#balance-feedback-discussion
1 messages · Page 225 of 1
The problem with it, is that nothing should require something else to be viable. It's as simple as that, it goes for both carnis and herbis. And we're not talking about hunting/punching up, we're talking about surviving an 1v1 encounter. That's like saying utah needs a pack to hunt at all, that would not be viable either.
If we want a realistic scenario that's how dinosaurs defended themselves back in time
No, herds should not be a thing to be relied on and herbivores shouldn't be pushed into this garbage playstyle of mixherding with a bunch of other species in a giant untouchable mega-herd. It's absolutely atrocious. They should all be capable solo-animals and they should be encouraged to compete with one another.
Utah needing a pack to hunt a stego is fine, as long as a solo utah has other things to hunt on it's own.
And yeah, no herbi mixing either please, it's not better than carni mixing :p
not rly research about trike it would outnumber rex but they dont believe it has the brain capacity to actually herd
so
Yeh, but this is a game Turok. If there's two rexes, sure, a solo stego is dead, numbers do matter, but in that cause, numbers can be countered. If one side needs numbers in the first place, then we got an issue.
I agree with this but sadly this happens
An animal which needs a group to be functional and not dead meat will be less popular, and therefore unable to find groups. An animal great solo will be more popular and therefore able to find groups.
It's like para and allo in legacy. Realistically it would be a small pack of allos hunting a large herd. But in game you end up with 15 allos swamping a lone para.
If i'm playing a solo stego and a rex walks over the hill, there should be more I can do than tab out and go make a cup of tea while I die.
using number as an advatange is cool but needing the numbers shows ur creature is unviable
If we want to be "realistic" then they should remove stego or rex because they didn't live in the same time period
Also Turok, I'm fine with running from things as well, I've no issue with stego running from a spino, if it's faster. It's that we don't think stego will be faster than rex or giga, and thus it has to be able to fight them off. It's not about wanting to destroy everything, but wanting to have a decent chance of survival.
IF we wanted realism, rex would own pretty much everything else I think
It was a pretty op critter irl
Bruh not that realistic, there's limits tho
I never said I want a simulator
if we wanted realism rex would out trot everything and only trike would be able to defend itself and maybe anky idk tho
anky was pretty small tho
Stego was slower than sauropods... It's like the king of slow.
Making dinosaurs act a certain way because thats how they did when they were alive is even more realistic then removing one because they didnt live in the same time period as another dino
No way is stego fleeing from rex or giga.
stego running away from a rex would a meme and a massive joke lol
But same I don't want inmortal dinos to play as in the current state of the game. That's my whole point about this discussion, people still asking for buffs for the Herbivores when the amount of Carnivores I see dead everyday doubles the amount of Herbivores
I rarely see adult Stegos dead out there
That’s because theres more carnivore players than herbivore players
Maybe stego could roll into a ball and use its plates like a giant wheel. 100kph top speed?

give stego pounce too
I do see and hear a lot of Stegos, usually in packs of 3 or more
That's fair enough. I just don't think it's fair to say that I want stego invincible because I think it should take 2 more utahs to hunt one. Or that carnos do not need to hunt it, because utahs can. Carnos should cull the dryo and utah population primarily, and then tenno/carno secondarily. Utahs in turn should cull the stego population primarily, and then carno/tenno secondarily. With lone utahs hunting dryos/other utahs perhaps.
I've seen a couple of Stegosaurs on teutonic today. They were pretty safe and killed quite a few of Carnos. Before anyone asks about Utahs - the Stegos were mixpacking with the Utahs protecting them from Carnos so yeh, there's that.
And I would be fine with limiting stegos to pairs, and maybe work on grazing so they can't just sit somewhere near water forever.
Stego will probrably be one of the animals which gets the most balance tweaks over the games lifecycle. Carno/utah/tenoto can just run once allo+ turn up. Stego cant.
Ugh.. what we get with no rules and no mechanics :p
Happens a lot on Evrima on all servers since there's no rules with proper punishment so yeah
Stego is just not really supposed to be in game yet. Utahs and carnos should not be killing it often but we don’t have larger predators like allo yet
I see your point Turok, in general I agree that Stego shouldn't be an untouchable juggernaut in the current game(although honestly it shouldn't have been added at this point yet). I understand however the point that people are worried that if it gets shot in the kneecaps now there's a risk it will be left in this state further on which would be unacceptable.
And yea mixpacking happens all the time. It's unfortunate, I've still killed the majority of the Utahs that were mixing with them.
yes mixpacking happens a lot sadly since theres no rules
If you make Stegos 1 shot Carnos you're making it inmortal, I can accept to make them leave Carnos at very low hp with 1 hit but never 1 shot, that's just a nono when trying to hunt a Stego, basically you're making them almost untouchable
I think it might change after update 5 when diets are introduced.
Carnos should then land all the bites perfectly with no mistakes to kill a Stego
Or youre dead
Theres no balance on that my dude
there is balance on that
There is balance on it.... if stego wasn't in game till allo was added.
When Allos come to the game I'm pretty sure Stegos will 2 Shot them at most
stegos 2 shotting allos is fine
Adding a large tier animal when there is only smalls did this.
They should have stuck with smaller things and waited on stego
stego is basically what happens when u got only medium tiers max and then u add a fat herbi to it
Definitely. Update 2 would have been fine with carno and hypsi. And with all that time from stego, update 3 might be out by now.
Yep
welp nontheless we got stego now so lol
Should just take out stego and hypsi really :p
hypsi isn't a balance nightmare.
Why Hypsi tho?
The first can't be balanced, the second doesn't really do anything.. :p
stego if added in with other large carnivores makes it a lot easier to balance
Hypsi can't fight but on exchange you don't need to grow it
I think that it wouldn't have been all that well ecosystem-wise with just Carno and Hypsi. Hypsi's a meme-dino. I see them once in a blue moon. There should've been another animal added in this update. Galli perhaps?
Deino is fine as at least it's limited to water, and will be being eaten by other deinos.
You spawn as Adult
Kentro should be added and stego taken out until other big ones are added
I just don't see much of a reason for the hypsi being there, it doesn't have good things to jump on, the spit is, strange, and yeah, no growth, it's not a survival critter, its a sandbox critter thrown in :p
I don't really mind it being in, I just find it a little weird I think
deino is a waterlocked apex so it just adds danger to water which a good touch
Might be but is a good choice for those who wants to troll
Or yeah, maybe as Aken said, it's a living meme more or less :p
I mean yeah I think things that small are a bit pointless, but honestly hypsi hasn't brought issues like stego has.
But I don't really mind it, and I guess with Deino coming, that might help out the stego situation
Also makes it a good choice of food to Utah and Carno juveniles
I never see hypsis tbh
Since Dryos will KOS you
It hasn't brought issues because even if it dies nobody really cares.
True enough Turok, evil dryos are angry all the time xD
theres supposed to be stat tweaks when update 3 comes out so lets just see
Hopefully deino will be eating stegos, but it will still not give a proper feel of their balance like a large land carnivore will.
