#balance-feedback-discussion

1 messages · Page 216 of 1

viscid mica
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I’m down with charges for use XD

harsh lark
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Carno still needs to hold charge for 6 seconds to get max value, short headbutts have less knockdown potential. Point blank headbutts knock down Omni because it’s still a 1300 kg animal that should knockdown a smaller animal without needing to build up speed.

And again it still needs to land 2 headbutts after, which is way more forgiving than every other cc attack in the game.

vale brook
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i think a slight cooldown on the standing HB would be ok simply to avoid the murder machine gun that is a standing carnotaurus

viscid mica
vale brook
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RIP those 2 ceratos, actually

viscid mica
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You can knock down up to your own weight and stagger anything up to 2.1 tons

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At 1800 to be clear

vale brook
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we really have come full circle back to carno just dominating cerato TI_Wheeze

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well

maybe with the exception of a full prime elder cerato

viscid mica
harsh lark
vale brook
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i dont see how needing 2 follow up headbutts is an issue when carno has 0 issue pulling off that follow up

viscid mica
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So carno still loses too competent ceratos

viscid mica
viscid mica
harsh lark
viscid mica
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Smaller turns way slower can’t drift and guaranteed kill attack animation locks it for two seconds

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All it takes is one miss for that Juvie Rex to be in a dangerous place, whereas a carno of the same size is in far less Dire Straits

harsh lark
viscid mica
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If it’s something a Juvie Rex can pin or an Omni can pin than a car no can of absolutely obliterate it in seconds

harsh lark
viscid mica
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Refer to this video

viscid mica
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Charging carno is faster than Galli…

harsh lark
viscid mica
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I feel like that’s where the confusion is cause I’m not of the belief that anything Omni is capable of pinning or a peak speed Juvie Rex is surviving the first knockdown of a carno

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There’s simply nothing in the game with the health to survive a competent carno knocking it down if it’s within that size range

harsh lark
viscid mica
viscid mica
# harsh lark Jump on rock, jump across water, any forested area, you realize the entire map i...

Like I don’t think your using objectively fair assertions here

Are we assuming the carno JUST HITS YOU ONCE and than lets you get up? Than sure ya you can survive than same with omni or juvi Rex if they don’t fully commit but no competent carno is doing that they are Turning around and standing on top of you spamming rmb which is a MINIMUM of 2 free hits for any half decent carno

harsh lark
viscid mica
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Cuz the only time you don’t get knocked down is if you are almost the same weight as the carno

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Like your argument is based on the unfair perimeter that you simply don’t follow up the first charge immediately

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Which objectively is like a omni or juvi Rex canceling their pins

harsh lark
viscid mica
viscid mica
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I mean this in no offence but how many full grows on base game mode not a free grow admin server, do you have on carno?

deft tinsel
# harsh lark Except you can, the problem is that carno needs to turn around to hit whatever i...

most carno players dont actually charge through species...ive actually seen players charge stand still for a millisecond to see if they got the knock down and then make one of 2 choices depending on the outcome. 1: if its knocked down must spam rmb. 2: not knocked down? okay im the fastest creature in game lets sprint. most carnos never actually charge through whatever theyre trying to kill so this is a stupid take

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also even if in the case lets say said carno did charge right through and got the knock down. knock downs on dinosaurs last 2-3 seconds....and carnos can drift like crazy. how are you messing up so much time to just "turn around"????

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and lets say if u did miss an opportunity to get more damage you literally have about .5 seconds where the species is locked in a standing animation before it can move...and u just hit it with another rmb.

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giving you yet another knock down

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carno is in no need of a buff and does excellent in its niche. id argue it does too well with its new rmb design. most carnos dont even bite anymore bc its pointless. why bite when i can just spam u with knockdowns/stuns and ur stuck until ur dead.

viscid mica
harsh lark
deft tinsel
harsh lark
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My original point is simply asking why carno shouldn’t be rewarded more for landing its most difficult to land move when other carnivores can outright kill in the same scenario.

deft tinsel
harsh lark
deft tinsel
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its rewarded plenty and is super easy to play. how many times have you grown and played carno if i may ask? and have u taken the time to actually learn the dino or did u lose a hunt by some miraculous way and are now wanting carno to be rewarded even more

harsh lark
deft tinsel
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and if u go back and check ur feedback plenty of people agree the same thing. carno is perfect rn it just needs its rmb changed and then were all good to go

deft tinsel
harsh lark
deft tinsel
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omni isnt meant to be a small game hunter neither is rex so thats irrelevant. carno currently competes for the top spot of being a menace. its a menace to literally everything including HERBIVORES I MIGHT ADD. i have friends that smoke maias on carnos. it doesnt need anything else

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it absolutely competes with cerato for being one of the best smaller mid tiers there is.

deft tinsel
viscid mica
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I’d argue carno is the best small tier hunter and is atleast competitive with mid tiers when fighting

deft tinsel
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and back then id like to add u couldnt choose when to throw out ur charge. u had to commit to it so if anything carno is now even more catered to people who arent skilled

viscid mica
deft tinsel
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yerpp

harsh lark
deft tinsel
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that aint a species issue thats a you issue

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also no omni is physically catching a galli gallis are just too fast. nor is a rex catching a galli.

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unless its ai or they managed somehow someway to catch it off guard its impossible

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remember a species is only as good as the person playing it. maybe reevaluate how u play the dino

viscid mica
harsh lark
# viscid mica They don’t outperform carno thou 😭 If the carno is getting out preformed by j...

They statistically do.

A Juvi Rex in speed phase runs as fast as carno (if not faster), has more stamina, and most importantly pins with crush, so it can actually kill confirm on an ambush. Omni is slower than carno but it’s still better at kill confirming since pounce can pin. Plus getting an ambush as either of those two is easier since they’re smaller and more quiet than carno.

Carno gives up an arm and an arm to be the games “small prey specialist”. It shouldn’t be outperformed at this by generalist carnivores.

deft tinsel
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what statistics u looking at? you yourself and yours?

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also juvie rex isnt quieter nor does it have ambush speed at that stage of life

viscid mica
deft tinsel
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also pounce can pin but in the case of galli a single omni isnt getting a pin on a galli

viscid mica
deft tinsel
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i forgot abt that but ive never caught an omni as a galli 😂 have tried tho

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on carno however galli yummies all day

viscid mica
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Yeah

harsh lark
viscid mica
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Nothing a peak speed, juvi Rex or Omni can pin can you not kill before it gets up

harsh lark
viscid mica
viscid mica
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ITS SO SO EASY TO DO

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Honestly I mean this in the nicest way possible I genuinely just think your newer to the game and don’t have the experience with the carno to understand what we are saying no offence meant it’s not your fault it takes time but from what your saying it just sounds like that

deft tinsel
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good video lmao

harsh lark
# viscid mica WDYM RARELY

???

You can watch any video of carno gameplay, I would recommend Saxicolous since he’s good at Carno.

Every-time they land a charge but the target gets away, whether it be by rock, water or bushes-guess what? That is a situation where Juvi Rex would have killed, where Omni would have killed, where Allo would have killed.

There is a thing called trade-offs in game design. Carno trades in its ability to hunt bigger Dino’s for being very good at hunting small Dino’s. As it is currently it is not the best choice for hunting small Dino’s. Which just doesn’t make sense.

deft tinsel
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i just watched one of his vids. bro is not a good carno sorry...

viscid mica
deft tinsel
viscid mica
deft tinsel
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literally 😂 watch the cera fight it was hilarious

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also im sure this youtuber doesnt acclaim to be a good carno so ur spreading misinfo sino

viscid mica
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2:01 why did he run away after running back to hit him!?

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2:06 easy knock and finish easy out ran him

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Honestly that recovery for the random run off is respectable

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Also grabbed the organ double recovery

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2:54 not sure if the game bugged or he let go of rmb

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Alright I’ve seen enough he’s not awful but he’s not particularly good certainly not the best carnos I’ve ever seen

viscid mica
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9:40 I just watched him face tanking a cera…. TI_Unamused

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N-no just no

harsh lark
deft tinsel
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no people arent robots when they play but u made a comment about consistency earlier and hes pretty consistently...messing up so..

viscid mica
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https://youtu.be/CF1N_h0jVy8?si=ITA0JrraxJskpVCZ

here’s a much better carno gameplay video mettas a isle vet she doesn’t main it but she’s certainly good

It's always funny to me when people worry that old playables will lose their love and be ignored just because new playables exist. Carno is a staple in Evrima, always has been and always will be.

#theisle #theisleevrima #theislegame #carnotaurus
Music from #Uppbeat
https://uppbeat.io/t/simon-folwar/shrine
https://uppbeat.io/t/peter-cavallo/sp...

▶ Play video
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I don’t have any personal clips but next time I play carno I’ll record

tiny gyro
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Yeah, and let's also forget about the fact that Carnotaurus has an incredibly large headbutt hitbox, and any attempt to dodge a Carno ends up hitting you 10 meters away from its head.

