#balance-feedback-discussion

1 messages · Page 76 of 1

dusky surge
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they should absolutely have a problem

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pachy was designed as bane to raptor

grizzled anchor
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Ive played it yesterday it still sucks. Not only to the stam even tho its a huge problem but because of how the map is designed... every 50m is a spot where you can just let any raptor fall to its death when daring to pounce you.

dusky surge
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thats its purpose

grizzled anchor
solid imp
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No matter how slow stamina drains, it still drains, and u can't get it back unless u afk in a bush for 5 mins, and that's the problem

dusky surge
keen plover
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They won't tbf. 8 bites to drop a pachy

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  • pounce is free damage when landed
golden coral
dusky surge
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pachy should do more damage regardless, it's absurd

keen plover
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Pachy having the damage to put them out of commission if played well is fine

dusky surge
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it does like, so little damage

grizzled anchor
# dusky surge depends on pack size and competence

competence shouldn't be a question in such a discussion ofc if the pachy is great and the raptors are trash its another story but we always think about equally skilled players. Skill gap is not helping any balance discussion ngl

keen plover
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If they're equal skill then 3 should be enough to drop one imo.

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Since 3 bites each are needed

dusky surge
grizzled anchor
# golden coral Well, last I tested, a pounce itself cost very little. Not sure how bad bucking ...

lol the pounce itself cost very little? Still takes 5 minutes to get that pounce of stam back... and bucking feels almost like in spiro and with the time it takes to regen the stam it is very punishing.
Even one missed pounce felt pretty punishing (not too punishing but still) but bucking just felt outta this world after I got bucked for 0.5 secs my stam is so low im out of the fight (FOR 15 MINUTES). Raptors should have a higher stam regen thats a fact

dusky surge
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i've been fine with omni and troodon in fights tbh

grizzled anchor
golden coral
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And no, no they should not, that's what you have packmates for, to take turns and rest up while the others do their part

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And it does not take 15 min to regen, not resting at least

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I don't think there's any playable that takes longer than about 5 min at most, or at least none I've played so far, and that's from all empty stamina

grizzled anchor
grizzled anchor
golden coral
grizzled anchor
golden coral
grizzled anchor
golden coral
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And well yes, I appreciate the goal and sentiment of the new stam system

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For all playables, I like the idea that you use trots and walks to travel and move, rather than run around. And only use stam when it's absolutely needed, escape or combat, or to get to food or water before starving or so

grizzled anchor
golden coral
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Can't agree on troodon, it felt perfectly fine, both being in the sanctuaries, and hunting that cera

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And it chased me around quite a bit and then tried to run away

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And I still had plenty of stam and never needed to rest more than once

grizzled anchor
grizzled anchor
# golden coral And I still had plenty of stam and never needed to rest more than once

bruh then you seriously never run anywhere. If I hear a dino I wanna fight I dont want to walk there and take 3 times the time while the dino I heard probably moves too. And idk about you but whenever prey tried escaping when I was a troodon there was no catching it it was gone.

I dont think the number of troodon players is so low because its such a fun experience.

golden coral
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If those things were better, you wouldn't need to run everywhere

golden coral
grizzled anchor
golden coral
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Hence better, faster trots

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Which would solve that problem

dusky surge
grizzled anchor
dusky surge
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i've killed so much as troodon

golden coral
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I am not saying current travel options are good, I am saying that the solution is to make better trots/walks, not change the stamina, because the concept of using all your stamina, and then needing to properly rest, is good, at least to me

golden coral
grizzled anchor
dusky surge
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i can't imagine how good this animal is with more

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and with the new NV, it's a menace

grizzled anchor
golden coral
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Troodon is quite scary these days, or so I've heard, and with current NV, no surprise (can we get good NV in general, please, I'd like to not have to sit in place or logout at night)

dusky surge
golden coral
grizzled anchor
golden coral
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But having NV that you can't do much with, just means it's better to afk, or log

grizzled anchor
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Anyway I dont wanna spend hours and hours on end discussing here rn gotta do stuff.
I guess no one where will change its opinion so it doesnt lead anywhere too XD
Have a good one guys

dusky surge
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ceras NV is kinda silly tho

golden coral
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Why would I stay online as cera, when my only options at night are to find a crevice, shove my head into it, and then just stand there for 20 min

golden coral
grizzled anchor
cosmic pelican
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Doesnt matter when the stego cant swing because of vomitlock

golden coral
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But so far I've yet to figure out what I can possibly do at night that is actually useful

golden coral
cosmic pelican
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Even if the swing animation starts, the damage will cancel out

golden coral
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Stand in the open where everything else can see and manuever better, while you can't see anything, or hunker down in as defensible position as possible if you have to stay in game

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As anything short of troodon, or maybe omni (I think it has decent NV), I'd just find the nearest cliff/good defensible position and stand there for the night time

grizzled anchor
golden coral
grizzled anchor
golden coral
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Why would I risk myself when I can fill up and then just wait the night out

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Instead of risking running off a cliff, or be jumped by something that can see me better than I can see it

golden coral
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And be a bit clever and trick your prey

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But I'd be happy if there were better defenses vs pounce than terrain

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But yeah, I can't see any use of actively playing at night with current NV

grizzled anchor
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Well do what you gotta do, I dont just sit in a bush just cause its night as cera. Im confident that I see enough to defend myself. I can easily fight of other dinos from bodies with that NV

golden coral
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Safer to log, saves food and water too :D

grizzled anchor
golden coral
grizzled anchor
# golden coral Safer to log, saves food and water too :D

Safer yes more fun? I doubt it. Especially with the upcoming night terrors the night will be a thrill. Its a game of survival but that doesn't mean you gotta log out if you're at a disadvantage. I hope for cool interactions and fight and if that means I get slaughtered at night so be it.

golden coral
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I don't consider it cool or fun to try and survive when I can't see what I'm doing at all

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And sure, but I play to survive, not to fight

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If you consider fighting fun, I can see your point. I consider surviving fun, so I will play when I feel I have a reasonable chance at doing so

grizzled anchor
golden coral
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That seems like a failure to plan on your part if you don't consider failure a possibility

grizzled anchor
golden coral
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And sure, some people won't be fooled, but a lot will take the chance, because since you mentioned fun, it's not fun to just stand there next to the cliff for the next 30 minutes, doing nothing

golden coral
grizzled anchor
golden coral
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That is not good enough to defend myself no, since the target can literally be in striking range before I can even see them

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If you think Cera sees quite far, I don't know what it looks like on your screen, but it sure doesn't look like that on mine

grizzled anchor
golden coral
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If you don't mind, grab a screenshot for me next time, so I can compare

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Because that is definitely not my experience, for either cera or stego, I can't even see my own tail end as stego

golden coral
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When they work, you pretty much do know where to go to find prey

grizzled anchor
golden coral
grizzled anchor
golden coral
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With that said, I agree with you, fighting, interactions, exploring and all is fun (and maybe nesting if that was you know, useful to do)

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I would like herbi food to be outside of migration zones so you can explore

golden coral
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I know, also something I hope they do something with, especially now that sanctuaries are a thing for juvies

golden coral
grizzled anchor
golden coral
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Because earlier when migration zones did work, highlands was apparently the hot spot to go to

grizzled anchor
golden coral
dusky surge
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highlands are dumb lol

grizzled anchor
golden coral
grizzled anchor
golden coral
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But more players wouldn't be bad, assuming performance allows it

grizzled anchor
golden coral
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@grizzled anchorAnyway, I didn't mean to keep you here talking. But I'd appreciate a screenshot of your cera NV, cause it could be that my basic "setting" is just darker than yours

grizzled anchor
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Herbis easily get perfect diet by their mushrooms a carni needs to hope there's something dead there or something which can be killed rather easily.
I saw a pachy in sanctuary yesterday which killed everything trying to go there (I mean I used it to kill me food but for my food it wasnt a great experience)

golden coral
grizzled anchor
grizzled anchor
dusky surge
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i mean they recently buffed juvi NV

golden coral
golden coral
grizzled anchor
grizzled anchor
slim dragon
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@oblique wigeon That's already how it works

oblique wigeon
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it def is not i rested for 3 minutes as a baby troodon adn still didnt have full stam

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i startedstarving faster than i got my stam back

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if it is the curve needs to be massively reworked for at LEAST the smaller dinos

lone timber
coarse blaze
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As a sub-FG carno I charged into the backside of an AI teno and took a hefty bit of damage twice, has that always been a thing? The teno was just running away, nothing special but I kept taking DMG.

dusky surge
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you take recoil damage from attacking too large a creature

coarse blaze
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OH yeah that adds up

slate knoll
dusky surge
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im playing carno and damn this animal is broken

shadow vortex
# dusky surge im playing carno and damn this animal is broken

Ikr. Btw can you gimme some tips on how to play teno against cera? I was 1400 kg, landed 2 knocking down tail slams on him, 2 kicks to head and 1 to body and that bastard didn’t die lol… Also do you think that puking shouldn’t cancel non-bite attacks?

