#balance-feedback-discussion

1 messages · Page 100 of 1

umbral solar
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making stego powerful and when rex and other apex carnivores come out i would not be mad if they made the power swing to more damage too

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because as of now it has best of both worlds

spark hazel
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This was something i tried to tell you earlier 😅
New attack kinda makes Stego less of a defense oriented and more aggressive like a trike playstyle

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Though it was fun to chase after adult dibbles as a 30% Stego an K.O them down like they are nothing

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Has anyone tested Deino vs "new" stego?

livid spindle
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It may look interesting to swing a bat, but this action is very dangerous for a 6-ton creature.
Even if this is ruled out, I think stego should be defensive, and it may be more suitable if it can shake its tail from side to side and make it difficult for carnivores behind it to get close. Now it seems easier to take the initiative to rush to the opponent to attack.
Unless stego can beat rex, I think it's better to run away when I see rex instead of rushing to attack him.
Thanks to this endurance and injury mechanism, a single rex may not want to consume all his endurance and health.
Since rex has not appeared yet, the only conclusion that can be obtained from the changes to stego now is that stego is op.
At present, we can only guess the combat effectiveness of rex, but deino has a big mouth close to rex but only has 500 attack power, while stego casually has 2500 attack power. I'm not sure whether rex will eventually become what I imagined.

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I have some thoughts out of ecological environment:
Stego and deino often fought before.
Deino can find a safe place to recover from the injury, so it doesn't care about the injury.
Stego can hardly be shaken on land, so it doesn't care about injuries.
Although rex is better than stego, it doesn't have such a good environment as deino. Will it want to avoid injury?
For stego, the creature that really threatens his life has appeared, and whether it will be so belligerent.
But you can never guess what individual players think.

spark hazel
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@analog mirage
There was some talk about the hallucinations spawn other things like a Deino and other things so you are never safe from hallucinations regardles if you are in water or air or trees

analog mirage
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I don’t really see the point in making an entire new hallucination for water when you can just slap the swimming animation on dilo.

On rocks I can understand a Pterodactylus ai

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Even so, that doesn’t fix the issue that they straight up don’t spawn

spark hazel
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Its to make it scary and an attempt on trying to scare you out of the water.
Dilo is not that fast in the water, Deino are

golden coral
# spark hazel This was something i tried to tell you earlier 😅 New attack kinda makes Stego l...

Heh, I agree on the "how should stego work/how should the new attack work" more or less, but I also know that my view does not align with the devs, hence I will argue that their implementation most likely works as they want it. Much as I would change around the damage values, and various other things, that's not going to happen. So as silly as stego "run at things" attack is, it does seem to be how they want stego to do things, both in general and specifically vs large things, considering how clunky and limiting the old attack is.

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@analog mirage I would keep the noise, but let the dilo hear it too, maybe with some kind of visual indication as well, so you know where your clone is and from which direction it'll be running (assuming they do run more or less straight towards the target). That way you can coordinate with your clones for attacks.

analog mirage
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Dilo doesn’t make that 3 call. The hallucination does

golden coral
# analog mirage The issue is it doesn’t become an effective hallucination anymore. When I know e...

Depends on what you intend for the clone to do. Is it meant to be "is this the real dilo", or is it meant to be as a "missile attack" that you need to deal with, at the risk of being hit for real. So you'd either deal with the "guaranteed" incoming damage, or keep looking for the real dilo. And I meant that dilo should be able to hear/see its own clones so it can coordinate with them for an attack. You could also keep the noise, but "throw" it, so you do get a warning, but you don't know from which direction the clone will be coming.

analog mirage
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Dilo hallucinations (while they should be able to deal damage as a stand in for venom doing its thing”) should mainly be used to make me question if it’s real or not. A dilo just shot out of the dark at me. Things that happen suddenly that make the player react quickly

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Instead of just “oh great, here comes a Dilo that I 100% know is fake. Time to counter it

golden coral
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Isn't part of that issue the lack of ability for the real dilo to coordinate the attack though?

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Even if you know one of the dilos are fake, the ability to counter becomes a lot harder when they're both jumping out at you from the dark and you don't know which one of them is the real one?

quick cargo
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@sly pilot cera is pretty slow and dilo oblitarites him so idk what you are on about

coarse blaze
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Why are people trying to fight stego currently as dibble and then complaining that there's no counterplay? Dibble isn't meant to fight it, the same way carno isn't and teno isn't. Not everything should have a chance fighting everything.

eager saddle
coarse blaze
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I do, agree that younger dibble should be faster but I don't agree that something that takes 6 hours to grow suddenly needs to be slower.

eager saddle
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It should at least be adjusted

coarse blaze
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Which part?

eager saddle
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Because if you can’t fight it and you can’t run, you just lose

eager saddle
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Preferably dibble because its new

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And not properly balanced yet

coarse blaze
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Again it makes no sense to nerf the speed for steg because it's not an issue specifically tied to it. It's needlessly punished.

Young dibble though is exceptionally slow and for a "fast ceratopsian" it's not very fast.

golden coral
coarse blaze
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Hard agree

golden coral
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No reason it should be slow anyway, not like juvie stego is fast in the first place, don't really see any reason for anything to be even slower

coarse blaze
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It's really slow

golden coral
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At some point it also just becomes bad/unfun to play, even if you never encounter a stego to smack you, if you're too slow

eager saddle
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I just want a change for the stego charge attack with the animation hitting you at the start

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And MAYBE 2% more stam use

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But otherwise it’s okay

golden coral
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Hitting you at the start? Explain? Does it work differently to other attacks?

coarse blaze
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Hitboxes are an issue and so is latency. I agree with niche man that steg should just be loud when charging and the charge shouldn't be held stealthily.

golden coral
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From what I've been told, the new attack hitbox is even more accurate than the old attack, and that one was pretty solid in the first place

eager saddle
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Making the hitbox messed up

golden coral
coarse blaze
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That could be abused if it didn't

eager saddle
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No, not if the tail isn’t at your body yet

golden coral
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And the attack is a bit more efficient than the old attack, could it be a matter of not being used to how well it hits, compared to the old and clunky one?

eager saddle
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Imagine it as a raptor pouncing you at the start of the jump despite you being at the max range

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Let me go find it for you rq

coarse blaze
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The new attack is also limited to it's flanks, leaving the back and front vulnerable.

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I feel like the attack hitting you before connecting is an issue most of the playables have

golden coral
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I think I know which vid you mean, but it's hard to say if it's "do damage too quick" or if that was a hit, the new attack is a bit better than the old, clunky one

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So could be a matter of not being used to the new attack being faster

coarse blaze
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Stegs footsteps however I do think should be louder when it's bigger for sure.

eager saddle
golden coral
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But yeah, will have to wait for live

coarse blaze
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But you getting snuck up on in any sense because you're not being situationally aware should be punished.

But could see it being louder.

eager saddle
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Also holy I had to scroll up a lot to find it, feedback got SPAMMED

coarse blaze
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Test server should be a thing during HT, it'd give a lot more consistent feedback I think for balancing.

eager saddle
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But at the same time I would worry that everyone jumps on that instead of the actual servers

coarse blaze
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It's so hard to go off a case by case because sometimes the game is just funky.

Also yes and if things don't change people would just use it to sweat for sure.

golden coral
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Could also be intended, the attack is quite telegraphed after all, you should keep distance

eager saddle
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I personally didn’t see the tail before the death screen

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And that would be my problem, nothing else

coarse blaze
eager saddle
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Havent played omni?

golden coral
eager saddle
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Mayhaps

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I’d be glad to be proven wrong

golden coral
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At the very least I think it looks like it is attacking, not just "poof, dead", but I could be mistaken on that

coarse blaze
golden coral
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But to be honest, we'd have to see it from both sides to be sure

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And preferably in daytime, so we can see things properly

eager saddle
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But you’ve NEVER hunted a stego as omni then?

coarse blaze
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No, I've been on the other side though being hunted as steg by omni.

eager saddle
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You can join me and my friends for a try then👍🏻

leaden remnant
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but the instant the anim plays you di

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wive seen it with my pack members all the time

eager saddle
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We cross the whole map in search of steg, usually with like 2 kills in a few hours

golden coral
leaden remnant
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im sure i do let me get one

golden coral
leaden remnant
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and a compilation i found not much ago

coarse blaze
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I know omni can, sometime ago I had an omni get me to half bleed as steg solo. Man was slippery to hit and well throughout.

coarse blaze
golden coral
leaden remnant
golden coral
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I was thinking more of the "does damage at the start" claim, and how it should work otherwise, because it'd be odd if it didn't do damage from when you start the attack to the end?