Omni is incredibly terribly balanced; it probably has the worst prime stage of any dinosaur I've ever seen. Speed ​​43.2, terrible stamina drain, jumps that won't help you against Pachycyphalosaurus, and speed that makes it impossible to outrun Pachy, Carno, or Dilo. Omni is the one who needs mobility restored.

vale brook
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both dilo and pachy are slower than omni at 100% prime, lol

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infact it looks like omni has the fastest 100% prime elder for carnivores outside of PT and carno... which, duh

tiny gyro
# vale brook

No, they're the same speed, and both have better endurance than Omni. It's always easier to catch up; you can choose more accessible angles.
Moreover, if Dilo starts biting, that's it, you can't escape. You can only jump away, but you can't outrun Pachy; Prime is bigger than you, just as fast, and has more endurance.
Meeting Сarno in an open field = 100% death; if Сarno is +- like you, your chances are zero! You can jump over him, but he'll still hit you, since the attack hits a huge area, even if your Omni is 5+ meters away from the impact point.

vale brook
tiny gyro
vale brook
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because frankly yes, 1.5 km/h is more than enough to escape. teno escapes allo/cera pretty easily and its less than a km faster lmao

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especially against herbivores such as pachy, because breaking LOS means they literally cant do anything to track you (unless youre bleeding)

vale brook
tiny gyro
vale brook
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so you agree? you can stay hidden to avoid the carnos? because if getting close isnt a problem, then hiding from animals that hunt specifically in open areas should not be a problem

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bushes everywhere, right? make smarter plays, learn to utilize stealth more

tiny gyro
# vale brook so you agree? you can stay hidden to avoid the carnos? because if getting close ...

So, the Omni, which, according to the developers, is the epitome of mobility, should sit on a rock the entire game?
You know what, you're right. 90% of Omni players play like that, either killing their young or sitting on a rock, because the gameplay doesn't encourage anything else. And why do some attacks, like the Carnotaurus' headbutt, have such huge hitboxes when they miss your dinosaur, but the damage still registers?

tiny gyro
stark ether
vale brook
stark ether
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Carno being able to standing headflip is wild, but it should 100% have a significant advantage in the open vs Utah

vale brook
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like, adult omnis should be knocked from standing headbutt

prime elders, probably not

stark ether
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Yeah, if you could bait it like alt attack then sure it’d be a-ok, but it’s just free midtier CC

vale brook
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tbh id remove bleed from the headbutt as a whole

tiny gyro
# vale brook the epitome of mobility would be the animal with a literal dodge, dryo and no o...

You meant Troodon? So what's the point of Omni?
Literally every Omni opponent is better at something. Pachy destroys legs, Carno is the fastest, Hera can climb rocks and kill a Raptor with one hit. And what's a Raptor's strength? Jumping? Pachy jumps just as well, so can Troo and Tenontno. Speed? Well, Pachy is just as fast, and Carnotaurus leaves you no chance in a dash.

No seriously, Prime Omni is terrible. What's the point of 660 HP if it doesn't do anything and takes away almost 10 km/h? You can't even jump; you'll jump off two containers in one jump and break your legs.

vale brook
# tiny gyro You meant Troodon? So what's the point of Omni? Literally every Omni opponent is...

...if i meant troodon, i would have said troodon. but per the previous message, i mention the only animal with a literal dodge in game, which is dryo

omni outruns pachy, just break LOS. (this is factual, not an opinion)
refer to previous message on how to deal with carnos, i cant force you to make smart decisions
herrera literally cant do anything to you if you just look up and watch it

omnis excel at hunting large game in large groups, while focusing on basic survival over thriving as a solo animal.

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youre creating problems in your head (i.e "pachy is just as fast") and then getting mad at the imaginary problems lol

tiny gyro
vale brook
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from petit pieds right now

slim dragon
thorn mountain
steep otter
viscid mica
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if that chart was accurate to actual isle community in general trex would be significantly higher

vale brook
viscid mica
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the rex and carno limit on petite aint nothing to sneeze at

thin mantle
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That animal is so forgottenTI_Succ

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#maketenodive

rare light
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@lament nexus whats up

lament nexus
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try to find any player on this big ass map with 100 players

rare light
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im not talking about herbis lol

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im saying carnivores are too easy to grow on ai servers

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and ht servers have up to 115 not 100

thin mantle
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People say carnivores are so much harder to play/grow as if AI doesn’t literally call you directly to it with their audio

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I don’t even have a problem with this but the tribalism around carnivore/herbivore growth is so weird, there are carnivores harder to grow than most herbivores, their are herbivores that are harder to grow than most carnivores

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It doesn’t all come down to food, food for both is free and consistent

rare light
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Not gonna lie I find herbivores harder to grow than carnivores, AI has consistent spawns basically everywhere on the map, herbivore pzs and mzs have been bugged for literal years and nothing has been done, you basically have to stay in one spot and risk losing prime or constantly log out to reset pzs

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Not to mention food sources for herbis are so small once you get anywhere past 2 tons

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Which is good because you're constantly foraging and interacting, but interacting with a bugged mz and pz system

thin mantle
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Herbivore food is generally easier but herbivore juvis and subs are generally much harder to play

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Pretty much all herbi juvis are free food

rare light
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Yeah I'm just asking because on rex hordetest no ai servers literally had tons of herbivores everywhere and barely any carnis, when I actually grew a prime rex with no AI it felt rewarding and actually like an apex instead of being surrounded by other apex growers who got spam fed the hundreds of deer and boar spawning in one sot

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No ai servers feel more like an actual eco system

thin mantle
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You’re not wrong but dying to starvation in this game is…super cringe

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Like it’s not usually a matter of you not being good enough to find good

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It’s a matter of you logging onto the server at the right time and getting lucky enough that a large enough playable is findable and logged on

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Which makes the game ironically feel much more artificial than if food is simply more plentiful

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Because your ability to eat is reliant on very meta aspects of the game

rare light
thin mantle
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It’s easy to feed any Dino on officials

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Nobody here would deny that

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My hopium future for the state of AI is that we get AI that’s engaging to catch/fight so that it’s less about sustainability and more about engagement

rare light
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Oh, I guess I can see how finding food on no ai servers is luck when you kind of have to be during a high population but imo that's just one of the cons and this only applies to carnivores too

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Herbivores can find food even if they're the only one on

thin mantle
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It does only apply to carnivores, but it makes carnivore gameplay super unimmersive as a result

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Because your only allowed to play the game based on the playerbase situation on the server

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You’re ball and chained by the meta, not the game itself

rare light
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To an extent, you just have to know where to look and be resourceful, that's also the point of having multiple servers in different regions so you can actually play with people in your timezone

thin mantle
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But like

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Knowing where to look doesn’t matter, it’s not like players will actually be there

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Or players you can catch or will feed you

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If everyone is playing galli/pachy and you’re on Rex, you’ll starve

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Like I think every player should be near guaranteed to find food, but not guaranteed in being able to eat it

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Otherwise we’re just playing on starvation timers based on luck, and that’s a waste of time

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And not expressive of player skill and knowledge

rare light
thin mantle
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Maybe, or you won’t

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And you’ll die

rare light
rare light
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Sometimes you'll starve and sometimes you'll find a juvenile dibble sitting down where you can ambush it

thin mantle
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But that’s lame in terms of gameplay, so therefor we don’t have that as it’s a waste of player time

rare light
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Dying of starvation in a survival game is lame?

thin mantle
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Dying due to circumstances you have no ability to influence is lame

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Dying of starvation because you lack the competence to eat the food you do find is a different thing

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I think food should be available but not free to get

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Which is why I want more difficult ai, like competently made AI Dino’s that flee properly and fight back if they’re large enough

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Make it more engaging instead of just hoping to get lucky that you find a burger in the woods

rare light
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Yeah but that's a whole other suggestion

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And is not being able to find AI also something you have no ability to influence?

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And you don't have any ability to influence it, but it doesn't mean we should just add automatic tracking for carnivores

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If you know where to look, you can find AI, if you know where to look, you can find herbivores

thin mantle
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If you’re unable to find it you’re just not listening

rare light
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But you can't influence AI spawns

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You can only hope you find some

thin mantle
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No, but they’re consistent

rare light
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Right but that wasnt your point

thin mantle
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Yes it is

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If it’s a consistent element baked into the game that you can rely on

rare light
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You said that dying to starvation by lack of control is lame, thats the same thing as not being able to find AI

thin mantle
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You have no need to influence it as a means to be successful

thin mantle
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Players aren’t, that’s the difference

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If you can’t find AI, skill issue

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If you can’t find players that just super unlucky

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And if you can find players but they’re animals too small or fast to feed you, even worse

rare light
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Idk, people call, you can track footprints, track eaten food, go to hotspots, I've found people on 10 player servers before

rare light
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And sometimes realism is about luck, that's why I want no ai servers

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Maybe a hungry rex may find a young herd of trikes at east lake, maybe it wont, thats life

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If you dont want to play it dont, but some people do and it isnt hurting anybody

thin mantle
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Right but like…the isle is a video game that takes dozens if real hours to play and invest into

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We dont want those hours going to waste because the game refuses to give you the chance to live

rare light
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Bru then dont play no ai servers

thin mantle
rare light
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There are literally hundreds of people who did infact play them

thin mantle
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And they do

rare light
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It isnt just a small amount of people

lament nexus
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on unofficial its works fine without ai but not offical

rare light
thin mantle
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The game is designed and balanced around AI existing

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So the devs don’t gain any data from the test to add a no ai server

rare light
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Useless? Hundreds of people were on no ai servers last hordetest lol wdym

thin mantle
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It’s not an official release version of the game, it’s for data analytics

rare light
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Okay and is a full server of ai not getting as much data as a full server without ai? It's the same amount of players

thin mantle
thin mantle
rare light
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Ok so you're just losing data on AI, which hundreds of people are constantly reporting and have an entire dedicated channel spefically to report ai issues on

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That's worth having another full server for your players to enjoy, to test the hordetest

thin mantle
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Ai is one of the things the hordetest exists to test

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Since the future direction of the game has much more AI animals than we have currently

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It’s like having a server that for some reason lacks night vision

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Why would that server exist for testing, it isn’t testing anything that needs data on

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Official and unofficial live branch servers sure, have no AI servers

rare light
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Do you think AI is the only thing they want data on?

thin mantle
rare light
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AI is a big part but they can still gather data from an entire area of a new eco system

thin mantle
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It’s not, demonstrable as evident but all current feedback channels

