#balance-feedback-discussion

1 messages · Page 134 of 1

wanton edge
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already said this in my discussion with the other person but u can literally just dodge...

viscid mica
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You either gotta jump or basically run till no stam

wanton edge
viscid mica
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Not good but enough

wanton edge
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shove takes like 5% stamina and does 50 dmg whilst limiting turn radius. u literally CAN just run. they can't shove u to death lol

iron tree
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Shove is good when something is in your way

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I tried to run from a cera pack yesterday and a cera tried to stop me by charging at me head one. I knocked it over and kept running

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That was fun as hell

worthy steeple
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even tho maia doesn’t have the best stam, it’s still more than enough

wanton edge
worthy steeple
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i will test that soon

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maybe you’re right

viscid mica
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They’d have enough to get some stompies and most people will panic attack and give them tac stam

worthy steeple
viscid mica
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(Tac for smalls ok for the bugs very cringe)

weary dust
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@carmine tundra I think you are on the right track but I think carnos bite isnt a stat issue but a mechanic issue, unfortunately shrinking the animal to 1300 does logically conclude its bite force could reduce,however on the oposite end this opens the door to a much better system for carno that has a faster bite speed, in the animal kindom shorter faces and strong necks result in inherantly faster biting, and what do we see on carno? A dino designed for fast precise biting, so my suggestion is simple in that omni should have a BF of 85, dilo 105, and carno 150 with dilo and carno swapping their attack speed, I also have an idea to balance charging once and for all but thats off topic

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Also yeah it makes more sense to me(especially when you look at dilos long heavy face and weaker neck) that dilo would try to hit hard and run away fast, bting fast is something predators looking to pursue or get into a slug match do, dilo wants to inject its venom and get out, or bite when its clone are distracting the target which is a VERY hitandrun fighting style

carmine tundra
dusky surge
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or just remove speed mutations lol

iron tree
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True

eager saddle
worthy steeple
worthy steeple
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carno is amazing at hunting small tiers and anything 1.3t or below. it doesn’t need any major buffs. you just need to learn how to play carno well

cosmic pelican
eager saddle
jade prairie
worthy steeple
dreamy swan
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Seriously though. A T-Rex should be a walking catastrophe.

dusky surge
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#balance-feedback message
"Enough AI around that it can grow up and terrorize anyone stupid enough to gather a schoolyards worth of dinosaurs in one place"

If you need to rely on AI to grow a rex, you don't deserve to grow a rex

dusky surge
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I agree, rex should be a walking catastrophe, but to a limit

dreamy swan
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Yeah like what, a limit so that mixpacks can team up on it like everything else?

dusky surge
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I mean... If it can't win against them, it can't win against them

dreamy swan
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We need an in-game weapon against mixpacks. There's no way to police it out of game

dusky surge
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Rex beats like... Everything easily besides than stego

dreamy swan
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I honestly think that's the ideal punishment for gathering in big silly groups like that. Let a T-Rex charge in with his bottomless hunger and wipe them out. Of course, the other check-and-balance for that is the fact that if his hunger level really is super crazy, if there's not enough people hanging out as mixpackers he's just going to starve to death.

dusky surge
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Sounds kinda boring if its just an instawin

dreamy swan
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So its like, he becomes the tool of justice who survives off of super-large herds

dusky surge
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That doesn't really sound like a tool of justice as much as something to megapack with

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Does rex beat everything else? Yes? Then just form megapacks of rex to murder everything

dreamy swan
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how would a megapack survive??

dusky surge
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"Enough AI around that it can grow up and terrorize anyone stupid enough to gather a schoolyards worth of dinosaurs in one place"

dreamy swan
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would take too much food if his hunger was jacked up

dusky surge
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That's how

dreamy swan
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well i already agreed with you that if you can't survive on the ai as it is now you don't deserve to have a rex

worthy steeple
dusky surge
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Rex can't be unbeatable, because that's an unengaging battle

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Like just kinda not fun

dreamy swan
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This game's biggest problem is mixpacking. One overpowered, insatiably hungry super predator would be enough to keep everyone on their toes

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The key is excessive hunger. Like its an eating machine and can only survive if there's huge quantities of food available. So its like a high risk high reward type of dino

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So if there's no unreasonably sized packs of dinosaurs around its really difficult to survive as a rex

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Like when wolves were reintroduced to yellowstone

dusky surge
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Then doesn't that seem kinda... boring? Like your entire gameplay is relying on people standing still in a big herd and not fighting back

dreamy swan
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they balanced out the ecosystem, changed the entire park.

crimson crater
dreamy swan
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Why wouldn't they fight back?

dusky surge
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Because they'll lose lol

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The hell is anything but a stego doing against rex

dreamy swan
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I'm not saying make the Rex invincible, but tough enough that if it charges your herd most people are going to try and GTFO

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He needs to be able to break up the riff raff

worthy steeple
dusky surge
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But like... He'd do that regardless of anything

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He's over 9000kg. Most creatures in a mixpack can't do jack against a rex

dreamy swan
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Well thats good though

hazy lark
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Im pretty sure its been said its Rex and Trike at apex. idk where the steggo stuff is coming from.

dreamy swan
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Exception being a megapack of like carnos

dusky surge
dreamy swan
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which really a carno megapack is almsot the same mechanic as a rex

dusky surge
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And I doubt stego is outrunning rex because that sounds dumb

dreamy swan
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They're big enough and hungry enough that they can charge in and disrupt mixpacking

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noooo i love stegos funny little waddle haha

hazy lark
dusky surge
dusky surge
hazy lark
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true. only predators against prey lmao

dreamy swan
dusky surge
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Nothing should be expected to instantly die on sight with a predator

hazy lark
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Hold me deino

dreamy swan
dusky surge
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Step away from water and ez

worthy steeple
hazy lark
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Like i said before. rex and trike at apex is what ive seen

dusky surge
dusky surge
hazy lark
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the idea steggo cant possibly be beaten 1v1 is just eird

dusky surge
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Not the idea at all

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The idea is stego should not be worthless in a 1v1

dreamy swan
dusky surge
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This game isn't black nd white

crimson crater
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“but stego is significantly smaller than rex therefore should always lose to it”

dreamy swan
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true

dusky surge
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It's not just you either 100% win or 100% lose

hazy lark
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you want it scaled to defend against a much bigger predator. Youre coping to justify making a steggo with a head smaller than a raptor, able to battle a rex lmao

dusky surge
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Then make stego faster

hazy lark
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some match ups you juist lose man. thats the way it is

dusky surge
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it'd look stupid as hell but it'd balance it out

hazy lark
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welcome to the isle

hazy lark
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lol this again

dusky surge
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legit name one

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"this again", literally name one

hazy lark
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you said last time for me to name one

then admitted minutes later "i can only think of 2". im not engaging in this dishonesty

dreamy swan
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A skilled stego should definitely be able to go toe-to-toe with a rex realistically. In paleontology Stego lived with top tier predators and was designed to face off with them.

dusky surge
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you must be thinking of someone else because i have no recollection of this lol

hazy lark
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pachy cera lmao

pt vs herra lol

raptor vs steggo lol

theres alot more. dont be silly

usually a larger opponent has the advantage... youre just used to being the largest and the idea that changes against your favour is too much to handle i guess

dreamy swan
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There should be a chess-like aspect to the strategy in this game, and I think mixpacking should have some built-in disadvantages. The Rex would be a great catalyst for that. Megapacking carnos or ceratos is another.

crimson crater
dusky surge
dreamy swan
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ive killed a stego as raptor and it wasn't super hard. I'm fairly certain its because the stego was inexperienced

dreamy swan
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and/or maybe he was weak from another battle. who knows

worthy steeple
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it’s a rare moment of larger carnivore hunting smaller herbivore

slim dragon
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Ok but
What if a mixpacker plays rex

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goodbye mixpack solution

dusky surge
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LMAO

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true tho

keen plover
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There’s a chance to escape / fight back in any matchup

tropic horizon
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It would look dumb but itd work out in the end

hazy lark
# dusky surge Pachy can (normally) outrun a cera. Mutations don't count because it's well esta...

well mutations are in the game currently, so they very much count despite any feelings otherwise.

