#balance-feedback-discussion
1 messages · Page 173 of 1
Ye. Also at some Point its a nice optics instead of onebite hanging in mouth 😂
I mean Rex will do enough to 1 shot stuff like dilo and below and will certainly be able to carry stuff like tenos
I Like trains
who doesn't
My friend next to me Just took my Phone as i got us some Beer xD
Well your friend has W opinions
Ong
Ye Just meant this more Like " i would Love to have some finishing optics in general instead of Something Just lay flat" 😄
He surely does 😄
Ah
You know some optics on the Killing Blow ':D
I know it would be B-hurt to get that working nicely and Not bothering Most situations but Overall i would really enjoy some stuff like that
Anyways thats Not Part of this discussion.
@fervent orchid would you have pinning retaliation apply for stuff duo pinned?
Would the retaliation be sufficient enough to throw off a almost full stam pin depending on weight?
And finally (I know a lot of questions sorry)
What would the math roughly look like?
@torn egret so funny enough the damage applications work on cera for now… and it’s extremely op taking a max charge bite damage from 350 to roughly 470 range meaning it’s almost matching the bite force of deino which is wildly op. So no having damage muts effect specials is very op and def not something you wanna have. (Imagine dilo clones with full damage muts that would be almost 120ish damage at peak dps build per clone that would be horrific or troodon who every t3 can do some 150+ damage yikes)
@acoustic meteor absolutely none of Rex’s abilities and or math for pinning/crush ability is 100% yet as it’s not in testing yet and simply devs trolling and getting the community hyped and on HT so they can fix lag issues and push Rex faster
@steep echo wdym? Like galli can’t do a omni and 90 instantly?
@twilit seal tbh I don’t see the slow down helping with ceras “goal” as a corpse bully. The changes they are aiming for in HT rn (slow down when charge biting) will keep it on target without nuking its ability to fight things bigger than it
@steel hatch well I get what your aiming for I don’t see a point in the devs themself doing this, the results can be inferred or you can go on yt and watch a how too like from Kouga who explains it all(or play a pvp free admin server and find out for yourself)
@soft mantle Rex should not be cannibalistic, as that would make it extremely easy for something like Rex to grow (Which is more dangerous than Trike)
How so?
Also you’ll need to ping him again as it won’t show with a edit
Well, the name is blue, so...
But it won’t notify them 
Example 1 : rex is no cannibal
Server is full of rexes, there is no enough food to feed all of them
Rex must kill other rexes to secure their own food
Only a small amount of rexes survive
Example 2 : rex is cannibal
Server is full of rexes, but since rex is on rex's food list, there is no food shortage
Rexes can thrive off each other
Carno and cerato
A dino being a cannibal is straight up a buff, nothing else
It does not increase competition, it does not increase in-fighting. All it does is what it is : it gives them one extra diet option
Old carno i should say
He'll probably see this channel, so there's no need
Sure in HT it will be rough and def for first month at most but it wouldn’t have that much of a effect long term
What bulbulblu said
Fair
Specified the No dilo venom nor herrera pounce.
Ceras special is a bite, not a pounce like a raptor.
If cera has it it should apply to the raw pounce dmg, not "special damage" like venom.
Its because cera and Deino get it and benefit greatly that it needs to be opened to the 2 lil Carnis.
It only doesnt count for the mutation because its not a "bite"
I get that for HT it might be rough but don’t we want more FG Rex’s during HT than not?
If people keep playing rex, (which they will) cannibalism will keep being an issue of making them to easy to survive as
Nah
I think we want just the right amount of rex to be running around during HT
Which is a low amount
“If you do it for one do it for all”
Trust me the community will lose their minds in that arguement
We want to see how rex fares within the ecosystem, not how it fares against itself
I don’t think it’ll be all that easy tbh like Rex will prolly have the entire roaster on its preferred somewhere so will it really matter much?
I’d say atleast letting them have canni mut by default
So they can gain diet from organs still
¯_(ツ)_/¯
No, just don't make rex canni so it's not stupidly easy to grow
I don’t see how them being canni suddenly makes them that much easier?
Rex will still be able to be a cannibal (probably), he will just have to get the mutation
Emmmm
Extra diet option, which is the most played thing around
I dunno Rex’s where very well known for being cannibals
- food from birth pretty much
Realism doesn't matter
its about game balance
Than canni with no diet option?
Almost all carnivore dinos were cannibals to an extent, only mammals happen to not be cannibalistic
and apexes needing to be difficult
I just feel like having no canni could cause for serious over pop issues
heres the thing
Rex’s will just not fight eachother
then they starve
Why risk dying if you don’t have too?
They can’t eat eachother any way what’s the point?
if they choose to kill another rex for food it will cause them to get debuffs
Why not just group up and nuke trike players?
Exactly
Because at some point there aren't any trike players left to get food off
cause thats alot of mouths to feed.
So they starve
this mindset doesn't work imho, because we should be seeing how Rex will work in live branch, not getting as many adults as possible
they can't balance around a rex that doesn't work as it should
people complain about getting groups of 5 rexes that wont happen if its not a canni
Cannibalism means a server full of only one species is sustainable
Which is precisely what we want to avoid with rex
And than people will spend all day crying about Rex being unplayable as you starve 24/7
I’m not saying it needs diet
GOOD
Just the ability to eat
it needs to be a hard creature
Also cannibal rex can group up and kill trikes just as much, if not better, than non-cannibal rex
Because if they lose a member of their megapack they can eat it and still call it a succesful hunt
not for the simple isle player
they should
it's meant to be the most difficult animal to grow in the game
Good, let them
Like I see the problem of this early on but as more of the roaster fills in it won’t be that much
A lot of people won’t even be willing to grind out Rex 12 hour grow
Cannibal is a toxic mut change my mind
i dont see whats wrong with that lol
eh
Every new playable is targeted lmao
No no that’s a good thing
we get a skin change so
My point being Rex being canni won’t matter long term
it absolutely would
THAT TOO
Forced skin change is mad cringe
Especially if it’s a mut that is practically forced to get just to survive
Ok but if everyone is playing rex it won't matter
But that’s short term
If rex is easy to grow due to being a cannibal, what will make people stop playing it ?
Like I feel like the whole idea of why canni is (so bad) is a lot of short term effects of any new playable
Deino is not new anymore, yet it's still being hard-carried by cannibalism
12 hour grow becomes significantly harder the bigger you get for starters
Again to clarify I’m not saying any diet
No diet from basic meat
Meaning you won’t get a “easier grow”
Just that you won’t suffer from spasms or a forced skin change
What's the point of making it a cannibal in the first place ?
Why do you want to ease its existence while it's not even out yet ?
So an easier grow
Reason to kill eachother
They will have MORE of a reason to kill each other if they're not cannibals, didn't you read the previous messages ?
Cannibalism caters to megapacks
Megapackers will just get the mut anyway so why does that matter?
if isnt a cannibal it will make you kill out of necessity of keeping your area as your hunting ground as an area would not be able to share 2 groups of rexes
Because they need to cannibalize without having the mut first, and they need to use a mutation slot, and they become extremely noticeable
All things you want to give them for free
Plus ong megapackers are not patient enough to FG Rex’s and even if they do they are trash anyways
They are patient enough to do it with deino
You severely overestimate the majority of isle players let alone Rex mains they is not finna do all dat way too much effort
then they die
Then they'll die, and we'll avoid having a rex overpopulation
Problem solved
Not on the servers I’ve played the few times I’ve seen em it’s a base duo with like 1 cera or teno something minor and they are hard locked plus deino is half the grow time of Rex
Why would they die
Just gank everything else
cause lack of food
Or log until later I don’t see many Rex mains caring
If they can't go through the effort of playing properly to grow a rex, then they die, easy
Unless rex is a cannibal, in which case they can just eat other trash rexes and thrive that way
So you must fight something that serves 0 purpose to fighting and 0 real benefit beyond “turf control”
Ya na that’s goofy
Exactly
from the leaked stats thingy I think it showed rex not even being on diet
yes.
Why ? That's what herbivores do with the limited food in migration zones
lol they really don’t they graze
The ones killing other herbis are the type to KOS anything for any reason anyways
No herbi player wants to survive off grazing
They kill each other out of necessity
I just don’t see how Rex’s being able to at least eat each-other being a bad thing
Never seen it ever
Every herbi main I know lets bygones be bygones and leaves eachother alone or is a KOS demon no matter what it is
Like I really don’t see the point mannnn
The point is to make it hard to survive as
Because it's an apex, and we don't want the server to be half apexes like it used to be with deinos and spiro, because deino was too easy to grow
Ya but I see while it might stifle the growth period it will cause for those that succeed to be a lot more and a lot less interested in fighting one another
Of course
If you think it's useless to kill other rexes over food, fine. You'll just starve to death or get killed.
