#balance-feedback-discussion
1 messages · Page 1 of 1 (latest)
@cosmic gyro more Eu Server Ty... everything permanent full -.-
I mean, it is pretty massive. I doubt it has any threats when it's full grown 
today i was on eu4 at center with like 17-20 utahs and purging everything... was a lot of fun... now utah feels like it should feel in packs
What does that last part mean?
mean me?
yes
utah feels now as powerful in a pack as it was imho supposed to feel already in former updates
Ah
if u play smart u take a carno out with ease now if u r 2vs1
and that feels rewarding
Oh definitely.
in update 4 the carnos were a pest
Agreed, although I dislike how that has transferred onto utah
I want more land carnis
thats true
I dislike when 1 creature is the most played by a wide margin
ye but the people who love to play predators have only 3 choices
deino utah carno
and if u want to play on land it reduces to two choices
would be nice if they would integrate at least 2 or better 3 other carnis in near future... dilo, cera and bari
sadly. Can't wait for cera, bary, troodon, herrera etc... We'll hopefully have good spread
i would love to play cera and bary
Me neither, I was a cera main in legacy
Can’t wait for my bro to be out
were u one of those u could solo a rex?
I could solo but I couldn’t do it well, getting away from it’s left bite was a pain
i was rex main
I mostly agree to this but 2 pounces are a bit much in fairness
gotta realize you need more herbivores before more carnivores
example herrera could not survive with our current roster
though to be fair i kinda doubt it'll survive in the future roster but
eh i might be proven wrong
but yeah you can't keep adding carnivores with ONLY ONE mid tier herbivore choice
(at least not without adding more ai)
Yeah we need either more ai or more herbis to give carnis more options
yeah there's like literally only teno as a killable herbivore that's more than just a snack right now
Off topic but there needs to be something done about body camping
oh that's easy
just run away and act like you kosed it
It’s honestly not fun and toxic as hell that when you actually kill something in a herd they just stay there until the body de spawns
they get bored and leave after about 5 minutes if you don't show interest and act like you killed it for fun
Just walk away and watch out of sight until they get bored or need water or something
Did that before, came back like 5 mins back they damn stego we’re still there, we killed it but it costed us like 50% of our pack
Or find another food source, go to another hot zone and eat something there. Come back and see if the body is gone or free to eat now
The bodies take 2 eons to be eaten by compys so unless someone else ate it or moved it the body will be there waiting
These are herbi players, they just stay until it despawns.
yeah bodies don't despawn in evrima though dude
it takes over 40 minutes got big bodies to on official
unofficials can crank that i think though
Thank fuck
yeah
if Herbies stay there for that long someone in your pack keeps messing with them and it's making them wanna stay
^^
trick is to leave them alone and sit somewhere nearby
don't start a fight or act like you want to because that just gives them something to do (on top of the location of the body you want)
It’s stupid that I even have to do that. But it’s better than them watching you starve as they guard it.
Fuck blockers tho that shit is actually very annoying
valid they can fuck off
but I think a mechanic doesn't need to be implemented to stop them
just deal with it or find something else to eat
there's the argument of "Just don't kill something in a herd"
Some people defend it by saying you failed the hunt bc you didn’t eat. Wtf dude that’s advocating for mass killings just to eat one damn body
Yeah man just starve you’ll be fine just don’t kill is
assuming they camp it you will starve anyway, it's a dumb argument but it's one that you can't really counter
yeah I've had to kill multiple people just because they refuse to leave the body before
my point is body camping is just gonna be a part of the game
forcing herbivores to stay away from dead bodies or become debuffed by dead bodies can be abusable, so it's not really an option
if you're utah though. here's how you get stegs to stop camping
'get 2 pounces on them'
do stegos actually bleed out from 2 pounces
ah good alright
i think you need like 5 or something but it'll take enough blood off they think they're in trouble
lmao i wouldnt be suprised if they did bleed out from 2
yeah it's 4 or 5. depends on how much it runs
the balancing in this game is fucked honestly wouldn't be surprised either
plus it takes the stegos a century to get the blood back
bleed them to scare them, eat the body, then just get another 2 pounces on them
Yeah fair, I usually find most rules in servers to be cringe but we need a leave a body rule.
I’m just seething bc of the amount of times it’s happened
just play official solves all problems
if it happens that often you're staying at the body.
playing unofficial is probably the only way you will reliably deal with body campers
but that comes with the drawback of having rules
lmao i used to bodycamp shit but than i actualy played carnivore for a while and now i feel like a real asshole.leave the bodies yall
Yeah I only pay unofficial now
I haven’t played official since 4
you have ascended beyond them, congrats
i prefer official on evrima
Fair
evrima doesn't work well with rules imo
evrimas admin kit is so broken you can't enforce rules.
coming as someone who has used the kit on a large server.
Or at least not yet
body tether or body down is just a pain in the ass and with how much better the game is balanced than legacy people do a decent job staying in line without rules
it would work better if you like,used the ingame recording it would show the players name in the recording
I only play official and I've never had an issue with people being crazy and killing everything on sight because for what it's worth no single dinosaur can actually do that
you really
idk
you can't use an admin kit on evrima right now..
currently you NEED TO BE CLOSE TO PEOPLE to see what they're doing
there's no global for anyone to tell you that they need help or that there are rulebreakers
by the time they discord you it's over
it is only usable to unstuck people
and even that doesn't always work because when you teleport it can kill you.
you know what the admin kit DOES do? doesn't document admin commands.
admins can grow themselves as much as they want and no one can tell :)
so unofficial is RIPE with admin abuse because their superiors can't see what they're doing other then bans
funny dinosaur game thats been in development for years not working properly haha
I don't know how they do it
however you play official and there's occasional hackers so it's kinda a trade off
unofficial with admins that constantly grow themselves or official with the invisible croc every week
epic anticheat not working
oh it's working: kicking people out of servers when they try and join with chrome running 😂
lmao
I still like update 5, but it needs to be way more optimized and polished
yeah optimization is really bad at the moment
my 3080 gitters.
which sure is not a 3090ti or whatever but i still shouldn't get 20 or less on the isle when i can run rdr2 on high at over 60 of all things
indie dinosaur game runs worse than elden ring with both on low settings
the isle on low settings runs worse than monster hunter world with maxed settings
both those games have millions of dollars and hundreds of employees behind them
You gave the reason yourself
Indie dinosaur game
early access indie open world 100 player PvP online-only game made by around a dozen devs and around a few tens of thousands of dollars
VS
AAA single player oriented game made with a few tens of millions of dollars made by an entire studio of 100+ devs which is released in a mainly completed state after years of in-house dev and QA
valid but I note how it gets worse as time goes on
it also adds more features and changes as time goes on
I'm of the opinion that they should not focus on adding features to the detriment of performance
my guy... we aren't meant to be tagging developers for this kind of stuff, you can only tag Punch and they are already working on new servers, this isn't even the right channel for this kind of request.