I see where youre coming from, i was talking about combat 1v1.. not running away. Didnt see what you meant so mb, and to that I say. Hypsi vs basically anything. Dryo vs basically anything. Idc if they arent played, or whatever. They are examples of "lose on sight". At least steggo wins most others i guess. All im saying is idk how its gonna shake out... but apex means the top. You aint the top if youre losing to a non apex. How thats balanced.. who knows, but its been said Rex and trike on top.

slim dragon
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Dying is losing
Running away is a valid form of survival

hazy lark
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yes and i said i misunderstood that point

slim dragon
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"losing on sight" means an animal cannot win in a fight, nor can it avoid the fight
Which is bad

hazy lark
slim dragon
# hazy lark hypsi or dryo. Prey animals losing on sight

Both of them can avoid most threats and are pretty good at hiding
Hypsi does have situations where it's very hard to escape, but mind both of them are unfinished and lack their most important mechanic (burrowing and climbing respectively)

hazy lark
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we said on "sight"

slim dragon
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You can break line of sight and hide after being spotted

hazy lark
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m8 its slower, weaker.

youre relying on chance not reality. They die on sight lol. Its why no one really plays them i guess

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fits under cant run/ cant fight

slim dragon
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It's because they lack their most important mechanic

hazy lark
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theres always some specific moment where you can say it doesnt apply.. but they just lose. They are prey

slim dragon
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Yes there are specific situations
But nothing in this game is supposed to have literally no way to survive against a specific other playable

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Of course if you're playing omni and you just fell from a cliff, broke your leg and survived with 1 hp you may die to one hypsi without being able to run away
Doesn't mean omni dies on sight to hypsi

hazy lark
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dryo vs raptor

slim dragon
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again, dryo can escape by breaking line of sight and hiding, and AGAIN, dryo still lacks its most important mechanic

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The speed difference between dryo and raptor isn't huge

hazy lark
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they are in the game currently and lose on sight with those predators the majority of the time. One offs where you slip away dont count. Its why they arent played along with missing mechanics or whatever.

slim dragon
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Still, that's not something to take as granted or that should stay that way

hazy lark
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im not argueing for it either way lmao

worthy steeple
hazy lark
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sure m8

bronze rapids
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Idk man I have survived as a Dryo from most carnivores in the game, Dryo is pretty good at hiding/ breaking line of sight :)

frosty heron
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With the charged swing pretty sure Stego will be able to fight back Rex, BUT we always need to take player skill into consideration here, because if we talk about equal knowledge as example Teno has sighly advantage over Cerato

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Also Rex has an ambush mechanic that favours it for a proper engagement, if you get ambushed from a creature as big as Rex you deserve at least be on disvantage during the hunt

steep echo
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'one offs where you slip away dont count' a ton of the foliage in this game is for the express purpose of breaking line of sight, I don't see how it doesn't count

iron tree
elfin night
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Maia struggling to fight dilo packs is so 😭 😭 😭

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They will simply never allow you to switch stances

iron tree
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You can't run from them either

viscid mica
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Most of not all except stego of the large herbi struggle to fight packs of the smalls

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Maia is plenty strong

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And with its speed if it’s any stronger it’ll become op

elfin night
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so if you try to run instead of holding your ground you might get locked into bipedal position

viscid mica
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Only things that is faster that Maia is galli isn’t it

elfin night
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nope

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dilo, carno and galli are all faster

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and mutated omni too

worthy steeple
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tho i’m not gonna say maia is having easy time fighting the dilos it’s definitely not that bad

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i’ll be honest, i miss HT maias agility, but it was too op.

imo the only way for maia to have that agility in biped and stay balanced is to remove its ability to stun anything bigger that dilo.
and that could work and make it better as a playable or might actually make it too powerful, idk really, i’d be glad to test that

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but i sadly can’t, since we can’t change dinos stats and test stuff

worthy steeple
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ikr

edgy crow
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is it wrong for me to want maia to be able to knockdown ceras and carnos

cosmic pelican
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💀

edgy crow
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only with the shove, tho, not with the standing one

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thats a bit OP

cosmic pelican
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You technically can knock them down already

worthy steeple
cosmic pelican
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The front shove while running at full speed is stronger

worthy steeple
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i was talking about buffing biped to ht level of agility but instead removing ability to stun anything bigger that dilo.

so maia uses biped for smaller dinos
and quad for bigger dinos

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but again, i have no idea how it will work, it might be very bad, i’d be glad to test that

edgy crow
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intriguing...

worthy steeple
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tho tbh i don’t mind the current maia, its not as bad as people say it is

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or actually

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you know what they should add to maias kit? the trample damage

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that would help it a lot

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but it should only work on things that are small and not in group.
so basically any omni/dilo will get trampled by maia

haughty grotto
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@steep echo bites are always in front
If you're turning your head right and attack, it will not hit a target to your right unless you alt attack

steep echo
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Eeeeeehhh... in my experience it has been based on head angle

haughty grotto
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The way you posted that body shot pic
Try standing the same way against the head
Perpendicular 90 degrees
It will hit

steep echo
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An example I can think of off the top of my head is trying to bite a troodon that's right up to your face. If you don't look down, the attack goes over them (as dryo)

haughty grotto
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Correct that applies for most things

steep echo
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so you mean its just for left and right?

haughty grotto
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But here's the bottom line: hitbox doesn't change if you pan your camera left and right
It'll always be front

Unless it's an alt attack (in settings make sure manual alt attack is checked on) - in that case your dino will do a whole new directional attack

steep echo
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herra I was with is long gone, but I just did the whole left right thing with a troodon, no alt bites

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same thing occurred, no damage facing forwards but damage done facing right

shadow vortex
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Tbh I think adding this element of limited ‘direction changing’ to normal attacks too (depending on the head position, left or right) would allow for more hunting tactics, which imho could be interesting to try at least 🧐

fresh sand
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@dim prism it just doesnt work, true mixers will just send in their faster creatures to debuff people then come in and fight them after. Any system of debuffs for mixpacking will be abused.

crimson crater
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and if you’re referring to the old 20 second one, why should cera get butchered like that lol

carmine tundra
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after you ram something you can try running again and you cant ram for another solid 1-2 seconds

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which is still plenty of time to get back into position to ram them again which i dont mind

cosmic pelican
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You can keep holding rmb to nullify the cooldown

iron tree
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nah

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they should leave carno finally alone

worthy steeple
tropic horizon
carmine tundra
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carnos growth time is horrible, and it still consumes meat like its still 1.8 kg

crimson crater
iron tree
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naur

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"same as carno"

crimson crater
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#balance-feedback message let the deterrent actually be impactful, what’s the point of it, if it dosent dissuade something from picking a fight with a cerato? its frustrating yes as it should be

sly hemlock
crimson crater
sly hemlock
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I don't see how that's a fun gameplay loop

crimson crater
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it isn’t, it’s annoying

sly hemlock
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It doesn't benefit the Cerato

crimson crater
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it does

sly hemlock
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If a Cerato attacks me and I manage to win the fight, by the time I've healed up the bleed I will most likely be on less than 5% thirst, at which point I am helplessly sprinting towards the closest water source and praying to god nothing tries to fight me or is in/around the water.

sly hemlock
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(I don't know the exact % it drains 90% is a guess)

cosmic pelican
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Youre left at 25% food and water after vomiting

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And each time you vomit you lose 20% of your nutrients

sly hemlock
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The nutrient drain is fine

crimson crater
cosmic pelican
sly hemlock
jade prairie
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It actually does benefit the cera because they use it to:
Dissuade you from picking fights with it (avoiding a fight is a fight survived)
Persuade you to leave any carcass youre nearby
If they are clever they can follow a weakened herbivore and get you while you are trying to eat or drink

crimson crater
sly hemlock
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Having it as high as it is leans into being excessive

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It's unnecessarily punishing

cosmic pelican
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Only if you dont kill the cerato after, if you do, you actually make insane value for later, plus the minor inconvenience of needing to get water

sly hemlock
cosmic pelican
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For example?

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Even 4-5 omnis can eat themselves to full from 1 cerato body

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Even 2 carnos can stay well fed

sly hemlock
# cosmic pelican For example?

Let's imagine 3 Carnos vs 4 Ceras.

3 Carnos enter the fight with 80% food/water.
They're all forced to vomit and a Cerato dies so the other 3 disengage.

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They're now going to be at a net negative for food and all be desparate for water

cosmic pelican
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Should not have taken that fight, simple as that, the carnos get punished for letting the other 3 run

sly hemlock
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And as such you cannot pursue the other adults

sly hemlock
cosmic pelican
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Special server rules should not be taken into account, the devs balance the game based on official servers

sly hemlock
cosmic pelican
sly hemlock
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So now you are at a net negative and desperate for water

cosmic pelican
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Besides, carnos that know what theyre doing shouldnt be getting hit anyway, especially if they have a group

sly hemlock
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I don't understand the idea of pushing a dino in a direction where nobody wants or enjoys fighting it.

cosmic pelican
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3 carnos can go bowling with ceras, unless they fight in a forest, but at that point, just dont take the fight

sly hemlock
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I refer to my previous point

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If a dino revolves around being the most unenjoyable dino to fight, is that not terrible for game balance?