They will have to
Just log come back abit later new players will be on as other things
I don’t think they will
And it's perfect that way
They don't want to fight but they have to because there isn't enough food for the both of them
True survival dynamics
Or more rexes
I don’t see more than 4 maybe 6 FG Rex’s being able to sustain themselves with or without canni
If the food drain is well done right
With canni 100 rexes could sustain themselves just by eating other rexes
Because whenever a rex dies another one gets fed
Wait so it'd be 50
Which is still way too high
Rex grow is far to long and difficult for that to be possible
Growth length doesn't change anything
It changes a lot actually
Can't make it to full grown ? You die and another rex eats you so it can get full grown
Unless you assume rex will starve in like 20 minutes
Abit more but certainly within that range hopefully
No that'd be stupid
Giving crazy food drain to carnivores isn't a good way to balance them
It makes them more annoying to play more than anything else
40-50 mins too low!? Most playables other than deino are lower than that
And Rex can practically 1 tap half the roaster
40-50 mins is not "within the range" of 20 minutes
It's a regular hunger drain
Meh compared to deino it’s slow but I get it
That's because deino has the longest hunger drain in the entire game
Of course
Anyways we’ll have to wait and see how it all plays
Maybe it will be canni and yall are right maybe it won’t
We won’t know for a month or so either way as we’ll have to wait for another playable to drop before we start to see how well it rolls out
The PvP noobs and meta players will be all over Rex and trike for a good bit that’s for sure
It would probably be weight based.
Not sure how to do math for it, id imagine so long as it was within like... example 1k dino could fight off a 1.5k dino in a pin. Up to 50% of your weight limit you could fight off.
Dinos big enough can already buck off latched dinos, there should be something similar for being pinned. Within reason of course
Not the best at math or explaining. But % weight based like carrying
@analog mirage I think both nerfs at once is too much
Lowering pin threshold+limiting it severely to the amount of remaining stamina would make it pretty much useless at that point
While yes, current pin is OP, that's too much
Great, it shouldnt be used as an execution
You get to pin for a few seconds
Get some good damage, then it’s all up to you
If you are like a dryo, yeah you still just die on the spot
Something like an Austro or Mono, or most juvies? You can pin them briefly but it’s not gonna carry you
I dont like how there’s essentially one big gap of “viable vs useless” because raptor pin
But you can't use pin at all past a certain stamina threshold
Omni is overreliant on its pounce, not being able to use it at all on similar-sized targets once you're under 65% stam would make it awkward and clunky
Latch ? On a smaller target ?
I’d give it something similar to Allo where it’s grounded instead of on the side
You can still grapple onto something
It would look goofy as hell
Also this only really applies to anything inbetween half its weight and its own weight (so anything 225kg-450kg)
I think pin is better staying as an execute, albeit harder to pull off, rather than "chip damage"
If you are below 50% of its weight yeah you just get killed
Execute babies
Not things your size
It’s only gonna be worse with Allo
Nothing about pin spells "chip damage"
It's literally the opposite
It should be a brief damage tool
If you pin something you inherently have the advantage
You just can’t fully rely on it for something like let’s say an austro
If all we add is the front, side, back part
Then one mistake still leads to death
Hard disagree
Pin is something that should be used to finish off a weakened opponent, not initiate combat with then stop using
That wouldn't make sense
Because as soon as you get the pin it’s an execution
Just make pin harder to perform so it's nont instant gg and actually REQUIRES weakening the opponent
If it requires lowering their health, stamina or blood first that would be fine
Using pin as a "brief damage" is so anthitetical to its concept
Something like that
It could be made in a way that if you try to pin a full health/full stam opponent you'll exhaust yourself without being able to kill them
But if they're weakened it's an easy kill
Maybe pin damage8stamina drain on raptor is dependent on the target's remaining stamina
Because logically if they have a lot of stamina left they'll fight back more fiercely
That would make more sense then yeah
I just don’t like the big gap of “I can now pin you off the bat”
So you are now useless
Which is what we wanna try to fix
Yeah current pin is really a huge issue
It's like deino lunge full black and white, it's either a oneshot or useless
Though pin has the added benefit of being part of pounce so you can still latch on larger targets
Hmmm I dunno I feel like out right being able to deny something ability is kinda cringe like sure galli or Austro should have a escape but they should still take serious damage where any anything 300 and below has no reason to a get caught and B escape the pin
Galli has no reason to get caught either but I digress
Tbh I’m a firm believer that omni pin math isn’t a problem and it’s more a player mindset issue
Sure some sort of way to escape for the almost same size I’m down to discuss but I don’t feel like tiny stuff that was no real reason to get caught if they play the playable at all properly for how it’s intended
It just feels awful not being able to do anything. I've played games where players control was taken away and it sucks
I have a question what is a teno going to do if it is being hunted by an allo?
Nothing
Get caught in a Pin and wait for death
Doesn't seem fair
It's not fair
I have a fix
That's why Pin needs rework
This seems cool, but it must be a lot of work to do. The best thing to do is to improve how the Pin mechanic work
When Rex launches, there should be a barrage of complaints about how bad Pin is
Big hitbox, bugged and can pin even with a light touch on the tip of the tail...
Walk away or kick abunch teno ain’t that much smaller and certainly could hold its own plus it’s gonna be faster
If allo has omni pin math at its size that’s a serious problem
Allo is twice it's weight
Teno is 1.6
900kg difference
Allo is 2.5 to 3 tons
2.5 on dondi stream
Allo is just going pin it
So we’ll work with 2.5
And tenobis dead
Like I said if allo has omni pin math that’s a serious problem
Ye
Ignoring that thou allo will be slower
Not with ambush
Teno can just leave before it even gets pinned
Ambush probably doesn't take that long to charge
We don’t know if allo is 100% getting ambush plus teno will still be able to start making distance or simply pull a omni and juke it
Yes we do
They just need to have different math for the grapple than omni and it’s fine
Rex (Of all stages) and allo will probably have it, but I hope the devs rethink this soon when they are released in hordtest.
That would be a huge balancing jumble
For what 3 seconds?
Bro 3 seconds is not how long ambush speed is going to last I'd say at least 10 seconds for it to be remotely useful
Well that won’t survive horde test
?
People will be all over how unbalanced that is
Same with it having omni pin math
Thus it won’t survive HT
They’ll get changed before official release
They need to rebalance pinning
Plus allo pin probably ain't going to be 1 to 1 as omni pin
Omni is fine
It’s once we step up weight classes that it becomes a problem
That’s the hope
Ye omni pin is alr rn but kinda just instant death if pinned lol
balance is almost being left aside currently in the hordtest xd
Uhhhh no? They did a ton of major reworking during trike and have currently been focusing performance once Rex drops they’ll have to return to balancing
I said this is "almost", Cerato an example
Ngl they’ve made some huge balancing adjustments in HT
Oh god cera change did not cook fr the speed reduction in concept is good but it not being instant made it redundant
yes haha they gave him 3 free buffs and no countermeasures
Real it all comes down to the speed honestly if it was slowed down the rest would be mostly fine
I mean when you turn 45 degrees via keyboard (i.e. W, to W+D) the galli tries to make that turn instantly, which is sharper than its turning circle. The other creatures I listed have your keyboard presses turn you slowly so you don't break its turning circle
I'm not sure why I'm struggling to describe it, but I'd suggest you have a run around yourself with each creature. Look straight ahead while running, and make a single 45 turn, you'll feel the speed drop as galli only
Na I get what u mean now
because allo literally just stole carno's stats and isn't done
datamined stats for allo literally just give it carno's stats
That’s so real
I won’t lie 49 for more than like 2 seconds would be wild
it couldn't be that simple could it????

slopsaurus
carno stats, omni pin and a popular name
ready to be the ultimate soy bait dinosaur
@quick pendant have you played horse test carno yet?
nah
They buffed it abunch and adjusted its grow time go check it out
i heard they got slightly better bleed resist, cera growth time (thank god) and can charge a teno now. is that it?
