#balance-feedback-discussion
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I only did it because I just got the game so I didn’t know they were working on a whole new recode of the isle
Apparently there is a missing "missed pounce land" animation that's going to be added soon. So that should help with pounce spamming.
on top of that you can knock off utahs with trees and other things so on paper its in a okay place
Trees are kind of inconsistent and buggy from what I hear
all around the entire thing is and depending on what bug you get it could mean death for the pouncer or the one getting pounced. but once they fix most of the issues i feel like it will be in a pretty good spot
Not sure if this is the appropriate place. But is the feathered Utahs an optional thing or are they planning on having them feathered universally?
there will be customization options
Question, was the stego tail damage nerfed in evirma?
Yes, and no, to the body i think it does around 1100 to 1300 damage but to the head it depends on what you're attacking.
anyone else worried that cama wont get a size buff once its added to evrima? We’ve haven’t had a playable big sauropod in ages.
It will, pretty sure its confirmed
Unironically cama should have a bite attack, It had one of the strobgest bites among sauropods
That animation would look very silly tho lol
"Oh I've gotta bite, alright just gimme a second, almost there, just a bit more, aaaaaaaaaand" chomp
I mean I think every dino in evirma has a bite animation so
Let’s continue the trend lol
@simple fiber There is a way to also avoid this stego problem you are having time your attacks better so you trade hits i promise you will win.
Sure I can try that
Biting the tail shouldnt be a viable strategy either way, im shocked they didnt already have reflective damage on it. How will kentro fare if they don't have reflected/collision damage
Not sure you should have to trade hits to have a chance, that seems odd, since you're basically forcing yourself to take damage to have a chance to even deal it in the first place?
Look at it as a counter punch right the steggo is swinging punches and the carno is just dodging them by moving and punching back for poor timed attacks
Carno shouldnt even be hunting stego to begin with as well
It is a small prey hunter
Carno biting stego's tail should result in a face full of thagomizer for the carno
not my fault the steggo is swinging randomly at a carno thats timing its attacks better and i see this all the time,if the steggo plays it right steggo wins
Point is its an issue when the spiky end can just be bitten on with no repercussions
That would be fine if it went both ways Syn, but you did say trade blows
Not dodge the carno and retaliate
Until the next update there’s no animal that specialises on hunting stego lol. Which means that until the next update carno is absolutely fine being able to hunt stego as well as it does
Considering utah does fine hunting, carno does not need to, nor should it
Though it should be needed with the double amount of utahs to say the least
I mean it’s not like stego’s are going extinct because carno is effective at hunting it
And yeah, you're biting a thagomizer, that should be a no go in the first place honestly
trading blows how many hits can a carno take from a steggo? how many hits can a steggo take from a carno its pretty simple math when you look at it that way.
Doesnt matter Syn, it's still a strange argument
Even if the carno goes down in two shots
You're saying the stego needs to let itself be hit to handle the carno, thats just odd
sometimes you need to trade blows in a fight sometimes you dont it happens
its one way of going about it that works
But its stupid
The animal who doesnt have the choice to run shouldnt be forced to trade blows especially from something that shouldnt be hunting it
Simple as that Syn it's not a reasonable way of doing it
Especially not when there's probably ways to fix it
If you’re saying that carno shouldn’t be able to hunt stego as well as it does and then on top of that Utah should be worse at hunting stego then you’re basically saying that stego should have no predators
Game doesnt work like that
im not saying its the ONLY way
No, increasing amount of utahs does not mean it has no predators
Utah is supposed to hunt things bigger than it, carno is not
Yeah ok but there are literally two predators in the entire game right now
Stego should be treated like any other big animal
Carno is supposed to be eating utahs and dryos and other things in that range
Like calm your tits. Big predators that specialise in hunting stego will come. Do you seriously think that carno being able to effectively hunt stegos is a permanent thing or are you just thick?
You suggested it as a solution Syn.. how else to take it then :p
No, I don't think it'll be permanent, but that does not make it any less strange :p
it is a way to deal with it,its math
And are you being particularily insane today, or do you not comprehend that upping the amount of utahs does not make stego invincible, it merely means they need an actual pack
I mean stego shouldn't be in the game this early. It should be waiting till stuff like allo turns up which can convincingly hunt it.
Rather than nerfing it to get hunted by small tiers.
Stego should have collision damage on its tail. Simple as that, because its dumb that you can bite those big ass spikes as a viable hunting strategy. If carno can fund a LOGICAL way to hunt stego that's cool but this is stupid
Yes, and all I'm saying is that I see it as a bad/strange way to solve it
Two carnos can hunt a stego perfectly fine anyway
My worry is that stego stays how it is now, while allo, acro, and rex turn up.
And end up slaughtering it like a wolf in a field of lambs.
Not as if they needed the tail hitbox thing :p
Yeah if steg stays this way albertos and allos are just gonna waltz up and annihilate it
I doubt people will be happy with it taking an allo pack for a stego :p
Pair to have a decent chance, maybe trio for the added edge, I doubt allos would come in bigger numbers than four
Not that numbers matter in current system anyway :p
yeah it is but it works trade hits with a steggo as a carno i bet the steggo wins
part of the issue is stego have to stop and end up completely stationary to attack. and this issue will be even worse once actual half dangerous predators arrive.
Stego should be able to have a narrow arc tail flick while walking/trotting. So it can try to walk away from larger carnivores while forcing distance with its tail.
Fair enough Syn, it does work, I never said it didn't. I just don't agree that it should be the solution to the situation.
i was just giving you one way to deal with it
For now at least. And yeh, I'll do that, + good terrain use should discourage them in most cases I think
even if stego can win against carno that abuses this strat its still poor hitbox issue, and i thought that was to be left behind to legacy and not carry over
This isn't exactly the same problem like in the legacy
you can just not swing at the carno play very relax and wait for the carno to fully commit to its attack and wack him there is a point of no return to where if your aim is good you'll hit the carno no matter what.
In legacy "the hitboxes" were really just messed up attack-sockets, meanwhile this is just a Carno that's landing hits on Stego's tail(which probably shouldn't be ending well for Carno in normal circumstances)
it is in a way that carno here gets rewarded by biting air, since stegos hitbox somehow extends to the back of its tail ONLY during its swing attack
So wait for him to get several hits in to deal with something that shouldnt be happening in the first place?
it's not really that Stego's hitbox extends there during the attack only. It's just that if Stego is already attacking you won't get hit when the tail is getting back to its default position
in other words you know where the tail is going to be and you know it won't deal damage to you, you just have to get your head out before the next attack.
Easiest solution would probably be to just make it work like the carno charge, you bite the stego tail, you take damage instead, and stego takes barely anything, like how a utah takes what, 10% health from a stego on the tail? Would work as a good test for kentro spikes as well. And if they can get in that a utah pouncing on stego tail is an immediate death, like the trike showcase, we're pretty set.
10%hp from a small predator bite on your tail? Is that the actual %? If so, that's kinda a yikes
But yeah collision damage def needs to be added when or before kentro comes in
No, that was an example from utah taking a stego swing to the tail if I recall correctly. Was just me saying that anything biting stego tail should do minimal damage, + that retaliation damage.
O makes sense
It's still an issue that they can bite big ass spikes with no repercussions, so many people defending the strategy lol
"It'S pErFeCtLy BaLaNcEd"
You still shouldn't be biting an invisible part of a giant ass 2 meter thagomizer and be coming out without taking any damage
You shouldn't take away the biggest power that a stego has in order to reward small game hunters.
Nah, they need to make the thagomizer do "thorns" + the trike autoattack if pounce comes near it kind of thing. And probably lower the damage taken massively, it's barely even any flesh to bite, unlike normal tail, just spikes
That it is, it does not mean it's a reasonable way of doing things :p
Just because it can be done does not mean it should be able to be done perhaps, and it is a bit odd that it's viable to attack what basically amounts to chomping down on a massive spike
It's like saying a rex should 1v1 a cama by biting the base of the tail because it needs "skill" to get there.
While I believe you to some extent - Shark seemingly did it on his first try yesterday.
Going for headshots however, is a lot more reasonable, especially since stego head is very much the main weak point, it even has extra high multiplier I think :p
The short video of Carno biting Stego's tail repeatedly was done by him and this was I believe his first time doing that
He said he's going to hop onto a server to check it out
If stego can hit a Carno back then that's not that big of a problem I think
From what people were saying it seemed that Stegos tail couldn't actually hit Carno, at least that's what the first report about it in I think general feedback stated.
Does the tail hit you on the way back or does it register hits only during the swing?
Thought so
@hollow canyon that's completely wrong, the hit box goes both ways, we take 95% dmg and have to quit the hunt.