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Does that not instantly scream there should be change?

cosmic pelican
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Stego can be unenjoyable to fight as well with the current roster, yet it doesnt mean that its unbalanced.

crimson crater
sly hemlock
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I said it's a blatantly unfun mechanic

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And you seem to agree

cosmic pelican
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Same is with cera, the bigger carnivores that are supposed to push it back to where it belongs just arent in the game yet

crimson crater
sly hemlock
sly hemlock
cosmic pelican
sly hemlock
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I think Cera is fairly balanced, I think vomiting takes away an egregiously excessive amount of food + water

cosmic pelican
sly hemlock
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I don't have an issue with how it plays out in a fight though

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It's purely the famine simulator

cosmic pelican
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The carnivores that are in the game right now are the same ones cerato was designed to bully

cosmic pelican
sly hemlock
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If as you say it does reduce you to 25% hunger + thirst, I simply advocate for it to be changed to 40% or even 30/35%

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That is all

cosmic pelican
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🥔 👍

carmine tundra
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cera should be a dino where it stands its ground not use the charge bite in active hunting when chasing something

sly hemlock
sharp patrol
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the problem with the vomit as a deterrent is that whats it deterring atm? cerato is arguably the strongest carnivore rn or its atleast between it and dilo, so there is no bigger thing to deter from attacking it

iron tree
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@raven mist the devs said they're going to release stuff when it's done instead of holding stuff back

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And rex will also get the job done

raven mist
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However just an idea around mid tiers for carnivores since the apex’s will cause mayhem on release and to make sure it’s a bit more balanced instead of pick apex carni or play herbivore

iron tree
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Doubt it

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You can just w + shift and survive an apex

dusky surge
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allo sounds like it'd cause more mayhem then rex tbh

edgy crow
mint star
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if it has AI like boar or deer then itll be rather easy start growing an allo

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but if it has a diet that changes as it gets older, or no AI at all, then that might actually prove it to be a challenge

edgy crow
mint star
worthy steeple
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#balance-feedback message

well if we ignore the cerato itself as a playable and think just about the mechanic...
so is it fair for another player to bite you 1-3 times to drain almost all your water, hunger, give you vomit sickness, drain your stamina as well and lock you in animation at the same time?
and after the first vomit it would need to bite you just once to make you vomit again and drain even more of your stamina bar.

is that a good mechanic? is it fun to deal with? is it necessary for cera to have it? is it just a defensive tool or cera does use it mostly in offense?

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just asking community opinion

dusky surge
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I think it very much indicates what cera is SUPPOSED to do

Why fight a cerato over food when it can make you lose it, and more

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Put it on top of good stam efficiency, speed and agility, and suddenly it becomes a better tool to stop things from getting away

worthy steeple
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thats a good argument.

versed sable
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dibble basically just spam stuns stego side and kills it

iron tree
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Power swing:

maiden ginkgo
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If you don't play Troodon, you should. Then go give a ✅ to my suggestion.

You'll understand then lol.

Troodon should be able to get diet from successful pounces (I like the idea of below 50% food for this)

I also feel they should be able to eat mushrooms, the little scavengers. Though not past 50% growth otherwise they become less fun.

They definately have a niche, but are also die with one shot from most dino's (not an issue) they also don't deal much damage but do have a minor poison (not like dillo)

eager saddle
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Why…..would they get diet from pouncing prey?

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Do they chip off some flesh while pouncing? You mean like that?

iron tree
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That wouldn't fit troodon at all

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It's a nocturnal pack hunter

maiden ginkgo
maiden ginkgo
vale brook
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yeah, improve venom and stamina consumption across the board for troodon to allow it to exahust its prey, etc etc. dont give it abilities that dont fit what it is.

i would be interested in troodon becoming an omnivore though and allowing it to eat select plants (ideally the fruit ones)

worthy steeple
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when will people stop asking to do something with the mixpackers, imo if you dont want to play with the mixpackers just play on the servers with the low rules.

you're playing on anarchy no rules server and asking people to follow your imaginary rules lmao. i never mixpack. but i love freedom. i dont want to get punished for sitting next to random friendly beipi i dont want to kill.

indigo rain
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Ngl the fix for cera to stop using vomit as a hunting tactic and only as a deterrent could be to not have vomit stunlock you so prey can just keep running. Cera doesnt have a bonebreak or grab. Why should it effectively function like it has that? However being punished for simply existing and not competing over a body is a problem. So another fix could be to make bacteria drain very quickly so ceras are going from body to body to get it back to defend said body, and or have to hunt like a normal predator without an ad-hoc grapple + stats drain. Because lets not forget its not just draining food, water, stam, its draining diets and debuffing you as a result on top of that.

viscid mica
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@proper berry personally wanna wait and see how it preforms against bigger carni

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Cuz to my understanding cera is set to be the land bully of all small tiers(in this context under 2T) and the buff is intended to make it even give some mid tiers (2T+) a run for their money

maiden ginkgo
eternal iris
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@proper berry rather it be the complete opposite. Nerf other aspects of it and lean into it being strong specifically when contesting/defending bodies

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Why diminish what makes it unique just for it to be further pushed into being a generic all-arounder brawl carnivore

viscid mica
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A lot of stuff isn’t balanced towards the current roaster leave it until bigger stuff comes so we can better feel it

elfin night
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#balance-feedback message yeah let’s just take away the only thing that tangibly makes it a defensive corpse bully scavenger

worthy steeple
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says a lot

elfin night
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Kids

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Also the math is wrong

worthy steeple
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yes, it is

elfin night
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It gets 1300 extra hp TI_dondiSmile, you take half the damage, you don’t have 50% more health

worthy steeple
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yes

hasty coyote
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even though that does nothing but help with ego since the amount of checks doesnt even matter

worthy steeple
slow heart
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that is WILD

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some people can’t handle the idea that maybe they are wrong or their opinion isn’t the best. that is criminal lol

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Yo btw, since we have so many pros in here maybe someone can tell me. wtf is up with omni bleed? shyt is weak asf. the pounce damage doesn’t seem to be consistent.

made a dedicated server with my brother to test out damage.

a full grown omni can pin and kill another full grown omni in 1 pounce.

But a full stamina bar of pounce on a stego brings it from 100% -> 99% blood.

had to do like 8 FULL stam bars of pounce to get him like 75%. so right now omni’s just can’t kill stego? am i missing something?

stark knoll
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Did you hold RMB?

#

And yea stego is designed to need a large group to take down

cosmic pelican
tacit ether
# slow heart Yo btw, since we have so many pros in here maybe someone can tell me. wtf is up ...

Also with dmg pounce (LMB) you can kill a fg dilo and pachy just by riding it and using dmg, a fg carno you can drop its health 50% with LMB so imagine if you had two raptors it’s dead. RMB does double the bleed of what just regular pouncing would do iirc, and bucking will reduce the damage done and drain both the pouncer and buckers stamina. Pounce is infact not weak it’s just a tool to utilize.

indigo rain
#

The irony with blocking people is they might agree with you on other points. Someone blocked me and i noticed because i tried to ✅ two diff suggestions and it went nah. So welp

#

Net loss in the end

maiden ginkgo
#

A lot of people seem to hate the idea of giving troodon a niche ability.

raven mist
#

If a single raptor could bleed out a FG Stego easily then I’d be questioning the game design

maiden ginkgo
#

I definately agree with that.

swift wind
#

omni has ass matchups against any larger creature i dont understand the resistance to omni buffs in balance feedback

#

partly in due to the hitboxes being ass

elfin night
#

Omni pounce is the last thing of its kit that needs a buff

#

It is one of the best special abilities in its weight class, only bested by dilo’s currently which is buggy

#

You have a safe instakill on anything that is marginally lighter than you with one button press, you can leave things like ceras and carnos seriously wounded if not dead, you can pin down things larger than you by latching onto something in group, its super easy to aim, it has no commitment if you miss…

It’s not even the only thing omni has in its kit. It can also bite, not all kills have to be with the damn pounce

swift wind
#

not implying pounce needs a buff just responding to the overwhelming rejection of calls for an omni buff in the balance feedback

#

dilos have it beat on dmg hp and speed

#

carnos have it beat there too, and omni doesnt have a workable agility advantage over carnos considering the terrible hitbox for carno attacks negates any successful dodges by the omni

raven mist
#

Yeah the only thing I can agree on is nerfing dilo speed

#

They don’t need to be that fast with the kit they have already plus mutation buff. I think they are finding it hard, if any of the devs actively play and see the state of the game, to see where the low tiers sit.

swift wind
#

dilo definitely needs a speed nerf considering its other strengths but i think omni could benefit from a buff to stam or speed or a small buff to both

viscid mica
dusky surge
#

dilo has honestly one of the worst self-defence in the game. It needs speed for survival

raven mist
# dusky surge remove the mutation buff, don't nerf dilo's speed, dilo needs that speed to esca...

