#balance-feedback-discussion

1 messages · Page 47 of 1

tropic horizon
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I think but ye adults can’t be killed by pachies

river nexus
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Can adults still use their tail if they're fractured

tropic horizon
small ether
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Yeah I see what ur saying about how it’s annoying that you almost die every time you try to fracture now, maybe something else besides a stun lock would help but idk what

river nexus
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That's cool to know, so pachies won't be able to fracture rex apparently

small ether
river nexus
tropic horizon
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And it’s not like it would have a reason to, it can just run

stark knoll
river nexus
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Nvm

tropic horizon
stark knoll
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And for the eating part, it'll negate small attacks but will still take damage from stronger ones

tropic horizon
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As in say, as a small pachy, you ram something bigger than you that you couldn’t fracture and buy yourself more time

river nexus
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Honestly pachy should just be fodder to large unfracturable things unless it's able to run away or smth

tropic horizon
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Yeah against things that don’t actively prey on it, pachy should just run from them

small ether
slim dragon
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Old 3 seconds-long stagger was too much for sure, but the complete absence of recovery makes omnis able to completely mess up their attacks and go away without breaking a sweat

small ether
# slim dragon Because the absence of punishment for missing a pounce makes it OP

Don’t they realize that Utah, I mean Omni, is the only playable in the entire game that has a punishment for missing its ability? I’d say it’s finally on equal playing fields as everything else but it’s not since it ALSO has a punishment for landing a successful pounce. (Also the only dino in the game that has a built in direct counter mechanic)

slim dragon
small ether
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Not to mention they’re currently the weakest playable that has to kill to eat, and I’d say landing it’s combat ability is also the least severe out of all the carnivores

river nexus
small ether
slim dragon
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In update 6 it's weak because its competitors are OP, in update 6.5 that combined with the other buffs it got allow it to shred everything in the roster

river nexus
slim dragon
small ether
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People forget that carno (the current apex of the game) literally uses it’s combat ability for an extra speed boost too lol. It’s defensive and offensive with no punishment whatsoever

slim dragon
slim dragon
river nexus
slim dragon
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sure

small ether
small ether
river nexus
# slim dragon sure

Why do omnis wait until they have an opportunity to pounce then? If they can just "regenerate it back anyways"? lmao

because they want and NEED to spare their stamina

small ether
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Still no punishment for missing though

river nexus
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Omnis use their stamina sparingly. That is why worrying about pounce being spammed is meaningless

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Pounce is absolutely not OP, and pounce can absolutely not be "spammed" in the way you're clamining it of being capable of

river nexus
slim dragon
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But honestly, the charge ability as a whole is a paradox in carno's kit

slim dragon
small ether
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If tenonto and carno can ez spam their abilities all day with no punishment in rapid succession (which they do), idk why people are complaining about Omni possibly spamming it’s pounce when it can’t even if it had no stagger because it’s too squishy. They HAVE to run away after missing a pounce if they don’t wanna get slammed hard

river nexus
small ether
river nexus
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The pounce is not OP, just because it doesn't get damaged with a stun

river nexus
small ether
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Every combat ability has a cost of stamina (or “punishment”)

river nexus
river nexus
small ether
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Some more than others. Ex Omni has probably the highest stamina drain for a successful attack, not just a failed attack

small ether
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Their stamina drain for charge used to be like nothing

slim dragon
river nexus
small ether
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Ah yes, an ability so powerful that it takes the highest amount of uses than any other ability to kill its target and throws the body of the squishiest carnivore onto another dinosaur that can potentially 1 shot it if it falls off the wrong way

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An ability that literally has 2 braindead counters to it which is just “Hold button to buck” and “hold button to wallow”

slim dragon
river nexus
small ether
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And your second point is just very unrealistic

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Brb I’ll get back to u two in an hour or so

slim dragon
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As for my second point, it definitely happens. And even if the target doesn't die in one pounce, there are a lot of detriments for being low one blood, which being low on health don't do

river nexus
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We have the answer, bubulu knows more than the devs - and knows better what is good for the game. Therefore, the devs had 0 reason to remove the stun penalty for omni's pounce - and bubul is automatically right about it being "OP".

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The devs do totally not have a superior knowledge to determine whether or not removing the stun is for the best, or not

river nexus
# slim dragon Hey, I'm not you

I never claimed I know more than the devs
You however indirectly claim you know more than the devs, by invalidating a very clear decision they made and calling it OP

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It's overreaction

frail bobcat
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Have you seen the past updates? The devs have made mistakes in their balance a lot, so calling something op is not "knowing it better than the devs". The 6.5 omni is really strong, stronger than u5 omni imo and u5 omni was too strong

frail bobcat
river nexus
river nexus
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If you're unable, you contradict yourself

slim dragon
frail bobcat
frail bobcat
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I guess my argument is valid

dusky surge
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just wait

river nexus
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2 of the ones you named were legacy, "carno in a stress test bodyfracture" is a stress test and was not intended
omnis pounce being damage based was great, dryo during 3.75 was also very cool - we've established this already

slim dragon
dusky surge
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there you go

river nexus
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You run away when faced with questions, yet as soon as you see an opportunity to make an assumption - you jump right back in

What is this to you, a teltale game?

option A: run
option B: make assumption
option C: insult

river nexus
frail bobcat
dusky surge
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it was, they did that on purpose

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it was an experiment, they decided against it

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Source: I was literally QA at the time

slim dragon
river nexus
dusky surge
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they planned to

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then they didn't

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almost like that's how a test works

slim dragon
dusky surge
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but idk man, maybe you have some insight that being a Quality Assurance team member didn't

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anyway, goodnight, have fun trying to uh

do whatever this is

slim dragon
frail bobcat
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but it was a bad idea and they got told so by the players. Which means they made a mistake and the players were smarter, if you like to put it that way

river nexus
river nexus
dusky surge
frail bobcat
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so they had the intention to, but they realised it was a bad idea and they changed it. Why did they change it? because they saw how it played out

river nexus
river nexus
dusky surge
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i take insult to being called a telltale gamer, please stop insulting me

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kindly respect my requests please

frail bobcat
river nexus
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Alright, according to your logic I now take insult whenever you use the word "take", "Insult", "requests", "Ptera", "carno", and "Omni"
Please refrain from using these, otherwise you've insulted me. Even though the words have never in history been defined as insults

dusky surge
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okay :)

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we have a deal

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im glad we could settle this like adults

bright oasis
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Anyway back to work😎

main helm
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I love humanity

small ether
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Damn that’s cruel…

tropic horizon
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Me too!

main helm
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.... wait did i miss out on an inside joke, i was meant to be sarcastic due to the amount of interesting balance opinions i have read

small ether
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Rip

distant torrent
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@topaz elm I really like that idea TI_Perfect

slim dragon
hollow canyon
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but it has a good match up against Cerato to where Cerato has to put a lot of effort into it to win this fight so Carno clearly needs some more nerfs

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every stress tester I spoke with said that Carno is pretty bad and they are generally just quite rare on the stress test

slim dragon
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Hmm that's what I thought

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So only cera and omni have the right to be OP, the rest must die

golden coral
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@coral lodgeLet me see if I understood this right. You want the carno to A, need to run at full speed for 10+ seconds before it can charge, and B, need to charge at least another 10+ seconds to get something useful out of the charge. Please explain how this makes any sense what so ever for an ambush hunter, especially one of small and agile creatures, who now have a massive window of opportunity to see the carno come at them from very far away, and thus move out of the way very easily, even if they were currently eating ot drinking. On top of that you want to make it weaker, making said small game more capable than it already is of fighting back, should it somehow fail to avoid the charge.

