#balance-feedback-discussion

1 messages · Page 250 of 1

fathom obsidian
#

btw im done with you

alpine plover
#

I just explained how

#

scroll up

proper zephyr
#

so uh, Deinosuchus balance

silent comet
#

i dont remember me being mean towards you, just trying to explain you that it doesnt work how you describe it

alpine plover
proper zephyr
#

I use to side with increasing deino biteforce but now I’m opposed to it

alpine plover
#

because it isnt needed

#

People only wanted it because everyone sucked at deino before

alpine plover
#

and run

silent comet
#

cuz the stego didnt know about tail slamming after dismount

alpine plover
#

add the utahs other pack members not just sitting there and actively distracting the stego it seems fine

silent comet
#

if the stego would know then the pouncing utah would be dead

fathom obsidian
#

btw im sorry that i was mean you are right on that

golden coral
#

@fathom obsidianThe dismount needs some help, no doubt about that. But stego also needs some help to make the matchup better if the utahs can dismount safely, so there is that.

alpine plover
#

Just use your 8 other pack remember to actually do something in the fight

#

Pouncing resets buck

fathom obsidian
alpine plover
#

I'm not saying that if its a issue it shouldnt be fixed, just saying that it doesnt seem to exist

#

but if it does, they should fix it.

silent comet
#

stego vs utah is most fun encounter for both sides atm probably, would be bad if stego would be a easy kill to utahs but it also sucks that utahs cant pounce it atm

proper zephyr
#

I thought it would break everything

golden coral
#

It's strange that the pounce is not the best alternative, but the issue otherwise is that the utahs will just cycle the pounce and the stego can't do anything.

#

Stego isn't like tenno or carno, you can't really make the utahs miss their pounce and punish them, and while you can catch them pouncing, that's more random ass luck than any skill really, especially if they just pounce the front.

#

So while it sucks to get taken out during dismount, safe dismount isn't perfect either.

silent comet
golden coral
#

At least right now it does mean you need an actual pack but.

#

Nah, trees or bucking make no difference in the situation. And kickback costing stamina makes no difference either.

#

It's a stego, it can't run you down. You're safe the entire time, unlike carno or possibly tenno. At least unless you stay in open visual range the entire time, which.. would be bad planning.

silent comet
#

you still can kill stego in 1v1 by biting it

golden coral
#

I know, and that's stupid in it's own way :p

#

Just saying that making dismount safe isn't a perfect solution, it brings it's own issues.

silent comet
golden coral
#

Not that a solo utah should be able to kill a stego unless the stego is afk but, well, that is a different issue so.

silent comet
#

if stego is patient then its very easy

#

anyway, getting back to the point i hope that the kickback mechanic wont make utahs easily 1v1ing stegos tho

dim crown
#

Theres a big difference from group/pack/herd/flock fights/hunts and solo... Either on 1v1s or 1vmore than 1.

#

#EVRIMAnotLEGACY

zenith vessel
dim crown
grand carbon
#

Question, What is the downside of the successful pounce people keep mentioning

When I play utah I dont see any issue of when I dismount outside of the ocassional desync death

#

Ive not had many issues with bucking, sure its somewhat quick but if you are in a pack bucking isnt really much of an issue and hell can make the animal run outa stam faster making the kill easier

#

And I think solo utahs have enough common sense to not use pounce as their main hunting tool

#

yes

zenith vessel
#

nope its not that, its if you dismount for example a stego it can wait for you to get off and then hit you getting a free hit or killing you, and the bucking thats because bucking can get you off after 2 and maybe even 1 buck, there is also a glitch were the utah will glitch into your model and it can stop you from running so you cant get to a tree almost like something is blocking you.

#

and that is why utah pounce needs fixed

dim crown
#

Dryo main best main TI_Wheeze

#

Pounce is like a 2edged sword, risk it 4 the biscuit.

zenith vessel
#

your supposed to pounce stuff to bleed them you shouldnt have to drain all stam just to pounce someone, if that player makes a mistake and leaves themselves open i shouldnt be punished by trying to dismount after a pounce

dim crown
#

#EVRIMAnotLEGACY

#

Yup, pretty much

zenith vessel
#

its not tho as they have trees and bucking

dim crown
#

Relative

fathom obsidian
#

buck?

dim crown
#

Pizza?

fathom obsidian
#

you guys talks like pounce has no couterplay. pressing E is a thing

zenith vessel
#

bucking basically gets you a free kill and dismounting gets you a free kill

dim crown
#

Wrong and wrong.

zenith vessel
dim crown
#

All good bruh

fathom obsidian
#

ppl complain its too quick, and thats a right complaint

zenith vessel
#

trying to discuss this and you are just butting in for no reason

fathom obsidian
zenith vessel
silent comet
#

Im 99% sure that if u pounce a animal then he still regens stam, so he can still hit u or tailslam u if a stego

dim crown
silent comet
grand carbon
dim crown
zenith vessel
grand carbon
#

I think that can function as a perk

zenith vessel
#

that is very short time is it not?

fathom obsidian
#

i wish it gave utah 3 sec of pounce, rn you have to jump off after 1.5 ~

#

3 sec could be fine

golden coral
#

I believe that if you got more critters on at the same time, you drain less stamina from a buck, and the one bucking loses more. So there is that.

grand carbon
#

the time for pounce atm is fine

#

you can still effectively kill things using pounce

#

It just takes longer

golden coral
#

You might want to try how long a pounce last if you get two/four utahs on, and see how effective that is.

grand carbon
#

Yes that as well

zenith vessel
#

you dont think it should be more? they wont get any bleed done in that time realistically

fathom obsidian
silent comet
#

Dont forget that the "pray" can move and he can run to a tree or buck

fathom obsidian
#

the main problem pounce has is the 0.5sec animation lock when you dismount

zenith vessel
#

they regain stam when you have pounced them so hello?

golden coral
zenith vessel
#

also if you have to drain its stam stego would be unkillable as you would need to bait with bites and go in with bites which is so risky

dim crown
#

Pouncing is more than clicking buttons&animations&stats theres much more to it.

grand carbon
#

You should as applying bleed is the best way to make their stam lower and stay low for extended time

Just need to be more careful

fathom obsidian
#

btw i feel like im wasting my time here, i did every testing possible before coming to an opinion yet ppl here talks from the butt, i never even asked for pounce buffs or easy kills cuz i hate that

dim crown
#

Theres Other Shenanigans TI_dondiSmile

golden coral
#

Also, stego can only swing about 10 times now. You don't need to bait that much apparently.

fathom obsidian
#

i like utah to stay challenging

silent comet
#

While playing against decent stego and teno players i have yet never encountered that one of them has no stamina left, only in situations where he was low hp or sure that he will die and try to run for it

golden coral
#

Anyway, if you tested Soad, what's the difference in stamina drain for bucker/bucked with 1 vs 2, 3, and 4 on a stego?

fathom obsidian
dim crown
#

Is this Troo'don mess with me?!? Really!?!TI_dondiSmile

golden coral
#

Even so, just a few baits and it'll be low on stamina was my point. Besides, utahs can easily bait. Stego has very little, if any way at all, when it comes to pressuring opponents.

fathom obsidian
grand carbon
#

Iirc it was 71% for 4 pouncers

silent comet
#

Going for bites is the only viable thing atm

grand carbon
#

and 3 was 86%

fathom obsidian
#

maybe but that test is done with raptor fallings

#

mine with raptors releasing

golden coral
#

So a nice difference then. How long can the raptors stay on in the different scenarios?

dim crown
fathom obsidian
#

the same

silent comet
#

A good herbi player wont be baited easily

#

And its not about baiting others, its about balance

golden coral
dim crown
#

I love a good challenge. TI_Rage

fathom obsidian
#

no difference

golden coral
#

If only. Honestly, most of the time you should fail every other hunt, but I doubt the carnis would like that :p

fathom obsidian
#

also its only stego who can get 4 pounce

golden coral
silent comet
#

I agree with that, stego should be hard to kill considering the time needed to grow it

fathom obsidian
#

teno has 1 problem, teno buck last 3 sec only

silent comet
golden coral
#

@fathom obsidianNvm me on the "should lose stamina slower", that was apparently not in the patch/log, so it's only the bucker needing more stamina to get more off them off. Though I could have sworn I saw someone say it also drains less stamina to stay on, but I guess they were wrong. But at least it does cost the bucker more stamina with more on them on, which would help, especially since stego and tenno now can't use their best/main attacks that many times.

silent comet
#

I ask myself the same question

dim crown
#

Debatable, i like it.

