#balance-feedback-discussion
1 messages · Page 237 of 1
Para's trash so I wouldn't take it as a good example of another animal being unbalanced
No trot and atrocious stamina regeneration
true but it is one of the saddest cases lol
I will never understand how an Allo can get caught by a Giga. 3m 20s of stamina, 4km/h faster running speed and a pretty good trot
Not that the trot matters because after 3m20s the Giga should be incapable of following you if you did well
I think the difference is around 10km/h
Giga trots at around the speed of a running Cama
Cama runs at ~20km/h iirc
I think this is becoming a thing for all the animals
but yea the slide existing for Allo specifically was kind of bad
Yea take a look at a Carno running if you suddenly stop it will slide
It won't make additional steps but it will slide on the ground for a moment
Ceratos can kill Allos mainly on alt turn although tbh I think it's mainly down to Allos incompetence. A good Allo will kill a Cerato in a fight alt turn or not
Wait, how does an Allo die to a Cerato on an alt turn server?
Yea it takes a moment but then it has a very quick alt turn on top of that. You just crouch and unless the Cerato uses its whole stamina to run away at that point it will be dying
I've heard so but I've never really fought dibbles as an Allo
I think Rex is the easiest one to do it with but it's doable with pretty much every animal. It's hard with a Spino though because the animation is very fast and very short
I did manage to doublebite Ceratos as an Allo on multiple occasions
That's typically GG if you pull that off even on a no alt turn server
Same goes for Pachy and well... Allo itself is not exactly a titan in terms of bleed resistance but at least it heals up bleed very fast
I think it's longer from what I recall
It's one of the animals I've never even played in survival
rip
but no surprise there, Pachy handles bleed really poorly and it also heals it slowly
I sort of miss it too but I haven't played it pretty much at all since the November patch
I kind of prefer Evrima anyways, it's just that I find some of the decisions in terms of its development not to my liking and I'm not a fan of the roster
but time should fix most of the issues
This apparently is really individual, it seems to work fine for some people and really badly for others. It's ok for me for the most part
It does work worse than the legacy but still very much ok
Ugh, that doesn't sound good
Carns are too powerful:
-Attack fast
-Run fast
-Attack hard
-lots of health
and there's always 4-5 together at all times. How do you counter that?
Raptors need a buff, maybe earn the leap attack at 80% growth and deal more damage with the attack
utah doens't need a buff lmfao
yeah, no, utah definitly does not need a buff
carno should definitly get a nerf once more small game is added, it should stand zero chance against a teno in a 1v1, and should lose most of the time in a 2v1
eh, a good carno should stance a chance against an average tenonto, but tenonto should have the overwhelming advantage considering 1. it's slower and 2. carno is supposed to hunt small shit
carno shouldnt be touched until more small stuff is added tho
let him kill dumb novaraptors for now
Zero chance against a Dino that has about his same weight? Hell no, Teno is very capable of murdering those dumb Carnos getting tail slammed because they run in for bites like headless chickens
In my opinion Carno it's on a very good spot right now, maybe the pack limit is bit too high but hope that wouldn't be the case on full release
Isn't teno like... almost a ton heavier than carno
Carno it's 1800 kg, Teno it's 1600 kg
Oh really?
I thought teno was 2.6 mb
Carno it's the heaviest mid-pseudo mid tier from the list actually
Oh nice
You can actually feel it on its movement, it's drifts like a truck xD
I agree the pack limit being a bit too much
But if you compare
8 utahs & 8 tenos,
I kinda dislike the group limits for the QA but this gonna be temporary stuff I'm pretty sure
I can see carno getting some sort of nerf when cera or smaller prey comes out
Because eventually we gonna have bigger creatures in the game and they need their own pack limit aswell
Thats true
@haughty pollen If you did not kill a juvie utah as a fully grown deino, that was because of hitbox issues or similar, and does not require a buff for the deino to fix. You also one shot everything you can grab, at least if you're fully grown and have full stamina, so there is that too.
I played enough hours to figure out when I hit and when I didn't. I definitely heard this vile scream of pain.
Carno vs teno is a perfectly balanced matchup and it shouldnt be changed
even if we didn’t hit, I fought a whole bunch of utah and didn’t kill them even with two bites. I was not going to grow this nonentity for 5 hours. Allosaurus in the isle is stronger than this Deinosuchus. (Full grow Utah)
You can't compare legacy with evrima, two different versions with different balance. And there's no way you would not one shot a juvie utah as a grown deino, unless there's some really weird scaling or something going on. An adult, true enough, you twoshot them on the head, and body for that matter. Though they are good at using their tails to take the damage, so even a hit may not be where you think it is.
And you can, like I said, grab and drown them, which is your main method of killing, and should be used instead of trying to bite things to death.
I am sure of what I am saying and am quite sure that Deinosuchus killed Utaraptor with one bite in nature. They have such a bite force that you bite the raptor once and its bones will say "goodbye!".
Be that as it may, balance is done for game purposes, not for realism. As such, that point is moot. You have a grab and drown ability, and that's what you are supposed to use.
for this you still need to get there!)
Get where?
hit the raptor. Sorry for my English, I don't speak English and I use a translator.)
@willow canopy Hasn't carno stamina already been gutted? And I don't know, utahs are a problem child in their own right. But carno is meant to oppress the smalls, which is what everything in the game is, except stego and deino. Utah is not a midtier, and tenno is kind of, sort of, but not quite there, so it makes sense that carno is the main threat to them.
Right, but that would be a hitbox issue. If you click and hold RMB and you hit things, you'll grab em and then just shove them into deep water and hold them down.
Fair, but that makes me wonder how the utahs played that for you as a solo carno to take em all on at once and come out victorious. Did you kill them all too?
It's definitely very easy to just march through them and kill any that don't run for their lives from the start
I'm not saying that utahs should be able to hunt carnos, but a huge pack of them should at least be a threat
They should, it seems a bit off that they couldn't do much.
whether they survive is also entirely based on how many friends take the blows for them lol
the ones that live are the ones that ran while others stayed and fought, but once the pack starts getting picked off, if I encounter those same survivors later I can take them out again once they have no distracting friends
group limits are cool and stuff. but no one can enforce it so people of all species group higher than intended and mix pack.
A huge pack of Utahs is a threat. Even 2 Utahs can bring down a Carno if they're good. Most Utahs aren't good though. They are pretty bad. If they're bad you can butcher an entire pack of them though(although that was more so in update 2, I doubt a single Carno can pull it off now with the changes to stamina).
Tenonto vs Carno is fine the way it is. Both animals are probably the best balanced ones in the roster atm - with Tenonto maybe being slightly overtuned.
