#balance-feedback-discussion
1 messages · Page 251 of 1
if 7 Deinos go down to a single Stego then idk what they were doing while fighting it
being stupid as hell and trying to play like a fatter rex
At the same time I don't think a single Stego has to go down against even 7 Deinos if it's all taking place on land
It can just... run away, they are too slow to catch up to it unless they have it surrounded or something
people just want deinos to be able to face tank everything when it can already kill the entire roster -1 in one hit (through either lunge or drowning, and yes their kits should be considered in balancing their bite force??)
people are dinguses sometimes i swear to god, this is why no one wants to play herbi. they're all too busy sucking on deino's toes
Well not exactly - Andrei I believe did play Stego
I personally have no interest playing herbivores either for the most part(and most definitely not Stego)
i know, but the ratio of stegos to deinos on most servers i've been on (flying around as a ptera)... it's like 1:10
if even that
if Utah dismount and hit boxes/desync all got better simultaneously balance would be pretty good rn
I wouldn’t say balance would be good, but help us see the actual picture of what should be balanced? Hell yeah.
well yeah
oh
After rereading
Yeah dismount needs to be fixed to balance Utah lol
I only read the Desync part sorry
like I said yesterday im putting faith in the hotfix they said on the roadmap to help with a lot of these issues
Hopefully it’ll cause fewer issues
hopefully they’re listening in on a lot of balance issues
This’ll be the balance hotfix
Or the BalanceFix 
it says it’ll be fixing up a number of issues, so let’s hope so
The Tails and the kick shouldn't be able to stun a carno since it's bigger than it
That would leave Tenonto with no counterplay
Good luck surviving if your predator is bigger, stronger, faster, and can knock you down while you cannot counter it in any meaningful way
Plus the Teno Carno matchup is one of the most even in the game atm, either side can win if they play it well
I mean I said by number for people to choose not like ohh make it not viable, no I just put numbers for to choose as a suggestion
I'm keeping my ❌ there simply because I do not feel that matchup should change
It's actually so fun to play, because it's entirely down to using your attacks correctly, fuck up the aim or timing and you lose as either animal
I think it might be slightly too much in Tenontos favour atm but I honestly haven't had much of a chance to try it yet.
There aren't that many Tenontos around and I haven't had a 1v1 against Carnos so far
Charge them and you already won
If you land the charge lol
I don't think landing a charge is possible unless the other player goes afk
Plus with the right timing you can tail slam a carno and stun it, it's really really hard tho
It's possible, but you usually need a distraction
At least I don't think I ever got hit by the charge without having input lock/being afk
I've hit some charges on Tenontos but they were absolutely not paying attention to their environment at the time.
And that was back during update 2
I would say in general the match up is in Carno's favor, as the Tenonto really needs to make its attacks count and it is forced to wait for the carno to run in
if the Carno burns up its stamina tho, the Teno can come in and finish it
Why is it that once an herbi is able to defend itself from its faster predators people cry for a nerf lol
Because there was only like, 2 animals in Legacy that were like that
People who still using Legacy as "excuse" should forgive it already honestly
I am not crying about a nerf, I just say that if someone is spamming it's tail attacks then it'll start using more stamina
I mean you only get 10-12 swings
If a Teno spams tail slams and misses he's already losing the fight
you get 10
and that's assuming you aren't sprinting around and kicking
but as long as you hit one of them the Carno will have to disengage
Wanting teno to lose more stam on its slam is asking for a nerf
else it dies the next time it gets hit
But not "crying for a nerf"
Teno vs Carno is perfect atm
I don't think it should lose more stamina tbh
Especially the rework for the alt claw and buff to the kicks
Teno should have the upper hand on carno because carno controls the confrontation
Teno doesnt need a nerf
Carno will always have more speed and more base bite damage
Always the same shit..
I think it was perfect in update 2, I haven't had much of a chance to try it out yet but considering that Carno got nerfed rather heavily I suspect Tenonto should be winning it handily now
Lmao its simple balance dude
For you maybe
Yeah if you are faster, you should probably be weaker
unless you have some special ability that lets you otherwise avoid conflict, being slower generally should mean being stronger
So you want to be both faster and have an equal or higher chance in the melee
Sounds like awful balance
Teno is very capable of running away from Carnos in the forest, it's slower but more agile
Nacen, Carno does have more bite damage but Tenonto doesn't really rely on biting. Its tail slam actually outdamages Carno's bite very slightly iirc.
I don't want anything, I just feel like you always use the same argument
People want any herbi capable of defending itself reliably nerfed into fodder
True, but it doesn't have that same amount of punishment for tail slam
With that logic Ava should be able to fight back an Utah
I mean, Ava is heavier
When you slam, you lose stam, are locked in place for a counterattack. And they could get a free headshot
Only by about 100 kgs
and has a pretty wicked beak, and those horns would do a number if they smacked ya in the jaw
plus if it gets a charge I'd imagine that would stagger or knockdown the Utah
I'd say that it doesn't really matter because with how the game is right now there are hardly any tenontos anyways
Yes ava should have a chance to fuck up a dumb utah that messes up
And it has an armored face to reduce damage to the front
I think Tenonto is the best terrestrial animal of the current patch in terms of combat but it doesn't really matter since nobody plays it anyways.
It's probably due to growth times
I play it
The isle's utah is a scrappy gremlin, realistically ava could mangle it if the raptor doesnt play smart
I hardly ever see them around tbh
And should be played more that's right
They tried to reduce it to incentive it
But it hasn't had that effect they were looking for
Map is still flooded with deinos and carnos
Nah, every animal aside from Deino, Stego and Pteranodon was supposed to have their growth time reduced
That didn't go through though
Tenonto still takes 120 minutes to grow, Carno takes 150, Utah 90
No one's playing raptor because of the dismount really
I haven't checked Dryo but I suspect its growth time remains the same as well
They haven't made herbis interesting yet, and the time is still too long for Teno's
I see quite a lot of Utahs despite the fact that they're rather bad
Quick grow. Fast paced gameplay, it's normal
The time isn't too long for Tenonto at all. It's an animal that goes either head to head with Carno
And playing dryo or hypsi is just a time sink unless your trolling other players
or outright wins that fight
Despite being incomparably easier to grow
and way easier to maintain
Then we'll chalk it up to boring herbi gameplay
It's just more so about it being a herbivore so more people consider it boring
I personally am not exactly a fan of this animal because it's trash at hunting
It's pretty much a purely defensive animal
Herbs need quality of life updates hope diets will get into that and make their gameplay more enjoyable
If it could use the clawswipe while running I'd be playing the hell out of it
I mean, combat is fun when it happens
Though you have to wait or look for a fight that gives you no real gain if you want an experience out of a herbi
That's why Tenos or Stegos are so bloodthirsty
They want to do something
I actively hunt stuff as a herbivore
The problem is Herbivores have literally no incentive to interact with other players or travel the map
I hunt Deinos with my Stego xD
Carnivores at least have to find and kill herbivores or each other to survive
To me they are the same thing, they are just... easier to grow and can't eat the corpses of the things they hunt down
Hopefully diets will give you a reason to go places and do things
Which sometimes feels bad after you've killed a couple of people and have their bodies go to waste
The diet update might as well be the make the herbi playerbase interesting update
Also - the servers seem to be getting more laggy
At least for me lately the game lags far more than it did the past couple of weeks
It's honestly a big shame that 50% of the playables have so little mechanics and are poorly implemented
And that's an issue for Tenonto, a really big one
the animal relies on landing its attacks precisely
Most of the playables have more going on than any animal in legacy tho
They do, I agree
I agree, but legacy isn't a big milestone either
Each one of them feels like a separate animal that plays very much differently
I don't think all the animals have to be that much different in terms of their gameplay though
It's nice if they have their own schtick and some thing that makes them different
True, tho I'm curious which animals you feel are lacking in mechanics, because personally I really only feel that way about Hypsi and Dryo
but trying to come up with a 100 different mechanics for all of our playables might seem a bit overmabitious I feel
I feel that way whenever I play Teno or Stego
Tenonto is just a war-machine with 4 different attacks
When I have to go hunt carni's for fun, or go on a killing spree to do something
It doesn't really need a separate mechanic I think
Then something in the design isn't working
I feel that way no matter what I play
^
Well with Stego and Teno they both will heavily rely on diets I'd think
Yeah...
