#balance-feedback-discussion

1 messages · Page 167 of 1

hasty coyote
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I think you either fundamentally don’t understand how to deal with pachies, or severely overestimate how strong pachies are.

If Pachy bonks, you trade with it, they don’t stun you but stun themself. If you just trade with them, they will die incredibly quickly. Especially since if you just walk and face your tail to them, their hits literally won’t register.

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Like trading bonk for tail slam and kick literally isn’t worth it for them unless they got like 5+, especially if you position yourself so they can’t hit the leg and head

worthy steeple
hasty coyote
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Genuinely had a fight where 5 pachies jumped my cera, and only 2 of the 5 rams I saw registered, I killed one, and then they scattered.

hidden kettle
viscid mica
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@somber glen wait your losing to dilos as pachy? You practically 2 tap them

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A quick charge m2 will knock em over a alt left and then a single left is all you need

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There is no reason to lose 1 on 1

hasty coyote
viscid mica
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I’ve never not had a dilo unless in group fight die first combo

hasty coyote
viscid mica
unreal crystal
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Problem I have with a potential pachy buff is that people want to play it as a carnivore but with all the benefits that comes with being a herbivore (super fast growth % due to mushrooms, faster healing than carnivores, easy to survive as all you need to do is eat plants/grass, no repercussions in case you get injured in a fight because you wont need to fight anything to secure your next meal)
Also why does pachy gets to stay in the sanctuary till almost 50% (around 275kg) .... Omni in comparison gets kicked out around 124kg.
Imo that's a tradeoff where omni gets to punch higher than pachy (carno/cera etc) because it's harder to grow and survive as an omni compared with pachy.
Yes, pachy struggles against carno and I think it's totally justifiable, that's a fight pachy shouldn't win in a 1v1 scenario at all but pachy still dominates his weightclass class quite comfortably and 2 pachys that know what they are doing can be a real problem for a solo carno.... but in 1v1 situations everything bellow 760kg is getting smoked by a good pachy and that's why I don't think pachy needs a buff/time reduction to bonk animation

steep gazelle
unreal crystal
steep gazelle
unreal crystal
# steep gazelle Sub pachy only has 100-300 health. Do you really have problems killing that?

It's not my point, it's just to solidify my argument on how pachy is having a very easy time reaching full grown compared with other carnivores. I understand Pachy being able to hold his ground against fg omnis/dilos/sub cera and carno but it doesn't seem fair for pachy to be able to mess with fg carnos or ceras when (comparatively) growing and surviving on a pachy takes very little effort

steep gazelle
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With exceptions like Omni and Troodon juv being able to drain the stam of something 100x bigger with Hordtest's new pounce, but that's not the case with Pachy.

unreal crystal
unreal crystal
# steep gazelle Yes

Silly of me imagining a different conversation outcome when the person im talking to has #buffpachy in their name...why did I not see that coming

hasty coyote
swift beacon
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Not that it changes much in the matchup

swift beacon
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Locational is.. weird

hasty coyote
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Could have been, but they were hitting me dead in the body. Could have been another pachy hitbox moment

swift beacon
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Pachy hitboxes are notoriously weird yeah

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I am 100% confident on it being 75 damage though

hasty coyote
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Either way, dilo still face tanks you unless you get head fracture.

swift beacon
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In my humble, unbiased opinion,

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Pachy should do 300 with a fully charged ram, and 100 with the alt-headbutt

hasty coyote
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That’s way too much

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I’d prefer we made the downwards head slam deal like 200-300 to knocked down targets

swift beacon
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I have fine tuned these numbers for one purpose

hasty coyote
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That if pachy is being given a damage buff

hasty coyote
tropic horizon
swift beacon
unreal crystal
hasty coyote
tropic horizon
hasty coyote
tropic horizon
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also that would mean pachy would be two shotting dilos

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to the head at least

unreal crystal
swift beacon
tropic horizon
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not even mentioning like, carno, cera, and teno

hasty coyote
tropic horizon
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teno feels like itd be the worst victim of 300 damage pachy rams, at least in groups.

hasty coyote
tropic horizon
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I am all for pachy buffs, just don't want it dealing that much

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hell, 175 on a downward slam against knocked down targets. that seems fine to me.

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against raptor you leave them hobbling away on very low hp, and its a similar story with dilo

swift beacon
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Consider:
Herrera 1 taps Dilo from hitting its head just below self-fracture distance.
Raptor kills anything smaller than 450 kg with 1 button click that gets no punishment for missing, and can combine its forces to take down animals just shy of 2.7 tonnes, and this is only extended upwards the more they force the target to spend stamina.
Deinosuchus effectively kills up to 4/6 tonnes with 1 click depending on whether they're swimming or just near water.

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Pachy killing something that has a 5-6 km/h speed gap in 1 hit when it doesn't have the health to afford many mistakes, especially against larger things, doesn't seem like the end of the world

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Especially if it still has no method to stun animals larger than 1 tonne

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Plus let's be real, people who play pachy are there for one reason; incredible violence

tropic horizon
# swift beacon Consider: Herrera 1 taps Dilo from hitting its head just below self-fracture dis...

The dilo thing Im unsure of because I havent really tested damage values but I'll take your word on it being true. But I think you should also consider that 2/3 of these attacks are on ambushes that take quite a bit of setup to accomplish and are reasonable given how many mistakes the player on the receiving end has to make by being hit by them.

Pachy is just, not the same. Against a raptor it can afford several hits as 1 on 1 pachy is a pretty tough barrier to break when it comes to getting a window in to attack it. Meanwhile pachy has to land one alt swing + headshot ram or a headshot alt swing + a body shot ram and then youre done for. Its not really comparable to deino and herrera who you can avoid much better than you can with pachy (although with deino this statement is a bit more questionable I will admit, it doesn't really have a windup either but you can still play around it with map knowledge and the like, though I would want to see it changed.)

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sorry that was long, I hope its not like awful to read

fierce marlin
swift beacon
tropic horizon
swift beacon
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Dw

tropic horizon
swift beacon
tropic horizon
swift beacon
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Especially given that ram has a cooldown of like 2 sec or so afaik

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Gonna double check smth rq

tropic horizon
swift beacon
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There's also other things you can do to circumvent how "broken" Pachy is

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At least in terms of punchup

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For example, did you know that charge does more damage if it knocks you over?

unreal crystal
swift beacon
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I imagine it would be possible to implement this into Pachy, letting it reach the 300 damage only if you're bashing something 1 tonne or smaller

tropic horizon
swift beacon
tropic horizon
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interesting

swift beacon
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But the thrash does more into targets that are

tropic horizon
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I wish some of these things were made more apparent in game, I remember reading that damage wasnt even consistent with the damage you dealt at times and it seems theres more stuff like that in theres more stuff like it in game

swift beacon
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Yeah,,

tropic horizon
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like the fact that the damage values you are straight up shown on the stat screen isnt even consistent with how much you do is uh, its interesting

swift beacon
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In practice, numbers are not reliable

swift beacon
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For most animals it's the "basic" LMB attack, but others have this value tied to a secondary attack using the head

tropic horizon
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it was strange, id have to try it again sometime

swift beacon
tropic horizon
tropic horizon
swift beacon
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What matters, really, is what you can reliably expect to happen, and give yourself breathing room for an extra hit or two

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Back to topic however,

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300 full ram on knockdown + 100 headswing, 2 main reasons are kill raptor on headshot and kill raptor in a quick 1-2 combo if it doesn't respect your space and has no backup

dusky surge
steep gazelle
fierce marlin
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few rex alive

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rex suffer kill other things

dusky surge
# fierce marlin rex kill rex

server full of rex
rex eat rex
rex have full diet
rex grow

VS

server full of rex
rex eat nothing because not cannibal
rex have no diet and no food
rex weak and rex die

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a non-cannibal rex would still have to kill other rexes

fierce marlin
dusky surge
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food competition would be too fierce to allow other rexes to exist in its space

fierce marlin
dusky surge
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as long as it has organs it is

dusky surge
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also being cannibalistic inherently means you have your own kind on your diet

fierce marlin
fierce marlin
dusky surge
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so you just eat rex organs lol

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and you get huge nutrition from it

fierce marlin
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make it give less then

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then rex kill rex, then there´s no rex

dusky surge
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so dont put it on its diet lmao

fierce marlin
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we know there´s nothing else to control rex

dusky surge
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and rex will kill rex regardless

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because 9.35 tons is difficult to sustain with other 9.35 ton predators

fierce marlin
dusky surge
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dont make it cannibalistic

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literally it will suffer more for it

fierce marlin
dusky surge
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rex will kill other rexes cannibal or not

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food competition

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you're not going to get much food if another rex is in the same space

fierce marlin
dusky surge
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and risk starvation? kill the other rex, and all the food is yours

fierce marlin
hasty coyote
swift beacon
fierce marlin
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thats the point

swift beacon
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Kill other Rex to keep competition for food low, eat other food that isn't Rex

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Better idea would be putting Rex on various carnivores' diets to further encourage population control while they're young

haughty grotto
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@fierce marlin you seem very confused..
Cannibal literally means it has itself on its diet
That is free food

Also it doesn't seem like you understand what apex means. You want apex to be weak? With bad bleed and regen? Like what

fierce marlin
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weak at juv stage

haughty grotto
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Yes you did, multiple times.
In fact you use the word terrible

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What are you even saying anymore

fierce marlin
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for high compensation at late game

dusky surge
swift beacon
# fierce marlin what would kill a rex.-.