#

Perfect. TI_FeelsGoodMan

fathom obsidian
silent comet
#

Good teno players mostly run in packs what u dont mess with if alone as utah thats mby why

golden coral
#

I'd say if you end up at 70% that's 2-3 attacks. That's a noticable difference.

fathom obsidian
#

rumo whats your name in scope or dbear chat?

golden coral
#

So could be 1-4 attacks less, that's less baiting needed and less room for errors in general or movement that the target has. It would be worth it to make sure you always get as many on as the target allows.

fathom obsidian
#

btw just to clear things i dont think utah is in a bad spot, i just think pounce is weak and not that effective for the risk now

#

carno is supposed to trash utahs tho

golden coral
#

And we're getting pachy.. :p

zenith vessel
#

obviously it is a big predator

silent comet
#

Carno overpopulation is the problem and overpacking. 3 carnos can pretty much shit on 8 utahs, not even talking about groups of 10 carnos what is a common thing

golden coral
#

Utahs do lack some good prey, we need a maia or para or something. Maybe ava or diablo or something.

zenith vessel
#

because carno is better

hollow canyon
#

Utahs have Tenonto to hunt

fathom obsidian
#

i play utah bc its challenging and fun, carno for me is not fun, just spamming left click is dumb

hollow canyon
#

I've got no idea why Maia or Para would be better targets than Tenonto.

zenith vessel
fathom obsidian
#

yeah wish they were more fun to play

golden coral
#

Not if they do maia, and para correctly. A para should not be huntable for carnos, it's.. big. Carnos should barely be hunting tennos and other carnos, a para is something even an allo might want a packmate to deal with.. :p

silent comet
fathom obsidian
#

carno playstyle feels a bit like legacy

golden coral
zenith vessel
hollow canyon
#

They are much bigger and far more threatening animals than Tenonto. Maia is twice bigger and Para is however many times bigger. I have no idea why Utah should have a better time against them than against Tenonto.

golden coral
#

Maia should not be the "run down shit" it is in legacy to be sure. And para, while big and can run shit over, is still more open to pounces and less capable in general of fighting back, unlike tenno with all its attacks.

hollow canyon
#

If you make Maia and Para worse than Tenonto in terms of their combat abilities then I have no idea why anyone would ever want to pick them over Tenonto.

golden coral
#

I doubt paras will be that vunerable if they go with the big one. And if so, then that's an issue with the carno. It should not be good at hunting things it's own size, much less bigger.

zenith vessel
silent comet
golden coral
#

Yes but you don't give it a useful frontal attack, and problem is solved :p

zenith vessel
golden coral
zenith vessel
golden coral
#

Hopefully not, it's a terrible design choice, as we see in legacy :p

hollow canyon
#

What mechanics and niches would you want Maia and Para to have? Para can honk I guess but I don't see that as good enough of a reason for people to play it.

silent comet
#

Carno can counter anything even stegos cuz theres groups of atleast 8 carnos most of the time and carnos have no counter at all, they can always run away if low. Only carnos can kill carnos in a fight

golden coral
zenith vessel
hollow canyon
#

Deino can kill Carno pretty decently. Tenonto can kill a Carno as well - it just needs to have equal numbers.

golden coral
#

But I mean, people play dryo and ptera despite not much combat abilities (in theory at least) and I'm sure there'll be other things too, more focused on running than fighting. Like how dryo should be.. :p

zenith vessel
silent comet
golden coral
#

Yes clearly, that's what it's designed to do! :p

hollow canyon
zenith vessel
#

just ai

golden coral
hollow canyon
#

Ptera isn't too bad pvp wise

zenith vessel
#

i rarely see teno either, its all utah,carno and croc

golden coral
#

I just don't think combat viability is the only reason people choose something

zenith vessel
#

well its just a speedy boi

golden coral
#

At least not if the game is designed properly

fathom obsidian
golden coral
#

It might hold true for now, because what else but combat is there.. :p

hollow canyon
silent comet
#

Dryo takes too long to grow considering the fact that its gameplay looks like dodging players trying to kill u and utahs will eventually kill u

zenith vessel
#

balanced

golden coral
hollow canyon
#

I don't think I've ever seen those

golden coral
#

But then a proper dryo group does not get seen :p

zenith vessel
#

im sure a peck from the dryo could hurt ya

hollow canyon
#

I mean perhaps on one occasion or so.

golden coral
#

You'd have not found my family Aken, simply because we chose to live at a remote lake with so many trees anything but a utah would have had a hard time chasing us.

silent comet
#

30 minutes and u got 1/3 of a utah. Id rather go for utah

zenith vessel
#

balance

golden coral
#

I had 5-8 going when me and my partner nested in people. And of all the people we nested, only one decided "hell no" and jumped in the lake ^^

silent comet
#

So going for a utah is even better

fathom obsidian
#

utah still 90 and carno still 150, contrary to patch notes

silent comet
#

Its almost as agile and u wont get bored so fast as with dryo tho

fathom obsidian
#

yeah but its fine i mean 15 min who cares

#

its just not correct

golden coral
#

@hollow canyonMaybe you've not seen many of them, but there do exist people that play those critters too, to a more or less serious degree. My point was just that you can't only decide playable based on combat, much less how that combat works. A maia might be combat capable, but in a way that makes them more vunerable to utahs vs tenno who has entire body covered with pretty lethal moves. And maybe a maia would have four pounce slots too, so a better target than a tenno for that reason.

silent comet
#

20 mins for dryo would be better, would make more ppls play it

fathom obsidian
#

i like dryo even if everyone makes fun of me when i play it lol

dim crown
#

Beautiful TI_PteraHype But i cant speculate in terms of Troodon hunt\fight ,or anything not ingame, yet, to go ahead and say something is 100% this... Not saying, not to discuss btw, dont take me wrong, please.

golden coral
#

Well, legacy had nesting and all that. We'll have to wait and see when we get all that in Evrima. Right now it makes sense people only go carno/stego/deino/ptera (the latter two for new playstyles) to go on murder sprees. But in the future, we'll hopefully have a proper game loop, with more gameplay than just killing, and then we might see more of every playable.

hollow canyon
#

@golden coralDo note that a Dryo is a far smaller comittment time-wise than a Para or Maia. Will they see some play if you make them useless in combat? Sure but they will be extremely niche picks. Atm herbivores are niche even when they're good much less when they're also useless in combat. I can't see it being much better in the future.

silent comet
#

Just my opinion, saw mby 2 dryo players in a week and also 2 ai's

#

Elder system kinda weird ngl

dim crown
#

Size doesnt matter TI_LUL

hollow canyon
#

@alpine ploverI'd make it 0 minutes personally but the devs will do what the devs will do.

silent comet
#

Imagine how small hatchling hypsy will be

hollow canyon
#

@alpine ploverDoes it?

#

So what? It's an animal that's smaller than most juveniles.

dim crown
#

Would you say a Troodon is the size of the actual.... lets say for ex: a fresh spawn dryo?@alpine plover

golden coral
# hollow canyon <@!175015945360769025>Do note that a Dryo is a far smaller comittment time-wise ...

Most things will be niche I think. See deino, see ptera. And yes, people sometimes do play for the thrill of escaping someone by running. But of course you'll alwyas have people favour carnivores for other reasons, that can't be helped much. We can't turn herbis into carnis, then we'd probably lose the people that do want herbi gameplay. And dryos entire thing is that it's small, squeaks, and runs the hell away from everything that as much as looks at it :p And at no point did I state that maia or para would be "useless" in combat, only that they would be designed for getting the hell away, rather than standing their ground and fighting. A trike fights, a shant "runs", but a shant running means = trample death if you do not move aside so it's still dangerous.

dim crown
#

I dont know the numbers, 40 kg, means bigger or smaller?

golden coral
#

I mean, herrera is probably not going to be that combat capable. It's a small, "weak" thing that'll drop down on other small stuff, maybe something slightly bigger, and then scurry up into trees the moment something else even breathes nearby it. I will still play it because I want the arboreal gameplay.

silent comet
#

Herbi gameplay is actually enjoyable while defending against carnis, not if theres 10 carnos chasing u as teno or stego tho, what seems to happen quite often

old hull
#

Stego: has a limited number of attacks before running out of stam , has no escape option besides fighting and swings quite slow unless you swipe only right or left
Deinosuchus: has unlimited amount of alt bites , can attack in every direction much faster then stego and deals just slightly less damage
good game , very well balanced

hollow canyon
#

@golden coralIdk if Deino will ever be that niche. As for Para and Maia - even if they're designed to get away they should still realistically pack more of a punch than a Tenonto which is a fraction of their size.

silent comet
old hull
#

except it does not

#

its the other way around

silent comet
#

Deino gameplay is kinda boring also leading to cannibalism

golden coral
hollow canyon
#

@silent cometIt doesn't really, I mean unless Deino doesn't know how to play the match up.

golden coral
#

And yes, a maia, and most certainly a para, will hit harder than a tenno. But as with stego.. that's not all that matters, now is it? :p

#

When I say a maia is a better target, it's because of the attacks it does have, and the general idea of them being geared towards aiding escape, not standing your ground and slaugthering everyone within reach. Tenno is designed to do the latter, it's a fighter through and through. It doesn't even run from carno after all :p

dim crown
#

Whats bigger, a full grown Troodon (as it is expected 4 now) or a fresh Spawn Juvi Dryo (of the actual version)?

hollow canyon
#

People more so complain about Deino having a low biteforce because they are just outraged that it doesn't outbite a Rex even though in real life it had probably the most impressive biteforce among the terrestrial animals. I don't think it's so much about Deino being incapable of killing things on land because it kills stuff just fine.

golden coral
golden coral
hollow canyon
#

@golden coralIt did just fine on land since the build went live tbh.