I don't mind the hypsi, I just think it's a little odd, that's all I guess
might be easier to balance stego when deino is in
I love the toxic dryo AI 
Well, deino would be another big predator that very much can kill stegos, and that would maybe help for balancing out vs carno and so on
apart from all that teno is so slow as a juvie
Stego should be buffed only when a larger predator is added so that there’s not over population
Deino could be a potential example of inmortal choice of Dino when it comes out aswell
Deino is still very limited in terrain, and as it's slow it's not going to be testing stegos balance in the same way allo/acro/rex will.
Possibly, I'm curious to see how they will do it
Because if you stay in water or close to it there's nothing that would kill you
At least deinos will eat each other.
also its stamina is trash on land so
Yeah it will be a cannibal Croc fest
Herbis need to compete with each other more
at least in the stream the stamina was bad
That would also help with stego population a bit :p
Stegos rarely kill each other. While carnivore apexes in legacy will kill each other almost all the time.
First days of deino being added will be chaos
yes when herbis dont compete with each other then they all mix group
and then their untouchable
To make Stegos compete they should add another chonky herb to the roster
hopefully diet system changes thta
Why would we, grazing fine.. :p
Nah, won't help Turok, there's no need to compete cause grazing is perfectly fine to survive on :p
Well right
Herbis can't actually mix any easier than carnis in evrima. Carni players just don't seem to mix though.
Like nothing physically stopping utahs and carnos packing in evrima.
Make a timer on grazing
stego is hard to mix with just cuz its friendly fire dmg is scary
I've seen these herds of 4 stegos, and then random tennos/dryos, + all sorts of juvies at center, next to the river. They just sit around there, grazing and that's it. Perfectly fine for hours, unless the local megapack gives them trouble :p
According to Punchpacket this might change with update 5 - they will be likely introducing plants that you will want to go after. And you won't be willing to share them for the most part. This might make it a bit more likely for the herbivores to compete with one another, which I think would be very healthy for the game rather than the current approach where they just sit afk and graze-forever in a giant megaherd.
^^^^^^^^
I've already suggested what could be done about grazing - I think this mechanic just needs an outright rework.
Yep diets will mean the tenotos want to go one direction and the stegos another.
The animations are fine and they can stay however it should work completely differently.
You could technically never look for food as a herbivore
I'd suggest to make it a toggle "stance" which causes you to either stop losing food as long as you're grazing or decrease the food loss to close to 0.
You shouldn't generally be regaining food this way.
yeah but that's going to butcher your growth time and and perk bonuses as a herbi.
i think certain dinos could be specifically grazers such as how stegos bio says it likes the plains
if you only survive on grazing.
Grazing as a concept is supposed to stave off starving
Grazing rn makes you immortal as herbi from starvation
That makes the gameplay bit boring don't you think? xD
It would allow people to hang around in an area while they're waiting for something however at a risk. Your camera gets locked and you're unable to pay that much attention to your surroundings.
its definitly boring just sitting there
No I’m saying you should not be able to survive off of grazing
I think surviving off grazing will be less of an issue with diets/perks.
currently there is no downside, while later on there will be
Very much so, hence why I'm not a fan of grazing right now. I would love to see more competition for herbis.
yeah, right now, theres no incentive to explore or seek out vegetation when you can survive on a bit of grass forever
^
Hopefully diet system gets rid of that
Also because it feels a bit.. well, why do I bother finding a good spot with bushes, when no one really cares for it. :p
I can see some current "Hot spots" at Evrima where local megapacks meet because there's a river and grass to graze next to it
With diets
Some dinos should be cool with grazing while other can't survive for too long off it
I think grazing should at best give you 5% or so food, enough to stop and sniff for actual food, and to run for short bursts, but not more than that.
I don't know Nacen, not unless grazing becomes limited in some other way, so you have to find new spots and stuff
maybe grazing in an area can be limited and after its gone u need to move on?
like the color of the grass changes depending on how much % of the grass is left for food
just an idea
Grazing won't give any nutrition once diets come, so I think your dino will eventually get weak if you eat it too much. You need real food.
i think its best to wait till the diet system
I wish it were update 4 ;-;
I mean Punch said it's definitely possible to move stuff like diets around, but I doubt it with how big 4 already is
i mean with the massive map stuff
it seems very unlikely
i mean they could do it
but thats like 6-8 months update


I still feel like stego should be a grazer instead of having to look for bushes
Stego and anky both seem like they'd be fine just eating a fuckton of low quality vegetation rather than seeking out specific things
i think anky would benefit most
considering its playstyle
they would need to rework grazing tho
so anky doesnt always have grass around
maybe add nodes around the grass so when the grass turns a brownish yellowish color it means u won't gain any food from it
or something to make grazing better
steggo is OP with that tail
just play better lol
lol
but fr tho
its easy to dodge especially as a utah
although good stegos make it much more difficult
yeah stego cant put any pressure on what attacks it because it cant safely get closer to them. you have to be defensive.
Definitely think stego should have a limited arc swing while walking/trotting. Can only go ~20 degrees each direction so can't be used offensivly. But can be used while the stego is walking away to stop things chasing it from behind.
Yea I agree with this
Having a moving attack helps a lot
Especially if u wanna keep moving but move to a different enviorment such as plains to tree type biomes
FOR DIETS?
HELL NAH!
Switch perks with diets so we can atleast get another update faster with things to promote gameplay
Or just switch the updates in general
you think diets would be out faster than perks ?
More likely depending on how big and complex the diets will be
Plus we need perks that would be balanced for every dinosaur
So y'know, it doesn't turn into BoB 2.0
So that'll probably be more testing needed compared to diets
I mean, BoB's built up as a game where perks are a radical part of your dinosaur, and grant enormous replayability if the game were actually balanced, I don't think we know what "kind" of perks the devs want for the game.
No, of course, your statement still rings true.
As it stands now diets seem to be a more faster approach- ah okay
Well atleast you arent gonna smite me for saying these things like someone did 👀
It ain't wrong, was just curious on the logic behind the statement.
