#balance-feedback-discussion

1 messages · Page 93 of 1

split atlas
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This arguement is us making a point then rat saying “nuh uh thats not what the devs want”

tired shard
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Bro we’re getting nowhere I’m not wasting more time on this

dusky surge
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Your point is "design the game like a deathmatch"

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Because people play it like a deathmatch

split atlas
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BECAUSE THATS WHAT PEOPLE TREAT IT AS

dusky surge
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Rather than "design the game like a survival, so more people play it as a survival"

split atlas
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IDK HOW MUCH MORE IGNORANT YOU CAN BE

slim dragon
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I think there was a misunderstanding
Wasn't the idea in favor of "alt-attacking with a broken leg deals self-damage instead of alt-attacks being fully disabled" ?

dusky surge
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The fracture idea was fine.

slim dragon
tired shard
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That was not what I was implying bub is correct in what they said

dusky surge
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I'm fine with alt-attacking at a penalty when fractured

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Because that's conveyed and part of an existing debuff

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Not like self-damage being cooked into pachy's base kit as a permanent punishment for daring to make an attack

split atlas
dusky surge
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Pretty sure I made that clear that was my problem

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Having it as part of leg fracture is perfectly valid

split atlas
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?

dusky surge
slim dragon
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So I was right
There is a misunderstanding

tired shard
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It didn’t seem that way, it seemed that you where disagreeing that the game isn’t essentially a deathmatch

split atlas
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Yea

dusky surge
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It isn't, I stand by the fact it isn't

split atlas
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Except it is

dusky surge
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But regardless, giving alt-attacks at a penalty to fractured dinos is fine

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Perfectly valid, due to how much leg fracs butcher self defence

split atlas
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Your contradicting yourself lol

dusky surge
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Where

split atlas
dusky surge
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Expose the contradiction, I'm pretty sure I've been straightforward thusfar

split atlas
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Go look at the message i replied to

tired shard
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He did say that

slim dragon
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If players treat it like a deathmatch doesn't mean it actually is one.
And if it is, it needs to be changed towards being a survival game, because that's what it's supposed to be.

dusky surge
# split atlas ^

I was assuming we were talking about a completely healthy pachy defending itself

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And taking damage for it

split atlas
split atlas
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you do one ram to the leg then run

dusky surge
tired shard
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Pachy being able to fracture your leg in half a sec isn’t really catered to a survival experience it’s more so combat deathmatch behavior, if it was more about survival you’d have more assentive to run after fracturing a dangerous opponent

dusky surge
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The idea is a quick fracture and flee

tired shard
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Bro what

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Actual rot

dusky surge
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Multiple hits to fracture makes it less likely to get the fracture and have the time to escape

split atlas
dusky surge
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It is designed around the solo survival experience

split atlas
tired shard
# dusky surge The idea is a quick fracture and flee

Why would you need to quick fracture if you flee beforehand it should only be necessary in an ambush situation, and even then the carnivore should be rewarded in that instance, not the other way around where the pachy is the one constantly ambushing and predating the carnivores

dusky surge
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Deathmatch pachy was back when it did, like, 300 damage on a fully charged sprinting ram, but had a much harder time fracturing. It also stunned carnos with its ram, allowing it to basically just a whole carno to death, solo. It had a MUCH faster time to kill and was encouraged to do so.

Current pachy does literally fractions of its prior damage, but much higher fracture damage, to ensure it focuses more on getting a fracture first, but losing in overall damage trades.

split atlas
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I cannot tell you the uncountable amount of times ive been KOSED by a pachy as a bby for no reason

keen plover
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What is wrong with that? Everything does it? Why should pachy have a worse time doing that when you can hide?

split atlas
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Whos everyone

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I dont hunt babys unless i am STARVING

keen plover
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Anything around pachy speed is capable of running down and killing juvis

split atlas
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Except they shouldnt BECAUSE THEY ARE A HERBIVORE

tired shard
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Oh nvm

dusky surge
keen plover
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Dryo is a very good juvi killer

dusky surge
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It very much is

split atlas
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Never been killed by a teno as a bby unless i attacked it

dusky surge
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Lucky

slim dragon
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Herbivores must eat grass

split atlas
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And ive never seen a dryo as a baby

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Nor have i ever seen them go for babys

keen plover
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It isn't about whether or not they do it, they're all capable

dusky surge
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The issue isn't how pachy is balanced. It's pachy. Pachy literally is built around the idea of hitting first, ask questions later. A fractured carno cannot chase you later, you have basically just made the food safer by ambushing and fracturing it.

split atlas
dusky surge
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Pachy's core design principles lead to aggressive play

split atlas
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Every dino could be a kos baby killer

keen plover
split atlas
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Im just not even going to continue this this is literally going nowhere its us continuously saying the same stuff its a circle

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Yk what

dusky surge
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Let's compare pachy and anky

Anky uses fracture as a reaction/punishment. It is too slow, big and loud to ever sneak up on something, turn around and strike it with its tail. It waits for a predator to pursue, then hits them with a fracture, ensuring the predator cannot continue its persuit without risk of death, and waddling away happily. Its armour easily protects it from most predators, the fracture adds as another form of security.

Pachy uses fracture as a precaution/punishment. It is slower than a good amount of creatures, sure, but it's still quick, and its attacks are placed at the front, and encouraged to be charged up in advance for a heftier blow. This insentivises pachy to attack first. It has lower health on account of its small body, and no armour besides on the head, which means it is ENCOURAGED to be facing its opponent. It punishes things for getting too close, same as anky, but it also uses its speed to sprint at them, and given how quick/agile it is compared to its fractured foes, it has no quandries finishing the fight.

Your core issue lies in pachy as an animal

dusky surge
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I gave you your answer, you can choose to not read if you want man, no skin off my back.

graceful swallow
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They almost ain't comparable being in completely different weight classes, only thing I see similar is they use fracture as a niche

tired shard
# dusky surge The issue isn't how pachy is balanced. It's pachy. Pachy literally is built arou...

You should have to put in more work than what it takes now to completely disable and dispatch players who spent hours to get where they are, it’s simply not fair from a gameplay perspective, I get if the pachy had to put more thought into defending itself to the point of leaving their attacker vulnerable, rather than assualting anything and everything that comes within view distance. You don’t get to ask questions later as the player on the receiving end because your fate is sealed before you can even make a decision to defend yourself or run

split atlas
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I read it and it still doesnt make sense for kosing random dinosaur lol

dusky surge
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That is your TL;DR

split atlas
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Get this

dusky surge
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It is encouraged to do it.

split atlas
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Not it is not 😭

dusky surge
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It is DESIGNED to attack first.

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It is designed to be facing its opponent and charging up attacks to cripple them

split atlas
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Attack first not see a carno 10 kilometers away and go after it

graceful swallow
slim dragon
tired shard
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But that doesn’t mean your whole body should be broken in less than a sec because some rock head bastard wants to teleport around you like some dragon ball z character

dusky surge
split atlas
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No it is not lmfao

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2 good pachys can kill a carno with ease

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Ive killed a carno solo*

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Carnos are ass in the first place

dusky surge
graceful swallow
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How many bites does it take to kill a pachy as a ff carno, I imagine not very much so I think it is a skill issue if your a fg

split atlas
dusky surge
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Only headshots? 4 bites

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Only tail-base hits? 5 bites

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This is of course excluding factors like alt-bites, which increase damage done, or head fractures, which decreases bite damage

split atlas
slim dragon
graceful swallow
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I'd say if the carno does everything right and is fg, it should be able to take on 3 pachys fg

tired shard
dusky surge
slim dragon
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But dogs are rarely a threat to squirrels

graceful swallow
dusky surge
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To be honest, the balance state of carno leaves a little to be desired, but that's not the point here

split atlas
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Im not trying to be mean but Thats delusional atm

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Carno can get beat in a group of 2 by a single teno

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2 omnis can kill a carno

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2 dilos can kill a carno

dusky surge
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Again, carno is just in a bizarre state

split atlas
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Not bizarre just ass

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Terrible turning bleed defense and dmg is ehh

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For charge

tired shard
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I didn’t mean to reply to that lol

split atlas
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Ik

graceful swallow
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The 3 packys would have to be in voice chat sweating imo to beat a fg carno unless it's skill issue, I only say this because the carno would have to be super passive to die to 3 things 4 times smaller then it

split atlas
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Kakashi are you hearing this lmfao

tired shard
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Nah man the pachys win hands down

split atlas
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Cant see cant run ect in 3 hits

graceful swallow
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What I'm hearing is pachy must be the ultimate dino in the game ATM

split atlas
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Like

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It quite literally is

graceful swallow
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Also do y'all think misses never occure?