hollow canyon
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|| it doesn't ||

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oh sorry, that's a bit of a spoiler

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I should've hidden the message

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there we go

slim dragon
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Can carno even charge for 10 seconds ?

hollow canyon
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I think? It would cost it like its whole stamina though

coral lodge
thin mantle
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“Spammable” charge is actually ideal for Carno based on what it is and where it lives

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It just needs adjusting to fit that without breaking it

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Because for one, Carno being an ambush predator with an ability exclusively useful for ambush is dumb

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It’s not only the fastest animal in the game, but it also inhabits the region of the map with the worst conditions for ambushing

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Which makes sense, Carno is meant to hunt small game, requiring it to ambush to catch said small game would be bizarre since they’re by far the hardest category of creature to land a decisive singular blow on, they can typically react quickly and are small, making them harder to hit

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It’d make far more sense if Carno actually leaned into its a pursuer niche than an ambush based one

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Further increasing not only the distance charge must travel to become useful not only drastically cripples their stamina economy but pushes them further in a niche they suck at filling

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Like if Carno had more sprinting stam, kept current charge but with significantly reduced damage so it’s more of a positioning tool than a high damage attack, it’d fit far better

coral lodge
thin mantle
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Watch any stress test footage of carno if you want evidence of that

coral lodge
thin mantle
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Which for the current iteration of charge...is ideal

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Still sucks that carno is being balanced with 2 conflicting niches in mind tho

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Current charge is only really useful in ambush (which carno sucks at) or within group fights against larger targets

Which it shouldn't even be participating in to begin with

coral lodge
thin mantle
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Mhm, and it takes a profoundly stupid target for your ambush to even work now because charge is back to being an ability that...makes sense physically...meaning it's useless against anyone with functioning eyes and brain

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Because it's for some reason optimized for taking down large slow targets despite that being the opposite of what carno is designed to hunt

coral lodge
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Yeah my biggest issue with it is really just the hitbox. Getting knocked down from 30 feet away is really stupid.

thin mantle
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Mhm, and thankfully that is no longer a problem

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felt bad to play with, and against

coral lodge
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God i cant wait for it

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Tho with a cleaned up hitbox, i wonder if adding a 4th attack to carnos kit that can only be used while charging would be possible

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But it would prob be stupid, so m just not gonna think about it

hollow canyon
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The hitbox has been fixed like months ago, they just don't do hotfixes so we have to wait for 6.5 to drop

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this whole situation is an obvious side effect of adding a mid tier small game hunter with a bunch of animals all smaller than it

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it really couldn't have gone any worse

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nor could it ever have gone any better really

thin mantle
hollow canyon
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that too

thin mantle
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That still looms over all of carno's roster issues

obtuse ocean
# thin mantle That still looms over all of carno's roster issues

How are you supose to kill anything if you reduce its damage? Like its already very easy to outmanouver a carno in the open, and if i even get more time to run into denser areas where it have no chance of catching anything. Stamina dont help it any ways, you need to kill somethinh fast in the open to be effective

keen plover
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Almost like the plains hunter that hunts in the open should actually be agile 😄

obtuse ocean
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Hehe yea, but omni deserves beeing superior in agility i think atleast:P

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But if more or less whatever you are going for as carno manages to get into the woods/dense areas, carno is useless. Even the fight can turn into carno beeing the one fleeing

alpine sleet
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did they gave omni the post pounce stun back in the last branch or is it still with zero recovery?

unborn iris
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No need to reinvent the wheel. This tracking worked fine before, it just worked too good. They just need to tweak it again.

warped wharf
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Another problem is that carno is just braindead-easy to play, compared to cerato, troodon and omni.

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all of the other carnivores require complex hunting strategies, or have to utilize complex mechanics or serious risks in order to make a successful kill. Or have some sort of inherent weakness due to limitations in their kit (ex: deino can't really stalk or hunt, it has to wait for prey to come to its location; all it can do is ambush)

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carno has: +speed, +mindles ramming gameplay mechanic, +decent stam for map traversal, stalking, ambushing & general hunt, +size & weight advantage for the time being

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and even with larger playables added later on - what future addition is going to be fast enough to hunt a carno down, counter them or keep their numbers in line? Shouldn't be galli tbh, those should be its preferred prey items. I guess allo with its ambush gimmick?

hollow canyon
# warped wharf carno has: +speed, +mindles ramming gameplay mechanic, +decent stam for map trav...

Carno? Decent stam? Stalking? I think you might be playing some different game.

In general though - yes Carno which is a small game hunter will have a relatively easy time in combat in a roster full of small animals that are its prime target.

If you had Omni in a roster full of animals smaller than it it would be effectively oneshotting everything by pressing rmb on it. That's just how things work when you put a larger animal with a particularly good match up against those smaller than itself against a bunch of animals smaller than it.

If you were to take out Omni, Tenonto and Pachy out of the game and replaced them with Allosaurus/Albertosaurus, Maiasaura and a Pachyrhinosaurus Carno would be absolutely garbage cause it would get deleted by all of them while being incapable of really doing anything to them.

primal token
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Hey what are your thoughts on bringing Omni pounce repercussion back. Imo it’s a stupid change to remove it in the first place. Why remove the punishment for playing bad.. Instead give us something we asked for and buff the dino like cmon.. Make successfully landing a pounce more rewarding instead of making it easier. Let me hear your thoughts on this!

thin mantle
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Omni literally didn’t need changes from Update 6 going into 6.5, statistically and mechanically it was already VERY strong

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It just needed bug fixes with itself and other animals to be brought up to par

golden coral
# warped wharf all of the other carnivores require complex hunting strategies, or have to utili...

I am a little uncertain on the thinking here... All of them press and hold RMB, it's as easy for any of them, there's nothing that makes a lunge or a pounce more "difficult" than a charge or a ram. If charge is mindless, so is lunge and pounce, you do nothing more complicated in any of the cases. Also deino can most certainly stalk/hunt (also, since when is a deino at risk, ever, in a hunt), not very easy perhaps, but they can follow someone from under water. Also carno don't have that much stam for map traversal, not if it want to also be ready to use that stam in a fight or flight. I would argue that all of the playables are about as easy and "mindless" to play, cerato is no more difficult than carno from what I can see, and omni has never been particularly difficult to use, it's always been pretty easy, and I don't see troodon being any different, being how similar they are overall. So I'd rank them as some of the easiest to play, together with deino that is just overall op, since carno, despite it's massive hitbox (that isnt meant to be like that and will be fixed), otherwise have weaknesses, such as low stam, terrible bleed handling, high hunger, and so on.

unborn iris
thin mantle
unborn iris
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I felt it the most on omni, though.

main helm
thin mantle
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Omni is very strong

main helm
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In what world-

thin mantle
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6

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So this one

main helm
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Over there, yes it got a buff but in the wrong spots

tall bronze
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Omni's problems in U6 are essentially indirect. The changes to it's pouncing in 6.5 is a lil confusing to me.

thin mantle
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No it got massively over buffed in 6.5, literally none of those changes were necessary

main helm
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If they didn't buff the damage in the stress test, which i think they didn't, the missed stun delay didn't need to be removed, the pounce just needs to be a bit more rewarding

unborn iris
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Even if bucking stayed the same with the heavy drain and you could only tap pounce. Omni would have been strong if carno wasn't just OP and even 35% carno could just destroy utahs with unlimited stamina, charges, and ability to escape easily. Every death on omni for me was to fast carnos.

tall bronze
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Lack of recovery is v e r y concerning to me <:I

unborn iris
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But now that's changed, and that's really the only thing that was needed to "fix" omni.

golden coral
main helm
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The thing is, the removed recovery for the missed pounce, it helped in the incorrect fights, i feel like the only dinos that use that opportunity to punish a omni properly is pachy and teno, which was already a okay enough fight, but now that's gone and it still has a pretty bad matchup against carno

golden coral
unborn iris
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Yeah.