A healthy, fully adult Rex? Not much right now. But young or weakened Rexes that haven't been eating well bc they have metabolic needs too high to sustain a large enough pack to reliably hunt Trikes at their skill level?

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Well

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Not to mention that I could see a persistent pack of raptors, Dilos, or even Ceratos posing a non-insignificant threat

haughty grotto
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Rex will die to trikes, stegos, allo packs and other rexes

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But the vast majority of them will die to literally everything during their growing stages

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It will need to eat so many meals during the many hours of growth time
Risking its life every time

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Can't pack up reliably, can't trust anyone

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That's where the difficulty lies

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You make it through all that, you better be strong, truly apex level
Idk why you want rex to be weak, that's disrespectful

worn sentinel
elfin night
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@fierce marlin

Cannibalism does not control population in The Isle, especially with Rex who is by design immune to larger of its own kind. Basic knowledge

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and also some of these changes are absurd and do nothing to control population, but rather make things unfun to play

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like trike getting a growth curve where it picks up most of its power when adult and after going through 5-7 hours of +200% diet

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also rex as a juvi is meant to be a small game hunter, so it being unable to nourish itself with certain AI (early on, very early on) and small playables is unnecessarily handicapping it, especially when you are making it terrible and giving it terrible regen for its size (why the regen? people dont like to just sit in one spot after getting hit once)

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and trike's stomach is so big it still needs to eat entire migrations on its own to max out its diet

warm flax
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imagine trike have to eat oranges and bananas one by one like stego does right now

elfin night
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Why would anyone do that lol

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I just skip to the next bush, others can have the spoils

tall cypress
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@stone forum Good idea Also stamina thing can be same as New Cerato RMB

stone forum
tall cypress
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"Buff pachy
Increase the level of stuns pachy can throw, so it has a chance against carno and cera. But we don't want it to be too strong, so reduce its leg break chance a little, so we will have less chance of seeing pachy constantly hunting tenonto, of course its damage should increase to balance this. Also, either shorten or remove the time it stuns itself when it headbutts. And buff its speed" this is what i think

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Reducing leg break chance is important

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Iw this changes causes overbuff its over

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If*

unreal crystal
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I said that before but based on how easy it is to grow and survive on pachy I don't think it deserves a buff.
Giving pachy the ability to stun/fracture whilst running would be OP and unfair for smaller classes like omni for example.

dusky surge
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Pachy absolutely deserves a buff irregardless of growth rate lmao

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Under that metric, hypsi should be kept completely as is because it’s easy

unreal crystal
dusky surge
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It’s got some of the worst in the game tho lol

unreal crystal
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Comment I posted few hours ago"

"Problem I have with a potential pachy buff is that people want to play it as a carnivore but with all the benefits that comes with being a herbivore (super fast growth % due to mushrooms, faster healing than carnivores, easy to survive as all you need to do is eat plants/grass, no repercussions in case you get injured in a fight because you wont need to fight anything to secure your next meal)
Also why does pachy gets to stay in the sanctuary till almost 50% (around 275kg) .... Omni in comparison gets kicked out around 124kg.
Imo that's a tradeoff where omni gets to punch higher than pachy (carno/cera etc) because it's harder to grow and survive as an omni compared with pachy.
Yes, pachy struggles against carno and I think it's totally justifiable, that's a fight pachy shouldn't win in a 1v1 scenario at all but pachy still dominates his weightclass class quite comfortably and 2 pachys that know what they are doing can be a real problem for a solo carno.... but in 1v1 situations everything bellow 760kg is getting smoked by a good pachy and that's why I don't think pachy needs a buff/time reduction to bonk animation"

dusky surge
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Poor speed, middling turn rate, clunky primary attack, easily outclassed by mutation builds, poor trot, low damage output, self-stun on ram, ability literally just doesn’t work on inclines

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It’s the games worst animal

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It’s actually infinitely better as a sub, then loses out on that value

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It is the only animal I can think of that is objectively weakened by growing

unreal crystal
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1v1 you can easily deal with fg omni/dilo sub cera and sub carno.... for fg cera you can just outrun him as you are faster and the only thing you really need to worry about is fg carno

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If pachy would receive all these buff I don't know why anyone would even bother playing omni to be honest

dusky surge
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An omni can punch up massively with a pack and grappling. A pachy has a total size before it’s literally useless

cosmic pelican
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Pachy also just dies the moment its spotted by more than one omni, carno or dilo lol

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Like, you might as well stop moving and just give up if youre solo

dusky surge
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^

dusky surge
# unreal crystal You have fracture ability for a reason, break legs and run if you wish to do so....

using fractures is a copout imho. It's ALL pachy has, and it's not that great nor consistent. Every fracture attempt against a larger species will be met with immediate reflective punishment. Mess up the fracture, or fracture the wrong part, and you may as well admit death. The "herd up against carno" argument only serves to justify exactly WHY pachy is so bad, because unlike literally every other creature in the game, it cannot survive specific threats without groups.

Hell a single omni can just one-tap a pachy with no counterplay if it gets a backpounce and holds LMB, and the buck just doesn't feel like being lucky

tropic horizon
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The fact that pachy has to pretty much pray when it gets pounced that bucking will work if no terrain is around is just

Yeah it’s just a testament to how garbage the animal is, and also how awful bucking is as a mechanic

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I can’t think of any other playables that relies that much on rng to save its life

dusky surge
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I hate the "this is easier to grow therefor it should be worse" argument

Hypsi should be fun and viable, regardless of the fact that it's a little rat bastard you can grow in literally less than 10 minutes

unreal crystal
cosmic pelican
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Incredibly skill issue omnis then what can I sayTI_LUL

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They wouldve won even if they just traded hits

dusky surge
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That speaks heavily on the ability of the omni players, given all you need is 1 to pounce it to slow it down, then another one will grapple it, fight won

tropic horizon
dusky surge
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I've also heard of 2 omnis, adult, losing to a beipi. Overall, I just don't like using omni matchups as a basis for balance, because I tend to find omni player bad

tropic horizon
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The suggestions are being made with the assumption that both parties are equally skilled

tropic horizon
unreal crystal
dusky surge
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It should be able to mess with them, they're core predators

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It should not be forced to basically put itself into orange/red health every time these predators rock up

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Same way a herrera can kill a dilo

unreal crystal
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I like when people say " don't bother about stego you can just run away from it" .... well same goes for cera and pachy... pachy can simply walk away or even better jump on a rock etc ez disengage

dusky surge
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Pachy can't if specific muts are in play

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And being able to run the same muts doesn't make it justified, it just forces pachy to do that

unreal crystal
dusky surge
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And if you don't do those things, pachy is unviable, well pointed out

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As such, it should be addressed

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Because pachy suffers more than any other creature

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It's a mixpack tool honestly

unreal crystal
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Pachy is very strong and fun to play as it is in my experience... any buffs would be totally unjustifiable imho

dusky surge
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Pachy is very weak and frustrating to play in everyone else's

unreal crystal
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I'm sorry to hear you feel this way

dusky surge
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It's a pretty shared sentiment lmao

tropic horizon
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I like pachy, just wish it was better

dusky surge
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Same

tropic horizon
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Used to main it for like the very longest time until pounce to pin dropped and then i stopped playing it, that was the final straw for me

unreal crystal
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Maybe a "change" instead of buff could work where pachy can deal fracture whilst running (so he doesn't get punished easily) but the fracture efficency should be reduced to like 20% of what it is now. Otherwise it would be completely unbalanced even for bigger classes like carno and ceras

tropic horizon
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I’d be fine with fractures receiving a nerf if the rest of pachy’s kit was buffed. They shouldn’t be gutted but a small change would be fine.

worthy steeple
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“classes” 😔

worthy steeple
fierce marlin
# elfin night also rex as a juvi is meant to be a small game hunter, so it being unable to nou...

