#balance-feedback-discussion
1 messages · Page 250 of 1
so uh, Deinosuchus balance
i dont remember me being mean towards you, just trying to explain you that it doesnt work how you describe it
is fine
I wasn't talking to you
I use to side with increasing deino biteforce but now I’m opposed to it
because it isnt needed
People only wanted it because everyone sucked at deino before
I'm watching a video of utahs pack hunting a stego right now, they have plenty of time to jump off
and run
cuz the stego didnt know about tail slamming after dismount
add the utahs other pack members not just sitting there and actively distracting the stego it seems fine
if the stego would know then the pouncing utah would be dead
btw im sorry that i was mean you are right on that
@fathom obsidianThe dismount needs some help, no doubt about that. But stego also needs some help to make the matchup better if the utahs can dismount safely, so there is that.
Just use your 8 other pack remember to actually do something in the fight
Pouncing resets buck
yeah i agree no one wants easy kills
I'm not saying that if its a issue it shouldnt be fixed, just saying that it doesnt seem to exist
but if it does, they should fix it.
stego vs utah is most fun encounter for both sides atm probably, would be bad if stego would be a easy kill to utahs but it also sucks that utahs cant pounce it atm
frankly I’m surprised how well balanced deino’s been since release
I thought it would break everything
It's strange that the pounce is not the best alternative, but the issue otherwise is that the utahs will just cycle the pounce and the stego can't do anything.
Stego isn't like tenno or carno, you can't really make the utahs miss their pounce and punish them, and while you can catch them pouncing, that's more random ass luck than any skill really, especially if they just pounce the front.
So while it sucks to get taken out during dismount, safe dismount isn't perfect either.
he can, by using trees and utahs kickback will probably cost some stamina so it wont be op
At least right now it does mean you need an actual pack but.
Nah, trees or bucking make no difference in the situation. And kickback costing stamina makes no difference either.
It's a stego, it can't run you down. You're safe the entire time, unlike carno or possibly tenno. At least unless you stay in open visual range the entire time, which.. would be bad planning.
you still can kill stego in 1v1 by biting it
I know, and that's stupid in it's own way :p
Just saying that making dismount safe isn't a perfect solution, it brings it's own issues.
i mean the utah cant make a single mistake cuz itll die
True, but making a mistake is very hard to do.
Not that a solo utah should be able to kill a stego unless the stego is afk but, well, that is a different issue so.
if stego is patient then its very easy
anyway, getting back to the point i hope that the kickback mechanic wont make utahs easily 1v1ing stegos tho
Theres a big difference from group/pack/herd/flock fights/hunts and solo... Either on 1v1s or 1vmore than 1.
#EVRIMAnotLEGACY
People literally down voting it most likely so they can kill utahs easily and its just stupid

Question, What is the downside of the successful pounce people keep mentioning
When I play utah I dont see any issue of when I dismount outside of the ocassional desync death
Ive not had many issues with bucking, sure its somewhat quick but if you are in a pack bucking isnt really much of an issue and hell can make the animal run outa stam faster making the kill easier
And I think solo utahs have enough common sense to not use pounce as their main hunting tool
yes
nope its not that, its if you dismount for example a stego it can wait for you to get off and then hit you getting a free hit or killing you, and the bucking thats because bucking can get you off after 2 and maybe even 1 buck, there is also a glitch were the utah will glitch into your model and it can stop you from running so you cant get to a tree almost like something is blocking you.
and that is why utah pounce needs fixed
your supposed to pounce stuff to bleed them you shouldnt have to drain all stam just to pounce someone, if that player makes a mistake and leaves themselves open i shouldnt be punished by trying to dismount after a pounce
its not tho as they have trees and bucking
Relative
buck?
Pizza?
you guys talks like pounce has no couterplay. pressing E is a thing
bucking basically gets you a free kill and dismounting gets you a free kill
Wrong and wrong.
Why are you here?
ppl complain its too quick, and thats a right complaint
trying to discuss this and you are just butting in for no reason
tf is wrong with you?
they are just here to feel included dont worry about it
Im 99% sure that if u pounce a animal then he still regens stam, so he can still hit u or tailslam u if a stego
Yes exactly
3 secs!
If the sword has a curve and points 2 edges at the utah player then yes.
This only occurs due to how you time the press of a sprint button. If you press it at any moment before the dismounted animation completes you dont sprint, but if you time it right after it ends you run properly
Stomach.
true true but what about a kickback as some have said?
I think that can function as a perk
that is very short time is it not?
i wish it gave utah 3 sec of pounce, rn you have to jump off after 1.5 ~
3 sec could be fine
I believe that if you got more critters on at the same time, you drain less stamina from a buck, and the one bucking loses more. So there is that.
the time for pounce atm is fine
you can still effectively kill things using pounce
It just takes longer
You might want to try how long a pounce last if you get two/four utahs on, and see how effective that is.
Yes that as well
you dont think it should be more? they wont get any bleed done in that time realistically
i did that in my test server
Dont forget that the "pray" can move and he can run to a tree or buck
the main problem pounce has is the 0.5sec animation lock when you dismount
they regain stam when you have pounced them so hello?
And? Difference between one utah and four on a stego?
also if you have to drain its stam stego would be unkillable as you would need to bait with bites and go in with bites which is so risky
Pouncing is more than clicking buttons&animations&stats theres much more to it.
You should as applying bleed is the best way to make their stam lower and stay low for extended time
Just need to be more careful
btw i feel like im wasting my time here, i did every testing possible before coming to an opinion yet ppl here talks from the butt, i never even asked for pounce buffs or easy kills cuz i hate that
Theres Other Shenanigans 
it just needs a little fixing
Also, stego can only swing about 10 times now. You don't need to bait that much apparently.
i like utah to stay challenging
While playing against decent stego and teno players i have yet never encountered that one of them has no stamina left, only in situations where he was low hp or sure that he will die and try to run for it
Anyway, if you tested Soad, what's the difference in stamina drain for bucker/bucked with 1 vs 2, 3, and 4 on a stego?
if a stego get baited 10 times hes kinda trash
Is this Troo'don mess with me?!? Really!?!
Even so, just a few baits and it'll be low on stamina was my point. Besides, utahs can easily bait. Stego has very little, if any way at all, when it comes to pressuring opponents.
if a stego buck 1 pounce he lose 5% stam if he bucks 4 he goes to 86%
Iirc it was 71% for 4 pouncers
Going for bites is the only viable thing atm
and 3 was 86%
So a nice difference then. How long can the raptors stay on in the different scenarios?
After those 10 baits, stego poops.💩

the same
A good herbi player wont be baited easily
And its not about baiting others, its about balance
There's no difference in how fast the utahs lose stamina if there's more of them on?
I love a good challenge. 
no difference
If only. Honestly, most of the time you should fail every other hunt, but I doubt the carnis would like that :p
also its only stego who can get 4 pounce
COME PLAY IT !!! 
No, tired of the game.
I agree with that, stego should be hard to kill considering the time needed to grow it
teno has 1 problem, teno buck last 3 sec only
Teno is probably the easist target for a solo utah atleast for me
@fathom obsidianNvm me on the "should lose stamina slower", that was apparently not in the patch/log, so it's only the bucker needing more stamina to get more off them off. Though I could have sworn I saw someone say it also drains less stamina to stay on, but I guess they were wrong. But at least it does cost the bucker more stamina with more on them on, which would help, especially since stego and tenno now can't use their best/main attacks that many times.
I ask myself the same question
yeah it costs a bit more stam but not that much
Good teno players mostly run in packs what u dont mess with if alone as utah thats mby why
I'd say if you end up at 70% that's 2-3 attacks. That's a noticable difference.
rumo whats your name in scope or dbear chat?
So could be 1-4 attacks less, that's less baiting needed and less room for errors in general or movement that the target has. It would be worth it to make sure you always get as many on as the target allows.
btw just to clear things i dont think utah is in a bad spot, i just think pounce is weak and not that effective for the risk now
carno is supposed to trash utahs tho
And we're getting pachy.. :p
obviously it is a big predator
Carno overpopulation is the problem and overpacking. 3 carnos can pretty much shit on 8 utahs, not even talking about groups of 10 carnos what is a common thing
Utahs do lack some good prey, we need a maia or para or something. Maybe ava or diablo or something.
because carno is better
Utahs have Tenonto to hunt
i play utah bc its challenging and fun, carno for me is not fun, just spamming left click is dumb
I've got no idea why Maia or Para would be better targets than Tenonto.
i mean yeah and the charge isnt that good and it just drains stam
yeah wish they were more fun to play
Not if they do maia, and para correctly. A para should not be huntable for carnos, it's.. big. Carnos should barely be hunting tennos and other carnos, a para is something even an allo might want a packmate to deal with.. :p
The charge can be actually good if u ambush
carno playstyle feels a bit like legacy
Because Tenno is designed as a fighter, maia and para are not?
yeah but utah will just move out of the way and you need a decent run up
They are much bigger and far more threatening animals than Tenonto. Maia is twice bigger and Para is however many times bigger. I have no idea why Utah should have a better time against them than against Tenonto.
