#balance-feedback-discussion
1 messages · Page 209 of 1
Nah it won't
We want trike to be able to defend itself in a 1v1 against a rex. Rex should not win a face to face fight with a trike
Youre free to disagree
So omni is just busted ig
Whats the issue w utah
Most People camp water/trees against omni
Outside of environment not working on pouncers
So omni is op 
Trees doesn't work
Ik but they Will get fixed
Omni is only op cuz bucking sucks
So as allo
So now bucking sucks too 
People use water and rocks vs omni because bucking is a poorly designed feature that doesnt do what it should
Yeah bucking sucks
Ofc it does
Wanna argue w that?
Much better than before
lol
I surely want my stam to drain for not even a reliable chance to buck off smth
Utah can kill a bucking allo in 1 pounce
Still sucks
Thats why ppl camp water to prevent pouncing
Ofc you'll do that against a mechanic which has counter but it doesn't work
so uh whos gonna tell him
Its rng
not that
Maybe trike is not your thing, have you considered playing other dinosaurs?
bucking doesnt take stam
Its still not doing anything against pounce
it is very effective currently
have you even played anything this patch
Maybe actually prove smth instead of just saying random phrases
This guy is saying that bucking is effective LOL
At this point I see no point in arguing lol
Continue saying trike is good vs rexđ«„
you were saying trikes block should fully block rexes crush even if its behind the trike đ«„
Was just an idea to argue about
Im saying trike should stun rex with standing flip, can you already forget about that block statement
Bucking may not be perfect but its much better now that it does not drain stam
That would be op
Trike needs buffs, not be invencible
And rex needs adjusts
I love trike, its one of my all time favorite herbs, but i dont want him to be unkilable, just have the power it deserves
Noone wants trike to be unkillable
He needs some love, does not look on par with rex tbh
100%
That standing flip needs to come back agility buff in spar
Better CC on its attacks
CC on alt atack would help out a lot
@cobalt dagger
You have to invest alot of time to grow a 45% rex and even then you won't be able to fight things close to your weight (dont think you should). Your only options as a 45% rex is ambush smaller dinos or scavenge and the speed its mostly a tool to escape predators since at that stage theres not much you can do. I also think the speed is perfectly balanced since it immediately starts to decrease once you start gaining more weight
That aswell Yh
A rex of that size can casually kill 700kg dilos in 2 seconds
https://cdn.discordapp.com/attachments/423939730544132096/1466491303729565696/5911981.MP4?ex=698d6ab4&is=698c1934&hm=30e39b0feb38ecc66e27c5b9aba1706076522d2663c229ba77c9f94f6a496d98&
Rex's pin damage doesnt scale with growth for some reason, or if it does, it might as well not be there...
I grew a rex to 50 and got grabbed by a deino which, happens to all creatures.
Time alone means little if you are just a 'superior small tier' along the way.
Trike takes a while to grow too, and so as well to deino, and they STRUGGLE as young creatures, they must always hide because of cannibal deinos and predators for trike. They are entirely helpless for all but near the end of their growth.
I'm say rex should get the same treatment... Helpless.
That speed is NOT helpless.
This means you can casually 1 tap adult omnis even as a 500-600kg rex
Dilos is a different discussion as its in a very bad state at the moment
Someone should post that dilo murder clip underneath my feedback...
That is an example of anything dilo's size. Is pachy bad, is raptor bad? dilo bad, herra bad? They all get out-ran and pinned.
The species doesnt matter, it could be ANYTHING else in that size range and the exact same would happen. Its still a 900kg creature effectively 1 shotting something of very similar size while also being way faster.
Pachy and raptor can easily dispatch of a 45% rex
Thats only if you get a successful ambush
NO THEY CAN'T because the rex 1 shots them and has VERY good turn radius and if it's getting out-turned still it can run away and re-position
This is also another example. 100kg rex killing an 80kg troodon in 1 dmg tick.
Crush/pin is used mid-combat all the time.
Not really, youre faster, have very good agility for something that fast, not to mention good stamina as well
Even if youre losing, you can run away, reposition, and try again
All you need is 1 lucky hit to win
Stamina doesn't even matter that much if you run it down and 1 shot it in a few seconds.
I mean i love troodon but cmon ..I think if you manage to pull that off as a 100kg rex you should be rewarded
It actually only takes 1 second for omni sized things
350dmg per second on any size rex go brr
Then we need to make it harder to pull off because right now, it's not hard.
My issue is not the troodon dying, its the fact a rex of ANY size deals ~350 damage per second on their pin
THAT'S why rexes are everywhere.
Wasn't aware its 350dmg regardless the size... that doesn't sound right
A 900kg rex only has a bite force of roughly 80 as far as I know, if it scaled properly its pins dps would be roughly 50dmg per second
I mean... thats why I posted the clips
It hardly matters if it perma-pins things smaller than it. If you lower the damage but the rex still perma-pins then you just sit there and wait longer for your raptor-dilo-pachy to die. But, longer time gives more opportunity for your friends to help.
What needs to happen is for rex to be slower as well as scale crush to size.. That way raptors can actually hunt it if they want.
Its 60dmg (as per ss provided by Gallus)
đ„ đ
But with that little bite force you might be able to outlast a pin. I mean ~30dps isnt that much for even an omni
And rex only pins things below 50% of its weight, if you want to be hyper specific theres a light pin that works up to 75% of its weight
I understand stego or trike having a harder time baiting rex crushes but everything else really should be able to dodge them pretty reliably (except dilo atm)
An adult dilo would be let go of the first 1-2 pins if the damage scaled properly
That would give it plenty of opportunity to fight back
Oh ok that's better.
I think they put it like that though because rex is supposed to perma-pin/execute things below it's weight.
Right now it only stays pinned because it instantly becomes weak
Otherwise it should be let go after 1 tick of pin dmg, which would result in ~100dmg total
AH ok yeah they also get pinned on low hp, low stam too?
Yeah, allo and rex have solo grapple
It's easier to bluetooth crush than bluetooth bite. I tried to bite things like dodgey ai rabbits and chickens and then switch to crush and get them WAY more easily. But that's a hitbox problem. Crush hitbox should not be as generous as it is.
Well the thing is this creature still outruns things, raptor worries me the most as it's main solo damage is bleed. The others might be able to weaken rex with direct damage but the bleed might not impact the rex fast enough and it drains the raptor's stamina to apply it
Omni would be relatively fine imo. Its damage pounce deals ~30dps as an adult, even more as a prime, so it would only take a couple seconds of pouncing to make a rex that size think twice
Bleed was gutted not too long ago because it was wildly overpowered
But the other deal here is that if trike and stego and deino all have to be helpless babies, I think rex should be too and being able to run away from your problems isn't helpless.
Im fine with the growth curve and stats honestly, aside from the pin dmg of course. Id rather see rex get a hunger/water drain nerf to make it harder to sustain and potentially force it to move around more as a juvenile, which then would naturally put it in more danger.
I've seen some dumb rexes run and chase until their bleed kills them, which is annoying that they run around with no self preservation like that.
For the damage pounce, does that mean if the raptor empties his stamina on the 900-hp rex into a damage pounce, how much damage would the rex take? Ideally of course you don't want to empty your stamina because then it can pin you, but I'm just curioys.
Right now the 2 hours it has for its hunger timer is absolute madness
Except it can run away from that danger, and then likely hunt that danger in packs.
With a full stamina bar an adult omni deals 5000 damage, assuming you never get bucked off or waste stamina on slot switching.
I think because it's an ambush predator - er, supposed to be.
IF it was slowed down as an adult and truly unable to catch teno/cera/allo/ect no speed boost and had to fully rely on brawling apexes or LUCKY ambushes on midtiers, I could forgive the hunger.
So you would kill a rex that small in ~20% stamina give or take
That is a lot of damage, thanks for letting me know.
đ«Ą
rex crush is weird, you can use it on top of them and it'll miss, but other times it'll hit even when using it further originally than when it missed lol
Agreed with this as well. It should function the same as bite with how it does hit detection.
@wheat forum Well, the "One click win" ability in Deino is pretty much the only way of Deino kill something and have food
Deino is not the main concern of the feedback
But you quoted him. And Deino kind of depends exclusively on that "one click win" to survive, Unlike the other 2
Deinos don't survive off of that 1 click because there's so many safe drinking spots that people don't make themselves grab-able to deino.
I did quote it because itâs also a one click win, not because itâs the main concern/issue.
@wanton current yea I donât think weâre getting that Omni back, it did more bleed then allo
I'd at least settle for an omni that can do a fourth the bleed allo can do.
Conveniently pretty close to what the current values are like
Omni does around 800 and allo does about 3500 atm
800? Ain't that practically tick dmg tho?
like 0.01 or something
cause I saw the effect it did for a carno, and 5-10 seconds of holding it down didn't even get the carno down to 98 bleed
Unless they changed it since.
Pretty sure it ramps up atm
so it goes up at a set rate from 800?
The amount of bleed you deal ramps up over time. 800 bleed is the total from putting 100% of your stam into them
oh
that's kinda buns tho if 800 is like...for 800 KGs
Well maybe not if u have a group-
Yea itâs equal to weight, Omni bleed pounce is poop rn but theyâre very likely testing ramp up with bleed behind the scenes
i hope
Could come to allo as well hopefully
I still think they should do something with omni until then
at least give it somewhat better bleed and dmg.
Brotato i trust in you , you will give me good battle in one week
@junior jay in my opinion , they need to listen to the pro players of each Dino , is the best way to create a good balance
I agree
I mean most of the guys plays 10 hours with each Dino ?? I mean they canât judge something without having the complete knowledge of each kit
i think they need to listen to everyone, not any specific group
in fact, i'd argue they should not listen to only people who are "pro players" of a dino, because
A: said players are inherently biased towards that dino and want things specifically to benefit the animal they prefer
B: it doesn't account at all for new players or their experience with the animal
Good point , I think the same but i would like to think everybody would put from his own part to create a better balance , in the other hand most of the players that plays each Dino are not pro players so the changes of each Dino only would benefit 1% of the players of each Dino
I dont think PVP players should be the way to balance it, that was my old ideas, but that would not work for a game like this
its a flawed way of thinking honestly
yeah but in a game that any dino needs a lot hours to be able to be played at 100% and extract the 100% of the kit , i will put a example , A guy with 100 hours played could think that , that dino needs a buff but a pro player in the other side could think that it is to op right now
Yeah
Account for the majority, not the outliers who barely represent 1% of the playerbase
I disagree as a certified Teno enjoyer, I'd like to see the animal nerfed into the ground to specifically cater to the playstyle I prefer at the expense of most other player's enjoyment of the animal. We are not the same.
but here's the thing tho, you're still biased
you PROVE my point
your bias just leads you down a darker, more evil path
which is based as hell don't get me wrong but still
when i see the words "skilled isle player" i think of those raptor players
you know the ones
yep but that 1% can destroy the game experience of the rest , if things are done wrong
No, they can only destroy the experience of the other players they meet
Which will still be not many players
Plus, I don't think The Isle is skill expressive enough to have that kind of consideration
Like, I understand that in MOBAs, hero shooters or other combat-oriented games taking high skilled players into account is important, because they can obliterate an entire lobby if they play an unbalanced character
But The Isle isn't that kind of game
like lemme give you an example of why pros aren't your answer to balance
ivy is a character in deadlock. there was a build for her called "melee ivy". pro players hated it because it was annoying, not even because it was good, and it relied on the melee system as a WHOLE being insanely busted, not ivy
but because pros didn't like it because it was annoying, and it was mainly ivy that was the MOST annoying, IVY got nerfed hard with a massive melee damage penalty
then, they nerfed melee across the board, but kept ivy, so she just... couldn't do melee well at all for a long period until they FINALLY undid the change and melee ivy is now entirely fine
the only reason it was nerfed was because pro players specifically got frustrated with this pseudo-meme build and they nerfed it because the pros agreed it was annoying, even though it wasn't the right answer
i mean for example if a pro carno is able to kill 40 raptors / dilos / etc in one session , that are 40 persons that you ruins experience because a dino is not well balance Sure, your point makes sense; those pro players aren't annoying enough, but they can ruin the gaming experience for a large majority.