Yeh, I can imagine, if that's the case then this isn't that much of an issue I think
admittedly it is pretty weird to bite the thagomizer but
whatever floats one's boat I guess
alot of salty stegos dont like dieing to it, thats all
I mean 2 good Carnos can take down a Stego even without that so
That's very true, it does take a lot of practice to measure distance and all
Dripsi, this isn't even the only way in which Carnos can kill a Stego
And yeah, carno should not be hunting stego, nor should anything attack the thagomizer any more than attacking a trike head on :p
I know but it's the dumbest one to kill a stego and shouldn't be possible
You can take it down just fine with two Carnos attacking from two different sides, the moment it commits to defending one flank the other one hits
But yeah, carnos can take a stego easy in other ways, can probably solo from the head too
You just have to avoid skidding while doing that which can be done by pulling some other shennanigans
a utah wasn't supposed to solo an apex but it happens. player skill will always find a way to do things that wasn't intended by design. yes a carno shouldn't be able to solo a stego but the right driver can make it happen, in the same breath a solo utah shouldn't be able to solo a carno but again, in the right hands, its possible.
If the dev's nerf everything so 1 cant beat 2 and 2 cant beat 3 ect we're going to have a very stale game. skill should always be rewarded or you're literally snatching the fun right out of players hands.
@golden coral its not easy, come and do it if it is?
But then you can design the game so it won't be possible that way
Skill is fine, but there is skill, and there is balance :p
land 23 tail bites vvs landing 1 headshot... id say its balanced
I've seen Rend do it :p
i know,alot of our boys can do it
Pretty sure it's far less than that
That would make it more than 23 I think
Assriding isn't skillful, a carno should never bite sharp bone and get away with it, a carno who loses to a utah deserves it because it could just run away, the devs should put damage for biting the tip of a stego's tail, and there's a difference between it being unfun to dying to a faulty mechanic and dying a fair death.
I mean a Tenonto can beat a Carno but it's a skill match up in general
@rapid bison lol @ thinking ass riding is a thing in Evrima 😄
Then what happened when I did kill carnos Rend? :p
You're speaking about Carno playing it flawlessly right? In that case yea Carno will be winning but I don't think most Carnos play like that
didn't you say that utahs are able to beat apexes? there aren't any apexes in evrima
I know it's not the only way, but my point is that it's a completely dumb and unrealistic way
@rapid bison i was refering to legacy, the point is, we can always do things that wasnt by design
@rapid bison you need to bow out and grab your coat, you literally dont know a thing about this conversation.
I was referring to evrima, do you think that i thought there are apexes in evrima that could get assridden even though there aren't apexes in evrima?
Well, considering charging a stego stuns and hurts the carno, I figure anything biting a thagomizer would probably be hurt too, would also help stego in the future vs bigger things
Especially since it might work well with stego doing a defensive retreat
stegos are already in a strong spot
This conversation started saying how it's skillful to solo a stego biting the tip of it's tail, i'm just talking about how it shouldn't happen no matter how much skill someone has
No theyre not Holy
its utahs that need the love tbh
And they will die very easily when bigger things come in
I'm just going to point out that this is probably the best argument for implementing sandbox into Evrima asap.
Stegos are nowhere near the power they should have for when bigger things come in, even allos, not to mention rexes and so on
everything's going to get tweaked up and down on the sliders when new dinos come in anyway. no point crying over spilt milk
Then you could say the same for your utahs then? :p
hopefully yes ❤️
Im just waiting for when it actually takes 15 or so utahs for a big animal and them still losing half of them in the process :p
If you think utahs are shit right now, what do you expect utahs to do? :D
Utahs aren't shit. It takes 4 of them to kill a stego with pounce, and a utah can always get off a creature if it's stamina is draining rapidly or if the creature is heading towards a spot that knocks utahs off.
If utahs were shit, you wouldn't have any utahs doing stuff like soloing tenos or not giving a shit about a dryo's maneuverability, and you should know that they can do that, if you can bring a stego close to death needing that much skill
i already give up
Utahs are actually pretty shit hah hah. A stego that knows how to use their environment is really difficult to kill without a few casualties. Nearly impossible to win against a Carno even with packmates. Also what Utahs do you have soloing Tenos now
I think it all comes down to how we see group limits and all. Since utah limit is 6, I see it as that being the minimum for having a 50/50 or so vs a stego. Also because I would love to see two different packs teaming up, if only for all the possible betrayal during the hunt :p
I personally believe they dont need a buff, its just that compared to the competition (Carnos), they pale hard
Ok so you can bait out a stegos attack. Great. But why is the stego even taking damage from the spike bite? A stego should be punished for letting a carnivore get to its head. But biting the tips of its tail should not kill it in the first place.
Exactly, if anything the moron biting the thagomizers should be punished lol it's only logical
Yes they should definitely take damage from biting a tail full of spikes.
Like the trike video with the Utah
Yea i hope collision damage is added in next update
Me too
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Legacy stego had more health, bleed, turn rate, less cooldown and could wing while moving
Kind of crazy
Welp I’m pretty sure something is gonna be done with stegos size or something so ig stats tweaks aren’t too far off
I just hope stego doesn’t stay this way
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Hopefully
Utah takes skill to play now and all of a sudden "utah mains" ditch them........lol
As someone who didn't play utah at all in legacy, evrima utah was insanly fun to play
utha main: "i practiced for months to abuse this broken hitbox exploit, this takes SKILL and is a VALID tactic"
@alpine plover #balance-feedback message Yet people are advocating for the annihilation and total nerf of Deino before it's even released... also irl crocs/gators can smack the hell out of things with their tails..
"i train with my clan EVERY DAY we are like gods"
So it makes sense. (In regards to deino having a "tail whip" attack/ability".)
Deino as a concept is OP, I can understand why people are really worried about it
Lmao “I can 1v2 rexes because the game is broke” 
Yes, but Modern day Crocs are scary af and "OP" predators in their respective ecosystems.. O.o
And I don't think anyone is saying deino should be able to 1v2 rexes 😄 but 1v1, if deino gets ambush (in water) that rex should be ded
Deino shouldn’t be able to do that on land though. Rex should decimate it in land.
100% agree
Punishment fir not being near a water source, one could say.
Honestly apexes should have the upper hand when deino is in their land
^
Exactly
Doesnt mean it has to be OP in a video game
I wouldn’t say it would just die instantly to the Rex but the Rex should win in the end
For sure.
I'm not saying denio looks like its going to be OP , it looks pretty balanced atm
Especially if the denio doesn't/can't flee to water.
Rex, Trike, Stego, basically anything that’s considered a “Big Boy” should make a deino sweat nervously when it’s far away from water.
And actually bringing Rex up as balance is a good point because it’s ai is being worked on
I kind of agree? But at the same time.. it's a super-croc; what's the point of adding it into the game if it can't be the apex of waterways?
📠
It should be able to traverse water very efficiently
I DO want it to be the apex of the water, but if its lunge attack is too strong I can see it being really annoying to play against
I say just give the lunge attack the same dmg as the regular bite with the added bonus of u drowning the prey (or trying to at least)
I like this idea 👍
hear me out on this
The way I view it is, similar to what myself, you and a lot of others have said; a deino should not, in anyway, be able to stroll up to a Rex in the middle of a field of flowers and destroy it's day. But if a Rex trots up to the wrong section of a river bank and a deino happens to be there.. should be a bad day for Rex. 😄 Not necessarily saying the Rex has to die from that encounter, obviously, but it'd be a spooky experience for it.
stego should have a 4 hour growth time but still get buffed
OH! ON a completely different note!!!
Woah
Can we talk about the insanity coming from certain people requesting Ptera have a 6-8 hour growth time?!
Interesting
I can almost hear the ppl getting their guns rdy
Because it's an "apex" because "it's the only flyer in the game right now"
So what’s the deal of giving stego a buff right but lowering its growth?
Ptera should have a 2 hour and 30 minute growth time imo
Flying is really powerful
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it can't even one shot baby utahs lol
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Ptera is gonna be the only flying thing so that’s why it might seem op
But when bigger flyers come in it should balance out
Yea.. but flying is only powerful in the case of evasion..
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Flying lets ptera basically do whatever it wants with out any punishmnet as long as it plays smart
Wait but thatonediodude I’m curious on ur take on how stego gets a buff but gets its growth time lowered
Because its a high tier herbivore meant to bridge the gap between apexes and non-apexes
It should be able to hold its own against apexes but not be able to 1v1 them
Well see that’s an issue tho
Cuz it can’t run from them
So if it can’t 1v1 then
Then it’s a gg
And no one will play as it
No, what i'm saying is that it CAN fight them
Yea, if it's smart 😄 and I feel like 2 hour growth is fair; but 4-8 hour range like some people were requesting is ludicrous.