I've made things a little unclear and not very specific in my terms, in the beginning he'll be able to sustain himself, but that ability will decline over time very quickly.
About the cannibal, I wanted him to be able to eat members of his own species but not gain much diet from it, he would be forced to do so(because it would be weaker at juvies stages If thats the case)
But i dont Wonder If yall didnt liked the idea

elfin night
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well

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I'm a hater

haughty grotto
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@kind plume lemme burst your bubble
Allo has a pin and grapple mechanic

kind plume
haughty grotto
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And there are several ways to balance it, btw.
It's not that fast, and it'll probably have a big stamina cost.

kind plume
haughty grotto
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I would certainly not expect that. Would be game breaking if it was faster than smaller targets.

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37-39 is the expected speed

kind plume
haughty grotto
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It is not fast
And it does not have ambush either

kind plume
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The Real life counterpart could reach speeds of estimated 50 kmph

haughty grotto
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"No skill" is subjective.
Is it skill to be a stego, hit once with a tail strike for instant kill? Or to oneshot grab as a deino? Or to insta vomit and then keep biting to instantly kill as a cera?
Why pretend that pin is the problem? The game has oneshot mechanics everywhere.

haughty grotto
dusky surge
haughty grotto
kind plume
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Yea, but most of them are more Balanced, stegos tailswipe is pretty easy to bait and dodge, and deino does (in my opinion at least) not need to be Balanced, since its key Feature is to make drinking scary. Ceras vomit is also not insta kill, since almost all dinos bigger then omni can survive the Initial Animation

dusky surge
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everything needs to be balanced

haughty grotto
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So you need to have faith in the fact that allos pin will also be balanced, before making an assumption of a mechanic you haven't seen and imagining a instakill scenario in your head

kind plume
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Pin however is compleatly unbalanced with the hitbox Bugs, and the speed of omni, i really love allo, dont get me wrong, but pin is not a Feature that is very balanced, fair, or needs skill

kind plume
potent fox
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I doubt it’s gonna work exactly like raptor pounce. Troodon while using the same mechanic works entirely different aswell

elfin night
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Imagine stamina being the main limiting factor for allo pain despite having the same math as omni

So a pair of canni allos can pin you, and then as you get up his buddy pins you again and you die TI_Perfect TI_Perfect TI_Perfect

kind plume
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Guess we just have to Wait and see how it turns out 🤷‍♂️

elfin night
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That would show people how fair, fun, interactive, engaging, well balanced, magnificently designed and skillful pinning is

potent fox
haughty grotto
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I've learned ppl prefer to die instantly with no chance of escape, compared to dying slowly with a possible escape

potent fox
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Rlly? For me long hunts are the funnest thing about this game

tall cypress
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Allo needs ambush i think

potent fox
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No matter if I’m hunter or hunted

tall cypress
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I mean ambush makes allo allo at legacy so

kind plume
potent fox
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Good point honestly

haughty grotto
# potent fox Rlly? For me long hunts are the funnest thing about this game

Yes same.
I'm just saying that ppl complain about pin when it actually involves a lot more risk and effort from the attacker, for example you can't pin if the target is not alone, or if you're low on stamina, etc.

But dying instantly to stego hit or dibble stun with no escape? That's perfectly fine. They'll never complain about those mechanisms

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It's ironic that pin is actually not insta kill at all. It takes a lot of time.

potent fox
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Agreed and most things that are in pin range for a single Omni can avoid them quite well

tall cypress
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Prob depends on kg

haughty grotto
kind plume
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I dont really see any issues with pin on omni either, but allo is a whole different Story

potent fox
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For sure for sure but we don’t know how it’s gonna work yet

tall cypress
potent fox
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And tbf again most things that seem like they would be in pin range for a single one can prob run from allo

dusky surge
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if allo gets pin, im guaranteeing that thing is going to be turbonerfed to compensate

tall cypress
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I don't think Allo will get a pin, it could be a claw attack that will change based on weight.

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Same as this picture

dusky surge
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i mean, that's a para

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thats not getting pinned regardless

tall cypress
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I think Allo will be a dinosaur focused on bleeding because its claws are very suitable for this, although I'm not sure.

tall cypress
# dusky surge thats not getting pinned regardless

It may have the ability to directly kill very small dinosaurs, like the ability of a rex, for example under 200 kilos. For those above that, for example, pushing between 200-2500 kilos or a similar ability 2500- no limit pounce. just guessing

dusky surge
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i mean that much makes sense

tall cypress
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I mean allo is like Victoria secret :D web will never know until it comes

dusky surge
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most dinos are like that lol

tall cypress
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Nah we can gues at all but allo

dusky surge
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i dont think that's true lol

elfin night
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Para should be over 6 tons and be capable of soloing an allo 🙏

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Also if allo isn’t crazy agile then it might be pretty bad vs stego

dusky surge
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I can't really see HOW allo will be good against stego unless in a pack

Like I get the jurassic predator meme but like, tf is allo gonna DO

unreal crystal
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The only thing a solo allo will be able to do against stego is walk away

dusky surge
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I should hope so lmao

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Allo 1v1ing a stego would be uh

Concerning

unreal crystal
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The only thing I'm worried when I play stego is a pack of good raptors or troodons

dusky surge
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I mean, rex will likely also be an issue tbf

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Trike already is notably concerning. If you think yourself a big man and try to take on a trike, just wait till that trike tanks your powerswings and now runs your exhausted ass down

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But trike is evadable by not being dumb and trying to 1v1 a competent trike lmao

unreal crystal
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Yeah stego can ez disengage trike that's not an issue

dusky surge
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Rex will be interesting. They balanced trike to avoid it just slaughtering stegos en-masse, so it's pretty clear they are thinking about the issue

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I just wonder how that'll apply to rex

steep gazelle
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Pin hitboxes are also extremely huge

copper lily
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MAKE TENTO LESS OP

worthy steeple
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MAKE TENTO MORE OP

golden coral
worthy steeple
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people should really stop calling it “tenon” or “tento” please…

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it’s teno, or tenontosaurus GRRRRAAWWRRR

crimson crater
maiden temple
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If it's any smaller we'll have to merge with the opponent

lilac leaf
crimson crater
slim dragon
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I've seen it called petra, peta, pteri, pteradactylus, teradon, terranodon, or even terridactyl

crimson crater
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people misnaming herrera as “herra”

slim dragon
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diablosaurus

golden coral
eager saddle
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@hidden tartan Do you mean max damage when the prey is getting low hp? Wouldn't that make it very hard to hunt anything?

hidden tartan
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Im not saying that the max damage starting point should be 25% hp but there should be a nerf to the 85 damage clones that you can spawn after 1 or 2 bites

eager saddle
viscid mica
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It’s the length and ease of application

steep gazelle
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@versed sable Definitely not. Leave the spar to the dibble, trike and rex vs Trike and it's just fine like that

dusky surge
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I can’t imagine any situation where I, as a carno, would ever want to spar anything lmao

steep gazelle
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Sparring is very buggy and full of problems, why add this to even more creatures?

steep gazelle
versed sable
dusky surge
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wouldn't that make solo play basically near impossible and insanely unfun

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because everything in the game can lock you in place and get their pack to finish you

steep gazelle
dusky surge
#

giga and spino will also be getting sparring, and its more than likely that rex v rex sparring will exist

versed sable
steep gazelle
#

What would a ceratos sparring be like? Kisses?

forest charm
#

Probably like pushing or something

versed sable
dusky surge
versed sable
#

i think the arms were used to wrestle other males instead of having to kill each other biting

dusky surge
steep gazelle
versed sable
#

just an idea

steep gazelle
#

And Carno really doesn't see how he could have a sparring with Teno, that would completely take away his speed specialty

dusky surge
#

personally i dont think much things besides ceratopsians/apexes SHOULD have sparring, but I also don't agree with the idea that they CAN'T get sparring

they can, it's not like it stops working when a smaller animal is involved, it's just smaller animals don't really need to be sparring all too much

steep gazelle
#

I even think it's really bad that Rex and Trike have a sparring partner, it seems like it takes away some of Trike's ability to defend itself.

versed sable
#

it depends on how the devs implement it for different species it could be more fast paced for carnivore sparring considering rex will be faster then trike atleast in short bursts of speed

steep gazelle
#

I don't disagree but I also don't agree with the sparring of rex and trike, I have a controversy about that

versed sable
#

i am curious how that is going to work if its more then a 1v1

steep gazelle
#

Sparring is good, but it leaves the fight very dependent on luck and not having bugs

steep gazelle
#

Besides making the fight slow too

dusky surge
steep gazelle
#

I'd rather have a more free-form fight where your choices have consequences than just pressing buttons while in an animation and being lucky enough to press them first.

versed sable
#

i should of mention but i had the idea it would be similar to when omni is pounced on prey but it can still fight back

coarse blaze
#

I could be wrong, and I'm not sure if there's a fix but I feel like a lot of hunts happen way too fast. The extended ones I experience just involve camping a cliff or water.

