#balance-feedback-discussion

1 messages · Page 6 of 1

azure crescent
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komodos swim to nearby islands to mate sometimes

frail bobcat
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I think max 30 kmh for short bursts considering it will be able to use the water pretty well and its chonk

azure crescent
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i don't think megalania should have short bursts of running stam

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it should have stam lower than teno ofc but its a monitor lizard and those can endurance hunt sometimes

frail bobcat
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Ok didnt know that

dusky surge
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irl, komodos dont sprint for very ling

azure crescent
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so i'd say like as much stam as a carno at around 30-37 km/h?

azure crescent
frail bobcat
azure crescent
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unlike most other cold blooded animals they can breathe effectively while running

dusky surge
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30 might be TOO slow, idk

azure crescent
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the camera shakes a lot but you can see it chase the deer for quite a distance without slowing down

dusky surge
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(might wanna delete that soon before mods see btw)

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word of warning

azure crescent
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ye just wanted to show it sprinting

dusky surge
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i won't tell, obviously, but yea

azure crescent
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didnt know about the second clip

dusky surge
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its clearly not gonna catch anything in small tier in a race

azure crescent
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i mean yea ofc but it needs to have atleast mediocre stamina

dusky surge
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irl, komodos are believed to move at 20km/hr, although in the Isle, we can inflate this value

azure crescent
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absolutely

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specially if they make the sprint animation good

dusky surge
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For Komodo mobility (imho)

  • Okay sprint speed (not great)
  • Good water speed
  • Dive capable
  • Can see underwater proficiently
  • Can climb (juvi stage)
azure crescent
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sounds about right

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i'll put the speed at 34 km/h

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not too slow not too fast

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one thing that does worry me is what the meg would do if a teno decided to just chase it down

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because a teno can like 4 shot a megalania

dusky surge
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for attacks, i'd give mega

  • bite
  • special bite??? (applies venom?)
  • tail whip
azure crescent
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the special bite would have a decent bleed value yes?

dusky surge
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normal bite could have decent bleed. Mega should just FUCK you up

azure crescent
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mega should have its bites have seperate bleed values because anti coagulant and all that

dusky surge
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mega being slower is fine if its whole shtick is
A: Fuck you up in seven different ways for getting fucked with
B: Eating random shit it stumbles upon regardless of how rank it is

azure crescent
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i'd give megalania ~75-100 N biteforce

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special bite is same damage but with venom with undecided effects

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and i'd say the tail whip should deal some nasty damage (CC/knockback maybe?) cuz its a defensive attack

hexed sorrel
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I played carno for the 4th time. the other 3 times I died to starvation. I came across a 7+ utah pack, and i died. and from my experience, it is completely FINE. I managed to kill 2 utahs, and a deino mixpacked with em which didnt help, I had to keep running away from it. but besides that, I feel like these utah packs SHOULD be able to kill a single carno. the problem I have with carno is the hunger simply drains TOO quick. and with utah, there needs to be more of a punishment on missing a pounce. I like that it gets up quick, however it needs a bigger STAMINA punishment. it gets up quick sure it's an agile animal. but it needs to be a much bigger stamina punishment.

azure crescent
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Megalania stats

  • 1050 hp
  • Reduced headshot damage + bleed and fracture resistant in head area
    (100 N attack would deal 75 N on head and 1000 bleed would do 500 on head, essentially giving its head a 2100 bloodpool)
  • No "weak" spots

Mobility and juvie stage

  • Okay sprint speed (30-34 km/h)
  • Mediocre stamina (40-60 seconds)
  • Good water speed (Faster than teno by a bit)
  • Dive capable (2-3 minute breath timer)
  • Group limit of 3
  • Can see underwater proficiently
  • No cannibal debuffs
  • Can climb (Up to ~60% in juvie stage)
  • Juvie stage is faster than adults reach speeds of maybe 39-40 km/h at their peak
  • 100/100 rot resistance, resistance starts somewhat low in juvenile stage at around 30/100 (see: https://discordapp.com/channels/401464048610312193/401481371249541120/1000915621808177272)

Combat stats/attacks

LMB - bite (75-100 N damage with 200-300 bleed values)
RMB - special bite??? (applies venom with whatever effects it should have)
ALT + LMB - tail whip (100-175 N with potential CC/knockback maybe?)

TL;DR: Megalania, although not the fastest in its tier, should not be something to be messed with, as if you provoke it enough, it can punish you in many different ways, be it with a nasty tail whip or a venomous bite.
Survivability wise, megalania is quite good and viable, as it can climb in early life stages (puts it in direct competition with herreras) and dive underwater whenever it wants to, whether it be to attack baby crocs/fish or to flee from predators.
This animal is strong both offensively and defensively, with a venom that takes action in very short periods of time, powerful bleeding capabilities and no weak spots on its body.

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how's this?

hexed sorrel
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seems pretty good, however I feel 1050 health is a bit much, unless im underestimating megalania's weight?

keen plover
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It needs the bulk imo

hexed sorrel
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yeah ik but maybe 650 health would be enough

azure crescent
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megalania is quite fragmentary but there are things that suggest very large individuals

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also it's the size that's on nova's size chart so i just went with that

lavish jungle
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is it normal i can see deinosuchus moving underwater or is it a bug ? like you can clearly see the outlines of him swimming underwater

keen plover
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Been here for ages

lavish jungle
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just noticed it for the first time now i now why everyone runs away when i come swimming even though im 2 meters underwater

dusky surge
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@odd pebble i do adore how we've come from "utahraptor pounce is literally useless unreliable trash" to "okay guys calm down we didn't want it to be THAT reliable" in a single patch

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def needs looking at but god is it an amusing parallel

azure hinge
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I mean it looks like he was pretty on target, I guess maybe hit the middle of your tail, but it's just how they do the animation for it. They made it a hit scan instead of a projectile

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And also it's animation even after it connects is going to teleport a direction if you turn your dino because they don't really account for the other dinosaurs movement

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That's right before he does the hit scan turn

keen plover
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also ping

azure hinge
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But you also have to keep into account this game has a lot of desync; think about how many times your bite goes through dinos

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Aka desync also effected by ping yes

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Idk I think this type of problem has massively negated by animation and maybe for something like a pounce ignore the hit box on like 60% of a tail

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Depending on a dinosaur

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Larger dinosaur more room to grapple a tail and also add animation to it where it looks like it grabs tail then pulls forward to bite the side

raw reef
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why are we geting so much talk/suggestions about megalania?is it coming out soon

dusky surge
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popular animal

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(thats it)

azure crescent
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i just got a series of ideas for megalania and shared them is all

raw reef
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oh lmao i tought it was coming out soon

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got excited

azure crescent
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i wish

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wdyt of it

raw reef
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really really cool ideas,but i doubt it will be like this considering the isle

odd pebble
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It needs some slight tweaking but they are on the right track

azure hinge
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yea i agree think a lot of stuff needs work it seems a lot more hit scanny when should be more like a projectile

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and doesnt help that the animation is whack

odd pebble
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Yeah

dusky surge
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although, all things considered, i still like how utah is actually relevant in the meta again (finally)

azure crescent
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@mystic cedar mind explaining the downvote?

mystic cedar
azure crescent
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oh

dusky surge
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lmao

azure crescent
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lmao all good

dusky surge
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that's quite a beautiful resolution

azure crescent
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good ending

mystic cedar
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Haha, yeh I was looking for what you were talking bout til I saw the magalania n I was like oh shit that one haaha

hasty coyote
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@errant plinth I dislike the idea of making pachy omnivorous, even just as a juvie. Pachy has no reason to be Omni other than to clean up the mess it makes. However, I feel that not eating meat but being aggressive brings more to the game. It gives plenty of bodies for juvies to scavenge on and allows other herbies to have the opportunistic scavenger ability: such as Gali or potentially Diablo or styraco. Even then, most of those opportunistic scavengers are classified as omnivores, like Gali.