Stam, grow time, minor turn, significantly better bleed res, distance over time build for charge is working better so ya teno potentially maybe but still not easily
It’s enough that if your any good at carno it makes a huge difference
To be fair you could charge tenos before you just had to hit tail or head
oh, maybe i'll check it when it comes to official, tbh not a fan of hrdetests. i like to try some things but the hordetest does not sound that fun to me. its nice to see better changes (mostly because of the ungodly lag, or dead servers)
The more people that play horde test the faster bugs get fixed and pushed to official
The lag is mostly fixed just play a server in your region
But I will concede HT early on especially on big graphical updates like this one is laggy fr
yeah, idk i just like the game to be stable, i hate any sort of lag in the isle cuz it makes such a big differnce, i might get on when rex drops so i can play sum else like cera or sum, and see how that will go
Fair fair
I’m growing a stego when Rex drops unfortunately
oh good point, i kinda forgot about that, i think i just said that i wanted to fight rex as steg like 10 mins ago lol. def would try that first
The hardest part will be surviving the grow and not getting ganked by Aton of Rex’s at once
All I need is to make it to FG and see FG v FG once or twice and I’ll be happy
Just to make sure stego can sustain itself
yeah, i think rex 1v1 steg is gonna murder a steg if it can pin it, if not or the rex makes a wrong move, i think steg only has to like 4 shot headshot a rex with power swing, so it can go both ways but i assume rex wins most of the time, and stegos will need to group up
If Rex can pin stego we got serious problems
Stego ain’t gonna be fast enough to flee too big to hide so it gotta have the hands to fight
yeah lol, i mean stego is only like 6 tons and i think rex is believes roughly 10-11? but i can def see it pinning a stego 1 to 1
9.3
That would be so cooked if Rex can pin stego
Ngl it’d be cooked if Rex can pin anything over 5 tons
4.5 MAX
Preferably below 4
ah ok, maybe im not sure. based on the devs playing rex on ht i saw it headbut a roughly 60% grown trike and made it fly in the air higher than the rex was tall
K so like don’t use that as a reference
Cuz all the stats are gonna be in balanced
lol
And devs will crank damage just to mess with people
it was explicitly said that was not meant to happen
very much an issue of WIP that's gonna get patched out
oh, i never saw anything regarding that, mb
nah all good, not everyone sees every message lol
General rule of thumb if the devs are doing it, it’s likely not to par and dev activity is afoot
doesnt surprise me tbh
They do a lil trolling
well i mean if u wanted a second steg on rex release, just dm me. i might not answer on time since my sleep schedule can be bad at times. but i'd be so down to steg vs rex
I mean a fresh spawn Rex out ran a galli and 1 tapped it
I’d have issue if that was actually something it could do
Might be worth grouping for the grow than running the 1s with Rex’s to test it
yeah lol, i usually say i doubt the stats are final with the messeges i say about rex, i just forgot that time
Is all ok
i also wonder if rex is gonna have a group pin like omni, or if its just a solo thing like troodon i believe
it will def be solo pin lol
the animation is not built for group pinning
||also that would be OP as hell||
honestly, omnis group pin isnt a great anim either, i see omnis pinning and they arent even close to the dino or "hitting" it
thats a issue with desync not the animation
also with the rex pin anim, i doubt a single rex could pn another rex i will say. maybe they just made it just incase they add some sort of mechanic to pin a rex and just teased it as a sum to shake people but idk
pinning other rexes shouldnt be a thing. Thats what sparring is for and the other things rex has in its kit
im just saying, its a 50/50 whether it means something can pin a rex (presumably 2 rexes) or that they just have an animation for the adult varient just incase and so they dont have to back track and add a rex pin anim when making a dino that could pin a rex
Pinning as a whole becomes a problem when you pass the 700kg threshold especially if you use omni as a start point for the math
The only reason omni is fine with the math it has and its design is cuz of how small it is
there will be things that can pin an adult Rex
shantungosaurus comes to mind and so does hyperendocrine rex
Bouta roll 10 omnis deep and takes bros stam at the knees
I imagine spino might be able to as well, depending on what abilities they give it
I mean if it’s not FG
Also why would shant have a pin XD
probably less than a pin and more of just a stun of some kind
That is a body slam
And a allo
I do see shant having some serious CC potential thou
Lots of stuns backed by a stomp to end all stomps
I NEED TO KNOW WHAT THE HELL IT IS AHHHHH
it’s a giga
No shot?
Dam giga got nerd emojid fr
It looks so small from a distance
what part are we talking about? the lower right?
its an alberto
its an alberto in the shant concept art
Na wrong head crests
no... its very much an alberto
We are talking about top left
oh top left
Your looking at the wrong one silly
i thought sense y'all were talking about a pin you were thinking the bottom right
mb mb
That’s a stomp
We talking about top rights body slam
Cuz we couldn’t figure out what it was
We’ve acknowledged giga as the likely victim

jk

@steel hatch herreras speed should be nerfed instead
Herrera's speed is good, a 1km increase for Troodon would be ideal. Not to mention that even with the same speed, Troodon can kill Herreras without any problems
a small reduction wouldn’t hurt its core playstyle
reducing it to 44.5 would be good. But I feel that Troodon really needs to run at 46km, just like the Omnis
we can go lower, think 43 would be good
43km is too slow, he still only weighs 175kg
43 is a mere 2kph less than its current speed
2km is a lot. If the problem is that it has the same speed as the troodon, reduce it by 0.5
not the only problem, it should be more vulnerable on the ground, it has an easy escape route, it dosen’t need high speed with that
but he is vulnerable on the ground, his speed does not change the fact that his stam is horrible and he has little health. You should not fear a Herrera on the ground unless you is a juv
nobody fears the herrera, the herrera should fear the ground more
but any herrera is already afraid of the ground unless he is absolutely sure that he can deal with whatever is there lol
well more like in a flight situation not a fight
herrera is a solid and arguably one of the most balanced playables we have, it just has one glaring issue
This already happens. A herrera considers whether he can run away if he makes a mistake or he will die. Herrera does not have a huge life to compensate for his wrong jumps like Deino, that's why he has this speed. Without this speed, Herrera would be die in literally any slightest flaw or bug in the game.
you can still dodge hits yk
#balance-feedback message wdym ❌
#balance-feedback message that stego was NOT yellow hp, look at the skin, it had 0 scars
we hit him in the head 2 times and body few times before this fight
and we fought 5 min later on thinking okay we can kill him
You are pointing out a non-existent problem that does not affect any other playable besides Juv and some that are currently poorly balanced.
doodoo image quality, but still 0 scars visible
and he tanks all these hits bcs mutations and his damage are a problčem
that stego was full hp, or at the very least 90%
okay count the hits we did to him
if he was 90% hp
how is he not dead bcs of his 40% damage reduction xd
stego doesnt have 40% dmg reduction what
but croc that has mouth like a truck his head is just made out of metal
15% congential and 25% tactical endurance
Tactile gives stam, not dmg resist
Well, let's count. That'd be 5000 health or so. 15% less of your damage, not sure how that works, but that would of course help the stego. Tactcile has nothing to do with damage like that, it just gives stam back from being hit.
okay but he said in chat hes yellow how is he yellow
he was lying
look at the picture, the stego had 0 scars, if he was yellow he wouldve looked pretty beaten up
That or shenanigans caused some hits to not count as hits perhaps
Or it got healed, it seems like an unofficial server, no telling what might happen
that rex was 70% grown
the first one not where all ganged up on him
was more than 3 hits too lol
that one was incredibly damaged already
idk why is stegos damage like 2500 dmg anyways
it isnt
the powerswing
still isnt
2.2 for running iirc
and he can shoot it like ak 47
2200 or so, last I heard, for the running one. 1800 or so for the standing, I think. No idea, but it's around, from what I know.
if you wanna make him at least a little more balanced make him lose a bit stamina when holding his tail up like when ceras are charging
That rex took 2-3 damage pounced from omnis, like 6 maia/teno kicks, some sub trike attacks, ptera pecks etc and it still took a stego and a trike 3 hits to kill it
hes just swinging his tail standing there for 20 minutes waiting for u to attack
Problem with that is, now you can just bait/wait out the stam
problem is 2 crocs cant kill a stego
That's not a problem though
at least back in spiro you could stun him with right click
Right, and that wasn't neccesarily good
you can effectively one shot a stego in the water
Deino doesn't need to be able to kill stego on land bro 😭
if stego ever decides to swim, deino 1 shots it, but if it isnt swimming, stego mops deino. Seems pretty fair to me
Both win the fight when theyre in their own element
I agree what about 2?
and they both lose in situation where they shouldnt be in
Same answer
hes getting hit in his little head with big mouth why cant i just rip it off if we wanna get realistic
real life deinosuchus 100000N
if we get realistic, stego 1 shots you too
Why is an 8 yon crocodilian hunting on land
Becaise its a GAME
it shouldnt
deino isnt surviving 2, 1 meter long spikes that just impaled its head
ik its a game but dondi saying realistic ah dont find stego yadda yadda
^
You really don't want the game to be that realistic, it'd be terrible for most playables
that was never the premise of the game
Realistic as realistic can be whilst still being balanced
But really, realism is out the window with things like strains
Rex being even more op than it probably will be already, most playables not working like they do at all, and so on
No more fun herrera
okay 2 crocs should be able to kill it one right clicks him holds onto him and he cant swing as hard or fast and other one biting its easy to make it balanced
I feel like youll be delighted to know that one of rexes main attacks will leave stego with just a measily 400hp if done to the head.
imagine irl croc holds your head and you swing aimlessly
and the other one biting u
Good thing stegos thagomiser isnt at its head 😄
okay so rex does that amount of damage and deino doesnt why is that deino should have more bite force
Deino one taps 90% of teh roster near/in water
This. Isn't. Real. Life.
thats why, it needs weaknesses
Because deino has the lunge
lunge that stuns him and does no damage to stego
There's your massive bite force, you're meant to use it, not kill things via normal bites
make it so i can hold onto him or smth sl,ow him down
Correct, because it's out of your weight class, unless its swimming
Gamr balance like we've said!!!
