#balance-feedback-discussion
1 messages · Page 178 of 1
Doesn’t even need to doge unless it’s a full charge ofc
What do you want changed specifically with carno to help it deal with cera?
Just make sure he can land the charge while Cerato is near a body
I’m more worried about teno because I’m not a huge fan of carni v carni fighting but that’s a personal opinion
imma be real, i genuinely think cera should be basically unapproachable for carno, because there's literally only so many carnivores on the total roster that cera can actually bully, and taking carno off that list limits it pretty hard lol
Cerato still has an extreme advantage over Carno, and that's a good thing. But making it immune to Carno is bad for both Cerato and Carno.
If carno physically can’t charge a cera by a body, that seems like a bug.
I wouldn’t even kinda if cera was
Then what would you do to help it with teno?
Anything give Carno anything to make even somewhat viable I’m not saying it needs to steam roll teno just something to mark it possible
This is probably not a bug. Now the stability of the charge bite and the body add up giving the Cerato 2.5t
I mean the truth is Carno isn’t to much it’s trying to be a small game hunter that can also compete with things in its weight class tho shouldn’t be this hard to reason with
It's simple to understand, but some people turn a blind eye to the old Carno xd
Ig I have a problem for liking old carno like it wasn’t that bad
They want Carno to be a pathetic playable character at all costs
brother
how is carno remotely pathetic
is your genuine depiction of a worthwhile playable "how big of a thing can it kill"
because that really shouldn't be the metric
Forcing it to a neich that says to only hunt small things is a lil pathetic
How could it not be? One of the only things that was fun to do with Carno before was that he could hunt Ceratos, now that is no longer possible. Not to mention that he is a bit bad at being a small prey hunter
that's the only thing you found fun about carno? no wonder you hate it now lol
Even cheetahs fast moving animals hunt animal about its size while also hunting small things it’s not a unheard concept
cheetahs are not carnos lol
Then it’s neich is dumb
Unless they turn Carno into just a monster that hunts smaller things, Carno will become a pretty pathetic playable
isnt that objectively what they're doing
Bro I’m not going to try to convince you anymore because your so hard on Carno being only a small game hunter that anything even remotely outside of that is a no no I don’t know what else to say to you
they're literally giving carno the ability to swallow small things whole, which very much gives off a "horrifying small destroying monster" vibe
Oh my hope he don’t kill my hipsi
why are you fixated on hypsi lol
Oh no my dryo
This is a pathetic skill and it won't make any difference lol
Wait maybe my galli
yes, because those are the only two small animals in the world
Oh my god please not my pachy
sorry what's wrong with it being a threat to galli and pachy???
am i missing something
It should be a threat why can’t it be a threat to teno
right, so if it isn't a cera, it's pathetic
if it isn't brawling things its size, it's a pathetic excuse of an animal
everything should be cera
Ceras already over tuned anyway
More or less that
it can be a threat to teno, just in groups, because it is adapted to hunt smaller creatures
I don’t see any buffs you can give it that won’t just be constant stun and run (which isn’t really fun for either, especially with lag) or ruining some other matchup. Carno’s balance in general is volatile due to being both bigger and faster than many different things.
While yes but a solo Carno who detocates everything to try to hunt teno should lose no matter what is what I’m getting from this
Carno being able to charge a Cerato near a carcass, being able to ignore the stability buff that is provided by the carcass would be something to do
personally i really like the idea of ram being replaced on swallower carno with the ability to literally just open its gaping maw and sprint right at you
if you're big, you just take a big-ish bite, but if you're small, you're getting picked up and DEVOURED. Even in a pack a carno can run in, literally devour you in front of your friends, and just LEAVE. Sounds insanely fun
Cerato would still fear Carno but would still have an easier time killing him
I think he’s more talking about teno
Tbh I don’t rlly know what they could give Carno to be better at fighting teno but all I know is it’s unnecessarily difficult
Teno? Well, I wouldn't mind making Carno ignore the stability bonus that the tenonto has after attacks. A tenonto who knows how to play well can kill Carno easily
ignoring stability bonuses isn't really a thing you can do
also the stability bonus was added BECAUSE of carno lol
Def that is very annoying how about fixing the hitbox and reducing Carno kockdown time
I guess you could either make them not stack, make the corpse size scale the buff, give carno a specific interaction, or just avoid a cera charged biting on a body
A Cerato or tenonto that is afraid of a Carno should simply learn to play instead of asking for a nerf for Carno xd
Witch it doesn’t need anymore
who is asking for a nerf to carno lol
Hate to say it but that even goes for old carno it just was a lot more in carnos favor than now but it’s not like teno and cera always lost
You. Want him to be completely incapable of hunting things in the same weight class, Even Tenonto and Cerato have a big advantage over him
I’d prob make the self stun on carno not affected by stability, but keep the stun inflicted based on stability. so you can still ram them, but you won’t stun them if they have that major of an advantage.
I remember killing 2 Carnos with 1 single tenonto before the Carno nerf
i also advocated for a signifcant sizebuff to 2 tons, the ability to swallow animals up to 25% of its size, heavy stomach and nutrient benefits for doing so, and so on
but if we're only looking in the metric of PvP matchups rather than cool survival niches, every animal that isn't rex or cera is stupid and dumb
Hate to say again but it kinda was a huge skill issue lol
Obviously, but it still happened xd
Carno had a long cooldown to use charge and suffered a lot from bleed and his stun time was very high
That could be pretty cool, rather than charging, flipping, and then eating. Especially if they give it a roar effect as the charge ramps up so it’s easier to see the stages.
imagine how scary it'd be too lmao
you literally just see a mouth on legs approaching at DISGUSTING speed
Imagine being a human dealing with that lmao
god yes
And a Carno that can hunt teno or cera wouldn’t lol
Cera and teno always had ways to defend itself just nobody knew apparently petite peids got popular for being a “good” teno when nowadays anyone can play like him
Then again I never rlly watched his older videos but that’s what I’ve heard
Idk I’m just saying stuff lol
I love how we just did all this bickering but ik the devs will just continue to make Carno a small game hunter anyway 🫤🫤
i mean yea thats its niche idk what you expected lol
Bruh a niche doesn’t mean it can’t do literally anything outside of it cmon now it’s like herra can go on the ground because it can climb
it can hunt a teno, it just needs a group or to work hard at pulling it off
just like how a herrera can fight things on the ground, albeit not very well
Carno shouldn’t have to rely on being in a group to stand a chance and saying work hard to teno v Carno is a not giving teno enough credit
Good tenos are impossible
a dryo can kick the ass of a herrera in a brawl, and herrera is bigger
you know how the herrera gets around that?
it plays into its niche
Tbh I think a good compromise could be making the charge itself ignore stability, but the cc from charge still be affected. So carnos don’t randomly stun themselves, but they also don’t stun the target either.
Would be great
It would still struggle dealing with tenos and ceras, but it wouldn’t just be impossible to deal with them.
idk that sounds like hell to program lol
like genuinely nightmarish
stability ignorance alone sounds horrible to try and make work
Yeah that’s the only issue. Idk how they programmed cc and stability or even charge. But you could make charge look directly at weight rather than “stability modified weight” however, the cc from the attack would still look at “stability modified weight”
Since we only have like 4 playables that have stability modifiers, and most of them use them sparingly, it probably wouldn’t be too bad to change it to flag the “stability modifier” for future attacks that ignore or are affected by stability.