coarse blaze
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I'm already not a fan of pins so a bigger pin isn't ideal. I'd hate to lose a 3-4 hours because I got pinned by two omni and can't fight back.

leaden remnant
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we all saw it happen at the same time and he clipped it

golden coral
leaden remnant
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at least that's what ive found by searching around

golden coral
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Well, "finisher", we don't know how it'll work to be fair

coarse blaze
eager saddle
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I just want terrain to be less good man

leaden remnant
golden coral
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And considering dibbles can, rumor has it, stun adult stegos, I don't know xD

eager saddle
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Making bucking good

coarse blaze
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You can still fight a lot at 3rd screen it'd be so unfair to just shut them down then and there.

golden coral
golden coral
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Not that I really mind it, it's somewhat funny and I guess it'll keep stegos in check, but it's a hell of a punch up for a 1.5T critter

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Makes me wonder if it can stun deino too xD

coarse blaze
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I'd let someone test the stun on my steg if they didn't get wiped. I haven't checked if it's still there.

golden coral
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But it'd be hilarious if it really is true

tidal jacinth
golden coral
vale brook
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its also protected by the fact its basically waterlocked, meaning barely anything can hunt it

primal heart
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But stego is able to kill another stego in one second

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I don't deny that each species has a different way to play, but I don't think stego should be able to dealing such explosive damage

vale brook
primal heart
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Yeah, it's been defending against rex for 3 years

vale brook
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lol it hasnt

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it would get mollywhooped by rex without its power swing

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its not like stegos are much of a problem anyway, just hold w and trot away

primal heart
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Two stego with stun ability can protect themself well from a rex

vale brook
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a stun ability it didnt have until now

primal heart
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Just don't think 2400 damage is necessary

vale brook
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to defend itself against rex, it is

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stego becomes free walking mcdonalds buffet for rex without that attack

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dont wanna get hit by it? dont go near stegos. they're not exactly hard to get away from

primal heart
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Deino can't chase any thing on land so why don't we give deino 1000 bite force

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All my herbivores are killed by herbivores all time,cause carnivore don't have enough damage to kill me,but herbivore does better at kill.

crisp cloud
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你说的毫无作用,因为在平衡反馈这,几乎全是草龙玩家的拥蹩,一旦提及草龙削弱或者肉龙增强,就有一大群憨批反对,你看看平衡反馈,几乎搞笑的不行.

vale brook
primal heart
vale brook
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you can also just... walk away from the stego

dusky surge
vale brook
dusky surge
primal heart
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You keep talking about rex, but it never shows up

dusky surge
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Deino can one shot stego, stego can’t one shot stego

dusky surge
vale brook
primal heart
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And I don't understand why you think stego is qualified to fight rex.That's Triceratops' job

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Rex has been an excuse for stegosaurus imbalance for three years

dusky surge
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Which is bad for balance

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Self reliance is a must for all creatures for good gameplay

primal heart
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We could also say that Deinosuchus needed to fight Spinosaurus so it needed 2,000 dmg.
Since Spinosaurus will be joining the game in a few years so deino need ability to defend spino now.

vale brook
primal heart
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Dinochirpus is also a threat

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We just give every big herbivore high damage and stun ability.They're better at killing than carnivores.

vale brook
dusky surge
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unless we truly believe stegosaurus is somehow outspeeding rex, it needs the power to fight

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deino already has the power to escape spino, so your argument isn't really valid. Deino is in a position to survive basically all future threats. Stego isn't. So stego got the buffs needed, and deino got a buff to drown even larger things, all is well

keen plover
spark hazel
thin mantle
slim dragon
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Give stego a skateboard, every problem solved

spark hazel
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@primal heart Deino is also getting a kit upgrade

regal tulip
thin mantle
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there isn't anything in the game stego can actually catch up with

dusky surge
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ermmm, deino???

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anyway yea just make stego's movement not cancel its combat stance sound and we're good

regal tulip
slim dragon
dusky surge
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it only does it while standing still for some reason atm, but the point stands, it's supposed to be loud as hell, so anyone can hear or see it coming

thin mantle
dusky surge
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true lol

thin mantle
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Idk how we can expect players to survive an ambush from liteerally anything if stegos are sneaking up on them

dusky surge
thin mantle
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the easiest animal to notice in the roster

thin mantle
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animals double stegos speed are getting pounced on by it

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Rex is just that but way better

golden coral
cosmic pelican
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Its just honestly sad

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Theres genuinely nothing the dibble can do if a sub stego wants it dead

cedar beacon
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Dibble without sparring isnt Dibble

brave estuary
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@alpine plover Just a reminder, weight = the dino's health

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so if they increased diablo's weight, it's health would too

alpine plover
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It should still weigh more than a damn Teno

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kinda ridiculous that weighs less than that

dusky surge
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@brave estuary @alpine plover they just updated it to now be 2 tons so

brave estuary
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neat

primal heart
halcyon elk
cedar beacon
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oh right, maybe after the update fully releases we will get it, just saying btw

leaden remnant
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@spark quartz dibble can buck

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check your keybinds

golden coral
leaden remnant
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i've no idea

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it does something tho

slender lion
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@steep warren Increasing their weight is not a good idea, what about teno, pachy, and other dinos that have to deal with that? makes no sense, Diablos are suppose to be hunted in packs smartly plus most of the diablos are dumb so u will get good luck and run into a stupid one and hunt it successfully, I seen other people literally solo those as dilo/utah/carno

dusky surge
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diablo also just looks heavier than both those animals?

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you'd also have to buff teno's weight to compensate for that change

steep warren
dusky surge
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basically you'd end up buffing everything, rather than just dibble

slender lion
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I feel like its balanced enough, its just u gotta work a bit more harder to kill dibble which makes sense cause i mean look at it lol

dusky surge
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and apparently dibble's change is in preperation for a future addition to the roster, or at least is implied

dusky surge
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who knows

steep warren
dusky surge
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i hope not but its getting more likely :(

crisp cloud
slender lion
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@supple mural whats ur reason for down vote?

supple mural
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I didn't

slender lion
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Oops wrong sorry <3 @supple mural

supple mural
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Oh lol

slender lion
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@noble shore Why did u downvote, whats the reason?

dusky surge
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he literally despises herbivores iirc

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i have never seen him upvote anything to do with herbivore buffs

slender lion
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U can just tell what kinda person it is lmfao

dusky surge
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literally can't even fathom how anyone thinks galli's kick is good

slender lion
sterile thicket
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@dusky surge @slim dragon you didnt even have time to read it

slim dragon
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I read all of it

sterile thicket
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so what did u not like about it

slim dragon
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And I dislike every part of it apart from the cannibal thing, which imo should be the standard for every cannibal species

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Deino doesn't need a buff, and certainly not one to its ability to kill

sterile thicket
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its for the future

dusky surge
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it's already set for the future

sterile thicket
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a rex should fear the waters but as of currently that wouldnt be valable

sterile thicket
dusky surge
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it literally doesn't have a single thing present or future that genuinely concerns its survival

slim dragon
dusky surge
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you could leave it as it is and it'd be fine against pretty much anything the game can throw at it

sterile thicket
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totally avoidable

dusky surge
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also yea, rex should just not be on the menu for deino, at all

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deino is a punch-down ambush hunter, rex is bigger than it, rex wins

sterile thicket
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everything that comes remotely close to the water should pay the price, not a one shot, but a heavy punishment as an 8 ton monster shouldnt eat AI fish or baby tenos

dusky surge
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it's literally able to drown stegos, adult. It is fine

sterile thicket
dusky surge
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You want your big scary rex threat in the water? Spinosaurus

sterile thicket
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you cant even attack a 6000 hp steg

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imagine a 11 ton t rex..

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whats the point for a scary water dino if from juvenile rex you can just stop caring

slim dragon
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At that point just make the water poisonous for land dinos, it'll save development time

dusky surge
sterile thicket
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the point of deino being in game was for people to consider when to drink

dusky surge
sterile thicket
slim dragon
dusky surge
slim dragon
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What is the point of deino if you're never afraid of water in your entire life when you're playing as one

sterile thicket
dusky surge
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There comes a point where you just stop being able to deal with the things that come to the shore. No amount of affirmative action is letting you kill an adult brachi as a deino

sterile thicket
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nor is it reliable

dusky surge
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????

