#balance-feedback-discussion

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white cove
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Even had to breakaway from a pick pack with many mouths to go get my own food since I was too hungry to afford the split

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So I think Utah is actually quite fine, cant make a big pack then sustain yourselves from juvi stegos and adult pachys in a 1v8

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Carno I haven't played enough to have a good grasp of it tbh

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this update diet wise

dusky surge
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at least with deino you have to be in a very specific place at a very specific time

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you always know where a deino isnt

white cove
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fix deino outline bug plZ

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sincerely,

not even a deino player

modern echo
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deino in a nutshell

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I find the only fun dinos to play are pachy, utah and ptera

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teno's alright tho

hexed sorrel
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@neat glen if the carno stands still, im sure it can survive 4-5 bucked pounces.

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@alpine plover in open plains, carno can literally outstam utah what are you on about, you get out-stammed by teno sure, but thats only is you dont mange your stamina properly. food drain I agree with. bleed resistance I dont. Carnos just need to get used to not being able to just sprint around spam biting, you need to play smart, conserve stamina, stand still and avoid too much movement, try hitting the utah on exit, and when it comes down to survival you would always use rocks to block the utahs on exit. overall carno food drain should be buffed yeah.

keen plover
hexed sorrel
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yeah i mean like standing still and turning, trying to doge pounces and/or bite them when they exit

keen plover
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yeah

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that is most optimal

half girder
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guys..

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what do with think about stego being 5.3 and being faster but doing less dmg and it can swing and run?

opaque beacon
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@hallow quiver When a Utah disslatches it has a 50/50 chance of dying

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Thats just how stego and pounce work

half girder
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150 boost from 3 diets was pog

opaque beacon
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@cedar agate Utah gets 1 shot by stego and 2 tail slams from a teno kills it, 3 shots by a carno to kill it, I dont know what you mean by massive and strong

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Pack limits shoukd be 8 if not more.. its a pack hunter

opaque beacon
half girder
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yeah

opaque beacon
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Yes

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Also stego needs to be nerfed a lil stam wise

half girder
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no it doesnt

half girder
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honestly reworked

dusky surge
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if stego is getting a running attack, it should be a blind flail, not a jab

opaque beacon
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otherwise idk why tf it was added if its out of the current playables leagues

dusky surge
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cover its backside but leave the front end exposed

half girder
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it wont be a jab lol

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yes!

dusky surge
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RMB = the swing
Alt + RMB = the jab

half girder
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yeeee

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5 head mr troodon

cedar agate
dusky surge
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Swing covers around 90+ degrees backside, can be used while running and does less damage (perhaps 750?). Used to get chasing predators off your ass

Jab is exactly how it is now. Its jab

cedar agate
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ur name literally says mr utah ๐Ÿ˜น

dusky surge
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this is true

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and unlike me i dont believe its a running gag

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SPEAKING OF

opaque beacon
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theres no need of reduction

dusky surge
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rebirth

half girder
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mr troodon join the st and help me get that out there

dusky surge
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i was QA but forgot to do the ST thing

half girder
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stego is so boring dude

opaque beacon
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bro you guys want running stego attack ๐Ÿ’€

dusky surge
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stego is boring and will likely be utter trash when apexes come out

keen plover
half girder
keen plover
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running and swinging sounds like you're wasting your stamina a lot

half girder
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5.3 weight and more speed would be nice

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can outrun rex

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just by a smidge

cedar agate
dusky surge
opaque beacon
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Bro if you wanna chase things which IDK WHY you would want to as a stego just bite

half girder
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just stick ur head into a tree

dusky surge
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it covers your ass

half girder
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i think me and mr troodon know what fun means tbh

dusky surge
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jab = omnidirectional
swing = 90 degrees covering backside

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jab can ONLY be used standing still, like how it is atm

half girder
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yes

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now onto pachy..

slim dragon
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stego AoE attack

opaque beacon
opaque beacon
dusky surge
# half girder now onto pachy..

Pachy should have its downwards ram do WAY more damage. Its literally fucking sandwiching the animal between a rock and a hard place, and should be reflective of that. Imagine, you knockdown a utah with alt-bite and combo into the downwards ram move for massive damage and fracture

Makes it more than just a coconut cracker and makes pachy able to create combos

opaque beacon
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with a swing

keen plover
dusky surge
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downward ram is so slow and incapable of being used offensively, it can only be used in a combo on stunned opponents (which it should)

opaque beacon
keen plover
dusky surge
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the swing on legacy stego is too large to reflect the idea I'm proposing

opaque beacon
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If you wanna defend you stand still and watch how your enemy moves not play offensive and run at em

half girder
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120 dmg on ram

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5 shotting a utah is aids

opaque beacon
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it should be 3

half girder
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facts

keen plover
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Like I assume stego in the future would not want to stand around and use a stationary attack on an acro pair or mid tier pack or whatever. Rex would just tank the swing and get the 2x on the head

half girder
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but... people wont like that

dusky surge
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jab would be USELESS against rex

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we need swing for rex

half girder
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JUST RUNN

opaque beacon
keen plover
opaque beacon
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RUN from the fucking rex its out of your killing range

half girder
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thats why we need lighter faster move while attacking stego

keen plover
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Stego can't run lol

dusky surge
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i doubt stego is outrunning rex so it needs a way to make him fuck off

half girder
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stego would be so fuuun

opaque beacon
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xd

keen plover
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So balance it?

keen plover
half girder
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i mean if it cant outrun it then oh well

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but idk would be kool

opaque beacon
dusky surge
cedar agate
# opaque beacon Your missing the point, Evrima is not Legacy, combat is different. A pack of Uta...

no you are, I didn't say evrima is legacy. I know its different bruh. Of course utahs should be dangerous, but a large pack of them is unatural, this isn't a soley combat MOBA game. They're animals too. With 40 or so more playables to come utahs wont be the only cool jp raptor. I just think it would fit utah cause, u saying they should be more in packs is like saying allos should be in ack of 10 but in reality thats unatural I mean come on.

keen plover
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See rex, die.

opaque beacon
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bro its a rex

dusky surge
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damn, saw a rex, there goes 6 hours :)

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absolutely thrilling

opaque beacon
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I guess outrun it or something

dusky surge
opaque beacon
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maybe avoid it but if your ambushed ur fucked

opaque beacon
keen plover
slim dragon
dusky surge
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stego = herbivore = food = eat grass and die

keen plover
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forest stego niche

slim dragon
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yes

keen plover
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Has to avoid plains

dusky surge
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make stego accurately weighted at 8 tons

slim dragon
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yes

opaque beacon
opaque beacon
slim dragon
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And trike at... what's the largest estimate already ? 13 tons ?

dusky surge
cedar agate
opaque beacon
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I dont believe a Stego should be able to kill a rex, I feel like they should add a way for it to hide or just make it less of a fat ass and run from rex ๐Ÿ˜‚

slim dragon
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somewhere

keen plover
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Not everything needs to end in death

dusky surge
slim dragon
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I believe a stego should kill a rex that tries to facetank its tail attacks

opaque beacon
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You sound like you have overpacking issues

cedar agate
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bruhhh

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u are for overpacking or something?