Amarok is a programmer who works on the AI, he cannot just make more servers for us.
issue with that is they can get AMAZING performance... for the current update
and then they change things and we're back to square one
Yep
this is why U9 exists
I already suggested this and 70+ people agreed that we shouldn't wait until U9
quality of life pass could really be used immediately
and then they'd add new major shit and it'd be for naught
also the game NEEDS content'
its still lacking in roster and mechanics to deserve slowing down at this time
Except that we wouldn't be stuck with 6 months of bad LODs, performance, and anticheat issues
absolutely correct
But if updates have almost become a yearly occurrence, the community shouldn't be left with plentiful bugs, bad performance, or major balance issues for the duration of the next update's development time.
the most recent delays to U5 are more of an issue with Unreal than anything 
Irrelevant though, they released a broken update for the 3rd or 4th time in a row. I am suggesting this time they don't patch some of it and leave the rest for the next update half a year down the line.
Long update times are understandable and necessary with such a small team, but the problem is the time between these updates is where the game is not in a particularly great state
They've done that before and oh boi was the game unplayable for quite some time
We'll see how update 5.5 goes but if the trend is already set then we can expect many bugs, performance issues, and balance issues to stay with us until the next (and arguably most complicated) major system is released.
I have hope that they won't do the same thing ANOTHER time
Well yea, this build is probably the least stable live-build I've seen in quite some time
sucks too since the updates add cool ass stuff
but when they release broken the feeling of "they aren't gonna fix half this stuff before they go dark for another 5 months" sticks with me
which again is not because of a problem with update times, it's a problem with the state the game is left in during those update times
@tawny solar Stego is a herding animal. Also even if the groups were lowered to 2 or 3, nothing is still killing it lmao. Also group sizes don't even matter for herbis if we're being honest. Stegos can sustain a massive group due to the sheer amount of food to go around.
Yes, but that is not balanced in the slightest though?
What's not balanced specifically. Not being able to kill a stego in a group or the food?
The group size. Then carnos group size should be increased to 10 and utahs group size to 25.
I mean you can go ahead and still group to those sizes. I see utahs megapack all the time. Although good luck doing that with carno. You'll all starve before you even get a chance of killing a stego herd
Yes, sure there is megapacks of utahs, but it's not possible to form a group of that many. 25 utahs vs 5 stegos sounds more balanced
Tbh, that really isn't balanced. Balance doesn't mean you need to kill something. Balance to me = you have the option to defend yourself and survive or be able to run away. Also 25 utahs would still probably all be wiped out against 5 stegos. Not to mention the idea of a group of 25 utahs roaming together is a bit yikes
It's about as yikes as 5 stegos in a group, imo. That's like saying 5 rexes should be in a group when rex comes out.
"Paleontologists studying a group of four or five tyrannosaurs at a single fossil site in southern Utah say the find suggests the imposing predators may have lived and even hunted in packs, reports Sophia Eppolito for the Associated Press"
A couple of those stegos will probably be babies you can pick off easily tho
Yes, but if not?
Yes, so rex should also have a group size of 5 then I guess.
Since they were a pack animal
Stegos shouldn't come in more than two adults, just like any other apex really. No reason to give groups to that kind of large and powerful critter.
Ah yes because you found one source that said that
Rexes working together would have been incredibly rare
They didn’t have the brain capacity to form complex groups
Ahh, show me where it was rare. Show me sources of that.
All of the lone rexes that are found???
Literally almost all Rex fossils are alone
Plus their brain was literally too small
"We know Stegosaurus didn't live in herds, but was probably solitary or lived in small groups."
Not all apexes should be solo or duos. Some should herd imo. Anky? Solitary. Stego, shant? herding. Trike could also be solitary or in a duo
Komodo dragons sometimes work together but they split after hunting
And once again, lowering group limit won’t do anything
Yes it will
No it won't. Look at utah players for example. A lot of food = megapacks.
Yes it will, you know why? because if you split up the group, you can't see where the others are
Broadcast exists
werent they one of the world's smartest predators? They had huge brain casings iirc
That doesn't matter for stego when they just trot around
It does matter.
I think none of them should really herd, they're too big, too hard to sustain (or should be) and just too powerful in general, to have groups. Yes, even stego, though it's "weak". But shants coming in anything more than a trio at most (if we go with the weak hadrosaur run away thing) sounds like it'd be pretty unbalanced to me. And I do think all should be allowed to go in duos, since we're humans that are playing, and we're somewhat social, so it's nice to have someone to talk to and nest with and all that.
Okey, if it does not matter, increase the group size of utahs to 25 then
Ok it still wouldn’t change anything lol
my god does the size of its brain change each fucking study wtf
Yes it would
If 25 utahs find each other they will group together regardless
Unless they’re really dumb
No, that's hard to sustain a group of 25 without all the nameplates.
It’s really not that hard
It is a lot harder.
Fair. I think opposite, but we'll just have to see what the devs do.
Why would you even want 25 utahs with you. Unlike stego with 5 of them, you'd probs only be on 1/3 diets. Not to mention the fps
Also where's the fun or skill in swarming something with 25 of you
Where is the skill with 5 adult stegos?
The difference is, stegos can't hunt you. I'd be pissed if I was a carno and 25 utahs came to attack me lol
I'd argue there's some skill and planning in being able to coordinate a good defense, much less an offense, with stegos, due to how their attacks work and all :p
The only real way to split up herbivore groups is to make them move into many different areas of the map
That way some need to go one way and others go another
And they physically can’t group up
I mean, that would probs work for different species
Stegos would still vibe with other stegos
The diet system kind of does it
For example “I need pumpkin so I’m gonna go northwest instead of staying in the swamp with the herd”
That we do. Maybe it's just cause I think that if you and me are both trikes, and we need lots of food and both want perfect diet, we're probably going to have an issue at some point. The power and ability that trike most likely will have would mean any "argument" between us could quickly turn lethal, unlike smaller and "weaker" critters, thus it's better safe than sorry and not stick together in the first place.
but yeah, it does split in the basic foundation of diets
Migration system will probably also help splitting people up
The group system is kinda unnecessary bc people over group anyway. Other than being noticed there isn’t really a disadvantage of being over grouped
Biome based diets please!
People do it anyway
I agree.
The thing is, you don't HAVE to follow the diets when you are an adult already. It's not a lot of negatives that comes with it, except for stam regen.