Thats alright for teno to have a slight advantage too, most tenos are not very good so it makes towards a fairly equal balance
No, I'm not speaking about Tenonto being slightly overtuned in the match up against Carno. I'm saying the animal itself might be too good with how it fares against the rest of the roster. I'd argue it's probably the best animal in the game atm considering how difficult it is to grow, maintain and how much power it offers.
I find it incredibly dumb that tenonto swims slower than a tiny little bird
Do you find incredibly dumb than an elephant swims slower than a duck ?
of course not, elephants don't have huge tails that are twice the length of the rest of their bodies last i checked
and hypsis don't have webbed feet
Ducks have adaptations specifically for swimming of course it would be faster then a elephant
Then it's your comparison that is wrong
It's the fact that teno is a swamp dweller and hypsi is not that should mean that teno should swim faster than hypsi
And that’s the point eyes was trying to make you are agreeing with them but calling them wrong ?
I'm calling the comparison wrong
If you wanna make yourself heard and be taken seriously, you have to choose carefully how you put things
How so? They think it’s dumb teno swims slower then hypsi
But they used their respective sizes as a comparison
Okay I get what u mean
@willow canopy
You serious about nerfing carno stam? It JUST got a nerf to only lasting 50 seconds........
agree with your second point though
third point is just plain dumb
Carno is a plains animal, it should have advantage in the plains
Instead of doing that, lower the amount of trees in the plains
@craggy remnant
Dyro DOES NOT need burrowing
it is fine atm
Infact, dyro is a bit OP
The reason people dont play it is because people just dont like playing small herbies
not that dyro is "bad"
agree with your other suggestions
Tail whip whip should deal 250N or 150N
@modest carbon
agreed, tenos swims speed nerf was so weird....... like why was it needed?
Cerato/teno should be the fastest non semi aqatuic swimmers
@dusty frost
Quetz, (a giraffe sized flyer) is being added, he may or may not get that
ptera clearly shouldnt get that though
It grows in 1 hour (Faster then utah) and is meant to be a sit back and chill type of dino
and it can already hunt juvies if you're good enough
Ahh fair enough
I'v only just started playing, I'v been watching this game for over a year and I finally got it because it has a flying dinosaur now hahaha
This whole experience has been so cool, I cant wait for them to just keep shitting out updates and adding more dinos. I'm not too sure on what the devs are like in this game though. do they put out updates fast and communicate well?
They communicate well and here’s the road map for future updates but I believe they will switch some stuff around soon on it https://trello.com/b/G5tsb4XI/public-roadmap
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
btw, its changing right after update 3 actually comes out, so its pretty much been rendered useless for the time being
They said they are most likely just switching cards around
So it’s not completely useless what you see is pretty much what you get for now
but we are just about to get update 3
Nice 😄
I thought update 2 wasnt even done yet though
how long does it take for the new dinos to be playable on all servers
They don’t give etas for anything but the stress test for the deino and ptera is most likely almost over then it will be available for community servers
well the stress test started 2 weeks ago, and that was when punch said the stress test was going to last 1-2 weeks. and I assume it wont be longer than 3 weeks after the stress test ends.
Okay cool, thank you for taking the time to reply to me
This games cool and I look forward to all the stuff they're adding. especially gore hahah!
@unreal vine What are you on about? Utah pounce does like 300 damage and a lot of bleed, not 2000 damage. what???
So, is Stego supposed to be able to nearly four-five hit a full adult Deino
And a Deino not being able to grab them? Or will that will changed
Yes Bc deino is a ambush hunter and not meant to take things head on according to the game
stego is 9 hit from deino depending on where you attack
And it’s unfinished there will be more to the lunge In The future
Well, when you ambush a stego drinking and it just ALT turns around and slaps you and you cannot grab it just doesn't seem well, balanced?
Especially since it is supposed to rival Rex is it not?
They are already stated they will look into adding something in the future like a tug of war mechanic
For adult stegos and bigger animals
I think that would be nice
Its not supposed to be a rival to rex since it isnt in the game yet. If they made it that strong right now it would be op
Irl yes not in game the isle does not take realism into account
It probably won’t rival rex anyways when it’s in
They have allready adressed tug of war mechanics and it wont be coming for a long time as it would take an insane amount of development
Not worth it for a single dino imo
I mean, I honestly think it could be used for others as well. Like a rex trying to force a larger dino down
Shant
Yea
Para
how could shant para or trike tug something?
Rex is comfirmed to have a pin ability
Deino right now is really balanced imo
But i guess most people expected it to be an aquatic rex so they keep asking for buffs
I agree it’s balanced I just saying tug of war mechanic is not out of the picture and going forward if they add it, it will only add onto the creature as being that much better
Idk I dont expect too see it in the furure at least
It could be more balanced by nerfing carno and Utah imo but that’s just me
These damn crocodiles make it so hard to drink lmao
Thank you
Its not to bad as long as you scope out the water and listen for the noises deinos make by just existing. Its like allos from legacy just listen for the gator sounds first. Grown multiple dinos free from crocs this way
@cosmic hamlet To encourage cannibals to kill their own more often ?
No, to get rid of cannibalism. Just an idea. Maybe some kind of poisoning works better
tbh, if I was making this game I would have other spinos on a spinos diet to encourage cannibalism, to avoid 10 spinos in the same lake or swamp
Piggy you could say that for every single carnivore in the game. Why spino specifically ?
because spinos HAVE to be at large water sources (they dont have to be, but a small water source isnt going to do them very well) so if you have other spinos on their diet you wont get 10 of them at the same lake like in pot.
compared to something like deino where smaller rivers like the ones we have now work perfectly fine for them, so they have way more options and would naturally be more spread out
Evrima spino looks at least 50% terrestrial
No dino should have the same species in their diet
Cannibalism seems to be an everyone-wants-to-play-carnivore-problem tho
Deino seems like a reasonable cannibal cannidate
Getting so tired of the overly high fall damage
What were you
Utah
fall like 5 feet on an agile dino that isn't very heavy and you take half your life lol
Could be a base fall dmg height based on weight, after you reach a certain height and fall you receive base dmg+ amplified dmg due to height
You sure it was only that small of a fall? Remember utahs still weight 500 kg, they're not that light.
But they have a strong bones made for agility and pouncing so 🤷🏽♂️
Yes it was small, you can accidentally overshoot jumping on a rock and thats enough to kill you if youre "low"
Utahs are like the cats of the game atm but die from tripping down a hill 😂
Just thinking that the size/scale ingame is hard to know, what with the critters being surprisingly big. So what seems like a small fall could be pretty far even if it doesn't look like it.
They just redid their weight and fall damage calculation system, it's not surprising that it's going to need adjustements later on
Deino doesn't need a buff. It needs a fix and more deep water
@wraith spindle
deino can handle utah fine
ideally it could
But the hitboxes are fucked atm, so while it might seem like deino gets shit stomped by utah, if things were working like planned he would be fine
So there's no need to buff it, just fix hitboxes
@willow canopy
stego cant even attack in deep water?
