too

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Hmm
I feel like Utah needs something small

solemn shore
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Damage, Hp and mobility

spare badger
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Only slightly faster
Or
A more damaging pounce

stark knoll
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currently the inertia changes hit utah way too hard, unintentionally too

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so hopefully we see that get tweaked in the future

vagrant mural
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what were the inertia changes even aiming to do

stark knoll
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im not the one to ask sadly

spare badger
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Yea
Smalls shouldnt have that much difficulty turning
That's what the tails are for

vagrant mural
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pain

lament cloak
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probably

vagrant mural
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thats kind of lame reasoning tbh

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and the things it affects the most aren't even that heavy to begin with

lament cloak
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450 kg is pretty heavy

spare badger
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It's a higher estimate

solemn shore
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Utah doesn't need high damage, the bleed is good, it's just too fragile

solemn shore
lament cloak
spare badger
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Nah
The higher estimates for Utah was about 450
For the really big ones

vagrant mural
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450 being relatively heavy by our standards doesn't justify what is supposed to be an agile nimble hunter thats supposed to duck in and out of attacks feeling like a bus

solemn shore
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🕵️

spare badger
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And if it's too bulky it'll start leaving it's niche
Let's just wait for pachy first before we change Utah too much

vagrant mural
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I'd say just revert inertia all together, it really doesn't add anything other than frustration from my pov

spare badger
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Inertia should be lowered

primal dove
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it just should get more stam and the bleed system should be reworked

spare badger
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I still don't know how it works yet

primal dove
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i already made a suggestion in #balance-feedback but not many ppl saw it so ill probably just repost it and post it here

spare badger
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How did they change bleed in the new update??

alpine plover
primal dove
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they just lowered everythings max blood pool

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btw found my suggestion what do you think about this?

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Idea for the new bleed since it´s nowhere near the one described in the roadmap: You can stack bleed with attacks/special abilities ,for example 1 carno bite fills ur blood drop to lets say 5%. The stages of bleed are the following: Blood drop filled to 50%: You slowly really slowly start losing stamina and your stamina regenaration also gets slowed down. Blood drop filled to 75%: Your speed decreases slightly and you start taking damage over time. (2 times slower than starving/dehydrating).Blood drop filled to 100%: You collapse and stay unconcious for a decent amount of time (5 minutes maximum).

If you have reached a certain threshold of your hp you also might die because of the bleed damage.

The lower your stamina is the faster you lose blood since your heart has to pump more oxygen through your blood and body to keep your organs and limbs healthy and functioning.

The bleeding damage should just be a safe lock so that herds or pack members can´t just merge around a collapsed target and defend it until it wakes up. That´s why it starts later so you can´t just bleed out things after you got some bites in like in legacy.

Locational damage should also affect how much bleed you lose.

Remember, it shouldn´t be like in legacy where you just get some bites in and bleed your target out, stamina drain should be really really slow and give teno ,for example which heavily relies on stamina, a time window to fight its attackers and if it doesn´t use that time window well, then it´s doomed.

Overall the bleeding system would impact active combat more instead of it being just a problem you´ll have to deal later with.

solemn shore
safe anchor
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i dont think the stats on utah are all that bad when it comes to speed and turning,base damage could do with a small boost, utahs pounce being focused around bleed instead of raw damage output is a good thing the bleed numbers that it does with pounce could use a small buff thats my current thoughts on it. TI_Think

alpine plover
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Utah isn’t even meant to hunt carno or teno.

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So it being poor against them is good.

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Its like buffing hypsi so it can fight utah

vagrant mural
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solo, no obviously not

primal dove
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a pack of utahs should be able to kill a carno or teno

alpine plover
vagrant mural
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packs of utahs should absolutely be taking on solo tenos when given the chance, and carno is a threat thats close enough for packs to realistically be able to kill some

vagrant mural
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or at least 1 while in a relatively large

alpine plover
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and?

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It isn’t

primal dove
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teno maybe carno definitely

vagrant mural
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you do realize that completely contr- oh wait I'm talking to dio

alpine plover
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Its 450kg?

primal dove
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not solo

alpine plover
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Well then of course it should

primal dove
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dont think every utah wants to be able to 1v1 everything i keep saying this

alpine plover
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5 utahs should be able to take on a carno/teno:

primal dove
true ginkgo
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packs of utahs can still take both tenoto and stego from testing.

cedar shore
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@solemn shore While i do feel like utah needs a buff, 700 kg sounds a bit too much imo and isnt the main problem with raptors

alpine plover
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yeah its just a random buff

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with no thought put in it

cedar shore
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it absolutely needs a stronger bite though

primal dove
tacit oriole
cedar shore
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They nerfed the bite to encentivice pouncing even though pouncing is a must for killing larger prey, all the damage nerf did was make it harder to hunt small game

primal dove
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and it´s way better being a bleeder trust me

alpine plover
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utah 2 shots dryo???

true ginkgo
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Pounce, inflict bleed, disengage before your stam runs out.