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And that was also fixed, along with unneeded buffs to omni.

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Basically what I was trying to say.

main helm
dawn falcon
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What’s the convo my friends

main helm
thin mantle
# main helm If they didn't buff the damage in the stress test, which i think they didn't, th...

Omni has had the same damage it’s had since U5, the same damage that made it overpowered, it’s damage certainly doesn’t need buffs and the buck stam drain was necessary to add, well, any sort of necessary skill to play the animal because now, pounce duration comes in stages. You can’t stay on for too long on a larger target with full stam because you’ll be thrown off, but you’re still getting bleed buildup, which is something you can influence without even attacking, forcing the animal to use stamina consuming attacks and movement does just as much as landing another pounce would…then when you e whittled the animals stam down sufficiently you can kill it with damage from pounce since they can’t buck when their stamina is fully drained

dawn falcon
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Is it about the lack of missed pounce?

thin mantle
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It was literally in the most balanced state it’s ever been in the games history in 6, now it’s back to being too forgiving and powerful

unborn iris
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I agree with that.

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But we will see soon. Raptors everywhere again.

golden coral
main helm
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Not with carnos lmao.

thin mantle
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Yes with carnos

unborn iris
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Raptors will be destroying carnos now.

dawn falcon
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I’d prefer if missing the pounce costed you some more stamina

unborn iris
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You will see lol

thin mantle
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Carno is terrible without the crutch of it’s bugs to save it

dawn falcon
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A missed pounce ultimately yoinking 10% more of your stamina

main helm
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Not with carnos, the majority of the carno playerbase is not good which is why we ever see them die to omnis

golden coral
unborn iris
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Is impact pounce still a thing in ST?

tall bronze
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I very much like the idea of no stagger on miss, but instead a significant slow for several seconds.

thin mantle
unborn iris
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Servers full of raptors wouldn't be horrible for me, I love utah vs utah.. but impact pounce kind of made that a less fun fight.

dawn falcon
unborn iris
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Hell yes

tall bronze
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What was impact pounce again? 😛

dawn falcon
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Magnet

main helm
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There's an impact pounce?

unborn iris
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Where you jsut had to be touching the other dino and hit rmb and you just teleported to their side.

tall bronze
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Hmm

main helm
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at least it's not as bad as carno's charge hitbox

thin mantle
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That’s still sorta a thing

golden coral
# dawn falcon I’d prefer if missing the pounce costed you some more stamina

If 10% is the cost for using pounce for omni (I don't know if troodon costs any?), then add 5% more if miss, apply to both of them. Honestly, if you miss once, you shouldn't be pouncing again very soon, you should probs reposition and reconsider, and with a pack, both of the playables should have the ability to do so, unless they all pounce and mess up together somehow...

dawn falcon
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They just really need to add more frames to pounce as well, so you can punish a pounce mid-air

main helm
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feel like half of us is seeing completely different matchups somehow

thin mantle
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I feel like almost all of us agree

dawn falcon
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You have like half of a split of a second to be able to hit a pounce mid air, so precise that it doesn’t even matter

coral lodge
dawn falcon
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Actually no. Just add more frames to everything’s abilities minus Pounces

main helm
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the current non stress tester game has barely any utahs, if they're in a good balance position howcome there are barely any except for the very few occasions that get massacred by one carno ambush afterward?

unborn iris
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There's barely any players period.

thin mantle
main helm
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... apart from the skill gaps

unborn iris
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The stress testers aren't really the people playing this game day in and day out.

dawn falcon
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Tailslam only has one frame where it can damage you and that’s during the end of the animation. Realistically even before it slams to the ground, you should be damaged because of the tail colliding with your hitbox.

thin mantle
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Deino is the strongest animal in the game and on the ST their like unicorns

unborn iris
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Which has been made even more obvious from player numbers.

main helm
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stego is the best dino in the game, it literally can't be killed by a deino unless it is stuck in crossing

golden coral
main helm
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or unless it just wants to die or isn't that experienced

thin mantle
tall bronze
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Carno's Texas hitbox combined with how horribly common they are makes Omni less favorable to play
Pachy being able to stun lock things means more Pachys, and Pachy is already naturally good at killing Omni, further making Omni less favorable to play
Combine these with the idea of "why play "gets killed by busted animals so much" Omni when ultra broken Carno/Pachy exist" and there ya go

main helm
golden coral
dawn falcon
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I disagree with the need of a missed pounce now that I’ve seen Omni in action, since it feels so much more smooth now, but I agree that there needs to be some kind of nerfs to Omnis kit so we can keep the smoothness without being unbalanced

tall bronze
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I'm telling ya, just reduce it's speed and acceleration if it misses for a few seconds <:I No clunky stun but you're still punished. Seems worth trying ;c

thin mantle
golden coral
thin mantle
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Also from just straight survivability deino is far better

main helm
main helm
thin mantle
tropic horizon
tall bronze
# dawn falcon Ohhh so endlag?

Kinda yeah. Like you miss and your raptor is fairly sluggish to simulate trying to regain balance/footing basically. Nothing crazy, but enough to allow an opening for the prey.

golden coral
main helm
thin mantle
main helm
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The only way that is gonna work, is if you accidentally do the longer animation as a stego twice in a row

dawn falcon
thin mantle
golden coral
# main helm as a proud cannibal, unfortunately not.

Not sure how that relates honestly. Deino has advantages in every matchup vs the rest of the roster compared to stego, and in their matchup both sides can avoid each other, while two deinos can take a stego, while two stegos can still be avoided (unless you're in a bad spot but that's on you for not seeing the risks I'd say)

dawn falcon
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You can still move around and dodge so I agree with the change

tall bronze
main helm
golden coral
thin mantle
golden coral
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But it does come down to the stego running away from the deino more likely than not in the 1v1

main helm
main helm
thin mantle
alpine plover
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Eh most of them just put their butt in the river and swing at anything they see get close

main helm
thin mantle
main helm
thin mantle
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Deino is undamageable for 99% of its gameplay

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Because of water

unborn iris
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Deino has a highway all around the map where nothing else can attack aside from normal bites.

thin mantle
main helm
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apart from the few crossing points and the shallow areas, yeah

thin mantle
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We don’t actually have a stretch of shallows long or deep enough to make deino detectable

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In gateway we do, in Spiro we don’t

tall bronze
thin mantle
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Spiro is actually a far too forgiving map for deino

main helm
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tbh, don't know what else to talk about there, but i feel like it sums it up that neither stego nor deino can die by the hand of the other unless it's in a specific circumstance or they got a deathwish

thin mantle
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They can’t touch deinos

golden coral
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Technically anything can, given sufficient numbers

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Since stego can't really go away

main helm
golden coral
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Deino on the other hand, depending on where you are, can literally be untouchable, and with air time, log underwater if it's full on air and be fine I believe

thin mantle
main helm
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... so we need a deino on top in a hunt to keep it from drinking then

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on top of the things that are hunting it i meant

thin mantle
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No

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Why would that be your takeaway

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It means that the stego has to reposition from where it is to go get water

main helm
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.. yes? if there's water to drink then the stego can just either stand in the water for the others to have a speed debuff or it can tank the one or two bites while it gets water

thin mantle
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Which leaves it open

main helm
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it's just trotting, if it doesn't panic it's fine, there's palms everywhere

thin mantle
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Most of the stegos I’ve killed in 6 have been because of this