Why’d they nerf Pteranodon so hard??
reading through this was fun because no matter what you said, they would read a completely different sentence
"buff carno to 2 tons, do x y and z"
"ugh u want to nerf carno..."
For some reason people hate hyperspecialised predators. I NEED my generalist murderkiller, and NO I won’t play allo even though that’s all allo is meant to be
(even though the "specialist" carno actually has MORE prey species)
ooh more perks people are asking to be removed.
but i never see suggestions for perks which could be added
really feels like the reception to that system has been poor which is a shame
I gave some ideas
#balance-feedback message
❤️
nice to see someone actually suggesting new perks
i'm pretty much of the opinion that if you're advocating for the removal of some perks, at least suggest some to take their place.
Some of the mutations are so bad, having nothing is preferrable over having them though
ones like photosynthetic can still be potentially reworked to apply to walk or trot speed, rather than run speed.
which keeps them useful, without being gamebreaking
yeah, that's been suggested many times as well
better now ?
A bit
Stego is fine, it's just Trike's trash that's too strong
i mean, stego is kind of a mess even before trike got the insane thrash damage
it somehow needs nerfing and buffing at the same time
Honestly Stego is fine as it is now for the time being
tbh, trike will be MUCH less of a issue for stego them rex.
stego does NOT need buffs
ngl i'd much prefer stego at like 3 tons.
it's going to need a speed buff to not go extinct once rex is in
or at least a stam buff
honestly a small speed/running stam buff could be fine
shame stegos model is so unsuited for sprinting without looking bad.
as far as I know, irl stego is the slowest dino we know of.
it already has more stam than trike to run away, well see with rex
i think you meant to put it here https://discord.com/channels/401464048610312193/778350260027129865
Probably, tks XD
@timber tusk preach my brother
I hate that this is true, carno 1v1s were the most fun I've had lol
Not just that
@round sigil you wanna know why Herrera weight absolutely nothing and are slower than everything else their weight (and even a lot of things bigger)
Camping on a tree is the whole hunting tactic, it's awful on the ground and very noisy
but its too much imo
It's not xd
Not really
Trike’s thrash is stupidly busted but overall it’s just a better steg in the very department Stego was supposed to excel at
And things look bad for stego and even the devs admit it with the arrival of rex
They are super easy to kill and have a sizeable stam regen
Stego just has a pretty unoptimized kit, which is fair since it never had any serious threat
But it’s going to need changes soon
No? Steg is leagues better in self defence and dos monster
Thou the thrash do he abit much
Steg is far worse at dealing damage or protecting others or holding a position
It’s gonna get slammed by anything above acro if it doesn’t change
Thrash won’t be very useful against anything trike can’t knock over
I didn't chase anything around a trike but I imagine it would be much slower to turn to save a babu than a stego, just by seeing the turn radius. Is the hitbox as annoying as dibbles?
I remember trying to snatch a baby stego from a dibble and getting sniped 
Much worse than carno ever was lol
So like 95% of the roster
What's the cutoff of the knockdown? I imagine it's a ton of weight since it's meant to stun rex as well
Why is 95% of the roaster that close to trike?
Matter fact WHY IS STEGO THAT CLOSE????
Everything except maybe anky will be faster than trike
Yall got no excuses
Do you think anky will be able to walk on the bottom of the lakes so I can bonk deinos? 
And shant I can see shant being slow
It better
HAHA
Glad someone agrees lol I feel like lot of people don’t think carno should be able to fight teno at all 😭😭
All I think when I see anky is that old high school basketball ball chant
DEFENCE (2x foot stops) DEFENCE
It's too close in size not to be able to, sure it can excel as a juvi/adol hunter but it should still not be as laughable to teno as it is, especially when it ambushes
Even groups of 3 aren't that scary, especially with where teno would be found. Migration zones have tons of foliage and uneven ground or water to use
lol I feel like it will be a ton of fun to play, even though it's gonna be slow
The confused acros just looking at each other after it plopped down 
No wait that's giga, the crest >:o
Eh idk
Either way haha
Theyre Acros
Thanks 😄
@royal delta teno is 0.1km faster than cera, not 4km
i swear to god it said maia before
and, with the latest cerato buffs, he is 2x stronger than a tenonto now
He made a suggestion about the maia and then edited it and put teno? xd
It did say maia but i put the wrong dino, also the way I was juking those tenos there is no way they should have been able to catch up that fast, I was getting a good 50-60ft away before they were back up to speed, and they caught up mighty fast, the tenos also had a nest I respawned in and I asked them how badly I got them, and they said barely scratched them, despite the fact I bite each 3-4 times
The tenontos may have a speed mutation, this increases their speed to 42km, but this mutation is available to everyone, including the cerato
The chase lasted from late that day to the night, how likely is it that they had both night and day speed mutations
honestly? quite likely, speed muts are very meta
if they are from a nest, there are high chances
They had a nest, unlikely they were born in that nest tho considering they were FG
they may have been born from another nest made earlier, this is not at all rare and difficult
Damn so i just suck then, but still, even with mutations, still doesnt make it fair, I get that this isnt real life and a game but I still feel that being hunted by prey animals doesnt make for the best gameplay loop. I mean think about it, Not having to hunt for your food and being more offensively equipped than the largest predator is pretty OP, but that makes predator gameplay unfun and unenjoyable.
but a teno isnt more offensively eqipped than a cera
Not by itself, it isnt, but have more than one teno and all of a sudden the cera cant do jack,
even if it doesnt wanna fight
its forced to and will lose 7/10 times
Cerato is currently stronger than Tenonto and can handle it if played correctly. And, well, Herb is only prey when you are the one in control of the fight.
Yeah but its hard to have control of a fight when you are being ran down by two FG teno and they are catching up to you.
This happens from time to time, it won't always be in your favor.
This isnt me complaining about 3 hours of my life gone, idc abt that, but they just proved how 2 mutations can beat a fg cera
This is not a problem with tenonto or cerato but with the mutations, which really should be removed from the game.
Agreed
Damage mutations are pretty much the same thing, they should be removed too
And this is why on pretty much every build designed around ground traversal you HAVE to take nocturnal and photosynthetic tissue. Because otherwise you WILL be run down by things you can't handle
As much as that meta stinks
Do really a cerato win vs tenon RN?? ive known this not to be the case for the longest time
even when tenon was winning they said nerf cerato
because they didnt like bile
I would say it's 40:60 Cera/Tenno in a 1v1 situation
This ratio will vary depending on skill level, but tenno's win rate will drastically decrease if there is more than one cera
plus, its isn't fun if you are fighting 2+ cera, they can mess up your diet and stam and keep pursuing you
yeah well then we dont need to nerf cera rather buff other carnivores since the cera is the only one that can stand up to herbs atm
well the Isle devs loves cera atm
i see people aswell are like i cant attack cerato on corpse as a herb and its like, u are litrally trying to grief him lol
do you know what the DMG reduction is now?
the fact is tho tenon still have more defensive abilities then cerato which means it can use enviorment to its advantage for the fights which cera cant
right now, people play cera as an active predator instead of a scavenger
great scent range and swimming speed , its bleed resist got even stronger and still got that disgusting gastro heal
for sure gastro is busted but so is Tactile endurance for herbs
i see what ur point is its strong but thats only compared to other carnivores
Gastro just promotes and encourages people to make needless kills even when they are full, and forces herbivore players to camp bodies, making the environment toxic
too many times you let them take their prize and they come back within 10 mins
yes gastro is bad addition but i thought we discussing if cerato broken or not?
for me this is truth near a body the cerato will win VS tenon
combine with how easy to raise one It is the most played carnivore for a reason
But I don't think any of our arguments will matter.