Same thing will happen to trike and rex, except you can't grab them while swimming at all
if deino had a gadillion bite force, one top of a one shot ability it would be left with literally 0 bad matchups lmao
Since they're quite a bit larger than stego
Mhm
elder deino can grab a fg trike or rex while swimming
Sounds promising, it'll be interesting to see how well that works out xD
not even mentioning that buffing deinos bite force would just make the mirror matchup even more brain damaging than it already is
Yes, but not an elder rex or elder trike I'm pretty sure
Why are we all of a sudden talking about elders?
deino mirror matches being 10x worse than they currently are lmao
I feel like rex shoudlnt have more biteforce than deinosuchus
Cause I pointed out that you won't be able to grab rex or trike swimming, unlike stego
Imagine a world where deino got its bite force buffed to 100,000N as per the suggestion were talking about, congrats, now you just one shot each other with a click of a button
It absolutely should, rex is designed to be fighting things its own size, as opposed to deino
no need for 100000 but more than rex for sure like 1000
Deino absolutely does not need that
But why?
There's nothing you need to hunt where you'd need that damage
Literally so unnecessary
Also that'd make spino have to be very powerful if you power up deino like that
Mhm
an animal with virtually 0 weaknesses and absolute immortality to anything that isnt another deino 🔥
Since spino is meant to ... well, handle deino like rex handles stego it would seem
yeah but the animal with most biteforce its mouth are designed to have such power
search up a bit most in the history
3000 BF spino let's go
And you have that in the lunge, again, you can grab up to 4T from land, 6T in water
ITS A FRIGGIN GAME MAN
spino shouldnt have that biteforce since it hunts fish and its skinny
And if you grab them, then they drown, unless you mess up or let them go
Ah yes
Deino had 3x rex's biteforce
Sorry to tell you that, but that estimate is wrong
Thats literally his point
Our spino is JP spino, it's very powerful
okay guys so he doesnt need more damage okay then give him some mechanics on land
Because a, what do we think it might weight, 10+T if it keeps the old "tank" style, + that damage. Well, at least we'd replay the JP3 scene xD
Why are you fighting on land?
because i had to
Do you think it's going to go well when you meet a rex?
you think deino shouldnt be able to lunge at him and stun him slow him or dmg him
You didn't
Literally why? its a semi aquatic
no but I shouldnt be too helpless im also big and also have big mouth ik rex is designed for land
Correct, because it already can lunge and drown most things in the roster, and can lunge and drown stego when swimming. That's plenty of power and hunting/killing ability
Well, I'm pretty sure the rex will just kill you, faster and easier than stego at that
Oh, and it's taller, you're not hitting it's head unlike what you can do with stego
rex should be able to kill him but stego weights less he should be stunned by my lunge
Rex might just pin deino on land tbh lmao
So... yeah, it's not going to go well I don't think, it's probably even worse than running into a stego
You're not lunging on land, and even if you did add stun from the water, it's not really going to help
Just stop arguing man, you're going in circles
Stego takes the stun, then runs away, and if you follow, it kills you
Like you could do on spiro
I would literally mess with 3-4 adults on land, and unless I let them box me in, I could just keep retreating
(Why there were actual clans of deinos with that many adults, all either white or black... well, never let it be said being a deino was hard back then)
stego takes the stun and its slown down and i'm holding onto him (let's say that's a mechanic) and other croc hitting him in the head while the other one holds his leg
Deino isn't a pack hunter
But that would require a new mechanic to hold on, and back when tug of war was mentioned, it was said stego would be pulling the deino
yeah so i'm just taking defeat when he runs up on me like in the vid
and his head is thanos and hes not dead from 10 bites okay guys makes sense
Deino has an unbeatable defense mechanism that grants you a 100% success rate
It's called water
If you actually hit the head 6 times, the stego would be dead
Or well, one more bite if it had the mutation, but still
So what about spino not that I agree with Sara but how would yall balance spino
No idea, it depends entirely on what they want it to do, beside making deino run scared
Well my whole problem with spino is that everyone is so stuck up about fairness but spino is going to be the definition of unfair being able to completely rule over a aquatic ecosystem system while also being a apex on land I think there going to make it slow it’s just never going to die unless from other apexes ig
Does this make sense?
Make it a slow swimmer and a slow runner
Yeah
Ofc it’s my grandpa
does he spoil you?
No he eats me
thats freaky you might want to call CPS
My hope is that spino mostly hippo walks along the bottom (pretty much just as fast if not faster than on land). It’s still able to swim, just very slow at doing so and/or costs a good bit of stam. So if deino fights it head on, the deino is gonna get mauled. If the spino follows the deino into deep water, that Spino is gonna struggle to catch the deino and the deino can bite its sail.
This
Spino is the king of shallows
But you’ll be damned to get too bold
this is partly why i think deinos are stupid for being overtly scared of spino
the most popular deino spot is highlands lake
it is deep as hell
what do you expect a spino to do
it can chase you around but at the end of the day you'll be doing laps around that tub of lard
The only difference is your significantly faster in water than spino will be
Tbh deino will he mostly fine beyond over extending their welcome in shallows and on land
Deinos just can't understand the concept of not picking a fight
Once again.. you made my day! 😂
I know its wierd but its the same way cera got deino on its diet.. eat the Babies. ':D
Edit: doesnt nearly everything got deino on it?
that's not why cera has deino on its diet
it has deino on its diet because its a big ol scav
And a Bully. But ye its mostly for the scav. Got the same thought about it being a "passive" cannibal.
But still fast swim Speed makes it a really fun Baby deino Catcher 😄
i mean if you're getting caught by a cera as a deino at any age that's kinda skill issue moment lol, i dont think it should be viewed as an actual hunt you can realistically take
I don't see why having a skill issue can't be considered normal behavior for deinos
Well in swamps you got very shallow water and baby Crocs Sometimes get caught off guard there ':D
Also a Lot of tiny juvies (too small to grab someone) Sometimes feel a "Bit" too secure and think they should take a try .. surely a "Skill issue" If it miscalculate its Situation. I Just call it a greedy ooopsie
i refuse to believe eating human meat after a while makes you taller and blind
good because thats not what happened lol
someone told me that lmao
its called the cannibal but thats not just because "oh i ate people and now my entire physiology changed"
they're not even really human lol, they're a failed attempt at making a human
Or something
#balance-feedback message
how its too powerful bro
Charge bite is super strong, it gains alot of extra resistance from body’s and is rather fast
The HT changes made it all the more powerful without any real debuffs until it’s far
Too late
Over all the creature meant to be a corpse bully is the most effective hunter in the game and that ain’t a good thing
Honestly Cera should be a slower runner. Cera is a crawling tank that you should be looking out for when it comes to stealing your kill. But its way to fast and agile right now. But its been OP for so long it seems the devs dont care.
It sadly needs the speed badly especially now with bigger carnis coming but agility is something you could change
i think nerfing its agility would be a mistake, given its designed to be defensive
I'd love some bleed on galli's kick. Not as much bleed as it used to be, but some
Just remove the ability to run while Charge bite.. boom Defensive Sarah that cant be abused for offensive plays. I know cera rely a Lot on that bite but this would finally Push it into that Bully/scav once and for all. Only Problem is teno for example would just destroy cera then.. make cera 0.5 faster than teno... You can Run from it. If needed.. you already can kinda avoid it.
that is far too big a nerf lol
Would i Like it as a cera enjoyer .. No. Am i honest that it would force IT into its branch.. yes ':D
Me and my friends tested cera applying this nerf just to see how it would turn out.
It got absolutely mopped by carno and teno 3/3 times.
just make the speed nerf, the thing they've already done, kick in instantly
I still have the carno footage if youd like to see
I hate cera as much as the next person, but that would completely kill the animal
^
Should Work too,Just Not as Hardcore of a solution but peeps still already complain about "still too fast" "takes Not enough stam" stuff noone talked before 😄
Even with that slow its kinda the Same thing.. you cant use it really offensive since you cant Catch Up to anything
Would like to See that. Just for the Info ^^
Tbf that’s open field and u still took decent dmg
Carno should win open field 9/10 times
@fiery bough a friend of mine killed a carno as a galli and it was an accident he just wanted to annoy him 😂
Well Open field is an Advantage. Is it on the Version we got on Public now? Or is it hordetest/ an older Version ?
Just to clarify
Same version we have now
Ima try this myself as i come home. Now im curious about it 😄
@fiery bough galli bleed op galli bleed bad
Even in a reduced form the harassment potential of galli with any level of bleed is absolutely insane
Galli trots as fast almost (like 2km slower) as stego runs gallis could wipe entire servers with ease if they have bleed
Inescapable unavoidable and only 3 playables have any consistently effective counter play carno charge omni pin and pachy fracture
Everything else is kinda just screwed especially if they come in numbers
Just make the speed reduction instant and undo the other changes and boom perfectly balanced cera (imo)
galli bleed make sense tho
To be fair, even with the previous bleed. The only thing that bled out before dying to damage was carno, and that normally happened when it was getting mobbed. Gali still has the damage to shred most dinos in a group (I have a clip of 4 Galis killing a cera in under 40 seconds AFTER the nerf) and bleed won’t help it when the damage ain’t enough. However, the issue imo is with bleed being used to track. Especially as the fastest Dino in the game, tracking with bleed is only used for toxicity. Namely, large groups mobbing everything they see or mixpacks using Galis to ensure players don’t escape.