tired shard
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Against the main playables yea lmfao, especially if you only play solo

split atlas
keen plover
tired shard
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^

split atlas
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Without being in a vc aswell

graceful swallow
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Well you can dodge packys rams pretty reliably maybe not against 3 tho

tired shard
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Why do you think there’s always atleast one group of pachys on the map at a time

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If not more

split atlas
graceful swallow
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No it wouldn't be a good example cuz he had prob over 1000 hours on that animal

tired shard
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Well it is a 100 player server but you rarely come across just one pachy

graceful swallow
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Need average players for good examples

split atlas
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If your good at aiming you can hit next to all of your hits

tired shard
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Bro I literally posted a video of a dude with 0 zero hours on pachy ducking everyone up

split atlas
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Yea

tired shard
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It took him less than 30 minutes to pick it up

split atlas
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But he was in a very large group

tired shard
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Yea but that’s usually how it goes

graceful swallow
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If this is all true game balance in shambles rn lmfao

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I'm not fully up to date with balance

split atlas
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Sounds like fq doesnt play

graceful swallow
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I do but not latest patch search my steam lol

split atlas
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Birds been writing for multiple mins

tired shard
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I’d rather run into mixpackers than a group of pachys tbh

keen plover
split atlas
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Agreed

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Oh lol

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1 pachy can solo a cera if they are slightly more than evg

keen plover
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ehhhhh

split atlas
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That isnt even eh

tired shard
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Nah I can’t agree on that one

keen plover
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I can see it happening over time tbh

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But not in a straight brawl

split atlas
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I do it a lot

tired shard
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Unless you’re below adult or something

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Yea

split atlas
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Well not a lot as the pachy

keen plover
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Like getting the initial leg fracture and running in and out every so often

graceful swallow
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I do remember getting absolutely smashed by 2 packys on Spiro as a fg cera, but was def prob skill issue

split atlas
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But i get my ass beat by solo pachys as a cera

split atlas
tired shard
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That amount of damage they did on spiro is a lot more than now but they still do damage lmfao

split atlas
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Rat finally went quiet

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Thank god

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Yk what i think im gonna troll in suggestions from now on then act like i dont speak english when someone says smth about it

dusky surge
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Hey guys I heard someone celebrate my departure

split atlas
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Jesus christ go back away

dusky surge
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No.

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I'm done playing with my dog

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I don't even know what I did to you

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It is funny though

split atlas
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Jesus i read your bio you did IT it all makes sense now

dusky surge
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What does it have to do with anything lol

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Baffling

spark crater
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Imma be honest I was just kinda ticked off when I wrote that
I had a group omnis with me and we were taking on a teno, stego, and mixing deino near the water
pachy showed up out of nowhere and kept on running at us and then back to the safety of the stego
after we killed the teno and waiting for the stego to try and heal bleed, pachy suddenly fractured three of us in the leg, spammed crouch as if t-bagging, and then killed the three of us with fractured legs.

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I do think that yes, tapping and then getting a fracture is annoying af tho
maybe make it more like a charge that goes in one direction and gets a higher chance of breaking bones as it charges forward?

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maybe I'm still salty, idk.

dusky surge
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it already does work as a one-directional charge tho

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pachy can't change its direction while using ram

tired shard
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It’s almost instantaneous though. More of a build up would be a lot better so it can actually be parryed

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@arctic pewter that Dolph pfp hard asf

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Rip that mane Dolph ong

leaden remnant
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honestly i believe that raptor requires an absurd level of skill to get the true raptor experience

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any small mistake leads to death unless you're near a high place that you can get on, which can be countered by herreras, and everything wants to kill you

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and also you have too little stamina to take your time in killing something (if you always play with a pack you're good) so you have to be constantly baiting attacks and nibbling its tail/head for like 2 minutes before the prey dies

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so you have to be 2 minutes hitting its head and tail without being hit more than 3 times (tail hits tho) with a bite cooldown that makes it practically impossible and while being at risk of being 1 shotted by a good alt bite (cera and carno only)

tired shard
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^^ this is exactly what I meant, though for me personally some fights can last for like 30+ minutes

split atlas
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Like i said im done with the convo im going to sleep lol

leaden remnant
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yis dw just leaving that there

tight cove
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@split atlas one of the worst balance feedback suggestions I’ve ever seen why do you want that in this Dino game? 💀

split atlas
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I was trolling xd

leaden remnant
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LOL

tired shard
leaden remnant
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oh yeah i understand that

leaden remnant
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the way i deal with that is by trying to get the babus stego killed by the adult one

split atlas
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Yea

tired shard
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Yea same but some are smart

tight cove
leaden remnant
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usually stegos are so bad at fighting that they literally try to bodyblock the small boi and eventually kill him

tired shard
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They can really dwindle your health with their bite

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Surprisingly

leaden remnant
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3-4 body bites put you on orange

dusky surge
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can't wait for stego kit rework

split atlas
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Stego gameplay

pick stego
go to MZ
get all of diet
afk
Get close to no diet or food
repeat till fg
nothing can kill you woohoo go kill everything

leaden remnant
tired shard
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That’s a plus 2+ Stegos is always a problem

leaden remnant
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specially since when you run outta stam it's joever

dusky surge
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dude, the stam thing is absurd lmao

split atlas
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Stego was js added too early

dusky surge
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ehhh, not really

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as long as deino exists

leaden remnant
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the stam thing is absurd indeed

split atlas
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It has no real preds

dusky surge
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but if deino didn't exist, absolutely, added too early

leaden remnant
split atlas
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Deino literally loses a 1v1 to a stego lol

dusky surge
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so?

leaden remnant
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i'd say that it's the best

split atlas
leaden remnant
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practically all the time ngl

split atlas
dusky surge
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troodon, omni, cera and dilo can all kill it so it don't really matter

split atlas
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Most deinos also just dont go for stegos if they’re solo

leaden remnant
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dilos can literally solo a stego so

tired shard
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It still takes a decent amount of skill with the tail hit box

split atlas
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Any dino can theoretically solo a stego

dusky surge
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deino shouldn't mess with stego

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deino is designed to not mess with anything outside its preferred weight

split atlas
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I just think we needed more mid tiers that could fight a stego equally

dusky surge
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Said midtiers would destroy our current roster lol

leaden remnant
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equally fighting a stego...

dusky surge
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Also, a midtier fighting stego equally? Jesus

split atlas
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Depends on the definition of midtier

dusky surge
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What's your definition?

split atlas
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A dinosaur that isnt the strongest but not weak

tired shard
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Below sucho, cerato and above; carnivore wise

leaden remnant
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huh

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pretty much all dinos are strong in some area

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troodon isnt the strongest but it can really obliterate you if you aint careful

split atlas
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Yk what nvm idef like arguing abt it

leaden remnant
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lolz

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i feel you

tired shard
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I feel like sucho and acro play a semi-apex role

dusky surge
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I just refer to them as "large"

split atlas
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They literally are semi apexs lol

dusky surge
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because, well... they're large

leaden remnant
dusky surge
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Also pseudo/semi-apex is a dumb term imho

tired shard
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We don’t care

split atlas
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Here we go

tired shard
dusky surge
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lmao what

split atlas
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You

dusky surge
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Me

split atlas
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Are you illiterate

tired shard
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Nah fr I swear mfs will find any reason to argue lol

split atlas
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Y

#

O

tired shard
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Or disagree for no apparent reason

split atlas
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U

dusky surge
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M

#

E

split atlas
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Yea you got it?

dusky surge
split atlas
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Holy hell

tired shard
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Bro I’m not doing this

dusky surge
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I'm so genuinely confused lol

split atlas
leaden remnant
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question if you don't wanna argue why you in a discussion channel

split atlas
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How can one be so ignorant

leaden remnant
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if you wanna go eep or sum then go eep

split atlas
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I dont wanna sleep anymore

tired shard
split atlas
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Now i have to argue with a err err person

leaden remnant
dusky surge
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expresses minor opinion about an arbitrary naming scheme
"IGNORANT FOOL YOU ARE, HOW DARE YOU MAKE THIS STATEMENT"

what tf did I even do jesus christ, you guys are the ones digging for reasons to argue

leaden remnant
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im actually extremely confused now

split atlas
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Weve been arguing with him all day

leaden remnant
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why r u in a discussion channel if you don't wanna argue, just say goodbye and dip

split atlas
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Cause its a challenge to be so dumb

dusky surge
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how is it stupid to prefer a name

tired shard
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No literally and he has the audacity to be like, I haven’t said anything to y’all. Like bro

dusky surge
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What the hell is going on