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Like for example

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You can’t play troodon without AI

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You just can’t, it has zero lethality to any playable

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You will starve way before you’re old enough to hunt anything

rare light
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Scavenging

thin mantle
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Right, which is again

rare light
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Bbay troodon is meant to scavenge anyway

thin mantle
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Totally out of your hands

rare light
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Which is how survival is

thin mantle
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Again that’s not a good excuse

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So is contracting genetic illnesses and tripping and dying

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But those, much like starving with no alternatives, isn’t fun or engaging to play

rare light
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Right cause then you're reaching into the levels of hyper realism gameplay

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Relying on luck to find food isnt hyper realism, its just a tiny bit of realism to make the game more interesting

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And again there's no downside to having these servers, people still play them, and nobody is forced to play them

thin mantle
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Right which like I said

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I’m fine for these servers to exist off the hordetest

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I’m only discussing why there’s a lot of merit to having consistent food sources and why the hordetest shouldn’t lack these for the sake of accurate testing conditions

rare light
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No ai hordetest will still provide a bunch of data

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Just not anything on AI

thin mantle
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AI is an essential component to the intended gameplay experience

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It integrates with tons of systems in the game including dispersal

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And there’s…like no reason to disable it at all

rare light
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The pros outweigh the cons for no ai servers, the only con is just that you get less data from ai servers

harsh lark
thin mantle
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Like obviously it’s not supposed to NOT be fun but it’s primarily to test new mechanics and additions

mint star
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No AI servers were incredibly good, but they ran empty because of the perpetual:

I want to join no AI -> there is noone playing on the server -> I don’t want to play on an empty server

stark ether
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AI supports adult, large carnivore populations far too easily. (Love when a server is 20% Rexes lol)

As far as I’m aware, you can’t turn off just the big AI and keep the small AI.

No AI at all does equate to forced player engagement, which imo is good. But some smaller carnivores need AI to grow without relying on luck.

mint star
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the carnivore players that heavily rely on AI died of skill issue and then played herbivore or omnivore instead

stark ether
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The swarms of adult Rexes in delta would lead me to believe otherwise

mint star
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the few carnivores that survived, were moderately rare in comparison to the average official server

stark ether
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AI servers just need the option to turn off like, deer and boar and goats, just keep the lil stuff

mint star
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it’s a damn shame the servers died off

glossy elbow
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hopefully its something they'll try again one day

rocky coral
torn egret
# mint star the carnivore players that heavily rely on AI died of skill issue and then playe...

Personally, the no AI servers worked well when there was a higher ratio of players on the various herbivores.
I know, AI server naturally curbs. The population of the big Apex is like Rex, allo, etc
It was a good place for herbi to play
The problem now however, is everyone seems to be playing the game for the PVP, so we would just end up having a lot of players feeding carnivores like we have now and a lot of the official servers, etc.
It could be so good, but it’s not worth it when most people are playing the big stuff only

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It would be interesting to see if they could do a small AI server
Like the only things that you would be able to find would be crabs tacos compy, frog and rabbit etc
And the fish including elite

mint star
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it’s always been about the PVP

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I just wanted to talk about that specific point because I hate it

torn egret
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When everyone’s able to play things like a Rex, or allo that’s pretty much all you end up seeing

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The only thing I’m worried about long-term is the death of the small to medium tiers

rocky coral
# rocky coral

@limber portal I don't think reducing the clones damage is the way, I think changing the effect of the venom to something more trippy as well as somewhat dark would be better. I also think that dilo needs more mobility to dodge attacks rather than making the venom OP.

spring burrow
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why is this clownvoted

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not only is it downvoted it's even clownvoted, why

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i don't see a problem with 2 or 3 no AI hordetest servers

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Yes I understand that it's best to test in official conditions which include AI, but what about the servers without ai

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nice to see how stuff performs without ai as well as with ai

torn egret
# spring burrow why is this clownvoted

Cause people want to be able to play there Rex and allo with no difficulty. It’s pretty much always like that.
Unless the herbivores are the strongest PVP playable, then there’s really no reason for them to hop on it lol

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There’s no AI servers can be really difficult to play as a carnivore, but with the entertainment system and everything else now, there’s actually a possibility of it working out

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I would love to see a few of those for this Ht. Even some regular official servers.

spring burrow
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few of what, No AI servers?

torn egret
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Sorry if I wasn’t clear, voice to text doesn’t always work out well for me lol

spring burrow
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honestly i advise everyone to stay away from official

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they're poorly moderated and honestly, 100 playercap isn't enough for gateway

lofty epoch
torn egret
# spring burrow honestly i advise everyone to stay away from official

I’m actually the opposite.
Learning the game but a very basic mechanics of spawns for AI, etc. It’s pretty forgiving all things considered and it’s a good way to teach people how to survive on their own without help from a server.
Even if they’re poorly moderated, dealing with hackers and mixed packers is just kind of part of the experience in my opinion as much as it sucks
It’s just that the bigger stuff is far more attractive to play to most people because they view this game as another PVP game, allowed to miss out on the cool experiences. You can have as a smaller Dino.
But that’s just me. I don’t play this game only for the PVP but the random interactions and encounters you can have. Of course that includes combat, but I don’t think that’s the only thing this game has to offer.

torn egret
spring burrow
torn egret
#

In 100 players would be fine if the players didn’t do that just because they didn’t want to die early on. Part of the experience of this game is failing to make it to full grown. It’s a lot more satisfying to me when I finally make it to 100% Dino than it is to just sit in the bush for hours just to die because you don’t know how to fight.

spring burrow
#

i rarely see fresh sub rexes unless they're in the speedy phase, or with an adult

torn egret
lofty epoch
torn egret
# lofty epoch Thats my point, if the elder system was implemented correctly, it would actually...

I definitely don’t like how you can just hit all the conditions and then just sit in the bush. Which is what I’m guessing that you’re talking about
For me, I would like each stage to have certain conditions that you have to hit
Obviously, for smaller tears, it might not be needed because of how fast they grow, but some of the bigger stuff that has two hours of grow time plus could easily do multiple zones in the various stages of life, and it would make it far more engaging

#

But a lot of people also just try to hit the easiest of the requirements
For Troodon for example, you don’t have to hit a sanctuary at all if you just roam around and travel your entire life. Once you get perfect diet, all you have to do is go to a single MZ.
But a lot of people think that the sanctuary is a requirement otherwise they’ll never get prime, because the travel was just too risky
It is just weird to me that people play this like a PVP game with multiple hour respawns essentially lol

lofty epoch
#

Theres people that are willing to throw a rex from a cliff if they get frail

spring burrow
#

I don't think that'll do much. People AFK-grew just as much as they do now prior to the whole elder addition

#

Have you played a 400-pop server before nuclear?

lofty epoch
spring burrow
#

have you played a server like petits pieds or smth?

lofty epoch
spring burrow
#

i honestly think that should be the solution

#

better optimization and paving way for larger pops

#

especially now that we're getting more and more playables

torn egret
# lofty epoch I feel like something like that would really help with making the map feel more ...

I think that MZs and PZs can't be active at the same time in an area as well.
Making it so you have to leave an area to go to another one would help spread players out.
I also think that they could add an additional Elder stage.
At 88%, (Peak), you can have 2 final stat possibilities. The current 100% stats, or a slightly increased 100%.
This would only happen if players travel and move to different zones in their early elder, 75-87%.
Meaning that the more players move and engage with the map, the better their 100% dino can be.
Thus players that wanna just stay as a dino forever won't feel too hurt by the end of the elder system nor feel punished as much, but players that do engage with it and entomb could get a benefit. Maybe starting with 1 fewer requirement for the next Prime.
But I also think players should visit zones in both their juvi and sub growth. Not just run in delta for 15 min and have Prime no matter what.

spring burrow
#

hm

viscid mica
#

@sacred moat carnos do get stunned if they ram anything above their weight by a certain margin and can only stagger up to a certain point.

If your a full prime that’s knocking down anything 1600 and below staggering anything under 2.1-1.6 but gets stuck on self stuns and takes abit of damage of anything over 2.1T

sacred moat
viscid mica
#

While I do agree the standing stun is goofy

#

What your asking for isn’t a fix it’s a nuke nerf which has no good results ever

#

I’ve made a post recently just abit after addressing current carno but simply “if you stun why can’t I stun” won’t make it better

#

It’ll just make people stop playing it

#

Similar to what happened to pachy on its release

sacred moat
viscid mica
#

Also sub note allo can attack faster than that carno can with basic bite

sacred moat
#

I was a friend of this guy, and another one like him, and we just met a minotaur that was smaller than us, and he somehow managed to knock my friend over while he was standing. To be honest, it didn't look very impressive.

viscid mica
#

The size vision in this game can be abit jarring as they do a excellent job with camera models when your small bigger things feel way bigger were as when your big small things feel itty

viscid mica
#

Or large juvis

#

Allo when a large juvi or sub definitely feels a lot bigger than it is your only slightly bigger/same size as a full prime cerato and carnos are rather skinny so they can feel smaller than you as equal sized things due to that

sacred moat
#

There were two of us, and as it turned out, so were the Carnotaurs, yes. To be honest, I hadn't seen before how ridiculous this attack looks from the spot (carnot) from the outside. And for the first time I became a witness. It didn't look good.