Ah, no worries
whomst has summoned me from my bed
oh no i was saying if we wanted to fit in diets perks into update 4 in which it would take a long long time
how'd u even find my message lol
Cora no matter what
carnis will always be more then herbis
its just natural
the devs can make herbis more interesting
especially with the diet update
but most players will choose carni
Not in life no. But I know people who play carnivores just to try to compete
life and the isle is different
the isle is a dino game that has to be balanced
and more ppl will always be carni then herbi
nothing u can rly do
apart from adding stuff to herbi gameplay to make it more interesting
No not more playable, more characters. In server like 15 Herbies and 3 carnivore balance. Closer to natural balance
nah thats never gonna work lol
ppl will get mad that they cant play as a carni
it'll hurt the game
Hey just throwing the idea out there. Tried of the cannibalism lol
True, don't want to hurt the game.
well soon canabalism is gonna give debuffs
whenever diets gome out
or gore
idk which one its going with
Just thought it might be good option for server setup, as in a choice
i mean
as a server option
maybe
i get what ur saying but a lot of ppl like playing carni so i dont think it would work out too well
maybe as a server option
A lot of people want to be a rex, that's given. But big herbivores would outnumber big herbivores like 500:1
Not asking for that balance!
yea but balance should come before realism
if u do it as a server option it might be ok
But something where a few carnivores prey on a bunch of terrified herbivores
cannabalism is high rn becuz theres literally only 2 carnis
Yes, hoping for balance
and 2 actual medium herbis the carnis can eat
and one is stego which is much harder to kill
wait till more playables are added and new features cannabalism will drop a decent amount
I noticed: legacy had more carnivores than herbivores, I think that's why people are still playing legacy more. Because there's only 2 EVRIMA carnivore options. People like to play carnivores. They like to feel able to defend themselves
its just natural ppl wanna play carni
includes me too i wanna spino rly badly whenever thats released
I do too!
People play Utah, die. Play as carno, die. No other options if those don't suit your play style or you get frustrated. Then players go to legacy
yup some people like the bigger apex carnivore more
actually a lot of ppl do
when rex is added theres gonna be a lot and i mean a lot of players playing it
Yup. Lots of carnage. Rexes are big eaters too. Feels like bodies don't give enough food yet
Two Utahs with a tenno should be good for a while, but it's gone quick.
Probably fixed soon
But I think that's why not only surplus killing, but carnivores constantly hunting
well teno is actually in a nice spot rn it has a good skillful matchup with carno
and its almost impossible to kill a teno 1v1 with utah unless the teno is bad
Getting better...
be completely defensive
a utah cant face tank u
itll die too quick
keeping ur stamina is the best way to win the fight
I did find that. I survive more these days as a tenno
try and use kicks instead of tail slam on utah
with kicks its easier to recover
and u can move while doing it
True
I'm just hoping they fix dietary needs soon. Could use some work
I thought they moved it up? Is have to check
Yes, but it's a bit ahead. They need more carnivores so people have options. Carnivores can be challenging but people like the play better, often
Well gone off topic, should prob go into general. Thanks for responding!
np
posting the same feedback
I'll just point out that de facto there are just as many herbivores as carnivores in Evrima. Carnivores have Carnotaurus and Utahraptor to Herbivores' Tenontosaurus and Stegosaurus. Yea Dryo and Hypsi "are" in the game but... they are meme animals. People just pick them to run around and mess with other players for a moment(and Hypsi's just a better choice for that out of the two, Dryo's kind of a worthless animal and I barely ever see someone play it).
idk it its still in but dryo adult used to fill up realy slowly and need so many bushes(or i was just eating almost empty bushes)
I've got no idea, I've played Dryo like twice or so and I did it just to explore the map
I don't recall how fast it was eating up the bushes
Y, as I said - meme animal. I see herds of herbivores quite often and they barely ever have any Dryos. I guess I saw... one Dryo that was definitely a player in the last 2 weeks or so?
On Evrima I see same amount of Herbs and Carnis, too many Carnos that might be true but after all its the strongest Carnivore, I played Tenonto today and the amount of Herbivores in a same area was insane for only 3 Carnos and 5 Utahs around
Can't say the same about Legacy, people prefer to hunt over playing herbs since there's not much enjoyable stuff you can do as herb there, the occasional fight could happen but that's it
Anything biting the thagomizer should take a large amount of damage. Larger dinos taking more damage because they'd be chomping down on it more
yeah base value + percentage of damage inflicted by attacker.
like 300 base for stego and then like 20% of damage taken reflected.
would be even better on kentro.
probably like 150 base but 50% of damage inflicted returned.
yea i would say a medium amount of dmg
also bleed.
not attackers bleed a flat amount of bleed because your biting a literal spear.
actually giving stego passive dmg on the spikes will fix the hitbox issue carno can abuse
Yep biting the thagomiser itself should go real bad for the one doing the biting.
actually this should go for any horned/spikey bit of a dino
Yea and it should preferably be added when/before kentro is released
^^^
yeah kentro will definitely be the most avid user of the mechanic.
legacy anky and stego vs any apex
Anky with no legbreak, and I don't recall, but I think spino isn't that speedy, so possible to run from it maybe, or at least take severe punishment while attacking, in both cases for that matter. Rex and giga matchups are irrelevant in this case.
Alright - does anyone know how many bites it takes to kill a Stego by biting its tail as a Carno? It was said that it takes 23 bites I believe. However from what I can see it takes around 7-8 bites on the tip of the tail.
I'm not quite certain as to how much hp Stego has but according to every calculation it's between 4k and 5k. It doesn't really matter how much it is exactly though since Carno with its 350N biteforce needs less than 10 bites on its tail to kill it which means that the multiplier has to be over x1.0 for the tail. Now... why the hell is that? Or is there an additional factor that we're not aware of that changes how much damage each bite deals? Devs, how do the damage calculations work in this game in the end?
While it shouldnt be a thing, saying Carno ''easily'' kills Stego with tail bites is ridiculous lol. The tail biting thing doesnt work 1v1 since the Stego can always face the Carno. If the Stego is good and isnt easily baited to attack, its almost impossible for Carno to win 1v1.
Im pointing this out because the fearmongering over ''Carno can kill Stegos easily with unbeatable strategy!!!!!!! Watse of 5 hours!!!!!'' is gonna discourage alot of people from playing Stego. And then with no Stegos people wont play Tenonto or Utah, and then its just Carnos.
you should watch the video linked earlier on one of the feedback channels, the thagomize goes through the carno and does no dmg
yeah the hitbox on stegos tail is massive and the damage window on the attack is tiny. the carno can wait you out and just wait for you to swing and get away for free by attacking the end of the animal that should destroy it.
Idk if I would say "easily" but it's something that shouldn't be taking place in its current form. I also wouldn't say that people wouldn't play Tenonto or Utah if there were no Stegos. Overall It should take far more bites on the tail to kill a Stego. The numbers I've counted so far are way too low.
The Stego player was playing awful in that video lmao, super twitchy and always giving the Carno the opportunity to get behind it.
on the first try i agree, but second he literally hit the torso of carno
and it did jack shit
Then dont spam the tail attack. Pretty sure an animal would lose to an animal that its ''supposed to destroy'' if it blindly swings its weapon and gives the animal a chance to strike.
Thats desync, happens to everybody. Sometimes I die from a Stego swing from a mile away, sometimes I dont die when it shouldve hit me.
and for me its very difficult to try it out myself since we dont have sandbox 🙂 so instead we have to rely on other less competent people to try this shit out for us since sandbox is just impossible to be had at the moment
People WILL stop playing Utah or Tenonto. Reason why people go Utah is to have a better chance against Stegos, and people go Tenos to have a better chance against Utahs. Without Stego, Carno easily bodies them and there is no reason to play as them because you just wont survive.