Maia should not be the "run down shit" it is in legacy to be sure. And para, while big and can run shit over, is still more open to pounces and less capable in general of fighting back, unlike tenno with all its attacks.
If you make Maia and Para worse than Tenonto in terms of their combat abilities then I have no idea why anyone would ever want to pick them over Tenonto.
I doubt paras will be that vunerable if they go with the big one. And if so, then that's an issue with the carno. It should not be good at hunting things it's own size, much less bigger.
carno should most definitely be hunting tenos and maybe maia but teno yes para no, i have also killed crocs and stego as carno so it kinda rules the servers rn
If u take ur headphones off then not, talking from the experience hah. But for real if carno gets in a bush near food or water and someone gets close then carno will most likely ram him
Yes but you don't give it a useful frontal attack, and problem is solved :p
yeah true baiting is always a tactic
Because they'd have other advantages maybe, other mechanics and niches someone would like. The game is survival, not PvP, do remember that :p
i have charged a utah before but only when they were sitting down and they almost got out of the way
Hopefully not, it's a terrible design choice, as we see in legacy :p
What mechanics and niches would you want Maia and Para to have? Para can honk I guess but I don't see that as good enough of a reason for people to play it.
Carno can counter anything even stegos cuz theres groups of atleast 8 carnos most of the time and carnos have no counter at all, they can always run away if low. Only carnos can kill carnos in a fight
I have no idea to be honest, I played para because I like how it looks and sounds, that's about it. But para, and maia, I see more as these things that runs over stuff to escape. Maybe sort of like carno but instead of staying to fight, you knock em over and keep moving to get out. Trample and all that.
i killed a stego with 3 carnos
Deino can kill Carno pretty decently. Tenonto can kill a Carno as well - it just needs to have equal numbers.
But I mean, people play dryo and ptera despite not much combat abilities (in theory at least) and I'm sure there'll be other things too, more focused on running than fighting. Like how dryo should be.. :p
i mean look at herrera it will be eating ants nests and bird eggs most of its life and when its big enough small sub adult dinos
If carno is low he will run, if he wants to suicide then keep fighting. If teno gets low he cant run from a carno
Yes clearly, that's what it's designed to do! :p
They do? I haven't seen a single player Dryo since open beta.
neither
just ai
Well people played dryo back then, and that was with a weaker dryo I think? :p And I know people who want to play, if the game actually had gameplay.. so there is that.
Ptera isn't too bad pvp wise
i rarely see teno either, its all utah,carno and croc
I just don't think combat viability is the only reason people choose something
well its just a speedy boi
At least not if the game is designed properly
ptera super fun at harrassing
It might hold true for now, because what else but combat is there.. :p
I've seen a group of Dryos once in the legacy but I think that was just a group of friends playing it for the memes. It's a creature that barely ever gets touched by anyone whether it's good or bad.
Dryo takes too long to grow considering the fact that its gameplay looks like dodging players trying to kill u and utahs will eventually kill u
balanced
And yet you'd have actual colonies of them every now and then in legacy, despite useless burrowing and even before that.
I don't think I've ever seen those
But then a proper dryo group does not get seen :p
im sure a peck from the dryo could hurt ya
I mean perhaps on one occasion or so.
You'd have not found my family Aken, simply because we chose to live at a remote lake with so many trees anything but a utah would have had a hard time chasing us.
30 minutes and u got 1/3 of a utah. Id rather go for utah
balance
I had 5-8 going when me and my partner nested in people. And of all the people we nested, only one decided "hell no" and jumped in the lake ^^
So going for a utah is even better
utah still 90 and carno still 150, contrary to patch notes
Its almost as agile and u wont get bored so fast as with dryo tho
@hollow canyonMaybe you've not seen many of them, but there do exist people that play those critters too, to a more or less serious degree. My point was just that you can't only decide playable based on combat, much less how that combat works. A maia might be combat capable, but in a way that makes them more vunerable to utahs vs tenno who has entire body covered with pretty lethal moves. And maybe a maia would have four pounce slots too, so a better target than a tenno for that reason.
20 mins for dryo would be better, would make more ppls play it
i like dryo even if everyone makes fun of me when i play it lol
Beautiful
But i cant speculate in terms of Troodon hunt\fight ,or anything not ingame, yet, to go ahead and say something is 100% this... Not saying, not to discuss btw, dont take me wrong, please.
Well, legacy had nesting and all that. We'll have to wait and see when we get all that in Evrima. Right now it makes sense people only go carno/stego/deino/ptera (the latter two for new playstyles) to go on murder sprees. But in the future, we'll hopefully have a proper game loop, with more gameplay than just killing, and then we might see more of every playable.
@golden coralDo note that a Dryo is a far smaller comittment time-wise than a Para or Maia. Will they see some play if you make them useless in combat? Sure but they will be extremely niche picks. Atm herbivores are niche even when they're good much less when they're also useless in combat. I can't see it being much better in the future.
Just my opinion, saw mby 2 dryo players in a week and also 2 ai's
Elder system kinda weird ngl
Size doesnt matter 
@alpine ploverI'd make it 0 minutes personally but the devs will do what the devs will do.
Imagine how small hatchling hypsy will be
@alpine ploverDoes it?
So what? It's an animal that's smaller than most juveniles.
Would you say a Troodon is the size of the actual.... lets say for ex: a fresh spawn dryo?@alpine plover
Most things will be niche I think. See deino, see ptera. And yes, people sometimes do play for the thrill of escaping someone by running. But of course you'll alwyas have people favour carnivores for other reasons, that can't be helped much. We can't turn herbis into carnis, then we'd probably lose the people that do want herbi gameplay. And dryos entire thing is that it's small, squeaks, and runs the hell away from everything that as much as looks at it :p And at no point did I state that maia or para would be "useless" in combat, only that they would be designed for getting the hell away, rather than standing their ground and fighting. A trike fights, a shant "runs", but a shant running means = trample death if you do not move aside so it's still dangerous.
I dont know the numbers, 40 kg, means bigger or smaller?
I mean, herrera is probably not going to be that combat capable. It's a small, "weak" thing that'll drop down on other small stuff, maybe something slightly bigger, and then scurry up into trees the moment something else even breathes nearby it. I will still play it because I want the arboreal gameplay.
Herbi gameplay is actually enjoyable while defending against carnis, not if theres 10 carnos chasing u as teno or stego tho, what seems to happen quite often
Stego: has a limited number of attacks before running out of stam , has no escape option besides fighting and swings quite slow unless you swipe only right or left
Deinosuchus: has unlimited amount of alt bites , can attack in every direction much faster then stego and deals just slightly less damage
good game , very well balanced
@golden coralIdk if Deino will ever be that niche. As for Para and Maia - even if they're designed to get away they should still realistically pack more of a punch than a Tenonto which is a fraction of their size.
Try Legacy Juvi Carno........
Yet stego kills deino in 9/10 times
Deino gameplay is kinda boring also leading to cannibalism
If they do deino correctly, as they seem to have, current hitbox things aside, it will be niche. Most people do not have the patience to sit on their arses for long times just waiting for the right moment to strike. We've seen all the complaints after all.
@silent cometIt doesn't really, I mean unless Deino doesn't know how to play the match up.
And yes, a maia, and most certainly a para, will hit harder than a tenno. But as with stego.. that's not all that matters, now is it? :p
When I say a maia is a better target, it's because of the attacks it does have, and the general idea of them being geared towards aiding escape, not standing your ground and slaugthering everyone within reach. Tenno is designed to do the latter, it's a fighter through and through. It doesn't even run from carno after all :p
Whats bigger, a full grown Troodon (as it is expected 4 now) or a fresh Spawn Juvi Dryo (of the actual version)?
People more so complain about Deino having a low biteforce because they are just outraged that it doesn't outbite a Rex even though in real life it had probably the most impressive biteforce among the terrestrial animals. I don't think it's so much about Deino being incapable of killing things on land because it kills stuff just fine.
It does now at least. But that's the hitbox change more than anything else. Now it actually gets the hits and all that.
i think a troodon
Legacy juvie carno is fun to be. But it is a small and to my recollection not very strong thing? :p
@golden coralIt did just fine on land since the build went live tbh.
I've been killing things on land just fine without much issue.
Like a little demon, best Ambush in Legacy, imo, its fun.