#

I've been killing things on land just fine without much issue.

dim crown
silent comet
#

Deinos biteforce cant be bigger tho cuz it would make it op and it could be also a land animal too, idk why some deino players think that it should be that way

golden coral
#

Maybe you just got lucky :p

hollow canyon
#

It's more so about people being willing to fight me - if they're not I'm not going to kill them.

golden coral
#

@hollow canyonYou're not wrong, but deino did have hitbox issues, and we know how the tailtanking went after all.

old hull
#

the deino is already op and viable on land so why buff it even more lol

golden coral
#

Deino is too good on land now but.. :p

silent comet
#

8k hp makes up for everything kinda

golden coral
#

I don't think deino has that much health?

silent comet
#

It does

old hull
#

oh it very much does

hollow canyon
#

It has 6k to my knowledge

dim crown
#

Theres a vid on YT of a fresh spawn dryo "murdering" a fully grown Utah, on the current version of EVRIMA.

#

If that happens Troodons can kill Tenos

hollow canyon
#

It's the most in the game but it doesn't have quite 8k. That would be twice as much as Stego.

dim crown
#

Yes and yes.TI_LUL

#

Not impossible.

silent comet
#

Its 8 tailswings to the body of deino or so

dim crown
#

Yes afk.

#

Sniped

golden coral
dim crown
#

Rule 7 or 8, is dont go afk and dino.

#

😄

silent comet
golden coral
#

When did you test?

silent comet
#

What wont happen unless deino thinks hes land animal

dim crown
#

No, server would restart or reset. TI_Wheeze

silent comet
golden coral
#

Hmm, odd. I'll have to verify with my own tests. But if deino has that much health, then stego could do with a boost.. :p

silent comet
old hull
#

i wouldnt say buff the stego , its the croc that needs to be changed

#

mainly that busted af alt bite

#

everything else about it was fine

fathom obsidian
#

alt bite need to be slower then normal bite, or atleast cost stam i dunno

old hull
#

except the garbage collision obviously

#

absolutely soad

#

the fact that it costs 0 stam is ridiculous

#

landcrocs should be punished not rewarded

golden coral
#

Yeah.. I wouldn't trust any wikia like that Wolf.. I can trust you if you've tested thoroghly, but otherwise, I'll verify on my own what it might be.

old hull
#

cuz rn a croc can outstego the stego on land lol

#

thats pretty dumb

golden coral
#

At least they can stop complaining about stego fishing.. :p

old hull
#

i mean tbf the only crocs getting fished were the ones stupid enough to go up to the stego

#

just swim away or dive and boom stego cant do anything about it

calm quartz
dim crown
#

Aim might be an issue when it comes 2 ALT- attack?

old hull
#

oh yeah my bad i forgot , BuFf DeInOsUcHus BiTeForCe TI_Rage

golden coral
old hull
#

indeed , but oh well we got a hotfix coming soon (i hope) so lets hope some tweaks to the croc will come with it

calm quartz
#

I will believe when I see it, sadly.

dim crown
hollow canyon
#

Stego shouldn't have been allowed to go after Deino the way it did either though. This match up isn't balanced and hasn't been balanced since the beginning.

dim crown
#

👆 good feedback? 👍

calm quartz
# hollow canyon Stego shouldn't have been allowed to go after Deino the way it did either though...

Stego can't attack while swimming, so it's "going after" Deino involved it baiting it from the shoreline. whether I agree with that play-style or not is irrelevant, and it's not exactly unbalanced.. or wasn't at one point. Deino got punished for not being cautious, Stego could also be punished for not being cautious either as the Deino's lunge has always stunned a Steg ( if the Deino was big enough) and left it open to bites.

old hull
#

quite litterally before this patch , if you died to a stego as a deino , it is always and i mean ALWAYS the deinos fault

calm quartz
#

I'd also like to point out that all non-semi-aquatics are punished for entering the water as they SHOULD BE, but Deino is no longer punished for leaving it's aqua domain. Hell, I'd say it's rewarded..

hollow canyon
#

Going by this logic nothing forces Stego to engage Deino either - it's faster on land and has far more stamina so there's no problem at all.

#

"If you die to Deino as a Stego it's always your fault - nobody forces you to engage it, that's just your own choice"

#

Is the quality of that whole argument. It's not true in this case and it isn't true in that case either.

old hull
#

except a stego cant engade a deino unless said deino is stupid enough to either be on land or just sitting on a shore

#

any deino with atleast a half a brain will be either swimming or underwater

#

i would say even allowing yourself to be seen , your a bad deinosuchus

#

your entire gimmick is ambushing your prey , sitting on land or on the shore is just being an idiot

#

and if you let a stego sneak up on you , i dont even know what to say

calm quartz
#

Again, I've made it quite clear I was not going to engage in a argument over whether or not that kind of aggressive play-style from a Stego was something I agreed with or not. It IS Irrelevant. Neither the Steg nor the Deino have to engage with each other. This is true. But does not address any issues that arise when they do, clearly..

hollow canyon
#

So ermm... why do you allow a Deino to engage you in that case? The same argument works both ways.

#

You don't have to go after the animal that is both slower than you and has less stamina. Stego can avoid Deino just fine if it wants to do so.

old hull
#

no it cant because you need to drink

#

you are forced to interact with them eventually everytime you get thirsty (i know the shallows are a thing but wont be forever)

golden coral
#

@fathom obsidianThe bucking is fine. Otherwise you'd have to nerf bleed and raw damage on the pounce again most likely. You should have to pounce a fair few times and wear it down, be that by staying on longer but doing less, or by doing more but only staying on very short.

old hull
#

meanwhile the croc never needs to interact with the stego

#

just ignore them if you dont want to deal with them

hollow canyon
#

You do not have to drink in the area where Deinos are - there's a lot of areas where they cannot ambush you because the water is not deep enough. If you choose to pick a spot where the water is deep it's kind of on you in that case.

fathom obsidian
old hull
#

like i said the shallows are a unfinished area , balancing the game around a glitch is not very smart

hollow canyon
#

What glitch?

old hull
#

when they eventually no longer exist , the problem will still be there

calm quartz
#

They COULD avoid each other and probably SHOULD.. Or at least that's the way it once was. Now, the Deino no longer needs to avoid the Stego. They don't need to care about being on land or exposed by shallow water... This is the issue...

old hull
#

the shallow water river that deino cant swim in

hollow canyon
#

That's not a glitch

golden coral
hollow canyon
#

I have no idea why you'd assume it is

old hull
#

omg pls dont say you are actually that ignorant to believe a inch deep river is intentional

reef bluff
golden coral
#

And bleed does have a good effect, you just need to drain it, but that is again why you'd have to pounce a few "waves", and you'll eventually wear the prey down. As long as the dismount issue is fixed, I don't think the bucking would be a problem as it is right now.

fathom obsidian
hollow canyon
#

Do you seriously think the devs left that river as shallow as they did because they couldn't be bothered to finish it?

old hull
#

yes , dondi litterally said so on his last stream

#

do your homework buddy

hollow canyon
#

Actually cancel that - provide me a single quote from a dev that would suggest it's not intentional.