It's been a long while, and the issues people complain about that affect the gameplay experience still exist
yes it is the most played one because only other one that is good is Dilo
for sure yeah xd all we can do is hope
And now, things like non-existent fish spawns are happening again, and the devs are only fixing land AI without addressing the issue
For me the thing that would trimuph any balance fix or anything is servers that make the lagg. changing from peer-to-peer or client-reliant mechanics To a server-authoritative model with a lockstep simulation and deterministic game state
but i think it would be really expensive tho which is why it wont be done
.
from what ive seen the isle is a FAN PROJECT and people work on it for free if im not incorrect
FAN PROJECT
I thought that was the game Saurian
maybe im wroing there just something ive heard
the discord mods are volunteers
the game isn't peer to peer, idk where people get this impression
The lagg lol
do you know why the servers lagg so much (Dsync)
so your saying its unfixable and not a server issue?
from what i can find Desync in The Isle happens because the game relies heavily on client-side movement and animations
no
im saying it requires more work before we see notable improvement
from what i can find Desync in The Isle happens because the game relies heavily on client-side movement and animations. Do we agree?
this part i agree on tho since it is a procces
partial client-side hit detection with delayed syncing the problem i think
It’s like The Isle is doing a bad impression of lag compensation — it's trusting your opponent's story of what happened, without checking the facts.
This is absolutely false lol
false.
@royal delta I’m sorry, but you got brutally outplayed
Teno is only 3 CENTIMETERS PER SECOND faster than cerato, and its main weapons are on its rear, meaning that whoever plays defensive is going to have the advantage, even cera with the charged bite that can kill teno in 3-4 headshots
@royal delta Are tenos nibling you to death? I'm confused
yeah, cera dominates tenonto 1 on 1... even 1 v 2, cerato can and will win that fight. 😂 What are you on about? Cerato is basically a freaking apex right now, with how the devs are putting it on a pedastool.
@lyric ice Carno hitbox is smaller after the update that came from Hordtest, At least I noticed that during gameplay
Nope, just tested it, it's still enormous
For me the hitbox is much smaller, before it would hit very far away and now an Omni, Dilo or Troodon can dodge it very easily
I played as Troodon against Carno and was able to dodge without any problems, which was not possible before
@unreal crystal the reason that Herrera is slow is cuz it can climb
More vulnerable on ground in exchange for endless tree top Tom foolery
More speed means worse climbing.
Thus great climbing bad speed
(We don’t talk about how wrong hypsi been done in the speed department with a slow climb genuinely criminal)
I think you are missing my point
I'm not saying herra is slow I'm saying it's fast
Did I misread?
Its basically a tree deinosuchus with 0 interaction with other dinos
I did
And of course mobile discor is scuffed as hell and can’t change reactions
Dammit
I was super backed up on feedbacks and was blitzing them
My bad OG
should be 43
Na he means make it even slower
shouldn’t be as fast as troodon means anything below 45 i’d assume lol
I think this speed is fair for Herrera, He weighs only 175kg despite everything. Troodon and Dryo which should have their speeds increased to 46km
I think Steg tail quick attack should be usable while moving, especially now that trike is absolutely oppressive. Trike/rex should still win 1v1, but slightly increased mobility should help make steg not completely useless solo.
I get that it's a sub-apex, but that doesn't mean it should get dog-walked any time it runs into a trike or rex (soon ™). At least make it a spicy kill.
Steg should lose 1v1s to these guys, but not get absolutely dumpstered if they get tagged once.
Heck, a good trike player can trash stegs in 3/4v1s right now
That should not be the case.
Correct
Yes Herra is small but it also has its own unique niche , similar to deinosuchus in away
45 km/h for something that spends 95% of its time in the trees is alot
The only niche deinosuchus has in the current patch is starving to death
Yeah I wouldn't touch deino this patch either tbh
Yeah i really wish stego had a moving tail 'flick'
rear arc only, lower damage, but usable while running.
that way you can be sprinting away from the danger while making it a bad idea to chase
Considering all the ceratopsians can stun a steg from behind, and most of them that exist/are coming can run down Steg as well, having a viable tail attack that doesn't require you to stop is necessary.
The only moving attack Steg has is usable once, maybe twice per fight
I really don't get why stegos super power swing is sprinting and forward facing.
Its most powerful attack requires it to sprint towards the apexes, when sprinting towards apexes is a really bad move.
it's an animal which should be encouraged to make a spicy retreat.
Especially with the headshot multiplier
honestly the entire animal seems like it's unfocused and not sure what it's meant to be doing
It needs a little bit of a kit adjustment
I honestly don't think it's in a horrible spot
Just needs a tweak or two
But I think an efficient, lower damage moving swing would help a lot
i'm the opposite extreme. i'd honestly like to see it pulled and then completely redone from scratch. Including the model.
I think Steg is meant to be a bruiser, but not a tank
The model is from tail end of legacy, and seems more designed around realism than the evrima models.
So when it's doing a galloping sprint to flee from apexes, it looks really bad.
sames issues as ark diplodocus sprinting
Leave my floating lizard cow gallop alone
Also tail end
Steg
Haha
Yeah, if Steg is supposed to be able to fight apexes in any capacity, they either need to make its stand-and-fight ability better (which I think is a bad idea), or give it some more mobility relative to true apexes
Steg is def a “glass cannon” for its size tier. Even after the trike buffs, steg deals 2x the damage of trike while having less than 2/3rds the hp and an increased headshot multiplier
No it doesn't
Trike can deal 6k with one thrash
And in all honesty, trike probably should do more damage than steg
But steg needs better mobility than it currently has.
If they increased its mobility, it could settle into a nice little sub-apex niche.
Doesn't need to deal the most damage
You saw the values for trike attacks, right? Steg barely clears 3k on a weak point hit with a charge swing, trike gets that on one thrash for significantly less stamina and setup. If you thrash the head, it's 6k, which is pretty easy to do when your opponent is lying on the ground. Trike deals 2x damage of steg lol
Unless you mean comparing a 6 ton trike to a FG steg, I don't know the exact values on that
But I'd wager the trike still deals a good chunk more
I was referring to the basic attack compared to power swing, but yeah I forgot that thrash got buffed to an absolutely insane degree.