I play on a training server and have practiced Carno V Stego alot of times against great Stego players, so I know what Im talking about. Anyways, I reccomend playing on The Zoo if you want good practice but dont have a training server. Or, you could just DM me and I can take you on the training server I use.
if you want to counter "fear mongering", i'd suggest on making footage of how to counter that strat and link it here
Well that would require me to be good at video making and editing, which I am not hah hah
well that makes 2 of us
in the end of the day its easier to believe a video you can see with your own eyes than trust on someone saying that its okay
the angle of which u attack is the key for stego
certain angles r faster then others
Yup
I mean I agree that a good Stego will most of the time handle a Carno doing this but the issue is that... how good does a Stego player have to be to survive this? I don't think that a Carno shold be taking down a Stego 1v1 even if the latter is rather inexperienced. 2v1? Sure they should probably be able to pull this off but the margin of error for the Stego should be much higher than "get hit 8 times on the tip of the tail and you keel over"
My initial post was also to a large extent a complaint about locational damage just outright being weird for Stego.
tbh its should be more of a 3v1 or maybe even 4v1 cuz allo should be doing the 1 or 2v1 with stego. carno isnt rly supposed to go after stego in the first place
Carno kills a Stego that way with 8 bites from what I've seen
on the tail too which doesnt make sense
That implies that Stego either has a 1.0 locational multiplier for its tail and ~2800 health or it has a multiplier higher than 1.0 on its tail.
if they give passive dmg to the tail when u bite it it should fix the issue
this should go for any spiked dino
And I mean I'm quite certain Stego has more than 2800 health which means it must have a 1.0+ multiplier or there's an additional factor to how much damage is dealt(that the community is unaware of)
Stego just needs to always face a Carno and not be too twitchy and you have a good chance of winning. And no, Carno does NOT 8 shot Stego with just tail bites.
Give me a second
This a video that shows how can you kill a stegosaurus with only 1 carno, only because a hitbox problem, it will be solved with the next hotfixes.
Count the bites here
How many times do you see Carno land on the Stego here?
It's irrelevant that the Stego plays badly, I'm only talking about how many bites it takes here
Carno wasnt landing tail shots all the time, I counted two body shots already.
around 11 tail bites with 1-2 body shots
Even with bodyshots - Stego needs to have a multiplier of over 1.0 on the body or the tail for Carno to kill it with 8 bites
There are no 11 bites there
count em again
dang i swear one of the stegos attacks just clipped through
Though I do agree its ridiculous how teh Carno is landing body shots from so far way lol, but Im unsure if its a Carno hitbox problem or Stego hurtbox problem.
Alright I counted 9 bites
either way attacking the tail spike of a stego shouldnt be rewarding
I was counting the number of times Stego did the audio feedback for getting hit, imo it's impossible to tell when those bites land just by looking at what's happening there unless you observe the damage screen changes
Either way that's way too few
^
Yea, thats cuz Stego hitbox is only active at the start of teh animation. You can literally put your head infront of teh Thagomizer a few frames later and no damage is inflicted, kinda a silly thing too.
Which is why Stegos should stop spamming tail swipes so much
But honestly, until they add Allo or something, they should keep Stego the way it is barring the tail hits. Yea, I know Stego isnt supposed to lose to Carno but to balance the game out I think it should still have the chance to kill it.
everything should have a chance to kill anything
Yea
how big is that chance is where balance comes in
I'm fine with Carnos being capable of taking Stego down... for now. But I really think the locational for Stego is messed up because it just dies way too quickly.
Gharial do you mean right now, or that it should need 12-14 bites?
Nah, I think its fine. Stego dies quickly on the clip because well as I said, its playing very bad. In a sceneario where both players are good, the fight drags on for a long time as teh Carno tries to find some opening.
I really don't think so from everything I've seen
from what i tested it took the carno about that many bites to kill me.
Carno need sto get lucky like 14 times. Stego only needs to get lucky twice. I think thats fair.
whether the stego is good or not doesnt matter this shouldnt be a thing and hopefully is changed eventually
carno dosent need luck as stegos hitbox is completely fucked.
u shouldnt be getting lucky u should be skillful
Yea but this is a 1v1 scenario you're talking about, typically it is done 2v1 with one Carno distracting the Stego in the front threatening its head while the other one stays at its tail.
the damage window on the tail is super small with it being a laggy move and having a really bad hitbox.
That's how the people who came up with this described it.
stego only wins if the carno gets desprate or fucks up.
Its an expression but nevermind, its mostly about skill yea.
carno is overtuned stego is weak.
Carno is overtuned yea but Stego isnt as bad as you say
stego isnt what it should be right now but im sure it'll change when other stuff comes out
carno - utah - tenonto - dryo - hypsi - stego for viability rn.
Uh no
no stego isnt that bad
stego takes much longer to grow for an animal that struggles to fight off both carnivores.
You are exaggerating the situation alot lmao
Also
Weve been basing off the fights if both were in the open
In Survival Stegos will intellegently turtle near water or trees.
dryo can run and hide and grows fast hypsi is pretty easy to kill but has no growth tenonto dosent like fighting carno much but can manage it and utah and carno are pretty strong right now.
Doing this makes the matchup very very hard for Carnivores
Actually makes it impossible for Utahs
well anyways when update 3 comes out carno is getting smaller losing 200kg and yea
the tail biting bug dosent care about how the stego stands. stego starts swimming at the same depth as carno and cant really fight bakc in the water. carno turns so fast it can avoid getting stuck pretty easy.
200 kg means nothing to stego.
I said turtling near water
carno getting smaller changes stuff speed changes ur hitbox range changes
its still a 2 shot. only way stego will be viable is if pounce is balanced and stegos hitbox gets fixed.
No, Stego is still pretty viable
Stego should be the one to receive the changes. The multiplier on the tail has to go down by a lot, that's the start.
stego not able to one shot carno in the head is strange to me honestly
oh cool the 70 kmph animal is now moving at 65 kmph and has a smaller hitbox.
I mean its basically a one shot lmao. After a headshot you can just always face the carno and bite and it cant do anything at all
61.4 *
yea but it should be dead
61.7, I don't think the speed of the animals is going to change tbh.
not if your low. if the carno gets you to 20% or below you cant tank it with your bites.
the speed has to change though to match the animation
If you got that low, you dun goofed, gg
or they abused the bug to bite your tail for free.
The speed isn't meant to be changed - meaning that the animation gets sped up so that the animals that are getting the downsize will remain at the same speed.
Unless they decide to make some changes but that's not the impression I was getting from what Hypno said about everything.
being downsized is generally good for slower animals. makes them harder to hit because with a shrunken model they get a smaller hitbox.
anyways passive dmg to stegos tail should be a thing doesnt make sense to bite the spikes
Or, you were arrogant to either: Not find a tight spot near water or trees, or kept giving the Carno opportunity to tail shot you.
being downsized for fast animals tends to be worse but if they speed up the animation it is better because the hitbox gets smaller for no downsides except reach.
