#balance-feedback-discussion
1 messages · Page 198 of 1
Its 7 tons , yeah its smaller and it shouldnt win , but it literally killed it on a single flip , which means that whole combo is more than 7k dmg , if that lands on a FG Rex while doesnt kill it you already losed the fight
And you can land a thrash on a CC combo to FG Rexes
i have a question for the devs, why cant i catch a crab as a gali?
its one of my main food sources when im traveling the beach
you may have to bite it
ok, how do i do that if they are constantly scudling around and i can only kick while mooving? D:
Think I might need to grow a stego to see how it’s handling the damage changes
Isn’t trike getting a turn radius buff
Pretty sure dondi said trike is getting that buff soon
No its not
On stream the other day I believe
Just saw the clip, that first trike literally had better turn radius than the Rex too…. He just messed up by missing an attack so the Rex got behind him. And second trike was absolute trash at the game
Na tbf well bro did get caught hacking he is still one of the best Rex’s I’ve seen. The first trike was doing good he just threw by trying to close the distance with a charge rather than keeping the spin up. Second like nemesis said was just bad.
Thou I do think trike could use a very very minor turn speed increase just enough for instead of being JUST able to keep turn pace if sparing and backstep turning it can atleast be slightly ahead or equal if it does that
Agreed
Second was fractured in 2 crushes
K but look at how he started that fight
He was losing either way
The skill difference was diabolical
That’s litterally a noob trike vs a Rex 1 trick who hasn’t felt grass in 9 years
lol
The first trike had the right ideas and wasnt doing bad I agree, he simply was too small to stun the rex and got fractured from head crushes
Yeah
Idk why they buffed that but nerfed the damage, imo shouldve been the opposite, since once youre fractured its over for both stego and trike
But since damage got nerfed, I dont mind the fracture buff I guess, stam is the main issue tho
Tbf if your bigger or same size as the stego you basically win
True
they didn't even nerf the damage btw, crush damage is still the same
Otherwise yes
Yeah 1k, its the nerfed damage
nope
I have the numbers wait
it was 1k before the patch, absolutely no change
Yeah but its not the original
the nerfs were to its alt-attacks and regular bites
It used to be more
yea, ages ago
1k damage is the nerfed damage, ppl were complaining its too low for the “most devastating attack” in game
Ya that nerf was like a patch or 2 ago
Which it is, 1k is less than a hold lmb attack of trike
🤔
Yeah ik, i personally would prefer if fracture was nerfed but damage was buffed
Same
id prefer if fracture was nerfed and nothing else was buffed lmao
im really bored of rex gameplay being "crush"
Its the brawler apex carnivore, you expect it do deal paper cuts?
that's it that's the entire gameplay
i would hope that somewhere in its extensive kit it would do something besides one attack
Its a design flaw all other attacks are basically unusable because they dont have the utility crush gives
Agreed
3 sec 700 damage normal bite, unusable, 400 damage headbutt: why would you use it when crush does the same cc, does 1k damage and fractures
Ehhh alt rmb is kinda nutty
Rex only needs alt rmb and crush rn, if you removed lmb it would still be the same
Yeah, i was gonna say, rex literally has 2 useful attacks
That plus LMB has a wild delay to it
Rest is literally just cosmetic
Pretty much
Its ultimately a design flaw, cooldowns and damage values on other attacks need to change before rex becomes something other than crush spam
Until then, you cant blame the rex players for crush spamming
Cuz its literally the only useful attack lol
Left click has a weird delay so it’s underused
Alt LMB while fast is mid compared to alt rmb
RMB is good and all but just use the stronger version of alt RMB
Alt lmb has no real benefit over alt rmb either
And crouching rmb is only useful when your smaller and need the extra knock over capacity
Good luck hitting that mid combat lmao
Eh as a Rex that needs it to knock over elder or adult allo you’d be suprised what value it can have
Especially if your camping water edge
Hypno did say this These changes should make them all feel fairer against one another, as opposed to the Tyrannosaurus breaking a Triceratops leg in 2 crushes and winning.
Right now Rex still breaks a trike leg in 2 crushes (adult trike) does that mean it’s gonna get changed or
Lastly, Don has been making balance changes to the majority of the roster, fine tuning the damage, knockdown thresholds, and fracture modifiers of the larger species. Stamina is also being adjusted for these characters and has been temporarily put on a level playing field in order to find some more appropriate values for them. These changes should make them all feel fairer against one another, as opposed to the Tyrannosaurus breaking a Triceratops leg in 2 crushes and winning
The full thing
#balance-feedback message
New pouncer meta, pteranodon armour
Thats what confused me, cuz it wasnt fracturing trike in 2 crushes, now the damage got nerfed but fracture got buffed to actually fracture it in 2 crushes
someone wana join my gali nest in US3?
That’s what I’m saying
@viral heath Didn't they literally just change stego into being much more of a bleeder, and lowered the damage on all of its attacks (while still keeping the excessive stam costs). And stego seems to be somewhat lacking in stun capabilities (can't stun a rex, despite that being possibly more needed now with the bleed rework, in order to inflict bleed and gain distance), so what targets is it currently knocking too easily and with what attacks?
stego's powerswing also murders its stam, so i dont know how it isn't "strategic" enough already
young rexes, Allos, Dibbles, young trikes, all get knocked and spammed which doesnt even let stego actually fit into its role as a bleeder and its just annoying when this bleeder just completely negates everything by doing something it isnt supposed to do in its niche
tactile endurance
stegos also have a lot of time to regen stam mid fight
yea, it relies on an overpowered mutation to not suck, i fail to see your meaning
remove the mutation, lower the cost
Diablo shouldn't be fighting a stego, allos, sure in packs. Young rexes should probably just fight young stegos, not sure how that matchup goes. But knockdown or knockback is kind of needed if you want bleed, since you need a way to inflict the bleed and then get out. And that should really only apply to similar sized critters, or even larger if it's meant to defend up, rather than down. Otherwise you'd need some other way for stego to "delay" the engagement to let bleed do its job
Since it's not really outrunning either of those smaller things, it can barely outrun rex apparently
I love the maia buff
Finally capable of fighting ceras as a herbivore larger than dibble
Maia already could maul ceras in the right hands, this thing is gonna be an absolute nightmare the moment people start learning it
Tbf cera has ways to evade it
With the new buffs, you get 3 mistakes as a cera. 100 shove + 500 stomp = 600, so 3 combos is 1800. And Maia still has a solid amount of stam, not too much, but enough to have time for it to land those 3 hits.
Seems fine to me
It just never really felt right that cera or carno could take so much vs maia
The fact Maia is 3.8 tons and running faster than an Omni is the reason it lacks damage
And now that weakness is gone
Only thing holding it back is its turn radius, and it ain’t even that bad because of quad drifting
Like I can understand a slight damage buff
But this is practically 2x damage on all attacks
Maybe harder cc instead of so much more damage would have been better
Just stunning a cera on shove was dumb
I’d be fine if they buffed maia’s cc or buffed only it’s quad attacks
Those were a bit overboard but not that problematic
The shove and stomp buff is insane though
Like I don’t think even a Diablo could fight this
well i mean
based on the current state of diablo that's not really a huge revelation
Diablo buff??
like diablo atm can only fight off things below its weight class then gets bodied the moment anything large rocks up
That's without considering hits to the head
900 dmg If the shove and stomp hits the head. This is crazy
costs the same amount as a powerswing, minus the bleed
is it that crazy?
powerswing does more damage and tons of bleed on a bodyshot for the same amount of stam
and its only one move, not a combo
Well, for something that can run 46km/h, that is
Not that I didn't like it...
The thing is - its just the buff cuz rex doesnt care about normal bite
It rarely uses it. Fracture buff is just bs
And rex still does full fracture on trike's head for some reason🥀
Seems like they know the crush issue, good to see
Yeah fracture needs a nerf and Rex raw damage needs a buff tbh
Fracture is just uninteractive
@rugged ember Honestly, I think your solution is to play allo instead, or maybe omni or dilo. Carno is the designated small game hunter, and if you find that to be boring and not to your taste, the best solution is probably to play something else.
#balance-feedback message Mfw the specialized small game hunter is specialized in hunting small game
Yeah like I do think rex growth and playstyle is(was before the stam buffs) well designed, but its kit is kind of cosmetic like i said earlier
People complain about crush spam but you cant blame the rex cuz its the best attack with the most utility
If they decide to nerf crush and keep the current damage numbers, I think trike damage should get nerfed too. All of this might make apex fights last longer
Because one mistake on each side and youre done
And I thought crush to the face didnt fracture, or at least wasnt doing it when it was properly starting sparring, but in those clips it did not
I think base bite dmg should be what it was and crush fracture nerfed
+stam adjustments for sure
Oh and stego after the changes has like absolutely 0 chance of fighting now, I could beat prime rexes as prime stego if they messed up but rn it seems impossible
I do think the extra stam does feel nice for the gameplay, but it should be brought down to at least 1 min instead of 1 min 40 secs
I would change normal bite back to 850, lower bite cooldown to around carno or omni level (which isnt fast), and nerf fracture chance so with similar sized targets it can take 4-5 crushes, UNLESS there was a longer cooldown added to crush
But crush has its issues too, if you dont use it, and release left click, it still goes on cooldown, making it awkward, and the mouth open thing showing that its primed is only when standing still making it hard to tell for everyone. And crush still doesnt register sometimes if you use it too close
Rex still does feel pretty incomplete, still the movement after you hit a crush doesnt play proper animations for example
Like you can move during the self stagger animation
Right now rex is in a good spot but its a weird spot, the buffed fracture but lower damage is just less interactive compared to the opposite
Especially stego, after its fractured, literally loses 40% stam with a single power swing, then its a sitting duck
Honestly if they change the fracture and we keep that bitteforce , the crush should do 2k damage
Just if they decide to not nerf Trike damage
Why is stego getting a 100% size increase on its elder
And why stego in particular and not other playables that could get infinitely more value out of it like troodon or hypsi since beipi got it
Cera…..