That ain't happening though
pros aren't game devs. they can understand the game and all its deep technicalities and still not have a single damn clue how to balance it
trust me yes
If a "pro" carno can kill 40 raptors just like that, then it doesn't take one to tell the dino is unbalanced
Besides, nobody even agrees on what is a good isle player
i have a good definition of that , a guy who knows how to extract the 100% kit of each dino
That means literally nothing
guys I know how to abuse bugs!
also depending on player age and specifics of the encounter, as well as session length, I could see something like that not being a problem
it's pretty brainless to kill a stupid raptor
it is a way to be more competitive with each dino
likewise, it's easy to kill a subadult, or an injured animal
bro...
extracting '100%' of the kit to you is abusing bugs, man thats crazy
Frolo that's a crazy strawman
At no point did they say that you need to abuse bugs to make full use of an animal's kit
he said its a way to be more competitive with each dino
but yes
He said "it" which could refer to "extracting the 100% kit of each dino" but you instantly interpeted "it" as "I know how to abuse bugs" when it was ambiguous
you then took that assumption and ran with it lol
Semantics debate letsgo
I see.. im sorry
Bad faith discussion, in my feedback channel?
More likely than you'd think [I have a degree in communications hon hon hon]
sometimes yes sometimes not , i will put you some examples for example with the maia how to change betwween modes very but very fast , carno how to crate directional changes to have good agility or allo how to bug the clawswipe and Moving sideways to strike, as the developers said, nature always finds a way to survive. I know it shouldn't be this way, but sometimes if they don't fix things, what problem do we have? We have to adapt to the tools they've given us to unlock the dinosaur's full potential.
That being said, it is also a fair point that being up to date on bugs can be interpreted as being more competetive if it's like "You can use this to invalidate a bad matchup" and I don't think anyone would seriously argue that you shouldn't know how to do that
especially if it's in the game for several months and/or has a massive impact on your animal's viability
I guess
On that tho like half of those examples aren't bugs
that is what i said , you doesnt need the bug to exploit the potential of you dino
but in some certain cases could be a option
but what we do if they dont fix his game??
for example with the clawswipe of allo , dondi said they will improve it and it is the same like day one
Can a full prime Trike flip a Stego that is also full prime, like 9.3 ton? I didnt really tested that but I dont think thats possible?
It can on running headbut
@fast jetty have you played the game like at all? If a Rex is faster than something and can pin it then he becomes slower than it too, except for dibble mid tier wise. As for stegos the servers are literally plagued with stegos especially on petite pieds. Stegos are broken and they literally demolish Rexes. Go play on oasis free admin and figure that out
1st of all we left petits pieds in 2025 2nd of all youre a rex player and you dont see it 3rd of all if youre ass with rex ofc a stego will kill you
And if youâre ass with stego a Rex will kill you. Itâs a skill based matchup but itâs actually in the stegos favor due to that huge hitbox, never ending stamina due to tactile mutation, broken bleed against a low bleed resistance dinosaur. Also donât forget stego takes half the time to grow than a Rex, and can still compete against a Rex. Stego is broken and if you think otherwise we can go play oasis free admin in a few hours (me stego against your Rex). Try to prove me otherwise
im aint even playing apexes and sub-apex genius
Then your opinion should not be taken seriously. I play all dinosaurs and I form my own opinions of them, I advise you do the same
the thing that i dont play apexes and sub-apexes doesent mean i didnt try them you also cant say to me that you regularly play every dino
I mean I just donât think Rex is op at all. If you get pinned by one itâs on you and you deserve to die. Rex has to ambush 90% of the roster to be able to catch them. I do think Rex prime speed needs a nerf (he shouldnât get a speed increase at all), ambush speed needs to be reduced to 8 seconds and nerf the turn radius a bit
Stego can absolutely kill a Rex, itâs a skill matchup, even though stego shouldnât be competing in the first place when he takes half the time to grow and as for trike trike is a wip and the devs are constantly testing the matchup to try and improve trike. Trike will become stronger at one point
i didnt say that stego cant kill a rex but its completely unfair battle and stego cant even run away from the rex
The 350dps for juvi rex's pin also has to go
50+ kmh almost 1t rex dealing that much damage while pinning every small tier is not okay
@golden tapir see?
you cant be fr lol yea your opinion shouldnt be taken seriously not mine
To get real specific, as someone who has played it, Rex hits 57 Kmh around 600-700kg and massively slows down by 1000kg
The speed only lasts for 3-4 growth procs and it turns like a truck while itâs so fast
Max prime Dilo, max prime Omni, and really any flavor of fg Carno can easily delete you
I honestly just donât think itâs OP
Ainât no way you used this as an argument, prime stego can easily clap prime rex
Literally one good running power swing and stego wins bro
is this ragebait?
I can tell super clearly youâve never played this matchup nor seen it outside of YouTube reels
Youâve probably watched dustythrills clap a bunch of stegos and now think itâs completely Rex dominated
Prime is basically guaranteed unless youâre clueless
and what does that have to do with this whole conversation?
As a balance feedback discussion, itâs basically pointless to talk about balance if youâre not talking primes, since players who know the game will hit prime basically every life
Yeah thatâs a bug
Itâs not unfair at all
Stego can run away if not ambushed and he can also fight back
And this is trueâŠ
It absolutely is true
Iâve ran that matchup multiple times in game, Rex v stego is super close
I have killed 90% of the Rexes I fought as a stego
Stegos can usually bring more bodies to the fight too
In survival servers when a Rex tries fighting me I just spam 180 swings and win
Itâs really not hard⊠stego can win against a Rex easier than Rex can win against the stego personally
Exactly. 5 group limit. Half the time to grow. And less vulnerable during his growth stages
Donât forget heâs a herbivore so he doesnât have to go hunting like Rex or risk his life looking for food
Stego is beyond broken I have been saying this for a while. Every single person that tried to argue to me that Rex wins I have won against them in a 1v1 which humbled them quick
I think itâs very even depending on skill, crush has a lot of range which most rex players arenât good enough to exploit
If the stego spams the 180 swings crush range doesnât even compete
The Rex will always get hit first
I think the one thing is Rex can crush from out of the range of swing if it really knows the hitboxes well
But the Rex has to play out of its mind
Can you expand further on this I donât know what you mean
Rex lunges forward when it crushes, but it actually hits ahead of itself before the hitbox arrives, so you can crush from behind the stego and disable it before it can whack you
It requires really good Rex knowledge, but if youâre good at timing the crush you can stagger the stego and trade hits at worst 1:1
This requires a huge amount of skill from the side of Rex, I imagine most rexes are just gonna get flattened
It also requires almost frame perfect timing and distancing, its basically worthless in a big disorganized brawl (2v2 or 2v3)
Yeah I know what you mean. But if youâre trading hits with the stego, especially behind it, the Rex will receive headshot damage while the stego wonât. And the stego gets out of the stun faster than the Rex does. So the Rex will take another headshot power swing to the head. It simply just isnât a good trade
This is true, but after 3-4 crushes and leg break the Rex can pin the stego to the ground by crushing its tail
One small mistake on either side is gg
@valid robin you seem like a good Rex want to 1v1 my stego
Iâm at work rn but Iâm down tonight
Bet in how many hours would that be
6-7
Oasis free admin server?
Sure, I havenât used it yet tho
Bet Iâll DM you then
I believe you that stegos wins and I have no other context for this conversation, I ONLY read this comment of yours. BUT. I wanna get gud at stego because rexes keep killing my stegs. Got any tips for me? I know to spam the 180 as much as possible and then immediately attack after since my tail is at them.
But like. My biggest problem is when they crush the tail, get whooped 3 times as a result but kill me with crush damage and then sit down with thrombic mutation to avoid death by bleed. The way I take it, I need to play slower to force them to bleed out, but once I'm leg broken... I don't know how to make them take it slow other than always punish when they crush the tail.
https://www.tiktok.com/t/ZP89n6nsB/
https://www.tiktok.com/t/ZP89nCddJ/
@cobalt dagger this is what you need to be doing
The Rexes almost always die of damage first rather than bleed against stego
And if the Rex engages you, leg breaks you, then retreats just chase after him and he will bleed out even if your leg is broken lol
I think that stego is getting high ping lucky hits and I also think those rexes are bad... The rexes I fight, evenwhen they're getting comboed, they don't run away without putting one last crush in. Maybe that makes them bad, but somehow it works on me.
I believe you that stego kills rex but I don't think videos of a good stego whooping BAD rexes will help me get good at stego. I need a video of a good stego vs a GOOD rex.
You can also see these rexes are bad because they're letting the steg get too close. They are taking too long to start running to avoid it.
They're letting it get into hit range, THEN running...
And getting 180'd as punishment.
A good rex would begin running BEFORE the stego is in hit range.
https://youtu.be/keZ4EcL9HBM?si=kQnB83ROM3DFcjrb 18:04 rex crushes trike on the head and stuns it
#TheIsleEvrima #TheIsle #PvP #GroupFight #NoRules
All fights in this video took place on official servers or No Rules servers, so mixpacking was allowed.
In the final fight, all Rex bites landed directly on the Trikeâs head.
Because of that, it doesnât make sense for my legs to break from those hits.
The armor also didnât seem to work p...
Also a little before that rex fractured trike leg via head bite
19:13 - another stun to the head from rex crush
19:17 - leg fracture from bite to trike's front
Yeah surely "trike head armor fixes helped"
There is still several points of imbalance, rex has the advantage em manny areas
Hey question for all the Omnis out there, have you found any success taking down anything larger than a Cera since the changes and how long did it take approximately?
how is trike vs rex now? i didnt play in a month or so
Omni is overnerfed now
But they will fix it
(Sometime in the next few months xd)
osteophagic not giving any diets...
it never has nor is it meant to
Rex still slams
They said they fixed head armor but apparently it doesn't work
@random stump no hate but your justâŠ. Wrong about carno itâs absolutely destroying anything 1800 and below atm no def
- there is still several other imbalances in ther matchup
I hate the fact that trike can only stun a rex if both are the same size, and trike has to RUN for it to work but a rex can be smaller them trike does not need to run and can stun it
ikr, its absolutely bizarre
you would think trike would be the more effective stunner
True af
Its stupid
The elder weight gain diference also its crazy
Trike gains weigh much slower
an exception is cerato weighing 1950kg, it also gets destroyed by carno :P
Haven't seen an Omni pack kill anything recently at all, experienced a pack of 3 on an afk trike pouncing and biting nonstop for 5 mins and it stood up and walked off
most players are using allo over omni now for the pinslop
bruh
In my experience its been getting folded in half by omnis because you walk 2 inches to the right, dodge its charge, and pounce it
Let alone ceratos making it puke
Cera is a exception but omnis atm shouldnât be able too mount if your holding RMB
If you donât stop moving and only turn after getting some distance you should be fine
They can
So i guess its bugged?