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it would just be hard
It should be 50/50
Yeah 4 hours is just insane for something weaker then dyro lol
more like 40/60 imo
Yea. I think I saw someone post something along the lines of "Yea.. 5 hours to grow what is essentially a sky dryo" lol
Made me chuckle
4 hours for a stego is really good, so it should have a clear weakness against apexes
But still be strong enough to body mid tiers
If their both equal skill level this makes it so where the apex always has the advantage
Instead of this
I say
well the apex did spend 7 hours growing their rex/spino/giga
they should have a better chance at fighting someone who spent 4 hours growing a stego
OH! Do we have any confirmed growth timers for gator boi yet?
we dont actaully 
And able to give it the 50/50 chance
Nah, if stego should stay 5 hours no matter what
5 hours is a good time for a high tier
That's why I said they SHOULDN'T buff it to where its basically a apex
Is deino going to be considered an actual apex? Or a tier below?
98% sure that deino is a apex
stego is still harder to grow compared to a rex for example since rex has much more mobility growing up, so ungulatus-stego having a shorter grow time is still fine. it isn't the one who chooses if the fight happens and if its a 50/50 then it deserves some compensation
I'm not saying its a impossible fight
But I doubt it
its just a hard fight
Eh, I guess I agree
Trike and carni apexes should be 60/50
I also think it will be, but I think Dondi might've said (a very LONG while back) they hadn't decided if it was going to be on apex level or a tier below. I hope they decide to make it apex.
The only reason I’m saying for it to be 50/50 is cuz stego doesn’t choose to fight the Rex the Rex will fight the stego so if the stego can’t run from it it better be able to at least have 50/50 chance of winning
Trike should just plain beat rex/giga/spino imo
Agreed
Apex herbviores should just be stronger then they're carni counterparts
Yes
trike and carni apex win chances are pretty situational, if the carni charges trikes face like a dumbass it will definitely be the trike winning, if the carni isn't a dumbass and ambushes the trike from behind to grab its neck the chances will most likely favour the ambusher
^^^
either way slow fucks like trike and stego need to be compensated somehow since they don't really have the option to flee
Also I I would completely agree with stego being. 40/60 chance of winning if it was faster but since it can’t outrun from the fight it better have the. 50/50 chance of winning otherwise it’ll just be another trike vs Rex legacy thing again
Rex in legacy was like a sandbox dino in survival
rex in legacy is more balanced than most actually, giga was busted and trike sucked shit lol
Remember when trike was actually good for a certain period of time
giga vs trike is 100% in the giga's favour as long as the giga has 2 brain cells to rub together, giga also solos camara easily
Giga is rly busted due to the broken bleed system
yeah and the moving stam regen gives it a huge advantage too
Giga literally can bite a trike 3 times and it’ll bleed out
it will track mid tiers and other apexes across the map easily
but people think rex is broken because it can break your leg if it catches you with its awful stam and ambush that a diablo can juke out of
The moment they have bone break to Rex but took it away from everything else was a big mistake
yeah theres no reason anky shouldnt have kept it, it's too slow to do broken shit
Legacy was the carni good herbi bad
It’s so funny cuz irl stats show that 75-80% of herbivores will survive the encounter with the predator wether it meant they ran away or fought back etc
Ofc this would be broken in the game
yeah because "carnivores are cooler so herbivores should roll over and die"
i hate how many people seem to think like that
^
Sorry that trike didn’t eat meat and run and kill things but it doesn’t mean it just died all day
love how we had evrima carno mains defending their balance breaking bug as “skill”
legacy carno is the haha funni fast cerato
evrima carno is like velo used to be in BoB when it came to balance
Moved my post to #balance-feedback
Having said that, I am glad someone clipped that anti-stego tactic. It is really popular right now, and needs fixing. As I've said previously, I'm not convinced it's a hitbox problem, it's just a lack of passive damage where passive damage would be expected.
"It's skill based" does not warrant it's existence.
This is not a reply to what you're saying. I agree 100% with animals receiving passive damage from attacking certain areas on other animals.
the bug is not easy to deal with as the stego. as unless your passive to the point they rush you you cant hit them. every time you swing theres a window of no damage that is easy to abuse as carno with its fast turn and stegos bugged hitbox.
Why are people having a full on conversation in feedback?
Balance feedback discussion is the correct spot for discussion of balance feedback.
This channel here.
Then again maybe the rules changed and I just havn't noticed. People have been holding a conversation in there for like a day.
Nothing in the game is gonna be able to kill an Anky if its released at this point
Some very predictable names putting an ❌on the stego collision damage suggestion lol
These are the same people who probably thought Utah’s 1v1ing a rex was ok
Like others had said, as much as I love anky, it absolutely would throw off balance in game. Pachy is the much better option until we get an apex that can go toe to toe with anky. That’s almost no different than the devs throwing Trike into the game right now. Nothing would be able to hunt one.
I fail to see how something as slow as anky can throw the game off balance, not like it could hunt players down or anything and its juvie stage would probably be ez carno food
But i hate the new anky anyway so idc
You’re looking at it the wrong way. Put simply: Everyone would flock to it, carni players will only be able to hunt each other to survive. Carno and Utah can’t hunt an Anky.
Judging by your comment, You’re looking at it from a combat balance perspective, to which you are correct. From an ecosystem perspective, it’s a bad idea unless we at least get a playable rex to go with it.
@unreal gyro anky is an apex. they want to release all the small creatures first and work up to apexes.
I thought anky was being sized down. From what I understand it was going to be smaller then the stego.
weight and height wise yes. its still likely to beat up apex predators with ease.
think of it as stego that takes no damage and keeps you from moving if you get hit.
strains brachi (basically a strain) camara possibly rex if it gets the drop on the anky.
Yeah
But even for Rex, it'd be really hard
then again anky and brachi wont compete for food at all as ones a tree top browser and the other is a low ground forager.
rex needs to grab it by the front leg or head.
Yeah, otherwise it'll just break its teeth on anky's armor
Then anky will remove its ankles
approaching an anky from the back as anything short of a strain should be horrible.
Hypo anky wen
That's like approaching a tank head-on
its like walking into a mace mounted on a battering ram.
I want tisso anky tbh
Capable of curling into a ball covered in spikes and rolling over its enemies
demons
Honestly apex herbivores should go with the main gameplay style of being a very strong fighters and trading it off for speed
Are those fanmade or official ?
except shant and theri. shant should have moderate damage and speed but very good bulk. theri is just a dps machine.
those were fan made a while back.
Yup certain dinos r gonna be different
But the main gameplay of apex herbis is to be defensive
Hyper Theri with chainsaw claws 
The main apex carni gameplay should rely more on ambushing and stealth
Not saying they can’t fight but they should rely more on stealth
This thing can't move. But it can crush rocks with its tail.
rex should be ambush based giga should want to ambush but still be able to go without it to an extent. spino should mostly be defensive and eat fish or smaller animals.
its uppercutting a theri.
Spino is the only exception cuz it’s more of a tank dino
Although it shouldn’t be tanking stego trike or anky hits
That doesn't invalidate the fact that it looks like it can crush rocks ^^
Poor theri tho
spino wont be going after apex herbivores much if at all. id say more likely to hunt something like a para at most more likely diablo-maia range.
So much time spent into getting a sturdy skull, only for it to be turned into piled glass
I'd like spino to have some sort of symbiosis with herbivores ^^
Since it can't effectively hunt them, they'll hang around each other and protect each other in some way
look at the beautiful skull.
Like, herbivore would want to go to a lake occupied by a spino because that would mean there are no deinos in this lake
spino will likely be a passive deino repellent.
but still wont be helping herbivores much.
it itself will still take smaller animals. just apexes will be more or less fine with it.
Yeah I didn't mean that it should actively help them
And well, spino is too slow to hunt small herbies either so whatever
its not really slow if it lunges out of the water and pins them.
But it's not gonna be stealthy like a croc
It has a huge sail on its back
well not that huge in evrima model, but still
i cant remember if there was any concept of it but i think don mentioned it grabbing small animals like a crocodile.
that would have been a year ago.
If there’s a herd of apex herbis spino will probably stick to the lake
I think the biggest fights with spino will be with deino and the apex trio
the only ones i see spino being able to deal with at all would be theri but thats still super dangerous and maybe shant if it ambushes it and gets a few good hits in.
spino should be limited to mid tier and psuedo mid/suedo apex herbis like diablo tenonto maia and para.
^
ankys life should be hell until its a sub adult. and then it has to watch out for apexes. good sense of smell + easy to hide + armor and a super weapon when your older and you got a decent easy going tank.
Growing an apex should be the real fight
if nothings going to happen might as well be the best at doing nothing.