Not to justify him just…. Cera….
Cera isn’t as egregious ngl
But to be fair it is pretty fat
Too far 
Teno buff when?
They both getting washed rn
is bepi breaching broken? it doesnt seem to give me the same speed as it does in evrima.
and can we crack coconuts as bepi since there on our diet? and if so... how?
Beipi only has 2 attacks
If neither of them work, you can't
why are they on our diet then XDDDDDD
Fair point 😆 🤣 😭
WAIT WHY AM I BEING UPVOTED
You all lowkey agree with tiny tiers getting substantially more weight in proportion to their adult size?
hell yea
Insane
Troodon is super awful rn I’ll take anything
I’ve resorted to dilo to get my venom fix DILO (I’m not sure if it’s venom is even working rn 😭)
I really disagreed with u on the regular Maia damage buffs, IMO Maia was already basically an S tier playable as FG, hands down the best herbi, I mean NGL this video clip is from current Evrima branch and you can watch a maia with a teno basically rip through an entire server pop of ceratos some of whom (only 1 group) are actually extremely skilled players
https://www.youtube.com/watch?v=uUtzJkFq2b4&list=PLk2qyB62Uwlc-6prt9byrHOAkQ3GxwdEZ
That being said I think tiny and small tiers have really been left behind, it would be nice to see them a bit more competitive; why ever play them when some of them take nearly an hour to grow when something like allo is only 2-3?
This video takes place in NERF-Official discord server
https://discord.gg/yn2ZA7xU
None of these cera groups looked 'extremely skilled' nor coordinated at all. They split focus, and mostly go at the maia one by one making it super easy to pick them off.
Also you simply can't judge a playable when most of your proof is a video of it packed with another, more agile, playable. The first fight maia had alone didn't go as smooth (and it was just 2!) even though the ceras made it convenient to hit by staying on the same side of it.
I'm not saying maia needed all the damage buffs, it has speed and cc. The big back kick def needed a boost imho, the rest was fine
Maia beat all carnivores 1v1 pre buff except for deino on evrima
Now Maia is just broken
It's much bigger than all of them spare the deino xD
It’s also much faster than all of them. It’s not fair
I don't think it should lose to something much smaller than itself 1v1
Nothing should tbh
Well it shouldn’t be faster than them then
Having a strong cc attack deployable in the front was always stinky, but that's how they want it ig
Being both stronger and faster just isn’t fair imo
I mean if it's slower than ceras it's cooked, especially with primes and stacked damage muts. Redistributing damage would be better
Putting its firepower in the back makes more sense, to me at least
Maybe it would be too much like teno, idk
Honestly Maia is just in a weird spot
It's too chasedown oppressive when it's supposed to be prey 
Before the buff it was bad at fighting but good players could make it work - good players are rare btw so Maia still seemed so weak. And with the addition of allo and Rex allo decimated Maia in a 1v1 and same with sub Rex. Maia just wasn’t on the same level. But the fact that it wasn’t on the same level as them didn’t really matter because it could always run away, it’s faster than them both. Now Maia is both stronger than allo and sub Rex 1v1 and is also faster than them, I just don’t like the change because of that
I like it being fast, but again the frontal cc at that speed is stinkyyyy
The cc needed to be better for sure. Not the damage tho
The buff was out of nowhere honestly, I thought it was mostly fine for the longest time
I didn't play it with allo and rex though so eh
I wasn't saying that maia was unbalanced in that video, im just demonstrating that a 50% buff is ridiculous
like why are we buffing that with a 50% increase that's insane
Play it while it lasts 
No way that's staying for long
Maybe it's a test to check how it fares against allo/smaller rex and then maybe await nerfs to speed/hp based on that. Who knows
Carnis will need to eat something, and if people only play trike and stego they might not even make it to the plate
HT is going crazy with all these changes, I'm not touching it until it settles 
Yeah lots of changes in the HT rn. Praying for the devs lol
They’re even going to change pin to some degree
That’s what dondi said the other day
Gonna be harder to execute
ngl allo and rex were arleady bad
maia changes make it nearly unplayable
take your pick of most played dino on HT: Stego, Rex, Maia, Trike, and Allo, literally every one of them absolutely flattens cerato atm
people out here saying its op; op vs what omni who's like the weakest pred on the roster?
Yeah I need to believe these changes and tweaks are not nearly final to stay sane 
It's still sad not seeing smaller tiers but I get the novelty and all
Omni recieved a nice pounce stamina buff and still feels... lacking , the bleed should be more dangerous imo , specially when youre Prime
It’s already really good especially with omni stam, it really doesn’t need another buff
Needs fixing , the only thing preventing Omni to being good is that you still die when pouncing the prey
Pounce the side , get bounced to ground and ggs
that's bug fixing, doesnt make it less strong
you dont buff something to compensate for the bugs, you just fix the bugs 
I still think the bleed is a bit lacking , now its better to just spent stamina into damage
For a playable that is actually a bleeder
And yes definetly a bug fixing will making it stronger because you just dont straight die for using your main ability
Most Omnis players are well known for just skip using the pounce in many cases
that just heavily depends on the target you'rea ttacking though
if you try to bleed a cera, yeah sure its awful
but overall the bleed is perfectly fine
Dibble ai should just go
20 rex megapack is unhealthy
still works as a bleeder. it takes a while for the applied bleed to fully set in, that’s the only drawback but that’s expected from the endurance hunter who takes things slowly
in terms of potency the bleed is around the dmg if not more
Truthnuke
Apexes should be heard, but rexes are more abundant than any other carnivore
All running around in groups with canni skins cheesing the game
I just got molested by at least 15 rexes
Holy sandbox that is
Dibble fed pasture raised no skill rex herds spamming crushes
As I said elsewhere
HT currently just reminds me of progression all over again
With all of the apex swarms around, especially in hotspots
Well Don himself told that letting out rex on officials is a mistake and he never wanted to do it(only for unofficials to manage it themselves) . Community asked for it though, so here we are. Removing diablo ai will make it more difficult to grow rex, but it will always be huge megapacks of it anyway. Unless there's hard cap for species. People will always find a way to grow them one way or another
Hard caps are so cringe
You can't sustain rex megapack w out dibble ai
You could just remove Diablo ai, make canni mutation functional, and we would be fine
Healthy ht
@grave wind My friend, I understand your pain very well, but even though the solution you suggest is good, I don't think it's enough.
Rex is much faster and has much better stamina, and we can't fight against them.
What the developers need to do is reduce Rex's bone-breaking damage and fix the grab attack. This is the most ridiculous attack in the game. Why can he grab you? You're the same height as him. Maybe he weighs more than you, but that's not a huge difference. Rex shouldn't be able to grab you.
Of course you can. People self feed and feed their friends on alt accounts all the time. Not to mention the egg abuse. It's just instead of solo regular players it's gonna be done by friend groups or clans that dino games have plenty of
Feeding apexes on alt accounts sounds like the single most energetically insufficient time waste someone could ever do
And self feed only really works in some cases like when you wanna kill your adult to have a good start with some other playable or as a cannibal
Or when you’re very small still
Yet we have whole ass servers being controlled on legacy by clans, and those are moving over to evrima now
I will self feed my stego some rexes 🐑
What does that have to do with alt feeding being counterproductive?
You simply lose time
Wastes server space
It takes way too much effort to keep rexes fed through alt accounts
We will never have a decent population of apexes. Rex is gonna be next deino/cera, being the largest % of the server pop
False
Well no, most could be playing apexes, but they would be juvies dying all the time
There r always low amounts of stegos in the unofficials i play nvm stego aint apex but its big
Just rework canni mutation, remove dibble ai, and now rex is mega cooked
Stego is a herbivore. Playerbase prefer carnivores and at any given time the ratio is 20/30% herbivore and the rest are carnis. So it's not really about stego
stego cool tho 😎
Yeah but that’s a problem that can’t easily be fixed, but is also not very consistently done. Curbing the Diablo ai pop and cannis would make at least half of the giant megapacks die off. And if clans start becoming an issue, then that will be a separate problem to solve.
Half is an understatement
If you disallow them from cheesing the game in delta and getting nutrients from other things other than Rex (as well as probably retouching their hunger drain), you’re dooming all of them unless there is some special case
I mean I agree with removing diablo ai, I just think yall underestimate sweaty gamers we have. The tendency shows it's not gonna be much better, but I'll gladly be proven wrong when we're at it
Unofficials will have rex limit. Reason more to play in them!
Doesn’t matter if they’re sweaty clan players if they cannot farm food
Yeah people will find work arounds, but that doesn’t mean you can’t just later fix many of them.