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This is genuinely confusing lol

leaden remnant
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i am losing my mind i dont understand anything

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for once in my lifetime i agree with mr rat

dusky surge
tired shard
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Nah you’re disagreeing just to disagree atp like you understood exactly what I was referring to but yet you still felt the need to go out of your way

leaden remnant
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what the actual heck is going on

split atlas
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Do i have to explain it slowly?

dusky surge
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I've literally held the opinion that psuedo-apex is a silly name for ages now? I'm not "disagreeing to disagree"

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Do we HAVE to have this stupid redundant argument

split atlas
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Except there 0 reason to bring that up

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We literally couldnt care less

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Well we do care

dusky surge
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I'm glad to see you at least admit you care enough to make a scene over it lol

tired shard
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Bro you’re the one trying to start arguments you didn’t even have to bring that up, no one asked nor did we care about your opinion on the word semi/pseudo apex you understood exactly what we were talking about and it didn’t contribute anything fr

split atlas
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youve made plenty scenes yourself

dusky surge
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I've literally never called any of you ignorant or stupid lol, so that's a pretty solid distinction

tired shard
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You can’t say that I’ve called you anything

dusky surge
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True

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I appreciate that

tired shard
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On that note I hope you guys have a good rest of your night/day

split atlas
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I sure as hell have and will continue

dusky surge
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For disagreeing, I'm sure

dusky surge
split atlas
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“I am inherently superior to you in all video-game based arguments sorry”☝️🤓

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Ai ahh bio

leaden remnant
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that is a joke 😭

dusky surge
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There's no way you're taking that seriously

leaden remnant
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that's just him trolling in his bio man

split atlas
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Still wondering wtf your pfp is rat

dusky surge
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Oh it's fanart

leaden remnant
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in my bio i have "my associates and i engage in a relatively small measure of fun at others' expense" it doesn't mean that i actually go around trolling the crap outta everyone

dusky surge
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Someone made me a cool 3D model

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I can't ignore that hard work

leaden remnant
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my pfp was a gift 3 years ago lol

split atlas
leaden remnant
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never changed it ever since

dusky surge
leaden remnant
dusky surge
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You just wanna hate to hate now

leaden remnant
dusky surge
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Ah

split atlas
leaden remnant
dusky surge
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We were talking about pfps :P

split atlas
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I mean that too

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Looks like a 2016 yt laser eyes meme on a random dude

dusky surge
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What drives a man to be so toxic over literally nothing

leaden remnant
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frustration or having no respect at all

dusky surge
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What darkness dwells in their heart

split atlas
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The devs

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Life

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The afk simulator game we play everyday

leaden remnant
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the isle and the devs frustrate you so you just absolutely troll others in a non friendly way (the actual word is blocked)

dusky surge
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IDK man I don't have a problem with any of those things

split atlas
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I once wrote 5 paragraphs on why a little kid should stop posting on instagram

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He deleted his account

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Was never heard from again

mint star
mint star
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it is like an infection

split atlas
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Its straight brainrot

leaden remnant
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LOOOOOOL

uneven wind
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@analog mirage i killed 2 Tentos as 1 adult dilo yestwrday and they arent op

analog mirage
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From what I’ve mostly heard and played. Teno is dilos hardest matchup especially at daytime

rigid tulip
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I swear every dev team is committed to decreasing the amount of skullful interactions in their game in order to balance

distant torrent
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@rigid tulip pretty sure (not 100% sure) that the teno interaction got a favor for it because the wonky servers just won’t allow for that skillful interaction anymore

so as far as I’m aware, the server situation will have to be fixed before it even has a chance to be skillful again

it’s been a hot minute but I think the interaction was added before charge was changed to need a windup for a knockdown? back when the charge was genuinely oppressive and teno had no way of countering it

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I know it was a specific update that just butchered that skillful matchup. I remember playing teno with 2 others when it came out and getting so confused as to how the people I was playing with was dying easily to a singular carno lol

analog mirage
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Teno has always been able to counter charge with Tailslam. It didn’t for one update due to a bug and was fixed

The reason it seems so Teno favored is because Carnos knockdown became a joke

distant torrent
# analog mirage Teno has always been able to counter charge with Tailslam. It didn’t for one upd...

I’m pretty sure it persisted until teno finally got a dedicated interaction. I played teno for a long time, and slams never successfully stunned a carno without getting stunned too, so it was constantly an easy trade. 350 damage + a bite or two after a short stun vs 150 damage and a complete knock down

yes the slam could still stop the charge, but it caused a trade off if you were lucky no matter how great your timing was

analog mirage
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That wasn’t intentional. Teno is supposed to cancel the charge if it reacts in time or sees the Carno coming

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But Carno straight up can’t do much due to knockdowns being unusually long to do

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So Teno just gets to win

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Not even mentioning how most Carnos don’t do a good job of setting up ambushes

tired shard
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Even if you manage to the get a successful ram, the amount of stam you need to use over that distance will leave you in a bad position, and most of the time the teno will just chase you around biting your tail to prevent giving you distance to charge again

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You’ll eventually loose most of your stam and have to engage directly

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(Which usually doesn’t go well)

distant torrent
# analog mirage But Carno straight up can’t do much due to knockdowns being unusually long to do

which is good. carno should need buddies to have a chance at killing a good teno since they have the ability to completely control the engagement with their speed. making a playable both powerful and fast isn’t very good for balancing

what needs to happen is the stam cost of ram should be lowered, and the wind up should only be for things that weigh about half the carno’s weight or above. things smaller than about half its weight, such as galli, dryo, omni, dilo, younger stegos, etc. shouldn’t need a wind up (aka the things it should be hunting solo or in pairs)

I’d also prefer if carno (and everything else, really) got more diet from organs. I’d also prefer if carno needed to eat less to account for the diet geared towards smaller prey

analog mirage
#

So what you are saying is that Carno is the issue not Teno

#

(This is true)

dusky surge
#

carno is, indeed, not in a good spot lol

distant torrent
#

the biggest issue to me is the wonky servers that just refuse to be fixed

can’t have a skillful interaction if the server’s being stinky

teno’s fine. carno needs adjustments to help its niche

arctic pewter
vale harness
keen plover
#

Stamina nerf + making it so the "tail armour" doesn't play for the whole animation

arctic pewter
keen plover
#

by stam nerf I mean increased cost of the slam & kick

#

The stuns are whatever Shrug

Tail slam also isn't that damaging although its a great setup

vale harness
golden coral
#

Wonder what the hunting rates look like for various critters, solo in and groups vs solo and grouped tenos

vale harness
#

ion wanna sound like a grandpa but back in my day teno was respected for being dangerous only when the player was good. not for everyone with a pulse

golden coral
#

Would be an interesting way to approach balance for that matter

keen plover
#

What has changed apart from the stamina cost? Tail slam used to be a lot stronger and the stuns were longer as well lol

keen plover
arctic pewter
#

and carno needs something changed as well like maybe more prefered food or less time to have to charge up to knock something over carno at this point is a joke and you can tell hardly anyone is playing carno

#

and if they are they are mixpacking

keen plover
#

Like the average player is terrible so its kind of hard to tell if the playable is too good or not in some instances

vale harness
#

kick was sped up maybe 2 or 3x. stamina decreased from 10% to 2% that's insane. kick damage and bleed has been buffed through the roof. slam has been nerfed to the ground. a lot has changed

keen plover
#

Kick has been the same 275n damage since update 4.5

golden coral
keen plover
#

and they haven't buffed the bleed in any of the patch notes

keen plover
#

Its still the same 3 kicks to bleed out a carno if it runs

#

Tail slam used to deal 250n damage but was nerfed in 6.5 to 150n

vale harness
golden coral
golden coral
west plank
#

Even if Carno hits the charge, he only has the right to turn and hit once, while Tenonto has the right to hit 3 times.

vale harness
keen plover
vale harness
#

i belive 4.5 ill look

#

or 4.75

golden coral
#

I don't recall any changes to teno attack speed, nor any changes to bleed, at least nothing recent. The tail slam being nerfed, yes, but that was quite a while ago, in order to make kick the main damage dealing attack.

golden coral
# vale harness bro what...