Cuz ive had them get me while im holding it while sprinting and while holding my ground
Interesting cuz playing omni we been having hell
And as carno Iâve shredded everything
Oh and ofc theres pachy which holds m2 and you can either recieve a skull fracture or run off
I mean ya donât fight pachies unless you got the drop of them
And that leaves...
Dilo (bad)
Galli (bad)
Troodon (bad)
dryo (bad)
Hypsi (bad)
Beipi(bad)
Assorted babies (babies)
And herrera (in trees)
As carnos choices to fight
Oh and teno which is an entertaining fight ngl but whens the last time you saw a teno that wasnt actively being eaten by 3 allos
Because its other options are either bigger then it and it doesnt have a sliver of hope (rex, allos, etc)
Turn 1000000x better then it and it is entirely their fault if they ever get hit, and it feels as though carno has 0 agency. You either get an "ambush" where you have to charge from a mile away to do anything (easy to dodge) or you try and ambush them, dont do enough damage to kill (or perhaps dont even knock over), and are juked for the next 5 minutes because, again, you have possibly the worst turn radius in the game, all for a highly telegraphed attack that doesnt result in a kill, a fracture, any real bleed, or really anything at all.
Or cerato.
Cerato.
I rest my case, this dinosaur is complete buns, and is only any good on laggy servers with ridiculous desync making it nigh impossible to dodge
Rex, while being far from balanced, has an attack with an unnoticable telegraph (a quiet rumble and a slightly open mouth while standing still), that doesnt reduce its turn radius, instantly fractures anything weighing like 100kg less then it, and usually just outright kills animals under half its own weight.
Pachy's charged headbutt, which has an obvious telegraph, can generally fracture things ~2x its own weight consistently in 1 or 2 attacks.
Allo/omni pounces 1 shot anything under 45%/100% of the combined weight of pouncers respectively (allos % might be lower)
Herrera.
Deino.
Carno is, relative to every other carnivore (excluding ptera & dilo) utterly and entirely pathetic. Saying otherwise is wild
Again I dunno how your losing to omnis so much
I genuinely dunno how your finding carnos so hard. In its current form it completely deletes anything its size and below even ceras while the hardest competition are not safe
Gold RMB and click click click
no
it literally does not
carnotaurus charge... slow turn! extremely telegraphed. if not used over extremely long wind up, not punishing to get hit by! at all!
omniraptor, fast! nimble. walk 3 inches to the right or left! carnotaurus miss charge! then, press m2, pounce carnotaurus!!! win!
i do
Than why turn when you can get distance and drift
would you like me to state what happens when you drift the moment after the omni dodges you, or when you continue running to get distance, and then turn?
because ive tried both. neither work
because then i am, once again, sprinting from a long distance, with an extremely telegraphed, easily dodgable attack, that is then, dodged.
now i am down ~10% stamina, and the target (assuming its not a dilo which really cant dodge anything) is down like 2%
I must now continue sprinting, turning, and charging again, while i continue to be dodged. this ends 3 ways
A - I decide to cut and run before im out of stamina against something that will rip me apart
B - Desync loves me today and the thing somehow gets hit
C - I forget about my stamina, and am ripped apart.
I dunno not my experience with how spammable RMB attack ÂŻ_(ă)_/ÂŻ
tbf, even if its a long telegraphed attack and you miss, you still have enough stamina to try again like 20 times. and if they make a SINGLE mistake, you can just spam ram them while they're down
and if i am hit by :
Pachy charge
Teno Tail slam
Cerato (any attack, as long as it has bile)
omni pounce
I am :
fractured, and likely to die if it was a leg fracture, otherwise still forced to leave, as body increases stamina cost of sprinting by 2x, and skull is... skull.
Followed up with 2 claw swipes, forcing me to disengage or else bleed out.
Puking, hit a few more times, forced to leave
Pounced, bye bye stamina, bleeding, bye bye blood pool, time to run.
All of the currently available targets for carno (that anyone actually plays, i havent seen a dryo in years), can stun it or bleed it out or both.
It is a game of 1 mistake with omni and pachy, it is a game of 2-3 mistakes with teno and cerato.
and thats for both sides.
if you are losing to a carno ever it is because of your own skill issue, lack of awareness as a smaller animal that it CAN actually kill with 1 stun and follow up attacks before you get up, or desync
float like a bus sting like a feather
there are 4 animals carno has the choice of attacking now (as the rest of the roster under its own size is never really played), and 3 of em are busted. The fourth is well designed in a game full of busted animals, extremely rare, and is more or less MADE to be able to fight off carno.
Carno mains in the big 2026 complaining about not one tapping everything with a headbutt I see
If you're fighting a single pachy and dying after a single fracture, genuine skill issue. Body still gives you plenty of time to run them down and then you can still trade every hit and win if they try to pressure you, leg just allows the pachy to escape or if they try to fight just trade hits and win, and head may blind you but you can still hear just fine so follow the sounds and run them down.
If you're fighting a group of pachies, then thats your problem. dont. unless you can ambush one and take it out then get out
If you're fighting a teno, then you knew the risks. Thats like the largest thing you're supposed to hunt, and killing you is its main way to live.
Cera is similar to teno, its main defense is just killing you. But you arent forced to leave after vomit, you can attempt to blitz down the cera or leave. your pick.
omni is similar to pachy, except way easier. If its a solo omni pouncing you, hes burning ALL his stamina if he want to deal damage. So just kill him the moment you knock them off a tree or rock. And probably don't even try to buck, its genuinely almost never worth it. and if theres a pack, pick one off or don't engage.
It seems to me like you either like to play very safe (which is not a bad thing) or underestimate carno's ability to just blitz down most targets. Additionally one major thing you seemed to have not noticed, nearly every "failed hunt" you described still allows you to get away, most dinos don't get that option at ALL. If they are losing, they just die because they lack the speed and/or stam to get away.
You clearly havent fought any pachies as carno.
Teno, yeah fair enough, ive stated thats a fair fight and doesnt really need its dynamics changed.
Cerato maybe shouldnt make carno puke with a singular bite but thats a cerato issue not a carno issue
You have clearly not touched the game in a while if you dont understand that they made omnis stamina drain like 1/5 of what it was while pouncing, that trees and rocks no longer knock them off, and that water is full of deinos. The only other option is to buck them off, which nukes your stamina.
someone did a test with current omni and if you let a SINGULAR omni stay on you, and dont buck it off or get to water, it can do nearly enough damage solo to kill an adult rex.
So buck it off
bye bye stamina, carnotaurus DIE!
Guess you shouldnât have wasted all your stamina running around before getting pounced
that is literally stating "Guess you shouldnt have played carno".
Ok well carnos arenât inherently bad at stamina management, thatâs a player issue.
đ
Well yeah, generally when a carno player is bad at stamina management they do infact turn into a skeleton if consumed all the way. Good job.
You clearly havent fought enough pachies as carno.
fair enough with cera, it does love getting 500 buffs for no reason.
I will admit I havent fought many omnis since the recent patch. That is my b for not keeping up with every change. But that does seem to still be the standard "pounce is poorly designed" rather than a carno specific issue then. Though I will not deny that it impacts carno.
The rest of my points still stand though. Carno does have a few bad matchups, but those are mostly against things it either shouldnt be hunting, or things that are obviously overtuned and are hurting EVERYTHING. I could agree with adjustments to carno, but I really don't think it needs any buffs at this point.
honestly i get your points, and i think we agree on alot. my issue with carno is everyone else on any server in the game is playing as those overtuned animals, or carno's bad matchups (as in, anything over 1800 kg). The devs dont seem to nerf the busted stuff much, and when they do, its almost never enough. If the standard of balance is going to be things like cerato, current omni, allo, and rex, then the rest of the roster needs significant buffs to keep up with the overtuned, never-going-to-be-nerfed animals.
and of the playable creatures that anyone actually, yknow, ever selects and plays as, carno is certainly one of the worst, above things like ptera for sure, but that isnt saying much.
that is entirely valid, thats one of the main issues. People gravitate towards the biggest and strongest, and unfortunately carno specializes in the small and weak. The issue is that if you make carno able to handle the big and strong, then it will just reduce the smalls to atoms upon sight (it already is close to that against certain smalls like dilo).
certainly true, but in all honesty i think the carno dilo relationship is similar to the carno cerato, where its not an issue with carno, but an issue with the other animal. dilo is pathetically weak, with a turn radius similar to that of carno, doesnt really have a niche, and the nights are all so bright with most animals having night vision to the point that theres never an opportunity longer then 30~ seconds once every ingame week for dilos to attack when they can see and their target cannot
at least carnos miserable turn radius is like that because carno is a 50km/h speed demon with a charge that (Theoretically) allows it to utterly dominate anything smaller than itself
dilo has a miserable turn radius for the sole purpose of letting it be faster then omni, which i get they want that so it can dart in and out of the darkness when hunting. its just theres no darkness to dart in and out of, and it doesnt dart so much as lumber, and its footsteps are so loud you can tell exactly where its coming from long before it actually hits you
Yeah now that omni has received like 200 buffs, I can def see them buffing dilo's turn at least by a bit. it prob still needs to have not the best turning so omnis still have a chance to get on the sides, but it doesnt need to turn as bad as it does.
dilo should absolutely 100% have the turn radius and acceleration needed to dodge a carnos charge, but it just... doesnt
that and it doesnt need to have louder footsteps than rex
yeah that too, if anything dilo should have one of the quietest, especially if nights are going to remain so bright that even stuff like stego sees like its day 99% of the time
Gang he is right
Omnis bleed is in the gutter rn thou itâs only really useful against sprint fighters like Maia and carno
I still think you are just not doing it right. Carnos are on mass devastating smaller dinosaurs especially omnis I can give you pachy and teno as they are far harder fights but a solo prime can easily beat 3 or so prime omnis with ease if played correctly
Carno can spam rmb and it gets max charge while standing still meaning you can standing spam it for 250 per hit thatâs a ton of damage at that size
Itâs faster than everything, bigger than most and has a easy to use CC attack that does massive damage for its size
Carno is by no means the most op but it is not at all in a bad spot
Iâd say the Dino over all the worst right now is dilo due to its complete and utter lack of mobility
That or dryo
I ainât gonna lie to you my dude, even if Omni has bad bleed, if itâs useful against carno and especially Maia, itâs gonna be useful on dilo. Since dilo has half the blood pool of carno (and less than 1/5th of Maiaâs) and also sprints a lot, especially against Omni. If it stands still, it has to rely on its horrible agility and alts (which is a free win for Omni)
no
im not making an argument my guy im stating reality. nothing you say will convince me otherwise
and carno absolutely does NOT get full damage from charging 2 feet and headslamming, it has to charge for a good while for that
also they nerfed the speed at which you can head swing, its not what it was a few patches ago when carno was absolutely 100% busted
no cuz its been bugged since rex HT and they havent fixed it, I both played against as omni and as carno today and can confidently say it still stands still
and i can confidently say i have yet to 2 tap an omni with standing still headbutts.
so it clearly isnt doing that
prime omni is 680kg gang
thats far more than 2 tap
and again thats you my play test TODAY says otherwise
adult omni... 450!
wrong
450... /250....... <2!