Yeah that's the plan for me at least. I enjoy having no cheaters ngl
Literally me when I become the only one to unlock hyper colossus (because I’m just a good player) and I come across a clan mixpack
If you know you know
I do too
Either way I don’t care most people play Rex as long as they don’t do so in mega packs safely
Cera by design was/is super easy to grow in the live branch
I’m honestly hoping Hypers are designed as mixpack/megapack deterrents by being able to track and run them down.
Give them the ability to smell high pop concentration 
To all of them
Or just the super hungry ones
So there’s no cringe mixpack of them teaming up
That's true, I just mean that's its no longer biggest baddest land carnivore anymore and that's a big part of why people pick those
I of course would be a honorable player
Slaying giants as a neuro troodon
I'm probably gonna be 50 when hypos are out
But through proper balancing there wouldn’t be much of an issue as there is with cera
There’s (adult) cera overpopulation because it’s easy and strong, naturally
Rex in HT is easy and strong too
Take one of them away, and the results will be completely different
💔 don’t be so hopeless
Then we have something to look forward to in the retirement home
I saw someone saying devs wanted to spread diablo ai over the map instead of removing it? Is that correct
Jokes on yall, I'll still be partying at 50
According to latest devblog, apparently so
Devblog says they don’t want to make them just free food and in large clusters, yes
Depending on how they execute it, maybe it could work
But getting 4 free dibbles as food is not okay
@vagrant plover some of the weights are excessive, i get hypsi since it’s small and any weight increase that’s proportional is just gonna be negligible, but for things within the 100kg range simply doubling their weight isn’t ideal
a playable dosen’t have to be heavy for it to be fun
@faint robin Do not give out other players' skins, names, or locations please
It was like 8 hrs ago...
You have to understand how often people lie about that
Alr alr I get your point
The elder Prime of the small creatures is the only one that doesn't change anything except speed and a slight, almost nonexistent increase in damage, so I don't see why not do that.
While the larger creatures gained many kg and even nearly doubled their weight, the smaller ones also need gain as much weight to be fair
whats everyones thoughts on allo? I've been waiting for a while for it and I'm a little disappointed especially compared to the murder machine that the rex currently is, my hunger even with a good diet drops rapidly, the allo is unbearably slow, damage wise its not bad health too ignoring earlier today when at full growth no damage taken a maybe 60% grown rex headbutt me or smth once and both my body and leg fractured immediately. regardless i have still enjoyed playing it one of my fav dinos so there is a bias, but AI is fast as balls and there's not enough and since the servers are primarily the rex rn eating players is essentially impossible especially since the rex can get on me like a dog in heat and i can not escape
Allo is viable but the things that are stronger than it are so insanely strong that Allo looks bad even though it really isn’t
I do agree, I’d like it to be a lil faster I mean the Speed on some rexs is insane I be running for my life and they can catch me even just the walk speed or smth being faster allo just feels so slow. But I will say the things that are strong in the game aren’t just strong they are literally like gods I mean I watched a deino get ran down by 5 rexs earlier where he has home advantage
a bit outdated but you get the general idea
Yep. I made the list.
Like I said in the post, the growth is comparable in percentage terms. But in actual kilograms, the difference is huge.
And even if she weighed twice as much, a Herra could still take them down with a single jump, for example.
I also Made this
Tiny dinos need at least half an hour of playtime to catch up with the stats of larger, fresh juveniles.
Tiny dinosaurs should generally receive more advantages to compensate for the huge size difference.
what is that arbitrary tier? i get making hypsi a little bigger but dryo being 70% of a fg omni is a joke lol
that’d require making its visual model size bigger to match that and adjusting all of its animation which is just a hassle overall
Imagine a 70kg elder hypsi
so an omniraptor with venom
lol
Absolutely
200kg hyper troodon
Super easy to maintain and wreaking havoc in sanctuaries

Or you know, being more serious, I don’t think tiny tiers should have a frail elder
Just let them keep the prime for as long as they like
And then give them proportionally more weight
So what?
Omni has pin and pounc.
Dryo has dodge jump, and that's a limitit.
And Omni is still bigger and stronger.
Are you suggesting that Omni, who gets also gets bigger in his prime , can't take down Dryo?
i’m not, i’m saying it’d look ridiculous
it already has a 42% weight increase, that’s more than most
Then you should also have something against Maja.
They have almost the same percentage weight.
But Maja has gained almost the entire weight of a Prime Carno.
That's 1600 kg more.
Dryo gets 55 kg.
The percentages translate less effectively for comparison the smaller the species gets.
There are also giant rats that are half the size of house cats. It's unusual, but not unrealistic.
Or maybe a you Omni Main and just don't want the Omni to look smaller?
yeah that’s how math works, it’s proportional
i’m not an omni main, i just think upscaling it is very unnecessary
dryo isn’t in a balancing position where it desperately needs that
i think you’re conflating strength and survival
ok if we go by this logic then every small tiers weight is gonna have to be changed, why stop at dryo? you could even argue for mid tiers “oh no an allo dosen’t gain as much weight as an elder deino”
It's not directly about strength; it's about the idea that tiny species should have better advantages to compensate for the larger ones.
How often do you see tiny ones compared to medium and large ones?
should herrera be 350kgs because it merely gains 55 from the elder system?
it’s slightly larger than dryo but same logic should hold no
I don't see Herra as tiny.
And he kann still kill all tiny even If ther 2x bigger
so? we’re talking about size, and it fits your criteria
the only ridiculous things about elders weight is my poor teno 🥲
Tiny tiers will remain tiny tiers, even if you double or triple their weight
They're small in the first place, so size or weight is definitely not something they need, especially not more than other creatures
yeah it was left behind
What does it matter to a hypsi if it goes from 20 to 200 kg upon reaching elder ?
200kg is still tiny for this game
it would look silly ngl XD prime hypsy new king of sanct
Exactly
It would look silly and also serve no purpose
i would punch my monitor if i die to a hypsy
hypsy pin
people don’t seem to like the idea that tiny tiers consistently remain tiny
It doesn't hurt them either.
They need other solutions to their problems, but I doubt they'll come quickly.
Making Prime bigger is just a small, quick fix.
They already have too few players and problems getting Prime. It should at least be well rewarded.
What is it fixing ?
What's so different between getting your 120kg dryo getitng pinned and killed by an omni, or getting your 240kg dryo dying the exact same way ?
They don’t get pinned by 150kg omnis ig
that they are not also pinned by juvis
It's all ?
we should waste less times on smaller playables lowkey, and focus on actual dinosaurs that are not there just to watch and die
You're larger, thus easier to see and hit I guess
And you'll get grappled by the juvies instead, if that's more fun
Buff dryo
I mean
Unless speed is scaled
So we'll get like a 80 km/h dryo
L take
Like when someone said once according to a crusty dinosaur website that hypsi could run at 70kph
give dryo burrowing, dryo issues fixed
Dryo burrowing is just meh, honestly
Burrowing better be good then
how good?
Until you realize that you can make this (I wish lol)
u can give these dino whatever mechanic.... they will always be a niche pick.
only chance for them is realism server, where they have different interactions aside from doing nothing till something kills u
About ory level
BRO
That mentality is precisely what holds tiny tiers back
Eh, I don't think burrowing fits dryo, it does not appeal to me all that much
They’re not meant to be fodder
its not a mentality XD its a fact! all the pt changes are pretty cool, i tried them!
yet on a full server i see 2 or 3 of them, and 50 rexes, 40 allos and 20 trikes
They will be, but so will others, no matter the size, I imagine sauropods might also be rather niche, despite being big and strong
If they're finished and fun they'll be played
Hypsi got a huge jump in popularity when it got climbing
How does that tie into tiny tiers being fodder to watch and die?
Them needing balancing and still being in the works does not equate they’re hopeless
yea, the first 3 hours, then back to being forgotten
Troodon is very powerful
Ptera always has been, and still is pretty popular
^^^^^^^
Dryo, hypsi and pt aren’t played because they’re barebones rn
ptera and hypsi are fine
And then troodon is a very popular carnivore even though the juvenile speed nerf really hurt it
so is dryo, just to a lesser extent
troodon punchees above its weight, has pvp involved!
dryo and hypsy are spectators dinos
They’re viable, just not interesting now
burrow and better climbing wont change the fact that they will be a niche pick
Dryo is incomplete and so is hypsi really, although much less now that it can climb. Sanctuary hypsis have a pretty fun life
Everything has pvp involved to an extent
I still remember when I got a ptera killed by an hypsi swarm in a sanctuary
Saying that after hypsi got barebones climbing and got 10x more players because of it is crazy
even people who want to chill will probbaly choose sauropods, so they can sit and chill, if someone bothers them they unleash great strenght and go back sitting (bsaically stego and trike gameplay for the past years)
0x10 still 0
What about people who want to be small and nimble ?
niche
You're denying facts bro
only hypsy i met i got one shotted by
So are people who want to chill and do nothing
So are people who only care about being strong and doing PvP
So are people who want to explore the map
You need to understand different playables cater to different types of players
yes, im just saying, htey will never be popular or fill up a server
Actually sauropods are super unpopular. They’re by far the hardest thing to implement in a game like this
Just look at how legacy went both in progression and survival. People would rather play dryo or galli any day over pue and cama
the more dinos they introduce, the less they will play thos
If they remain barebones, yes
Yes with more dinos each individual option gets less players in proportion
This doesn't mean they should be ignored
"Rex does not matter because once giga and spino are out less players will play it"
Do you not see how it’s a perfect circle?