If Stegos stopped blaming their losses on the tail bug, maybe they would be better 🤷♀️ Its not easy to do, its not a 100% fullproof strat, if it happens to your Stego you have to improve, thats it
its rly not that hard to do honestly lol they should be complaining becuz it shouldnt be thing
It should be fixed yes but stop constantly complaining about it or saying Stego is unviable, its not
It IS hard to do. One mistake and you are hanging at 1% HP.
its not unviable but its not worth 5 hours
you cant avoid the tail hits because you cant actively damage the carno otherwise and going into trees or the water is not a garonteed thing.
only if hit in the head, i did this yesterday pretty easily
if you know how to do it its easy to exploit the hitbox.
^
the stego has no counterplay except to sit there and wait for the carno to fuck up and get too close.
because if you swing you take damage.
Okay Im going to give you guys the benefit of the doubt
Do you guys play Carno and have you guys easily killed a Stego only using tail bites 1v1?
i did that yesterday on ZOO
i havent but ive been killed by it quite a few times
mostly because i havent bothered to mess with a stego.
You did in 1v1 and it died?
yes, it was an event, stego i fought was purple something
i did it in a 1v1 vs a carno on a different server and died 2/3 times. the first time they fucked up.
How did it play? Was it very prone to twitchy swinging? Did it give you alot of opportunities to hit the tail? Did it not huddle between trees or near water?
they got hit and panicked the first time which let me kill them. the next two times i got them once over all.
it kept its side to me and stayed near water so i would say it knew how to play stego a decent amount at least
the fight areas are pretty designated on testing servers with no water and usually open fields.
mostly because aside from dryo hypsi and stego the open is better for fighting.
Okay, so yea. I would say you are very good at fighting Stegos then, I dont think its an easy thing to do, but if you find it very easy to do, then I can respect your take on it
its an exploit caused by a poorly designed attack and a bad hitbox for stego and carno being stupidly agile.
i mean abusing the hitbox was pretty easy
at a 45 degree angle the hitbox after the tail attack is exploitable
my first fight as carno i clapped 2 utahs. carno is pretty easy to use.
It is
ye carno is pretty easy to use
then they pounced me and i got them both again.
Im not defending Carno in anyway lmao its busted but Stego matchup isnt impossible for Stego
its not impossible
but carnos who know what their doing can exploit easily and if the stego isnt good then its a gg
its not impossible just has major issues that shouldent exist.
^
That I agree but what Im arguing here is that Stego is in no way more unviable than a Teno is
stego takes 5 hours and carno takes 2.5 stego should be able to deal with 2 carnos and should have a chance against 3.
tenonto can actually fight utah and can kill carno if you know how.
i still think they should tweak stego and make it 6 hours
then it has a more even playing field
not until stego can 1 shot allo.
i mean id say for a body shot allo should survive
stego should be killing non apexes in 1-2 hits.
yea agreed
It can fight Utah yes but...if a Carno sees you your pretty much dead. very easy to dance around a Teno with that horrible stam management, and after two bite son the head you can legit just walk towards it and spam bite regardless of how many tail slams he lands on you and win.
when mid tiers come in i think it should get a damage buff and when apexes come in an hp and weight buff.
carno cant tank tail slams tho cuz of stun
if the tenonto lands a kick the carno can be slammed 3 times for free.
tenonto needs skill to beat carno.
It actually can, I tested it. Two head bites on Teno and its dead. You cant mess up against it anymore.
thats the tenos fault tho it should be paying more attention
carnos bite does 200 damage tenonto has 2k hp rn. that is a multiplier of 5x on a headshot.
if its letting carno run up and get head bites then something aint right
Thats the thing...its Stam is so bad that its very hesitant to go for tail slams or kicks. Carno already has an advantage against it from the get go.
the stam is ok the regen is horrible tho
tenonto needs a stamina change for sure.
tail slam should be a bit cheaper and the stam regen needs to be much better.
If teno had better stam management then it has a way better chance against Carno. But rn, nah Teno is pretty bad
Its pretty bad
tenonto is also free food for carno until its 75%+ grown.
if it knows what its doing w/o getting baited
idk what tenos ur fighting but
good tenos have a much much better match up
the carno that 100-0ed my stego faught a good tenonto and they went even 2-2
Maybe Ive been fighting bad Tenos all the time
idk "know" a good teno but ive fought good tenos
But based on my experience, Teno is super easy for Carno
im not sure who it was
ur def fighting horrible tenos
or not outstanding ones.
at most match up is 60/40 in carnos favour at most
so lets nerf carno lol
im just waiting for update 4 to get into evrima because i dont see myself really enjoying anything before pachy either due to playstyle or growth time.
honestly its ramming dmg needs to be higher and its bite lowered
lower bite better ram slower deceleration.
it should slide a full body length if it tries to drift from full speed.
instead of stopping instantly like it does now.
would mean they have to stay farther away from things like stego and tenonto.
it stops way too fast for a 2 ton dino
I think they should nerf stam regen, nerf health regen, decrease the hitbox range of Carno and fix the sharp turns with charge and just the sharp u-turns in general. Make Carno fall over after tunring with full speed, it would punish Carnos that run at Stego and then turn when it swings
it stops just as fast as a teno but carno is much faster
So they have to play more intellegently
yea that'd be cool actually
or actually
make it so if u drift like carno does now it takes stam
and when ur out u fall over if u try n drift
If yall havent noticed Carno regens health and stam super quick
Which is why you see Carnos attacking Utahs packs and Stegos withotu much consequence if they get to low health or not
yeah carnos regen is pretty stupid as tenonto and stego have terible stat regen.
it takes tenonto like 10 mins to heal from 20% to 90% and carno can heal back to full in 5-7 i think.
carnos regen is pretty fast
Yea
stego having bad stat regen is fine cuz it has lots of health
if only it was balanced better
really hope pachy is good. it needs something after being useless until 2019 which got it a nerf after it was put in survival because utahs complained about getting 2 shot.
I once went to Beach pool to fight a Stego as Carno. I kept messing up but the fact that my regen was so good, I could just run away, heal, and come back while the Stego was still about the same amount of health as I left it. Really unfair because Stego was playing far better than me but I could kill it anyway because I had unlimited tries
because something that has 350 more health than you and does 150 more damage with no bleed and is much slower than you is op.
yet now if a dilo dosent ambush a pachy its free game.
pachy is pretty intersting to use in legacy. just seeing carnos or utah packs is scary.
its budget maia that takes longer to grow.
Still cant believe how Pachy legit take slonger to grow than Maia LMAO
yeah pachy is pain.
maia is literally a better pachy no cap
its good in some way but the worst on others
its agile has insane stamina regen hits like a truck and can traverse the map with no effort. but it cant swim has to eat every 40 mins has no bleed resistance at all and gets hard countered by carno and multiple utahs.
Pachy when Dilo at night
even still bad utahs are fun to fight as pachy and the only things you dont want to fight as it are carno cerato and sometimes maias if they want to kill you.
pachy can kill dilo if it can keep track of it. once it runs out of ambush its dead.
pachy can run rings around carno especially in trees.
it dosent matter if you burn all you hp as long as that rat of the night is dead and your sitting on its corpse.