Plus, everything about pachy is against eating meat. It’s supposed to be less-lethal and “break and run” for most fights, their damage was nerfed to lower the “break and beat to death” strategy’s effectiveness.

errant plinth
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true, i dont expect my suggestion to be popular but well i thought it would actually make more sense than galli because i cant see galli eating meat unless they really redesign its beak to not be so harmless looking, but pachy i could but yeah some sort of conflict between herbivores and carnivores besides herbivores wanting to be dicks or carnivores being hungry would be a welcome addition.

slim dragon
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I wouldn't mind pachy being omni, but I find than it being able to eat meat only as a juvie is weird

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Also Isle pachy is clearly designed as a herbivore and not as a hunter, idk how it would get its meat, unless it's made into a scavenger

hasty coyote
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Gali likely won’t be running around scavenging from the corpse of a stego, but likely just eating small things it can fit in its mouth. Mostly lone juvies, hypsis, and eggs. This type of behavior is common in irl herbivores, you can find many images of stuff like a cow slurping on a snake.

Other than that: there are many ways to make herbies fight other herbies and carnis. Herbies could fight over limited food sources. If there’s only a few orange trees around, a pachy is likely to kill a dryo to make sure they keep the oranges. Or you could make nesting grounds only give the bonus when one species is nearby, so herbies would fight over who gets to nest, potentially with carnivores too. However, 90% of carni v herbie combat is because carnis are hungry or herbies are defensive.

slim dragon
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or KOS

hasty coyote
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That too, but I was trying to talk about incentivized combat, not just people being people.

hasty coyote
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Again, I have gotten no explanation for the ❌s. I really just want to understand the whole picture and see why people disagree. Did I just put too much damage? Do they want to force pachy to only break and run? Do they think the fight is balanced? I have literally no clue.

quasi patio
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I like the idea of making the downward ram actually useful in combat. If you get hit by pachy's ram, you should get punished for it, just like getting hit by a utah pounce or carno charge is very punishing. Unless you run for your life, the fractures usually get ignored and they'll kill you anyway. With utah's agility, getting hit by pachy should be a "you fucked up" moment.

hexed sorrel
hasty coyote
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But I literally say buff a different thing in the same sentence. So unless all 5 people read 1.5 sentences and quit…

wise obsidian
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Its not that the other ideas/solutions arent good

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Its just that pachy was already in a good state beforehand

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Before the ram/alt bite nerf it was a pretty good match for utahs

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A prey item that could be easily bled out but needed to be hunted with caution

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Fractures arent death sentences if you know what you're doing, even legs because a packmate can distract for you while you go into a bush, or if you're solo it's already easy to weave away from rams/alts. And again, go into a bush, and since you're not bleeding, the pachy will be unable to find you unless you have like a horrendously bright skin

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I've been playing pachy alone and you're almost required to find a group or stay hidden because utahs shred you. The ones that are shit get dogpiled, run off, and then some other pounces you to keep a distraction. It took only a few rams/alts to kill a single utah last update, and now it takes much more

fresh laurel
wise obsidian
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I mean

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If you're decent at carno you can kill pachies pretty well lol, even last update

fresh laurel
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also leg break is a death wish if the enemy is alone

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but if they have friends then you should run as much as you can tbh

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unless they are utahs...

wise obsidian
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And pachys still kill carnos regardless. Source: did it myself a few days ago

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It didnt take that many people

fresh laurel
wise obsidian
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Like i said. They still can

fresh laurel
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but its way harder

wise obsidian
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Kind of

fresh laurel
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makes you rather break and run usually

wise obsidian
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It used to be a formidable prey item and now its just bad. The only people who complained were carno mains and utahs that ran head first into your ram

fresh laurel
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pachy should break and run from things larger than it tbh

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utah vs pachy though rn could use work

wise obsidian
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Duh. Thats what the devs want

fresh laurel
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and thats how pachy is rn for the most part

wise obsidian
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But its not gonna stop players from trying to kill their enemy

fresh laurel
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then they will die and learn the hard way lol

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I mean you arent suppose to be able to kill everything :P

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sometimes you just gotta run

wise obsidian
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I know that

fresh laurel
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then whats the issue now...?

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I sense text wall

wise obsidian
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Me and a pachy family i had, had a carno attack us. We got it a good bit but it got one of us, and im not one to body camp so we left it alone. Like we "should do" amirite
It came back 20 min later, and i knew because it was the same skin as last time. It killed 2 more people before me and someone else finished it off

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What's wrong with a text wall

fresh laurel
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too much to read

wise obsidian
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Your problem then

fresh laurel
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currently yea

fresh laurel
wise obsidian
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Majority of them were babies

fresh laurel
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how many adults

wise obsidian
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2-3

fresh laurel
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how can there be 2 or 3? werent you there 🤔

wise obsidian
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??

fresh laurel
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ok but fr 3 pachys should be capable of killing a carno

wise obsidian
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What are you talking about

fresh laurel
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you said 2 to 3 adults

wise obsidian
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Well, let me elaborate

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We had 2 before the carno killed the other adult. Then i was the only adult. There were 2 subs almost adults, the carno killed 1 of them on the second attack and the other was like 90% while we were killing it off

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Does that make sense

fresh laurel
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yea

wise obsidian
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Kay

fresh laurel
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anyways you broke the carno leg and made it hard to track you?

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avoided the area...?

wise obsidian
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Nah. It found us. We left for agave

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You preach running off after breaking a leg when carnis can track you all the same

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Whether that be blood or footprints

fresh laurel
wise obsidian
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I know mudpools exist

fresh laurel
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like going backwards... going in multiple directions

fresh laurel
wise obsidian
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Not to mention these were randoms i was playing with so we were constantly chatting. Not that i wanted to, but they wouldnt shut up so that probably contributed.

fresh laurel
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yea

wise obsidian
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Pachy wont really have a problem with future carnivores that are slower. Its just stuff like utah, carno, and troodon. They have the speed

fresh laurel
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troodon requires a small bite to kill lmao

wise obsidian
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Break a leg on a bary, sure. Utah? It'll either get its friends or track you, prolly both

fresh laurel
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but a pack of them should trouble anything tbh except probably utah due to agility ig?

fresh laurel
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I would call the 2 rivals currently

wise obsidian
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Which is why a hit from a pachy on a utah should be devastating. Which its not

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It even weighs more

fresh laurel
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maybe... make pachy attacks take less stamina?

wise obsidian
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Probably

fresh laurel
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pachy needs stam to fight utah so...

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making it have more stam to keep fighting could help

wise obsidian
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The issue is that pachy isn't meant to outlast its enemy, it's just a brawler

fresh laurel
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or buff body fracture to be more deadly?

wise obsidian
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Yeah more stamina to kill more utahs, or run away faster.. but what about bleeding lmao

fresh laurel
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make jumping and pounce do damage with body fracture maybe?

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running could drain more stam than now idk

fresh laurel
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utah will and always should be the more agile and faster one so...

wise obsidian
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Depends

fresh laurel
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on...?

wise obsidian
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I'm not saying running away from the fight entirely. Just getting someplace that's easier to defend in

fresh laurel
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you cant with utah due to bleed

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you just have to stand your ground :P

wise obsidian
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So why suggest stamina buffs? Those attacks will eventually add up and the stamina regen will be little to none

fresh laurel
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though when your stamina regen becomes mush you will still have stamina to attack more...