I rly hope trike anky or the other apex herbis get put in at a better state then stego
The fact that a stego can’t one shot a carno in the head is crazy
trike is likely going to be impossible to kill without an ambush or multiple adults. being as facetanking it is death. stego is likely to be buffed when apexes are in.
^
right now the only predator stego has is carno realistically (fuck utah it should not be killing a stego without most of the pack being dead) and deino is water locked and will likely have a hard time with stego.
it should take 6 well cordinated utahs to take on an apex and even then some should die.
Yeh I won’t talk about Utah cuz pounce is broken carno can abuse stegos tail and stego while being 5 hours to grow is quite weak
Also what’s with carno
It stops extremely fast
It acts more like an allo then a carno
stegos upsides. bulky high damage. downsides everything else.
Stego should be having medium hp not too much but trading it for lots of dmg
Rn it doesn’t have any of that so
i think carno is going to get changed a lot down the line. right now its the apex and will likely be pushed into more of a small game hunter.
It’s still funny that they literally stated on the trellis board of carno being a fast small game hunter
when allo alberto and sucho are in carno will be less dangerous.
But it comes out being nothing like that
Well rn it’s basically a pre alpha beta so I’m not gonna judge it too hard
But it should be changed
there is no small game to hunt right now. carno is not limited enough because they cant limit it right now with it being stegos only predator.
It is a small game hunter. It's not good against Stego at all, it's passable only because Stego itself is designed in a... weird, questionable way
e.g. having to stop to use its tail
They probably dulled down stego becuz nothing rn can actually hunt it (minus the broken Utah pounce)
And before the hotfix Stego was actually capable of sniping things that were seemingly out of its range. I haven't seen that happen since the last patch but that was a thing.
i hope they gut utahs pounce. it should be a bleed stacking tool not a dps machine.
^^^
I don't think it should be a bleed stacking tool at all, Utah's never been a bleeder
if the server / players lagged stegos hitbox would break causing the tether stabing.
I simply think the dps should be ramping up the longer Utah stays latched on
It shouldn't burst people down with it the way it does now
Well they should do something with the pounce becuz rn it just kills everything way too fast
meaning that you actually have to commit the stamina to the pounce to deal sensible damage with the pounce
utah should also be able to get hit if it jumps on something wrong. like a utah pounces a tenontos hip and gets clawed in the face.
Ik one of the devs said they were working on like some kind of stamina regen debuff after pounce so ppl don’t spam it
I don't think it should debuff the stamina regen at all
Idk if this is still planned
I also think the acceleration nerf was somewhat missguided
pounce should simply punish utah for missing it
Yea the acceleration on Utah is fine
pachy might get pounce resistance which would be so good. pachy would finally be a force.
if you miss it - you should take a moment to recover
then it should also not deal high damage straight away but deal more damage the longer utah stays latched on
yeah the acceleration was fine just pounce is broken as hell and it turns pretty fast.
Also if u pounce on a wrong part of the body say the front of a teno u shouldn’t get rewarded for it
Yea definitely
it should work as it used to back in the day
you pounce the head/tail? You fall down onto the ground
yeah you needed multiple utahs to damage or bleed things out with pounce.
Ye I loved how it was before where u would pounce the front but the teno could do tons of dmg if u stayed latched on
Then reverse the acceleration nerf, it's admittedly a bit weird for it to accelerate almost as slowly as Carno
carno needs to be kicked in the knees. it should skid much further when it drifts out of its run and should accelerate a bit slower.
but the charge window should be sooner.
The acceleration on carno is ok I think the main issue is how fast it can just turn and stop
Charge should probably be usable from a standstill in that case
you should be able to start charging when your speeding up just it slows your acceleration even more.
Ye
If you were to ambush someone you should hide in a bush and then go straight into charge from there knocking someone down
rather than having to reach full speed before being able to hit someone
the charge feels clunky rn. you should be able to start it sooner but it should slow your acceleration and slowly increase the power as you speed up.
In general I think Carno's acceleration is fine, it could maybe skid a bit further. Acceleration atm takes close to 3 seconds to reach the full speed
It is very clunky
there's a bug that allows you to charge in place/ do a 90 degrees turn or even a 180 while charing
It’s deceleration is way too fast for a 2 ton Dino
the meter could fill up as you gain speed with it and then go on the normal cooldown timer.
you can technically turn better while charging than while running if you use that bug
yeah carno should skid like a full body legnth if it tries to stop mid sprint.
it is a bit difficult to pull off in a combat scenario though
Yes carnos turn on a dime rn
No, you don't get what I'm saying. You're talking about normal turning while running
I'm talking about bug that allows it to turn while charging
better than you turn while running
carno would be fine if there was something to keep it in check but there is not yet.
you can just sort of slide sideways while charging, it takes some practice though
Well stego is kinda supposed to keep it in check but it’s slow and has a strange design
deino might fix part of the issue but i dont think deino will do a good enough job with how immobile it is.
Stego most certainly isn't supposed to keep Carno in check, it wouldn't be able to kill it unless Carno wants to fight the Stego
Issues with Carno will very likely resolve on their own with the release of update 3 since everyone will play the Croc
If carno is the fastest Dino to be released then ig ambush dinos would be a carnos worst enemy
Stego was put in so the update wouldn’t be completely dead in a few days
That’s prob the only reason
It not for balance at all
I still don’t get adding stego now
on the roadmap the best bets we have against carno are kentro and deino. kentro will probably be miserable to charge at as carno and deino is a larger predator.
It just throws off balance
Yea I think ambush should be in the game precisely to allow other carnivores to hunt things like Carno and Utah
^^^
stego was put in because it was mostly done and they didnt want to delay for another herbivore that could fight off carno.
As they are they are way too safe, Utah less so atm but Carno is too safe if no other animal can reach it
I got that but like the issue is stego isn’t balanced at all
namely kentro was the likely replacment.
stego was going to get an attack more like it had in legacy but we got lancer stego with a chomp instead.
Stego dies quite easily to a Utah pack
3-4 Utah’s can kill it with not much difficulty although pounce is broken for all dinos
stego dies pretty easy to 3 carnos as well. although being dead the second 4 utahs pounce you is dumb.
Yea
Maybe they will buff it when we have actual apexs in the game
Bc it obviously way to weak to come close to what other apex’s should be
stego needs to be changed. the thing is missing a key part of its kit in a 180 degree quick turn.
I think what they did is they were adding carno and hypsi but needed another dino to check carno and the one most polished at the time was stego and they dulled down
Imo
stego was planned to get a kind of biped push off 180 turn that did passive damage.
Wonder why it’s not added
stego had over half its animations done with the only other option being trike which has less animations and is even larger.
because stego feels rushed. and carno was 100%
Stego is missing a lot of things
The devs say oh stego isn’t an apex which is fine
But if ur not gonna make it fast enough to run away or strong enough to fight another apex then no one will play it
And it will be wasted
It’s for that very reason that I’m worried for Magy. What defense would it have?
I like the idea of playing as Magy, but I won’t bother if I just serve to be butchered by apexes. Could it outrun the apexes? I guess we’ll find out in time.
I think Anky will be absolutely destroyed by everything when it's released.
Not if armor works well.
A proper armor system that reduces damage by a flat amount can be very powerful.
they already said that an armor mechanic is coming so im not too worried for anky
@vagrant inlet the issue is, stego currently is demolished by semi competent carnos and utahs, its not just that it can be killed by them, its that its killed by them on a semi regular basis
yes
idk if they made stego like that on purpose but its pretty weak for a dino that takes 5 hours to grow
also the main point i always like to bring up is if u want stego to be weak thats fine
Not what I said
but u have to give it the mobility to escape the thing that can kill it such as a rex
Ok. Refer to my post in balance feedback because you seem to have ignored/misread a great deal of what I wrote.
@crystal wharf The times I’ve played stego i’ve had zero problem defending myself from either. The most broken i’ve found is utah packs but those are easily negated by trees.
Frankly I don’t want to start going into personal attacks but I think you need to get better as stego.
I’ve been killed and i’ve survived. As for for competent carnivores being able to kill you, I don’t know what to say other than, isn’t it a good thing that the game is allowing competent smaller animals to take down incompetent larger animals? Or do you want to return to legacy where being big means you get a free ride.
The only issue with stego is the with tail hitbox issues. Otherwise you need to accept the fact that if a bunch of Carno’s are good enough to outplay you then it’s not the games fault
Do u think its ok for 3-4 utahs to kill a stego pretty easily?
stegos jab is not useful enough against anything with a fraction of that skill
lets not forget the fact that the tail only does 1100-1300 which seems like a lot but it isnt when ur growing a 5 hour dino
a stego cant even one shot a carno on the face
the stego jab needs its hitbox issues fixed in the near future and as i stated in my suggestion above it needs something to more effectively cover its flanks against attackers, the jab doesnt have enough range to deter animals from attacking its backside the aforementioned swipe could deter attacks like the one seen above while not completely phasing the jab out of the picture
yea thats what i was thinking
itll prolly change when deino is in
well actually it better change when deino is in
That was quite something to read.

