#balance-feedback-discussion

1 messages · Page 69 of 1

graceful swallow
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Avoiding deino in rivers is pretty easy if you know where to drink even never using a glitch water spot, and ive personally never seen stegos fight eachother so i assume its uncommon, even played stego a few times always had friendly interactions.

golden coral
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But stego can be baited and fought, to more or less success, and can't just escape into an untouchable biome if things turn against it. Deino you have to risk meeting due to water need (unless you just drink at specific spots, but the solution of just not ever interacting with deino is not ideal). Stego is by far more killable, troodons, omnis, ceras, tenos, and so on. While deino in the same position on land (close to a shoreline) can ignore all of those entirely, and even at 10% of health/blood left, it can just turn tail into the river and that's the end of the fight.

slim dragon
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You don't even need to know the map by heart

graceful swallow
dusky surge
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literally stego is a walking billboard of do not engage

graceful swallow
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I wish it were the other way around sometimes, where their main attack is nerfed to a point where its not super rare a stego gets hunted

golden coral
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They can both be avoided, but a stego you can force into a fight, a deino you can not. And a stego you can fight, a deino is way harder to deal with.

graceful swallow
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True but i dont want them to be eat grass and never die

slim dragon
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Good thing they're weak enough so they can die then

golden coral
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The biggest issue there is that if you nerf stego, you either need to buff it later on to deal with the roster when larger things come on, or those things needs to be nerfed too. Or stego remains weak, and we just have the apexes be untouchable instead possibly.

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You could downsize deino to 4T right now, and it'd do it's job vs all of the roster the same, but be more killable to the others, but then it will just fold to anything larger if it shows itself on land

graceful swallow
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Only time ive ever seen a adult stego corpse, they are near a river and got too cocky around like 10 deinos or they discconnected lol

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or around a cliff lmao

golden coral
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Mostly because people are unneccesarily afraid of stegos I think, despite them only oneshotting on headshot for cera and teno, and omni/troodon being more than capable of baiting and juking

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So it's more likely a response to the sheer damage potential, than the actual effectiveness of the stego in question

slim dragon
graceful swallow
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Ive heard the stegos tail hitbox its a lil too big and can ghost hit you while surrounding it and pouncing

cosmic pelican
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Stegos hitbox is actually really tight

graceful swallow
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I see

golden coral
graceful swallow
slim dragon
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It can't run away, hide or deter them

golden coral
golden coral
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Also they can try it in pairs/groups so you only get one while the others add their damage/bleed and get off safely, especially if they're on opposite sides, since well, can only get one of them no matter what then

graceful swallow
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Yeah I said that bc Ive seen stuff similar but not 8 ina row before

golden coral
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Probably because that'd have to be a very lucky and smart stego and some rather predictable omnis at that, as well as them insisting on fighting on even after they've seen a few of the pack get killed

distant torrent
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#balance-feedback message imagine wanting an easy grow on a dead server with a powerful playable where there’s no challenge or danger whatsoever

dusky surge
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i cannot live in a world where my apex carnis struggles

distant torrent
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herbivores need to eat grass and die and apexes need to be easy to grow and maintain 💪

mortal tundra
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@wheat forum I do agree that if they remove stegos, that they should remove deinos too or else they'll just swarm on land. I think they should leave both on and add rex, even if it's only after a few months after it's released so not as many people will want to play it. I don't like playing on officials where you can't kill people when you want or if you're not hungry, you get grows every 3 or 4 hours, or the other 10+ rules.

I know that lots of people will probably play as rexes, but if they're all on unofficials then everyone will just move to those, but most of them have rules. If they added rexes to officials and left stegos and deinos there might be more balance.

slim dragon
torn egret
# distant torrent https://discord.com/channels/401464048610312193/778350260027129865/1155853201690...

The problem comes from the fact that most of the roster nowadays is not playable anyways.
Herbis are very underpowered besides stego. And the carnivores are too prevalent because they are fundamentally more fun to play.
If the game makes carni more fun, then they should be able to sustain.

But we’ve had this talk a few times in the channel and I think the new map takes all this into consideration

distant torrent
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making carnis more sustainable just because they’re fun is the worst possible dirty bandaid you could possibly put on the problem to hide it

dusky surge
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exactly

torn egret
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But that’s the thing. You can make them sustainable IF other Dino’s are played. One problem I foresee is making carnivores, ridiculously strong because they have to be able to compete with everything for food. That’s gonna make herbivores fall off the roster even more. And I think I may have misrepresented what I was trying to say, but herbivores need to be more fun. Pachys are great to play in so are tenos, but they struggle to kill, or even protect themselves and a lot of fights.

dusky surge
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pachys are not great to play as, neither are tenos

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playing as an animal that legitimately sucks at defending itself isn't fun

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because they constantly get nerfed

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tenonto used to be competent, once upon a time, now its tail literally just tickles opponents and the only attack it has that does any solid damage is an extremely niche kick that is the hardest move to land in the game

torn egret
distant torrent
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I want tail slam to give brutal fractures to playables that weigh less than it. *especially omni. if a teno can manage to hit an omni with a tail slam, it deserves a major reward for that impossible feat

dusky surge
torn egret
dusky surge
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pachy should obliterate omnis into death

torn egret
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I kinda disagree with the kill to survive mentality. If a stego hits you once, you don’t wanna keep going for it if you live. Teno should be incentivized to run after stunning (if it’s fighting a solo or small pack of Dino’s)
And pachy can be the same. But the problem comes down to the fact that once a fight starts, it’s always too the death. I think balancing carni with stuns, breaks etc from herbivores can make the game more fun.

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The game rn is all about how much better you are at brawling

dusky surge
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if i'm a cera, and a stego swipes at me, i should die

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every time, without fail

the fact that cera lives atm is honestly stupid

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i don't think making herbis struggle to kill makes the game more fun for anyone but carnis

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which further feeds into the "just play carni, they're cooler and more fun" mindset

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some herbis should absolutely be on the team of absolutely slaughtering you for the crime of getting too close

torn egret
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But you’re missing what im saying. There is no real penalty for a failed hunt. Stego should be scary af, but because nothing else is, there is no reason to play anything else.

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I want carnivores to suffer

dusky surge
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carnivores do suffer, a death

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they should suffer more death than they do, tbh

torn egret
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But I want people to understand that failing to kill a target should not mean, I better just try to hurt it as much as possible.

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Herbis need to be able to escape after a fight, or be able to discourage things from finishing the hunt

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If a cera gets hit by a pachy and breaks a leg, pachy should just book it. Sure, kill it if you want, but if herbis can fight back, then the stego issue wouldn’t be there

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But everyone plays to kill, not survive. At least that’s how it feels

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Stego is the strongest defender and it’s damage is ok I think. But that forces carnivores to kill everything else. That’s why herbis are underplayed

dusky surge
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what

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how does stego having strong damage make herbis underplayed

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herbis are underplayed because they suck

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no herbi is in a good spot atm tbh

winter iris
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Another reason for which herbis are played less than carnivores is that, at the end of the day, you can put all the effort in developing wonderful herbis but the thrill of the hunt as a carnivore is more fun. Then, of course, there are people who prefer the herbi play style , but that is not as the average player likes to play , in my opinion

dusky surge
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i mean, if herbis weren't garbage, they'd be played more

torn egret
winter iris
dusky surge
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but teno is nerfed to a point where it can barely handle one carno, and dies instantly to two, pachy can't even deal with a single cera and dryo, hypsi and stego STILL are not remotely close to feature complete

winter iris
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In U4, if I’m not wrong, everyone was playing pachy because it was the most efficient hunter haha

torn egret
dusky surge
torn egret
dusky surge
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tenonto should, stego should, diablo should

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if a carnivore chooses to retreat, they should do so. If they choose to continue the fight, as many carnis often do, they should die

winter iris
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I liked fighting tenos as carno before the update. Haven’t played this update much tbh and never had the chance to fight tenos. Are they much worse?

dusky surge
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like how dondi said, in a future update, being below 50% HP will outright reduce the amount of damage you can do

torn egret
dusky surge
torn egret
winter iris
dusky surge
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carno is literally designed as an all-in predator, it cannot back out because its stam will not allow it

torn egret
winter iris
dusky surge
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i think death should be a legitimate concern when facing off against a more brutal herbi

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if you continue your assault, you die. Herbis should not be non-lethal

winter iris
torn egret
winter iris
dusky surge
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pachy complains because it sucks against cera or carno

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it's genuinely awful at dealing with them

torn egret
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Some herbis should kill like stego, Ava etc, but pachy? Hypsi? Dryo?
Really??