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brachi is confirmed on the game's roster

sterile thicket
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8 ton crocs should be able to fight

dusky surge
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they are

sterile thicket
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do u think real crocs are worms?

sterile thicket
dusky surge
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why would that be the conclusion

sterile thicket
quiet smelt
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I like the stealth move idea, very nice. But crocs are quite strong at the moment with their drag ability being upped when both creatures are swimming. I wouldn’t say the rivers arent feared.

slim dragon
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This escalated quickly
I lost it

dusky surge
sterile thicket
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anyway its your opinion dont rlly care to argue about it when its rlly just BSing at this point, play adult deino for once in your life and u will spot the issues by now, in the future it will only get worse

dusky surge
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I played adult deino, it's VERY strong

sterile thicket
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if u say so

dusky surge
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Unless I decide to be a fool and sprint to fight a stego on land, I'm fine

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The biggest threat to deino is deino, which proves how uncontestable it is

sterile thicket
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NOW it is not necessarily needed but it needs to be considered

quiet smelt
sterile thicket
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i literally looked at them insta downvote

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how can i take them seriously lol

quiet smelt
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To you maybe, you can still be respectful about it. No need to insult their views on the playable

sterile thicket
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you wanna tell me they read it in 20 seconds? total lies

dusky surge
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I'm a fast reader.

sterile thicket
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no they just seen deino suggestion and insta downvoted

sterile thicket
dusky surge
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LMAO you're the one finding every reason I'm invalid for disliking a single feedback post lol

quiet smelt
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You shouldn’t be posting reviews if you aren’t open to opposing opinion, whether you think it’s justified or not.

sterile thicket
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you told what u liked and that was that

quiet smelt
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No, but don’t have a go at this other guy for trying to have a discussion with you haha.

sterile thicket
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and i clarified again how the suggestion was more for the next years not necessarily by next week

slim dragon
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Remember kids : if there is no aggression, there is no conversation

dusky surge
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Deino doesn't need all that for the next years

sterile thicket
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enjoy your 15 ton t rex

dusky surge
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It is literally a playable perfectly designed to adapt to anything the roster throws at it

slim dragon
dusky surge
dusky surge
quiet smelt
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Rex won’t be an issue for it I don’t think. When Rex swims it won’t be able to bite under its belly or behind itself. Easy pickings for a croc, just as intended.

sterile thicket
slim dragon
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Fractures aren't chance-based

dusky surge
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Well, firstly, fracture chance ain't a thing

sterile thicket
quiet smelt
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You could maybe argue for a charge bite for the croc that induces a fracture, but in its current state I don’t think it’s needed. It’s an effective killer as it is.

dusky surge
dusky surge
slim dragon
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Charge lunge

sterile thicket
quiet smelt
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Deino can’t touch a stego on land, yes, but riverbank ambush is not the only thing it is meant to do. It’s meant to be a in-river hunter too.

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In the water, which stegos often enter from my experience, crocs rule the roost.

sterile thicket
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the suggestion was long anyway so i didnt rlly wanna speak my mind

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if u would allow me to say everything properly im up for it

dusky surge
sterile thicket
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i will slice it up for u

sterile thicket
quiet smelt
dusky surge
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It's not a fight, it's a murder, and deino is pretty much always the victim

sterile thicket
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So I stated how deino bite would mean a fracture or heavy bleeding

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im not saying that only deinos should deal that

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rex, giga, spino might a well have the same effect because their bites are strong

quiet smelt
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Mhmm. Deino is meant to be almost a psuedo-apex from the looks of it. It doesn’t need to be able to slaughter stegos and things like spino. It’s not an apex.

dusky surge
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here's two artworks made of spino just shredding deino. Deino doesn't win

dusky surge
sterile thicket
dusky surge
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It's bad at picking on its own size or higher

sterile thicket
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spino will never be able to easily out compete deino

dusky surge
quiet smelt
sterile thicket
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no matter what devs say

sterile thicket
quiet smelt
sterile thicket
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sure spino would be able to kill a deino in a long fight, ok

sterile thicket
dusky surge
dusky surge
sterile thicket
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crocodiles can fight great whites that are triple their weight and so so the same size

alligators hunt buffalo and zebras that are considerably larger in size maybe even weight

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so now you tell me

quiet smelt
sterile thicket
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that a prehistoric 8+ ton croc wouldnt even dare to attack a rex if needed?

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so thats your logic

dusky surge
quiet smelt
sterile thicket
slim dragon
dusky surge
quiet smelt
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A real life example is crocodiles against hippos (a herbivore, but similar larger creature situation). Crocs are not adapt at killing larger aggressive prey, even to this day.

sterile thicket
dusky surge
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In fact, deino has an EXTREMELY slow hunger drain compared to most other species

sterile thicket
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that you would need to actively hunt large things

slim dragon
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Except deino because it has the longest hunger time and infinite fish

dusky surge
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And, with the addition of the larger animals, it has more large prey items to hunt and kill

sterile thicket
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which is balanced considering that you can hardly get anything but elite fish rn

dusky surge
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So rex would be a boon for it, because sub-rex is a very hefty meal for a deino

sterile thicket
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you told me that deinos would absolutely get destroyed in a 1v1 with a spino

dusky surge
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no carnivore has food reliability really

quiet smelt
dusky surge
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and if deino starts beating spino consistently, either spino will be buffed or deino nerfed

sterile thicket
meager glen
sterile thicket
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however i did not talk about that, i advocated for common sense

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if you get bit by a large carnivore you should get a heavy bleeding and maybe a fracture

quiet smelt
sterile thicket
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whats the problem with that

dusky surge
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im also advocating for common sense, like not letting the uncontested water monster also fight the entire roster for no reason other than a gator power fantasy

sterile thicket
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im not even biased to deino

sterile thicket
meager glen
quiet smelt
sterile thicket
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its a difference from being able to wait underwater and being able to put up a fight in case of anything, or just limiting yourself to baby t rex all because you dont think a massive croc wouldnt attack a very vulnerable rex

sterile thicket
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im not biased i literally told u

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from my view

quiet smelt
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No one said ur biased.

Anyway, i've expressed my opinion :D toodles

sterile thicket
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sure a fg spino could kill a fg deino, but that should also go vice versa depending on environment and player

dusky surge
sterile thicket
#

but spino just swimming ina river KOSing every fg deino just because u think spino is cool, thats dumb sorry to tell you

dusky surge
#

another issue with allowing deino to punch up to spino or rex level also means that the deino v deino matchup becomes SO much less engaging than it already it is

sterile thicket
#

and you made it sound like fg deinos wouldnt stand a chance, like thats crazy sorry to tell it like this

quiet smelt
meager glen
dusky surge
#

It is literally stated deino must flee spino if it sees spino

sterile thicket
sterile thicket
quiet smelt
#

I dont know if you realise what punch up/down means.

sterile thicket
#

like if they do such a thing you might as well not play deino at all

#

which completely kills the motiv for a croc

dusky surge
sterile thicket
dusky surge
#

this is, again, not my choice or opinion, it is how the devs have stated the matchup WILL go

sterile thicket
#

thats completely non sensical lol

quiet smelt
#

What, that a psuedo-apex will often die to an apex? I dont see how that doesn't make sense.

sterile thicket
#

just remove deino already

dusky surge
#

well, it can escape spino, which is the point. It swims MUCH faster

#

Spino is a bottom walker, deino is a VERY fast swimmer, spino can't keep up

slim dragon
#

Deino isn't forced to fight everything it sees...

sterile thicket
quiet smelt
sterile thicket
#

just because they hate deino

#

their opinions point to that

quiet smelt
#

Uh huh... No i dont think so haha

dusky surge
sterile thicket
#

like bro remove deino already if u dont like it into the game

slim dragon
dusky surge
#

spino is also intended to be a very slow moving brawler type animal

sterile thicket
#

sure crocs tend to flee

slim dragon
quiet smelt
#

No, it shouldn't. It should be able to flee, it isn't made to hunt Spino, nor does it need to.

sterile thicket
#

but dont tell me you think that a fg deino would be scared shitless just because a spino is around, that is crazy non sensical

sterile thicket
#

i said if a rex wants to drink water, HE SHOULD AT LEAST have the need to consider it

quiet smelt
sterile thicket
quiet smelt
sterile thicket
#

and irl he just has to bite a rex's neck and he's done for

keen plover
#

As long as deino can escape every threat then it's fine lol. It can already hunt like 70% of the roster that gets within range of waters + even more when they're swimming. Also elder deino will exist which means you'll be able to grab even larger creatures

sterile thicket
#

animals know their powers and u can be suree deinos knew how powerful their bites were

slim dragon
keen plover
sterile thicket
quiet smelt
dusky surge
slim dragon
#

Ah yes let's mention irl

sterile thicket
slim dragon
#

And compare this game with animals none of us has ever seen before to make a point

keen plover
#

Lets not use irl as a basis for balance. We literally have a carnivore in game that would make everything else unplayable if it was realistic (carno)

sterile thicket
#

you either make it completely fantasy or as real as possible

quiet smelt
slim dragon
#

Well irl during the 25 million years span that stego existed, only 6 of them died to crocs, and they were juveniles

quiet smelt
sterile thicket
quiet smelt
keen plover
sterile thicket
dusky surge
#

its fight or flight not fight or fight

quiet smelt
#

Because a larger more dangerous predator is threatening it...