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From what I can see pachys dont conserve stamina the best

mystic cedar
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Pachy and teno most of all have taught me the hard way to conserve my stamina tbh

fresh laurel
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ikr

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though I dont think pachys have much of a choice vs utah

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they just gotta pray they land a hit

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and if the utah is good...

mystic cedar
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Yeah, utahs usually arent good at conserving stam either when I think bout it, with pounce alone. Usually what discerns a good one from a bad one

fresh laurel
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pouncing a pachy alone with no help is fine actually

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pachy cant try to punish you that much or else... bleed

mystic cedar
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Yeah, I'm more talking bout people not knowing when to jump off, that was my issue at first too

fresh laurel
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I mostly see utahs know when to get off tbh

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though the nerf to utah pounce stamina drain did catch me off guard

mystic cedar
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Yeh haha fr

fresh laurel
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also I like how many people want Utah pounce to be nerfed when it comes to landing it when thats how its always been :P

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they nerfed the impact damage and stuff of it... fixed the trees not sliding raptors off, bucking hits stamina harder

wise obsidian
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Trees still knock utahs off

fresh laurel
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yea

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thats what I said :/

wise obsidian
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Misread

mystic cedar
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I do feel like failed pachy headbutt is insane, especially compared to failed pounce

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Recovery time that is

fresh laurel
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like the endlag is too much?

mystic cedar
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Mainly with the recovery and punishablitlity, whiffed headbutt is so punishable rn, pachy cant really afford to miss. And whiffed utah pounce is pretty safe for the most part. Either headbutt needs a better recovery or something to make it more worth the risk of missing and standing still for so long

fresh laurel
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I think you should be trying to use alt ram more against utah

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not rmb unless you are sure you can land it

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land the alt attack and then use rmb to hopefully break a leg

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alt attack still hits hard too and the stun is helpful

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while having less endlag

mystic cedar
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Yeh but still tho, that whiff is deadly, utah or not, if your tryna fracture something so that you can run and you miss, ya don't got a chance to get away unless they mess up really bad

fresh laurel
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maybe tap ram could use slightly less endlag but the punish should be there

fresh laurel
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that smell?

mystic cedar
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When an attack misses

fresh laurel
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oh

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tbf pachy probably has to most trouble fracturing utah compared to anything else in the game

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which is to be expected in a way

mystic cedar
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Yeh cuz they hella agile

hasty coyote
# wise obsidian Before the ram/alt bite nerf it was a pretty good match for utahs

It was fine before but the new changes lowered pachy's raw damage and stun durations heavily while increasing utah's effectiveness. However, they would have to increase pachy's stun durations again and buff pachy's damage again to revert it back. Increasing the stun duration and buffing alt attacks is a viable option, which I had in my post. However, increasing the raw damage of ram is a bad idea for the reasons I had in the post. They nerfed pachy's ram damage to force it to break and run from things like carnos (which now take about 19 hits to kill) unless there is a major skill issue that allows the pachies to bully a wounded carno, which I have done multiple times this update.

My main issue currently is that pachy is in a decent spot against carnos and it should be changed as little as possible, but pachy lacks the lethality it needs against utahs. It takes 8 alt attacks or 5 rams to kill a utah, meanwhile utah just needs to land 2-3 pounces, and the first one basically cripples the pachy. That is why I suggested ways to increase its lethality against specifically smaller targets, rather than overall lethality.

Also, I agree that a pack of utahs can shred a pachy and pachies should avoid packs at all costs. But currently a 1v1 is utah favored, when it should be pachy favored since pachy is slower. I also disagree with the "just pack up" mentality, utah are literally able to do the same and encouraged to as well.

Thank you for the answer, sorry I couldnt reply sooner

fresh laurel
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I just gave my opinion on Utah :P

grave veldt
rapid flicker
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Buffing Utah and nerfing pachy created an awkward situation where they just switch places. Utah way to strong against pachy now where pachy can’t do anything.

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Only buffing or nerfing 1 would have been enough

slender aspen
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Situation:
We are in water as deinos (our element). Some are adults, some juvies. There are 5+ of us.
Stego comes harrassing us. Only 1 that is.
We try to put a stop to it, biting it 10+ times (We all nearly die)
Stego won´t leave us alone, seems to be overpowering 5+ deinos IN WATER
We go on land where the Stego is healing, 5 of us are biting in in constant attacks, bite after bite.
It just won´t die.
Few of us survive and we have to leave.

We were terrified because imagine what 2 Stegos would be able to do, if only 1 Stego is capable of wiping out a whole Deino family in their element.
It just wouldn´t die when 5 Deinos were biting it multiple times on land, easily 25+ bites in a short duration.

So someone who knows a lot more about these types of cases, can you please explain? Stegos (or just 1) are terrifying, even when you have 5+ Deinos biting it non-stop without any results, where the Stego actually just wrecked us despite not being any kind of god player.

So all in all, 2 Stegos could easily wipe the whole map out of the existence with one tail swing, at least that´s how it seems like.

hasty coyote
slender aspen
mellow zenith
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A 5 deino family ? Damn, thats a lot of teeth

slender aspen
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I usually don´t talk anything actually, but this case felt so weird so I had to bring it up.

slender aspen
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And then Stego came rushing in the water and we were like bruhhhh what the heck is happening

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Now imagine what 2 Stegos could do XD

hasty coyote
mellow zenith
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Stego able to troll/kill deino when in the water (well almost all of its body in the water) is so f up

slender aspen
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I was wrong though, kek

mellow zenith
raw reef
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@dusk sequoia lmao lost an adult stego to this

slender aspen
hasty coyote
slender aspen
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Only 1-2 hits and we were already at the brink of death, but many many bites at the Stego didn´t seem to care much. Who knows, maybe the hits registered on its legs only or something (?)

hasty coyote
slender aspen
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And we were just clicking attack like crazy

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Alt attack for sure as well

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"WHY WONT YOU DIE"

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But anyways, it´s not the end of the world neither does it affect anything in a bad way, but just wanted to discuss this crazy happening XD

hasty coyote
slender aspen
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Yea, I felt like it´s ability to withstand our attacks was the biggest "bruh" moment. And the only thing that I thought was that 2 Stegos could easily whip the river in half.

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Not because of their damage, but because of their super tankiness, I suppose.

hasty coyote
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Yeah, generally crocs don’t want to mess with multiple stegs. It’s rough to kill 1, any more becomes exponentially more difficult.

slender aspen
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And what makes things weird that water is kind of supposed to be Deino´s "element", if you get what I mean.

hasty coyote
slender aspen
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But maybe the balance is adjusted after all, since playing a Stego wouldn´t be much fun if it was slow and weak.

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Not sure if Deinos could eventually gain some kind of better upper hand in their own element, though. In a way that it would be more unfortunate for the Stego to rush in and try rule the whole river.

hasty coyote
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Yeah if you don’t go for the head, you’re screwed. Stego has a 2x head multiplier (everything else has 1.5), can tank 12 hits on the body, and won’t be able to hit your head if you’re on their head.

slender aspen
golden coral
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@slender aspenHow many actual adults did you have, because any juvies and stuff ... well, you can't count them that much because they're not going to have much power.

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You mentioned a family of five, but then you mentioned juvies as well, so, hard to say much when the actual power you presented can vary rather much.

slender aspen
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3 adults, 2 juvies, then some really young deinos as well (that tried to do their best but obviously didn´t stand a chance)

mystic cedar
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You dont have to fight it

golden coral
# slender aspen 3 adults, 2 juvies, then some really young deinos as well (that tried to do thei...

In that case I'd say you may have just made some bad decisions. If you had three adults, and the fight started in the water/at the shoreline where you could manuever and lunge and all, you should have at least been able to make that stego regret going near. It does take a bit of effort and planning, since the trick is to lunge and stun the stego with one of you, while the other one or two immediately moves into position and starts to bite/alt bite on the head and otherwise on the body. If the stego gets the quick jab angle in, it might still kill one of you, but at that point it should be so badly hurt, especially if one of you is biting its head, that it'll have to run or it dies. In general you don't want to just trade bites, especially on land, since you're not very agile there, and if it moves away from the shoreline, it's no longer being a bother, so goal achieved at that point. The fight is doable, two or more deinos are able to take on a solo stego, you just need to know how to go about it, and that's not always easy since normally you just grab and drown stuff, or just bite/alt bite each other, which isn't how to handle a stego.

grave veldt
stark knoll
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Only stego has the 2x headshot

grave veldt
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no yea not for deino cuz it has 1.5

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1,950 it does which is also quite a lot

hasty coyote
grave veldt
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wow who would've guessed that trying to fight the pointy end of the stego is a bad idea

hasty coyote
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@teal dove I’m sorry you dislike Utah’s playstyle, but it is a glass cannon. Your entire goal is to use your superior agility to dodge attacks then attack with your own high damage.

If they buff utahs hp, then you have to buff its weight. That means it can pin pachy, which means pachy needs a buff. Which then means it’s too hard for carno to kill pachy, so it needs a buff. By the end of the chain, we end up no different than we started.