dusky surge
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tailslam to kick is def the best way

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kicks do the damage

shadow vortex
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Yep but it’s kinda hard to land a proper tailslam since they’re quite agile oh… Just running around charging their bite which does roughly 300 damage even to body, mhem

dusky surge
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yea, it does 300, more damage than any of your attacks

shadow vortex
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Welp I surely need to practice as a teno, but I’m so lazy to reinstall Evrima and go to Norden again lol

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Thank you for answering btw :)

distant torrent
coarse blaze
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I won't lie, the grappling mechanic makes me a tad worried watching a single omni subdue a FG stego seems a bit much.

dusky surge
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thats an example

coarse blaze
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I hope it stays an example because my god

dusky surge
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not actually whats happenin

coarse blaze
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Considering the love for omni I wouldn't have been shocked

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And therefore worried

halcyon elk
unborn iris
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Still a long way off. I'd be surprised if pounce ever really works right. The more they mess with it the worse it gets.

slim dragon
dusky surge
slim dragon
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realistic

strong solar
wary canyon
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Definately think if Ptero's stam regen gets adjusted that the rest of it is fine (imo)

oak copper
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stam should go back to monke

random stump
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hear me out, have the stamina drain be differently working on different creatures

alpine sleet
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guys what do you think about the carno? maybe its because of the lag but i was testing on a pvp server and it seems super strong against teno now

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because of how it can instant charge now

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the charge has a big cooldown but its almost certain it will land

random stump
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on an endurance hunter/plains run away herbivore have it go down a very, very small amount over time, only having any real amount dissapearing from attacks (although special attacks would probably rely more on charges like dryos dodge then actual stamina being spent)

on an ambush predator/forest run away herbivore/burrower, have it start dissapearing slower then the endurance hunter, but as you sprint longer, it goes down quicker. (Obviously you are likely a higher speed then the endurance creature)

you rely on stamina for your attacks as well, but for a big, heavy hitting attack like an allo tackle or something, you would require a significant amount of stamina, meaning you cant run a long distance and then do it, you have to actually use it for ambushing

livid crater
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I'd rather they just revert the stamina changes entirely though personally. I'm a new player and really liked the way it worked on Spiro, Gateway is just not fun to me in its current state at all

keen plover
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Omni is in its most busted state ever

livid crater
dusky surge
keen plover
dusky surge
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goodness

keen plover
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You nuke everything

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via damage / bleed. Since buck stam cost is less

dusky surge
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was he bucking lol

keen plover
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YES

dusky surge
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WHAT

keen plover
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Bucking is worthless

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also pachy now trots with Omni on it

coarse blaze
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I love that omni, previously strong is actually now just busted

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I love how stegs swinging on dismounting omnis was what could separate good omnis from bad omnis

shadow vortex
keen plover
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Imo

shadow vortex
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Devs are really high

keen plover
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2 raptors should be needed

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if they want that system

distant torrent
shadow vortex
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How many click-to-win dinosaurs are they gonna release again hm…

stark knoll
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@chrome jacinth That's currently in the game

jovial vessel
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oh man it really dont feel like it is x_x

odd pebble
scarlet onyx
dusky surge
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it literally is

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how can you spend "all your time resting" and not notice

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lol

distant torrent
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I’ve found it to be a lot more noticeable on playables like pachy but practically not noticeable at all on things like omni and ptera. mostly ptera

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ptera’s stam usage is genuinely terrible. the regen wouldn’t be as bad and would be understandable if taking off and everything else regarding flight took significantly less stam. it’s either that, or the regen for it needs to be better

round ginkgo
distant torrent
round ginkgo
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It's no exaggeration to say that 90% of my ptera life has been regaining stam

distant torrent
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the running take off is genuinely painful lmfao

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one of the best ways to evaporate your stamina

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not drain your stamina

literally evaporate it

thanos snapped

slim dragon
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Running takeoff was never any good and I still don't know why it's still in the game
It's only purpose is serving as a trap for people who don't know how to play ptera to trick them into losing all their stam

distant torrent
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it’s saved me a lot of times when it worked correctly

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it just needs to be more reliable and cost significantly less stam

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it was okay-ish in spiro, but it’s not okay at all in gateway with ptera’s new stam regen

slim dragon
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I've never found a situation where running takeoff was preferable to launch takeoff

distant torrent
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I had a lot because I’d annoy the hell out of people and constantly peck them then occasionally get thrown to the ground out of flight after a peck or crash into something TI_LUL a moving target is harder to hit than a stationary one

slim dragon
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But you stay on the ground for a lot longer

distant torrent
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you sometimes have to gauge whether you want to stand still for a take off or run to keep just enough distance away for flight if standing still means you’re guaranteed death

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or guaranteed to crash into something trying to kill you

serene osprey
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Herbivores really need a debuff for hanging around corpses. It gets very very old to be a baby carni and finally smell food nearby, rush to go eat some just so you can stay alive only to find out some random degenerate herbivore is sitting there waiting for you to show up so it can just kill you and go back to waiting for another baby carnivore to show up and repeat the process. I feel like they should get sick and start to die if they hang around a body for too long.

So I posted this the other day and I was wondering if anyone could explain why 34 people disagree with this? Im not sure if they were just being jerks because they are the people who enjoy doing this but I was hoping to find an actual reason aside from "Im a crap player and just enjoy making the game terrible for others"

dusky surge
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i cant move corpses

dusky surge
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the issue with causing corpses to make herbis puke and die is that it kinda lets carnivores be horrible to herbivores

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a bunch of juvis running at your nest simply to generate as many corpses as possible and make it impossible to be near

quaint karma
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Sounds perfect

dusky surge
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a group of small animals running around with meat chunks to proc the debuff

quaint karma
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Hilarious

dusky surge
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nah, corpse camping is funnier

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because the idea that you can't do anything about it is hysterical

raven thistle
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A singular cerato can do something about it.

quaint karma
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Against a Stego? I think not.

raven thistle
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Cleaning corpses. Not against a stego.

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Always allow a local trash man to do his duty.

dusky surge
slim dragon
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Depends, can cera still stunlock stego ?

dusky surge
slim dragon
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So it can cancel bodyguarding

dusky surge
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yea

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bodyguarding is such a non-issue that adding a system to make herbivore even less fun isn't really the way to go

serene osprey
dusky surge
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stegos do this because they're bored and want a reaction

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and people give them a reaction

serene osprey
dusky surge
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i dont even like stego

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its a hypothetical my friend

serene osprey
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it genuinely is hilarious that your argument for it is "Herbivores get bored"

dusky surge
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it's literally the reason

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if you don't stay near and don't give them what they want, they get bored and leave 95% of the time

slim dragon
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Once again, wavepoole is a toxic speedhacking canni mixpacking bodycamping deino-fishing stego main who sits behind their computer trolling people 30 hours a day

dusky surge
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i literally play primarily carnivores, and i never struggle with corpsecamping

serene osprey
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Except in the dead of night when you are a small carnivore just trying to not starve to death and some random herbivore is sitting in the shadows waiting for you to try and get a bite to eat. Then boom you get one shotted and have to start all over again

dusky surge
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that would happen with another carnivore too

slim dragon
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^

dusky surge
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i don't quite see why it's so offensive when a herbi that's worse at doing that does it

slim dragon
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Except carnivores have better ambush and chasing capabilities

dusky surge
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a death is a death, i dont really care who deals the finishing blow

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carnivores kill carnivores, carnivores kill herbivores, herbivores kill herbivores, herbivores kill carnivores, who cares

serene osprey
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It wouldnt bug me if a carnivore did it because that is a fair strat for getting food. Herbivores are HEEBIVORES they have no reason to body camp except for wanting to kill things which if that is what they wanna do then they should play carnivores and actually eat the pile of bodies they build up

dusky surge
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the more bodies they build, the more food for other carnis

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them being so killhappy technically also helps feed carnivores

slim dragon
dusky surge
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^

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as someone who spends most of their time playing the literally "one tap and die" carnivore known as troodon, i just learned how to deal with it by either just leaving or waiting for them to leave

serene osprey
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Except in nature herbivores tend to avoid corpses.

dusky surge
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in nature they really don't care

serene osprey
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Not true. Herbivores tens to avoid areas where things have been dying

dusky surge
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in nature, herbivores will substitute their diet with meat

slim dragon
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What's for certain is that they don't die just by smelling a corpse

serene osprey
dusky surge
dusky surge
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the toxic meat air should be toxic to all

slim dragon
dusky surge
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except maybe cerato

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if a fresh corpse is killing a herbi, it should kill a carni

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through whatever dark aura its creating that apparently magically kills herbivores

serene osprey
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We are just gonna have to agree to disagree because clearly y'all are the issue I am referring to

slim dragon
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clearly

dusky surge
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clearly, the troodon main is body denying too much

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carnos tremble when they see me atop their fullgrown teno kill

slim dragon
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When someone says "agree to disagree" or "to each their own" I can't help but read it as "I'm know I'm wrong but I don't want to admit it"

dusky surge
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lmao

serene osprey
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Except I'm really not. It is a constant problem that I have seen and it needs to be fixed.

golden coral
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Is it really a problem though? Carnis will corpseguard, herbis can too. And any solution has to take into account potential abuse in defensive situations and at nesting, and so on.