keen plover
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8 utahs is fine. Most creatures have insane herds already. Pachy, teno, stego. 3 carnos destroy utahs. TE_Shrug

opaque beacon
keen plover
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No

cedar agate
opaque beacon
dusky surge
keen plover
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Allo is a mid tier. That thing is 2.8T. Stego is currently 2x+ the size. Potentially upsized to 7-8T if need be

cedar agate
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bruhhh

opaque beacon
dusky surge
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deino is also apex tier

keen plover
opaque beacon
opaque beacon
dusky surge
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yea because deino isnt meant to be fighting animals in its own tier

cedar agate
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I think community voted for it...but ye it was a misstake to add now but honestly...deinos kinda pick a fight vs stegos idk now tho, theres huge rivers for deinos to avoid stegos.

cedar agate
opaque beacon
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I feel like a deino irl would just fucking snatch the stegos tiny head lmao

opaque beacon
cedar agate
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but u said 10

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or more I meant

opaque beacon
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I said it should be 8 if not then more

cedar agate
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Utahs are not the size of wolves, Utahs are HUGE they dont have to be so many.

slim dragon
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everything in the isle is huge

opaque beacon
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any less and its unstable, we tried that already and evrything shat on utahs so they bumbed it to 8

cedar agate
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what did we have before?

opaque beacon
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6

opaque beacon
cedar agate
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watch them change it again in future lmao, idc at this point, things change every second so. Soon utah will be less played cause of better classes. I hope not tho I want everything to be fun and balanced to a degree

opaque beacon
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also Utahs are not huge bro... not compared to other playables in the game rn atleast

keen plover
cedar agate
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not everyone of course but TI_HypsiShrug

keen plover
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That's because playing smaller playables made no sense. There was no niches

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Like why play as a utah when I can play as an allo?

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1 hour longer grow

cedar agate
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It usually is that way, ppl want to play the best and most rewarding.

keen plover
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Now, utahs have their own niches.

cedar agate
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utah is also overrated cause of jp

opaque beacon
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Idc who wants to play Utah or who dosent, but its fine to have 8, Utah is going to have way more prey and predators as the game develops, 8 is decent for a pack, Not everything has to be able to fight back just understand that, a pack of utahs should not fuck with a rex for example, devs dont just got and balance fights for utah v rex for example..

keen plover
opaque beacon
keen plover
cedar agate
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alright 8 is fine for being the isle I guess, but if it was more realistic 5 would be more than enough. Let alone a pair. But whatever.

keen plover
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yes

opaque beacon
cedar agate
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8 tenos is ok? they're herding kinda thing, dont they need even more balancing too?

keen plover
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imo it should be 6, with dynamic grouping allowing juvis and subs to be in your group

opaque beacon
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6 tenos MAX

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I did not know it was 8 xdd

cedar agate
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hmm hmm I dont agree, feels weird, they're small and should be able to be that many, besides u grow pretty fast and juvis/subs are weak/barely in groups.

opaque beacon
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Stego is 3 correct?

cedar agate
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well compared to other creatures

keen plover
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They're 1600kg. utahs are 450kg. lol

cedar agate
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stego should be 5 in groups

keen plover
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Stego is 5

cedar agate
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Utahs are predators tho

opaque beacon
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shit that needs fixing

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3-4 for stego

keen plover
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small predators. 3 tenos can wipe out a pack of utahs

cedar agate
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nah its fine, lets not make stegos solo play as ankys...

opaque beacon
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5 too much atleast for right now

cedar agate
opaque beacon
golden coral
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2 for stego and deino. 3 for carno. 4-5 for teno. 5-6 for pachy and utah. 7-8 for dryo and ptera and hypsi.

cedar agate
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well balance reasons, dont forget utahs will be able to open doors and jp shiz to mercs so mmight change, but in general animals mostly go for SUBADULTS or smaller prey if alone or less in a pack

cedar agate
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hm we should have more sub AI eventually to make it make sense

cedar agate
golden coral
# opaque beacon Nahh

Yes. Those are good numbers. Smaller groups over larger ones are good. I'd rather see more different groups than one or two larger ones at the least.

keen plover
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You know what's funny

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Ptera's group limit is 6

golden coral
cedar agate
golden coral
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The hadrosaurs and ceratopsids are more likely the ones that would work good in a group, not the stegosaur or ankylosaur

cedar agate
opaque beacon
golden coral
cedar agate
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deino dont need limit lol cause they flock irl whnever somethings in water

opaque beacon
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they are cannibalistc aswell

cedar agate
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that too

dusky surge
dusky surge
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Pachy should be allowed 8 if utah is too

keen plover
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5-6 tenos imo. 8 is overkill for what they are

cedar agate
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I like saurians way of grouping pachy pairs and stuff, pachy in packs feels weird as fak

opaque beacon
golden coral
opaque beacon
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Yeah pachy does have low HP so 8 does make sense

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also its a herbi so it needs others aswell

keen plover
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although even if you lowered herbi group limits, they'll all still herd since food is so abundant.

hollow canyon
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...no it wouldn't, it really wouldn't, Tenonto with its tail attack would be absolute fodder in reality, that's not a good way of dispatching opponents in real life There's a reason why pretty much no animal ever did that.

cedar agate
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bruh, everything should be able to solo to a degree, not to a big pack of course but just because its a herbi dosen't mean it cant chill in the forest alone or with a mate

opaque beacon
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Oh yeah never mind, they can herd with other herbis too nvm then

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but still 6-7 pachy

cedar agate
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ye

hollow canyon
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Why does it need higher numbers than Carno?

keen plover
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It packs upto 5 rn

dusky surge
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if teno is getting 5, stego should get 3

hollow canyon
cedar agate
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nooo

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stego group of 5 is nice, family is nice

opaque beacon
keen plover
cedar agate
opaque beacon
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ok ok this my honest honest opinion on groupings

cedar agate
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remove grouping jk lol

keen plover
# cedar agate what?

Make stegos not count to the group size until they're at minimum 2T~ or something like that.

hollow canyon
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I honestly don't know why Stego needs higher numbers than Deino

opaque beacon
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Deino 2, Stego 3, Pachy 6, Teno 5, Utah 8, Carno 3 is perfect

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Considering that Herbis can be in a herd I think its fair

golden coral
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Need to limit utahs down to 6 as well.

keen plover
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I want dynamic grouping to be apart of normal gameplay and not nesting

cedar agate
keen plover
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Like let me group with random stego until they're this size and then we can kick them out or whatever

opaque beacon
cedar agate
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yeah but 5 stegos is fine, remmeber allos coming?