Stego especially
I like killing in this game, that's why I play it
to stalk, hunt and kill stuff controlled by other players
it's fun
^ Same here
You are an herbivore, which is already off to a bad start without diets, and you are also a defensive tank, meaning you have to hope players attack you
It's... supposed to have its main source of food in the swamp areas
Teno is at least fast enough to play aggressive
Yea, it is, you can actually hunt some stuff with it
I've hunted down quite a lot of Carnos during update 2 with Tenonto
Fighting raptors or carno is fun with teno, because how fair and interesting the matchups can be
Personally I feel like if you are attracted to hunting type gameplay you'd be better off playing carnivores, since they are designed around hunting
Some Utahs too but I went after those more rarely
@alpine ploverI wouldn't, but those are the only herbivores that are worth playing imo
Herbivores are designed around defense meanwhile, making them inherently less interesting if you want to go on the offensive
Kind of like how most people would find Brachiosaurus unenjoyable, but I for one would love to play an invincible glacier
admittedly I've had issues with Deinos because they are just too tanky
Yea I wouldn't want to play any sauropod. Matter of fact I think someone would have to pay me to grow another Stego.
I mean a Hyperendocrine would hopefully take many more hours than a sauropod
So the big tanky types aren't for you, which is good to know about yourself for the future
I've done it once, almost died of boredom, called quits after 4 hours despite the fact that I was afk growing it while playing another game. I've finished the next day, ran around, killed some people that were nice enough to actually try to hunt me and then died to water disappearing in the river causing me to fall to my death.
I would hope they are infrequent enough that seeing one is this huge event, rather than it being like, 8 hypers a week or smth
Just going to say - that was during update 2. I haven't noticed water doing such shenanigans on the current live-build.
I mean I highly highly doubt you would be able to consistently get Strains, it'll probably be complicated to the point of borderline impossibility
So to summarize
- Herbivores need reasons to interact with other playables and the map without combat
- Herbivores need downtime since they're not on the hunt for food, they need activities of some capacity
- Herbivores should have incentives to play and should be encouraged to play in order to balance out a lobbies ecosystem, I'd advocate more mechanics be implemented than what the Carni's have(doesn't have to be direct fighting).
- They need challenges, other than being hunted or killed.
That's assuming obtaining strains has a consistent method
If they go with that unlock system mentioned on stream, the one that star wars game uses for its Jedi, then it'd be pretty rare I'd hope
it’d be cool if herbivores in groups could spar or play with each other while on downtime between looking for food and fighting n such
Yeah this can basically be summed up as the herbivores need actual gameplay.
Aka mini games
Cool idea
yeah
mini games like ptera’s fishing make it more lively when you aren’t flying around
If I were Dondi, I wouldn't make borderline invincible playables like the strains easy enough to maintain that you could describe it as "farming"
^^^
getting strains should be an extremely tough process
if it isn’t then balance is doomed
Like let's say there are 50 things you could do, and you need to do 15 of those things to unlock the strain, with each thing being this long time consuming task, and you don't know which of the 50 you got that you need to complete.
This is one of the times RNG would be good, you don't know what you need to do to unlock a strain
The strains I feel are more about the lore and the shock value of actually seeing one, rather than being garden variety playables
im hoping we get humans before any sort of strain
Hypers are the literally definition of unbalanced tbf 
Like they flat out won't be balanced I'd imagine. You get a strain and you are just flat out the best thing until you die.
strains are (hopefully) going to be last on the priority list
exactly, which is why I am deeply worried that they’ll fuck over absolutely everything once in
You’re more or less a major invasive creature
A Brachi could probably take out a strain Utah or Carno, but a Hyper Rex is a death sentence to anything that isn't a Magnatyrannus
More like a walking natural disaster, like a kaiju
depends on the context of the universe lol
a hypo quetz is what i fear
They’re just extremely, extremely destructive
it was said that humans playing style will be centered around repairing the abandoned buildings on the map to become bases right?
least the mercs anyway
😩 🤚
Tribals would be more building while Mercs are seek, repair, establish.
imagine playing merc becomes more fun than any dinosaur and the game just becomes rust but on a tropical island
i hope tribals will be caves, i dont want some ugly ass structures popping up like in rust or ark or smth
More fun for me then
More prey
god forbid proximity VC is a thing for mercs
A carnotaurus is pure muscle so that’s going to have to be 1. Good aim
- A powerful bullet, and also if you even have enough bullets since those will be rare
And finally
3. A weapon if you can even find one.
God forbid a shotgun probably will be considered decent against a carno
One message removed from a suspended account.
Try not be be bias.
dude have you seen half the suggestions in #balance-feedback? it's just a bunch of carnivore mains complaining that they cant one shot things
everyone has biases
The lot of them pretty reasonable and the stego one quite literally can’t be bias considering he is literally playing and complaining about stego. The rest of them talk about bleed rebalance considering it is useless to the majority of fights
Not to mention the majority of Herbis are fairly balanced. The carnis are the ones really needing balance checks
Considering Carnos buff suggestions. It does need Alt bite dmg increase considering how slow it is. Carno charge isn’t used as often which is balance in itself considering how valuable it can be in the future for hunting low tier dinosaur such as utah
So. If you want to continue to be bias by all means leave.
i do agree that carno's alt bite should be changed, but it should be changed speed-wise and not damage wise imo. carno charge could also use some work -- i agree it should be more rewarding to use an animal's special abilities rather than defaulting to biting (i.e, pounces for utahs, charges for carnos, lunges for deinos, etc.).
yes, some balance suggestions are reasonable. i was referring to the ones like the most recent suggestion, where someone just complains that tenontos shouldnt be able to use their primary defense without a large cooldown (despite already using stam). tenontos are fairly balanced already, and certainly dont need to be weakened.
Perfect we agree. Now you can keep giving feedback ima go play BF5
@languid frost everyone thinks their dino is underpowered so stop asking for buffs and nerfs, everything is balanced rn and will be more balanced with diet and perk system
@languid frost and you're wrong about so many things you said, first of all carno turn got a huge nerf just last patch, and they dont "bite too fast" because they bite just as fast as utah, so does utah need a bite speed nerf too? also a good teno absolutely destroys carnos, carno does not "easily" kill tenos, one head slam and carno is stunned, two more and they're dead, go watch some videos or just ask for one in isle-discussion
Carno's definitely not that good against Tenonto. I just had a fight against one and despite the fact that I've played it in the most sub-optimal way possible(by running after it and trading clawswipes and Tenonto bites for Carno bites) it still went down like a house of cards the moment it decided to actually commit and got hit with a single tailslam.
I'm not good with Tenonto because I don't like this whole waiting for your opponent thing, it's not my playstyle and Tenonto's pretty bad at going after something. Nevertheless it has the easiest to land form of hard crowd control in the game and the moment you land it on a Carno the fight is over unless it dealt a tonne of damage you before you hit either a kick or a tailslam. That's also coupled with the fact that Tenonto outheals Carno by a mile on the current patch.
Is it an issue with how the game is right now? Not really because there aren't that many Tenontos and even when they are they don't have enough offensive options to grief fully grown animals(having said that I've killed 2 young Carnos and a young Utah the moment I saw them without them being able to do much about because their stamina was just worse so they eventually got ran down). Is Tenonto too good when compared to other animals in the roster? Yea, it kind of is. I wouldn't nerf it for now though since it's not particularly oppressive.