What? You pointed out a bunch of changes, of which most I have no recollection of, I don't think it's unreasonable to ask for some form of evidence?

west plank
#

I think it's enough for the tail kick to hit a stun, but when you add a kick stun to it, it becomes exaggerated.

vale harness
#

best i got

golden coral
#

Thank you! Didn't recall that, but so noted then!

vale harness
#

yea

keen plover
vale harness
#

it feels 2-3x. no idea how fast it is compared to before

west plank
#

Kick stun should be deleted for the adult carnotaurus.

keen plover
#

No lol

vale harness
#

0.8.75

golden coral
#

Bleed enabled make it sound very old to be fair

#

Cause surely kick has done bleed for very long?

keen plover
#

4.5 I'm assuming

vale harness
#

nah even in update 4 kick didnt do bleed

golden coral
#

Unless that was some temporary change for some other reason

keen plover
#

4.5 did

vale harness
#

honestly if they made kick weaker and buffed slam to be about equal damage i think that'd work. i only have a problem with teno being better at chasing down, stunning, and killing dinos, rather than defending itself

golden coral
#

Trying to figure out when exactly U4 was xD

vale harness
#

u4 was diets

#

and pachy

golden coral
#

Like, first iteration of diets?

keen plover
#

december 2021

vale harness
#

yea old bad diets

golden coral
#

When everything was gathered around oasis and all that?

keen plover
#

yes

golden coral
#

Alright, yeah, long time ago, you'll have to forgive me for not remembering much of what was patched back then

vale harness
#

graphics looked nice though

keen plover
#

Like its great at defence and chasing down things it already applied bleed to

golden coral
#

I didn't mean anything bad by asking for evidence, just so we're clear, but that was quite the while ago, so not strange that I didn't recall it

keen plover
#

Which is a non issue since you had to engage with the teno and probably got really hurt lol

#

I think its fine if herbis can kill confirm tho

#

others might not agree

vale harness
#

nah i mean how every teno will chase down every single dino whether or not they can catch it and not be punished for playing even a little defensively

#

i dont mind herbivores being agro, but teno takes it too far

keen plover
#

Increase the stamina cost of the attacks. That's the main reason they can be so confident in chasing things

#

since I can run you down and still have 20 attacks lol

golden coral
#

Anyway, I do think the idea of tail being more "zoning", and kick being the main damage is a good idea, back then you'd just tailslam and call it a day. And claw being oriented for smaller/agile critters makes sense too. And last I checked, teno could do with a stam increase in attacks, 20-25 attacks is plenty enough, or should be, for most circumstances

vale harness
#

yeah i agree with that, still dont like how smaller dinos get 1 combo'd but that my opinion

golden coral
#

If needed, make teno more inclined to be at water for escape, and let diablo be the aggressive one instead

analog mirage
#

I’m late to my own discussion

keen plover
#

But at the same time, I think teno needs the ability to quickly kill small tiers

golden coral
#

Though in general, you should be able to avoid the slam, and even the kick, decently well as a smaller critter

keen plover
#

I personally think we shouldn't over nerf teno, rather give it some reasonable nerfs and then buff cera / carno

analog mirage
#

But IMO I think tenos attack stam cost should be slightly increased and maybe making the tip of the tail not knock over

vale harness
#

i mean yea. they should get punished, but dont you think the damage and bleed are good enough alone. i mean a utah isnt recovering from a kick anytime soon. herbivores should be able to kill. doesnt mean everytime they need to kill the attacker

golden coral
#

In theory, no, in practice... not so sure

#

Because we are humans, and humans are bad at accepting a failure/loss

vale harness
#

thats true

golden coral
#

Thus, if you don't kill them, they'll come back and try again

analog mirage
#

Tbf Teno is built to be a brawler. It’ll combo anything. So considering Omni and dilo are Inherently small. Yeah they get messed up

keen plover
#

Yeah players keep coming back, especially in packs

golden coral
#

Or even if you do, they'll come back as babies xD

keen plover
#

I'm still annoyed that juvi raptor takes a lot of stamina to buck off & it still applies bleed to large creatures lol

golden coral
#

Ideally, I'd agree Wyatt, it would be nice with more fights ending on a "I'm out of steam, time to back off", or via injury, but if those pachies let the carno limp away, that carno will come back when the leg is fixed

analog mirage
golden coral
#

Because it does need food, and they are made out of food xD

vale harness
keen plover
golden coral
#

Also people tend to not want to admit to being outsmarted, so instead of "oh no, they got into a defensible position" it's "cowards, come out and fight me" xD

golden coral
keen plover
#

Remember Omni is also getting a few things soon

analog mirage
golden coral
#

Carno being so bad currently is because somehow, you need to charge for 5+ seconds, charge, not just run, to get a knockdown, which makes little sense and gives any target all the time they need to step aside

keen plover
#

The ability to pounce the rear again, group pin and some pounce improvements in general

analog mirage
#

Instead of just one guy taking nearly 25% of a stegos stam

golden coral
keen plover
#

I despise how easy it is to counter omni lol

analog mirage
#

I can see no rear pounce for stuff like stego. And no head pouncing for tall playables or stuff with dangerous heads like Pachy and dibble

But something like Dilo or idk let’s use Teno should be pouncable anywhere

keen plover
golden coral
golden coral
keen plover
#

Face pouncing deserves to not exist. If you're facing the omni you shouldn't have to worry about it unless it can get around you

analog mirage
# keen plover nah

I just feel the “no pounce” zones should be varried between playables

golden coral
#

I still think pounce being a finisher would have worked better and mitigated terrain "issues" much more

golden coral
#

Maybe if it took some time, so you could buck before it can start attacking

#

Like, you pounce the face, or tail, you can buck while the omni is "climbing" into position, thus possibly knock it off before it can even start attacking you

analog mirage
#

Dilo is pretty much is the same (relative) size as Omni. There’s no reason it shouldn’t be able to pounce it from really anywhere

Something like Carno who is generally taller and stronger I agree no face pouncing

keen plover
#

Keeps them to hunting smaller animals solo + the occasional bad pseudo mid

analog mirage
#

The issue I see with face pounce. While I agree it’s annoying sometimes it becomes a detriment when someone just alt bites into you preventing you from pouncing.

#

Yeah you not only bitten in the face but canceled your pounce

#

But I get what your saying

keen plover
#

Fair but you can also use your numbers to get around and now that rear pounce is being added, its much easier to land pounce

golden coral
analog mirage
#

Yeah I guess. Just ingame it doesn’t look good

#

I pounce, carno alt bites. I stop

golden coral
#

Add the knockdown xD

analog mirage
#

Dear lord

golden coral
#

That'd make it look better, but would probably not be fun for the omni

leaden remnant
#

bruhhhhhhhhhhhhh

analog mirage
#

<@&933486433342222376>

#

Anyways back to the discussion

golden coral
#

I tend to favour pounce as an ambush mechanic, so to me it makes more sense to only pounce if the target is unaware of you

#

No need to worry about them altbiting you when they don't even know they're about to be hit after all

analog mirage
#

Also quick note about alt bites….why do they need to deal more damage than a regular bite. You already will most times headshot for people behind you.

It also just promotes alt bite spam

golden coral
#

Good question, I don't know, there's not really any reason, I don't think

#

Aside from "they take stam" so compensation maybe?