keen plover
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no chance

keen plover
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Allo would get dunked on

hollow canyon
golden coral
dusky surge
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you seem to very much underestimate stego or overestimate allo

keen plover
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No, apart from nesting

dusky surge
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One to the head, one to the body, no more allo

cedar agate
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we dont know how op they will make allo but theres also acro and other nasty stuff

golden coral
keen plover
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Unless allo somehow magically stops stego from swinging every time it grapples, it loses

cedar agate
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we dont know yet

keen plover
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Would be busted balance wise if it could though

cedar agate
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we just know stronger predators are coming

opaque beacon
dusky surge
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it does over one thousand damage

golden coral
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It doesn't. It just attacks.. :p

dusky surge
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dont underestimate that

slim dragon
slim dragon
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Unless Allo is a 5-hours growth too

opaque beacon
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Yeah, we still have trike coming too, so stego dosent have to kill everything in the game lol

cedar agate
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lmao

keen plover
golden coral
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Because stego slow

slim dragon
golden coral
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Trike would most likely be faster

dusky surge
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stego is slow and deserves the power to compensate

opaque beacon
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So nothing kills stego k

cedar agate
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I mean realisticaly, allos should hunt sub stegos and sub stegos should fear the fk out of adult allos, even 1 could be danger

slim dragon
golden coral
slim dragon
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Faster/able to attack headfirst/resistance to head damage/probably higher health

golden coral
keen plover
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and they will. A 70% stego is currently 2.8T. Meaning allo would probs solo all stegos around that size and lower

dusky surge
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Trike most likely outruns stego, yea. Ceratopsians will likely end up moving faster than most stegosaurs, especially since their defence is based at the front of their body

cedar agate
keen plover
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Nothing kills stego solo

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Which is fair?

slim dragon
opaque beacon
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Well stego should be just like any other herbi, it has a chance to live but also a chance to die, it should obtain skill and not just power, stego right now is quite dry

keen plover
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Like unless they get the ambush, but in a straight brawl *

dusky surge
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remember, if an animal can't outrun it, it must be able to fight it off

golden coral
cedar agate
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trike could kill stego...we forget powerful herbs exist too...

slim dragon
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Remember guys, a solo stego has a 100% winrate against another solo stego

dusky surge
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it also has a 100% lose rate

cedar agate
#

world hunger problem solved

dusky surge
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buff stego, it always loses against another stego

golden coral
cedar agate
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and sauropods lmao

opaque beacon
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what lmao

dusky surge
keen plover
cedar agate
opaque beacon
keen plover
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Because the creatures it's around are tiny

golden coral
keen plover
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No skill needed when your only risk is a massive utah pack

dusky surge
golden coral
opaque beacon
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Carno requires skill, so does utah, pachy, and teno but stego is just too easy due to no competition

keen plover
cedar agate
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A fully grown adult healthy animal should be the least targe to go for...younger ones or older or hurt ones should be targeted more...

dusky surge
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what exactly CAN you do to make stego feel skilled? It's a dipshit idiot beast and any attempts to make it more skilled will make it feel worse

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not every animal needs to get the brain turning

golden coral
# opaque beacon gameplay>realisim

See, this I agree with. I wish they would.. rework stego. It's just not a fun playable, or fun in combat. Same with deino. Both of them could use some more work and better mirror matches and all that.

opaque beacon
golden coral
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And it's not even a matter of power, but rather how the playable feels and work.

dusky surge
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anky is more than likely going to be a stupid little beast that sees threat, hits threat, carries on. That's fine

cedar agate
# opaque beacon gameplay>realisim

gameplay: some ppl want big reward after growing something like apex, not saying they should become gods and destroy everything afterwards, like giga will be sauropods biggest fear if alone and if giga are in pack.

dusky surge
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anyone who expects anything more from anky is expecting too much.

opaque beacon
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Bro dont you want stego to be fun? @dusky surge

slim dragon
golden coral
dusky surge
#

love juvi roll

opaque beacon
golden coral
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Instead of just "swing and move on"

dusky surge
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what would you do to make stego "fun"? It's a big lumbering herbivore

slim dragon
opaque beacon
#

This is just turning into legacy if thats what you want

dusky surge
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what can you possibly do to make a big old bastard of a herbivore truly skilled and fun?

cedar agate
#

stegos life is eat, rest, shi*, migrate, make babies and just chill more.

opaque beacon
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make it not fucking killing whatever it sees

golden coral
dusky surge
#

some people enjoy chilled out animals

cedar agate
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^

golden coral
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Oh yeah, nothing wrong with chilling, stego should be chill, more so than a trike and so on. But that does not mean combat should be.. well, boring.

cedar agate
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I love slow sauropods cause when u slow u get to be powerful reward. When u small u are fast af but low dmg. Different gameplay.

dusky surge
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i dont, but some do. For example, kentro. Kentro will have its own defences be primarily unskilled. Something runs into it, gets hurt/killed, leaves. Kentro should start fighting only if an animal decides to be silly and take it on, in which case, it swings its tail, does some damage and keeps grooving.

cedar agate
#

I just think stego needs allo, acro, alberto and rex maybe to make it more thrilling to play.

golden coral
dusky surge
#

stego could use an extra attack, like a walking/sprinting swing

cedar agate
#

carno is not meant to hunt em...at least adults

dusky surge
#

to get apexes off its ass

cedar agate
#

yeah

dusky surge
#

but making the jab "mechanically complex" doesn't sound right for an action that is inherently simplistic at its core

opaque beacon
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You know what stego would use, Predators "IN-GAME"

dusky surge
#

adding more fluff to an action that otherwise is inherently simple does not make the action more fun, it makes it more frustrating

opaque beacon
#

Stego just needs a predator to make it more fun

cedar agate
#

I miss u being able to move and run while swinging the stego tail

opaque beacon
#

thats all

dusky surge
# golden coral Shoulder checks, different kinds of swings, mobility add instead of just "stand ...

and you can't exactly give stego any "movement abilities" that would feel natural for the animal. The animal is not at all designed to be mobile, it's designed at its core to hold its ground. I can agree with an "ass-defence" swing that can be used in tandem with movement, but it shoulder-checking and having enhance movement feels wrong for an animal like this.

Now Kentro having a shoulder check with those big-ass death spikes? That is good

dusky surge
#

stego doesn't even have a swing anymore, just a jab

cedar agate
#

risky.....but....if solo allo manages to avoid stego swing cause stego swing takes ages to finish its animation iirc and lands the bite on the head cause stegos head is small af, that would be kinda scary ngl

#

jab*

opaque beacon
#

The game is pretty balanced right now taking out the two apexes, its in a decent spot

slim dragon
keen plover
cedar agate
opaque beacon
keen plover
#

deino does 1000n ๐Ÿค”

cedar agate
#

isn't deinos bite supposed to be more powerful tho lol

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oh nvm

dusky surge
opaque beacon
dusky surge
#

we were talking about headshots

cedar agate
#

cause body wide...dont get how they can land so much dmg on a wide stego, legs makes more sense tho

opaque beacon
#

still an allo headshot should not be as much of close to an apex idk

dusky surge
#

speaking of deino, give deino 750 damage by the time dilo comes out because this thing should be one-tapping dilo imho

opaque beacon
#

dilo is gonna be 750?

slim dragon
#

Uh
That's 50% bonus damage

dusky surge
#

dilo is going to be around 700kg

keen plover
slim dragon
opaque beacon
#

bro dilo looks scrawny asf

dusky surge
cedar agate
#

still hate the bite air mehcnaic...would be nice if u lock ur bite on specific body part and let go when u let go of the keybinding or mouse

dusky surge
dusky surge
#

scrawny or not, it's LARGE

slim dragon
opaque beacon
#

but it would make sense since allo headshot should one tap utah

keen plover
cedar agate
opaque beacon
#

275 should be good for alo

cedar agate
#

I hope allos latch or grab will work...I feel like thats its most powerful ability...imagine doing that to a maia or para and its game over to neck

keen plover
#

probs be over for a maia, doubt a para

cedar agate
#

idk how big our para will be considering irl para got upsized?

