#balance-feedback-discussion

1 messages · Page 59 of 1

golden coral
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Oh and yeah, at shallow spots, you might have suchos and barys being dangers

dusky surge
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Spino will likely be one of the slowest carnivores in the game (at least I hope)

golden coral
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So I doubt it'd just be "drink at shallows and you're safe", that won't work for too long, since there'll be other things than deinos that like their water

dusky surge
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And sucho is a confirmed wader

dusky surge
knotty harbor
knotty harbor
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my fav dino is acro and i never got to play it on legacy

dusky surge
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So you can drink at depths too

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If you're big enough that you don't worry about sucho, you won't have to worry about deino either

knotty harbor
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nah i wouldnt risk it cause spino

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id just bully a sucho off a shallow spot and drink while eating it

icy prawn
dusky surge
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Doubt spino will be able to do much to an acro if the acro doesn't want to fight. Acro is faster and beefy, would easily tank the hits and leave

dusky surge
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Spino is a brawler through and through

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Sucho and acro will likely be very closely matched, possibly sucho favoured in its preferred environment

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Both animals are very close in size

knotty harbor
icy prawn
dusky surge
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Those are beipis, very much would die instantly to a spino bite regardless

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Spino seems like a brawler type, not one for quick kills, but will win the prolonged fight

knotty harbor
dusky surge
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So if you leave spino alone, doubt it will be much of a threat

icy prawn
dusky surge
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An acro could easily drink from the depths without worry

knotty harbor
dusky surge
dusky surge
south sandal
knotty harbor
dusky surge
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I imagine spino wouldn't be very prolific at ambushing things to begin with, but sure

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Like, smalls sure, but mids + will likely catch a claw or two as they make their retreat

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Spino not a fast man

knotty harbor
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i honestly think spino will be great at killing stuff that crosses the water or uses a bridge and just attacks them when they get to the otherside on land

dusky surge
icy prawn
dusky surge
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Most aquatics have advantages against non-aquatics as they cross rivers (logically)

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Unsure about sucho or cheirus, due to their more wader style, but I assume they aren't sloppy swimmers

knotty harbor
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seems it will mostly use its claws for fighting on evrima instead of biting as well

dusky surge
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Which is good

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Spinosaurids relying on bites is ridiculous

knotty harbor
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yes weak freaking mouth lol

dusky surge
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All spinosaurids should have comedically weak biteforces, but pack a punch with claws

knotty harbor
#

also might mean bary sucho and spino have very small attack range though

dusky surge
#

I'd put a Spino at 250N, a sucho at around 175N, and a bary at like 75N

knotty harbor
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75? thats less then a human lol

dusky surge
icy prawn
dusky surge
south sandal
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Irl 162

knotty harbor
south sandal
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Humans got rifles

knotty harbor
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rifle has biteforce of 200kn

dusky surge
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Hopefully a rifle does not exceed 500 damage tbh

knotty harbor
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humans will probably murder everything while also being the most vulnerable at night

south sandal
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Brain shot instant death

dusky surge
south sandal
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Lmaooooo

icy prawn
knotty harbor
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im going to assume they will oneshot most small stuff and actually have to try against mid teirs and dye to apexs

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*die

south sandal
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It’s interesting to think how they gonna do the human weapons

knotty harbor
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werent they busted in legacy for the short time it was in? like oneshotting rexes?

south sandal
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Cause these modern day bullets shouldn’t even be able to penetrate most Dino skin

icy prawn
south sandal
knotty harbor
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i think it was just streamers and devs or something

dusky surge
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Ideally, human weapons will be not worth firing most of the time

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Because sound + smell + visual = lots of things coming your way

knotty harbor
icy prawn
south sandal
knotty harbor
frank prairie
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i wouldnt maby its a bad player that cant shoot... ez kill

dusky surge
dusky surge
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9 foot orc man with spear

icy prawn
dusky surge
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Climbs up trees and jumps on you and impales your brain

icy prawn
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herrera but even more monkey!

icy prawn
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lovely

knotty harbor
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gen 1

south sandal
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Wrong reply

knotty harbor
dusky surge
icy prawn
south sandal
knotty harbor
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yo a group of gen 1s with weapons might actually be scary for mid teir dinos lol

south sandal
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What is that creature

dusky surge
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that's a generation 1 human

knotty harbor
dusky surge
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also known as tribals/cannibals

icy prawn
dusky surge
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they're what happens when you mess up replicating a human

knotty harbor
south sandal
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😭😭😭

icy prawn
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im still recovering from that trauma

knotty harbor
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i love my wife but ive always had this long running joke with her in the morning that she looks like a naked starving dog in the morning with no makeup

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for some reason i can never remeber what happens after i say it

knotty harbor
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so i was curious and i googled it, humans have the potential to have a greater biteforce in newtons then a utah raptor

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we beat it by 75 newtons

dusky surge
knotty harbor
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false alarm its the dokota raptor the article title lied to me

knotty harbor
icy prawn
knotty harbor
south sandal
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1v1 hand to hand combat

jovial vessel
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adding humans with guns and modern weaponry is both an idea I loathe and also I feel like if the devs do it wrong, humans are just gunna be mass murder machines

knotty harbor
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let me size up a dakotaraptor real fast ill get back to you

dusky surge
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Their implementation so far is genuinely so cool

jovial vessel
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Im not surprised that you do

thin mantle
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I would be excited for humans

knotty harbor
dusky surge
thin mantle
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Unfortunately firearms make me incredibly apathetic

dusky surge
knotty harbor
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i mean i dont think they will break the game unless they allow humans to craft

dusky surge
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More cunning/tech stuff imho

jovial vessel
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Im fine with humans coming in, and their ideas for mutated human strains, that could be really cool. I just do not want guns and weapons etc

thin mantle
jovial vessel
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but then I personally do not enjoy many games that involve shooter mechanics

thin mantle
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It's not that shooters are lame

dusky surge
thin mantle
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Dinos just simply lack counterplay for that aside from just not existing

knotty harbor
icy prawn
thin mantle
jovial vessel
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small guns sure, but as soon as it turns into heavy weaponry that obliterates dinos and just makes it unfun is .... something I dread

thin mantle
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So if you just randomly lose dinos at range from nowhere....how is that your fault

jovial vessel
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I want the focus to remain on dinosaurs

dusky surge
knotty harbor
dusky surge
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Like humans, imho, should always feel "weak" and underprepared. At no point should a human feel secure out in the wilderness

knotty harbor
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that way dilos and herraras as well as utahs kill them

dusky surge
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Only in their bases and structures should they have a semblanace of security

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And then a neuro rocks up :)

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And out goes the lights

icy prawn
jovial vessel
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dino mutant strains is so soooo far down the line I find it hard to get excited about it tbh

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while i really want it, i just know its gunna be a hot while before we see them

knotty harbor
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see i can already see this game messing up and going the route of ark adding advanced weapons and hypos and it will be like the introduction to tek in ark all over agian but without tames

jovial vessel
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yes

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thats what has me worried haha

dusky surge
knotty harbor
dusky surge
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Like strains imho are far more gracifully done than ARK's complete cluster of random stuff

icy prawn
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🔥

dusky surge
jovial vessel
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ark is a hot mess and its fantastic lmao

dusky surge
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Genuinely cannot stand ARK

icy prawn
knotty harbor
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i liked ark during the beta when it was just max metal but tek ruined it for me

icy prawn
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seems like you have an unholy amount of hours on ark

dusky surge
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The most enjoyment I get from ARK is watching their cinematic trailer with Vin Diesel have goddamn lighting errors

dusky surge
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I had to stop soon after starting

knotty harbor
jovial vessel
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sounds like you didnt give it much of a chance :^)

dusky surge
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I've watched videos to see what I missed out on, glad to say, I'm not doubting my decision to abandon it

dusky surge
knotty harbor
# icy prawn multiplayer on ark is trash

my 100% fav moment was when some dude landed his lightning wyvern on my stone raft right after they released scorched earth and i killed him with a regular pike then stole his ascendent pike and killed his wyvern

icy prawn
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but the spawn killers on multiplayer

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almost impossible to survive as a beginner

knotty harbor
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yeah and the clans always put metal pillers around the map so new clans couldnt grow as it stopped dinos from spawning