380 adult 680 prime
prime omni... 680!
yes sir
395 adult
ive battered them with 5+ headslams and they're still running around barking!
so i do not know WHAT on earth you're talking about!
dunno what to say man I have 100% been deleting them
gaslight gatekeep girlboss or smthn idk
not a chance
where you full prime?
yeah!
than your desyncing bad or missing
i oneshot a sub!
with a full charge.....
and a different sub, wasnt knocked over by the charge and just... ran off!
ya do this sounds like your ping is god awful
hey man idk what to say
i click the omniraptor with the head slam
and they dont die, and then i click them again, and they dont die again
I'd say it was something like when i lost a deino cuz my hits just never registered even though my ping was 60, but he never even made a hurt noise
whereas in this case they were screamin and screechin when hit and just
didnt die
maybe its congenital out the wazoo + a bit of desync turning body and head hits into tail hits but idk
maybe
but like i dunno it sounds weird cuz I was shredding earlier
@barren oracle I agree completely but you forgot to mention how raptor is good against carno too because not only can it do heavy bleed (which carno is super weak against), it also doesn't take much to pin one as carnos are pretty light so depending on size 2-3 of them can easily take out a carno
For what it's worth, I'm pretty sure 2 or 3 Dilos can easily take out a Carno, too. But the problem is that a solo Dilo struggles to survive against a Carno. Even a solo Omni can survive if spotted by a Carno, it can juke it and/or jump on a rock to keep out of reach from it.
yea but it's much simpler for raptor to both 1v1, 2v1 and 3v1 carno, dilo is kinda just cooked rn, not just against carno but in general
Dilo is in a bad state but that's mostly because it's so screwed by Carno and it also doesn't help that Omni is currently overtuned with its crazy damage pounce. At least it can still run away from Cerato, Allo and Rex (although there's those speedy big juvi rexes at one point but I digress). That's why my post in the other channel was about the Dilo vs Carno situation.
Omni could use a nerf tbh. That damage pounce is just silly broken. Nerf the damage pounce but also buff the bleed pounce to compensate. Also there's still the fact that trees should go back to knocking off pouncers.
I actually think raptor is the only balanced small combat dino and all the others are underpowered, rather than raptor being the only overpowered one (by 'small combat dino', I mean pachy, dilo, raptor, and troodon). I agree that bleed pounce can be buffed to compensate for damage pounce nerf, but not one or the other.
Yeah a lot of dilo's suffering comes from carno but it's both a carno being too strong issue and dilo being too weak
dilo seriously loses to a lot while having little to show for it
(especially that turn...)
I mentioned this on another channel but I'd be okay with giving up a bit of speed or damage in exchange for better agility.
lowk i'm not, dilo doesn't deserve to have that low agility full stop đ just give it flat agility buff
and while we at it, carno hitbox nerf, that thing is bluetooth even on sub-50 ms
Keep in mind it's faster than Omni, that's the reason why I mention potential trading a bit of speed for agility. Quite frankly I think Dilo should beat Omni more often than not in a 1v1 fight because it's almost twice as big. If making it decently agile would make it overpowered, then a slight speed nerf to make it slower than Omni could balance that out a bit so Omni could still get away from it in that scenario.
Oh, and obviously Dilo should have its footstep sounds changed. It should have the quieter small tier footstep sounds, imo that should be the case for everyone below 1 ton.
Fair but I donât think raptors will have an issue escaping agility buffed dilos considering they can jump and also the matchup is surprisingly even rn
But yeah full agree on the footstep thing
Itâs not just dilos that have that footstep problem either, herraras and even troodons sound like a horse clopping away to lmao
Throwback to being able to hear raptors in bushes but a running carno was silent 
#balance-feedback message
Buffing dilo agility could heavily change its matchup with raptor, it should never have jump either - unless it loses HP imho.
The way I see it it's meant to envenomate the carno, thus making it lose vision to effectively chase a dilo down, which works in theory but in practice you're on the floor most of the fight and then drop dead
Unless you use foliage to your advantage, that's about the only way you'll get bites in and get away
Utah already has a pretty good matchup against dilo, worst case scenario the dilo vs Utah matchup just becomes a more even carno vs Utah matchup.
Of course, if carno actually got a hitbox nerf this wouldnât be needed
That's what I'm saying, it's a decent matchup so any change might ruin it. Balance is so frail 
I'm always for carno changes, I hate it in its current state lol
yea my biggest issue with it is that if ur smaller than it and you can't jump to a rock there is absolutely ZERO counterplay
You see it? Too bad you aren't escaping it.
Okay that's fine, I'll just dodge it like in Legacy? Actually force it to ambush or predict me? NOPE, instant charges that have a hitbox twice the size of the carno so it doesn't have to worry about silly things like skill, it can just aim in your general direction and it's guaranteed free damage.
Okay maybe I can go to trees to escape via obstacles? NOPE, its turn speed isn't even that bad anymore and it slides off the edges of trees like it's playing a parkour platformer.
Legacy carno is a small game hunter, evrima carno is a small game genocider, to the point it's unhealthy for the game. My biggest issue with it is how undodgable it is, I don't mind the good speed or forest navigation.
Why tf is fg rex stunning 11.5 ton trike with crush
Carno felt much better when it needed a run up to charge but could brawl instead. Relying on charge this hard and headbanging in place is just goofy 
It made it much easier to play though, maybe that was the purpose of the changes
Just fought 2 fg rexes as 11.5 ton prime trike. Whole fight was stun stun stun stun fracture stun stun stun stun pin pin death
Cool and interactive gameplay for a lot of hours of growth time
I told you, rex can stun animals up to 1.15x times its weight, trike can only stun a rex the same size has him
A 11.9ton rex can stun a 12.5ton trike

- rex gets full fracture damage at 75% btw
I don't see any reason in growing trike over stego
Grows way longer yet is a rex fodder
There is none
Stego even grows faster
And can run away from 2 rexes in open fields
I didn't even have time to run to better ground so I retreated to nearby forestx didn't stop rexes from crush spamming me
Crush is a low effort high reward ability for some reason
Aaaaand gets its weight much faster in the elder stage

Just sad how trike stays garbage since the ht
Even stego got improved but trike is still rex food
@neon olive thats desync
how can i fix it
if i cant then they should fix it
its a server side issue, due to your ping, play on a server closer to you
its eu and im from eu lol
its like if im playing on anorth american server as a australian in a shooter game and I complain that im being shot from nowhere (im australian)
you are on 80 ping
idk why
internet. or as it is the server being too far, the eu is quite large
but i happent so often this bugg
its not a bug
I had a great time playing Stego, and every Rex = Pin for almost all of his HP. I only hit him three times. I lost a few hours in five seconds, losing my Stego 68% growth. It's a cool skill, such a zero-skill Rex Pin. I hope that when Spino comes out, it's so overpowered that the guys on Rexes cry đ
Sorry to say but spino is likely loosing to Rex
imma be real, the opposite is probably true lmao
spino is probably kicking rex's ass
4 crushes all it takes and spino is disabled
We will have to see as if spino is around 10-13ton range it takes 4 crushes and like 3 from prime elder rex
It's a game so they can overdo it with spino like they did with rex
Spino bite going to be weak but then claws will do some damage
They really wonât and they were hinting about reducing spino size I think
Giga will be the main competitor of Rex
Spino prob too slow to do anything
- Acroâ€ïž
Maybe it will be fast, it's hard to say
Acro too small
Probably đ
It won't be as small as allo
Acro around 5-6tons it just gets instant pinned
That's why it's a pointless mechanic without the possibility of exiting the pin
if rex decides to mess with spino, it likely will just die
On land or in water?
also if you think acro is 5-6 tons, you don't know isle acro
either
Itâs just a bit beefy I highly doubt itâs gonna be bigger than 6 tons
it's been classified as an apex several times by devs
Srs? U got ss
And many slower dinos lose out because there is a pin that can be spammed constantly and kill a full hp dino in a few seconds
no, i dont have a screenshot, but i do recall it
i believe it was kissen who said it
Hmm ok
it was mentioned in the dev blog with its concept art itâs been âupsized in weightâ
đ
7500kg Acro
Water it looses but land Rex bullies it 3-4 crushes and itâs disabled
Spino should be strong overall, Giga, and Acro should be on par with Rex. I don't see the point of adding more Dinos if they're already weaker than Rex, not because of the player's skill level. Right now, Rex is just a self-playing Dino. Dinos do everything for you. You kill almost everything, you catch up with the spikes on Stego, no problem. Pin = dead.
Itâs going to be strong rex is just the best at 1v1s even said by a dev
So strong. That's why I'm waiting for kentro and if rex can pin kentro without any problems and not take damage then that's ridiculous
99% sure it will take damage
i doubt it honestly
rex is designed to be weak against significantly larger creatures
spino is significantly larger
Sbtj + fracture dmg on crush is 4500x3 13500 I donât think spino will be bigger than that
I wouldnât say weak it just looses that stun animation after something gets hit by crush but they still get a small stun
Tbh given how insane op rex current fracture values is they will break spinos in 4 crushes at most
They can break trikes is 20 seconds
Rex is overtuned
Unless they somehow make spino even more op
And spino wont be able to run from rexes also
I mean I guess anything loses if it just stands there and waits for the opponent to dish out its damage while doing nothing
Spino will prob slow attack moving dino so juking wonât be that hard
Yup
problem with nerfing rex fracture is stego
if you nerf rex even further stego will demolish rex even more than it does now
You base this off nothing
stego is so broken its insane
Concept arts and spino is likely going to be slow on land as a semi aquatic
At miminum hes speed and stun tresholds needs adjustments
Can't you adjust stego too then, so they keep the matchup but both being a bit nerfed from current
what do you mean by stun thresholds
Rex should not gain more speed at prime and should not be able to stun targets larger them itself with crush
Or buff trike stun range, the better option
if something is 300kg bigger than rex he doesnt stun it, he just gives a 1 second stagger. this is so he has a chance against things like spino
He can stun targets 1.15x times its size with crush, but tbh the better Option would be buffing trike stun range
Trike cant stun a 12.3 ton rex if he is 12.2 tons btw
I was playing Stego and I had 65% growth and an adult Rex attacked me, I couldn't run away and I couldn't fight either because I got pinned to the ground and lost most of my HP + my leg broke, I only landed three hits and died if Rex didn't have the pin, it would have been different and the fight took just a few seconds
Concept art isn't an indicator of abilities, even less balance
Look, devs have said multiple times spino will be a force to be reckoned, and that all apexes will be able to put up a fight against each other
I'm not sure what makes you so deadset on believing rex will dominate for no reason
the max a 9.3 ton rex can stun is 9.6 tons. wheres this 1.15x coming from
A 11.9 ton rex can stun a 12.5 ton trike
- dinosaurs like Diblee can be removed from the game because they are also slow and cannot fight the Rex =dead
This more of a trike issue them a rex issue
yeah trike def needs a buff in that aspect
Buffing trike stun range and giving that standing flip back nerf Rex stun is unnecessary
you shouldnt be full prime just to stand a chance its not good
Its better to buff trike yeah
Trike is so bad as an apex
Also apexes should not gain speed at eldrr
5ton rex is slower them a 12.3 ton rex btw
nothing should
Everything shouldnât beside anything under 100kg
The elder weight gain in apexes is a bit too much and on some mid tiers
Itâs going to at least 50/50 to Rex but rex has most of advantages besides weight everything is sbtj tho +devs did say Rex will dominate in 1v1s
Concept arts are sometimes an indicators take a look of Rex concept art
How can you say that when we don't know ONE thing about how spino will play out
You probably don't understand what concept art is
They don't make the rules
The concept art doesn't showcase abilities
It just shows rex biting things and doing headbutts
Shows Rex crushing and pinning and being able to hold that Bary
+acro which kills trike, camara can fight rex without any problem, he should
No, the concept art isn't a showcase for abilities. It's shown doing this because it looks cool and shows a brutal style of fighting, not because it means rex MUST have a pinning ability and the ability to hold barys
We also have concept art of carno pinning animals and omni climbing up trees
I was just saying that this concept art and the Rex right now is almost identical of what it can do and spino is basically bary but just in a bigger weight class said by a dev btw and we have seen some of bary abilities in the dev blogs Bary will be a foundation for spino and SOME of its abilities đ„
Canât wait for Acro
@golden tapir i think it needs a slight recovery if it misses a powerswing
I agree
they can just swing too fast even after getting baited
exactly and even if u bait a powerswing you can stil get hit
i think a 1.75second window of recovery or even a 2 second recovery if it misses
that would be fair if they slow down rex tho
When will the servers be back online?