#

The only way to make utah more tanky, but still fair, would be to rework the whole dino. And at that point, just add a different dino to play.

serene forge
#

As far as combat goes id say the balance is pretty well done, yes steggos are tough but they can be killed and there are no large predators yet to compare them to.

The carnivore food system is about the only problem i actually have with this game. AI is scarce enough to starve to death, small animals dont provide enough food to survive and there arent enough of them to make up for it. Yes you can and should be hunting players but servers arent full 24/7 you wont always see players online.

Basically this game just needs more AI for carnivores to survive Its frustrating to grow a carno to adulthood only to starve to death because the only thing i could find in an hour was an adult hypsi wich gave 2.0 food.

fresh laurel
#

Imo i think utah is balanced for the most part anyways :P

#

I dont get why everyone is saying its so broken where it needs heavy nerfs

#

I do think pounce draining your stamina should happen slower

#

And juvie utah needs to not have this much buck resistance

fresh laurel
dense hamlet
#

stegos are fine how they are, they shouldn't be easy prey for the dinos that are presently in the game. And it is very possible to take one down. if you can't kill one, don't fight one. my opinion on the mater

fresh laurel
#

Also why does carno have a ai for all 3 nutrients

#

Not even utah has that

dusky surge
#

because carno

fresh laurel
#

But what happened to ez grow on carno is bad

dusky surge
#

i mean

fresh laurel
#

💀

dusky surge
#

the 50% nutrient thing is gone

fresh laurel
#

Still ai for all 3 nutrients

dusky surge
#

not nearly as bad imho

fresh laurel
#

No defending that

dusky surge
#

U4 carno is easier imho because it was carried by ez 50% nutrients and cruised the rest of the time

#

Having to seek out boar is fine

fresh laurel
#

I mean now carno has less reason to hunt a certain playable for a nutrient

fresh laurel
#

The heck

#

Thought goat was gonna be carnos goto food

dusky surge
#

again, you gotta remember that carno no longer has the free 50% growth

#

That's genuinely huge

fresh laurel
#

Still huge that it has ai for each nutrient

dusky surge
#

Not really in comparison to what it lost

fresh laurel
#

That was a global thing so i dont really care tbh

#

But a ai for each nutrient is pretty dumb

dusky surge
#

Ehhhh

#

I mean, carno also loses those nutrients MUCH faster than every other animal

#

Insane hunger drain and all

fresh laurel
#

Meh

#

Still gives carno a higher chance of having 3 nutrients most of the time

dusky surge
#

Not really

#

You aren't guaranteed to find this AI

#

And boar is pretty hotly contested by utah packs

fresh laurel
#

You wont have much trouble getting nutrients with carno at all tbh

vernal summit
#

Please if the Developers could read this and fix it, it would make the game more popular: Add more AI spawns, aswell as lower the time it takes to grow.... Dying to starvation is the #1 killer in this game and its annoying, you spend a literal 16 hours growing to 78% and die to lack of AI or even players. I spent 16 hours growing and died to starvation because the game lacks any sufficient AI or Player spawns. You find 2 AI and then no more spawn for hours and its like, how can you play a game if you cant even eat? Whats the point of investing days of your life if you just die in 5 minutes because the lack of AI spawns? Even servers that say "HIGH AI COME JOIN!!!" have 1 AI for 100 players to share... its not good mechanics and if the developers are more worried about rushing a game for money, it wont last long.

fresh laurel
#

No players? Get ai

#

No ai? Find players at a hotspot

dusky surge
#

This dude literally comes in saying there's not enough AI TI_Wheeze

fresh laurel
#

Meh add more rabbit and chicken spawns

#

🥱

vernal summit
#

Literally spent 16 hours of my life just to die be killed by hunger because of lack of spawning AI

fresh laurel
#

Rabbits should have one of the higher populations in the game tbh

stark knoll
vernal summit
stark knoll
#

That's not at all what I was referring to but ok

vernal summit
#

Why push for more dinos when the ones you already have out cannot even survive 16 hours?

stark knoll
#

What were you playing?

vernal summit
fresh laurel
#

My only problem is how little food gives now, and how slow eating is tbh. Not the ai spawns

stark knoll
#

I meant species

vernal summit
#

I died to hunger because no AI or Players

#

Players just arent around

vernal summit
fresh laurel
vernal summit
#

not very helpful

fresh laurel
#

Yall gotta admit, eating is hella slow rn

#

At least let me just have to tap it smh

vernal summit
vernal summit
fresh laurel
#

Just surviving is harder for carnivores while herbivores get the dumb no starve gameplay TI_Trollge

vernal summit
#

So the developers should fix the carnivores, not add more broken ones

fresh laurel
fresh laurel
dusky surge
#

im gonna be honest with you

im doubting troodon is going to struggle that much with food

stark knoll
vernal summit
#

This game in its current form is like me trying to drive my car with 0 wheels

dusky surge
#

idk why you struggle so much with food

vernal summit
#

Because broken spawns

dusky surge
#

when im hungry, i eat whatever i can, regardless of diet

#

and generally that keeps me alive

vernal summit
#

I just quit playing because im not wasting another 16 hours dying again

#

Food isnt the only issue

#

grow timers are another one, it takes days to fully grow

#

This game is meant to be a survival game, but really its just grow simulator 2022

dusky surge
#

idk, being desperate for food seems pretty survival-esque to me

vernal summit
#

I mean, some people like starving, its fine and all, but im not a fan of wasting time because someone wants money

dusky surge
#

money???

#

what the fuck does money have to do with this

vernal summit
#

Both the release and the beta have the same problems and both cost the same amount of money lol

#

No effort is made to fix the issues

dusky surge
#

release? beta? what?

fresh laurel
dusky surge
#

"yesss, we will make the gameplay purposely unenjoyable and difficult, this will SURELY increase profits, mwahahaha"

#

very logical business plan if I do say so myself

vernal summit
slim dragon
#

That means feedback always has to be taken with a grain of salt because if there are 500 people complaining about the lack of AI, there's still several million people who say nothing and may find it good how it is

serene forge
#

the simple fact is that in a game were you spend hours of your day growing a dino, assuming something doesnt kill you before you reach adulthood, you shouldnt starve to death while looking for AI not being able to find them.

#

I dont mind losing my dino to a player while im growing or after ive grown. I dont mind the possibility of starving to death. what bothers me is starving to death even tho im actively looking for ai and just not finding enough of them to sustain myself.

#

it isnt fun and defeats the purpose of playing as a carnivore.

slim dragon
#

Yes, but the fact you can't find them doesn't mean no one can. That's what I'm trying to explain an the reason why devs haven't changed anything yet (also they're not gonna make an update just to increase AI spawns)

serene forge
#

no what im saying is that i can find them. there just arent enough to sustain.

#

some of them give very little food.

slim dragon
#

Although I would prefer a world that is highly populated by creatures and looks alive, I have't had much trouble finding food as a carni so far
Ofc it's not easy, but I've never starved to death either

#

Maybe you're not supposed to be able to sustain yourself only off ai either ?

#

Imo there are more outstanding problems in the game rn than the supposed lack of ai

serene forge
#

For example. in 2 hours i found a rabbit a hypsi and a carno. i ate the rabbit and the hypsi and was starving to death by the time i found the carno. the carno ran and i couldnt catch him. leading to me starving out.

#

The idea of not being able to sustain yourself on only AI doesnt work. The servers dont always have enough players to reliably hunt.

keen plover
#

True

serene forge
#

Not everyone has free time to play games when the server is populated.

#

when you first spawn in as a juvi you start with very little food. within a few min your starving to death if you dont find food.

slim dragon
#

This is one of the other, more outsanding problems I mentioned earlier

#

Carni diets as a whole are a problem

serene forge
#

you cant catch a deer, and a boar will kill you.