People don’t play the tiny ones because they receive no special attention for balancing and new mechanics. Since they get no attention, no one plays them and instead go for the other playables.
You have to break the cycle
Its also just a roster size vs server size thing, even if everything was popular, you're still going to have issues with numbers at some point
People dont want to play tiny ones because no matter what you add to them, the amount of playables they interact with will be always lower, there is also no survival aspect you get from growing larger thinngs because tiny things simply grow too fast, and they cant pvp
Add rotations or quests/incentives to play other characters!!!!
Interactions aren’t limited to brawling
Players want player interactions, being cute and running around isn’t enough for most people
Lets say you add burrowing to dryo, or like climbing added to hypsi, it wont change anything, unless they have other tiny tier carnis to hunt them etc, which carni players will also avoid unless they can punch above their weight class like troodon
That’s why they get other mechanics
Plus they don’t have to cater to every player
It’s fine for them to be niche as long as they are viable and have anything going for them
Yeah hence why they are a niche, they will never populate the servers, so 1-2 tiny tiers are enough, no need to waste server slots with 5 more tiny tiers that essentially do the same thing
Except that…they don’t?
Also, like i said, they grow too fast and having their lifecycles complete do not give the same satisfaction you get from others when you grow in a survival game
Give them a post game quest
Tell me how dryo is different than hypsi in what it can do with other players, even when dryo gets burrowing?
Same aimless running around, nest all you want, be cute all you want, gameplay is the same
So then increase growth times, if that's an issue?
Then people will complain why it takes so long to grow a useless dino for example, you get my point?
Hypsi can actually mess around in sanctuaries for all of its lifetime, mess around in the heights with herra or ptera, troll with the spit…
Dunno how dryo will do with burrows though. It killing all fresh spawns is hilarious regardless
Tiny tiers will always be niche
So the issue is what, that they can't get into fights, or aren't hunted? Wouldn't the latter be solved by more similar sized or slightly larger carnis that would consider them a good meal
Not really, because I'm not sure I see how it's "useless"
I answered the carni thing above
Ah, right, that people don't play carni unless it can punch up?
Carni players dont want to play small carnis to hunt babies or tiny stuff, people like the sense of accomplishment, like with troodon hunting big targets
That's a player mentality issue though
And should be approached from that
Yeah exactly, cuz people that want pvp want some sort of accomplishment, nobody is in awe after 1v1ing a fresh spawn as a troodon etc
Every player that wants pvp thinks like this, you can ask anyone
Solution to that isn't to remove or otherwise neglect tiny tiers, solution is to teach players, the hard way, that this is not a PvP game
Why play carni then if youre just gonna hunt ai
Because you want to be that playable and have the mechanics it has to use
Skill issue
Multiplayer survival game is always going to be a pvp game
Unless you make a realism server and give these animals some imaginary things to do
I pretty much only hunted small things + large juvies (apex juvies and such) with my carno in legacy, cause it was well, a small game hunter
The food is the reward, the "achievement" is that you get to live longer
Beipi is the funniest thing ever
It is the largest tiny tier that can enter sanctuaries, can bleed out adult omnis EASILY, is super fast, heals at the speed of light…
I love beipi. Buff it please
Having PvP and being a PvP oriented game is not the same thing
Thats boring to 90% of the time, imagine you could instead say you hunted a maia as a solo carno instead, youll be proud of yourself more too
You can have engaging combat, while making it undesireable to engage in combat in the first place, for example
I've solo hunted paras as carno, didn't make me feel any more proud honestly
Cause the idea that "I'm going to show off my skill" didn't enter my mind
Survival is easy if you JUST want to survive, but it gets repetitive and boring eventually. The real engagement is having these different kinds of encounters
Right, but that is the mentality issue
Most people don't want a survival game, they want a game with survival mechanic added onto it
yea, but its human nature! we still do wars over religions
You could remove the survival part and still have a perfectly fun game
Tail riding is the epitome of skill
Like look at apex herbis rn before rex and allo, they were chasing baby carnis just to get some attention. They literally can survive forever just munching grass if they want. People grow big herbis to fight carnivores, have the sense of adrenalinr from being hunted
Why does everyone ignore alt turn?
Cuz alt turn was disabled on legacy on most servers or not allowed
And why are we even talking about legacy lol
Not at all, I would hunt subs rather than adult trikes on my rex (and get yelled at by my then ingame partner for not going for a proper fight xD)
Because it’s cooler to turn like a truck
Except officials literally had it, and if you're not playing official/with the mechanics given by the devs, then it does not really matter, I believe unofficials are still considered irrelevant for feedback
ahaha i am just being silly! i liked that gif there!
Just an example of the whole what you hunt, and how it might make you feel
All good :D
I just used my time as carno in legacy as said example for what to hunt, and why I don't really see the issue with PvP challenges in the same way
Yeah, i get what you mean, but like I said most people want the thrill of the hunt, a difficult hunt even more so, evrima battles feel so much more satisfying when you bring a large target down because most stuff is like a boss fight with timing the attacks and dodging
Youre a niche player
without rules game is pure chaos and clans sizing up for who has it bigger.... only thing that can save this game is unofficial server
I've no doubt, but I would approach that issue by making the game more hardcore and well, undesierable to get into a fight in the first place (while still making fighting itself fun and engaging, unlike certain current mechanics)
Not true, also I could have sworn we had rules on officials at times
Then you will have people just outright stop playing the game if combat is unappealing, its still a game
No rules never, I had the game since 2017 lol
no official server i ever played on PoT or isle has made me felt immersive gameplay
Combat itself can be appealing, getting into combat should not be so however
I've had it since before legacy even were a thing, pretty sure we had rules at times, unless I've dreamt up both that and the admins
I got it since 2016
My opinion is better
Okay, that's more fair, immersion can be quite lacking
Then you have people playing only the biggest stuff cuz they are too risky to fight, then the same cycle continues with people getting bored. Pvp is part of the game
Wouldn't it be even more risky for the large things?
Not even when we had the progression mode there were rules, on officials there were always clans
Why would it be? Its easy to grow an apex herbi and when youre adult/elder you would be unkillable
Like how stego and trike is on live right now
Plus again, people like the sense of danger, there is no reward without risk
I'm going to have to look into this, cause I recall things vastly differently apparently
Yes but larger things would lose more in time and everything else if they get into a fight, than smaller things?
btu combat is more dangerous for the weaker individual, compared to the strongest, so you have more of a survivabilty if u are the big bad boy of the island
Its already like that, you said you want to make fights riskier no? It depends on what you want to do
Depends on what you're fighting I'd say
Oh I've got some ideas on how to make it less desireable to get into a fight, but I doubt most would like that, since I seem to be the niche player wanting an actual survival game over a fighting game. It's not neccesarily making the fight itself riskier, but more so that using stamina, taking wounds, and such should have perhaps longer lasting consequences, or otherwise have consequences that might make you ask yourself "Do I really need this other thing dead" and "Should I break off, this target seems to be able to put up too much of a fight, can I retreat and find easier targets" and so on.
Like from what I understand, you essentially want to make carnivores, even apex carnivores go mostly for smaller animals or babies, and you want herbi apexes to be practically immune. Then you will have carni players unsatisfied because they dont get any challenging hunts, and herbis getting bored because they are unkillable
Well, I want the carnis to go for the young, old, weak, and so on, like they tend to do, cause the less risky a fight, the better. Your goal isn't to have glorious combat and a trophy, but to get food
Or maybe avoid becoming food at times
Though I'm not sure why herbis would be immune, they should be at risk too, food competition, and being hunted, and of course being in situations where they end up that wounded and thus better to go for target
That only works when the elder system actively hurts you for not reaching prime, which is also a bad mechanic
But the whole wanting a challenging hunt is kind of what I want to get away from, cause it's meant to be survival, not PvP, and challenge tend to mean risk
Also that is unsustainable
The elder system has its issues, I wouldn't do it like it is currently done, to be sure
u (and I) simply need a realsim server! if someone ever make one!
also, elder system right now breaks pvp mentality, and people complain a lot. being old and weak makes u vulnerable, and people dont like that, even though, from a survival aspect is normal
I do miss the old, good realism servers, yes, and I'd be fine with an unofficial one, especially if we get mods/settings and can adjust things and stats and all
And yes, people complain, no surprise there
But the better solution to the lack of tiny tiers or such, is to make them more desireable, by making their lives comparatively easier than the larger things, which can be done in multiple ways
I understand your perspective, I played a lot of realism myself on PoT despite being a “pvp player”. I enjoy the survival feeling, but I just think what we have for the base game rn is a pretty middle ground for both kinds of players, you just need a realism server like shady said
Yeah, that's fine, I'm arguing for this as an alternative solution, in part, to the lack of tiny tiers, where I think making survival more hardcore would make them more appreciated, since they'd have easier lives compared to the larger things
Though depending on what the devs settle on, it might to more "my" way than the PvP, pretty sure the devs do want to get away from that mentality, or used to at least. And with AI dinos, there's the whole "rare player encounter" thing too.