Rex is also just too mobile rn. Thereâs almost no sparring that happens anymore
At the sizes heâs talking about he canât murder sprint is faster
#balance-feedback message likely missed out on prime + stopped caring about diets
diets increase your speed quite a bit as gallimimus
Oh ok
if the % he gave are accurate of course
what sparring?
rex should never spar against a trike hes literally always at a disadvantage
spar needs a lot more work before it can be viable and actually interactive
Why did dondi decide to make ambush sprint not meet any requirements like legacy? Seems like a regression.
Canât call it an ambush sprint if I can use it whenever I want. Itâs just sprinting premium.
The âI win chase for freeâ button rex has for some reason:
well if he cant spar trike is op asf
@fringe knoll Any reason for the clown emoji?
Would be nice to get your thoughts instead of insults
@slim narwhal Wrong channel
The reason on why allo is excluded is because it makes sense that it can't.
Like I said in the post it's got large claws which can latch hard onto the preys skin, and with it's animation it's in a stance of where you can see it's got a firm grip.
Omni is small, light weight where it's claws and feet are not deep into the preys skin at all and can't go that deep so it makes sense that it can get knocked off, with trees and rocks.
Allo shouldnât even be allowed to pounce at all it is far too large to support its own weight off the ground no matter how strong it may be so no way you can use the âit makes senseâ argument when allo pouncing in general doesnât make sense
Balance wise, alloâs pounce is the only one that needs nerfing, utah and troodon are fine because well theyâre on utah and troodon, two completely fodder dinos
I donât understand how allo pounce does not make sense.
allo is an ambush predator, it needs a way to keep its prey locked when it gets near them.
if you see it you can just run away for things it ca pin solo.
Tbh I think we both know all mos pounce will never be removed because letâs be real the devs wonât do it, so I made a compromise with saying it drains a lot of stamina when bucking.
Also omni Isnât a fodder dino it is very viable.
A creature of an allos size can decently grip and tear into its prey.
I am talking about POUNCE not pin. Just nerf allo pounce IN GENERAL and make bucking the old, stam draining one.
Utah and troodon are ONLY viable in combat thanks to both pounce and pin, allo and rex have a million other things that not only makes them viable, but op.
I agree that allo does not need pounce, I like the idea of the claw attacks and think that would make allo unique.
Do you agree with everything apart from the allo point?
Eh, I think knocking dinos off shouldnât be an automatic kill, there shouldnât be a stun animation and the prey shouldnât be able to immediately punish. It should simply force the pouncer to release, and give the prey 0.5s of âsilenceâ (kinda like cera vomit where you can move but canât attack), ofc attacks used before the silence still go off, so prey can still predict the knock off.
I am however all for equality and all things considered allo and troodon should work like this too. Despite how strong allo pounce is.
And I agree bucking should be buffed, but in a different way, just needs reverting to its old stamina draining version
But I do agree that knocking stuff off can definitely be tuned in a way to be added back
Also off topic Rex is a bum thatâs carried by dev glaze and needs its crush nerfed 14 times
I agree with the second and third point, but not the first.
If I am ramming let's say an omni into a rock or a hard surface, it should get knocked off and stunned.
They can simply just jump off when I get near the rock/tree, simple, that's how it worked before.
The problem is that in this game not only is combat filled with desync that caused utah to fall off in cases where it absolutely shouldnât have, but also that beforehand, dinos were literally just camping said rocks and trees for over an hour, being completely untouchable because if the edge of your tail grazed the edge of a rock by a stego trotting near it you were immediately stunned for like 5 seconds, completely unable to do absolutely anything
A nearby tree should be an advantage, NOT an automatic win condition, thatâs what caused everyone to hate them in the first place
Utah was one of the very first dinos released and is still completely washed by buggy, chopped combat mechanics such as knockdown. At the very least they shouldnât instantly die for it.
First you can't just say they should not be stunned because of desync, that is just a bug issue.
Second If they want to camp a tree/rock it is not an instant win condition. If they are camping they are in one place for a long period of time, they can't drink so they will need to get water at some point, and if something bigger see's it they can easily go and attack and get it out, and it's on the move again.
Third it isn't an automatic win condition as I just explained, there are pros and cons.
With what you are saying you should make omni not get stunned due to desync, but you should just fix desync.
Desync isnât a bug, itâs the inherent drawback of multiplayer interaction and ping, you canât âfixâ it, and mechanics need to be tuned around it being in play, and most infact are! Such as stegoâs absurd hitbox size, but pounce and pin arenât for some reason.
Desync drastically favors large creatures over small ones, and small ones get absolutely zero compensation for getting one shot on tail hits 24/7.
Are you seriously advocating for not only waiting up to an hour just for a fight to continue, but also mixpacking to use larger creatures to counter campers? Because thatâs what your argument implied considering utahs getting food shouldnât rely on the luck of a draw of an apex appearing, chasing the prey out, and not just taking the free food for itself.
Because we tried that. We had a few guys with an alt account on a stego back when stegos were the strongest, just to counter campers. And yknow what, it worked perfectly! When our utah pack encountered a camping stego, weâd send our own to kill it lol. We might just go back to that if they allow rocks to stun again
Alright I see what you mean with the desync, it isn't a bug and it's a pain but we can't build around an issue to solve it we just need to solve desync itself.
Idk where you got the Implication of mixpacking but it's called a third party.
For example a stego camping against a wall against troodon's, then a rex comes and attacks it.
What I was saying is that by being in one place and making a lot of noise, creatures are obviously going to notice that and come check it out, a negative to camping.
And there are many ways to flush out a camper, it isn't a instant win.
A third party and mixpacking are two completely different things.
Third partying is luck based and gets your food stolen. So mixpacking would be the only solution for utahs against tree campers if one pounce meant death.
You CANâT solve desync. Not in a multiplayer game. Thatâs how it works. Removing knock down is the solution to desync, bring it back, and you have to compensate buff pouncers (besides allo since itâs op)
Alright with this line here "Third partying is luck based", A lot of the isle is luck based and people for example the troodons can spam a call in hopes of something coming.
Getting ai, finding food, finding teammates, growth matchups, there are so many things that are luck based so they can 100% be used in an argument.
Most people have fine Internet, we need to favour the majority and not a phew amount of people who don't have good wifi.
With getting your food stolen, it happens but there are always smth else around and for most finding food isn't hard.
You can't be serious one raptor deals 5000 damage per full stam damage pounce that thing needs turbo nerfs
Tbh if they can be knokced off easily with rocks and trees it's fine.
The fact that u have to rely on a 50% chance rng is stupid
Wdym what is chanced?
Afaik the way bucking works is the moment u start bucking there's ticks that have like a 20-30% chance each to dismantle ONE pouncer thats currently latched onto you
So you can either get them off instantly or never
Bucking isn't chanced.
You do a 5 second animation and they are knocked off every time if you complete the animation.
The issue is that the stam of the pouncer drains barly any stam and 5 seconds is way to long, with the fact you can't attack.
That cannot be right I had the luck of getting stuff out of my back even after a second of bucking
I play on oasis all the time and survival and that's how it works for me everytime.
Might be using the mutation.
Dude desync still gets you one shot from a Bluetooth hit at 50ms this isnât a âfewâ issue đ«©
Yeah the old bucking was 100% not chanced tho it was a battle of stamina where bucking would drain your stamina and at least twice the ammount for the latched dino
The mutation that literally says "bucking has a higher chance of dismantling"?
Thatâs why I said to buff bucking by reverting it to stam drain or did you not see that part???
Like I said most people wifi is fine, so we should favour the little amount instead of the majourity?
Yea I think
Youâre repeating your point without taking in what Iâm telling you.
i think omni's pounce is a bit more rng with bucking than allo's from my tests
Yes and that bucking should be brught back.
I didnt bother to read past that bro I aint reading allat đ
Tell me what ms do you think is âfineâ? Give me a number.
I would say 8/10
The game works fine for me and for most the game works well.
8-10ms⊠you think 8-10 ping is a normal amountâŠ
Most people play on 80 and above bro đ
Sure this isn't you you issue?, No offence
Load into the isle and show ms
Alright let me get this, you want to make it that when you get knocked off you don't get stunned because people have bad wifi?
One of the many reasons that knocking off via trees/rocks shouldnât stun if it gets added back is because the vast majority of people play on at least 50ms+ which is enough to cause them to get unfairly one shot, which should be kept to a minimum.
Ts guy really said 8-10ms is what most people play on
But there is a difference in what I am saying and what you are saying.
The issue I speak of Affects Everyone, bad wifi or not.
Your issue is people who don't have good wifi and they can solve that issue themselves, I understand that sucks but we can't base it around people having bad wifi.
They can solve it themselfs, the devs can't fix that only them.
Sure I may be wrong on that but In my Experience for 5 years most are fine.
Idk if u guys were there when it happened but raptors got a nerf to their knockdown duration which made them get up insanely hard, before that nerf nobody really complained about the stun because raptors would get up fairly quick, it was like a second or so and both the raptor had a chance to get away and the prey to kill the raptor for making a mistake, if they bring that back both of your requests would be met
Utahs shouldnât be getting one shot from full health for landing a pounce on someone that has stood next to a tree for 45 minutes
This shouldnât even be a hot take
Depends on the prey bro if its a stego its their right, but like I said most of the times raptors could get out of the way in time
Omnis are very agile and fast, it's hard in the first place to even knock them over, which makes it rewarding.
When they are pounced on you and you are going to a tree/rock they just can jump off, simple, Every good player does this.
If a maia knocks them over they can't just walk it off and get back up instantly.
Rool's talking about players that are already camping next to a rock or a tree tho, which is a valid point, but even then if the stego wasnt fast enough he would miss most of the times, and the raptor usually had time to get away
Yea and I explained that there are pros and cons to camping, is isn't a instant win.
There are many ways to flush out a camper.
Stego shouldnât even have the time to land a hit on an utah that successfully hit a pounce thatâs why this mechanic was bs and deserved to get removed. Stego didnât need skill, aim or timing, it just crammed its fat ahh into a rock for 45 minutes until either utahs got bored, starved to death, or died trying to fight something that deserves to actually be fightabke
I wouldnt say many but there are ways to do it
Yeah we had to resort to stegos on alt accounts bro and you think thatâs a reasonable measure?
Waiting for water to drain, third party threat looming with all the noise attracting attention, most get desperate if you just stay long enough and try and run out to escape.
If you stand your ground and wait they will come out eventully.
What does this have to do with anything I said?
Waiting on thirst/food isnt a strategy, stegos can graze and they re still at a massive advantage near water, and before rex got added there was no 3rd party that could threaten a stego
Anything less simply wasnât viable. We arenât waiting 45 minutes for a stego to move 100 meters to the nearest water (that we canât even approach btw bc deinos :D), or for another stego to arrive
And best case scenario? Nothing nearby, not even water, and utahs managed to stock up? The stego would bait hard logging, so you had to take a 50/50 on whether it would disappear or kill someone. So DUH weâre gonna switch dinos to kill them itâs what they deserved for abusing a bs mechanic.