#

As it stands right now carni survival is impossible to reliably sustain due to a lack of reliable food source and that is a problem that needs fixed. Its just not fun to grow a carni only to find yourself desperately searching for food while your starving.

frail bobcat
mellow zenith
#

I can get the fact that finding AI can be tricky with land playable. But Deino ? Lmao
Its the only carnivore playable that can reliably find Elite fish, you just need to move. And if you don't, its means that there is other deino. If there is other deino, there is probably smaller one, meaning there is food

serene forge
frail bobcat
mellow zenith
#

the ecosystem is not based on AI

#

thats why

#

AI is bonus imo

#

feed on players

calm ibex
#

feeding on players basically rewards mixpacking and megapacking and using those 2 to control hotspots, since players wont be able to survive out of hotspots, which further feeds into map being barren wasteland

#

player based "ecosystem" can only work on rule servers where players have territories and limits to their behavior

serene forge
hexed sorrel
#

can carnos get stun locked by pachy? it may be the reason im a horrible carno which is probably the case since I barely play it but I just got deleted by 2 pachys 💀

keen plover
#

They can get 2 hits off in a single window

serene forge
azure hinge
hasty coyote
# hexed sorrel can carnos get stun locked by pachy? it may be the reason im a horrible carno wh...

Pachies can break your leg and keep bashing. But unless they can land every ram and you have no where to escape, you can live. It takes about 19 rams to actually kill a carno. So you have a lot of opportunities to dodge an attack and bite them back. Or you can find a river and camp near it or swim across. Or find a dense bush and hide in it to dodge the pachy attacks when the run in blindly. Or run into the forest and make it 3x more difficult to find and attack you.

There’s a lot a carno can do to avoid dying to pachies. You just can’t W+M1 and expect to win or even live if the pachies are good.

mystic cedar
#

@shy gull if stego gets nerfed than deino needs a nerf as a result

shy gull
mystic cedar
# shy gull dosent bother me. Stego is stupid OP right now i dont care what anyone says. Its...

Meh, I dont think it's stupid op, its def super strong tho fs. But I mean it does take a super long time to grow and it cant chase at all, so getting killed by one is avoidable 9/10. I've never been killed by a stego unless it was my fault (usually too overzealous and impatient) and I've killed a good fair share of stegos too. If they do nerf stego however, they gotta be very careful because I can see that going very bad tbh

#

Especially because they the only thing that can hold it's own against deino

#

Maybe they could nerf its stamina but I dont think they should do to much to stego tbh

mellow zenith
#

except for the fact that a deino cannot drown a SWIMMING stego, i don't see the prob in the matchup deino vs stego, because really there isn't really one. Deino mobility prevent it to be a real threat for stego. So its simple, deino need to get the f out, just like current crocodile doesnt mess up with hippo or even rhino

mystic cedar
#

Agreed, one main reason stego is so strong rn is because the larger apexs havent been added

#

N rn deino, being the strongest, wins against everything else but struggles with stego, because deino has a low skill cap. Arguably one of the lowest. But because their isnt any large apexs yet, that low skill cap is only noticed when fighting stego, because killjng everything else as deino is just buttfuck easy

#

Deino is more of an opportunist, its not meant to be chasing down shit and killing absolutley everything like some other apexs

fresh laurel
frail bobcat
fresh laurel
#

Not really

slim dragon
#

Or just reduce pin damage so it isn't a one-shot for something of your own weight ?

fresh laurel
#

Prey just bleeds out from it

#

Prey just bleeds out from it

frail bobcat
fresh laurel
#

Ik

#

Never said it shouldnt do high bleed...

slim dragon
#

Well yes
You shouldn't be wanting to tank a pounce anyway so it must be punishing to be hit by one

slim dragon
#

At least ot making it an insta one-shot allows the other player to deal damage back to the attacker, maybe pounce them back ? So they regret trying to cannibalize

slim dragon
#

yeah

fresh laurel
#

Anyways instead of buffing pachys own weight if utah got a hp buff, it would be simple to make pin not pin the same size things of your weight

frail bobcat
#

@surreal geyser quetz will exist

fresh laurel
#

How so

slim dragon
#

How could a utah carry another utah on its back and keep running ?

fresh laurel
#

Same way pachy does it

slim dragon
#

The fact you can't pin things slightly heavier than yourself is already far-fetched in terms of realism

slim dragon
fresh laurel
#

Also it doesnt make sense that you cant resist a pin...

#

Like no fighting back during it-

slim dragon
#

They're working on an animation in which the utah fights back

fresh laurel
#

Did they specify it will let utah fight back?

slim dragon
#

No but it seems pretty obvious that it will

fresh laurel
#

I thought it was a just a new animation tbh

slim dragon
#

Also creatures already resist when they're being pinned, the pouncer wastes much more stam than when latching (and the target is not bucking)

fresh laurel
#

Yea but doesnt make sense that you cant push them off you with your legs

slim dragon
#

Yes it does
A utah is 500 kg

fresh laurel
#

Would be better to pin them by jumping on their back tbh

fresh laurel
slim dragon
fresh laurel
#

Cope

#

Anyways you cant push them off with your legs which is weird

#

Or slash their belly back...

slim dragon
fresh laurel
#

Wth doesnt utah pin the animals back instead

#

I mean seesh

#

Think only utah animations forces it to be on its back

slim dragon
#

@proud anchor So your opinion is that stego's tail jab should deal less than 20 damage ?

proud anchor
slim dragon
#

Still don't agree. If stego's tail hit was this weak it would have no chance surviving any apex
It would stand no chance against one carno

proud anchor
#

What I'm saying is that the tail should take substantially less damage.

slim dragon
#

Tail already takes much less damage

#

I think it's 25%, maybe less

proud anchor
#

Not enough, shouldn't be able to 1-shot a Utah dismounting because you hit the tip of it's tail.

golden coral
#

Tail hits are already weaker yes, especially tips got an extra damage reduction I believe as well.

mellow zenith
#

Wait, someone want to damage take at the tip of the stego tail to be reduced ?

slim dragon
mellow zenith
#

Doesn't tail tip damage already got reduced recently ?

golden coral
slim dragon
#

Remember tail hitboxes don't block attacks, so if a stego hits the tip of a utah's tail, then the base of its tail, then its body, it counts as a body hit

proud anchor
#

In which case, the cone should be MASSIVELY reduced. The reach is much larger than the swing, if that's the case.

mellow zenith
grave veldt
#

most likely a latency issue just like a lot of other things are latency issues as well

golden coral
#

I do think stego has some "extra" reach, so it's able to hit below the tail and maybe a bit above. Not sure if the "reach" extends outwards too.

proud anchor
#

If the server can't handle the stego, it should be shelfed.

grave veldt
#

stego does have lower reach when it can attack things under its tail but thats for balancing so you dont have a small juvi creature constantly biting you without being able to kill

slim dragon
grave veldt
#

that would be nice

golden coral
# mellow zenith Pretty sure it doesn't

Possible. I mostly know that there was an issue with being able to "assride" a stego as tiny things like hypsi and small utahs if you stood right at it's base of tail for a while. This was also back when it had less hp and things did more damage, but still, was kind of odd.

mellow zenith
grave veldt
vernal summit
vernal summit
frail bobcat
#

Maybe a majority of the people are quiet because there is nothing that needs to be improved

slim dragon
frail bobcat
#

Ever heard about the loud minority? Maybe thats the case

vernal summit
proud anchor
slim dragon
vernal summit
vernal summit
proud anchor
#

AI is going to be a thing whether people want it or not. Dryo and Carno AI said to be making a return soon.

slim dragon
vernal summit
# proud anchor AI is going to be a thing whether people want it or not. Dryo and Carno AI said ...

Oh yes, you spend the 8 hours it takes to fully grow looking for both AI and Players, and neither are found because the map is a fairly large space and the spawning system doesnt work well and so you spawn nowhere near players. Not only that, Players who play as Herbivores dont ever use rivers, so its impossible to ever see anyone. Carnivores are more common than Herbs but they still are rare. My whole 12 hour game yesterday I saw 3 stegos, 1 raptor, and maybe 1 carno. Finding them was at hour 10 when I was going to log off and I was tired. Finding 1 player every 2 or 3 hours of gameplay isnt fun nor is it good game mechanics.