Smart Trikes are just using knockdown/thrash and backing off
But yeah, 900 damage for a no stam attack is still nuts
on a headshot, the thrash one shots a full health standing stego.
don't even need to flip it
Imo, the basic attack buff is good. The thrash being 2 attacks of 1500 is WAY too much
I think that all depends on rex stats
2,000x2 now
3,000x2 on a downed target
Trike is being tuned to rex, not steg
current trike numbers could flip a rex, then kill it in a single thrash headshot when it's down
Oh did we have initial rex stats?
I I think those are the totals, because all the tests I have seen show that it deals 3k on a knockdown
If not then…
no it's just the numbers are so insanely high, that the flip+headshot thrash kills any realistic rex numbers
Yeah trike needs a major nerf
it's been tested. one shot on the head of a full health stego kills it
standing stego that is
Yup
Last we saw it’s 9350, so flip + headshot thrash = dead
So, secondary point that most people would probably agree with, trike damage is way too high.
Primary point, add more mobility to steg, so it can wallop and run away
What have they done to trike
Made it a god
A trike flip + a headshot thrash ends up doing either 10,100 or 10,200 damage to a rex. Assuming rex has a normal headshot multiplyer
Or they could add higher cc thresholds on headshots. So a Rex running headfirst towards a stego is just gonna get stunned constantly.
A trike can oneshot a standing stegos head by the time it hits about 75% growth
It can oneshot a flipped stegos head by the time it's about 50% of growth, and that's without the flip damage on top
With thrash
IDK, I really think just letting the quick swing be usable on the move would solve a lot of issues that currently exist with trike, and that may increase with rex
Ya yall are also able to like move away too….
Yea see that only works with trike, it’s foolish to think that Rex wont present the same issues as trike, but with the speed required to catch and kill stego
Trike is gonna maul stego regardless of what you do to either. Trike just takes 1/4th damage to the head and dishes out solid damage.
yOu cAn jUsT rUn
No one is saying steg should be able to 1v1 a trike, we're saying it shouldn't be a 2 shot if you get hit.
it's not about moving away. last patch trike still absolutely bodied stego.
but the stego still got to feel like it was doing something swinging its tail around a bit.
now it's just instigib
Stego should definitely flee from trike. no one is disputing that
Also, trike is fast enough that if you make even a slight turn they can hit you with a charge atrack
Current trike numbers would let it do flip+headshot thrash to instikill a full health adult rex.
Can't argue that rex isn't an apex.
but it would still get instikilled
If Rex can pin stego one of the two will need a immediate change to compensate I’ll agree
Rex will be able to pin steg
It’s so weird how black and white some matchups are seen in this community
“Stego should have some chance of fending off Rex” is always interpreted as “YOU WANT STEGO TO EASILY OBLITERATE REX TOO???”
The initial convo was about how stego should have a rear facing weak attack to use while running away.
Right?
Excuseeeeee me
We are playing a survival game not a PvP slasher
For honor or mordhau are around the corner
How big is its head again?
Ha
And no one said it should be two shot you goob
We still ignoring the fact that this instigib thrash applies to rex too?
Well, it is right now, pretty consistently
Trike won’t knock over Rex though but ya thrash is gnarly
even if we delete stego from the isle right now.
the thrash is still a problem
No one said it wasn’t yes
Last we saw Rex is 9350, so yeah it would
Revert the game to pre-trike patch until rex is ready
Trikes can know over stuff their same weight?
Same cc scalings as Diablo
WHAT
No.
Dondi
So trike can stun a cama if it’s under 19 tons

current trike could literally walk up to a full grown rex, flip it, then one shot thrash it to kill
Trikes can knock over larger trikes lol
I’m not concerned about stun just to clarify it can knock them over over

what's the knockdown threshhold again? 1.5x weight or something?
i can't remember the exact numbers
It can knockdown anything equal or less than its weight
potentially greater than its own weight if it's knocking over larger trikes
Fix trike knock over math and thrash damage
BUT my point still stands yall can still unironically walk away from trike as steg
I haven’t seen that myself but I also haven’t fully tested
Except for when you can't.
You get caught as bb near giant loud potato?
Why are you near giant loud potato?
Why did you let it see you?
Yes, we all agree steg gets mauled by trike. The issue is more the fact how badly you get mauled. Getting literally 1-shot or stunlocked to death are both WAY too harsh
stego should definitely run from trike. it's mainly the standing instigib which I dislike. I dislike the flip kill, but it's less bad.
But trike can walk up to a full health 100% grown stego, press a single key, and it's dead. instantly
Indeed never said that’s not
imagine if tenonto killed carno and cerato in one button click
That's exactly what you seem to be arguing.
2 keys actually but we get your point
doesn't need to flip the stego first to kill it in one shot
Read my boy read
I’m simply saying trikes can in fact avoid the delete key
thrash damage on a non-flipped stegos head is 8000
on a flipped stego it's 12,000 + 1,100 for the flip
If we go extreme scenarios and assume the stego is lobotomized and lets them walk up and HS thrash sure
Trike still keeps up well enough with steg that any change in direction can lead to a flip/thrash
Even if you're running
sadly stegos most powerful attack is forwards aimed and sprinting. it's literally encouraged to put its head towards targets and sprint at them.
it's why i hate the sprinting power swing existing
it should have a rear facing lower damage attack to use while sprinting away from apexes.
@true ginkgoSuggestion. Remove stego when rex is in, let them sort out that and similar matchups. When that's figured out, decide on where stego fits in, adjust where neccesary, if neccesary, and put stego back in.
^^^^^
That probably should happen
i'm unironically a remove stego and rework advocate
As much as I would hate to not have steg playable
the animal clearly has no idea what it's meant to be doing. its features are completely unfocused compared to how we're told you're meant to act.
If you start running 3 years after it’s a 2km difference potentially 3 plus your stam is leagues better
Figure that might be a decent way to do it, since it'd let them settle better on where apexes should be in terms of power and matchups, rex vs trike should at least be something of an indicator, decent too with how powerful those two seems to be
And then they can settle on just where they want stego, and then look at what, if anything, needs to be adjusted for stego to work
How are they supposed to create a fair rework without seeing how it handles itself rn?
Stegos rework provided it with attacks meant to assist with apexes.
Those attacks tell you to either hold your ground, or sprint directly at the target and hit it.
Stego is meant to flee from apexes.
So how did that rework make any sense at all?
Are we absolutely sure those were meant for apexes?
The devs are telling us to run from apexes, and giving us attacks which tell us to run towards apexes.
Or is that just something people decided on because of the whole "how will stego survive" talks
Steg is supposed to be able to defend itself from apexes as it flees, yes
Could be that the swing and power swing isn't meant for apexes but for allo/alberto and similar
As a sub apex
(while lacking any attack it can use while fleeing)
Right, not saying it isnt, just making sure it is why the power swing was added, and not just something someone made up
That’s the entire selling point of power swing. That’s why it was aimed up, so it can perfectly line up with a Rex head.
It has that it’s the power swing that does 1800 damage
No attack will help it against a defensive beast like trike fix to thrash and stun capacity or not
Because there's not that many apexes it can't run from, I guess it'd be giga, maybe? Possibly shant too, but I'm not sure thatll work out for stego either so
the sprinting power swing is 2250
News to me
Must you sprint?