Waiting on water to drain is absolutely a method to get them out, they need to get it at some point and i've done it many times.
"they re still at a massive advantage near water" sure it's an advantage but there are also cons like a croc attacking it forcing it to get out.
" there was no 3rd party that could threaten a stego" This is irrelevant, we are talking about now not the past.
Bro actually thinks deinos do anything to stegos
Croc still aint a very threatening 3rd party, and im talking about the past because thats when we last had the knockdown on trees mechanic available, but even if we had it now, lets say a rex comes and kills the stego as a 3rd party, what do you do now? you fight the rex which is an even harder fight and can pull the same tactic the stego pulled? its also not a very viable strategy
They are a threat if it is water camping. It does not need to come out and ram it, it can wait for the moment to chip in damage and distract the stego so the omni can go for a quiclk pounce and jump off.
Deino 2 seconds after âchipping in damageâ then being forced to turn around with its abysmal turn face first next to a power swing stego:
Bro you dont have to send a reaction image everytime đ
I gotta get the point across twin
that method is annoying to an omni, I get it, but it makes sense factually.
If you get slammed against a wall you should get knocked off, and due to the collision and they force of impact you can't just get up insantly.
W on this tho
It's still a threat and if you are camping in the first place you are not really good at the game, again it can be done.
You know irl the utah would just feel the pressure and quickly let go and immediately run, not sit around on the ground squirming like a limbless dog for 5 seconds?
If im being honest im fine with the tree knockdowns staying gone, but they definitelly gotta nerf raptor damage and rework/buff the hell out of bucking
Dude Iâve literally seen prime Rexes kill 5 allos then proceed to camp, skill or how op your Dino is has ABSOLUTELY NOTHING to do with it.
But I wouldnt complain if they brought it back either as long as they revert the knockdown durations
This makes no sense.
If a stego is slamming a raptor against a wall, and if it does not jump off, It would land on the ground and the pain of the Impact would cause it to get stunned and it can't just walk off the pain and the imjuries of the force of the impact against a hard surface.
Stego could be a super saiyan capable of flying and shooting lasers out its eyes and their players would still stand next to a tree as soon as they feel any pressure whatsoever
It honestly seems to me you just hate stego and want it nerfed because you don't like it.
With what I am saying I am including all species.
That would require them to add speed affecting the knockdown, because if a stego is just camping and turning around in the rock to get them down it wouldnt be such insane impact you know? Id respect it if they were full sprinting but that wasnt the case most of the time
I am referring to any large species. Stego came into conversation because it was the first and the main dino that camped vs utahs (as no others existed)
Yeah this, 99% of the time the prey isnât even running at something they just waddle around near it and the utah falls off despite not even touching the tree
Sure I can actually see your point there, I would not mind that and it makes sense.
But do you think an omni should be able to phase threw a rock?
Thatâs how it works currently and beyond bucking needing buffs, it works completely fine.
If it was me developing the game I could overlook this as long as it makes sense for what I want to do with the game, but this decision is entirely up to the devs, if they wanna add the knockdowns, they should also work on it so its not bs, if they dont wanna bother with it thats fine too
Utah also needs less damage and more bleed, but thatâs another topic.
That isn't how it works currently.
No matter what you do a rock or a tree won't get them off.
and yea bucking needs a buff we can agree there.
A buff you mean XD
Yes thatâs my point they donât currently get knocked off and it works completely fine balance wise. Only allo is op
Ohn yea mb đ
Dare I say allo isnt even that busted, rex is 10x more of a problem and I havent been able to enjoy the game as much since
I think both are op but rex moreso
Rex>Stego>Trike>Allo in terms of how op they are (not physical power, but overall viability)
Alright before I get into allo being "op" how is it fair on the other end?
If I am a maia and omni are on me, bucking is pointless and they neutral does a massive amount of damage, what do I do?
Rex mains will unironically argue a 57km/h juve one shotting full grown low tiers is balanced
Thatâs a bucking issue and damage being overtuned issue, both Iâve said need fixing.
If I were to rank Id say its rex>stego>allo>trike, trike's viability entirely depends on rex since its faster and still strong enough to take it in a fight most of its lifetime (excepting the growth spurts)
Sure I can agree with that.
Alright how is allo op?
I am not an allo main and I never really play it so explain please?
I understand it's stats but I want to hear why
Bucking needs to be reverted to stam drain (this is a buff), and utah needs less damage and more bleed
Both of these can be done, without adding knock downs, and be balanced
Rex mains will look you in the eye and tell you trike should lose a 1v1 most of the time
Every complaint you have about utah, multiply it tenfold, thatâs allo.
With the Implementation of the momentum of the force while knocking them off sure I can agree with this.
I agree with this
No can you please just say aspects of it that are "op"
I want to understand the logic before I make a point.
It has a longer range with the dash, it deals more damage and more bleed, it slows down prey a lot because of its weight and its seemingly harder to get off with bucking for some reason
Also theres still some trees that are still able to knock raptors down (they're not very common though), they dont work on allo
But Im pretty sure allo wouldnt be such a problem either if they revert bucking and buff it significantly
Okay letâs go into it then,
First allo isnât even that hard to grow, it has a mid-range growth time, is easy to get diet on, and is strong in combat while growing. So any potential arguments about its adult being op is actually balanced because it has to grow, isnât true.
Second, it has one of the highest dps in the entire game, as a bleeder. A very strong bleeder at that.
It can pin the majority of the roster with a DASH, and instantly kill them in one hit via this. There is no drawback to this, it has very low wind-up and even missing has very little end lag.
Itâs incredibly fast, especially for its size, dibble is pretty much extinct rn because of allo (and rex) running it down with speed and killing it.
If it doesnât pin you? Itâll do an absurd amount of damage and bleed with pounce, but unlike utah, is so tanky that pouncing isnât even high risk, if a stego hits it on the way out, who cares?
Unlike utah, itâs not easy to watercamp one either, as, again, theyâre very tanky. They can afford to take a hit if it means successfully landing two. And itâs also easier for them to swim back onto land if they do fall.
And because theyâre so heavy, it is incredibly easy for them to pin large targets in groups for an easy kill. I actually like this, it gives larger dinos something to fear other than themselves, but allo has no drawbacks to make this a trade-off of any kind, it just makes allo even better than it already is.
As a dibble enjoyer trust me they did not go extinct because of allos, im complaining about rex for a reason đ
As an allo duo we see any solo dibble as a free meal, I think you just havenât seen many
A solo dibble cant do much against 2 allos just as how a solo trike cant do much against 2 rexes, but in a 1v1 or if theres more dibbles allo simply doesnt stand a chance, its not agile enough, trust me I fought even prime allos as full adult dibble, the problem is that you can so very easily instantly die to rexes, because if you dont see them coming from very far away, you're basically dead, they can run you down with 15 seconds of being 6 km/h faster than you
But to conclude: We have an incredibly fast, easy to grow mid tier, with incredibly high dps AND bleed, a safe dash pounce that easily pins, that canât easily be camped against, bucked or punished, that gets diet easily and is strong in combat at all growth stages, oh and it has pretty good stamina too.
Your only hope as a dibble against a rex is that you are able to juke its crush (or hope they miss it) and gain enough distance in the process, otherwise you are 90% of the times DEAD
And to compare, utah has a dozen bugs that cause an immediate game over that havenât been fixed since the inception of the game, and dies to a light breeze, and you want the frailest thing to get stunned for doing the one thing itâs good at
PACHY. PACHY IS A MORE VIABLE PLAYABLE THAN UTAH. AND IT STILL DOESNT HAVE ITS LARGER TARGET STUN BACK YET
Meanwhile allo gets to float in the air being completely invulnerable and STILL doing damage đ
Fact status: True
That bug is annoying ngl
Dont diss my boy pachy he deserves it after years of being carno fodder
I am slandering utah via proxy of somehow being WORSE than pachy đđđ
Yeah I get that but pachy aint fodder anymore, I'd even say its at least an A tier, its really strong and viable rn
- Everything in the game is easy to grow and getting prime is easy. allos growth is on the same plate as everything else because ai and food in general is easy.
- sure it's got high dps but there are a lot of other things in the game that do as well that counter allo like maia, omni with it's neutral pounce, rex, stego, dibble, dilos in packs and even allos against allos. they are also designed to be bleeders that's it hole thing due to it having razer sharp claws and teeth which are make for ripping and tearing.
- I don't get this here you said you are fine with pin and wanted it's pounced removed. in order for it to actually pin something it needs to get close and if the allo is spotted, the prey can easily flee. it needs a way to keep it's prey when it catches it as a reward to getting the jump on it, but I do agree that it should have more of a wind up and be punished for failing a pounce/dash.
- the allo is not Extremely fast most things can run from it, tracking is a different topic. with dibble there are more Options than be in the open alone, dibble in numbers are very strong and if you are alone as one you should play it safe and be in foliage or an area where you can hide, and a 1v1 against dib and allo, the dib has a very good chance. if the dib get's spotted by two allos, that's just Unlucky, You should be more aware and watch where you are.
- It's damamge is fine just reduce the speed of it's bite and the damage will work out. makes no sense it bites that fast, and allo is a slow swimmer and it drains a lot of stam.
- with the allo water camping in this scenario You are talking about things like omni that can't just rush in like a maia or dib, that is just a bad matchup.
Sorry I love pachy but I am not touching that fraud until it gets its larger target stun backđ
You never actually wanted to learn what makes allo op you just wanted to argue.
Iâm done.
Bro trust me pachy is not what you think it is anymore its really good, you can literally knock down fg carnos as a prime pachy
The 200 kgs buff made it an actual good dinosaur, sure it cant 1v1 ceras but its not like it was supposed to anyway
Wdym I listed you points and make valid points against them.
This isn't a bad faith argument I just make points against what you had.
If you don't have any points or you don't want to discuss this just say that respectfully Instead of just saying I'm arguing with you?
Dude you literally asked me yourself what makes allo op I thought you were trying to learn not glaze allo
Someone else talk to him, Iâm done.
No Like I said before I want to Understand why you think it's op then break down what you are saying with my points.
You put Everything you think then I do the same.
I am not going to argue with you about whether allo is op or not. It is not a fruitful investment.
I can see your offended or can't just respectfully say your done.
Be more mature c'mon I've been nice this hole time.
This was not an argument it was a debate but I see you took it the wrong way because I disagree with you.
No, I actually feel pity. It is literally not worth investing time to talk to an allo defender. This isnât a matter of disagreeing itâs a matter of you asking me to teach you because you in your own words said you arenât an allo main.
.
.
Chill bro he just said he aint an allo main not that he has no idea what allo does
So you have made no points and are just using Insults.
I play against allos all the time and I play many PVP servers.
I know allos stats very well and how it works and play it myself time to time.
I don't need to main ir nor play it a lot to understand it's stats.
i mean, pachy USED to be awful before the elder update where it got increased to 700kg and got a very good elder state
that weight buff alone made its sub exceptionally viable, its adult no longer fodder and basically launched it back into relevancy
THATS WHAT IMMM SAYINNNN
Ik but bro I explained why alloâs op because he âwants to hear whyâ then goes out of his way to argue to each of my points why itâs not đ
Would you like to breakdown how I am wrong or say I'm arguing or bicking?
I'm not arguing I just disagree with you, I have been nice this hole time.
You taking it the wrong way.
None of this is true btw
I am giving constructive critism.
Alright why?
Will you actually accept my answer or just refute it
Alright before we continue I am being nice.