Legacy had awful combat, that's for sure but I do miss the 15 or so minute back and forth fights.

maiden temple
#

Some carnis play for time, my fights against decent raptors are very long but I don't see a good reason for most fights to be made any longer

#

I think it's down to how people play, carnis beneft from longer fights but not many players seem to have the patience for it

#

Artificially making the fights longer by adding HP or lowering damage won't make them any more fun

elfin night
#

@true abyss TI_Squint

viscid mica
#

@jovial vessel already fixed in HT

elfin night
#

How is that a balancing suggestion

#

And why?

elfin night
#

And does nothing to solve hotspots

true abyss
#

what one and how ?

viscid mica
elfin night
#

Other than having a pack of omnis guiding a bomb to a stego

dusky surge
#

genuinely also just not how volcanoes work lol

elfin night
#

Well now they do

viscid mica
#

I’d be down if they had a Balkan eruption event once a blue moon but not consistently

elfin night
#

They bombard the entire island periodically and life still thrives and there’s jungles everywhere

#

Or a volcano emerges out of nowhere and starts erupting

viscid mica
#

Tbh they should create patches of shallow water to get people to use the islands

maiden temple
#

I'd love some natural disasters but not this way xD

elfin night
#

I would love acid rain TI_Troll

maiden temple
#

Floods, draughts, volcanos and the ash fallout after them etc would be amazing

viscid mica
maiden temple
#

Nooo, random time, random locations only

viscid mica
#

I don’t really want BoB were there is a forest fire every 5 seconds

maiden temple
#

Yes, I want floods so I can slurp random puddles and deino tears

#

and then draughts where I'm most likely gonna feed them TI_MinmiBongo

#

That would add so much more interaction for deinos tbh

viscid mica
maiden temple
#

Yeee, they could migrate during floods as well

elfin night
#

Add random meteorite impacts

(+1% chance if you are playing omni)

viscid mica
#

Ya floods would make normally safe water less safe

maiden temple
#

It could create new safe water, ideally one that exhausts if you drink from it but I doubt we'd have that

viscid mica
maiden temple
#

Getting bonked by a sky rock would be funny

viscid mica
#

Not really

#

If the rock is big enough to survive the atmosphere and still be sizeable enough to have any real effect it would 1 tap you no matter what you are

maiden temple
#

It would definitely be a mini game my herds would play

viscid mica
#

Hell even the ones that make it through have enough speed to literally blow your brains out if they hit you and we talking pebble sized rocks

maiden temple
#

I'm fine getting 1 tapped to win the 'catch a meteorite' game tbh

viscid mica
#

If the locations are randomized and could happen anywhere that would extremely unenjoyable to just randomly get 1 tapped with 0 responsibility or counter play

dusky surge
#

meteor wouldn't be fun, no matter what

viscid mica
#

12 hour Rex? Boom dead

#

3 month old Dino

Boom dead

#

Knowing my luck it’d happen way too much

maiden temple
viscid mica
#

It’s funny from a 3rd pov for sure

maiden temple
#

Could hide in some places, like caves or under the biggest trees

viscid mica
#

These boys be coming in extremely hot and fast

maiden temple
#

Hmmm okay caves only then

#

Still a fun addition, with a low enough chance of getting 1tapped

viscid mica
#

Meh I’m down for a meteor shower event that you can look up and go wow but anything hitting the round big naaa from me

#

Lighting we can work with you can survive lighting with little damage

worthy steeple
#

which is even better solution imo

elfin night
#

they should introduce AI cars and trucks that run over people

worthy steeple
#

this is S tier feedback ^

viscid mica
#

@near basin not balancing feedback + read the lore

worthy steeple
#

another cringe feedback from barion

viscid mica
#

@wispy condor why faster when they can go in land super easily

viscid mica
worthy steeple
viscid mica
viscid mica
near basin
#

also, with the post i'm disregarding lore and more so focusing on the health of ti

near basin
viscid mica
worthy steeple
viscid mica
#

I just wanna know how a concept is balancing related

near basin
viscid mica
#

You wanna rant about how bad of a idea gene spliced creatures are go to #general-feedback at best

wispy condor
near basin
#

it's not generally abt gene splicing, it's specifically abt certain humanoids

#

didn't mean to upset you w that

viscid mica
#

Of course a FG deino willl push most except for FG spinos out of the water when they are near

#

I’d dare say bary will have a very good effect on deino

viscid mica
near basin
#

deino juvies

viscid mica
viscid mica
# near basin it's not generally abt gene splicing, it's specifically abt certain humanoids

I’ll explain this to Save you time

The entire idea of the game is horror survival and while the key feature is big Dino awuga they do plan all thou its far and thin to enforce the horror.

If you’ve been playing for awhile you’ll have heard of strains or mutant versions of dinosaurs that are objectively far stronger than their normal counterpart.

We know for 100% fact those WILL be something you can unlock if you grind out certain Dino’s which will add some progression

#

That creature would be one of those “unlockables” through specific achievements

#

As I said it’s all related to the game lore if you want to understand it further ask rumple the admin he knows the lore way better than me

neon willow
viscid mica
#

It’s just a matter of time really

neon willow
#

I haven't recently heard anything about strains, not even in a vague "sometimes after elders/humans" way

#

Okay I can't remember if it was gen 1 or the eyeless but still

viscid mica
#

And human mercs are confirmed

neon willow
viscid mica
neon willow
#

In contrast, I haven't heard ANYTHING about whether dino strains are confirmed for evrima

#

Just what was known from legacy

viscid mica
#

As far as I’m aware that was confirmed ages ago

#

And nothing contradictory has been said since

neon willow
neon willow
#

August of 2024 isn't all that ancient

viscid mica
#

@sand garden well I understand the sentiment those mutations have absolutely. Nothing to do with mix packing

viscid mica
sand garden
#

Mixpackers wouldnt be near as brave if they didnt have certain mutations that kept them from dying when they should have.

sand garden
#

It wont ever go away, but certainly dont want to give them even more power.

viscid mica
#

They are mutually exclusive to the actual problem of mixpacking

#

Mixpackers don’t NEED those mutation to be just as successful

sand garden
#

No they dont, but it isnt helping the problem, because you can never catch them at their weakest moments because of those mutations.

#

You cant ever stop mix packing, but you CAN stop them from having OP mutations that are helping keeping them alive.

viscid mica
#

Just make a suggestion about the mutations

#

You brought up something completely irrelevant to the point

sand garden
#

It will to a extent, most are trash and cant even fight, thats why they mix packing, so if you level the playing field people can deal with them better.

viscid mica
sand garden
viscid mica
sand garden
# viscid mica Ok but why bring up mixpacking?

I HATE those mutations, but I pick them because the game itself leaves me no choice when EVERYONE else picks them as well and leaves you with a obvious disadvantage.

I brought it up because its obviously one of the biggest problems in the isle besides hacking, and having certain mutations that literally 'help' fuel these problems is just sad.

viscid mica
#

Mixpacking and mutations being op are completely mutually exclusive

sand garden
#

I'm always bringing up these mutations, in feed back and balance, its the first time I brought up mix packing about it, I dont know why your getting so butt hurt about it lol.

viscid mica
#

You brought it up to try and garner more attention to the mutation concern when it’s entirely irrelevant

sand garden
#

I dont see how, I'm just saying it could possibly help some with a big issue, because its making it easier, and I'm sure a lot of others can agree to some extent.

viscid mica
#

On top of your first reaction attempting to defend that point

sand garden
#

I mean you can take it how ever you want to but the problem still lies that the mutations are broken, they are helping the problem and they need to be either reworked or removed to even the playing field for EVERYONE.

viscid mica
#

So why bring up mix packing?

sand garden
#

Because I wanted to and I hate them.