Tenonto isnt too good for the roster, it's just that there aren’t a lot of the animals carno is supposed to hunt in game yet
Not a tenonto problem
I think tenonto is a perfectly fine target for Carno to hunt
tenontos are arguably the best-balanced dinos in-game rn. they dont go around in murder packs killing everyone, but they still have a decent chance in a 1v1 and if more than one person at a time manages to play as a tenonto, they're great in a herd
Saying that they have a "decent chance" in a 1v1 is a bit of an understatement imo.
ok i just counted stego only has 10 tail swings b4 its out of stam
13-ish with stam regen
thats actually insane
Yea it uses up 10% of its stamina for every swing. I've already said in this channel that it burns through its stamina pool way too fast.
i knew it was bad but like wow
this is literally stegos only weapon
and ur limited to 10 swings basically
stego needs another attack imo, or something else
Stego is good as it is rn
people don't like grinding stego for 5 hours for a character that relies entirely on a single attack and is essentially a walking brick wall. Granted, stego feels beefy as shit and its satisfying to land that tail, but teno can pull out like 4 different moves depending on his opponents actions and location, whereas stego has one very slow attack. Stego may be strong, but he's really not interesting enough to be worth the major grind.
yeah. the stam drain would make sense, if it had other attacks it could rely on
teno's tail slam is it's major attack, and consumes a lot of stam. However, teno still has other pretty decent attacks it can rely on
stego has ONE attack. Once you've caught a stego and you bait out enough of his tails, he kinda just has to sit there like an idiot
none of the bites for carnis consume any stam at all iirc
so its weird that basically the only useful attack for stego is so limited
cus that bite aint even worthwhile
if stego had some kind of charge/ram/trample attack for front-facing opponents, that could help combo into a tail, it could be better
tbh a stab vs swipe would be a good way of doing it imo. the stab being the stronger one, but the one that consumes more stam, while the swipe is a little less powerful, but has a wider range of attack and doesnt use as much stam
idk, stego feels kinda balanced but not fun. Doesn't have half the cool tools of a teno or much defining it besides "beefy bastard who can one-shot raptors". Not worth the 5 hour grind imo
also the fact that if a stego forms a herd of any more than 2 adults, nothing will ever fight them and the game kinda just becomes "waltz around and eat food because nothing is really a prime threat for you"
nothing scares a fully grown stego with a herd. Perhaps with more venom-based or nocturnal creatures that can attack when stego has their guard down and weaken them over time, this would shift things up
funny joke
stego is good as is... if you want it to be a fodder animal for rawr xd carnivore rp hunts where you can act tough for killing a weak animal disguised as a strong one
lol sorry i should clarify i believe that, between two equally matched dinos, the carni has to play far more skillfully than the herbi to win. so i do somewhat support herbis being able to tail slam or stab the shit out of things without needing to master timing like carnis do lol
rn for instance, stegos have to play pretty tactfully to avoid getting mauled by megapacks of carnos / utahs. not that it's impossible of course, they still hit hard, but they definitely have to be pretty careful to avoid being baited and to stay near a rock / tree
a lot of the people saying "ive played stego and demolished packs of carnis" are mostly people who have played a fair amount of stego in either legacy or evrima or both. a skillful stego should absolutely demolish other dinos. a shit stego gets killed pretty fast in evrima...
stego has so many turn offs and for no reason
2X multiplier, long cool down for certain tail attacks, hp is relatively low which is fine but not rly
well the stam drain on tail swipe is kinda ridiculous rn
even just realistically speaking it's weird that a cornered stego would be exhausted by swinging its tail around 10 times
the long ass cd on the tail swings front and back
and the 2X are def enough of a downside
it doesnt need even more nerfs
yeh...
why grow 5 hours for something with (again, unless you're a stego main) worse survivability than a croc for the same amount of time? of course stegos can survive a decent amount of time if they play smart and stick to trees n rocks, but even the more stupid crocs are pretty much immortal in my experience
even if they mess up big time they can just run back into the water
theres literally 0 reason to play stego rn
i mean, besides fucking with deinos, yea
even then a half decent deino can now 1v1 a stego
not anymore
deinos can spam alt bite to bite the head thru the ass of the stego after a lunge
theres 0 reason as to why u would play stego rn its pretty sad
finally people noticed this
f
@dusty fable deinos can currently 1 shot everything on the roster minus stegos, using their lunge n drown ability. how does that make them underwhelming bruh...
no they cant
?
Currently deinos have the upper hand against stegos
and lunge is hard to pull off considering everything can see you move into postition to lunge
no they done
bruh i said "using their lunge and drown ability"
ive seen stego sit in deep water waiting for a deino to try so they can beat the ever loving sh*t out of them
yeah and thats hard to pull off since everything can see you underwater.
???????? what?
unless those players are hacking, they should not be able to see you underwater
I've seen deinos go out on land to kill stegos (and manage to)
and ive seen way more times a stego in water fishing for deinos
literally shit tons of people have started 1v1ing stegos as deinos and winning easily
if you're a half-decent deino you can win against a stego -- if you actually use your kit to fight it instead of trying to facetank it like a legacy rex
yeah, facetanking a stego will kill you. oh the horror.......
a half decent deino vs a ha;f decent stego is no atch for deino, no matter where they are, unless to stego is dumb enough to go into swimming animation or gives you free hits, the deino will loose 80% of the time
i guess that's where our opinions differ. to me, a deino should have to be far more skillful than a stego in order to win. that's not even the case right now -- if you properly ambush a stego as it's drinking, you can pretty easily kill it.
now keep in mind carnos and raptors can also kill stegos, especially with all the megapacks running around.
what threatens deinos other than other deinos? a stego that can be 1v1'd easily by a single deino?
right now stego's survivability for the average player is trash. meanwhile, a shit deino can survive all the way to adulthood easily, surviving off of AI as long as it manages to not be cannibalized.
Play on a dead server and boom
adult deino
it’s so easy to grow one atm
just takes forever
seriously, if stegos are so op why do i only ever see 1 herd of like 3-4 adults on a server of 100 people? meanwhile both rivers are infested with 30+ adult deinos?
stego survivablity is trash? no it isnt. everyone always gathers at south, center, or south east swamp. if you go to literally any other water source your chance of finding a deino is slim
thats because deino is new? stego has been around for like 6 months?
Deino kills a stego by the water ez
i dont see a shit ton of pteras anymore tho
why? because they're not op
deinos are easy to play rn, only thing you have to worry about is other deinos cannibalizing you. you see a stego by the water's edge trying to fish? how about trying something radical like, just swimming away from it?
and about the ambush, deino does 500 damage per bit, im pretty sure stego tail does 1000 since ive been 1 shot as a full health utah. i have been lunged as a half hp utah and survived. it takes a deino 12 bited to kill a stego, it takes a stego 8 hits. so unless you can get 4 hits off its not a fair fight
meanwhile stegos have to drink every 30 minutes maximum (yes, that's their full thirst bar gone in 30 minutes) and every time they risk encountering a deino at deeper parts of the river, or carnos/utahs at shallower parts of the river
it takes like 8 bites for a deino to kill a stego on its body, which it can reach through to right now easily
it's because ptera gets boring after a while, not because they're not OP.
ptera is less popular because its a throwaway animal
if a deino just lunges at a utah and doesnt grab onto it to drown it............. lmao they didnt deserve to kill you.
people should use their fuckin kits..... why not suggest that stego bite be buffed?
it's op even as fresh spawn, yeah
it did. it pulled me under, and i got away
after all, all that matters is bite force, right?
then it should have held on better, or ensured it had proper stam
yes
it held me enough to bring me to the south pond from just past the shallow area
so yes, it had full stam
and i still goot away
Then it did something wrong
no it didnt,
Carrying a dino on the surface of the water doesn't drown it
it lunged me, brought me there, pulled me under, then i escaped
You're literally saying a deino can't drown anything
Which we both know is false
lmao then it must have fucked up and let go of rmb
You've seen a deino drown something at least once, right ?
So you know this one did something wrong
deinos can literally drown adult carnos and adult tenontos easily
it's also fine if they fail sometimes especially when they screw up. deinos should not succeed at every single hunt every single time just because they take 5 hours to grow
if deino really was that shit, we wouldn't have servers literally infested with them
^
they didnt, cause once i was free it had no stam left
stego however, does not infest servers
people just want to feel big
because compared to deino he is far less mechanically interesting
legacy rex could get fucked by a single utah
then it didnt have full stam when it grabbed you
Or it was carrying you at the surface of the water
utah is meant to be high stam tho
deino has to drag around its massive body wherever it goes, of course it's gonna have less stam
so why did it not bother to try snapping at you as you swam back to shore? or what?
just sounds like a stupid ass deino
XPLOYTED you know deino can drown things
Why are you still arguing that it can't ?