It’s kinda hard with micro tweaks on these lower tiers, I feel like dilo is already quite strong they don’t need to get away from raptors. Dilos can contest even ceras. Correct me if I’m wrong I can’t remember if there have been any changes but dilos have more bite force, they are faster and they have a pretty overwhelming ability with venom. I think they can take a little nerf to speed or we can buff omni stamina especially when pouncing. I think that’s fair.

dusky surge
#

they do have better bite force and venom, but they also have what i believe to be one of the absolute worst bite hitboxes in the entire game, on top of terrible agility, no resistances, no jump and so on

the venom is exceptionally overwhelming, yes, but it honestly needs to be really balanced out because it's far too OP atm. I don't think raptor needs any stam buffs as much as dilo needs venom readjusted to actually have counterplay

swift wind
#

there agility isnt even bad, dilo has an advantages matchup in every way. it can escape when it wants and it can hunt when it wants. omni cant do either of those things and gets beaten in a brawl... it doesnt need speed advantage over omni

dusky surge
#

their agility is def bad, especially for its size

#

and given its lower stam and agility, as well as inability to jump, i say it def does need the speed advantage

swift wind
#

it is not bad enough that an omni can get around the sides like with a carno

#

if the dilo player is somewhat competent

#

it is unfair to give all the cards to the dilo, he gets to choose when to run, when to fight, and is a better brawler in every way

dusky surge
#

i mean... he isn't a better brawler. he lacks any defensive resistances, has a worse turn radius and has an inaccurate bite, alongside a slow and mostly useless alt-bite

#

like by the metrics of what a brawler represents, dilo sucks

worthy steeple
swift wind
#

my point is that a competent dilo player is not hindered enough by the worse agility that an omni player can effectively leverage the omnis agility advantage

#

therefore it is effectively just trading blows, which the dilo will win

#

when i say it is a better brawler i am arguing in comparison to omni for the above reason

worthy steeple
#

can’t call a brawler 700kg animal with poor agility, no special attack or abilities outside of biting and pressing rmb to spawn the clones

keen plover
dusky surge
#

honestly i never understood why people wanna go at dilo's basestats when that's literally never been the problem with it

keen plover
#

Charge isn't a fair mechanic to face

worthy steeple
worthy steeple
#

i mean..

swift wind
#

lol

dusky surge
#

ehhhhhhhh

worthy steeple
#

it has a lot of potential, alright?

dusky surge
#

pachy? teno? cera? dibble?

all better brawlers

keen plover
swift wind
worthy steeple
#

what makes it a good brawler is mainly its agility, good omni can do some funny things

worthy steeple
keen plover
worthy steeple
#

pachy is kinda meh

keen plover
#

Omni does need some buffs imo though.

swift wind
dusky surge
worthy steeple
#

idk really, i don’t want an omni to get any buffs, its pretty strong right now

swift wind
#

PRETTY STRONG!!!!!

#

made me laugh cheers for that

worthy steeple
#

yes? anything >450 kg dies instantly to you. best agility in the game. grapple mechanic, pounce does a lot of damage, good bleeder for its size.

#

pretty fast as well

swift wind
#

matchups against anything below your weight are pretty irrelevant considering you are rarely going to be fighting them

keen plover
#

I want there to be less terrain that can knock you & for them to be running into those limited objects to knock you off. No more standing around by a bush lol.
I want bucking to be better. Possibly make it to where the prey loses no stamina.
I want omni to bite faster.
I want omni to get the scramble ability from its concept art.

worthy steeple
#

well idk, using terrain is like the best thing you can do to survive and you should abuse the mechanic. imo it’s good that you can easily use the tree or a wall to get omni off of you

keen plover
#

I disagree. Omni's are effectively useless in 90% of the map. Even the "plains" have objects to camp

worthy steeple
#

especially when 2-3 omnis pouncing you is insta grapple for a lot of creatures

#

which is a death sentence without engaging the fight

dusky surge
worthy steeple
dusky surge
#

terrain and niche versatility over boring combat statbuffs 🙏

keen plover
#

It isn't even a skill thing. It's just a hard counter that's everywhere

#

I personally find it to be unfun

keen plover
worthy steeple
#

i got grappled only once tbh, it was during the dibble ht when they just added the mechanic, i didn’t know how it worked so i instantly lost my fg teno.

tho there was a bug where you could attack even when you’re getting grappled. and i killed one of them xd

#

tho it didn’t save, i still died

#

since then i always hug the walls or the trees, since you just don’t have enough time to buck them off before they all latch on you. tho it’s not like bucking is even useful

keen plover
#

Omni just doesn't feel like a threat as is. Even big packs. Even at its worst, you could counter it so easily as most animals and it leads to the most boring fights imaginable.

I genuinely don't see the point of picking omni when stuff like dilo are more effective at its role. I see them as spectator dinos.

swift wind
#

very ture

worthy steeple
#

different play styles, but dilo is also busted

keen plover
#

I'm not even arguing about it from the omni POV. I don't play omni too often if at all. Not my type of playable. It's just sad seeing them as a teno or anything else lol

#

Dilo's bring some form of fear lol. Omni is a punching bag

swift wind
#

good to see someone has sympathy for the downtrodden and oppressed amongst us

worthy steeple
golden root
#

omni bot

worthy steeple
golden root
#

una mordida que no hace daño

worthy steeple
#

i think an omni is actually well balanced, it’s more of the rest of the roster issue, like some dinos are clearly a lot stronger than they should be, the dilo and cera are the best examples

keen plover
#

Get 2 dilos and I would have been gone

worthy steeple
#

i was never even yellow health or below 70% bleed

swift wind
keen plover
#

Also omni isn't good against herds. Why can't it be good against SOLO players in PACKS.

worthy steeple
#

and idk if that’s player issue or playable issue, since sometimes i’m having hard time 1v1ing omnis on death match servers

#

like it’s genuinely difficult, maybe it’s just a rare tryhard breed

swift wind
#

if you play on a deathmatch server youre going to find pvp sweats

#

i dont think thats a good way to base your balance of a dino

keen plover
#

^

worthy steeple
keen plover
#

PvP fights are also... not realistic to survival

worthy steeple
swift wind
#

omni cant hunt in packs

#

very rare success

worthy steeple
swift wind
#

maybe you can get a fresh spawn dibble if youre lucky

worthy steeple
#

so i guess it depends on experience, maybe some luck and coordination

#

i wouldn’t really say omni is weak in packs, it’s very strong.

keen plover
#

Cerato just isn't worth hunting as is.

worthy steeple
keen plover
#

Low skill playable that only needs to bite you once to puke you and then you're on orange-red health after the next bite or 2

swift wind
#

i have had roughly 10-12 omnis fight 3 carnos multiple times before and omnis always lose

#

similar results when fighting dilos

keen plover
#

omni is harder to use than any of those playables. But the reward is also worse lol

worthy steeple
swift wind
#

carnos do not have to kill them all, they rarely have in these fights, but the carnos have to kill/disable just a few to allow the numbers imbalance to feel negligable

worthy steeple
tacit ether
#

these raptor arugments are laughable, just because you grapple something doesnt mean its insta dead, the first raptor that pounces on is gonna lose its stamina quickly and when the second gets on they will all be bumped into a tree/bush and get stuck frozen to get spam bit before they could even escape. If you do manage to pin something its not going to die unless its a juvie or a small sub adult it will just be hurt and continue to fight. if you manage to get randoms to coordinate pounces without killing eachtother in the process then consider yourself lucky lol. the only way grapple is effective is if you find something solo in the open field that doesnt have a teamate or mixpack to come help