#

And seeing those mutations help them also makes me hate them.

viscid mica
#

Uh huh

sand garden
#

All you have to do yourself is ignore it if its not affecting you lol.

#

Or thumbs it down.

viscid mica
sand garden
#

I mean, people can either thumbs it up or down regardles of the mix packing being thrown in there, ya it garners more attention because I WANT it to because these mutations shouldnt exist to HELP these types of people.

#

You scream, you fight, ya never give up until something is changed, that's the way I see it.

viscid mica
viscid mica
sand garden
#

TI_HypsiShrug Everyone hates mix packers, and if getting rid of those mutations to cripple them somewhat I'll do whatever it takes to see them gone.

viscid mica
#

But it wouldn’t we both know that

sand garden
#

It wont, but I want to see them crippled and not being hand held, I want to slaughter them with my own brain power and wits, not some broken aah mutations.

viscid mica
#

Stop that

#

Don’t do that

#

You don’t like the mutations and that’s why you want it gone

#

You can’t BS a BSer

sand garden
#

🫵 You can stop responding right now, I do hate the mutations and I hate mix packers as well. I hate seeing 12+ players sitting around in a bird bath simulator for several hours.

viscid mica
#

But those are mutually exclusive

sand garden
#

I refuse to go to 100+ rules that only benefit the admins and their friends just to get to play this game.

viscid mica
sand garden
#

I remember before those mutations how easy it was to slaughter mix packers because they couldnt fight, but now they just run to a corpse and eat to full health or just run away because of the stam benefit from damage. Its silly its all silly.

viscid mica
sand garden
#

Unless ya cant fight it wasnt easy...But me and my pals slaughtered them like nothing. Even now most dibble players are terrible so its easy, its just those bloody mutations are ruining it all.

viscid mica
#

It’s not but pop off

#

You should go into politics your good at this

sand garden
#

Lol can you not fight? If so that's fine, because most people on this game cant.

viscid mica
#

Fighting is what ever I rarely play in large enough groups to challenge that thou

#

I’m like solo to trio at most 90% of the time

sand garden
#

The mutations help, it helps people who are fairly good at the game to destroy others, and its helping people who are terrible to exist, Its playing a huge part ya.

#

I dont like seeing masses of people going around killing everyone either, even tho thats all there is to do on the game right now, its still not a pretty sight.

viscid mica
sand garden
#

And if I can just eat none stop and gain all my health back? Eating a lil rocks here and there to help, then going off to slaughter the entire server with my pals? Ya its a bit of a problem. Especially in certain instances were I knew I should be dead or healing for a long while after doing something silly, just to go ''eh, I'll go eat all those off and no bad repercussions will happen to me!''

elfin night
#

dont think that would solve mixpacking

#

but they are still a problem that should be addressed (removed)

sand garden
#

It wont ever solve it, but it'll help with it even in the slightest by not giving them a edge along with shir numbers.

#

Mix packing has plague this game from the very start, but they were easily dealt with by being better then them, but these mutations are literally HELPING the issue even further.

neon willow
# sand garden And if I can just eat none stop and gain all my health back? Eating a lil rocks ...

Those mutations are definitely broken, and it's not an unpopular sentiment to get rid of them. But, they don't affect a mixpack group more than an over pack group or just a normal group. They won't fix mix packing because they aren't the cause and they don't amplify mixpack power more than they amplify other group's power. Mixpacks are bad because they allow dinosaurs that are intentionally designed with weaknesses to cover their weaknesses by pairing with another dinosaur that doesn't have that weakness. Getting rid of the meta mutations doesn't change that. Meta mutations still SHOULD be removed on their own merit - ignoring mix packing entirely, they're STILL broken because they ameliorate important weaknesses that dinosaurs have (such as being too slow to catch something faster, or taking a long time to heal)

#

But that is an entirely separate issue to mix packing, although the end result is similar - weaknesses are reduced or covered

sand garden
neon willow
# sand garden That is true, but if the players are trash they'll just be trash regardless of w...

My point though is if a mixpack takes gastro, and me and my 3 cera buddies ALSO take gastro, the fact that the mix pack has gastro doesn't give them any advantage that we don't also have. The playing field is already even in terms of mutations. The uneven playing field occurs when they bundle up. Removing the mutations won't even the playing field because by definition mix packers play at an advantage by combining dinos that cover for others weaknesses.

Mutations like gastro are only an advantage when your group has it and the other group doesn't. The problem that they cause is therefore a meta where you HAVE to take those mutations or you are at a disadvantage, which is why they should be removed. But that is a completely separate problem than the issue of mix packing, because again - you can just take the same mutations as the mixpack and then everything is an even playing field again

#

Or at least, as even as you'll get given mix packing itself inherently creates an uneven playing field

sand garden
# neon willow My point though is if a mixpack takes gastro, and me and my 3 cera buddies ALSO ...

Mix packing isnt always so much the problem because why do you think they mix pack? They suck and cant fight, for as long as this game has exist mix packing can easily be dealt with by overpacking yourself and dealing with them, but these mutations are tying into the problem, remove those, and mix packers can easily be dealt with by skill alone until a better solution comes along for them, I'm just saying these mutations are fueling and helping the problem, even if everyone picks them to deal with said mix packing by either doing so yourself or over packing.

sand garden
#

@tardy wind Then the Devs need to tweak the stam across the board with the herbivores, but running out of stam is part of survival in my eyes, no creature should be able to fight forever with no consequences, ya it sucks to get teamed up on by either herbies or carnies alike, but thats just part of the game sadly, and I dont see why anyone should get a advantage over something that just comes with the territory of the game.

tardy wind
# sand garden <@444422087982186506> Then the Devs need to tweak the stam across the board wit...

Oh I absolutely agree, there is a purpose to it. But it’s also not even across the board either. Take Teno. It can defend itself fairly well without stamina, since it has an insanely fast and pretty high damage claw alt to use. And Diablo/Trike have very high damage base attacks, as well as their Alts. I get there is a purpose to running out of stamina, but it’s incredibly unfair for certain animals and only slightly hindering for others

#

If it was consistent across the board, I’d feel a bit differently. But in Stego v Trike, one has to use every ounce of stam to fight while the other just has to use running stam a little bit.

sand garden
#

Stego/Trike is deadly throughout its growth stage AND grows pretty fast, they are majority of the time always in herds, them having somewhat poor stamina to counter balance them makes sense to me honestly.

dusky surge
viscid mica
keen plover
dusky surge
#

i haven't played much adult trike to speak on its combat, but i have watched several of them get obliterated by like a couple of ceras or raptors so i'm thinking they aren't great

sand garden
keen plover
sand garden
#

Good, I like when apexes get kicked in the teeth with nerfs, now if only they'd do the same more with cerato.

dusky surge
#

eh, not a huge fan of how they handled it personally

#

because rex won't have it half as hard

#

honestly trike in general just seems... bad? Like it really ain't doing it for me as an "apex"

sand garden
#

I dont know why they'd touch Trike now of all times when Rex is right around the corner, but if Rex gets some nerfs as well I wont complain lol.

dusky surge
#

to me it's a larger dibble with even more of the flaws that already made dibble bad

keen plover
#

I like the speed. Personally think it should be more agile (not while running) and hit a bit harder for what it is. Like imo Ceratopsians should turn in place really well

dusky surge
#

if it could turn better while standing, it would aleviate A LOT of its core flaws

keen plover
#

also their attack needs to be faster

dusky surge
#

which also works for me given, y'know, trike

#

but its base damage output just kinda... doesn't really feel impactful like at all to me

keen plover
#

Meanwhile Stego straight up kills them several times over

dusky surge
#

i think it's fine stego does more damage, but trike doesn't even do half of stego's

#

and stego has like, infinitely better flank defense

keen plover
dusky surge
#

i think you should really want to avoid trike's business end, and being caught in front of a trike should mean a pretty horrible death for most creatures that aren't BIG

keen plover
#

Yeah. Especially for that grow time...