The fact you survived one time, whatever the reason, doesn't mean it's impossible for deino to drown something
im escaped many times
I can argue that I've seen a lot of dinos get drowned
just save your stam when you drink. almost everything has higher stam than it
So what ? Is one of us lying ?
im not arguing deino cant drown thing im arguing that deino is shit
I don't even think grabbed dinos waste deino's stam
i disagree with the notion that deino is shit
stego, dryo and hypsi are far higher priority imho
hell, even utah feels worse
even if deino is shit, it can literally survive off of easy AI anyways. it has the best survivability out of all dinos right now excluding ptera
and when spino is added?
okay but he sucks in groups too lmao. His damage is so low and his pounce punishes him for using it, so what's the point of ever using his main tool
Deino will be faster
then balance it again. spino is not in right now, so we're not discussing its balance in relation to a dino that wont even be added for another year at least
can spino dive or would it remain on surface
because if it chills on the surface than deino can hide under it
sorry, spino
It will be able to dive
ah
deino is supposed to be an apex killer. right now it feels like a mid tier hunter. just an oddly shaped sucho
eh, it's pretty oppressive atm as far as i can tell
here did you see it's supposed to be an apex killer ?
i dont think it's designed to take on the likes of rexes or gigas, but it has such great stealth options and such power when it comes to locking down it's environment that it doesn't need to
if any food is near the water and the deino wants it, it's pretty much already theirs. Especially against utah, who cannot drag kills away fast enough to avoid the deino.
it was literally said by punch some time ago "we will make full use of its apex killing potential"
its clearly designed to hunt smaller game tho.
it shouldnt be
why not
that seems perfectly fine
small-mid sized prey makes fine sense
it can take in basically anything that isn't an adult stego
for now
but with a bite force that supposedly stronger than a rex, an ability to drown things and high stealth for the uncautious it cant do any of that
i dont see whats wrong with it, i think its designed quite well. It kills things efficiently with ambush techniques, all dinos are forced to eventually visit one of its habitats due to a need to drink, so it doesn't need to waste time hunting, it can kill most of the roster very quickly and has amazing stealth capabilities
Haha the biteforce argument
i said its supposedly, i did not say anything that it would be
utah is far worse when it comes to "bad carnivores", specifically due to the whole "pounce = complete loss of movement no matter if you hit it or not and you take stupid damage you shouldn't have" fiasco
but if it stays the same, they shouldnt have hyped it up to be this huge river monster capable of spareing up rexs
i mean, if it could spar up to rexes, it'd be fucked design wise
thats what the trailer showed
No
The trailer showed it roaring at a rex then backing away
i dont remember seeing a rex fight a deino in there
But I didn't see the deino kill the rex
not fight, but square off against one
This is just an assumption
thye could have showed deino face against anything else yet they specifically picked the apex-iest apex there is
Because its more impressive
implying that it can hold its own in a head to head against one
well yes, the deino would, in-game, naturally do that with a rex. Since neither side would be confident in killing the other since deino is in the water where it had an advantage and rex was positioned on land, neither side would want to approach, hence the hissing and not actually fighting
It's implying nothing, we also see a spino walking in the forest, does that imply that it's a forest predator ?
im pretty sure since deino currently looses in or out of water to psuedo apex stego, a rex would go for it
its said to be both. so technically, yes
how does deino lose in water
ive seen dumbass deinos charge a stego and get rightfully punished
but deinos in the water sport the power of just fucking leaving into the water
Spino has nothing to do in the forest, it may be both a land and water dweller, but surely not a forest predator
Herrera is
land = forest. its taking after the spino in jp3
forest is a part of land last time i checked

??? im pretty sure deinos are not meant to be apex hunters? they can only drag down dinos their weight or less for a reason
As I see it Deino is the "apex" ambusher, the best of its class. It has very high health, decent damage, a unique sense that grants it the best tracking if something enters its specific environment and a powerful move that can instantly kill most opponents if used correctly. However, it's not an apex in the same way, say, a T-Rex is apex, since it cannot roam and is far less a hunter than a patient ambusher. It shouldn't be allowed to take on others in the apex tier because its designed to ambush, not go in for long-winded fights.
Deino's current capabilty is balanced around the current roster, that will certainly change in the future. This applied to stego aswell i think
i agree with this. its kinda dumb to grow an apex thats built to one-shot other apexes. why would anyone bother growing an apex if it can still be one-shot
One message removed from a suspended account.
Damn, that looks cool. Wish the lighting was that good in game
Wdym
sometimes it is
i feel like the lighting is really good as it is in Evermia
It's way above the average in terms of quality
i can agree that night is a bit
meh
especially since the dynamic lighting of the moon is far less notable and it's really just... dark
That's because we don't have night vision yet, so it can't be too dark
stego survivability is garbage
ur barley useful at anything till atleast 60% growth
even then ur pretty bad still
u got a 2X multiplier on your head, u cant outrun anything, u have long cd's on front and back tail attacks
theres 0 reason to be a stego and waste 5 hours
eh, i do feel stegos are quite good, especially with herds, but i can see what you're on about
zero flair
i mean, it's still better than hypsi and dryo
but that's really not an impressive margin
its just why would u be a stego when u could be a deino and tank more hits + the bonus of just going into water if things get bad
Because deino boring
ig
but deino is a specific playstyle and not everyone will like it
hopefully diets makes things interesting
imo, deino is still more engaging than poor stego
deino can bite, drag, ambush, move stealthily, sense movement, so on. Stego gets a tail swipe that drains tons of stam
Deino life: swim back and forth in center river to find nothing but ganker cannibal pair
Make up your damn mind people.
Some say Stego is trash, some say it's op, can we just agree that it is fine for now?
i think stego is very well balanced
its anything but fine rn nor have i said its op
i simply think it's not FUN
its the fact that all its positives are negated by its negatives
If stego hangs around in open field it is bad decision
big difference
i really don't like how that's the case. Stego, to me, feels like the exact kind of creature to be wandering a field
theres way too many disadvantages for a creature that already attacks slow
ur literally supposed to be out in the field
and yet it does so poorly
terrible idea for the future
why
that's literally not how stego is designed from a biological pov
stego is a massive field grazer
It is best environment to counter attacks right now
I am talking about in gamr design
yes but thats the issue u rly shouldn't be there
i've literally been a game designer
but stego is just not that good so u dont rly have a choice
you know you can change a creature's design to benefit it in certain environments?
aka, making stego much more designed to be present in large fields and take that as their primary habitat
I mean with the current gameplay it is best go stick in forest so it will be hard for utahs to pounce and carnos to run around you quickly
If you are in open you are vulnarable
which just shows just how bad stego is
i agree, stego should not be some forest creature
No it is good that certain dinos have their own habitats to stick with
I do not know how it is planned in the first place i do not mind if it is forest or field animal
i think that is a good thing, i just think stego being forest doesn't fit its irl design
it was planned on trello to be a plains grazer as said by a few devs as well
But rn forest is the best choice to go
No matter what people will keep saying Stego is bad, and Utah its OP, just because some Stegos have died to Utah packs and they think that's unbalanced. I see a common pattern there
Also maybe they can go to eat grass and turn back to their nests in forest later?
utah isn't OP tho
utah is actually not op
utah kinda sucks ass atm tbh lmao
People still asking for nerfing it
it needs fixing not nerfing
why do you want them to be in forests so bad lmao
stego rly is a bad tho theres too many downsides to playing it when there shouldnt be
And yes Stego shouldn't be sticking to forest, it's a plains animal. But I think on combat being on a dense forest gives you a big advantage so it's not a bad idea to have one close
I do not mind if it becomes field animal i was talking about the current gameplay
I absolutely disagree
thinking realistically, a stego would not be able to use it's massive tail in a dense forest, nor would it be able to take advantage of the dense shrubbery to hide
big dmg numbers?
stego isn't underpowered tho
But forcing them to stay in forest would solve the campimg in river thing
it's just not fun
Utah is the most fun to play rn imo
so would forcing them to stay in plains???
While is not the best made Dino, Stego still the only playable capable of 1 shooting Utahs, do big damage to Carnos and even bully Deinos in certain cases
i have to say that i really don't think stego is underpowered
only if u can actually hit them
I use Stego to do Deino population control which is rather fun
it's just not that fun or interesting
You can, place well your swings
Mmm yes? A lot of Stegos just swing spam to the air
And yet they still do spam/miss swings, some of them are missed from obvious baits
A good Stego will place those better unless it gets swarmed by Utahs
yes but thats way too much stam usage for stegos tail
this is literally its only weapon
At least with Carnos I hit the 90% of my swings
Idk I think the Stego it's just "fine" for the current game status, people just likes to downplay their mains without a good reason, happens everywhere
no its not fine ppl just dont see the issue cuz its "op" to sum ppl
it needs fixing not buffing
For me it's not, but neither is bad. I don't think there's no bad playable in the game (except Hypsi) just bad players
no thats absolutley untrue
sorry
a utah gets hit after they dismount
their a bad player now?