Max health regen, bleed regen
Kind of does if pounced by utahs lol
The only adult where you really don’t need a diet is hypsi, unless they are nesting
8 utahs vs 5 stegos? Fair fight
Can’t really try to hit pounced utahs without risking friendly fire
Never said it was but they still have to worry about bleed
Not really
Yes they will. Adult stego are a lot more killable now that pounce is fixed. If the stego is alone they are fucked
Hell 2 even
I'm not talking about alone. I'm talking about the max group size, which is 5 on stegos currently
That is so OP that you don't need to worry about 3/3 diet
okay but
why do elephants live in huge herds of 10+
that's so op, nothing can fight 10+ elephants
"We know Stegosaurus didn't live in herds, but was probably solitary or lived in small groups."
I’d say 5 works against them. So much to keep track of and friendly fire is inevitable
Right, if it's not realistic then balance it
also herd limit doesn't keep people from grouping so they'd do it anyway
That is an awful argument
Ehh, it kinda is, accurate and realistic aren’t the same thing. It’s a scifi that implements realism
If that does not keep them from doing it anyway, why not increase the group size of utahs to 25 then?
Since they do it either way.
This is a game.. so while we can base things on realism, it's not always going to be that way.
Like I said, do it, it doesn’t matter
yep
25 utahs will group together anyways
exactly
Yeah, gonna be real fun when rex comes out. I'm telling you. You will have a great time.
it isn't like
ok
if there was GROUP CHAT then it would be different but there's literally only local so grouping has no benefit over being able to find some people
It doesn’t matter exactly. 25 utahs still group. You have a valid criticism but are giving the wrong solution
tag me in 5 years when it does
Increasing pack size isn’t that much of a game changer
Yes, it is.
Not that we know how rex is going to end up in the game anyway so, we'll see when we get there
but yeah i don't think 5 stegos is bad, coming from someone who doesn't play stego
lol, ofc it's bad. It's stupid OP
If it is then why do you see carno mega packs?
In any case, you're trying to make an argument for a specific matchup, without taking into account that maybe it's not meant to work that way. If there's two or more stegos, utahs do not hunt them. Could be that "simple" as it were.
I’ve almost never seen 5 adult stegos anyways lmao
@teal sand Because it's a lot easier to coordinate with nameplates
that
The max adult stego I’ve seen are 3
It doesn't matter if you have not seen it.
yeah it does LOL
No, it doesn't
No no he has a point
You are not the whole server.
Just bc we don’t see it doesn’t mean it don’t exist
Legacy will be thrown in the trash though, won't it?
kinda? the principles from it are in evrima though
but okay
you can't look at our current roster and say
'yes these terrestrial predators were made to hunt stego'
we have two lightweights
my opinion is more why is stego even here LOL
True Stego was honestly a bad idea to be added when it was lol
ofc it's gonna be stupid op
it's
like ... look at it
Exactly, as soon as I heard stego was next I knew it would cause so much problems. It shouldn’t have been added in the first place
Herd of tenos is just fine
it's like
i crapped myself when i saw TRIKE is also like. being tested for mechanics and rigged. it can come in soon
WHY the living FUCK would trike be beneficial to the ecosystem??
Trike should be saved for way later
Unless If they add a big pred with it, it’s a dumb idea if it gets added
there's nothing to hunt these huge herbivores. until something that can reasonably kill them enters the playing field, stego is gonna be up
I just hope it gets balanced better in the future. Just had to lift some steam, because I got killed by a herd of 5 stegos
it'll happen some days
I’m fine with a herd of 5 Stegs, as long as they aren’t body blocking scum
same
i prefer max stegos over max tenos
max tenos you need to actively run for your life from as they chase you down in a terrifying mass
stegos you can just kinda
... walk around.
Stego was only added due to its rig being done a while ago but obviously it wasn’t the best thing to add
Yep and the worst part was they either had hacks or admin abused and one teleported to me and kicked my face and killed me
Ah. How exactly did that happen without you attacking them 
He tripped and fell right on the tail 
clearly
that's a big reason why i don't mind big stego herds
you can just avoid them.
I absolutely hate stegos. As soon as they were added I hated them
agreed
Don’t hate stegos just don’t like them being added at all
Yeah but they have lil shits like pachy. If you wanna avoid them they don’t wanna avoid you.
ok that would be funny though
falling into that stupid cliff pathway near center and into a herd of 5 stegos 😂 😂
That’s kinda what I mean but I hate how they were added
Herbivores are made to be attacked by carnivores in this game, no?
no, but even so. 5 STEGOS
Yes, they are
@wispy kite the teno AND the pachy are stronger than their counterparts, its gonna destroy the balance
I dislike stego because I think it's a rather badly designed playable, the roster issues aside.
Yea this I don’t mind the dinosaur itself it’s just adding them in is a problem
that's like saying moose are made to be attacked by wolves
Which is sad, because it's probably my favourite critter among the herbis, been since it first was added way back when.
@crude blaze This is a game-.
I love stego the Dino, it has a neat design and cool Colours. But they were not needed yet
The concept of the game
The jab is still a very strange way to attack imo
Even so. You went out of your way to attack 5 adult stegos. Why?
Is for the carnivores to hunt herbivores
yes but you're scrungly little utah is NOT made to run up and attack 5 stegos.
what is meant to attack 5 Stegos though?
Yes, but there are limits, you should know when to fight and when not to fight. You can run away in this game. This game isn’t always about combat
That, the lacklustre mirror matchup, only one kind of attack, and so on... I'd say the playable could be made better and more interesting. And I hope at some point it does get a rework.
So, nothing can ever attack 5 stegos? They will be forever safe then?
Yea I don't think there is any carnivore on the roster that could attack 5 Stegos and live to tell the tale of how that went
that's the point of herding up, to be safer yeah
That is true, they shouldn’t have been added, but you should not throw hands against 5 stegs as a single Utah
Like - on the whole roster
You are joking, right? They wouldn’t be stronger, it would just lead to more people playing herbies.
Yeah but they have no one that can rival 5 stegs tho.
I wasn't a single utah. It was max group size of 8 utahs vs 5 stegos.
no solo of anything should be able to kill 5 'apex' herbivores
So either increase the group size of utah or decrease the group size of stego
i do agree that 8 utahs is too small
Stego isn’t really apex. If apex is s tier stego is a very high A tier
I don’t see a pack of anything killing a pack of stegos
Considering it should take 7-8 utahs (a full pack) to stand a reasonable chance vs one stego, I would say that if there's two or more stegos, they're no longer prey to you.