Just beacuse I disagree with you and not a clapping seal and not appeasing to your logic has obviously offended you or made you annoyed.
Bro I don't need to agree with you, it's just called a good fatih debate.
I'm doing this beacuse I love this game and want to see it Improved.
Cmon guyss just talk it out make love not war
Yea man Like I've been nice this hole time.
Yeah I expected as much. Couldâve just opened with âallo isnât opâ instead of getting me to think you were actually interested in learning why because you wanted to âhear whyâ. Wouldnât have actually invested my time and effort explaining it to you if I knew you were just gonna disagree with everything I taught you.
U mind if I give my opinion on what u said about allo?
Tbh Let me talk to rool and I will gladly talk to you đ
Please do bro I donât want to invest anything else into this
Iâm going dnd, gn
I dont think he tried to trick u man u just read into it wrong its not like he gets anything out of arguing lmao
Aw man :( gn I guess
He had a teto flair while I had a miku flair and he just left like that man :(
The reason on why I wanted to hear why you think it's op is to understand your logic and already get the answers I need Instead of just asking you what you think, when Instead you said everything you don't like to where I could reply to your points in a constructive way.
I appreciate you explaining why but I Don't need to agree with you, again I am not going to blindly agree with you and instead give me reason on why I think you are wrong in a constructive way.
This was a good faith topic but you have taken this the wrong way, All I done was just reply to what you said and said things you don't like.
This does not offend me but a lot of people just either can't admit they are wrong or just say they are over with the conversation in a good way, Instead resorting to insults and making up lies beacuse they can't admit they are wrong.
I have agreed with you and changed some of my thoughts but you can't do the same.
I dont think hes gonna read all that, not now at least
Does not really matter, I have won the allo debate since this person can't give any points Instead of just Using insults and making up lies.
No issue if you are wrong but rool can't just say it, I don't mind being wrong either.
ok i took a breather and im back also wtf is this
this isn't even a debate btw
you said you were done but I am happy to continue.
It was until you were taking it the wrong we but you can make points on what I said.
Wdym?
We have done that this hole time?
no i mean it's literally not a debate
i debated you on the utah stuff but you asked why allo was op and i told you why, I'm not debating whether it's op or not
I don't Understand I said before you typed that paragraph that I wanted to hear why it's op and that I would make my point after.
then you said it?
yea but like what point
Because I have a different point than you?
no? I'm just saying allo's op and why
You guys are not gonna go anywhere lmao, just talk about it at this point
hey again btw nice flare, didnt even notice till u pointed it out
Your not making sense.
I said before you typed the paragraph that I would make my point after you layed out what you think.
You could have said before you typed the paragraph I don't want talk about this and instead just say it and that's it, but you then went on to talk about it further.
I noticed right as u left myself lmao
I am trying to rool to reply to what I said instead of trying to weasel out of it.
I don't get what you mean
idk what im trying to weasel out of tbh
Your not making any points your just trying to rage bait.
It says what it says.
???
Bro I said before you typed your points about allo that I would reply to them after.
yea?
He wants you to reply to the points he made about allo, just do it atp man
Made that clear as day
oh well in that case I don't think he's right
He wants you to reply to THESE ^
Then say why, can you please breakdown what I said?
If you can't then you are wrong since you can't actully prove me wrong.
yea so basically allo is easy to grow, very fast, has huge dps, very tanky, has crazy unfair utility, and is strong at every growth stage of the game
Yes and I reply to each one explaining why you are wrong.
but I'm not wrong, that's just what allo is
I was just debunking your claims
Bro all you have done is say your points, then I said my Points on how they are wrong, then you just copy and paste what you said before.
no? I don't get what you mean
Alright to all those points, here is my points proving them wrong.
Now say why they are wrong.
you are giving one word answers.
because not everything in the game is easy to grow, duh?
have you looked at trike?
How im feeling w u guys
Everything is easy.
explain why
gets spotted once and dies, struggles with diet, takes 12h+, and is loud af while also being slow af
and you think allo is comparable? genuine answer
Prime is easy and can get it done when young, if you die along the way it is easy growth to get bcak, when you are big you can bushcamp.
You understand at a young age you don't lose much so it won't be a bother starting over.
When you are let's say 30% you can defend yourself, camping is an option, might be one no one likes but it's survival.
I stand by everything isn't hard to grow.
trike dying at 20% is equivalent to losing a prime utah
trike can't defend itself until prime
most things are hard to grow compared to allo.
As an apex it's more difficult to grow but for what it is it isn't that hard, easy.
trike can 100% defend itself below prime wdym?
It can 1 shot and to a lot of damage below that growth?
gets spotted by one of the most common predators (rex) and it becomes literal fodder
gets spotted by 2 of any carnivore and it also becomes fodder
@faint robin would know a lot about this
I've grown trikes many times and it isn't that hard for what you get.
There are a lot more then rexes and allos and if yk what you are doing you can easily avoid them.
There are more skills then fighting, stealth and knowing where not to go is also one.
I can see your point with diets but that's it.
I'll just give my take on this anyway
- as an unofficial server player (specifically petits), growing is significantly harder for everyone, but allo juvis still have the combat advantage over most juvis in the game as they deal insane bleed and damage with the pounces
- omni does not counter allo, rex, dibble and stego can be avoided, they cannot avoid allo though, and they are a threat for them, dilos are the worst carnivore viability wise rn so not a lot of people play em, allo vs allo cant be an argument as we re discussing its viability
- they can just give it a mechanic similar to pouncing but without being as safe, something similar to crush that deals bleed instead of fractures, as for fleeing this entirely depends on the species but like he said, sub allo outspeeds most herbivores while also being strong enough to kill them
- see point 3, but I do agree that dibbles dont struggle because of allos currently
- the pounce could use a little less damage, but yeah the bite speed has to be nerfed
- imma be honest idk what ur tryna say here
My point is that allo is extremely strong, could still use nerfs, but still falls just short of that "overpowered" state
What currently is "op" about allo can be fixed by taking a look at its juvi/sub stage, nerfing the damage and bleed numbers a lil bit (not too much), and fixing the whole bucking ordeal
honestly, i think allo's broken factor is mainly grapple. grapple is disgusting atm, it genuinely makes allo so oppressive in how much stuff it can take down
- I play Unofficial myself a lot (Nerf and oasis), Growing can be different for many things but overall if yk what you are doing, either as a carni or herb getting what you need isn't that hard. With the Pounce it does do a good amount of bleed and damage but there are also other aspects of it that are bad, for example when it is latched on it cannot move, hence it can be easily knocked off and stunned. Imo most are just bad and don't know how to actually handle and allo, since allo is easy to use but not op.
- I would not call omni a counter but it's a threat, maia is it counter which works quite well. sure it can avoid a lot but so can a lot ot things like maia, dilo, omni, pachy etc but the thing with allo is that if you see it you can easilt run away. with what you said about dilo it can take it down with a pack if they know what to do, and allo v allo is 100% a valid points since allo cannis are a thing.
Pouncing Imo is not Op, I have said why, but I would not mind the removal of pouncing and just pinning, but like a said before the devs will never remove it so I am being realistic. if the species is not designed to flee the species that just sucks, dib for example but again if the dibs is hiding in foliage or watching where it's going, that is a skill that can help it not run into them and 2v2 with dibs and allo is a fair fight. - Sure idm this
- My points are clear, but I get what you mean.
Is grapple the pouncing of multiple allos or?
yea, it's the multiple allo pounce
it can take down animals up to 4x of the allo's combined weight. 2 allos can effectively pin every creature in the game, prime or otherwise
yes, they need to have low stam/health/bleed, but that's still insane
Is it just me or allos pounce sometimes shows you get latched on only for it not to be this has gotten me killed so may times while practicing with allo
Ok itâs prolly a bug but omg itâs annoying as hell
- Some encounters are just inevitable, its in the nature of the game, and if you make the simple mistake of allowing an allo to pounce on you since they re very quiet as juvis, your chances of winning that fight become very low because it deals a MONSTROUS ammount of bleed and damage as a juvi, im serious, that needs nerfed asap, but other than that juvi allo aint allat much, as for knocking off, no. They cant, not now.
- agreed up to the allo v allo point, if the creature's only real threat is itself and is otherwise thriving then that means the species is overpowered, the fact that only maias can reliably deal with allos out of everyone mentioned (raptors might be a threat but not a huge one, id say they re about as threatening to an allo as a deino is to a stego on land) can only mean that allo is too strong defensively (also dilo venom aint working so they re really bad rn, they are also outclassed by other carnivores anyway so yet again, nobody plays em)
As for pouncing, I agree, like I said what is currently too strong about it can be fixed w just a small number reduction and fixing bucking, and dare I say dibbles actually have the advantage in a 2v2, as they can damage pouncing allos and are agile enough to not leave an opening for them if they play carefully
And yeah thats also bs and must get gone
the 4x thing is def too much, but I dont mind 2 allos grappling stuff up to 5 tons like it does normally (afaik)
- Alright sure Idm nerfing it's pounce, it's got other deadly attacks like it's rapid bit (Should not be as fast but that's how it is now), claw attacks and alt bite, and with the addition of old bucking that would make allo more balanced.
- I never said in my reply that allo is an allo's only threat I said maia, dilo, omni are also a danger to it, even crocs in water are since they need to drink or cross rivers.
Maias are not the only ones, dibs in duo's or more, dilos, and omnis (A neutral pounce can kill an allo with stam left over). with species are designed to not take on an allo you can just not fight them atm, allo apart from croc is the second highest carni, with the additon of more species down the line allo will have more big threats, but as it is now allo is at the top due to just what it is.
- exactly, but the fast bite has gotta go too, it should bite as fast as a cera imo
- I should clarify that the whole "if the creature's only real threat is itself and is otherwise thriving then that means the species is overpowered" bit is just that, an IF, because allos would rather group up anyway, but my point is that neither dilo nor omni are as dangerous as they should be specifically because allo can just pin them both, I know omni can pounce in the meantime but they wont be able to deal enough damage to threaten the allo in the meantime, ur glazing the neutral pounce too much xd
dibbles cant be anymore of a threat than a rex if they cant reliably keep up with them, if allo can control the fight, then its not a true threat, but if im being honest thats not exactly a balance issue as it is more of a lack of competition issue, once alberto or some other mid tier carnivore gets added then allo is not gonna be this "safe" to play as anymore (and ofc nerf the juvi/sub stage dmg)
- I can get omni not being a threat when they are in numbers but dib and maias in numbers are a threat to it. Most things can just run, there are other options than just fight.
You are focussing to much on omni and not everything else.
And with dibbles they don't need to cacth up to them, they can stand there ground and if the allo runs away and flees, that's the dibs win, the allo lost the hunt, all fight's don't end in death.
Here is also a video of a neutral pounce with current bucking with an omni v allo, I am not glazing it is very powerful.
#theisle #theisleevrima
Server: Metta's Den - No mixpacking or mixherding
I dont think we have the same definition for threat, if an allo can just avoid the dibble then that means its life is not in danger unless it engages, therefore not a threat, a true threat is something that can kill you, not necessarily beat you, I agree that dibbles beat allos but they cant run them down so they can escape with their life, im focusing on omni because its the only thing aside from maia that can both catch up and deal life threatening damage
Alright I see what you mean with threat with dibbles and I agree with you there.
Omni's are a threat to an solo allo with the neutral pounce but a duo of allos are powerful and the only threat is a maia and another allo pair, but that argument can be solved with the addition of new species like bary or kentro.