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They go for water and we mass pounce them since they lack a counter when in the open

main helm
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i'm sorry but most of the stegs suck then

thin mantle
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That’s true, most isle players are terrible at the game

main helm
thin mantle
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But any stego in an open area can’t physically defend from 2 threats attacking it at once

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One of them will be successful. Stego isn’t versatile enough to prevent it

main helm
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ya ever fought any try hard stegos?

thin mantle
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Yes

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Doesn’t change much, their kit is incredibly limiting

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Skill expression with stego is VERY low

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Because it has no mobility and only 1 viable attack

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It’s insanely predictable and easy to counter

main helm
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all a steg needs to do, is be near by a little hill or a tree or near water and it's basically gonna win

thin mantle
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Which is fine

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I’m talking about when it’s forced to reposition

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Or if we catch it in the plains

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At that point it needs to just run to a cliff or it dies

main helm
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the steg's dumb then

thin mantle
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Being in the open plains as an animal who’s primary food sources are all on the open…is dumb?

main helm
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or it wants to have fun

thin mantle
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It literally has to go to the places that make it the most vulnerable

main helm
thin mantle
main helm
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... like max you can get it to 60% bleed

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and that's stretching it.

thin mantle
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It only takes 5-7 partially completed pounces to kill a stego with baits

main helm
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no way

thin mantle
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Try it

main helm
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a carno survives that if it stands still, i did

thin mantle
#

A Carno physically can’t survive 2 unless it sits down, plus Carno doesn’t have to use stamina to defend itself

main helm
#

If we're talking about combo pounces like, more than one utah on then i don't know about that

thin mantle
#

Any stamina drain on the bleeding animal amplifies the bleed

thin mantle
#

Yes it just takes time to bleed them

main helm
#

You playing in the update where carno had it's bleed nerfed?

thin mantle
#

Yes

main helm
#

.. well that explains it.

thin mantle
#

That was when Omni literally soloed Carno easily lmao

#

Back in 5

thin mantle
main helm
#

That was good times tho, i played carno alot there and had so much fun, i actually couldn't just shrug off a pounce like rn

thin mantle
#

Oh….

golden coral
golden coral
thin mantle
tall bronze
main helm
thin mantle
#

Bleed is effected by a LOT of factors

golden coral
thin mantle
main helm
#

... although if i'm honest, seeing how the diet system literally doesn't work properly that might not even be a feature

tall bronze
thin mantle
#

To the point where you could bleed it in a single pounce

golden coral
main helm
thin mantle
#

Well yeah

tall bronze
#

TIL 🌠 TI_Gasp

thin mantle
#

Carno was borderline fodder in update 5, at least combatively

golden coral
thin mantle
#

Against Omni it was a 1v1 that favored Omni

golden coral
#

Need to go look at the patch notes I suppose, see if I can find something there

main helm
golden coral
thin mantle
#

If you let the Omni get the completed pounce off on you you’re dead

golden coral
#

I admit, I'm confused now xD

thin mantle
main helm
golden coral
main helm
#

Which i think is right, you shouldn't just see a pack of 3 or 4 utahs and if you don't suck be able to kill them quite efficiently

thin mantle
#

No that’s fine

#

If they’re in the open they’ve placed themselves at a disadvantage

#

They’ve given you complete authority

golden coral
main helm
#

but that's currently the thing tho, even in the forest and it got even worse when the game for some reason decided to buff the carno turn radius charge

golden coral
#

@main helmI'll go see if I can find the notes

thin mantle
main helm
thin mantle
#

Omni destroys them without the ability to charge

main helm
#

... you can charge, the charge start up is very fast for what it is and you don't need to really charge in the first place but ya can just bite

thin mantle
#

You can, but the amount of obstacles and foliage make it insanely easy to prevent getting hit

main helm
#

also the trees can unfortunately work against you if they are thick enough, you'll get stuck on them when getting off fo a bit

golden coral
thin mantle
main helm
main helm
#

and it can still bonk you off using a tree

thin mantle
#

The group keeps it engaged while the others regain stam

main helm
#

carno's constantly moving then

#

in how large groups you play?

golden coral
#

@main helm

Carnotaurus

Special Ability: Charge
Stamina drain reduced
Charge speed bonus decreased
Turn rate adjusted for sprint and charge

Bucking
Stamina damage per tick increased

That is for U6.

Carnotaurus

Diets
Boar added to Three dots nutrient.

Movement Modifiers
Standing Bleed Multiplier increased.
Walking Bleed Multiplier increased.
Trotting Bleed Multiplier increased.

Hunger Intake
Mass removed per tick increased.

Fracture HP
Body Fracture health reduced.

Primary Attack: Bite
Attack hitbox lowered slightly.

That is for U5.

thin mantle
main helm
#

i just don't know where

thin mantle
#

It didn’t

main helm
golden coral
#

If there were changes way back when, that's possible, but carno does have worse bleed handling as it stands, compared to others.

thin mantle
main helm
thin mantle
#

Carno still has paper skin

main helm
#

I'm either high as hell constantly or something, hold on i gotta check you guys are too persistent on that

#

standing still or trotting?

golden coral
#

It is far more likely that what you're thinking of is omnis getting their bleed on pounce limited, since it did a lot (still does really)

main helm
#

hold on

thin mantle
golden coral
#

Since I'm sure somewhere in one of these updates, bleed on pounce might have been changed, as well as the buck stam drain yes, which would also affect it.

thin mantle
golden coral
#

On the one hand, it's kind of funny we're all scouring the patch notes for info, on the other, it is good that we take it seriously and attempt to provide accurate information

main helm
#

we can at least all agree that pachy needs it's stun back no?

thin mantle
#

No

main helm
#

... WAH

thin mantle
#

Pachy should’ve never even had it to begin with

main helm
#

just hopped on, got a full ad omni to pounce me WITHOUT me bucking at all until it quite literally fell off.

thin mantle
#

Stuns made Pachy the most powerful single combatant in the roster

golden coral
thin mantle
#

Pachy performs fine without stuns entirely

main helm
#

... you're telling me that pachy should be basically the only creature that needs more than 20% of it's hp to survive an encounter from a carno no matter what?

thin mantle
#

And it still deletes tenos because of body feactures

golden coral
thin mantle
main helm
#

It's literally gonna get kicked by a teno when it goes in for a ram, which is gonna be followed up by one more or two more kicks

main helm
#

You are insane.

thin mantle
#

You as a Pachy should never be facilitated in fighting tenos

#

Why would we want pachy’s fighting tenos

main helm
#

Same logic should go for omni then, same growth time

distant torrent
#

pachy shouldn’t be going after tenos

thin mantle
main helm
#

i was trotting for 70% of the duration and then standing still for the other 30%

golden coral
# main helm ... you're telling me that pachy should be basically the only creature that need...