Tenonto is stronger than Carno though
unless we’re talking a stupid amount of carnivores together
They are currently stronger than their counterparts and lowering their growth is ridicolulous
Not sure if even 20 utahs u could kill them jfbim being honest
yeah i do think pachy should have less growth tbh
but that's only because Utah is broken
@golden coral It would be if the group size were bigger
the over 2 hours for something that gets one shot by Utah kinda sucks
That literally will change nothing, stegos can just stay together and trot
They will herd regardless
Pachy's growth time isn't 2 hours, the growth time of both Pachy and Utah is the same
I think currently the way how Utah is it’s about even with pachy which personally I dislike
Which would be dumb, because then all groups would have to be adjusted. You're not meant to hunt more than one apex I'd say, it just.. is beyond your power. I don't think you'd hunt more than one shant, or trike, or rex, or giga either. Or anky even. You'd probably not even hunt anky with twice as many utahs due to it being, well, anky.
Hmmm... not quite right still, Utah and Pachy have the same base growth time
any differences between their growth times are down to diets scuffing the balance
well carnivores will always grow faster than a herbivore of the same growth time.
I’d say only 2 stegos is possible to kill. Anything above that as of now is untouchable
not necessarily true
that's just due to how they're made and that's fine imo
but yeah pachy gets one shot by utah and wouldn't be equivalent to it
true
if i find all 3 diets right next to each other miraculously it will be the same yes
Nah, not at all
but carnivores get all 3 their first eating
you don't need to find those 3 diets next to each other
YEAH YA DO
Yes you do
Yes but they don't last them to full growth, well on Utah they do but that's an exception
each nutrient has about 5 minutes of tick from spawn
A small carni can fill up on everything. Small herbis need to travel when young
Carno and Deino - you will run out of nutrients long before you reach full adult
aken--
yeah
To get all
don't run your mouth before you play
clearly. you haven't touched a single herbivore
like any single one
The amount of travelling as a herbi you need to do to get all 3 diets is insane
Yea nah, I've only played mainly Tenonto since update 4 dropped, if you're taking longer than a Carno to grow to full adult - you're kind of bad and playing it wrong
You can’t get all 3 filled up when you spawn
pachy isn't bad orca!
if you go about it the stupid way - yea it will take you forever to get all 3
Ik I used to main it. I loved travelling from plains to beach to swamp
Pachy trot though... xD
but even stupid aken lol

all herbs will not be able to get all 3 nutrients before one runs out
Pachy is considerably slow for a small tier tbh
it's just how the game is right now and that's ok
if you're bad at the game that is the case
I've just grown a Tenonto yesterday - got to full adult before any nutrient ran out
go touch a herbivore and then talk
Maybe it's better this update, but when I tried out pachy, it was.. not fun :p
Literally just afked almost the entire growth
because teno's plant spawns require you to go a far way so unless you hacked or got a very glitched plant that's impossible
I’ve seen radish roots in south spawn before
it is very possible if you give this game at least the tiniest amount of thought
You can as teno at least, I'm pretty sure. Most likely as pachy and dryo too. Stego would be the one that would struggle due to distance, but now that you got two in the plains, more or less, it's also most likely perfectly doable.
The pachy dmg nerf while I think is great on carno it really hurts pachy itself when it fights Utah with its 100 dmg only now
if you just run around the map like a smart-otherwise person it will be taking you forever to grow
yeah radishes can bug and occasionally spawn in south
so you got a bugged plant
tbh that's probably how it should be bad people should get punished for being bad
You don't need to spawn in the south
I pretty much always spawn NW
that's the best Teno spawn
Yeah, I'm not up to date on pachy balance, I just remember the trot and me going "oh hell no, I'm not doing this back and forth" because I prefer to not "waste" my stam running, since it's needed for combat. (and I main stego so you know, stamina is important!)
pachy has it pretty good right now
diet wise wise least
the whole getting one shot by utah makes it not great but
it's reasonable imo
I can trot as most animals to conserve stamina but pachy is way too slow for me to use it so I just run around anyways
@crude blazeYou eat radish from NW, then pick some potato on the way down, run through the former shallows, and get ash down in swamp. Fill up on potato as you go along since it's still along rivers.
it's not
nah, let him run around the map 24/7, that's the better way of doing it clearly
Just so. And because I dislike using my stam like that, I'm passing on pachy until it gets a useful trot. Which is a bit of a shame, because it would be fun to play as it.
it is
you can't tell me that a creature of the same size latching onto another and stabbing like 10 times into it's stomach with huge knives wouldn't kill it from blood loss if it didn't get severe help
literally LOL
@wispy kite Ok, I'm convinced herbivore players like you just want a peaceful growing simulator with little carnivores at all.
realism is irrelevant - irl Pachy would be Utah fodder, Tenonto would be... everything fodder, it would survive a Pteranodon attack I guess, Carno would make almost the entire roster extinct
that being said i wish the pachy had a method to counter it more easily before it got that severe
that's not even realism that's anything of an equal side getting it's guts ripped open
it is realism
you want the game to realistically portray what a Utahraptor attack would do to another animal in this game
realistically half the herbivores in this game would be complete foddder to carnivores, Stego would be the only one at all capable of defending itself
realism would be uhhh
getting bit twice and getting an infection while the predator follows slowly for about a week
it's just irrelevant to balance
Pachy wouldn't be ramming things, Carno wouldn't be charging, Tenonto would tickle other animals with most of its attacks
realism is just irrelevant
yes there's creative liberty but the isle DOES INTEND MODERATE REALISM
if it didn't there wouldn't be creatures catered to realism
and features for it as well
just... lol
like why add courting if you didn't want mild realism
because people want it and it is supposed to make the game more fun for them
“But carno has a bite weaker than a horse
“
“Waaaah my acro is fat”
Hello, can someone confirm there is a bug in wich other dinos can see the outlines on Deinos under water ? As if they have cloaking mechanism but u can still see it, kinda like in the predator movies?
Yea no, it doesn't
if realism wasn't intended there wouldn't be fractures if you fell
there wouldn't be bleed
From what I've heard - yes, at least I was told by a friend of mine that he keeps seeing Deinos all the time
no, those are intended as game mechanics that are supposed to make the game more fun
there wouldn't be limited grouping
there wouldn't be same species only chatting
they have little to nothing to do with realism
there wouldn't be diets
yea there wouldn't really be grouping at all
Being based in realism is different then the entire game being realistic
there wouldn't be degrees of night vision based on your species
if there was realism there would be no diets, the diet system is an absolute joke from the point of view of realism
Ehm.. what kind of argument are you guys having?