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whole game was aids

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and then you have atlas what a dumpster fire that was lol

dusky surge
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ARK Survival Evolved feels like what happens when you install 300 mods that don't mesh well into one game

icy prawn
dusky surge
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Except that's the vanilla experience

knotty harbor
icy prawn
grand walrus
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@hazy echo it’s a cruel and unforgiving world out there for carnivores

jade brook
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Does pachy headbutt have an effect now it's apparently not stunning ? ( haven't played it )

cosmic pelican
jade brook
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beside bone breaking

cosmic pelican
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Nope, only knock over when the target is small enough

jade brook
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Yikes, maybe that what he's missing

cosmic pelican
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Pachy with stun was ridiciously overpowered though

jade brook
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I'd love pushing something off a cliff tbh

jovial vessel
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should stun on initial break/fracture and then not again

jade brook
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Yeah but instead of removing stun, they could bring a way to make distance with bigger threat

jovial vessel
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prevents stunlocking but also lets pachy run away

jade brook
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Stun only on head hitting, with a cooldown on getting stunned ? replace stun to flinch (unable to attack but ok to move ) with cd

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many choice, completely remove feels like a missplay

jovial vessel
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removing it completely did pachy so dirty and is probably why you dont see em much now

dusky surge
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i think all fractures should cause a stagger

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including falling off a cliff

jovial vessel
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for sure bc ouch, that would hurt (and a pachy slamming that dome skull into someone would hurt) but people are concerned about stunlocking ig

rustic rock
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After playing again, I'm realizing being a canni croc is the way, and personally I think fish as a diet should be taken out, force crocs to be canni's, make baby crocs take risks and live under fear of being eaten in the river and out of it. It should be incredibly difficult to reach adulthood with a croc. The fish diet is just breeding complacency with crocs and they'll sit and wait to grow for HOURS, if we force em to canni atleast it gameplay will be more interesting. It is a survival game, and I realize about every other dinosaur is pretty hard in comparison to the deino. I can just camp in a corner after getting some food, and come back in two or three hours and start camping rivers or whatever. (provided i get water of course)

jovial vessel
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Yup exactly

solar meteor
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deino is a mindless "dino" to play, agree

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easy to hunt with, easy to grow, and it's the largest animal in the game

dusky surge
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Man is apparently not holding back

rustic rock
dusky surge
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I mean, IDK what his plans are

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Honestly, deino could do without the fish, make spinosaurids eat them instead

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And cherius

rustic rock
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Like I now realize WHY I was soo damn bored..

dusky surge
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My God what a character arc

rustic rock
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because it was soo easy to grow and just be basically invincible.. and having "deino friends" was game breaking imo.

dusky surge
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yea, basically. Deino is a God

rustic rock
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Still stand that titanoaboa should come to the game.

solar meteor
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impossible to balance

mystic cosmos
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Titanoaboa is an animators nightmare for gameplay. How are they going to eat? Will they have to wrap around its prey to kill it? How will it move?

solar meteor
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constriction mechanic is something that will never be implemented in a pvp survival game

rustic rock
dusky surge
dusky surge
rustic rock
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The physics and energy used to constrict and devour in the water are much easier on something like the titanoboa.

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but! back to the beat down that deinosuchus deserves!! it must receive the nerf hammer!!

south sandal
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Spino will whoop deino whenever it comes

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Hopefully

solar meteor
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but then who whoops the spino

south sandal
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T. rex

solar meteor
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i just want to drink water in peace man...

south sandal
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I feel you but that just can’t happen all the time or deino gonna go hungry lol

rustic rock
south sandal
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New map safer water tho

dusky surge
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imho, deino and spino should have an even-ish matchup in the water, and deinocherius should square up evenly against spino in the shallows

rustic rock
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If you think in a ecological kind of way, it is most beneficial to eat other deino's so as to establish yourself as the largest deino and then dominate and control the waters. When Spino releases, im sure both these animals will kill eachother throughout their lifecycles to try and maintain that dominance over the river. However with the other dino's preying on their distractions with eachother that's when you can take advantage and kill them as well etc etc.

dusky surge
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personally i dont feel spino should be a cannibal

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it should kill its own kind

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but not want to eat them

rustic rock
dusky surge
mystic cosmos
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Spino could be slower than deino in the water, making deino have a slight advantage over them

south sandal
rustic rock
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because deino does work almost exclusively in the water, I think maintaining a high hunger tolerance and low hydration is fine for now.

meager oriole
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Rex(ish)

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Spino and Cheirus are the semi aquatic apexes so

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It’s like a Trike-Rex situation

dusky surge
meager oriole
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It’s claws are m u c h meaner than Spino

hollow canyon
solar meteor
hollow canyon
solar meteor
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it should be like that

meager oriole
solar meteor
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eeh, fish eater

hollow canyon
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and idk if it keeps Spino in check, they are rivals really

hollow canyon
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it's gigantic, if a Dryo or Herrera get too close they could definitely end up in its belly

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to put into picture how gigantic Deinocheirus is - it's in the top5 of the biggest theropods, after Giganotosaurus, Mapusaurus and T.rex, it's larger than Spino and possibly larger than Carcharodontosaurus too.

hollow canyon
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I think June was meant to be the last month Deino would enjoy the ease of growth?

dusky surge
hollow canyon
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I mean...

dusky surge
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Deino players will make it known

hollow canyon
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Dondi said that in June

hollow canyon
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it was supposed to be difficult by now

dusky surge
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We'll see what happens

rustic rock
# hollow canyon fish are irrelevant to cannibalism, you basically kill those two things as they ...

But that's it, people don't kill other deino's during the early stages, (unless you come across a dead or something like that) lots of people just AFK grow deino. It needs to be harder to get there. Getting to 100% imo should be in generations.. like reaching 50% as a male to then mate with a female to then birth a new deino that can reach 75% then again and then 100%.. then strains and same thing, which would make the gameplay interesting and cyclical. But that's juat my opinion.

solar meteor
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that idea's a bust since you can only nest past 80%

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but more incentives to nest are sorely needed

rustic rock
# hollow canyon it was supposed to be difficult by now

Yeah if it was suppose to be difficult, it's crazy easy.. because fish olare in my diet I don't NEED to cannibalise if I don't want to and because of that, I hunt a fish then put it up as bait and then I sit there and wait in the water.. and I don't really fear other deinos that much and don't need to patrol the river looking for em because I don't NEED to eat them. It's a real problem to there gameplay, if I had to fear the water and go in and out more then I'd need to stay on the move while still hunting, like every other carnivore.

rustic rock
hollow canyon
rustic rock
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If deino's HAD to hunt other ones, they could stalk the larger one and wait for it to grab a victim and then attack it when it's stamina is down for example, just better more skillful and active gameplay imo

hollow canyon
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unless you can catch a Carno or an Omni but I have no idea why anyone of them would get baited by a fish of all things.

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the first thing I pretty much always do as a Deino

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is killing another Deino

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unless I can't find one unprotected by big ones

rustic rock
# hollow canyon is killing another Deino

Yeah that's what I'm saying 2, but I think having a freebie like fish is not okay. The power the deino has at late stage shouldn't be given to you over an elapsed time of sitting AFK, you gotta go and earn it, kill other players plan and risk, play the game, like all the other carnivores.

hollow canyon
#

you are not saying that

rustic rock
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How am I not?

hollow canyon
#

you are saying that fish replace killing a Deino in some way

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they don't do that in any way

hollow canyon
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different nutrients

rustic rock
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They do

hollow canyon
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Fish is //, Deiino is S

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you can replace Fish with Deino

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because Deino is a playable

rustic rock
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Doesn't matter, I can just eat a fish and sit and AFK with some bait, some idiot will eventually come by to drink water or eat a fish and ill just eat them if I can.

hollow canyon
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but you can't replace Deino with fish

rustic rock
#

I think we're confused here, let me be clear..

hollow canyon
#

if someone eats a fish dropped on the ground as a terrestrial carnivore

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the skill issue is so large that they deserve to get eaten

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idk what a moron would do that

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they get nothing of value out of that

rustic rock
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I'm saying to get rid of fish as a diet, and have deinos only have a diet that consists of player controlled dinosaurs, including other deinos.

hollow canyon
#

eating that is as bad as grazing

hollow canyon
#

Stego is getting removed

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the other sources of that nutrient are tiny

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and irrelevant

rustic rock
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BECAUSE deino is soo damn powerful late game, it is something that shouldn't be.. just given to you for playing safe and going AFK in a bush.

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Dude, you can grow with one nutrient source

hollow canyon
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yea that takes like what... 10 hours?

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increase that to 20 if you like

rustic rock
hollow canyon
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that's a better solution

rustic rock
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That won't fix the problem..

hollow canyon
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how does that not fix the problem?