#

imo people just have raptor ptsd from spiro so they downvote all raptor stuff xD

swift wind
#

another intellectual omni sympathiser here to spit wisdom on the unenlightened

#

theyre not going to like this im sure

tacit ether
#

is what it is TI_HypsiShrug stilll gonna maul the carnos,dilos,dibbles, and ceras regardless of weakness

raven mist
#

Yeah idk why we’re still fighting against omni being as capable as a dilo reading all that

tacit ether
#

dilo can face tank a rapt ez

#

not complaining but the raptor has to bite and burn its stam pouncing and pinning

dusky surge
tacit ether
#

sadly dilo clones broken but 2 dilos are enough to maul anything tbh

dusky surge
#

its effectively free wins

tacit ether
#

bite a few times and run away for 8 min plus

swift wind
#

just ban people who choose dilo at this point

raven mist
#

Omni sucks and needs a bit of a buff to stand against other low tiers other being just a juvie hunter

tacit ether
#

nothing should be an even matchup but raptor is just a mosquito gets brushed off by everything, bleed is almost ineffective unless its a couple ton behemoth

#

then its gonna be 30min to 1hr hunt because mud camp, water camp, treecamp, wall camp, mix pack, by then other dinos going to pull up and you have no stamina to run becasue yo pounced for 10 seconds

raven mist
#

But this is just a repeat of legacy, Dilos were so disgusting in legacy. At least with Dino’s getting special abilities now they can be dealt with. But now dilo gets hallucinations that do damage and have been tweaked to be the fasted low tier

tacit ether
#

pocunign take stam jumping off takes stam now youre below 40% stamina

#

get run down by a cera o7

tacit ether
worthy steeple
tacit ether
#

was very fun had best turn, i would 1v12 utahs and get mauled and barely survive but they had a lot of opportunity to drop me

raven mist
#

Every Apexes worst fear in legacy was a dilo once that sun went down it was fun but so bad haha

tacit ether
#

truuu legacy was a horror movie, got a clip of a rex sneaking up on me and my m8 and we both got chomped and bone break and he died and im on 1hp xD

worthy steeple
#

13 bites to bleed out fg rex afaik

raven mist
#

Yeah 7+ hours of growing gone in a couple minutes at night ahah

#

At least it’s not like that in evrima now, a few small tweaks to dilo and omni then things will be fine. If people still care about cera being to strong which I don’t think so then we can maybe add a slow to the charge bite or something

tacit ether
#

raptor doesnt need much, but an increase in bite speed and some added bleed to actually be a bleeder. i dont want to sit hunting something an hour plus just to bleed something out. most rapts just end up dps spam and then die trying that against bigger stuff. its possible to pin a carno/cera with 3 but the likely hood of acutally getting raptors to not kill eachother is so low using pounce. Raptors get punished for using their main ability, left with no stam and defenseless where no where to jump so jumping is basically useless most the time

raven mist
dusky surge
#

Omni already has better running stam than dilo tho. Main issue is the fact that dilo doesn't really do anything with its attacks that cost stam, so omni feels like it has less

tacit ether
#

dilo isnt too tuff if you know how to fight it but most players arent too competent with the combat so they end up just running into alt attacks n stuff

#

at night you might as well jump off a cliff tbh fighting one is skoomacide

dusky surge
#

still think a speed nerf is entirely unnecessary. want to change the omni dilo matchup? don't remove the ability of dilo to flee, change the other parts of their kit that actually make it feel unfair

tacit ether
#

leave dilo as is it just needs a venom fix tbh with dmg and clones, rapt just needs to be a bleeder if thats what its supposed to be, with an alright bite 65 bf is good for me

#

the issue wiht pounce is its buggy, can kill your team, pouncing drains your stamina, riding drains it slower btu still fast, lmb drains it hellish as well as rmb and jumping off drains it a lot so by time you get a few pounces in good luck with 30% stamina

#

you regen and the fight is 100m away so you burn it down to 70 runnign to it and wait to pounce again until full unless you wanan wait for regen again

#

pounce is just a tool to not get bit at the exchange of stamina btu without stamina a raptor isnt $h!t as well as every other dino

raven mist
#

Just drop Allo, Rex, Camara, and Trike. All these problems will disappear and we can enjoy mid and apexes instead

tacit ether
#

real allo first, let rex trike cook and release together then drop bary and sucho or another large carni. almost all the herbivores are tons heavier than about every carni thats a whole nother thing tho

long nova
#

The fog on troodon venom is actually bad, it removes the ambient sounds so you can clearly hear troodon footsteps and know where it is

raven mist
#

Exactly, we’ve got mix packing mid tier herbis and there’s nothing you can do unless you have 10+ ceras/Dilos and even then it would be a challenge. Adding Allo first was what I’ve put in the suggestion before too and having Sucho would be so fun to have I reckon, give deinos some competition or something in the water

dusky surge
#

mixpacking allos

#

lol

tacit ether
#

sadly bro spitting xD

dusky surge
#

honestly if you want an animal that's better against the mixpacks, adding rex first is unironically a better idea

raven mist
viscid mica
#

Why is everyone who says buff troodon want to remove the mechanic that helps it get in and out TI_BigBrain

tacit ether
#

trood needs a floor fog or somethign that covers the floor the AOE is useless if i can still see it on the ground xD

dusky surge
#

rex ain't consistently feeding on this roster. Most animals are below 1 ton, barely enough to feed an animal over 9 tons, so if there's one too many rexes, they kinda just starve (that is, if they aren't cannibals, hopefully they aren't)

onyx lichen
tacit ether
#

good thing every dibble player going to go straight to trike

#

steg players too lol

dusky surge
#

depends really

raven mist
#

It’ll balance out over time

#

People will just want to play the new Dino’s

dusky surge
#

some people will likely prefer steg or dibble over trike for their own reasons

viscid mica
dusky surge
#

(that is, if steg doesn't end up being rex fodder like some people seem to want it to be)

onyx lichen
viscid mica
tacit ether
#

playing solo should be viable

onyx lichen
tacit ether
#

not all the time you will have agroup

viscid mica
#

So basically you want to make it entirely unviable solo? Force you to have a group 24:7

onyx lichen
tacit ether
#

gets dsync killed

viscid mica
onyx lichen
raven mist
#

I can’t take genuine Troodon feedback serious tbh, like is that thing ever going to do anything other than be able to role play against ai?

viscid mica
#

(Current roaster)

viscid mica
# onyx lichen Nope

The ability to dip in and out of visible range lets you loop and mix up the attack angles you can’t do that if I can clearly see you

onyx lichen
viscid mica
#

If your struggling to track troodon through grass as anything that isn’t stego or deino that’s simply a skill issue

tacit ether
#

trood id want trood to be like cookie cutter sharks, taking chunks out of their prey and gaining some thirst and food from pounces while bleeding and poisoning you

raven mist
#

Cera/dilo right now and play mid tier herbs sometimes so it may be ironic ahah, but what do you contest as a troodon

dusky surge
viscid mica
dusky surge
#

ive killed a few sub stegos solo

viscid mica
#

Both can be solo’d on 1 stam bar

#

Every pounce after t3 does 120 DoT

raven mist
#

Is it really that viable? I just never notice when I’m against them

dusky surge
onyx lichen
#

Troodon been extremely viable solo ever since Sanctuaries

dusky surge
#

it just does the damage instantly. Instant 120 damage

#

Absolutely manic

onyx lichen
dusky surge
tacit ether
dusky surge
#

The DoT is extremely menial

onyx lichen
tacit ether
#

imo troods should get venom younger, ceras get bile as lil doods

viscid mica
#

It’s the 120 that’s why you don’t 1 tap after the final pounce and it takes a second then they just kinda drop

dusky surge
#

It's still very menial tho lol

raven mist
#

So you get 120 flat plus tier DOT?

dusky surge
viscid mica
onyx lichen
viscid mica
#

I think the damage multipliers are like 1.2, 1.5, 3x respectively? Something like that

dusky surge
#

They're actually SHOCKINGLY good at killing dilos who are stupid enough to stand around and fight. Dilo's bite sucks at hitting small creatures like Troodon, and their turn radius and long body makes them easy to get pounce on

viscid mica
long nova
#

Bite Stage 1: 15 Dmg
Bite stage 2: 25 Dmg
Bite stage 3: 45 Dmg
Pounce stage 1: 30.85 Dmg
Pounce stage 2: 45.34 Dmg
Pounce stage 3: 99.87 Dmg

raven mist
#

Might have to give troodon a proper try

viscid mica
#

Doesn’t help that troodon running is louder than stego

long nova
#

from what ive tested those are troodon dmg numbers in each venom tier

onyx lichen
viscid mica
long nova
#

after

#

tested it yesterday

onyx lichen
viscid mica
#

And again dilo and troodon have some of the loudest run noise for no reason

onyx lichen
#

I got video of me fighting the Troodons as Dilo and knowing where they were because of the fog

viscid mica
#

Skill issue ig

onyx lichen
viscid mica
#

I find it extremely useful

viscid mica
onyx lichen
#

What I mean by the fog not being useful, I was still able to see them

viscid mica
#

But it makes it harder to outrightly track them

onyx lichen
#

The grass is doing a better job at hiding them than the fog

tacit ether
#

the fog effect is useless lmao

viscid mica
#

Ya but why not leave it

onyx lichen
viscid mica
#

Like what’s the point in removing it?