opaque beacon
#

I feel Utah v Allo is gonna be a damn good fight, with allo being slower than Utah, Utahraptors can pounce accordingly now but still risk getting 2 tapped XD its gonna be so funn

cedar agate
#

uh and maia got too I think.... lmao

keen plover
#

maia is like 2.8T

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Allo is 2.8T

dusky surge
keen plover
#

If an allo grabbed a maia, that's probs game over since the maia probs can't run

cedar agate
#

ye maia seems like perfect prey tbh

opaque beacon
#

4 Utahs v 1 allo, I think utahs have to play hella hella carefull but I tink they can do it

cedar agate
keen plover
cedar agate
#

yea

opaque beacon
#

I cant wait dude

cedar agate
#

thus why utah pack limit should be 5 lol

keen plover
#

no

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Allo can also pack

cedar agate
#

alright fair

keen plover
#

2 allos probs means utahs have no chance even with 8

cedar agate
slim dragon
opaque beacon
#

Than its ggs

keen plover
#

yeah which is fine

cedar agate
opaque beacon
#

utahs should only go for 1 allo not more than one xd

#

thats mission impossible

cedar agate
#

as long as utahs dont go over 8 limit

keen plover
#

It shouldn't

opaque beacon
#

yeah over 8 is kinda dumb

#

I would not mind 7 even

keen plover
cedar agate
#

but if allo got the enviroment to defend itself like rocks or trees it will be hard for utahs to even do a lone allo..I think

opaque beacon
#

I just wish they keep carno like how it is rn

keen plover
opaque beacon
#

i want that

cedar agate
#

carno should hunt maias too tbh as biggest prey, uh the legacy sized maia, else its prob gonna be subs.

#

cause upsizing goes brrrr

keen plover
#

Yeah probs be a tough fight, but doable in pairs

opaque beacon
#

pls im prayinf isle devs just keep carno like this... its so balanced rn.. just nerf utahs pounce recover a bit

cedar agate
#

might have to tweak with more playables but idk lol

cedar agate
hollow canyon
#

There's... no way that's true. Are you talking about a full grown Carno? I just tested its starvation time and it's exactly 45 minutes from full hunger bar to the start of starvation where it begins to lose hp.

A day(24 hours) in the game is exactly 3600 seconds = 60 minutes. I've just tested that a moment ago too.

#

I genuinely don't see how you can go from full to empty in 2-3 days which would be 2-3 irl hours.

#

Unless you're proposing for the new hunger time to take that long in which case... I think that could be slightly too high?

#

2 days sounds reasonable tbh but 3 is pushing it a bit I feel but idk

slim dragon
#

Honestly the entire timescale of the game should be revised

hollow canyon
#

The issue with increasing the hunger times is that it allows for megapacking

slim dragon
#

Can't argue against growing from hatchling to full-adult in 2 days, cuz it would make for absurd growth times, but the fact that a dino dies of starvation in less than a day is kinda stupid

slim dragon
dusky surge
#

you COULD make megapacking RESULT in higher hunger drain, but idk how good that'd feel

slim dragon
#

For me the question is "how much of a hardship should survival be ?" Currently if you're not trying to get food, you're doing nothing in the game, so increasing hunger times would make things straight-out easier and less interesting. But we end up with times that make no sense and are anti-fun. Since nesting gives one more thing to do, imo hunger times should have been increased accordingly, but... the opposite happened

slim dragon
dusky surge
#

i really do believe in carrots over sticks

#

when it comes to game design

#

punishing consistently for literally everything is pretty lame

hollow canyon
dusky surge
#

vomiting over camping corpses, giving mega/mixpacks weird debuffs, so on. All of these "fixes" kind of suck

hollow canyon
frail bobcat
dusky surge
#

exactly my point

slim dragon
#

I also think growth shouldn't be tied to diets as much, but once elders are in, life expectancy should

hollow canyon
#

^

#

literally that, growth has no business being tied to diets

dusky surge
#

i still dislike elders being an "option". Elders should always happen, the option should be on how healthy your elder phase is

hollow canyon
#

diets should determine how well you can do the things that are required of you to grow

dusky surge
#

better diets and specialised perks = longer and stronger elder phase

slim dragon
#

Like, you spawn with about 1 hour of life expectancy, every minute spent with 1 diet increases it by 30 seconds, with 2 diets it increases by 40 seconds and with 3 diets it increases by 55 seconds
So if you spend your whole life with full 3 nutrients you could live for a very long time, as opposed to dying as soon as you reach adulthood if you don't follow your diet at all

dusky surge
#

rather than just "do this very specific set of steps to be given the privilege of killing yourself of old age"

dusky surge
slim dragon
azure crescent
#

@slender kettle because theyโ€™re herbivores??? and herbivores eat plants??? and the island is full of plants???

#

i have no idea how this is bias to you

hollow canyon
#

I think it should be pretty obvious how that is bias to him

slender kettle
azure crescent
dusky surge
#

concept: Drought makes for dry, dead grass. Dry dead grass is ungrazable. Drought = danger for life

keen plover
#

The devs probs don't have a definitive plan yet. Remember, update 4 had food values that were smaller - carnos starved out on low pop servers. People hated how tough it was for solo carno to survive. Then they buffed it for update 4.5. Food was abundant, carnos were in food heaven. Then people complained that carnos were everywhere. They nerfed it again when people complained about the carno megapacks for update 5. The only reason carnis are having a tougher time is due to carnos and their mega packing tendency and AI being scuffed. I doubt they nerfed universal AI size due to utah ๐Ÿ’€

hollow canyon
azure crescent
#

possibly i'm misunderstanding it

azure crescent
urban briar
#

After update 5 I have not seen more than 2 maybe 3 carno in a single group. Whoever is megapacking carnos I haven't seen it but I've seen 15 utahs hunting in center together?

hollow canyon
#

for starters - Utah during its "bad days" got buffed having a higher than normal hunger time

#

aside from that it's smaller therefore needs less food to sustain itself

#

it's also easier to grow since it basically just needs to eat one thing to get to full adult

#

then we get to the point that it's just better than Carno right now, being pretty much the best animal in the game in terms of PvP

#

aaand that's pretty much why you see so many Utahs compared to Carnos

urban briar
#

I starve as Utah more than anything though

#

They changed some stats and really nothing feels fixed. Utah is the most effective killer in evrima, herbivores generally smash carnivores unless they make mistakes. And we're CONSTANTLY looking for food. What even is this update.

hollow canyon
#

the result of the community feeling that herbivores were mistreated last update, it will probably change 180 degrees with the next one

#

that's just how it goes in this game

keen plover
#

Yep, constant swing

hollow canyon
#

it's the result of introducing multiple changes at once

#

if you have something that is presumably too good and something that is too weak

#

and then buff the weaker thing and nerf the stronger one you have a pretty good chance of reversing that state

urban briar
#

Sounds arbitrary

keen plover
slender kettle
#

Right now, itโ€™s just not fun for any dinosaur to be constantly looking for food. I donโ€™t understand how people see that as fun. There should be other ways to eliminate mega picks without globally fucking up everyoneโ€™s fun.

hollow canyon
#

One of the big reasons is also that the community has little idea how the game actually works and in a way plays the game wrong due to being misinformed

keen plover
#

How much food does utah give a carno?

hollow canyon
#

An example of that was the belief that herbivores took much more effort on the previous update than carnivores did

slender kettle
hollow canyon
#

in reality - they may have taken just a smidge more

urban briar
hollow canyon
#

herbivore diet which requires them to eat 3 plants to get perfect diet adds a really tiny, tiny amount of time to their growth

keen plover
slender kettle
hollow canyon
#

Tenonto realistically was taking me less time to grow to full adult than Carno did last patch

#

People just kind of... play herbivores wrong?