Youre playing the game as it is a Paleoaccurate realistic game , its ok if you like it but thats not my mental to give an example, I prefer the PvP on all the meaning , since people is encouraging player interaction more and more is what im looking for most of the time
The game has to be played like a PvP game since the AI while it exist , it doesnt compliment the challenge everyone is looking , AI doesnt even fight yet
No, I play it as a survival game, it's not realism per say, much less paleoaccurate. Sure, you prefer PvP, that's fine, just like I prefer survival. But looking for a challenge isn't the right mentality for a survival game, and so I'd like to see that changed, especially to encourage less combat oriented playables to be picked more often
Everytime I play "Survival" which in fact I have to do , is only to grow my playables so I dont take unneccesary risks , but after that yes I gotta look for PvP , honestly ive been not surviving 12 hours to get a Rex and use it to hunt juvies , thats just boring as youre just playing the game on advantageus position all the time , thats no fun... , I even do that with the herbies , when im adult im wishing to some pack to begin a hunt.
And to be honest is what the community has been asking for , player interaction , remove AI , and such
Sure it's fun, you're successfully surviving, that's the fun. I see no fun in taking a risk for, what exactly? Does it matter in any way how "good" you are in random dino game? xD I want survival to be present all times, from spawn to entomb, and I dont think thats strange honestly. And well, most don't like dino Ai cause free food, and tricks you into thinking it's someone you can talk to when it's not, at least not yet xD
It feels good to be good in any multiplayer game, doesnt matter what type, its satisfying to beat others, competitive vs casual mindset. I personally cant enjoy the game if Im not good at it
Where is the challenge in surviving by not taking risks, its the adrenaline feeling that makes it fun
Have you ever had the experience of hunting a tough prey as smaller carnivores? It feels amazing when you succeed
I have, but I don't really feel that at all. Sure it's nice to be good and win, but that's the thing. You win in a survival game by staying alive. If this were a arena style deathmatch fps, then win means something else obviously.
So the risk in a survival game is bad play, since you win by not dying, that's all there is to that.
I don't "win" more in the game because I killed something after a long, hard and dangerous fight, as opposed to finding something already dead from fall damage. So I don't really see the "competitive" aspect when there's not a win condition there like in a different kind of game
Winning the fight is also not dying, and getting food
Winning = staying alive
If I can scavenge over a dangerous fight, it's win just as much
Yeah, winning the fight = surviving
But much safer, and thus the rational choice when your win condition is to stay alive
Yes, but why get into a fight, or a more dangerous, risky fight, if not needed
Not as rewarding, takes longer to grow etc. high risk high reward comes into play
Ultimately, for fun
Its a game, I enjoy killing others in a game
Which is fine, but I'd consider that a different genre I guess
It's just strange that you'd play a survival game, but not actually find surviving fun
I do find surviving fun, i find not fighting boring
It seems like a waste of time to me, but to each to their own
If i wanted to survive with 0 player interactions, I could play any herbi and just stay at some remote area
Where is the fun in that?
But you could have a survival game without any fighting, so I don't know, it seems more like you would be happy with a fighting game, with or without survival thrown into it
Im literally a plant then, or an ai
No because I love the danger, I love the growing part and most importantly, i love wasting hours of others or die trying
I find it surprisingly fun to just roam as stego and well, be on my way and live. I don't actually want things to attack me, cause that's a risk. I'd rather just nest and roam and that's about it. I would expect fights, but if I could convince the dangerous thing to change it's mind and leave me be without even having to hit them once, all the better
In a multiplayer setting its hard to please everyone tho, but I think the isle gives enough freedom for both playstyles
Right, you love danger, in a genre where avoiding dangers as much as possible should be the play, I don't think you like survival at all at this point
If they removed any food/water drain and such, maybe even growth, you'd have just as much fun it would seem
The joy comes out of the risk of losing hours
Fighting for your survival
Just pvp isnt the same, there is no risk
But you're not, you're fighting for the sake of fighting
So why would risk matter then, it makes no sense
You still died, you still lost or won the fight, growth or no growth
No, why would I care if i win or not then
Cause you still win or lose
The part that makes winning fun is that I make another player lose their hours, because they are unfit to survive
A win is a win, sandbox or otherwise, you still fought, and outfought your opponent
I fail to see the difference between doing that in sandbox vs survival
Think of competitive games, with ranking system, why would I play normal games instead of ranked
They would still be "unfit" due to the loss of the fight
Cause win is win, no matter if you get ranked for it or not
I just dont see any achievement in simply afk surviving thats the point
You just have a non competitive mindset
But you don't see any achievement unless you and the other guy invested, and can "waste" hours, yours or the other guys
If you just wanna survive without any challenge, then you could play on an empty server or single player
Where is the satisfaction in that
I do want the challenges, but also want the challenge in question to be undesireable, so I actually think about if I need to commit or not
Like, ideally, you should never be in a spot where you're "safe", but your goal should be to get to that point, as much and as often as you can
Thats the growth part, you dont take undesirable hunts as a youngling
You should never do that, no matter your growth stage
Cause it's always survival, no matter the growth stage
Why would I not? As a carni I have to hunt to eat
Otherwise we have the whole "game only starts when you're adult"
I prefer no AI, ai removes any challenge
You see all of these beginner rexes make it to adult or prime thanks to ai
Who would normally be naturally selected in a survival setting
I suppose, or more so, I care about my own success, not measured against anyone else cause well, they don't matter I guess
Well, to be fair, the AI is rather plantlike at the moment xD
Okay my point is then why not play on an empty server so you “survive” forever
But you're not talking about being unfit, you're talking about deliberately putting yourself in danger cause of "mindset"
Because the argument isn't to not have dangers, but to do your best to minimize them, rather than maximize them as you seem to want
You talk about feeling good about taking down a dangerous target, that's maximizing your risk. I talk about feeling good about the result, food, scavenging or taking down a dangerous prey because of not better option, that's attempting to minimize risk,
It's not a matter of not having dangers, it's a matter of seeing them as undesireable, and thus trying to avoid them and make the least dangerous choice, as opposed to seeing the dangers as desierable and deliberately going for them
Pvp is part of survival tho, i have to put myself in danger to hunt for food or compete for resources
And I've never been against that, have I? But that's not what you've argued, you've argued you want the risk of wasting hours, the risk of dying, rather than avoiding that risk to the best of your ability. You don't need to hunt if there is a carcass, but you sound like you'd still go fight the trike with your rex, rather than scavenge. Again, the point isn't to lack dangers, but to avoid them wherever possible. Instead of actively wanting them because you're looking for a fight and trying to test yourself.
Ofc I would hunt rather than scavange (why would there be dead bodies if nobody is fighting anyway, or it would simply not supply my rex), its more rewarding, organs, fresh food, more food even
And if the trike body is fresh, just killed a few minutes ago by another trike that is now sufficiently far away that you can eat in peace?
Or if you had a pick between a trike, and a diablo, with the diablo providing you all the food and nutrients you need as well, but is a much easier and safer kill
If i need food, im not gonna skip the food
Cause I find it hard to believe you'd go "well, I'd rather not risk my life right now when I don't need it"
Depends on the growth point im in, if im same size as trike, id rather fight the trike then risk diablo getting away
Because im confident in my ability and experience, its not that risky to me even if its risky for you for example
Im not the person to take risky fights either, im not gonna die for no reason trying an impossible fight
I would let a camping trike go for example
Ability and experience does not change the risk in the sense of what the trike can do compared to the diablo, or for any other situation
This risk is just different to individual player
You might be able to handle it, or mitigate it, but it's still the same danger
Is it risky if i know i can kill the trike without getting hit? I first would test the trikes skill
Fair enough then, but it didn't sound like that earlier xD
Maybe risk is the wrong word, danger then?
Even if you can pull off a clean kill, the potential for what happens if it goes wrong is still a bit worse than for the other thing you could go for
Yeah but I know my limit, like as a young rex I wouldnt try a trike that can knock me down, because I would get one shot. If im big, even if i make a mistake, I wont fight to death, ill retreat
Im not trying to be seen as a mindless pvper, ofc I pick my fights
Im just saying I would still limit test before I give up
I don't see anything wrong in testing a potential target at all, as a matter of fact, I'd like it if there were more situations where there's a "break point" to where a hunt might not be worth continuing, though Isle players do tend to struggle with the idea of a failed hunt and backing down
And so we end up with funny situations like hiding behind terrain and just not getting very far for either side
Real , im playing Troodon rn and we made a big Sub Rex panic so hard he hardlogged
@haughty grotto They'll probably get to it, I suspect this is a work in progress
Yes I suspect that too
With allo's bleed, i don't mind it not being a speed demon too
Dibble is the one struggling rn
@west plank Youre asking to have a damage + bleed Stego , you can have one , not both
@frosty heronAgreed on stam costs needing to be lower, as for rex, just let stego stun rex with the running swing, that should help it get the hit in and then retreat safely, making use of the high bleed to prevent a chase. Oh and give stego a stability multiplier when the tail raised so it can't be knocked down unless it's caught unaware and unprepared.