#

Show me a clip of it from the stream then

old hull
#

if you are that curious go find the vod

calm quartz
golden coral
fathom obsidian
#

if you wanna test ill show you what i mean in my server, i dont want pounce dmg to be stronger

old hull
#

or just ask one of moderators or QA people , they will tell you the same thing

hollow canyon
#

I'm not going to find a vod that you've mentioned in the passing - either provide it or don't use it as proof. Not that it matters because you can still drink in multiple spots where Deino cannot ambush you due to the water being too shallow. You just need to know where those spots are.

golden coral
fathom obsidian
#

im free in like 20 min

#

maybe less ill let you know

old hull
#

well the vod has been deleted , but just ask a QA member or even punch whenever he shows up

#

and you can come tell me that i right ;)

golden coral
#

You're saying the entire shallow stretch is just unfinished, and not deliberate?

old hull
#

obviously yes

hollow canyon
#

I'd still tell you you're wrong - there are spots where you can drink without risking being ambushed by Deino other than the shallow river in the centre.

golden coral
#

Even so, there'd be shallower areas vs deeper ones. I doubt every single spot would be deep, especially since there might be shallower stuff for smaller deinos and others anyway.

golden coral
# old hull obviously yes

Huh, and here I figured it was meant to be, to force the deinos into some risk (if unneccesarily long), if it wanted to migrate.

old hull
#

reasonable to think that but no it is just unfinished

#

it is pretty silly when you look at it , how can a river even be so shallow and stretch out fo so long

#

plus if you have an area like that it just makes the whole point of deinosuchus useless since any smart person will only drink there

hollow canyon
#

There are already such spots in the game

#

So it's hardly an argument

#

You can make Deino utterly useless if you care to learn where those spots are

old hull
#

yeah i know but cmon , an entire river vs 3-4 little areas where the deino can still get you its just harder

hollow canyon
#

It's somewhat harder but it's not exactly hard. Not to mention the map will very likely change with time anyways since we have a new level designer.

ripe zinc
#

the swamps have several spots where you can drink safely without getting snuck up on by deinos, and that's arguably the only area with water that can be considered finished atm

calm quartz
#

The Deino would no longer be useless at those spots either... It's just slightly harder for it as it's slow. This is the issue being discussed. How it's OP on land now, too.

ripe zinc
#

so the shallow river not being finished and therefore you're not supposed to drink safely is a bad argument

old hull
#

again 1 or 2 areas vs a massive river crossing a good chunk of the map

#

do you really think that one of the biggest rivers on the map , and the only way for crocs to cross from east to west is supposed to be like 2 inches deep?

#

cmon guys

ripe zinc
#

nobody said the shallow river is supposed to be like that

old hull
#

that is litterally exactly what you were both saying

ripe zinc
#

I'm just saying we're obviously meant to have relatively safe drinking spots as the swamps have them and that's actually somewhat polished

ripe zinc
hollow canyon
#

The eastern river also has them

old hull
#

sure i dont disagree with those , but the river is kinda obvious

#

again a river having a few shallow spots makes sence , an entire river being 1 inch deep

#

does not

hollow canyon
#

Right so how does that help your case? There are spots where you can drink safely without being threatened by a Deinosuchus so it's down to you whether you allow Deino to engage with you or not.

#

The only instances where I fought Deinos so far were when i actively sought them out to fight them. If I just want to drink I do just that.

sinful cove
#

“Nerf stegosaurus”
“It's so tanky” literally has less hp than its weight
“It's so strong” has one attack that does anything and it drains crazy stam while being easy to juke

#

The crocs bite is low damage because it is supposed to rely on its special ability, but right now it can spambote stego to death through its ass after getting a couple free shots in after its lunge. If stego swing did the same amount of damage as deino bite then it would be even more fodderized than it is now against the current roster with carni megapacks infesting the map

Also upvoting your own suggestion TI_Yikes

full ocean
#

One message removed from a suspended account.

#

One message removed from a suspended account.

#

One message removed from a suspended account.

sinful cove
#

I swear these kids want herbis to just look strong but be ez kills so they can just steamroll them and then screenshot themselves broadcasting next to the body and feel validated about the non-achievement

vagrant mural
#

Guys the apex that relies on tankiness and power relies on takiness and power

#

What am I going to do

full ocean
#

One message removed from a suspended account.

#

One message removed from a suspended account.

spare badger
#

Bruh imagine thinking that a rhino sized reptile with huge spikes on its tail shouldnt be able to kill alligator like what?

vagrant mural
#

It should

left scroll
#

even a normal ass rhino would smack down a croc

#

let alone one with metre-long spikes on its tail

granite gate
#

i mean dont hippos (also similar size) absolutely demolish crocs in fights?

#

and they're literally the fleshiest lookin fuckers ever, no scales, no armor, no spikes, just huge mouth with less bite force (but 20x more anger) than a croc

slim dragon
#

This is probably why crocs are ambush predators
They're not that good in a fight

#

If only deino could ambush as well...

spare badger
#

Otherwise there would be no herbivores

granite gate
#

?

#

so you agree herbivores should be able to defend themselves?

mellow zenith
granite gate
#

irl croc has higher bite force tho, and still gets demolished

mellow zenith
#

Bite is not enough in that case

#

hippo is a lot bigger

granite gate
#

but bite force and weight are how the game is balanced / measures stats, that's why i brought it up

serene spoke
#

@versed rune i agree that alt bite should drain stam just not that much, i think like 5% is good.

granite gate
#

realistically speaking, yeah a deino would destroy a modern-day hippo in a fight despite the hippo's immense love for violence

#

but balance-wise, with stego being the biggest herbi right now (and considering it also takes 5 hours to grow....) it really doesn't need to be any weaker

mellow zenith
granite gate
#

weight influences health though, doesn't it?

#

i meant stats as in health / damage

mellow zenith
#

cannot say

#

in my knowledge weight inlfuence fall damage and special ability (charge, pounce, lunge etc....) threshold

#

Weight = hp in legacy ?

granite gate
#

eh idk

wraith spindle
#

lmao people not wanting cannibalism to have a negative effect when diets are added is very telling of the current playerbase

slim dragon
#

Not for deinos

mellow zenith
wraith spindle
#

wtf?

#

Deinos have the BIGGEST issue with cannibalism

silent comet
#

deino should be used to ambush players who get to close to the water, people play it on land and expect to kill stegos etc and the funny thing is that it mostly works for them so there seems to be a problem

ripe zinc
#

they will still kill you just because. They don't even do it for food most of the time.

wraith spindle
#

and NOT giving them a debuff will help with that?

silent comet
#

Deino gameplay is boring what leads to cannibalism, people also cannibalise to "remove" the deino player and make them change the class or just for fun to be a dick

wraith spindle
#

if you make cannibalism be the worst diet it will deter a few people at least

ripe zinc
silent comet
wraith spindle
slim dragon
#

Deinos cannibalizing is fine

mellow zenith
#

Imo is not a playable that should get bad consequence for cannibalism.

slim dragon
#

Since WITH cannibalism servers are 50% deinos, WITHOUT it would be 90% deinos

silent comet
wraith spindle
silent comet
#

deinos or carnos are overpopulated, i rarely see other classes cannibalise

slim dragon
mellow zenith
#

In theory yes (still be some killing for fun but i agree overhaul)

ripe zinc
#

Some of the deinos will die hilariously to carnos and stegos, but yeah.

mellow zenith
#

Currently its very easy to grow deino (not fun but easy)

silent comet
wraith spindle
ripe zinc
slim dragon
silent comet
wraith spindle
slim dragon
#

There will be

slim dragon
#

But that's not a reason to prevent cannibalism for them, it's normal

wraith spindle
#

I think they should make most animals better matchups against Deinos and then, maybe, we'll se some solidarity between the crocs

silent comet
#

if you dont want to die due to cannibalism then avoid playing deino and possibly carno

wraith spindle
#

I just think Deino is a cool animal at it's core and currently the only issues is the ridiculous ammount of toxic Deino players

#

and it really is an issue

#

Deino has almost no survivability as a juvie

granite gate
#

i mean rn the only thing that can actually kill deinos is... other deinos

obtuse ocean
#

and its supose to have that ? You are supose to be useless when juvi

wraith spindle
#

I don't buy it

granite gate
#

make it literally painful for them to kill each other and then what, no actual predators for deinos until other aquatics / semi-aquatics get added?

alpine plover
#

Too many giant crocs is not a good thing

wraith spindle
#

you're supposed to be weak as a juvie, not useless

granite gate
#

all juvies are useless

wraith spindle
#

no

granite gate
#

only thing baby deinos need is cover, not to be buffed

obtuse ocean
#

Only thing you can fight as juvi is other juvis

granite gate
#

if an adult carno spots you as a baby carno, you are dead unless you can lose them in the forest

#

welcome to the isle

#

people eat people

wraith spindle
granite gate
#

i mean, imagine if you spent 5 hours growing a gator only to starve to death because you tried to go for the only food you could find, which were baby gators -- only to get a massive debuff?

wraith spindle
#

make it viable, not heccing stronk

wraith spindle
silent comet
#

juvies are viable atleast for me

granite gate
#

so if juvies arent "viable" how the hell are so many people surviving as them?

obtuse ocean
granite gate
#

even solo?

silent comet
#

i see so many juvie deinos finding full growns who wont kill them and let them grow

granite gate
#

as a solo gator?

wraith spindle
#

look at a Juvie ptera for example: it has a ridiculously high survivability and not because it one-shots everything

silent comet
#

therefor it gets boring

granite gate
#

i played on the officials and also found a nice croc family that helped me grow to full, so yeah... really not hard to grow to full as a croc

wraith spindle
#

bad argument because you obviously got lucky

granite gate
#

but it happens to a lot of people?

wraith spindle
#

literally has never happened to me, so it's just anecdotal

granite gate
#

yes it's "lucky" but it's still possible. every time i fly around as a ptera i literally only ever see big gangs of croc families all being buddy buddy