Even more so that he'd actually think animals would just be left to rot when new additions come in over some sort of need to "satisfy carnivore mains", but, I guess there's historical precedent with how bad herbivore gameplay tended to be due to how diets and other needs were never explored in the past.
Under those circumstances, where the game was all based around on what you could kill, with what animal, I guess it does seem like the game was bias towards carnivores.
actually read it this time, yeah thats painful to read, seems like the alt account carnivore bias guy has begun eating discord regulars
There was someone tryna defend an actual bug too lol
But apart from that Ik carno and teno are getting the proper sizes
So with that are there gonna be any stat changes? (Apart from speed to match the animation)
There is literally no point in stego being in the game if it’s not given higher health and damage because it will just become fodder. It would look ridiculous to see a stego outrunning predators.
There was no point in adding it if they plan to keep it as is, which they probably don't. Though It's always safe to not get your hopes up lol.
Considering what they did to legacy trike and para when they were still working on that branch, history may repeat itself and make herbis who shouldn't be free steaks into free steaks. They shoulda just held stego off and released it with allo and better stats
Yes I agree stego should have been added later on. I just hope herbis don’t get pushed aside like they were in legacy.
For now herbies are in a pretty good spot in evrima. Sure stego is weak, but if they made it with proper stats it'd be unkillable. But Teno can 1v1 carnos although it's much smaller, and dryo is pretty much impossible to catch if played properly. Hypsi is different though, but since it has absolutely no growth time, we can't say it's underpowered.
Yes that’s the thing tho it would only be extremely hard to kill because there’s nothing big enough to actually kill it (apart from Utah’s broken pounce)
yep
That's why they'll probably buff it once there are apexes in the game. And it'll already become much harder to kill once Utah pounce is fixed
They probably nerfed stego a bit to not make it Overpowered with the current animal roster. However i just saw that guys balance suggestion and i laughed when it was under "balance-suggestions". Irl carnivores dont always catch there meal and its worked for so why would TI give herbis the boot to satisfy the carni mains. No matter what you play you should have triumph and victory as well as troubles and hardships. Thats the point of a survival game.
David, I hate to disappoint you but that part was quite clearly sarcasm.
As in - that whole paragraph is just sarcasm through and through.
Making it more difficult to hunt a stego, higher requirements for number of predators, does not equate to it being invincible, having a free ride, or otherwise unhuntable. Changing the amount of needed full pounces from 4 to 6, isn't suddenly going to make stego never die, it just means that now having a full pack of utahs is slightly more needed, and that the hunt might take a bit longer than just getting 4 of them on the stego and then wait for less than a minute. Hunting a stego as a utah pack should be a long time hunt, 10-20 min or so, depending on both sides skill and smarts. As for carno, it was stated that 3 carnos can do it, if they never fuck up. That is clearly not the current situation, for one reason or another. As such, fixing the tail thing, and maybe changing both carno and stego values a bit so it at least takes 2 carnos for a chance, and all 3 for a decent chance, sort of like how 2 utahs were still meant to have a hard time vs 1 tenno, but 3 of them would most likely mean the tennos death unless it was really good and they were not. In return, lower the limit of adult stegos to a pair perhaps, and look over grazing so herbivores can't just sit near water and have infinite food. Grazing should only be to prevent absolute starvation, 1-5% food perhaps, so you have enough time to go sniff for stuff and keep moving, but not so you can comfortably use it while being hunted.@vagrant inlet
Actually for grazing they can change it to 10% but give certain dinos the ability to either get more or less from grazing. If stego is a grazer it would be cool as it would be able to get lots of its nutrients on the open plains
The diet system will make gameplay a whole lot more interresting as you have to roam around and search for the food you need
Yea pretty excited to see what their gonna do with that
I hope it will be strongly tied to the perk system
So that you actually have to do something to unlock the perks instead of just growing.
f, I don't do well with sarcasm.
Ye, that one was quite certainly sarcasm. He was making fun of the idea that the devs try to keep the herbivores down on purpose or something along those lines.
Yea diets I think are confirmed to go with perks like they complement each other but
Let’s see
it is such a good oppertunity to make the gameplay 10x more interresting and engaging
Luckily this isn’t the case in evirma although stego is still not as good as it should be
Diets system will help herbi gameplay be better hopefully since u need certain plants for ur Dino
Yeah that's the point Ato was speaking about Evrima stego being bad. Tbh I wouldn't say it's necessarily bad but it's definitely not worth growing. There's too much of a risk of losing it in a very unfair way right now and I just wouldn't bother with a dinosaur that takes 5 hours to grow when you can lose it to one unfortunate DC/water bugging out.
Yeah it should effect carnivores to some extent too
The carno biting the stego tail seems totally broken to me. I mean, how do you even counter that?
You smack the Carno's face
it's actually in the range of your strike when it bites you
ok good to know
You just need to time the attack, the tail doesn't deal damage when it moves back to its default position
So in other words - the carno has to bite you after you've made the attack
Idk if it is actually a balance problem or if it is just like with tenanto and players dont know how to fight with it
From what Rend was describing(he is one of the people who came up with this strategy of hunting Stegos) you need one Carno to bait the attacks on the side
Then the other walks behind stego and while Stego attacks the first one, the second Carno bites its tail while its coming back
So just dont take the bait i guess?
then when stego goes for the second carno the first carno goes for the head
yea you just don't take the bait until you can hit the Carno
good to know
If it's in your range and you smack it then - gl hf to the carno. The one on your tail just lost 95%+ of its hp
since that's a headshot
to my knowledge unless you're at absolute full hp you die to that while employing that tactic
Admittedly it's still kind of stupid for Carno to bite Stego's thagomizer
I remember when update 2 hit everyone though teno was free food for carno but they didnt know how broken the tail slam was then
It's not broken, I think the match up is pretty even in most cases
Now it is ofc
a good Carno will probably kill a Tenonto every time but it seems like Tenontos do better in herds
But when update 2 just hit you could stun a carno over and over again untill it died
I've played Tenonto shortly after update 2 was released upon hearing it was bad but I've bodied a couple of Carnos in one session and decided it's not too bad
oh yea that was bad
becuase there was no cooldown on the tail slam stun
I played utah 2nd day after release when everyone played carno
it was so, so much fun
People had no idea how to go up against them so we just pounced and killed everyone
Utahs right after update 2 were definitely overtuned, the iframes on pounce and the ability to pounce anything at any angle
- that was before the acceleration nerf
I'd personally probably buff Utah's acceleration and make some other changes to it to make it not so overpowered as it used to be
because the current acceleration might be a bit too hard of a nerf honestly
could be a bug
I dont think they would intentionally nerf the accelleration like that
I don't know whether it was intentional but it seems like it was to me tbh, I haven't seen anyone say it wasn't
I mean bugs aren’t something I like abusing because their gonna be patched
Honestly it’s ridiculous that u can assride a stego in evirma becuz of a bug
I still believe stego ungulatus instead of stenops would be better
Then u have a bigger stego variant and u can tweak stats accordingly
You can't and it's not a bug. This is merely a method that capitalises on Stego attacking with its tail. You bite the tail after the damage frame takes place meaning that the "attack" is considered over by the game at that point. You don't "ride" the Stego(because if you keep your head at its tail it will smack you almost sending you to a grave or just outright killing you) and you typically need two people to pull this off. I haven't seen or heard of a Stego getting killed by being repeatedly bitten on the tail by a single Carnotaurus.
This is the equivalent of some animal attacking Tenonto after it threw its tailslam - you can do that after the tail makes contact with the ground as Tenonto is at that point recovering from the attack. Technically you can also attack a Carno that just used its bite because every attack has cooldown during which the part of the body that deals damage is off and can't actually hurt you for a short moment.
So you think its ok for carnos to hunt by biting thagomizers 
it shouldnt be almost sending u to the grave it should be directly sending u to the grave
No way anyone in the right mind would design it that way on purpose unless they have some grudge on stego lol
im not gonna speak too much of this cuz its gonna get patched obviously but theres no way u cant say its not a bug
How it should go: carno bites thagomizer, carno gets stabbed through its throat or face and dies
stego doing passive dmg from its spikes would make a lot of sense like the planned feature for trike
kentro is gonna rely a lot on passive and recoil damage if it is to survive
a carno crunching down on a thagomizer is gonna cause those solid bone spikes to pierce right up through its mouth and face
i can see a carno almost dead after biting a tail spike
although stego vs carno thats not too big of an issue rn the main issue is utah vs stegos
and how poorly stegos do against them
I don't think it's a bug no, only perhaps a bit of a questionable hitbox/attack movement of the stego, and in general questionable how hitbox damage multipliers work, because there seem to be very little difference in target areas, much less than what I would expect at least.
yes i wouldnt say its an outright bug but its a major issue that hopefully is resolved soon
It's not a bug. I think I've given a lengthy enough explanation above. Attacks in Evrima have a specific damage frame - meaning that there's a specific point during the attack when the damage is applied. If you make contact with Stego's/Tenonto's tail or Carno's/Utah's jaw outside of that specific window you will not get damaged. That's just how the game works. Should it work like this? No, probably not. I think it's pretty silly to bite the thagomizer of a Stegosaurus and kill it that way but let's not make the definition of a word "bug" broader than it is. And this does not look like a bug.