#

Or the whole "you turn your entire body, more power behind it"

keen plover
analog mirage
golden coral
#

But really, there's no need for extra damage, the entire point of them is the directional attack ability

analog mirage
#

Charge is a mess

keen plover
#

I love POT carno (its a mod) due to the ability to actually use a headswing yk? Cool ability

#

Does knockback

#

and can be used while standing / running

golden coral
#

Charge, pounce, lunge... most mechanics have issues at the least

analog mirage
#

I would not mind charge being replaced with a head swing

#

Or giving it as a “tap charge”

keen plover
#

I'm kind of annoyed rex is getting it and not carno 😭

#

I want knockbacks though, so you can push same size but vs small tiers it can be a stun

analog mirage
#

What you could do. Keep charge high risk high reward ambush tool with fine tuning, and make “tap charging” a quick head swing

keen plover
#

I'd make charge a knockdown tool only ngl

analog mirage
#

(Yes I know charge currently is terrible as ambush tool)

keen plover
#

Well 150n damage in that example

#

so Carno could combo it when an animal is thrown with the head swing and bite

analog mirage
#

Here’s my idea

golden coral
# analog mirage (Yes I know charge currently is terrible as ambush tool)

And yet, it could have been really good, both as an ambush tool and outside of it, and all they had to do was find a way to make it so nothing above 900 kg gets knocked down, and nothing above 1.350 kg gets stunned, or something like that (and just tack on 50 weight/health on the cera to put it just out of range), and there you go

analog mirage
#

Head swing (used by tapping rmb while running): 195 damage causes minor bleed and knockdown to 1T. From there to its own weight you’ll push them to the side though they can still move unlike a stun

Holding rmb is charge: 175 base damage but holding for 3 seconds makes it 300. No stamina drain but 10% activation cost and 40 second cooldown. Will knockdown up to 1T and if you hold for the 3 seconds you’ll be able to knock over to your own weight

(You will stop charging after holding for 6 seconds to prevent spam)

#

Forgot to add but lower the sound of charge a little

rigid tulip
analog mirage
#

So what you are saying is that Carnos charge needs to be made better for ambushing so it can properly get the upper hand quickly. Because Teno is a defensive animal. If it sees you coming its gonna slam you

rigid tulip
#

No I just want the carno to be able to successfully knock down teno even if the teno presses tail slam

analog mirage
#

Carno isn't built for brawling, Teno is. Obviously up close it will have the advantage. Thats why Carno needs to ambush it

rigid tulip
#

Unless the teno slam actually hits before the charge hits.

analog mirage
rigid tulip
analog mirage
#

Which is why it was terrible when the slam was bugged

rigid tulip
analog mirage
#

...Thats how it works

rigid tulip
#

So you have to time it and the carno can juke and win based off of that

analog mirage
#

I tailslam, hit the carno who is charging, i stun it

rigid tulip
analog mirage
#

Is the hitbox a bit wonky yes, but that is exactly how it works

analog mirage
#

You are defending youself

rigid tulip
#

It should only be cancelled if the slam hits before the charge

#

So its a game of “let me juke this guy and mix up my speed” as the carno. And “let me aim right and time it right” as the teno

#

Currently its “im going to slam so he cant charge me at all”

analog mirage
#

When you mean "Before the charge" do you mean before the charge hits you? because that is how it works. if the carno is charging and I hit it while its charging then yes it gets slammed

rigid tulip
#

Which is just less skill ceiling and less gameplay depth

analog mirage
#

If you mean how Carnos insta. Charge that is not intended

rigid tulip
analog mirage
#

You realize Tailslam takes 1 second to hit. you do not have enough time to juke a 1 second attack when you are right in it

rigid tulip
#

It should only cancel charge if your slam hitbox physically hits the carno. There should be no special interaction. If im facing my tail to a carno and slam as he is charging he should stop and be stunned. Yes. However if i am facing my tail towards the carno and I slam too late I should get knocked down

#

This is the situation I advocate for

#

Its hard to explain

#

Timing based

analog mirage
rigid tulip
#

I was told teno was given a specific unique interaction? No?

analog mirage
#

As far as I am aware that is how it works. I tailslam and hit the carno if its in my hitbox

rigid tulip
#

In my experience if i get the jump on a teno by the time im already about to hit it and he starts his animation- he is safe. Which is bs. I completely outskilled him

#

This didn’t happen at all before gateway

#

And i was told that it was specifically added as a unique interaction with gateway

analog mirage
#

nothing new was added to it

#

If you want I can hop on an admin server and show you

rigid tulip
#

Im not home currently unfortunately, but are you saying that its a latency issue?

analog mirage
#

Yes. if tailslam is hitting you when on your screen you are not near the teno yet. its Latency

#

Which is something that will just kinda happen sometimes. nothing you can really do

#

In all games

rigid tulip
#

Well no what i mean is when i am charging a teno- and im about 1 meter away and he just starts the animation- he gains invincibility to my charge

#

The tail doesnt actually hit me until AFTER i hit him. But the animation itself protects him

#

Because I hit him during the animation he wins

analog mirage
#

Carno itself is rather tall and hitboxs are fairly large to prevent sceneriops where you should have hit something but didnt. So because Carno is so tall that might also be why

#

But other than Tenos slam being fixed nothing new to it has been added. Carno is just the one with knockdown being a joke atm

rigid tulip
#

Its strange because I have never had this experience until gateway. And I played significantly more teno back then compared to now. I swear I heard that it got a “hyper armor” of sorts on its slam animation but I could be wrong. I wanna test it before i say more

analog mirage
#

Tailslam has priority over charge which is why it gets canceled. But that’s nothing new and has been ingame forever

#

At this point I’m not entirely sure what to tell you other than it’s likely a latency problem and that nothing new has been added

rigid tulip
#

Yeah all im saying is that i remember losing that interaction due to poor timing and I no longer experience that despite me playing less now and also playing on higher ping

keen plover
#

Even when the tail is down, the charge is still cancelled since the animation is still playing

#

you get a mini stun as carno

#

Should reduce the window

grand grail
#

Small game hunter carno is such a leap in logic for a survival roster. The virgin carno small game hunter VS chad small game hunter omni lol, omni's kit including its hitbox is easier to make hits on small targets, can track babies through foliage easier, can turn easier, can pin sub adults, uses bleed effectively instead of slow raw damage from carno. It basically has every advantage over carno you can possibly think of for a small game hunter.

What is the ACTUAL point of playing a small game hunter carno for more maintenance and more growth time when a solo omni accomplishes the role 10x more effectively? Am I supposed to play carno because it looks cool, not because it does anything uniquely well? And don't say because it ambushes well. The ambush is awful, the charge is made for hit and run tactics that eat 50% of your stamina and the movement is made so that you can't effectively reengage a knocked down opponent.

Wanna know who doesn't have that issue? Omni. Because it is a superior small game hunter in every single facet.

leaden remnant
#

absolutely everything you said here is wrong

#

raptor is not a small game hunter, you need more to sustain a whole pack

#

raptor's hitbox is absolutely horrendous

#

raptor being fast and turn good is because otherwise you are literally useless

#

like you get 1 tapped by absolutely everything when carno can tank many hits

grand grail
#

you don't need to tank hits when you have high agility

leaden remnant
#

wanna know what issues raptor has rn?

  • since magnetic pounce was removed, it bugs a lot and gets you killed
  • carno charge hitbox is horrendously big so you can get away from a carno and still die
  • raptor, being so small, has no health, its only strategy to survive is getting on high places which pachies and herreras can counter
  • raptor has no stamina, this boi needs to spend 7 times more stamina than anyone else to kill the same thing
  • raptor gets 1 tapped by a carno charge a herrera pounce a deino alt bite a cera charge to the head with a normal hit i think? at least when full health, a teno kick to the head a stego swing
#

i am surprised that you think raptor is op when you need 3 of the most skilled players in the whole game to be able to survive

grand grail
leaden remnant
golden coral
#

There's a point to it, omni does hunt small game very well, far better than carno does. Anything smaller than omni gets pinned, and dies. And pounce can be used more or less point blank (I don't believe the angles apply on pinning?), and omni is smaller, stealthier, can chase quite well, and doesn't need to kill via pin damage, since bleed works quite well too, especially on smaller things with much less blood in the first place.

leaden remnant
#

it still is not a good small game hunter compared to carno

golden coral
#

It is, it is by far better

#

Remember, small game is relative to your own size

leaden remnant
#

what do u consider to be small game

golden coral
#

For an omni, anything smaller than it

leaden remnant
#

just to be sure

golden coral
#

But probably, I don't know, 200 kg or less

leaden remnant
#

okay then we can't compare we need a set thing

golden coral
#

Dryo sized, homalo, beipi, troodon

leaden remnant
#

oh well

golden coral
#

Of course we can, omni hunts things smaller than itself really well

leaden remnant
#

ive always thought of small game as anything below a cera

golden coral
#

That's because you're only thinking of it in terms of carno there as the hunter

leaden remnant
#

that's why i say that carno is a better small game hunter, because my boi just megabonks anything and practically 1 taps it

golden coral
#

"small game" for a rex sized animal would be something carnos would need packs for

#

So you need to look at the playable, and go "how well does it punch up/down"

leaden remnant
#

okay but if we're talking about hunting small game, we need to define small game

#

small game has pretty much always been pachy and below

golden coral
#

Yes because we've only used carno as the hunter

#

And I'm trying to point out that the definition would have to be in relation to the hunter

leaden remnant
#

so speaking about that, carno has a better chance with mostly everything unless talking about the mega small tiers