Rex should get its dmg buffed slightlt but get its stam and fracture nerfed
Stego should not have a 15% damage reduction on body hits wym @west plank that’s broken af
That means entombed stego will have 40% damage reduction overall on body hits. Just think about it
do i have to respawn and grow again if im stuck in a small ditch i phycally cant get out off? new to this discord
Since congenital is a THING
Try using /unstuck
thank you ill try that now
Should still bone break a trike in 3-4 crushes tho
Trike should get reduced fracture dmg to it's head
Then go and hit him in the head, he takes 200% damage.
I don't think they meant for that to stack, but it makes no sense anyway, better use of the plates would be to not have pounce slots on top of them, and maybe make it harder to pin (like needing higher requirements to overpower when you're biting around those plates)
Too bad you can never get to the head of a good stego. They turn on a dime and can keep their tail facing ur face
And I'll say 4 crushes minimum. Rex is no skill playable breaking its peers in 1-2 crushes rn
Yeah
That can also could work but probably people wont retreat and will keep trying to kill instead of using the bleed advantage, there should be a clear form to make it viable being a bleeder
Well it will stack lol
And thats why I asked for Trombo to be removed
Then take a rex and break its leg, otherwise this becomes a skill issue.
But buff its bite and maybe crush dmg
Bite to 800-850
Crush to 1500 max
? Even with a broken leg he still turns on a dime
Not if its some kind of built in resistance I don't think, like bleed resist or fracture resist
Rex never is able to get to a stegos head lmao
If anything the tail is always facing Rex head
Depens on how long the stun is/immunity is, and if the rex can at that point just take the stego, on if it hasn't made distance. Generally bleed only really does work if you can well, give the target time to bleed. So stego at that point need a way to "delay" the matchup, and to do so reliably
youve stated this already
Yeah and apparently he doesn’t seem to comprehend it
An innate damage resistance for stego just kinda has no reason to exist
Thats why I also suggested to be faster
idk they seemed to comprehend it and label it as a skill issue
I'd rather maybe introduce internal bleed, like fracture severity, where stego would give some kind of "status effect" due to impalement that thrombosis won't protect you from perhaps
Clearly not a skill issue. Have you ever played stego?
Like 32 km/h , faster than FG Rex sprint for a margin
I believe there's this thing called ambush xD
oh i wasnt saying this was my opinion. just helping to clarify what i understood
Even if you ambush a stego body he always has his tail facing ur head. It doesn’t take more than one second to position urself. Holy
Then you didnt ambush...
Pulling an ambush on a Stego head is pretty hard
Like, the point of an ambush is to well, jump them before they can react
Most unlikely to happen on the distance where it cannot react and turn away , it will spot you first
Maybe so, but I sincerely doubt its not doable
I have ambushed plenty of stegos, they always have their tail in my face one second after positioning…. It doesn’t take more than a single second for them to do that
Its like a 5% of chance , pulling that off , waiting for them to come to your bush , and considering they dont hear you running into them , unlikely
If you don’t see what the problem is for a stego to take 40% less damage on body hits, well I’m concerned lmao
Depends on if you know where to hide and hunt I'd say, 5% seems incredibly low for what is pretty much normal hunting from what I can tell
I don't know why you think built in resistances stacks, do fracture and bleed resist do that? Anyway, I did at no point defend that idea, so its not relevant
It’s not. It’s rare especially when their head has to be facing your position + they have to be zip lining towards ur position and no less than 10 meters away. It’s near impossible to happen if u think about it. Don’t forget crush doesn’t even have locational damage
Crush used on the head doesn’t even deal more damage
why not hunt things besids stego if they are so very op then?
Stego should be able to run away, but he absolutely should be prey for a Rex if Rex ambushes
Crush and similar abilities not having locational is an "issue" all of its own, but I was more so thinking you could start off with a headbutt and knock the stego down if that's doable, that way it won't matter if they've turned a little bit
And you can do that by nerfing Rex stam to how it was before the buff
well according to erik he has successfuly hunted a stego
Prime stego doesn’t get knocked down, ever
Maybe it should, to be honest, at least if its not prepared
or am i misunderstandign the debate here?
I do like the idea that stego is vunerable to knockdown, unless tail is raised, plus making that a bit slower and perhaps adding a cost there rather than on the attack
Yeah right now it’s easy to hunt a stego. U can just chase them down
I want Rex to never be able to chase down a stego or trot it down. If a Rex wants to hunt a stego he needs to ambush. If you fail to ambush that should be a missed meal. That’s how it should be
Maybe a good idea is to make Stego drain stamina while RUNS with tail raised , and not when its only trotting
How long is the murder sprint duration?
10 secs
Encourages to make the playable defensive, but I wouldnt do those changes without buffing it first
That's a bit more than an ambush mechanic then :D
Should be 10 seconds , pulls a good distance , it could work fine with 5 seconds but not completely remove it
I'd agree, but they do seem to want that running swing to be rather offensive and the main use vs large things
Which is really weird, but Evrima stego design is weird so
Honestly I would remove it, but I'd probably also adjust a few other things, like where herbis go, and the potential ambush spots and so on
You should check what MrGray was pulling with the old Stego and the running swing
But 5 seconds would be fine, if you've not reached the target by then, you weren't close enough for an ambush
Stego just needs a way to reliably run away from a Rex to be honest. If that ever happens then he would be in a good spot. He doesn’t need to be fighting Rexes
Server: Eu2-4 Hordetest
00:00 Intro
00:20 Juv rex
00:50 Sub Allo
01:20 Mixpackers-(Cheaters)
02:15 3 Allo
04:12 3 Sub Rex
04:50 %100 Prime Rex vs %100 Prime Stego (win)
05:30 Mixpack(Allo and Sub Rex)
06:17 %100 Prime Rex vs %100 Prime Stego US server(High ping)-(lose)
07:24 End
After all it’s a 6 hour grow vs a 12 hour grow
Though then you kind of just have a large kentro, but less interesting xD
So increase the growth a bit then, could do 8-10 hours or so
No it’s still interesting. You’ll still fight anything smaller than a Rex or trike reliably.
Why do people want stego to reliably fight off Rexes, I don’t get it tbh
i mean the easiest way to run away is to break your pursuants kneecaps, isnt it?
I don’t and never will expect a playable that’s not even an apex to fight off the strongest carnivore apex
Nah not fair , ima say it could be able to run away , not only grows faster , it was actually smaller , should be faster than a Rex
The easiest way to run away is run the moment u spot whatever ur running away from
Agreed
Because it is ill suited in design, and looks, to run, has the potential weight and weapons to make it immersive enough to fight, and could serve as the lowest end of apex, similar to acro
Yeah so why should the lowest end of apex be able to fight off the highest end of an apex
Not fair? Its not fair to increase growth if you power up the playable?
Because still apex, and because it's not designed to run, meanwhile you got shant, massive, and still less designed to fight for example if you're purely looking at size
Not fair to increase the growth time for a playable thats 6 tons FG , honestly as nemesis said , I dunno why people is so obsesed to Stego being able to fight Rex
Its apex on the lower end of the weight range , just like as you said Acro
Rex still 3.3 tons bigger than it and thats such a difference
Shant is absolutely able to fight. He will pretty much one shot stomp a Rex. Even in legacy he one shot a Rex with his stomp
Because stego sits in a weird position of being too large for a mid tier, not large enough to be an apex, too powerful for a midtier, not powerful enoigh for apex, and that's kind of why it seems hard to give it a good place
If anything Shant is DESIGNED to fight
He’s a massive ass animal that one shots apexes with his stomp
We called those "Pseudo Apex" back on Legacy
Having no natural weapons, I don't know about that one, sure weight, but still, trike and stego and anky are far more designed to fight
What abt the buff in general feedback where u gotta flip a low stam stego to pin it?
Cuz 40% dmg reduction is Indeed insane
No such thing, stego and acro were not in legacy survival
Does it? The thing it stomps is an alberto
In concept art that is, for Evrima
Shant was 1 shooting Rex on Legacy , sure Shant wasnt on survival but it seemed pretty much complete (not like animals like Alberto)
Stego evolved to oof theropods but i dont think anybody wants stego to get such high dmg reduction
Yeah if it’s gonna be 14+ tons (prime is most likely 18+ tons if not more) he’s gonna one shot apexes with a stomp on the head
Also 16 tons +/- that weight is crazy
No, it was never adjusted for survival, nor was anyone else that wasnt in survival
So you can't look at that matchup, you'd have to look at prog for those
People also should not forget we gonna get Camara
Not neccesarily I don't think
Camara gonna pull 20 tons or so at FG probably , gonna those be inmorthal once they reach their adulthood?
That'd be more likely to do the whole one shot stomp, if it can land such an attack that is
I heard it was 13-15 tons
Nah, giga will bleed it out probably
Canara wont be fighting 1 on 1
Thats closer tho a reasonable value honestly , and still doesnt seem to be a prey item for anybody
STEGO WILL DEFEAT IT
Trust me
Giga is way afar from Camara, it will happen like Stego on isla spiro, it did show up without any real threats
😏
I was just talking the matchups, not at which point in time they might happen xD
Like 40% damage reduction is actually insane. Rex regular bite deals 700 damage. 40% damage reduction on that means Rex will only be dealing 420 damage with his regular bite and crush deals 1k damage so that means it will be dealing a total of 600 damage to stego. Do you not see how ridiculous that is? Rex will basically just never win if that’s the case
Noted
Its not going to be added anyways so who cares
Why would stego have damage reduction anyway, theres mroe reasonable use of the plates
But the suggestion was 15%, not 40%
He means people could stack it with mut
But its not a mutation though?