#

"literally hasnt happened to me" is equally anecdotal

silent comet
#

juvie shouldnt really be realistically able to survive by itself and it is able to do so, so i dont really see the problem

wraith spindle
#

THATS MY POINT

#

bruh

ripe zinc
obtuse ocean
#

all this will change, it will come server with tons of rules etc we can play on.

wraith spindle
granite gate
#

it's easy to survive as a gator even on no-rules servers though...

obtuse ocean
#

Yea, but you die the split second you meet 2 or more

granite gate
#

the most a baby gator should get is extra cover in the rivers, so it can hide like all other juvies do

wraith spindle
#

I'm saying he is just telling me about his personal experience. or as it is also called: an anecdote

ripe zinc
#

surviving as croc is just a question of whether you meet dirtbag crocs that kill you or not, pretty much just luck

silent comet
#

i see many deinos at pond not killing eachothers, its mostly luck and timing like all survival games

granite gate
#

^

#

again, same as with all other species

obtuse ocean
#

Yea, but its not fun playing when its all up to luck : P

wraith spindle
granite gate
#

that's just how the game is

#

that's how multiplayer games are -- its luck

wraith spindle
obtuse ocean
#

lets hope they manage to balance the game towards skill and not cuddling up

granite gate
#

players are unpredictable and uncontrollable

granite gate
#

metagaming the entire isle experience with debuffs is not how you fix issues

silent comet
granite gate
#

and my point with all my "anecdotes" is that despite the apparent rampant cannibalism, there are still loads of adult deinos around -- far more than i see of adult stegos, mind you

ripe zinc
obtuse ocean
granite gate
#

also keep in mind rn the deino is the most popular and most exciting dino to play in the game rn, of course it's going to be overpopulated and thus lead to cannibalism

silent comet
wraith spindle
granite gate
#

when there were just utahs in evrima, there was massive amounts of cannibalism amongst utahs. it's just part of natural population control

wraith spindle
#

ye

granite gate
#

the only difference is that deino juvies need cover and the underwater sense shit to be removed so they can actually run and hide

#

they do not need special debuffs or other crap like that, literally just better map building

wraith spindle
#

I can get behind that

obtuse ocean
#

Yea true, even when i was a solo rex you could walk away if you met 2-3 rexes.

wraith spindle
granite gate
#

oh for certain

#

5 hours for something that can be 1v1'd by carnos, utahs, and deinos atm is... wack

obtuse ocean
#

Stego is horrible atm, thats way to easy to kill. Just bait and bite , repeat.

silent comet
#

i would rather avoid playing overpopulated dinos cuz of cannibalism and lack of fun in running in a group of 10 as carno for example and kill everything that moves

silent comet
#

and its actually fun to fight utahs as stego or teno, not so fun when it comes to 10 carnos tho

ripe zinc
#

stego needs less damage and more attack speed imo. rn the tail swipe has to be easy to avoid because of how much damage it does.

obtuse ocean
#

Yea, but i dont want it to be a cuddling up game. Its like legacy you could defend yourself against 10 utahs as lets say sucho. You could still die,but you could also defend yourself

silent comet
wraith spindle
#

well just got cannibalized by a Deino again

ripe zinc
#

why do you even bother, lol

wraith spindle
#

good point I'm not gonna play the game until further balanced

obtuse ocean
#

You lucky who died as a juvi, and not waiting 5 hrs and then die to 2 adults : P

ripe zinc
wraith spindle
#

Has happened many time to me

obtuse ocean
ripe zinc
#

maybe when the next fotm dinosaur is released, I'll try deino again. Right now I can't be bothered with it.

silent comet
#

playing deino is boring, you make it overpopulated and u get cannibalised only cons ay

ripe zinc
obtuse ocean
#

Deino will get buff later when the apexes comes, since he will be one aswell if im not wrong.

ripe zinc
# silent comet just bUfF dEiNo.

ikr, as if buffing deino wouldn't just make it even less fun as it would have no player interaction beyond other deinos at all

silent comet
mellow zenith
obtuse ocean
mellow zenith
silent comet
#

yeh i would make deino to be able atleast to run 60km/h and increase its biteforce to 2k so he can fight carnos, also he could jump to be able to kill pteras, and mby pounce on stegos dunno

wraith spindle
#

I said earlier that if anything, I want them to nerf deino

#

but, ha ha, funny meme

obtuse ocean
#

They gonna get a buff later on in game, when we have alot more dinos/apexes etc

wraith spindle
#

aight

mellow zenith
#

it will (hoepfully) just be a buff to make it able to ambush bigger stuff

#

with a tug a war system

obtuse ocean
#

Well i need to bite a carno what 3-4 times to kill it ? That would prob be 8 bites to kill a allo, that sound strange : P

mellow zenith
#

its not about biting

#

it will be about the lunge i think

wraith spindle
#

thing is tho. on land the deino is bad just becaus its slow, if you ever die to a deino on land you're doing something wrong

#

I keep hearing people complain about how its too good on land and I don't see it

obtuse ocean
#

Well its supose to challange the rex if its close to water ofcourse, and i dont see a apex fight where you will need to bite eachother 20 times : P

mellow zenith
#

its good because alt bite doesn't cost stam and the tweak on the locational damage make it able to head/neck shot

wraith spindle
#

It should be hella strong IF it catches up to you, which it can't

#

look at real gators, its not like other animals are dying to kill them even on land

#

because one bite can be devastating

obtuse ocean
#

Yea, but i do agree on what vektor said about lunge and bigger animals. Cus your mistake was actually before you went close to the water

wraith spindle
#

Its like people are walking into Deinos, getting killed, then complain its too good

wraith spindle
ripe zinc
obtuse ocean
#

Thats like walking up to a rex and it bites you, and you say the rex is OP : P

mellow zenith
#

overhaul if you die against deino on land its because you tried to kill it

ripe zinc
#

ironically that's also how the "stego OP" cries from deino players happen

wraith spindle
#

only the rex could actually chase you

wraith spindle
#

and I mainly play Deino

#

If I die to anything other than Deino, I played bad

obtuse ocean
#

But il be honest, it must be really hard to balance stuff

mellow zenith
#

yeah

wraith spindle
#

you obviously can't please everyone

mellow zenith
#

no need to put buff into the equation

#

balancing the isle is already hard enough

ripe zinc
#

Deino is probably the easiest one to balance though. It's a god in the water and trash tier on land, done

mellow zenith
#

Pretty much yeah

#

i would really like a cost on the alt bite for deino

#

this way, if you burn all your stam with it and don't have enough stam to go back in water, it will be on you

obtuse ocean
#

Yea totally agree, and im actually fine by dying from that

#

cus i know why i died : P

mellow zenith
#

its the same philosophy with stego tail strike, don't spam it or you will die

obtuse ocean
#

yepp, learnt that the hard way : P

mellow zenith
#

im not saying that its perfect atm but i think thats the good call with those abilities

obtuse ocean
#

Yea, its good for now i would say. Its gonna be so much new stuff in the game later. We even need to look up in trees soon : P

silent comet
dim crown
dim crown
mellow zenith
dim crown
#

Why, stam cost?

#

Its pretty useless, if it cant ALT bite ( on land)

#

It would be 2 much, if it had a stam cost.

#

It needs that fast turn, but spamming it might have a different, repercussion?

#

Why stam cost needed?

slim dragon
#

For a repercussion

#

So that it cannot spin to win eternally

dim crown
#

Its not a type of move like a pounce.

slim dragon
#

And also to be on par with EVERY other playable

#

Whose alt attacks always cost stam

dim crown
#

Spin doesnt mean win, spin badly on my face and you doomed.

#

Water dinos, air dinos different from land dinos, stam wise.

slim dragon
#

No because you can't oneshot a deino
It's alt bite is also much faster than its regular bite

dim crown
#

Alt bite on Deino, atm, on this version, is fine, imo.

StamWise

slim dragon
#

It's fine to not cost any stam while all other alt attacks cost stam ?

dim crown
#

Imo, yes.

#

Its different from a utah for example.

#

In that aspect

slim dragon
#

Sure, it's much less mobile and as such must put a lot more energy into an alt bite

dim crown
#

Utah Alt bite wastes stam?

#

Carnos alt bite?

slim dragon
#

yes

dim crown
#

Teno claw attack?

slim dragon
#

yes

dim crown
#

3rd yes?

#

All 3 of them?

#

Waste stam?

slim dragon
#

yes

dim crown
#

Ok

#

Interesting

#

But deino looks fine

#

As it is.

#

Poor deino if alt attack wastes stam,

slim dragon
#

It's not meant to go into long fights on land

dim crown
#

Debatable.

silent comet
#

jus buf karno

slim dragon
#

And currently it isn't punishable in any means

mellow zenith
#

i would like a stam cost on alt bite ONLY on land

dim crown
#

Its not meant to be just on water, maybe?