I'm saying while standing in deep water, not while swimming
like while standing in deep water that would also give them the "walk slowly because you're wading" animation. Though a potential problem there is that would also affect their attacks to anything else that is also standing next to them, so I think debuffing their damage to underwater targets makes more sense because it would pretty much only affect the stego-deino balance while in water and involve swinging their tail THROUGH water which reasonably wouldn't be as powerful
what if deino could lmb after a lunge to continue the "ambush attack" into a death roll like when they eat, could do significantly more damage or cause like massive bleed and help with stego sitting with tails in the water
stego or other dino could then go into a bucking animation to get them off like with the raptor and pouncing
i also like what im soul was saying above me... ithink if these were implemented it would keep the deino weak on land but still the apex of the water without worrying about being hunted by stego
@alpine plover i was in shallow water in center i needed to migrate to the deeper water, i had no other options lmao
So they attacked you at the only time they could possibly attack you and have an advantage which is perfectly fine
99% of the time Deino are invincible to Utah because they can just go back into water
Crossing shallows should be a risk
Right but I don't think it's valid criticism of the balance when you're looking at a sub adult deino far enough from deep water that it can't retreat vs 2 full adult Utah's in an optimal area to fight
It's a you problem not a balance problem
a sub-deino with a bite force of 400n should be more than capable of taking down two ass-riders with 1000 health
gtg i got a carno to grow right now on another tab
Water apex not a land apex. Why should a water apex easily kill full adult land carnivores?
You can RMB and one shot them from water
Play to your dino's strengths lol
Which was a mistake you made as a player not a problem with the balance...
Your first assumption post dying is that deino is weak instead of looking at why you died in the first place lol. You tried to fight 2 full adult land carnivores on land as a water apex, solo.
a utah with 1000 health should not live after 6 bites from a deino with 300-400 bite force
You can literally 1 shot them from water
i wasn't in deep water
That's your fault
u can't do it in shallow
So don't go in shallow water
Frankly sounds like you made a mistake crossing the shallows at the wrong time and the Utah's capitalised on your mistake and killed your dino and that pissed you off
It's not a balance issue, you misplayed
I was at the ocean cave
i had to get to the deep water in center
Hey everyone! In today's video I hope to be able to help you out in learning and understanding the new rivers we have in the update 3 beta map. Some rivers have remained, some have been replaced and other are simply not full of water yet - so join me as I give you your guide to Evrima new rivers...enjoy!
P.S. Stay to the end to see some ptera c...
see no other way
here
yee
this is all shallow
hol up i show u
A stream Dondi did on April 1st showcasing the new map. Some parts might jump a little when I cut out bits of him standing in one place for awhile (sometimes several minutes) or if his game crashes. As this is a stream showcasing the map changes, I will try to keep editing to a minimum.
Original stream is gone, but Dondi's twitch is here: https...
don't have a pic but here is dondi in that area
Yeh but that's not the area circled
And yes, well aware of the long walk, I survived it on my own, despite a tenno trying to stop me, and it's a pain, but it's just that specific part more or less
There's fish down there in the river
relatable
@pallid palm You can actually grow quite well in the end of the river, or at least I could
Spawn pond.. I don't know, seems like a death trap to me up there, if it's where I think it is :p
that's the worst spawn, you either stay there your whole life and probably get camped by carnos or stegos and die, or you try to crawl a long way to central river and risk dying to carnos utahs stegos on the way
you guys get fed a ton of fish
just sit in the pond
eat the fish
and drink the water and grow to 100
Y'all complaining about ass riding dinos on crocs know there is a butt bite trick right? That you flip 180 degrees and nail a bite on the offending ass rider as long as you turn left or right correctly? (Its not a glitch either like how legacy Rex butt bites, its a proper mechanic)
That's a really good tactic to use when stuck on land or shallows
Look the direction you want to bite (ie behind you) and alt + left click. Instant 180 bite to ass riders
There's a problem with that bite tho
It never hits
I've hit it, as have several other players. I've also been hit by it as several dino types
As a Utah, I fought deinos sometimes, most of the time with a pack. Never anyone was hit with an alt bite, even when I got stuck and disppeared into deino's mouth
Deino's alt bite (and normal bite) both have broken hitboxes
deino really has a broken hit box. As a deino it's really hard to hit things even if my model's jaw snapped right on their torso, and as things fighting a deino it's really easy to not get hit
bruh stego's op tail whip, that killed my carno 100% growth 95% life 1hit
lmao
Yep, that's precisely the point of stego tail whip, damage is fine
Why were you trying to hunt a stego as a carno in the first place ?
carno is supposed to hunt small game, hopefully that 95% becomes 100% later on
a hit in the body its supose to do that? at 95% of a full grown carno?
I wasnt I ran pass him because I was stuck at the pond
head hits r 95% from what i have calculated
well thats just a bored kfser i guess but it shouldnt be nerfed because people get too close to it sometimes
it aint really op lol
he hit me in the body too
honestly carno should be a one shot in the body for a stego
stego is so much slower than carno it wouldnt even be unbalanced for it to oneshot it with a body hit
I wasnt going for the stego bruh
allo is the one who should be hunting stegos
two pounces bleeds out a stego too you dont even need a whole pack
Plus stego is meant to be the hardest hitting herbi in the game (maybe for the exception of theri)
thats not true at all
pounce is finnicky and your hunger water and stam all play a role in how the blood meter works
running also doesnt help too much
if u stay still as a stego it'll take more then 2 pounces
if youre by trees it can help but if youre caught out in the open you kinda have to move
just use trees tho
either way, youre way faster than the stego, you are a small game hunter, the thagomizer is literally long enough to impale you so its not that ridiculous that it turned you into carno kebab
well yea caught out in the complete opens is a pretty big disadvantage
which is weird cuz stego should be excelling in the open plains
but its quite the opposite as of currently
stego rly needs a tail swipe while moving
yeah he seems like he'd be out there grazing a lot but being out there screws him against small fast predators
a tail swipe would help a lot it makes those small target much easier
and yeah his aoe is surprisingly lame, a lower damage sweep would be good
yea
Give stego wings while you’re at it so it can fly up and hit pteras mid flight cause balance, stegos have no way of defending against pteras, maybe even deployable jet skis so it can skid on water like jesus to hunt deinos
You seem to be quite salty about stegos
Nah i think stegos are fine how they are
Giving them more then what they have will just be too much
In my opinion
They the dinosaur with the least options in-game
They only have bite and standing tail swing, giving them ONE additionnal attack isn't too much
And they have 1 weakness, giving them that one extra attack takes away that weakness
Making them nearly unapproachable
Stego's weakness isn't supposed to be the fact it can't move
They're really easy to juke rn
That swing takes away all openings, depending on how they implement the attack
It also depends on the player
A single Utah, when being careful enough, can take on a stego
A pack of 3-4 is a nightmare to them
Whilst I agree Utah packs should be able to take on stegos, they shouldn't do it so easily
It's an apex after all
Yes
Depending on how they implement the attack
So they just have to implement it in a way that doesn't take away all openings
Yeah i have taken out stegos alone as a utah i agree with you there, but the only time i would be able to go in was by baiting out frontal and back stabs, all you gatta do is have your side facing them and you already take out most opportunities, so i feel it’s a lot of “oh i died as a stego to a utah, buff stego”
I'm Utah main and I never played stego
But rn they're the "stand ground" type of herbi at all times, so when they're attacked they have no choice but to stand right where they are and are not allowed to move
A utah pack would likely still be able to bait even with an AOE sweep, it would just make it much harder on solos which it obviously should
Tail swipe doesn't need to deal as much damage as jab does, just enough to shrug off small attackers
I have played stego a couple times but am also a utah main, i feel that if they put in this AOE there will be a lot of “head in a tree AOE” spam.