I remember Don specifically pointing that out on stream
^^
for the super powerful attack, yeah it's sprinting and side/forwards aimed
Then it seems like you'd need some kind of rework of that, cause even if you do run up, line it up perfectly, it won't stun the rex, and even if it does, you'd not make distance enough from the rex before it can run you down, at least I doubt so
For the sprinting one, yes
which is activly telling players to sprint at danger
Well yes, you must be sprinting, but you can have the tail raised and throw it out as soon as you're up to speed/accel or how it counts
i'd honestly like the sprinting power swing removed.
No I mean like why must you have a strong attack while sprinting other than the power swing one
It's not like carno where you need a certain amount of runtime
No that’s not what I meant yall misunderstood
Cause the power swing one makes you go towards the danger
Putting your extra weak head there as well, plus the lack of stun power
I’m not talking g about doing the big attack
I mean why must you attack back while sprinting?
So you'd run up, smack the rex, then it'll just keep going and knock you over/pinning
Yeah the sprinting one is def odd design wise. It’s an inherently aggressive attack on a defensive dino.
Well you don't have to, if you can run away. This seems to be more so if the power swing was given to fight back
No not exactly you can adjust position mid swing so you’ll be side to it or atleast off angled
As a deterrent, so a ceratopsian/rex/Allo doesn't just run up your ass and kill you
Could have meant for smaller rexes
They're still probably quite tall
Made this feedback ages ago. The idea being an attack which encourages you to move away from apexes.
Instead it got the sprint at apexes power swing.
You know, the part of a steg that's supposed to be dangerous?
Yes, you do turn when using it, so you'd be looking/standing somewhat sideways I think, been a while since I played and used it. But if you're to also headshot the rex, then you'd stiill be very close to it. And with no stun, I'm not sure rex wouldn't just tank that, then headbutt stun/knock or grab and crush you, since you'll be plenty close for a rex at that point to run down, unless it literally takes a few steps and is out of stam or such.
And it does stop you in your movement too, so you need to start moving again from that position
Stop running and smack em
Ya you would have to follow up with power swings
The stam cost isn’t anything to sneeze at for the sprint either
Personally I would say you shouldn’t use the sprint on big things that can kill you though
Yeah, it's really odd. I wish they'd remove that, finetune the jab angle speeds, and keep the standing swing. Let that one be used while walking/trotting, give raised tail stability, and basically play a "keep away" with rex or some such.
For the power swing, isn't it like 15% for the running, 10% for the standing? Or did you mean something else?
I agree, I think this is more so "if swing was added to be used vs them, it's badly designed for that purpose"
So the minimum you could do to get it to engage is 17%
Which forces you to stand there, and well, leave you open to any retaliation, as we can see with trike
trouble is rex is likely to be faster than stego.
Power swing is for the chunguses
If you're just going to start running right before the swing, that sounds about right, yes
Rex doesn’t have reduced headshot damage
Such as? Cause I can see it being good vs allo, alberto, and similar sized critters. Just not sure on rex or giga or even acro
And power swing allignment is on point
but if rex has crush, stego will headshot it once, then get crushed to death instantly
The whole point, is that steg isn't in a place to stand and fight apexes. That's exactly what is shouldn't do. How it handles things like allos and smaller ceratopsians remains to be seen, but if it's anything like trike but faster, steg will be in a rough spot if it doesn't have something it can use to deter things from running up behind it while running away.
It is set high for reaching them heads
So I've been told, but allo and alberto are probably also tall critters, so does it have to be a rex that it lines up to?
It isn’t in a place to fight trike
We have yet to see how it handles Rex
If it can't handle trike, there's no way it can handle rex
Rex is the top of it the swing starts high goes down thou
Did you see the videos of the devs using rex in HT?
Ah yes
If it can’t handle the god of defence himself
Certainly can’t handle something same size with 0 defence
Rex should be easier, its just the speed + crush thats the concern
Otherwise rex is more "fragile" than trike, if you can call it that
I don't think you can lol
Rex is a significantly easier fight for stego that trike is
Hey, don't forget anky btw, I imagine it'd be even better at defense
Na na you valid I take it back
Trike a Demi god
Anky the og thou
You really can thou it doesn’t have defence like trike do
Would be best if stego could just run from all the apexes, easiest solution
Even if we have to deal with ugly running xD
Nah there’s a major difference between the 2. Trike takes 1/4th damage to the head but Rex takes 1.5x. So stego effectively deals 4-6x as much damage to Rex than trike. Rex is going to be much easier to deal with than trike for that alone, not to mention them having completely different kits.
Na I like it having the dps to box the less defensive ones
But like trike is the one exception lol
That and anky 
And shant cuz shant it just massive
And spino, at least if tanky, slow spino is still a thing
I still think having a weaker tail attack while on the move would be fine
Like 500 damage or something
Depends on speed
Like a flick backwards?
What kinda stam cost we looking at?
If I counted right, it'd take one head shot running swing, then follow up with one head shot standing swing, and two body shot standing swing would kill a rex. Might be doable, if rex takes enough time from being hit from a well positioned stego to get to where it can knock it down or crush it
I think my biggest concern would be the affects this would have on smaller things trying to fw stego
True, but I think spino is supposed to be pretty slow
Assuming you don’t land a second headshot since power swings are rapid fire
Unknown at this time but you might be right
I was thinking basically the same costs as using the quick attack while stationary, just reducing the damage significantly, same kind of directional stuff.
10%?????
For 500 damage
True, but not sure how likely that'd be, and you'd still need one more body shot at least I'm pretty sure
Why not, if it's a proper moving swing, it could be okay
Right, I was referring to trike
I just don’t see a point
I think it's to help fighting back while staying out of reach better
Super tight turn circle and power swing
Fafo
Tbh you would likely have to make it like 2.5%, because it’s gonna take like 19 of those attacks to kill a Rex. Any more and it would literally be a net negative using that attack because you will burn all your stam before you even get a chance to kill.
But the swing locks you in place, unless that's changed
Hell nah, stamcosts are way too high on powerswing alone
You can still move while power swinging
No?
Wait, really? Do you have any vid of that, or anything showing it?
Cause that's not at all how it was when I played stego, not even after the cooldown got removed
It's not meant to kill, it's meant to hurt something chasing you, as a bit of a deterrent from just tail riding while you reposition or whatever
Basically, something to keep the target deterred while you outstam it, though that'd be harder with that cost
I was talking about the quick swing, not the power swing
You can hold the power swing and move, but there’s a ~1 second stun where you can’t move.
So maybe 5%, or some such, would be better
Yes it’s significantly reduced but if your turning while swinging you maintain abit of movement
If you just keep attacking, can you somehow still move then?
The quick swing is the power swing
You'd also have to balance it for things smaller than steg tho
I would love someone to show me how this looks in game, if someone has a vid
Jab is the alt left click power swing is holding right left and than well sprinting attack is sprinting attack
I meant whatever you call the alt swing, I've always heard that called quick attack. I call the RMB swing the power swing and the charge swing, the charge swing.