Alternate with the pack until it drops.

vagrant mural
cedar shore
tacit oriole
vagrant mural
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it like 3 shots it normally

cedar shore
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The weight = health change was so stupid

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why

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just why

alpine plover
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Utah shouldn’t be able to pin pachy so, anything above 500kg is a big no

alpine plover
primal dove
alpine plover
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550kg utah is just… no

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450 kg at max

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if Utah was able to pin pachy what would be the point of playing pachy

cedar shore
true ginkgo
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The weight = health change makes sense. And utahs are still strong enough to fight stegos in a group.

alpine plover
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450 kg is fine

cedar shore
primal dove
true ginkgo
#

450kg is fine for the rat utah we have.

cedar shore
vagrant mural
thin mantle
vagrant mural
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just dodge the pounce, and punish accordingly

true ginkgo
thin mantle
alpine plover
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Cant really dodge a pack of utahs but alright

vagrant mural
primal dove
true ginkgo
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I don't like carno charge one shotting utah.

primal dove
vagrant mural
#

utah would have been dead regardless if it got hit by a charge

alpine plover
spare badger
thin mantle
primal dove
cedar shore
alpine plover
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I’m guessing it might be around 500kg, maybe a little less

true ginkgo
vagrant mural
thin mantle
# spare badger Unknown

Pachy’s model is both larger and meatier so I’d imagine it would be quite a bit heavier too

alpine plover
tacit oriole
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I'd like to see pachy at 650kg

alpine plover
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Especially on a less mobile 🦔

vagrant mural
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lmao

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pachy at 650 kg is just no

spare badger
alpine plover
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I like 500kg pachy

tacit oriole
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But I want it :(

thin mantle
tacit oriole
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Gimme meaty pachy

primal dove
alpine plover
vagrant mural
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500 kg is fine and doesn't make it 150 kg heavier

true ginkgo
primal dove
vagrant mural
#

both essentially fuck each other if eithers abilities land

thin mantle
primal dove
alpine plover
vagrant mural
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it can have higher health, and it does higher damage

alpine plover
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Pachy isn’t choosing to fight utah

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Why should it get one shot?

vagrant mural
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unless it yknow, does

primal dove
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imagine an utah or even 2 utahs just being latched onto the side of a pachy and it just keeps going

alpine plover
primal dove
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or even 2 utahs

tacit oriole
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IRL pachy was up to one ton, wasn't it?

thin mantle
vagrant mural
spare badger
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In saurian

Pachy is 450 kg

cedar shore
alpine plover
primal dove
alpine plover
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You can’t choose a fight if you’re slower

thin mantle
spare badger
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It's just for a baseline

true ginkgo
thin mantle
spare badger
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So in game it'll be 500kg I'm guessing

vagrant mural
tacit oriole
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Man internet sources are all over the place. Seen everything fr 350 kg to 2000 for pachy

true ginkgo
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2000 pachy MonkaChrist

tacit oriole
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Ikr

alpine plover
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If you’re slower, you can’t catch them.

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what the fuck

cedar shore
alpine plover
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You can’t choose when to fight

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2000kg pachy

tacit oriole
#

Are we getting Diablo?

vagrant mural
true ginkgo
spare badger
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Highest I found was 1000
But 500 for the isle seems fair
Damn pachy was NOT that big wtf

cedar shore
vagrant mural
#

lmao retro pachy

primal dove
spare badger
#

Bigger than rex wtf
I remember these

tacit oriole
#

Pachy replacing trike as herbi apex: confirmed

thin mantle
vagrant mural
primal dove
#

also wth is a teno running as fast as an utah, makes no sense imo

thin mantle
alpine plover
tacit oriole
primal dove
vagrant mural
primal dove
tacit oriole
primal dove
#

or just look up ingame

vagrant mural
#

there's genuinely no way

alpine plover
fallen chasm
#

Okay, realistically, lets talk Cera. Cera and Carno may inevitably be the two main land predators of Evrima, so lets talk about what the Cera could bring to the table to be at least level with the Carno as far as niche and balance. Carno should be the small game run-down predator, but at the moment its a tank. How does the Cera now fit in and how does balance be adjusted?