Deinos biteforce cant be bigger tho cuz it would make it op and it could be also a land animal too, idk why some deino players think that it should be that way
Maybe you just got lucky :p
It's more so about people being willing to fight me - if they're not I'm not going to kill them.
@hollow canyonYou're not wrong, but deino did have hitbox issues, and we know how the tailtanking went after all.
the deino is already op and viable on land so why buff it even more lol
Deino is too good on land now but.. :p
8k hp makes up for everything kinda
Yes, it's speedy and fun, but not very strong at all I don't think.
I don't think deino has that much health?
It does
oh it very much does
It has 6k to my knowledge
Theres a vid on YT of a fresh spawn dryo "murdering" a fully grown Utah, on the current version of EVRIMA.
If that happens Troodons can kill Tenos
It's the most in the game but it doesn't have quite 8k. That would be twice as much as Stego.
Its 8 tailswings to the body of deino or so
Really?
Ye or 8 utah pounces and few bites i think
Well that doesn't match up at all I don't think.
When did you test?
What wont happen unless deino thinks hes land animal
No, server would restart or reset. 
After update release
Hmm, odd. I'll have to verify with my own tests. But if deino has that much health, then stego could do with a boost.. :p
i wouldnt say buff the stego , its the croc that needs to be changed
mainly that busted af alt bite
everything else about it was fine
alt bite need to be slower then normal bite, or atleast cost stam i dunno
except the garbage collision obviously
absolutely soad
the fact that it costs 0 stam is ridiculous
landcrocs should be punished not rewarded
Yeah.. I wouldn't trust any wikia like that Wolf.. I can trust you if you've tested thoroghly, but otherwise, I'll verify on my own what it might be.
At least they can stop complaining about stego fishing.. :p
i mean tbf the only crocs getting fished were the ones stupid enough to go up to the stego
just swim away or dive and boom stego cant do anything about it
facts
No. that's logical. we don't do that here. 
Aim might be an issue when it comes 2 ALT- attack?
oh yeah my bad i forgot , BuFf DeInOsUcHus BiTeForCe 
That's more like it.
I know, I'm just making fun of the situation :p Yes there were some bad spots, but those were avoidable or at least could be planned for somewhat.
indeed , but oh well we got a hotfix coming soon (i hope) so lets hope some tweaks to the croc will come with it
I will believe when I see it, sadly.
@alpine ploverI posted that Dryo vid on #videos-and-streams 
Stego shouldn't have been allowed to go after Deino the way it did either though. This match up isn't balanced and hasn't been balanced since the beginning.
👆 good feedback? 👍
Stego can't attack while swimming, so it's "going after" Deino involved it baiting it from the shoreline. whether I agree with that play-style or not is irrelevant, and it's not exactly unbalanced.. or wasn't at one point. Deino got punished for not being cautious, Stego could also be punished for not being cautious either as the Deino's lunge has always stunned a Steg ( if the Deino was big enough) and left it open to bites.
quite litterally before this patch , if you died to a stego as a deino , it is always and i mean ALWAYS the deinos fault
I'd also like to point out that all non-semi-aquatics are punished for entering the water as they SHOULD BE, but Deino is no longer punished for leaving it's aqua domain. Hell, I'd say it's rewarded..
Going by this logic nothing forces Stego to engage Deino either - it's faster on land and has far more stamina so there's no problem at all.
"If you die to Deino as a Stego it's always your fault - nobody forces you to engage it, that's just your own choice"
Is the quality of that whole argument. It's not true in this case and it isn't true in that case either.
except a stego cant engade a deino unless said deino is stupid enough to either be on land or just sitting on a shore
any deino with atleast a half a brain will be either swimming or underwater
i would say even allowing yourself to be seen , your a bad deinosuchus
your entire gimmick is ambushing your prey , sitting on land or on the shore is just being an idiot
and if you let a stego sneak up on you , i dont even know what to say
Again, I've made it quite clear I was not going to engage in a argument over whether or not that kind of aggressive play-style from a Stego was something I agreed with or not. It IS Irrelevant. Neither the Steg nor the Deino have to engage with each other. This is true. But does not address any issues that arise when they do, clearly..
So ermm... why do you allow a Deino to engage you in that case? The same argument works both ways.
You don't have to go after the animal that is both slower than you and has less stamina. Stego can avoid Deino just fine if it wants to do so.
no it cant because you need to drink
you are forced to interact with them eventually everytime you get thirsty (i know the shallows are a thing but wont be forever)
@fathom obsidianThe bucking is fine. Otherwise you'd have to nerf bleed and raw damage on the pounce again most likely. You should have to pounce a fair few times and wear it down, be that by staying on longer but doing less, or by doing more but only staying on very short.
meanwhile the croc never needs to interact with the stego
just ignore them if you dont want to deal with them
You do not have to drink in the area where Deinos are - there's a lot of areas where they cannot ambush you because the water is not deep enough. If you choose to pick a spot where the water is deep it's kind of on you in that case.
rn you stay very short and do small dmg, but thats not the main problem, the problem its the landing after you release the pounce
like i said the shallows are a unfinished area , balancing the game around a glitch is not very smart
What glitch?
when they eventually no longer exist , the problem will still be there
They COULD avoid each other and probably SHOULD.. Or at least that's the way it once was. Now, the Deino no longer needs to avoid the Stego. They don't need to care about being on land or exposed by shallow water... This is the issue...
the shallow water river that deino cant swim in
That's not a glitch
Agreed on the dismount issue, that much I think needs to be fixed. But bucking has to be good, it should be the primary mechanic, not me hiding at a tree/rock to get you off, at least in my eyes. Just like pounce should be utahs main mechanic for big prey, not by headbiting them or something.
I have no idea why you'd assume it is
omg pls dont say you are actually that ignorant to believe a inch deep river is intentional
stego can bite while swimming takes 1 bite to kill a fresh deino
And bleed does have a good effect, you just need to drain it, but that is again why you'd have to pounce a few "waves", and you'll eventually wear the prey down. As long as the dismount issue is fixed, I don't think the bucking would be a problem as it is right now.
yeah i mean if bucking stays like that im ok with it but i think its a bit insane, the dismount sucks and its the main thing
Do you seriously think the devs left that river as shallow as they did because they couldn't be bothered to finish it?
Actually cancel that - provide me a single quote from a dev that would suggest it's not intentional.
Show me a clip of it from the stream then
if you are that curious go find the vod
Yes... The ever effective bite.. That does so little damage that it's hardly worth mentioning in the context I was using..
I guess it would depend on how much the pounce does. Maybe it could be a little lighter, as long as A, bucking is the best option to get a pouncer off and B, it still requires a lot of pounces to get to a "this prey is more or less done for now" situation. Don't want the whole 'four pounces to kill a stego' back.
if you wanna test ill show you what i mean in my server, i dont want pounce dmg to be stronger
or just ask one of moderators or QA people , they will tell you the same thing
I'm not going to find a vod that you've mentioned in the passing - either provide it or don't use it as proof. Not that it matters because you can still drink in multiple spots where Deino cannot ambush you due to the water being too shallow. You just need to know where those spots are.
We could. You got the time now, and got three others to help out?
well the vod has been deleted , but just ask a QA member or even punch whenever he shows up
and you can come tell me that i right ;)
You're saying the entire shallow stretch is just unfinished, and not deliberate?
obviously yes
I'd still tell you you're wrong - there are spots where you can drink without risking being ambushed by Deino other than the shallow river in the centre.
Even so, there'd be shallower areas vs deeper ones. I doubt every single spot would be deep, especially since there might be shallower stuff for smaller deinos and others anyway.
Huh, and here I figured it was meant to be, to force the deinos into some risk (if unneccesarily long), if it wanted to migrate.
reasonable to think that but no it is just unfinished
it is pretty silly when you look at it , how can a river even be so shallow and stretch out fo so long
plus if you have an area like that it just makes the whole point of deinosuchus useless since any smart person will only drink there
There are already such spots in the game
So it's hardly an argument
You can make Deino utterly useless if you care to learn where those spots are
yeah i know but cmon , an entire river vs 3-4 little areas where the deino can still get you its just harder
It's somewhat harder but it's not exactly hard. Not to mention the map will very likely change with time anyways since we have a new level designer.
the swamps have several spots where you can drink safely without getting snuck up on by deinos, and that's arguably the only area with water that can be considered finished atm
The Deino would no longer be useless at those spots either... It's just slightly harder for it as it's slow. This is the issue being discussed. How it's OP on land now, too.
so the shallow river not being finished and therefore you're not supposed to drink safely is a bad argument
again 1 or 2 areas vs a massive river crossing a good chunk of the map
do you really think that one of the biggest rivers on the map , and the only way for crocs to cross from east to west is supposed to be like 2 inches deep?
cmon guys
nobody said the shallow river is supposed to be like that
that is litterally exactly what you were both saying
I'm just saying we're obviously meant to have relatively safe drinking spots as the swamps have them and that's actually somewhat polished
read it again
The eastern river also has them
sure i dont disagree with those , but the river is kinda obvious
again a river having a few shallow spots makes sence , an entire river being 1 inch deep
does not
Right so how does that help your case? There are spots where you can drink safely without being threatened by a Deinosuchus so it's down to you whether you allow Deino to engage with you or not.