#

It's so weird)

viscid mica
#

Tbh large juvi allos or young subs are such a good hunt for fg prime carno as a lot of allos will ego it and try and fight but don’t realize how much stronger you are

junior jay
viscid mica
#

@tight cove the blackout screen is a bug that simple isn’t a priority atm from what we understand

tight cove
viscid mica
viscid mica
#

It’ll get fixed at some point

tight cove
#

I’ll remove my statement

viscid mica
urban moth
#

@cobalt dagger it can only catch those things if it sneaks up on them. and if it does, they deserve to die

bitter iris
urban moth
hasty coyote
#

Even if we count adult, kentro and Diablo adults run at like 34 kph and get 1-tapped by crush

bitter iris
urban moth
#

It's called apex for a reason, don't let it get close to you and you're fine. Prime rexes cannot outrun prime allos

cosmic pelican
urban moth
#

If you're within ambush-range, it's your fault. Then dying is your doing

#

"strongest in the game" doesn't necessarily mean "broken and unbalanced"
something will always be at the top and whatever that is will always be accused of being "broken"

cosmic pelican
urban moth
#

yeah slower than a rex (only if you're within the ambush range, which then you deserve to die)
Just don't get ambushed

bitter iris
bitter iris
urban moth
#

what i meant to say is stay outside of its 15second sprint zone. if it gets close enough to you where you're within that, it's your fault

#

@rose cobalt why

cosmic pelican
bitter iris
rose cobalt
# urban moth <@274295640639537154> why

less than a minute of spawning, dead regularly..
only limit spaces for dienos to be even more limited water sources that get used for drinking.... because of all this its already hard to find other food, so its not like we can just spread out much

urban moth
bitter iris
bitter iris
cosmic pelican
cosmic pelican
cosmic pelican
urban moth
cobalt dagger
bitter iris
cobalt dagger
urban moth
cosmic pelican
cobalt dagger
#

You could fix this by dramatically shortening the speed boost acquired by pressing spacebar so he can't boost across a field. But that would be a nerf. Which is what I'm saying we should do to Rex.

#

It's why Rex isn't OK right now. I know he beats up other apexes but part of me is at more peace with that then rex outrunning everything else

urban moth
#

Rex is a very powerful apex. Not op, just powerful
If you want to talk about OP, Maia is up there (against mid tiers). Runs things down. It halves cera's health within 2 seconds with that front attack

urban moth
cobalt dagger
urban moth
#

I'll make an example
Yk the bridge on delta? that bridge. If rex is on one side, and allo is on the other, rex is not outrunning that allo. That's fair
But if allo gets met midway, then it should die

cobalt dagger
cosmic pelican
#

If an adult stego running at 29.1kmh gets within 170 meters of a prime rex, it gets ran down and dies, amazingTI_LUL

cobalt dagger
keen plover
bitter iris
# urban moth It's an apex

That’s not “balanced”. your reasoning for why he can keep his insane speed is just because he has a title? He takes longer to grow? Should trike get +1000 damage?

urban moth
#

Stegos are slow, that's how it is. If it was faster, it would obliterate mid tiers

cobalt dagger
urban moth
#

Remind me how much that fresh adult 75% stego weighs again? and then compare it to what the prime rex weighs?

cosmic pelican
urban moth
cobalt dagger
urban moth
cobalt dagger
stark knoll
urban moth
bitter iris
cobalt dagger
cobalt dagger
# urban moth that would ruin the entire balance. You can't just make things faster to avoid 1...

We need more speed wiggle room anyway. We currently need to make everything faster, because the speed difference between prime allo, prime rex and prime cera is CLOSE tight. But surely we wanna add more species that are smaller than rex and bigger than cera, right? How are we going to slot them into the balance?

With or without nerfing ambush we need to make everything faster/slower/make more speed difference to make space for new species to slot in.

urban moth
#

I think we can just agree to disagree tbh, i personally don't think rex's ambush is out of hand. It's ok that some people choose to believe that

bitter iris
# urban moth It doesn't

Proof? I have personally been run down by Rexes, there’s many videos of it too. Proof that it does.

cobalt dagger
# urban moth It doesn't

It does though, and it's nightmarish when you have the sub and juvi rexes who are faster and pin cera/teno but also run faster, or juvi rexes who pin raptors but run faster than carnos.

cobalt dagger
urban moth
cobalt dagger
#

If you desire for us to leave you alone I can respect that.

bitter iris
cobalt dagger
urban moth
#

yeah dilo also at 38kmh is pretty insane, it's harmless

#

especially considering the fact that troo and dilo aren't really night terrors at all, their NV isn't anything special compared to other carnivores

dawn cipher
dusky surge
#

Acknowledging Maia’s egregiously broken state while still defending Rex is certainly a choice

Both animals are disgusting, but it mainly boils down to being fast, tanky and incredibly powerful at the same time, along with having incredibly unfair prime elders, which both apply to.

#

The only real defence I saw for Rex is “it’s an apex”, which boils down to “arbitrary titles justifying balance for thee but not for me”

dawn cipher
#

Yeah, if the whole thing hinges on "it's an apex" then we ought to make trike 35kmh plus a speed boost, and give it bonebreak as well, and it wouldn't be broken because it's an apex! If you die to it that's your fault. /s

A 10+t rex is almost as nimble as a 450kg omniraptor with its absurdly fast alt-bite, tight turn speed for its size, high run speed with murder sprint, extremely good stamina regeneration, bone break on virtually all attacks, is quiet for its size, and of course can just tap spacebar and pin2win to win most encounters with crush. If a maia is bad, a cera can beat it. If a rex is bad, it doesn't really matter against anything except other rexes and sometimes trikes, you just dominate the ecosystem by default even if you camped sea turtles for 60% of your growth

vale brook
#

#balance-feedback message "trike has a bug involving its hitbox & its MOST DAMAGE INTENSE ATTACK that locks it into place and makes it extremely baitable and abusable, so to counter this i think rex should be able to 3 tap triceratops with normal bites."

#

wat

glacial vale
glacial vale
#

I'll fix it later

stark ether
#

I can see prime Rex having crazy acceleration, but that’s not the same as having crazy speed

floral mauve
#

Allo right click to win needs few changes. It’s just not a fun game play to click one time and in many or most cases be guaranteed a victory without any skill. It’s

Stamina needs to either drop at 3x the current rate when grappled on and the bleed/dmg needs to be slightly reduced by Around 5%. These are minor changes that would encourage a little more actual gameplay.

bitter iris
floral mauve
bitter iris
rocky coral
rocky coral
finite shadow
bitter iris
#

🤷‍♂️

junior jay
#

#balance-feedback message @cobalt dagger
uh wayy too op pack of dilos ambushing a prime trike could melt it before it even has time to sit up

#

also troodon only gets 3x dmg when at max venom and it cant spam pounce that fast

cobalt dagger
#

If they bite multiple times they will recharge their clones but they can't recharge it past 3, so spamming bites would give them 3 clones at max still until they back away and summon them with the laugh animation.

cobalt dagger
#

Dilo would also only get clones at max venom, like troodon.

#

Thanks for letting me know troo only gets 3x damage though.

#

1st bite + 3 clones = 4x damage and then get clones per bite, not overtime means they need to bite again or nothing happens, and gotta work up the prey to being envenomed first.

But we could reduce it to 1 clone per bite easily and even make it harder to apply venom

junior jay
#

still you said it will do 4x dmg for each bite which is 300 per bite with around allo bite speed and after that you get bombarded by dilo clones so it would melt maybe a lil too fast

cobalt dagger
#

No I mean, no increase to dilo biteforce

#

The 3 clones are where the 4x is coming from

#

Dilo already has a secret increased biteforce, it's clones.

cobalt dagger
junior jay
cobalt dagger
#

^ Precisely

cobalt dagger
#

Maybe venom should be a state of DOOM? Like, 'you've got too far' moment.

Maybe dilo should take a lot longer to put venom on a trike?

That way the trike can SEE while it fights dilo.

#

And then, when trike is half dead (hard to get a trike that way with no venom) then there's some venom or something like that. Like, bring dinos to half before venom fog effects take place.

#

That way dilo needs to fight normally until it's prey is half hp.

junior jay
#

hmm if the venom needs too many bites then i think it would too bad for the dilo since it heavily relies on venom visibility (cause of bad turn)

cobalt dagger
#

It's my opinion that dilo should have better turn, it's hitbox is also atrocious. It just, doesn't hit even when it looks like it should've.

#

I love dilo and it's like, probably one of the things I play most of next to Teno. But you gotta think about the fun of the prey as well as the fun of the dilo. The lack of visibility is unfun combat mechanics for the prey.

junior jay
cobalt dagger
#

I think everyone will have more fun if dilo just, had better mobility so it didn't NEED to hit the prey with unfun blindness.

junior jay
#

yeh a slight turn buff wouldnt hurt and the visibility needs some work

cobalt dagger
# junior jay im not sure about the turn cause it cant turn too fast so it doesnt replace omni...

Omni can get on rocks and has a whole different ecosystem niche with grapple, and damage pounce.

But also as a dilo omni's better turn doesn't save him from me dilo can still turn good enough to tail ride or you can just predict where the omni is going and bit there and he'll often turn right into your bite, kinda like how a carno steps back and charges where the omni is circling towards.

#

AKA I'm saying omni needs something else to save it from dilo because the increased agility hasn't saved any omni I fought yet.

junior jay
#

yeh omni heavily relies on turn when fighting dilos (and pounce i guess) in every other way dilo is better

cobalt dagger
#

This is true. They could perhaps make more trees that omni can jump into.

#

Like trees with low branches omnis can jump on. That would make more sense than random rocks.

#

It would help omni with carno too.

junior jay
cobalt dagger
#

They could also give omni better stamina than dilo. This won't doom dilo; omni uses stamina in it's attacks like pounce and dilo does not really. So if omni tried to hunt dilo their stamina would decrease and then even out because of it.

#

But better stamina won't help if he dies first. I think more things to hop on are better.

#

If you design the tree right it might not be too hard to hop on. What if it looks like a tree that's broken in half like in the concept art?

junior jay
#

more stam as in more time to dmg pounceTI_Trollge

cobalt dagger
#

Damage pounce stamina drain percentage could be kept the same.