alpine plover
#

Teno is 40 kmh

#

utah is 46

#

Teno does not outrun Utah

tacit oriole
#

Teno is 40.5 Utah is 46.8

primal dove
#

k well then they actually fixed it mb

vagrant mural
#

^

alpine plover
#

It was always like that

spare badger
#

45/55 cera favour

thin mantle
tacit oriole
#

I've been too distracted playing on official to do all the bleed stuff sorry

#

Except bloodpools match weight like HP

tacit oriole
#

Unless I did a db it is

#

Dumb*

cedar shore
#

nice

tacit oriole
#

Times are rounded a bit, but they are within a couple of seconds

primal dove
spare badger
#

I've had this discussion ABT cera v carno/teno like 5 hours ago in this channel

tacit oriole
#

Note that food and water don't affect blood or stamina regen

#

But blood affect stamina and healing speeds

#

Also last 10% of blood regens at double speed

#

There's also a new mechanic where some low-strength attacks like Utah bite do not always inflict bleed (against a stego, only headshots inflict bleed)

dawn falcon
#

What’s this convo about

fallen chasm
spare badger
#

Just like
Scroll up to 5 hours ago

#

@fallen chasm Here is where the convo started about

alpine plover
#

Cerato isnt a allo???

spare badger
#

Bro just read the whole conversation

#

I'm not gonna argue about this again

alpine plover
#

And there’s no evidence of allo consistently hunting stego

tacit oriole
#

Why read it when I can just react to that one message

alpine plover
#

Yeah smh let’s bully

true ginkgo
#

A pack of three of so allos should be able to harass and bleed a stego to death.

spare badger
#

I'll let yall read the whole thing
If you don't please don't go and reignite the argument
I know it's a large ask but like please

alpine plover
#

I will now bring back the argument

primal dove
tacit oriole
#

I will awkwardly attempt to divert it by talking about Utah bleed numbers

#

Or not, brb

alpine plover
#

Unless allo is a 4 hour growth, thats unfun for the stego.

safe anchor
#

utah can still kill steggo just need to bleed it out

tacit oriole
safe anchor
#

play smart and careful

alpine plover
true ginkgo
primal dove
tacit oriole
alpine plover
#

its a survival game

primal dove
true ginkgo
#

Utahs can definitely bleed a stego out in the current patch with patience.

primal dove
#

u surviver

tacit oriole
#

Full length, 18s pounce does ~10% bleed.

safe anchor
primal dove
#

actually all i think utah needs now is more stamina ,the inertia removed and maybe let targets who have been pounced before lose bleed faster from attacks

tacit oriole
#

We spent a whole afternoon trying to work out a strat to bleed out stegos as Utah. You can do it away from trees, but if they are smart and camp in a fern cluster in plains you can't even pounce them

#

1 carno 3 utahs can do it though

#

If the carno is good enough

true ginkgo
wintry mountain
#

The tree tactic is a valid one but uh, have to weigh in and say its a bit silly how you can just tap a movement key and become invicinble

tacit oriole
alpine plover
true ginkgo
#

I'd definitely like stegos attack to just cancel if it hits a tree.

primal dove
solemn shore
#

Utah pin carno 60%

alpine plover
#

8 utahs? Thats a pitiful amount.

solemn shore
wintry mountain
#

Environmental use should still be heavily situational imho

#

Simply walking into it shouldnt cc a utah

primal dove
tacit oriole
#

Fern camping pre-patch wasn't an issue because bite/slash could still deal decent bleed, now it's pounce only

alpine plover
#

It should take 20 utahs to reliably take down a apex.

alpine plover
#

Utah should have limits, it isnt god.

primal dove
dawn falcon
#

Frumpkin

true ginkgo
#

Like sure, camp against a tree. But if you try to swing it will just block your attack.

primal dove
dawn falcon
#

I’m genuinely curious

alpine plover
alpine plover
tacit oriole
dawn falcon
#

How much meat does a carnivore have to eat? It’s own body weight?

solemn shore
#

he does that

true ginkgo
primal dove
solemn shore
#

Carno 60% has 445 kg

#

I test

alpine plover
golden coral
alpine plover
#

A better way to put it is that it should take 15 utahs to reliably kill a stego.

fallen chasm
#

PoT doesn't do a ton right, but I do like the fact that Dinos run faster downhill and slower uphill, and I think that sort of physics could do well in game here. Also, floating particles wen

primal dove
tacit oriole
alpine plover
solemn shore
#

he gains 200 kg very fast

fathom obsidian
#

are we throwing random numbers?

alpine plover
golden coral
alpine plover
#

Im carefully picking amount above utahs pack limit that it can realistically reach

#

15 good utahs could exist for a decent amount of time

stark knoll
#

how much you want it to or how much it does?

#

since currently 6-8 utahs can reliably kill a stego via bleed

alpine plover
#

and yeah those guys should be able to take down a stegosaurus

alpine plover
#

in the future

tacit oriole
golden coral
alpine plover
#

in a 1v1 You have to fight the other person

#

in a real game, you can escape.

golden coral
#

Most people will not just stand in that "hideout"; they'll either try to log, or move on and get food/water, or just escape.

alpine plover
#

If you get low as teno vs a carno in a 1v1 you have to stay and fight

#

In a real game you’ll probably run away

tacit oriole
#

Stego mains are very familiar with parking and waiting for carnivores to give up

golden coral
#

They are, but even they grow bored, or will need food/water and so on.