Thrusting yourself upon the enemy's sword to damage them, just because they're not swinging at you in particular, is not intended behavior and will be resolved with passive damage. They're doing the same thing for Triceratops. Read #balance-feedback message
Sure but that does not make it a bug, just underdeveloped game if anything.
It's a mere oversight that it doesn't hurt to bite thagomizer.
It's unintended behavior.
yeh, pretty much
Telling people "It's not a bug!" makes it sound like you're advocating for abuse of thagomizer hitbox as a feature of the game. Don't do that.
Lol
No, it's literally not a bug. The fact that people dislike the fact that it's in the game and the fact that it doesn't make sense doesn't make it a bug.
I mean I get it, Aken does have a point, we should not call it a bug, more simply something that hasn't been tested/balanced all that well, unless it is indeed intended, which it might be for all we know. I would also think it's a bigger issue with the potential difference in hitboxes, but that would require more testing.
It's like Rex running through Triceratops' horns in the legacy - should that be a thing? No. Was that a bug? Also no.
You're arguing semantics in a way that most people will not realize that you're arguing semantics.
I'm arguing this because at first I thought it was a bug - specifically that Stego cannot hit Carno back when Carno bites its tail. That's how this was at first reported here on discord. Now that would've been a bug. This however isn't and framing it as such is simply misinformation.
Regardless, the definition of what a bug is in game design is not why we came to #balance-feedback.
the carno bites the tail after it finished the attack and the tail is going back to the default position the attack animation is finished from the steggo this is why the carno takes 0 damage.
^ My point exactly
yeah its not really a bug, probably just overlooked during development
this not really something you can balance,just play better and not miss every single attack.
You can absolutely balance it, hitboxes/damage taken, recoil damage, there are ways to work on this.
^ Number one best way to tweak it, without screwing up the attack frame, is to just make it so that biting the thagomizers does almost no damage , tenoto has a similar issue as well where you can bite the very end of its tail and still do considerable damage despite it being well, the tip of its tail.
this is a additional thing yes it can be worked on/further developed.but as is stand right now dont go wildly swinging like a idiot and you shouldnt lose so easy
Have you tried defending against it Syn? :p
yup i do fine and that not me being a dick or anything
In that case, I'd love to see you provide a vid on how you handle it, because so far, I've failed, and I can assure you, I do not swing wildly, or anything like that.
you need to play very passive and wait for them to fully commit to an attack as the steggo has more hp then the carno you can trade hits i only do this if i have to
thorns damage would be important in future for other playables but there are more important things in the works rn i presume
i was able to survive as my half grown stego against 2 carnos a day or two ago
sticking in trees or near them is helpful, and its not very difficult to keep them at bay
Alright, I'll give it a try next time!
the devs cant balance for every single situation in the game its impossible do keep that in mind
Bean, the issue is - not all Carnos are made equal, I've survived against two carnos as well despite the fact that I pretty much never play stego myself. The point is that 2 good Carnos will be killing a Stego most of the time I believe(although most likely not because of this specific issue at all)
some players are just better then others also
Yeh, that's true. I don't think it's an unfair match up atm. Stego has far bigger issues than Carnos imo
Of course not Syn, I don't think anyone expects that either, but you got to admit this is a bit of an odd situation :p
e.g. the bugs and utahs
I wouldn't even attempt to go Stego in current Evrima which can drop you at any time.
Which is why I'm asking you for advice ;)
sadly and its annoying but im gonna tell you to just play better as weird as that sounds
certainly
multiple carnos i have seen will charge headlong into stegos or even tenontos and get trounced in a flash
while ive also seen well-coordinated packs bring down stegos
Yeah but that's not helpful Syn, and you know it. I'm sure you could do better than that. It's fine if you don't want to teach me anyway you know, I'm sure I'll eventually figure out on my own.
you say its not prefect but practice will make you better at the game
Well yes, that's a given, but that's not what I mean you know.
Honestly carnos aren’t rly too bad of an issue for stego it’s Utah’s that really raise questions
I already made a suggestion on Utah pounce so yeh
But apparently wanting a few more utahs for the fight is wanting to make stego invincible.. :p
I think there's a few suggestions around for making utah pounce a bit more demanding and interesting.
I don’t wanna bring another game into this but saurian does have a good RPR system
Maybe they can take inspiration from that
the isle has such a diverse fanbase, theres some people that know a lot about paleontology and like to give how information to normal dudes like me
then you have people who think carnotaurus hunted stegosaurus by attacking its thagomizer

“I'm so good at exploiting guys just get better at the game this is so balanced everybody knows thagomizers are made of meat and are perfectly safe to bite just get gud”
“It's perfectly viable you can counter it by letting the carno bite you a ton of times so you can land a hit without the hitbox being exploited”
“Yes obviously the most vulnerable part of a stego was it’s solid bone thagomizers.”
"it's tiny pinhead! No! Way too dangerous to shoot for!"
Ay yo quick question who wins Sucho or Stego
I feel Sucho since it'd be too strong to be added to Evrima in it's current state.
sucho would be too slow to get a hit in the stego
Who seriously thinks the longer growing and slower animal Who cant choose if It fights or not also needs more skill to fight in equal terms?
Is even sucho made for fighting something the size of a stego ? It's a fisher
Stego should definitely win. It's a larger and slower animal with no option to flee. Also sucho is largely specialised to hunt fish.
A stego would need to have extremely bad reaction time if it were to lose to a sucho
yeah theres almost no world in which a sucho kills a stego. it would have to grab it by the face and rip it open with its claws to take it down realistically which wont happen in game. spinosaurids are more geared toward smaller prey and fish.
this is not true, the tip of a tenos tail takes 99% reduced damage, a stego tail swipe does like 1%
but you're not up against run of the mill carnos mate 😛
yeah thats the thing people seem to think that steggos are getting farmed from every server now,and i know its not easy to pull off the tail hitting carno vs steggo it takes practice
I've got it down to a T now, and I've trained up some people in my discord and its second nature to us now, its definitely not easy to pull off, its very risky but deffo far from impossible.
yeah but without practice you arent just going to be able to pull it off is what im saying
exactly, and not every stego is used to fighting good carnos.
people are not use to fighting good players in general
It's all about holding the correct spacing, baiting attacks and going for the head in between attacks
there is a few of us that do this extremely well so far, and we take stego after stego after stego down
yeah not panic and just spam keys till you win
exactly
if anything the game is balance pretty well not perfect dont get me wrong but people just dont understand the combat
I agree, i think Utahs need their speed back, carnos are slightly over tuned but other than that, yeah
spot on
People also dont remember that carno is getting downsized and likely getting a stat nerf
Most likely just a size nerf. It is way to big rn to weight 2 tons lol
Its the same size as a damn stego
utah is in a fine place, the pounce is still busted op
carnos still need some serious turn rate tuning but thats about it
utahs acceleration is fine if thats what your about to say
I was, and it's really not okay
it really is
it makes them have to think before they act rather than just relying on instant break neck speed to get out of any situation
The slow accelleration doesnt feel right and kinda takes away from them beeing small fast agile predators
Its still not that bad though since they can turn really fast while running
Yeah, the ramp up is a big nerf to Utah and it 100% needs restoring
carno ramps up its speed faster
Utah are weak as it is right now, i've killed packs of 8 and higher as 1 carno ;/
Utahs are balanced rn
i have played utah, before and after, it doesnt affect them in the slightest
Ik it doesnt mean that much but it really does not feel right at all
It means everything, it's harder to out manoeuvre a carno now, you could duke attacks and go for pounces. None of that is possible
it stops utahs from dancing around things like tenontos when they sit right in the strike zone
You can run and turn quickly while maintaining the speed
tf no, you can turn on a dime, you can still juke carnos just fine, dont be stupid and you wont die
Utahs should be able to run around tenos and bait its attacks though. If they get tail slammed once they are pretty much fucked
pretty sure i know what im doing, and for that reason i aint playing a weak dino man
carno is the way forward right now
well.. they are able to right now so
You kinda just seem like a bad utah dude
no, instead you want to play the busted asf carno instead
Its still really easy to juke carnos
come fight me lmao
If you play well, you can juke carnos easily
on a carno, lets see you duke
balance honesly rn isnt bad as long as you ACTUALLY know how to play all the dinos lol
its possible, but no way as it used to be
you can alt attack and get safe, but a good carno will destroy that shit
you mean its not stupidly easy?