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Give them the ability to escape or cripple attackers

dusky surge
winter iris
# dusky surge it's genuinely awful at dealing with them

Probably, but people now also have a misconception of pachy that, I think, have developed in previous updates when pachy was super strong and could face and kill pretty much everything with minimum risk. I think that one wasn’t the pachy that the devs wanted in game actually….maybe I’m wrong though

torn egret
dusky surge
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stuns are absolutely amazing if you want to slaughter everything

torn egret
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Make the stun so things can run away.

dusky surge
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that's not how they'll use it

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the stun is infinitely better as a killing tool, U6 pachy proves that

torn egret
dusky surge
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making it that herbis CAN'T kill makes them less fun by proxy

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no one wants an animal that merely gives lethal opponents a suggestion to leave. If they continue to attack even after greivously injured, forget running, beat them to death

torn egret
dusky surge
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force carnivores to assess their opportunities, not run in fearless of death as a consequnce

torn egret
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That’s the problem. It’s ONLY death.

dusky surge
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stego should slaughter omnis

torn egret
dusky surge
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diablo should melt ceras who dare think it an easy mark

torn egret
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Look, some Dino’s are more dangerous than others. You are only talking about herbis that should kill everone.

winter iris
# torn egret Like, why play a herbivore and demand to kill every animal that attacks you? Mak...

I think I get your point. But I see a huge problem here.
I think your view would be more in line with nature, where some herbis are really dangerous to hunt. Problem is that in nature almost all herbis behave and think differently from carnivores. In this game the brain of every player is a human brain focused on having fun. Hence making fractures more likely would basically mean that herbis become the most efficient killing machines in game. For example in previous updates (like two updates ago) teno was really efficient in hunting carno down, and most tenos play style was really aggressive for that reason and you could also see a spike in teno videos on YouTube for that reason probably (same thing with Utah in the pastor carno in previous update)

torn egret
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I am asking that smaller Dino’s need the chance to run

torn egret
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But that’s part of the problem too

dusky surge
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because you're going off the ideas that all carnis will give up when greivously injured, when this simply is not true

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they will fight till the bitter end, so the herbis have to as well

torn egret
dusky surge
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if a carno chooses to retreat to avoid further damage from my tenonto, that's fine, he should live, but should he consider to continue the fight, he should die

dusky surge
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a minor inconvenience at most

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you underestimate the stubborn nature of carnivore players

slim dragon
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Pachy is proof carnis don't back down when heavily injured, even after being stunned and with 2 broken legs and a broken spine

dusky surge
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they will NOT give up until they are 10 feet under

torn egret
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Not deter

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Just stop

dusky surge
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also if i can stop a carnivore dead in its tracks, that means its open, and cannot defend itself

making it an easy target to kill

slim dragon
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There are several reasons why carnis never give up

  1. Your life isn't worth much in The Isle, a few hours of afking in a bush at worst
  2. Dinos usually have hunger times too short to be able to abandon a hunt and live
dusky surge
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you can't beat player mentality, that's not how game design works

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players will commit to whatever they deem important

torn egret
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Blame the players for a garbage experience idk what to say at this point. I want herbis to be more fun and have mechanics that help them in fights

dusky surge
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regardless of how many roadblocks you try to put in their way

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if i am able to stunlock a carni so long that they cannot hope to pursue me, why not just... use that window of opportunity to get in some extra damage and kill the carni for good

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an opportunity to escape is also an opportunity to double down on aggression in this game

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that's no one's fault but the mindset of players

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i don't advocate for it, but it is an unavoidable element

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it's a sandbox, you can NEVER defeat the greatest nemesis to your intended designs, player freedom

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the level of agency players are given is a blessing and a curse. It makes the game more engaging with less stuff, on one hand, but on the other, it means they will break ANY rules you try to give them

torn egret
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So many reworks are possible tho. Don’t copy and paste stuns to herbis like teno has rn, make them more unforgivable. That’s all it would take. Stun a carno as a pachy and make it have a timer where it can’t run full speed or has slower build up.
Blame player freedom all you want. But giving up balancing makes the problems worse.

dusky surge
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that's a huge opening for me to double down and apply more damage, since the carno can't escape me

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on top of fractures, it's a dead man walking

torn egret
dusky surge
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you would literally need to completely butcher pachy's already obnoxiously low damage for this to work

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and even then, stuns would act as a safety net to apply more and more damage, like in U6. Despite pachy having low damage on basically all attacks, it still killed EVERYTHING that wasn't a stego and deino, simply because it could fracture and stun them, giving it openings to make an otherwise low damage number VERY significant, as the opponent could not counterattack

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i don't even really disagree with the idea of herbis being less "kill everything" mindset, i just am aware it is impossible when you account for player freedoms and priorities

torn egret
dusky surge
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but if i can run, i can also fight in that same opening

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like, there's nothing stopping me from doubling down

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you give players an opening, they will seize it

torn egret
dusky surge
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and what's the best way to ensure that big mean carni never bothers you again?

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you get rid of it for good

torn egret
# dusky surge you get rid of it for good

But that’s part of the problem. It’s again, kill kill kill. If a carnivore fails a hunt, the consequences could be death, but it shouldn’t always be because of a forced fight. If a carno can’t run, it can still bite, so maybe the herbis will run and get out of line of sight.

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There are ways to balance fights without killing everybody

dusky surge
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HOW though

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literally every way you've described doubles as an open window for doing more damage

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unless you literally design it that herbis cannot possibly apply lethal damage, they will always find a way to kill

torn egret
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And maybe you missed it, but I want the fight to end because of a mechanic like a long stun or break.
Cut damage back. Make rebuffs more common from herbi attacks.

dusky surge
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more stuns + more breaks = more vulnerable carni = easier kills

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don't matter how low your damage is if you can constantly pack on the stuns

torn egret
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There can be timers, or limited stacks

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There are ways to limit it

dusky surge
torn egret
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But it’s a lot to test

slim dragon
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I think stunning on fracture would actually achieve "break and run" gameplay for pachy
If you break a carni's face or leg, it stuns them and gives you the opportunity to run away
But you cannot stun it again, so staying to fight puts you in grave danger

dusky surge
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pachy should be a "break and run" herbivore

slim dragon
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But it also keeps damage high enough so the carni doesn't want to pursue it either

dusky surge
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tenonto should be a "i will obliterate you for entering my personal space bubble"

torn egret
distant torrent
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I desire for pachy to break and obliterate things around its own size like omni

slim dragon
dusky surge
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yea i came up wiith that idea hiiii

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like i said, i'm not against it

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the whole "less murder" thing

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but in the case of some animals (tenonto)

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they should smack your skull in with fury and with force

torn egret
dusky surge
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diablo should literally gore the carno that dares approach it

torn egret
slim dragon
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The problem is even though pachy is a "break and run" animal, it shouldn't need to run from everything
An omni, or simply a troodon, should obviously die against a pachy

distant torrent
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I also desire for diablo to take little to no damage from frontal assaults (taking weight into account ofc. it’d make no sense for it to tank a bite to the face from a literal rex)

dusky surge
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i want there to be balance between
"herbi that flees"
"herbi that fights and flees"
"herbi that goddamn KILLS you"

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a triceratops should not let you off with a warning. You are going straight to hell if you dare face it unprepared

torn egret
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So, sorry if I wasn’t able to explain my main complaint @dusky surge lol

dusky surge
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stego ain't even that strong tbh

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like honestly, i fail to see a reason any herbivore is worth playing over a carnivore equivilaant

torn egret
slim dragon
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Honestly stego is the dino that fits the most in the "herbi that goddamn KILLS you" category

dusky surge
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it's to the point that i would argue picking herbivore is objectively the wrong choice

torn egret
dusky surge
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it's got like, literally nothing going on

the map sucks, its food spawns in the same hotspots, it doesn't have to go anywhere or do anything, most of the action happens in centre and nowhere else

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migrations and gateway alone would increase herbivore gameplay by the fact they have more goddamn things to DO

slim dragon
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I wonder if playing on a good map can fundamentally change how players engage with the game

torn egret
distant torrent
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I loved herbi nesting before diets were nerfed to only 100% TI_Succ

torn egret
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Honestly, I think it would be fun to test a procedurally generated map, or maps to change every couple weeks. I doubt that’s gonna be really possible. It would be a cool thing to test.

slim dragon
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Diets can only be filled to 100%
Diets only activate once they are filled at 100%
Nothing wrong here

torn egret
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Just because you don’t fully eat something, doesn’t mean you shouldn’t get at least some benefits from it.