#

And if you can trick them into risking it, it's enough oftentimes

#

They won't neccesarily believe you're gone, but they might believe they can make it out

tacit oriole
#

Note that stego drink time got buffed this patch

#

Everyone expect deino is 30min now

golden coral
#

At the very least, I'd like to see you try those sort of mindgames before deciding how encounters work or do not work

#

Is that buff?

#

Or am I misreading what you just wrote

tacit oriole
#

Used to be 20min

#

Pretty sure

#

And Utah was longer I thought

golden coral
#

Really? Never counted, just always felt very fast for an animal that was supposed to go out to plains and nom bushes, to run back to river every so often xD

#

I get why with deino but still, I'd feel like stegos should rather have long water times so they can migrate around, with their amazing speed ^^

#

But even so, 10 min difference is.. not that much

#

Granted, increased hunger drains would be great for utahs so they have that time

#

But as for the mindgames themselves, I'm inclined to think you need to really try it out. Even people that are patient are only so much

tacit oriole
#

I'm just not sure what scenario you could catch a stego in that would make it vulnerable

#

Sure out of ferns it's not invincible, but fern clumps aren't that far apart

last crest
#

the herbivores are way too over powered, 3 grown Tenos just killed everyone on the map... hunted down our pack of carnos and killed us all first, then when i spawned in south, they came their and killed everyone there too, even their own species :/

tacit oriole
#

Good tenos are really hard to fight as carno this patch

#

If they aren't dumb enough to let you charge them then it's kinda poopy

last crest
#

they too strong, and fast, with lots of stam

tacit oriole
#

Carno/Utah mixpacks wreck tenos though, if they are smart and coordinated

#

It doesn't help that tenos outnumber carnivores and are usually in bigger packs

#

And often have stegos on call

last crest
#

SHOULD REALLY MAKE A SERVER WITH FAST GROWNS, 1 HOUR TO GET FULLY GROWN, 30 MINS FOR SMALL CREATURES, MAYBE 2 HOURS FOR LARGE

golden coral
#

@tacit orioleI would say it's partially in the setup as well, depending on how many utahs you have, and how you think ahead. I'm not saying it's easy, but try it as an excercise. Go on your test server, put the stego in whatever good spot. Then imagine all kinds of different approaches, setups, and so on. And ask yourself, what does the stego know, how can you manipulate what the stego can find out, and what do you think the stego is most likely to do in any given situation from the moment you engage, or even before if you think it might be on the move.

tacit oriole
last crest
#

or give us option to change it on our own servers at least

true ginkgo
last crest
#

its a really epic game, but lacking the options to customise to make it how we want

alpine plover
#

40 for utah, 1 hour and 30 for carno/teno

3 for stego/deino

last crest
#

if you grow faster, less bothered about dying, makes people play more, and have more fun

#

there sometime barely enough food on map

golden coral
#

@true ginkgoYou'd still be able to attack "outwards" right? So like, one side to the rocks, or one side to the tree, but attack the other side?

tacit oriole
# true ginkgo suggested it.

If utahs get punished with a stagger when they pounce a tree, stegos should be punished with a 0,5s effort to extract their thago from it imo

golden coral
#

Sounds reasonable

tacit oriole
#

If pachy can headbut trees to get fruits stego should be able to thago it too

golden coral
#

I'd like a slightly better camera.. "control" for that, because it's at times hard to know where exactly the camera is vs where you're looking

#

But otherwise, I'm fine with stego getting "stunned" if it just swings into rocks or trees or stuff

last crest
#

be nice to have a first person camera option

golden coral
#

Zoom in kind of works?

true ginkgo
dawn falcon
#

You have to zoom all the way in. It’s just

#

The camera placement is wonky

#

So you phase into your body

last crest
#

ah ok

golden coral
dawn falcon
#

If the camera was on your head though, you’d zoom into your head

#

Which I want

last crest
#

yes

golden coral
#

@woeful walrusFine by me. I don't know why stegos can run as much in the first place honestly, it's a stego. Why are you running around... xD

woeful walrus
#

i have more of an issue with tenos

golden coral
#

Teno I think it's fine, it's supposed to have gotten a stam nerf so it can't just both run and then fight

#

But it has to choose

woeful walrus
#

especially that a pack of 2 just wiped all of pond

golden coral
#

But stego has stupid runtime for some reason

true ginkgo
golden coral
true ginkgo
#

You can scrape close to the trees and not phase through them.