And then bam the stego wastes his stam spamming swing for 5 minutes like a moron and its much easier to take it on
Just keep it swinging and bait it a tree doesnt even stop you it just makes it harder
Even then stego is just one of the many animals slower than utah it can easily run down and harass, don't need to be picky choosey
I guess it all depends on how much stamina it uses
Smart players don’t fall for baits easily also
Making your target waste their stam with baiting seemed like it was kinda an intended strategy from the start
Then smart players should be allowed to win
Definitely I’m all for that
I do think it’s cooldown should be longer than a stab though
Honestly im down for a moving attack for the Stego with couple conditions to make it properly balanced, I would also give it 4 hours of grow time instead of 5
The moving attack should do less damage bleed then the standing place swing and also hitbox shouldn't reach its head, otherwise the Stego would be capable of create a "Shield" of attacks while he moves, if he wants to cover its head he has to stop
This is what I’m afraid of
Well considering it can wreck a 5 hour dino i think 4 hours is too little
Yeah, but Stego as the other playables needs a weakness, it's tanky, does a lot of damage and bleed, the weakness it's the fact it's slow with both attacks and movement, if they give a solution to that weakness Stego could be broken so that won't happen (hopefully)
The bait swing strat should work against them
100% with you on that one
Legacy Stego was 4 hours and was way more broken than this one, yes I get it wasn't a full completed Dino back then (wasn't playable on Officials) but anyways, only with the condition it doesn't get buffed much more when bigger dinos are included so we keep it as pseudo-Apex
Yeah, well good thing they are moving away from legacy. Stego doesn’t need a debuff like a lot of people state, but i am hoping this new sweep attack doesn’t give it a “noticeable buff” either
If someone doesn’t want to grow for hours and then die they can wait for sandbox to come (hopefully in the near future)
Removing so much risk from gameplay with extra lives will just incentivize KFS and other reckless toxic behaviour that is already an issue
True, but still, losing 5 hours of effort is pretty bad
The frustration is understandable but it encourages people to think before they act, though at times death is kinda unavoidable and just bad luck
We'll see if people want to grow so long when sandbox arrives
I've edited my suggestion a bit. Losing an hour of growth when you die
When sandbox eventually comes im sure there will be plenty of them to hang out on, or server owners could adjust growth times as they see fit
Personally i hope we don't get a cushion to fall back on when dying on official servers or as a default server setting, the penalty of dyinf after spending hours growing discourages kfs and chaotic deathmatch behaviour yet it still happens
Yeah, it has disadvantages too
hence why it is a survival game
Think about it, if there was less of a penalty for dying you would probably actually die more to reckless players running around starting a fight with every thing they see
Like you know all the stegos and tenontos running around attacking each other, all the pteras and utahs harassing people for shits and giggles, the carnos teasing and attacking deinos at the shore. That would be way more common
I hope with diets and perks players will become less inclined to attacking for nothing
Because you'll continue to "grow" far beyond 100% growth with perks and growing a good dino won't be only waiting
Perks and Diets will give dinosaurs something to do instead of fighting with everything
And so will nesting
Yesh
Growth speed depending on how full your stomach is, maybe
Diets are already supposed to do that
But maybe, why not after all
As long as you don't get insane growth speeds
It seems logical that a well-fed juvie will grow bigger and faster
I think the solution to how boring it is to grow dinos should just be to make growing more. fun
the fun and gameplay should also be present while you are growing not just when you reach adulthood
like, it's a game, it should be A Game and fun at all times, regardless of your character's age
that's just done by adding other features to gameplay, not making it easier to reach adulthood
people should be having fun as hatchlings/subs and dying wouldn't be a disappointment it'd be "alright I get to have fun in <this way> again"
Indeed, it would be fun to steal food from adults as a juvie for example. For that, the lightest juvie carnivores need the ovi sprint crouch ability: 836173618332303381
how would you do this?
this would be the optimal solution imo, together with reducing food output from all sources and removing bots. I mean the only reason I afk most of the time it takes to grow a dino unless I find a group is just the abundance of food, not to mention starting with a full stomach, making it too easy and running around aimlessly is just unnecessary risk.
Okay but spawning with a full stomach makes sense, because what do you want to hunt as a baby ptera or baby utah? You'll just die without a pack to take care of you
Removing bots would make the map too empty
I'm not talking about carni viability there, but on the full map with only 100-200 players, you'll practically never run into people
baby ptera can literally start catching fish the second you spawn in. As a solo baby utah, go to hot spots and scavenge. Risky, but very fun imo.
Bots are broken atm in QA and I run into people all the time
I agree the map is more than big enough as is, if that's what you mean.
No, I'm not talking about the map size here. And wether you like it or not, it's size is gonna be multiplied by 4. So servers will need some AI so that it's not 90% emptyness.
Eh, it'll take them ages to expand the map, and down the line we can bring it back down to reasonable size with mods
Yes but mods are not the intended game experience.
I don't give a rat's ass about the intended game experience or the dev's vision, to be entirely honest, I prefer PvP dinosaur survival.
And as such the Isle is currently in a good spot imo, just a bit ez on the survival aspect.
Why are people so against deino buff?
Because it doesn't need one. Just some fixing, maybe a drag in water and deeper water
That will balance it
no clue
it basically can't kill a stego which is absurd
you can just a lot of deinos dont know how to play it
even 2 deinos can kill a stego
it kills stego with 4 bites to the head so u can just bait out attacks if their staying by the water
and then do the swimming boost to gain traction on land in which u can bite the head and then run down in the water while maybe tanking 1 hit
Why in the world would Deino need a buff? It's already the creature with the best survivability in the entire game. Anything goes wrong? Get back to water, no other animal can hurt you there.