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But it does seem to come down to "I don't like that a herbi killed me, but a carni doing it is fine", which is... well, not a valid argument.

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You died in either case, or you lost the food. It does not get "better" because it was a carni doing it compared to a herbi. It kind of seems like it's the whole "I got killed by KoS" compared to "I got killed for food", it doesn't matter, you got killed all the same.

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And in most cases, it's worse if a carni does it, because it will eat the food, not just stand there temporarily. So if another carni does it, the food is gone, not just temporarily unavailable.

quaint karma
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^ Herbi's can puppy guard if they want, but it's an understandable opinion to be frustrated by it.
Him saying "agree to disagree" is exactly that, accepting you have two different opinions that are unwavering from each other's argument. Just immature to use it to be derogatory afterwards.

serene osprey
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When I spawned six different times and was starving trying to find food. Finally smell something and head over to check it out. Area looks clear and as soon as I start to eat I get bum rushed by an herbivore that 1 wont even be able to eat the body they just created 2 doesn't have to leave that area really because they can eat plants and stay alive to sit and watch the body

golden coral
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And if it had been a carni, you'd have had the exact same happen to you.

serene osprey
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Yeah but at least they can eat the body and didn't just do it to do it

golden coral
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And it'd have just fed on the fresh kill instead of grazing, while waiting for the next target to come by. It's how I hunt as troodon in sanctuaries, listen for others eating sounds

golden coral
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So it's not relevant for the issue

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You still die six times in a row to the growing carni that keeps killing you and feeding it, while it may feel "better", because it eats you, the end result is no different from a herbi doing it

serene osprey
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To you it doesn't matter and that's fine but I have only had a carnivore do that to me a total 5 times whereas herbivores do it constantly. Hence the issue.

golden coral
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Maybe you've just been unlucky on that account

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I've had it happen more often the other way around

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Normally there's always a carni at any given food source, most of the time a cera, which means you're not getting that food

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Because they are a pain and a half to get rid of

quaint karma
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Like it's understandable to be frustrated by it Kats, but if that's how they want to play that's just kinda the end of it. Not anyone's right to make half the playerbase have a substantially harder time because some of them are jerks cause of boredom (which is understandble Herbi's have nothing to do)

golden coral
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Meanwhile herbis, I've found, are more inclined to run you down. I killed a teno out of three as carno, the other two tenos backed off. Que the random nearby stego running me down so I bled out, because well, it wanted me dead I guess.

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Was that frustrating, absolutely, mixherding and a stego going after me for hunting tenos, but well, it would have been no less fun if a cera had done it, or a pair of raptors.

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And my point Kat, was purely that you're focused on the playable doing it, not the actual thing

serene osprey
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If they want the gameplay experience of just killing things all the time they should play the creatures that require killing to actually survive. Also I never said it should be an immediate effect.

golden coral
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Being run down by a third party is frustrating, no matter what that third party is, for example

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Being more irritated because it was a stego instead of a cera (that could have taken the dead teno and been happy for example) makes little sense

golden coral
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Same applies here, being more irritated because it's a herbi jumping out of the bush at you instead of a carni makes little to no sense

slim dragon
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Every animal that is not designed to run away from every threat has to fight to survive

serene osprey
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That is my entire point

slim dragon
dusky surge
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they're also really bad at it so you can easily avoid it

golden coral
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But the reason doesn't matter, does it?

serene osprey
golden coral
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I had my kills stolen repeatedly as carno by a pair of ceras, three times in a row, with time in between

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I can assure you, I was very unhappy with that pair for runing my day so much

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It didn't make me feel better because they wanted to eat my food, it made it worse if anything because it now made them better off

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So it just made it even harder for me to find a way to stop them from doing that

quaint karma
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There comes a point when it should be recognized the conversation is going nowhere.

serene osprey
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Yeah I see that Reaper

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It seems as though the concept of Herbivores shouldn't really be HUNTING other creatures is being lost here. They are mindlessly killing because "they're bored" but they choose the creature they know they get bored with.

slim dragon
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Oh I get it now
You want to make the herbivore experience even more insufferable so people stop playing herbis alltogether
Makes sense

quaint karma
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To end the discussion, it is a survival/horror game that let's you be a dinosaur. Not a serious Dinosaur RPG. People can do whatever they like, regardless of how frustrating it is to the opposition. That's why unofficial servers with rules exist, they are an option.

slim dragon
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It would solve every problem you've mentioned having

serene osprey
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Ok Bub whatever you say, I rather enjoy playing Herbivores myself and I wouldn't mind getting a debuff if im body camping because I recognize that it is a ridiculous thing to do as a plant eater.

golden coral
serene osprey
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To each their own though Im just gonna go ahead and KOS any and all herbivores at all times. 🤷🏽‍♂

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That's my solution to it. Mass kill all herbivores and give them no opportunity to body camp 😊

golden coral
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Well, you can do that so go ahead

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As Reaper pointed out, you can play as you see fit

languid vapor
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Would be appreciated that Pteranadons get stam abit faster...

shadow vortex
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@last rain lol that’s true. Funny enough but it was better getting nutrients before they’ve made a special ‘fix’ for it in one of the latest hordetesting patches…

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At least hunger drain was faster and nutrient drain slower, so every time I fell to 96% hunger I replenished the third slot at ease instead of first two slots

safe scroll
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the new stam is hot trash though, baby dino needing a year

tropic horizon
shadow vortex
tropic horizon
#

Like I’m getting ptsd flashbacks to when I used to watch update 2 vids and seeing how 4 Utahs could just stick to a stego while it bucked and the stego would just die anyway

#

Hold right click and win

tropic horizon
shadow vortex
#

All last balance changes made me stretch it :^) Carnos acceleration, this thing, tenos and stegos can’t use their attacks while someone is latched onto them… Bruh moments are tend to happen really often since the Gateway dropped

tropic horizon
#

Also this might be an intentional mechanic or a bug but it feels like I pretty much have invisible barriers around my Dino at all times because I cannot slide without running for a good few seconds. And even when I tried pressing my buttons for sliding it would be wildly inconsistent with whether or not I’d actually slide and change direction.

shadow vortex
tropic horizon
#

I tried Carno, Cera and Pachy and had the same issue with all three of them

shadow vortex
#

I see. Welp yeh I felt that dinos became clunky with Gateway either… Especially carno tbh. They deleted my drift boy and now I’m disappointed

tropic horizon
#

I remember barreling over a teno and having to STAND IN PLACE to turn around to bite it on the tail because I physically couldn’t turn around while running

#

It feels like tank controls

shadow vortex
#

They also didn’t add back the ‘alt-bite while running’ thing, so it’s even worse now

tropic horizon
#

Carno may have gotten overbuffed this update but at the same time it’s the single most unresponsive and clunky thing that I played while testing out the update

shadow vortex
#

Every other day I’m getting more and more thoughts about quitting this game until they make it really enjoyable (fixes, balance, optimisation)

tropic horizon
#

Arguable feels slower and clunkier than a deino

shadow vortex
#

It was so nice drifting around tenos and biting them in 6.5, and it was fair for both sides because ‘winrate’ was actually 50/50 and depended on who played it better

#

Now I just don’t know

tropic horizon
shadow vortex
#

Mostly in carnos favor

shadow vortex
tropic horizon
tropic horizon
primal heart
#

TI_DryoDisap I really feel disrespected.I don't think 2 seconds is enough to read my advice and give a big ❌

dusky surge
#

carno is in one of the strongest states it's ever been and you think it still needs buffs

primal heart
#

Can't agree it's the strongest states

dusky surge
#

it's got insane accel, the charge still does the highest damage of any non-apex creature along with knockdowns, its running stamina got basically DOUBLED, and the only nerf it got was a 20 second cooldown which is so inconsequential if you know how to space yourself from your opponent

serene osprey
primal heart
#

“only nerf”,You really don't know what's going on between omni and carno.

cosmic pelican
#

Carno still has it way better than pachy, poor thing gets 1 shot by pounceTI_Succ

dusky surge
#

and that's after all the bleed res buffs

dusky surge
#

omni is insanely broken this update

#

don't buff carno to be on omni's level, nerf omni to be on a reasonable level

cosmic pelican
#

"Broken" is an understatement lol
Not even u5 utah was this broken
Omni is a God now at minimum

primal heart
#

It's true, but I love Omni now,it's fun.and I want carno,and teno, pachy can be fun too.