Cogenital is a mut
Yeah just saying why rotten suggestion is ridiculous and shouldn’t be taken seriously
id be interested to know where we got the % numbers from
How much do you get from that one when it's full?
Idk i dont play ht i just trust nemesis
Cogenital 15% tho
I think full upgraded Congenital is 30%
15+15 is already 30
15% passive damage reduction if the suggestion was implemented. Another 15% damage reduction from congenital (can be buffed up to 25% if entombed 2x) and people would absolutely entomb a stego and just chase down Rexes to kill them because the stego would basically be invincible at that point
Oh maybe it’s even 30
15+25 is 40 in total
I’m not sure if it’s 25 or 30
40% dmg reduction stego will be crazy either ways
Ye it is crazy
Crazy?
I was crazy once
I guess we should save that for anky
You ruined crazy chain
the crazy chain went off the rails
🥀
I know, I saw that coming, but I've no time to spare for your shenanigans, sorry xD
Did they lock you in a room? (This is supposed to be a meme)
that totals to 30% lol not 40%
He wanted to give stego another 15%
yeah congenital is 15, so 15 plus 15 is 30
or am I missing out on congen being 25?
Hold on
Busy rn I’ll explain in a bit
Wait I’m talking about max entomb btw
Max entomb buffs. Stegos would do that to be invincible
So 15% passive damage reduction and top that off with 25% damage reduction for entombs that’s 40%.
I meannn against rex, youre dead after you get broken, which is the only thing you can utilize congenital against (i guess trike too but you cant really fight it)
More stego bleed 🤑
I don’t think congenital or the added damage resist would affect the fracture lol, since crush targets specifically the leg with fracture damage. Because Rex can fracture trikes from the face even through the damage resist because the leg is what’s tanking the fracture.
Yeah I know i meant like
Congenital is only gonna benefit against rex or trike matchup
I didnt mean it reduces frac damage
Cuz they are the only two larger species, which already have an easy time with stego
Ah makes sense. Then consider that to be even more reason for congenital being bad on stego lol.
No lol
No i mean its not bad, i still take it. Its useful for rex
At that point Rex won’t deal any meaningful damage. Crush literally would deal 600 damage and regular bite 400 damage
And if the stego has tactile the Rex insta losses
Okay and? Doesnt matter in the end, a stego cannot power swing at all, does a measly 600 damage anyway, and you stun the steg with each crush meaning you dont get hit at all, you can kill stego without getting hit once as rex
Even with tactile, one power swing takes 40% stam after being fractured
And the stego will likely be spamming the alts after getting fractured in panic cuz what other option does it have? Other than hoping to get more damage
Meaning it will lose 20% stam each alt nullifying the stam regain, because again, rex is dealing less damage=less stam
I have a recent clip against stego when I was 4 ton and steg was around 4 ton too (it took like 3-4 crushes to break) and I killed it hitless basically cuz i stunned it every time i crushed
Bad stego* you can’t base matchup on one player being bad and the other being good. A good stego will always trade blow with blow with a Rex lmao
Again bad player
Okay lets say it trades 2 hits with 2 crush, gets broken
Rex just gets away, sits
Heals the bleed
And then stego dies cuz it cant power swing
That takes like 15 minutes bro
Takes 90 secs at most with low water and food
Bro my Allo didn’t heal depleted bleed for 45 minutes
By the time Rex sits he will have 90% blood and when it heals he will be down to 20% blood. That will take around 10 minutes to heal. And you only deals 1200 damage to stego with the crushes
You know when you have the plus icon, youre not dropping right?
Rex blood heal is insanely fast btw, you get to full blood super fast
Rex quite literally bleeds out against a stego in 3 body swings even if the Rex sits down 10 secs after
Yeah but if Rex walks away and heals the bleed it will drop to like 30-20% off 2hits
Maybe even die
No, you bleed less sitting down
You guys are exaggerating the bleed on stego rn
Plus traumatic is kinda meta now, i would pick it on rex everytime for allos too
I am not
My clan has tested this. They hit the Rex with 3 power swings and 10 secs after the Rex sat down. He still bleedout
As long as the rex gets the plus icon on that bleed bar, its gonna heal to full bleed in 2 mins mean while the steho cannot heal the fracture unless it sits down for at least 5 mins
Maybe headshots
Sizes?
Both prime
Did the Rex have bleed res mut?
And like, a smart rex isnt blindly going in, its easier to bait stegos as rex, because they panic more of a hit from a rex, its the same deal when hunting stegos as diablo, since you can stun them, stego has to swing earlier
Not sure
Ima guess no
You can try baiting a stego but a good stego never is getting baited and will always trade
I think bleed res mut reduces bleed received and bleed damage taken
Which means it actually reduces bleed a lot more than advertised
Ngl I think part of the problem is just the bleed res mutation is way too strong
wrong fracture effect, body fracture increases the stam cost, leg fracture just disables attacks (iirc it also disables power swing).
40% damage reduction stego is just too broken
Rex gives both
Leg fracture doesnt disable any stego attacks
does it? last I checked it was purely leg
Nah, it always gives both
At the same time
I agree, I don’t think stego necessarily needs it, remove or rework traumatic, reduce bleed res mutation to 5%+2.5 per entomb, should fix all the problems
Fr
Its not location based like pachy, you can give trike a body and leg frac from the head
Im not defending that, im just saying rn stego is free rex food
that I do know, I just could have sworn it only applied leg
Ive died enough to rexes to know it gives both lol
Going back to that video where I bit the Rex 15 times on prime allo I think it only lived cause it was like 2-3 entombs with bleed res which means it probably had like 30-60% effective reduction in bleed damage taken
Ngl all bleeders are super weak rn cause bleed is just a really weak mechanic, it’s easy to reduce bleed by an enormous amount and most bleeders ultimately just use flat damage to kill
Bite doesnt bleed that much bleed, and if it stood still or sat it wont die
Fix the problems with bleed and stego will be fine
Yeah and solution to this is to lock Rex behind ambush when trying to hunt stegos. No more trotting stegos down or chasing them down. Nerf his stam to hell like how it was previously
Buff stego bite to 1 ton dmg
Make stegos reliably run away from Rexes
I dont think it should be like before, maybe 50 secs
I don’t expect a non apex to fight off an apex. He’s a 6 hour grow
Bro, no shot I should be closer to killing a dino with flat damage from bites than with bleed, what’s the point of even being a bleeder if I’m just flat damage dpsing things down
Are u assuming my stegos gender?
My bad lol
50 seconds is too op. Still would trot stego down
Does claw actually do good bleed? Have you tested it or experienced it?
Or is this just a repeated rumor
Cause from my own game player experiences on Allo claw attack is downright useless since it lowkey stunlocks you
Both
Yesterday we hunted 4 trikes and 2 of them wouldve bled out without traumatic
They only lived cuz they sat when their screen went dark at 0 bleed and 3 friends didnt let us get hits
Yeah but as a young rex it was miserable, its a good middle ground imo. Stego running stam could be buffed more to help that
But it helped keep the population down
A lot of young Rexes died to them not being able to play around the bad stamina
I mean its such a horrible testing environment rn to test any animal survivsl rate
The whole ecosystem is messed up, and dibble ai makes it s free grow
Im still suggesting it gets halfed, from 100 to 50
Yeah we have different opinions on that ig which is fine. Let’s see what the devs cook
And ambush can actually properly drain more stam. I mean honestly remove ambush
Rex doesnt need the ambush speed
How would you ambush anything while being 29kmh is the question
It’s so rare to find anybody that goes straight to ur bush, basically impossible to ambush without ambush speed
By setting up a proper ambush, not running and blowing my cover and pressing a button to increase my speed
Setting up a proper ambush doesn’t work 90% of the time
Non of the rexes ive seen use it to ambush lol, they just run out of a bush and run fast for like what, 15 secs?
29kmh is just far too slow
Even my grandma reaction time would be able to react fast enough to get away even if the Rex ambushed from 20 meters away
Yeah but the way its executed is wrong imo, either it should require you to be crouched or stand still to fill up a meter before you can use it
If they do this they’re ambushing wrong. Even with ambush ur slower than 95% of the roster
So if the opposing Dino sees them he’s able to get away
Its more so an issue with younger rexes, i mean even with ambush anything small can still get away from a fg
Yeah def too easy to use rn
Personally I’d like ambush to only be usable at 100% stamina. If you stop ambush goes away. If you get hit it goes away. And if you bite it should go away
The ambush just lasts too long too imo
Making it 5 secs seems fair too
Yeah
I dont like the stam thing personally, id rather have shorter duration and a crouch requirement
they could make rex run at ambush speed at 39 but only for 15 secs
I mean 15 secs is long, and 39 is hella fast
39 is too much. Rn it’s perfect. It goes to like 34.2kmh which is slightly faster than allo
Isnt it already something around that
i was thinking anywhere at like 10-15 secs
No rn it’s slightly faster than allo around. 35.2kmh
I mean if you set up a proper ambush, 5 secs is actually pretty long enough to catch up imo
regular adult rex or prime elder?