distant torrent
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only have 99% diet and can’t get that 1% to activate it? sucks to suck buddy

latent bay
slim dragon
torn egret
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Not even gonna edit it, it’s too funny

slim dragon
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Yes I think buffs should activate earlier
The way it works currently is so clunky

torn egret
coarse blaze
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Not sure if this will actually be implemented but God it would be funny

dusky surge
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i want diablo to not be a pushover please for the love of god

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im so sick of herbis being bad

coarse blaze
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Are these Isle related? Like these sorts of concepts, I see them often enough

dusky surge
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that is almost certainly ARK if I recall correctly

coarse blaze
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Damn because I was gonna say

dusky surge
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the 12 ton weightclass seems pretty telling

coarse blaze
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12 tons of muscle would be a bit much considering steg is 6

dusky surge
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i don't really care enough about ARK to tell but like

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i'm pretty sure i've seen that artstyle before

coarse blaze
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I don't know what ARK is enough to know in general, I just have seen these sheets for a few of the same dinosaurs so I was never too sure.

wind lynx
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idk where ARK came from

coarse blaze
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I can't tell if I'm being joked on

golden coral
wind lynx
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u can find all of them on the isle wiki

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under the respective dino

coarse blaze
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I feel like Diablo will weigh at most 5 tons

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But my guess is maybe 4.5

wind lynx
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diablo will weigh as much as a neutron star

coarse blaze
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To to have a dinosaur remain on Officials for deinos to whine that they can't grab will be wonderful

golden coral
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I think dibble in evrima is about carno sized at most?

coarse blaze
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it's smaller in stature

dusky surge
wind lynx
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yea i hope lunge wont work on ceratopsians

coarse blaze
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Don't say that

dusky surge
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it's 100% getting lunged by deino

wind lynx
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except like ava n proto

dusky surge
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we have confirmation of such

coarse blaze
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I hate this

dusky surge
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WIP numbers but you get the idea

coarse blaze
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I can't see that weighing so little

golden coral
wind lynx
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seems abt right

dusky surge
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a real diablo is around 1.4 tons

coarse blaze
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But baby stegs are like that size and weigh 2 tons

wind lynx
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they r dense

coarse blaze
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And I was hopeful this would be dense too TI_Succ

golden coral
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Stegos are actual cubes, so it makes sense :p

dusky surge
latent bay
coarse blaze
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Man you got a point

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I just want anything, I just want a herbi tank that'll stay

golden coral
coarse blaze
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Give me anky already

dusky surge
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there does not exist a single herbivore or carnivore on the roadmap that can resist a deino lunge, sorry

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maia, the biggest herbi on the roadmap, still isn't even 3 tons

latent bay
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excluding Tyrannosaurus and Triceratops

coarse blaze
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I really don't know how something as big as deino can just be around with what we have, I know Gateway will make them far and between but it out-classes everything

wind lynx
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i want ceratopsians to have a little lunge resistance

dusky surge
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god no

coarse blaze
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won't it be the only apex then on officials?

wind lynx
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idk what that will look like

dusky surge
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i am not a fan of stun resist

wind lynx
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i mean ur lunging at a horn face idk

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unless they r drinking sideways

latent bay
dusky surge
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not a stun resist

latent bay
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Ohh wait knockdown speeds are the same for every playable?

dusky surge
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yes

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every animal got their knockdown time halved

latent bay
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I seriously thought they weren't

Ignore me then

dusky surge
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because screw tenonto specifically

coarse blaze
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No no it makes perfect sense for teno to fall for the same amount of time as omni

latent bay
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And it makes perfect sense for that omni's face to not be sticking out behind it after a single slam

dusky surge
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so that tenonto just loses most fights with the stupid raptor

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because omni also just doesn't care if it misses

latent bay
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Omni feels like it has almost as many issues as carno lol

coarse blaze
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I know the person I practiced with yesterday was a pretty good teno and taught me how to 1v1 a carno pretty well but I still can't do omnis as teno

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They were really good at hitting them off the dismount but I genuinely just bled out because I couldn't get those hits

latent bay
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That'd be because teno can't do omnis

coarse blaze
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I think bleeding out is a fine mechanic but omni can bleed out almost anything with tap-pouncing which I do not like

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if you couldn't latch from the front/back and had pounce punishment I'd be fine with it

latent bay
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Give it ramp-up bleed that has been suggested an innumerable amount of times

coarse blaze
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And I feel like most people who defend omni just really, really like omni and don't want it to be changed in anyway to make it harder

sonic flame
dusky surge
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as i have heard

latent bay
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@alpine plover so real question right. How scary do you think kicked in the face by an ostrich would be

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Ignore the like 7 edits I made there

dusky surge
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galli bleed is funny

latent bay
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Indeed

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But its only funny when you're getting attacked by just gallis

I've only experienced that once

Every single other time they're mixing with omnis

coarse blaze
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I just want

hasty coyote
coarse blaze
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And the hope they keep this as one of the patterns from Legacy

dusky surge
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but don't worry, carno is fine because its nuke charge still nukes things with or without knockdowns

coarse blaze
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Ugh and if the tail works like a bush that'd be amazing like in the concept

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If we're keeping deino I'd love a swamp-herbi apex so bad

coarse blaze
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Pardon?

halcyon elk
coarse blaze
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OH I'm a goober I thought you said Deinosuchus, I think they're both planned yeah? Deinocheirus and Theri?

slim dragon
dusky surge
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erm actually deinocheirus is an omnivore

halcyon elk
coarse blaze
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Can't wait for it to only have elite fish and frogs as it's protein

halcyon elk
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Likely elite fish and schooling fish are the only meat on its diet tho. With plant being the majority

coarse blaze
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Let it eat baby deinos 👏

slim dragon
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Seeing how big cheirus is, I can see it nomming on smaller dinos as well

halcyon elk
coarse blaze
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I think it should be more things jobs

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Just scoop em up

slim dragon
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I want cheirus and sucho to have a symbiotic relationship too
Or rather a "tolerate each other" one

halcyon elk
coarse blaze
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"Tolerate" like deinos tolerate beipis?

dusky surge
slim dragon
coarse blaze
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I'm honestly fine bullying deinos out of the shallows, sitting on the water's surface puts them in far more danger really from other deinos.

dusky surge
#

i love how, for some reason, deinos just don't kill beipis that often

something about the duck just makes their savage apex players soothe their nerves

halcyon elk
slim dragon
#

Deinos tried to kill me like anything else

coarse blaze
#

Which I've both been baited and baited people into the water as beipi so it can work

slim dragon
#

I remember when I and another adult beipi have been attacked by a juvie carno
We retreated into water
And the carno thought following us was the best idea ever

#

But there was no deino
Just two beipis with claws

coarse blaze
#

I watched a little beipi 3 call a carno to the water's edge, the carno got the beipi but I grabbed the carno.

dusky surge
slim dragon
coarse blaze
#

I still think beipi and teno have some of the nicest skin sets, sound design and models/animations

dusky surge
#

carnivore players are legit a different breed, if only herbivores were in a good enough spot to actually humble them

coarse blaze
#

I know beipi is newer but teno isn't as new

dusky surge
#

my fave model, skins and sound all goes to troodon

coarse blaze
#

Granted teno's one skin goes hard

dusky surge
#

and animations

#

honestly i just like troodon a great deal

coarse blaze
#

I think troodons pounce looks alittle silly but I think that's just because it's a pounce

dusky surge
#

i feel that the z walk should've been the goddamn sneaky loony toons walk instead of the boring generic walk

#

why did everyone have to say it was bad, the new one is so much worse

#

me when the fictionalised 60kg dinosaur has an animation that expresses personality (this simply cannot stand)

slim dragon
#

Meanwhile carno eats like an anime villain

coarse blaze
#

While practicing yesterday it really put into perspective just how much stamina cera has

halcyon elk
#

Ngl I wouldn't mind if diablo on its head during its dueling stance you take about 25% of the damage you get dealt. Specifically on the head.