No not any noticeable amount anyways
Well, the jab cost 5%, seems to be okay? New attack could cost 5%, jab down to 4%, then put both standing and running swing at 10%, should be okay
Then I would still call it movement locked, even if you do keep some momentum somehow. But the way you said it, you had me believing for a moment that it was a proper "moving swing"
10% is still way too much imho
It’s only useful as a deterrent if there’s actually a punishment. 500 damage is laughable as a large dino, especially if you know the stego just lost 1/10th of its stam plus sprint cost. Like stego already needs 60% of its stamina to kill Rex with power swings.
Ya fair
Well see
A lot of this convo is doomjecting
How
Methinks ziowar just hates Stegs, and is happy to see them get bodied 🤣
Well like the Rex will crush stego bit
I’m not even talking about the future I just genuinely think 10%+ stamcosts should only be used for very rare situations, in hyper specific animals
According to this channel I main stego
Actually according to this server I both main and hate everything very pog
I just don’t want any drastic changes until we actually get a chance to see how it handles itself
A bit, yes. I do think we should wait and see how it goes when rex is in. Though I do enjoy talking about other iterations of stego and how it could work
Nah, Zio here is reasonable enough, though there are plenty of people that do think stegos deserve to be entirely destroyed by everything else as some punishment for daring to have been "OP". Same way I'm sure some people will enjoy spino destroying deino, or how the new knockdown get up timer apparently ruins omni (or so it seems if you listen to the omni players at least)
Rex will "crush" all dinos. Because of it's ability. Called crush. Laugh at my jokes.
Gross ability
Get out, you pinecone-tailed cow!
Like so! Was supposed to be for that xD
Get thagomized
That feedback is still funny. Someone complained about stego and referred to it as a cow with a pinecone for a tail :D
Not entirely wrong, no
Also, because zio posted it
Where TF is Kentro gonna fit in?
Is it just gonna be a smaller, faster steg?
No idea, though I hope for a teno style "fighter" but well, stego flavoured I guess
So more defensive/"stationary", but still more varied than stego in attacks and abilities
Think of it like a porcupine that’s between dilo and teno sized
Maybe not biting, but pouncing, like trike and diablo(?) face
Do I get to shoot spikes out like a porcupine?
I don't think they actually do that xD
More like it has no weak side and will be the Bain of Herrera and omnis existence
But you might get some kind of ability to move more like a dibble, if we're lucky, so you can kind of back up towards a target with the entire tail to shove in their face
Porcupines do, over short distances
To be fair, we do have a drop bear lol
#givekentrorange
Fair enough
I guess we could let kentro do that, or just leave spikes in targets, like Path of Titans does xD
XD
Why range when you have speed
Counter
We get “no shooty spikes”
You get “complete immunity to Herreras only useful ability”
Herras impale on spikes like small dinos do when thagomized
Nah that’s a misconception, they just raise their spines, they will lunge backwards, the spines are barbed, and they come out easily. So all of that combined makes them have deceptively long range while still being “melee”.
Lol, give Kentro WWE style body slam
basssically yes
But back to steg, I guess it just feels clunky to have to stop whenever you wanna swing your tail, and it would make the jab a more useful option than "HAHA I CAN SPAM POWER SWING"
And I feel adjusting that would put steg in a perfect spot
I'd like to see it tested at least. I don't feel like that would make steg too oppressive to smaller things
I'd probably also suggest just letting it jab to the sides while moving
IDK, it makes sense in my head
Maybe in the future
ATM we just need the forbidden word Dino
So we can move on the the actually good stuff like Austro bary and Kentro
I really don't see any problem with Herrera having this speed, on Earth he is weak anyway. Increasing the speed of Troodon and Dryo would help with other things too
I’d prefer to reduce the speed of Herrera than increase the speed of Troo and dryo tbh
Increasing Troodon's speed would also help him deal with Omnis
I guess? But tbh I don’t really worry too much about omnis as a Troo, I use stealth to my advantage to just slip away
Yes I'd be happy with herrera keeping it's current speed if troodon gets a speed buff
But ideally I think would be better if herra just gets a speed nerf and troodons speed stays as it is
If feel like Herra should be just a bit faster than pachy and that's about it
It would be something extra that would make it easier to escape from something that can simply chase you and use an attack with a huge hitbox
You never spend time on land as herra it really shouldn't be a big deal
To migrate the herrera uses its speed, which is stifled by the horrible stam
Agreed
treating Herrera as if he were a Deino that sticks to the tree, when he is completely different from Deino and is obviously much lighter and more fragile.
Why am I a little worried that herbivores are going to out class carnivores by a mile ik the Dino’s we currently have are nothing insane but 3 ton dibble is a lil scary even for larger animals obviously not Rex but the isle devs are going to make all the large carnivores broken anyway
poor gandalf
RIP had to cut half my suggestion off despite it initially being a copy and paste.
Turns out discord cut its character limit by tons, and then repackaged the old character limit into the supernitro boost
350 standard damage and 500 with damage mutations
then just remove damage muts
Yes
True and even then it would have crazy dps
What damage mutations increase it thay high?
Not doesn't even make sense?
Full charge bite does 500 damage
It's busted
Na it’s definitely 350. A headshot is 500. With both hemo and the more dmg for hunger mut you can get up to 20% extra
But most people take gastro anyway so it’s probably just 5% from hemo
345 to be precise
it can no longer apply bile with tailshots btw
recent nerf
You’re looking at a large herbivore and comparing it to the lack of a large carnivore, of course it’s gonna seem strong. But if you compare any herbivore to their carnivore counterpart, they are generally outclassed. Compare pachy to Omni/dilo, compare teno to cera, compare dryo/hypsi to troodon/herrera.
Well then the other other stuff
@ivory abyss Ceratos Charge bite Damage is 300 not 500 rn lol
I heard it somewhere. Where do I find a list of all the damage values?
I know that the patchy isnt the most famous dino, but as a retired patchy player I think that it should be a bit faster, atleast faster than the cerato as it stands no chance against a fully grown one in a fight.
Yes
It should be at least 44 base
Ye I love playing pachy but it's just way too slow for something that size
yeah absoulutely
yeah I know, but I actually enjoy herrera aswell.
But if it was a bit bigger it would make sense for the speed
Yea same but it just looks unnatural for something like herra
yup
Lol he looks so devious when running
Test it
Where?
Do you guys know if every dino will get the chance to turn elder?
Yes every dino
Elder deino will probably be the scariest thing about the isle when it releases
yeah I know
Like teno for example. Teno already being pretty scary and making it probably 2 tons to 2.2 tons will be awesome
yeah
How much is elder deini?
Btw what is teno full grown kg?
1.6 tons
I think the elder deino will be 11 tons
1600kg
alright
Dang it grows 3 tons? That's crazy
yeah its crazy
But then imagine a bigger herrera lurking in the trees lmao
like 225kg or something
Scary lol
Did you see elder allo tho?
It's beau
no I havent actually
Beautiful
really?
Look it up on YouTube
alright on it
Dondi did a stream of lots of elders
found it
This one actually looks devious with them little hands hanging hahaah
Yeah but imagine elder trike than
He shows that too but it's a big difference
Ye I kinda agree but that's like it's whole concept I guess
yeah I guess
Or playstyle
otherwise it would probably be no match for ceras and carnos
On steam or in announcements channel
aha like patches?