dusky surge
#

then that's just nuts overpowerscaling

#

carno is already incredibly strong

#

the fact that omni is so much better than it is shocking

primal heart
#

A game should be balanced in its playfulness, and nerf feels bad

dusky surge
#

take it from someone who's done game design as a career and as an education path, nerfs are necessary

primal heart
#

So buff teno and pachy,and they already buffed

dusky surge
#

nerfs feel bad psychologically, but that doesn't make them unnecessary

primal heart
#

I like current pachy and teno,very smoothly

cosmic pelican
tropic horizon
#

Nerfs are kind of needed at a certain point you can’t just keep buffing everything

slim dragon
#

If the never nerf anything we're gonna end up with 500+ damage attacks being the standard for omni-sized animals

dusky surge
#

if we never nerf anything, we end up with BoB

tropic horizon
#

Where literally everything is god

dusky surge
#

it's "fun", sure, but it's also exceptionally dumb

#

you have to keep a character at a point where skill remains a core factor

primal heart
#

Well, I don't think things are only black or white in the world, and I actually agree with a lot of what you say.

dusky surge
#

carnotaurus is already too strong, it remains astounding that omni makes it look weak in comparison

tropic horizon
shadow vortex
#

Excuse me what?

#

The hell xD

tropic horizon
shadow vortex
#

Lol just tried a fight with a carno as a teno on Norden, that's incredibly stupid

#

Anyone wanna play on Norden with me btw?

shadow vortex
tropic horizon
shadow vortex
tropic horizon
#

Utah arguably would feel worse to die to. You have to sit their and watch this guy hold onto you for dear life while you know that you physically can’t do anything about it but watch him kill you. But that’s also subjective

dusky surge
#

you can jump in water i guess

alpine sleet
tropic horizon
#

And if there’s no water around oh well, die and try again ig

alpine sleet
#

no way to dodge it if you are a teno, its the teno hunter 3000 now

dusky surge
#

yep

#

carno and omni are the big winners this patch

#

pachy and teno are closer to being not awful, but once again fall short of true power

shadow vortex
dusky surge
#

@shadow vortex i honestly don't think cera is that bad now

#

like, i honestly think it's fine

shadow vortex
dusky surge
#

i mean, i guess? but honestly, it's kinda just whatever, the animal is certainly no longer the behemoth it once was, considering basically everything got a runtime buff but it

tropic horizon
#

Cerato really doesn’t have much on it’s competition now

shadow vortex
#

Except for herbis which it isn't supposed to hunt but anyways all herbis mostly have non-bite attacks lol

dusky surge
#

hell, pachy and teno can now stand a decent chance against it

#

since they're so ridiculously stam efficient

#

which is a good change, mind you

tropic horizon
#

Pachy can just body fracture you and then dip

#

Teno has the strength to fight it off

dusky surge
#

any fracture is basically a win for pachy

tropic horizon
#

So yippee they aren’t complete fodder

dusky surge
#

like i'd argue cera is surprisingly now the most balanced carnivore

#

which is a massive change of pace tbh

#

its actually meant to be scav/bully rather than endurance hunter now

alpine sleet
#

carno id just make it so they need to run a bit more to charge

#

makes no sense how it can instant charge and instant accelerate at the same time

tropic horizon
#

I’d argue it’s kinda weak against most things now unless it has a group, groups are kind of what made cerato so obnoxious in the first place since groups allowed ceratos to run anything down, switch off if they get injured, stack vomit easier than they could before etc. Solo? Sure it could run you down, but unless you were very low on stam/food you could pretty reliably fight them off as a solo player, groups are what made them so cancerous since they’d run around the map with effectively infinite stamina sniffing down anything that died and then running down the player who made the kill

tropic horizon
dusky surge
#

i'd usually put deino down as busted, but the new map seems to really have hit it hard and made it far less of a goddamn pest, so that's nice. It's still statistically a powerhouse, but that's kinda unavoidable atm, so for once, I won't put it top

Beipi and hypsi get punished too much for using their mobility, which is basically 95% of what they have going on, so yea, obvious placement. Ptera is still ptera, so it's never going to be outright unviable because, y'know, flight

#

but that's how i'd rank 'em all

#

nvm cera is still in strong which is weird

primal heart
#

Stego now grow so fast

#

Only take 3 hours

dusky surge
#

stego doesn't feel like it grows super fast

#

but i wasnt really counting

primal heart
#

Deino grow so fast too

brazen talon
#

🦖 + 🌬️ + 🪑 = ⏲️ 🪦

primal heart
#

Big dinosaur is too cost-effective

slim dragon
dusky surge
#

true

alpine sleet
dusky surge
#

nah, omni is nuts

#

like omni is literally that good

#

it can basically shred everything with how ineffective bucking is

alpine sleet
#

i didnt find many omnis so i could be wrong tbh

dusky surge
#

an omni can literally just kill a pachy using a single pounce and a few bites

alpine sleet
#

i just fought a pack of 3 with a cera and killed them using a tree but cera is super good against pack hunters imo

alpine sleet
torn egret
golden coral
normal ginkgo
#

can omnis still bounce in your face and latch onto the side?

coarse blaze
coarse blaze
#

They can exploit face-pouncing and rear-pouncing

coarse blaze
normal ginkgo
high dragon
#

guys game is so suck

#

is this jurassic park

alpine sleet
#

is it true that a omni can solo a stego? if its true something is going very wrong

jaunty vessel
alpine sleet
#

and it matters since the game is intended to have some kind of realism and balance

jaunty vessel
alpine sleet
jaunty vessel
golden coral
#

Assuming face pouncing has been fixed, but even so, it's far too easy to bait a stego, and at no point should a solo omni ever be a threat to a stego. I've no idea who thought it'd be a good idea to delay reactions (only real threat to an omni, and even then far from guaranteed), and then also make bucking so incredibly weak as it seems.

alpine sleet
#

stegos should herd so a solo salty utah doesnt end their life

golden coral
#

Stegos should preferably never come in more than pairs as adults

#

Being one of the worst playables for group defense in the first place

alpine sleet
#

i know they tend to friendly fire

#

but for real why do they keep buffing utahs, everyone was asking for a pounce punishment but we get even less punishment?

golden coral
#

Main character syndrome for omnis I'd guess... Can't have the most mindlessly simple playable require any form of braincell usage, would be too much to ask

golden coral
# alpine sleet i see, good point

I mean, I do think omni is in a sense a bit of the "main" playable, similar to rex you know? Omni is after all a JP raptor, and well, this is kind of a JP "fangame", at least in some sense

#

So it wouldn't surprise me that it and rex and maybe a few others get some extra attention and "power" to fit that, the whole pounce fantasy thing and all for example

alpine sleet
alpine sleet
lunar yacht
#

@golden coral can you let me know what you think about my last post? crabRave

short meadow
#

As someone who plays ALOT of carno, I agree with everything besides the traversal debuffs. I honestly think the charge could deal 150-175 and it'd still be nuts. It makes fighting cerato feel trivial sometimes

sonic flame
#

That terrain impacting mobility thing is actually something I've been hoping for as a universal thing

#

would be neat for Carno to act as a test bed for it

#

Also Cerato jump would be very nice to see, tho in the absence of that I think it'd be neat to make it uneffected by the shallow water slowdown, so it could sprint through water that other animals would trot through, and can get more of a headstart into water

golden coral
#

@lunar yachtWell, I can tell you I believe the minimum NV needs to be improved for all critters, cera included (I'd like to be able to play at night, not just sit in a corner...). I like the idea of various terrain having more effects, not just for carno but for all playables depending on where they should and should not be doing good or bad. So on those accounts, I agree. As for what specifically should happen, I'm less sure, it'd depend on what result we're looking for. I do think not all of what you listed should happen, mostly cause I think we can both agree that changing too much at the same time is not ideal. So I'd test out perhaps only turn for now, or maybe speed, depending on what would serve the prey the best.

Specific for cera, I'd like a more semiaquatic style, especially if it comes along with teno also getting that. It'd be nice if the critters that do have good swim speed actually uses it more often. For carno, I stand by what I pointed out last time, the main issue is charge power/knockdown and that's why it scales so well. Solution to that? Power down to 150 or so, knockdown threshold 1K or lower. Granted, I don't know how bad the turn radius for run, much less charge is now, but I personally would like the turn to be good for carno, since I favour the pursuit hunting style, and with the other changes, it'd not be needed to dodge half as much for those things that wouldn't be agile enough to do so well enough.