Okey, that sucks. I was told aswell but havent seen it in person. No wonder evewryone runnes away exactly when im about to lunge
The isle is realistic 
whether the game is supposed to be realistic
Which... idk I think he's arguing that it's supposed to be realistic but gives arguments to the contrary for whatever reason
but it does have mechanics to create a believable experience
If this game was meant to be realistic 3/4ths of the roster would be gone
most of those animals would just go extinct almost on the spot
lol dude ur dense
the remaining ones would behave and act in a completely diffferent way than they do
if you think im saying the isle is a realistic ecosystem you clearly aren't listening at all.
yea no, you're one of the people that use the "realism" argument whenever it suits them, I already got that
not that it matters since most of the things you pointed out are anything but realistic
it's just nonsense that is being projected by you who assumes those things would show some degree of "realism"
Idk, I'd have to go into each one of examples that you gave there but it's not the channel for that, they are pretty much all wrong though
ok dude
go cry about ur fat acro LOL
Idk for Acro, it can be fat as far as I'm concerned
it's an ugly design for an ugly animal, it fits Acro very well
it's cartoonish and unrealistic just like pretty much everything in The Isle
all you've really been doing is being toxic about people's feedback which isn't the point of the channel. give something productive or begone
so it absolutely suits the rest of the game
sitting here complaining, whining and calling people bad is just cess-y
No, I've been correcting the completely wrong and untrue statements you've been making
Your statements regarding the herbivore growth are just wrong, it is pretty much just a matter of skill
oh no not just this conversation. you've been in here doing it for like the whole conversation even before that
not even skill just... game knowledge and awareness
it's all you've been doing my duuude
give feedback don't be toxic
What the statement that Tenonto is stronger than Carno? That's just a fact
I don't care whether you consider me toxic or not, if you claim things that are just wrong and spread misinformation - I'm going to call you out for it
ok!
This isn't the channel for me to be having a conversation with you about this though, either get back to discussing feedback or drop it
no use arguing with you cause, again. as i said prior you don't listen
have a good one though!
well, I think I see the point Aken is making. I think he/she says that The Isle isn't realistic in many aspects (which is true), for example it is true that the diet is unrealistic, especially for carnivores, it is also unrealistic that stego can run that fast, that teno can jump (utah in reality shouldn't be able to jump as well though, probably pachy shouldn't jump also). On the other hand I think it is true that The Isle is quite realistic for some other aspects because it is quite a hardcore survival game, similar to what would happen in a natural environment
anyway, it is out of doubt that the game will be better when Utah's pounce will stop been guided by a magnet no matter where the pounce was going to end up haha
that or able to hurt the Utah when it is on your back such as bashing it against different objects or rolling on top of it
Also, am I the only one who thinks that the reduced hitbox for carno's bite it is a now a bit too small? Many times bites that are perfectly on target don't get delivered, it seems like
carno is weird
it can't bite but then it's charge basically auto aims
true haha. Even if in update 5 I experienced a charge that did not sort any effect on utahs or tenos (like happened 3 times and the charge was perfectly on target, I guess it might be a bug that occurs sometimes)
Pachy is not stronger then Utah, definitely not with the new recovery speed. And Tenonto is not stronger then Carno.
The herbies you meet are simply more skilled then most carnies. Maybe that explains your perception.
Realism and accuracy are related but they are not the same
Isle has elements of realism. Isle is realistic in the context of their world with real world elements
This game is currently overpopulated with carnivores. Sure I love to play Utah. I mainly ply Utah actually. It’s fast to grow and now it’s relatively balanced. But I’d also like to play herbivore, but growth takes way too much time for my liking. I cannot spend 4 hours in a game.
i think teno is a bit stronger than carno at the moment after the bite nerf it got
but really that's just personal preference at that point
carno little bit more precise with its heads but tenno has to be more reserved and tactical
@tawny solar
#balance-feedback message
That’s because you should not mess with a herd. If you see a big Heard, then you can maybe catch some juveniles. But you are not supposed to completely destroy it.
but teno got em extended hitbox on it's kick and the reach of that stun is what i think puts it over carno at the moment
because it's pretty far
Uhm, it makes no sense to max the group size for utah at 8 if stego has a max group size of 5
I think since Carno slowly becomes what it is supposed to be, an ambush hunter, it is fair to say that playing Carno right definitely gives you an advantage over a teno.
They can basically just group together 5 stegos and never die
yeah it's really personal preference
though
carno REALLY has to get the drop on a teno
Well that’s what it is supposed to be. Strength in numbers.
Exactly, increase the utah group size also then
Dude, when have you seen a bigger lion pride then a herd of buffalo?
That's an awful example. Stegos didn't herd
This still going on lmao
Anyways 25 utahs would still die to 5 stegos so what's the point.
The chances are much higher
Then play as a Pachy or Teno. Stego's deserve every millisecond of growth time they have because of how overpowered they are.
The thing is, 4 Utahs can kill one solo Stego. That’s ok. But once the stegos managed to find each other and group up, then they should be somewhat safe. You also have to consider that a stego herd will most likely start to nest, resulting in other/new opportunities.
I didn’t even write about stego in the comment you replied to.
I don't think any dinosaur should be immune in this game, just because they maxed out their group. Then it is balancing issues somewhere.
i would rather fight 4 stegos then a solo one, cus they always hit eachothers lol
But they are not immune. They will not constantly stay in a group. And one alone can be killed when swimming by a croc or by a few Utahs.
Yes, they can constantly stay in a group because how easily it is to get food for herbivores
one will always wander off
it's patience that's key
That's the only herbivore that takes 4+ hours
Most people join this game solo and meet people during their play time. They are not constantly in a group.
and it's really fun to stalk the herd and wait for you opportunity to strike!
Ive never been in group as stego, always solo
I think that in general you're equating the term "immersive" with "realism". The Isle is I believe supposed to be "immersive", it's meant to create a world that you could find somewhat believable but it isn't meant to be "realistic". Realism means portraying things the way they are in reality. That's not what this game is trying to do by any means.
Yes, but we are talking about the gameplay with a group of 5 stegos together and the balance around that.
Hopefully that clears it up
nonetheless you still need to wait until they aren't together
same thing with a carno attacking utah packs
They cant chase/hunt, zero speed/agility. 1 stego should be incredible hard to take down with the current rooster. As it is
you gotta wait until one breaks off then pick it off! be tactical
Alright. It’s still too much. I play a few hours a week, depending on my time, so it takes 1-2 weeks to grow a stego? Seriously, not cool.
And that doesn’t include all those moments you can die to a few Utahs, a croc, cannibal stegos, etc.
What if they never do? Cause they are not forced to wander off by their own.
Then.don't.play.as.a.stego.