sterile thicket
dusky surge
sterile thicket
dusky surge
sterile thicket
#

so why should deinos NOT deal massive bleedings and fractures?

keen plover
dusky surge
sterile thicket
quiet smelt
#

Tactical I suggest we end this discussion, you aren't budging to the responses people are giving for your suggestion. It's a bit of a circle now :)

slim dragon
sterile thicket
dusky surge
dusky surge
#

and it is stronger

leaden remnant
sterile thicket
leaden remnant
#

not to mention that if deino had that much bite force it would pulverize its own skull by biting

leaden remnant
#

(the 100k bite force thing is literally fake)

sterile thicket
#

do you know how many Newtons did a deino bite have?

leaden remnant
leaden remnant
leaden remnant
slim dragon
leaden remnant
#

including its own skull

sterile thicket
slim dragon
quiet smelt
leaden remnant
quiet smelt
#

The 100k thing is an EXTREMELY high estimate and not accurate at all.

leaden remnant
sterile thicket
leaden remnant
#

drown them like stegos? maybe

leaden remnant
#

100kn is enough to make everything turn to sand

dusky surge
slim dragon
quiet smelt
slim dragon
sterile thicket
# leaden remnant imma be honest i dont think it should compete with rexes

So a rex goes to drink, I as I deino would have the option to bite at his neck therefore dealing more damage burning more of my stamina (being just a hold, not how the lunge works now) and that should make the rex either flee or maybe attack back if he so choses but that would probably mean death

leaden remnant
#

which also is the biggest bite force registered on present animals

sterile thicket
dusky surge
#

because you're within deino's grab range as a deino

slim dragon
sterile thicket
#

you dont want to read what i clarified you only read what u like reading

dusky surge
quiet smelt
slim dragon
#

Biting the neck already does extra damage, so there is no mechanic needed

dusky surge
leaden remnant
#

16k is almost deino bite force tho so yeah it must be wrong

#

however i agree

sterile thicket
leaden remnant
#

it is a lot

slim dragon
#

Although I think neck should suffer 2X bleed damage instead of the normal 1.5X like head does

leaden remnant
dusky surge
leaden remnant
#

so a saltwater croc having 16kn is impossible

sterile thicket
dusky surge
#

the back plates don't matter

quiet smelt
leaden remnant
leaden remnant
sterile thicket
dusky surge
#

i'm LITERALLY using your words how is that gaslighting

sterile thicket
#

your logic is flawed anyway

slim dragon
#

XD

quiet smelt
#

Brother what, he's not gaslighting haha.

leaden remnant
#

minor inconvenience

sterile thicket
sterile thicket
#

and i just used your own crap against you

dusky surge
#

so you gaslit me

quiet smelt
#

Productive discussions. love to see it.

slim dragon
#

We're all going insane because of one person

sterile thicket
# dusky surge so you gaslit me

no i just showed you how that doesnt make sense as an argument for anything because someone disagreeing with you can simply say the same thing

dusky surge
sterile thicket
quiet smelt
#

@slim dragon @dusky surge
Gonna specifically talk to y'all since I find you two lovely to talk to!
What is your hopes for the match up with deino and rex if rex starts swimming? Don't think I caught it

#

Im personally undecided on how it should go balance-wise

sterile thicket
#

mr indo said that spino should mass kos fg deinos

#

thats his sincere opinion how can i take this guy seriosuly LOL

dusky surge
dusky surge
keen plover
#

is it mass kos if the deinos can just swim awy?

sterile thicket
quiet smelt
keen plover
#

Like sounds like you're swimming into the spino

dusky surge
slim dragon
sterile thicket
keen plover
#

Same way a carno is harmed fighting a cera. Ultimately it wins

sterile thicket
#

and their necks arent protected either

quiet smelt
sterile thicket
#

you cant bite a croc by his neck unless you flip him which is impossible with an 8 tonner

slim dragon
#

What's this fixation on necks anyway ?

sterile thicket
#

nor by his head

keen plover
quiet smelt
#

There isn't a 'neck' hitbox in the game, so idk why you're referencing that.

sterile thicket
# slim dragon What's this fixation on necks anyway ?

deino should not be able to necessarily drag things bigger than his 50% blah blah, however I should have the option to lunge at the drinking dino like in a holding manner, that action would deal heavy bleeding and maybe a skull fracture, that doesnt mean its a complete disaster for the attacked dino, but there should be the possibility that if the guy was already low HP, he might die

dusky surge
sterile thicket
#

did not ever say that deinos should easily grab rex and just drown them

slim dragon
dusky surge
dusky surge
quiet smelt
sterile thicket
#

so maybe if my attack is unsuccesful on a spino, he might just come into the water and kill me because im 0 stamina

#

that would be undertandable

dusky surge
quiet smelt
sterile thicket
sterile thicket
#

your massive skull that would probably be hundreds of kgs heavier?

#

ur massive bite force?

#

ur massive body weight hanging by your neck?

quiet smelt
#

I don't think that is a great design then; again, crocs should be fearful of rexes and shouldn't be able to lunge them and hunt them.

dusky surge
#

^

#

everything needs to fear something

sterile thicket
#

its one thing for me to camp a spot for 2h in hope that I might deal some bleed damage to a rex and its another thing to just go on land and hunt t rex

quiet smelt
#

Again, deinos have a massive advantage over most the roster. Having something they lose to is a good thing.

sterile thicket
#

or maybe ur beloved spinos?

quiet smelt
#

One thing. In a roster of what, 40 dinos?

dusky surge
sterile thicket
#

i just said that you should get diet necessarily from deino meat while being a deino

sterile thicket
#

argentinosaurus is 140 tons i think

dusky surge
#

hwat

quiet smelt
#

Sauropods arent carnivores. It's quite different.

sterile thicket
#

I DONT THINK a deino would be able to easily kill argentinosaurus

sterile thicket
#

and sauropods are planned

leaden remnant
#

65

quiet smelt
#

Deino is not an apex, it needs to be hunted by something. Herbivores don't count.

sterile thicket
#

you didnt state 40 carnivores

sterile thicket
quiet smelt
#

1 carnivore.

dusky surge
sterile thicket
# quiet smelt 1 carnivore.

yeah which can literally kill you easily if he's bigger, you got 11 hours to survive since you cant even have a diet with deino

dusky surge
#

even apexes will be hunted by other apexes

quiet smelt
#

Non-apex creatures (which is what deino is) should be at risk to multiple apex carnivores if they are risk takers.

dusky surge
#

why is deino an exception

#

besides, y'know, bias

sterile thicket
sterile thicket
quiet smelt
#

It wont be staying that way, its going to be a psuedo-apex.

sterile thicket
#

and i can bet they will actually increasee deino's weight anyway

#

all i asked for is an animation that would deal some bleed damage to something larger than 50% of your deino's weight and you guys felt like its too much, like bro ok (its clearly bias right)

sterile thicket
slim dragon
sterile thicket
#

then I want my deino to be faster with 1 km/h on land

#

oh wait no, thats bias!

sterile thicket
#

i literally hit the word limit

#

maybe u read it wrong since u only gave it 20 seconds of reading

slim dragon
sterile thicket
dusky surge
#

you said the only thing that should threaten deino is deino, and EVERYTHING should be availible prey as long as it drinks for deino to hunt

yea thats bias

sterile thicket
#

cuz maybe i rlly stated crap there and now i will edit it with what i rlly meant

#

at the end of the day i dont have a diploma on english

sterile thicket
slim dragon
sterile thicket
#

but i wont make suggestions on all of them at the same time

keen plover
#

stealth mode is pretty hilarious considering how easy it is to go up to drinking prey lol

quiet smelt
#

@vagrant magnet I second your suggestion for sure. Ankles definitely need to be a major weak spot.

vagrant magnet
#

@minor condor unfortunately I think it's a frog issue as their hit box is pretty impossible for any dino. Same goes for crabs

minor condor
#

Idk if I'm just a skill issue but my direct bite just flat out don't work half the time

pale aspen
#

#balance-feedback message cerato has the perfect tool to deal with dibble as maintaining food and diets is not easy allowing bile to dismantle all of dibble's buffs from its diets lowering its damage to just 180 bite force, plus the reduced damage from larger species makes cerato quite the opponent for our potato. @analog mirage