#

The "immersiveness" is broken by the lack of AI or player interactions

frail bobcat
stark knoll
proud anchor
vernal summit
#

Almost every dino is faster than you, and the ones that are not faster have more health and deal extra damage

#

so its like, how are you supposed to eat anyway?

proud anchor
#

I'm confused... Are you for, or against AI spawning?

vernal summit
#

Im for, I WANT more AI spawn

#

but you wanna say im stupid and all that for pointing it out

#

and im cringing

proud anchor
#

You are cringing, because you acted like I didn't post exactly the same thought.

vernal summit
#

I like the game, but it has alot of issues to be fixed before we get 5 new dinos to play as

proud anchor
#

AI will be a thing whether people want it or not, and is being worked on to be fixed.

vernal summit
proud anchor
#

It is.

vernal summit
#

I understand if the Devs cant fix it right now at this exact moment.

#

But its a 30 second fix, its not rocket science

proud anchor
#

This isn't the first time it's been targeted.

slim dragon
proud anchor
#

Or the first time it's been broken...

vernal summit
#

it probably wont be the last at this rate

vernal summit
#

It was alot of work for 1 man, so I quit.

stark knoll
#

It's a not a 30 second process

proud anchor
stark knoll
#

But ai is always being worked on, as visible in amarok's streams

#

It's heavily a WIP

vernal summit
stark knoll
#

And no, that doesn't even sound like a "30 second fix"

proud anchor
vernal summit
#

Fixing AI is like replacing a car tire, you only dont know how to do it if youve never heard of a car.

stark knoll
proud anchor
#

Actually.

#

If fixing AI were as easy as replacing a tire... Star Citizen would be a fully-featured game.

vernal summit
stark knoll
#

What?

#

I'm being genuine

proud anchor
#

Cringe...

stark knoll
#

You seem to be experienced in coding ai to function on a multiplayer server-based game with specifications to limit spawns based on biomes and/or region

#

The dev team is hiring, and has been for a while

proud anchor
#

Or... They're blowing smoke...

vernal summit
stark knoll
proud anchor
hasty coyote
# fresh laurel Or you could just make pin not pin things its own weight

Then I can just say “carno now loses too hard to utah, so it gets a buff, which means both teno and pachy need a buff” or I can go “then teno needs a buff because it suffers against utah, which means carno gets buffed, which means pachy gets buffed” all of these animals are interconnected

vernal summit
grave veldt
#

imagine balancing 56 playables

stark knoll
vernal summit
slim dragon
#

We can go even further with that
[/When {Bug} Happens]

[/Fixit]

stark knoll
#

I guess I won't get an explanation, then

proud anchor
hasty coyote
grave veldt
#

by the end it should be way easier to balance rather then overloading them all in

vernal summit
proud anchor
proud anchor
vernal summit
#

Theres alot of fixes needing to be worked on and whichever they fix is fine, but having an issue thats been spanning longer than 12 months isnt a good record

proud anchor
#

Right, it's a tough battle, trying to enjoy a game in its alpha stages...

eternal musk
#

The ai is fine it just needs the spawning rate to be upped a tad bit.

proud anchor
#

Spawning isn't working at all, if I'm to understand. If it is, it's doing so at a percent of what it's meant to. The issue is, is that it can't be balanced until amarok figures out what is different compared to what he's experiencing in the devroom.

vernal summit
#

The most AI youll see together at any given time in the game

#

3 fish, maybe 4 if youre lucky

proud anchor
# vernal summit

Kappa That's spawning in off a fresh server restart, don't you lie to us!

vernal summit
#

they give 4-6% food per fish so thats 12-18% in total after you eat all 3

eternal musk
#

Don’t forget the flying fish. At times but ya I experience that issue too. Well even in a player battered server the fish should spawn in over time.

vernal summit
proud anchor
#

Consider yourself lucky. Those of us on land don't even have that much.

vernal summit
#

Im also at like 10% food as you can tell by the screenshot, and most players stay at that hunger level most of the time they are alive as a dino.

eternal musk
#

Logically we should also be seeing herds of deer on land grazing and running around.

vernal summit
vernal summit
stark knoll
#

The 20% hunger on spawn was a result of testing and feedback

stark knoll
vernal summit
eternal musk
#

Ye. I mean do we even got a herd mechanic for ai. I feel that would also balance out spawns especially for the land dwellers.

silent isle
#

Besides the ai not respawning ?

#

Or whatever the damn issue with them is

#

I think the hunger issue is really only with carnos, they go hungry so fassssttt

vernal summit
silent isle
#

But I do think boars should get their weight reverted, they dont give enough food

frail bobcat
vernal summit
#

Make it so you see players more often

frail bobcat
eternal musk
#

Smaller map. means more player to player interaction or up the server player cap to 150. Or increase the AI spawn rate.

stark knoll
#

A smaller map is still planned, but we're not sure how much work has been done on it or if it's being worked on currently

frail bobcat
silent isle
proud anchor
#

They need to work on server stability... Please hire network eggheads 5Head

vernal summit
frail bobcat
vernal summit
silent isle
#

Only the stego

vernal summit
#

Stegos are OP

frail bobcat
vernal summit
#

They can kill Deino adults

somber sphinx
#

Two deinos can kill a stego

vernal summit
frail bobcat
#

Because if not, then land croc

eternal musk
grave veldt
#

big spikey tail hurts not sure what else to say lol

vernal summit
#

Stego is too powerful, it has mega reach anyway

somber sphinx
#

If you guys ambushed it and lunged it so that it got stunned then the other person could get free hits in, if you guys want to walk to a stego and kill it then it’s best to be 3

marble vector
#

With AI not as plentiful on land as it is in water (fish for deino), does any one else thing that allow nutrients a longer deterioration time for carno would be welcome?

#

I’ve noticed I run out nutrients faster as a carno because A) carno canni is a thing, B) utahs hunting carno is very common so having reduced smell impacts survival big time, C less stamina to get to food.

marble vector
hexed sorrel
hasty coyote
vernal summit
#

Well I died again, probably wont play the game for awhile

#

kinda pointless tbh

hasty coyote
#

However, iirc, body fracture lowers hp now, but I’m not sure by how much. I’ll go check the patch notes real quick

#

Yeah there’s this, so I’m wrong on that. I believe this means it’s easier to break body now

#

So still, it takes 19 hits on average.

vernal summit
#

shit, i died in less

#

plus the game forced me to stop sprinting in the water, while the others could do it

#

so many issues, so little care

hexed sorrel
#

and if it deals exactly 100 it needs 5 whole shots to kill a utah?

hasty coyote
hexed sorrel
#

true

#

but headshots count too

hasty coyote
hasty coyote
hexed sorrel
#

yeah 5 shots to kill a utah is definitely bad

#

what was it pre update?

hasty coyote
hasty coyote
hexed sorrel
#

I think 150 is good for damage

hasty coyote
#

Personally, I’d rather them keep ram low damage and used for fractures, then give damage to head slam or alt attacks. That way it has the option to deal damage to smalls, or break them, while struggling to kill larger targets

#

The whole point of the damage nerf was to hinder pachy’s ability to kill larger targets. However, that nerf plus the utah buffs made it too weak against it, so it needs a way to fend off utah.

I’d rather them have 2 separate abilities: ram for fracture, and alt/head slam for damage. That way you can’t kill and break at the same time, you have to chose one or the other. Similar to how they made teno less “spam tail slam to win” and actually use its whole kit.

hexed sorrel
#

i feel like for teno tailslam needs to be more useful

#

also... why do people think tailshots should KILL the dino?

#

it has 0 organs

#

it should only do damage and bleed

hasty coyote
# hexed sorrel also... why do people think tailshots should KILL the dino?

Because it’s annoying to be biting something, but it doesn’t die purely because you’re hitting the tail. Chasing a juvie or anything fast and small becomes 2x as difficult because your hits mostly are going to be on the tail. I think the reduced damage is a good compromise personally. The new even more reduced damage on the tail is extremely useful. I have had carno bites do next to nothing to my pachy.

hexed sorrel
#

yeah but then your still doing damage+bleed on the thing if it continues running it WILL die

hasty coyote
#

Depends on the dino you are. Some things like carno don’t deal much bleed, so if something outruns it because the carno literally can not kill it with raw damage, then the bleed doesn’t matter because the prey is just gone.

hexed sorrel
#

carno is MEANT to kill with raw damage, if it cant, then you're not meant to be hunting it.