The only instances where I fought Deinos so far were when i actively sought them out to fight them. If I just want to drink I do just that.
“Nerf stegosaurus”
“It's so tanky” literally has less hp than its weight
“It's so strong” has one attack that does anything and it drains crazy stam while being easy to juke
The crocs bite is low damage because it is supposed to rely on its special ability, but right now it can spambote stego to death through its ass after getting a couple free shots in after its lunge. If stego swing did the same amount of damage as deino bite then it would be even more fodderized than it is now against the current roster with carni megapacks infesting the map
Also upvoting your own suggestion 
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I swear these kids want herbis to just look strong but be ez kills so they can just steamroll them and then screenshot themselves broadcasting next to the body and feel validated about the non-achievement
Guys the apex that relies on tankiness and power relies on takiness and power
What am I going to do
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Bruh imagine thinking that a rhino sized reptile with huge spikes on its tail shouldnt be able to kill alligator like what?
It should
even a normal ass rhino would smack down a croc
let alone one with metre-long spikes on its tail
i mean dont hippos (also similar size) absolutely demolish crocs in fights?
and they're literally the fleshiest lookin fuckers ever, no scales, no armor, no spikes, just huge mouth with less bite force (but 20x more anger) than a croc
This is probably why crocs are ambush predators
They're not that good in a fight
If only deino could ambush as well...
Exactly lol herbivores aren't useless
Otherwise there would be no herbivores
irl croc don't outweight hippo by 2T 
irl croc has higher bite force tho, and still gets demolished
but bite force and weight are how the game is balanced / measures stats, that's why i brought it up
@versed rune i agree that alt bite should drain stam just not that much, i think like 5% is good.
realistically speaking, yeah a deino would destroy a modern-day hippo in a fight despite the hippo's immense love for violence
but balance-wise, with stego being the biggest herbi right now (and considering it also takes 5 hours to grow....) it really doesn't need to be any weaker
not in evrima, i mean damage calculation is not like legacy. weight doesn't influence damage anymore
cannot say
in my knowledge weight inlfuence fall damage and special ability (charge, pounce, lunge etc....) threshold
Weight = hp in legacy ?
eh idk
lmao people not wanting cannibalism to have a negative effect when diets are added is very telling of the current playerbase
Not for deinos
agree
deino should be used to ambush players who get to close to the water, people play it on land and expect to kill stegos etc and the funny thing is that it mostly works for them so there seems to be a problem
they will still kill you just because. They don't even do it for food most of the time.
agree x2
and NOT giving them a debuff will help with that?
Deino gameplay is boring what leads to cannibalism, people also cannibalise to "remove" the deino player and make them change the class or just for fun to be a dick
if you make cannibalism be the worst diet it will deter a few people at least
The debuff won't have much of an effect either way
its not a mmo game
kind of is, but I don't see your point?
Deinos cannibalizing is fine
Imo is not a playable that should get bad consequence for cannibalism.
Since WITH cannibalism servers are 50% deinos, WITHOUT it would be 90% deinos
its survival game, dont trust any1 like in rust people betray or will use you
why? whats your reasoning?
deinos or carnos are overpopulated, i rarely see other classes cannibalise
If deinos can't cannibalize
All deinos will survive
You get more deinos
In theory yes (still be some killing for fun but i agree overhaul)
Some of the deinos will die hilariously to carnos and stegos, but yeah.
Currently its very easy to grow deino (not fun but easy)
if a deino dies to carno or stego then he did smth wrong
I see what you mean, but it's not nessecarily true. the same people would play Deino as before, only they will have to be more picky about what they eat
that's why it's so funny
No, because everyone ho plays deino would be able to reach adulthood without fearing other deinos
and then they go to suggestions and "BuFf DeInO"
but there should be other threats to Deinos than other Deinos imo
There will be
same with carnos
But that's not a reason to prevent cannibalism for them, it's normal
I think they should make most animals better matchups against Deinos and then, maybe, we'll se some solidarity between the crocs
if you dont want to die due to cannibalism then avoid playing deino and possibly carno
I just think Deino is a cool animal at it's core and currently the only issues is the ridiculous ammount of toxic Deino players
and it really is an issue
Deino has almost no survivability as a juvie
i mean rn the only thing that can actually kill deinos is... other deinos
and its supose to have that ? You are supose to be useless when juvi
strange design philosophy
I don't buy it
make it literally painful for them to kill each other and then what, no actual predators for deinos until other aquatics / semi-aquatics get added?
Well that is mainly for balance
Too many giant crocs is not a good thing
you're supposed to be weak as a juvie, not useless
all juvies are useless
no
only thing baby deinos need is cover, not to be buffed
Only thing you can fight as juvi is other juvis
if an adult carno spots you as a baby carno, you are dead unless you can lose them in the forest
welcome to the isle
people eat people
this is the main issue I have with the isles players, they're so uncreative. To make a juvie viable obviously doesn't mean to make it able to kill a grown Carno
i mean, imagine if you spent 5 hours growing a gator only to starve to death because you tried to go for the only food you could find, which were baby gators -- only to get a massive debuff?
make it viable, not heccing stronk
I've never had to cannibalize, you get hungry really slowly as Deino and fish spawns a lot
juvies are viable atleast for me
so if juvies arent "viable" how the hell are so many people surviving as them?
I mean all this will change when more dinos come into the game, more to feed on more to die from. But its very realistic that ur useless as juvi, you can try to run and thats it.
even solo?
i see so many juvie deinos finding full growns who wont kill them and let them grow
as a solo gator?
look at a Juvie ptera for example: it has a ridiculously high survivability and not because it one-shots everything
therefor it gets boring
i played on the officials and also found a nice croc family that helped me grow to full, so yeah... really not hard to grow to full as a croc
bad argument because you obviously got lucky
but it happens to a lot of people?
literally has never happened to me, so it's just anecdotal
yes it's "lucky" but it's still possible. every time i fly around as a ptera i literally only ever see big gangs of croc families all being buddy buddy
"literally hasnt happened to me" is equally anecdotal
juvie shouldnt really be realistically able to survive by itself and it is able to do so, so i dont really see the problem
that's not what anecdotal means lol
all this will change, it will come server with tons of rules etc we can play on.
yes it is?
it's easy to survive as a gator even on no-rules servers though...
Yea, but you die the split second you meet 2 or more
the most a baby gator should get is extra cover in the rivers, so it can hide like all other juvies do
I'm saying he is just telling me about his personal experience. or as it is also called: an anecdote
surviving as croc is just a question of whether you meet dirtbag crocs that kill you or not, pretty much just luck
i see many deinos at pond not killing eachothers, its mostly luck and timing like all survival games
Yea, but its not fun playing when its all up to luck : P
and you're fine with it not being skill-based but luck-based?
literally not but ok
lets hope they manage to balance the game towards skill and not cuddling up
players are unpredictable and uncontrollable
yes
metagaming the entire isle experience with debuffs is not how you fix issues
as juvie deino u cant really escape full grown deino that wants to kill u but so u cant escape carno as juvie carno or utah
and my point with all my "anecdotes" is that despite the apparent rampant cannibalism, there are still loads of adult deinos around -- far more than i see of adult stegos, mind you
no, there should be some solidarity between the crocs, but the dirtbags always gravitate towards the biggest, meanest dinos. Maybe when rex gets added again deino will be playable.
100% agree, but if im grown and solo i shouldt be walking free food
yeah alright, fair point.
also keep in mind rn the deino is the most popular and most exciting dino to play in the game rn, of course it's going to be overpopulated and thus lead to cannibalism
u want to play deino with a group if u dont wanna die to cannibals, kinda is like it is
I feel like a small carno has a much, much easier time escaping another carno tho
when there were just utahs in evrima, there was massive amounts of cannibalism amongst utahs. it's just part of natural population control
comparing to deino, it does
ye
the only difference is that deino juvies need cover and the underwater sense shit to be removed so they can actually run and hide
they do not need special debuffs or other crap like that, literally just better map building
I can get behind that
Yea true, even when i was a solo rex you could walk away if you met 2-3 rexes.