dusky surge
tardy wind
tardy wind
swift beacon
dusky surge
swift beacon
#

Like a big part of it is just attack rate

dusky surge
#

honestly, i'm FINE with it attacking slow, but it needs to really feel that oomph

#

for me, trike should be defined by big, brutal hits, not quicker hits

swift beacon
#

That's a valid interpretation

#

In general, facetanking a Trike should be a bad idea

dusky surge
#

dibble having a faster attack rate befits it imho, but trike should deal DAMAGE

swift beacon
#

Whether that's because Trike quickly mulches what's in front of it with many decent-strength attacks, or because its slower end attacks do a truly astronomical level of damage isn't too relevant to me so long as it doesn't feel like you're hitting too weakly

#

Though I'm also in camp "I think it would be funny and fair if Stego 1-shot Allo"

dusky surge
#

i mean, agreed

#

also it's pretty difficult to make it not possible for stego to do that

#

hit the head and allo go pfft

swift beacon
#

I mean ig going off current numbers it already does from that pov

#

1800 on swing × 1.5x headshot is 2700

#

And running swing iirc is 2250 which puts headshot at 3375?

dusky surge
#

yup

swift beacon
#

So yeah uh we got ourselves paleo accurate Morrison Moment

dusky surge
#

also powerswing does knockdowns

so even if allo gets hit and lives, it can get comboed lol

crimson crater
rapid flume
crimson crater
elfin night
#

@open flicker ptera is getting a rework. We don’t know what it’s getting so asking for buffs is a bit meaningless

signal hearth
#

#balance-feedback message
This could end up becoming partially obsolete when Hypsi gets the ability to latch on walls and such, though I feel like it should still be possible to spit while running- maybe not directly over the shoulder unless Hypsi has an owl's neck rotation range, but you should at least be able to spit while running sideways without being stopped in your tracks.

potent fox
elfin night
#

This HT

open flicker
#

so it should drop on next update to the game?

signal hearth
viscid mica
#

@coarse blaze Galli with bleed is op

#

Fastest Dino by default with only 1 real counter? Could legit wipe the roaster. Just by following and keeping the bleed going

#

Uncatchable bleeder lmao

worthy steeple
viscid mica
worthy steeple
#

dilo is just wild tbh, they're trying to balance op dino with loudest footsteps LOL

#

in case of troodon its just super small and hard to see, so giving it loud footsteps is actually a good thing

#

especially with the new grass, you really only use your hearing, especially when its night and you cant see well

coarse blaze
worthy steeple
#

i'd say galli should have its bleed back, but significantly nerfed

cosmic pelican
worthy steeple
#

omg not the word "troodon" summoning potato

coarse blaze
#

That's why I mentioned that it doesn't have to be what it was, but having none if absurd

worthy steeple
viscid mica
coarse blaze
#

Again, hit it once or twice, it'll stop.

#

It has 400 something health, one charge bite would basically kill a Galli.

viscid mica
# coarse blaze And?

And you can hit trot away hit repeat until they eventually bleed out it’s OP AS ALL HELL

viscid mica
#

Only way galli with bleed isn’t op is to nuke the speed

worthy steeple
#

the lawn mower niche

dusky surge
#

i think you're overselling it

coarse blaze
#

A charge would also almost kill a Galli, basically almost anything on the roster will kill a Galli before you bleed out.

If you decide to run from a Galli and continue to bleed out quickly, that's entirely your fault.

#

If you genuinely can't land two hits on the Galli that's also on you

viscid mica
#

That’s a weak arguement with how fast galli is

coarse blaze
#

Meaning you could hit it then, when it kicks you

viscid mica
#

I’d think dilo capacity with half as good of a turn is enough of a example to how op it could be

coarse blaze
#

God forbid there's two things that can chase a Dilo down

#

At night a Dilo needs to bite it once, and Dilo bites cause bleed which isn't great for the thing that needs to run away.

viscid mica
#

God forbid galli can bleed out the entire roaster solo with little consequence and minimal skill required

coarse blaze
#

Except you can kill it if you can aim

#

The declawed Emu makes way more sense, you're so right but Cera and Dilo cause pretty nasty bleed on top of DMG.

viscid mica
coarse blaze
#

I'm sure you would, that's very specific and shockingly not many play Galli since it's nerf.

viscid mica
#

Any galli that actually knows spacing which 90% of galli mains don’t thus they die to omnis a lot can evade the entire roaster and get hits with ease

coarse blaze
#

Gallis weren't shredding the roster before, a few people did die to them, I died to them but it wasn't like it was some gamebreaking plague.

viscid mica
#

The one thing that counters them

coarse blaze
#

Again, more than half the roster will 1-2 shot a Galli

viscid mica
#

And galli easily Jukes more than 90% of the roaster with minimal effort

coarse blaze
#

I've yet to really see that more than maybe 3 times

viscid mica
#

If you think for a second that galli with bleed won’t immediately summon a ton of sweaty trolls your insane

coarse blaze
#

Anyone can be God at any playable, the minority shouldn't dictate balance.

#

Omni can solo most things and so can Cera by that logic, might as well nerf those too since some people can take on genuinely anything with those playables.

coarse blaze
viscid mica
coarse blaze
#

It wasn't an issue, if it were and people were constantly getting slaughtered by Gallis they would have been nerfed ages ago on Spiro.

viscid mica
#

It really was

coarse blaze
#

It really wasn't

#

A handful of people isn't all the time

viscid mica
#

That’s why it was removed

coarse blaze
#

When Dondi started doing balancing changes and only then

viscid mica
#

It was happening on a extremely consistent basis

#

Gallis were bleeding out everything in the game

viscid mica
coarse blaze
#

Is it though? No one else thought it needed nerfed until then?

viscid mica
#

No one else? Brother what

#

there was A TON of complaints

coarse blaze
#

That vast majority don't seem to think it was an issue and think it should have bleed to an extent is all I'm getting at

#

Which says something

cosmic pelican
dusky surge
#

i want ptera scav so bad

coarse blaze
#

Troodon has the most potential to be a big game hunter, my mind cannot be changed.

dusky surge
#

a flock of these lil vulture bastards swarming random meals

coarse blaze
#

It'd offer a really nice playstyle I think, nomadic scav

cosmic pelican
#

Ptera as a scavenger makes sense, it cant hunt for the life of it. But TROODON???

viscid mica
#

Bro most content creators who played during that time said it was awful

coarse blaze
#

Agree to disagree

viscid mica
#

Uh huh

#

I’m glad they said they’ll never bring the bleed back

dusky surge
#

using the turbobleed galli to justify why galli shouldn't get a little bleed is bizarre

coarse blaze
#

Nu uh

viscid mica
#

That would be 100x more agonizing than unpinnable galli

coarse blaze
#

I'm just saying, if you can't hit it twice before you bleed out in the matter of 10 minutes, it's on you.

#

I'm sorry some players are really good, it happens but that's never the majority.

viscid mica
coarse blaze
#

I'm just not sure why you'd try running, to chase it? To run away?

Sit by something and just bite it when it runs at you.

#

It has to be in bite range to kick you anyway

#

A cera biting it would likely do far more bleed than that single kick if it were brought back with even a little.

worthy steeple
viscid mica
#

It’s a galli it can graze

#

The only problem I have with galli is the insane troll capacity bleed would give it

#

You’d make it impossible to avoid never have good blood and basically just get harassed until you inevitably rage quit offline if not die

#

Galli is too fast and too agile for bleed to be ok on it

coarse blaze
#

I don't think you're right, my mind won't change. I think you're wrong, you think I'm wrong. Agree to disagree, this isn't progressing and thank you for your feedback.

viscid mica
#

Average galli main galli must be op take

coarse blaze
#

I actually main Troodon, having an opinion on a playable you disagree with doesn't always mean that that must be their main. Very closed minded, but good ragebait for sure.

viscid mica
#

I find that hard to believe

#

You ignore every comment I’ve made

#

Ignored the speed and agility issues

#

Ignored the troll potential

dusky surge
#

your argument relies on a very outdated galli that everyone agrees is too strong lol

viscid mica
#

You’ve just ignored everything I’ve brought up

dusky surge
#

a small amount of bleed isn't making galli god amongst mortals

coarse blaze
#

It's almost like I said that it doesn't have to be like before

viscid mica
#

Even a lil bleed

#

Has huge troll potential

#

You could bleed anyone to death if you are patient enough

coarse blaze
#

Again, making decisions on a minority isn't healthy for the playerbase.