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it literally doubles the growthtime of someone who just afks on fish

rustic rock
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Because people will still do it, just like people in WOW farming boars to gain exp and lvl to max lvl in classic

solar meteor
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Basically the point is: you can survive entirely on a diet of fish

hollow canyon
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ofc you can

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you have to be insane to do that

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that's such an enormous time investment

solar meteor
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so?

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it's easy to grow, not fast

hollow canyon
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so it's w/e worst case scenario increase the growth time on one nutrient

rustic rock
# hollow canyon you have to be insane to do that

People will do it bro.. and besides the gameplay is bad for every other dinosaur if you just sit there with no SKILL and wait for someone to drink water all day or grab a bite of your fish for example.

hollow canyon
#

higher chance someone finds that afk growing Deino

solar meteor
#

not any higher than a moving deino

hollow canyon
rustic rock
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Deinos fighting for territory and patrolling the river is better.

hollow canyon
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well duh, of course it is

rustic rock
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Not singing koombiya together camping the river as a happy family.

hollow canyon
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but its // nutrient has very little outside of fish that gives it

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especially with Stego getting removed too

rustic rock
solar meteor
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i'm not sure what point you're trying to make, Aken

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are you disagreeing you can easily grow off of fish alone?

hollow canyon
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you're effectively making the growth take place on two nutrients

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the other two sources were some garbage small useless things I never ate

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just increase the growth time for one nutrient

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that's an easy solution to making growing just on fish unviable

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they give only one nutrient

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Deino could easily be an exception and grow 20 hours if it grows on three //

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I'd rather have Deino reduced in size down to some 5t

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or even 4t

mystic cosmos
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I wouldn't be mad if a dino with three of the same nutrient had a growth debuff

hollow canyon
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since it's going to be left without a stego

rustic rock
hollow canyon
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make it unable to get from one body of water to another via swimming

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force it to walk long distances

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decrease its hp pool severely

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so that it can get killed by the other animals

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and make it smaller

rustic rock
hollow canyon
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yea but

mystic cosmos
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I'd wait for gateway before making changes to the deino

hollow canyon
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A/ they won't be as strong in the late
B/ they won't be able to afk because they will have to survive in one body of water where they could run out of fish

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so they'd have to take a walk every now and then

rustic rock
#

AKEN, try growing without fish in your diet and go after other deinos, you'll find its wayy harder and you'll need to be on the move more if every deino is hunting every deino.

hollow canyon
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I am always on the move with Deino

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and I always kill every Deino that isn't significantly larger than me

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fish is absolutely necessary though

solar meteor
#

I think what we tried to say was basically to just remove fish from it's diet pool, and keep everything as is

rustic rock
hollow canyon
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unless you have loads of killable stegosaurs running around

solar meteor
#

Then it would be forced to hunt or scavenge some more

hollow canyon
#

what are you even talking about? You wouldn't be able to stay in one place

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you have a single pond

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if fish runs out - you have to move

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instead of swimming slightly in a random direction to eat a bit more fish a bit further down the river

rustic rock
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None of those things need to happen.

hollow canyon
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well you're wrong

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those things absolutely need to happen

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some of them are a necessity/already happening

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Deino can't be butchering the whole map

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by having all the water interconnected

rustic rock
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If you just remove fish from its diet it will be forced to kill eachother and patrol rivers for other deinos, stopping the AFK camping. If you make all these OTHER SWEEPING CHANGES, that's alot more work for the same effect.

hollow canyon
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because otherwise its mains start screeching "it's unviable!"

hollow canyon
#

that wouldn't give it enough fo the nutrient for the fish

rustic rock
hollow canyon
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I mean

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I am already

mystic cosmos
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Gateway is already doing away with the massive river system. There will be ponds and lakes. Once a pond or lake runs out of fish, deino needs to get lucky or move on

hollow canyon
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I always assume a Deino that sees me - wants me dead

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and if I see a Deino - I want it dead

hollow canyon
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they shouldn't be able to get lucky though

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they should just have to move on

mystic cosmos
#

Get lucky with thirsty dinosaurs. That's how they hunt, afterall

hollow canyon
#

different bodies of water should be running out of them the same way that lakes and other bodies of water run out of fresh water in PoT

hollow canyon
rustic rock
hollow canyon
#

the latter is preferrable in my book

hollow canyon
#

if I decide to kill someone

mystic cosmos
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First bite wins

hollow canyon
#

they die unless they manage to run away(there are ways of escaping a Deino as another Deino, like multiple)

rustic rock
hollow canyon
#

this guy attacked me first

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he was fully grown, I was at 90-95%

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still won, then I had one where I was 1v2 and got attacked first - still killed one before dying

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not to mention this one

rustic rock
# hollow canyon nah, I've won loads of fights where I was bitten first

Okay dude we get it, your a good deino player. I wanna make the game harder for you, and more enjoyable for everyone playing deino and other dinosaurs, making deinos play actively because they need to find players to eat is incentivizes active gameplay. If I can eat fish I can wait patiently.

hollow canyon
rustic rock
#

What you don't get is the reason you play that way is BECAUSE your bored AF sitting there waiting for something to come to the river.. im saying I WANT THAT PLAYSTYLE you are doing to be THE WAY to play and progress as deino, NOT an OPTION but a requirement for deino.

hollow canyon
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I will kill any Deino I see that are just growing, chilling somewhere

rustic rock
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I feel like I'm talking to a wall.

hollow canyon
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Idk why you're trying to get into my head

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I am not playing this way because I don't want to wait for terrestrial dinos

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I've killed loads of those while growing, I just don't care about them when I finish growing because they are the means to the end for me

rustic rock
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Idk what's happening here, but im very confused and this is a wierd conversation. Idk why your fighting tooth and nail to retain the fish diet for deino.

hollow canyon
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not the actual reason why I play

hollow canyon
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I'v explained it half a dozen of times

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if you delete fish - you delete half the sources of // nutrient for it

rustic rock
#

Okay, well im done. 😅 this getting annoying.

hollow canyon
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it's been annoying from the beginning, I don't think you even read what I'm saying to you

rustic rock
hollow canyon
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"hard"

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this is just making it "long"

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seriously what are you even talking about - you're trying to force it to grow on 2 nutrients and thinking you're solving anything

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that just makes it longer, not even much longer but that's still almost 3 hours more to the growth time of plays actively

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idk what it would even do to someone who sits passively

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they just sit in one spot and kill whatever gets close and still sit there in a group

hollow canyon
#

I dislike this playable

#

your nerf for it is just dumb

jade brook
#

Nothing can fight a deino but another, or stego which destroy it.
Long ass river as the only water source, completely invisible underwater whatever speed you moving in these tight place, able to see above water. Yet hunting is based luck cuz u never stay out of it.
I don't find this fun but unfair for Deino and the rest.
To me it's lame

hollow canyon
keen plover
#

Make it so they don't spawn so large. I remember how weak small deinos were in update 3

#

Make it kind of like that

#

Change their growth scale

#

Spawn tiny. Stay relatively small for the majority of their life 2-3t~ and only gain mass towards the end of growing.

There's like a billion ways to hide on Gateway for smaller Deino's as well

#

Gateway will have 'shallows' & lakes where larger Deino's won't do well in. While other semi aquatics can kill smaller Deino's

mystic cosmos
#

Cant wait to see spinos hunting deinos.

knotty venture
#

#balance-feedback message

If players would stop being spiteful Lil jackasses then maybe not nearly as much food would be in the water. Could always risk it if your super hungry though.

#

#balance-feedback message

This one just sounds like a spiteful kos pachy who's upset it can't hunt down things and bully tenontos. What you should be asking for is pachy to have its stun back or a speed increase.

Poor thing says it's "faster" then Cera but is out ran, out turned and out gunned compared to Cera. It can't make carnos back off in fear of broken anything cuz no stun. Only raptors and young babies get stunned by it now.

#

#balance-feedback message

Is forgetting the part where biepi is semi aquatic. Is ment to go to land to find plants to eat at night. And that so long as you are in water at day its easy to spot the crocs and avoid accordingly.

Oh and that it's semi aquatic. And not water bound like croc.

#

#balance-feedback message

Holding E never helped you in escaping. Idk about you but I don't ever see animals escaping the jaws of gators or crocodiles in the wild unless the croc/gator fumbles it and let's go. Plenty of safe places to drink just learn them.

knotty harbor
#

Eve woke up and chose violence

knotty venture
#

I did. Here's another. #balance-feedback message
This dude wants to make Cera more of a scavenger by making it slower and changing the bite

The reason it's being such a HUNTER is because of;bugs where fake food is everywhere, ppl choosing to die in water out of spite and most importantly it's carno rate of food drain. It already can't catch things well and it's safer to hunt someone that you see vs going to bodies that may not be there or in water. Played alot of Cera. OH and bones give like no food so players are going for rotten meat foremost and bones if they are desperate.