#

If played well croc can outplay you inland.

slim dragon
#

And it's not meant to

dim crown
#

Also.

dim crown
mellow zenith
#

Alt bite cost on land would make the deino think:
"should i burn my stam to fight ?"
or
"should i sprint in the water using my stam"

slim dragon
dim crown
dim crown
slim dragon
#

No because I don't have a screenshot

dim crown
#

Ok.

slim dragon
#

But I thought everyone knew that deino was supposed to be aquatic and not a land apex

silent comet
dim crown
#

But i doubt that something, so absolute, has that, Bubu, would be said at this stage.

dim crown
slim dragon
#

If it can beat anything else on land
Then it's a land apex

dim crown
#

But that doesnt mean, face a dino on land = death, if water not close, this is more wrong to me than stam cost alt bite on deino.

#

Debatable.

mellow zenith
hollow canyon
#

As for Pesky's suggestion - it's not really a good one. It would end up making Deinosuchus borderline useless without solving any issues. Having the alt bites take 10-20% stam doesn't have that much of an effect on the match up against Stegosaurus because it will be over before you run out of stamina. On the other hand it would make Deinosuchus really, really bad at handling faster and more agile targets. Carnos and Utahs would absolutely murder it without Deino being able to fight back for long at all.

#

The issue with Deinosuchus isn't really even to do with its alt bite not costing stamina. The problem is more so with the attack speed of Deinosuchus. It's literally the only animal on the roster that performs its alternative attacks faster than its normal attacks. The easiest fix is to... swap the attack rates for its normal bite and the alt bite.

#

This would make it so that a Deinosuchus that has its front towards you can have a very significant DPS output. However if it has to leap around turning its whole body around its damage yield goes down through the floor and to the basement.

ripe zinc
#

Do you know how long it takes for utahs to take out a deino? TI_Wheeze

#

it's not the alt bite that keeps utahs from killing deinos, it's the amount of punishment they can take with massive hp and bleed resist

hollow canyon
#

If Deino has no stamina it is very much possible to take it out - you need roughly 48 bites on its torso to kill it.

#

While it is difficult and takes a lot of time if you made it impossible for the Deino to use its alt bites a Utah could very much solo it.

ripe zinc
#

The deino can just waddle into water after 5 minutes and be fine though

#

even with a big pack of utahs attacking it

hollow canyon
#

Not if its traveling across the shallow river. You wouldn't even need a pack to kill it there if its alt bite took 10-20% stamina.

#

And again - it doesn't do much if anything for the Stego match up

#

and Utah isn't the only animal in the game. Carno needs something like 18 or 19 bites to kill a Deino and it could also kill one without much issue if you bumped Deino's stamina drain on the alt bite so much.

mellow zenith
#

Utah's alt bite is faster than regular bite @hollow canyon

#

And the current problem with deino vs stego is the locational damage change

hollow canyon
#

Are you sure about that? I know that Utahs bite is relatively slow but its attack rate has been changing quite a bit.

#

It is but the change I'm suggesting would fix that

mellow zenith
#

But stam cost is needed on deino alt bite cause its faster and has a bigger hitbox

hollow canyon
#

You see - you're not going to be headshotting a Stego with normal bites unless its front is towards you

#

Deino can do that now because alt bite makes it move forward during the attack

#

it allows Deino to hit Stego's head through its body because it moves Deino forward and causes its body to clip through Stego

#

You're not going to do that with normal bites

mellow zenith
#

I know

hollow canyon
#

Therefore if what I propose gets introduced you will be in a situation where you either try to spam alt bites which aren't fast enough to take out a Stego

#

or you attack with normal bites which don't hit its head unless it's the head that you're facing

#

Deino could still win but only if Stego faces it head-first

mellow zenith
#

The problem is big hitbox should not score headshot/neckshot if its not the first part being hit imo

hollow canyon
#

I absolutely and completely disagree

#

I mean

#

perhaps it could prioritise the body

#

if multiple locational areas are hit

mellow zenith
#

Yeah

hollow canyon
#

but the state of the game prior to that change was far, far worse

#

you had Utahs, Carnos and Tenontos tanking hits from Stego and Deino just by turning their tails towards them and "catching" the attacks with their tail tips

#

I honestly don't think the locational change is that much of an issue

mellow zenith
#

If you want to have "extra damage" you should aim for it. Not getting through the model to get it

hollow canyon
#

It's only abusable because Deino's alt bite works the way it does

#

And well - the very fact that you can spam it faster than the normal bite is just weird to me

mellow zenith
#

Stego too

hollow canyon
#

Why? You have two attacks - one where Deinosuchus just shuts its jaws and another one where it throws its whole body around. Why should the latter one be faster and have a higher attack rate?

#

This is something that should be used as a tool to get to an animal that's either away from you or behind you, not your default attack.

#

Atm there's 0 reason to use normal bite aside from when you're fishing or something. It's absolutely terrible due to long cooldown, lack of mobility and precision.

#

Not to mention Deinosuchus just looks comical when you spam alt bite as fast as you can. It shouldn't be able to perform those attacks that fast.

mellow zenith
#

Keep sprinting when attacking is only possible with normal bite. Aiming above or below is only possible with normal bite aswell

hollow canyon
#

Idk what you would like to "hit and run" with a Deino but you can technically still do that with the alt bite due to the fact that you keep moving while performing it.

#

None of those reasons really justify it being used and again - why would you want alt bite where the croc throws its whole body around to be faster than the normal bite where it just bites?

mellow zenith
hollow canyon
#

Even if you put a stamina cost on Deino's alt bite it hardly changes anything in the match up against the Stego as unless you make it drain like 20 or 25% of Deino's stamina it will still end up with either Deino or Stego dying before you drain that whole stam.

#

You're not going to do that whether you alt bite or not - Deino doesn't move fast enough to get out of Stego's striking range, your best bet is to just go for it full in.

#

If you try to get away you will just get yourself killed from what I've seen and tested so far.

zenith lion
#

i have played the last 20 hours or more with deino aken

#

and i completely agree with you

#

no deino in his sane mind will use normal bite now

mellow zenith
#

I don't care about the deino vs stego match up. Its the locational damage that make this horrible for stego, not the alt bite.
Scoring headshot through the body need tweak

zenith lion
#

but the balance in changing the speed of the attacks

#

is a very good idea

hollow canyon
#

It is the alt bite though - that's the only reason why you can pull off those headshots. You're not doing that with the normal bite

mellow zenith
#

Deino alt bite need stam cost because:
Faster bite rate
Bigger hitbox

hollow canyon
#

Why does it have the faster bite rate in the first place?

zenith lion
#

if you make the alt bite less spammable, you will tweak the headshots to stego being unfair

mellow zenith
#

Ask the dev, not me

hollow canyon
#

And yea I agree the alt bite needs a stam cost but nowhere near as high as what people are proposing

zenith lion
#

nah, if they put 20 stamina cost

#

just kill it

#

it would be better to be dead already

hollow canyon
#

Alright let me rephrase that - why does it need a faster bite rate? There are no advantages balance-wise for it to bite faster with alt biting than when biting normally.

mellow zenith
#

3-5% stam cost seems fine on the deino alt bite imo

hollow canyon
#

3-4% is fine

zenith lion
#

the hitboxes are failing in every part of deino, for the good and bad

hollow canyon
#

4% adds up to 25 bites

#

3% adds up to 33 bites

zenith lion
#

that is a very reasonable amount

hollow canyon
#

That's a decent amount, to the point where you can get a Deino tired enough on land to have it go down to a pack of terrestrial carnivores

zenith lion
#

yep

#

without murdering him

hollow canyon
#

5% is a bit high imo

zenith lion
hollow canyon
#

I also think Stego's stam burn on its thagomizer attack is way too high 10% for that attack is just absurd

zenith lion
#

this is a game, and people will look for the best way to kill, and right now is spamming alt bite

#

i havent used normal bite since i experimented with it

#

with your idea, both of the attacks would have a point

zenith lion
#

a reason to be there

hollow canyon
#

Yea, that's what I'm going for. It would give far more purpose to the normal attack turning the alt bite into what it really should be - a tool to reposition yourself and get a bite off on something that's not in the reach of the normal bite. You'd "aim it" and fire it off when someone is approaching. Atm you should still really do that but even if you mess up you can follow up with the next one right after that.

golden coral
#

@mellow zenithIf you can get through the model, then there's other issues. It has nothing to do with the hitbox, but the target either being too close, or there's a lack of collision that allows for positioning in ways it shouldn't. The hitbox should prioritize the highest damage values, because using a weaker multiplier spot to "tank" is just stupid. The issue is the positioning, nothing else. Stego can do so to utahs cause of dismount distance, deino can do so to stego cause of being inside the stego. Fix that, and you'll have to aim to get the good shots, unless the target just isn't positioning correctly/is simply too small or close to avoid the attack properly.

hollow canyon
#

As for Stego it definitely goes out of steam way too fast.

mellow zenith
ripe zinc
#

utah resting sound is fine the way it is, you pretty much have to choose whether to rest or hide as you can't do both

golden coral
#

@mellow zenith Oh yes, better with some collision than none, but it could use some work. Utah dismount change should fix that issue. And with something for "rear area" so you can't just be up someones ass, that should fix the deino thing, since if it has to move around/up the side of the stego, then it'll be in far more range and making it a bit easier for stego to turn with it. I do believe the hitbox change was good, it was equally, if not more frustrating to see your thagomizer hit the entire utah and it just going away with 5% lost health anod no bleed cause tailtip.. :p

mellow zenith
#

Agree

#

But i still think that you should not get rewarded with headshot damage if you hit the tail/body first.

golden coral
#

I obviously don't know how the collision works, but maybe extend it a little up front/down back for all critters might help. Like to the base of the head and the base of the tail or something.