#

Is teno able to run in water like that?

sonic flame
#

at the moment, no, but it can jump

#

so a sprinting jump carries it well into deep water, bypassing the slowdown entirely

golden coral
#

Well, it should also be able to do that then, semiaquatic teno is good teno!

lunar yacht
sonic flame
#

One of the harshest things you could do, imo, is outright disable charge outside of the plains

lunar yacht
#

i like teno and cerato having better water mobility beyond swim speed yeah

golden coral
sonic flame
#

if the Carno is on unstable terrain, it can't get the speed to use charge

lunar yacht
golden coral
#

I kind of feel like you'd have to improve carno in other areas then

lunar yacht
#

so paths in jungles would still be lanes a carno can ambush

golden coral
#

Otherwise it kind of seems like it might be too bad during travels

#

And carno would probably have to travel through non plain areas too at times

short meadow
lunar yacht
#

trot doesnt need changed

sonic flame
lunar yacht
#

its trot can stay the same, you shouldn't be sprinting everywhere amyways

golden coral
#

I don't think trot was mentioned?

lunar yacht
lunar yacht
short meadow
golden coral
#

Anyway, need to go see how bad carno turn radius is now, if it's worse than before, I'll be sad :p

short meadow
golden coral
lunar yacht
#

i'm fine with carno trotting in the jungle as normal

lunar yacht
#

give it slightly less acceleration on jungle floors is all

short meadow
# golden coral :(

If you travel from highlands to the Delta, you are going to be at 15-20% diet if you don't sprint the whole way

lunar yacht
#

thats a separate issue

#

we're targeting prey acquisition here

short meadow
#

I was just voicing what I dislike about carno

lunar yacht
#

yeah food drain is weird for some things

#

i would like if stomachs were larger maybe, idk, diff topic tho

short meadow
#

Carno isn't rapid- but it feels like if you don't kill a teno or Cera every 30 minutes you might as well drown

lunar yacht
#

i need to test carno some more, i haven't touched it much

golden coral
#

@lunar yachtI like the idea overall at the very least.

short meadow
golden coral
#

Need to get myself some feedback on how the turn radius is now, and how easy it is to dodge a carno or not.

short meadow
short meadow
#

In the 1v1, cerato does not do well without a corpse.

#

2+Tenos will show a single carno the wrath of God

golden coral
#

Tenos are scary!

#

At least if they are good and smart about it

golden coral
short meadow
golden coral
#

Hm, maybe not. Still worth checking out I guess

lunar yacht
#

holy crap that post is controversial

#

we're almost 50/50

alpine sleet
#

like it just stops moving if you are close to him and when you are in from of him he zooms like flash in half a second and thats all

dusky surge
#

@lunar yacht i personally dont think you've really addressed any of the carno's issue. Your new game plan is "hope to god you dont migrate to somewhere too open or you die"

distant torrent
#

literally just make ram’s damage do next to nothing when compared to its current absurd damage because the knockdown + the accel is already powerful enough, and lower the knockdown/stun to half its weight or below. then buff its bite damage so it’s properly a small game hunter and not a medium game nuke

#

ram’s stamina cost could also then be tweaked for the better since it’d no longer be a nuke

alpine sleet
distant torrent
alpine sleet
dusky surge
#

id be fine if they brought it back to 200 if they nerf charge damage

#

the nerf to 175 was weird and unnecessary

alpine sleet
lunar yacht
# dusky surge <@198207367920222209> i personally dont think you've really addressed any of the...

to say i haven't addressed any of its issues is ridiculous. i don't think anything i could put into one post would address all of its issues, but let's not pretend that jungle carno is only marginally less viable than sticking to the plains. for context, i made a post within the past month addressing the damage values and people really hated that. some people said it was because i lumped in too much extra stuff on the post that was unrelated, and made the post in its whole hard to totally agree with which i get. but a lot of folks are outright against taking away any more power from carno, if it were up to me, it would only be able to kill omni and galli, and entirely lack the bite strength to brute force a teno or cerato. the point of the post is to bridge a gap between die hard carno fans that will never stand for the "small game hunter," and the people that it effects the most who also have the least recourse when encountering a carno, teno and cerato.

dusky surge
#

i get that people don't like the idea of a carno nerf to its power, but it has to be done, simply due to the fact that this thing hits about as hard as an alberto should, in the package of a carno

lunar yacht
#

cerato and teno don't have THAT much to worry about if they are "caught out," because they can at least dodge/flee until they manage to get to nearby terrain that would make carno less capable, in my proposed changes

dusky surge
#

you actually can't in some cases

#

i can name a few areas on Gateway where you'd be dead to rights

lunar yacht
#

i know, i'm saying if you could at least play around terrain more- if terrain actually meant something aside from being purely cosmetic, then maybe there could be some more counterplay, by having more situational awareness

dusky surge
#

it's also, imho, rather unintuitive and clunky to have carno fluctuate in speed and efficiency when the foliage around it changes. It'd be hard to express that to the player, and imho, would feel wrong

lunar yacht
#

and then, IF the carno meets you in the jungle, a cerato and teno can go, "yeah nah"

lunar yacht
dusky surge
#

i mean, zero other creature cares

lunar yacht
#

and if you're on grass, all clear

dusky surge
#

its just the carno that suddenly feels off

lunar yacht
#

hyper and Erik brought that up as well, then you apply the system to everything, travelling by jungle comes with a few costs, this could be a variety of things, or things different than what i suggest, but my proposal was worse turning, less top speed, and worse acceleration

#

then you could have creatures that have "mutations" that lessen that marginally, or have creatures that are unaffected altogether

#

as a passive

#

like troodon and omni for example

#

or dryo perhaps, hypsi, herra

#

things you would expect to be well adapted for moving through a jungle

#

i'll be sure to add these points to the post, because they are surely important

#

@dusky surge additions written in at the end to address possible issues

strong solar
#

just like how buffing carno or keeping it the same is extreme

strong solar
#

the ram would be a part of a toolkit and not a win button

dusky surge
#

i'd honestly much prefer it if a solo carno was only expected to hunt things less than 1 ton, but could sufficiently sustain themselves off those prey items

lunar yacht
#

i don't have a problem with taking away a lot of carnos ram damage, but you could honestly take away from either. personally i lean more towards taking away bite damage because that removes the spammy aspect of brute forcing a fight with bite after bite. so you have the ram that is more of a "skill shot," keeping with the 20 second cooldown on activation. normally its not the ram that kills you anyways, its the bites that come after. if you reduce the bite damage, then the carno can't follow up and explode a teno or cerato, but that follow up bite could take out a galli, omni, or dryo pretty easily for example. you really can't have the best of both worlds here, it shouldn't be able to reliably kill both galli and cerato. two entirely different skillsets for a creature.
what exactly do we want carno to be? what should it be? i feel like you have unrealistic expectations for making the creature feel balanced. if we're being honest, carno really sucks at hunting things that you would expect it to be the best at hunting. it really struggles at hitting galli or omni with those charges, if it does, its pretty decisive. one ram, one bite, and done. but really those charges work best against larger prey that it can hit consistently with it. i think the fantasy of the creature is getting in the way of what makes more sense, which is that it specializes in hunting things smaller than it. there is nothing wrong with that and the fact you consider that as an extreme is kinda silly to me. i think people have too much of a knee jerk reaction to the "small game hunter" idea as a meme, but its true, and it should have been the design philosophy behind carno the entire time.
the power it has right now, i would expect more for something like allosaurus. like come on lol. why can't we have a plains hunter that is nimble on its feet when it is in its element, the plains... lol. make it really good at hunting little things that are on the run, MAYBE two of them can take on a cerato or a teno, but this should be really hard. it doesn't deserve to have all that speed and power in one. it is completely bonkers. @dusky surge @strong solar

strong solar
distant torrent
#

tbh i wouldn’t call ram a skill shot. a skill shot against more nimble targets like omni? sure. against slow targets like cera and teno and probably dibble when the time comes? nah

strong solar
#

now should carno excel at hunting cerato and teno? No. It should excel at hunting smaller animals, but have cerato and tenonto as an option

lunar yacht
#

being able to reliably kill both galli, omni, tenonto, and cerato, should not be a thing. it makes more sense for it to be able to reliably kill the first two, and with teamwork, allow it to manage a tenonto and cerato, if they are skillful enough. but tenonto and cerato should be able to fight one off. the carno should be doing jedi mind tricks level of mental plays to manage that fight by itself, if its going to be a speed demon. otherwise it might as well be a different creature

dusky surge
lunar yacht
#

yes, it shouldn't be able to brute force a teno or cerato, by that i mean face tanking them

lunar yacht
strong solar
lunar yacht
#

you need to be more specific then

strong solar
#

yeahh idk you're putting words in my mouth lol

#

dont do that

lunar yacht
#

if that's how you felt the entire time, then i don't understand what you're arguing for