Then you die by somebody who sniffs out your bleed and the Dilo grows back quicker 
pachy wins against utah if you know how. they cant tank you and you need to take 3 bites to bleed out from a utah if you play defensive after taking a hit and land all your hits you win.
Part of me is hoping Pachy is busted upon release like Carno is and have some fun with it while it lasts
legacy is a clusterfuck honestly lol
pachy is more fun tham maia because theres more to do except exterminate dilos and nest.
there was mention of pachy possibly having pounce resistance
aka even more anti utah.
Man
Utah has it really rough right now
Its not going to be good until like the small ecosystem comes out
utah has it pretty fine rn its pounce is very strong too strong honestly
Not at all
pachy is like galli and maia combined but with more crackhead energy and less brain inputs.
utahs pounce is broken as hell.
yeah 4 500 kilogram animals taking down a 4500 kg one
Utah dies to Carno very easily, and if Teno or Stego is in the trees what can the Utah do except go back to a rock or something lol
theres no counterplay for the stego either.
There is
utah dies to carno easily
Just go in th etrees
carno is meant to be a terror for smaller animals.
its a small game hunter thats extremely fast
I dont care if its ''supposed to''. In the future when Carnos have actual threats (No Deino will not be a threat to Carno), sure, make it body Utahs. But until Update 5 there is no point in going Utah over Carno. Not at all.
carnos only bad matchups below its tier will likely be kentro possibly diablo tenonto and magy and a skilled pachy.
cerato wont do shit to carno most of the time. not unless the carno chases it into the jungle.
cerato has a much better chance to survive a carno then a pachy lol
utahs are not useless in packs who know what their doing they're too strong becuz of pounce
a lot and i mean a lot of ppl have requested pounce to be reworked
and i absolutley agree
Yall are basing Utah being strong over them killing a Stego rightfully so because it was standing in an open field
pachys entire thing is it will smash legs. its planned to be able to ram carnos leg and bolt.
utah packs are stupid to deal with.
How
wdym how lol
Like how
if you have a pack and land multiple pounces what your attacking is dead.
If Im a Carno and you pounce on me Im like thanks for giving me a free hit buddy lol
pounce does way too much dps atm.
u can literally pounce anywhere u want on the body or even the head and u will land on the side and do a lot of dps
You SHOULD do alot of dps. Because you are only gonna remained pounced for a short amount of times as your target runs bucking into trees or water
you think its ok for pounce to 2 shot a carno
pounce should do insane bleed but moderate damage.
bucking dosent work though.
If you get 2 shot as a Carno with pounce you deserve it, you didnt buck, you didnt run into trees, you didnt run into water
so in a pack its over
bucking is only good at certain times tho and trees wont always be there
not always trees or water within the proximity you need to survive.
If you get pounced out in the open against Utahs...what are you doing
water will be gone soon for everything cuz deino, trees are a carno down fall
bucking is too slow to get multiple utahs off you before they shred you to death.
The only way you are gonna get pounced by a Utah as a CArno is if you were attacking them first
which is what usually happens
Yea
utah isnt op but its pounce should be looked at
And if you are attacking a Utah pack not near water or trees its your fault
No, Pounce is fine
Its absolutely ''no risk''
If you pounce alone you die when you get off.
If you pounce with a coordinated pack...then you deserve the kill
no ones arguing that were talking about pounce it self
its very easy to get pounce which is ok if its dps wasnt so high
pounce does too much damage when theres multiple utahs. that is the issue. there is no counter to it except trees and water one of those wont exist and the other is unreliable.
^
?
high bleed moderate damage.
balance?
utahs should bleed you out if they pounce you not completly destroy you unless your tiny.
i dont get what ur saying
Okay, the balance is that you have to be well coordinated and your target has to be out in the open and ambushed. There is your balance.
why should an animal that takes about an hour to grow be able to kill an animal that takes 2.5 or 5 hours to grow in a group
No?
exactly
I mean
search up videos of utahs pouncing they destroy targets in seconds
its pretty braindead and super irritating. makes it pointless to play anything that cant deal with pounce or carno.
No, you arent going to kill something that isnt in the open and ambushed
i mean you get melted so fast you cant even run.
pounce needs a rework
4 utahs on a stego kill it in about 5 seconds.
i think everyone agrees on that
unless your already in the water your dead.
I know that. I tried fighting 4 Utahs as Stego in a training server. I agree with it
I think if Im out in the open and four things pounce on me, I rightfully deserve to die
Why are u defending pounce like i dont get it, it needs to be reworked to be more skillful
Then I fought against them near a tree, and then I won pretty easily
Its not broken, you just arent playing against it correctly
its easy and pretty stupid as you cant fight back unless your under very rare circumstances. even if you knock them off as a stego they can just jump back on wen you get out of the water or bite you to death in the water.
I'm just going to say that this strategy with biting Stego's tail really isn't that hard to pull off. I just did it myself on the first try(albeit it was a fresh spawn vs fresh spawn fight but I think that's more in Stego's favour than the full adult fight since it does oneshot a Carno if both are fresh spawns).
Being near trees isnt a rare circumstance what
The Stego went close to the water but it didn't really help it out all that much either
you shouldnt need to rely on the enviorment to save u everytime
it should help u and u should rely on it as an advantage
^
some animals should be more focoused on different environments but stego meant to be a open plains grazer should be able to fight off everything.
semi aquatics should somewhat rely on water for different reasons.
and some animals should stay in the jungles or forests for more cover or safety. that still dosent mean they should have to effectively turtle their whole lifes.
were not saying you cant use the enviorment but you shoudnt need it to fight something everytime
just because an animal that exists 100-0s you, you shouldent have to be in constant fear of it.
Thats uh
Survival
In a supposed to be horror game
Yes, you should always be afraid of things
you shouldent be forced to be a hermit most of the time especially as larger animals.
Okay but 4 Utahs is technically a large animal
Like, I would say 4 Utahs should be a similar threat to a single Allo.
but allo is smaller then a stego
stego should be needing 6 pounces
or if its 4
make it more difficult to pull off the pounce
again refer to this post
wait it didnt work
there we go
Why would it be more difficult? A Stego thats getting attacked by both sides is gonna have ahard time sfending them off.
stego should be able to kill most of a utah pack. a good stego should kill 5-6 utahs even if it gets pounced.
Um...no
its an apex is should not die to a pack of low tiers without killing most of them.
Um...no?
even if stego dies it should take out a lot of them with it
um.. yes?
5 hours for stego
Why should a coordinated pack attack have alot of casualty
stego is 10x utahs weigth and can kill a utah in one swing. it should kill most of the pack.
No, it shouldnt
because the animal your attacking is 10x your weight and can one shot you.
because stego is almost 10x times its weight and takes 5 hours to grow
Okay but not only is that not game balance its not realistic at all
should 6 utahs take out a rex without most of them dying? how about a trike shant or anky?
maybe 15
most likely a few will be badly injured or killed.