#

It's annoying seeing bad balance feed back when ppl haven't played the Dino or paid attention when the devs introduced animals like biepi.

knotty venture
# knotty harbor https://discord.com/channels/401464048610312193/778350260027129865/1132349971665...

Feels like the nerf to carno turning & charging was added for ceratos sake. if it had its old turning & almost instant charge cera would be dying left & right. maaaybe not being able to knock cera would fix this? like its still possible to kill cera as carno with out knocking.

I wouldnt change cera's body buff because tbh its easy to force them to move. its ment to stop the herbi body camping I think so making it worse is blah.

Pachy needs its stun back.

I am indifferent to the day & night. because night time isnt nearly as bad as 6.0

Croc gameplay is very limited. you are lucky to find new players to who dont know where the safe places are to drink. the rivers are narrow so they cant escape each other right now. Bring back the crocs ability to stun stegos.

As for stego its fine. it needs no nerfs because if you make it slower its gonna be like how carnos are vs a pack of raptors when solo. unable to hit anything with its alt attack & unable to get enough room to become a threat, easily baited attacks becuase unlike carno alt attack swinging a stegos tail actually costs stam & once out your done.

#

over all kinda disagree with most of it as a whole

buoyant peak
#

why am I flowing from the teno?

polar mason
#

What does deinos underwater night vision look like? Never played it not really interested in playing it but I've seen a lot of people complain about beipis underwater night vision. I've personally never had an issue with it and it's never affected my ability to see crocs early enough to get out of the water

tall bronze
#

Deino's underwater NV is basically just regular NV, but underwater.

polar mason
#

Like I don't see much of an advantage. Beipis weird silhouette underwater night vision still very cleary shows approaching crocs

tall bronze
#

Thing is, Beip underwater NV tends to bug out a lot for many people to where it's MUCH darker than it should be. Even for me, I can't tell if it's supposed to look this way or not. So it's hard to tell who's complaining about the bugged version vs the normal version.

#

For me, it's very very dark, but I can juuuust barely see outlines.

polar mason
#

Ya that sounds like a bug issue because every beipi I've ever played has fairly distinct bright white lines underwater

#

Like when looking at deino underwater night vision gameplay and comparing it to what I see as beipi I find beipi's to be better than it. Deinos just seems very dark

dusky surge
#

my concept for carno rebalance is complete

tall bronze
#

I like it, but I'm a little confused. Since we can't use alt-attacks while running anymore and the charge still exists, wouldn't Carno still be encouraged to try and ambush more? Unless I'm missing something 😮

dusky surge
#

The idea of this charge is to make it more than a knockdown tool

#

A 2 second speed boost also allows you to close the gap between yourself and your prey

#

Or escape larger animals

tall bronze
#

Hmm, that actually sounds pretty neat. Aightyougotmyvote TI_dondiSmile👍

dusky surge
#

The bite's base damage is also up to encourage pursuits

#

Also to allow for proper true combos, with a charge leaving an omni on low enough health for a bite to either finish it off, or leave it vulnerable to death to a mere tailbite

#

The alt-bite and charge are purposely lower damages to encourage carno to think more creatively with its toolset

#

Alt-bite won't be effective in hunts against animals like cera and tenonto

#

But it will be impatful in ensuring you are effective against small tiers

#

Which you absolutely should be

tall bronze
#

See THIS is the kinda stuff we need more of. Actually thought out with reasons instead of "I died as Cerato so buff it's damage please" ;o;

#

I also really like the idea of utilizing Dryo's dodge cooldown with the charge.

#

Limiting but not too limiting. You think perks could affect it? (like the amount of charges or regen?)

dusky surge
#

Yea, because it ensures carno thinks more creatively. Current charge is an objectively weak stamdump. New charge is a pursuit tool, an attack, an escape tool and so on

#

The hard 2 second limit also ensures carnos don't just run around heads down, and must actually time the attack

#

For example, if I know a raptor has dodged my first charge, he most likely will dodge my second. If he turns around and tries to fight, a headswing will floor him and leave him exposed to my bites. Should he run away and duke me, I can use the charge to close long distances to ensure I remain a consistent threat.

#

It's this kind of thinking that makes hunting engaging, and having animals have unique emergent hunting styles dependent on the player's own gameplay that still fit within the flavour of the animal itself is what should be strived for

rigid tulip
#

I like the carno changes but would personally make it have better acceleration and reduce its bite damage

#

to what it was

dusky surge
#

i disagree with better accel, it should be difficult to get into motion

#

and i'm increasing it back to what it was

#

it was 200 for a long while before being arbitrarily decreased, ironically further pushing the chargespam carno we have now

rigid tulip
#

I dont like how its essentially just a raw powerhouse rn, but maybe it only feels that way because we dont have something else bigger yet, by "back to what it was" I just mean current carno. I think it should facetank a cera but only barely tbh.

dusky surge
#

well, it'd actually struggle more against cera with these changes

#

due to the reduced charge damage and spammability

rigid tulip
#

the only reason I say increase accel is because to me it feels extremely silly how the two dinos built for a speedy plains playstyle rn have the worst acceleration while a fat scavenger goes to max speed in a blink

dusky surge
#

i personally feel the accel grants vulnerability to their speed

#

it makes them exposed to ambush

#

Should a cerato, for instance, want to avoid a carno, their primary goal should be to find a forest or river, not stand out in the wide open plains and expect a fight they can win

#

cerato still has plenty of tools

rigid tulip
#

I agree it should not be able to kill a carno 1v1 consistently, but I think it should be certainly possible, like a teno vs carno 1v1

dusky surge
#

over a body, sure

#

i'd agree to that

rigid tulip
#

it depends what we mean by the possiblity of a 1v1 tho, like good raptors can 1v1 a carno, and I doubt this is intended

dusky surge
#

i think if the carno is in the forest, cera should have the advantage

rigid tulip
#

agreed

dusky surge
#

remember, carno can't alt-bite spam to win in this fight, or charge

rigid tulip
#

ahh i forgot about the alt bite removal, good point

#

then the damage is fine honestly

dusky surge
#

well, not removal, retool

#

it's a stun for smaller creatures now, it's just ineffective against larger animals

#

so cerato can actually do quite well here

rigid tulip
#

I just want it somehow to be given a way to more successfully catch smaller prey, oftentimes now it seems almost impossible unless im just bad, i dont play carno

#

it feels like your playing something that is just genuinely handicapped

dusky surge
#

agreed

#

this is why i retooled the charge and stam as i did

#

it's very hard to make this new carno give up

#

either get into the forest and break line of sight, or it will be on you, all the time

rigid tulip
#

would the charge be able to technically "cut off" paths of running creatures with a short burst of speed?

#

if so I think that would do it

dusky surge
#

It could, it could also be used to close distances quickly if you got left behind

#

It's about player agency in how they choose to use this tool

rigid tulip
#

a good burst of speed from it sounds really helpful in it actually fulfilling its role ngl

#

the isles carno cant decide what it wants to be and its sad to watch it play

dusky surge
#

it also helps against, god forbid, gallimimus

#

both animals having a speed boost permits carno to take the lead in some situations

dusky surge
#

added a caveat where carno should have reduced stomach size, so smaller animals actually feel like a more sufficient meal

dusky surge
#

@rigid tulip Along with hypsi being up in the trees, you could honestly get quite the arboreal ecosystem going on up there, so I'm a big fan of the concept

rigid tulip
#

I feel like herra might be just a dino where u dont see anyone and wait endlessly, hopefully that would spice things up

dusky surge
#

i mean, i'm hoping hypsi gets climbing with/soon after herrera

#

so those two can have their arboreal vibes

#

@cursive flare that's the idea, it's a bully, it bullies people off their food

#

it's been bastardised into a hunter as of late due to its insane endurance hunting ability, but it was always meant to take other people's lunch, rather than kill things directly

dusky surge
#

didn't expect the carno thing to end up being this split tbh

rigid tulip
dusky surge
rigid tulip
#

hopefully simaltaneously with herra release bruhh

dusky surge
#

one can hope

dawn falcon
#

Genuinely curious
Wouldn’t having a slow turn (like current) force you to ambush more than being a pursuit predator?

slim dragon
#

@dusky surge Carno's alt-bite knockdowns opponents under 50% of what ? Weight ? Growth ? Hunger ?