#

because you are saying the same things i am

strong solar
#

I primarily play teno and I would like a nice matchup with carno that isn't just getting nuked, but carno should not be only hunting galli and omni 😂

lunar yacht
#

i am saying they should not be able to reliably kill a teno and cerato, it should not be able to brute force them, you called that extreme

strong solar
#

there was a time in the game where carno would get walloped by teno if they played poorly or if the teno played its cards correctly

#

think update 5 or 4, it was nice

#

because teno could tailslam and stop the charge

lunar yacht
#

they shouldn't be looking at ceratos and tenos and they instantly explode

#

yes

strong solar
distant torrent
#

carno can’t solo brute force a teno with just bites. it can easily however with ram. 4 rams to the body put it on life support. 5 to delete its existence

strong solar
#

and teno cant stop the charge either, or evade it

strong solar
#

I havent fought any carnos yet on gateway but the matchup does seem poor on paper. Not sure why carnos are a bit rare

distant torrent
strong solar
#

it's crazy because at one point the balance was actually decent but it got nuked for no reason lol

distant torrent
strong solar
#

Yikes

distant torrent
#

two will delete you without you having any say unless you have a rock

lunar yacht
#

wow carno sounds really powerful

#

i wish someone had an idea as to how we could change it fundamentally

#

its almost as if changing numbers isn't enough

distant torrent
#

I mean several ideas were proposed but I doubt any will be implemented now matter how good they seem

hasty coyote
#

I may be a lot late to the convo, but I severely dislike the idea of creatures being straight debuffed for being out of their terrain. I’d rather they make it an advantage based on their mechanics. Great example is carno v Omni. If carno can’t go to the jungles, then it has very few areas to either escape a pack of omnis or at least scrape them off. With omnis how they currently are, if you can’t scrape them off quickly, you die. Even if they nerf Omni, having trees to scrape off Omni is incredibly useful. So being punished for trying to use terrain just feels bad imo. Instead keep it how it currently is, omnis feel better in the forest because it’s easy to break line of sight and ambush the carno while the carno has more trouble lining up its charge since it has less distance to see and more obstacles in the way.

dusky surge
#

<@&933486433342222376> i dont think this guy is telling the truth

stark knoll
#

@fluid sail If you are experiencing issues with your controls since the latest update (can't move camera, unable to court, etc) then please try wiping your config files in localappdata.

  1. If running The Isle, exit the game.
  2. Press the Windows key
  3. Type %localappdata% then press Enter.
  4. Find "TheIsle" folder. Open it.
  5. Open the "Saved" folder.
  6. Delete the "Config" folder. Note: This will reset any of your custom settings to their defaults.
  7. Restart the game. The issues should be fixed.
slim dragon
#

@main helm Why do you want to stay latched on for longer as a troodon ?

main helm
#

it's not latched on for longer but it takes too much stamina whenever you latch on as a troo in comparison to omni

golden coral
#

Troodon can pounce plenty of times already, and yeah, you don't run the risk of losing stam while latched like omni (not that that's a risk anyway with how immensely bucking was nerfed)

#

I tested, it's the same cost for pounce for both of them

main helm
#

well it's either something with the stamina or just fix the getting off pounce hitbox which is never gonna happen

#

you can tank a hit or two as omni but with troo you just get yoinked with the alt bites

golden coral
#

Apparently you cant alt while being pounced, and there's a delay between dismount and attack, or at least omni is said to have that

main helm
#

that's weird, the alt bite still worked for me all the time whenever i played cera

golden coral
#

Maybe it's a bug then, only affecting some playables

#

Anyway, for troodon pounce, when I tested, I could do 20 of them on a full stamina bar

#

I'd say that's plenty enough honestly

main helm
#

aighty then

hasty coyote
unborn iris
#

4 omnis can pounce a teno? Use to only be 2 for everything but stego and maybe deino.

#

Pounce has been so buggy, multi-pounces have been too dangerous to mess around with.

golden coral
#

And apparently 3 for carno

#

Though could be wrong on the latter one, not as sure there

distant torrent
odd pebble
golden coral
# distant torrent I know omni’s stam drains pretty slow for pachy bucking, but I noticed a teno ai...

I think AI bucking is strangely effective, it apparently was before at least. As for the rest, I have no clue, I'd imagine that the nerf to buck would apply to all playables unless it was stated specifically in the pathnotes. And I don't think the whole not being able to sprint/attack relates to the bucking, not sure why it would. The no sprint/attack seems like it'd be part of the pounce to pin thing if anything.

golden coral
odd pebble
#

Yes

#

And pounce cancels attacks mid animation

#

Atleast omni pounce does

golden coral
#

Think I read something about that in the patch notes, pounce stopping things. Because clearly pounce needed to be even more powerful... xD

odd pebble
odd pebble
distant torrent
#

I love when carnivore playables get overtuned

hasty coyote
hasty coyote
distant torrent
#

4 would be enough to kill a carno from full stam pounces wouldn’t it? since 1 omni pounce can nearly kill a pachy and apparently kills another omni or galli

#

just with raw damage

hasty coyote
hasty coyote
#

I know 4 is def enough to kill a cera with raw damage though, watched it happen

distant torrent
#

delightful

alpine sleet
#

and the fun part is they will make omnis able to pin larger creatures, which makes them even stronger, dont be surprised if a solo omni can one shot a pachy in one pounce in the near future, right now it can pounce it one time and face tank, main character syndrome at its peak

violet yew
golden coral
violet yew
#

pinning a larger creature is gonna be based on how damaged said larger creature is, pachy just got buffed maybe even twice recently, an omni has never been able to one pounce or even 2 pounce a pachy... the claim is based on nothing. but dont take my word for it, this is from reading what the devs have wrote and hearing what they have said in their lives

golden coral
# violet yew pinning a larger creature is gonna be based on how damaged said larger creature ...

Yeah, based on damage, which for all we know could be very little damage required. Omni have absolutely been able to more or less two tap (tap pounce) a pachy. And as it stands, omni is now more OP and broken than ever before, more or less. So I think it's reasonable to be wary, at the very least. Considering how utterly useless bucking is, and the fact that pounce already limits you when there's "too many" omnis on you.

#

It's nothing new that omni fluctuates between being useless if pounce isn't working, to outright OP or broken when it does work

#

Right now, omni is stupidly broken, troodon somewhat too, and there's no reason to think it'll get better, more likely it's going to get worse. The entire pounce to pin is questionable in the first place, and even more so now with how useless bucking is.

torn sky
#

#balance-feedback message @coarse blaze Have you played Raptor? He is at his worst. You depend on luck to survive (or a bad player)

violet yew
golden coral
#

The sheer concept of pounce to pin isn't ideal, especially not with how mindless pounce is

violet yew
#

" which for all we know" but WE don't know. consider taking things at face value rather than making assumption that feed into a negative outlook.... you are assuming more, ive told you what the DEVS themselves have written and spoke

torn sky
golden coral
#

So with all due respect, if you think omni is bad right now, you have no clue

torn sky
golden coral
violet yew
#

go play an omni and tell me how "broken" it is

golden coral
# torn sky why? Don't juvis spend stamina while hanging?

What? Pounce barely cost anything, bucking is outright useless. You can't attack while the omni dismounts, you can't run or alt if there's too many omnis on you. A single omni can pounce a pachy, and then just alt bite to kill it even if it bucks.

golden coral
slim dragon
golden coral
golden coral
#

Omni is immensely broken right now, stupidly OP, more than it usually is

violet yew
torn sky
#

If a bunch of raptors do whatever they want with you, it's because you need to improve your gameplay. Have you done a pounce as an adult? Nobody wants to do pounces because it means dying.

golden coral
golden coral
#

A "bunch of raptors" is, aside from a group of carnos, the most OP thing right now with how pounce works

violet yew
golden coral
#

You... seriously believe that

torn sky
golden coral
#

Despite the fact being it's entirely the other way around

golden coral
violet yew
#

raptors can't even kill a cera..... a cera will kill the whole pack before its half stam and health

torn sky
#

Ponce is pounce, or die

golden coral
#

So again, you have no clue

torn sky
violet yew
golden coral
#

It's been tested

violet yew
#

youve already outted yourself for having no experience actaully playing the most recent omni, its ok

torn sky
golden coral
#

No matter if you want to believe it or not, omni is quite broken, more than usually right now, and stupidly good

torn sky
golden coral
cosmic pelican
#

4 omnis can kill a cera with pure pounce dmg

#

and that needs no explanation

golden coral
torn sky
golden coral
#

But if you truly think this is the worst for omnis, you... well, you've missed out to say the least

violet yew
#

I can solo take a full grown carno before me and 3 other raptors can kill a cera. speaking from "experience"

torn sky
golden coral
#

Did you watch the pachy/omni vid?