Carnos have a harder time vs stego than utah, that makes some sense. They're a bigger target and all that. Stego is "bad", not because of lack of power, but because of bad delivery of said power. The stego does not so much needs buffs or nerfs, it needs fixing, just like the utah.
It's flaws in the design of the critter rather than any stat issue I would say.
That's an entirely different thing, game design failures aren't taken into count
they should be
like how deino has almost no collision
so its able to bite stegos head thru its ass with an alt bite
Well as I said those game design mistakes shouldn't be counted, exploiting that won't make you a good/bad player
It just happens, like desync
But I've seen both scenarios where Utah is OP because "I died to Utahs" and Stego is OP "because I lost my Deino" and I believe on most of those scenarios people has to be constructive and not go into whining immediately
just got killed because of this
Utah main? On a rock? 
what
find a taller rock
@vapid fable first of all, I'm not one of those players thinking "his dino" is underpowered, I play all dinos, even if I main some I want all to be balanced, I want avoidable challenges fighting, not one thing being OP and others being just meatballs. Also we're talking about fighting and juking abilities, don't talk about diets here.
Second thing, you said I'm wrong maybe thinking that I don't know what I'm talking about, as if I hadn't been playing this since September, and I didn't know how to play or that I just play one dino, when I've played all of them a lot and killed everything as everything in different scenarios, even stegos as carno or utah 1v1 not even taking damage.
Now ofc tenos can destroy carnos if those carnos attack like idiots or teno knows exactly what to do, but if carno bite and turn good timing, teno has nothing to do. Teno attacks are slower to repeat and tail slam takes a lot of stam. I'm not saying carrno should be slower biting anyway, but turning in place while running, RUNNING. Like you're running forward and then press S. I know the progressive turning rate has been nerfed, same walking, but that turn rate (again RUNNING and suddenly looking back) hasn't been nerfed, or if it was, it's almost imperceptible. Add that to the broken bite or desync or whatever is the reason you take bites from carno even when you already are behind them or 5m away to the side and you're done, forget about juke or survive a fight, even if you manage to hit them, they would've bitten you prolly every single time.
@vapid fable The thing is, considering both players are skilled and equal fighting, utah v teno is a balanced fight (more chances for teno due to strength, health, etc, but avoidable), carno v teno isn't so balanced but we can say it is more or less (still way more chances for carno due to its faster attack and turn running), carno v utah isn't at all (carno will always win or make the utah run away). Even running away isn't an option the way the game is working rn, since most times their bites land no matter if you juke to the side, run behind them or even jump above a log (I took a bite some days ago from a carno like that, I was in the air and already far from its mouth, it was stuck in that log and still landed the bite). And let's better not mention the slow movement dismounting after a pounce lmao
@languid frost carno vs utah is supposed to be in carnos favor, you can't ask for nerfs because you're having trouble winning a fight that's supposed to be risky to start with, and the slow movement after dismounting is because you held shift before you actually landed, that won't register the sprint, it's not the games fault
@languid frost if carno like you said gets a nerf, then what can kill utah? you're asking to nerf carno because it can turn when it's running, but that turn stops carno completely so why does it matter? when they turn like that they drift and stop completely
it seems to me you want carno nerfed so you can have a easier time killing them
carno is the only carnivore faster than utah, and in evrima it's so easy not to die to them as utah because you have so many ways to escape, you can jump across a river, on a rock, juke them, lose them in the forrest, outstam them because you have twice the stam
the only way you can die is if you play too aggressive, and even then, you'd have to get bit 3 times to die, or fail your pounce
if a utah doesn't want to die to carno, they should not, so stop asking to nerf a dino because you have a hard time killing them
I think the issue is more so carnos acceleration and ability to recover from lost speed so quickly
i think the issue is people don't realize any other mid tier carnivore is going to dump on carno, especially with how little stam carno has, and instead they're trying to do it with utah which isn't supposed to fight carno to begin with
if you have a pack, go for it, but accept that it's a risky fight
@vapid fable I hold shift right after I land on the ground, it doesn't matter, it's a free hit most times. Also as you said is supposed to be in carnos favour sure, they're stronger and faster running, RISKY, but not a dead sentence and an easy fight for carnos just running and biting with no skills. Also utah is meant to kill bigger things, that's why they have pounce, jump and agility. So even if the carno survives, at least a single utah should be able to give a proper fight to a carno like the competitors they are, not being am easy prey.
Now, even slowing carno turn rate it would be able to kill utahs, most of them, would be just harder to kill a good utah player knowing what to do. Rn it stops the carno completely yeah, but the head is already looking back, it just makes impossible to avoid their bites, so it really matters.
And btw, I play carno too and it's pretty ez ro kill utahs even in the woods, you just need to track them. As I said I don't want any of them being easy to kill, I want them balanced, being challenging to fight each others, not making carno unavoidable or impossible to fight like now
@vapid fable haahaha how many times have you played as utah and juke a carno after update 3 tell me, do you really did it? Cause their bites land whatever you do and where you are
do you know the issue with utah soloing and killing stego is the reason devs changed utah pounce recovery hitbox?
that's server desync my man
carno biting you from 20 ft away is not carno hitbox, that's server desync
Also how much forest is in the game? How much food can you find in the forest? Nah you need to go to the plains far from rocks, the river and any wood.
And yeah I know is desync, I mentioned that too, maybe you didn't read it
how much forest is in the game are you serious?
I just don’t think in 2sec flat a carno should be at its max speed when it was at a full stop
and yes i played plenty of utah, and i never died to carno chasing me, i always manage to lose them
so like i said, if you're getting hit while running, that's you not juking right, because go ask anyone in the discussion channel, is it hard to juke a carno
Well congrats then, maybe you don't die cause of that desync, maybe you weren't alone so while that carno focused on others you ran away, or maybe that carno didn't know what was doing directly
look it's simple, most people don't have an issue juking carnos, so that's a skill problem not balance issue
Guess im just kinda irrelevant here... 😑
Yeah sure, I've soloed a lot of carnos before but it's a skill problem, and good carnos but the way
and dude 80% of the map is forrest
then why are you complaining lol
you kill carnos
With no food? Are you reading what I say or just what you want to read to accomplish your arguments?
i think reading meanless arguments is pointless because carno just got nerfed twice in a row and they didn't touch anything you mentioned
And btw I'm not complaining, that's what you're doing, I'm exposing a fact, reasoning and taking everything in consideration, you're just assuming I wanna nerf carno to easily kill it, or that I don't know how to juke and fight carnos, ffs you're even saying it's possible to survive staying in woods as if ai was everywhere lmao
so don't listen to me, but the devs nerfed carnos stam in half and didn't change your complaints, it's pretty clear what they think is the issue
let's just say we have different opinions
You know I agree with that, so just shut up, I didn't ask for your opinion anyway, and if you take a look to my suggestion, you'll see more people agreeing
Stam doesn't matter when you have a carno next to you, it will catch you before it's depleted
@dusty fable the game isnt a fighting game. it is a survival game. just because one animal doesn't have a good matchup against another animal doesn't mean that animal isnt as good. deino has insane matchups against everything except stego. just because one thing beats it isnt a good reason to lower its growth
and deinos matchup against stego isnt even that bad, a good deino can murder an unsuspecting stego pretty quickly
Oh one last thing, you say carno has been nerfed, yeah that's true, not enough tho, almost imperceptible expect for the stam, but also each time they nerf carno, others are nerfed too and even more, and that's a fact
keep complaining, maybe that'll make them nerf carno the way you want to
yes we get it you hate carno
Keep saying I'm complaining lmao, if everyone was like you taking as complaints every argument and reason we would still be in the Stone age 😂
i think complaints that are actually educated and not out of hatre on a specific dino are more worth reading
I don't hate carno, I've played carno a lot, what I don't like is anything way more OP than it should
op? nothing should die to it 1v1
if you think it's op you're just bad
it's that simple
literally nothing should die to it, you run into the forrest and it loses you
if you're ambushed, or you played too aggressive that's your fault, but accept the risk will you
And it's exactly what I think about stego and deinos since they can use the tail with more than half body in the water, oh and just to be clear, I play more stego than deino, fixing that would make it harder for me as stego to fight deinos, but you know what? Would be balanced and better. Now keep saying I want to nerf something cause I hate it
fighting something bigger is gonna be risky dude
tbf, a good carno is a pretty big threat to the entire roster on land atm. but that can be said about pretty much every animal with combat capabilities too
you're saying carno should be nerfed this and that, but we have 20 dinos that are bigger than carno that haven't even come out yet
the difference is that carno gets to choose all its fights and others don't have a choice sometimes. because speed
I'll try to be clear, carno isn't an apex, carno isn't a big carnivore thst should be able to kill a utah in a fight as if it was a dryo, utahs shouldn't run away from one carno, so yeah, carno is OP and added to desync makes it barely killable
Yeah but all those dinos are currently weaker than Carno except stego and deino
yes and that is actually gone with the stam nerf
you can't run half of the central without using all of your stam as carno
so what happens when a dilo bites a carno once and it needs to wallow?