#

Body is normal but you can't get stunned or slammed

coarse blaze
halcyon elk
#

But normally head is 50% damage dealt.

coarse blaze
#

I wish more dinosaurs got sparring, it's a lot more engaging and immersive.

halcyon elk
halcyon elk
dusky surge
#

look at him go

coarse blaze
#

That side-stepping looks so silly

#

I was pachys to be able to sparr and head-butt one another

#

In Jurassic Park evolution 2 the carnotaurus' head-butt one another too which looks pretty silly but would be neat to have.

halcyon elk
coarse blaze
#

This bit, can't find a GIF of it.

coarse blaze
#

but the movement seems so sick really

halcyon elk
coarse blaze
#

Man just zooming sideways wouldn't be ideal to see in-game for sure

coarse blaze
#

I just wish all the dinos had special interaction animations, I know that's a lot to ask for but maybe further down the line. I know they've mentioned wanting more idle animations but interactions might be rougher to pull-off.

frail bobcat
#

@alpine plover bro what?

alpine plover
#

Chat

frail bobcat
#

I noticed

alpine plover
#

Lol was suppose to be overwatch

golden coral
#

@finite violet They should, as a matter of fact, they should be able to one shot a cera, teno, even a carno, on a body shot honestly, if not with direct damage then with the resulting internal bleed.

finite violet
#

Why

#

In what world is that even remotely fair to non-stego players

cosmic pelican
#

Id rather ask the question why would the small game hunter or the corpse bully try to take on a 6 ton tank and expect to win

golden coral
torn egret
# golden coral How is it not fair that a very large creature can one-shot the small, barely mid...

I think that realistically, most fights would be over in the matter of moments in head on fights. We all complain about the stego being super strong (which it is because of the current roster and that tail swing is ridiculous) but in comparison or a Rex to a cera, then why not let cera one shot an Omni? Or carno 1 shot pachy?
Stego is a tank, like the Diablo will be and should be. The problem is that there is no counter to a large portion of the roster. Cera is super nimble for its size, yet doesn’t get any real benefits for it. 1 swing and you already risk bleeding out, even if you time the swing and bite in, the stego can immediately swing again and headshot anything that jumps it.
The only way to take down a tank of a Dino is with numbers. I’ve kinda learned this while chatting in this channel, but people put too much emphasis on 1v1 fights. A smart pack of cera can wreck a stego or 2. Or a group of raptors can do the same.
But you can’t nerf stego swing now, because of the new map and Dino’s coming out. It would have to be “rebuffed” when gateway comes out.

I think combat is so varied rn because everything is damage based. Weight vs biteforce etc.
what would you all think about individual health pools for each body part?
No reason a stego should take 10+ hits to the head and be ok. Same goes for every Dino. A good attack should cripple or kill most Dino’s (depending on dmg type size difference etc)
Make combat a legit terror for everyone

hasty coyote
golden coral
# torn egret I think that realistically, most fights would be over in the matter of moments i...

I'd say it depends on the size and power difference, for what should one shot something else. Cera isnt sufficiently more powerful than omni perhaps. Even carno isn't after all. But at some point it just becomes strange that something comparatively small and "weak" survives a full attack from the much larger thing. And diablo will probably be "tanky", but that depends on how we define it. It, apparently, weighs around 1.5T, so like teno, but with the benefit of a shield for a face (though I imagine troodons, omnis, and ceras will wreck a dibble pretty easily, since they can wreck a stego after all). Also as Rapdex said, we have body multipliers. Stego takes double damage on head, while I imagine dibble might take reduced, like pachy, and most takes 1.5 on headshot. But if you do make combat much more lethal, you'd have things oneshotting a lot more. By all rights, deino and stego would oneshot everything, including each other, on the roster as it stands right now.

hasty coyote
#

Like, should pachy be able to 1-shot Omni with a ram to the head instead of just dealing massive damage and head fracture? Should it be able to kill a carno in a few headshots? Should pachy and ceratopsians be immune to dying to headshots?

golden coral
#

So while we could make combat harsher, I don't know if that'd be neccesarily good, at least not depending on the time and investment for a playable, compared to how easy it would be to lose it, and to what, in comparison. Should a rex, trike, or stego one shot a carno or smaller on body shot. Yes, most likely. Should the smaller thing only require a few hits in return, probably not, due to time and investment differences, and numbers and all.

#

Though I do imagine a rex will oneshot a stego if it lands the big crunch on it, but I also expect stego to have some way to prevent rex from doing that in the first place.

torn egret
#

Gonna be like 3 posts so bear w me,

#

Ok, so apparently I had a bad word in them and nothing went through 😐

#

So retrying lol

torn egret
# hasty coyote About the hp for body parts: That’s why we have damage multiplier zones. Headsho...

Damage multiplier:
Great if everything did similar damage and has similar attacks. But realistically, if I bit the base of a tenos tail, it should bleed out more than the damage it does to the overall pool of health. Adding damage pools to the body parts also rewards good aim. If a carno gets its leg shredded by a stego or cera, then it's movement could be affected. By adding in a pool of health that is either part of the overall hp, and/or seperate for mechaic purposes, can make gameplay more dynamic. Pachys and carnos hit things for a living. So it makes sense they may have a different multiplier for damage resistant based on type.
I think there are realistically 3 types of damage in the game. piercing/slashing, bludgeoning, and bleed. Each dino/dino part should be different. But balanced gameplay does not mean everything is the same.
More hitboxes means more work and more calculation of course. But everything has a weakness and strength anyways irl.

torn egret
torn egret
# golden coral So while we could make combat harsher, I don't know if that'd be neccesarily goo...

In order to have "Balanced gameplay" you need to make combat dummy complex.
I think giving dinos the ability to reverse, sidestep, etc should be across the board. obviously a troodon or omni sidestep should be different to a stego or diablo.
But dynamic fights are the closest to balancing you cc an get.
A rex should be able to oneshot headshot most dinos, but that doesnt mean it should be easy.

#

I like complex, but it makes it hard to balance. So many what ifs, and how about's to deal with

golden coral
#

I think fracture already is it's own value, hence why cera takes more hits to break than carno for a pachy on some parts

#

But the idea of applying bleed and fracture as their own values, or multipliers for the various hitboxes isn't a bad idea, it could be interesting, giving armor for one thing but not for the other as well

torn egret
#

Tail damaged? Maybe balance issues or harder to turn.
Body broken, stam regen is hurt.
Head concussed, slower atk speed and dmg dealt.
With so many options to make the game balanced, it becomes a nightmare to make

golden coral
#

I'm not sure how your health pools would be different from just a changed multiplier to specific parts of the body? Aside from applying multipliers for fracture and bleed as well, which would be interesting.

torn egret
#

Head chomped by a cera? #dead lol Bite to the leg, ow.

#

Hope I'm able to get what I'm saying out right lol

#

Like a pachy 1v1 a raptor should be dependant on who hits what. Pounced and headbutted? Knocked to ground. one more hit to the body and the raptor cant fight as well. But if the raptor plays around bleed it'll do ok. But once again, combat should be based on how the dino is meant to be played. not on 1v1 matchups

hasty coyote
# torn egret Damage multiplier: Great if everything did similar damage and has similar attack...

A lot of that is already in the game basically. Having “carno get its legs shredded” sounds a lot like a fracture. So you could basically just say everything deals some slight fracture damage and get that effect. However I believe that’s a very bad idea. Dinos with the ability to fracture are balanced around that fact that they have that incredibly powerful tool, and giving it to everything will cause imbalances. Pachy has incredibly low damage output to compensate for its fractures. Now imagine if Omni could essentially cause fractures without the drawbacks pachy has? And for things having resistance or weakness to damage types, that’s already in the game. Pachy has slightly increased bleed resistance, carno has a decreased bleed resistance, carno also has low fracture health, and cerato has high fracture health. Thus, what you want already appears to be partly in game, and the parts that are not would require a whole restructuring of the balance. Some dinos would gain insane buffs while others would gain insane nerfs. Overall it would just turn most Dinos into glass cannons and force others into a whole new niche.

#

If you’re trying to give more options for non lethal combat, you can’t most the time. Players like to fight to the bitter end, so the defense side has to be able to fight to the bitter end. Stuff like Troodons and Omni packs can easily disengage a fight with a teno if they feel that they are losing, but that doesn’t mean they will. Thus teno needs to be able to put up a fight until the pack leaves or dies. Pachy is currently the only dino able to have enforced non lethal combat due to fractures, but even they can decide to keep fighting and die. Fractures or a mechanic similar seem to be the only way to force a carnivore to disengage or allow the prey to escape and force the fight to end. However, abilities like this require the dino to be balanced around it and not be very lethal. That is why most fights are either “prey runs away” or “prey kills predator”, because the prey needs to be able to live even if the predator decides to keep fighting after they have lost.

thin mantle
#

@unreal drum I don’t know if someone already responded to you about this….but making hypsi spit have legitimately damaging or physically debugging properties is probably one of the worst directions to go with it for a myriad of reasons.

The obvious first reason is that hypsi is faster than a substantial chunk of the completed roster and can spit from a good distance, in fact hypsi has the only ranged dino ability in the game.
If that ability had the capacity to deal even tiny amounts of damage over time we run into an “Update 3 ptera situation” only far worse, since unlike ptera it takes far more to deter them from attacking than just trying to jump cancel their swoops…

With hypsi if you’re slower than the hypsi you’re basically walking fodder.