cosmic pelican
golden coral
golden coral
#

Not like omnis couldn't solo carnos before, though with new accel, it's probably harder

torn sky
golden coral
#

But with new buck nerf, you probably can solo them quite well

cosmic pelican
violet yew
#

either way, youre right about 1 thing, raptors are going to get better in the near future and i cannot wait

golden coral
golden coral
cosmic pelican
#

you dont even need to kill it right away, just get it below 50%hp and it will bleed out no matter what

violet yew
golden coral
cosmic pelican
golden coral
#

Exactly so

torn sky
violet yew
#

the cera is bleed resistant, its literally easier to kill a full grown stego with proper timing

golden coral
# torn sky Try it

Don't need to, I can calculate and know how the game works. How about you try to do that too?

cosmic pelican
violet yew
#

sure

cosmic pelican
#

and its only resistant above 50%hp

golden coral
torn sky
golden coral
#

But you think omnis are bad this update, despite them being overpowered and broken so

golden coral
#

... Are you... do you know how bad bucking is right now?

violet yew
#

just becuase you say he is wrong doesnt mean he is

golden coral
#

Do you, comprehend that you can pounce for 15+ seconds, despite something bucking, before being out of stam?

cosmic pelican
#

less than 2 pounces is enough to deal 650dmg, and after that you still have plenty of stam to run away and watch the cera bleed out

golden coral
golden coral
violet yew
golden coral
torn sky
violet yew
golden coral
#

So what I just stated there is what the people that tested concluded

golden coral
violet yew
golden coral
#

@vague helm Hey, what did you conclude on the bucking/stam drain? Can you weigh in, since you tested it properly?

golden coral
torn sky
golden coral
#

Worst update for omnis

violet yew
#

when did i say that? lol

golden coral
#

Apparently omni is terrible, despite everything I've heard being that omni is bordering broken

violet yew
#

you can literally quote me haha anyway i would like to know the tests, the numbers, or the math anyway, thanks

torn sky
golden coral
golden coral
golden coral
vague helm
#

A raptor can stay on a creature for 20 seconds while being bucked.
45 seconds if not.

A full buck(with a raptor being force-dismountd) drains the prey's stam by 16%

golden coral
#

From someone that did test it properly

golden coral
torn sky
#

Pls read again xd

golden coral
torn sky
golden coral
#

In any case, omni is very good right now, as stated. Bucking is more or less useless, the pounce to pin is already showing how good (too good) it might be, and dismount is safer than ever with the delay. There's no way you can argue that omni is bad.

golden coral
#

So you can be on for 10-15 and still get off and move away

golden coral
vague helm
#

You can stay on for essentially 18 seconds on a bucking creature.

#

That is massive damage and blood.

#

A raptor jumping off at around 7% stam does around 390 dmg

torn sky
# vague helm It isn't

With so many hitboxes on rocks, palm trees, trees, bushes? Mathematics doesn't work here xd unless your prey plays with only one hand. There you are free

golden coral
vague helm
#

That isn't pounce times then. That is environment just cucking Pounce in general

golden coral
#

Sure, but I was talking about the pounce, the bucking, the time you can be on. As well as the other changes to pounce, and how good that makes pounce and omni in general.

torn sky
#

That's why it's putting a rope around your neck xd

golden coral
#

But it's not, because you can take terrain into account

golden coral
#

You're basically just saying you're bad at planning your hunts

#

Which is very much a skill issue

vague helm
#

2 Raptors pouncing a Cera, the Cera can only trot.

golden coral
#

Now with omnis making things unable to run or alt, and the dismount delay safety, you're going to be far better off than not

vague helm
#

Obviously if the opponent uses the environment you're cucked

torn sky
#

It's easy to kill players who don't know how to defend themselves, which is fun, but the majority know how to defend themselves and survive, since survival against a raptor is much higher than in spitro 6.5

golden coral
#

So even with terrain, you can get off far more safely than not, it would seem, at least there's less risk

vague helm
#

But that has nothing to do with pounce times and all to do with environment being hard counters

golden coral
vague helm
#

If you're ambushed and caught in a field you'll be taken massive amounts of bleed and damage

#

Raptor staying on a Pachy, dismounting at maybe like 15% can then just facetank it and win

#

Not to count a Pachy having a slow-ass trot and being unable to run with a raptor pouncing it

golden coral
golden coral
vague helm
#

If the raptors get a pounce off on you, they succeed massively.
If they can't because you use the environment, they lose.
Once more, nothing to do with the pounce time and stamina, more with the environment hard countering

vague helm
golden coral
#

Oof, poor pachy

torn sky
golden coral
torn sky
golden coral
torn sky
vague helm
golden coral
# torn sky XD

What? You play very similar, except you pounce more as troodon because well, omni do bleed over time

torn sky
golden coral
#

So it's a decent comparison

#

I like how the other guy apparently ran away... xD

torn sky
# torn sky This is how pounce works, 30% good, 70% bad

In update 6 the pounce was decreasing, in 6.5 it returned with many more bugs, like getting stuck on the dino you were attacking. Now all that is multiplied, you stay under the map, you don't see where your dino is or it just gets stuck

golden coral
#

So basically, the argument is "it bugs out", which is not how balancing is done or taken into account

#

Well, this was an interesting discussion I guess, points proven and all. Omni is quite powerful now, potentially broken, and now terrain is an absolute must or you just die to one or two of them

vague helm
golden coral
#

I gess they really want you to just hug a tree or rock to stand a chance :p

violet yew
torn sky
vague helm
#

I have.
I have done deliberate tests.

These tests won't help me if I can't understand what you are trying to say.

golden coral
# violet yew are you okay? go for walk, enjoy some sunlight, maybe even eat some fruits and v...

I am perfectly okay, thanks for asking. I do enjoy going on walks, though sun is not my favourite (I prefer the cold and dark). I enjoy fruits, vegetables not so much, but hey, to each their own. And no, it was a discussion, or at least I tried to keep it one. You asked for better test/information/stuff, I asked the guy who tested, who confirmed my claims. You then stopped responding, so I guess you recognize your errors then.

vague helm
#

I would appreciate it if you could just formally write out what exactly your issue is, so I can understand you.

#

(I am not being sarcastic.)

torn sky
golden coral
violet yew
#

i have to admit, i have been pouncing and immediately jumping off. with this new found info that Idnod provided i’m sure to be more successful with my hunts. thanks for that

golden coral
#

So you were unaware that tap pouncing got removed? :p

#

Well, maybe now you'll see how good omni really is

#

Best of luck!

violet yew
#

i have been tap pouncing… i didn’t know if a group of us punched and stayed on that it would making killing a cera an easier task

golden coral
#

Of course not...

torn sky
golden coral
#

Well, it explains things. Looking forward to see how you change your opinion now that you know how to play

violet yew
#

initial pouncing damage has been reduced per the most recent patch notes… there is a lot of good info in said patch notes regarding most animals. pachy included. which was my original reply to begin with

torn sky
golden coral
#

I mean, originally you said you couldn't kill pachy very easily, whereas I claimed you could. And then we disagreed on how the pounce to pin will work. And you accused me of assuming because I go by how it currently seems to have started working. Which is, can't run when pounced by one or more omnis, making defense more or less impossible.

golden coral
#

You want to use bugs as an excuse, whereas I am talking about how the mechanics and stats work

vague helm
# torn sky You're talking about how the game should work, right? with tests and things like...

Incorrect.
The pounce bugs have been relatively fixed.

You can still get hit while pouncing something, but that bug is less prominent.
The only big bug I have encountered, testing and normal playing, is that sometimes you can get stuck on the creature you're pouncing and are unable to dismount.

I have played raptor on official's and I have also tested them on admin servers.

The pounce works great if the creature is in the wide open and doesn't use the terrain against you.
If they do, and do so well, they win.

If they don't, you win.

golden coral
#

Yeah, sure, pounce bugs out... it happens. That doesn't change how things do work, when they do not bug out.

torn sky
vague helm
violet yew
# golden coral I mean, originally you said you couldn't kill pachy very easily, whereas I claim...

pinning a larger creature is gonna be based on how damaged said larger creature is, pachy just got buffed maybe even twice recently, an omni has never been able to one pounce or even 2 pounce a pachy... the claim is based on nothing. but dont take my word for it, this is from reading what the devs have wrote and hearing what they have said in their lives” … this is what i originally said. you don’t need to make anything up lol you can literally just go up the chat and read it. thanks anyways

vague helm
violet yew
golden coral
torn sky
# vague helm That's good.