when an allo bites it once and it needs to run
look carno is trash
actually utahs should run away from one carno, its literally meant to be a small game hunter, just depends on how many utahs.
don't believe me but when other mid tiers come out, you'll realize carno really isn't that viable
And again, utahs are meant to kill things bigger than carnos, 2 or 3 should be able to kill a maia not even taking damage, 1 utah should be able to kill a carno in a good fight. Okay I get it, since it's the biggest carnivore on land it's needed to be stronger to keep utahs away from erasing an entire server, but is excessive tbh
viable, yes. strong in combat, no. speed in this game = life
that's about picking your fight imo, carno is faster, so killing an allo or cerato will be easier for utah
Prolly once others are added carno will get a nerf to keep it balanced, otherwise allo would need a bite force like deino has to balance them
...no
no because?
carno will have a better time against cera than a utah would. but against allo you either want to be bigger than it, and if your smaller you want to be more agile which falls to utah
A utah is not gonna be able to kill an Allo and Cera because they all have relatively similar speed and stats, Allo is quite literally a bigger better and stronger Utah as well as cera
if you're bringing up the guaranteed hit when dismount that's there by design, and it's not a guaranteed hit, learn to dismount when your target is running
allo is much slower than utah
You can't compare a maia with a carno. Yes, utah hunt big game, in packs, with strategy and tactics. Carno is desgined to shit on things smaller than itself, that includes utahs. A solo utah should not win over a solo carno, if both are at least halfawake at the controls.
Not really tbh and we have no idea how fast they will be considering we haven’t seen a whole lot of allo
and i never said a solo utah should do it, but 3 utahs might
Yeah I this case at least 2 utahs should be needed to fight an allo, and I say fight, not kill
we have seen the allo run animation and its a decent bit slower
3 to kill it
No. Allos are plenty big and powerful, you should need more than 3 utahs to stand even a chance.
its pretty safe to assume allo is slower then utah lol
i can't argue with you if you don't agree that allo is going to be much slower than utah
Utah is singular. If you wanna nit pick then fix your sentences instead
And yes, allo is probably going to be slower than utah, but allo might be plenty fast even so.
So according to that, if 2 or 3 utahs can't properly fight a carno, that's making carno better than allo, when it shouldn't be
That’s just because carno is faster
Nothing to do with balance
oh boi...
he wasn't saying utah beats allo. he was saying utah will have a better time fighting allo than a carno would because of its agility allows it to avoid attacks better than carno
No. Again, carno is designed to kick the ass of smaller things. 2-3 utahs can fight a carno btw, but that's fine. It should be at least 2, preferably 3, for a carno, just like vs a tenno.
Well according to their size and weight, speed, agility etc, a utahs should give a good fight against a carno or cera, even if they die, and 2 against an allo, same, prolly dying, but fighting, not being a prey
Cool were off that topic now
Or not
Two utahs vs an allo?..
stats cant always judge the dinosaur and how it plays
I didn't say they would kill the allo, I said it would be a good and balanced fight, at least 3 would be needed to kill the allo
3-4 utahs is a balanced fight for an allo
i can see two good utahs taking down a bad allo. though if they are on even skill it should take 4 maybe 3
No. Two utahs should not be balanced for a solo allo. And three would be too little. It'll take 2-3 allos for a stego, so.
utahs should try to kill things slower than it i think we can all agree on that, utah is a one mistake dino, so there's nothing wrong with it being easy to kill, plus that thing has 75 minutes growth time
Its gonna take more because Utah can’t utilize pounce on Carno because of its speed. Not to mention because carno is faster it can go for hit in runs. So naturally it is gonna take more utahs to kill a carno than it is a slower target
honestly if stego doesnt change allo might 1v1 it
Unlikely, even if the allo is bad. But if the allo is halfway decent, it should require 3-4. Allo is on midtier level.
yes that's true
Well yes, we both know the stego has issues, but that's.. well, we know how it is :p
And yeah carnos are meant to kill smaller things, but the way it works makes utah like a dryo for them, carno should turn slower, they already have advantage with the movement speed and strength, allo by the other hand should turn faster than carno since they're slower
stego 
Stego Hit Box reaches the sky box 😎 (Exaggeration)
its stam usage on a tail swing is actually cancer
Like good or bad hard to tell what you’re saying
quite bad
@lament cloakI'm basically thinking that if it takes a full pack (more or less), that's at least 6-7+ for a good chance, then it would be 4-5+ or so for the "mid", allo/maia and others. Carno would under normal circumstances be a good target, except for it being designed for shitting on small tiers. Just like kentro would be a good target, except well, no good pounce slots for obvious reasons.. :p
i def agreed before stego could swing like 50 times which is too much
but now it can only swing 10
12-13 with stam regen
@vapid fable precisely being a one mistake dino is the reason to make carno more avoidable to fight, i mean utah has everything against it anyway, carnos always would keep advantage, turning that fast just makes them unkillable, and if they keep that turning rate and bite force won't be balanced even fighting allos or whatever you want, they always will have advantage no matter the scenario
pounce the underbelly 
How are you even supposed to kill a damn kentro when you are prob gonna take dmg from just biting the damn thing
go for the head
What is the damn thing Thanos only the head is a kill shot
Of coure, baby utahs pouncing the underbelly! But the idea isn't bad actually, small and fast stuff would be good vs kentro, but utah in that case is bordering on too big (strange enough eh) :p
theres also a side gap if u wanna risk it
Ah yes I wish to be impaled by its tail
or its fat ass spike on the side of its body lol
@wheat fieldI'm sure some other smalls might be good at it. I imagine solo utahs would do fine headbiting. And mono maybe, cerato, and others.
Would be nice if there were some targets where you're better off solo/pairs vs having a pack
its not invincible tho its still in general not very big as a creature and it has weak points
Im just looking at Kentro and it looks like a damn fortress
it wont have a lot of hp and it doesnt have too much weight
im sure agile creatures will bite the head and kill it
Yeh, that's what it should be. So vunerable to smaller and faster stuff that can go around and headbite, but strong vs bigger things.
by baiting tail swing or shoulder attacks
kentro and diablo r like mini stego and trike
change my mind
Mid-Tier Versions
^^^
I don't think they're midtier, small tier? :p
well yes while they r small tier
Kentro is tiny! :D
their able to punch up
True
both diablo and kentro have the opportunity to punch up and be able to defend themselves from bigger threats
such as allo and alberto
i mean, kentro isnt that small. I can see kentro and dibble fighting a single allo because their weapons are so single directional
it would make sense too
as seeing a diablo and kentro faster then an allo would be kinda cursed
lol
though if not in a forest or something dibble and kentro would be pretty screwed against 2 allos or alberts
ofc that is to be expected
although considering diablo is a ceratopsian and kentros spikes
if in a rly good position they might be able to do it
How are kentro's weapons single directional ?
Ooof omfg they really made utah stupidly small, same for Kentro and dibble but not that small... ofc they die like that against carnos, they're damn JP Raptors, not utahs
.... You only realized this now?..
What ? They're accurately sized
Maybe size, but not bulk Necro
I mean, Utah is super skinny, but it's at its accurate size
Nah I already knew it, you just need to look a utah next to a door in legacy and do the same in evrima
So it's not an accurate utahraptor, it's a JP raptor as Imperishable stated
actually wait ppl keep saying that dryo isnt supposed to burrow right?
im pretty sure this utah is a little smaller than it is ingame
Dryo burrowing wasn't confirmed
But ffs, making some dinos thst small while the others are more or less accurate is shit, thst just give an easy game for the rest
ok i was just wondering cuz i saw this on trello
A favourite snack amongst the carnivorous population, encouraging the Dryosaurus to hide itself away from what it can't outrun, within the safety of its burrow.