Also saying pachy fractures are consistent in the slightest is a joke and you know it lmao
well tried it a few hours now with different persons ( wanna be sure its not a single persons skill thing ) and staying defensive trade chargebites for rams it wasnt that hard to get a Carno down. Just need to be very defensive, trade and block that carno for a follow up. maybe these players havent been good carnos... 😄
Edit: could send you a Clip If you wanna. Its pretty wierd to just being able to "Body Block" the carno and trade a Charge bite to the head with a ram. Also its in the Public branch Version, Not hordetest which may be worse for carno. So to clarify additional stun buff only useful for specific dibble or cera growth state. And NOT a buff it needs on the roster we got at this Moment. (Maybe its Future orientaded which we cant speak about for now).
So yea im pretty Sure against other carni Dinos it got no need to Sprint at all besides stamina waste. Defensive cera is a Powerhouse.
With the carno changes on ht, is carno able to catch up to a galli that tries to flee?
Like, is it true that if a carno sees you as a galli you're basically dead?
Cant Galli Speed up with the calls being "uncatchable" to everything?
Maybe i got that wrong Happy to get knowledge if im false
With the hordtest changes, Carno will now be able to reach a Gali who is not using Call F in a group without any problems
But Galli is agile, and it's actually quite easy to dodge the charge, but if he gets knocked down he's dead.
Ouch.. thx for the new knowledge didnt touched it so far.
Thats quite harsh tbh.
Well its not stiff for Sure.
ohh is it the F call that gives galli that boost, i thought it was the 1 call haha
Jep F call :3
Yea
it can catch a solo
Makes sense or not it’s potential and what and how it will be used is the problem
give galli its bleed back
damn you for making me think I got a ping in announcements 
It servers no purpose but to encourage being a massive troll and harassing people
@hidden kettle cera would be completely fine against herbis if it had speed reduction and focused on being a corpse bully infact it’d be even better against them as it could approach any body they are trying to gaurd and push them off anything short of a trike will have issues with a 3 man of cera with body buff
A Lot of people think running and Charge bite would be the only thing you can do about an aggressive teno.. instead of accept they can Just leave that Encounter 😄
Ye ya right about the Guardians.
Anyway i think we can both agree, cera doenst need Speed after all. If its just an instand debuff or loseing Sprint completely. It will be fine. Its not like either one way of it would make more difference imo. Cant Catch up to anything while doing it. Only thing harder to do would be running around a dibble/Trike since you cant run faster than it turns ( at least i think so, should Test that).
Still these two are easy to avoid by simply based speed.
With body buff a solo cera could tank a teno and win in current state on HT (if slow was instant)
Plus as previously said cera ain’t intended to be as active of a hunter
Cera already is a Powerhouse on defense but with a Body it can Tank pretty much everything.
Ye exaclty its meant to scav and Bully Not to Catch its food ^^
Ong
@fiery bough
About your maia feedback, just to clarify, Maia stomp DEFINITELY doesn’t do just 175 dmg base damage, a stomp to a ceras head takes off 33% of its hp, which means that’s 429 damage, so let’s take off the headshot multiplier and the base damage ends up being around 350 base damage per stomp on bodies, I don’t know about you, but that seems pretty damn strong- it’s the same as other strong herbivores like dibble and teno, more like dibble damage. The only reason I could see a reason of someone thinking Maia is weak is because to get that good damage in, you more times than not have to get a good shove off, which only does 50 damage, and then a stomp, while the other 2 herbivores stun with a powerful attack AND punish with a powerful attack- opposite for Maia
Maia 3-4 shots carno/cera (1300hp) like teno and dibble do
And as frolo also said, HT maias movement and cooldown reduction makes it an absolute beast- you can even get 2 stomps in if you time it correctly on a stunned target unlike live branch cause stomp is just a TINY bit slower on live
That’s either 700 dmg or 900 dmg
I also understand the teno confusion, but just because tenos smaller, doesn’t mean it SHOULD be weaker, teno is slow and doesn’t technically have loads of hp, it needs a way to fend off bigger/stronger herbis and carnivores.
Maia has much more upsides than teno does, for example, it gets to disengage from fights or even run down Omnis (0.1 faster than Omnis), it’s 3.8tons, incredibly fast, completely omnidirectional attacks unlike tenos mostly being rear attacks, having a higher camera angle so you can see danger easier, incredible agility once you master its stance switching, I could keep going 😅
They’re both just a matter of play styles- as both grow around the same exact time, do the same damage but excel at different things
The base stomp (double tap one )
Does 150 per stomp base and the charged does stun plus I think 250? Or maybe 200 I might be wrong the hold one
That means a base left click if both stomps hit does a min 300 likely more as they tend to hit hs hitbox often
So your doing more like 500ish damage
Each kick is like 200 min too I don’t know exact value
what even is the base stomp and charged stomp 💀 pretty sure the only stomp is where u hold down left click and u slam down with both feet and then ur stuck in a cooldown
If you just left click in quad you do a lil double stomp
ooh, the one that moves u foward?
Charged is held left click which applies a stun
Ye
ooh, true, maybe he was actually refering to that one-
but imo noone should ever use those 3 attacks, the 3 variations of the moving stomp, its so hard to land 💔
Which he isn’t wrong but he isn’t right cuz if you hit the first you’ll hit the second
yeah
✅
also the islecord ping made me really happy and then really sad
thought it was finally time
Yall are really down bad
Like genuinely

Its disheartning when HT was fixed last week and now its fully broken again, NOTHING HAPPENED
how does code break just out of nowhere
i just wanna play HT maia sob
HT maia >>>> rex 
You they miss placed a .

The stamps (the basic left click) deal 100 each, so 200 if you hit both. The charged stomp has 2 hitboxes of 175 each, so 350 if you hit both.
Am I think HT?
No wait
I’m dumb yes that
Maia has not had any damage changes, unless it had a shadow change.
AHHHHHHH
So Maia def can deal some solid damage, but it’s def low for its size. Which is fine because it’s FAST. It doesn’t need to deal more, be faster, and have more hp than teno and cera. With its current attacks, it still barely wins a face tank and trading hits against those 2.
It’s code. You blink and it breaks
Maybe the info I have is old 🤷🏽♂️ they don’t list its damages on the guide or wiki so I go off a guide from a reddit post which honestly seems accurate. Me and my friends play Maia pretty often and half the time we KOS Ceras since there’s not really a reason to let them live near us. We’ll get 5+ stomps on one’s body or head without a corpse nearby for it to buff off of and it’ll still be running around.
the stomp has 2 hitboxes of 175 (one on each leg), so its 350 total if you hit both. So if you only hit 1 hitbox or hit the tail, that would be why they survive.
So I need to hit their head and their body to do full damage? 💀 that’s totally a great way to model damage
you can hit the head if their head is in the center of your stomp, the hitboxes do overlap
@quick pendant #balance-feedback message
Making all apex carnivores cannibals would help increase their numbers though. More diet options, easier to sustain yourself as a rex in a server full of rexes
yes, but if you are larger you wont gain much from killing them, and if they kill the babies they would have to restart therefore increasing their window of weakness to lower tier carnivores. which would also make it take longer and a lot harder to grow rex/apexes and therefore discouraging apex play to some extent
but the babies wont lose basically any time and they'll get tons of diets from finding basically any corpse of a larger apex
all it does is make it easier to grow, not harder
and its not like an adult rex is consistently catching smaller rexes, who are ridiculously fast
Cannibalism is why Carno megapacks were once an issue
making rex a canni is just giving them more diet options, which just makes them easier to grow/sustain. If you want them to have a hard time sustaining themselves and have more competition, then change how their hunger works directly.
Or why Spiro made growing Deino insanely easy and there were a majority of them per server.
also putting a population cap is bad imo, because theres a LOT of holes in that plan. What if someone already has a rex on a server? What about nesting? What happens when a single group take all the rex slots on the server? What about the people who wait an hour+ in queue just to be met with "nope, you don't get to play your dino today"? What about all the server slots that are gonna be wasted as people just wait in the spawn menu to play rex?