#

i have yet to really struggle with cera v dibble match up unless ofc its a herd, but dealing with 1-3 dibbles is not too hard of an achievement in a grp of 3-4 ceras

analog mirage
#

I also dislike encouraging one specific mutation that makes me better against other species

#

“Go this mutation or you will have harder time in fights”

pale aspen
pale aspen
dusky surge
#

@rigid tulip you are aware that bary is smaller than carno and around a similar weight to cerato, right? It's not really filling any gaps

glossy sapphire
dusky surge
glossy sapphire
#

Awesome thanks for the fast response, was just the first time it's happened and was utterly gobsmacked and confused as to wtf killed them at first lmfao

dusky surge
#

Ya, highly dense areas with nearby trees/elevated surfaces should be where you're at your most cautious

shadow vortex
#

The most upsetting death to herreras is when you notice them in the last moment on a tree branch, but you’re speeding up too slow to dodge…

toxic zinc
#

#balance-feedback message

Is game mechanics to make the game more fun and engaging the priority in this gaming community or does this community want other things cause I don't see any issues with this other then weird introverts or the devs not wanting to do it

and yes there should be a mute option duh

dusky surge
#

humans are getting proxy VC, if that's any consolation, but dinos won't

#

the dino chat feature isn't really designed for VC at all

toxic zinc
#

I would understand if the majority of dinos were like the Rex and Spinos and were mainly solo

dusky surge
#

it just doesn't work well with how dino communication is done. You can't replicate human speech well with animal sounds

#

at least what we have now it's type, send, sound

toxic zinc
dusky surge
#

how? like how do you do that with VC, without a raptor just barking at machspeed

toxic zinc
#

like a pack of Raptors will communcate in ENGLISH and every other species around them will hear RAPTOR NOISES simple

dusky surge
#

okay but that's not really that simple though

toxic zinc
dusky surge
#

do they bark when the person speaks? When they start speaking? When they stop speaking? Both?

Does it depend on the VC button or voice detection? How do you hear the person over the raptor barks, unless you specifically mute raptor barks for other raptors?

toxic zinc
#

like aye if the devs wanna focus on close ups of the dinos rather than actual gameplay features thats on them im out

dusky surge
#

Like this system, again, does not at all elegantly mesh with the ideas so far

toxic zinc
#

Sure a feature that's existed for 20 years is hard lmao

#

Call of duty and indie devs can do it but the isle devs can only do it with a text chat UE5 has many tools even for beginners to help them 😄

dusky surge
#

it's not about how easy it is to actually slap VC in

#

i know that much is easy

#

the difficulty is actually meshing that system with the current communciation system seamlessly

#

it feels like you're focused on it as just an idea and not understanding how little proximity voice chat actually cooperates with the way the game itself handles communication

yes, technically, it is easy. It comes down more to the gameplay-side than the functional ease of implementation

#

you can do it on humans because humans actually TALK like that, so there's no need to struggle with the "hows" and "what ifs" of it all

#

hell, we know for a fact humans will have proxy VC which will sound like static to non-human players

golden coral
# toxic zinc https://discord.com/channels/401464048610312193/778350260027129865/1248493213010...

If dinos need better communication (and even humans) then more calls/options and maybe even bodysignals/handsignals (for humans) would be good. Not everyone likes to talk to others after all, as you pointed out. So might be better to offer more and detailed calls and other alternatives than just adding mic. With that said, could of course add mic as well, not like that would be a problem, just that it might not be just that and call it a day.

toxic zinc
#

There's not meshing cause there's no communication system besides the text chat

toxic zinc
golden coral
#

On top of that, you don't need to write out things, you can already use the current calls and body language plenty well enough, even better if you have already talked and sorted out a few signals and so on to work with

golden coral
toxic zinc
dusky surge
#

you'd be surprised how much simply using the 4 call can communicate. I literally can warn my entire pack of danger by pushing a button

golden coral
toxic zinc
#

LMAO we can't have voice chat for humans and packs cause we can already dance and text to the bois

golden coral
#

As a matter of fact, that's already my reaction when I'm around other stegos and someone charges, it's either "something is threatening us all" or, currently not unlikely, "this guy might be planning to kill me"

golden coral
toxic zinc
#

I gotta tell the R6 devs about this like bro you don't need vc when you have pings

dusky surge
#

why do you keep comparing competitive FPSes to this game which literally couldn't be further from that genre lol

toxic zinc
#

We took vc out of sea of thieves cause we think chat wheels and text chat and most of all emotes are enough to communicate 👍

golden coral
# toxic zinc I gotta tell the R6 devs about this like bro you don't need vc when you have pin...

Ever heard of a game called Deep Rock Galactic? You'd be surprised how well you can communicate with pings/voice lines the dwarves say, and a simple "Rock and stone" salute (which can mean pretty much anything you need it to mean, and people will get it anyway). Probably not a perfect comparison, but I can tell you that you don't need to write in chat, much less speak in voice chat, to communicate with randoms, given alternatives

toxic zinc
#

LMAO nope

golden coral
#

But in any case, adding more non voice chat options, such as expanded calls (which really should be a thing), does not mean voice chat can't or won't be added as well

toxic zinc
#

Guys we took vc out of CSGO 2 cause we thought text chat and chat wheel was enough

golden coral
#

So I'm not sure why there'd be a conflict in the first case. Might as well add better and more options aside from voice chat, and add voice chat as well

dusky surge
#

None of these are remotely comparable

#

These comparisons are just bizarre

golden coral
toxic zinc
golden coral
# dusky surge None of these are remotely comparable

It's not even that, I wouldn't be surprised if at least some of them actually would be perfectly fine without voice chat, even more so when you play with people that kind of "know the drill" as it were. At some point you don't even need to talk, you just know what to do

#

But there's no real reason to argue over it, we can have both voice chat and other options

toxic zinc
golden coral
#

I'd like to see more calls, to be a bit more specific, and emotes might be a thing, plus what you can do with body language already (and it's not that difficult at times to read what someone is planning to do)

golden coral
toxic zinc
#

Your a loud minority most people in the gaming community want voice communication and to mute that communication too

golden coral
#

But if they always had, then sure, people would miss it and be upset, that much I've no doubt

golden coral
#

You're the one that seem to desperately need voice chat (which you can do on discord anyway) to function in game

toxic zinc
#

This game is dead bro

dusky surge
# toxic zinc Pack gameplay team gameplay bruh really thinks animals change team gameplay 😭

Also you keep saying "tell x to remove VC" which is weird because we're simply discussing VC being added, not being removed

What they have is a global, team-based VC (or for sea of thieves, a local proximity VC with no team limits)

What you're suggesting is a local proximity, team-based VC with unique dinosaurs with specific call ranges which mute the calls of said dinos so you can actually hear what the other guy is saying and also manage to accurately express to the opponent that you're speaking to your teammate only using one generic call, all while not spamming said call and adequately communicating what is happening to outsiders.

golden coral
#

And I've never argued we can't or shouldn't have voice chat, so you're upset for no reason, I've literally, repeatedly, said we can have both voice chat and other options

toxic zinc
#

Like "it doesn't need that" doesn't apply when your community is dying

golden coral
#

For some reason you seem to not quite get that we can both add voice chat, develop calls/emotes/body language, and have both options, working well no matter which one you prefer to use

golden coral
dusky surge
golden coral
golden coral
#

Give a reason to use text over voice, for stealth at the cost of speed or something

dusky surge
#

It's why I dislike the idea of humans getting text chat

#

Because it just kinda goes ahead and makes a meta to communication

#

Also the idea of psychically communicating dinos is already silly enough with discord

golden coral
#

So humans should only have voice chat, and dinos only text chat/calls?

dusky surge
#

Ya but also I'd give humans stuff like

  • Radios
  • Hand signals
  • Morse code (if you know how to use a flashlight well lol)
  • Flares
golden coral
#

Herreras doing morse code with their dewlaps! Fancy communication even for dinos

dusky surge
#

Yea stuff like what herrera has is great

golden coral
#

But yeah, I'm fine with that, I would like expanded calls for the dinos and maybe emotes of some kind too

#

And I guess it would be interesting if humans and dinos played differently even in communication

dusky surge
#

I legitimately think the addition of a mating call not only adds more to the game but also helps nesting actually work, I'm still upset it's not a thing