#

but if you try to, the stego swings through the entire tree and kills you

tacit oriole
#

So sure if you can get 200 bites in without getting touched

#

Stegos can just bite you back if utahs go for that

golden coral
#

Stego bite dumb! :p

true ginkgo
#

I mean I can unsuggest stegos attack cancelling on trees.

#

If you would rather it phased through

tacit oriole
#

No way

true ginkgo
#

😛

golden coral
#

Hah xD

tacit oriole
#

I'd like to see the pause at the end of the slash animation removed for utahs, too

#

It's worse than tenos get

golden coral
#

You tried to do the alt 180 and then another alt directly after that straight forward?

tacit oriole
#

Hmm, actually haven't

golden coral
#

Try, let me know if you notice something, compared to just doing alts straight forward normally

tacit oriole
#

Will do

#

Alt-bite is still not amazing for bleed, it's only slightly better than bite

#

It doesn't seem to get headshot multipliers properly, but it is good for preventing regen on stego body

golden coral
#

Did you notice any difference in attack speed at any point?

tacit oriole
#

Not outside carno alt-bite

golden coral
#

Hm

tacit oriole
#

But I wouldn't be confident that I would notice small changes siy

golden coral
#

@tacit orioleFrom what I noticed. If I just do altbite after altbite forwards, it takes x long. If I do one altbite to turn around, and another altbite forward from there, I can "chain" those two for a quicker second altbite.

#

Not perhaps useful for any stego, but another utah or similar chasing you, it might make a difference, if it's not just some strange thing on my side that causes it for me

tacit oriole
#

Oh, I see what you are asking. Haven't had the chance to test that, and won't be able to for a while

#

Not at home atm

golden coral
#

No worries, but do let me know if you try, since I'm curious if it's a thing or just some weird bug or so for me.

turbid hazel
#

but you gotta wonder do they actually read suggestions

#

then again i still prefer this over legacy. legacy is uh. TI_DangerRex whoever can assride the best

#

stego def didn't need a buff at all

#

i barely got attacked before.

tacit oriole
turbid hazel
#

i've literally never even died as stego before patch, now this and it's going to be impossible unless i try to die

tacit oriole
#

Once you are FG it take carno/Utah mixpacks or another stego to kill you

#

Even 2 deinos aren't really an issue unless you go swimming with them

turbid hazel
#

only thing that can kill a stego reliably is another stego

tacit oriole
#

I was fighting a really good 5 carno pack before NA1 shat itself, they might have gotten me if they didn't make any mistakes

#

But it only takes 1 mistake for them to be dead or nearly dead

turbid hazel
#

which personally makes sense to me

woeful walrus
#

Me and 1 other deino easy killed 2 stegos

turbid hazel
#

those stegos probably sucked..

woeful walrus
#

We jumped it from Both sides

turbid hazel
#

i easily bullied 2 deinos as a single stego

woeful walrus
#

Nah they wiped all of pond😂

turbid hazel
#

that's not hard to do

tacit oriole
#

Now stegos can just outrun deinos if you die to one it's all your fault

turbid hazel
woeful walrus
#

Stegos and tenos are unbalanced

tacit oriole
#

Before the nerf stegos couldn't disengage deinosz made it way more risky

dawn falcon
#

What hell no

woeful walrus
turbid hazel
#

the stegos put themselves in a situation that let you do that

golden coral
turbid hazel
#

i always make sure that i can't be pinned

woeful walrus
#

They trapped us from both sides of river we had no other option

dawn falcon
#

Stegos are apexes that can be killed by Utah packs

Tenos have to choose either to attack, defend, or run. Doing multiple will destroy your stam and make you an easy kill

turbid hazel
#

teno needs a stam buff

#

bad

tacit oriole
golden coral
#

Also utahs are still very good vs stego, and if a pack of carnos can hunt a stego, then it's fine too. If it actually takes a pack as it should.

woeful walrus
#

A teno out stamina me while I was carno

tacit oriole
#

Now though if a deino tries it you just run forward and get your tail in the deinos head

turbid hazel
#

teno is a fast, agile animal made for long distance

#

i see carno as something made for short bursts of speed for ambushing

#

(though running around all the time is fun)

tacit oriole
woeful walrus
#

Yes I get that but we did ambush it and everything and 2 tenos killed 5 carnos

#

Granted not all of us were adults

turbid hazel
#

that's probably why

tacit oriole
#

I think I know the teno who was in that fight, they are pretty godly

#

Was it last night at like 8pm?