Overall, it just causes a LOT more issues than it solves in the large scale. Its fine in the small scale with petis, since they have constant admins to monitor and ensure no foul play is happening, they only have 2 servers, and they have plenty of slots on those servers.
i did say in the idea that i'd prefer to just have them stop allowing spawns when a certain number of that apex is already alive, so you wont have any complications. i do think cannibalism is still gonna help somewhat especially when there are more apexes since like i said the bigger ones can kill the smaller ones, and then the smaller ones that died will have to respawn over and over, and giving more oppertunities to smaller carnivores. also the idea of bigger and smaller i mean like 20% growth difference or something, im aware juvi rex is fast, but can it outrun another slightly larger juvi rex. this would also mean most people would rather kill other rexes rather than grouping up in a swarm, and also with deino they are kinda rare since they usually kos others and you only find 1 or 2 per water area and its usually only popular areas they are in. (i am also aware that people will likely overpack with rex anyway just like deino sometimes, so it's just a side thing to tey and help reduce the amount of rexes trying to overpack. also the only real difference with cannibalism rex will gain is just slightly more diets, which most likely if its smaller than you wont be gaining much)
I think the best solution is to make rexes absolute PAIN to grow, that way many people are dissuaded from growing rexes, and most of those that do just end up as food for the small tiers who can bully them.
really the only thing i meant by my post was to reduce apexes and not make it turn into legacy, legacy was only a horrible game to me because there were only either rex, giga, spino, trike, or utah's. on decently rare occasions i would find allo's but thats it
i said with nesting that you can still spawn, most rexes probably wont even nest anyway. and then if you already have a rex on that server then you can still spawn as it when you load in, thats how petits pieds does it atleast, there is no problem to me. this will only make it harder for people to get a rex spawn as there needs to be below a certain number of living rexes to be able to spawn, and if you load in on a already made one, that will increase its numbers so it will take longer of waiting and people will likely get bored and just play a non apex. also on petits pieds they have a high max pop of 340 and its at that max most of the time so yes a lot of people will be waiting for a rex unlock, but with that many people it wont be dead servers because "everyone is waiting in the menus for theirdino" since it already happens but most people just move on to sum else when their dino is max pop
The issue there is that juvies eating other juvies is just a net positive in time investment. For example, a 5 minute old rex can feed another juvie for 30 minutes. So thats a net positive and just makes growing rex easier rather than harder. Yeah you will die more in the early stages, but once you get past that, you get an abundant free food source. Compare that to non-canni rex, who now actually has to go hunt other juvies and smalls to grow. Now the more rexes there are, the harder it is to grow rex, since you have less food sources. Grouping in a swarm also becomes BETTER with cannibals since you can just eat the fallen members even if you fail a hunt, rather than non-cannis who then have to find other food sources.
Again, cannibalism just gives MORE food options, the canni kills will not outweigh the benefit of the food they drop for the cannis.
i mean either way im going to be on petits pieds after apex drops since they are going to have a low pop max for apexes, but i just wanted to share the fact that on officials and ht its just gonna become legacy. i especially wanna play ht as sum and not run into 99 rexes.
well with like a 10% to 20% growth difference the larger rex will be a lot larger when compared to other dino's so only being like 10-15% larger wont really feed the larger rex to kill a fresh spawn, this will only really make a major difference to similar sized rexes. this is already seen in most carnivores. killing a fresh spawn dilo as lets say a 25-30% carno feeds near nothing and barely any diets at all. but you will still do it for the fun and you do get a "benefit"
again, it works for Petis and thats fine. but the official servers only have 100 slots and have around 20 different servers to monitor. If theres only 10 rex slots on a server and 30 people want to play rex, that still means 30 slots are gone for rex, except 20 of those slots are not growing rexes, they are just taking slots. At least with growing rexes they have the chance to die and feed others.
Plus, depending on the amount of slots, I can EASILY see trolls just filling up the slots with juvie rexes on bad diets just to ensure others dont get to play... or worse.
imo they would have to test through this, but they need to make servers max pop rise especially when it comes to adding more dinos, if the dinos were split evenly between population based on what they plan to add, having 100 players will mean there would only be like 2 of each species which will once again encourage apex play instead of smaller tier pack hunters. im sure the servers will be extremely laggy when testing through this. but it would be a necessity imo. (they should also reduce the amount of servers but increase the max pop per server so they have less places to moniter and more people per server so pack hunters are more likely to find others)
I can agree with making something to limit their population, but cannibalism does the opposite and putting a cap doesnt solve the root problem. Instead, make rex difficult to grow and sustain while adult, so many die trying. That way smalls get plenty of food sources, large rexes will be more uncommon, and people still get to play rex (until they realize they dont want the hassle).
i mean that could work yeah, i mean the idea to start was rex was gonna be hard to grow regardless, then adding cannibalism might make it easier for some rexes and harder for the others, so i mean either way works for me. like i said i just wanted to share that on officials it's gonna suck if they dont do some sort of population control whether they just make it harder to grow, or add a max pop etc
if you are killing something 10th of your size and not getting much food out of it, then you arent doing it for the food in the first place. So if you are wanting big rexes to hunt small ones, making them canni will not change a thing. Not to mention the fact rex slows down considerably as it grows, so big ones are gonna struggle to hunt smaller ones. Its mostly going to be slightly bigger vs slightly smaller, which just makes one sustainable. Or rex megapacks that kill all other rexes and apexes because they can sustain off of them. And even if they lose a member, they just eat them too.
they def will need to increase the player count or split the roster between servers. But atm its not feasible, or they would have already done it.
@quick pendant just make it so rex isnt a canni
then they wont live easily and will starve therefor playing something else
theres nothing stopping a rex from eating another rex for food, besides that you might not want muscle spasms, but i think filling up on food but get muscle spasms is better than dying of starvation (plus you can get the canni mut anyway
Yeah but look at it this way
if a rex does that they get debuffs to diet meaning they grow super slowly, they get muscle spasms and a bunch of other things. People will kill others as rex but it will keep the population down no matter what. You kill a rex boom less pop you dont boom you starve and you die lowering the pop
giving a limit is just not fun for the people who want to play it but they cant cause ooo you did not get in fast enough or their are bots just grinding out rexes or waiting till a rex dies and instantly spawning
#balance-feedback message I disagree with this feedback
Should Hypsi be able to climb like a Squirrell, more agile then herra and able to climb horizontally
@quick pendant that’s a bad mentality when you consider how different they are
Stats meant everything in legacy cuz combat was super 1D nothing smaller stood a chance even in numbers
Which isn’t the truth now I don’t see how apex’s being added will suddenly make it legacy of endless apex’s especially when apex’s are significantly harder too keep alive
Plus if that were true why don’t we see endless deino and stegos?
well mainly since rex, giga, spino are notouriosly main stream carnivores, deino is stuck in the water so thats why most people wouldnt play that as an alternative, and stego is because it is extremely slow and a herbi, im calling it on rex/trike release it will be primarily the only dinos you will see, and will stay that way unless they nerf them in some way to discourage players cough carno cough
Primary? Na
Especially with allo hot on ankles
i did say also in my post that the main dinos that you would only find were either apex's, allo or utah
Trikes will be like stegos now a dime a dozen far more rare than not and I doubt a server will sustain more than 5 FG Rex’s at a time
Until the rest of the roaster comes
I can see it being them for like maybe a year until we start dropping other things
Apex’s will always be the most popular but evirma food system makes it impossible for servers to sustain apex’s like legacy did
tbh most of the roster isnt that exciting to me, like cera has vomit and body buff, most of the other dinos based on concept art are just gonna be a normal and non unique dino. of course theres still some unique ones (namely minmi, austro, sucho, mono are the main ones i can think of)
That’s a you thing to be fair
I can get not finding stuff interesting to your liking or play style
but most of the roster left to be added are just gonna be (based on) concept just a larger or smaller dino, with different basic stats from others
But I really don’t see us having the legacy issue
Where out of 100 80 are apex’s
Ignoring their hunting niche’s and why type of combat they specialize in like same weight punch down or punch up
we'll see how that goes tho tbf on how unique htey make each dino ig
I dunno I’d say current roaster is very well spread tbf
Like name a Dino you think is gonna be super generic
i just mean like its just a dinosaur, like herrera can climb and thats really cool, cera can make dinos vomit and get body buff, hypsi can blind dinos with its vomit, dilo has the whole venom mechanic, to me it seems dinos like acro, berto, giga, spino, rex (i'll have to take a moment to think)
are gonna be boring in terms of real uniqueness and not just stats unique
So it’s the big Dino vibe you don’t care for
well what i mean is that those named dinos based on concept art, isnt gonna be crazy unique on attacks or mechanics, like spino is the most unique namely with being able to flip anky's
I mean tbf if you really think about it there isn’t much you can do with Dino’s when a lot of them are the same just in different sizes
giga is just gonne deal a lot of bleed, rex can pin a dino which would be cool if a good amount of carnivores didnt already have it in game and concept art wise
Like what’s the difference in reality between troo, omni and allo?
Or Ava, dibble, trike?