onyx lichen
tacit ether
onyx lichen
#

There are 3 main reasons why people don't like the fog on Troodon

  1. It feels meaningless since Troodon is already extremely evasive and just helps it out in an area it is aready strongest in
  2. It doesn't fit Troodon's design since it seems to cause more physical effects than Mental
  3. It was just ripped off from Dilo
viscid mica
#

Troodons would be cool if it had other effects to compensate for its size and speed like stam drain then I’d be down with no fog

onyx lichen
viscid mica
tacit ether
#

needs an effect like this

viscid mica
#

Would be terrifying

onyx lichen
tacit ether
#

this what i been talking about the fog needs to be on the floor

#

someone said it would be pointless i said howwww swae

viscid mica
#

Little black dots blasting through ground fog would be devious

onyx lichen
tacit ether
#

still pretty ez to see movement in the grass

viscid mica
#

Really is

tacit ether
#

our eyes work that way

viscid mica
#

Some people just have terrible motion tracking

onyx lichen
#

Also, the new grass coming is gonna be interesting for Troodon

tacit ether
#

its do able but ive never lost track of a trood if i was rlly trying to get it, norm i let them slide anyway

viscid mica
#

Man I’ve chased a troodon around as pachy for ages before

tacit ether
#

granted i have 20/20 vision

onyx lichen
tacit ether
#

that would be very good

dusky surge
viscid mica
viscid mica
onyx lichen
tacit ether
#

^ xD

#

ive done it once against a medium steg and like 8 troods

dusky surge
onyx lichen
tacit ether
#

still a fun boss fight

viscid mica
#

The ability to say you’ve taken a FG stego as troodon is all the reason I need

onyx lichen
#

Troodon's Venom causing the target to have increased stamina consumption feels more fitting and useful than the fog

viscid mica
#

It’s like why omni hordes challenge dam near everything

#

And dibbles will dare the dance

onyx lichen
#

I can only see the fog be useful on coast or Human buildings, but those places are often great for pounce counters

viscid mica
#

Tap pounce lads tap pounce

dusky surge
raven mist
viscid mica
dusky surge
#

That is physical

#

Literally puking blood is far more physical than the fog

viscid mica
dusky surge
#

????

#

What does that have to do with anything lol

hasty coyote
# dusky surge give troodon a psuedo-bile that causes opponents to throw up blood, losing stami...

Could make it so that resetting the venom causes the vomit and the % of stats decreased scale based on the amount of pounces hit (with a cap of like 15%). Like, say each pounce adds 1%. So if you get jumped to 3rd stage and left to vomit, you're only losing like 1% of your stats. But If you're getting swarmed and get pounced 20 times and live, you lose 15% of your stats.

My only problem is it doesnt solve troo's main issue of the target just running the moment they hit stage 3.

dusky surge
# hasty coyote Could make it so that resetting the venom causes the vomit and the % of stats de...

You know... I think people are looking at things the wrong way

Extra stam drain is well and good right, but this is VENOM we're talking about. Why not take a page from the notes of bleed, and feed into the "physical" aspect of Troodon? DoT is directly related to movement as you pump the venom through your body faster and faster. Lets Troodon have DoT that's actually counterable, makes sense for it, and doesn't require Troodon to have to have effectively body fracture but worse, and instead gives prey actual options of counterplay.

#

For instance

Stage 1:
Sprinting = 1 DPS

Stage 2:
Trotting = 1 DPS
Sprinting = 2 DPS

Stage 3:
Walking = 1 DPS
Trotting = 2 DPS
Sprinting = 4 DPS

#

Arbitrary example numbers but you get the idea

hasty coyote
#

that could also be an interesting way of working it. I just generally default to stam drain because troodons are relatively slow, and burn stam pretty quickly with their pounces. so unless the dot in 3rd stage is inane enough to kill, the target can get away unless one of the troos has full stam purely to catch the escaping prey.

maiden ginkgo
stark knoll
#

@ember summit Huh? You can already move anywhere you want while scenting

#

I'm not sure what you're asking for

ember summit
#

I can record it, but heck, is this a personal bug, not a feature?

maiden ginkgo
#

What dino?

stark knoll
#

I'd have to check out what you mean lol cuz now I'm confused too

ember summit
#

I'm going to record a quick short video and see if it helps

maiden ginkgo
#

Very odd. I was thinking if dibble, it might be in def posture (crtl)

#

check your keybinds as well, if you have a combo for movement?

Idk.. is it like side stepping left/right or just lateral and forward movement, (like when alt held)?

stark knoll
#

I mean I can fully WASD while holding Q

#

So maybe it's a you thing somehow

ember summit
#

I think I was describing the issue wrong

#

I'll try again xD So, when in legacy I could be sniffing and turn my camera, and the direction I turned is the direction I'd be moving forward while still sniffing and holding W to go forward. Right now in Evrima, if I wanted to suddenly turn around and go the way I came, but while still sniffing, I now have to press S instead of W to keep moving in the new "forward" direction

stark knoll
#

Oh that sounds more like something with the freelook

#

Tabbing in and out of the game can get it stuck

#

Holding Q and W makes you move wherever the camera is facing

ember summit
#

I've never used freelook though. This is every time I want to sniff and follow a trail

#

Hm

stark knoll
#

It's on the Alt key, so alt tabbing might leave it enabled

ember summit
#

Oh

#

Wow. This was a me issue all along xD 🪦 this is game changing. I'm just dumb

#

I had hotkeys overlapped

stark knoll
#

Yea I'm in game just to be 100% sure and holding Q and W follows my mouse

ember summit
#

It was 100% a freelook issue

#

Well thank you very much for helping me out there xD that was driving me nuts for ages

stark knoll
#

Np!

ember summit
#

I feel more free than I've ever felt before now ;-;

worthy steeple
#

#balance-feedback message carno always breaks on first hit, tho both teno and cera should have fracture resistance just so bunch of pachys won’t be able to hunt them.

the thing about maia is it’s too big for pachy to bone break it

cosmic pelican
dusky surge
eager saddle
#

yeah what

swift wind
#

omni not unplayable but not particularly well balanced either

dusky surge
worthy steeple
#

ceratos hunting deinos:

iron tree
#

why would cera-

#

<@&933486433342222376>

#

Anyway, why would cera even mess with a deino

frozen ibex
#

1.3t scavenger vs 8t blueprint hunter

elfin night
#

should carno's charge damage on tail hits be reduced or removed?

elfin night
worthy steeple
elfin night
#

but like

#

think about it. Why does it even hurt that someone charges the tip of a tail

#

a part that isnt rigid nor fragile

dusky surge
elfin night
#

although even then, game design >>>>> realism to me. I would rather support balance and fairness over whether something is accurate or not

worthy steeple
hasty coyote
dusky surge
#

mysterious as it is powerful

elfin night
#

/hj

eager saddle
#

That sounds awful tho

#

The fast herbivore that can literally chase you to the other side of the map, being able to bleed you. TI_monkaS

#

You can’t run away and you can’t fight

worthy steeple
#

pre nerf galli👹

worthy steeple
#

just making sure i understood this right

worthy steeple
#

i like the idea of clones not disappearing and giving a dilo a chance to bite while target is distracted

worthy steeple
#

honestly, making clones more of a distraction and not main source of damage would be amazing

#

i hate that m2 click = win mechanic

pallid acorn
#

Question, why does everyone seem to hate the idea of locational spawns? I thought they were great

crimson crater
pallid acorn
elfin night
#

Or balancing it in a way that it is viable but we just get dibble without bleed

viscid mica
#

@elfin night alt left click

#

Does same thing as charging headbutt

elfin night
#

Damn

onyx lichen
#

@half estuary Cerato's bacteria isn't venom though

elfin night
#

I think that consistency doesn’t really matter that much, but I actually think at the very least troodon should get its venom as soon as it starts to make hunting easier and less dependent on scavenging or finding a little fawn in the middle of nowhere

#

For gameplay’s sake

#

Dunno about dilo. Seems pretty standard as a juvenile

viscid mica
onyx lichen
elfin night
#

Good

#

As long as it works and there’s something, we’re gud

onyx lichen
elfin night
#

Also Cera’s bacteria does need to be refilled. That’s something dilo and troodon don’t have to abide by

viscid mica
elfin night
onyx lichen
viscid mica
elfin night
#

Also a deterrent because stat wise cera has by far the worst growing stages. It’s a land creature that isn’t tanky, is one of the slowest and subs are one of the exceptions to the rule of them being faster than adults…

#

Young ceras are just atrocious against everything except for smaller stuff

#

They don’t even have the tools to escape

viscid mica
#

It’s legit a straight line until like 70%

#

Over 10% from 90-100 you go from 5T-8T

elfin night
#

I mean in terms of viability. Because at least deino only has to worry about itself despite being unable to escape or fight.