I'd prefer if Deino had a better chance against Stego but it would have to come with a nerf to the animal in another area. As it is the croc is way too easy and safe to play. With how safe and easy it is it has no right of hunting a Stego.
honestly I personally think the main issue isnt deino
but the environment itself
rivers are just not wide enough honestly and even though they can be deep a lot of them are surprisingly shallow
this is why deinos camp places like center and specific ponds and never leave
also not to mention the fact that the ONLY way to get to center from swamp and vice versa is through a giant shallow area which is literally death for deino if a stego catches it there
yea exactly cuz u need to save stam as a deino just in case
if they fix its hitboxes and change the water areas to be better either being wider or deeper then any issues with deinos r now fixed
Exactly. Deino doesn't need a buff, it needs hitbox fix and deeper rivers.
Stop complaining that you can't kill Utahs in one bite. You can, if you lunge, but people need to realise that instead of asking over and over again to buff their damn crocroach because they only want to press left click to win every battle
yea exactly
it can literally one shot everything in the game except stego
what more do u want lol
actually even then ur still able to one shot a stego whos at 79% or under
deino at least in the future shouldnt go above 750 N max if u want to be running around with big dmg numbers thats what rex is for whenever it comes
Bite force isn't the only factor
id say keep the biteforce as it is now and give it fractures
Exactly
That is a good point
Stego will probably also get buffed in the future
But currently it's fine (except for the bugs)
stego could use more bleed like quite a bit more
Deino needs water lunge and then it's perfecto
^
Deino needs Future Buff, Water Lunge, Fixed Hitbox and Collision Hitbox
Then 
I mean as a Utah i can run through the base of his tail and bite which is kinda whack
And if you aren’t balls deep on a dino you miss your bite as deino
oh yea physics and hitboxes need to be fixed asap b4 any other changes to it
personally id rather have 500 bite force as we have now but have fractures with it
@wild cove You can already recover from a fall though-
I must just be dumb then. How?
did you not try pressing spacebar?
Hold space
I'll try that next time but little late now lol
@dusty fable I 100% agree that Deino shouldn't have it's realistic 18,000 damage output like some are suggesting for "realism". If that's the case, using Nova's estimate which is 37,000 kg, Deino would 2 shot Brachi. This is absolutely absurd. It would 1 shot a Camara. Using this logic, I think it's safe to assume that Brachi should definitely 1 shot a Hyper Rex or Spino.
can someone tell me how damage works now. Because it's not the old equation of (yourweight/targetweight)Biteforce. Because if it was a deino would one shot an adult carno.
its just the dmg u do plus the locational dmg
for example utah has 1000 hp deino has 500 bite force or N
if the deino bites the utahs body half its hp is gone
if it bites the head its almost dead
base of the tail (the ass basically) would lessen it to an extent im not sure of ill estimate u would lose instead of half hp maybe 30 or 35% hp
and then tip of the tail dmg is extremely negligible
I see thanks so much
also tip of the tail from what ive seen doesnt seem to do bleed when fighting dinos in your class
such as a utah vs utah
or deino vs stego
that's mildly annoying when stegos just leave their tail in the water lol
appreciate it
yea it def be annoying
but u just swim away so
or go deep
also if your good enough its quite possible to kill a stego with 2 deinos
not easy but u can do it
Where I keep finding them it's a deadend on one side and shallow on the other and they just line each side of the shore with their tails in the water so we're just stuck to starve or die
yea the issue tbh
more of the enviorment
its not done very good tbf
theres a massive shallow river and its the ONLY way to get to swamp/center
and many rivers just arent good enough tbh
ppl dogpile in ponds cuz fish iterally just dont spawn in rivers
swamp is actually insane for such a massive swamp not even one fish will spawn
maybe 1-2 through the entire swamp
the enviorment itself needs to be looked at
if deino can just swim away
it fixes everything
or if deino could drown just little bit more weight
because full grown stegos are only 500kg out of range of it
or if deino could get a better bite force
500 is pretty low for a croc
well full grown deino can take half its weight and down
stego weighs 6 tons so it would need to increase a lot
a tug of war system tho would be good
in evrima stego only gets up to 4500 kg, doesn't it?
eugh
guess they haven't updated the wiki in a minute
just use nova's charts
nova constantly updates things and hes reliable
No it doesn't need a buff
I'm not saying a big buff. But high bite force is a defining feature of a crocodilian
High biteforce =/= high damage
In-game biteforce indication is an error itself
They don't have to really calculate water resistance, just make it a simple reduction of damage if x% of their tail is in water. I'd say 10-15% max damage reduction.
Accidentally emoji, sorry.
But why?
Like why is that needed
The amount of stegos just camping with their tail in the water waiting for deinos
but if the water is deep enough for the tail to be submerged in water then the deino can swim away
Reducing tail damage is not the right fix to it
That's what I"m assuming
There are places where you can't get away
Like where I was it was shallow water on one end and a dead end on the other
No he's right, there are places where deinos can't avoid stego attacks
so they're stuck there to starve/drown depending how much room there is
so then fix the map
improve rivers
Why not just solve the issue of shit river designs but fixing river designs
Maybe add tug-of-war too
well with jsut their tails in the water deino can't do much
I like the tug of war thing
They talked about that didn't they?
Stam battle or whatever
It was initially planned for update 3
I'd like to see wider rivers
From what I've heard difficulty isn't the problem
also deeper
The problem is that they have to make it entertaining
True
And not just waiting 2 minutes for the other dino to deplete its stamina
I think deino should be able to try to drag anything into the water but the prey should be be able to resist
If they did it this way, it may have been available for update 3. But it's been delayed because they have to think of a better way of doing it (and probably harder to program)
nah
I dont like that idea
Yes but it insta-loses against some things like camara or brachi
oh yeah of course
it should insta lose against things 7 tons and up
I can deal with that
That way it can tug of war its fellow pseudo mid tiers
7 tons opens a lot of possibilities
No I mean it stops at 7 tons
yeah
so most apexes are out of reach
full grown at least
I don't think they should be able to drag anything from any angel either. a stego with the tail to the water should be a no go
or trike from front
unless they want to try to add something like going for a leg or shit like that
trike is literally the ultimate deino repellent lol
But with everything going on I doubt they can put that much extra work into a single dino
like it can drink anywhere it wants
yeah
as it should
becuz its whole attack plan is the front area
deino should have no advantage over trike anywhere
but as it turns to walk away shoudl be able to grab it
assuming it's small enough
trike is a thicc boy
Because of how
idk the word
flat?