#

And then they think that growing them is harder than it really is

urban briar
keen plover
#

Only reason they were harder is due to what you needed to do to acquire food

hollow canyon
#

Yea well if you were lucky with a carnivore and found the food at the exact times when you needed it I guess carnivores were easier

hollow canyon
#

unless you get food whenever you need it though... yea nah, herbivores weren't harder at all

#

they both took about as much effort and actual movement around the map

#

with a carnivore you had to move a few times throughout your growth, for Carno iirc it was after spawning around 40%+ of growth and then again at around 70%+ and one more time when you were about to hit full adult

#

you had to move just for a bit but you had to move nevertheless

#

meanwhile with Tenonto you had to run across the whole map - once

#

right after spawning in

#

that's it, from that point onwards you were pretty much afk for the rest of your growth

urban briar
#

So they're looking at the early to mid game but seems they have entirely missed end game and what players are left with once full grown and have survived well past their adult timer.

hollow canyon
#

with an occasional move 2 steps one way or another just to drink or eat food next to which you were sitting

#

that's still how it works for Tenonto btw

#

I grew one 2 days ago, literally just an afk fest after making my way to the swamp

#

with Pachy I had to move once too - 73 minutes of growth time

#

perfect diet Utah is 68 minutes btw

urban briar
#

Teno is boring gameplay. Fill diets, chill in a field. Drink water all the time. Show up to center get mobbed by utah.

hollow canyon
#

I played Pachy poorly could've probably done that in 68 minutes too if I knew what I was doing

urban briar
#

And for the record it's much easier to get teno diets than it was before update 5. That part is okay at least

hollow canyon
#

5 minutes added for spawning in the wrong region, not knowing its diet and having to figure it out on the go

hollow canyon
#

Why? I found it exactly the same when I grew it 2 days ago

keen plover
#

you can get radish at center

hollow canyon
#

wait... really?

urban briar
#

It feels that way anyway. Doesn't feel like AS much running

hollow canyon
#

Goddamn it just... lol now

keen plover
#

yep, been bugged since the stress test

#

check in a test server

hollow canyon
#

oh, if that's a bug then it doesn't really matter tbh

#

cause it's not intentional

#

I don't count bugs when talking about balance because there are ways of... doing things in this game that just let you get away with a lot of things if you abuse bugs

keen plover
#

fair

hollow canyon
#

But why do you say that radish spawning in the centre is caused by a bug?

#

Perhaps it's intentional?

#

Have the devs clarified?

urban briar
#

Spawning in center is a bug or not spawning in center is a bug?

hollow canyon
urban briar
#

Here I was thinking teno diet was improved lol

keen plover
hollow canyon
#

Hmmm... fair enough

#

I wouldn't assume it's a bug tbh unless the devs outright say it's not intentional

#

maybe they want it to spawn there, either way I will be testing Teno with the new spawn and route in that case

keen plover
#

I would avoid center anyway and go NW. Not a lot of players there in comparison to center

hollow canyon
#

Hmmm... that's weird, I've seen a lot of players in NW last I played the game, I will see how it works for myself if I can get on some official server

keen plover
#

Although... you could get diets just outside of SE spawn in the ST. Just had to move a bit more to center.

hollow canyon
#

but I guess I will have to settle for some community server

#

Damn Tenonto is easy to grow now

#

I will have to speedrun it at some point and see just how fast I can get one to full adult

#

but damn the radish spawns make it so ez

#

it actually has to move less than Carno now

#

and it has to only do that once

keen plover
#

yep

#

crazy good rn lmao

urban briar
#

Yeah I said the same thing til my 4 adult tenos wandered into center for raddish and a drink and 5 minutes later a whole swarm of Utah showed up lol 3 of us made it out

hollow canyon
#

I didn't go for radish in the centre just fyi

#

southern spawn -> get both potatoes and radish -> beeline the swamp and get mountain ash = ez profit with barely any effort

#

I think it might be possible to get all 3 nutrients before your starting perfect diet runs out

#

if you're lucky and good enough

hollow canyon
#

I personally wouldn't be changing Carno's requirements

#

be it its hunger drain or how hard it is to grow

#

I'd just buff its combat potential

#

there's 0 reason why Tenonto should have the advantage over it in combat if it's so much easier and effortless to grow and maintain

short spire
hollow canyon
#

and besides that - they can nest after making a kill or a surplus of kills

short spire
#

True

keen plover
hollow canyon
dusky surge
#

the bite?

#

i'd honestly say 200 is a fine number for what it is

hollow canyon
#

Yea, makes hardly any difference to the other match ups

#

makes Teno drop in less bites

#

atm it takes 10 bites to kill one assuming just bodyhits

#

this would bring it down to 8

keen plover
#

So 8

hollow canyon
#

200 is alright too but that would bring it down just to 9 bites

#

buff its bleed resistance back to what it was too, I don't think that change was necessary in general

keen plover
#

Nerf the bleed value per bite?

hollow canyon
#

and that's it for now, I think I'd leave it like that and see where those changes take it

dusky surge
#

bleed damage change was pretty unnecessary

hollow canyon
dusky surge
#

i would nerf its bleed output tho

hollow canyon
#

The kick didn't use to have bleed on it

#

it was added just because the attack was outright terrible

#

and no one ever used it

#

since that's no longer the case - remove it

azure crescent
hollow canyon
#

neither Carno nor Teno should be bleeders

keen plover
hollow canyon
#

I think 3.75 or something

azure crescent
#

i see

hollow canyon
#

don't recall exactly, it was in 2021 either way

#

but yea update 2 Tenonto didnt have bleed on its kick

azure crescent
hollow canyon
#

e.g. x1.5

keen plover
#

Update 4 was still the tail slam meta * update 4.5 brought the bleed and damage changes

thin mantle
#

I donโ€™t mind kick doing bleed, the logistics of the attack make more than enough sense for that, but the utilitarian in me would wanna see claw do more than kick

azure crescent
#

i want claw swipe to have more uses

#

it's such a cool attack, it deserves more

hollow canyon
#

those changes should probably bring Carno vs Teno more to where this match up should be with the current difficult of growth and maintenance of both animals

dusky surge
#

honestly, i've been thinking about it. Attacks should be seperated into three tiers, standard, crushing and cutting. Standard does standard shit, normal bleed and normal armour penetration. Crushing does additional armour penetration (for example a pachy's head could be considered an "armoured" area and thus crushing bites would do more damage against it) but lacks bleed damage. Cutting does additional bleed damage but utterly sucks against armoured areas.