dawn falcon
#

Because what good is all these balance takes if everything practically outturns you

distant torrent
#

I honestly want hypsi and herra chases in the trees to be epic. a battle of who has the best parkour skills

dusky surge
#

Fixed

dawn falcon
slim dragon
#

Also isn't a 25% speed increase during charge a bit massive ? That'd be over 75 km/h on a FG carno...

slim dragon
dawn falcon
#

The whole Herrera, Hypsi, Ptera and Mega interactions will be great

dusky surge
dawn falcon
#

Hypsis climbing and defending their tree nest by sniping Herreras out of the trees

thin mantle
#

Honestly I just don’t want Carno charging at all

dawn falcon
#

Based

thin mantle
#

It’s a WIERD ability for what Carno is meant for

dusky surge
thin mantle
#

Like why give the small game hunter a CC option

#

Instead of an ability to counteract its poor standard mobility

dawn falcon
#

^^^

#

Also I don’t like the idea of locking abilities behind an artificial cooldown.
If you decide to spam, it should be punishing, but not lock the ability

dusky surge
dawn falcon
#

And that’s just personal preference

dusky surge
thin mantle
slim dragon
thin mantle
#

It’s still a STUPID ability for Carno

dusky surge
dawn falcon
#

I’d honestly just scrap charge and give Carno more tools that don’t lock down your mobility and can be used while in pursuit, WITHOUT being OP in a pack

dusky surge
#

This, among other things, is the reason it uses charges instead of stam, to prevent people going mach speed all the time

thin mantle
dawn falcon
#

For instance, just by increasing the stamina pool and slightly buffing the turn, you probably don’t even NEED the charge, especially if you give Carno a headswing

#

Because now it can keep up with smalls and has at least two tools it can use while in pursuit

thin mantle
#

True

dusky surge
#

The headswing is something I def wanted, and I felt was a superior option to the alt-bite because of omnis constantly bullying this thing

dawn falcon
#

Plus honestly

#

The idea of getting a speed boost is really cool

#

Maybe have it be a crouching ability

#

Not sure honestly

dusky surge
#

Isn't that LITERALLY legacy ambush speed

thin mantle
dusky surge
#

I'm tryna avoid the whole ambush stuff

thin mantle
#

I really just want a slide recovery ability

#

Like it doesn’t need to be complicated

#

Carno benefits from being pretty simple

dawn falcon
#

Well I mean
A speed boost with charge would just be legacy speed boosts without the crouch, no?

thin mantle
#

Since it’s so statistically advantageous

dusky surge
#

Because you need to get to full acceleration before you can use that speed boost

#

As opposed to that speed boost being a substitute for accel like in legacy

dawn falcon
#

Well

dusky surge
#

The idea of this carno is keeping it still out of forests and afraid of ambush, while actually letting it be a "small game terror", and increasing the chances of animals like tenonto and cerato against it, while not making carno objectively trash against those two

dawn falcon
#

I guess it works at least?

#

But yeah, as stated above, probably don’t need charge if you give it a head swing, even moreso with a turning buff

#

Which I hope becomes the plan at some point

dusky surge
# thin mantle I really just want a slide recovery ability

I honestly wanted an ability for carno on alt+RMB that used one of the "charges" I mentioned prior, but instead made carno do a skid then turn in that direction without losing any of its acquired momentum, forgoing the constant fear of losing your acceleration and getting screwed

slim dragon
dusky surge
#

I'm a growing man

#

So now I agree

#

The difference between past Wavepoole and current Wavepoole is that past Wavepoole was lot about a lot of things and current Wavepoole is wrong about some things that future Wavepoole will soon discover

slim dragon
#

Well only idiots never change their minds

dusky surge
#

Not changing your mind is boring

I used to think carno was an ambush predator

#

And shouldn't have been changed from such

thin mantle
dusky surge
#

@molten willow why are you so confused lol :P

#

i can explain what i mean because sometimes i forget to elaborate appropriately

molten willow
#

Confused on why you'd ever think those would be good or balanced in the current game

dusky surge
#

WDYM

slim dragon
#

Wave gets roasted

dusky surge
#

It gives larger animals a better chance of killing it, while preventing it from getting obliterated by the small tier roster (like it does now)

#

I really don't know what the problem actually is with it

#

No one has actually told me anything besides "It's bad and I hate it"

#

Except for that one guy who didn't like the charge thing which was a valid concern

molten willow
#

It all sounds fine except the new charge and another knockdown? Super unessiary

dusky surge
#

The other knockdown actually was done to prevent omnis and small animals from bumrushing it (given the new alt-bite cannot be used while running), while also giving ceras/tenos more of a chance, as it prevents alt-bite spam in facetanks as an effective strategy against it

molten willow
#

Having a minute cooldown on anything is insane during combat and with the charge only lasting 2 seconds and taking no stam im sure there could be another way to balance it without it getting abused

#

And you can spam alt bite to get omnis away from you

#

Alt bites hit omnis while pounced

dusky surge
#

Well the charge is meant more as a movement tool than just a fighting tool, it does both

#

It's used in close range to punish people who aren't dodging, but also used to close the distance against fleeing prey

#

It also has two charges to prevent you using it wrong and getting obliterated

#

1 minute may be too long, I agree

slim dragon
dusky surge
molten willow
dusky surge
#

It's so unfair for omnis

#

And ESPECIALLY for Troodons

molten willow
#

I think 2 knockdowns for smth its tier is too much and too easy

dusky surge
#

The idea is to make it dominant against small tiers, but something like an allo or even a cera will be a considerable concern for it

molten willow
#

Carno is still viable, just not so much solo as anything would be with its stam and turn rate

dusky surge
#

Alt-bite's reduced damage means its ONLY useful against smalls, and charge's reduced damage and spammability means it can't just use this to waste ceras with insane burst

molten willow
#

If you want it to be dominant against small tiers make the charge do knock down and barely any damage and lower the stam cost, but even with knock downs the stand up timers are all too short rn so it doesn't even matter

dusky surge
#

The charge already does do knockdown and I've lowered the damage and removed the stam-melting element

#

I want knockdowns to not also do some of the highest damage in the game

molten willow
#

Yeah I just think Carno only needs a charge dmg nerf and then to buff its stam cost for the charge and it would be completely fine and still able to fight off ceras and low tiers

#

Not buff the stam cost, make it better lol

dusky surge
#

I'd be fine with that too, although I would personally like to see more trotrate

#

And maybe a smaller stomach so small kills actually matter

#

It has Troodon on its diet yet it barely gets anything from Troodon lol

molten willow
#

Yeah I can agree with getting more food from bodies as well

dusky surge
#

Opposite to cera basically

#

Cera eats more to fill its stomach, carno eats less, but has fast hunger rate

#

That way we keep it being a constantly moving threat, while also making it not ignore smaller animals as viable meals

molten willow
#

Yeah it would still balance out

dusky surge
#

Because otherwise what the hell is the point of putting Troo on there lol

#

Besides to taunt carno

molten willow
#

Ig when you are a juvi you can get a bit a food idk

rustic rock
#

Licking wounds should be a thing when your hurt and resting. makes noises change my mind..

dusky surge
#

most animals don't do this

#

deinosuchus certainly would not

rustic rock
#

With the exception of deinosuchus, and yes plenty of em do.

dusky surge
#

in fact, this is primarily a trait found in mammals, and even then, it's not super common

rustic rock
#

Honestly, it's a response that we just don't know if dinosaurs did, because it is only possible to observe it, as it was only done on soft tissues,l. But it can be argued the tongue evolved beyond the mouth to do just this.