Anything with big claws like Chrus and theri
idk ava could get some cool mechanics, like protoceratops can naturally drink salt water and can steal burrows from dryo in the concept art
Ya but everything will have variations like that
Even acro berto giga spoon and Rex
Acro will chokehold and specialize in felling giants
Berto the mid tier king
Giga the lord of blood
Spoon the shallow feind
And Rex the land giant
im gonna be honest, out of all those named dinos i said alberto has to be the most basic based on concept, it doesnt show a single unique thing besides child abuse
Leave my OG alone we beat the charges in court I swear 
I get that its concept art doesn’t show anything
The explanation devs gave was also incredibly vague
i like alberto a lot, im anticipating sucho, bary, kentro, alberto, acro and thats it i think
From what we understand high dps for stam
Ya I get that basically you just don’t fw super sized and are worried about legacy 70% apex happening again
Even if it did they wouldn’t be FGs it’d be like 10 FGs out of all of them
Plus it’s a lot easier to enjoy smaller things since everything plays so differently now
Instead of all the same but ones bigger
yes i also dont like full apexes, sub apex is fine to me and below, but im just saying that i dont wanna see most of the servers max pop of apexes since they actually made some smaller dinos unique and they will just go extinct or rare because of apexes imo in its current idea, i do see that they wont have muchfood given the current roster rex's only main foods could be trike, stego, deino, and other rex's. and i heard rex can run really fast for its size but it drains a lot of stam so you can just outrun most mid tier - sub apex if you get close enough
also kinda think thye shouldve built up a support structure before adding apex's, like add some mid tiers, maybe a sub apex or 2, then maybe add apexes. but in the current state it doesnt seem like apex play has much support currently and is unpredictable how apex carnivores will work when rex releases
Unless the entire server collectively decided to play apex’s you won’t see more than 10fg carnis and even than that’s shooting high
One thing that was supposed to be entirely different about evrima is that every Dino is unique and has unique mechanics. I’m very certain that even the bigger theropods are gonna have things that differentiate them from others
Yeaaaaa………
I’d say like 7-10 FG carni apex’s depending on server pop will be the max unless there are ALOT of people with very sizeably grown large Dino’s
Which won’t happen
also now that i think of it, wasnt rex supposed to be released first week of june and move trike/other changes to main branch? i dont exactly hate them for not doing it, but if they say sum they should be consistant atleast
Can’t see a single server on say 200 pop successfully sustaining more than 7-10 fg carnis between Rex gigas and spoons m
No they never dropped dates
He said he wanted to move trike but stuff fell through
They been pumping out bug fixes thou
yeah, when apex's go live im only playing petits pieds since they said they will have a pretty low max pop for apexes
honestly i just wanna see the carno/cera changes on main branch, carno is horrible to grow rn (on petits pieds) and cera changes balance it somewhat atleast
I think servers enforcing numbers of people playing something is stupid
Evirma food system is not legacy
Even a 250 like them will not sustain that many FGs
well i like it in its current state since you wont only find ceras or omnis etc, and people actually play most of the other roster, like omni is most of the time max pop which is cool to see, and most of the dinos are actually spread based on how much of each specie is on the map
I cannot see the rest of the planned Dino’s for this year taking anywhere near as long as Rex and trike HT
dryo/hypsi/ptera/galli/beipi are pretty common to find on that server aswell
I mean most og isle players or people who enjoy more casual isle play on unofficials
I play to remain official until a far larger portion of the roaster is out
yeah i played official for a long time, i just play petit pieds for the max pop lock so species are more common for the extinct ones and the popular are less common, and the rules are pretty light. plus the mods are chill and will actually efficiently help with something usch as cheating etc
I’m not a huge fan of pop locking mainly cuz the long term effects aren’t good in the short term it’s fine but once the roaster is more rounded all it does is cause issues with no actual benefit
@slim dragon isnt dryo and galli the same weight rn?
No, dryo is 130 kg while galli is 425 kg
Tho I didn't mention galli in my feedback
Is it really?
I swear dryo isn’t that small
Either 130 or 120
What am I thinking of that I played that I’m confusing for dryo now
Dryo isn't that small visually, it's just paperweight for some reason
I think omni stole half its mass
Why did you downvote tho ? Please enlighten me
nah dryo looks beipi sized lol, it isn’t even taller than a blade of grass.
I’m very pro omni pounce I don’t think rewarding people for getting close or being dumb near something that specializes in deleting stuff its size and below
Now do note I think omni math is only ok cuz of omnis size
It would be ok if omni was like, half as big as it is
Or much slower
Everything smaller does will or is planned to have a way to escape or evade omni
it will affect under half the roaster when it’s all said and done and even than many can avoid it ¯_(ツ)_/¯
The thing is, nothing under 450kg is allowed to even try fighting an omni, because it's guaranteed death
1 thing you can’t fight ain’t world ending
This is why I’m pro this as well
Half the roster is already way too much
Also it isn't just about omni
Allo and rex will be getting pin too
And probably others as well
Well below half I was just being generous
If their math is the same I can see the issue but so long as the math is different to account for size than it’s fine
It's just not about math, pin is terribly anti-fun, just like deino lunge is
I'm not even proposing a nerf to its power, just a nerf to how easy it is to use
There shouldn't be such a thing as an insta-win button unless there is a massive size difference
As long as it is something limited to afew and done under the right conditions I think it’s fine
To be frank if your something half Rex’s weight why are you that close to it?
Don't you think it's a shame to have such an interesting combat system compared to other survival games, completely neutered by one over-powered ability ?
Deino loses a lot of power in exchange for being able to ctrlaltdelete stuff half its size
Deino is not fine tho
The problem is I don’t think it’s op
It’s a survival horror
It PvP comp
Some things aren’t meant to be fair
What does it have to do with the topic ?
It’s why it’s not op
But it is
Even if its survival horror, there can be such a thing as something being OP
Because as you said, its PvP
And balance is something extremely important in PvP games
Yet it’s also a hardcore survival game
So long as everything has the option of fight or flight it’s fine
With omni we have a situation where EVERYTHING under 450kg needs to be given a special treatment so it's not omni food
That's what it is
If you're under 450kg and don't have a special ability to climb, dive or somehow be able to get away from one of the fastest animals in the game, you're unviable
But right now pin eliminates the very concept of fighting back
Which is way too binary for a game like this
That’s why everything under omni size has one of those or is planned too
Flight
Evade or hide
And that's the issue
It makes everything smaller than omni a purely "flight" animal
Proto won't even be able to exist, or it will be butchered into a skittish animal it isn't supposed to be
And allo having pin just duplicates the problem on a larger scale
Flight from omni specifically
If it’s math was the same sure
Because everything under a certain weight threshold will need to be turned into flight animals, otherwise they become unviable
That’s fine
It will be the case unless allo is limited to pinning things under 450kg
If it’s 50% its weight it’s fine it won’t be faster than any of them and if they are in groups they’ll do enough damage to fight back
And then with rex everything under an even higher threshold will be forced into a flight niche
And you think that's fine ?
To have 3 animals dictating how the rest of the entire roster should play and prevent any of them from being designed as a fighter ?
Don't get the group argument into this, you know it's terrible
Pin is just so unfun and one-sided
Yup
That’s 3 outs what 50?
And they only effect certain amounts
Plus pin isn’t a 1 tap
yes
3 animals with an ability so OP the ENTIRE roster needs to be adapted to counter them specifically
It literally is
It is a garanteed dot if nothing intervenes
Meaning that if you aren’t alone it isn’t anywhere near as useful
And what if something intervenes ? They'd need to do enough damage to kill the pinner before the target dies
Ok, what if there's 2 omnis then ? Or 2 allos ?
Kinda yes no maybe?
With groups we can just increase the numbers on both sides and never come to a solution
Run hide fleee
Why MUST you fight?
Because some animals are designed as such
Why MUST omni win against everything smaller than it, be it by 1kg, without them having a chance to fight back ?
Never said it must
Just that it’s fine
Poor design
If they can’t do one or the other I see the issue
Now on that point with hypsi now having climb it either needs some improvement to its climb or more speed as it’s very slow and climb is really difficult
The issue is, as I said, everything below a certain weight threshold CAN'T be designed as a fighter animal
Because pin exists
No no
They can
They just need to designed with omni in mind
Troodons for example big time fighter they just can’t fight specifically omnis easily
So they need to be designed to run away from one of the fastest animals in the game
Hiding counts too
Or other methods
Burrowing
Directly specific pounce immunity (Ava)
Pounce immunity on ava ? Where did you get that from ?
Armour that has such a high damage reduction pounce can’t do much (minmi)
Directly specific
Front facing pounce no no
Assuming it smaller
While unlikely that is
And you think it's perfectly normal to have so many things exist on so many animals to counter omni SPECIFICALLY, in a game with over 50 playables ?
Isn't that telling of some kind of issue ?
Yes
And answer to second is no
Creatures having stuff specific counter to another is completely fair
But that's a bit extreme
When you fight someone and you know they like to leg sweep are you not gonna have a counter?
What does that have to do with the point ?
Is it “op” in a street fight if your against a 400lb muscle man who can cave your skull in with his punch?
Or will you learn how to dodge?
What does that have to do with the point ?
Or just avoid altercation all together
It has everything it’s hardcore survival
What's OP is when a game has one ability so strong every single character in the game has to be designed around that specific ability so they are viable
Only reason it wouldn’t is if you choose to think it doesn’t
It’s the same concept
Is it unfair in rust that the AK is so much better than the p2?