For example:
Utah = cutting
Deino/carno = crushing

hollow canyon
#

it makes literally no sense why a herbivore(that is - an animal by default easier to maintain) which takes much less time to grow to full adult should have an advantage over a larger carnivore that is both harder to grow and maintain while also requiring significantly more time

thin mantle
azure crescent
#

what would a ptera's bite be

dusky surge
#

Standard honestly

azure crescent
#

standard?

#

alr

dusky surge
#

No bleed and no armour penetration so TI_HypsiShrug

thin mantle
#

Imagine if peck dealt bleed lol

dusky surge
#

its not really much of anything

#

(not that it's meant to be)

azure crescent
#

stego crushing bite when

thin mantle
azure crescent
#

both when TI_Troll

dusky surge
#

carno and deino doing bleed is kind of silly, but they absolutely should be getting through armour if need be

#

A crushing bite would help carno deal with prey items like minmi, young ankies, pachy and so on for example

#

And also fuck up some ceratopsians

azure crescent
#

thing is about teno's claw attack, it does pretty okay damage, just the fact that it only reaches as high as carno's knees usually means it deals less damage than it should

azure crescent
thin mantle
hollow canyon
dusky surge
#

i reckon if its small enough, fine by me

hollow canyon
#

I think it should perform badly vs things like Diablo, Kentro and what not, it should go after unarmoured fleshy small game like Tenonto

thin mantle
azure crescent
thin mantle
azure crescent
#

it's smaller than utah

hollow canyon
#

It really isn't, it will likely not even exist in the same environment

thin mantle
azure crescent
#

i mean yeah but if a carno gets the opportunity i'd say it would go for it

hollow canyon
#

why? It likely won't even be on its diet

azure crescent
azure crescent
hollow canyon
#

well... that's some optimism

thin mantle
dusky surge
azure crescent
azure crescent
#

actually i think minmi won't be too near very deep water

#

minmi would stick more to the mudbanks

hollow canyon
dusky surge
#

it is tho?

thin mantle
hollow canyon
#

Unless the devs make a specific outline of how they intend the diets to work in the future I'm going to remain skeptical, I haven't heard anything about how they want to "rework" them when gore releases or whatever else

#

I will have to see something to believe it and the track record isn't exactly giving me much optimism

azure crescent
#

it burrows itself in the mud, eats plants in the water and also on land, it makes sense for it to inhabit in the middle of those two habitats

#

it can burrow in the mudbanks, flee from other aquatics, and flee from terrestrials there

thin mantle
azure crescent
#

i didnt mean that a carno would demolish a minmi

hollow canyon
#

I don't really particularly care for Minmi, it's a cute little thing but a meme animal nevertheless

azure crescent
#

i just said itโ€™d be possible

short spire
dusky surge
#

i love minmi. Big fan of the little guys

hollow canyon
#

Either way - I don't think Carno should be going after armoured prey, be it minmi or anything else

short spire
thin mantle
azure crescent
dusky surge
hollow canyon
azure crescent
short spire
thin mantle
short spire
#

As long as itโ€™s sizable prey

hollow canyon
azure crescent
dusky surge
azure crescent
#

itโ€™ll also be faster than anky by a LOT so it also has that

short spire
dusky surge
#

why engage?

dusky surge
short spire
thin mantle
azure crescent
hollow canyon
#

Unpopular opinion: remove nutrients from carnivores, make AI give very little food to the point where you're not sustaining an adult carnivore with AI and then increase the food gained from player kills.

#

carnivores should have to hunt players

dusky surge
#

one thing i do want to see is animals have a certain tolerance for rot. Carno has a zero tolerance for anything that becomes gross and rotten by even a little bit, whereas cerato enjoys the most putrid of shit, and utah is somewhere in between

hollow canyon
#

player bodies should be worth contesting

thin mantle
hollow canyon
#

AI should be either non-existent or barely give anything

#

you either hunt and scavenge well or you starve

azure crescent
dusky surge
hollow canyon
thin mantle
#

Gore is one of those future mechanics that the community has sorta perpetually assumed into a corner, I donโ€™t think Iโ€™ve seen gore described properly by a dev before

dusky surge
#

honestly, i might be fine with corpses giving all nutrients as long as
A: You mainly get them from scarce and highly contested organs (unless you're more of a scavenger like cerato or whatnot)
B: Rot can make the food near inedible, meaning you can't rely on one corpse to constantly provide (unless, again, you are the big man cerato)
C: AI is kind of separated from the main nutrients (giving sucho a designated fish nutrient, for example, you can't get the same organs and shit from boars)

azure crescent
hexed sorrel
#

after a stun just kick lol

elder steppe
#

speaking of hunger at 36% growth, the hunger already depletes faster than the water, which makes no sense. Just played carno to check what the hunger bizz was about and holy hell does it go down fast as adult. Can't even nest because you starve too fast

hallow quiver
#

@dusky surge why you think this is a bad suggestion?

dusky surge
#

it punishes herbivores for the trait of being a herbivore, which i think is fucked

elder steppe
#

yeah it's really unfair too, it's like giving all herbis the carno treatment, but on a whole nother level

hallow quiver
#

Oh i get it

#

i dont thought on that way

azure crescent
hexed sorrel
#

oh ok

fringe surge
#

I think itโ€™s fine, it encourages them to play the game more

dusky surge
#

only herbivores have it

#

if you're going to decrease it, decrease it for all

#

no reason carnivores shouldn't also "play the game more"

hollow canyon
#

Carnivores already have to "play the game more". That's not really a reason to decrease that for herbivores though

#

food just shouldn't be the thing that decides your growth, it's as simple as that, there's no fun in holding the "e" key for minutes on end all the time because the only gameplay loop is about eating stuff

#

the game just needs more stuff in it, something that would actually have people do stuff and engage the player, eating just doesn't do it

mellow zenith
hollow canyon
#

I haven't touched it since the update came out I don't care for it and I really don't mean something like nesting

#

I mean something that would literally make you grow/grow faster

hasty coyote
#

Nesting is good for herbivores, since you wonโ€™t need to run everywhere at the start and you have a good herd.