Considering carnos lethality and small game hunter style, it's not entirely unreasonable, since pachy isn't as fast and agile as omni. You do also have the damage reduction on head, and if you break the carnos face, it'll do much less damage if it can even aim. Break the leg, and you're out free, break the body and you need to juke for a bit but it's doable. Fractures might need work, easier to apply or doing more, but it's still, I'd argue, better than pachies being able to stunlock things in pairs and the target being unable to fight back at all.

golden coral
# main helm ye, here

Sounds to me like carno bleed quite well if one full pounce takes you to half bleed, and it checks out with trotting and standing still having been nerfed. (Yes I saw, I missed that, my apologies!)

thin mantle
main helm
main helm
main helm
#

also this was a full pounce, without me bucking at all

main helm
#

he fell off from being out of stam

main helm
thin mantle
#

Pachy isn’t owed combative viability against animals drastically larger than itself because it grows just as long as an animal that does

main helm
#

so there is no way in hell, a carno is able to die to 2 pounces from a omni unless it doesn't know how to buck

thin mantle
#

Pachy already is the sole administer of the strongest status effect in the game

golden coral
main helm
#

Pachy can literally die, trying to use it's main ability.

thin mantle
#

Just need to keep its stamina draining

main helm
#

Just trying and succesfully getting it off

thin mantle
main helm
#

if it doesn't get a leg break on a carno, it's done for unless it evades it using environment

thin mantle
main helm
thin mantle
#

Why is the is a problem

thin mantle
main helm
#

and unless you miss a pounce right next to a carno so that it can get a headshot bite and then a follow up, you aren't gonna die either

main helm
thin mantle
main helm
#

How is getting punished for doing something succesfully fun?

#

The only ' reward ' you get is a 50 / 50 chance on being able to escape

#

since fractures in this game sometimes don't make sense with the locations due to the desync

thin mantle
golden coral
#

To be fair, pachy without stuns might need help to be fine

main helm
golden coral
#

I don't think it's unreasonable to consider that

#

But that does not mean the stunlock is good at all. That had to go, no matter what.

main helm
#

Oh ye, the stunlock is pretty bad i agree, being on the receiving end of that heh

#

.. and giving

golden coral
#

So, while the premise of "pachy without stun might struggle" is valid, the premise of "we should have kept the stuns" is a no go, because that just allowed pachy to do things it shouldn't be doing.

thin mantle
thin mantle
#

Could also make it faster but that presents far more issues than it fixes

main helm
#

It's stuck in spot for less than a split second after succesfully hitting it off, which basically gives the other guy a free attack

#

unless you get the bug where you have no recovery for some reason

golden coral
thin mantle
#

I wouldn’t say they are the ones in need of a buff, if anything that’s head fractures

#

For example, a body fractures Carno has 20 seconds to only sprint before it can’t use the primary advantage that makes it good, it’s sprint

main helm
#

body fracs are pretty good in the long run, but in the situation where a pachy wants to survive against a carno it's the time limit where it can chase it down or get a charge off / bite it to death and against a teno you will always get literally kicked twice or three times

thin mantle
#

Teno has 4 remaining attacks after a body fracture before it literally just dies

thin mantle
golden coral
#

Not to mention the stamina cost now

#

So sure, it can try to get you, but it won't be trying for long or very well

thin mantle
#

Pachy is agile enough to juke Carno and the acceleration nerf ensures it won’t be catching up to you after turning quickly

main helm
thin mantle
#

Just don’t fight the teno and you’re fine

main helm
#

.. nobody will heckin play pachy.

thin mantle
#

This is a survival game hit a fighting game

#

If not being able to kill tenos solo is what makes or breaks pachy’s population….then it’s better of not being played

#

Because that’s a silly reason

main helm
#

Ah yes, no fun and you're gonna be just fine, in that scenario, literally everything in the game is just fine, because we can all live on the other side of the map, eating AI or grass and hiding away or running at the sight of anything that's not an AI

golden coral
#

I mean, do pachy need to fight teno?

thin mantle
#

You under no context have to fight tenos as a Pachy

main helm
#

you can't kill a teno solo as pachy if it's not new to teno

golden coral
#

One is a "coastal" critter, the other a "swamp" critter, more or less?

thin mantle
golden coral
thin mantle
main helm
#

You're making pachy basically a worse dryo.

golden coral
#

What?...

thin mantle
#

What xD

#

40 dryos can’t kill a teno

golden coral
#

How did we go from "might struggle to escape carno, having to take a hit" to "worse dryo"?

thin mantle
#

Because it can’t fight teno very well

golden coral
#

Pachy is still, from what I've heard, lethal to things it's own size and similar

main helm
#

Aight i said that badly but i meant it as in that it would be a creature that literally has no fighting chance and can only run

golden coral
#

It just can no longer go out and fight things over twice it's size solo/duo

golden coral
#

It can still take on carnos and tenos as well most likely in groups of 3+, which is more or less fine

main helm
thin mantle
#

What is the issue with that, it’s faster and has more stam

golden coral
#

Again, why would a pachy/teno matchup even be a thing?

#

They're not really critters that might live in the same biome?

thin mantle
main helm
#

who do i answer first, am getting gang banged here lmao

thin mantle
#

Whoever you want

golden coral
main helm
#

fluff's my favorite then

thin mantle
#

Ok go for it

main helm
#

i don't have any like good comparisons

cerulean anvil
#

Well actually pachy is designed to hit and run.

thin mantle
#

It’s not a combat god, it’s still only half a ton and needs to be treated as such

main helm
#

But that's literally what's rn, it can't do anything against apexes

thin mantle
main helm
#

It doesn't need to be limited to only 10% of the roster

fierce creek
#

LMAO

main helm
#

cause it won't be fun man

thin mantle
#

The isle is not a fighting game

main helm
#

Right now it is

thin mantle
#

It’s a survival game

main helm
#

Survival is the easiest thing in the game unless you wanna go have some fun

thin mantle
#

So survival needs to be more extensive

main helm
#

yeah.

thin mantle
#

Meaning combat needs to not be top priority

#

Hence the aversion to making Pachy fight everything

#

When it doesn’t need to nor should it

main helm
#

but literally everything else still will fight

#

so why single the bonker out

#

you literally can't get killed by a pachy as a carno if you don't wanna

thin mantle
#

Every single animal in the game has animals it cannot fight

main helm
#

same goes for teno

thin mantle
#

Every single one, some more than others

#

Pachy is not some exception to the rule

main helm
#

Apparently it is since nothing else would get the same treatment

thin mantle
#

How so

main helm
#

We got galli in the stress test update with a stun heh ( thats not the answer to dat )

golden coral
thin mantle
#

Stego can’t even fight anything that doesn’t engage it

main helm
#

because it's the strongest, it's an apex

thin mantle
#

Ok so?

main helm
#

.. well rn

thin mantle
#

That still means it literally isn’t allowed to instigate combat

#

Which is fine

main helm
golden coral
#

What playable do you think would take pachys place?

main helm
#

Cera is basically a carnivorous pachy from the non stress tester update, but just a lil different

golden coral
#

Far as I've heard at least, galli gets pinned

main helm
#

it has a ability that gets charged up and prevents the other party from attacking them for a certai nduration

#

and the ability limits their moveability

#

except it can't intercept, but it's more agile than a bonker tho also i think better stamina

#

and the main thing there is that hunger of the opposing dino unless it's a cera or deino is the main thing that decides the battle

golden coral
#

So, what playable would you choose over pachy then and why?