#

The bacteria and saliva in the mouth is homeopathic and would help to cover and protect a wound.. maybe this could be a mechanic to shorten bleeding, create a temporary pain immunity allowing your Dino to run short distances while fractured, etc etc.

rustic rock
dusky surge
#

How does it deepen the experience? It's an animation that speeds up healing

rustic rock
rustic rock
dusky surge
#

Wouldn't it reduce the amount of punishment for taking damage?

dusky surge
rustic rock
#

Certain animals have extremely sensitive hearing as opposed to others.

dusky surge
#

and humans are the ones playing the animals

rustic rock
#

Same with nightvision I shouldn't be able to see as far because human

dusky surge
#

We have still got our human senses

#

We see more colours than these animals could, or in some cases, less

#

We can only hear as much as our ears and volume can let us

rustic rock
#

Hearing is a sense, im lost with your logic right now. It's a game, your still using "realism" to justify gameplay mechanics.

dusky surge
#

I'm not using realism, the licking sound would be subtle to a human

#

With the vast and loud soundscape of The Isle

rustic rock
#

We actually don't know that, because the soft tissues of dinosaurs are gone and not examinable. So assessing their vision was worse is not correct and not backed up.

dusky surge
#

Music, calls, ambient sounds, all would clutter the sound scape and be difficult for us to hear a slight licking sound

rustic rock
dusky surge
#

Licking is AFK resting

#

You're sitting still, not doing anything, just licking

rustic rock
dusky surge
#

In fact, it gets healing done quicker, so you can just participate more in the bloodbath and not suffer the concequence

#

Slow healing speeds are purposely done to discourage constant meaningless combat. It hasn't really fixed the problem, mind you, but the idea is there

rustic rock
dusky surge
#

Yea, I agree, which is why licking would just be a problem, since you'd always be quickly healed and ready for the next fight

rustic rock
# dusky surge Yea, I agree, which is why licking would just be a problem, since you'd always b...

Okay I think your misunderstanding me, im not saying licking would increase healing speed as opposed to resting without licking.. im saying making an animation and sound effects while resting, adding the ability to lick your wounds if you have a fracture but having to sit stationary making noises snarls and growls trying to lick the fracture to be able to ignore it for a temporary amount of time.

dusky surge
#

why not just heal the fracture while you're resting?

#

be done with the problem in its entirety

rustic rock
# dusky surge be done with the problem in its entirety

Sure that can be a thing too, just takes longer, but if your in a fight and lose em for a moment, but sustained a fracture, you can lick your wound and if you do it fast enough, your back up for a few minutes and able to run a bit and get away to a safer place to finish healing the fracture is what I'm saying.

#

This could extend to a jaw injury reducing your damage for example or like the head fracture Mechanic, etc etc.. just stuff like that to quickly patch it up temporarily and get away and re-engage with that enemy dino

dusky surge
#

Licking the area of a broken bone doesn't really do much

rustic rock
#

Have I changed your mind?

#

Or atleast made you consider the mechanic?

dusky surge
#

Thing is, if you're safe enough to sit still and lick your wounds until you can run off after a fracture, couldn't you use that same safety to heal the whole wound?

rustic rock
pine pelican
#

Why are omnis able to just push a button to invalidate all your bites and jump through your mouth to latch onto you?

unborn iris
#

Thats not how it works. You can bite them going in. It happens consistently.

stray light
#

buff pachy is so bad now

pine pelican
#

I would disagree.

rustic rock
wild cove
# knotty venture https://discord.com/channels/401464048610312193/778350260027129865/1133058577297...

Deino is also a semi-aquatic. It has 0 problems just walking on land whenever it feels like, or you wouldn't have so many people complaining about things like "bush hunter Deino".

Saying "You forget the part where Beipi goes on land to eat plants" is the same as saying "you forget Deino waddles up on land and bullies other dinos off their kills to drag the carcasses back into the rivers uncontested".

Its a fallacious argument at best and has nothing to do with why Beipi shouldn't have a few tweaks to make it more viable.

cosmic pelican
rustic rock
wild cove
#

There's been a lot of people who've complained about it lol

rustic rock
#

I've not read anyone complaining about it. Bush hunter deino is pretty minimal, most deinos just sit in the river and wait, cause dead gameplay, they juat VIBE and wait I guess.

dusky surge
wild cove
wild cove
cosmic pelican
wild cove
#

Oh awesome. Maybe now its safe to play Troo again lol

pine pelican
#

I haven't played troo myself yet but fighting or running from big packs of troo are hilarious.

rustic rock
white dagger
#

its cause deino is meant to only be a hazard by the water

wild cove
south sandal
#

Who said deino was water locked ? They can’t even breathe under and also do a lot of chilling on the banks

jade brook
#

Water level drop quite really fast on a Deino

south sandal
#

Oh yeah crocs are definitely not water bound

#

That’s why they got legs free to move go where ever

south sandal
#

Cause my beipi can see underwater much better than that

wild cove
#

I literally took that screenshot 10 minutes ago

#

So it can't be old

#

And its like that every time I've played Beipi

south sandal
#

Underwater

eager saddle
knotty venture
# wild cove Deino is also a semi-aquatic. It has 0 problems just walking on land whenever it...

It's water locked because of water loss. Of course it has legs and can easily go to land to bully things. But do you see them do that when stegos are in view? Only if it's solo and there's a crap ton. Crocs can't even stun lock stego anymore so I haven't seen them leaving the water much.

When stego is disabled on officials nothing will stop them from staying on land but water loss.

So yeah, biepi is more of a semi aquatic and perfectly viable if you go to land at night. I wish it had night vision like troodon and Cera tbh but it isn't hindered that much.

polar mason
# wild cove Deino vs Beipi

Idk if you just took the screenshot at a bad time or what but generally my beipis vision is everything highlighted further than the croc screenshot. Again I've never had an issue getting out of the way of a croc while we were swimming in the river at each other at night

wild cove
knotty venture
#

Biepi doesn't take 5 hours to grow, can kill anything that gets close enough besides stego and is just an omnivore.

#

It's on croc diet even though half the time crocs don't go for them it is so easy to avoid water at night.

wild cove
#

Beipi also gets 1-2 tapped by just about everything on the carni roster besides maybe Troodon

#

And by most herbivores that aren't Hypsi

knotty venture
#

Sounds like you are to trusting and can't hide for a damn

polar mason
#

Its incredibly easy to avoid fighting as beipi if you aren't a brick

knotty venture
#

You can easily dive into a forest tree line and stump things. I do this at center of all places

wild cove
knotty venture
#

Idk how bush crocs came up

wild cove
#

I was making a point because you designated Beipi as a semi-aquatic and Deino as a "not" semi-aquatic. I made no assumptions. I pointed out the flaw in your reasoning the way you proposed it

polar mason
#

I don't think it unreasonable to say beipi is more tuned for land than deino is. Beipi has far better movement on land than deino

knotty venture
wild cove
#

But they are both semi-aquatics, and honestly that's really up for debate, considering I just spent a good 4 hours playing with a flock of land-crocs who spent more time out of the water than in it

knotty venture
wild cove
#

Deino can hang out on land all it wants as long as aggro stegos aren't trying to stab them in the face and can kill just about anything that comes near it. Beipi, on the other hand, can only run, and has to worry about dangers both in and out of the water. Most land carnis are also faster than Beipi

knotty venture
#

On top of water loss

polar mason
#

If you come near a deino on land that engagement is purely your choice. Thats just an issue now because a poor roster to deal with deino

knotty venture
#

Spino hopefully will fix crocs dominating the water

wild cove
jade brook
#

Sounds like adding some pool could make some change in deino behavior, no deep aera but like enough to get them to sit around and chase stuff 🤔

knotty venture
#

chase

jade brook
#

And drinkers wont get instant delete jumpscares

polar mason
#

Gateway my beloved

jade brook
wild cove
jade brook
#

🤡

#

I just don't like long ass river honestly

knotty venture
keen plover
# polar mason Gateway my beloved

From what we’ve seen, it has shallow rivers, isolated lakes and the general size of the map to really avoid deinos. Can’t wait TI_babyPara

#

Also deino getting changes

jade brook
#

That sound interesting enough

polar mason
wild cove
#

And as if Deino doesn't also go on land

polar mason
polar mason
keen plover
polar mason
wild cove
# polar mason I honestly don't think beipi needs much change. I have no issues surviving as it...

Which some of my suggested tweaks were about.