#

Ideally you wouldn't, because you'd be out of range. But I can see your point as well. I think it's mostly what makes most sense to us personally there :p

mellow zenith
#

Those parts (neck and head) should require DIRECT hit imo

golden coral
#

To me it makes more sense that if the attack hits the entire body, you count the worst hit, cause the alternative is frustrating, but I do agree it should require a bit of aiming as well. Problem is how to make both sides work there.

hollow canyon
#

In multiple instances you won't have direct hits - e.g. if you're attacking something small like a Utah or Dryo with something the size of a Stego or Deino you will end up having your attack cover the entirety of their body

#

that's why this change was introduced in the first place

#

because you had those ridiculous situations where a Utah would have to be bitten 20+ times by a Deinosuchus

#

because despite the fact that the entire Utahraptor is in Deino's jaws the croc was dealing ~50 damage to it

#

because the first part getting hit was the tail

golden coral
# mellow zenith Those parts (neck and head) should require DIRECT hit imo

They should ideally, but you're always going to have things that basically cover the entire critter, and if they're not one shot on tail, you get this sort of weird situation then. I get what you want and I don't disagree that it should require aim and all that, the more skill the better, but there are obvious issues there. Such as a deino covering an entire utah with it's jaws.

mellow zenith
#

Indeed

golden coral
# mellow zenith Indeed

Could try making it prioritize body neutrally. So if you cover the entire body you get neutral damage, rather than extra. It's a compromise that will remove the tailtanking tricks, while still adding that extra aim for the bonus damage. Would also help the stego out vs deino a little, if not the utah vs stego.

alpine plover
#

@wraith spindle

IRL crocs eat other crocs, dont play a crocodile if you dont want to get hunted by bigger crocs

#

@proper zephyr

carno alt bite is fine, people just dont use it well

#

Its great for catching utahs trying to bite you from behind

proper zephyr
#

hmm

#

when you stop asking

hollow canyon
#

Carno's alt bite is not great at anything. It takes just as much time as turning around and biting normally

hexed lantern
#

can someone please explain how players are able to find you in the dead of night while youve been sitting in a bush for the past 15 mintues. it's seriously starting to turn me off from the game. I can't see anything at night with my brightness at max, yet other players are able to find me no problem, and pinpoint the exact spot im hiding in a large dense bush.

hollow canyon
#

I'm not exactly sure about some of it either. There is a possibility that those people just logged in. When you log in it takes a moment for the vegetation to load and you could technically see people during that time.

hexed lantern
#

If it were up to me, I would put everything else on hold and work on adding night vision, and nesting next. those two mechanics are too vital in a game like this to have been left out for as long as they've been.

plucky holly
#

resting animation makes noises like heavy breathing. Try crouching, the dino tries to stay silent

hexed lantern
#

I was crouched

ripe zinc
#

maybe you weren't as well hidden as you thought you were, if your screen is that dark? idk

marble pond
golden coral
#

@cold palm What should be fixed exactly? The map might be getting some changes, so I guess that might make for some "escape" route, if that is what is needed.

alpine plover
#

@cold palm

nah

#

those deinos were bad

#

deino can easily kill stego

sinful cove
#

^ Steg shouldnt be punished for killing bad players

#

Deino had the gap narrowed a ton in the recent update, if they are getting mass murdered by a couple stegos they are trash

cold palm
alpine plover
#

Injuried deinos not having anyway to heal off stego damage cause of the reach in crowded pools is the reason they keep dying, doesn’t matter if a deino is good or bad, if the stego gets the first hit on an adult and doesn’t let it get close it’s as good as dead

cold palm
#

The problem is that stego is literally a deino killing machine, its like they are meant to feed off deinos, its op and i killed so many deinos in these past weeks that there's literally no counter argument over this. Deinos are not dealing enough damage, a carno has almost the same amount and its 6 tones lighter.

golden coral
golden coral
cold palm
golden coral
cold palm
#

I got so much footage of hunting deinos as a stego, that there's literally no way to tell me that this is balanced..

golden coral
#

The fact that you can do what you claim is down to the deinos being bad/lacking knowledge on how to play, rather than balance.

alpine plover
cold palm
golden coral
alpine plover
#

That was an awful stego

#

Good lord

golden coral
#

The stego is nowhere near OP, the deino if anything is OP these days.

golden coral
#

You lunge, stun, alt bite.

alpine plover
#

Sooo stegos are capable of killing hundreds of bad deinos while it takes one really good deino to kill one really bad stego?

alpine plover
#

Seems like a tooootally balanced thing to me

golden coral
alpine plover
#

Cause it ran its head into the deinos jaws

silent comet
alpine plover
#

Which is just a terrible move

cold palm
golden coral
alpine plover
#

Erik then log onto a server grow a deino and fight Andrei

golden coral
#

But if you're that good, I know a server where there might be people who are willing to prove you wrong, if you care for the challenge

alpine plover
#

Ye- that ^

#

The zoo with the tree grows is a pretty solid place

#

Free*

cold palm
golden coral
#

As if I'd need that :p

alpine plover
golden coral
#

You do realize a deino fourshots a stego on the head right? :p

alpine plover
#

Deinos 500 bite is a literal pitiful bite but headshots still hurt

cold palm
golden coral
cold palm
#

if the stego is not braindead, he's gonna turn and woop in less that 5 seconds, you either back down or go in even more and hope for a miraclew

golden coral
#

And if the deino do commit, then the stego will die, or be left with very little health.

alpine plover
#

Ummm no- a deino can’t face tank a stego tail if it’s biting the body

golden coral
#

But it won't be, it'll be biting the head?

alpine plover
#

And can’t face tank into headshots if it gets hit first-

cold palm
#

dude... u need more pics of killed deinos? i got a bunch, i'm here just trying to tell people that deinos are not good enough for their size, a size nerf would be perfect or smth

golden coral
#

Just go up the stegos ass :p

#

You'll reach the head on stego from there :p

golden coral
#

I've explained, or tried to, on how a deino fights a stego, but apparently what I'm saying either means deino has to be a god, or a bad stego, and not just.. normal hunting methods

#

There were pair of deinos killing stegos before the latest patches too, it could be done, if you knew what you were doing.

alpine plover
#

Honestly the only time as a stego where I couldn’t hand a deino it’s last moments were when 8 of them formed a land pack and played very aggressively

cold palm
#

"pErFecTly FiNe" riiiiight, not my problem since i'm a stego main but if thats good enough for u i dont mind, keep getting bullied in water if thats what u like

alpine plover
#

And I don’t even play stego-

cold palm
golden coral
alpine plover
#

Good lord just log onto a server and fight already you two

silent comet
alpine plover
#

Honestly kinda wanna see who wins the ground war

alpine plover
#

Also as a steg I’ve come across Utah mega packs and carno mega packs and neither could stop my solo stego plays-

silent comet
#

1 good stego can kill 1 average deinos same goes for stego, 1 good utah can kill 1 average stego

golden coral
cold palm
granite gate
#

imo it should take more skill to be a carni anyways. in a 1v1 between an average stego and an average deino, the stego should win. also keep in mind deinos can literally 1 shot everything else on the roster other than stegos rn.

alpine plover
golden coral
alpine plover
#

8 adult carnos for that carno pack

#

And the Utah’s were a good 13 strong

cold palm
golden coral
#

@alpine ploverAnd yes, rocks I could see, trees, they can actually get around, just so you know. But if there were that many carnos, or even more utahs, they could have killed you.

#

They would have lost a few if you knew what you were doing

granite gate
#

yes, using their mechanics they can one shot everything

golden coral
#

But you would have been overpowered

granite gate
#

that is the point of their mechanics

#

is to use them ??