#

If you're concerned that no one will be playing pachy because it's not, good enough at fighting?

main helm
#

literally anything else? if i wanna go for a playstyle where i will hit and run, i'll just choose galli, it's faster, has a better attack basically from how agile you are

#

and i don't need to hit the thing i am running away from to escape

thin mantle
#

Then you don’t like pachy’s playstyle

#

That doesn’t mean others don’t

#

It means you don’t

main helm
#

i mean unless you're a masochist

#

because i don't think going in for a attack knowing that you're gonna get hit is reassuring

thin mantle
#

Why would I play literally anything but ptera and deino unless I’m a masochist

main helm
#

heh, play solo omni that's a masochist as well

thin mantle
#

Why play anything that is combatively weaker than any other thing

golden coral
#

It's not reassuring, but it's also not terrible, in some cases you might have to at the least risk a trade, and you can handle it, so it's not going to be the end of you in that case

#

Galli can probably also go in for a kick ,but if the carno hits you, well, you're in severe trouble probably

#

More than the pachy might be

thin mantle
main helm
#

galli is heckin zooming tho, unlike with pachy you can get a hit off very safely without getting hit, unless you don't bait at all or just leeroy it

thin mantle
#

You’re describing challenges Pachy has to overcome as if they’re intrinsically problematic

#

I just see them as skill expression waiting to be had

#

Everything is going to have different animals it struggles with more than others

main helm
#

.. but still the thing is that nobody will play pachy cause you can't really do anything

thin mantle
#

Which is objectively false

fierce creek
#

I think Pachy trading a hit for a fracture is fine the problem is how inconsistant fractures are.

main helm
#

it would be fine, if pachy took less time to grow

#

you're just getting a dino that is not worth the amount of time you invest in it at all

main helm
#

You hate pachy

thin mantle
#

No I like pachy

#

That's why this change excites me

main helm
#

You're in a toxic relationship with pachy then

thin mantle
#

I miss having to try.....

fierce creek
main helm
#

But you can literally just die for succeeding in doing that

#

because of the recovery that comes from the impact

fierce creek
#

Not that I don't believe you but could you send a video of a carno successfully biting said pachy 3 times in that amount of time

main helm
#

well that's impossible but unless you got more than 50% hp you're gonna die pretty sure

#

... and teno can kick you once, which makes you fall down, which it then gets another 2 kicks

fierce creek
#

The teno match up should be a harder fight then carno imo

main helm
#

and cera is just gonna bite you two times at least, which unless you got high hunger although i don't know how much pachy needs to get bit there, you're gonna vomit which basically allows the cera to run you down

main helm
fierce creek
#

just run from cera lmao

thin mantle
#

You don't have to fight them

main helm
#

pachy takes a whoopin hour to grow, it literally deserves to be some sort of threat

fierce creek
#

thats pretty short

main helm
#

... yeah it is in comparison

fierce creek
#

Dryo is what 30-40 min?

thin mantle
#

It deserves viability

#

Which it has

main helm
fierce creek
#

the only pachy matchups that should really matter are carno, Omni, and ig troodon

#

as it can easily just outrun everything else

main helm
thin mantle
main helm
#

.. except for apexes that are literally made for combat only

fierce creek
#

yep as it should be

main helm
#

Pachy needs it's stun back, just without the stun lock and no intercepting a carno charge

thin mantle
main helm
#

or get the update where if it did that it would get a body frac

fierce creek
main helm
main helm
fierce creek
#

Pretty sure it was just complete

main helm
#

.. except for the obvious in that it was complete

fierce creek
#

and why wait 3 years when something is already complete

thin mantle
#

Stego is also one of the games more balanced animals

#

It just has nothing to do

fierce creek
#

Stego is still the most bal animal in the game

main helm
#

pretty sure that stego is downgraded rn, just like deino is

thin mantle
#

It is yes

#

Tho i'd be mad if deino got buffed

main helm
#

since none of the other apexes or just matchups that it would have aren't in so it needs to be a mini version

fierce creek
#

How so first time hearing of this

main helm
#

not sure about stego, but def about deino with the bite force

fierce creek
#

Ohh

#

I thought you meant they got nerfs in 6.5

main helm
#

.. that is a joke if it wasn't obvious which it's probs not cause sarcasm over text is quite the subject

fierce creek
#

Yea hopefully stego gets something unique to it

#

rn its pretty barebones

main helm
#

other than having cute juvies that are satisfying to murder, unless the player makes themselves look pitiful or funny enough.

flint quartz
#

@coral lodge Carno is already receiving a nerf in 6.5

main helm
#

it's the bite speed nerf no?

flint quartz
#

bite speed, and charge stam cost

#

1 charge takes 10% stam

fierce creek
#

And its accel

flint quartz
#

yep

primal token
#

How is Omni better now? I heard something about buck nerf and old agility back?

keen plover
warped wharf
#

regarding cera's "issues," I think the majority of alleged complaints stem from the fact a lot of people are playing it incorrectly. They're playing it like a hit & run, one-shotting "surprise" predator akin to carno when its ideal playstyle is probalmore like that of a hyena or komodo dragon with the literal sceptic bite mechanic.

#

they're supposed to run down their prey with their high stamina and inflict the bile-bacteria mechanic until it has no choice but to "give in" and practically accept death. their hunts are clearly supposed to be a gradual process.

#

but even then, cerato looks like could still use a minor buff or two regarding defense/weight or speed, and chuffing is still a pointless addition in general for the time being. Maybe make a heavily bacteria-inflicted prey item significantly easier to smell or detect - like what they've done with troodon and heavily envenomated targets?

#

meanwhile galli's gonna need some nerfs and they really need to focus on fleshing out dryo's mechanics for the next update. predators like carno, troodon and omni seemingly depend on small prey items like dryo - but nobody plays it despite its insane growth rates, because its a boring, shallow creature to play.

thin mantle
#

Buffing cerato’s speed would be a massive mistake

keen plover
thin mantle
#

It’s mainly because of how it effects Pachy and tenos matchups with it

#

Those would suffer dramatically if Cerato were faster

keen plover
#

Also... The run times for Cera are long right now

#

The guy runs for 105 seconds rn

thin mantle
#

Which is fine, it should be quite powerful it was always meant to be defensively oriented

#

It’s just not, because it’s quite fast for what it’s capable of

#

So it doesn’t actually need to be

keen plover
#

It stil runs down Teno and well

#

A lot of people who haven't played the build assume Teno does it to Cera, but most of the videos I've seen are not even full grown Ceras being run down

thin mantle
#

Teno can’t even really play aggressively even against slower targets

keen plover
#

A cera at full stamina runs down a Teno. While a Teno can't do the same. Literally tested it

thin mantle
#

Because none of its relevant attacks can be used in pursuit

keen plover
#

Exactly

thin mantle
#

Like I think it’s almost a definitively better state for the teno Cerato relationship for teno to be faster

keen plover
#

People are saying buff its HP since it's slower.... It runs 0.1km/h slower while also having a longer run time

thin mantle
#

Because teno is much more an obligate defender than Cera is

thin mantle
warped wharf
thin mantle
#

Vomit is the strongest form of stun in the game atm

#

Unless you count lunge

keen plover
thin mantle
#

Meaning you’re barely even gonna get a second hit in before it’s already moving

#

Which is enough space to continue holding W

keen plover
#

Oh yeah, Cera also has a better base stamina regen

#

And the stamina decay build which is infinitely easier for carnivores to attain

thin mantle
#

And tracks vomit, etc

warped wharf
#

speaking of pachy - either its stun is going to have to make a comeback or it's going to have to get better bacteria/venom/bleed resistence if it's expected to have any chance against ceratos and buffed troodons & omnis.

thin mantle
#

It’s not struggling

keen plover
#

I'm telling you right now Pachy is GOOD as is

thin mantle
#

It’s matchups against Troodon and Omni are unchanged from U6 (not in the case of Troodon but yknow what I mean)

keen plover
#

Omni is a stomp 1 v 1 still

thin mantle
#

Pachy is one of the best combatants against troo because it just one taps them

warped wharf
#

hm really? even with the recent troodon buffs?