#

It drain by a percent. Just make sure pounce costs the same percent but that running costs less percent.

junior jay
#

yeh though omni does not need any more buffs😭 (accept bleed pounce)

torn egret
#

The bleed system needs a rework overall.
They tried to adjust the values with the current system and that’s what broke raptor for a bit when it had 8x bleed.
Once it’s fixed, then we can drop the damage pounce damage or increase stam on it, then have bleed scale more on hp as wel

viscid mica
#

@tardy wind

Your wrong for 2 reasons about dilo

1.the venom is bugged it shouldn’t be that blinding

2.clones are counter able you can hit them before they hit you

tardy wind
hasty coyote
viscid mica
viscid mica
hasty coyote
# viscid mica Yes it’s dark af but you can

Ime I have seen people try to hit the clones and still just get chowed down by them, so I'm unsure if its even possible without the darkness. Though its also just too dark to even see and they are just missing. (That and/or its an issue with lag and you have to prediction hit them)

viscid mica
#

@spice tiger easy to abuse by following a random group as a galli or dilo/carno/omni/pt

aka mix packs will use it to starve out or annoy groups

hasty coyote
tight cove
#

@turbid roost Herrera is an excellent ambush predator that can kill things that weigh 1000kg or less very consistently , either with direct dmg or the bleed, there’s legit no reason to change it’s hunting style. That’s like making a rex or deino into a bleeder like Omni or allo, Herrera actually has to setup ambushes and land perfectly to get a kill and the fun part comes from setting up the ambush and executing it flawlessly weather the prey does from the dmg or you bleed it out. And you can avoid Herreras for the most part by just paying attention &/or avoid the well known areas they stay at.

#

Also as a Herrera if your playing correctly stam isn’t to big of an issue when your hunting since when you land your initial pounce on something your stamina should be high or completely full already, and if they survive the hit and the follow up bites while they are knocked down or stunned just chase them and they will bleed out most likely.

autumn zephyr
#

#balance-feedback message
If you buff trike's agility no one will be able to hunt it anymore, imo trike stat wise is perfect, all it needs is the hold lmb stun back (which from what ive heard is back in hordetesting so yay), and the ability to go out of spar removed

reduce rex's agility while we're at it and we got the perfect 60/40 matchup, if the trike gets ambushed then the rex has the upper hand, if not the trike does but even then its not over for the rex, sparing could reward it for correct plays or if the trike misplays the rex should still have enough agility to get behind it and punish it

dusky surge
viscid mica
#

@faint pond it’s a physical embodiment of damage over time just more interactive and less “oh now I’m slowly dying” they didn’t want 2 bleeds derp

#

@stable forge so why do we want kentro that is already too slow even slower?

#

Like you were almost good but you slid that randomly in there and ruined the whole feedback peepo_hmm

viscid mica
#

Crazy how that works

dense hamlet
#

yeah no that's a crazy take, kentro is already too slow

bitter iris
hasty coyote
# stable forge it's faster than allo

It’s not through. Adult kentro is a bit over 34 and prime is slightly under 38. Prime allo (who loses speed compared to adult) is over 39.

The only time allo is slower is at 100% when its speed falls off and when kentro is at peak speed. And that’s more of an issue with prime speed buffs and old speed nerfs than anything else. Because if you nerf kentro’s speed any more, it’s now slower than diablos (who absolutely destroy it). And you can’t buff allo’s speed else it will then destroy stuff like ceras and tenos.

cobalt dagger
# stable forge it's faster than allo

I think the reason why your suggestion has so many x is actually just the part about nerfing kentro speed. The reason why people don't want it nerfed is because currently rex can catch up to/outrun kentro, and also pin it.

#

Which it also does to allo and on occasion cera and teno if the rex is young, and does to omni if the rex is younger, and does to almost all of them if they're too old...

torn egret
#

@cobalt dagger
The sore mouth debuff is equivalent to eating a dorito vertical lol
Personally, I think there has to be more deterrent to trying to just crush a kentro as a Rex, but maybe if a Rex shoves it over (at the cost of some retaliation damage) then they can kill a kentro with minimal backlash.

#

Love the general idea. Kentro has a lot of potential to just be a pain to go after if you’re too big. But balancing it so it can’t outrun everything and kill everything else is hard.
It’s got such a cool kit that is just underwhelming with the current “meta” roster. It should absolutely have more reflect damage

slim otter
#

#balance-feedback message what do people think of this? Right now on evrima, you start to hear a carno maybe 5 seconds before he grabs you, which isn't really fair when they can run across the entire view distance quite quickly. Carno isn't intended to be an ambush predator like Rex, it should have loud footsteps when it's running.

ashen idol
#

does the ptera attack cause bleeding?

torn egret
ashen idol
#

alright

obsidian yacht
jovial apex
#

balance out the pin on allo its to op an fix bucking system please

dusky surge
slim dragon
vale brook
#

which to be fair, is kind of odd

i wonder how it would go allowing it to cause bleed w/ ground attacks on animals under a certain weight

rocky coral
#

@cobalt dagger I think just making Kentro un-crushable/prinnable by Rex in Kentro's defensive stance would be better and then make Rex take significant damage and bleed if Rex uses crush/pins Kentro in it's normal state meaning that it would be a risk to pin Kentro at any point and pinning multiple Kentro's in a row would be a no no. But if Rex headbutts the Kentro to knock it over first then it could pin/crush.

cobalt dagger
rocky coral
# cobalt dagger We could do the mega damage AND a long term debuff. Any damage or bleed that i...

I'm not saying it's a terrible idea I just think it's more unlikely to happen adding new mechanics/debuffs but maybe. It would be cool if Kentro was like a deterrent for Rex pinning/pinning in general, like quite a few unofficials allow for herbi mixpacking to an extent which makes sense to me and of course official people do whatever they want so Kentro being some sort of deterrent against pinning and making other herbis want to adopt Kentros is kind of a cool mechanic. More mutualism and opportunism in this game would make the echosystem more interesting.

glacial vale
#

I think this is perfect but i would like to slow down basicly prime growth rate after that or ticks in 50 insted of 100.

cobalt dagger
#

@glacial vale Increasing rex's speed to 43 for any amount of time is a genuine buff.

glacial vale
#

I will say i give sugestions on rex that i think would make it funner for me

cobalt dagger
glacial vale
cobalt dagger
#

Running away is the only counterplay things have to rex if they are small, you shouldn't take that way from them. Sometimes players are just unaware or they are nesting and sitting on eggs, there are ways to catch stuff before it begins running.

But if it begins running because it saw the rex, it should be permitted to live.

glacial vale
cobalt dagger
#

If the rex fails his hunt, he might starve, or he might not. There are boar and deer and other players and other tries, often times he can just be a pursuit predator and track the player's footsteps and never leave them alone if he fails the ambush. A failed ambush isn't the immediate end.

But a sucessful pin is the immediate end to whatever is pinned.

glacial vale
cobalt dagger
#

The trade off is that if you are fast you are weak and must work hard for the fight, then meanwhile if you're strong like trike you don't get to choose the fight, or how many, or when.

cobalt dagger
glacial vale
cobalt dagger
glacial vale
glacial vale
cobalt dagger
cobalt dagger
cobalt dagger
glacial vale
glacial vale
#

Rex food drain is kinda bad but you run into nothing on officals

cobalt dagger
# glacial vale But also if you need another apex go win is that not the whole reason for balanc...

No, because if A is faster than B, when A finds a group of B, it's not forced to die; it is able to run away. But when B finds a group of A, it looses it's permission to live, it is unable to flee and unable to fight out numbered.

Unless you make B able to fight groups of A.

Slower things should be balanced to where they can survive being out numbered because they will be out numbered.

That being said... Rex can still solo trike and also outrun it.

#

Stego it can solo but stego has a better chance of killing rex.

glacial vale
#

I've honestly seen more trike win in rex vs trike even after bone break

cobalt dagger
# glacial vale Rex food drain is kinda bad but you run into nothing on officals

Yeah no one wants to play as something rexes can catch and now that there's pin everywhere they're more quiet and secretive than ever because no growth stage is safe and no one wants to die.

Like. That's it. Right there. They don't wanna die and if you find them then that's it, game over because most of them can't outrun rex right now, they get trotted down and tracked and out-stammed if they do run fast enough. Omni for example with it's bad trot compared to rex's.

glacial vale
cobalt dagger
#

They are playing fast things specifically to make themselves inaccessible to Rex. If you make them accessible to Rex then they'll probably all play PT or Herra or something. People are desperate to get away from the pins and I don't blame 'em.

And if everyone plays herra, deino, ect rex will starve anyway.

glacial vale
cobalt dagger
cobalt dagger
glacial vale
glacial vale
cobalt dagger
#

Being fair to creatures means letting them live via some method. Some live by fighting, some live by running, some will live by both. But most things will survive rex by running, you shouldn't take that away from them. The whole reason why everyone is playing mid tiers is to try and get away from rex. If you make Rex able to catch up to them any more than he already does for even 5 seconds/improve his ability to hunt mid teirs more than it alreadyis, people will start playing herra, PT, and carno/dilo to be even faster and outrun the 43 speedboost with their 49 k/m carnos.

And then rexes will start asking for 49 k/m speedboosts...

glacial vale
cobalt dagger
# glacial vale That's the thing on rex it shouldn't be locked out of catching creatures it just...

It's not locked out of killing them, it's just locked out of catching them if they see it, say 'oh that's a rex' and run.

If it ambushes them, the same as stegos and trikes did in the past sometimes run up and randomly one shot something that wasn't paying attention - Then the rex will get the kill. But it's not balanced to give Rex such incredible killing potential - Such incredible killing permission - over every other creature. If you make it so that rex has more control over your death than you do, people will switch species to something that CAN live.