I also think stego needs some adjusting
oh for certain
5 hours for something that can be 1v1'd by carnos, utahs, and deinos atm is... wack
Stego is horrible atm, thats way to easy to kill. Just bait and bite , repeat.
i would rather avoid playing overpopulated dinos cuz of cannibalism and lack of fun in running in a group of 10 as carno for example and kill everything that moves
if you are found alone by few utahs or carno then yea, u most likely dead. If you are in a group of few stegos then u can counter alot actually but its hard to find other stego players cuz its underpopulated
and its actually fun to fight utahs as stego or teno, not so fun when it comes to 10 carnos tho
stego needs less damage and more attack speed imo. rn the tail swipe has to be easy to avoid because of how much damage it does.
Yea, but i dont want it to be a cuddling up game. Its like legacy you could defend yourself against 10 utahs as lets say sucho. You could still die,but you could also defend yourself
not really, if stego positions itself good then carnos cant do anything and utahs have problems and will risk alot
agree 100%
well just got cannibalized by a Deino again
why do you even bother, lol
good point I'm not gonna play the game until further balanced
You lucky who died as a juvi, and not waiting 5 hrs and then die to 2 adults : P
that's what happened to me. Fuck that, I'll have more fun playing the other dinos anyway.
Has happened many time to me
lol same happend to me, im never gonna grow one again. Before new dinos/stuff etc comes : P
maybe when the next fotm dinosaur is released, I'll try deino again. Right now I can't be bothered with it.
remember that u can always switch the dinosaur you play, if you really eager to play deino u can switch servers
playing deino is boring, you make it overpopulated and u get cannibalised only cons ay
he seems hell bent on playing deino or nothing, dunno what's up with that. Deino is overrated.
just bUfF dEiNo.
Deino will get buff later when the apexes comes, since he will be one aswell if im not wrong.
ikr, as if buffing deino wouldn't just make it even less fun as it would have no player interaction beyond other deinos at all
deinos purpose is to ambush not to go on land and fight every1
8t and huge bite force, i hope it will
Yea ofcourse, if allo was re leased now. You would never see a croc on land
it didn't say that
yeh i would make deino to be able atleast to run 60km/h and increase its biteforce to 2k so he can fight carnos, also he could jump to be able to kill pteras, and mby pounce on stegos dunno
I said earlier that if anything, I want them to nerf deino
but, ha ha, funny meme
They gonna get a buff later on in game, when we have alot more dinos/apexes etc
aight
it will (hoepfully) just be a buff to make it able to ambush bigger stuff
with a tug a war system
Well i need to bite a carno what 3-4 times to kill it ? That would prob be 8 bites to kill a allo, that sound strange : P
thing is tho. on land the deino is bad just becaus its slow, if you ever die to a deino on land you're doing something wrong
I keep hearing people complain about how its too good on land and I don't see it
Well its supose to challange the rex if its close to water ofcourse, and i dont see a apex fight where you will need to bite eachother 20 times : P
its good because alt bite doesn't cost stam and the tweak on the locational damage make it able to head/neck shot
It should be hella strong IF it catches up to you, which it can't
look at real gators, its not like other animals are dying to kill them even on land
because one bite can be devastating
Yea, but i do agree on what vektor said about lunge and bigger animals. Cus your mistake was actually before you went close to the water
Its like people are walking into Deinos, getting killed, then complain its too good
yeah, make the lunge expensive in terms of stam
that's exactly what happens most of the time
Thats like walking up to a rex and it bites you, and you say the rex is OP : P
yes
overhaul if you die against deino on land its because you tried to kill it
ironically that's also how the "stego OP" cries from deino players happen
only the rex could actually chase you
yeah that I also hate
and I mainly play Deino
If I die to anything other than Deino, I played bad
But il be honest, it must be really hard to balance stuff
yeah
you obviously can't please everyone
Deino is probably the easiest one to balance though. It's a god in the water and trash tier on land, done
Pretty much yeah
i would really like a cost on the alt bite for deino
this way, if you burn all your stam with it and don't have enough stam to go back in water, it will be on you
Yea totally agree, and im actually fine by dying from that
cus i know why i died : P
its the same philosophy with stego tail strike, don't spam it or you will die
yepp, learnt that the hard way : P
im not saying that its perfect atm but i think thats the good call with those abilities
Yea, its good for now i would say. Its gonna be so much new stuff in the game later. We even need to look up in trees soon : P
it works with all animals, u manage ur stamina bad u die, with some its easier and with others its harder to manage it tho
Is this Troo'don fuck with me?!? Really?!? 
Deino needs that ALT bite 2 much, he needs it cheap.
ofc but a stam cost is needed
Why, stam cost?
Its pretty useless, if it cant ALT bite ( on land)
It would be 2 much, if it had a stam cost.
It needs that fast turn, but spamming it might have a different, repercussion?
Why stam cost needed?
Its not a type of move like a pounce.
Spin doesnt mean win, spin badly on my face and you doomed.
Water dinos, air dinos different from land dinos, stam wise.
No because you can't oneshot a deino
It's alt bite is also much faster than its regular bite
Alt bite on Deino, atm, on this version, is fine, imo.
StamWise
It's fine to not cost any stam while all other alt attacks cost stam ?
Sure, it's much less mobile and as such must put a lot more energy into an alt bite
yes
Teno claw attack?
yes
yes
Ok
Interesting
But deino looks fine
As it is.
Poor deino if alt attack wastes stam,
It's not meant to go into long fights on land
Debatable.
jus buf karno
And currently it isn't punishable in any means
i would like a stam cost on alt bite ONLY on land
And it's not meant to
Also.
Debatable, who said that?
Alt bite cost on land would make the deino think:
"should i burn my stam to fight ?"
or
"should i sprint in the water using my stam"
Devs
Should i stay or should i go? Like the song 
When, can you share that quote.
No because I don't have a screenshot
Ok.
But I thought everyone knew that deino was supposed to be aquatic and not a land apex
it gets to specific when altbite would cost stam only on land. It should cost stam no matter if on land or in water
But i doubt that something, so absolute, has that, Bubu, would be said at this stage.
I never said it was a land apex.
If it can beat anything else on land
Then it's a land apex
But that doesnt mean, face a dino on land = death, if water not close, this is more wrong to me than stam cost alt bite on deino.
Debatable.
As specific as the running into shallow water as the deino don't cost stam like running on land
As for Pesky's suggestion - it's not really a good one. It would end up making Deinosuchus borderline useless without solving any issues. Having the alt bites take 10-20% stam doesn't have that much of an effect on the match up against Stegosaurus because it will be over before you run out of stamina. On the other hand it would make Deinosuchus really, really bad at handling faster and more agile targets. Carnos and Utahs would absolutely murder it without Deino being able to fight back for long at all.
The issue with Deinosuchus isn't really even to do with its alt bite not costing stamina. The problem is more so with the attack speed of Deinosuchus. It's literally the only animal on the roster that performs its alternative attacks faster than its normal attacks. The easiest fix is to... swap the attack rates for its normal bite and the alt bite.
This would make it so that a Deinosuchus that has its front towards you can have a very significant DPS output. However if it has to leap around turning its whole body around its damage yield goes down through the floor and to the basement.
Do you know how long it takes for utahs to take out a deino? 
it's not the alt bite that keeps utahs from killing deinos, it's the amount of punishment they can take with massive hp and bleed resist
If Deino has no stamina it is very much possible to take it out - you need roughly 48 bites on its torso to kill it.
While it is difficult and takes a lot of time if you made it impossible for the Deino to use its alt bites a Utah could very much solo it.
The deino can just waddle into water after 5 minutes and be fine though
even with a big pack of utahs attacking it
Not if its traveling across the shallow river. You wouldn't even need a pack to kill it there if its alt bite took 10-20% stamina.
And again - it doesn't do much if anything for the Stego match up
and Utah isn't the only animal in the game. Carno needs something like 18 or 19 bites to kill a Deino and it could also kill one without much issue if you bumped Deino's stamina drain on the alt bite so much.
Utah's alt bite is faster than regular bite @hollow canyon
And the current problem with deino vs stego is the locational damage change
Are you sure about that? I know that Utahs bite is relatively slow but its attack rate has been changing quite a bit.