Hypsi also has legitimately zero need to deal damage with spit…..like actually none.

It’s also one of the most valuable Dino’s in a mixpack for the exact reason of its spit blinding the target. Having a hypsi in an Omni pack is objectively a MASSIVE buff when hunting anything in that pack. No need to make it even stronger.

dusky surge
#

it's also weird to want hypsi to be buffed in the combat department of all things

like, who fights a group of 6 hypsis as a pachy and goes "damn if only they could kill me"

dusky surge
thin mantle
#

Oh dilo looks busted as hell

#

Like I genuinely don’t know what a stego would do if bitten it just sorta dies

#

Considering the hallucinations can damage you and must be destroyed

#

God that sounds so unfun, time will tell ofcourse

#

It would be genuinely funny if dilo remained at 47 for speed….like that’s FAST for an animal that has a slew of advantages that capitalize on its targets not being able to see

dusky surge
#

people still think it's weak somehow, which is bizarre, or want it to have an even or greater fight against pachy/omni on top of everything else

thin mantle
#

You’ve gotta be joking

#

Like it has the single strongest kit I’ve seen for an animal so far

#

Well….deino

#

But ignore deino

#

Like dilo can actually have its Ghost army kill targets for it

#

It’s venom gets stronger the more the target moves so dodging the ghosts isn’t encouraged

dusky surge
#

i pointed out that dilophosaurus has the single weakness of being EXCEPTIONALLY vulnerable to omni on account of lacking any form of CC, and being essentially something the omni can tap-pounce into oblivion, and this apparently is a weakness that cannot stand

pachy, however, should absolutely shred dilo, especially at day

thin mantle
#

It’s just too fast

#

Maybe if it had garbage agility but that doesn’t seem to be the case either

#

Kinda like fighting a Galli that does more damage and you can’t pin but retaining a relative speed advantage

#

Oh….that summons a ghost army to fight you as well

#

Wave I’ve been checked out of islecord since the streams do people genuinely believe that dilo looks underpowered?!

dusky surge
#

people believe it either needs more or should be capable of certain things

#

people are still of the belief it should be an answer to stegosaurus because everyone wants an answer to stegosaurus

#

regardless of what that means for the rest of the roster

golden coral
dusky surge
#

i personally just feel dilo needs a weakness, or outright should be predated upon and fearful of even 2 omnis

also the idea of its venom not actually being that effective in day would be nice too

thin mantle
thin mantle
dusky surge
#

if the hallucinations can also do 85 damage, we're not looking good for survival

thin mantle
#

And remember

golden coral
thin mantle
#

It gets worse the more you move….so just sit there and take it ig

thin mantle
#

Despite stego having good counters sorta undermining its entire existence xD

#

Since yknow….stego is just a wall that kills you

#

If something much much faster and numerous than it counters it well it sorta just dissapears

unreal drum
thin mantle
#

Like you outweighed them collectively by like…..4 times over

unreal drum
#

What is their adult weight?

dusky surge
#

20kg

thin mantle
#

It also wouldn’t really matter

#

They’re going to capable of climbing, are not at ALL geared towards climbing

coarse blaze
#

Honestly they give me more burrowing creature vibes with those legs

thin mantle
#

Yeah but not with those feathers

dusky surge
#

@alpine plover fracture is not chance based

alpine plover
dusky surge
#

fracture works on a system called blunt damage. More blunt damage you do to a specific limb, the closer it gets to breaking

#

Blunt damage scales with raw damage, so a fully charged ram as an adult will do way more than a tap ram by a sub adult

alpine plover
dusky surge
#

they def had the right idea removing it, but it needs more to compensate

alpine plover
dusky surge
#

fractures should cause staggers, pachy in general could be faster or have more stam, pachy could use more damage output

alpine plover
#

At this point Pachy is replaced by teno

dusky surge
#

not even

#

teno also got nerfed into the ground with this update

alpine plover
#

They did?!

dusky surge
#

tailslam got a significant damage reduction and knockdown times got reduced across the board

alpine plover
#

So the only good herbi is stego?

dusky surge
#

i wouldn't even call stego a good herbi

#

between stego and deino, deino is by far the better option in terms of survivability, ease of growth, versatility and ability to actually kill things

#

i genuinely cannot think of a herbivore i actually would call good this update

alpine plover
#

All I am hearing buff herbis

dusky surge
#

essentially, yes, 100%

alpine plover
#

Cerato is something I don’t think fits in this week herbi state either

#

The bleed is stupid..

dusky surge
#

they are buffing stego for its move to unofficial servers to face off against rex, but we don't know what's happening with tenonto and pachy

hypsi will get climbing soon after herrera, and dryo is dryo

#

oh, and diablo is in the works. Hopefully that's actually capable of self-defence

alpine plover
#

Ye

#

Hopefully

dusky surge
#

ceras are very good, yea

#

they're exceptionally versatile and are essentially better versions of teno

alpine plover
#

You can 2 hit most creatures with bleed

dusky surge
#

fun fact, tenonto does not have a single attack that does more damage than cera's charge bite or carno's charge

alpine plover
#

The hit box on carno is very questionable on some creatures

dusky surge
#

carno is stupid atm, it's a terrible, weak animal with an EXTREMELY overpowered attack

alpine plover
#

Ye

dusky surge
#

it needs to be better at doing other things besides just pressing RMB

alpine plover
#

Yep

novel walrus
#

@exotic umbra to the feedback of how crocs die when falling into water. Its not realistic. If you fall too far onto water itl feel like concrete. And since we dont really know the perfect size of dinos we can see how many meters there are in a fall. but i can imagine its hurt as a croc to belly flop from 4-5 meters

exotic umbra
slim dragon
#

2 meters is basically the height of deino

torn egret
#

Never realized teno had crazy bleed.
Fg carno yesterday, went after a pack of 2 fg teno, some babies, and they just shredded me. I was half blood within a minute, killed 1 of the adults and I think the other may have bled out, but it was insane. On a 2S dots diet too. Don’t think I would’ve survived it anyways.
Any ideas on how to deal with tenos?

torn egret
# steep otter Get another carno buddy

I figured that’s about it lol.
Glad to see that packing is still is encouraged because of matchups like that.
Starting to feel like the teno is a bit scarier after that lol.

dusky surge
#

you fail to realise that you played incorrectly, you should've repeat charge spammed

torn egret
dusky surge
#

its a joke regarding the fact that carno is a literal one trick pony

#

trying anything new or interesting will get you punished

torn egret
torn egret
dusky surge
#

i despise carno as-is

#

it is the worst designed animal in the entire game

#

no other animal is as horribly designed as carno is, it's actually sad

torn egret
#

Only real issue I have with it is the bleed it takes.

#

The charge mechanic is awesome when you have a pack mate or two

dusky surge
#

the charge mechanic is a massive reason why i despise it so heavily

torn egret
#

1v1 it’s strong unless it’s a cera or stego.

dusky surge
#

it's extremely strong against cera

#

in fact, it's so strong, it is the reason the animal is so goddamn bad

torn egret
dusky surge
#

statistically speaking, carno is one of the worst animals in the game

worst swim speed, worst swim stam, worst stamina, worst bleed vulnerability, worst agility, worst hunger drain, worst night vision

#

all it has is the absolutely most overpowered attack in the game besides deino lunge

#

which is the only thing keeping it relevanty

#

as an animal, it's beyond garbage

torn egret
#

But it’s supposed to be weak solo. And it’s a plains animal built to run not swim. The bleed I think is kinda much, but that’s it.
Not every Dino should be strong solo

novel walrus
torn egret
dusky surge
#

it is designed as a solo plains small game hunter, and it fails at all of them

torn egret
#

It’s not though, that’s why it’s weak to bleed etc.
I had a great time last night up until the tenos killing raptors and pachys solo.

#

But as a pair or trio it’s great if your friends can coordinate attacks

novel walrus
#

Carno is definetely something that could be a solo hunter. Theyre ambushers like deino. If theres 2 it doesent really matter as only one would get in an ambush

torn egret
#

Those aren’t small game

dusky surge
torn egret
#

Idk why everyone is so fixated on it being an ambush vs pursuit hunter.
We know this map rn is horrible for making it a pursuit hunter, so as it is now it should play as an ambusher

novel walrus
dusky surge
dusky surge
dusky surge
novel walrus
dusky surge
#

which is part of the problem

novel walrus
torn egret
#

Even modern day predators in the plains and savannahs rely on ambush. No reason that if I see a carno far away that I have to fight it cause I can’t run

#

It’s huge. And there aren’t a lot of small game on the roster

novel walrus
dusky surge
#

it's a BIZARRE comparison to compare carno to stuff like cheetah

#

carno is not built for stealth in any context

torn egret
#

And it’s about size comparison anyways. A lion will still stalk a rabbit instead of brazenly approaching it lol

#

It’s an ambusher. Anything that damn big needs to be good at 1-2 things.