#

the whole point of carno is ambushing things as fast as possible, go in and out. the hunt shouldn't last more than a minute

#

you are meant to ambush the thing not chase it

hasty coyote
#

Yes, but that would mean it can’t kill its preferred prey since it’s going to land tail bites a lot

hexed sorrel
#

not really tbh

#

you can predict where they are gone since you are t he fastest thing in the game besides ptera

#

also charge is a thing which makes them HAVE to turn anyway

#

anyway carno isnt meant to be good at chasing things anyway

#

its meant to ambush things and end the fight quickly

hasty coyote
#

Also, another issue it causes is matchups like stego v utah. Most the time stego is going to hit the tail of utah, so utahs would be able to theoretically tank as many hits as they want.

obtuse bison
#

Just go for the head, dont be cocky and if it looks hurt it isnt dont push it and be patient.

#

and do alt bites not normal ones.

vernal summit
#

To die in 10 hits from the same dino is just cringe so its whatever

obtuse bison
#

just dont be cocky and be patient thats all :p

vernal summit
#

Well its said to be 19 hits to kill so 10 isnt alot by the game settings

#

plus I died in a bullshit way so I just give up trying to play

obtuse bison
#

just bait it and waste its stam.

vernal summit
obtuse bison
#

dont ever go on land.

mystic cedar
#

Then dont sit there and try to fight it when all you can reach is its tail

obtuse bison
vernal summit
#

When you leave the water for any reason, you get serious debuffs, -80% movement and stamina, bad turning, and youre exposed to every danger

obtuse bison
#

And it cant turn when ur infront of it.

vernal summit
#

because they have their attack speed busted

#

5 swings in like 2 seconds isnt good

obtuse bison
vernal summit
#

I tried hunting one with 2 other Deinos

obtuse bison
#

And if feel like ur low dont tank it, go back into water.

vernal summit
#

0 luck

obtuse bison
vernal summit
#

The bleed isnt all that bad honestly just make sure you dont get too many bleeds at once and youre good. But the amount of damage you take compared to other dinos is just horrendous

#

3 hits from a stego and youre at 50% HP

mystic cedar
#

I feel like deino players have the most trouble with stego cuz they use to just face tanking or drowning everything n they cant do that with stego

flint jacinth
#

They should make deino do crazy damage if it gets a headshot on a stego

hasty coyote
#

Deino also isn’t well equipped to deal with stegos, it’s likely the weakest in apex v apex, but it still bodies like 80% of the roster

opaque beacon
#

what we arguing about?

obtuse bison
#

just be patient thats how u kill most things, Utahs have to wait ages to take down a stego, but its worth it, deinos have it easy compared to other dinos, carnos get 1 shotted and so do utahs but deinos dont, so its not the stego thats op, its the player who is just really good at combat or the deino.

flint jacinth
vernal summit
# mystic cedar I feel like deino players have the most trouble with stego cuz they use to just ...

I havent even gotten to kill any actual dinos because no dinos hang out at rivers lol. Nor are there enough players to see any. I dont tank anything either, I usually try to land critical hits. But its impossible when all the dinos just camp hills and youre forced to go to them. Not to mention the Deino has serious debuffs on land, so everyone knows Deinos left alone in rivers just starve to death.

hasty coyote
mystic cedar
opaque beacon
vernal summit
opaque beacon
#

oh your talking headshot

hasty coyote
opaque beacon
obtuse bison
flint jacinth
vernal summit
mystic cedar
opaque beacon
vernal summit
hasty coyote
obtuse bison
vernal summit
#

Why do you blame regular players for the problems the game developers have made?

mystic cedar
#

Deino is one of the easiest to get food on

opaque beacon
vernal summit
mystic cedar
vernal summit
flint jacinth
vernal summit
#

its cringe really

hasty coyote
vernal summit
#

We are the problem, not the game mechanics lol

obtuse bison
opaque beacon
#

Here we go again with balance>realisim Lol

opaque beacon
hasty coyote
vernal summit
#

I dont think its bad to have some bugs, bugs occur in every game, but having bugs that last over 12 months and have been ignored for those said 12+ months isnt a good record.

opaque beacon
#

Noone wants to fight a 45 min fight just to have a 50/50 chance you can kill the damn thing, that dosent sound like gameplay to me

vernal summit
obtuse bison
flint jacinth
#

If the game was realistic, these fights would be a lot different

mystic cedar
vernal summit
opaque beacon
#

Are yall trying to say deino v steg is fair?

vernal summit
golden coral
#

True, they would. If the game was realistic, only a few of the roster would be able to survive at all.. :p

mystic cedar
#

I think deino v steg shouldnt have to be fair tbhhh

obtuse bison
golden coral
opaque beacon
flint jacinth
#

Key word potentially

golden coral
golden coral
#

If you wanted actual realism and critters properly balanced according to that, most would not have the abilities they do, some would have more than they do, and a select few would be so "OP" compared to the rest that they would drive everything else to extinction.

vernal summit
#

I think the games mechanics need to be tweaked. If the game is advertised on steam as a "Realistic Survival Horror Game" then it should have the ability for the Deino to grab any dino by the tail, neck, head, or legs and drag them into the water, as Deinos in real life were able to do, and as modern Alligators and Crocodiles do today. If the game was about anything other than money it would have alot fixed and improved.

hasty coyote
# opaque beacon Maybe you should make it more balanced then LMAO

Personally, I think the fights should be long. Utahs are likely to have heavy casualties and stego’s have a long grow time. It would make no sense to spend 5 hours growing a dino, just to a pack of 5 raptors in a minute.

The only way we could make them shorter would be by decreasing stego’s hp, which then means a lot of rebalancing. Or by increasing damage on the smaller dinos, which would also take a lot of rebalancing.

opaque beacon
golden coral
mystic cedar
golden coral
#

You'd have to redo a whole lot if you want realism according to the animals irl abilities

vernal summit
opaque beacon
mystic cedar
vernal summit
vernal summit
golden coral
golden coral
vernal summit
opaque beacon
#

Bro, Stego should be scared of deino, idc wtf yall say, Stego shouldnt be the angel protector while 4 other tenos are drinking water or some shit

vernal summit
flint jacinth
#

The only thing a deino can’t grab is a full stego

#

Or another full deino

golden coral
mystic cedar
# vernal summit Humans can jump, your point is?

Your lunge can one shot every dinosaur except one, that's very different from a jump. Bro you just want deino to be so op that nothing can compete with it because you keep getting killed by stegos. Deino is already super strong as it is and you want to overbuff it and make it even stronger

golden coral
vernal summit
opaque beacon
hollow canyon
hollow canyon
hasty coyote
golden coral
#

@vernal summitYou have a lunge. You click and hold RMB, this allows you to lunge from the water (though you can do so on land, with much shorter reach), and grab on to a critter that is half or less of your weight. If you have full stam, and deep water in the river next to you, whatever you get a hold of is pretty muh doomed, with no way to fight back.

vernal summit
golden coral
#

The issue with lack of prey items, well.. the deino is a rather strange playable. The best counter is to not drink where a deino can grab you in the first place, because there's no other way to fight back.

hasty coyote
hollow canyon
vernal summit
golden coral
flint jacinth
hollow canyon
opaque beacon
#

bro why tf is stego in the game lmao

vernal summit
hollow canyon
mystic cedar
#

People like this dude who want to overbuff their main and make it op make no sense to me, like they dont even realize how it sounds

vernal summit
#

If people here could read and understand basic english we would be on better terms

opaque beacon
hasty coyote
golden coral
hollow canyon
opaque beacon
#

Just remove stego if it takes 45 mins to kill an adult lmao

golden coral
hollow canyon
#

I've also literally never ever saw a Stego stand in front of Tenontos while they were drinking like that

vernal summit
hollow canyon
opaque beacon
#

idk why they added an apex in the first place if it cant be killed by the other apex lmao

hasty coyote
opaque beacon
golden coral
hollow canyon
vernal summit
hollow canyon
#

we've lost 3 Utahs during the process

golden coral
mystic cedar
opaque beacon
#

LOL, idk what you be fighting, all they do is grab a rock and fight is over lol

hollow canyon
hollow canyon
#

or ever for that matter

hasty coyote
flint jacinth
#

Lucky you

hollow canyon
#

The bigger issue for Deino is that any person that actually knows how to play the game will not drink in any spot where you can actually get ambushed by the riverworm

vernal summit
# hasty coyote Then remove deino too because nothing else can kill it