The animations close to the bottom are awesome
oh for dibble
No it shows what they have been working on
It shows elders austro ava and bary animations
ava and bary? Im not familiar with those sorry ahha
And ava is a small ceratopcian
Yes so is bary
Just look at it if you can
pternadon??
yes
Okay it's awesome
like an arrow lmaoo thats cool actually
I hope it's an attack you can use on dinos like one shot dryos or something
And do good bleed
yeah, imagine elder pt doing that
Oh wait I forgot about the oviraptor weird attack
Like lunges and flails it's arms XD
what is ovirapor 😭 Sorry I dont know these
The blue raptor thingy
With that weird ahh beak
It's supposed to be an egg stealer
This little dude 💀 😂
Yup XD
ahahahahaah what is the point of this little guy
Eggs
Ye lol but unless they make nesting actually worth it. It's gonna suck
Btw this is a baby
aha
It shows the adult in the dev blog
Ye try and find the goofy attack
Wtf komodo dragon, was looking for the attack but found this
You on the wrong dev blog my boy lmao
Ive scrolled to far i think
And swim pretty fast
😭
Dang lol but there is so much cool stuff they show
lmaoooooo
@rich lagoon You could have posted the link in your feedback
Is he doing the thriller?
yes
Dibble is ridicoulsusly OP with this new patch lol
how lol
well since i can flip people so easily not even dinos in my own weight class stand a chance with the gore ability
for example im 700kg dibble i can win vs FG dilo
i belive its called "tharsh" or smth
No with the trike the dibble gained the tharsh thingy right and the stand still knockdown
now ability that deals bonus DMG to people on the ground
the thrash thing has always been a thing
that's always been a part of dibble's kit since day one
it's not new
well then dibble just broken also i know it did get a flip attack in spar mode
its weakness is the dibble spam 1 call when born xD
No shot. You run at like 16km/h at that size, can't drift, can barely turn and deal low damage.
i mean u can 1 shot carno or cera with knockdown if first knockdown hit head
i can show u if u wanna see on EUomni server
@keen plover
Show what? The diablo doing that to a carno/cera?
1 shot
On them?
or 1 combo
I'm not shocked btw. I expect that
Dibble is insane
also with Desync and really extended charge hitbox it is a nightmere to fight
You should see what Cerato and Carno do to creatures smaller than them. You can shot shot an omni / galli with cerato!
no u cant
Yes you can
you absolutely can
No you cannot
Omni/Galli gets one tapped by Cerato charge bite to the head lol
dibble hits 1 attack and 3 attacks is guarranteed
yeah but you will not hit the head
You can hit an omni on the body and then guarantee a follow up with puke lol
does it still insta puke?
also try hitting a omni with a carno charge that stuns them btw
unless omni lacks WASD keys xD you wont probably
only time cerato gets a 1shot on raptor is on ambush and even then its hard
Yet the Carno brings the fight to you. While still having the potential to knock you and then outright kill you. Meanwhile you have to run into the diablo for that to happen
I think Diablo's damage is fine. It should have stam costs though imo
I can agree with that
This is conditional no? You can escape most of the time?
the thing is dibble is 3 ton other animals that 1 shot carno and cerato are either 6.5 or 9.5 ton
I know it has the potential to kill you in one combo but is it avoidable
most of the time yes it is indeed avoidable unless if you fight it
My bad. What I meant to say was, can you escape the one shot potential if you turn your head away from it and avoid the headshot multiplier
While actively fighting it
also if u have congental Mutation(anti large reduction) u will survive on 11% HP
so im still testing a bit but if it hits you with 1 HS knockdown u are dead 100 to 0 with carno and cerato
honestly i think carno is fine as is, cera just overshadows it by being better in every way
which is more a "cera is disgustingly broken" issue
well i dont think cera is disgustingly broken see cera is on par with tenon and worse than dibble maia stego trike
carno is far below them in every way and i know its supposed to be a small game hunter but i mean.
1 carno dont apply bleed so tracking is super hard
2. also if u wanna hunt small animals why dont just play raptor and RMB is way more efficient
like if you are good with tenon 1 kick to the body= 1 head kick thats a total of 600 DMG
cera bite is 300 but easier to hit than tenon kick
however since tenon have defensive abilities tenon can just corner camp and stuff aswell
cera is not on par with teno lol
cera kicks tenos ass
also carno does apply bleed wdym
if body down, heavy cera favoured
if not, lightly cera favoured
i just think on avrage carnivore players are often better than herb enjoyers and then u see cera tryhard sweat killing herb chat enjoyer and everyone think cera is so OP
tho i could agree that maybe the stability buff near corpses are a bit too much
i think the average carnivore player is genuinely worse than the average herb player and will often play carnivore because its popular, and cera in particular because it's remarkably easy
teno's skill ceiling is MUCH higher than cera's
no doubt i think cera is less skillful than tenon however i think tenon iss stronger if ur good
maybe 60- 40 in favour of tenon
stronger punchup, punchdown and a ton of mechanics that make it just not die
its objectively one of, if not the strongest thing in the entire game rn
it has dominated the meta for months now
well if you argue who is more likely to survive i mean herbs can graze and also gets alot easier diets when small especially now that AI is off
Doesn’t need to be the strongest to be the most overpowered
Since it certainly isn’t the one that is more worth your time and relatively better across the board
OVERpowered
doesn’t have to be all about power too
Cera is just the Gary Stu dinosaur now
Does everything great
like imma be real i hate the "carno weak" argument because it absolutely isn't, it just lives in the shadow of the "everything master" that is cerato
Has no business being the ultimate omnisaur yet it is. Short growth time, very easy to maintain, cc, good bleed, good bite speed, stam free ability that has one of the highest damage values outside of apexes, stability bonus, bonkers bleed resistance, gastro synergy, can rot bodies at will, body buff, good swimming, water alts, quick land alts…
I can’t think of a single thing where cera is lacking
no, not "everything else"
literally just cera
although cera might as well count as every other carnivore because well, it's insane
and everyone plays it all the time
So true
And the worst part is when they suggest carno to be on par with cerato
What could go wrong having two overpowered, zero weakness large carnivores with short growth at once?
cera and dilo i would say for weightclass troodon is better aswell ptera AI dino and omni is only one that is bad tbf
Deino is so much worse than omni
omni is not bad what
from what point are you arguing
Ptera and Deino are the worse ones at the moment ngl
Overall gameplay engagement and also solo viability
Omni is a perfectly viable pick even solo
valiant is what you mean that if they are able to survive the easiest they are most overpowerd?