viscid mica
#

It won’t remain a minority for long

dusky surge
#

hypsi has huge troll potential lmao

viscid mica
#

Every mix pack will have gallis every troll will switch to galli people will play galli just to wipe groups by bleeding them out

#

Gallis do not take long to grow and with bleed that is a massive boost to they’re already very annoying harassment value

viscid mica
coarse blaze
#

But it can blind you and graze constantly to keep doing it

dusky surge
#

if the bleed is moderate, that's indicative of a dedicated and skilled galli

coarse blaze
#

Has great agility and it gets lost in the grass, mixpackers will use it and it doesn't take long to grow. Better nerf Hypsi just to be safe.

dusky surge
#

it's no less unfair than being bled by a raptor

viscid mica
#

Trolls ain’t afraid of time dumps

dusky surge
viscid mica
#

It’s the same reason PT doesn’t have bleed

coarse blaze
#

No it's not, PT flies

#

And most things can't attack upwards

dusky surge
viscid mica
#

And galli runs significantly faster than 99% of the roaster

dusky surge
#

so?

viscid mica
#

And dilo is slower than galli

coarse blaze
#

What has better turn than Omni actually? Genuinely curious.

elfin night
#

galli should bleed things for harass potential

coarse blaze
#

I feel like Troos is pretty same-y

dusky surge
#

it's also more agile by a dilo, by a significant margin, and dilo is more agile than a galli

viscid mica
#

And galli has nearly omni equivalent agility

coarse blaze
coarse blaze
#

No it's not, Gallis turn is way wider

viscid mica
coarse blaze
#

It really is

viscid mica
#

Galli almost trots omnis run

elfin night
coarse blaze
elfin night
#

gallis turn super slowly

elfin night
#

you can avoid them very easily

viscid mica
#

It’s faster than carno if carno isn’t charging

elfin night
viscid mica
#

And PT doesn’t run

elfin night
elfin night
viscid mica
elfin night
viscid mica
#

We can just use agility argument sense galli is dam near as nimble as omni if only slightly worse

coarse blaze
#

Except it's not, go play Galli

viscid mica
#

I did less than 48 hours ago in fact

coarse blaze
viscid mica
#

I played troo, Herrera, PT and galli

#

¯_(ツ)_/¯

#

If they ever give it its bleed you’ll see I’m right pretty quick

#

When mix pack #5672 starts having multiple galli just constantly tapping you for bleed or troll #372 stalks you for your entire play session just constantly applying bleed

#

You severely underestimate the level of petty some players can be with these things

#

Even the current galli players will stalk you for ages just to constantly kick you and try and get you to chase them no matter what you are

dusky surge
#

pachy

#

you want trolling potential? pachy

viscid mica
viscid mica
dusky surge
#

i think balancing around "trolling potential" just rips away lots of animals unique mechanics because they're too easy to troll with

#

which is boring

viscid mica
#

Like dilo and cera rn that are both over tuned

dusky surge
#

i think galli having bleed is fine, and it's ridiculous that every other animal that logically should do bleed does it, except galli for some reason

viscid mica
#

Give galli more damage I can work with that

#

But bleed is just a whole other monster entirely for something that fast

#

Like a skilled carno can bleed a Maia with ease

#

Imagine that but more agile and always at top speed

#

Might not destroy medium sized + but all things teno and below would get destroyed

crimson crater
elfin night
viscid mica
#

Well all except omni

crimson crater
#

carno has subpar bleed damage

dusky surge
elfin night
#

because galli is by no means any close to omni in terms of agility

viscid mica
dusky surge
#

if a maia allows itself to be bled out by a carno, that's on the maia, it's not the carno's fault for having bleed

viscid mica
#

If omni pin didn’t work gallis would ram ranch them

elfin night
#

nah

#

omni wins no diff

crimson crater
coarse blaze
#

Except Omni can turn far tighter than Galli, the same thing it does with Dilo

steep gazelle
viscid mica
viscid mica
#

1-1 I don’t see omni winning at all

#

You’d need to be a very good omni

steep gazelle
viscid mica
#

I tested this omni no pounce loses to galli

viscid mica
cosmic pelican
viscid mica
cosmic pelican
#

Forget the bleed, how is a maia gonna lose to 1 carno

viscid mica
#

Well current main branch Maia

#

Not HT Maia HT Maia got that

cosmic pelican
worthy steeple
#

even main branch maia doesnt lose that fight imo..

viscid mica
cosmic pelican
viscid mica
steep gazelle
cosmic pelican
#

But its never because of the bleed

worthy steeple
viscid mica
cosmic pelican
#

The fight would need to be 30+ mins, and the maia would need to be continously bleeding for the carnos to even have a CHANCE at bleeding it out

viscid mica
#

If the Maia is non stop running after you thou….

steep gazelle
steep gazelle
#

It's better this way than pressing a button and waiting for it to die.

viscid mica
#

Like as galli I can usually reasonably take a dilo and win yes it’s a hard as hell fight but as of rn it’s totally feasible

#

I can’t imagine how much easier it would be with bleed

viscid mica
steep gazelle
viscid mica
#

Everything will have something at some point that is a direct counter and should be avoided lest you die

#

There is NOTHING wrong with that

#

Sorry 1-1

#

It gets abit dicey when we account for numbers

steep gazelle
#

Dying so easily with just 1 single click for something that weighs so little more than you is disgusting

viscid mica
steep gazelle
#

Pin is the most horrible and crappy mechanic in the game

viscid mica
#

Why MUST you be able to go near omni?

steep gazelle
#

That's the point. Without it, everything would be fairer between the two, the fight would depend on actually fighting and interacting.

steep gazelle
viscid mica
#

Galli can just LEAVE

viscid mica
steep gazelle
warm cloak
#

Felt a lil unfair

viscid mica
#

At what weight are they ?

crimson crater
viscid mica
#

That math ain’t mathing

viscid mica
#

Just said why shouldn’t it

warm cloak
viscid mica
steep gazelle
# viscid mica Because galli is faster

Being faster doesn't mean you should never exist in the same place as that, it just means that what is slow should be stronger, but with Galli and Omni and the Pin mechanics there is already a chasm between the two

viscid mica
crimson crater
viscid mica
viscid mica
crimson crater
viscid mica
crimson crater
steep gazelle
viscid mica
#

Galli diff is 70/30 no pin

#

Same skill galli wins majority of time

crimson crater
warm cloak
steep gazelle
#

It's better to be like this than just a fight that makes Omni something don't even need to use her brain

viscid mica
#

Galli has higher damage and is fast enough to evade reverse pounces

worthy steeple
#

even if omni couldnt pin galli it would still kill it with just one pounce since theres nothing galli can do in that situation

#

i should probably mention how much i hate the pounce

viscid mica
steep gazelle
crimson crater
worthy steeple
#

i guess thats what devs mean by "isle is survival game" omni pinning galli is justified, because galli can simply run away and not engage

viscid mica
#

That’s my main arguing point when it comes to Omni pin it just comes down to the fact that you don’t have to fight. This is not a death match

worthy steeple
#

i think it shouldnt work this way, its the same thing with the dilo, yeah we will give it one shot mechainc, but balance it with loud footsteps so you can hear it and hide!! wow so much fun so cool thank you devs

#

i honestly hate that balancing

viscid mica
worthy steeple
#

well thats the point

viscid mica
steep gazelle
#

The pin mechanic needs a rework in general, and this will be even more noticeable to the community when Allo launches

worthy steeple
#

its been what, 8 months since they buffed clones?

viscid mica
steep gazelle
viscid mica
#

My secondary reason for omni is that it’s so small that it doesn’t matter enough for me to consider it a concern everything it’s pinning is the same or shorter grow than it Gallis grow should be adjusted accordingly

viscid mica
#

I would hope it would follow deino rules at that size

steep gazelle
#

Pin in my opinion should be a mechanic like Deino's grapple

#

Where you can only Pin things less than half their own weight

worthy steeple
viscid mica
#

For anything above 1T sure

#

Omni is just so small I don’t see the problem

worthy steeple
#

imagine fg omni pouncing 226kg teno

#

instead of pinning

steep gazelle
worthy steeple
#

IMO if we make omni smaller we can somewhat fix the pin problem

#

375kg omni gang

viscid mica
#

Galli will unironically delete omnis

worthy steeple
#

good👹

steep gazelle
viscid mica
#

I mean everything smaller does or will have counter play and ways to avoid omni so like I just don’t see the issue

cosmic pelican
crimson crater
cosmic pelican
#

Galli, omni, troodon and hypsi have pin vulnerability

worthy steeple
viscid mica
worthy steeple
#

imo decreasing weight is the only way to make it less ugly and also little more balanced

#

also making omnis model smaller

cosmic pelican
steep gazelle
cosmic pelican
#

375kg omni still pins a galli, thats it

crimson crater
viscid mica
cosmic pelican
worthy steeple
#

NOOO😭

viscid mica
slim phoenix
#

are you guys saying the omni needs a nerf?