#

???

alpine plover
#

Ehhhh the carnos didn’t get a bite on me

#

And the Utah’s lost 6 of the pack while I was sitting pretty at 3/4 health and no bleed in the end

silent comet
alpine plover
#

They had to lose a pack mate to even get a bite on me, carnos just kinda did suck and I killed 3 of them

golden coral
#

@alpine ploverIt's 6 headshots to kill a stego for carno. And it's.. not that many pounces, even if you buck or get them off, + headshots from the utahs. So yeah, unless you had a really good defensive position, those utahs should have inflicted enough bleed to kill you after that many losses, + baiting and all.

granite gate
#

increasing bite force on deinos will just make people play them like facetankers. they should be played as lungers and ambushers. if you miss your ambush, you shouldnt get that kill. deinos were powerful back in their days, yes, but balance-wise for the game -- they should not be lil water rexes

cold palm
silent comet
granite gate
#

you actually can as a deino, their alt bite takes no stam

alpine plover
golden coral
alpine plover
#

Simple as that

granite gate
#

ive seen deinos be full out of the water and kill like 4 utahs in a completely land-based fight

cold palm
#

if they dont attack, i go in the water and yes, i can go in water above my head level and still kick em with my tail, and if they lunge u can easily bait it and they're dead or almost dead

silent comet
golden coral
granite gate
#

my point was that deinos absolutely CAN go on land and kill plenty of dinos lmao

golden coral
granite gate
alpine plover
mellow zenith
granite gate
#

and stego is the worst matchup for stego

#

i mean

#

woops sorry had a stroke

#

*stego is the worst matchup for deino

mellow zenith
#

not really with the last location damage change but on paper yes

cold palm
# golden coral So they don't just swim away for some reason?

I should not be able to go into their own territory as a stego and woop every single solo or duo deino in sight. That's not ok, that's not balance, say whatever you want about it, i got so much damn proof and so many kills that its simply impossible at this point to say anything different

alpine plover
#

And again a Utah had to get kill for another to get a bite on me. Not all those Utah’s wanted to die. Plus trees and stuff stopped the pouncing shenanigans

granite gate
golden coral
alpine plover
#

I’m well aware I don’t one shot em, I fought them lol. They’d rush in go for the head. I just did a little shimmy step and moved my head as I swung, I got body shots and avoided head shots

granite gate
#

plus a lot of people here arguing for balance arent really considering the fact that deinos can choose to not engage with stegos. they can run off into the water no problem. stegos cant choose to not engage with deinos since they need water so often

golden coral
alpine plover
#

A stegos head is a small enough target to where if you look the right way when a bite is launched you can scoot around it

#

For carnos anyway

#

Deinos have big ole jaws

#

With a crappy bite

golden coral
cold palm
golden coral
#

Your picture is one of those less good spots, and even there, you have ways. And if there were three of them and you on one side, you'd be dead if those deinos knew what they were doing.

alpine plover
granite gate
#

"on land" tho

#

if they came over to fight you on land, they're stupid

golden coral
alpine plover
#

Ye- erik likes to think deinos and stegos are 50=50 on land

granite gate
#

when was that fight tho, fatal?

golden coral
somber bone
granite gate
#

the current hitbox changes heavily favor deinos

cold palm
alpine plover
#

It was like a couple days ago

golden coral
#

@somber boneThat's very possible, but then that's a matter of knowledge.

alpine plover
#

Killed one deino too, I forgot to mention that

granite gate
#

did they just... sprint into your tail?

#

???

golden coral
granite gate
#

what did the deinos expect to accomplish by taking you on on land?

somber bone
alpine plover
#

They were already on land I just approached 3 called and we started a fight

cold palm
alpine plover
#

I kept my head away from their jaws, avoided being ganged by the group and played clever

alpine plover
#

While getting headshots on each of the deinos

cold palm
alpine plover
#

Anywho I’m gonna goooo, got stuff to do.

golden coral
cold palm
#

good luck i guess, gotta go for now cya

granite gate
alpine plover
#

And also stamina management on stegos honestly isn’t that hard. If you run out of stam in the middle of a fight as a steg, your kinda brain dead. Same with letting a deino bite your head like 4 times in a row

granite gate
#

especially on land

#

stegos irl literally had the survival model of "stupid but strong" -- a smart one should be even more formidable

golden coral
alpine plover
#

Ehhhh both are preeeetty easy

#

Never said they were hard :0

#

Just dumb players let both happen and die

golden coral
#

It's not about being dumb, it's about if you're in the fight, how it goes.

#

Sure you could walk away from the deinos I guess, or they fought you one at a time somehow

alpine plover
#

Cause 1 that deino killed a stego on the beach. The hell is a stego even doing on the beach? Even better, what’s a deino doing in the beach?

THEY BOTH LOVE TO DRINK!

dim crown
golden coral
#

But there's no way seven of them loses to one stego, even on land, if they actually act somewhat smart

granite gate
#

tbf a bunch of deinos bumrushing a stego instead of using strategy is also d u m b o f t h e d e i n o s. so they got punished

golden coral
somber bone
granite gate
#

simple as that. should a stego win a 1v7 against a bunch of adult deinos? no. however, increasing deino's damage upfront will only lead to face tankers, not more interesting battles. not all carni apexes need to be shitty legacy rexes......

#

and keep in mind that for a deino, a failed ambush should mean they've failed their hunt. they are ambushers. they are apexes, yes, but their primary prey is meant to be midtiers and not other apexes

golden coral
#

@somber boneAgain, possibly. I'm just saying that if the math isn't horribly off, one stego vs 7 adult deinos, even on land, would wear the stego out, even if it killed them one by one or something.

golden coral
somber bone
alpine plover
golden coral
alpine plover
#

And again- I hardly ever play stego. Just decided hey, I see everyone else having fun with it! Let’s have some fun too

golden coral
alpine plover
#

Hit boxes were changed, one tried alt biting- got a mouth full of a thagomizer

#

And then promptly died

golden coral
#

From one hit?

alpine plover
#

Nope, just when it tried to alt bite my tail was all it bit while I jabbed it down its throat

#

It tried to run then bait and get a headshot

golden coral
#

So it wasn't up close then, just reaching your tail?

alpine plover
#

No- i was chasing it, it went to whip and bite my head, but I had turned before it did, and shoved my tail down its throat

#

Called anticipation

#

With it- your invincible

golden coral
#

Cause the deinos have to commit to make it work, they can't try to bait or juke or anything, it's a matter of getting up the stegos ass/sides and just altbite away.

#

Even so, deino does not die in one shot.

#

You can anticipate it, it won't save you

alpine plover
#

Good lord as I said it was running- I hit it a few times before that

golden coral
#

Right, so it already messed up earlier then

alpine plover
#

And then it went for a headshot- and I killed it

#

Yeah, it was the ballsyest of the deino, probably was the only one that knew what it was doing

#

Still killed it while being attacked by a few others

#

But at the killing point the other two had bailed

#

To damaged to keep it up. And it was a good thing too, I had about 1/3 of my health left and about 1/4 of my stam

#

If all had rushed me, I’d have just run. Not about to waste 5 hours of bush simulator

golden coral
#

Reasonable.. :p

#

Growing a stego is not entertaining at all, as of yet

alpine plover
#

Growing nothing is entertaining

#

It’s exactly like legacy

golden coral
#

Well, as carno or utah I think you do have to go get food, that could make for some excitement :p

#

Deino got fish so

alpine plover
#

Camp out near water and kill children to eat

golden coral
#

But growing a stego or tenno is.. very meh

#

Part of why I'm not really playing right now, I love stego, but cba to grow one, I'm.. so bad at afkgrowing ^^

alpine plover
#

I just play other games while afk growing

golden coral
alpine plover
#

I just play my switch or Xbox or something like that

golden coral
#

@proper zephyr Sounds like it would make bleed too good, and screw over any critter that relies on stamina for their main attack(s), especially any of the defensive critters.

proper zephyr
#

shit yeah i never thought of it that way

#

it just feels like (to me) that its just, there in a fight
not something that your really worrysome of, just "oh hey, im bleeding"

#

ig part of the equation might be that we don't have any real dedicated bleeders rn

golden coral
#

@proper zephyrThat could partially be it yes. Carno knocks down/finishes off with damage. Deino grabs and drowns (and fights), it would be utah with pounce, but they currently have their issues with that (and they can headbite instead). If utahs got their dismount helped out, and maybe a nerf to headbiting, then I imagine it would be far more noticable, at least vs stegos, and probably tennos too.

proper zephyr
#

yeah true, i fought a pack of 6 or 7 utahs that pounced and bleed was way more noticeable then with headbitters

golden coral
#

Yeah, it's more that headbites are too good in general there and pounce being too dangerous to use with the dismount. But change that around, and you'd probably notice the bleed effect pretty soon, even if you get them off, since they can harass quite well (tennos are a bit more scary but plan accordingly.. :p)

granite gate
#

i thought utahs are meant to be bleeders mostly

#

since their bites dont do much damage-?

golden coral
#

They are. But dismount issue means pounce isn't that good to use, and headbites are apparently perfectly useful, so fix the first and possibly adjust the second and it should end up better in general.

granite gate
#

tru

hollow canyon
#

Idk if I have to say anything else - it was a 1v1 btw.