Adult Rex
Most ambushes I got were people just coming towards my camping spot, that couldnt react in time
I never needed to activate ambush to chase
Wtf , Rex is.34.2?
You’ve been super lucky then. Personally even if I try ambushing things they’re usually 5-1 meters away from me which is super close but at the same time without ambush speed they’ll be able to react fast enough to get away (ur 29kmh without ambush which is slow af). Having something be close to you point blank is near impossible to pull off an ambush without ambush speed
thats sound good, becuase if it can catch allo then it can catch dibble
Ye but it shouldn’t be catching dibble to begin with lowk
Dibble is a walking free meal rn
I set up ambushes well at better spots too
You mean like bridges?
I mean honestly, like i said, hordetest is a horrible testing environment. You dont get nearly enough player interactions, survive mostly on ai, horrible diversity, everyone at delta etc
yeah dibble needs a complete rework but i do think that if a rex can get within ambush distance of an unaware dibble it should be able to catch it with ambush speed.
Not necessarily, just high traffic pathways people usually take
solo dibble rn is a unviable fodder animal 😂
You can also sometimes predict if you spot a potential target where they are gonna go
Like I dont like that there are many changes to balance going on hordetest
Balance changes couldve waited for live
Hordetest is just a bad experience with many factors that ruin proper matchups to test
yeah the ping is always bad and theres a ton of hackers and mix packs
both prime and frail end up having a trot speed similar to that of cerato @twilit seal
Yeah Im aware, which is what it should be normally. Its weird that it doesnt have it early
Ive seen a clip of a friend, that had frail allo but close to 100% having much faster trot
most of allos stats rn still seem to be tuned to when it had ambush speed, hopefully they get a good once over cause yea the trot is painful until you hit prime or after 95%
I mean allo still feels so incomplete, the broken turn, the lack of a slide, the fast bite speed etc
I still think allo should be 37kmh but not get an ambush, it doesnt need an ambush
Trot is probably bugged too cuz no other playables get that high of a trot difference
pretty sure they're all intended, at least for now. id like to see allo moved upto at least 37-38 then 35 for prime
i know the fast bite speed is intended
Thats worse if its intended, the animations and fluidity are so much lower quality compared to others
Im mainly talking about the standing still turn, and the weird slide. I mean, its clearly missing a slide animation
it has a really nice slide anim its just being extremely restricted atm so makes me think its intentional, i think the standing turn is also intentional considering it loses it at adult and becomes way more sluggish.
The standing turn animation doesnt seem complete, it just rotates. Same with the slide, it slides forward, but doesnt have animation to slide to the sides, it just weirdly leans around
If i was on my pc i would show what I mean
I’ve seen the full slide animation, what we’ve got in game atm is pathetic I know what you mean. You only keep the rotating standing turn until you hit 75% then it slows down and starts playing properly
Yeah exactly, thats what I mean
Well he’s right, it’s kinda funny since this has been true for a lot of preds for a while tho
I can get behind Stego but wtf does dibble need a buff pin is just stupid broken rn
I just need to get this out of my system, but I just got out stammed and out run by a bigger deino ON LAND. I swear there is no escape for smaller deinos at all.
Yes growing Deino is basically self mutilation
This game makes no sense sometimes
Meh imo stego is only weak cause bleed res mutations are insanely strong
It honestly is at this point, unloess you are mix packing to grow at 200% then you are getting KOS'ed. And the fish are so broken the only place to get a consistent food supply is delta, where you will 100% be KOS'ed. He was also able to grab me on land? I was 60%. It's so unbalanced right now.
I can get behind it I don’t agree but a Stego buff I wouldn’t complain the most about even if the thing is already stupid strong
Mainly because Rex exist
they never said diablo needs a buff, just that the balance needs an overhaul. Though tbh, I do think diablo should be slightly faster than rex's ambush since it genuinely can't fight back, can't juke it, and doesnt really have any other way to escape except running.Whether that means buffing diablo and allo's speeds or nerfing rex's doesn't matter to me
All I can say is, aquatics are seriously unbalanced rn and until there are 2-3 more aquatics in the game deino is gonna struggle
Also I think they changed dibbles stats
there is no escape, you're only option is to hide. Which stinks ngl
Agree completely
Dibble is fine rn wdym
Like yesterday I watched a sub dibble chase down a Cerato
That's the best part there is almost nowhere to hide in the water
Rex being able to be fast than dibble as fg is stupid in general
other than it getting nerfed to 34kph at the start of the ht, I havent heard of any changes
I was an allo
If ambush lasted less sure but it lasts way to long to be running down dibble
I feel like if the fixed the Damage goes to Stam first mut, it would help Steg a lot. Like make it hit food or water or something instead of stam- the thing you need to defend yourself and get away.
I swear either those guys were hackers and I somehow 1 v 3ed some hackers or dibble got some changes
run down by rex (who now has equal stam time), allos can literally face tank a knockdown then pounce and still win the trade, and 2.1 ton cera is a menace.
I am going to grow a dibble right now, I swear they changed it
2.1 prime cera should be a manace to a frail dibble 😭😭
I feel like they are adding just too many one-shot KO abilities in general.
Ran down by a Rex only with ambush that lasts way to long
Doesn’t ambush only give you like 35 Kmh
And dibb can knock allo off with tree
diablo is 34
I don’t see a problem here jst a skill issue
if they have then I'd love to see it
Maybe they just buffed the growth curve
Allo pounce and pin is kinda dumb rn tho
Cause I swear I watched two sub dibbles run down a Cerato
Then they ran me down
And I had to 3v1 them
I was an allo
Not fg
Dibble has all the tools it needs to survive just the question of if your lucky and if you use them right
Imo
Except for allo pin
its still a menace to any diablo because it still has the agility to damn near tail ride since diablo got its drift nerfed (or bugged).
Rex having that run time is a problem that needs to be fixed (aka part of that the balance overhaul mentioned above)
and allo specifically requires large trees or rocks. Neither of which are very common or very easy to access when you have something on your back making you bleed out as you run there. Though this is more of a bucking issue in general with allo (aka part of the balance overhaul)
Balance overhaul doesnt mean make diablo and stego into gods to fight the op dinos, it means make the op dinos less op and fix the glaring issues with these dinos.
Okay bro no need for a essay damn 😭😭🪫🪫
when you point out the exact problems, then glance over the reasons they are problems, and then say skill issue, I aint letting that slide
Anyway deep dive time idk why tf they got rid of dibble drift that’s dumb on dev part but if you can’t defend yourself as a dibble against a prime cera im srry but you lwk buns with drift again idk why they got rid of it
Does sound like a skill issue still
Again with drift idk why they would remove one of dibble main way of defending themselves
because they can literally tail ride you. You can't physically turn fast enough to get them off before they land like 4 bites.
Again with drift that should not be happening
Cerato bite speed is not all that
They removed it for some reason
If you fight dibble v cera in main branch rn and I used to love fighting dibbles as cera I will say it is one of the hardest matchups you can have
IT DOESNT HAVE DRIFT THATS THE PROBLEM
You can't just say "this wouldnt be a problem if X was the case" WHEN X IS NOT THE CASE. Me wanting X to be the case is the entire point of the balance adjustment
If the dibble actually has a brain
So give dibble drift back problem solved
it aint cera's bite speed, its the damn agility without drift being abysmal
That is what I am saying
Even with that dibble should absolutely cook cera 1 v 1
We don’t need a whole overhaul jst give it drift back and dibble chill and fix Rex and allo
Tbf without drift is a lil brutal
if the cera is dumb and gets hit constantly (which lets be honest, most ceras will) then yeah, but it takes 4 combos to kill a prime cera. That means the cera needs to make an egregious error 4 times to die. Meanwhile all they need to do is shift w in a circle and they get behind you unless you immediately get your back to a rock.
But you can’t compare primes to normal dinos
That’s like comparing prime Omni to normal Dilo
1: primes are still part of the game, whether you like it or not. And if the adult of a species is having way too much difficulty with a prime, that really hurts their viability. Who wants to play a dino when they just die on sight to X prime? Granted, this is an issue with many primes overall, but its still a problem in this case.
2: if anything, prime cera is worse at killing diablos because adult cera is faster, which means it can get more bites before the diablo is able to turn around.
Dude I can make this same argument about prime carno vs normal Cerato, why don’t we buff Cerato?
not buff normal cera, nerf prime carno
I agree. Being Prime should give you an advantage, not make you OP. And whether you are prime or not, the dino should stay in its tier.
granted, carno kinda needs a nerf on manual headbutt because that thing is a bit op atm anyway as well (mainly the fact you gain full value while being able to spam it standing still)
I can see a fight becoming more favoring a prime due to a prime being stronger, but that shouldnt mean it should suddenly be allowed to run down every other adult. Like prime cera got its speed nerfed from 45 to 39, which is a really good step in the right direction. Prime cera does get a lot more power, but it comes at the cost of being slower than many of the targets it bullies
Agreed. I think a lot of problems could be fixed if the difference between a normal and prime dino weren't so dramatic.
however the diablo v prime cera issue is purely due to diablo's drift being gutted for 0 reason, which is a diablo problem that persists through many other matchups too (like allo)
at what size? because normally diablo is slower than the adult as it grows
One sec screenshot inc