#

Omni's court sound should be a mating call it's literally so distinct and one of my favourite noises

slim dragon
#

I'd rather be for a "point" call
Like many games have a point emote

golden coral
#

Mating/Broadcast call, Friendly/Basic call, Warning/Threaten call, and Alert/Danger call. And maybe let the talk call work as a "point" call/emote as well.

slim dragon
#

Also ease of communication isn't universally a "better" feature.
To name a game that one specific person here hates, dbd has purposefully disabled any form of chat to make cooperation and coordination between survivors harder (which also in turn makes discord VCs completely OP but that's another story)

dusky surge
spark hazel
dusky surge
#

Enabling VC in DbD means the game can be balanced around it, rather than these 4 man squads being able to far exceed solo play

#

Anyway, while there is a point to be made about ease of communication, it's not like The Isle fails at that. The call system is an excellent way for quick and snappy communication through animation, sound and personality that establishes a quick message

#

Again, 3 call and 4 call are very underappreciated and underused

quiet smelt
#

I think VC is a great idea. The majority of long term players just VC outside of the game anyway.

dusky surge
#

Lacking VC isn't a big deal when it also has other options to compensate

dusky surge
#

It's too many moving pieces

slim dragon
slim dragon
dusky surge
#

lmao

quiet smelt
#

I do think that there are better ideas than a VC, I will agree. Hot keys for type outs in chat such as “careful” being supported may be a better option. VC ruins the point of “if you speak in game you can be heard by other Dino’s.”

spark hazel
#

Thats for sure they are useful, but they are not that good for a cordinated pack hunting unless you make a plan for what x call tell you to do etc

dusky surge
#

Like it's easy to say "VC in The Isle would be good" but to consider HOW you'd add VC in a way that meshes well with how comms are already done? Not so easy

spark hazel
#

Im more into a counter strike like command wheel for pack dino such as raptors for cordinated hunts😅

quiet smelt
#

I.e if you are hiding and someone typed in chat, there would be a consequence for that.

#

So overall VC is just not an ideal situation with ur point included as well

dusky surge
#

Like the way I've trained myself to think over literal years of Game Design work is EXCEPTIONALLY holistically. I literally make up scenarios in my head to nitpick all the problems that can arise so I can address them before adding them.

It might have a good part in why I'm seen as the "guy who hates all feedback". For example, "buff carno and cerato weight to compete with dibble" is okay in a very closed vaccuum, assuming that's what we want from that matchup, but then you need to buff effectively every dinosaur's weight to keep up with the pressure applied by a heftier carno and cera

slim dragon
dusky surge
#

Issue with games like these is there's a colossal butterfly effect to balancing

#

And game design in general

quiet smelt
#

Yeahh, the isle suffers really hard from balancing impossibilities and always has.

dusky surge
#

I mean, to be honest

#

The Isle is basically the most insanely asymmetrical style game ever

#

No set teams, classes each with unique abilities, stats and interactions, specific classes designed for specific purposes, etc

You buff cerato by literally letting it move 200cm faster per hour and you've completely shited an entire matchup

#

The "Isle sucks at balancing" argument is a frustrating one because it genuinely is an insane undertaking with so many moving parts

quiet smelt
#

It’s frustrating but it is true, and it’s not necessarily the devs fault. It’s, as you said, just how a game like this works.

dusky surge
#

I think the endgoal from this game should be less "how much can I make everything perfectly balanced" and rather "how much fun can I make each individual niche so that everyone has something they enjoy while avoiding exceptionally suffocating choices in dino"

quiet smelt
#

Yeah balance is never going to be perfect in any game this style.

rigid tulip
dusky surge
#

oh no its supposed to actually fight bigger things unlike carno

rigid tulip
#

Yeah im just extremely worried everyone is going to be playing checkers and rex/trike playing chess

dusky surge
#

i mean, isnt that the reason they're supposed to be going to unofficials?

rigid tulip
#

And due to how omni is the only dino that causals can punch up that high with, it will become yet again the best option

rigid tulip
#

Its like making a square block and setting it aside when the game is full of circular holes, instead of making a square hole first.

dusky surge
#

i mean, it's literally the most popular two dinosaurs in the world

also, humans are in unofficials, and that alone justifies it for me

leaden remnant
#

@rigid tulip teno can get absolutely crushed by a raptor or a cera

#

not a carno tho

rigid tulip
leaden remnant
leaden remnant
alpine plover
#

if both players are on the same skill level i doubt one raptor is destroying a teno.

leaden remnant
#

i agree

rigid tulip
#

I dont think teno should be nerfed. i just want it to have more competition as its kinda boring and safe to play as an adult. Same with dibble

leaden remnant
#

i agree

cobalt dagger
cobalt dagger
#

Ex: Let's say carno has something he fears 1 v 1, he can just run away from it if he is faster.
Let's say Teno has something it fears 1 v 1, and that thing is actually in a group right now, but if this thing is faster than teno, the teno will simply die because it was seen by a group.

#

I see speed as it's own form of power - the power to pick your fights, the power to pressure and kill someone who doesn't want to fight, the power to live and survive when a fight doesn't favor you by running away as soon as you can.

leaden remnant
#

^^

cobalt dagger
#

I don't mind some animals being faster than others, in fact I like the diversity the game has

#

But speed needs to be factored in to an animal's 'power level' as well as bite force or health or stun attacks.

#

If I have 2 identical carno species, but one species of carno is faster than the other species of carno, then I want the slower species to at least grow faster to make up for the increased death.

#

Effectively making the slower one a different 'tier.'

#

Now, Stego is slow - BUT, stego has other power, MUCH more health and damage than most things.

#

But if Carno was as slow as stego? Groups of ceras and raptors (And there's plenty of them) would make carno life unbearable, as it doesn't have the means to defend itself that teno or stego has.

cobalt dagger
cobalt dagger
# dusky surge I think the endgoal from this game should be less "how much can I make everythin...

I think, remeber earlier when people were talking about stego - And that it needs it's buff to deal with rex? Because if stego can't run, and it can't fight, it dies?

We have a lot of 'it can't run and it can't fight so it dies' animals. And it's not entirely based on growspeed or size. Ptera and Herra both have superior methods of escape, in spite of being small. Carno too, even though he's bigger.

I agree 100% that all animals need 'something' they can do to stay alive - Or else, they won't be fun. Everyone wants to play the lion, no one wants to play the lamb. (They want to play the RAM instead and fight back. Or the gazelle and run away. But not the helpless lamb.)

Fighting should be skill based and running has stamina, obstacles, some things like carno need plains to run effectively, ect ect, so both fighting and running aren't perfect but that's good. You want a little bit of 'will I live or will I die?' in there.

But I definitely think that all things need 'some way' to stay alive and I worry that not all creatures will be given that.

#

I guess as far as balancing goes, that is my idea on the first step to take.

dusky surge
cobalt dagger
#

Or climb tree, or swim, or like a solo dilo dodge a carno

dusky surge
#

like a beipi sees a raptor on land, it's gonna die, no way to get around it, but it easily survives in water

cobalt dagger
#

Being a solo dilo/raptor escaping a carno is really interesting

cobalt dagger
dusky surge
#

anyway, point is, every single matchup should come down to fight or flight. If it can't fight, it should be able to flee

cobalt dagger
#

I've wiggled around some raptors at times I shouldn't as, say, a juvi dilo.

cobalt dagger
#

I think situations like solo raptors running from solo carnos is ok too, well, 'it can flee' even though it is slower-

#

By having superior stamina and better turn and evasion

#

And if it can get just 1 pounce on the carno, and start some bleed on him, then that will punish the carno for sprinting after him. Basically 1 pounce and run, because you bleed faster when you sprint and carno bleeds like an anime character.

#

And with carno, he's not perfect in every environment - you'd want to run into the nearest forest, and your raptor would have an easier time of escaping or disappearing into the bushes.

rigid tulip
#

but tbh I think some dinos will never be able to fight/flight everything. Dibble vs allo for example. Or small carnivores vs carno. But they can be balanced around besides speed i guess, terrain, agility, hiding, etc

golden coral
#

Considering dibbles ability to stun, they might be able to fight allo better than we think. Unless allo will be even heavier than stego and all.

rigid tulip
#

allo could be anywhere from slightly larger than a bary to slightly smaller than a sucho depending on interpretation

hidden kettle
rigid tulip
#

it could be anywhere from 1,500kg to 4,000 so we will see

#

I hope they make it around 2,000-2,500 personally. The game is usually at its healthiest when things arent too big to be killed as an adult.

hidden kettle
# rigid tulip I hope they make it around 2,000-2,500 personally. The game is usually at its he...

ye would like to see something in that range as well.
2.3 tons kinda and bary a close to carno maybe 😄
just cant wait for a worthy carni man ._.
just doesnt feel right to have no real big deal besides raptor packs.. like carno is a joke in hunting bigger stuff ( what is should be ig ) and cera with a 2 ton dibble now aint a big thing either.. its good fo steal meat from raptors and maybe a solo carno ( if it got 2 left hands ) but overall we really need something big to even out being same size/armed as the herbies then imo that would make it balanced at the end..

cobalt dagger
#

I feel alright with how raptor and carno/dilo and carno interact.