Cera on the other hand has to worry about every other land creature and as I said, it is one of the few exceptions (the other one being dibble lmfao) where younger stages are never faster than the full adults, and in fact the juvenile is pathetically slow

elfin night
viscid mica
elfin night
#

Juvenile cera is such a legacy juvenile as in pathetic and useless, which is ironic because juvenile cera in legacy could perfectly be a solid higher end low tier

viscid mica
#

My rank for difficulty is like
Deino
Carno
Troodon(getting food at start is annoying af)

elfin night
#

Carno is pain

viscid mica
#

Carno is just way too long for its weight re class

#

It’s like dibble long but weaker than cera

worthy steeple
#

i dont want microscopic fresh spawn juvie troodons and dilos have a venom #balance-feedback message
and what consistency they're talking about? one is venom and the other one is bacteria lmao. and the difference between baby cera and baby dilo is both are super fast and small as a juvies and the other one is slow and cant really defend itself or run away, so it having bacteria is actually a good thing, because it will make everything that wants to kill it vomit.

viscid mica
#

Yes cheesy carno can beat cera but on average if the skill is same cera will win

#

Oh nvm bro didn’t care XD

worthy steeple
#

and that means less chances anyone will attack a baby cera

#

which is good.

#

the devs did a good job balancing that, suprised that post got so many upvotes, those changes dont make any sense

viscid mica
#

Destroy the child

worthy steeple
worthy steeple
viscid mica
worthy steeple
#

i only recorded the kills just for the proof, you have to imagine the rest of the fight

viscid mica
#

Painful drog

worthy steeple
#

was like 10% stamina when i killed the second one

viscid mica
#

@cobalt dagger 140kg

edgy crow
worthy steeple
edgy crow
cobalt dagger
viscid mica
#

That’s when it stops eating you so we’d have to nearly double beipi size

worthy steeple
#

beipi is already OP, like actually op, but the thing is it doesnt have anything to fight lol, if it was in an ecosystem with the other tiny sized animals it would murder everyone

viscid mica
#

Fr beipi bleed is criminal

#

I’ve killed FG deino with beipi before

worthy steeple
#

the claw damage and bleed is just insane for its size

#

but i love it that way lmao

viscid mica
#

Bleed is wild

worthy steeple
#

its okay, since it literally doest have anything in its weight range to fight anyway

viscid mica
#

XD

#

Austro

cobalt dagger
#

Still... I think it would be OK if adult beipi was heavier, I don't think that would affect it's matchups that much if it was.

I agree beipi is OP for it's size and terrible also because of it's size (aka, good for being small, bad because of being small: Raptors pin you, deinos grab you, elite fish eat you, and there's nothing your size to fight so you spend your days always on the run)

viscid mica
#

Na it doesn’t need it you can easily evade the elite fish

worthy steeple
#

i never got eaten, but i just dont like the idea

viscid mica
#

They could just change the Ai to not attack FG beipi

edgy crow
cobalt dagger
#

Already, deino live off of big defensless fish, after a certain growth.

worthy steeple
#

it could do damage to beipi, but not insta kill, especially when its so buggy

cobalt dagger
#

I've been eaten as herra, beipi, and one other thing I don't remember.

#

The elite fish can sneak up on you

viscid mica
#

Bb Herrera activity

cobalt dagger
#

You're typing and one swims up behind you, and it's a 1-shot

edgy crow
worthy steeple
#

one beipis alt attack leaves herrera with red health and insane bleed and i love it lmao

cobalt dagger
#

You try to fight them so you can have the pond to yourself? Unfortunately their 'swallow' range is ridiculous, you're also visually bigger than them and they stills wallow you

worthy steeple
#

tho it should be a headshot ofc

worthy steeple
#

and when they will add other isles they could finally make teno a semi-aquatic

edgy crow
#

I genuinely can't see austro being faster/more agile than beepy in the water

worthy steeple
#

maybe add some underwater plants for beipi and teno and other semi-aquatic herbivores

edgy crow
#

in general I feel like austro will be a worse swimmer than people expect for it?? of course it's gonna be good... but it's not nearly as adapted for the water as beepy is I feel

worthy steeple
#

like i just dont see austro being as fast as beipi for example

worthy steeple
#

lmao we were thinking about the same thing xd

hasty coyote
elfin night
viscid mica
hasty coyote
#

ram is the only attack in this game that deals fracture

viscid mica
hasty coyote
#

not even the alt

elfin night
# edgy crow how

I literally play beipi like if it was deino, I ambushed a troodon once and gave it two claw swipes while it was drinking before it escaped. I personally had to go there because he was sitting to finish it off

viscid mica
elfin night
viscid mica
elfin night
viscid mica
#

He doesn’t know what he is talking about

viscid mica
#

It does you can body break other pachy with alt left

#

I’ve been the victim and perp of this exact thing

hasty coyote
#

You’re likely thinking of a tap ram

elfin night
#

Pachy just feels like if its fractures are disabled rn.

I landed 4 rams as a sub pachy on a sub dilo of around my size and at best it stunned and I also knocked down with several alt headbutts but still lost and didn’t fracture anything. Then I grew another pachy and a carno tried killing me and I had nowhere to go, I landed 4 rams and still the guy didn’t break anything

viscid mica
#

Alt left

viscid mica
elfin night
#

I think you’re all either deeply misinformed or lying about the numbers with stuff like beipi or Pachy because then my results are beyond disappointing

#

😭 😭 😭

viscid mica
hasty coyote
viscid mica
elfin night
viscid mica
viscid mica
elfin night
elfin night
viscid mica
#

Especially sense omni bleed pounce tends to straight up not work

elfin night
#

Still it is disappointing that I couldn’t apparently bleed out juveniles with 2-3 hits

viscid mica
#

The problem is you’ll probably outrightly kill them before you can bleed them out

elfin night
#

Well, I guess I cannot keep much pressure when I move so slowly in land

elfin night
#

Sucks

viscid mica
#

Try slapping around some 50% deinos

#

That is fun TI_TheEndIsNigh

elfin night
#

Funny how beipi is apparently so good for its size but it is hot garbage in the grand scheme of things

viscid mica
#

Fr

hasty coyote
elfin night
#

It’s so sad that a 30 kph therizinosaur cannot even reliably trade with a faster, stronger and tankier sub herrera

#

They hate tiny tiers

viscid mica
#

I know it works on omni and pachy

viscid mica
#

175-80?