Not so much for carnivores though, since you can already just eat basically anything and get perfect diet

hollow canyon
#

as it is it's just a timer until you get to full adult which is determined by things you eat, a horrible combination design-wise

hasty coyote
#

I think perks and stuff should make nesting better though

obtuse ocean
#

Didnt they mention that perk was supose to make your own playstyles etc? I saw concept of utah jumping on a tree, maybe you can unlock stuff like that

alpine plover
#

This was a while ago but, @hazy glen I believe they made it so getting pounced drains your stamina? I'd have to test it later but last I checked I believe it was set in stone

#

Plus, your stamina gain while bleeding gets uber reduced so even if it didnt, any stamina is crucial after getting pounced

hollow canyon
#

Pachy is just bad simply because of how badly Utah murders it while Pachy has very little argument of its own against it as you pointed out

alpine plover
hollow canyon
#

Fresh spawns are just completely absurd, a Teno has to use up half its stamina to get rid off a pouncing fresh spawn Utah

alpine plover
#

People keep denying my claims to nerf utahs, stop inhaling your mf copium and play something else so you realize how bad it is

alpine plover
hollow canyon
#

Yea atm it's just not really worth playing anything else and Utah mains in the fashion that's typical for them will try to convince everyone that this is somehow fair

alpine plover
#

I am the utah main is the worst part, it's just so easy now

#

I killed 6 stegos in 1 day, that's just absurd

hollow canyon
#

Bucking just needs major buffs, Utah itself might need some minor direct nerfs too

#

idk longer recovery after missing its pounce or maybe an increase of its hunger drain

#

which shouldn't have been buffed in the first place to be perfectly honest

alpine plover
#

I think it's just everything needs to be reconsidered. Pachy was meant to be the utah killer yet a utah with broken leg is still very fast and a broken body barely does anything to it

hollow canyon
#

The current state of the game is basically a result of all the buffs that Utah kept on receiving over the months when its pounce was broken

alpine plover
hollow canyon
alpine plover
#

Not entirely reversed but definitely a few frames slower. Utah pounce is such a heavy attack, it should have a risk to it

hollow canyon
#

Agreed

alpine plover
#

If a utah missed near you, theres no way to punish it. they get up before you can turn

hollow canyon
#

I'd say it's probably the second most potent ability after Deino's lunge

alpine plover
#

Very much so

#

A death sentence is what it is, no matter what dino

#

Deino is the only one unaffected since bleed res

hollow canyon
#

the animal definitely needs nerfs but I don't think it will receive them any time soon, it will likely remain this way for the upcoming months - for now, just play Utah it definitely will be getting a nerf though

alpine plover
#

Yeah

#

Hopefully update 5.5 fixes it

azure crescent
#

just realized spite has an alt account just to downvote suggestions lol

mystic cedar
opaque beacon
# hallow quiver wdym?

my point is the only way to kill a stego is by pounce, and when a utah finishes pouncing and gets off the stego can still hit it

azure crescent
opaque beacon
#

You get off and they can swing right after

azure crescent
#

sure but your average stego sucks at timing lol

opaque beacon
azure crescent
#

getting that close to anything as big as stego has a risk of death

opaque beacon
#

It is very easy to time, and plus when a utah dislatches it freezes for a bit to switch into its ground animations and its very visible for the stego to just swing anf kill it

stone oar
azure crescent
#

^

opaque beacon
#

you can do that you know right?

azure crescent
#

yes, and it's fair

opaque beacon
#

You can swing it mid air as it is tryinf to pounce you

stone oar
azure crescent
#

utah pounce needs some counterplay

opaque beacon
azure crescent
opaque beacon
#

Sure prevent the Utah from getting on you, but killing it when it gets off than thats just fucked

#

i dont even know why stego is on utahs diet since its a "apex herbi"

azure crescent
#

so they can just get far from a stego without risking anything at all???

#

it should take as much risk to leave a stego as much as it does to get near one

opaque beacon
#

and the way pounce works rn, you literarly buck and then a second after the animation finishes you swing cuz thats when utah looses all its stam

stone oar
opaque beacon
#

That dosent matter

stone oar
#

I just wanted to say I love your videos

opaque beacon
#

I have seen tons and tons of Utahs pounce on stegos than just get off and get swung xd

azure crescent
#

yeah, those are a series of rare occasions compiled to make it look common

opaque beacon
#

Thats why they need to either fix the Utah pounce w steg or make stego lose some more stam when swinging so predators can wear the stego down to kill it

opaque beacon
azure crescent
#

although i do agree stego is kind of busted and if the stego even is slightly smart it's gonna win any fight

azure crescent
opaque beacon
#

the onely time it works is when a bb utah pounces on bb steg, the steg vant reach it

azure crescent
#

sure the stego reaches the utah, but a utah can usually move away on time if it jumps off at literally any angle except the quick swing angle

#

emphasis on usually, because the times where it gets killed is still fair

#

unless its due to lag

opaque beacon
#

Which way do you jump when you get off?

azure crescent
#

i either go completely backwards or forwards, because for some reason if a stego swings completely behind it it takes longer than the side swing

tall bronze
#

Wherever you're looking

#

It's based on camera position

azure crescent
#

we know

tall bronze
azure crescent
#

he asked me my preferred direction of dismounting

tall bronze
#

A h

#

Ye think jumping off towards the Stego's face would be safer since it can't reach you as easily? ๐Ÿ˜ฎ

opaque beacon
azure crescent
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yes

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stegos quick swing angle is really fucked

opaque beacon
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Hmm maybe, Most of the Utahs I see die jump away from it

azure crescent
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so swinging completely behind itself takes as long as swinging completely in front of itself

opaque beacon
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K good, ill test that out later

azure crescent
#

atleast it was like that in 4.5

opaque beacon
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๐Ÿ˜จ

tall bronze
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I think it's still that way, I tried it out the other night and watched as I s l o w l y readied my tail, jabbed, then slowly recovered....

azure crescent
#

i see

opaque beacon
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well we shall see

golden coral
#

@opaque beaconWhen you actually have to properly aim and pounce the side, and not tail or head, then you can get a better dismount. But as long as you don't even have to get within range of a strike to pounce, there's no risk on mount and if there's no risk on dismount either, then you're just never going to die. Besides, stego would be the one animal capable of "sniping" a dismounting utah as it should, together with kentro maybe (since I doubt anky has the same reach). If you make dismount even better and safer, how do you imagine anything else, like a para or trike, or even rex, would catch utahs at all?

strong solar
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utah should just fall off if they pounce something's head

raw reef
#

theres not being too realistic but making sense for the sake of being a videogame and theres actual nonsense like teleporting utah pounces lmao

strong solar
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the only issue I see is adding a mechanic like that might mess up utah's pounce like how its been in every other update

raw reef
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i was fighting like 20 utahs as a teno,he tried to pounce the near tip of my tail wichs something stupid so he should get punished for it,but nope,he just teleported to my side and my tailslam didnt hit it TI_LUL

strong solar
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right now utah's pounce actually works so id like to keep it that way, but they are super strong rn

strong solar
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utahs jumped at my face as a carno and the bite didnt register, instead it latched

raw reef
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utahraptor rn is babies first survival game lmao

strong solar
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perfect for the nesting update hah

raw reef
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yup lmao

azure crescent
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2 stupid deinos

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cus 2 smart deinos can take down a stego

opaque beacon
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@golden coral Utah takes the risk of being one tapped when getting on a stego, if they time it they can get the utah mid air, and plus Utah kills by its pounce its how it works, it shouldent cause it to die just like how pachy can use it speacial without dying, yes utah should suffer the consequences of attacking something that big but if its so bad that you can die most of the time, why is it on the diet?