Yes, that's the beauty of The Isle, it's designed around making you sink hours upon hours of time for no good reason before you get to have any fun. Idk I'd like the devs to do something about that but I don't think they will.
they always do eventually. be patient :)
Tail swing its stegos "special attack" and its weird to try to say it is
With only 10 uses that gives stego basically 0 chance against large utah packs
The thing is, you will not be able to kill 1 stego before the 4 others comes and help it
dw, even if they do, you're not killing one of them before the others show up to help it out. 5 Stegos is just too many
I'm honestly surprised that the Stego group limit is still 5
Yeah
I was quite convinced it was lowered down to 3
One swing kills a utah
I haven't played Stego since the time when it first came out so I genuinely don't know but there's no way it makes any sense for this animal to be packing up to 5
Bait swings
I just think only 10 swings is way too low for something that takes 5+ hours to grow at best
you don't even have to, pounce drain stamina, if you pounce it it won't even get to swing 10 times
Yeah so the Stego is punished for being baited
That's way too harsh
because it is, Stego had 10 swings at one point, it was hot garbage
Have you played stego
10 is way too low, and its current amount might be too high, there's a middle ground here guys 
It just sounds like carni mains are just salty and its clouding their judgement a little bit, stego does need a nerf though to make it take more skill.
with raw damage no
but you should be able to stack enough bleed given 4 pounces do enough and stego, just so happens to have 4 pouncing slots on it
Why is everyone trying to talk balance with zero rooster, everyone gonna have tons of stuff on its menu when we have 10 more dinos. Some you ignore some you go for
The problem is that stego can form groups too easily
a good utah pack can get a STUNNING amount of bleed on a stego within 30 seconds if given the opportunity
I feel like atp in the game stego should only be in duos
Because this talk about a huge roster is either a lie or will result in a much worse game. There are roughly 100 players on the server. Now imagine how nesting will work.
Maybe make it so negative diet effects stego more? That way trying to herd with a lot of other stegos or different herbs just isnt possible
yeah you'd never find a mate
@crude blaze Yeah okey, let's say that happens and a utah pack kills 1 stego before the 4 others arrive. They still won't be able to eat that stego, because the 4 other stegos will still be too hard to take down
not sure, I think I agree with @crude blaze that teno is a bit stronger than carno now. What you say would be true if a single ambush would result in a loss of up to 70-80% of the teno's hp, but realistically a perfect ambush could take away 35% of teno's hp (if you're good and lucky), once the first ambush is done the advantage that carno has, basically finishes. In fact, teno has got more attack options and none of these options requires full speed (which means a certain distance to be travelled). Additionally, the two more powerful attacks are the tail slam and the rear kick, which do not expose the more vulnerable part (the head). On the contrary, every attack from a carno exposes its head, is less powerful than a tail slam and causes less bleeding/damage than a kick (pretty sure about the damage being bigger for teno, but it's a while i'm not playing it so might be wrong). Also, carno runs out of stam very easily, whilst teno doesn't. All in all these are the main reasons for which I think teno is a bit stronger than carno now. Also, I can't understand why people get so strict with carno being an ambush hunter, but have nothing to say about things like stego infinite stamina or teno jumping which are way more strange than a carno face tanking dinos (btw almost all carnivores ambush prey already in the game to have better chances, so changing stats every time doesn't really change this unless something is clearly OP)
Not all the playbles will be available in most servers
Still possible lol just sync up your diets
The big roster is basically to give server owners the ability to make their own roster
If they're coordinated enough to do that then they deserve to herd up lol
I dont see it,your not supose to go around killing everything. Thats bad balance if its about how many you are and not skills. I wouldt care a split second meeting 20 bad utahs, but i would fear 4 good ones
“Ok guys let’s all head north”
“Ok guys let’s all head south”
Yeah, that's how herds work.
@wispy kite I was pretty much with your suggestion until the herbivore growth thing lol
you're right about the damage... and pretty much everything there
40 minute pachy would be wack
It stops them from body camping at least
My point is it’s not difficult to sync up
Nutrients go up to 300%
What do you think should be done to stego then
Minus the 10 swings idea, that's dumb imo.
And will never be added, we tried it before and no one liked it 
Make swing take some more stam at least, 22 is a bit ridiculous
Maybe 16?
yeah i mean
okay carno definitely can come out on top of a teno but teno is usually better
The biggest issue is, nothing in the game is supposed to really hunt stegos, much less be good at it. So it's a bit iffy to balance.
The diet idea would help to, just because its still kind of easy to sync up doesnt mean its not better then the current system
also if the teno gets in a good spot it can literally starve out the carno which is funny
Where you dont have to care at all
Nice to hear that. Well, in the end this is just a forum to let some anger loose. Devs don’t really care anyway.
Sounds like a pack of utahs, i dont care about anything. Unless we choose to attack something.
not true, they do read those channels, I've even had a short talk with Hypno in this channel
Yeah, I just think a lot of the ideas in this channel are bad
So that's why you don't see them in game
Most of them are. Mine included.
If there was a way to have the best most liked ideas show cased and weed out all of this bad ones then we would see more change
yeah and feedback from actual testers is usually priority
Maybe make it so the weekly most liked ideas are put in a seperate channel for the devs to check out
(as it should be)
yea, most of them are, the majority of the community doesn't even know how the game works exactly(not sure whether that's to be blamed on the community or how clear the game makes its inner-workings) so it's not surprising
Yeah it's at least kinda insightful to see what other players are feeling. And entertaining to see people pouring salt lmao
What do you guys think of peskys stego idea?
I think lowering stegos HP to 4.5K is fair and good
Yea sure, nerf utahs aswell then
Pesky's ideas aren't great, especially for the longterm. 4.5t stego would get obliterated by apexes
The HP can just be changed later?
Sure, if we nerf growth time to about 2 hours or so as well.
And noone gonna play stego if 2 allos can just walk up to it, and clap it
?
I don't think its needed
I main stego, well its the closest thing I have to a main, and I think less HP won't effect it much besides making it take more skill.
? I mean, if you're going to lower the weight, health and blood pool to make it stupidly weak, then it sure as hell shouldn't grow for half as long as it currently does.
They already did 4t stego when it first released and it kinda got clapped by utah/carno
I didn't say anything about a blood pool nerf
oh yea the old times of Utahs dropping a Stego in less than a minute
Deino grows the same time, but it'd be way more powerful and safe, more than it already is, so stego would have to be much quicker to grow to be worth it
But weight equals health and blood pool
Seriously?
yea
That's dumb, I get HP but why blood?
Probably because health/blood makes sense together?
Weight doesn’t affect blood pool I thought? Carno got a blood pool nerf without a weight nerf?
no reason really, the devs don't tinker with blood values, they prefer to touch the blood resist from what we could see
it makes sense but it limits balance
No, it got less resistance when walking/trotting/standing
Oh
It did not get less blood, only taking more blood "damage"
it didn't, Carno got a bleed res
Like how deino takes less blood "damage" due to extra resistance
Only when it's walking/standing/trotting too
No worries, it's not always easy to understand what is going on :D
it still loses the same amount of blood while running
Didnt we have bleed resistance in legacy to ?
yes
This is more confusing then when blood pools was just a number that had nothing to do with weight
True, but we saw with earlier weight and health being separate how weird that can get, with utah having 1K hp while stego only had 4K
it's in Evrima too, the only animals with "abnormal" bleed resist are Carno and Deino
So in that case you could nerf weight but give it bleed res like deino
Deino having a higher resistance and Carno having a lower one
I understand HP but blood doesn't have to be connected to weight at all
True, that could be a way to do it!