-Let Beipi recover stam while not sprinting. The same as Deino does when it does a slow swim.
-Better underwater nightvision so it can actually see.
-Make it a bit faster in water at least as an adult that it can at least match even when Deino's speed
-Give it a higher breech height as adult. For some reason adult Beipi loses breech height compared to its baby stages. For example, baby Beipi can breech well over the crossing log at swamp where it meets the river, but adult Beipi can't even reach the log

wild cove
knotty venture
wild cove
knotty venture
#

Though if you have to going to land you get Stam back fast

polar mason
knotty venture
wild cove
polar mason
wild cove
polar mason
knotty venture
#

No it's your arguments. It's okie to have opinions and debate but you keep saying things that are obvious.

knotty venture
wild cove
polar mason
knotty venture
#

I'm tired of dirty water.

wild cove
#

Honestly though, don't really know why letting Beipi recover stam while slow swimming would be a bad idea. Deino already has that and its not like Beipi is going to be slow swimming with a hungry gater on its ass lol

polar mason
wild cove
knotty venture
polar mason
wild cove
polar mason
#

Generally though I'd say beipi is pretty well tuned for surviving when compared to some others on the roster that could use work far more than beipi needs

wild cove
#

Which will likely be more relevant if we get deep water/ocean and rocky outcroppings and such

polar mason
wild cove
#

Beipi is actually probably the only dino so far where juvie stage is honestly better than adult in a lot of ways. Certainly better at its juvie stage than literally any other dino species so far just for the fun factor

polar mason
wild cove
#

Oh I mean just any dino on the roster, not just Troo. I can't think of any other dino species where I'd willingly toss my adult dino into death because juvie stage is more fun than adult. Pretty much every other species except Hypsi (since no growth) is more "grind to adult so you can actually have fun with it without insta-dying"

#

or worse

#

bush afk to adult

polar mason
#

Ya it would be interesting if the younger stages of each dino filled different niches, had different diets to accommodate that or even had abilities it didn't as an adult so that the growth stages of each dino were unique enough from the parent that it was an actually fun process to go through

knotty venture
polar mason
knotty venture
#

Could help babies avoid canni adults too

wild cove
#

Its one of those things people have been asking for since many updates ago, so far to no avail. Maybe that'll change now that they're mixing up how they do production

polar mason
#

Ya and it would have people not notice the longer growth times of the larger tiers if they had a more engaging system than just hide or die

wild cove
#

I think the main problem is curbing player behavior, like with KOSers who literally have fields of bodies to eat and want to kill people just for funzies

#

A lot of people think the Isle is a fighting game

#

Mechanics can only do that so much

polar mason
#

I'm not one of those but to be fair with a lack of 'endgame' mechanics that exist right now it essentially is a I'm bored, I'm going to find the biggest thing I can and see if I can kill it kind of game right now

#

I'd imagine improved nesting mechanics and mutations will curb that

wild cove
#

Honestly I think those sorts of players will always be in the game regardless. Kind of like how people keep trying to tell the devs to make a mechanic that'll stop mixpacking from happening, but even if they added one, I don't think it'd stop it.

Or how they wanted to get rid of south falls way back because everyone just hung out there as the main hotspot. And the devs removed it. And then center pond became the hotspot. And people said to remove it so there wouldn't be a hotspot. And now people just hang out at northwest and center river.

Certain behaviors aren't going to change no matter what mechanic they introduce. I think a lot of the same players who are doing those things now will still be doing it when new objectives are added

polar mason
#

Ya for sure there will always be those kinds of players but if the devs introduce mechanics to engage with outside of that that give players something to do then eventually the players that don't engage with those mechanics will get bored I imagine. Mix packing and hotspots and all that are probably never going away completely but if they give players better options that conflict with that play style then I think long term it will become a more rare occurence

wild cove
#

True but while the Isle isn't a fighting game, it is still a survival pvp game. So how do you create systems that go against those types of players without also going against the spirit of naturally occuring pvp?

polar mason
#

I'm not too sure, I think hands down the best fix for endgame they could implement in the nearish future is an improved incentive to nest through the mutation mechanic. It gives players a reason to stay alive to adulthood, pack with their own species and actually having eggs around means ovi's egg stealer niche isn't completely meaningless. I also think nesting and having babies should be a requirement check to have your dino progress from adult to the elder stage. Again it curbs super aggro playstyles by rewarding a more defensive one with a potentially larger, stronger character

wild cove
#

Potentially yeah. They'd have to really improve how nesting works though because most people don't want to even attempt nesting with how it works now

#

With diets and nesting grounds and such

polar mason
#

Ya it's completely pointless right now and if they don't address it before the egg stealers get in then they're going to be a pointless diet section as there will be no eggs

wild cove
#

Nesting grounds are particularly bad tbh

#

Its a good idea for mid or large tiers maybe but not small tiers for sure

polar mason
#

Ya, that's probably down to the design of the map as the size difference of the tiers allows you to more and less accessable areas. We'll see what they do with gateway

limber delta
#

@dusky surge if your suggestion was applied to the game, what would stop packs from carnos from being even stronger than before?

This is mostly an all around buff and doesn’t even consider the problems you yourself pointed out. It just makes solo carno better and carno pack scaling even moreso

distant torrent
#

the more I think about carno and its ram in general and how it’s supposed to be better at hunting small game than medium, the more I lean towards deleting ram and replacing it with this #balance-feedback-discussion message

limber delta
#

I don’t think the charge is the issue not by a long shot, the reason it’s so good in packs is because its prey simply can’t run away from it, so they have to either dodge or fight it, both of which are harder the more you’re up against. So we either balance it around being a pack hunter or we rework it to only be good for small prey like omnis, which would include an overall damage nerf but a damage buff towards small creatures specifically to compensate

golden coral
#

If charge was just properly adjusted to be a pursuit and kill confirm tool, that'd basically fix the problem. Also no, balance around groups is... very questionable at the best. And shouldn't be a thing for carno for that matter, it's not really a pack animal.

limber delta
#

That’s why I’m saying to rework it as a pack hunter as one of the paths to balance it.

#

Because right now it is too strong in packs.

knotty harbor
#

i dunno about it being strong now but before yes

#

me and my homies just murdered three of the as omnis

#

there are 5 of us

#

also calling it omni is cringe ill call it utah

golden coral
#

I don't think reworking it based on being a pack hunter makes much sense, carnos coming in pair, or at most trios, doesn't really say pack hunter to me honestly.

#

More so just adjusting the kill potential of the charge, at least against larger things, so it doesn't scale so well.

knotty harbor
golden coral
#

Carno currently is... not that good to be fair, but it's still very good in groups because of the charge

golden coral
knotty harbor
#

or fix its hunger drain so its not so bad

golden coral
#

Becuase well, A, nesting should be a good thing and something you want to do, and B, we're social critters, so it's nice to have someone else to interact with :p

#

And we all know how... irritable people can be if you show even some tolerance to another species :p

knotty harbor
#

weird take but i think most carnivores hunger drain should be like cerato unless for some reason they need to make it fast for balance reasons

golden coral
#

Weird how?

knotty harbor
#

no i mean my take is weird

unborn iris
#

Carno is mainly only weak right now vs raptors.. and that's because of the same issue, it's just not built to deal with smaller dinos like it's supposed to.

knotty harbor
unborn iris
#

Even before cera nerfs a carno with good food could 1v1 a cera if you had half a clue.

knotty harbor
#

i 1v2 some carnos yesterday as a cerato infact

unborn iris
#

There are many bad players in this game.

knotty harbor
#

i mean they werent really bad though they were trying to bait me and also use their ramm to knock me down i was just better

golden coral
knotty harbor
golden coral
#

Cerato is, from what I've heard, carnos best matchup

#

Which is... a bit strange honestly

unborn iris
#

You don't even need charge. Just alt bites.

golden coral
#

Especially since cera, while a doable fight, shouldn't really be ideal to go after

knotty harbor
#

now that i read that that makes no sense and doesnt narrow it down lol

unborn iris
#

Especially now with no vomit lock.

golden coral
#

Meanwhile, omnis, your "small game prey" hunts you instead :p

unborn iris
#

Exactly.

golden coral
unborn iris
#

That's a pretty big spread. 45 minutes to 90 minutes.

knotty harbor
unborn iris
#

Carno has the quickest hunger drain and deino has the slowest. 😁

knotty harbor
unborn iris
#

Lol

knotty harbor
#

cerato food drain i think is a good medium for larger land carnivores

unborn iris
#

Yeah, I haven't timed ceratos. But it feels about like raptor. It's crazy how fast 45 minutes feels to an hour.

#

That 15 minutes makes a big difference

knotty harbor
#

yes it does

dawn falcon
#

Hottake people:
Since Gateway is going to be big, and since Spiro is being trashed, all stamina should be universally buffed. An extra minute at least to every dinosaurs stamina pool.
Let me explain the benefits of this system:

unborn iris
#

Hunting stuff is actually fun.

#

Right now it's not really a thing.

#

You either outstam it pretty quick or it loses you quick.

dawn falcon
#

This will, firstly, buff solo plays, especially when you have to run away from rogue players. So many times have I played Cera for example, and was forced to run, only to lose all my stamina and realize I’m basically screwed now

#

This will also make combat way more skillful, rather than who runs out of stamina first. Again, going to the Cera example. Had I stood and fought, I would have to worry about my stamina running out. I managed to take on two Ceras by myself, but died because the fight took too long and caused me to run out of stamina, to which I was face tanked by both players.

unborn iris
#

And I really miss the days of riverside wallowing.