#

I think we CAN give this to every creature and most carnivores already kinda have it. They even took speed into consideration with Cera at least back in 6.5 with pachy and raptor, giving cera both bleed and fract resist because he was slower than those two.

Small carnivores like Ptera and Herra have superior methods of escape.

It's the herbivores that I think are falling behind, namely things like Dyro. Teno used to be in a bad spot but it's ok now.

#

I think for herbi's what I really want above all things, is for them to be FREE - Migration zone feels like jail. People complain there is no nutrients or, the MZ is missing one nutrient entirely because of how many dibbles there are - But I am sorry to say, this was the case BEFORE dibble. // is most likely to be missing, dots is 2nd most likely to be missing, S is most common.

#

The thing about increased competition over food for herbi, is that... Until dibble, no one plays herbi, really.

#

And so, when you find another herbi - even when they are not one of your kind - they are kinda your ONLY SOCIAL INTERACTION available. So I understand why herbi mixpack with other herbi so often.

slim dragon
#

@outer bone There's a mutation for that
Also I think you're getting a bit heated over a minor mechanic

coral stratus
#

@west plank they have high stats because devs are testing them if they work properly.

west plank
hidden kettle
#

#balance-feedback message
its actually wierd that omni is one of the only ones haveing a real Prime..
like a sub omni is such a awesome sweetspot haveing more stam and speed than adult and still applie good bleed.. only raw pouncedmg is smaller so imo its their prime 😄
and i would like to see those "being in their prime" thing more often on other dinos 🙂

median crow
#

carnos also can run away from fully grown adults I think

hallow sonnet
keen plover
#

While it does have more stamina, Full growns are faster than any other stage

median crow
#

it used to be different back then every update they add some new bs

hallow sonnet
#

carno is faster than omni

median crow
#

first it was that random stamina change 6 months ago

#

and then they needed 3 months to make it acceptable

#

to play with

median crow
hallow sonnet
#

sub omni is slower and weaker than adult omni and will always lose a fight between the 2 same with carno

median crow
#

yea

#

expect idk if this applies to omni its pretty random

#

with the dinos

hidden kettle
leaden remnant
#

it's at 50% when you run at 50.2, reaching a peak of 50.3 for around 3 minutes during your early sub life

#

with the speed mutation, you can run at a peak of 52.8, averaging 52.7 during your sub life, and running at 49.1 as fully grown

hidden kettle
# leaden remnant at 65-70, raptor runs at 49ish

well iwas sure i had something over 50 as a sub tho 😄
still its faster during grow process and then flats out on getting adult and i really like that and wish those curves would apply more on other dinos, could even see cera haveing a peak biteforce at a slower pace as early adult and flat out that to more momentum as fg. just think these "prime" states would be a lovely thing 🙂
but thx for correcting me on that ^^

leaden remnant
#

anytime

golden coral
#

@rapid harness Why would it be fine if rex/trike was in? Would it somehow make it better for everything else?

dusky surge
#

#balance-feedback message

Actually good balance change for the new stego tail which isn't "less damage" or "more stam" or "remove it"

rapid harness
#

if a stego goes on and murder a family of dibbles, wasting it stamina, atm it would have no punishment, but if a rex was closeby, it would not stand a chance

golden coral
# rapid harness Pretty much, as stegos would be the only reasonable food source dor rexes, and t...

Sure, trike and rex would "balance out" stego, in a sense. But that does not change how the other matchups would go, which is why I find it a bit odd. Even if that stego does that, A, there needs to be a rex nearby, B, the rex could be the thing killing instead (and if the stego then tried to kill the rex, then no doubt someone would complain about that instead). While being third partied would be a risk, it would not really prevent interactions, as can be seen in most cases, since carnis need to hunt and as such are always at risk (like cera taking your kill, or just being jumped by whatever else might be watching the hunt).

rapid harness
# golden coral Sure, trike and rex would "balance out" stego, in a sense. But that does not cha...

The point that i want to get is not by having a Rex nearby, but actually, Is there a Rex nearby? atm stegos dont fear nothing, they dont have to, thats why they are reckless and do whatever they want. As a Cera, u just dont wastes your entire stamina on a single hunt, Why? u fear that a carno can appear, or a teno. Same would go to stego. The fear is a powerfull weapon. About the other matchups, you have some things that you should fix, being these: Stam and hitbox. Atm the stego matchups are equal to put a band-aid where u lost your entire limb, it stops? a little, but not enough. fixing the hitbox and stamina, if the matchup still cant stand up to stego, its not meant to. you also need to consider that Rex and Trike arent the only big guys coming along, Allos and albertos are also getting close.

rapid harness
golden coral
#

As for the specifics you mentioned, the new attack has a much tighter hitbox, so there should be no issues there. As for stamina, I doubt the current stamina drain for the new attack is fully balanced, unless it is to compensate for the stam drain while running. Aside from that, I don't think there's any stamina issues.

keen plover
#

@west plank Carno is getting a rework btw.

west plank
keen plover
west plank
keen plover
west plank
#

I think it would be better if Rex Trike and Allo come at the same time.

keen plover
west plank
hidden kettle
thorn mountain
keen plover
#

Don't know what they'll give it though

keen plover
thorn mountain
#

and not gaining 2% food from something

keen plover
#

Maybe better movement as well?

thorn mountain
keen plover
#

We'll have to see tbf. All I know is that it's going to be a better "small game hunter"

thorn mountain
keen plover
#

💀 Not a chance with new stego

hidden kettle
thorn mountain
#

like how cerato is meant to be a scavenger and it can kill just about everything with time

thorn mountain
hidden kettle
dusky surge
dusky surge
dusky surge
thorn mountain
thorn mountain
dusky surge
#

also they needed to test the new stego eventually

thorn mountain
dusky surge
#

eh, i don't see the joy in it, all it is gonna do is end up getting stego overnerfed again lol

slim dragon
#

Isle players when stego receives its very first buff since release :

#

Oh wait it actually got some minor ones before
At one point tail stab had a ridiculously high stam cost
Also its health got upped from 5k to 6k when health got globally changed to match weight

west plank
#

They need to fix stego's new feature and stamina cost

dusky surge
#

i think its honestly fine, outside of the dibble thing and being able to hold its tail up indefinitely

#

also it needs to roar when it puts up its tail always, not just when it's standing still

dusky surge
#

the fact that dibble is just getting slaughtered because its juvi sucks

#

i dont think stego needs a nerf as much as it needs more warning

#

like the fact it can ambush? Ya not great

keen plover
dusky surge
#

of course

keen plover
#

Imagine growing for like 2 hours and still being slower than a sub stego

dusky surge
#

i just don't want stego's speed nerfed because my god does it not need it

keen plover
#

Agreed

lone dome
hidden kettle
# west plank They need to fix stego's new feature and stamina cost

well the feature is fine to me and i like it. i also like the powerswing and thing its good for it. the stam cost for that power swing can be more. loseing as less stam as they do stationary is fine to me since its in a " battlestance" already yelling at you its advantage tho

tight cove
#

@dusky surge why’d you disagree with what I just said? I’m just curious

hidden kettle
hidden kettle
golden coral
#

@fleet whale Rex is meant to be more powerful than stego

fleet whale
golden coral
# hidden kettle that powerswing while running should take just a bit more. the normal swing whil...