#

That’s 3 bites for Herrera

hasty coyote
# viscid mica Try doing something in your size ball park

I can try but that won’t change the result. Carno has the worst fracture to hp ratio in the game, so unless it doesn’t deal fracture damage to something bigger (which makes no sense for it). But I can attempt to wrangle an Omni player.

viscid mica
#

It does fracture damage even if it’s abysmal compared to the charge fracture

#

I know 100% that I’ve body broken another pachy with it

elfin night
hasty coyote
#

If it does have fracture, then it’s such a small ratio that you’re going to kill someone before a fracture occurs.

viscid mica
#

Na I swear life broken pachy with it 100%

#

These talks always happen when I’m gonna be working the night and I can’t go fact check I swear

#

No one ever posts clips either TI_Unamused

hasty coyote
hasty coyote
#

If you are able to prove me wrong later then do so, I'll gladly see. But from my many hours of pachy, and those tests, I'm 99% sure it doesnt have fractures

viscid mica
#

If I even remember this convo

sterile geode
#

To help balance mix packing on official servers, “Add an aura that makes herbivores and carnivores when near one another for X amount of time lose nutrients.”

viscid mica
slim dragon
spiral kindle
#

My balance Feedback got deleted twice

#

why?

spiral kindle
#

Clones doing 0 dmg

#

5 days ppl have been reporting it

cosmic pelican
#

And the devs know

spiral kindle
#

Exactly so why delete it lol

spiral kindle
cosmic pelican
#

Read the devblog

#

Hypno said he playtested the game himself and knows about that bug

spiral kindle
spiral kindle
#

Doesnt say it here

cosmic pelican
#

Nevermind Im dumb
My bad

#

😭

spiral kindle
#

All good bro

#

This is what happens when we play too much isle 💀

worthy steeple
#

it’s a sign they’re listening

#

imo removing the clones temporarily is better than what we had before💀

#

one bite during nighttime = death

spiral kindle
#

Thats not fixing it tho you're just making the playable useless

#

Not fair at all

worthy steeple
#

nice

spiral kindle
#

Creating another problem

worthy steeple
#

temporary fix before they figure what they want to do with it

worthy steeple
#

the dilo could kill anything with one bite, that was a problem, now the problem is fixed.

#

and they can just focus on changing the dilos mechanic completely

spiral kindle
#

It's special ability / identity is gone

#

It's just a legacy walking bite bot

stark knoll
spiral kindle
#

I'm not reporting a bug

#

tho or i would go in detail

worthy steeple
worthy steeple
spiral kindle
#

No cause if i was reporting a bug i would go in bug reports lol

stark knoll
spiral kindle
#

Devs did it on purpose

#

It's not a bug

stark knoll
#

How do you know?

spiral kindle
#

Look at chessy

stark knoll
#

Either way, put effort in when using the feedback channels

spiral kindle
#

Hes convincing me

worthy steeple
#

i’m just guessing

spiral kindle
worthy steeple
#

but if it was intentional that’s a good thing

stark knoll
spiral kindle
worthy steeple
stark knoll
#

Dilo clones have been buggy for a hot minute

worthy steeple
#

i wrote a feedback and they changed things in a day or two, dilo was busted for months before that

#

maybe it’s just a coincidence, maybe they did listen to feedback, who knows

#

but one thing for sure, it was a good change, id rather want dilo to be temporary nerfed, instead of them being broken as hell

cosmic pelican
#

The world if cera spawns were temporarily disabled:

worthy steeple
#

lmao

random stump
#

<@&933486433342222376>

cobalt dagger
#

@random stump

I agree dilo shouldn't be faster than carno, but if it's slower than raptor how will it survive raptor packs? Raptors can survive dilos with superior turn radius, and dilos bleed way faster than raptors so get one bleed pounce in on a solo dilo and it simply won't have the blood pool to sprint after you.

Much more notably though, raptor can jump onto rocks and dilo can't. I've actually killed very few raptors with my dilos because they get on rocks. If you venom them, well that works now, but if you didnt venom them before hand, then the dilo is outta luck.

But if raptor packs were faster than dilos, dilos - with their bad turn radius, minimal bleed resist, and smaller size - would be one of the easiest kills, probably easier than a pachy by far. As it is, my dilo has already been hunted by raptor packs - after one bleed-inducing pounce, I can't run or I'll bleed out.

In fact, in the update right after mutations were added, I was a 50% dilo at rail access trying to hunt 3 raptors that looked about 20%. Not only did they easily out-turn my dilo and avoid hits, but they all pounced me at different intervals as I tried to bite them. I ended up running away after I was pounced 3 times, and I had the 'don't die of bleed if sitting' perk, but it was glitchty at that time and so it didn't save me; I ran away, sat, and the bleed killed me.

If I was a 100% dilo vs 100% raptors, they would have just pinned me, forget bleeding.
But the 1st pounce gives you enough bleeding damage you can't even run away. Raptor packs can already hunt dilos this way by just getting the first hit. I understand dilo being faster than raptor makes it hard for raptor too, but I'm trying to say it would be harder for dilo to handle a faster raptor, than for raptor to handle a faster dilo.

sharp patrol
#

They also envenom a raptor in 1-2 bits on the body 1 bite on the head

#

Also if ur complaining about packs hunting you as an individual, that's a numbers game, your dying to packs while ur solo Thats simply a numbers game

swift wind
edgy crow
#

not only is omni much better at turning than dilo, but omni can jump.

#

there would be no way for dilos to escape omni packs

#

getting chased by dilo as omni? just jump on a rock

#

getting chased by a hypothetically faster omni as dilo? just die

swift wind
#

acting like dilo isnt a better fighter than omni

#

is it more fair that dilos are stronger and faster as opposed to being stronger but not faster?

hasty coyote
#

to be fair, dilos are incredibly op atm with venom. But without it, omnis can absolutely shred a dilo.

edgy crow
hasty coyote
#

and with its horrid turning, omnis can get around a dilo, so it relies on the speed to actually catch an omni. If omnis were faster, then dilo would have no way to hit them and just die.

swift wind
#

you say this as if rocks are present on every part of the island... it is just not the case

hasty coyote
#

so while it aint perfect, its much better that omni is slower than if dilo is slower.

swift wind
#

no

hasty coyote
#

plus dilo footsteps are LOUD, you aint hiding as a dilo

#

omnis have that option

swift wind
#

omnis dont have options when it comes to escaping a fight

#

you cant just hide midfight and you cant outbrawl a dilo because regardless of what people say its agility isnt so bad that omnis can get free hits if the dilo player isnt incompetent

#

it results in a matchup where omnis cant outfight a dilo and nor can they escape

hasty coyote
#

and if you nerf its speed, killing the omni becomes 10x harder

edgy crow
#

like dilo just straight up loses if omni is faster, it has no advantages over it that way

swift wind
#

1 and 2 are effectively the same point, 3 is null whenever youre in any area without rocks, 4 is null whenever youre playing against someone who isnt incompetent, bleeding works if you have numbers advantages

#

also totally ignored the fact that dilo having higher speed means it can disengage when the omni cant

swift wind
hasty coyote
swift wind
#

breaking line of sight is not particularly viable considering it is hard to lose a dinosaur which is faster than you

#

an fg omni isnt just going to get lost in some bush like a troodon will

hasty coyote
hasty coyote
swift wind
#

thats fair

#

but nonetheless i still disagree

hasty coyote
#

either way, omnis have so many other options that dilos do not have. While I agree it aint the best, but its better than the alternative.

Honestly I'd rather see some omni buffs and dilo nerfs than to touch either's speed. Dilo needs its hallucinations to not deal so much, and omnis could use some adjustments with pounce.

swift wind
#

as an omni player i think the alternative (dilo being slower/at minimum matching omni speed) is the better alternative. in a 1v1 situation against ceras, carnos etc the omni can use its superior agility or speed to avoid a fight that it knows it cannot win. the option isnt there when fighting dilos due to its higher speed/dmg. the omni is basically forced to lose whenever it isnt in a part of the map where it can jump to safety

swift wind
#

maybe let it climb small trees like herras can so it can kill them too

edgy crow
swift wind
#

would be fair imo...

hasty coyote
# swift wind as an omni player i think the alternative (dilo being slower/at minimum matching...

The issue is, if dilos are slower, the same thing will happen to them. Except dilos have a much harder time hiding due to having louder steps than a stego, and don't even have the option to jump. And with the speed nerf, they would have no way to hit an omni unless the omni makes a mistake, due to the fact that omni can run faster, literally run circles around a dilo, and dilo's alts are so slow that they are pretty much useless. For context of how much it relies on that speed advantage, take a cera, reduce its hp and damage by half, remove its bleed res, make it turn like carno, and make its alts even slower. Thats how pitiful a slower dilo would be.

With the current system, omni can at least juke out the dilo, get to a rock, and/or break line of sight with bushes. Dilo would just have no options other than pray the omni is bad.

hasty coyote
# swift wind double hp would be a good start

That would make omni the single most broken dino in the game. Pinning dilos and pachies, tanking 3 charged bites, tanking 6 carno bites, the list goes on. Omni's weight is fine.

Main things I would buff would be bite speed, stam drain when bucked (but also remove stam drain from bucking in general), removing the rng from bucking, and buff bleed pounce (but nerf damage pounce).

swift wind
#

if your solution to losing the omni 1v1 with dilo is jumping on a rock... then youre forcing omnis to only go where rocks are

hasty coyote
hasty coyote
swift wind
#

i cant see how it loses without the speed advantage when it does more dmg and having some competency means you can nullify the agility disadvantage