#

I hate they are set on these dumb mud pits.

knotty harbor
dawn falcon
#

Buff trots so they’re useful for travel, replace walking with the current trots (which should also be the main “combat stance”) and make stamina consumption for sprinting be exponential rather than a static, fixed cost.

#

So you won’t be punished for sprinting away from danger, but if you use it as a form of travel rather than trotting, you’ll lose more and more stamina

limber delta
knotty harbor
crystal wharf
#

@dusky surge overall, really like the idea
would propose this though, change the charge to be the headswing
and have it work on momentum determining your damage and knockdown potential, rather than just entirely axing the alt bite while standing

dusky surge
crystal wharf
#

pretty much, make it more engaging by having to press the headswing button at the right time, and reward players for using the swing at high speed, letting them get that nasty charge damage and impressive knockdown

dusky surge
#

@uncut trellis known issue to do with directional attacks

#

and pouncing

uncut trellis
dusky surge
#

yea it's not fun

golden coral
#

Honestly looked like the omni pouncing from opposite somehow managed to pounce through and knock you off, and thus you both got hit by the tail when it swung

dusky surge
#

it's really hurt troo populations

golden coral
#

But could be the known issue as well, yes

polar mason
#

I actually didn't know that wasn't intended. Died to that as omni and thought I just timed it poorly

dusky surge
supple sonnet
#

@cursive flare

"I'm not sure if this is a bug or not but when I was eating a cera came at me and started chuffing so it means it got a buff from MY body so it could freely tank my damage and steal my food. If this was intentional I'm not sure how that's fair if you could just run in and gain a buff from your opponents body."

Thats Not unfair, thats how Cera is designed. Its a Bully and a scavenger, supposed to look for rotten stuff or steal

sonic grail
#

Yeah, that's not a bug it's the feature. their whole point is to steal your food

dawn falcon
meager oriole
#

Not even desync… that’s crazy.

meager oriole
#

Pounce occasionally does that on both Troodon and Omni where it just bugs out entirely and pounces something else.

#

One time as Troodon I got pounced by another Troodon despite being across the field during combat and everyone was confused what was happening.

wild cove
# golden coral Honestly looked like the omni pouncing from opposite somehow managed to pounce t...

I don't think its a "raptors ran into each other" issue because there are tons of times I've pounced things as Troodon and been hit by an attack by the dino I was attacking while on its side. Tons of times I died or almost died to a Cera or Carno because it bit my Troo while it was latched. Allegedly it was a problem with alt bite hitboxes and was fixed but Stego tail swing hitbox might not have been adjusted.

dusky surge
#

@sweet fable pachy does move faster than cera, but not by much, and its trot speed is so bad that once it runs out of stam (which is very likely considering how much cera has), it's dead

sweet fable
# dusky surge <@114972689751474179> pachy does move faster than cera, but not by much, and its...

Well, I didn't know, but I just saw my 100% adult pachy friend today get outrun by 2 Ceras, he ran through the forest, but got deleted after about a 10 sec chase. It was just sad. Pachy should outrun with speed and stam by more than the current stats, especially considering Ceras have just about everything busted in the game (vomit lock, can eat rotted meat, good hp, good heal, good speed, a built in enemy radar with chuffing, etc)

rustic rock
#

despite the dynamic light system in the map, there is a skybox that uniformly changes day and night experiences across the entire map. What seems to impact your experience of day and night most is the obstructions such as trees and other obstacles. staying near the swamps and rivers you'll likely experience more night time then day time if your defining night time by Nigh vision necessity only.

wild cove
south sandal
#

Isn’t Pachy like 40.3 and cera 40

dusky surge
#

no

rustic rock
wild cove
#

Oh trust me, I know. I play Red Dead and GTA. It doesn't get much worse on the hacking problem than those games 😆

mighty lichen
#

Has anyone else experienced weird hitboxes since the last patch?

wild cove
cosmic pelican
minor maple
#

At least the troodon snipe was fixed, that was tragic

abstract creek
#

omni is better since you dont straight up die but troodon still suffers because of the sync

cosmic pelican
cosmic pelican
#

If 100 player servers can have this bad desync, imagine 200 players...

abstract creek
#

ikr

#

what we gon do when gateway is out man lmfao

cosmic pelican
#

The actual landmass is smaller than in spiro

abstract creek
cosmic pelican
#

The map is a bit bigger tho

#

But who cares about oceans lol

abstract creek
#

i was about to say i heard people saying is much bigger but i didnt really believe it was THAT much bigger

abstract creek
cosmic pelican
#

That scrapped map was basically a whole continent lol

abstract creek
#

oh yeah fr 😭 that wouldve needed 400 players

cosmic pelican
#

400? 1000 at least imo

abstract creek
#

lmfaooo

rustic rock
#

Carnotaurus always throws up, is that suppose to happen? or this a bug?

south sandal
#

dont over eat

dusky surge
#

also dont eat rot

distant torrent
#

don’t eat bones

rigid tulip
#

Whats wrong with my carno take? Obviously cera is better than carno against literally everything but I feel that carno is just too easy to kill a cera with. The matchup needs tweaking imo, without directly nerfing carno or buffing cera.

#

1v1ing multiple ceras just completely changed my mind on the matchup, it felt inherently unfair

knotty harbor
#

as a cerato player i can 1v1 a carno and come out on top but in a 1v2 unless they suck i lose and thats how it should be

dusky surge
#

"bring back exceptionally boring stunlocks to make an animal viable and if u disagree ur biased towards a certain dino i dont like"

no

slim dragon
#

I love that kind of take

rigid tulip
#

Cera stunlock is probably the worst mechanic we have ever had besides land deino’s right click spam

knotty harbor
rigid tulip
#

Nobody notices the deino thing tho because few deino players are smart enough to use it

rigid tulip
knotty harbor
#

the cera stun lock

#

devs literally said it wasnt post to work like a stun lock and was only post to be used for tracking via the puke smell thing

#

and they said they would fix it

rigid tulip
#

Thats a good sign

normal lark
# knotty harbor and they said they would fix it

Honestly if it's said to be a tracking attack, wouldn't the whole tracking thing be kinda pointless since if the target manages to escape, how cerato gonna track them down because they only vomit once and don't leave a trail.

Also why make cerato have a tracker of sorts if it's mainly just gonna bully other animals off a corpse unless it's bacteria is gonna do something over time which would likely compete with megalania alot

#

It should mainly be a tool used for defensive purposes, sure the vomit lock is problematic, but you can rework it to still be a good defensive if not better while removing the problem of vomit lock

knotty harbor
#

yeah nah they should remove vomit lock, and also this idea that cerato is only a scavenger is ridiculous. and i think the way the vomit should work is that you apply the bile and instead of only puking once you puke every now and then until it clears your system

dusky surge
#

cerato is a bully, not just a scavenger, no one thinks its just a scavenger

normal lark
#

Yeah, cerato is made to be a bully that takes care of people who dare challenge it for a body

knotty harbor
normal lark
#

It's bacteria should be use to give cerato more edge over its foe

normal lark
#

By the devs themselves

knotty harbor
knotty harbor
dusky surge
#

cerato isn't meant to be a hunter, no

#

it really doesn't need to be, not every carnivore needs to be shoehorned into a hunter niche

normal lark
#

Yes, cerato has everything to find a corpse and bully others off, but bacteria is litterally a stun lock tool rather than actually giving cerato anything to truely use to its advantage

knotty harbor
normal lark
#

Cerato can still hunt don't get me wrong, but a major bulk of its diet is scavenged

knotty harbor
normal lark
#

Cerato is otherwords, is a wolverine

dusky surge
#

lmao dont call that a hunt

normal lark
knotty harbor
#

the act of hunting a fishing are literally the same thing the only difference is the type of animal your going after

slim dragon
dusky surge
#

^

knotty harbor
dusky surge
#

yes that's exactly what he meant good job

#

logical extremes my beloved

slim dragon
normal lark
slim dragon
knotty harbor
dusky surge
#

yes because making a completely illogical and extreme argument really works against someone who lacks common sense

#

checkmate indeed

knotty harbor
#

they said its a bad hunter not that its not a hunter

slim dragon
normal lark
#

Yes, but ir shouldn't have an ability centered around hunting, most of its abilities boost its strengths as a bully and a scavenger

knotty harbor
dusky surge
#

and as we see right now, it has no such shortcomings

knotty harbor
slim dragon
knotty harbor
normal lark
#

Cerato needs nerfs, but it also needs a rework around its vomit capabilities to be more defensive than just vomit lock