#

even though its incredibly weak and can easily be killed by almost everything

hasty coyote
#

omni needs nerfs and buffs, when it gets countered, theres practically nothing it can do except die. When it doesnt get countered, theres practically nothing the target can do except die.

slim phoenix
#

i only find raptors hard to kill when its like 6 v 1

hasty coyote
#

pin needs a nerf (not grapple)
bucking needs a buff
scraping omni on terrain needs a nerf

slim phoenix
#

and even then i can take half of them with me

hasty coyote
slim phoenix
#

only play cera carno dilo and dibble

slim phoenix
#

accidently

worthy steeple
#

any fight with omni pack is just terrain camping which is totally lame

#

so they either getting easily countered by terrain, or you easily die to grapple

hasty coyote
# slim phoenix only play cera carno dilo and dibble

cera and especially dilo are overtuned atm, but both can be shredded by omnis who play well. Diablo is much larger, so its going to take more omnis to kill, though I have killed one with only 2 omnis. Carno is designed to hunt them so they are gonna struggle, especially solo, but a pack of 3 can maul a carno.

worthy steeple
#

there’s nothing in between and that’s the lamest part

hasty coyote
#

basically if omni plays well and the target doesnt terrain camp, the target just dies. If the omni doesnt play well or gets terrain camped, it just dies

#

and thats the issue

#

let alone you play anything 1kg lighter than omni and just die on the spot because funny pin

worthy steeple
#

“but isle is survival game, not pvp” yeah nice but what about making game little bit more pvp and skill and less “this dino can’t fight this dino because there’s a small bush”

slim phoenix
#

so you know how cera gets a buff from corpses, would it be a good idea to give a sort off passive buff like that to omnis. so maybe a damage or bleed damage buff when in a group or something or would that be op

hasty coyote
slim phoenix
#

omnis attack with claws aswell as their mouth so...

hasty coyote
#

what omnis need is a smaller gap between op and unviable. terrain camping needs to be less strong, bucking needs to be more strong, and pin need some nerf.

hasty coyote
# slim phoenix omnis attack with claws aswell as their mouth so...

thats why theres damage and bleed pounce. Omnis can literally choose their hunting strategy based on the target. Bleed pounce may deal more bleed damage, but just going damage pounce against something small allows you to kill it insanely fast.

damage pounce deals 1000 with your whole stam bar, against pachy and dilo, you can kill it in 2 pounces even if it bucks instantly.

slim phoenix
#

i pinned a dilo not long ago with a friend we had full stam and the dilo got up due to our stamina running out and the dilo ran of like we never did anything to it

#

we was both 100% also

hasty coyote
slim phoenix
#

damage

hasty coyote
#

genuinely, something had to go seriously wrong because thats not physically possible

slim phoenix
#

thats what i thought. we was both shocked that it diddnt die

hasty coyote
#

either you pounce didnt deal damage, or that dilo was hacking somehow

#

because even one of you dealing damage should have killed it from full stam

slim phoenix
#

ever since then ive been telling myself omni needs some sort of damage buff cause its just really weak. imo

#

atm omni is run and hide or be killed by almost everything unless its a full group vs 1 other person lol

topaz elm
#

@steep gazelle I agree with everything except the scavenger part
troodon is getting luckier with it's changes in part with sanctuary AI and changes to it's diets and overall it doesn't really make sense for troodon to be in that scavenging position
A highly social, coordinated pack hunter who uses venom to take down things larger than itself is kind of numbed by the ability to simply scavenge as theres no real reason to try and take down fresh prey

#

great suggestion with the venom though, I like that

#

however maybe not dropping from stage 3 to 2, instead going back to stage 1 since going back to 2 would be really overpowered

steep gazelle
topaz elm
#

that works but thats also a job covered by sanctuary AI

#

the humble grasshopper

steep gazelle
#

Well, there's been a while since there's been anything about them

topaz elm
#

true

steep gazelle
#

2 devblogs and none talking about the smaller AIs

steep gazelle
topaz elm
#

well Im just thinking that it goes back to second and theres only one pounce into another 45 seconds of stage 3

#

dont get me wrong as a troodon lover, it sounds great.
but i just want to speak in fairness

steep gazelle
#

Maybe it really could be too strong. But on the other hand increasing the purple stage to 60s would be good, at least at night

topaz elm
#

yeah I'd like to see the night time venom get buffed in time duration

haughty grotto
#

@topaz elm there are two important oversights in your post.

Firstly, large animals are not susceptible to bleeding more just cause they have larger arteries.
Everything is relative.
If I cut the same artery (say, on the front leg), of a cat versus a tiger, the cat loses less blood because it has less blood, and the tiger loses more blood because it has more blood. Overall percentage wise if it was the exact same attack intensity, depth and location, both lose the same percentage of blood relative to what their bodies have. The tiger would not be hurt more.

Secondly, you're probably comparing bleed inflicted by small creatures to large creatures. That's a huge difference. Of course a raptor bleeding a dilo will cause more bleed damage than trying to bleed a stego. Just like a cat slashing you will make you bleed far less than a tiger slashing you.
Large arteries are protected by more connective tissue, deeper in the body and surrounded by thicker skin.

eager saddle
#

wouldnt it make more sense to say larger animals are more susceptible to bleed because they need to bleed blood further in their large bodies so it goes faster and needs to pump stronger? Or something like that?

topaz elm
#

its a lot easier to actually make contact with that huge area that is susceptible to bleed
going off how the game works, If i hit you somewhere it will do a set amount of damage and a set amount of bleed that is changed depending on a few factors (stamina, diet, hunger, thirst etc)

small creatures should take less bleed damage from a regular because theres less of them to hit
5 liters of blood in a human, 245 liters in an elephant 49x more
a person dies from losing 2 1/2 to 4 liters of blood, so 50% to 80% of our total "blood pool"
an elephant may die from losing 73.5 liters of blood, thats only 30% of their total "blood pool"

humans are quite resilient so lets use an example you used, cats and tigers

average cat is around 9 pounds and has around 540 mL of blood
tigers can get up to 600 pounds so we'll put it down at about 450/500 for an average male, having around 60 mL per kg
500 pounds is ~226kg, giving us 13,560 mL of blood (13.5 liters)

A cat can lose 30-40% of it's blood before dying while a tiger can lose up to 50% before going into shock

So I think what we can take away from this is:
Micro tier animals may die quicker since they have less blood
medium sized animals can survive higher amounts of blood loss since they both have lots of it and a good size where they can recover from losing nearly 50% of their bloodpool
Large creatures aren't very resistant to bleeding because they need lots of blood to supply their body with oxygen, after losing 30% of their blood their systems fail

#

so something like herrera as seen in the photo would die quick from bleed as it physically has less blood
Diablo, in this example, would also die quickly because of it's weight needing a lot of blood to supply it's body with oxygen. If it loses too much it's body fails
Dilo/omni is at a good weight where it's body can recover from larger amounts of blood loss, due to having a body that does not need as much blood as something like a diablo, but also having ample amounts as opposed to herrera

viscid mica
#

Human smol

unreal crystal
neon willow
#

@sand garden The tail tip actually does have a pretty hefty damage reduction already. Like, I've gotten hit with a stego tail swing (1000 base damage) on the tip on my tail as an Omni (450 hp) and it didn't kill me in one shot damage reduction. The base of the tail has less of a damage reduction modifier, though.

Honestly I think the main issue is desynchronization. The hit lands as a Body hit because the server thinks you're closer to the other dinosaur. But on your client locally, it appears you are further away and got clipped by the tip of the tail. As a result it looks like you took full damage on a tail hit

sand garden
neon willow
#

I hope they fix that though because it's really awful for pvp especially for glass cannon types that need to dodge hits

#

You think you're clear and you're not. It's awful

sand garden
#

For real, one of the main reasons I dont like playing things like Omni or Dilo, I always end up getting killed because of it lol.

neon willow
#

Same lol