anky is deino should be able to try to grab it
small head and what not
I think that's where bite force should come in
ability to pierce armored hide and hold
u can give that to something like rex
deino was estimated to have up to twice the bite force of rex
deino already has lunge and is semi aquatic its a very niche playstyle
they cant give deino 1500 bite force
well in legacy it had 1200
yeah idk what it will have in this verison
gonna wait n see stats r adjusted anyways over time
I don't think "historical" estimations should be the end all be all, but a guide with considerations for balance
I like the 7 ton cut off
honestly irl bite forces dont actually equate to real dmg
look at crocs for example
sure they got the highest bite force in any animal living now
but the actual damage from a bite is underwhelming
but because its teeth are connical instead of crushing things to death it drown them
yeah
honestly just give deino fractures
but a good bite from a fullsized croc could break a bone
yeah
that's be nice
or deathroll as a control
try to break it like that
they probably couldn't add dismemberment
physics are already kinda touchy
yeah
so if we could make deathroll a control or if just swinging your head back and forth could cause more damage that'd be interesting to test
even if it just adds extra bleed
and not straight up damage
@alpine plover not much woek. just make it do reduced dmg when swining in water.
just simply it is dumb and our reasoning that deinos can just "swim away" is your answer to everything deino vs stego related. if you take a spikey bat and try to swing it throug the water it will be hard.
this way stegos cant just nonchanantly swing thier tails into the water trying to kill things cus it wont dmg as much.
@meager oyster and yeh lord we need a dethroll thats like the crocs main thing
Is the gay nesting suggestion serious or a joke i honestly can't tell these days
Don't ask and just put an ❌ on it
Probably some legacy stuff, where a pack of female utahs litters port with babies
wait hold on what
gay nesting?
not even gonna comment on that feedback post
gonna presume it was a joke
you know, at this point it may not even be a joke. 

In this day and age that suggestion may very well be dead serious lmao
"balance feedback"
lol thinking stego is actually busted 
Wanting stego to have to charge its easily baitable snd dodgable attack and cost more stam so he is easier for braindead utahs to kill 
stego is already underpowered as it is for balance
how about sum real issues like deinos hitboxes or pounce doing way too much bleed
Stego is only really strong against deino and utah and carno fuck deino up on land too
stego and carno is fun now since u cant bite the tail
theres ppl out there who enjoy stego as it is rn
enjoying a dino urself is opinion based tbh
but stego still needs more utility
especially out in the open plains
where it should be excelling
a moving tail swipe would help a lot
Steg needs a sweep attack that deals less damage but covers more area and be able to slap while walking/trotting yeah
^^^^ this
^^^^
also no pounce zones should rly be a thing
weird how a utah can pounce a carno face for example and boom its on its side
Pounce should just not be socketed handholding “oh you pounced on the tail? Lemme teleport you where you were supposed to pounce”
yea exactly it should require aim
It is a powerful ability it shouldnt be socketed lol
Ayo what’s this gay nesting shit?
God knows
I hope that suggestions burns like California in my Profile Picture
I watched a video that was of the very beginning of evrima and it makes 0 sense (to me at least) that they decided to remove the feature of staying where you landed your pounce
Wasn't the pounce socket made because staying where you landed was buggy ?
They just appear offline
yea it was def buggy at the time
Cause your not their friend
but being able to pounce where ever u wish with one button is cheap
If a utah pounces a predator's face or something it should just get munched, hopefully the socket now is just a placeholder while they fix it
like if a utah pounces a stegos face it shouldnt just randonly teleport to the side
Unlatchable areas would be the best
it should either cancel the pounce or add a new animation for the face
It bleeds out a stego after 2 complete pounces, no idea how fast a carno gets it, it should be higher risk
Would also open up to ungrabbable areas, like an anky's back or a trike's head for deino
anky in general should be unprounceable tbh
Anky back could be grabbable but just waste the utah's stam lol
i mean where is the utah gonna latch on
even if it can pounce it anky is getting an armor mechanic
so
is utah able to land a pounce on a carno's tail?
since tail physics isnt in i dont think it can
half way up the tail tho u can pounce it
Slow ass animals like stego (and most herbis compared to utah) shouldnt be punished by having the game socket a utah that pounced on their tail get placed onto their side
^
Slower predators too which will be most of them
this isnt just like a stego issue its an overall issue
rex will have the same problem
giga spino etc
When I say ungrabbable for Anky's back, I'm not talking about the pounce
Yeah utah controls the engagement already and pounce is strong af when it lands, dont punish other dinos if the idiot raptor misses lmao
Wondering if general needs a deino suggestion to spice things up
we already got someone suggesting gay nesting
Lmao
i think thats enough spice
Spicy
dont flamebait
Not flame baiting it is a genuine suggestion but deino suggestions always get flamed
So I guess in a way deino suggestions are flame baiting in itself
the way you phrased it made it sound a lot like intentional bait
Ah ha, deino should burrow and stick his head up out of the ground and break the legs of anyone who walks over him
You have given me this grand idea
Stealth 100 Deino
deino beartrap niche
lmfao ppl rly said pls on the gay nesting suggestion u gotta be joking
He reacted to his own suggestion saying PLS

Its gotta be a joke lmao
100% joke theres now way
Lets be real, with how the world is slowly turning it is possible
Just gonna screen it to add to the collection with mild diarrhea, giga shark and utah oneshotting pachy
lol
utah one shotting pachy? who said that
if you dont agree, just x it
One sec
some suggestions r real strange ngl
There are more Deino Nerfers than expected
The amount of Xs
i dont think anything should 1shot within its general size range
the 2 sides of a coin, pachy should one shot utah and utah should one shot pachy
There’s a gun reaction?
they rly put o3o lol omg
ye we have a gun emoji 
They put a cross on it
isle discord is now officially cancelled
That guy was nuts thinkin utah should oneshot something slower than it thats the same size lmao
"they were a weak small herbivore"
are they ever going to fix the glitch where if somthing hits you of as a utah on a tree or somthing you flout in air for a bit
i thought thats been fixed guess not
I would agree with the location dmg part if Pachy didn’t have a thick ass skull
pachy should take greatly reduced head damage tbh
I partially got my dream 
just cross your fingers for a good ragdoll/physics system to be integrated in the future
look, after seeing tenontos and carnos yeet baby stegos off cliffs with cc attacks, its becoming all the more possible
Imagine headbutting a dryo into a lake and a deino eats it
Would be hilarious, i want this some day
noooo don't use a dryo as example i'm crying and shaking rn
lol
ugh i want to play on the dumb qa server but every time i grow something it deletes it i have lost 6 utahs and 3 deinos i just gave up
you can already do this actually, minus the lake
your suggestion is still stupid
its much less work to just simply fix rivers that benefit everything, then just target one specific situation that would be fixed
…. By reworking rivers
you probably didnt think your suggestion through, but the obvious solution is to simply not make rivers so campable
and why would “water resistance” effect stegos tail that much? What position is the tail in?