I would put the old/jab at 4% (and keep the usage even when out of stam), the new one at 5%, and the running one at 10% if needed. But the latter depends very much on how stego is meant to use it, is it a "I will smack you, then kill you, or at least cause a mutually assured kill", or is it "I will smack you, use the anim turn + the stun (if it stuns rex) to then make distance and hope the damage + bleed makes you unwilling to follow". Since we don't know how the attack is really meant to be used, it's hard to say how the stam should work.

golden coral
hidden kettle
hidden kettle
golden coral
#

The new running stego attack is so weird, since we don't really have any sufficiently hardy target that can fight back to see how it's meant to be used

golden coral
fleet whale
#

Deino shouldn't be vulnerable to the same duck, but right now, especially Hatcha, anyone can kill him. I wouldn't be surprised if they even kill Drio.

golden coral
#

What?

hidden kettle
golden coral
golden coral
hidden kettle
golden coral
#

Would honestly work really well, and could apply that to stego as well (since it does look a little silly with deino holding a fully grown stego). And it would be a better version for use vs other deinos

fleet whale
golden coral
#

Since while you could grab another deino and stop it/make it sink, well, unlike the land critters, that deino can fight back underwater

hidden kettle
golden coral
#

So that would both allow you to do something to another grown deino, but at the same time not just pull a "you're grabbed, have fun with that"

#

So that's honestly a cool idea, and would make for a difference between if you're grabbing onto something terrestial or aquatic/semiaquatic

#

@mortal gust Just let dryo eat anything, anywhere, at all times. That way dryos can go where they want, and spread out as they see fit.

hidden kettle
#

well we will see but i can see that comeing up somehow 😄
may on another semi aquatic if they dont wanna touch crocs too much

mortal gust
# golden coral <@185978616159535104> Just let dryo eat anything, anywhere, at all times. That w...

Been playing Dryo since legacy. It only got bad with the introduction of migration zones and it got even worse when the grow times adjusted. Now its a slow growing helpless dino that never sees other players. I loved the high night vision and 4 call for it being a sentry for a herd. I miss finding a herd, pooping out a nest in the open, having 9 babies 7 of which die in dramatic ways and only seeing 2 family members live to adulthood.

#

Well... Not entirely helpless its damage is unexpectedly high with the new attacks lol

golden coral
#

Oh yeah, it can beat up some things now. But I'd like for it to be one of those "I can go wherever, whenever" critters

mortal gust
#

Yeah. Small dinos like Beipi, Dryo, Ptera (though ptera has some problems still with how annoying they can be) should grow fast and just get to hang out wherever

#

Troodon is fine though wish they had just slightly lower grow time

dusky surge
golden coral
regal tulip
#

Cuz the "it needs this attack to fend off a rex" is bs if it could do the same damage while being stationary. If rex is gonna catch up anyways why does stego need the ability to run around while charging its strongest attack? The only thing this does is make stego a slower rex with no need to actually eat meat, so easier to mantain. It sucks for slower dinos that just get KOSed and its annoying for everyone else cuz the stego is still gonna chase you like a rabid dog. The players are always the issue and i dont think they need to be given the tools to live out the dino bowling playstyle.

frail bobcat
keen plover
#

Other than that, you have to run into the stego to get hit

regal tulip
frail bobcat
regal tulip
#

imo herbis just shouldnt have the ability to initiate a fight (apart from pachy maybe but thats mostly a hit and run) since if they go for a kill, its only for fun. They dont need to eat other dinos to survive and right now the roster is pretty good at standing its ground with dibble being slow (maybe a bit too slow) but a literal wall and teno only having access to its strongest attacks when its back is turned to the hunter. Stego only being able to swing while trotting is balanced rn. If you meet a group of dinos in the open, you are dead, if you have rocks you might still be dead but have a fighting chance. Herbi gameplay shines in a herd when you build a defensive circle and not running around swinging at random dinos. I understand your points as to why it would generally be a good addition but with how most stegos are acting right now its just annoying and looking at all those suggestions i feel that im not the only one who thinks like that.

solar folio
#

Herbis should not be balanced around herd in the first place, neither should any other playable
Every playable should be able to survive solo, avoiding situations "oops you haven't find a herd so you're dead coz you should've find one"
I'm not sure about stego running attack because haven't touch HT yet but I guess it should be a little less passive that it is in live build

However, I think it would be better if stationary attacks dealt more damage and running attack wasn't that devastating, but I'm not sure about it

uncut cove
#

@robust jay lions often pin down wilderbeast and zebra, both animals that weigh more then them. Even Tigers can pin indian Guar, which are massive cows that dwarf them. (they also have equal weight in game)

thin mantle
#

Balancing creatures on the off chance others of your species might be playing and willing to group with you generally is a terrible idea

hidden kettle
neon willow
#

@lone dome eh, I don't find the description of that mutation confusing. Hunger is the need/urge to eat. More hungry means you need to eat more. Hungry/very hungry/extremely hungry/starving. Eg, what the mutation is saying is: the less food in your stomach, the more you need to eat to refill said stomach, so you do more damage when you have low food. The hungrier you are, the more damage dealt

lone dome
#

wait xD

neon willow
#

XD

lone dome
#

not what u said.. xD

neon willow
#

You realized before I replied lol

lone dome
#

wait lemme post it here rq

#

oh wait, if I could only take my answer out of the bin... xD

#

right, so I thought aswell its dealing more dmg the hungrier u are, so empty stomache = poorest/none additional damage and full stomach = poorest/none additional damage. But, ive been told by multiple people ( u can read the chats) that its dealing more dmg the more hunger you have.
really confusing... xD well its being still tested and hopefully cleared soon

neon willow
lone dome
#

as u can see Im very confused, thats why I put it in feedback

#

u can read the discussion I had with the guys that told me probably right, if u really wanna go down that hole xD

neon willow
dusky surge
#

@alpine sleet making stego slower is a bad idea, but i think the roar it does when it raises its tail should always happen, not just when its standing still and raising the tail

rigid tulip
#

anyone else just now realizing how incredibly TRASH carno is? Carno and dilo live in the shadow of omni/cera and its not even close

dusky surge
#

Yea carno has been bad for a while

shadow vortex
#

By the way, can actually a galli fight back when pinned? I for sure saw several times how a pinned omni sometimes can injure the pinning one, but never saw a galli kicking its hunter in the face hmh.

mint star
#

so its constantly making noise

solid belfry
#

@cobalt dagger Soon multiple raptors will be able to pin a larger creature and at that point your stam is gonna be useless

#

If you're a stego and 3+ raptors are pouncing you they can roughly get your stam all the way down if they stay on while bucking

cobalt dagger
# solid belfry <@199933665835220992> Soon multiple raptors will be able to pin a larger creatur...

Okay so, if I stay still to buck, this gives other raptors a chance to jump on and help pin. But if I don't buck, then I can run and dodge and try to rub them off on a tree.

If bucking is useless, WHY would I not run to the nearest rock or tree instead? But if bucking actually works, I might try to do it, which could benefit the raptor if he has friends.
Notably, not all raptors have friends. So if a solo raptor is trying to solo something bigger, bucking is really important to making sure that a creature that grows less time (the raptor) can't easily solo something that grows for more time (stego/teno/carno/cera/ect)

Sometimes there are solo raptors, and Sometimes, you're a cera/carno/teno/something big, and a tiny itty bitty solo baby raptor with frustratingly fruitful stamina latches onto you and chews on you and just, doesn't even kill you and eventually dies to you, but you CAN'T get them off and it's aggravating.

I think that how many raptors are on could, for example, also increase the stamina cost. But if bucking removes the whole stamina bar because a raptor less than 2% of your weight latched onto you, no one will buck. Why have a 'raptor defense feature' that hurts you (by making you stationary so other raptors can get on and pin you) more than it helps you? No one will use it.

vale brook
dusky surge
#

there was literally 3 people who all disagreed at the same time

#

i dont see whats wrong with it, it's literally a buff to dilo by all means

slim dragon
#

Before dilo release I really hoped the hallucinations would be used to confuse prey, but they really don't fill that role rn

#

No wonder people treat them as magic summons, that's how they feel right now

alpine plover
distant torrent
#

it’s all fine to me but 3 minutes is way too long. a minute is long enough especially when sniffing isn’t allowed at all during envenomation

some people don’t mind that ig but I personally see it as unnecessarily long like dilo’s venom before it was first nerfed

vale brook
#

3 minutes is fine

golden coral
#

@west plank Better to just remove the "charge" then and just use it as a normal attack(?), since now you're punishing the whole "ready stance".

west plank
dusky surge
#

just literally make it go down over time

#

like how pachy and cera both work

#

its not like it needs a uniquely punishing stamina cost

alpine sleet
west plank
#

This is a very powerful attack and there must be a price for it.

golden coral
cobalt dagger
#

I do think that when dilo first released there were some balancing problems + People did not know how to defend themselves from the animal or how to take advantage of it's weaknesses yet.

#

I think the key to dilo balance is to make sure it has to engage at least sometimes and not let venom do all the work, and make it so fragile that doing that engagement could mean it's death if it's not skilled or careful or if it is simply unlucky

#

Right now, the counter to dilo is standing in water, mud, or a rock and this is really bad for dilo because now the dilo does ALL the work and the venom does kinda, none of it.