#

Specialized creatures are all throughout history

dusky surge
#

if it remains an ambusher, it's doomed to irrelevancy

torn egret
#

Cause ambusher will always have a spot in nature. There are very few large predators even today that don’t rely on ambush

dusky surge
#

carno is literally doomed to redundancy lol

#

it SHOULD be a pursuit-based roamer/sprinter animal, but a worse allosaurus works too

torn egret
dusky surge
#

allo is literally stated to be an ambusher

torn egret
#

Cause it has to be. It’s huge, can’t sprint long distances, like idk how that doesn’t make sense.
Cause you can play cera like ambusher, Omni etc. saying that something else has the element of surprise and that will make carno redundant is kinda funny lol. Every predator will try to ambush whenever possible. Some will need to be closer when it happens

#

But carno will always hunt mid small game.

#

Allo will need bigger food items

novel walrus
torn egret
#

Looks like it’ll be a substantial stamina drain too

#

Think they may add that to carnos as well to even out the field. Maybe raptors too

novel walrus
dusky surge
#

that's a bizarre take when the power of rebalance is a thing

dusky surge
novel walrus
dusky surge
#

it literally existed to ruin balance and just be horrid for the game

novel walrus
#

yep

#

only allo having it makes it better

dusky surge
#

every single fight started with people doing some absolutely ABSURD looking crouch

#

it looked so silly

torn egret
dusky surge
#

they did learn a lesson, ambush speed is bad

torn egret
novel walrus
#

the only 2 things they did well with ambush speed was allo having it and carno not having it

dusky surge
#

it's also ENTIRELY carnivore sided

#

essentially making it that carnivores have more mechanics and herbivores are less appealing

#

i still believe a pursuit carno would be PERFECT to make the animal actually unique

torn egret
#

For once again, not everything is supposed to be a fight. That’s why I advocate for herbis to get more escape chances

#

I’m sure they will add a substantial stam cost for ambush charge

dusky surge
#

when both alberto and allo are intended to be ambushers, the ENTIRE midtier will be nothing but ambush predators, making the whole mid-tier roster exceptionally repetitive

novel walrus
#

carno shouldnt get ambush speed

dusky surge
#

no animal should

#

hell, even allo getting it makes me worried, unless it's done REALLY well

torn egret
#

I think we are assuming the worst for the allo and carno. I don’t mind carno where it’s at minus the bleed, but it’s a better pack animal than a solo which makes it fun af.

novel walrus
#

it should be smth that costs a large amount of stam when running, cant just be activated by crouching (im thinking as it needs to be covered in bushes or smth for it to be able to be activated)

#

now thats not perfect

dusky surge
#

i want a better solo small game hunter, rather than a worthless solo small game hunter that relies on making it that cera and tenonto do not get to play the game at all

torn egret
novel walrus
#

but it avoids 2 huge problems. ambush running to get somewhere faster, and no silly crouch walking in the open

torn egret
novel walrus
torn egret
torn egret
#

Cause if allo gets a speed boost of any kind it will have drawbacks

novel walrus
novel walrus
#

making it a quick dash to catch stuff

#

which would put you at a severe disadvantage if you use up all of your stam on it

torn egret
dusky surge
#

carno is in the worst spot it has ever been in, frankly

novel walrus
#

heck up6 carno was better and that was VERY unbalanced

dusky surge
#

on gateway, it'll be even worse

#

take it from someone who has played on Gateway, current carno is the worst possible state it could be to migrate to that map\

torn egret
#

But it’s bad, because of the map.
With gateway, I’m sure carno will get a stam or bleed buff. We can’t assume the devs will just let it die off like dryo players lol

#

You can’t make it strong on spiro because of the poor map design.

dusky surge
#

it should get a charge nerf before any of that

torn egret
#

I don’t see issues with the charge tho. There are different charges bites, stuns, etc that cancel it right now. I think we have to wait until gateway to see just how bad it is. We can argue all we want about how things should change based on our preferences etc.

novel walrus
#

ceras charge bite is cancelled

#

teno can only ever even out its tailslam

torn egret
novel walrus
#

heck even deinos lunge wont grab charging carno. only stun it

novel walrus
#

the only reason you can do that is because a carno cant hit the same target twice in one ram meaning it hits ur tail and then wont keep ramming

torn egret
#

I’m telling y’all, if you time the cera bite it cancels attacks. I’ve done it, and a teno has wrecked me as a carno and I’ve seen other carnos get wrecked

novel walrus
torn egret
#

Then chase down and beat

novel walrus
#

in that case its a bug

torn egret
#

I’ve also full charged it. But because of delay you have to launch the attack before it’s ram hits

novel walrus
#

cera shouldnt be able to cancel a carnos ram

#

neither should it be able to full on hunt them

#

even tho it can easily

dusky surge
torn egret
#

It’s hard af to time, but it’s doable.
The chase down and beating is part of the issue with its stam rn and this map tho

torn egret
# novel walrus doesent change that its a bug

When you land a charge bite, even normally, the other Dino screams like a mf. If they are charging or attacking, it can stop an attack before it hits. Killed a speed hacking cera with tapping rclick

torn egret
novel walrus
#

if its across all species then its a bug in general

#

also cera has this thing called bile which makes things vomit. mayeb thats what u see

torn egret
#

If I hit you with a hit before you do, it should cancel if it’s a comparable ability

#

Even if it doesn’t, it’s a headshot from a charged bite that takes out 500 hp full charged plus the head multiplier

novel walrus
#

the sound from being hurt doesent cancel attacks tho

#

if that was the case then you cant bite through calls either

torn egret
#

Idk what to tell you. But it’s only with the charged bite. Not regular

golden coral
#

@alpine plover Omnis can kill pretty much everything but deinos in the game if they are mildly capable, especially considering how good tap pouncing is. As for carno, probably because carno currently is more predated upon, than predates upon omni, and strangely enough has better matchup vs cera than the things smaller that should be it's main prey.

alpine plover
slim dragon
obtuse ocean
slim dragon
#

It also does way too much damage for "going against small things"
While its bite is pitifully weak

golden coral
# alpine plover its just a real big gray zone in between omni and carno, maybe im even wrong abo...

It kind of needs buff and nerf really, or more so a change. The issue with carno has never really been about being too good or too bad, more so just never really good at any niche, design wise. I imagine that the accel buff (at least the only buff I've heard about) is to help it keep chasing despite the smaller and more agile target juking (or meant for ambush, for good or ill). Another issue with carno is that it scales far too well in groups due to how good charge is, while charge being pretty bad solo due to it being quite jukable and requiring lots of stam + run up time.

As for carno/omni specifically, well, carno is more or less meant to predate upon omni, not so much the other way around. In general, omni does really good vs the things it's faster than, that also happens to be less agile (I'd imagine maia, diablo, similar size and build animals would be really good targets for omni. Teno is good, but it is on the smaller and more agile end, and the only good large option is stego, that shouldn't be an option at all really (flanker attacking one of the best anti-flanker defenders, doesn't make much sense for the omnis there).

obtuse ocean
golden coral
#

Sure, teno is smallish, but still quite close to carno size.

slim dragon
alpine plover
slim dragon
#

There's only a 200kg difference between teno and carno

obtuse ocean
slim dragon
slim dragon
#

Because carno is not supposed to be going after teno since it's a small game hunter, AND it's not a fight teno can get away from

obtuse ocean
alpine plover
#

omni shouldnt be a free meal

slim dragon
#

The charge just carries an animal that is otherwise terrible

obtuse ocean
#

I mean having a carno chasing you as omni is just funny

alpine plover
slim dragon
# alpine plover omni shouldnt be a free meal

Well getting hit by a charge shouldn't be something you can walk off unharmed as omni
You're supposed to dodge it and run for cover
With a nerfed charge and better bite, the result would be pretty much the same

obtuse ocean
tall bronze
#

There used to be a time LOOONG ago in legacy where being chased by a Carno was actually scary, but not too powerful. You could dodge and juke it, but it would quickly catch up afterwards, requiring you to either outstam it if you could or get to shelter while dodging. It was so fun.

alpine plover
slim dragon
golden coral
#

Not really, carno is designed to take on omnis, so I don't think there should be much "outplay" aside from escaping it. You should need about 3 omnis for a carno to fight it, more or less.