I think it might be allowed to steal burrows, but not burrow on it's own
steal or share with something like a taco
Not really, I took 2 screens from legacy and evrima to compare, there's like 40cm difference compared to a door, so yeah utah in game is that small
And no utah isn't accurate, utah height to the hips is the height in game ones have to the head
And they were more than 1m longer than the game utah
Legacy utah was accurate , evrima one is just JP raptor
Huh, strange
that isnt exactly what I meant, would you rather charge a kentro if its tail is facing you, or its head. something like that is what I meant
I wouldn't charge a kentro XD
But I understand what you mean, you're right it's back is better armed than its front
i think blunk abilities will work best on kentro
things like pachys ram or carno charge
kinda hard to explain for me, partly because I suck at explaining but it makes sense in my head. 
I would be happy if they change the name to dakotaraptor for example keeping it like it is, but utah should be bigger and stronger, prolly slower to, that would be a good addition for the game, limiting the group size to carno group for example
They could rename it so we can hope to get an actual utahraptor in the game :D
actually ranged attacks would work best on kentro, like trikes horns or stegos swing. or if you want a smaller example dibbles horns
Yeah, bu they want Utah no matter the cost
Though I think accurate utahraptor might be unviable
accurate utah cant jump all that well was much more bulky and not sure how fast it rly would be
It's slow, not very agile and way too small compared to other carnivores
It would struggle against a carno, and couldn't fight nor run away from an allo
I think accurate utah is theorized to be around 30 km/h
i might be able to see accurate dakota working but idk
Well then they should give an accurate utah, lowering speed, making it heavier and bulkier, smaller groups, something we can feel as a real utah, the current one could stay as dakota for those who prefer speed and higher jumps
But as I said, it would die
no it would just die
carno would kill accurate utah its too bulky to be super swift and agile
accurate utah would die, just let us put on feathers and call it a day
It would need some special ability like hypsi
30-40km/h I think but being bulkier and stronger wouldn't be an issue, and being able to pounce too
But an accurate utah pounce could leave a carno almost dead
Accurate Utah couldn't pounce
aacurate
Is it faster, the one chasing me some days ago couldn't catch me
^ yes what bub said
if we are being accurate a utah couldn't pounce like ours does
why r u reacting to comments lol just speak
also idk why ur X'ing it it would be a major issue
Maybe not pounce like current one, but able to jump and grab or put something its own size to the ground
30-40 utah speed wouldnt survive in the isle
That one was a mistake lol, I'm using my left hand 😂
where ur right hand 
don't ask
lol
The idea of the stomping land to get austroraptors to fill the fast and agile predator niche was nice...
But we're getting both utah and austro in The Isle
So they would be clones
Yes that is a good thing
I hope it will be able to hunt on land too tho
Could make for some competition to utahraptor
Not as strong nor as tanky, but it might have something else to its advantage
Another reason to make utah stronger, even if it's the same than now, but able to survive more damage at least, or to give proper fights like legacy's one
(I'd say more speed but for that Austro would need to be really, really fast)
Austro doesn’t need to be super fast on land although I can see it being faster then Utah
Agree
Remember that none of the stats in evrima are definitive. We might very well see Utah getting a buff when some really big guys are added.
Current evrima Utah is 50 km/h, right ?
And Carno is 56
52km/h Utahraptor and 61.7km/h Carno@slim dragon
Carno is 61. Something
That's the importance to give devs suggestions and feedback about balance, even if they don't do it in the end 😂
Bruh that's fast
Yea carno is fast
And when charging ?
Dryo is 55km/h atm iirc, Tenonto is 45km/h
Yeah, it's like a bull with a rocket in the ass
We don't know Carno's speed when it charges
It's not public knowledge
Tbh I doubt even QA know how fast it moves exactly
Oh, and does anyone know the sprinting flight speed of ptera ? Because from my experience it's faster than carno
I think 61 is charging, a little bit slower running normal
Yes it is faster then o carno when it sprints but we have no idea how fast it is
Guesstimates is what we can do for ptera when it flies fast
61.7km/h is the running speed of a Carnotaurus. Charging is faster than that
Really? Ffs and they said it doesn't need a nerf on something else, totally unkillable cause just needs to run to survive, even with the stam nerf it doesn't matter if its only competitor uses most stam to pounce
And even less if misses the pounce lol
Utah isn't supposed to hunt carno tho
What carno has to fear are bigger things that can kill it by ambushing it
Like deino
Utah isn't supposed to hunt Carno yea. Atm Carno is vulnerable to Deinosuchus and to a certain extent to Tenontosaurus. Utah isn't meant to be hunting it.
That's kind of like Giga hunting Rex in the legacy - it's doable kind of but the odds are stacked against you.
Carno absolutely needs that super-speed to catch things on the other hand, because it needs to catch up with small prey and is not strong enough to fight other dinos its size
I don't say it's supposed to hunt it, but a single carno almost can wipe out 5 utahs attacking by surprise, even if the other 4 stand up and fight, some fail the pounce due to carno's speed, others can bite it but taking way more damage, and even if one lands a pounce just needs to buck and it's done. That happened some days ago, we killed it but only one of us had enough stam and health to chase it and finish it, 2 died, 2 were outta stam and almost dead
That isn't balanced at all
5 utahs should easily kill a carno, 4 too, 3 harder but should he able too
Carno is literally a counter to Utah
And rn groups are 5 v 8, how is it supposed to be balanced lmao
No number of utahs should be able to easily take one down
Yeah a counter, as I said they're competitors and carno has advantage, that's obvious, and I get it's needed to kill utahs easier rn due to the lack of bigger carnivores
No, they're not competitors. Carno is meant to hunt utahs.
Well I don't agree with that, utahs are just easy preys rn, shouldn't be like that
They can always run off in the forest
Or, as everyone always say : jump over a river, jump on a rock, or just abuse carnos bad agility and juke them until they're out of stam
Just because utah has the ability to jump doesn't mean they are safe. Getting away from a carno is possible but rather tedious at times. Why wouldn't a big pack of utahs be able to hunt a carno? it's silly that it shouldn't. With that logic full packs of carnos shouldn't be able to attack a stego or a deino, but they do and they win.
Favoritism towards carno is strong and people seem to hate utah for legacy reasons of them sitting around and chatting or something idk
The reason you think their not even is because you are only taking combat abilities into account
Utah has infinite amount of escape options with its jumping and stamina
Oh I am very well aware 2 utahs can kill a carno if skilled enough. I am talking about him saying no amount of utahs should be able to take on a single carno
which is ridiculous
And escaping too, rocks and whatever
outjuking it
its possible ish
Hell you can jump over a river. Carnos swim speed is slow af
let me rephrase that. Its possible on very lucky terms and on a good day to kill a carno
Its not like 2v1 is a fair fight atm
But I agree Pyromaniac
escaping is fine, but you aren't always left with options to escape with
Which leads to death unfortunately. If you can’t escape as a Utah when you are outmatched in Damage and Speed you’re practically done for
But that goes for every dino
Yeah but that's not exactly the conversation tbh
That being said Carno is quite literally meant to hunt Utah and other small tiers. So it’s obviously not gonna be a completely fair fight
It should still be vulnerable when encountering a large pack of utahs. Right now two utahs could pounce it and it just kind of... runs off never to be seen again
I didn't say they shouldn't be able to do it
I said they shouldn't be able to do it easily
I might have misread then
I did personally very much enjoy in update 2, as it seemed a full pack of utahs was a fair match to a full pack of carnos if the utahs have enough skill
3v6 etc
but thats just me
I think the dynamic competition drove a lot of conflict. Carnos could be prey or predator and they kept trying to one up each other
it was a fun thing to watch and experience
Update 2 gave me cancer with the pouncing glitches
You would get stuck mid air and would have to relog or be pounced to fix it
When you pounced if you even so touched a tree you got stuck in it completely
Wait really? I never have seen that
Weird
Oh, to fix my statement. Update 2.5 i guess
Here i got a photo of a time it happened to me and this is quite amazing one of a kind
i never actually played as part of update 2
but the next patch, I never saw those weird pounce things.
what in the world
This one was when I pounced a carno and it led to me being stuck underwater not losing oxygen and being able to sit
It was pretty weird. Not to mention Carnos then were easy prey for utahs. Now with the pouncing Meta basically extinguished against carnos I wonder what will happen
nothing really happens tbh. I just see carnos fearlessly body utahs even when they are outmatched because pounce is suicidal rn
Same @sudden orbit it was balanced for then, just desync and glitches were a pain in the ass, but utahs had a chance against carnos as long as packs were withing the limits
But now they didn't just nerf the pounce but made it a death sentence no matter if you miss or latch. Yeah sure they nerfed a little bit carno, and? Each time they nerf carno utah is twice nerfed. Again don't misunderstand me, 2 utahs easily killing a carno wasn't balanced, fighting hard could be. Rn now not even 5 utahs can easily kill a carno. And forget the idea utah is just small game and a prey for carno. It is the way is done rn. Shouldn't cause utah characteristics are to counter big carnivores. I mean what's the purpose adding a playable dino with those abilities just to not being able to kill something bigger? Let this be like that and soon carno, cera or allo will be small game for everything bigger even if it's just slightly bigger. This game is becoming a "the biggest thing always should win" game
Ahhhh the good ol' early days.