I think you're misunderstanding the concept of a game
I haven't played rust so I can't say if the balance is fine or not, but if there's two different weapons with one being better than the other in every way, why have 2 different weapons at all
It's just game design
One is harder to achieve than the other
And fairness is more important than you think it is in game design
If you walk into a boxing gym you think you’re betting the 5 year vet?
Fairness in survival is an illusion
Not everything is fair
Sometimes you gotta find whys around those obstacles
I'd like to quote the devs of "Enter the Gungeon", who said "we wanted the player to understand that it's their own fault whenever they die, not because of RNG or situations they couldn't avoid"
And as a result, despite being very hard, Enter the Gungeon is extremely enjoyable
Because it's fair
Ok what the F are these comparisons
It’s your own fault for going near the omnis
#balance-feedback message i liked this one, so pinning becomes more a stealth and ambush thing than just a (i see someone and i want it dead even if he sees me from far away)
Aight I’ll use isle exclusives since trying to use some irl examples clearly are confusing you
this is going in circles
Indeed
Why are you even trying to use irl examples when talking about game balance
I’m trying to explain my mindset on hardcore survival balancing
Like I get that in a real battlefield I have 90% chances of dying to a stray bullet, or artillery, or idk what, before I even see an enemy
But in a game that wouldn't be very fun
You're forgetting the Isle is a game
True
it's a hardcore survival game, not just hardcore survival
No im elaborating mindset not perfectly balanced
As I’ve said countless times so long as everything can do one of two things fight or flight I am satisfied
I don’t need to fight and kill everything as anything else
Somethings simply aren’t meant to be taken on as others
A solo omni wouldn’t dare to challenge a dibble
A allo a Alberto
A Alberto a acro
A acro a Rex
A Rex a cama
A cama a dondi
A dondi a kissen
(She scary)
(Excuse my yapping in that last bit lmao)
My point really just comes down to not everything MUST fight everything that’s what makes the ecosystem a eco system
Unless it's weakened
But that doesn't apply to pinners
why doesn’t it
Because they pin you once and you're dead, the fight is over as soon as it begun
But if it’s something you never stood a chance against anyway why does it matter?
(To be fair it also gets messy with some things that are special cases do to speed >_> galli)
but a omni should stand a chance against other omni, rn the first one landing a pounce no matter the position, ambush or health will kill the other
Now that I’ll agree with retaliatory damage should be equal or greater than if allowing pin
Amazing counter list 
or rather a food chain
Just things you wouldn’t 1v1 as the other 
Stam reserve based pin sounds nice, anything that makes carnis make smart decisions is great imo
I love picking targets that were running for a long while or just finished a fight already 😄
Finishing a stego that was just fighting deinos 
I just don’t like rewarding people for going near something that specializes in killing stuff your size
Like we both know the only thing really benefiting from this is galli and gallis are massive trolls who always be trying to pick fights
It's not as much rewarding the other for going near than asking the omni to use a braincell
I'd also like to have the fast stand up consume stamina again. Everything gets up way too fast now
Doesn't galli still have the exception that it can still be pinned when it's heavier than the pouncer ?
Raptor is 450 not 500
could be, didnt tested myself but the omnis ive seen could not be fg
490 is a lot for such a fast playable tbh
It has it on live branch
A 400kg omni can pin a FG galli
Pachy ? Never heard of that guy
I miss playing it, but refuse to grow just to be easy food ;_;
might be an unpopular opinion, but doesn t teno feel way too strong in terms of being able to trait kicks against everything and bleed them down or just outdps them? And in return just getting relatively little dmg due to 70% of its body is arguably getting counted as its tail
Teno is a brawler, with no carnivore really designed to match it atm
Well cera can but it isn't really supposed to be hunting it
on the servers i play atm tenos roam around and bleed out or just kick to death everything be it herb or carni the exception is cera where they do take losses if the ceras know what they are doing and deino because of its habitat, but the bleed out even fg stegs given time much faster and better than any omni pack i have seen
It's a good weight. You still have to be careful, as an Omni will still kill you with just the dmg puounce without any problems, but it's better than be pinned
nah teno is just a great midtier who has the upperhand in most 1v1 vs others mid tiers of its size, when more , bigger midtiers comes teno wont look that op
Way better yeah, more HP is better for solo play I suppose
Absolutely not, that's by far the most balanced dino we have with the most enjoyable skillset. Having attacks pretty much only in the back makes it not a good pursuer as well, encouraging more defensive playstyle
Also the long tail is a downside as you take hits you should have avoided, can be KO'd by a high tail hit as well, which is annoying
If tenos roam around bleeding out fg stegos that's a sign the stegos aren't very smart 
galli still gets pinned
Unfortunately 💔 could have been a fair matchup-
But you can still 1v1 a raptor if your a good galli, cause you can stun it just before it gets the pin as a fg galli, run away, wait for the stun threshold to open, and do it again till it dies-
personally i think its fine that galli gets pinned, because now you can free your frends as another galli
True, like PROPERLY free them
I just miss when galli and raptor had a fair fight 💔
Rather than being purposely made Omni food for most of its evrima existence
i mean
it always has been pinned by omni since day one tho
what made it fair before was that galli could stun omni, freeing other gallis
Has it? Pretty sure on release it wasn’t, my bad then
it was heavier on release, but still had the pin exception
it being put to 490 actually finally makes it go back to how it was
Worth then if that’s the case 
its only 20kg short of its release weight
the only difference is i dont think it can stun pachies anymore, which is fine
"Pachys seem overtuned"
They are literally the worst animal in the game atm
"Stegos feel fine with damage but feel super overtuned with how little they are punished with stamina consumption"
They have the highest stamcost move in the entire game
out of every point you could've picked you picked the 2 which literally are just objectively untrue lol
@ashen crane aight I’m not trying to be a d about this
Like I got some boiling hot opinions too but I gotta ask how many hours of pachy have you played?
around 200 hours, maybe 250
this right here. pachy is in an absolute TERRIBLE spot right now. 😭 pachy is only good if it is in a BIG herd.
i have 2700 hours in this game
Of pachy exclusively?
And you think pachy is too strong?
of pachy exclusively probably 200-250 of those

yes. unless its a carno or cero its 100% overtuned
bro died as a carno too many times to a pachy. 💀
Nah i kill them which is why i think its stupid
elaborate how you think pachy is too strong, please. 😂
Na that’s crazy
i don't play carni much but last time i played carno, 2 pachies had the jump on me and i killed them INCREDIBLY easy. like within 20 seconds and they didn't break anything. they were landing their hits, but it just wasn't enough / gurantee break.
1v1?
Usually they could get breaks but you’d still win the damage game cuz pachy has god awful damage
even this lol. i could just face tank them and still win, even if they fractured everything. 🤷
i get them doing fracture can be irritating but calling them too strong is crazy work.
- Headbutt is actually nutty, and good players know how to loop any carnivore, or omnivore, and continue to headbut.
- They have a fairly decent healthpool putting them at a good tanky level without being considered a tank like the stego. But enough to where you think youd win, but you dont.
- They have a small hitbox. Me and some friends have done extensive testing and i have vod proof but they have a super janky hitbox and cause no regs to happen alot.
- Its speed and manuverability is on par with some of the most formidable predators giving it advantages across almost so many sides without disadvantages
The game's current meta and the skill of players also amplify the Pachy's power. Skilled players who can time their headbutts and manage their positioning well will make a Pachy feel far more powerful than a casual player might experience.
Ong like self stun so slow that cera can run them down omni can basically front pin
Im not saying every casual becomes a god. But it does need to be looked at and balanced for both SKILLED and CASUAL
not to mention 2 bites from cera = throw up and you are dead because vomit animation.
You playing on officials?
Cuz pachy is super slow…
For things its size atleast
dude i have owned this game for so long. officials, unofficials, my own servers, or we go mess around in chinese servers
im not here to argue, this the first time im making a statment on this server because Generally they balance super well
but herbivores feel overtuned
I'm a pretty decent pachy, but the things you are listening is crazy. The speed? Ceratos can chase them down, you know this right?... Carno has no trouble chasing it down as well as knocking it over and at that point, it's dead in the water. The headbutt doesn't even do much dmg, most pachies deal with wind up because if things get dicey they will be able to escape if they land a fracture.
I’m just wondering cuz pachy is not fast so to say it’s got speed comparable is wild
- Headbutt is the single clunkiest move in the game, leaving it entirely open if used incorrectly or whiffed
- Pachy has slightly more HP than a raptor, less than a dilo. It also has a headshot damage reduction, but not by much
- Their hitbox is not that small, its pretty much on-par for its size. It's still larger than an omni's
- It has GARBAGE speed for its size, only BARELY outspeeding cera (unless the cerato takes speed mutations), and cerato is meant to be slow for a 1300kg animal. Pachy is 500kg and barely faster
You on evirma or legacy?
i've been chased down by ceratos constantly even w/ phototissue. :(
Even if used correctly you self stun and are open to response
Pachy also has one of the worst trots in the entire game on top of everything
if anything, pachy needs a BUFF.
I mean if you hold right click you pimp walk so it’s aight