golden coral
#

And carnos stam run time is hardly impressive. So it could do with a buff there, or well, run carb diet for now I guess. It's more so that charge should be the tool to stop the omni or whatever from running away, if it lands. And then finish it off with bites before it can get back up and keep running.

alpine plover
#

i disagree

obtuse ocean
# alpine plover i disagree

So omnis should have it all then ? Stam/speed/agility? Can run from 90% of the rooster, pick and choose fights? Kill large and small without anything catchim them ?

slim dragon
torn egret
#

I think a lot of people have such huge expectations for Omni and carno.
Both play so differently and are both limited by the map.
Keep in mind, the Utah will be its own species soon.
I just started playing carno, and realistically, if you’re solo I can see people complain about it. But a good cera can mess up a carno, and a smart pack of Omnis is terrifying to a solo carno lol.
I’m also one of the few that thinks we should wait until gateway to change any of the Dino stats. Spiro is not viable for testing balance issues.
Carno is fine imo. You just need to hunt small game if solo. The bigger your pack the bigger they prey you target

alpine plover
obtuse ocean
obtuse ocean
alpine plover
slim dragon
alpine plover
#

maybe not much actually, butr significant enough for me

torn egret
alpine plover
# obtuse ocean Im not a expert in playing omni, so can be true

you can rum from cera, but it can mostly outstam you. Carno has to think about getting an ngle to run at you, omni has to think on which wy to dodge, manage stam and see a way out/hide/jump up something and considering cera and carno are very hungry bois you are not guaranteed to eat a kill you made. Mostly i die from hiding by a fresh kill and not having enough stam to dodge the 3 juvi carnos running trhough bushes

golden coral
#

I think the biggest issue with omnis is the lack of requirements for their pounce. If they had to aim, then it would be much better.

coarse blaze
#

I genuinely don't pack up with carno because food isn't as plentiful, solo carno is really fine on it's own.

tall bronze
#

Pounce is definitely not living up to the original "filter for good and bad raptors" description.

alpine plover
#

omni is realy hard to play and i mostly ont mind, but some stuff is just made to feel really really unfair

slim dragon
tall bronze
torn egret
coarse blaze
#

I feel like omni is pretty easy honestly at this point, no pounce punishment, good health, stamina, drains, good diet. Pins can insta-kill tiny creatures if you got enough stam and you can tap-pounce and bleed out most things in 5-8 pounces.

alpine plover
#

mostly packing as raptor will get you killed 50% more likely because people cant shut it or bait you out and run away when a juvi carno is ramming you

golden coral
#

Also it's weird that carno would be a pack hunter yes, cera could do it, but I did expect them to be too hungry to pair up, something about cannibalism (not that that doesn't have its own problems, because it does, but still)

obtuse ocean
coarse blaze
#

A good solo omni can bleed out a steg, it takes time but solo omni is good is good

golden coral
alpine plover
torn egret
coarse blaze
golden coral
#

The fact that a solo omni can take a solo stego should say everything about how op omni is, or how bad stego really is

coarse blaze
#

A lot of stegs avoid stegs

slim dragon
torn egret
coarse blaze
alpine plover
tall bronze
obtuse ocean
coarse blaze
#

Omni should not be able to latch from the back/front of dinosaurs

golden coral
alpine plover
torn egret
coarse blaze
obtuse ocean
#

Numbers should matter, but skill should be what makes a good pack. I would rather fight 10 bad omnis then 3 good ones

coarse blaze
slim dragon
torn egret
coarse blaze
#

I think you could nerf the charge but give the thing better stamina, carno is a plains runner and gets out-stammed by everything.

alpine plover
#

cheetah doesnt have much stam but is fast.. i dont think carno should have more stam

coarse blaze
#

This is absolutely a problem

alpine plover
#

no its not, if you get your ambush right and ram it you killed t, no reason to be able to reward you for not hitting

slim dragon
#

Carno is also being carried by spiro's plains not being actual plains

torn egret
coarse blaze
#

Rams don't insta-kill most things that aren't super tiny

slim dragon
#

But instead being littered with conveniently-placed bushes for ambushing

obtuse ocean
torn egret
thin mantle
alpine plover
#

if carno ambushes like it should, it doesnt need a lot of stam. simple as that, just hit your ram

golden coral
#

Carno should be better at actually chasing and running things down, especially if allo and others will be better at ambushing

thin mantle
alpine plover
#

it is

coarse blaze
obtuse ocean
#

Carno is mini rex and i hate it lol

golden coral
slim dragon
thin mantle
#

It’s terribly designed for stealth and hunts small fast reactive targets in open areas….

What about that screams ambush

alpine plover
golden coral
#

Carno ambushing is just bad, even more so when allo could do it better (also makes sense, grab the thing before it can run away)

torn egret
golden coral
coarse blaze
obtuse ocean
#

Just put in legacy carno and its all good, but without the high heels

slim dragon
coarse blaze
#

I just hate that a mid-size carnivore is that slow for traveling the map

alpine plover
golden coral
#

Trot speed increases overall, please!

coarse blaze
torn egret
coarse blaze
#

things got an identity crisis

golden coral
thin mantle
slim dragon
#

Carno ambushing makes about as much sense as spino being an ambusher
Or stego hiding from predators

thin mantle
#

Even if it was originally intended to be an ambush predator…that’s still a terrible idea

alpine plover
#

yeah no im almost 90% sure ive heard it somewhere that was pretty solid, but then again i could be wrong

torn egret
slim dragon
coarse blaze
#

Yes the massive pred should be an ambusher

thin mantle
#

The billboard with legs

golden coral
#

In general, solo carno isn't quite as good as it should be, while groups of carnos are too good. And the issue is pretty much just the charge :p

alpine plover
#

spino should be a pescivore and slow, but people dont want realism they want big cool godzilla thingies

coarse blaze
golden coral
torn egret
thin mantle
coarse blaze
torn egret
alpine plover
#

i actually prefer realism and immersion but i understand thats not what caters to the majority of people.

thin mantle
thin mantle
alpine plover
torn egret
alpine plover
thin mantle
torn egret
coarse blaze
coarse blaze
#

Also I don't think the ram is OP

alpine plover
thin mantle
torn egret
alpine plover
golden coral
torn egret
coarse blaze
#

The way it scales and the way it is are fairly different, I agree that in itself it's not OP

alpine plover
#

carno just doesnt take enough skill imo

coarse blaze
#

It does not one tap most things, people just whine about the knockdown

#

Omni doesn't take enough skill either

thin mantle
golden coral
#

Also why not make the charge a tool, so carno have to use both charge and bites to get kills, and tune it for pursuit so it runs things down over the plains. Then you give allo ambush potential and grab, and alberto endurance and big bites.

torn egret
alpine plover
golden coral
thin mantle
#

Also true

golden coral
coarse blaze
torn egret
coarse blaze
alpine plover
golden coral
#

You know what we really need, new stego kit so it can get some variation in attacks and gameplay and hopefully be more of a stego than its current scorpion form!

coarse blaze
torn egret
golden coral
alpine plover
#

omni takes a lot of skill to play good, carno doesnt, thts my main problem with all of it, make missing a ram more punishing by keeping the stam low, everybody always talks ybout punishing omnis pounce

golden coral
coarse blaze
#

Because pouncing should be punished

alpine plover
alpine plover
golden coral
alpine plover
#

so low stam, thats why it shoulnt be chnaged

coarse blaze
#

Omnis exploit the front/back pouncing so often, miss your pounce? No problem just pounce again!

golden coral
#

Due to how massive the stam drain is.

tall bronze
#

If you miss a pounce, you just....keep running and try again. 😛

golden coral
coarse blaze
#

Plus omni has massive bleed to add onto it, tap-pouncing cases way too much bleed

tall bronze
#

I agree with the removal of the stun on a missed pounce, but it needs something.

golden coral
#

Tap pouncing needs to go, make pounce ramp up over time

tall bronze
#

Mmmhm

torn egret
golden coral
#

So you have to wear the target down first, before you can pounce successfully

coarse blaze
#

I think a stun would have been fine, it would have really stopped people from just carelessly pouncing with 0 thought

golden coral
#

That way you could apply something to omni bite/claws to use to wear the target down before pouncing it to kill it, or something

coarse blaze
#

It's not hard to bleed out something with a bunch of omnis who have no idea what they're doing

golden coral
alpine plover
coarse blaze
coarse blaze
golden coral
#

You add the aim requirement, missing becomes far more scary because now you're more predictable in where you will be pouncing from/aiming for, so missing becomes more predictable too

torn egret
coarse blaze
#

It will be empty on two full charges

tall bronze
#

The stun was a bit much in all honesty. Also felt very clunky. Made pounce either really good or really bad.