#

dryo and stuff, yes, raptor is better cause it doesn't sound like a truck

golden coral
#

Is troodon not a punch up animal if we no longer let it hunt things above teno size? No, it still is, because to a troodon, a teno is massive. Same with omni for example, even if omnis could "only" kill things up to 4T or something, that'd still be punching up, making it a good "large game hunter"

leaden remnant
#

if you want to survive on dryos as a carno good luck, you gotta hunt minimum a pachy/raptor

#

oh yeah raptor is an amazing large game hunter

#

can practically kill anything if you have enough people

golden coral
#

Omni is good at punching both up and down, too good even, and only really struggles vs same lane somewhat

unborn iris
#

You almost disprove your own point. Carno has a lot more trouble with pachy/raptor than raptor does with anything smaller than it.

leaden remnant
golden coral
#

But that's a common trend with pouncers, being able to punch up far too high, due to mechanic being what it is

#

It's not just about how hard you hit, you know that right?

unborn iris
#

Oh, so you just kill every pachy/raptor you run into?

golden coral
#

As people tend to miss when they talk about stego, power, sure, but it's no good when you can't bring it to bear or hit the target and all that

leaden remnant
#

im aware, but if the point is who hunts pachies/raptors/gallis better, carno takes the win

leaden remnant
golden coral
#

Sure, because to an omni, pachy, omni, and galli (though gallis get pinned, do they not?), those are same lane animals

#

Not "small game"

unborn iris
leaden remnant
#

you gotta be the luckiest person alive

golden coral
#

If you're arguing "is omni as good as carno at hunting this specific target", sure, we can look at targets one by one

leaden remnant
#

there's a trend in the raptor mains that we always kos carnos because almost 100% guaranteed they'll kill us

unborn iris
#

Just need a couple thumbs and some spatial awareness.

leaden remnant
#

or at least try to kill us

golden coral
#

But the other persons point was that omni is a great small game hunter, and it is, for what constitutes small game for it

leaden remnant
golden coral
#

Omni is better at hunting it's small game, than carno is at hunting it's small game

leaden remnant
#

yes, carnos try to kill absolutely everything they see unless it's too much for them to overpower

unborn iris
#

We are specifically talking about them succeeding, actually.

leaden remnant
#

then pretty high rate of success

grand grail
#

Carno just needs a complete rekit or something it's been a janky balance fest as long as I've followed this game

leaden remnant
#

okay hold on im getting absolutely confused

#

what r u guys even saying

#

this doesn't even make sense if we don't set a standard

#

what is small game? anything pachy or below

unborn iris
#

I'm not trying to say carno is weak. I'm just saying it's not well-designed, or basically what it's supposed to be.

leaden remnant
#

well carno is the biggest obliterator ever tbh

#

idk if yall have ever played raptor to say that

grand grail
#

what lol

unborn iris
#

I mostly play raptor.

grand grail
#

If you mean carno is the biggest stamina self obliterator then yes

unborn iris
#

Carno needs some love. Too many people confuse that with thinking that means they need to be stronger.

leaden remnant
#

so

#

let's compare carno to raptor in small game hunting

golden coral
#

You can't have a set definition since sizes varies

unborn iris
#

Small game is surely defined relative to the hunter.

golden coral
#

You need to understand that, if we're going to have a productive discussion

grand grail
leaden remnant
#

raptor:

  • can pin gallis

  • can bleed out things

  • is fast and agile

  • can jump
    i have absolutely no idea what else to add

  • a mistake usually means death

  • has horrible bleed resistance

carno:

  • can insta charge and 1 tap all small game

  • has inmense health

  • it is the fastest dino in the game

  • it is the strongest land carnivore in the game

  • has bad bleed resistance

  • has terrible turning

  • charge costs a lot of stamina
    let me know if i missed something

leaden remnant
#

small game is a set thing that has no relation to the hunter

golden coral
#

No, no it's not

#

It has to be in relation to the hunter

leaden remnant
#

no it doesn't...

golden coral
#

Yes, because otherwise you can't talk about same lane, punch up, punch down

leaden remnant
#

if we don't define it with a set standard we won't get anywhere

leaden remnant
golden coral
#

And what we mean with "small game" is basically "this hunter punches down"

leaden remnant
#

they have no relation with small game

golden coral
#

Why would they be different concepts, when it's a matter of what kind of prey you're designed to hunt, those that are smaller, those that are larger, or those that are your own size?

leaden remnant
#

that's why we need to define small game without any relation to the hunter but as a set standard, otherwise we can't even tweak anythnig

leaden remnant
#

therefore you're a small game hunter

golden coral
#

The thing is, you can't really define small or large game without the relation to the hunter, since the hunters size determines what is small or large

distant torrent
leaden remnant
golden coral
#

Large prey to a allo is not the same as large prey to a troodon, small game to rex is not the same as small game to a carno

leaden remnant
#

right now a carno is big game

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when we have more dinos it'll be mid game

#

so based on that, carno is a great small game hunter cause it's the fastest boi around and can 1 tap everything

golden coral
leaden remnant
golden coral
#

Wouldn't that make omni a good small game hunter then, hunting those things that are small in relation to it

leaden remnant
#

well not if small game is a set thing and not a variable thing

#

not saying it's not a good small game hunter btw

golden coral
#

It's like saying carno is apex right now, or "big game" when it's not, it's the size it is, it being "large game" would be in relation to what is hunting it

leaden remnant
#

don't get me wrong raptor is an amazing small game hunter

#

but carno is just the best there is

#

it's the fastest, it can 1 tap you, it has inmense health...

golden coral
#

Unless you want to make it as simple as "anything smaller = small game" and "anything larger = large game", but then you also need to figure out what counts as same size, unless it's literally the same size

leaden remnant
#

same size as the dino ofc

golden coral
#

And no, carno isn't that good, one tap can be done via pounce/pin too, health isn't really useful here, speed is, but so is stealth and point blank attack

#

Right, but that means you can only count others of it's kind

#

If you go by exact same size

#

Instead of saying that omni/galli/pachy/dilo are all about the same size, hence same lane

grand grail
unborn iris
#

I don't know.. I feel like lowering carno ram cost a good bit and using the cooldown to limit it would go pretty far.

golden coral
#

Carno is overall pretty bad at being a small game hunter, since most of the small game, or generally things smaller than you, are going to be faster, stealthier, and more agile. And carno, with new funny marathon charge, is really bad at that. Granted, it might be good without using charge, but for the mechanic, it's really not that good at hunting small game, while pounce works better for it.

#

Nah, just remove most of the damage, give knockdown immediately again, and limit knockdown to 900 kg or so

unborn iris
#

That would be interesting.

golden coral
#

No more funny "instant charge/knockdown" cera and teno, which were the problems, but can still take down the smaller things that can hide, juke, or otherwise have ways around carno

unborn iris
#

Yeah, the knockdown delay does seem pretty bad.

#

It still stuns them though?

golden coral
#

Instant charge isn't a bad idea, instant knockdown isn't bad either, it's the limits of the ability that changes things

#

Being able to instantly knockdown/stun a cera or teno that can't juke you in time, bad. Being able to do so vs an omni or dilo that should be more skittish and has the agility (or in dilos case, NV vision) to avoid, works

leaden remnant
#

whoopus i went afk

#

so uh carno as a small game hunter is amazing let me say why

#

faster dino there is, insta charge deals a horrible damage, it can tank stuff like nobody else (excepting deinos and stegos smh), it deals a ton of damage

#

and you guys can exclude anything below a galli here no carno on his right mind would waste his time unless starving

#

im also excluding anything below galli in the raptor because no raptor would kill anything below it

#

it is just useless it gives you nothing

golden coral
#

Speed is not that important, insta charge works, but knockdown is lacking, tanking stuff doesn't matter. Dealing lots of damage works, but you need to reliably land that damage.

leaden remnant
#

so because of dis, a carno can 1 tap a pachy/raptor/galli which is way better than anything else, it can run em down, if they wanna fight back it can 1-2 tap em, etc

golden coral
#

Yes, it can one tap, but how easy is it, is what matters

leaden remnant
#

uh how is speed not important

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how da hecc is the reason carno is so op not important

#

also even without knockdown carno is an excellent hunter

golden coral
#

Cause you're not looking at the actual requirements for being a good hunter, which comes down to, how well it can actually get the small targets in question, which isn't that well, at least not if it uses it's mechanic fully, as intended. Since no small game is going to let a carno hit it when it has to run for 5 seconds in charge mode, to land a knockdown.

leaden remnant
#

well yes but the speed is literally the biggest reason why it can reliably kill them

#

put a carno as slow as a cera good luck

golden coral
#

Yes, you can use insta charge with damage, but you're missing out on the knockdown, which is why the charge is in such a strange state right now. And sure, speed is important, if you're not playing ambush or persistance. But speed itself isn't needed, if you can do something else.