god forbid utah be able to be caught and killed by something specialized to kill it
idk how you are juking carnos but the entire point of juking is to doge its attacks and run into the forest or jump over a river or something
not being able to juke around everything easily is good soo
Yeah a good dryo is near impossible to catch for any carno
its harder than it used to be, but pre-nerf you could alt attack away and then pounce for a free pounce, on a carno in pursuit
But the de sync often gets me killed while trying..
and thats the problem, there shouldnt be free pounces
Thats just me being better to be honest
Pouncing should be a lot harder to land.
just like i can take stegos down 1v1 as a carno, quite easily now
Depends on the stego
not really
U sure?
i've tested it with stego players, i've even been a stego
The tail thing?
tail thing is bullshit
i was the carno who used that, and thats why he made that video
but thats not how you take a stego down, it's just used to get cheap hits in to keep em occupied
you got free time?
there is a lot to type up, and it will be easier for me to voice it to you. I will show you on my server, in game at some point
Alright man no worries, take it easy.
^ Which is exactly why sandbox has to be introduced asap. That's my point exactly, Rend and his friends have a server that they use for practice. Meanwhile most other people playing the game get to practice only while risking their animal's death in short instances of pvp. You're not going to get to their level of skill in terms of spacing and accuracy without being able to practice that for a lengthy period of time in a sandbox-like environment.
The idea that people should just "get better" while facing against those that get to practice pvp at length on a private server is simply really disingenuous, whilst most of the community relies on their experience from a purely survival-centric perspective. Now the question is... is it really fair that someone who plays the game just on survival and takes 5h to grow a Stego should be pretty much dead by default because there's a group of people that gets to practice actual pvp at length on private servers unlike those players that play on their own?
As for the Utah - I sort of mildly agree with its acceleration being overtly punishing. It's the pounce that should've received the nerf and I've outlined what I think that nerf should've been. Either/or - the ramping up of the damage on pounce or the recovery time after missing the pounce.
Aken is recently spitting facts here
aken for top QA wen
basically not everyone has 5 hours to grow a stego and then die because they never used it before
i think utahs acceleration needed a nerf but this might've been a little too much
pounce is still broken tho
yes i gotta admit aken been spitting real stuff here
Aken goes off
It's concerning on the QA's part though
Teno and carno are getting their sizes corrected but will there be any stat changes like weight dmg etc?
I'm confident there will be. Someone referred to the next patch as being "the balance patch", the size of those two are not the only balance changes being made. Many things are changing. I can't find a quote for you, it was buried in questions.
Ok ty I didn’t know if it was just the size or stats as well so
It's not clear whether a size change implies a stat change, but it seems likely that a stat change will atleast happen in tandem with size changes for the next patch.
Mhm. It seems to me that changed size implies a stat change automatically, since in legacy our attacks were based on weight and if your weight or size changed, all the math changed. Some people argue that that isn't how it works anymore and everything has to be adjusted manually. That seems very tedious to me but 🤷♂️
Yea stats themselves don’t go with weight aka if stego does 1000 dmg as an example it’s flat dmg and weight doesn’t affect it
I can see weight playing factor in trample
Or not who knows
Guess we’ll see
What the hell is going on the balance feedback, everyone just wants buffs for the herbivores and nerfs for the carnivores, is not enough that Stego just needs 2 hits on a Carno and 1 shoots Utahs? What else you want Herbie mains? God mode? Being faster than an Utah? Omg just learn a bit of combat and that's it
It’s a lot more then just “herbi buff and carni nerf”
@frosty heron yes, defend bugs because they allow you to kill things you shouldnt, fucking outstanding idea
The tail bug thing it's annoying and should be fixed alright, but apart of that I only see a lot of salt
Stego can’t even one shot a fully grown carno in the head
But carno and stego is somewhat ok it’s Utah vs stego that shows the issues
Kill things that you shouldn't? Dude you just confirmed you want a broken Dino in the current niche
Play Stego and gain immortality, no predators
U seem pretty salty lol
you dense motherfucker, carno weighs 2 tons, stego weighs 6, do the basic fucking math and consider that carno shouldnt solo stego
Nice try of reverse uno card, but the only salt here is the entire #balance-feedback channel
Just learn to fight fellas
Read above I never said that's OK
But neither Stego 1 shooting everything that gets close
I did read that but u act as if stego is like op or something
Stego is fine where is it, people talk like it's trash
Considering the amount of effort Utahs need (Over 30 bites) mmm yes?
It should be ok
You land a hit and Utah is good as dead
I’m tryna talk about pounce
He means with pounces. Pounce damage is too high currently.
It's pretty ok
Pounce is too high
But 4 Utahs should be able to take on a Stego
Since they are after all "capable"
Oh pounce, well pounce is devastating yeah but it's high risk/high reward mechanism for them
pounce is hardly high risk lol
I've clipped through Stegos doing pounce literally
its also socketed so its low skill, low risk, high reward
That's mostly because of bugs
@frosty heron Its not about learning to fight, its about it being properly balanced for what it is. Carnos should not be hunting stegos at all, theyre small game hunters, specialized in that. Carnos have utahs, dryos, and hypsis as prey, as well as small tennos and stegos, and even other adult carnos and tennos should they want a bit more of a fight. Utahs should be hunting stegos, but four pounces is a little bit little, especially when bucking isn't much of a counter ,and it's not that difficult to hit a pounce, especially not in a pack. As such, adding a bit more to the pounce, such as demanding six pounces instead of four, to kill the stego, is not unreasonable to me, since the utah pack limit is six in the first place. I would also be fine with limiting stegos to only a pair, instead of a herd of four, since stego is a big animal and should maybe not come in herds.
Pounce needs punishment if missed
Honestly I somewhat agree with tuork, stego is in a good spot atm and the only reason it has issues is because of utahs broken pounce and dumb hitboxes. If the game worked fine and didnt have bugs stego would be a good spot but that isnt the case.
Pounce damage is simply just too high atm but I'm pretty sure that the devs know that the community wants a more bleed based pounce.
It's getting a buff when stronger carnis are added anyway
Then I might ask this, why is Stego even in the game if it "Shouldn't have predators"?
Stego is in a fine spot currently
Just some kinks that need to be ironed out
A week after release, people were saying that they were invincible
because it was the most worked on and was originally gonna be ai
Carno isn’t supposed to be 1v1ing a stego
And when Rex ai and deino is in
Stego is gonna have actual preds
Honestly, it shouldn't be in, I'd be fine with it being out until it's properly fully powered, but the same goes for deino to be honest. But it would still have predators, just not the carno, but a utah pack, as it would always have. Me saying that carnos should not hunt it, is not the same as me saying nothing should. I did just say a full pack of utahs, six, which is not that difficult to keep up, should be a clear threat to a stego.
I will defend current pounce damage just by the fact the bleed now it's useless
Otherwise, when they work more on it they can reduce it
Because bleed is bugged, once bleed is fixed then pounce should be nerfed into the ground
We'll see how they balance out the deino for that matter, if it's going to be fully powered or not.
in time, after the updates
bleed is far from useless, its very useful, just people dont know how to use it
Well yeah, people dont know how to use it, since almost no one got an explanation for how the mechanic even works
But since we have a pack hunter that can hunt big prey, even a fully powered stego would be huntable, and at least I would be fine with 6-8 utah pack limits. I know Dondi said for a rex it woul be 15 utahs, but I'd rather not see that big packs in the first place.
I trained as Stego vs. 5 utahs over and over the other night. I agree that the pounce is high risk if you're skilled at timing attacks, they lost 4 out of 5 members every hunt. But that 5th member killed me every time. We agreed that in a real match where the raptors were playing safe and trying to not die rather than just trying to deal as much damage as possible, it's a much harder fight against a Stego that knows what's up.
The fact that a large group of small dinosaurs can kamikaze into you to kill you... It's not great. It doesn't seem right. So there are some changes that need to be made.
we got one, it affects stamina and regeneration of everything, its much more useful to kill things larger over a long period of time
I don't know Hippo, I watched that, I'm not sure I can agree that pounce is high risk, they were simply not that good at it :p
Yes, but so many people never knew how to apply it and use any strats with it
Majority of the playerbase still doesnt know
Not enought to be a danger for the opponent bleeding
Though that could come with it being new and all
its not an instant "you loose because my dot is better" type battle anymore, its rewarding persistent hunting of slow moving animals that need stamina to attack
But currently bleed is rarely needed, you'll kill stuff with raw damage long before
The risk is based on terrain pretty much. In an open field I almost immediately lost. But with rocks and trees to brush up against, it is a very high risk attack. The raptor pack asked me to go "away from the forest" so that I couldn't defend myself as easily LOL
Even then, the pack was nearly reset every time.