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I dont see any other playable using its special ability and knowing they have a possibility of dying when using it lmao

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Theres a reason why they made utah jump further, its so it can escape stego when dislatching or instant punishment from a carno when getting off, if that is not working than they should fix it

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@alpine plover Its 5 alt hits from a pachy to kill a Utah, please dont over exxagerate, Just land your two or 3 rams anf kill it

hollow canyon
opaque beacon
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It dosent matter if you have times when to get off, Utah should use its ability with no death punishment like any other playable

hollow canyon
hollow canyon
opaque beacon
hollow canyon
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you also cannot use the special ability of Carno on it because it will quite literally kill you

hollow canyon
opaque beacon
hollow canyon
#

you can also disengage the pounce while Stego is bucking - it won't be able to swing at you then too

opaque beacon
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If I cant pounce a kentro for example than i just WONT

hollow canyon
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well you will be able to pounce it, it might just go very, very wrong for you

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Stego is the same case

opaque beacon
hollow canyon
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it's an animal that can cover its flanks with its attack and it might land a hit on you every now and then when you stop pouncing it or when you start pouncing it

opaque beacon
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DUDE carno cant charge stego, its bigger than it, you will charge and then fie

hollow canyon
opaque beacon
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die*

opaque beacon
hollow canyon
hollow canyon
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that means you're already on them and you will have applied some bleed btw

opaque beacon
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The devs made it so utah can pounce stego, so it should be safe to get in and OUT, just like how fucking deino can lunge a sub stego and bring it im water safely with no punishment

hollow canyon
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that's also the moment when you can disengage your pounce freely without getting hit

hollow canyon
opaque beacon
hollow canyon
opaque beacon
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when I CAN pounce a stego, i should use the ability SAFELY just like DEINO

opaque beacon
opaque beacon
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You dont get it

hollow canyon
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I do get it

opaque beacon
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No you dont, cause if pachy could die breaking a Carno you would be crying right now

hollow canyon
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you're just having an issue with the fact that there's risk to pouncing a Stego

opaque beacon
opaque beacon
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This is why stego is trash right now

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it has no competion, dry asf with nothing to kill it

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why cause its broken and out of its league

hollow canyon
hollow canyon
opaque beacon
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I wonder why theres 15 fucking stegos wherever I go

hollow canyon
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I also wonder why there's 20 Utahs wherever I go... oh wait

opaque beacon
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Oh wait what?

hollow canyon
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Utah is broken and needs a nerf

opaque beacon
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Everything 3 shots utah max

hollow canyon
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obviously

opaque beacon
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Ok bud

hollow canyon
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but I guess there's one(technically 2) animal that Utah doesn't get to roll over without using at least one brain lobe so there need to be some changes to that

opaque beacon
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Bro died to a pack of Utahs as a carno and wants to nerf utah

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your trolling ๐Ÿ˜‚๐Ÿ˜‚

hollow canyon
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Oh no, no, no, Utah is just broken right now, I haven't died to Utah as a Carno because well... why would I bother growing a Carno if I can just play Utah right now?

opaque beacon
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Play utah for 3 days, lmk if you survive!! Have fun!

hollow canyon
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I... literally do?

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I barely play other animals since update 5 rolled out

opaque beacon
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Ok, no wonder

hollow canyon
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I think this conversation is pretty much over at this point, you would like your Utahraptor to have an easier time killing a Stego, I would like it to get nerfed - which, no worries it will get nerfed.

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We aren't convincing one another clearly

opaque beacon
hollow canyon
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I can tell you a bit more - the devs were actually told about the fact that Stego can hit Utah mid-air

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Do you want to know what Filipe said to that?

opaque beacon
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Oh no buddy, your not convincing me your cracking me up xdd

strong solar
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yoooooo

hollow canyon
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No worries, I never really assumed I could convince you

dusky surge
hollow canyon
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your name... kind of says it all i would say, I mean let's be real

flint jacinth
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What makes you think Utah is broken?

opaque beacon
flint jacinth
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Genuine question

hollow canyon
strong solar
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I think utah needs a few adjustments because rn if they miss a pounce they barely get punished for it

hollow canyon
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should I really continue?

hollow canyon
strong solar
opaque beacon
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Oh yeah guys lets make Utah have 2 bite force and make sure it DOSENT do what its good at doing aka bleef out its victims

dusky surge
flint jacinth
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Utahโ€™s stamina drains way faster I think when itโ€™s pouncing a bucking animal, itโ€™s just a Utah it shouldnโ€™t be that hard to grow

opaque beacon
flint jacinth
dusky surge
hollow canyon
# strong solar overnerfing or overbuffing a dinosaur isnt the best option, they need to be bala...

Oh no, it isn't the best option for sure, the issue with utahraptor specifically is that its main ability was simply broken for the past... 11 months or so. During this time the devs kept on buffing the most random things about it to make it better, instead of fixing its pounce. Now they have fixed its pounce and see the effects of the continuous buffs that this animal was receiving this whole time.

opaque beacon
strong solar
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also I dont think you're convincing somebody named "mr utah" that its a good idea to nerf utah

strong solar
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when pounce finally works now they need to take a few steps back and thats annoying sheesh

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time to wait for the next update to release

opaque beacon
flint jacinth
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You guys must have been fighting the god of Utah players, cuz if this was real I would have no problem killing things as one

opaque beacon
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bro i fucked a pack of 5 utahs as a carno a week ago

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idk wtf is so op about utah lmaoo

opaque beacon
strong solar
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you can go on if you wont lol I wont stop you

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just putting my points here

hollow canyon
opaque beacon
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Can I ask both of you a quick question, when did you start playing evrima fully

flint jacinth
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So shaking off 450 kilos of weight shouldnโ€™t make you tired?

dusky surge
strong solar
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ive had the isle since 2015 but that information shouldnt even be relevant

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I can see with my own two eyes

opaque beacon
hollow canyon
strong solar
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lmao im scrolling up and yall... have been arguing for a while lets put it that way

opaque beacon
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Ok cool TI_Wheeze

hollow canyon
opaque beacon
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No maybe the big ass stego we have ingame idk

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maybe im talking about troodon

flint jacinth
hollow canyon
# opaque beacon maybe im talking about troodon

idk maybe, it wouldn't surprise me considering that you're wrong either way cause no animal in the current Evrima has a tail weighing 4t, unless you think that Stego's tail weighs 2/3rd of the entire animal.

flint jacinth
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I think he was exaggerating

strong solar
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why everytime I come in here somebody has to pull out the paleo accurate data as if anything in the isle is realistic

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its like the last resort argument

grave veldt
#

interesting convo here

opaque beacon
flint jacinth
strong solar
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yooo they should put feathers on utah

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๐Ÿ˜‚

flint jacinth
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Iโ€™d be down for that

opaque beacon
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Utah should just go and hunt compys and baby dryos according to your nerfs

strong solar
opaque beacon
flint jacinth
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I like the jp raptor so Iโ€™m fine with the current one but feathers would be dope

strong solar
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I wish this game wasnt full of jp ripoffs though

hollow canyon
# flint jacinth I think he was exaggerating

I think he's wrong either way and should try to swing his arm 22 times and see if he's close to dying of exhaustion after doing that because I think it's just as likely as Stego running out of steam after swinging its tail that many times.

hollow canyon
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On a serious note though - one of the devs was literally asked about it before