keen plover
#

Troodons are easy in small groups

warped wharf
#

I know pachy fared very well against troodon prior to the new buffs

keen plover
#

Of course a full pack has the potential to delete you, but that's 10 v 1

thin mantle
keen plover
#

Yeah

thin mantle
#

You’re not doing anything to 2 pachy’s no matter the number of troos

warped wharf
#

good point

keen plover
#

Troodon is only truly meant to hunt solo targets

thin mantle
#

Mhm, which is what I like it for

#

I actually preferred weaker troo but…yknow

#

It’s not gamebreaking

keen plover
#

I fought 10 of them and won. Had 5% health as a Teno

warped wharf
#

perhaps its just personal bias as I generally go solo

keen plover
#

But I needed to use terrain to win. In the open I would have died

thin mantle
#

Especially with Pachy

warped wharf
#

true

keen plover
#

Omni's are probably the scariest matchup you can face as Teno as they'll just delete you in small groups

#

Like good luck reacting to them

thin mantle
#

3 was enough for your typical teno who achieved the skill floor of the animal

#

Now that’s probably around 1.5-2

keen plover
#

I struggled against 2

#

Won, but they also could have won

warped wharf
#

I guess I'm just worried about losing some of the solo potential around some dinosaurs

thin mantle
warped wharf
thin mantle
#

Like Cera, deino, ptera, Carno, Omni, Pachy, beipi, and Galli are all fine solo

keen plover
#

If a full pack spots you and you're not by a good area, just alt f4

thin mantle
#

I only don’t say teno because it’s kit has sorta been rendered a bit redundant by Cerato and the pouncers

warped wharf
#

granted some dinos clearly aren't meant for solo play anyway, so eh

thin mantle
keen plover
#

I would love Teno more if its kit was actually something you could use

#

Like swimming

thin mantle
#

Would love diving teno

keen plover
#

Damn Deino man

thin mantle
#

Poor….every coming semi aquatic

#

Deino kinda just….deinos them out of existence

warped wharf
thin mantle
warped wharf
thin mantle
warped wharf
thin mantle
#

It’s growth stages are insanely powerful, easy to grow, and deino is sorta the sole owner of it’s hunting niche

warped wharf
#

I mean we're already getting rex on community servers if update 7 goes well; might as well release spino on top of it

thin mantle
#

Spino also just acts as an obstacle to be swam around more than a legitimate threat

#

I say this with all certainty, spino would’ve been better for U3 than deino even if both are terrible picks

#

Because you can see spino

warped wharf
#

good point, I really do think deino should give off a short, momentary abmush indicator that gives a well-timed player a small window of opportunity to escape

#

example being - a targeted player can hear PoT's sarco make a momentary growl from underwater before it goes in for the kill. Deino needs something like that - just a 2-second visual or audio indicator.

keen plover
#

At least with how mobile Omni is now

thin mantle
#

But at that point, what is slam for

#

Just a higher damage variant of the same ability? Because that’s sorta what kick is

warped wharf
#

or no AOE at all, just damage really

#

as long as it isn't as slow as the stun

thin mantle
#

Like since pounce has zero limits to location, it has to have some form of knockdown or knock back to prevent that

#

Because you could just tank through sweep and keep going ktherwise

slim dragon
#

Teno needs its concept art turning Tailslam

thin mantle
#

That’d be neat

slim dragon
#

I feel like it would also look cooler

thin mantle
#

Basically slam and sweep in 1

keen plover
#

Oh yeah, that

thin mantle
#

I adore teno to death but that’s always made me laugh a little

keen plover
#

Also Omni's taking damage and still being able to pounce you is lame

#

They should be baiting out attacks to get in

thin mantle
#

Pounce as an ability really feels undercooked

thin mantle
slim dragon
#

Same

#

Glavenus in The Isle when
It would be balanced I promise

thin mantle
warped wharf
#

still too buggy and glitchy

slim dragon
#

(offtopic but I think MH has the BEST exaggerated yet realistic-ish monster animations ever)

main helm
thin mantle
slim dragon
warped wharf
keen plover
thin mantle
# warped wharf the pounce mechanic needs a rework from the ground-up really.

It’s moreso how it operates logistically, you can pounce any part of the animal for identical reward, because of how its hitboxes generate its very difficult to attack the pouncer mid pounce because the interaction between the part of the animal that’s attacking and the Omni will land the pounce as a result without trading for the damage, and it’s a system that simply wont work for the animals lacking the range and maneuverability to either hit the pouncer on approach or dodge

thin mantle
keen plover
#

Yeah that

thin mantle
#

Both Pachy and Carno have ram esq attacks

#

Troodon and Omni pounce

#

Far too many existing and planned animals have pins

#

Etc etc

keen plover
#

I'd also love to hear a whip sound whenever a Teno hits to the side lol

#

Not bob apa type of sound though, since it sounds like a straight up whip sound bite

warped wharf
#

pachy and carno's playstyles will drastically differentiate once humans actually become playable - as will troodon from omni

thin mantle
#

It’s just funny how the game consistently progresses away from making teno work

#

At no flaw of its own, it’s just being powercept

warped wharf
#

the problem is that we don't really have combat-effective humans & interactive, elaborate human structures yet.

main helm
#

Still surprised that they did a amazing job at making teno look cool.

thin mantle
#

Oh let’s not go into humans

#

That’s a fiery hell storm I don’t wanna walk into rn

main helm
keen plover
thin mantle
warped wharf
thin mantle
#

Yes, that’s all I’ll say

warped wharf
#

but yeah that's a different can of worms in itself

slim dragon
#

Bonking humans into the stratosphere is the most satisfying experience I ever had as a pachy

main helm
#

We need to get a dryo dictator when humans come out so people will play them again just to pester the monkeys

thin mantle
#

My belief still goes unsuspended

slim dragon
#

I haven't played MH frontier, tho, is that the monster that is so powerful that the only way to kill it is to have it kill itself ?

#

Ah, no it was Shantien

thin mantle
#

Or no was it 3rd?

#

I can’t remember, big floaty storm dragon with an affinity for hydro jets

slim dragon
#

Yeah not the same thing
But still badass

clear lichen
#

@pallid bane Why should I get a debuff for defending myself? eg: what if im a stego just chillin’ and another stego comes up and whacks me in the head with it’s tail, I fight back and kill it, so basically by your thinking I win that fight but I still get punished for no reason and gotta suffer because some bored-out-his-mind-joe-shmoe decided that I look like a jelly doughnut, just waiting to get harassed. I do not understand your logic m8

hollow canyon
#

@glad holly yea we should be able to see those but the devs don't want us to know those numbers to prevent a "meta" from rising up due to our knowledge of those numbers. Of course it doesn't work like that and people in the know are aware of the damage output of attacks by testing them.

Also - Teno's kick is 275 dmg, not 300

median swan
#

The pounce fail animation was NOT something we said was bad, in fact, without recovery time it's so unbalanced
i mean it needs better animation since it looks weird before

hollow canyon
#

@stone forum isn't it obvious? That's so that it can be nerfed again in the next update while Carno gets buffed so that 2 updates from now we can have Omni buffed again and Carno nerfed again - the cycle continues.

stone forum
#

Like just balance it breh xD

hollow canyon
#

I know

#

Carno only needed a nerf to its hitbox and perhaps an initial stam cost for activating the charge, while Omni needed the changes you've mentioned.