woeful walrus
#

3 of us were and the tenos had enough Stam to chase us down and fight

turbid hazel
#

way back when it was just utah and teno, i was a single teno and i killed like 4 out of 9 utahs chasing me

woeful walrus
tacit oriole
#

Oh, then no

woeful walrus
#

They were godly tho

#

They wiped pond after too

turbid hazel
#

i don't see why teno lost so much stam

woeful walrus
#

Even sub stegos and other tenos

tacit oriole
#

Teno has a much higher skill ceiling than carno imo

turbid hazel
#

teno is still really fun afaik

#

i also don't know why turn rates were even touched-

#

utah's turning was fine where it was, so was basically everything else

woeful walrus
#

Utah feels sluggish now

turbid hazel
#

which it shouldn't...at all

golden coral
#

Inertia will be worked on, or possibly removed, so it'll get better

tacit oriole
#

Agreed

turbid hazel
#

i hope so TI_sucho

turbid hazel
#

i do look forward to the diets

golden coral
#

Yes!

turbid hazel
#

the gameplay loop introduced will be great

#

and it'll definitely encourage much more active gameplay

#

you might actually see juvis doing something other than sacrificing themselves

tacit oriole
#

We need a bigger roster and higher player caps if dinos are going to be locked into niches

turbid hazel
#

and idk, maybe not their...gamemode idea of having apexes in a different gamemode

#

just give us survival and sandbox/deathmatch

#

it's all we want

#

i guess they don't want to deal with trying to balance that (which you can)

woeful walrus
#

I say either carnivores get buffed or herbis nerfed their play style allows too much aggro leading to hunting for sport

tacit oriole
#

I'd love more control over grow time and gamemodes so we can run Deathmatch servers without needing to micromanage it

golden coral
turbid hazel
#

i personally have no problem with hunting for sport

woeful walrus
#

I do it’s unrealistic

tacit oriole
turbid hazel
#

people will always do it

#

it's not something you can prevent

woeful walrus
#

I should not have to worry about a teno wiping a whole area

golden coral
#

As for bigger player cap, that would be nice, but... not sure game/servers can handle much more as it stands at least

woeful walrus
#

I say increase stamina usage of running for tenos

tacit oriole
#

I'd like to see teno stamina regen nerfed a bit

woeful walrus
#

So they can’t chase for miles

golden coral
turbid hazel
#

i am just

#

really really hoping

#

that apexes won't be limited to one gamemode

#

i don't know who thought that would be a good idea to even suggest

woeful walrus
#

Stego is apex

golden coral
#

And see how much trouble it's causing :p

turbid hazel
#

stego shouldn't have been added until way later

tacit oriole
#

Psuedo-apex I think

golden coral
#

Agreed. Stego was a mistake, but we all know that by now

turbid hazel
#

it's fine how it is, it just isn't meant for this roster

#

it's a matter of time

dawn falcon
#

Too late to remove stego now

tacit oriole
#

Stego was in a good place before the last patch, it was high risk high reward for carnos

turbid hazel
#

balancing it for the current roster means making it not feel like stego, and then having to go through the effort of reverting these changes

dawn falcon
#

Carnos also shouldn’t be hunting stego

turbid hazel
#

agreed.

woeful walrus
#

Now it’s untouchable

turbid hazel
#

carnos aren't made for hunting stego

#

they're for tenos and murdering utahs

woeful walrus
#

What are they meant to hunt then?

dawn falcon
#

Stego also isn’t really untouchable. Utah’s packs can bleed it out

woeful walrus
#

Tenos just stun lock you

dawn falcon
turbid hazel
#

carnos have high speed for a reason

dawn falcon
tacit oriole
turbid hazel
#

yeah.

golden coral
#

Carnos should hunt dryos, utahs, and tenos, and utahs should hunt stegos and then tenos, possibly carnos, and dryos when solo

#

I think at least?

dawn falcon
#

If Utah’s and deinos can atleast take down a stego, it’s fine.

woeful walrus
#

Only thing that can kill stego is other stego or teno or croc

#

Only one of those is carni

dawn falcon
#

Utah’s can aswell

golden coral
#

Well, with diets, I can see stego on stego violence being a thing

turbid hazel
#

it's more a problem of roster than balance when it comes to stego.

woeful walrus
#

Yeah with a pack of what? 8?

golden coral
#

Even tenos for younger stegos possibly

tacit oriole
#

If they fix treehugging Utah vs stego would get interesting again

dawn falcon
#

Even 5 Utah’s can take one out

turbid hazel
dawn falcon
#

4-5 Utah’s is like the least amount of Utah’s required to take out a stego

golden coral
turbid hazel
#

if the utahs know what they're doing and communicate it makes it alot easier

tacit oriole
woeful walrus
#

You need to well coordinated however most people here aren’t

turbid hazel
golden coral
#

I wouldn't say you should kick stegos, when you can just slam them

alpine plover
#

@woeful walrus What do you mean by herbivores shouldn’t be disencourged to hunt herbies?