Where Utah's wouldn't swim but Tenos would, so Utah's just sat at the bottoms of rivers to heal their bleed safely
That was before update 2 when rivers weren't even done lmao
Well not even bleeding
If you're a deino getting massacred by a stego now you're just bad
Or... the stego has the advantage in most fights lol
Which is fine because it is the herbivore
hell its still surprisingly effective
Yeah that’s because Deino can now bite through the ass of a stego and hit its head
But hey
atleast deinos are getting payback now
DOWN WITH THE STEGO REBELLION!
I have a different opinion about the hypsi, @alpine plover , i dont think hypsi, is anywhere near useless, its another "piece" very unique, very special and different.
@dusty fable
You do know that deino can easily kill a stego right?
Deino doesnt need a buff because you dont understand its mechanics
And why should "same growth = just as strong"? Thats legacy logic
niches exist
Deinos a ambush hunter, not a brawler, just stop attacking stegos when you dont know how to fight them
Are ppl still complaining about stegos?
Deino can literally kill stegos now because of stun and alt bite
Deino Superior
I think ppl make the mistake of lunging full grown stegos still and wonder why they get whacked lol
@fading pagoda you do realize that hypsi is supposed to be arboreal right? and that it making burrows is completely antithetical to that design philosphy
and iirc dryo is going to be able to invade/renovate burrows
recent studies show that hypsilophodon did not actually climb trees
or do anything of the sort
in the game
it is supposed
to climb
ik irl hypsi was once thought to climb and that it was disproved a while ago
if that is the case than it should be able to actually climb trees
disregard what i said about burrowing
currently the climbing system for hypsi isn't in order because funni devs, but climbing will be actually introduced once herra comes out
i really hope that they will implement that
they will
ok thats good to hear
but i feel that what i said about the semi auto aim is still justified
@vagrant mural
and i still feel that hypsi should be faster than teno
what do you mean by semi-auto aim, like it somewhat locks on for you, or it helps guide the projectile
if you aim close enough to the head of the target, it will auto lock on and you wont have to aim anymore
or something similar to that
hypsi is pretty fast for its size, but its stubby little legs are not going to carry it as fast as a runner like teno
at that point you can just aim it yourself, a hypsi is usually aiming for the spit, and its a decent tradeoff, you miss, you give your rough position away and lose some hunger, you hit, you get a complete blind, although I do think the hitbox and duration could use a buff
what im saying is that when you are in a high speed chase, and the enemy already knows your position, you are too slow to out run them, and it's too difficult to hit the spit
yeah smaller creatures ourtun bigger ones but there's only something so small as hypsi can do, again teno is somewhat of a travelling animal, its going to run pretty fast and far for its size, hypsi is quick and incredibly stealthy, but like it takes 10 hypsi steps to take one dryo (a somewhatcomparable animal) step, even if it is fast for its size it simply can't compete with some things speed and stride length
juke em, lose em, or go to a high spot
maybe just buffing the hitbox of the spit like you said would satisfy me
hypsi is so small it can disappear in normal grass fairly easy, its turn rate is a bit garbage for its size for some reason tho, so that could use a change, and again by making hypsi a runner you kind of draw away from the idea of it being arboreal
like maybe instead of hitting square in the face it could be in the neck or somth idk
honestly making hypsi spit a cone of spit instead of a line of spit would do it wonders
^this
exactly
omg piggy you are a genius
you just resolved this debate in a single sentence
Cone like a tight shotgun spread or cone like 45 degree angles out? If they're going to make it a cone, it better have a shorter range.
I've heard you can knock pteranodons out of the sky with it. Don't need to make it easier to aim if people are going to use it to make others miserable for no reason. There's already enough of that sanctioned by the game lol
45 degree angles out
And yes the range should be shorter
If it is a cone
if they remove the ability for it to knock pteras out of the sky, there shouldnt be anything wrong with keeping the range the same
It having a shorter range and a cone would make it more useful in defense situations, and it would decrease the amount of meaningless trolls
That could also work
kinda dumb that it can knock pteras out, it’s a fucking 90kg bird. blindness? fine. downing it is dumb as hell
Also it's made out of gastro liquid
It doesn't way much
I agree with you
yeh
Yeah either make it a cone and decrease the range, or make it a cone and have it not knock Pteras out of the air
45 degrees strikes me as a rather extreme spread for an ability like this.
Possibly a smaller spread
Like maybe just extend the hitbox of the line
Make It easier to land
Just make the spray wider
Or maybe make the spit more like a belch that shoots a blob of acid that on contact with a physical object explodes in a balanced radius or trajectory
If the hypsi spray is like a circular spray rather than a line, and once it can climb trees, it finally might be viable
45 degrees is way too much, even just a 10-15 degree cone would actually make hypsi spit worth using when not trolling
Yea I didnt specifically want 45 degrees I mostly just wanted something of that shape
Literally just extending the hitbox into a circular round shaped cone projectile no matter how large it is would be an improvement
Because the ability is completely worthless when not trolling
If you are ever in an "advantagous" position for you to use the spray, I can almost guarantee than running away would be the more logical thing to do
As If the enemy moves by a pixel, you miss and give away your position
Which is almost practically an instant death for you
Wait? Hypsi can knock Pteras out of the sky by spitting on them? That's... interesting but honestly very niche. Is it even something that happens at all considering how difficult Hypsi's special ability is to aim? I have to say that even if it does knock out Pteras I don't see it as a problem, whatever makes flying animal less safe in the air is a win in my book.
it’s fine as it is rn, we’re saying it shouldnt knock them out of the air if aiming is made easier
Yeah
plus it would be a bit op for an instantly-grown hypsi to be able to (essentially) insta-kill a ptera that takes an hour to grow
If the hotbox is made larger by making it a cone, it shouldn't knock them out of the air, because it would be too easy, and people would do it all the time to be rude
I'm just busting chops my dude
But In my opinion the spray is useless in situations that it should not be useless in
Well im talking about balance for hypsi.
Its way too hard to use when in a high speed chase
It's simple fact that hypsi's spit is a poorly made defensive ability, yes you can use it offensively but that is not its intended primary purpose
Like what? Examples plz
hypsi most of all
Debatable, defense is good offense, whats hypsi purpose?
hypsi's defence sucks lmao
No
it forces him to STAND STILL to shoot his acid
First of all literally everything outspeeds you except Ptera and deino, second the hitbox is way too small to constistantly hit a moving target, 3, hypsi can do nothing except run and spray so for it to be this bad is really upsetting
while trying to hit a chasing target
Hypsi is supposed to be able to blind approaching predators and make an escape, at the moment it is suicidal to spit at something that is already pursuing you
You are in denial my man
Exactly
That's why they need to make it into a cone to constistantly hit moving targets and fulfill its purpose
the best way to use hypsi's spit is to run up to a predator rather than run away (already bad), while the predator is pre-occupied with drinking or eating (i.e. not chasing you) and shoot it in the eyes. The best way to use this "defence" ability is to use it offensively in specific scenarios where the hypsi would be better off running away and making distance
Because right now it's only use is to troll people
Hypsi spit is only useable to snipe unsuspecting dinos who aren't attacking you or to mix pack and blinding enemies distracted by your allies
Neither if these were the intended primary purpose as far as i know
And even then, a better thing to do is to just stealth away and make a break for it
exactly!
Once hypsi can climb and as long as they buff the spray it will be really fun
yea
Is hypsi planned to have actual climbing mechanics?