However some form of punishment is required. My favorite idea for it is extra stam lost on landing and worse acceleration for a few moments. Not input locked, still punished, no clunkyness.

alpine plover
golden coral
coarse blaze
torn egret
golden coral
#

But I kind of like the idea of making the charges, well, charge, like dryo or apparently dilo

coarse blaze
#

Sprint/stam cost is different than charge/stam cost

thin mantle
#

I’m fine with it being bound to stam for Carno

golden coral
#

So you get three charges, takes no stam, but regens slowly, so you better use them when your aim is true

thin mantle
#

Unless charge cooldowns just take forever then that would be better

coarse blaze
#

it's the sprint/stam cost I complain about.

alpine plover
alpine plover
golden coral
#

Or honestly, better trot, give it better trot and run time is fine too

torn egret
alpine plover
#

that, i could actually agree with

coarse blaze
thin mantle
#

Carno having around 60 seconds of runtime and effectively 4 charges before it’s out of stamina means it’s effective time in combat is around 40 seconds if you only charge once

golden coral
alpine plover
thin mantle
golden coral
#

Carno should be nature be faster than its prey, the charge should not be a speed boost, just a tool to get kills

torn egret
#

Carno should be winning fights super quick because it has bad stam. Make it an ability with its current stam and it’s busted

thin mantle
#

Carno is still the fastest animal in the roster and it’s getting it’s agility buffed

thin mantle
torn egret
thin mantle
#

Ideally it’s only targeting creatures that can’t really fight back

coarse blaze
#

Again my issue is that it can be chased down by ceras, it's faster but it won't be able to run for long if a pack of ceras just continues chasing it for a long while

golden coral
#

That, to be fair, is more an issue with cera

torn egret
coarse blaze
#

Cera's stamina is insane

golden coral
#

Being too good of a hunter as it were

thin mantle
#

Cerato is both far too enduring and slightly too fast tbh

#

Sickness is also arguably stronger than it used to be

#

So yknow….hooray for defensive Cerato

#

Or as it was meant to be

tall bronze
#

Also does squat as a scavenger

coarse blaze
#

I think it needs to be more focused on that scavenger niche, with no real reason to eat rot and it being so easy to hunt with it's a bit much.

alpine plover
coarse blaze
#

It's a very flexible and strong carnivore for it's size

torn egret
#

Cera can get overwhelmed easily. Imo.
I think if it was rewarded more for scavenging it would actually bully people off of kills rather than hunt itself.

alpine plover
#

ceras the real problem frfr

golden coral
#

Cera is generally weak to carno, while great at killing stegos due to vomit xD

latent bay
golden coral
#

Then again, troodon also kills stego, so maybe its a stego problem xD

coarse blaze
#

Carno v Cera, if the cera is good it's a pretty good fight really because of that bile bite.

#

if they can avoid rams it's pretty good

golden coral
#

They do need to work on vomit more, current vomit lock is like old pachy stun vs slower things (instead of breaking their legs first)

coarse blaze
#

people just don't got the patience to hunt stegs

golden coral
torn egret
#

Cera is balanced imo. Without vomit it can’t kill much else. Otherwise it’s just a bad mini Rex. It’s quick, great stam, but it’s also got nuanced combat. You wouldn’t dare face tank a carno without a body.

coarse blaze
#

Steg mains will 100% go to trikes

#

I know I will

golden coral
#

Wouldn't call you much of main if you do that to be honest :p

coarse blaze
#

I mean

#

steg will be gone

#

So old main won't be a main anymore

alpine plover
golden coral
#

Play like magy, just hide and never be seen :p

#

Sad state when stego has to do that in the first place xD

coarse blaze
torn egret
#

As cera

coarse blaze
#

Solo-omni it took maybe 15 minutes to get the bleed a bit down, 2 omnis cut that time but it would take a long time. They'll likely run out of stamina mid-way if not earlier.

alpine plover
thin mantle
thin mantle
coarse blaze
#

The times I did kill the omnis were via dismounting.

alpine plover
#

it depends a lot on the terrain tbf

golden coral
golden coral
#

Also the fact that cera can hunt stegos, or trikes or rexes, is so weird

coarse blaze
#

I'm so exicted for little Dibble

golden coral
#

So much for the corpse bully, but then vomit is stupidly overtuned xD

#

Bite rex five times, watch it starve to death, easy win

coarse blaze
#

I want to hope this makes it in

golden coral
thin mantle
torn egret
#

The vomit is used to hunt only cause it can actually survive with the current diet system

coarse blaze
#

Bile should only be gained via corpses 👏

golden coral
tall bronze
golden coral
#

Currently you vomit everything in 5 bites, they lose all but 20% food and water from what I've seen, and they can't attack or run while vomiting. And if one of your fellows go down, you now have the body buff for the hunt

thin mantle
#

I want fitness so bad :(

#

So much better than diets

coarse blaze
#

I feel like bones shouldn't give you hunger but only nutrients as cera

golden coral
#

I honestly don't see why a trio or pack of ceras won't just kill rexes and trikes pretty easily

coarse blaze
#

That way you could still eat rot for food

latent bay
golden coral
#

Sacrifice one or two of your pack, vomit them into oblivion, watch them starve or dehydrate, because they can't eat without risking vomit, get no nutris, and you can harass them even more due to body buff

torn egret
thin mantle
#

Also if you’re not playing Cerato in the open then Carno will still not be a problem

golden coral
torn egret
latent bay
golden coral
#

While the rex is trashing one of you, the other three just go "bite bite bite" and there you go. Yes, you'll lose one or two in the fight, but you get to kill a rex or trike via starvation/dehydration, or even just really ruining their day if you don't get the kill

torn egret
golden coral
torn egret
obtuse ocean
#

I loved how dondi said rex is a mini game lol

latent bay
# thin mantle Also if you’re not playing Cerato in the open then Carno will still not be a pro...

I get it, Gateway is going to solve this, but I know nothing of Gateway other than it looks pretty and it's objectively go, but currently the map is nothin but jungles denser than a steel cube and plains more bland than a bowl of pasta with nothing extravagant put on the top of it. Almost every playable currently cannot function without open spaces. If Ceratosaurus is forced to stay in the hilariously dense jungles to not get instantly turned into glue by Carnotaurus, then there's an issue present imo

torn egret
thin mantle
obtuse ocean
golden coral
torn egret
golden coral
#

Unless the mechanics change to be better for scavenging and making vomit non-useful for combat

latent bay
mortal tundra
#

@wraith spindle I believe colored night-visionn is planned, they just didn't release it yet.

tall bronze
#

I'd honestly be down for it's corpse buff being swapped for a passive resistance that goes away below 50% HP, like it's bleed resistance.

torn egret
torn egret
golden coral
thin mantle
#

Spiro is irrelevant we can just discuss under the context of gateway which actually has good forests

thin mantle
torn egret
mortal tundra
#

@alpine plover Carno doesn't one shot raptors. It might if it charges and only to the head, and also a single omni can, even though it usually doesn't happen, solo a carno. If you're a full adult carno out in a field with no water/mud/cliffs around you, and the raptor is really good at playing, you'll probably die. It may not be easy for the raptor but it can happen. And it sadly happened to me recently. TI_Succ

golden coral
torn egret
latent bay
golden coral
#

Far as I know, the buff applies in full from omni sized bodies

tall bronze
#

I remember seeing a test video of how the buff is actually super inconsistent

golden coral
#

And it does reduce damage to 50%, which kind of does double your hp for effectiveness

unborn iris
#

It's 50% less damage.. which means you take half damage. Double hp, in a way.

thin mantle
torn egret
thin mantle
#

So Cerato effectively has 2600 hp

torn egret
golden coral
thin mantle
unborn iris
mortal tundra
torn egret
golden coral
golden coral
latent bay
torn egret
golden coral
#

You... don't honestly believe a bunch of ceras would pass up killing an adult rex or trike just because they can eat rotten food, right?

mortal tundra
latent bay
# thin mantle No prob xD

still doesnt much disprove my second point tho

and ty for not making that an opportunity to rip on me lmao

thin mantle
#

It’s literally cerato’s meta playstyle

golden coral
#

@torn egretIt's no different from why do stegos fish for deinos. Because they can. Because it works. Same would apply with cera and their bile, or troodons and their venom vs a trike or rex.

torn egret
golden coral
#

Do the troodons need to kill a rex? No. Are they going to do so anyway if they can? Yes.