Neither bary nor kentro will do anything ab allo bro, we need alberto or something similarly sized, kentro im sure will be able to eitger defend itself or just run
i think allo's only true threat that is CONSISTENTLY worrying is sub/prime rexes
Also the raptor is using the damage pounce in the video, not the neutral pounce
also yea, kentro will likely be difficult for allo to hunt because spikes make it near impossible to pounce, but i doubt it's going to be able of actually chasing down and killing allos consistently
Sub rexes ehhhh I can see it, but its a skill matchup before it gets to the point where the sub rex cant catch up anymore, as with prime rex, thats a whole 'notha beast, that thing needs its speed and ambush speed nerfed asap
i mean, if prime rex is slower than adult rex, it's honestly fine
murdersprint directly scales with base sprint speed
bary would be in the same tier as it and we don't know what it can do yet, it can be so I am saying it might, but with kentro on the other hand can actuly be a danger to it, devestating bleed and can run off where I good player can bleed out an allo.
no, bary is carno/cera sized, not allo sized
Alright sure I may be wrong with the video but neutral with it draining barly any stam and doing good damage and the fact trees/rocks don't work yea imo it is powerful.
Yeah cuse it would make up for that in other stats like weight and biteforce
Bary is 100% at least a ton smaller than allo, he isnt a threat to it, as for kentro its either gonna outrun allo or pull a dibble and defend itself nicely, not both
Sure I can see bary not working with that.
I can see what you mean but we don't even know what in store for it yet, better wait for it's release and then see.
With kentro.
They have to either reduce the ammount or the duration, its too much of a boost, putting aside the fact that prime rex is faster, an adult rex is still too fast for any mid tier herbivore to reliably escape
True, cant wait for it either im 100% gonna main bary no matter what, im a sucker for semi aquatics (croc is pretty much fully aquatic so it dont count and beipi is just a spectator mode)
Alright so I am happy that we found middle ground and can end this is a constructive way unlike roor.
It was nice talking to you but it is late for me, I hope you have a great day/night!
You too man take care, and the rool side diss was uncessary tho xd
Tbh I was being nice the hole time while roor could not just be polite, had to acknowledge you have the decency to admit when your wrong and just being respectful.
I mean yes I can admit when im wrong but I wasnt necessarily wrong in this debate I never said allo is outright broken, just very strong
What I meant by you can admit when you are wrong is for example with Kentro where you said what you think it will be then I said we both donât know so we can wait and see until then and you agreed with what I said.
There are others points but thereâs not need to go into it now.
True
Likely will be a stego V rex situation, despite being much smaller them allo kentro will likely still stun it and deal massive bleed
Maybe, but kentro also had a leaner build than stego so it wouldnt be too crazy to see it outrun an allo
Maybe yeah or have a similar speed, 39km
@autumn zephyr #balance-feedback message Here are some updates of things that Changed my mind with things that you said.
This might be a horrible take but even though allos pounce is a buggy ugly mess esp with pin but itâs really important to allos kit mainly for the fact once you latch onto something you dont have to worry about getting hit by the anima your latched on mainly Stego and dibble without it going in with allo although possible would be extremely difficult and borderline impossible if the other player is good enough
Because most playables can just wait for you to pass the other side and then destroy you
Not to mention the boost it gets although looks goofy is also very important to help allo get into places that would otherwise be impossible depending on the prey
This is more regarding adult allo tho
Aight aight looks okay, id still preffer the momentum based knockdown tho if they were to add it back (even though that has a very low chance of happening), and making allo's mechanic similar to crush but dealing bleed instead of fractures
(That has a very low chance of happening too but hope dies last)
The reason on why I never put the momentum Idea is because it will just never happen, and with that logic allo can't be knock off due to the fact the prey would not be bale to run so people would be turned off by that, even if new bucking would fix that they would still complain so just removing the pounce or debuffing it is a good compromise.
@sudden reef With your Suggestion I think you are beating up the wrong bush with cera needing a buff and should Instead saying that Allo should get a nerf.
Cera against most things is very Viable/powerful Like maia, dibble, omni, dilo, pachy, carno and a pack if even able to take on stegos,rexes and trikes.
With allo it's just a counter a skilled cera (Seen it many times) can beat an allo.
The reason on why I think allo should be nerfed is due to the fact that is simply good in to many ways like biting speed, bleed, being able to pounce/pin, high dps and health.
All of these things should not be in playable and barly anything can take on more than 1 allo with maia being it's only threat.
Teno cera carno shouldnt be fighting adult allos anyway
The difference being cera cant outrun them for the majority of its life and so just dies
And yes i have beaten adult ceras as prime cera but thats not the point
Cera has other ways to escape an allo like it's swim speed, good stam management and it can get away if it knows what it's doing.
I agree but that doesnt fit with ceras supposed role
Either way i think body buffed should be reworked to become more useful
Body buff is very good, I don't understand how if cera is weak to one thing then it needs changed when it is very powerful against alot of other things.
Dilo is weak to carno should we buff carno?
You mean dilo
Cera being outclassed by allo is just a counter, sucks but that's the dynamic.
Wdym
With the Suggestion you made you want cera to be buffed because it can be killed by an allo easily?
A buff implies that it makes it more prone to win.
that's what the point of them is for, like a nerf being added to make something weaker.
If you read what i said youd know i never mentioned anything about cera winning against allo
I literally say it shoulsnt
If you read the suggestion properly
I said it should have more of a deterrent
A lion wont bother killing a porcupine because the risk is not worth the reward
My mistake with reading it wrong but Cera is fine the way it is, it can be killed by a lot of the roster and isn't what is was before the HT update.
@sudden reef Really needed to put that there? I made a mistake.
Its not for you lol
Dw, its just in general lol
Alright ig
Because if people do think im talking about cera winning i want them to understand it isnt
yea no problem I just thought you were being rude but it's all good.
No no no, i respect your view and you are entitled to it
i like the cerato suggestion icl
i think it could maybe use some nerfs but not without defensive additions like what was stated
I should say rework rather than buff tbh
I do think if cera could smell bodies faster and maybe even how big they are it would give body buff some use
Because its vital piece to its kit which literally never sees the any use
about your suggestion I just think cera needs to be faster than allo so it can escape but not beat one
but yea your reasoning is right
absolutely insane allo can just run down cera
(also giving growing ceras more speed will help them traverse the map looking for bodies to scavenge)
The flying reptile I can never remember the name of needs a huge buff, it takes way to long to Regan stamina and consistently get food
UmâŠ. Ceras win 1v1 equal grow %
Iâve never ever lost to a allo if Iâm the same grow or peak prime
You severely out damage them
Allo and cera are same speed rn and cera has double the stamina allo does
So as long as you start running before they are physically on top of you, your fine
If you let them get that close thatâs on you
yeah no
Skill issue
Not charge bite maxing at 5x damage
Add good mutations give or take 800 per chargebite if you know when max hits smh
Ceras alittle over tuned atm it doesnât need more buffs rn just seems weak because Rex is op and allos bite at the speed o sound so newer/ok cera players canât really handle em
Allo can just stand still, spin in circles because of its fast turn radious and just spam bite, and itll win
Allo attacks so fast that it can facetank elder maias and somehow win
Why are you remaining in itâs bite range while charging the bite
Thatâs a Maia
Adult allo is faster than even peak cera
Negative
It gets facetanked and deleted in 20 seconds, a 5.4 ton animal
Peak cera at 87.5% is 39.7kmh, adult allo is 39.8kmh
Again WHY would you remaining in its bite range and 2 why are you not using max charge bite
I have NEVER in both PVP servers and actual gameplay lost to a allo as cera
Unless severely outnumbered
Ive had the opposite experience, sure you can win on a body, but without it cera gets dogwalked
Allo just spam bites it to death, same with anything in its size range
I was playing allo, literally standing still, just spamming, and I was winning against ceras who were trading charged bites
Again why are you standing there trying to face tank keep that man turning and moving and use charge bites which damage can match the bite of apexâs
Again, adult allo is faster, you cant really keep a safe distance
Face to face trade keep running past charge, turn repeat win
Even at peak elder allo is 39.2kmh, so if the cera is even a couple % after it hit peak, its cooked
Glad you did, Im just saying I had a vastly different experience when I was an allo fighting ceras đ€·ââïž
Most ceras are noobs tbf playing it cuz itâs so strong
Iâve only lost 1 fight to a allo as cera and thatâs when I was on a PvP server trying to figure out best way to beat em
And discovered that method
Id like to think Im a good cera. We tried cera vs allo with one of my friends. I was the cera, an elder, he was the allo, an adult. His mouse allows macros which made him bite so insanely fast I had 0 hope of ever going in for a clean bite. I ended up trading 1-2 bites at least every time I went in. We tried at least 30+ times, I only won once.
I know using macros isnt the norm, but the fact allo even has potential to bite as stupidly fast as it can is insanity
Using a cheat doesnât really count lol
Its not a cheat really, a built in mouse feature more like
But yes allo needs nerf but cera doesnât need buffs
Never said it did, but yeah
Fair but itâs highly abnormal
Cera and allo are way too close in speed personally, especially for the weight difference.
Iâve never seen anyone not also using other cheats use macros for this game
Also agreed allo is far too fast
The only reason allo even needs to be as fast as it is is because prime rex runs 40+kmh
38 tops
AGREED
it all comes back to Rex being absurdly fast to compensate for your average Rex players lack of skill
All it takes is one of those sweaty youtubers to one day discover this, make a video about it and hell will be let loose
Getting macros or setting one up is so mad easy everyone will be using them once they realise the potential
(he was using the macros here too fyi)
Ngl Iâd hella use a macro on diloâŠ.
Speed running venom
Yikes
That bite speed is demonic
https://cdn.discordapp.com/attachments/423939730544132096/1466491303729565696/5911981.MP4?ex=69974df4&is=6995fc74&hm=142e5306acf77a02c744d4ed2ca5d2b527393c5528904e946f1b965c3efec8d7&
Jokes on you the 1t juvi rex will run you down and kill you in 2 seconds because its pin deals 350dmg
I hope you get why I said allo vs cera is hopeless for cera now
Your average allo I can fight too, but one that knows how to do this will have you on a leash

Fair
Rexâs pin math is criminal
I wish crush only insta killed stuff significantly smaller like 35% or below
Thereâs no really fun interaction between apexâs and mid tiers atm because apexâs are just so strong
Anyways, was a nice discussion. I hope more people realise how absurd allo is.
Have a nice day my man đ
Fair enough!
Have a good day
ad hominem fallacy one response in, average allo defender
Sorry your bad a cera lol? Only thing allo has is a unholy bite speed and being too fast which it has to be until they nerf Rex speed
im bad at allo and still 1v3 peak ceras
keep crying, since u want me to return ur attitude so bad
They are garbage at cera
nope they were actually tryhard good cera otps
5x biteforce form charge bite damage muts apply, highest bleed res in the game and equal speed but double the stamina not accounting for body buff
ive never lost to ceras as allo
Find that hard to believe
try harder then
Hard to believe something I have and will never see happen
The only way I can see that happiness is one. They were sub adults and you were a prime too they didnât use charge bite Three had no bile
Beyond that itâs physically impossible to lose that within being 30% hp and lower going in
3 full hp cera with bile using charge bites of equal grow % will shred any allo always without issue
nope they were peak prime i was sub adult
killed all of them, and they were good too
and i have skill issue with allo
Ya youâre lying than
Thatâs physically impossible
'Ya your lying than'
I said cera
Itâs physically impossible to lose that without being insanely low hp completely unaware of rmb and half asleep
nope because I did it