It is but the change I'm suggesting would fix that
But stam cost is needed on deino alt bite cause its faster and has a bigger hitbox
You see - you're not going to be headshotting a Stego with normal bites unless its front is towards you
Deino can do that now because alt bite makes it move forward during the attack
it allows Deino to hit Stego's head through its body because it moves Deino forward and causes its body to clip through Stego
You're not going to do that with normal bites
I know
Therefore if what I propose gets introduced you will be in a situation where you either try to spam alt bites which aren't fast enough to take out a Stego
or you attack with normal bites which don't hit its head unless it's the head that you're facing
Deino could still win but only if Stego faces it head-first
The problem is big hitbox should not score headshot/neckshot if its not the first part being hit imo
I absolutely and completely disagree
I mean
perhaps it could prioritise the body
if multiple locational areas are hit
Yeah
but the state of the game prior to that change was far, far worse
you had Utahs, Carnos and Tenontos tanking hits from Stego and Deino just by turning their tails towards them and "catching" the attacks with their tail tips
I honestly don't think the locational change is that much of an issue
If you want to have "extra damage" you should aim for it. Not getting through the model to get it
It's only abusable because Deino's alt bite works the way it does
And well - the very fact that you can spam it faster than the normal bite is just weird to me
Stego too
I disagree
Why? You have two attacks - one where Deinosuchus just shuts its jaws and another one where it throws its whole body around. Why should the latter one be faster and have a higher attack rate?
This is something that should be used as a tool to get to an animal that's either away from you or behind you, not your default attack.
Atm there's 0 reason to use normal bite aside from when you're fishing or something. It's absolutely terrible due to long cooldown, lack of mobility and precision.
Not to mention Deinosuchus just looks comical when you spam alt bite as fast as you can. It shouldn't be able to perform those attacks that fast.
Keep sprinting when attacking is only possible with normal bite. Aiming above or below is only possible with normal bite aswell
Idk what you would like to "hit and run" with a Deino but you can technically still do that with the alt bite due to the fact that you keep moving while performing it.
None of those reasons really justify it being used and again - why would you want alt bite where the croc throws its whole body around to be faster than the normal bite where it just bites?
Alt bite stop your velocity, on every playable.
If i want to headshot a stego and keep running to be away from his tail strike range, i need to use the normal bite
Even if you put a stamina cost on Deino's alt bite it hardly changes anything in the match up against the Stego as unless you make it drain like 20 or 25% of Deino's stamina it will still end up with either Deino or Stego dying before you drain that whole stam.
You're not going to do that whether you alt bite or not - Deino doesn't move fast enough to get out of Stego's striking range, your best bet is to just go for it full in.
If you try to get away you will just get yourself killed from what I've seen and tested so far.
i have played the last 20 hours or more with deino aken
and i completely agree with you
no deino in his sane mind will use normal bite now
I don't care about the deino vs stego match up. Its the locational damage that make this horrible for stego, not the alt bite.
Scoring headshot through the body need tweak
It is the alt bite though - that's the only reason why you can pull off those headshots. You're not doing that with the normal bite
Deino alt bite need stam cost because:
Faster bite rate
Bigger hitbox
Why does it have the faster bite rate in the first place?
if you make the alt bite less spammable, you will tweak the headshots to stego being unfair
Ask the dev, not me
And yea I agree the alt bite needs a stam cost but nowhere near as high as what people are proposing
nah, if they put 20 stamina cost
just kill it
it would be better to be dead already
Alright let me rephrase that - why does it need a faster bite rate? There are no advantages balance-wise for it to bite faster with alt biting than when biting normally.
3-5% stam cost seems fine on the deino alt bite imo
3-4% is fine
the hitboxes are failing in every part of deino, for the good and bad
yep
that is a very reasonable amount
That's a decent amount, to the point where you can get a Deino tired enough on land to have it go down to a pack of terrestrial carnivores
5% is a bit high imo
but this is gold
maybe go for the 3 and see how that goes
I also think Stego's stam burn on its thagomizer attack is way too high 10% for that attack is just absurd
this is a game, and people will look for the best way to kill, and right now is spamming alt bite
i havent used normal bite since i experimented with it
with your idea, both of the attacks would have a point
Maybe yes
a reason to be there
Yea, that's what I'm going for. It would give far more purpose to the normal attack turning the alt bite into what it really should be - a tool to reposition yourself and get a bite off on something that's not in the reach of the normal bite. You'd "aim it" and fire it off when someone is approaching. Atm you should still really do that but even if you mess up you can follow up with the next one right after that.
@mellow zenithIf you can get through the model, then there's other issues. It has nothing to do with the hitbox, but the target either being too close, or there's a lack of collision that allows for positioning in ways it shouldn't. The hitbox should prioritize the highest damage values, because using a weaker multiplier spot to "tank" is just stupid. The issue is the positioning, nothing else. Stego can do so to utahs cause of dismount distance, deino can do so to stego cause of being inside the stego. Fix that, and you'll have to aim to get the good shots, unless the target just isn't positioning correctly/is simply too small or close to avoid the attack properly.
As for Stego it definitely goes out of steam way too fast.
I agree, i hate the collision in evrima (still better than no collision like in legacy tho)
utah resting sound is fine the way it is, you pretty much have to choose whether to rest or hide as you can't do both
@mellow zenith Oh yes, better with some collision than none, but it could use some work. Utah dismount change should fix that issue. And with something for "rear area" so you can't just be up someones ass, that should fix the deino thing, since if it has to move around/up the side of the stego, then it'll be in far more range and making it a bit easier for stego to turn with it. I do believe the hitbox change was good, it was equally, if not more frustrating to see your thagomizer hit the entire utah and it just going away with 5% lost health anod no bleed cause tailtip.. :p
Agree
But i still think that you should not get rewarded with headshot damage if you hit the tail/body first.
I obviously don't know how the collision works, but maybe extend it a little up front/down back for all critters might help. Like to the base of the head and the base of the tail or something.
Ideally you wouldn't, because you'd be out of range. But I can see your point as well. I think it's mostly what makes most sense to us personally there :p
Those parts (neck and head) should require DIRECT hit imo
To me it makes more sense that if the attack hits the entire body, you count the worst hit, cause the alternative is frustrating, but I do agree it should require a bit of aiming as well. Problem is how to make both sides work there.
In multiple instances you won't have direct hits - e.g. if you're attacking something small like a Utah or Dryo with something the size of a Stego or Deino you will end up having your attack cover the entirety of their body
that's why this change was introduced in the first place
because you had those ridiculous situations where a Utah would have to be bitten 20+ times by a Deinosuchus
because despite the fact that the entire Utahraptor is in Deino's jaws the croc was dealing ~50 damage to it
because the first part getting hit was the tail
They should ideally, but you're always going to have things that basically cover the entire critter, and if they're not one shot on tail, you get this sort of weird situation then. I get what you want and I don't disagree that it should require aim and all that, the more skill the better, but there are obvious issues there. Such as a deino covering an entire utah with it's jaws.
Indeed
Could try making it prioritize body neutrally. So if you cover the entire body you get neutral damage, rather than extra. It's a compromise that will remove the tailtanking tricks, while still adding that extra aim for the bonus damage. Would also help the stego out vs deino a little, if not the utah vs stego.
Agree
@wraith spindle
IRL crocs eat other crocs, dont play a crocodile if you dont want to get hunted by bigger crocs
@proper zephyr
carno alt bite is fine, people just dont use it well
Its great for catching utahs trying to bite you from behind
Carno's alt bite is not great at anything. It takes just as much time as turning around and biting normally
can someone please explain how players are able to find you in the dead of night while youve been sitting in a bush for the past 15 mintues. it's seriously starting to turn me off from the game. I can't see anything at night with my brightness at max, yet other players are able to find me no problem, and pinpoint the exact spot im hiding in a large dense bush.
I'm not exactly sure about some of it either. There is a possibility that those people just logged in. When you log in it takes a moment for the vegetation to load and you could technically see people during that time.
If it were up to me, I would put everything else on hold and work on adding night vision, and nesting next. those two mechanics are too vital in a game like this to have been left out for as long as they've been.
resting animation makes noises like heavy breathing. Try crouching, the dino tries to stay silent
I was crouched
maybe you weren't as well hidden as you thought you were, if your screen is that dark? idk
Speaking of #balance-feedback message
@cold palm What should be fixed exactly? The map might be getting some changes, so I guess that might make for some "escape" route, if that is what is needed.
^ Steg shouldnt be punished for killing bad players
Deino had the gap narrowed a ton in the recent update, if they are getting mass murdered by a couple stegos they are trash
dont u get it? I can sit in water above my head level and still swipe my tail, i killed 16 fully grown deinos as a stego today and i'm still alive, ALL of them died in the water.
Injuried deinos not having anyway to heal off stego damage cause of the reach in crowded pools is the reason they keep dying, doesn’t matter if a deino is good or bad, if the stego gets the first hit on an adult and doesn’t let it get close it’s as good as dead
The problem is that stego is literally a deino killing machine, its like they are meant to feed off deinos, its op and i killed so many deinos in these past weeks that there's literally no counter argument over this. Deinos are not dealing enough damage, a carno has almost the same amount and its 6 tones lighter.