An animal that grows longer and cant choose when to fight or not shouldnt also have to be harder to fight with
^^^^^^^^
same reason lions rarely hunt hippos rhinos giraffes or elephants. they are too large and too risky to attack.
every time you hunt an animal close to if not larger than you there should be a decent risk.
even smaller prey sometimes have risks.
Dude yall are like equating the lives of an animal as pure dps. A Stego will not fucking kill off 6 Uthas in a pack of 10. It will be so overwhelmed by those 10 that when it tries to swing at some and it misses, boom, a bunch of them pounce on it. And as its struggling, boom, the others pounce on it. Maybe a lucky panic swing will kill a reckless Utah but why teh hell should 6 Utahs just randomly die?
Why>
it should too
It will
wdym why
a lone utah should be able to take rugops herrera dryo mono with pretty low risk but pachy ava and dilo should be able to destroy you if they play it right.
why not?
Because its fucking stupid
yk what is stupid? pounce
You know this is not a deathmatch game right?
^
i'd rather not turn this game into league of legends or any other DM kind of thing
If you cant kill something you dont have to
ts stupid to loose an animal that takes a longer time to grow to a pack of animals that take almost no time to grow.
Please tell me you dont see the irony in this statement, you cant be this unaware
if you cant run and cant fight your unviable. stego is not unviable on paper.
You are the unaware here dude
Literally how
you have 3 people explaining how your wrong and you cant face the facts.
i dont get why ur defending pounce lol
Again, you cant be this unaware fater syain this please say you are trolling bro
pounce is broken and needs to be changed and balanced end of story
You are the only one saying this is a deathmatch
WHEN
currently the game is just a DM, but the more it moves away from it the better it'll be as a game
WHEN
The unaware one here is you
.
Im not the one screaming because im wrong
my guy pounce needs to be reworked end of this anime plot
Gharial, i think zote cant see you, because im somehow the only one defending my point
Anyway, gotta go
theres always the people that dont know anything about how animals act. predators spend more time worrying about being injured than they do killing prey.
Do t have time for "fornite with dinos" people
Jesus Christ, you say this isnt deathmatch but then you say ''Nah 6 Utahs should definetly die after attacking a Stego as a pack of 10, its only fair lol'' THAT IS LITERALLY DEATHMATCH. In survival NONE of the members die because they are coordinated and work together to gurantee the least cuasualty possible
what even is that statement
Exactly, what is even happening right now?
guess what? you cant be coordinated in game when in a hunt right now. only way to do that is to get in a voice call.
like wha
lol
just becuz ur coordinated doesnt mean ur god
most of the pack should die
honestly
Why
predators avoid hunts if they are spotted most of the time irl because they have a very high risk of injury if they dont ambush their target.
I dont understand how you are thinking
its not thinking its fax it happens today as well
because an animal that can one shot aonther and is much larger is a difficult target to take down especially when you cant aproach it safely from the rear.
A Stego wont go ulta instinct on a pack of Utahs and go ham on like 6 Adulst before dropping dead, the reason predators hunt in packs is to overwhelm prey and reduce risk of death
i mean it kinda will
Dude
the stego is gonna fight for its life
A single stego swing could kill 2 utahs
The stego is not just going to stand there...
^
how many times do lions succeed in hunting rhinos? almost 0
Teh Utahs wont just stand there either????
every hunt is risk vs reward.
and rn sadly utahs have a high reward and low risk
thats why ppl wanna see pounce reworked
the larger your quarry compared to you the higher the chance of injury or death.
Pounce has no skill you just spam it. There’s no risk
yep you press the button and if theres enough of you you get a kill
utahs pounce is in essence a stat check.
Im sad, i often think im the only Utah main that doesnt want Utah to kill everything
Is not only unskilled, it also kills way too fast
like if theres a bunch of utahs and u die thats one thing but something like stego should be able to take out a lot of them
if you have enough damage to kill something you will kill it in 99% of situations.
anything larger than utah itself should be able to take out multiple utahs if it plays right.
In the words of dondi a Utah pack of like 10 could kill a Rex but only after several loses, like there Will only remain 2 utahs
tenonto should be at a minimum 2 utahs to take one and both should get hurt pretty bad.
yea didnt dondi say like if 15 utahs attack a rex 10 of em should die
he said in a stream
yeah thats the plan with apexes and utah. if you have a large enough pack you can kill something but you will loose most of said pack.
yea
And also "just because Utah and red exist doesnt mean Utah deserves a fair nor even remote chance of killing Rex"
Some animals are simply not made to interact
So why does it need only 4 Utahs for a stego?
cough anky not giving a fuck about utahs pounce.
Kentro too
because pounce is overtuned.
cuz the isle 
But i have seen people saying a single Utah could kill a cámara by focusing the neck forgeting that cámara's neck skin is thicker than utahs claw is long
utahs claws would barely pierce ankys hide and the second they get off they get sent flying by its tail.
I can expect anything from this community
utah would not be able to pounce a cammas neck. as the camma could whip its neck around and sedn the utah flying.
People think Utah is a hypo or something 
"hey guys idk why the rex is salty like it was a fair 1v1 i was a utah and it was rex so"
if it grabbed on with its teeth it would be straight up sent into the shadow realm. weather flung into the sky or crushed against the ground.
They think this is a deathmatch game or a fightibg Game, in Smash Bros everyone should be able to beat everyone because literally the only point of the Game is wining fights but thankfully isle's only objetive is not wining but living longer
the goal is to survive not constantly fight
If you spend 5 hours growing something you should not die in5 seconds to a small tier
rn fighting is the only thing u can do cuz evirma is still early
every animal should be able to set back a group from a pack by at least its own growth time if played right in most cases.
the more your packs total weight the larger prey you can take down.
dosent mean you will survive the encounter though.
Yall are thinking about animals statistically but not logically. What you are suggesting is not only not realistic but wont have balance on the game. If a pack of coordinated Utahs cant kill a Stego without casualty, why go Utah? Why not go big scary Apex that can kill everything without dying? Its just legacy again
attacking an animal thats larger than you is always a risk.
if we want realism utah wouldnt be able to pounce
because utah has more animals to hunt as stego is not its main prey item. your meant to hunt small animals when alone and tackle tenonto in a small group.
also utah wouldent be running fast. its max speed was something like 32 kmph
where as giga and sucho could run at 35 and bary could run at 39-42
realism is horrid for balance.
^
Why go Utah?
oh wow look me and aken agreeing on something thats rare.
Is almost like stego is not the only orey posible
lol
You go Utah because you like speef
i love when my orey is speef
But you sacrifice power with that decision
If you want to hunt that Stego then you should be going that big scary apex - big scary apex hunting a Stego isn't a problem because it also takes a tonne of time and effort to grow one. Rather than getting 4 people to grow animals that take little to no effort to get to full growth.