#

Technically, with instant charge, if you gave carno instant knockdown as well, it could get away with being cera speed

leaden remnant
#

btw charge is stupid rn it should not cost so much stamina

golden coral
#

Granted, stealth might be a little iffy for the carno, but you'd have great point blank killing power vs smaller things

leaden remnant
#

carno must be way faster than anything else it hunts because otherwise who the hecc would even fight it

golden coral
#

It could, you just would have to properly ambush

leaden remnant
#

just get away

golden coral
#

Which, admittedly, would be a little iffy for carno, but probably doable

leaden remnant
#

uh i mean it's doable but

golden coral
#

Right, but you're not getting away if it hits you before you can move, and can do so sufficiently quitely

leaden remnant
#

its prey is on plains, good luck catching up

golden coral
#

Yep, hence why it's not an ambush predator

leaden remnant
#

the reason carno can kill ppl is because it can run em down

golden coral
#

Just trying to point out that speed isn't inherent to being a good small game hunter, you need a reliable way to hit the small game, that's basically it

#

And that's why carno has always struggled with it's role

leaden remnant
#

uh how has carno ever struggled at 1 tapping others

golden coral
#

"reliable way to hit the small game"

#

One tapping doesn't matter, if you can't hit in the first place

leaden remnant
#

you absolutely can hit it

golden coral
#

Why stego is so underwhelming, because for all of it's power, it's clunky, as carno charge used to be

leaden remnant
#

you need skill tho to kill something

#

if that's not obvious i don't know what is

golden coral
#

Yeah sure, with new instant charge you can, but back then, you only really got hit by charge if you were afk

leaden remnant
#

a skilled carno can absolutely kill 4 extremely skilled raptors

golden coral
#

Not sure how that's relevant to the point, those four could split in four different direction and at best the carno would get one of them

#

Of course, people tend to flee together, for some reason, so there is that

leaden remnant
#

the reason it's relevant is because i feel like you're trying to make it look like a skilled carno isn't able to reliably hit the prey

#

i have no idea where that comes from since carno is the greatest small game obliterator

golden coral
#

I mean, if the prey is skilled, it can juke, if it has those abilities, or otherwise avoid, granted it's mostly omni that can juke, but pachy can kind of counter

leaden remnant
#

well yes but they need a way to get away right?

#

carno can't have a 100% succeed rate

golden coral
#

Yeah? I'm not questioning that? I'm saying carno isn't, though it's kind of getting there, well designed for hunting comparatively small game. And if you do utilize the charge fully, you're not good at it. If you only use bites, or instant charge, then you're better at it.

leaden remnant
#

okay im a lil confused so please excuse me if you've said this before, but how exactly is carno not well designed for hunting smaller prey than it?

golden coral
#

If you had to use charge fully, as in, charge long enough to get a knockdown, you'd be hard pressed to find much that you would hit that is in the range of small game and doesn't have a way to counter or juke

leaden remnant
#

oh yeah no the charge is a joke right now

#

it is absolutely a joke

golden coral
#

Because it's a, open, clear, visible, loud attack, vs something that can see you, and avoid you, or in pachy case, turn and ram you

#

And that's kind of what we've been arguing, compared to omni pounce, hence why omni was said to be good at hunting smaller game

#

Omni pin = very effective way to kill things smaller than it

#

Carno charge = not as effective, unless instant charge, but even then, you could probably just run and bite

leaden remnant
golden coral
#

Rather than use more stamina than needed for a, from what I know, not fully powered charge

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Since I don't think the charge does full damage unless you charge for sufficient time, but I could be wrong there

leaden remnant
#

it can't just be 100% rate, an ambush is when someone is off guard and pays with his life

leaden remnant
#

oh wait no my bad my bad

golden coral
#

Well yes, again, not saying there can't or shouldn't be counters, more so looking at how well the mechanic works for the targets you're meant to go for

leaden remnant
#

it doesn't do full damage, mb

golden coral
#

I'm not sure, I know even instant charge does decent damage, but I don't know how much in comparison with a bite

leaden remnant
#

the other day i did like 60 3v1s and 1v1s as a carno, lost one

#

raptors and pachies

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and yea the charge is a joke

#

i practically never used it

leaden remnant
#

if you're not dead im surprised

leaden remnant
golden coral
# leaden remnant that's fair, waht changes do you believe are the best for it?

I said earlier, I think carno should get knockdown back, limit the damage on the charge so you use it to knock the dilo/omni/pachy down, and then kill it with bites. And to limit the range of stun/knockdown so it can't do that to same size or similar things, so no more insta charging tenos or ceras and bullying them. An omni or a dilo should be wary if they go out in the open where carnos are known to roam, but they also have the speed and agility to escape more reliably, and in dilos case, go out at night.

golden coral
#

As for omni, I would adjust the pounce angles to start with, not a 100% sure on giving rear pounces back outright, but the angles could use some work. Aside from that, pounce to pin remains to be tested, so can't really say much on how that will go as it stands.

leaden remnant
#

knockdown is a fair thing as long as it doesn't really 1 tap you

leaden remnant
golden coral
#

Well, I prefer for playables to utilize more of their kit, so comboing charge with bites seem good

leaden remnant
#

i have to get the most skilled raptors that i know and form a pack to be able to reliably survive

golden coral
#

I would like to see something similar for omni to be honest, but that would require far too many changes

leaden remnant
#

and im talkin about ppl who casually solo a stego

golden coral
#

But I dislike when a playable is, or tends to be "just do this one thing over and over"

leaden remnant
#

okay what i just said is off topic

golden coral
#

Teno good animal, various attacks for various targets, and combo possibilities

leaden remnant
#

that's not cause of the pounce it's cause of other things

leaden remnant
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for example exploring, nesting, etc

#

to some degree, it just has to be that way

#

however since fights usually aren't the same thing all the time, it's kinda alright imo

#

i'm sorry for mentioning raptor at all times but it's what i'm best at and can practically only speak for it, each fight is exciting ngl

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we can go hunt tenos and i can end up killing a fg teno myself with literally only bites or i might end up dead

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we can also go hunt stegos and die first try or end up soloing a fg stego

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it's nice to be that nimble, feels very good

frail bobcat
#

aint no way bro is yapping about teno nerfs AGAIN

leaden remnant
#

LMAO

leaden remnant
#

teno does NOT need a nerf

#

tis very good at its state rn

golden coral
#

Stamina could use some adjustments, for attack cost that is

leaden remnant
frail bobcat
leaden remnant
#

not an actual nerf

golden coral
#

Yeah, fair

leaden remnant
#

it just practically wouldn't make a difference so...

#

sure a few tweaks here and there aint a bad thing

frail bobcat
#

@west plank dude, you put the same feedback yesterday, no need to double post

leaden remnant
#

but tbf i believe that teno stamina costs don't need to be tweaked since it's kinda difficult to aim the hits

#

and all your good attacks cost stamina

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but i also believe that the teno claw attack doing so much bleed is a joke

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it literally does more bleed than a raptor pounce

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so either raptor pounce is horrible or teno claw attack is literally the most op thing ever seen

golden coral
#

I think it's meant to, it's a good deterrent vs smaller things

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It's more so that pounce could not have high bleed before, because of well, ease of landing it and escaping and all

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Hence bleed had to be over time, rather than on impact

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While teno deals all it's bleed on impact, but it also have had to work harder to land the hit in the first place

golden coral
west plank
frail bobcat
west plank
rigid tulip
unborn iris
#

I didn't even notice that statement. If you think so you haven't really played with extremely skilled raptors.

leaden remnant
golden coral
leaden remnant
#

im just saying that either raptor pounce is horrible or teno claw attack is literally the most op thing ever seen

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in my opinion it's too much bleed

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it should definetely do considerable bleed

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but not that much in my personal opinion

leaden remnant
leaden remnant
#

but as i told mr wheel, think what you wish to think, freedom of thought anyways

unborn iris
#

The only way to show would be to let you get on carno and killing you with raptors.. but that includes coordinating with 2-3 friends to educate you. And that's just too much effort for the value.