I was attacked by 2 Deinos and died in 10 hits but they survived my attacks lol, Deinos are weaker compared to other dinos and sometimes the game is just shit and kills you, I died underwater because the game forced me to stop sprinting underwater and the attacking Deino sprinted and killed me. Broken game mechanics arent my fault, im not bad for a poorly written game code lol.

opaque beacon
#

Bro I literarly tried herbi the other day and we just had no problem drinking cuz theres always a stego gaurding the water XD

vernal summit
hasty coyote
mystic cedar
flint jacinth
#

The key to being a successful deino is literally playing something else to know where they normally drink or where they usually are, then when you play deino you lay in the unsuspecting rivers that usually seem safe

hollow canyon
opaque beacon
flint jacinth
mystic cedar
#

Lmfaooo that shit be funny as hell

vernal summit
golden coral
hollow canyon
#

I do think Deino should do better vs Stego than it does right now tbh

opaque beacon
#

WTF DO YOU CALL THIS

mystic cedar
hollow canyon
#

The fight should be in favour of Stego but not quite to the extent it is right now

flint jacinth
vernal summit
#

I spent from 10pm last night until 3am this morning to growing my Deino to 100% and then like 2 or 3 hours ago I died. I give up spending hours of my life to a broken game

golden coral
opaque beacon
golden coral
hollow canyon
hasty coyote
vernal summit
flint jacinth
vernal summit
#

Maybe at some time in the futre ill try again but the devs need to fix this game alot before its truly sellable to the public

opaque beacon
golden coral
flint jacinth
#

We only won because the pachy moved when the stego swung

golden coral
#

And bleed resistance at that

golden coral
mystic cedar
# vernal summit They just die easily, as I have said

You would have a much harder time on another dino than bro... cuz from my experience, deino Is almost unkillable. None of my deino characters have ever died, I've had to kill them myself and even that was difficult to do

vernal summit
opaque beacon
golden coral
opaque beacon
#

I almost bled out as a Utah from one carno bite lmao

vernal summit
golden coral
hasty coyote
golden coral
mystic cedar
hollow canyon
vernal summit
hollow canyon
#

Tbh I'd buff up its runtime and speed on land

flint jacinth
mystic cedar
#

If you pick a water dino dont expect to be fast on land

hollow canyon
vernal summit
golden coral
hollow canyon
#

All those things were nerfed and I think they were nerfed too hard

mystic cedar
flint jacinth
opaque beacon
#

tree right there lol

golden coral
hollow canyon
#

In my honest opinion I'd just go with the original Deinosuchus that the devs wanted to introduce into the game before the screeching of the community got them to replace it with Deinosuchus hatcheri

vernal summit
hollow canyon
#

It would make far more sense all around if we had D.rugosus in the game

golden coral
hollow canyon
#

based on how the croc behaves it's clear it was meant to be rugosus and not hatcheri

hasty coyote
mystic cedar
vernal summit
opaque beacon
mystic cedar
hollow canyon
opaque beacon
hollow canyon
#

I agree with that but I think it should still be better than it is right now

golden coral
# opaque beacon So whats your point 💀💀

Not much, you just said they should be smart and go to rocks and trees, and I just meant that those are not always available when you need them (part of choosing when to attack something after all) and thus, maybe using that formation was the best option.

#

Deino could be better on land if it also had a reason to be on land, such as basking. Since that'd make them vunerable in other ways.

vernal summit
mystic cedar
flint jacinth
#

It’s an alligator, how effective do you guys think a giant alligator should be on land?

hollow canyon
hollow canyon
#

if anything it's just that rivers are rather narrow?

vernal summit
mystic cedar
vernal summit
hollow canyon
golden coral
hollow canyon
#

it's just that well... rivers are very narrow

#

so you can cross one rather quickly even as a rather slow animal

flint jacinth
vernal summit
#

Eh if yall arent bringing any use here, ill just go back to youtube.

mystic cedar
hollow canyon
hasty coyote
hollow canyon
#

for what it's worth - Stego wouldn't be moving as fast it does now either

#

so I don't see a problem with Deino being faster

#

I would honestly expect the two to be likely about as fast on land in reality, Deino might be somewhat slower

#

a Saltwater crocodile is around the speed of an irl Stegosaurus on land

#

both move at a tremendous speed of... some 9km/h

#

that's also the estimated speed of Megalania btw

#

but it's a game so we can fictionalise things a bit

#

make Deino faster, give it a bit more stamina

#

it would open new ways of playing this animal

vernal summit
hollow canyon
#

and make it just all around more interesting

hollow canyon
mystic cedar
#

If deino gets buffed on land than ptero DEF deserves one

hollow canyon
#

likely also decrease its alt bite cost

vernal summit
#

It should have a little more stam and speed on land, but not liek raptor fast lol

hollow canyon
#

If you ask me - I'd also decrease its size and health/weight pool

flint jacinth
hollow canyon
#

I'd just go with the Deinosuchus we were supposed to get

tall bronze
#

Did I sense smaller Deino discussion

vernal summit
#

plusthey need to make them more quiet and less noticeable in eater, having dinos stick their head in the water and hearing you swim up to them so they run away is just no fun and quite annoying, you cant blame me for that mechanic either.... dont even try it,

flint jacinth
hasty coyote
#

I just want lakes, ones without 100% safety areas.

At most a lake could have an area that has water deep enough for deino to submerge and hide in, but still shallow enough so moving disturbs the water.

hexed sorrel
#

utahs are becoming a problem

#

I just ran to a damn near 20 pack nearly all adults

hollow canyon
hexed sorrel
#

wiped out my 3 pachy pack

hollow canyon
#

This goddamn animal has been a problem-child since the launch of Evrima

hexed sorrel
#

in like 20 seconds LMAO

vernal summit
hasty coyote
hexed sorrel
#

nah the funny thing is

hollow canyon
#

Always broken

hexed sorrel
#

the yall just bunched up and spam bit all my pack mates and me

#

and they won with like 2 deaths

#

fps being nonexistant didnt help

hollow canyon
flint jacinth
hasty coyote
hollow canyon
#

also an absurdly easy growth

hexed sorrel
flint jacinth
#

They did get a damage buff

mystic cedar
hexed sorrel
#

I swear I alt bit til I had 0 stamina and I didnt miss a single one

vernal summit
hasty coyote
vernal summit
#

Make stego attack slower and not camp with its tail in the water, or give the Deino a grab ability to drown dinos.

mystic cedar
hexed sorrel
#

when you're a pack that big I feel liek skill is just thrown out of the window

hasty coyote
hollow canyon
vernal summit
mystic cedar
hollow canyon
#

literally just munch on any body and you get to full adult

hexed sorrel
vernal summit
mystic cedar
vernal summit
#

Deinos cant drown animals

hexed sorrel
vernal summit
#

they only bite and lunge lol

mystic cedar
#

Deinos literally can

#

The lunge is a grab... that can drown them

hollow canyon
mystic cedar
#

This dude isnt even using deino right

hasty coyote
vernal summit
hexed sorrel
#

stegos cant be dragged

vernal summit
mystic cedar
hexed sorrel
#

weight has to be half your weight

hollow canyon
vernal summit
#

blame the player for a broken game

vernal summit
mystic cedar
#

Bro if you cant do something that others can, it's not the games fault

hollow canyon
hexed sorrel
vernal summit
vernal summit
hexed sorrel
mystic cedar
hexed sorrel
#

he must be new