So what to fix then? There's plenty of space in most of the rivers (shallows aside), and the pool spawn, which really is on the deinos for not seeing potential danger at least in part. And with hitbox changes and fixes, a solo deino can take out a solo stego now if it knows what it's doing. So I don't know what those deinos were up to.
Even before the changes, two deinos could take a stego if they knew what they were doing. Stego was never OP, it was more a matter of deinos not knowing how to play their critter correctly.
stegos should not sit in the water m8, they should run away scared of it. Instead they hunt deinos for fun, thats what i do and i'm not proud of it, but i'm abusing this because noone cares about "bAlAnCe".
No, they should not. Deino is not meant to hunt stegos. While I agree that stegos should not sit in the water, they can't. If the deino knows what it's doing, a stego that "sits" in the water will die. Especially now with the change, before that, it required two, but even then.
I got so much footage of hunting deinos as a stego, that there's literally no way to tell me that this is balanced..
The fact that you can do what you claim is down to the deinos being bad/lacking knowledge on how to play, rather than balance.
@cold palm#401464048610312195 message
Again deinos being bad isn’t the issue here a good deino can still get slapped by a stego that also knows what it’s doing. It’s a matter of stegos having damn near free range of the rivers with 8 ton crocodiles trying to kill them while most of them just kinda want to chill, and the stegos want to kill
I'll rest my case for now, i'll keep hunting them til one will be an admin or something then they'll be like "what a minute, i'm a decent hunter and he destroyed me, maybe the stego is kinda op" who knows
They don't. Watch the link vid. If you could kill all those deinos with the two of you, then the deinos were indeed relatively bad.
The stego is nowhere near OP, the deino if anything is OP these days.
Point still stands, deino is perfectly capable of killing a stego very quickly.
You lunge, stun, alt bite.
Sooo stegos are capable of killing hundreds of bad deinos while it takes one really good deino to kill one really bad stego?
yep
Seems like a tooootally balanced thing to me
You don't need to be that good, and the stego does not need to be bad either. That was a pure land fight, and the stego only missed one strike. Died very quickly.
Cause it ran its head into the deinos jaws
Then u fought bots, 1 good deino is enough to kill stego
Which is just a terrible move
if u are a decent stego player, there's literally no way in hell u can die, i got over 200hrs on stego and there's no deino on this planet that could kill me, i swear to god
You are still wrong, no matter what you think.
Erik then log onto a server grow a deino and fight Andrei
But if you're that good, I know a server where there might be people who are willing to prove you wrong, if you care for the challenge
Sure.
my pleasure, i'll give him two bites in advance
As if I'd need that :p
Thaaaat might be stretching it a bit
You do realize a deino fourshots a stego on the head right? :p
Deinos 500 bite is a literal pitiful bite but headshots still hurt
and who's gonna give u a free head bite?
Well if you don't want to come near me then you can't kill me, and stego has to approach head first, or do you imagine you can just stretch your tail? ^^
if the stego is not braindead, he's gonna turn and woop in less that 5 seconds, you either back down or go in even more and hope for a miraclew
And if the deino do commit, then the stego will die, or be left with very little health.
Ummm no- a deino can’t face tank a stego tail if it’s biting the body
But it won't be, it'll be biting the head?
And can’t face tank into headshots if it gets hit first-
dude... u need more pics of killed deinos? i got a bunch, i'm here just trying to tell people that deinos are not good enough for their size, a size nerf would be perfect or smth
And Im telling you, you're wrong. Deino is perfectly fine, if not OP by now with the hitbox change.
I've explained, or tried to, on how a deino fights a stego, but apparently what I'm saying either means deino has to be a god, or a bad stego, and not just.. normal hunting methods
There were pair of deinos killing stegos before the latest patches too, it could be done, if you knew what you were doing.
Honestly the only time as a stego where I couldn’t hand a deino it’s last moments were when 8 of them formed a land pack and played very aggressively
"pErFecTly FiNe" riiiiight, not my problem since i'm a stego main but if thats good enough for u i dont mind, keep getting bullied in water if thats what u like
And I don’t even play stego-
u need a good deino in order to kill a stego, u need a braindead stego in order to wipe the entire river, thats the point
Yes, deino is perfectly fine. If you get caught in a bad spot as deino, that's on you in 99% of the cases. And if you don't know how to position and fight, then that's also on you. Not that a deino should fight a stego in the first place, they can do so, bordering on too well, as it stands.
Good lord just log onto a server and fight already you two
Deinos are too tanky, they can go on land and win against mostly every1 with stego as exeption and good deino will win against stego
Honestly kinda wanna see who wins the ground war
this
Also as a steg I’ve come across Utah mega packs and carno mega packs and neither could stop my solo stego plays-
1 good stego can kill 1 average deinos same goes for stego, 1 good utah can kill 1 average stego
Sounds far more like bad megapacks than a good stego. Or they just overestimate and do not dare to fight properly.. :p
dude, dont u understand that i killed 16 fully grown deinos just today? I'm not a real pro, i'm decent. Now out of those 16, not even one managed to bring me at least to 20% health. And i'm talking about today, i got over 100hrs only on the stego since update 3
imo it should take more skill to be a carni anyways. in a 1v1 between an average stego and an average deino, the stego should win. also keep in mind deinos can literally 1 shot everything else on the roster other than stegos rn.
Eh I just hugged trees and rocks, they kinda couldn’t do anything. Neither got any bites in. Just walked in a circle around a tree and played a game of patience
Pretty much. There's no need to be extremely good vs extremely bad. Stego vs deino is very neutral right now, with water giving deino advantage with lunge and eveything.
How many were there?
by drowning it u mean, they cant even 1 shot an utah
@alpine ploverAnd yes, rocks I could see, trees, they can actually get around, just so you know. But if there were that many carnos, or even more utahs, they could have killed you.
They would have lost a few if you knew what you were doing
yes, using their mechanics they can one shot everything
But you would have been overpowered
Ehhhh the carnos didn’t get a bite on me
And the Utah’s lost 6 of the pack while I was sitting pretty at 3/4 health and no bleed in the end
Cuz the deinos were bad. Me as utah killed 2 full grown carnos in a 1v4, doesnt make the utah op and carno bad, the players underestimated 1 utah and braindeadly rushed it costing them a great mistake simple as that
They had to lose a pack mate to even get a bite on me, carnos just kinda did suck and I killed 3 of them
@alpine ploverIt's 6 headshots to kill a stego for carno. And it's.. not that many pounces, even if you buck or get them off, + headshots from the utahs. So yeah, unless you had a really good defensive position, those utahs should have inflicted enough bleed to kill you after that many losses, + baiting and all.
increasing bite force on deinos will just make people play them like facetankers. they should be played as lungers and ambushers. if you miss your ambush, you shouldnt get that kill. deinos were powerful back in their days, yes, but balance-wise for the game -- they should not be lil water rexes
dude, its not like i can go into land and kill everything on sight as a deino, but thats pretty much it if u know how to bait deinos as a stego
So u want to buff the players or what?
you actually can as a deino, their alt bite takes no stam
Hm? I didn’t get baited once, that’s the issue. I baited them, I just waited till they got impatient and greedy and killed them
So how did the deinos fight you then if 16 of them didn't manage to do much at all?
Simple as that
ive seen deinos be full out of the water and kill like 4 utahs in a completely land-based fight
if they dont attack, i go in the water and yes, i can go in water above my head level and still kick em with my tail, and if they lunge u can easily bait it and they're dead or almost dead
and ?
Ive seen today atleast 6 utahs or so die to 1 deino that was a mile from land
Fair enough. But by sheer trading, the carnos could have killed you. Unless you were literally impossible to approach from the front at all. And the utahs could have done something similar. I'd have to see your specific defensive positioning to make sure on how to do it, but well, with that many, they have the ability to just throw carnos/utahs at you until you go down if they had wanted to.
my point was that deinos absolutely CAN go on land and kill plenty of dinos lmao
So they don't just swim away for some reason?
was replying to this, forgot to actually reply
For the carnos I was tree hugging and killed 2 they started to get close to hitting so I buried my face in a rock and killed 1 more. With again no bites on me. They kept going for the head but it’s kinda easy to move a stegos head to avoid bites
Well deino is the worst matchup for utah (still alt bite should cost stam on land tho)
and stego is the worst matchup for stego
i mean
woops sorry had a stroke
*stego is the worst matchup for deino
not really with the last location damage change but on paper yes
I should not be able to go into their own territory as a stego and woop every single solo or duo deino in sight. That's not ok, that's not balance, say whatever you want about it, i got so much damn proof and so many kills that its simply impossible at this point to say anything different
And again a Utah had to get kill for another to get a bite on me. Not all those Utah’s wanted to die. Plus trees and stuff stopped the pouncing shenanigans
i meant that they should be the worst matchup, not that they are rn
Fair enough if you had a rock, trees are slightly less useful. But even so, I'd say the carnos could have done better. Also you don't oneshot carnos so, them not just backing off.. I don't know.
agree
I’m well aware I don’t one shot em, I fought them lol. They’d rush in go for the head. I just did a little shimmy step and moved my head as I swung, I got body shots and avoided head shots
plus a lot of people here arguing for balance arent really considering the fact that deinos can choose to not engage with stegos. they can run off into the water no problem. stegos cant choose to not engage with deinos since they need water so often
You can't. You can't get them if you're swimming, and if you're not, they can move away easily in 99% of the cases. The balance is fine, and as stated, you can fight a stego as deino.