Just say you think that stegos camping rivers is dumb instead of using “wAtEr rEsiStAnCE” as a argument
@alpine plover sigh i already explained why water resistance would affect a stego tail or a tail in general.
Shove a bat or something halfway down in water and try to swing it back and fourth. You get way less power.
But you just dont seem to want to understand anything i explain to you so just forget it im not having another hour long discussion with you. You stego rex main
This seems bias
But how?
What position is stegos tail in
Stego stabs things with its tail, and it puts a LOT of force into it, the end of its tail being in a tiny bit of water making it that much weaker is dumb and unrealistic
Technically it wouldn’t matter cause swishing through water surface in general would significantly reduce speed which in turn reduces damage
also why would you want a realistic mechanic like water resistance in a fantasy dinosaur game?
a stab has MUCH less water resitance in water than a swing, and guess what our stego does.
I disagree
Punching water has the same effect

no it doesn’t
and we’re talking about a stegosaurus here, not some wimpy human
also his suggestion is still just bad in general
punching water your using the entire surface area of your hand, try stabbing something in the water with a fork. there is hardly any water resistance
why not just FIX rivers instead of putting some bandaid fix for “realism” that isnt even realistic
I mean you could use this mechanic in general it doesn’t specifically apply to stego
what else would it apply to? kentro?
Why is it so hard to just say that if you're in deep water, every attack that cost stamina takes double the amount. This way it's not stego specific, and shouldn't matter because really, nothing should fight in that area. Except maybe semiaquatics, but even then they could either be on land, or in the water. Do deinos even have the deep water effect for that matter?
@lament cloak yes i know it stabs. The spikes wont feel any resistance but thw tail they are attached to will if its shoved down into the watef up to its ass
the tail itself is still pretty darn streamlined
Could range from dinos who bite in water to dinos who have tails and can hit things in water while on land but this is my interpretation of @stone flax suggestion so don’t heat up because I said it
biting?
what?
What animal is so low to the ground that it can bite inside water?
@alpine plover all terrestrial dinos with swing attack i guess. Anky stego kentro sauropods that swing tail. Any attack that is not a stab or bite i guess
But why add it
Well animals move their lower jaw when biting down so the movement up could reduce the speed as water enters and quickly leaves the mouth upon biting 🤷🏽♂️
Also why only terrestrial animals?
@lament cloak yeh if the tip is hitting the water but as i said if its tail is shoved into the water up to its ass
Does that really need to be asked
But not a single animal is so low to the ground that it can do this ( wrong ping)
@alpine plover beacuse what aquatic animal stabs or slashes....
spino
sucho
bary
austro
beipi
yes, im curious
All semi-aquatic and equipped for Shallow River combat not deep sea fishing
what does that have to do with water resistance
@alpine plover dude they use bite mainly and for spino and sucho arms will be used for catching fish when wading in water not in water. In water they use mouth
Literally nothing your comparison is irrelevant
Source on that?
But if you’re going to add something for realism you cant be unrealistic with it
I can see spino slashing shit underwater @stone flax
@alpine plover use your brain? Why would austro sucho and spino try to reach out with thier arms underwater to grab fish when they can just use thier mouth
Exactly
I meant for attacking
They would use that in shallow rivers
wait whats your point?
Why wouldnt semi aquatics not be effected by water resistance
Dio are you trolling?
is he trolling
Like genuinely
And claws are cuts through water.
Also why would sucho and spino slap underwater? Thats dumb.. they are gonna use arms to fight on land or fish in wading water
Yep he is.
@stone flax It should apply for any terrestial attack done in deep water that costs stamina, nothing more, nothing less. Simple and fair to all! :p
Im out i refuse to believe he is serious, no point in arguing with someone who wants to troll
so claws can cut through water but thagomziers cant?
This is what i mean every damm time i try explaining something to this guy he just ignores all facts and stuff and just keeps going

@alpine plover no enough im not gonna feed a troll anymore im going to bed
what did I do?
Goodnight Stego rex main
Hey now, don't insult stego mains because you disagree with someone.. :p
stego is based 
Dio has defeated yet another opponent I see
Not stego mains. Just stego rex mains. Those people who were rex mains on legacy and now picked the strongest dino in evrima and runs around killing stuff
His mental prowess is legendary
But I don’t play rex 
But I do a little KOSING 
Ah, fair enough. Not a fan of those people myself, you should play a critter because you enjoy it/the playstyle, not because of power or something.
To be completely fair, there isnt much else to do at the moment aside from KFS
(secretly plays rex
)
@sinful cove no im just tired off him i can literally do anything else than argue with a random person on the internet. I just though he needed an explination but of course he was just trolling
He’s not?
@golden coral indeed.
He made good points that would fix it for all dinos
Instead of having to implement an entirely new mechanic
Yk if u just make the rivers better with deeper and wider spots it fixes everything
Also if deino could snare bite while swimming it'd be neat. So many things that can help deino that have nothing to do with upping its bite force or nerfing stego
For the love of god don’t nerf stego lol
Also just give deino the lunge as it’s alt right click
Or add something like if u hold alt left click u grab the Dino who’s swimming
juvie utahs and other people have been abusing deino's weird collision hitbox (or rather lack thereof) to attack the center of its body a lot, the devs probably know its there
I wonder when austro will be modelled.. 🤟😔
@tender violet then dont get hit by something more than 3x your size
@tender violet thats kinda the point, utah is supposed to be high risk, high reward. and bork makes a good point to not get hit by something 3x your size
Mmm yes more room temperature IQ nerf stego suggestions
Ima throw the word a p e x into this chat and leave
Ima just throw 600N into the chat
game is super fun but holy crap will it ever recover from the mix packing and overpacking
@wheat field You like to live dangerously, don't you?
Guys the cannibalism is just too much... every deino is killing small deinos because of no food. It's horrible to grow one...
The only solution is playing something else
ikr, its not like stego has meter long tail spikes that it can thrust into my brain. those are definitly not there.