Its rewarding playing smart when hunting big prey, so utah players wont like it lol
I’m just gonna wait till update 3 since balance stuff will come out when it drops so
Which is why they need to make it bleed based lmaoi
Let’s see what happens
I mean its predators should be allo/alberto/sucho in small groups, or acro, rex, giga, spino, deino when solo.
The animal got added far too early, and this is the result.
I really hope the Croc makes a challenge to Stegos or even overpower them (they have double the HP) so time to turn around the table
It's slower tho, good luck
Deino winning against stego is dumb
Fair enough, if you can just brush them off, then yes, it's very tricky, but that's why you ambush and surprise them when they're not near said things :p But that does not make the attack risky, only the terrain. But if they hunted you in the open and still was "nearly reset", then I don't know what to say.. :p
Its a specialized semi aqautic predator, it should be weaker then other apexes
Deino would obviously win in the water/ambush, but I mean, if a deino is waddling after a stego, it should probably not end well for the deino
Deino should definitely beat stego. It's a lot bigger.
Unless it's stupid enough to literally just walk into stegos tail spam.
But the stego should be faster on land Im guessing, so that should be fine, even if the deino could "tailtank" stego, more or less
On land stego should win but obviously in the water Deino is ganna kill it
You know the funny thing is Stego on Legacy was prey only for Apexes, their same tier dinos couldn't hunt them, even the Acros
I mean deino wasn’t that slow on land
Sandbox stego vs survival apexes, not balanced
It was slow but idk if it was slower then stego
If you judge it by that, you don't know what you're talking about
I mean yeah since stego is faster it doesn't really need to fight denio, so I guess it is fair for deino to beat it
Yes if stego is faster then that’s cool
Deino is the least of stegos balance problems, as stego can literally just run off.
The issue comes when things like allo and above are added, while carno and utah are taking stegos without too much difficulty.
You know what the real funny thing is Turok? Stego in progression was an apex, and one of the more powerful one at times
thats because it was a sandbox dino................... you know the ones that weren't balanced?
Sure I don't know shit about the game but you do mate, I bet
Survival dinos we’re supposed to be balanced they weren’t tho
Maybe I do if you're mentioning how a sandbox dino wasn't balanced with other dinos lol
If you're judging legacy "progression" stego vs "survival" rex/giga, then no, you are not judging it corretly
I just said that about legacy Stego because it's a point to keep in mind, legacy has pretty much a lot of broken stuff and that's it, but on Evrima they shouldn't make Stego Apex
I agree, stego shouldnt be a apex
Well stego kinda needs to be one otherwise it’s gonna be fodder for the other apexes
No reason it couldn't be again
Stego was never a apex
And no, there's no point in legacy stego unless you compare it to others
It was the end tier in progression
Nah, they even decreased the Stego size, be clear about it or just don't add such Dino to the game
And could fight off rexes
It was a high tier herbivore meant to bridge the gap between apexes and mid tiers
The question is should carno and utah beat things like acro, deino, and rex with similar difficulty to how they beat current stego?
So I don't know, it was defenitely powerful enough back then
We have the larger stego already in game.
There were times in prog where it would kill a rex in three hits, despite rex OP recovery, cause of massive bleed
That’s max stenops
So I don't know what stego you're thinking of that would be a "bridge"
Current stego is a bridge
The evrima stego is (length and height) correct ungulatus size. Ignore weight as it's a food value stat and isn't accurate in game.
At least I was told it was max stenops
And I can say with 100% accuracy that when Rex comes out and yall find out it gonna murder Stego or other Herbie of same tier a lot of people gonna cry on the feedback
The reason evrima stego looks tiny is because tenoto and carno have been upsized tons.
Stego is not an apex lmaoo
Current stego is an unbalanced old progression version, and if the rest of the roster were progression, it would not be a bridge
I mean evrima stego
Oh okay
It doesn’t matter if stego isn’t an apex it still needs to be viable against the other apexes
The question is later on when things like rex get added, what should stego do if a rex/giga walks over the hill?
But in Evrima there's no "bridge" to anything though? Just survival, different things
Stego will run thats what it can do
It won’t
Stego should play defenseive against a rex/giga
Stego isn’t fast enough
Stego can't run. It's super slow.
Speed buff
no
Can't play defensive unless you can fight
Yes

And sure, if you let stego run, then I'm okay with it not fighting rex/giga
No, unrealistic scenario
But if it can't run, it has to be able to do something
Unless rex/giga is made to move artificially slowly, stego can't be made faster. It physically doesn't have the leg length of body shape.
It's essentially the magy problem.
Imagine a stego running away that would be funny to watch
Being in a Herd to defend yourself
Stego's getting a buff once bigger carnis are added, it's realistic to assume that a buffed stego could beat a rex
No. Not viable
Rex packs up to match your herd. gg
Oooh not viable, then it's personal stuff my guy
You shouldn't have to be in a herd to defend yourself, thats bad game design imo
No u have to always look at an animal as a 1v1 u won’t always have ppl
No, I just explained why it's not viable
Animals reliant on groups end up not popular and so unable to find groups.
You balance 1v1
So, we really want Stego to solo rexes?
Doesn't anky have the same playstyle but will do it better?
Why? One is a very hard tank, other is a defensive retreat animal
Yes but anky is slow as shit
Stego should lose to rex if it tries to 'fight' it.
It should be able to make itself too dangerous to attack if it constantly tries to walk way, swinging its tail and forcing distance.
So essentially running/fighting
People just wants to defend themselves without any skill/learning curve on the game and that's also bad balance guys
I imagine an anky would defend/break leg, and go away. A stego would move away, swinging its tail, and punishing the rex if it sticks its head too close. Sure, similar, but well, plenty of similar things, you can't make it unique, but you can make it have slightly different ways to handle it.
People just want a fair fight if they cant run away from something, what are you talking about
Stego attacks - stego dies.
Stego tries to disengage and forcing distance with its tail - rex gives in
rex keeps pushing into the tail ignoring damage - rex dies
There’s supposedly stat changes when update 3 drops so let’s see what happens
I've actaully said stego v rex should be a hard fight for stego but people here said that was stupid
Pretty much what Frumpkin is saying, something like that
That's what I wanted to hear
It's a solution to any future "Magy issues"
I mean, I shouldn't be dead on arrival if a rex sees me as stego, how you want to solve that, I don't really care about, as long as it's viable 1v1.
this
Agreed
But honestly stego has the magy problem but almost worse. At least magy can sit in a bush and hide.
Stego is slow af, massive, covered in huge bright plates, yet only adapted to fend off allo sized animals.
rex needs to ambush in order to kill other apexes, thats just a fact
at least stego has the thagomizer, magy would look dumb defending and running away from a lot of things
There's people asking for buffs for Tenonto when I've seen Tenonto 1v1 Carnos at their current state
stego can be tweaked magy tho idk what their gonna do with it
I don't neccesarily need a stego to solo rexes, honestly, stego, like anky, is not at all designed as an offensive animal in the first place, so you shouldn't really think of going "aggro" on things, thats an easy way to get punished by a head bite I feel, I just want to be able to do something to survive, that is not dependent on being in a herd or similar.
yeah at least the thagomiser can convincingly do damage and not look stupid.
but magy can hide easier than stego
That's probably because a good carno will win over a equally good tenno 95% of the time
Or so I've been told at least
I completely disagree with bleed having any use in the game. I play it a tonne and it's an extremely niche feature that has a marginal use at best. Its main use is for abusing new players in Evrima who think they have to sit down after getting bitten.
How should I put it. I don't want stego and anky to 'solo kill' rexes. I want them to be able to prevent the rex killing them.
With the most likely outcome being both animals walking away from the fight.
i want to be an anky or stego and if a rex sees me im not instantly dead and I can walk away if i play it right
Yeah, that's good enough for me too Frumpkin, be enough of a danger that if I'm aware of you, that you don't really want to do it, and just let me be on my way. Try again with an ambush!
anky will have an armor mechanic tho
ima wait till update 3 to see what changes
someone said something about 1800 kg carno?
idk if thats true or not tho
Yes, that's the weight of irl Carno.
Tenonto is 1600kg iirc
oof
I'm not gonna mention again the "herds" thing because people seems to want to play solo Herbie and destroy anything that tries to hunt them, when carnivores with the proper pack limits can stay in the balance line
well luckily weight doesnt affect dmg anymore