A stegos head is a small enough target to where if you look the right way when a bite is launched you can scoot around it
For carnos anyway
Deinos have big ole jaws
With a crappy bite
True, you can juke a bit with moving/turning your head. But even so, the carnos can get you. But carno probably has the worst matchup vs stego now, utahs are still good, and deinos can fight them, even if Andrei here disagrees.
i cant? then how did i manage to kill so many deinos in water? the water has to be around ur back spikes in order to swim, you'll be submerged under water and still swipe ur tail, thats how i killed those from #balance-feedback and a thousand more
Because the deinos were stupid and did not stay in deep water? And they did not know how to fight a stego?
Your picture is one of those less good spots, and even there, you have ways. And if there were three of them and you on one side, you'd be dead if those deinos knew what they were doing.
Again I also disagree, I fought off 7 deinos before as a solo stego on land. Sure I wasn’t in the best condition and they came back fully healed and with another adult, but a single stego drove off a huge family of deino
I don't know what to tell you then... with the new changes, that would not happen if the deinos knew how to alt bite at all.. 7 of them, adults, at the same time?
Ye- erik likes to think deinos and stegos are 50=50 on land
when was that fight tho, fatal?
I did not say that, I said they can fight stegos far too good on land these days
ALOT of deino players rn don’t know what alt bite even means
the current hitbox changes heavily favor deinos
they arent 50 50 in water if u can swipe ur tail
It was like a couple days ago
@somber boneThat's very possible, but then that's a matter of knowledge.
Killed one deino too, I forgot to mention that
In the water the deino has an advantage, on land stego has the advantage but deino can still inflict massive damage if it knows what it's doing.
what did the deinos expect to accomplish by taking you on on land?
Trust me the amount of deinos that ask me what does alt bite mean is stupidly funny
They were already on land I just approached 3 called and we started a fight
it has an advantage if the stego is swimming, but it can go pretty deep without doint it, that's what i'm saying
I kept my head away from their jaws, avoided being ganged by the group and played clever
Yeah and i hate that
While getting headshots on each of the deinos
he doesnt get it, but he will if i ever meet him and he wants the smoke
Anywho I’m gonna goooo, got stuff to do.
Even if you can, it won't change the matchup that much. Im pretty sure I can take you on, despite not being good at deino at all.
good luck i guess, gotta go for now cya
if a stego plays well it should absolutely win imo
And also stamina management on stegos honestly isn’t that hard. If you run out of stam in the middle of a fight as a steg, your kinda brain dead. Same with letting a deino bite your head like 4 times in a row
especially on land
stegos irl literally had the survival model of "stupid but strong" -- a smart one should be even more formidable
It's not as hard as you make it out to be :p
Ehhhh both are preeeetty easy
Never said they were hard :0
Just dumb players let both happen and die
It's not about being dumb, it's about if you're in the fight, how it goes.
Sure you could walk away from the deinos I guess, or they fought you one at a time somehow
Cause 1 that deino killed a stego on the beach. The hell is a stego even doing on the beach? Even better, what’s a deino doing in the beach?
THEY BOTH LOVE TO DRINK!
Ouch!! 
But there's no way seven of them loses to one stego, even on land, if they actually act somewhat smart
tbf a bunch of deinos bumrushing a stego instead of using strategy is also d u m b o f t h e d e i n o s. so they got punished
Even if they did, the sheer amount of damage/bodies would make the deinos win in that brawl.
The deinos probably didn’t know what they were doing
simple as that. should a stego win a 1v7 against a bunch of adult deinos? no. however, increasing deino's damage upfront will only lead to face tankers, not more interesting battles. not all carni apexes need to be shitty legacy rexes......
and keep in mind that for a deino, a failed ambush should mean they've failed their hunt. they are ambushers. they are apexes, yes, but their primary prey is meant to be midtiers and not other apexes
@somber boneAgain, possibly. I'm just saying that if the math isn't horribly off, one stego vs 7 adult deinos, even on land, would wear the stego out, even if it killed them one by one or something.
Of course it shouldnt, and I'm questioning how that happened, since nothing I can figure out would allow for that unless the deinos.. had no idea what so ever what they were doing, had no coordination, and no plan at all.
Ik am not disagreeing with u i just said these deinos probably didn’t know what they were doing
They didn’t, I jumped up in the open and they all ran down the little shallow river thingy after trying to bite me only for 2 to get put in critical and 1 to die. The rest ran and I wallowed and healed as they scurried into the water
Oh okay, so they didn't all fight you then. And only one actually died. I'll keep in mind to ask for better description of the fights in the future, since that seems neccesary to actually understand what happened. Apologies for misunderstanding the first time around.
The others ran for some reason or another but I basically face tanked 3 deinos at once, heavily injured 2 and killed one. Mind you face tank isn’t face tanking. I got a hit on each of the deinos before I got bit by each, and even then I avoiding getting hit in the head while dishing out the pain
And again- I hardly ever play stego. Just decided hey, I see everyone else having fun with it! Let’s have some fun too
When did you say this was? Was the hitboxes changed? Did they use alt bites?
Hit boxes were changed, one tried alt biting- got a mouth full of a thagomizer
And then promptly died
From one hit?
Nope, just when it tried to alt bite my tail was all it bit while I jabbed it down its throat
It tried to run then bait and get a headshot
So it wasn't up close then, just reaching your tail?
No- i was chasing it, it went to whip and bite my head, but I had turned before it did, and shoved my tail down its throat
Called anticipation
With it- your invincible
Cause the deinos have to commit to make it work, they can't try to bait or juke or anything, it's a matter of getting up the stegos ass/sides and just altbite away.
Even so, deino does not die in one shot.
You can anticipate it, it won't save you
Good lord as I said it was running- I hit it a few times before that
Right, so it already messed up earlier then
And then it went for a headshot- and I killed it
Yeah, it was the ballsyest of the deino, probably was the only one that knew what it was doing
Still killed it while being attacked by a few others
But at the killing point the other two had bailed
To damaged to keep it up. And it was a good thing too, I had about 1/3 of my health left and about 1/4 of my stam
If all had rushed me, I’d have just run. Not about to waste 5 hours of bush simulator
Well, as carno or utah I think you do have to go get food, that could make for some excitement :p
Deino got fish so
Camp out near water and kill children to eat
But growing a stego or tenno is.. very meh
Part of why I'm not really playing right now, I love stego, but cba to grow one, I'm.. so bad at afkgrowing ^^
I just play other games while afk growing
I would, but A, I don't think my laptop would like that and B, I just can't help myself from wanting to check in all the time, I'm so bad at just going away and letting fate take over :p
I just play my switch or Xbox or something like that
@proper zephyr Sounds like it would make bleed too good, and screw over any critter that relies on stamina for their main attack(s), especially any of the defensive critters.
shit yeah i never thought of it that way
it just feels like (to me) that its just, there in a fight
not something that your really worrysome of, just "oh hey, im bleeding"
ig part of the equation might be that we don't have any real dedicated bleeders rn
@proper zephyrThat could partially be it yes. Carno knocks down/finishes off with damage. Deino grabs and drowns (and fights), it would be utah with pounce, but they currently have their issues with that (and they can headbite instead). If utahs got their dismount helped out, and maybe a nerf to headbiting, then I imagine it would be far more noticable, at least vs stegos, and probably tennos too.
yeah true, i fought a pack of 6 or 7 utahs that pounced and bleed was way more noticeable then with headbitters
Yeah, it's more that headbites are too good in general there and pounce being too dangerous to use with the dismount. But change that around, and you'd probably notice the bleed effect pretty soon, even if you get them off, since they can harass quite well (tennos are a bit more scary but plan accordingly.. :p)
i thought utahs are meant to be bleeders mostly
since their bites dont do much damage-?
They are. But dismount issue means pounce isn't that good to use, and headbites are apparently perfectly useful, so fix the first and possibly adjust the second and it should end up better in general.
tru
Idk if I have to say anything else - it was a 1v1 btw.