#

This is exactly why you don't see as many stegos and trikes compared to midtiers. They are playing midtiers specifically so they can get away from rex. If you ruin that about mid tiers they'll just find some other creature to ignore Rex with.

glacial vale
cobalt dagger
#

Instead, if we balance the game so that rex isn't so oppressive, people will actually wanna play some of Rex's prey if they have some real good chance to live and have fun on it. Then there will be less midtiers running away from you.

glacial vale
cobalt dagger
cobalt dagger
glacial vale
cobalt dagger
#

Yes, so both trike and rex can 1 shot things, and that's the reward. But don't let them OUTRUN things. Even for 5 seconds. It's 5 seconds of 'catching up to something it shouldn't catch up to.' Trike and Rex should be forces to be reckoned with, they should be something a cera fears, but they shouldn't be catching up to the cera when he tries to run away.

glacial vale
glacial vale
#

And for 7% of it's life unlikd trike which can still 3shot rex at 75% till 100

cobalt dagger
# glacial vale Cera can just chose to leave after making it throw up and boom 0 rewars for rex ...

Just use your headswing, the cera has to come very far into your attack range to bite your ankles. But yeah cera throw up is annoying. To be honest though I think a cera would usually die and it can't make the rex throw up in 1 bite because rex is too big, so instead the cera would get 1 bite in and the rex would pin, or headswing into a knockdown and then a pin. So I think cera would just die. No smart cera would challenge a rex, but some cera packs hunt trike.

cobalt dagger
glacial vale
#

Mb for bad grammer on my phone rn

cobalt dagger
cobalt dagger
#

Ah I see. Yeah, the hitbox thing. I do agree, trike's thrash hitbox shouldn't be at it's butt.

#

It's pulled back on diablo and trike so that it's less on the front to make it harder for them to chase and hit on the go.

#

It was supposed to help with latency or something.

#

But the downside of that means the hitbox is in trike's butt now. I think it should just be pushed forward more, let the tips of the horns be dangerous like they should be and move the hitbox out of trike's butt.

glacial vale
glacial vale
cobalt dagger
#

Play some troodon, be a sanctuary menace

glacial vale
#

I love carno but last time i got hunted by 8 dilos on hordtest and couldn't outstam

cobalt dagger
cobalt dagger
glacial vale
cobalt dagger
#

I think real life trike actually weighed more on average than real life rex.

But, they are not going for perfect prehistoric replicas. Real life spino was not a match for real life rex but the isle's spino is going to be a scary massive mutant mega spino with genetic modification that will make it more than a match for the isle's rex.

glacial vale
cobalt dagger
#

However, while I admire that they are building their own lore and I kinda like the isle's lore, I do not like the balance. 8( I don't think trike should have a disadvantage in the spar, because trike cannot outrun rex and fighting head on is it's only option and since slower things WILL get out numbered, trike should at least get the edge on the spar. I expect rex to win by going and biting trike's butt, not by face tanking.

glacial vale
cobalt dagger
glacial vale
cobalt dagger
#

Yeah they can fix that by moving the hitbox forward though.

glacial vale
glacial vale
cobalt dagger
#

They might though, they've made changes people thought they wouldn't make before.

cobalt dagger
#

I've noticed, it feels like given enough time they eventually get stuff in a balanced way, but it takes them a while because they want it their way and not the faster way we want it sometimes.

glacial vale
#

Rex is the youngest child tho

glacial vale
cobalt dagger
#

I agree. They sometimes hotfix things but not always. If they didn't intend it, like when single omniraptors could pin full grown deinos, then they do get around to hotfixing it. But when they planned, developed and worked on something, they are slow to changeit.

#

And I can't blame them, because sometimes changes need some time to 'set.' As people find out how to best exploit them.

#

Sometimes there are ways to exploit something people haven't discovered yet, or some way to utilize a creature to kill others.

#

Sometimes it's best to get the full picture before making a change.

#

But part of giving them that picture is putting feedback in because they read that stuff (even if they don't normally reply) and putting checks and X's on things you have feelings about.

glacial vale
#

I just belive rex need to either be tanker and hit harder but be slow or faster hit less harder and keep it's pin just so it ain't like it is rn where is can kill fullgrown allos with ambush that last 15 seconds

cobalt dagger
glacial vale
#

I gtg to dinner so peace

cobalt dagger
#

Enjoy your dinner, thank you for the talk

glacial vale
rocky coral
#

@cobalt dagger Depends on what stage of sub Rex, sub Rex is pretty broad in it's size and speed as it grows through it. When Rex is roughly around the same weight as a dino it's a pretty balanced fight that could go either way but yeah increases speed would be bad.

slim dragon
#

@shut gull No it wouldn't be a good idea. One of the main reason the elder system exists is exactly to prevent that from happening, to keep players in the growth loop instead of them staying forever as super-powered dinos

cobalt dagger
#

Same-sized rexes perma pin omnis and dilos to death and I've been outran as a 67% teno by rexes big enough to perma pin me but not adults

#

I didn't try to fight them, I tried to run.

cosmic pelican
cobalt dagger
#

Thank goodness then

#

Well that explains why my teno took longer to die when it was pinned. It still doesn't fix that a rex that pinned me and also out turned me also outran me.

bitter iris
#

Yea honestly just nerfing Rex ambush speed would be fine too.

#

Like when I see a Rex in an area I try to leave because I will likely get caught at some point but then the new area I’m in just has another Rex. My main issue is how easy it is for Rex to grow. Nerfing juvi Rex speed, diet, lowering ai and hunger/thirst timers while buffing player count to around 200

keen plover
bitter iris
keen plover
viscid mica
#

Everyone hating on genuinely comprehensive feedback cuz how dare you try and make the new playable not op when allo and Rex are. COPIUM <me rn

cobalt dagger
viscid mica
#

I don’t think people encounter enough competent kentros to realize how dominant they are after the weight change

#

The only down side to kentro is its defensive stance is bunz and it’s got 0 bleed res

#

But it put DPSs everything short of a Rex

#

A Rex that can full pin it mind you

#

I’m not sure how well a smaller sub would fair

#

Might have to play Rex

cobalt dagger
viscid mica
#

Mind you, you can get 3 hits off of a single knock down not including the initial hit

#

Objectively I’d say kentro is more of a threat by a mile to a cera or allo than dibble is

cobalt dagger
#

That's why I didn't put an X on your suggestion, I'm not sure. But, Kentro is a little new. I think things should marinate a little first.

If they made kentro fast enough to escape rex somehow though I would 100% agree with nerfing it because it would actually be able to catch allos and ceras at that rate.

viscid mica
cobalt dagger
#

This is true, deeply true.

viscid mica
#

This is why I hate balancing around current Rex as we are gonna have so many excessively strong playables by the time it finally gets nerfed it’s gonna be hell

cobalt dagger
#

I keep running into people who want rex to be fast because they can't stand everything not wanting to engage with them and just running away. I wish they'd just play something faster, apexes shouldn't be able to catch all things.

viscid mica
cobalt dagger
keen plover
viscid mica
#

ATM there are a good few playables that are way too strong but are just so violently over shadowed by Rex people don’t even realize it

cobalt dagger
#

Maia is a good example of this.

viscid mica
#

Maia, cera and carno are the top imo

#

And than there are the ones that are too weak like dibble and teno

cobalt dagger
#

Not dilo? I agree carno is a bit crazy

viscid mica
#

Fix that and dilos are 100x easier to fight

cobalt dagger
#

Oh I thought it was a feature.

I think dilo should get clones on bite, but have much better agility and turning.

keen plover
cobalt dagger
#

Dilo is SO BAD without venom because it's agility and turning is so bad.

viscid mica
cobalt dagger
#

If we make dilo 'less bad' without venom then we can safely nerf the venom a little by making clones earned through bites.

viscid mica
#

I’d rather that than just legacy bleed peepo_shrug

viscid mica
#

I don’t oppose changing it as a whole but dilo cannot currently function without venom

cobalt dagger
#

Well they are not able to attack clones very well at all right now but you can still glitch them out by standing on a rock (did it as kentro) so the clones are still a little sad.

I do agree that dilo venom should deal damage and that the clones should be a representation of that damage. Now if I had a DOT it would do a set amount of damage, so I think it's the unpredictable nature of clones that are bad- As in, unpredictable in terms of how many will appear. If we make clones earned on bite, then each clone is just an extra bit of damage on the dilo's biteforce that just so happens to come later in the form of a freaky clone.

keen plover
viscid mica
cobalt dagger
#

And now I have to go to work... I'll see you guys later and reply more later if relevant.

viscid mica
#

I’m more than open to adjustments to dilos kit after the vision bug is fixed and we get a better feel for it

viscid mica
cobalt dagger
#

^

rocky coral
#

@viscid mica I like Cera the way it is, I think it's strong but not OP.

viscid mica
rocky coral
viscid mica
# rocky coral It's definitely strong no doubt about it but I think nerfing it in any way would...