#

Now we're back to the reversed 6.0 balance

#

and just have to await the 7.0 to revert that and 7.5 to get us back here

hollow canyon
#

#thecycle

ashen frigate
#

@analog arrow I almost died while reading your paragraph 😭

analog arrow
#

Lol

frail bobcat
analog arrow
#

@frail bobcat maybe

pallid bane
slim dragon
slim dragon
slim dragon
slim dragon
pallid bane
slim dragon
pallid bane
#

im gonna report you man\

slim dragon
pallid bane
#

post from 2021 btw

#

ya it is wth

slim dragon
#

Everyone right now is sending double triple or more messages

pallid bane
#

right wth thats weird lol

slim dragon
#

Everyone right now is sending double triple or more messages

pallid bane
#

post from 2021 btw

slim dragon
pallid bane
#

ya it is wth

alpine sleet
thin mantle
#

It’s bleed output was nerfed

alpine sleet
#

oh

thin mantle
#

Which is good

#

But unfortunately Carno isn’t balanced to perform the roll it’s meant for at all rn

alpine sleet
#

i mean carno doesnt use bleed to kill its not that importan

#

important*

thin mantle
#

Mhm, nor should it

#

Ideally it’s bursting down smaller squishier targets and pursuing them if necessary

alpine sleet
thin mantle
#

Which is such a headache

#

Carno is a hilariously unfitting ambush predator

alpine sleet
#

why is it to op?

#

or doesnt works that well?

thin mantle
#

It just doesn’t fit Carno

#

Here lemme paint a picture

alpine sleet
#

alr

#

like anatomically you mean?

thin mantle
#

What is Carno:
Large
Very fast
Has poor agility but not so much that it can’t compensate with raw speed
Lives in the most open and flat biome in the game with the least amount of cover and the most visibility even at night.
Has an ability, charge, that deals a high damage value on top of applying a stun that sets the target up for follow up hits.
Has the fastest starvation timer in the roster.

Carno is in this mess Aldo’s opposed to primarily hunt smaller creatures

#

Carno exists as a contradiction

#

Charge is best user against slower targets that struggle to dodge it because you’re always going to see or hear a charge coming if you have basic spatial awareness

#

Meaning it’s only out of ambush utilities are in group fights and against slower larger targets

#

This is the opposite of what Carno is intended to specialize in

alpine sleet
#

a yes i see seems like a mess to balance

thin mantle
#

It’s high speed and affinity for open areas suggest it favors smaller faster targets to pursue, but it’s starvation timer doesn’t allow that to be sustainable, and it’s power against animals closer to its size or slightly above heavily encourage it to ignore those smaller prey items

#

Carno just needs a niche realignment with a roster of changes

#

Mostly changed to charge and it starvation

alpine sleet
#

what if they made it weaker against mid tier so it focuses on small creatures? like by example the carge only staggers a teno

thin mantle
#

Charge just straight up shouldn’t knockdown animals above half its own size, it shouldn’t hit as hard as it does, but it also shouldn’t cripple carnos stamina as much as it does now

#

So it can be used more often but to a narrower range of creatures effectively

alpine sleet
#

yes makes sense like encouraging carnos to chase its prey

thin mantle
#

Mhm

#

Especially with how barren and flat gateways plains are

#

Ambush Carno is going to die and stay dead

alpine sleet
#

maybe they consider a fix for carno on the update where they will update old playables

#

i forgot its name

#

quality of life

hollow canyon
drifting thorn
#

Juvi Carno with 29 % knockdown a Fully grown Omni and got hit for 30% hp... if they do not balance this they will call this game the Carno Isle

fierce creek
#

thanks for repeating yourself

main helm
#

Did anyone test if you can one shot a pachy by using the charged up bite as cera when it goes in for a hit? Or is it just left on like 10% hp

primal token
#

What do people mean by Omni getting its agillity back, nothing happend to its speed and I haven’t noticed anything different with its movement?

thin mantle
#

It turns better

keen plover
primal token
drifting thorn
#

https://youtu.be/MGH93uXPy6I Everytime he hit something he get a bite even hitting that Cera on back u got another bite .. U call this viable??? U all Carno Lovers …

I don't really know how I feel about pachy this update, it's very good in groups but in duos good luck, also having a pachy in a mixherd is still insane!
Working on beipi and troodon video, I absolutely love troodon and beipi is ok.
Be sure to like and subscribe if you guys enjoyed this video it helps support the channel! Lets hit 3k subs!
-----...

▶ Play video
cosmic pelican
#

We've seen it, no need to post it in every channel...

main helm
#

They're pretending to be heavily complaining just so they can advertise better, ingenius idea.

cosmic pelican
#

I'd say its bait

keen plover
main helm
#

The fact that in the worst case scenario you need more than 80% hp to get a hit off on a cera doesn't sound that great tho.

cosmic pelican
#

I dont get why people miss u6 pachy
Its not even fun to play...it just stomps everything

cosmic pelican
main helm
#

Did anyone try killing pachys as a galli in the new version btw? Seems like it'd be a bit of a pain for the pachy with the nerfed ram agility

keen plover
#

You can kill them easily in a 1 v 1

#

2 -3 Galli's can kill you though

main helm
#

oh boi.

keen plover
#

They do a lot of bleed

#

and deal a decent amount of damage

cosmic pelican
main helm
#

How you gonna do that when it's even faster and probs more agile

cosmic pelican
#

Even with just a body frac that galli is done

keen plover
main helm
#

was about to say i take back the agility, i forgot how it is there

cosmic pelican
keen plover
#

Alt swing will knock them down iirc

cosmic pelican
#

If kicks has priority over ram tho...

keen plover
#

They don't

cosmic pelican
#

Thank God

keen plover
#

I'd avoid a Pachy as Galli

#

You're not winning the fight.

cosmic pelican
#

What about a galli herd tho?
A pachy will just...die

keen plover
#

Yeah. Numbers win in that case

tropic horizon
#

I mean yeah almost anything can kill anything with enough numbers

cosmic pelican
#

Only if spiro wasnt a bad map...

keen plover
#

Agreed. You're forced into a lot of things

#

Plains Pachy is bad.

tropic horizon
#

Which is funny

#

Because a lot of its food

#

…is in open fields.

drifting thorn
cosmic pelican
drifting thorn
cosmic pelican
#

You dont need a leg fracture to escape

#

Even a body fracture is enough

#

Pachy can juke even u6 carno pretty well

drifting thorn
#

Every time u hit u get a bite on ur head watch the video unless u have some to die for you.. But if u said u can do that send me the clip ..

cosmic pelican
#

I dont need a clip for that
And it would be useless to this discussion since carno in u6 has basically nothing to do with carno in u6.5
Since its charge turn radious and accelaration have been nerfed its very easy to dodge for smaller, more agile animals (like how u5 carnos charge was almost useless beacuse turning with it was basically impossible), paired with the charges now drastically increased stamina cost the carno will not be able to run after you after missing 2-3 charges.
Carno is only really a threat if it ambushes you and if that happens pachy is dead even if it could stun

golden coral
#

Isn't pachy faster than cera?

cosmic pelican
#

By like 1km

#

Or something along those lines

#

But definetly faster

golden coral
#

So it's only really carno that's the threat then?

cosmic pelican
#

Yep

#

Wouldnt call carno a threat tho

#

Juking it is decently easy

keen plover
#

When they broke their own leg in front of a cera?

main helm
#

the only thing that vid doesn't show is a fight against competent carnos tho

main helm
keen plover
#

Just face the Carno and tank a hit to give it a body fracture

#

Then run to the new update 6.5 bushes

tropic horizon
keen plover
#

And you’ll pretty much evade them through it

main helm
#

The tank and run strats.

keen plover
#

You can also outturn it

#

And avoid being hit all together

#

Staggers caused more issues than anything good

main helm
#

also btw, quick question does the uh, cera charged bite give it resistance against carno charge?

keen plover
#

Nope

tropic horizon
#

Good

main helm
#

no idea why i see so many carnos dodge them then

keen plover
#

You’re not escaping them solo

#

Unless they play awful