In the UI overhaul, just add these sections to the player screen.
I think its more so health and blood being together, which when health and weight is together, well, it comes with that. But I don't know how they decide to do stuff xD
I think the proper nerf for stego is a blood heal nerf. Utah is the only predator for it rn but it heals from a full bucked pounce in like a minute. It's hard to keep the pressure on unless you have a megapack. And usually those megapacks are too spastic and die with their first pounce
but why would you do that? What do you want to achieve?
I still think 4.5 HP is fine, if you're good at the game it shouldn't be a issue.
Less HP I'm guessing.
Which is fair, because stego is an apex.
What do you want Stego be more vulnerable to if you're nerfing its hp but buffing its bleed resist? Carno?
My issue is that stego should be comparable to deino, if they both grow in 5 hours, they need to both be comparable in survival and all.
lol not even close
Yes. Peskys balance ideas as base
It takes more skill but doesn’t get shredded by utahs
What do you mean not even close? :p
more skill against what?
Why?
Deino is barely on land
Carno, mostly
I'm talking about what match up do you want it to be worse in?
I don't think Carno has any business hunting a Stego
2 carnos should be able to take down a Stego
@wispy kite after playing solo carno for time time... yeah its pretty bad unless you can kill a sizeable player every 10 minutes. The ai is either rare or abundant and gives little to no food, it doesn't feel realistic or earned in the slightest. The hunger drain needs to be looked at
it's not on its diet, Carno is a small game hunter, it's not meant to hunt Stego
Exactly, deino is stupidly "OP" when it comes to sheer survival. And if stego should be weaker, more killable, then it should not take as long to grow by any means.
I see deino as its own separate thing
just make it so stego can still put a deino in its place and its fine imo
I mean how in the world can you even balance that
No. Carnos should not be hunting a stego.
plus carno is a "small game hunter" but gets no food from killing small things
Deino has water, it automatically is like 100x better at survival.
If you lower health that much, deino will absolutely win over stego 99% of the time, so.
If you try to "make it even" then you just end up with a OP stego we have now
This
That's why I said lower growth time if you "weaken" stego.
Only way carno survives right now is taking on things it’s own size
I mean, technically that might not even be a issue since deino is bad on land.
Stego can just keep its distance and tail swing spam it
if you can even find them
Stego should fear deinos in the water
depends on what you think it should be balance-wise
If you lower stegos growth you just get people spam growing it like we do now
I mean, if you are fine with a "OP" and almost invincible playable in the game that does not fear anything but itself and can "oneshot" most of the roster.. sure
I think it's an abomination of a playable
Elaborate
Yes, if a stego is swimming, it should be worried. But that's just it, if it's swimming
I feel like deino could use a nerf to HP to, it wouldn't really effect it much anyways.
“Op” but only in the water…
Since the only 1 on 1 fight deino is going to take on is another deino or a stego
So only those matchups matter
Since otherwise deino can just go back in the water
very poorly designed all around, the entire counterplay to it is - avoid it. You win against it by never interacting with it. It is a one-trick pony of a playable with pretty much 0 depth to it. It's nothing like what we were supposed to get due to the fact that it's missing the tug-o-war mechanic.
It's also completely immortal to everything barring another Deino
absurdly easy to grow on top of that
I think out of all the animals I'd like to see a rework of Deino the most
Stego is a close second
I mean its impossible to fix 
I don't necessarily think so
What would you do to fix it?
I think deinos issue is that there's so many sections of water where you are basically 90% safe that you have no reason to actually interact with it
So you just sit in hotspots waiting for a idiot
Like when was the last time youve seen someone drink from a river
There’s actually very few “truly safe” areas of water.
I either drink at swamp, NW river, or south river.
I have never died to a deino in months.
Though deino players only camp in like. 5 spots, so most water is safe
So the Deinosuchus that we got was not the one we were promised - the devs wanted us to have D.rugosus in the game but the community really wanted to have the largest species - D.hatcheri so we ended up getting the latter one. D.rugosus is somewhat smaller and could be made to work much better imo. We'd have a ~5-6t croc that the devs were showcasing at first, it would be less tanky, faster and keep its current biteforce(I'm pretty sure Deino's biteforce is a result of the fact that it was meant to be a mid-tier).
OP in terms of sheer survival ability and all that is what I meant.
That + an added tug-o-war mechanic would let this playable just work better, it would be about something more than just right clicking once
I agree
In that case all herbis are op
How many bites do a deino needs to kill a carno ?
I mean, we could make it huntable by carnos and utahs too, remove the bleed resist, make it have to migrate more on land, stuff like that.
4
Having to tug of war things like carno and teno would be more fun then just a small dopamine rush from a lunge.
assuming those are bodyshots of course cause locational can change it
yea, then i dont think deino is an apex
You can fight back against the grab by holding e tho
Not at all. Most of the herbis can die to most of the roster given the circumstances, deino only fears its own kind really.
This isn
...since when?
They could just sit in a forest though
Not sure but it’s definitely a thing
Misclick, This isn't something you can fix because if the devs want to have something in game, then you cant just say "just dont have that in game"
Even if its dumb
I mean don't get me wrong I haven't been grabbed by a Deino in months so I wouldn't know but I don't believe that's a thing
Do keep in mind it can oneshot with lunge and drown, its main method of hunting. Its not supposed to bite stuff to death.
Deino just yeets animals that are below half its weight I'm pretty sure
Tug-o-war would be a bad mechanic if it animation locked you, carno just comes along and gets free kill lol
And still be found and hunted. While a deino can just sit in water and eat fish, and not be found, much less be hunted.
Once the devs got set on having hatcheri in game that was when balance was ruined with no chance of fixing it
might as well just live with it
Wait, how would the Carno be getting a free kill there?
You sure this is a thing and not just belief?
Ah yes because carnis will definitely come to random bush spot #4857274636474747
yea true, but i know spino gonna destroy it. And im sure if you get bit by a giga as carno. You either die, or running for ur life : P
I'm not following
Cause Ive heard that before, but never seen it make a difference
?
I’m like 80% sure it’s a thing, if it isn’t it should be
It is a thing I think, but it doesn't matter 99% of the time.
Honestly they need to add a mechanic which has water lighten the weight. A deino surly can grab a stego underwater if a stego is in water. But if the stego is standing to a creek and drinking then no. Deino shouldn’t be able to grab it
A deino with like 5k or 4.5k HP can tank a few carno bites while tug of waring.