Yeah, my pack play Raptors all days, we try to find best ways to play and find bugs and errors. Now, is best 6 and 6.5 that this To hunt something big

golden coral
#

Unless you were only using tap pounce, omni is better off now than before. Now you can slow things down, prevent them from alt attacking, and they can't buck you off at all, more or less.

vague helm
#

Are you saying you had more success on 6/6.5 than you do now in hunting as a Raptor?

torn sky
#

Now a Carno that can spam a ram after a skid and an alt attack is impossible. There you have a real problem

golden coral
#

Bucking is pointless, and with enough omnis (doesn't seem to require that many...) on the target, there's no defense.

vague helm
golden coral
#

Carno being questionable does not mean omni isn't also questionable

torn sky
golden coral
#

Both of them can be OP at the same time

#

In this case, that holds true. Carno in groups still scale too well, and the instant accel does make juking them harder (but apparently not impossible). Doesn't mean omni isn't also OP and just as good, both solo and in groups. Both of the playables are broken and needs adjustments.

#

Also carno being good vs omni is reasonable, omni is within prey range. Now teno and cera on the other hand...

torn sky
#

The Carno can run, brake and throw a ram, stop doing the ram, turn and do it again, stop, give a directional hit and run away with ram

#

I don't know how much I've played Raptor, but in Gateway the hunts are not enjoyable, you practically can't indulge in hunting something bigger than you. I tell you playing every day with my pack

golden coral
#

There's a cooldown of 20 seconds, so carno can only charge so often

#

I mean, other omnis seem to be doing fine, and can hunt things

golden coral
#

What do you mean don't work?

#

There's literally a cooldown, so unless the carno is cheating, it can't spam charge

torn sky
#

Because I fight every day with carno xd

golden coral
#

?

#

Anyway, maybe you and your pack need to adjust to the new stamina and all that, and learn how omni works, and you'll find more success

torn sky
#

xDDD

#

OMG

#

Learn to play better, your math won't help you defend yourself against an Omni xD Thanks for so many laughs this time lol

golden coral
#

What else do you want to hear... the fact is, omni is very good, borderline broken. So if you struggle, that's kind of on you and your pack

#

Me knowing the math means I know what is a good and not good response, such as never use buck, just stand next to a rock or tree, as not very fun as that is

golden coral
alpine sleet
#

i literally killed a lot of pachys in a 1v1, they literally have no counterplay

#

except for going to a tree to save them

golden coral
#

Oh here we go again xD

violet yew
#

cool story though

golden coral
#

Leg fractures, from what I know, aren't that easy to get. Head fracture don't kill the omni, so kill confirm is hard to get.

#

Which is an issue pachy does struggle with. And did before this patch where omni just... shreds it

violet yew
#

they are easy to get LMAO

#

its ok to not know

golden coral
#

Maybe you've been lucky

alpine sleet
#

you notice that if the omni dodges the pachy just once the pachy is dead?

golden coral
#

You know, considering you've been wrong most of the convo, maybe you should not be so self assured

#

It's okay that you don't know the game works out at times :p

violet yew
#

experiences cannot be wrong but go off with whatever youre talking about

golden coral
#

Sure, you can get leg fracture, but it's not just "ram omni and you get one, guaranteed". And omni can juke, being faster so it sets the pace

alpine sleet
#

theres literally a video showing how a omni 1v1s a pachy easly xD

golden coral
#

Granted, pachy did get some buffs lately, but well, considering omnis state, that did little to nothing

alpine sleet
#

i dont get the point on wanting the devs to buff your main playable to an extreme, its not even fun for the rest

golden coral
#

So, bait a ram then pounce, or ambush pachy, and it just dies, more or less

violet yew
#

it does matter what i want or dont want, lol they are making their choices based and how the devs want it. cope

golden coral
#

Especially since it now can't do much even with one omni on it, much less if there's a pair, while before you could handle one omni, and maybe two if you had terrain and were good

violet yew
#

maybe they'll nerf omni just for YOU

golden coral
#

No, I would hope they nerf omni for the sake of the rest of the roster

alpine sleet
golden coral
alpine sleet
#

if they want they can make omnis 10x times stronger, we are free to say what we think about it, i never said they have to do what we tell them

golden coral
#

Wouldn't be the first time they've buffed, nerfed, and go around doing that, to both carno and omni

violet yew
golden coral
#

Both of those playables seem to live on a cycle of "underpowered" to "overpowered" taking turns, or as of right now, sharing the throne of being overpowered

alpine sleet
golden coral
#

And thus, we point it out and hopefully they'll rebalance again

alpine sleet
#

good answer tho xD

violet yew
#

a single raptor should be stronger than a single pachy... thats how it is

alpine sleet
#

why?

golden coral
alpine sleet
#

arguments

violet yew
#

ask a paleontologist why

alpine sleet
#

XDDD

golden coral
#

Pachy can't choose the fight so it should by all rights be more powerful than the omni

alpine sleet
#

bro thinks the isle is a documentary

golden coral
#

In general, if a playable can't run away, it has to be able to fight

violet yew
golden coral
violet yew
alpine sleet
golden coral
golden coral
alpine sleet
#

hahahahah

golden coral
violet yew
#

talking to you people is like talking to bag of rocks

alpine sleet
#

go to the savanna, strongest animals are herbivores by far dude, mostly because grass dont run away

golden coral
alpine sleet
#

he gave us 0 arguments

golden coral
#

If you do not understand that game balance takes precedence over irl anyway, then that's on you

#

But pachy should by all rights be far stronger than omni since omni can choose the encounter

violet yew
#

they have said they are going for realism, learn to read what the devs put lol

alpine sleet
#

his only argument was that according to a "paleontologist" a real life omni would beat a real life pachy??

golden coral
#

Unless we make pachy do a galli and run away

golden coral
violet yew
#

fact: pachy is a PREY animal fact: velociraptors are PREDATORS

golden coral
#

Very realistic, very accurate to how those animals really worked

violet yew
#

its really that simple

golden coral
#

It's really that simple.

alpine sleet
#

realism, the game where a pack 60 kilos poisonous dinosaur can kill a 6 tons dinosaur

golden coral
#

Predators should have to work for their food, and prey should always have a way to survive, be it fight or flight

violet yew
#

the game is balanced according to the devs, this is their vison not anyone elses

golden coral
alpine sleet
golden coral
#

If you think the game is about realism... well, I don't know what to say, you're just wrong :p

#

This is even more hilarious than the earlier debate

violet yew
#

read what the devs write, hear what they say

golden coral
#

We literally have made up animals in the game

alpine sleet
#

so you argument is?

violet yew
#

its not really a debate is it? lol

golden coral
#

We have animals that doesn't work like they would irl

violet yew
#

ok

golden coral
#

Trust you me, there's realism, and there's "this playable works like it would in real life".

alpine sleet
#

its literally a channel dedicated to discuss balance and you say we shouldnt because they do what they want?

golden coral
#

We might have the former, not the latter.

alpine sleet
#

thats how you defend your point

violet yew
#

when did i say not to discuss? stop making up stuff in your head lmao

golden coral
#

The entire point of feedback is to provide, well, feedback for them to take into account

alpine sleet
#

"the game is balanced according to the devs, this is their vison not anyone elses" what do you want to say with this? whats the point?

golden coral
#

So while you can make a post about how pachy should just die to omni, others can make a post about how pachy should obliterate omni (as it should).

violet yew
#

cool

golden coral
#

On top of that, we got unofficials that can change settings and all, and then mods in the future

#

So you know, it's not that important. If they want to make omni the most broken op animal, I'll just play on a server that disables omni, like how they intend to disable apexes on officials

#

But we can still talk about it and discuss what makes sense or not for the game

#

Which is why I'm here, at least

alpine sleet
#

so the only argument for the which pachy should die to an omni is because its a predator-prey relationship, if we leave the fact that its a game and the playables should all be viable, go and tell that to a hippo, by example

golden coral
#

I guess it's like how people want stego to just die to rex

#

Not taking into account that stego wouldnt be playable if it had no way to survive the encounter

alpine sleet
#

or look at wolves and bisons

golden coral
#

"Eat grass and die" I believe the phrase is :p

alpine sleet
golden coral
#

Nah, in stego case it's people somehow thinking it's OP when deino exist, and not at all taking the whole playable into account

#

They just see big damage number and think that's the only thing that matter

#

So people just hate stego for no good reason

alpine sleet
#

and just wait for rex

golden coral
#

That should be fun if nothing else. Omnis shredding trikes and rexes three times as easily as they shred stego

alpine sleet
#

i cant wait to see the omni mains arguing with rex mains

scarlet onyx
#

Has anyone tried to see how bad/good the changes to dmg×healthloss=output are? Or oos?

How well tuned is the blood loss from alt attacks? (stupid idea imo)

hollow canyon
#

And don't hide yourself behind the realism argument. If the game was that realistic Carnotaurus would be eating everything and anything but Deino and Stego. None of the other animals lived with something that much larger, stronger and so much better armed than them. It would be update 6 on steroids.

#

(also Tenonto would be half its size, Omni wouldn't exist, Beipi would be like 10 times bigger etc. etc.)

#

This game is so far removed from realistic that this argument is just amusing.

coarse blaze
coarse blaze
torn sky