tacit oriole
#

The tail hit box for tenos (60% damage) extends for like 4/5ths of the tail length before you get the 1% tail tip box

turbid hazel
#

i mean KoSing will always be a thing, until proper ruled servers come out

alpine plover
#

mb

tacit oriole
#

Really easy to hit them with a swipe if they point their tail towards you

turbid hazel
#

and you can go there...even though i hate them personally

#

stares at body down

golden coral
woeful walrus
# alpine plover yea

Carnis are meant to hunt herbivores and herbivores are meant to defend not the other way around

half jackal
#

yall need to fix utah

tacit oriole
turbid hazel
woeful walrus
tacit oriole
#

But why would tenos hunt stegos anyway

turbid hazel
#

the carni can exist nearby and thats provoking

turbid hazel
#

you can't really...get rid of it.

golden coral
woeful walrus
#

I’ve seen giraffe chase lions so I agree but what I’m saying is in this game killing for sport is too glorified and too easy

tacit oriole
golden coral
woeful walrus
turbid hazel
tacit oriole
woeful walrus
turbid hazel
#

that's...not glorifying it????

tacit oriole
#

There was a huge pack if like 20 tenos hunting a stego last night on NA1, stego mixpacked with carnos and killed me (stego) and a bunch of babies I was raising, even the really good tenos were struggling

golden coral
#

To be fair, I have to say, if you're at pond, you are putting yourself in the firing line as it were.

tacit oriole
#

Took another stego to get the job done

turbid hazel
#

the only thing i hate that happens is mixpacking.

woeful walrus
golden coral
woeful walrus
turbid hazel
#

kosing and mixpacking tend to go hand in hand from what i've seen

#

i don't care if you're just, hanging around and chilling

#

just don't go around with stegos and deinos purging the server and we're cool.

tacit oriole
#

So I don't like KoSing (hunting deinos aside), but tenos killing carnos is just smart. Why leave threats alive?

woeful walrus
woeful walrus
turbid hazel
#

it's a gameplay choice

tacit oriole
#

As a stego if a carno comes up and t-bags I'll leave it be, but if I was a teno I wouldn't

alpine plover
woeful walrus
thin mantle
alpine plover
tacit oriole
#

Carno isn't a threat to me as a stego, really

thin mantle
woeful walrus
sinful cove
#

how the fuck is a stego running anything down?

thin mantle
tacit oriole
#

And I'd rather let them get numbers so I can get an actual fight

alpine plover
#

I get into the mindset of the animal Im playing

woeful walrus
#

Ok but running in a place and just killing everything on sight?

alpine plover
#

Teno is meant to be played somewhat aggressive

golden coral
#

@thin mantleGood .. morning I suppose, since it's past midnight here.

tacit oriole
#

I play stego like a cranky bull elephant haha

woeful walrus
#

Yes somewhat

#

Not killing for sport

alpine plover
turbid hazel
#

it will never go away.

alpine plover
#

Only way to stop that is with rules

sinful cove
#

teno and pachy seem like they are supposed to be aggressive af animals who will neutralize threats when they have the chance

thin mantle
turbid hazel
#

even if you nerf them. it won't go away.

golden coral
thin mantle
turbid hazel
#

meanwhile ptera is just the ultimate troll dino

#

it's a sky rat

thin mantle
fathom obsidian
#

lmao

turbid hazel
#

hypsi too

golden coral
turbid hazel
#

except ptera can get away really easy

woeful walrus
#

I think it’s just plain trolling

golden coral
#

Tree-house hypsis!

thin mantle
turbid hazel
#

limiting someone's ways to play is just silly to me

woeful walrus
turbid hazel
#

if someone wants to be a troll, or kos everything they can.

thin mantle
#

Just sayin🤷‍♂️

turbid hazel
#

i mean, yeah

alpine plover
turbid hazel
alpine plover
#

I know you’re a pretty decent player

woeful walrus
turbid hazel
#

not everyone plays for the pure survival aspect like you fallen

woeful walrus
turbid hazel
#

stamina changes won't do anything

alpine plover
#

Teno needs stam to escape lager predators like allo in the future

thin mantle
woeful walrus
#

It’s not a death match

alpine plover
#

And people will still hunt with teno, unless you give it the worst stam in the game.

thin mantle
turbid hazel
woeful walrus
sinful cove
#

wrecking herbivor emobility will just help change the 20% herbi player population into a 10% population

fathom obsidian
#

wait did i write something here?

thin mantle
alpine plover
alpine plover
fathom obsidian
#

oh then that was a fail haha

turbid hazel
#

because fallen doesn't like kosing Thud

sinful cove
#

herbivores kos it's what they do

thin mantle
turbid hazel
#

for now you just have to deal with it until ruled servers become more popular again