Not at all
id argue basically every carnivore is good besides ptera and deino, who need help, and cera/dilo, who are kind of disgusting
Omni is like a B tier carnivore, just sort of in the middle and that suffers a little from desync
But then ptera is the PvE playable in a game where PvE isn’t good
And deino is miserable when you don’t have another gator buddy watching your back
Well no, slightly less miserable if you are with a group
It’s still bad in terms of viability and engagement
yeah still ptera if u are good is really good vs babies had alot of funn with it
To some extent, although being good vs some fresh spawns is not quite something to boast about
this would make every herbivore greater than cera almost
Especially when you cannot even take advantage of some kills currently
How?
because if we argue from survival standpoint tenon stego and trike all beat cera and they live more easily since they litterally cant starve
like ok u have long scent range and can find bodies but its like id change that for unlimited food whenever
i would not say nerf tenon i would not say nerf cera execpt for stability near body buff. all i would say is bring carno and omni up a notch
Teno depends on who takes the lead attacking, cera vs teno is such a DS3 PvP moment, ultra passive meta
And then, yes, stego and trike beat cera, but cera is more worth your time when it takes less than half of the time to grow than stego and it allows you to oppress everyone and you ar e basically never going to be killed by anything other than cannis with your exact same build unless you fumble.
Cera has a degree of versatility and omnipresence that is not healthy for the game. It is the intended scavenger and corpse bully but it also is the best carnivore brawler, the best hunter, the best mainly terrestrial creature in the water, one of the best carnivore bleeders, one of the best endurance hunters, grows in marginally more time than a dilo or omni…
It has no business being a generalist that excels at everything
Because it’s not cera being a little good at everything and being master of nothing, it is that it can compete with basically everyone on everything
well this is only the case because carno is so weak i mean if u have 1.8 ton carno again cera unless it has a body has a resonably even ffight ahead of ity
Buffing carno wouldn’t solve anything
Making it somehow an equal to cera would just make the game worse
We don’t need a second cera but this time faster and bigger
well it would make carno gameplay more funn
it would not be op like you think cerato is even tho it is not
compared to other carnivores = strong
compared to other herbivores = not so strong
often a cera beating a tenon comes down to a skill diff
or they could reinplant Tap charge as a feature
carno being more fun isnt worth everyone else having to suffer through it
cera is fun to win constantly as, not so much for everyone else
also tapcharge should stay dead lol
why would you suffer?
tenon would still be stronger if u had old carno with stamina heavy charge and 175 Biteforce you wouldnt suffer you would just have a more even matchup
okay but the game isnt just teno v carno sim
okay but like, again, its not just them
also carno isn't even meant to be hunting them
you're buffing carno to compete with a sizetier above what it was designed to go for
why is it not supposed to be able to hunt tenon atleast even when its tenon favoured?
Cera vs teno matchup is just this https://youtu.be/T9O9frzhAYE?si=z_h6fsc5BjGVRHXW
just refusing to engage until one takes the lead and makes a mistake. It’s so mind numbing and easy to grasp. Whoever takes the lead first takes the first hit
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Also as Mr. Rex said
something should be fun without encroaching everyone else’s fun
O_O
And 1.8t carno would be that
1.8t carno would actually be unfunn for you as tenon if you were horrible at the game and put 0 hours into learning it yes then i would agree
Carno got shrunk in the first place because of cera
other big ones dibble steggo trike u still have no chance
1.8t carno as it is right now would make it cease existing
And at the same time many other playables would need rebalancing or reworks such as dilo
Not everything is carno vs teno as we have said
You need to focus on the smaller things too
See here you are simply wrong since before its nerf only reason carno won vs cerato was because of its beginner rienndly ability
now if you take people who are better at the game the cerato can corner camp use rocks HS bite charge bite
The only reason carno won against cerato was the weight advantage and allowing it to knock over ceras 
well reason i mention tenon alot is because u seem to think every single playables gameplay would be ruined if carno buff but it would only be tenons getting harder actually
raptor still loses 2 dilo matchup become more fair
If use rock carno cannot charge
again, tenonto is not the only other playable in the game
read above pls
I don’t think literally all of them would be significantly harmed by a larger carno
But if your only reason to buff carno is cera, then the premise is flawed because we should never be buffing things just to contend with other overpowered characters in a game
and using other larger herbivores and conviniently leaving out smaller creatures is just purposely avoiding the issues
and relying on rocks to literally not die, when rocks are very rare now, is a tall order
Raptor doesn’t even have to engage with dilo, what’s the point
reason to buff carno is other midtiers are millions of miles ahead of it. is that good enough reason?
no
okay
I can think of at least 5 or so playables that would be unplayable with a 2 ton carno around
because the other midtiers are always going to have an advantage over carno, because carno is not meant to hunt them
1.8 T
carno is quite literally miles ahead of everyone else in terms of speed
What midtiers bruv? Everyone except for cera is performing just fine, as intended
yet that is conviniently glossed over because people idolise combat power
And carno right now sort of is too
Tenon, cerato, dibble, maia
it shouldnt beat maia and dibble
tenon cerato i think should be skill matchup but is currently 1 sided
Why is carno supposed to do anything at all against adult dibbles?
We know cerato needs a big nerf
Teno is the main brawler of its weight class
Maia is so much larger than carno
So a 50/50?
it is one-sided, yes, although for some reason you think it's teno's advantage
That’s a pretty bad idea because carno can just choose to freely disengage whenever it wants
And it can also force the engagement
you might think this but your not listnening. CARNO IS IN A HORRIBLE STATE. If carno is buffed it would still be disadvantage to tenon anc cerato, it would change it from unfightable to hard but duable fight
what about it is a horrible state
How is carno in a horrible state?
It is doing what it should
And is in fact pretty damn oppressive at hunting small game
i mean i can probably kill 2 carnos alone as a cerato
and also i could probably kill 2 carnos alone as tenon
i know i can definatly do it as dibble and maia
and i could avoid 100 tenos as carno
and i could avoid 100 dibbles and maias as carno
yes and avoiding every battle is the absolute worst way to play the game
enjoy the view btw u can kill babies and run
How?
having the power to freely pick your fights is literally the best trait in the game
it is why galli is just insanely good
i dont see whats so funny, galli is insane
they've nerfed it so many times and its still insane
And I can infinitely escape ceras or tenos as a carno. Speed is the most valuable stat in the game
If I threw 6 carnos at a cera, it would die without even a chance of escaping unless near the water and that’s because cera is so laughably versatile at everything
But as a carno you can evade a megapack of 8 ceras in any situation
6 carnos vs a cera, cera is 100% dead
6 ceras vs carno, carno can still live
i think thats pretty important to note
This PvP mindset really doesn’t work in the isle
half the game is pvp
There’s matchups that you’re not meant to take head on in a fight
the other half is knowing when not to take dumb fights and die
also your overvaluing speed stat
not at all
Always within your league and…yeah, what Wave said
speed stat is so good, a 5% boost at a certain time of day launched itself to the best mutation in the game
because thats all it takes
i mean u said gali is so OP but ive never died to it once ive killed it 100 times
you haven't seen galli herds that know what they're doing
i played galli and in one night, killed one of every carnivore besides deino
no cause they dont exsist lol
ceras, carnos, dilos, omnis, troodons, all dead because of galli herd
and also what ur doing is saying speed is most valuable stat because 8 carnos can kill 1 cera
which is the most unfair scenario ever picked
okay 2 cerato can kill carno anytime even when it tries to run
u track it and then just kill it when its out of stamina
i really do think you are over valuing the speed stat
it would be like saying trike is worst playable because of its speed its so bad
You can’t anymore with balance changes