Fighting 3 prime ceras as 2 relatively young dibble subs 1.7-2t range with a huge terrain advantage as both sides and backs where unreachable they simply tanked us like it didn’t matter we couldn’t cc them due to stability bonus from charge bite they out damaged us easily even thought most hits went to head that takes reduced damage and they made us vomit 3 times EACH EACH that by all accounts in my books is far too strong

viscid mica
#

They are effectively immune to bleed to such a degree when I play cera I pretty much ignore it, can tank most cc in the game simply by holding rmb down and can now with the recent bile change chain so many feee hits from vomit it’s simply obnoxious

rocky coral
#

3 Ceras is a combined weight of 5.8 tons vs your roughly 4 tons, that's 2 tons more weight between them. If it was a 2v2 the outcome may be different and a lot closer.

viscid mica
rocky coral
viscid mica
#

I don’t mind have a higher than most bleed res but it’s like I think 60% OFF SPAWN bleed res which nothing else has except maybe deino but even than I’ve gotten closer to bleeding out on deino than I’ve ever have on anything else

rocky coral
viscid mica
rocky coral
#

Maybe more of an issue with Dibble not Cera

viscid mica
#

Considering we were pretty large, had a massive terrain advantage, and unlike them were full health going into the fight

rocky coral
#

I mean if you where 1.7-2 tons then your around the same weight as a prime Cera

viscid mica
rocky coral
#

I think it's a problem with Dibble not Cera, Dibble gets shredded even by Allos

#

And bleed out easy by Allos

viscid mica
viscid mica
rocky coral
#

Allo can bleed a dibble out very quickly

viscid mica
rocky coral
#

Where is the stats on that?

viscid mica
rocky coral
#

Because Dibble bleed out to Allo quick

#

I've experienced it many times

viscid mica
#

Beyond deino and even deinos bleed res is less than ceras

rocky coral
viscid mica
#

Allos bite speed is unholy

rocky coral
#

Allo can facetank Dibble with DPS, even Prime Maia can be face tanked by Prime Allo with pure DPS

viscid mica
rocky coral
#

Litterally just standing there like a donut spamming bites, you barely even have to move, just tank the hits and keep biting

viscid mica
#

I miss the days when dibble felt like a good hunt for cera now in days it’s so easy I barely have to try against most players

rocky coral
#

And i've done it as an Allo not going to lie (facetank spam bite like a donut not cheats)

rocky coral
viscid mica
viscid mica
#

Maybe make its charge use hits actually worth using as they are kinda bunz would I could just keep spamming flip

rocky coral
#

I've also been destroyed as a peak prime Maia by an Allo just sat there tanking back kicks

viscid mica
rocky coral
#

I was actually shocked the first time it happened lmao XD

viscid mica
#

Understandable you don’t really expect something that big to bite so fast

#

But anyhow main point is while I enjoy cera as much as the next there’s a point when a player has to stop at acknowledge the fact that they’re playing something so incredibly easy to play that it’s their default go to when they don’t wanna try yet seems to be one of their most dominant creature

rocky coral
rocky coral
viscid mica
viscid mica
#

I’ve played Triassic Dino den and all the sorts and just find on average they are better

rocky coral
viscid mica
#

Though I will say Boschs omni community is something to behold

viscid mica
#

I got a clip all be it one of my worse fights against a allo

rocky coral
viscid mica
viscid mica
#

Nerf feels more like a free admin grow PvP server than anything else from my experience thus making it not too particularly enjoyable as I far prefer the more base survival experience

viscid mica
#

Also the “fights you wouldn’t see” is meant towards normal growth being staggered and fights not being these “perfect grow” size fights

rocky coral
rocky coral
pseudo ember
#

they went overboard with the maia buffs

rocky coral
viscid mica
# rocky coral what do you mean free admin grows? I would say nerf is just as a hard a petits t...

I mean the majority of the people you see are peak primes and everyone else is hiding in the corner of the map waiting to hit prime

It’s no were near as hard simply due to everyone hiding in corners of the map till prime, ai, far more open Dino selection and as I said imo on average worse players not that they’re aren’t good ones just from my few play through I didn’t feel nearly as threatened by certain Dino groups as I normally do

viscid mica
rocky coral
#

Hypsilophodon______________12
Dryosaurus_________________12
Pachycephalosaurus__________8
Tenontosaurus_______________6
Diabloceratops______________4
Maiasaura___________________4
Stegosaurus_________________3
Triceratops_________________3

Pteranodon_____________10
Troodon_______________10
Omniraptor_____________8
Herrerasaurus__________8
Dilophosaurus__________5
Allosaurus_____________3
Carnotaurus____________4
Ceratosaurus___________4
Deinosuchus____________2
Tyrannosaurus Rex______2

seems pretty standard i would even say a little low for some dinos

shut gull
viscid mica
rocky coral
#

petits has body drops, any server with body drops is automatically easier

slim dragon
viscid mica
viscid mica
#

And that was only when a deino was around

rocky coral
viscid mica
#

Comparing favourite servers is silly anyways as the communities are different

rocky coral
#

at first i was walking around thinking 'whos killed all these dinos' 'why so many bodies' but turns out it was just body drops

viscid mica
rocky coral
viscid mica
#

Cuz I’ve genuinely never seen body drops the only areas with hordes of bodies is sanc and that’s cuz juvi on juvi violence is rampant

viscid mica
# rocky coral last month

Bro when and how were you a deino!? Share with the class tf the amount of times I’ve been begging for a body drop and dam near starved until I found something to kill is insane

rocky coral
#

I also don't like the weird payed stuff on petites, unlocking dinos ect just goofy

viscid mica
#

Keeps the playables you encounter respectfully diverse

rocky coral
viscid mica
#

It’s nice cuz it’s a lot easier to keep track of Rex’s

rocky coral
#

I just find nerf the most competitive

viscid mica
#

As I said very PvP server esk which some enjoy I myself do not

#

I far prefer the natural survival gameplay

#

Having limits makes it feel more natural and alive

rocky coral
#

it has that too, to me nerf has everything to want in a server and thats why i play it

viscid mica
#

Fair enough!

#

To each their own

rocky coral
#

yup

viscid mica
#

Hope Noobz makes the transfer soon COPIUM

#

I miss my og stomping grounds

#

Than again who knows if I’ll even like how they run things over here lol

Body down rules don’t work in envirma like they did in legacy TI_LUL

#

Plus Dino’s mixing is way way harder to do fairly

rocky coral
#

Anyway i'm looking forward to Bary and Quetz

viscid mica
rocky coral
rocky coral
#

It's why Pt needs more work to get it into a state beyond just being a spectator. Give it it's own pvp niche.

viscid mica
rocky coral
viscid mica
rocky coral
viscid mica
rocky coral
viscid mica
#

Every pt was basically a track hazard

rocky coral
viscid mica
rocky coral
viscid mica
rocky coral
#

Who else thinks Quetz will be way heavier than it's speculative irl counterpart?

rocky coral
bitter iris
rocky coral
gilded linden
#

At what % should i get the cannibal mutation on a rex

bitter iris
# gilded linden At what % should i get the cannibal mutation on a rex

Depends, if you get it at sub bigger Rexes will likely kill you while if you get it at prime then you won’t get the benefits of it through your growth. It depends of how confident you are at finding other food/avoiding Rexes. Someone else may have a better answer I don’t play Rex much

mental roost
#

Hot take: I think Rex having ambush was a massive mistake
We saw how bad it was in legacy and the Evrima Rex's ambush is far worse; sure it has a 1 minute cool down but its duration doesn't come into play that often and there's no way to tell when the Rex has it available either

finite shadow
cobalt dagger
# rocky coral Maybe more of an issue with Dibble not Cera

I think cera is a bit overtuned but I agree it's not too crazy. I think a good way to put it is to look at creatures that should be in cera's tier (aka things with the same growth time) and see how cera's power compares to their's. That would be kentro, teno, and carno. Look at how each of these kill other things, look at what sizes of things they kill. Carno is obviously OP at killing little things but that's sorta his job, otherwise... Cera is probably the most powerful of the 4.

I think I agree that diablo needs help though; if we compare diablo to others of the same grow time (maia, allo) diablo pales by comparison. Maybe diablo and tenos just need buffs.

To be honest rex, cera, maia, carno, allo are all OP. I kinda want rex and maia and allo and more to stop turning things into fodder and I don't think buffing anyone will stop rex from pinning them so obviously balance is still needed. But basically maybe we just need to give a nerf to them to stop them from fodder'ing each other and then buff things like teno and diablo that are falling behind? But honestly bringing them all down to Teno/Diablo's levels would technically work too...

cobalt dagger
wicked swallow
#

Bro nerf pin
Way to OP
Like I can’t escape it so if you get pinned you die

cobalt dagger
#

GUYS I put this in the isle discussion but no one is noticing it- I found out how to control the neon colors in hordetest!

#

Here it is:

First of all, if you don't put enough numbers in, certain layers will not be colored and will be default color.

Each 9 numbers controls the Red, Blue, Green of a color layer. If you only put 9 numbers, then the only layer that gets colored is the male display. (The rest of the dino will be default skin.) If you do 18 numbers, only the male display and the 'markings' layer will be colored. If you use 45 numbers, all layers will be colored.

Let's say you only color your male display and only use 9 numbers. The first 3 numbers will decide how much red is in it, the next 3 will decide how much blue, and the last three will decide how much green. Like a red-blue-green color wheel where you can change the number values.

If you use all 45 numbers though, or even a smaller amount, the game will color the underbelly and lower color boxes with the first numbers and then go one through the last numbers to color the male display. So, if you have more than 9 numbers, the look on the left at the color boxes. The ones on the bottom are the ones you are coloring with your first 9 numbers, and 2nd to bottom is what you're coloring with the next nine numbers. But ONLY if you use 45 numbers. If you use only, say, 18 numbers, then your first nine numbers will color the 'markings' and the next nine numbers will color the 'male display.'

#

In other words it will color the bottom layers first but how many layers it even bothers to color depends on how many numbers it has access to.

rocky coral
#

@tight cove Maia doesn't need a nerf to it's damage or healing rate, all it needs is a speed nerf it's perfect for what it is.