#

(i hate rule servers for a reason)

fathom obsidian
#

i dont see too much of a problem with herbie stam, maybe stego can run for too long, dunno but im not concerned

thin mantle
sinful cove
#

and getting KFSed by an herbi is no worse than getting KFSed by some carno where both will leave your body to continue their sprees anyway

fathom obsidian
#

its not something very important imo

turbid hazel
#

plus, who cares. they're just doing what they find fun

thin mantle
sinful cove
#

ive seen a deer literally run through like 2 yards to attack some dog that was doing nothing

#

herbis are bastards irl

turbid hazel
#

it's simply getting rid of possible threats

thin mantle
sinful cove
#

you look at an herbivore the wrong way irl and theyll be like "you fucking dare"

turbid hazel
#

you breathe wrong and they run you down

thin mantle
turbid hazel
#

meanwhile a carni will be like 'hmmmmmmmmmmmm'

sinful cove
#

hippos go out of their way to kill gazelles that are crossing rivers for shits and giggles

turbid hazel
#

hippos are so aggro it isn't even funny

sinful cove
#

elephants kos and do some corpse guarding, hippos also corpse guard

turbid hazel
#

but i can't get mad at pigmy hippos

#

i'm sorry

thin mantle
# turbid hazel meanwhile a carni will be like 'hmmmmmmmmmmmm'

The thing is, carnis irl need to be much more careful with their matchups. Getting injured completely debilitated their ability to eat. This same principle applies to herbis in reverse, they take very little risk murdering whatever they can because all they really need to do is walk to a plant and nom it

turbid hazel
#

like, for me the rule servers with shit like body down, tethers, no kosing and more is just completely ridiculous. it just caters to people who can't deal with the fact survival is really, really harsh.

thin mantle
#

So if anything herbis are more justified randomly killing people than carnis are

turbid hazel
#

very true.

sinful cove
#

magy will probably only be remotely viable on rules servers TI_Troll

thin mantle
#

But that’s the only way I see it working practically

turbid hazel
#

rule servers fucking suck and are more toxic than officials change my mind

#

balancing a game around that is stupid

sinful cove
#

if its lucky enough that some allo or alberto doesnt decide to go on a peaceful walk through the woods it might be fine TI_Troll

turbid hazel
#

it's clearly not what the devs want if their own officials don't have any of that

tacit oriole
turbid hazel
thin mantle
alpine plover
#

yea, bodydown is the opposite of realistic.

sinful cove
#

the aggro circle rules for herbis are stupid as fuck

thin mantle
#

And kosing rules

turbid hazel
#

if the carni has a chance, it'll kill more if it's not too risky

alpine plover
#

I got warned as a juvie carno for ambushing a baby utah whos pack had a body

sinful cove
#

like i cant attack this rex that has been walking around my herd for 10 minutes because it hasnt entered my no-no circle? really?

alpine plover
#

They seriously wanted me to contest a utah pack as a 35% carno

thin mantle
turbid hazel
alpine plover
#

Like…. irl the carno would just snatch the utah and run

thin mantle
tacit oriole
raw sparrow
#

why more food? just eat oother players

thin mantle
#

You have to claim the whole thing

turbid hazel
tacit oriole
#

Like I said, it's not for me but I can understand why people want it

thin mantle
turbid hazel
#

and the fact that i see ruled servers being more toxic as a community than ones without so many rules speaks to me. i can kind of see it but trying to force it on other people who don't is just stupid.

tacit oriole
turbid hazel
#

like what fallen was doing

raw sparrow
#

@thin mantle then why not give every dino the same stats?

tacit oriole
#

I run a completely opposite server haha, no food no survival all combat

turbid hazel
#

how does that even relate to what fluff is saying

thin mantle
tacit oriole
#

The idea is you give people tools and an intuitive SOP, bit you give enough flexibility and authority for people to find their own strategies and tactics

#

That's good PvP 101

raw sparrow
#

yeah u didnt say that at all, people should be forced into playing specific behaviors, a dilo should play like a dilo not a utah or a carno, nor a deino like a stego

thin mantle
turbid hazel
raw sparrow
#

who is they?

#

no one said that but people can take it like that

turbid hazel
#

i think you're severely misinterpreting what they're trying to say. fluff is they?

thin mantle
thin mantle
turbid hazel
#

mk i just prefer saying they since, i get called he alot when i'm a she. idk

raw sparrow
#

variation i n player input = skill?

thin mantle
turbid hazel
#

agreed.

thin mantle
#

Or at least the development of it, if all encounters had 1 method of success that would make player improvement a matter of attaining the execution of that 1 method. This would make gameplay loops pretty 1 dimensional after you figured out how to approach each scenario

tacit oriole
#

Imagine a game like Starcraft where you only had 1 viable build. It wouldn't be a good game