Well, I really dont have much to say because there is no way you guys are THIS close to missing the entire point but still stubbornly having the erroneous idea about game balance
lone utahs shouldent be attacking anything larger than itself packs of utahs can hunt larger prey but theres more risk in going after larger prey.
its not a death match its survival
Risk is fine. Risk should not equal guranteed death.
its not if u dont fight it
even still apexes should all be evenly matched. a rex should need to ambush a stego or trike to take it down.
So why is it bad when 6 Utahs ambush a Stego but most of them should still die????
maybe cuz utah takes 1.5 hours to grow??
because the stego can literally tip over and crush them
and is much lighter in weight?
Are you forced to ambish the stego? Or is just because you want?
Okay but not only did you have to find a corrdinated pack, you had to wait for each member to grow succesfully too. If anything you as a whole should get a bang for your buck.
remember that the stego cant run it doesnt choose fights
and also guess what it takes longer to grow so it should be abel to easily fight off a pack.
growing utah isnt that hard honestly
I want to. This is a game and I wanna have fun with it. Newsflash but acting exactly like an animal would isnt that fun.
but each member can grow much quicker than the stego can.
this isnt dm lol
dont worry, i'm sure utahs will solo apexes just fine in the future
just like this ass biting of carno showed, there is very little effort actually put into researching match ups in balance
If you arent forced to do something you cant ask to have It fair specially when the other cant choose to run
If it was dm I would do it without fear, I accept the risk I take when attacking a Stego and would be fine with dying...IF I MESS UP. I dont wanna die because Stego will kill you just because even factoring skill
if you cant run you should be able to fight every time.
attacking larger animals is very risky for any animal. especially if said animal can cover half its body with an instant death weaopn.
Well if you never get hit you won‘t die. It‘s impossible to have a playable have a guaranteed chance of killing something so I don‘t see your worry
Stego can one shot me sure, my problem is that yall are playing it out to be like Stego should just kill me no effort
remember the utah can run away at any moment it wishes while the stego has to fight no matter what
if you play right you should be able to take out a full pack of utahs as a stego.
^
And vise verse
it would be funny if stegos buck was just it tipping over onto its side and crushing utahs.
lol
If you play right, yea. You can kill a full pack of Utahs if you are better than them. If they are better than you, well you shouldnt.
no u should still be able to kill a few of em even if ur an average player
if they are better than you you should take down a few unless your terible.
if ur terrible then u should die and then learn what u should have done
No. Players should be rewarded for skill. Dont care if its survivala nd supposed to be realistic thats just good game design.
if you know how to use stego at all you should be able to take down a chunk of a pack of utahs.
utah is not skill based right now though as pounce is instant death.
exactly so do you think its skill when a utah clicks one button and takes a bunch of hp from the stego?
Utah needs alot of skill to be viable right now, dont undermine how bad they are rn
Yes a dumb stego should die... we are talking equal skilled players
on equal footing the stego shouuld be able to kill 3-4 utahs
players should be rewarded for skill, what the hell is the point of even practicing and getting better with dinos then? you shouldn't NEED a lot of skill to kill things but good players should still be rewarded
Yup
if you get the best stego player and the best utah players the stego should have a higher chance of winning.
Sorry but are you saying that the 60 kmph Utah that grows in 1 hour should be on equal ground with the 25 kmph stego that grows in 5 hours? Why even play stego is putting yourself un disadvantage
average stego should beat average utahs.
average stego still should be able to take out the one good utah
Yup
Dumb stego should be a pack of dumb Utahs
Nope
yup
good uatsh should win the fight but if the stego is smart at all it should get a few of them.
Thats still bad game design.
it's like the rex and utah situation in legacy, utah grows for like an hour and rex grows for around 5 or 6 and then utah can just kill the rex with ease because of it's poor turn radius
lol
No because stego is way bigger and takes way longer to grow it’s not bad game design
its how it should be.
this is exactly what we wanna avoid at all costs
Stego is an APEX you need to remember that
As /// said, skille dplayers should be rewarded. If both are skilled players than yea, the stronger dino should have a better chance.
Is almost like you are talking about the unofficial no alt turn
a sucho should clap a utah pack if it plays defensive ngl.
sucho is quite massive irl
stand in knee deep water and if they try you smack them.
I used it as an example 🗿
You must legit have zero empathy and never play apex to even think this is fair
Dont use bad examples then
if you keep your main weapons facing your attackers and can keep your weak points away from them you should be able to win.
anyways the main point we tryna make is pounce should be reworked
Yea
end of story
No
yes
Its fine the way it is
"Sorry but are you saying that the 60 kmph Utah that grows in 1 hour should be on equal ground with the 25 kmph stego that grows in 5 hours?"
And I used the rex and utah example in legacy, a utah can easily kill an apex with ease making it basically equal with apexes lol
If stego was as fast as Utah and grew in a hour then we Talk about equ fights
dur hur 4 utahs thanos snap stego
But stego isnt
Except carno can kill a stego by biting is primary weapon 
Okay why are you linking me to the suggestion I dont agree with it
Sorry but a Utah cant kill apex, because no alt turn doesnt count
well u should
Why?
becuz ur view is gonna ruin game balance
You, again are using a unintented lack of mechanich
part of how an animal fairs is based on its build and weapons then you add in player skill. kentro should be infinitely harder than tenonto for utah to kill because most of its body is death.
Utahs absolutely can kill an apex on legacy even with alt turn, it just takes more time
aken spit some facts pls
Doesnt mean It should
Specially because the fucking Boss of this Game is against the idea
I want the absolute best for game balance, it is literally my main concern with Evrima now.
its difficult to predict what an animal like utah can do in right hands since it has the speed and agility
And I think Pounce is pretty balanced right now based on my experience with it.
Your experience in only utah's side
I'm a bit busy playing DoTA2 right now, I'm just observing the conversation whenever I have a free moment
Also, personal experience is not a law
u need to go through all ways off the utah pounce
a pack of utahs in legacy is pretty easy to use. you bait the prey item and then let you packmates go in when its distracted. its not garonteed in legacy against some animals like anky and stego as they have really good defensive tools.
?
I know how pounce works. I know how to use it and deal with it.
I think its balanced.
get pounced pounce things, pounce with a pack, pounced by a pack
etc
thats how u test balance
if u have then u would've said to rework pounce
utahs pounce is overtuned unless your in a position to counter it. stego is not meant to be in those places. its an open plains animal but if you fight utahs in the open you die.
I wouldnt be making such a bold statement if I didnt have experience
its dps is too high for what it is
if it had better mechanics or was bleed based it would make it more skillful
I think the dps is completely fine since pouncing is already a short lived action anyway.
pounce is broken af, imagine if rex had an ability to one shot same tier animals
There is a main problem in this convo and is the root of It, the fact that we are talking with someone Who think this is a fighting Game, is a fundamental error and this is not going anywhere
pounce fix. high bleed moderate damage. utahs pounce does about 250 damage a second per animal if it did half that but did tripple the bleed it would be better balance wise as its still strong just les soppressive.