I mean technically Deino is just the same, but with a bite could crush a stegos skull in one bite killing it, but hey thats just me 😅
“I don't want to die from a meter long spike going through my head but my crocroach should one shot the spiky lizard when it bites its toes!“
i mean sure, if the croc is allowed to oneshot stegos tiny head then stego should oneshot anything if it hits their head
good luck hitting the stegos peanut sized head though
I mean devs aren’t gonna let it happen I generally sense Stego and Deino are Pseudo Apexes(STEGO IS NOT AN APEX) since they are in the same area they aren’t gonna let either one shot the other
the game isnt balanced by a tier system. and for the record stego has to be able to fight rex, gigas, and spinos since it is almost certainly going to be slower
slower than at least rex and giga, and by the looks of spinos run animation slower than that too
Again I hate explaining this but it doesn’t matter if stego is an apex or not
It’s slower then Rex and most likely giga and even spino
And if it doesn’t have the means to reliably defend itself from them it’s gonna be fodder
Some ppl say “it should be able to try and retreat and make the Rex think twice about attacking”
But this is horrible due to the fact that this stuff doesn’t work
U have to be able to kill the other creature attacking u if ur slower then it otherwise they’ll just charge u and kill u
Stego has the advantage of only explosing their back to their opponent, so they don't risk being hit in the head by a large predator
So it might be weaker than a rex but still be able to reliably beat one in a fair fight
On the opposite, rex with its massive head is practically sure to get hit there
But on the opposite tho rex is Heavier with more hp and slightly more mobile
It’ll probably get some kind of crushing ability as well
You need to be more that being "slightly more mobile" to be able to turn around an animal back to you and get to their head
Well we can’t rly assume anything rn as it’s not in game and don’t know how mobile it will rly be
All I think this kind of match-up needs is a stagger mechanic. This way, if rex gets hit to the head, it can't instantly retaliate with a bite that'd do more damage.
That works
It’s like teno vs carno actually
Although can they do CC only for one specific match up?
Deosn't need to be to one specific match-up
I don't know how their stun mechanic currently works, I think it's a matter of weight
I'm thinking stagger can work with health
If you take more than 20% of your max health in a single hit, you are staggered.
Simple but effective, and I don't think it's abusable
That’s an interesting idea actually
rex is exactly the type of animal that stego is strong against, add on top of the fact that stego will most likely be slower then you have an animal that is at least on par with rex, if not stronger
Tbf the slower animal should have the advantage in a 1v1 as the Faster animal is the one who dictates if the fight will even happen in the first place
Goes for anky stego shant trike etc
That actually sounds like a really good idea :o
I suggested it a really long time ago but people told me it was planned
Well If it’s planned then that’s good
@modest carbon are you a dev? Not the only that looks these channels, hopefully
..what? no Im not a dev 
Your name suggests
how..? My name isn't red, because I dont have a dev role, as I am not a dev
There's #teamfoszor behind it
He’s obviously new
#teamfoszor is in support of a dev who is battling cancer
I wish I had enough talent to be even close to being on a dev team 😅
Oww, didn't see that
I'm not very long on discord indeed
👍 thas okay
What's so trolling about my suggestion tho?
It's some of my thoughts. Not very specific maybe, but I hope it helps the isle to get what it belongs to be
Well diets are definitely planned already, and when the maps shift and change theres gonna be more of a migration ground idea towards it. As for looking around, there is an alt key to look around them so there isn't a great need for speedlock,
Overall I think utah pounce just needs to be visited again, but other than that its the steggies fault from dying towards utahs or carnos
I agree that Deino doesn't need of a buff
just
fix its hit box
like you can travel its whole body
and abuse of that
The collision is extreme small
Is too much imo
it doesn't need that much
I’d like 750 or under
500/600 enough
Yes
I did some stats suggestion in the channel I think
Carno take a whole hour more to grow and yet it only has 1000 more hp
and without multiplicators it looked kind of balanced
Utah needs like 750 health
750 and under is what it needs 1000 is not needed
Hypsilophodon :
20 HP
1 DMG
Pteranodon :
100 HP
10 DMG
Dryosaurus :
120 HP
10 DMG
Utahraptor :
500 HP
100 DMG (LMB) ; 75 DPS (LMB)
Tenontosaurus :
1500 HP
75 DMG (LMB) ; 230 DMG (Alt + LMB) ; 200 DMG (RMB) ; 400 DMG (Alt + RMB)
Carnotaurus :
1800 HP
250 DMG (LMB) ; 150 DMG (RMB)
Stegosaurus :
6000 HP
75 DMG (LMB) ; 1100 DMG (RMB and full swing)
Deinosuchus :
7000 HP
500 DMG (LMB) ; 500 (RMB but no multiplier)
there it is
it is not in game stats
but that's what i would suggest
Stego can't one shot Utah with a body shot, which doesn't make sense cause stego impales the Utah
Anyway Deino hunting Stegos on land or drinking ones are a no no
Actually body and head shots r one shot for stego the issue is the base of the tail hit box is rly large
So a lot of time u’ll hit that and it will not kill them
Stego could even one shot Cerato so not one shotting an animal with thagomizers as long as Trike's horns doesn't make senses
Personally this should be a one shot too
Fax
Actually I think dondi said it wants stego to have one too
WHY
A moving swing when
Swing doing also knockback
swing while walking and possibly trotting with less range
🧠
In Needs crowd control
^^^^^
Stego is actually underpowered in the current game
but
with the current roster
it is alright
Utah packs wreck steg
I’m still confused on who thought a jab looked ok
stego swing should have cc
Yes
less bleed and overall dmg than a jab and more of a knockback swing
Or an alt attack that is like PoT Stego swing
ignore cringe music
https://youtu.be/EgO1tByMk0s?t=32
Be sure to like and sub
MUSIC:Deaf kev:invincible
Swings tail behind it
I’d say give stego an alt lmb and rmb in which it’s a swing that does less dmg costs the same stam as a jab but u can move while doing it
Alt lmb is for left side and vice versa
imo stego stab should do more damage but have a smaller hitbox, while the swing hits a much larger area and does less damage
An insight into the hunting habits of one of the most successful breeds of Dinosaur, the Allosaurus.
Broadcast in 1999, Walking with Dinosaurs set out to create the most accurate portrayal of prehistoric animals ever seen on the screen. Combining fact and informed speculation with cutting-edge computer graphics and animatronics effects, the ser...
I feel like
it should be reverse
getting cc when pouncing and the stego swings should have serious knockback and drain your stamina completely
mirroring getting the wind knocked out of you
No pounce zones need to be a thing
Stab :
short range attack
do less damages
higher bleed
quicker to execute
Swipe :
larger range
more damages
knockback
longer to execute
possible to use while walking and trotting but lose force and range but kind of faster (less than stab).
I do think they should've added kentro instead
It’s actually ridiculous how a Utah can pounce wherever it wishes
Yes kentro would’ve been so much better
I completely agree with that
but
I feel like doing a small tier only ecosystem is kind of a mess
Hard to balance an apex tier if not pseudo apex tier animal with. Only smaller dinos
If a Utah pounces the spikes it should die
I hope that with Roadmap rework after update 3 we will see bigger animals like Para, Dibble, Trike, Rex, Allo appearing on it.
I want para in soon
Para should come in with allo imo
small tiers only is stupid, but small tiers FIRST is good
I agree that introducing small things first is a better way to get people to play them
They needed sucho in this update imo
And deino isn’t?
Sure but it’s still 8 tons
it doesn't oneshot utah
It’s quite a large thing to add
it is pretty large, but it doesn't function outside of water
It does technically u can actually one shot the entire roster except stego
Yes that’s the main feature