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But from personal experience, 4 raptors that have half a clue how it works, should not be getting ran over easily by a carno.

leaden remnant
#

to be fair raptor needs an inmense amount of skill to unlock its full potential

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so 4 raptors that have half a clue how it works would get absolutely murked by a carno

leaden remnant
#

most i can do is 3 pretty skilled raptors

unborn iris
#

That get murdered by a solo carno?

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Every solo carno you run into, I would have to assume?

leaden remnant
#

wdym

unborn iris
#

Skilled might not be the term to use.

leaden remnant
#

i have no idea what you're talking about...?

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why are you all of a sudden slandering people capable of soloing a carno

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provided that the carno isn't very skilled

leaden remnant
#

you're telling me that the 3 pretty skilled raptors im mentioning get murdered by every solo carno

unborn iris
#

Maybe my reading comprehension is off right now or something. But this is pointless.

#

You are saying that ALL raptors get killed by a solo carno if they are 4 or less. So I would have to assume you are speaking from personal experience, if you don't play carno.

leaden remnant
#

wat

leaden remnant
#

um no i never said that

unborn iris
#

Am I getting trolled?

leaden remnant
#

i think your comprehension is a bit off right now

leaden remnant
#

waht i said is that 4 raptors that have half a clue how it works would get absolutely murked by a carno cause to properly play raptor you gotta be way more skilled than anyone else

leaden remnant
#

4 raptors that have half a clue how it works are completely useless in a pack and will die in the first hunt you do

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you need people who truly know what they're doing and fully comprehend how raptor works

unborn iris
#

You said 4 extremely skilled raptors would be absolutely killed by a carno.

leaden remnant
#

by a skilled carno

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your average carno doesnt stand a single chance

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2 very skilled raptors are enough to kill your average carno

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dont even have to be fully grown

#

but if the carno is pretty damn skilled you're gonna need raptors who are extremely skilled

rigid tulip
#

which is what i thought was absurd as carno raptor 1v1s were rampant before gateway

#

raptor with high stam can punch up immensely and its a skill cannon

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gateway kinda turned it into a pathetic and annoying dino that would just latch onto you and drain ur life like a leech then became useless after

#

imo

rigid tulip
#

its better now but raptor is also trash as a result

leaden remnant
#

perfectly described

#

soon enough it shall be even better

rigid tulip
#

I just want to play raptor in the state it was in before gateway again

keen plover
#

Man I worry about stronger Omni 😰

rigid tulip
#

where carnos were scary and ceras were scarier, but you could also solo either one of them if you were a goat

keen plover
#

Yeah that was fun

leaden remnant
#

imo rappie could use a considerable stam regen buff

rigid tulip
leaden remnant
#

increase the costs idc

#

but the stam regen is ass

rigid tulip
#

true, i think personally raptor should have much faster bite speed as well

leaden remnant
#

ig they're on it

keen plover
leaden remnant
#

yis

#

pounce could use a lil more bleed but that's not something very important imo

#

stam is pretty damn bad imo for smth like raptor

rigid tulip
#

I had to fight a troodon pack when the server was desyncing, due to the slowness of the bite I could literally never get a hit on any of them unless I got the jump on them or pretended I couldnt see then turned around fast

keen plover
rigid tulip
#

might be a crazy take but to me raptors seem like they should have better stam than almost any other carnivore, they are the largest "athletic" dino

leaden remnant
#

it's not a crazy take it's pure logic

rigid tulip
#

carno is a speed demon, cera is a brawler bully, yet the pack hunting attrition fighter has worse stam?

leaden remnant
#

yis

rigid tulip
#

actually carno might have worse tbh

#

if u count charge as a necessary combat tool

leaden remnant
#

lemme make a feedback about it actually

keen plover
#

In terms of total run time raptor has more than those 2 iirc

leaden remnant
#

cause i like putting feedback

keen plover
#

But pounce ….

rigid tulip
#

I suppose, but the issue is combat yes

#

Its like making a hyena or a cheetah have more endurance than a wild dog

unborn iris
#

Raptor will be broken again with rear pounce.

keen plover
#

My issue with Omni was never it bullying bad carnos or ceras. My issue was that a solo good raptor was a threat to a good carno. Maybe not kill it, but it did a lot of damage

unborn iris
#

Like in a good way, to specify.

rigid tulip
#

use trees bro

#

me and my friend as carnos back when raptor was in its "leech" state after gateway first came out 2v8 a pack of adults by camping trees and rocks in highlands

keen plover
#

Yeah terrain = win vs raptors.

#

The common bush that has collision is enough as well

keen plover
#

Then group pin. It’s getting pounce improvements as well

#

They’ll finally be able to pounce up inclines iirc

golden coral
alpine plover
rigid tulip
#

Skill expression > realism (to a reasonable amount)

golden coral
leaden remnant
#

@carmine grail iirc that's in progress

mint star
#

@safe badge the "holograms" are hallucinations, and theyre meant to represent the venom attacking your heart

dusky surge
mint star
#

youre also able to destroy the hallucinations by attacking them, but for some reason they always deal damage on instant contact

mint star
#

you can at least fight back against this venom by destroying the hallucinations

full ocean
#

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final coral
#

i might of missed that

full ocean
#

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full ocean
dusky surge
#

It didn't need a nerf in that matchup to begin with

#

Last thing deino needed was a buff

alpine plover
full ocean
#

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coarse blaze
#

I still don't know how I feel about deino being able to grab a FG steg in the water

#

Does that mean there are just - no weight limits for the water when it comes to lunge?

slim dragon
#

I assume it might be something like, something swimming is considered to be 50% lighter than it actually is

#

I'm feeling eh about the change as well
I'd be fine with it if deino was designed like a predator, but currently it's a rock simulator with a win button

unborn iris
#

I feel like it is definitely a boost to a playable that doesn't need one.. But it's a good check on stegos. You already really don't want to get caught swimming by a full croc or you will be hurting. Still easily avoidable.

#

The funny part is when/if it's usable vs other deinos. Just give them another reason to cry about cannibalism.

dusky surge
mint star
#

okay so, if deino theoretically grabs anything that is 50% of its total weight when swimming

that means anything 8 tons and below is a potential target

lmao

dusky surge
unborn iris
#

I would be surprised if they overlooked how bad of an idea it would be if it worked on other crocs and aquatics.

dusky surge
#

Suchomimus lol

shadow vortex
#

Perhaps lunging large prey in the water will simply slow down its swimming speed? I can’t even imagine how a deino would drag a grown stegosaurus underwater

full ocean
#

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slim dragon
runic coral
#

To those who said no to my suggestion, I would gladly hear your input :)

slim dragon
# runic coral To those who said no to my suggestion, I would gladly hear your input :)

9 reasons why stress debuffs are bad (Bubulblu's mixpacking List) :

  1. Griefers can and will continue griefing even with debuffs, unless they lead to death, which would pose a much bigger problem.
  2. Depending on the range and timing of debuffs occuring, players can abuse them by regularly getting away from each other and continue griefing.
  3. It ruins prolonged fights. Some fights in the game can last for 30+ minutes, but the game cannot tell the difference between a fight where no one hits each other for some time and mixpacking.
  4. Mixpacking isn't necessarily an issue. There is nothing wrong with a group of small dinos hanging around a larger one who they know cannot catch them.
  5. Temporary alliances can be fine. Two groups of predators can hunt the same prey and decide to help each other until said prey is dead, or two prey animals could stand side-by-side to defeat a powerful predator, without being necessarily griefers. The point of the game is to maximize your chances of survival.
  6. It promotes deathmatch gameplay instead of survival, by forcing players to either run away or kill anything that isn't their own species.
  7. A fast dino can purposefully debuff a slower one by following it and causing debuffs. Again, griefers don't care if they're being debuffed.
  8. It ruins hiding. In a jungle or near water, two players can be very close to each other without being aware of each other's presence. Debuffs occuring would give them away to each other.
  9. Stress implies forcing psychological reactions on a player, which is a bad thing to do in a horror game. A dino has no reason to be stressed or afraid if the player controlling it isn't. The game should try to scare off the player themselves, not their character.
dusky surge
#

thank god you have us covered

runic coral
runic coral
#

#balance-feedback message
Just want to add to this - I also think it would be great for pachys to be able to knock coconuts down as well. However, please enlighten me if this is already a thing cause I am not aware of it.

runic coral
fiery shard
#

ik grappling does damage but we'll just use up all our stamina

full ocean
#

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fiery shard
rigid tulip