#

@viscid mica I agree with a lot of this post but not all of it. With a long post like this that has many suggestions you should put numbers on the suggestions so we can react with the corresponding ones we agree with. Just an idea but it lets you know what part people are agreeing with.

viscid mica
rocky coral
viscid mica
#

Oh well

viscid mica
rocky coral
#

You just said "oh well" bro, you obviously just want to put your take out there and that's it.

viscid mica
rocky coral
viscid mica
#

Maia gained a massive cool down fix and a considerable amount of damage, cera is the best all around by a considerable margin

rocky coral
#

Anyway have a blessed day 👍

viscid mica
viscid mica
#

Plus I specifically said I was addressing stigma not making Dino to Dino balancing recommendations

tight cove
# rocky coral <@529485479893139488> Maia doesn't need a nerf to it's damage or healing rate, a...

What would u nerf its speed to? To me its speed makes it unique and fun so i wouldn’t touch that, imo before the dmg buffs Maia was still in a good spot, it could fight everything that it couldn’t just run away from perfectly fine, and a good Maia could fight a cera very well, the only difference is that Maia wouldn’t be able to fight mid tiers & above like allo, but now with the dmg buffs Maia can fight other mid tiers while also being able to run them down.

bitter iris
#

Honestly I’ve just gonna join in here and say all Maia needs is a cooldown between switch stances like 1-2 seconds so it can’t abuse it for speed+movement

viscid mica
#

So it went from being hard to group fight to easy PLUS doing a lot more damage (average of 100 increase for most attacks)

bitter iris
viscid mica
#

Maias whole build is fine it just needs its damage reverted it’s already a lot better with the CD fix

bitter iris
#

Ehh it’s damage is fine.

viscid mica
#

Maia needs to be a faster sub but weaker adult it’s fast, does a lot of cc and can almost 1 tap dilos

bitter iris
viscid mica
#

I think it’s double stop does about 500?

viscid mica
bitter iris
tight cove
viscid mica
viscid mica
#

Maia mains can currently obliterate everything short of a apex

#

If they are good

#

Maia rn is what teno used to be were the better ones are just invincible to none apex’s

tight cove
bitter iris
viscid mica
#

I remember when the best tenos could 4v1 carnos COPIUM

viscid mica
#

Not sure what you mean 3s cooldown

bitter iris
viscid mica
tight cove
bitter iris
viscid mica
bitter iris
viscid mica
#

Kentro is silently really strong it’s just slower and got no bleed res

tight cove
#

As a prime 100% old elder Maia me and a friend was able to kill 1 out of 2 of fresh adult Rex’s, the one I ended up killing must have weighed at least 8 tons because I couldn’t even stun him, keep in mind I wasn’t even peak prime 😭

viscid mica
#

Kentros can out dps allos while dibbles can’t its pretty sad

viscid mica
#

Rex shouldn’t be losing to Maia Maias more so oppressive to mid sized creatures and smaller due to it being the 3rd fastest land creature

tight cove
viscid mica
#

It woulda half pinned you as that’s a considerable size difference

#

If he wasn’t half pinning than he was smaller than 8 tons more so sub 7 only abit bigger

tight cove
#

All Ik is that he wasn’t able to pin me, but he was def bigger than me because my stomps didn’t even stagger him, imma post the vid today 😂

#

Maybe he was 7

viscid mica
tight cove
tight cove
viscid mica
viscid mica
tight cove
viscid mica
#

Plus if he crushed you from the side during the fight it does more fracture damage

viscid mica
#

Known major Dino bugs rn are

-dilo vision
-troo^
-allo bite speed
-carno charge

To my knowledge

tight cove
#

What’s wrong with carnos charge rn?

viscid mica
viscid mica
#

It hits almost as fast as allo bites

#

Does cc and full damage value

bitter iris
tight cove
viscid mica
viscid mica
bitter iris
viscid mica
tight cove
viscid mica
#

But ya carnos op cuz of its spam attack allo same deal cerato isn’t per say particularly op in any one regard its just across the board BETTER by a significant margin than everything and with the bile changes it just got way stronger

tight cove
viscid mica
#

I’m also convinced kentro is way too strong but ignored cuz it’s slower than Rex and it’s bleed resistant is a joke

tight cove
#

You’re talking about the old ones months ago right?

viscid mica
# tight cove There was recent bile changes????

Ahhhh you didn’t know? Allow me to explain

Bile TAKES YEARS TO GET OFF IS EASIER TO PROC AND SPAM AND REQUIRES SIGNIFICANTLY LESS TO MAKE YOU VOMIT

In a fight as 1.7-2T dibbles with a significant terrain advantage against 3 prime ceras (2full 1 abit younger) they not only were able to face tank us effectively they made EACH of the 2 of us vomit 3 times.. 4 actually now that I think about it cuz my fiancé said she vomited again after I died

#

You effectively can’t wait bile out anymore you have to salt lick

#

This was made with kentro ht

#

So ya cerato are ALITTLE too strong

tight cove
viscid mica
#

Naturally 60% bleed res, high CC, high damage, bile is significantly stronger… need I say more?

tight cove
viscid mica
#

Legit never acknowledge my bleed as cera I’ve found adult stegos taken 2 hits never sat and still didn’t bleed out while continuing to sprint and fight

viscid mica
tight cove
#

I’m talking about like regular adult vs adult allo though

#

I haven’t played cera in a min but I def wanna try just starving a allo out, should be funny 😂

viscid mica
#

The video isn’t saving it broke

tight cove
viscid mica
#

All it is is me using that strategy on a allo trade hit but as cera charge does significantly more damage than allo can do you win the trade

tight cove
#

But yeah the only really bad matchup cera has rn that Ik of is against Maia so u should be around water when u see them

viscid mica
#

Maia like dibble should be something that takes a team effort to take down yet the moment your a duo nothing not even younger rexs are off the table

tight cove
viscid mica
viscid mica
#

That’s why my last feedback wasn’t really about stats or specific Dino’s it was all about the stigma

#

How easily every dismissed my kentro feedback and a lot of the responses I got were “well because it’s so slow” or “Rex does exe” or “it’s too slow”

rocky coral
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And good prime Ceras are more than capable of taking down prime Maia since it's quadrupedal stance attacks are very easy to bait.

tight cove
bitter iris
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@spice mantle Maybe you shouldnt leak how to use the bug to the public

spice mantle
bitter iris
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Either just don’t say how to do them so less people use em

spice mantle
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should I delete it?

bitter iris
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But it may get deleted either way cause it’s a “bug”

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Alr thanks

spice mantle
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Thanks to you, I hadn't thought of it that way

wise obsidian
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@spice mantle Why dont you just make a bug report instead of putting it in there

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If it's a bug that's what the bug report form is for

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If QA already knows then well.. not much use in reminding them i think

thorn mountain
# spice mantle Thanks to you, I hadn't thought of it that way

well, you should also in a bug report say how to do it and show a video of you doing it, it gives QA an easier time finding out how it happens because if you just say "yea it exists" well then how are they meant to fix it without knowing how to do it.

cobalt dagger
tight cove
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We’re you adult? Or old prime?

cobalt dagger
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And pre-rex.

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Cera also has a trot speed close but slightly less than teno's, still a very fast trot.

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And of course faster swim so whenever I used water to break tracks I lost both stamina and space between me and them.

tight cove
tight cove
cobalt dagger
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Yeah but I needed to swim to break the tracks. Well, the problem is, thanks to how the tracking system works now, the tracks just showed up on the other side. I agree; I shouldn't have swam.

tight cove
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Also when you wallow in mud you leave no prints so idk how they kept your tracks, that shouldn’t even be possible

cobalt dagger
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But it made me not touch maia like ever again because the death felt helpless, at least at the time. I couldn't flee from them and couldn't fight them, well, to say I wasn't skilled enough to do either. I comprehend the bad cera is far more helpless against the good maia than the other way around, Maia is OP right now. But it's also got a high skill ceiling.

autumn zephyr
bitter iris
autumn zephyr
autumn zephyr
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Thats how it should work, if it doesnt then it deserves criticism

rocky coral
junior jay
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#balance-feedback message
@cobalt dagger
Nerf are too harsh for dilo and that Last Buff just screws over every semi aquatic and flyer

cobalt dagger
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And they will only recieve damage directly correlated to the amount of bites they get. It becomes an interactive DOT.

junior jay
cobalt dagger
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I could make venom replaced by immediate extra damage on bite like troodon's venom then. Then they'd die before ever getting a chance to fly away or swim away.

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The damage number would be the same either way, but it could be delivered by an attack-able clone later, or just be added on top of the basic bite like troodon's venom damage which is boring.

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If clones are earned on bite, then dilo does double-damage to envenomed prey.

junior jay
cobalt dagger
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What this means is that dilo just does double damage but in an interesting way.

I agree, let's not remove the clone. But I'm putting it in the perspective of OP or not for you.

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If dilo earns clones on bite, then he gets one clone (1 extra bite) per bite, on something envenomed.

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Aka get venom up, then he does double damage each bite, but the double is a clone rather than immediate.

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I ran out of space but I wanted to ask for an agility buff for dilo. I don't think he would be OP at all with these changes because right now, either his venom works and he's a monster or it doesn't work and he's useless. His venom it totally countered by random glitches, and we shouldn't balance him around how random glitches ruin him.

junior jay
cobalt dagger
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Make it so rocks and flying away can't save you from venom anymore. Then tone down the venom by making it earned on bite, and making it so that prey has a reason to interact with the clone mechanic. (Currently, it's optimal to ignore clones and tank the damage because it's very hard to hit them as most species, it would be better to wait for the dilo itself.) But if you had a decent chance of actually countering the clone then you might bother to try.

cobalt dagger
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But the damage it does /how many clones it summons is roughly the same and then clones also still get stuck on things and just don't work. I escaped clones as a kentro by climbing on a log.

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If you fix the visibility and make the clones earned on bite then dilo will effectively just do a fancy double damage.

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BUT his fancy double damage would be ruined by, well, basic logs.