If you’re in a tug o war with a deino and because of it you can move/attack normally, another carni could just come along and kill you
It's still more likely. And assuming either are found, the deino is way safer. It can show itself and then just go "bye bye", unlike most others, except of course ptera. I guess ptera is as "OP" survival wise, as deino, if anything. When it comes to the ability to just negate most of the rosters way of getting to you and all that.
Not the deino, the victim
Then only lunge when its safe
I don't think it is, and even if it were, it'd just be "bucking" anyway. Not sure it would do much.
And?
You'd either have enough stam vs the target or not, so even less difference than buck/pounce
Guy plays deino > his friend plays carno > lunge a herbi > while tugging his friend comes and kills it
And?
well... yea it could... although it would have to be one really goddamn big carnivore to take down an animal with 5k+ hp that fast
Or better yet have his friend play another deino
You can't fix mixpacking
I mean if he kills it then you still get the food, it's in your jaws, right?
If the 2 are working together tho…
Stegos and carnos already mixpack in game, this isnt a big deal imo.
yea well one of them dies the other one is going to just look your way as you slowly drag their friend into the water
Ok so if 2 deinos group up the second could come bite while the first is tugging
You can fix herbi mixing pretty well if you use diets properly. Carni.. is a bit harder I guess, but could maybe be fixed similarily.
yea that can happen now too
Yeah, that’s called team work.
the first Deino just dies if that happens and mixpacking is awfull all around but it is what it is
Guaranteed kill on the victim tho lmao
Yeah, you got team worked 
Cant stop players from working together
the punishment for having a bad diet as adult is too little
Ah yes fun gameplay, sitting there and watching my teno get bit to death while I can’t do anything to stop it
If you don’t have at least 1 diet then you should be punished heavily
Literally the same thing happens now
The punishment is plenty enough, though it could be increased. But you need to properly put diets in biomes, and mostly give up on the "diets make herbis move around".
You get lunged and you die lol
Hold e though
That doesn’t work
Worked for me as carno
Like if the deino is smart you are not going to survive lol
not with deino lunge
Yes with deino lunge
I’m gonna need video proof or something
it doesn't work with deino lunge, im pretty sure of it
I’ve literally never heard or seen someone escaping a deino lunge since update 3 started
Lol I wish my cpu could handle recording evrima
And I’ve certainly haven’t seen them say “It’s because I pressed E”
Maybe when I build a new pc
I’ve heard other people say they do it reliably as teno 🤷
btw regarding this - this is my Pachy after ~75 minutes from spawning in
sometime deino let you out because:
- Not enough stam to keep you
- He want to toy with its prey
- Bug
I've played it for the first time in ages now
had no idea what its diet was
spawned in the wrong place, ran around the map like an idiot, it still took 75 minutes or so and not 2 hours
yeah pachy is not 2 hours lol
it's definitely doable in an even more reasonably time as long as you know what you're doing
Honestly I thought it would take longer than this
it's been exactly 77 minutes since I started growing it as we speak
go change the official wiki then! its clearly no longer accurate if you're correct
it has the evrima time as well
Evrima time is dependent on your diet
but yeah just dm a mod to get it updated and they'll fix it up!
a private individual, I think they got banned from this discord ages ago
"Grow Duration
2.2 hours; 130min ( Juvie - Adult )
( Hatch: ) 20 minutes ( 0.2 - 0.4 )
( Juvie: ) 70 minutes ( 0.5 - 0.7 )
( Adult: ) 60 minutes ( 0.8 - 1.0 " This is all it has on growth
those are legacy values
I don't see anything about it on Evrima, Pachy in Evrima has the same growth as Utah though
they were made the same in either update 4 stress test or when that build came out
hmm yeah I've gotta be looking at a different wiki then cause this one days 1.45 for perfect
ill just tap em myself though
link?
I've only seen one wiki so far, if there's another one I'd like to see it, might be useful for some stuff
there's one for a private community i personally use! it's probably just not updated.
has bleedout times and stuff as well
anyway please don't ping me any more (especially for conversations that happened hours prior!) I'm off to work have a good one! ❤️
@modern echo just be smarter than the average lake trout and don't take the bait lmao
good point
@slender kettle carno can live through at least one day (probably more tbh, haven’t tested precisely) without starving and herbis have never had any challenge with food in any update
Just because you starved doesn’t mean it’s impossible to find food 🤷
also why did you block me lmao
@slender kettle explanation: carnivores, in real life, make up only a small portion of the ecosystem. In order to make the isles ecosystem similar, the devs have decided to make it more difficult to survive as a carnivore than a herbivore, and your salt won’t change that.
Carno's hunger time is 45 minutes iirc so it's... slightly less than 24 in game hours
I thought full cycle was 30 minutes?
idk if when you say "day" whether you mean sunrise to sunset or a whole day but if the latter then it's wrong
nah, the whole cycle has always been 60 minutes
even back in legacy
Huh ok
Well my carno lived through a day, night, and more day traveling from center to swamp but maybe it wasn’t a full cycle idk
@slender kettle Tbh if you ask me the reason for that is simply that people prefer carnivores at large and if both take equal amount of effort and skill then 95% of the playerbase play carnivores. That's probably why the devs did what they did
interesting perhaps there were some changes I'm not aware of
I haven't tested that... in ages so I could be wrong tbh
Overall the herbivore vs carnivore balance is just weird in the game, there are some aspects of each faction that are just better and easier than their counterparts in the other
but I do think herbivores are currently overall the better and easier to play faction
Not true in the slightest. There was never a shortage of Stego's or Pachy's. Even when it was just Utah and Teno, lots of people chose Teno.
Yeah, because even then, carnis were harder to play
That's true but I think on the last patch the general idea was that there were way too many Carnos
Yep, 4.5 was way to easy for carno
I may have been exaggerating with 95% tbh
but majority would probably prefer carnivores, I know I prefer them, I still play a tonne of Tenonto cause goddamn Tenonto is just really fun and has been ever since its "rework"
That's no excuse for making the game nearly impossible for one diet group.
Literally not impossible lol
Still fairly simple to grow and maintain a carno
Idk about nearly "impossible", that sounds like a bit of an exaggeration, it is definitely much harder for carnivores atm though
well aside from Deino, Deino is... really easy for how strong it is
Yeah deino is stupid easy, just boring
But for the 2 land carnis, you just have to know where herbis tend to go (for example, tenos can reliably be found in southeast looking for ash)
I've trekked the entirety of the center region for food without finding a single soul.
What population was the server
idk about trying to go after herbivores when you're a fresh spawn
FULL
if you're a full adult then fair but south east is... well in my experience it's been very much hit or miss
Well, bad luck I guess. Maybe try the big rock?
Bad luck? You mean bad balancing
Juvie is difficult without a parent but not impossible, usually I can find a corpse in center or northwest
Leave center?
No, the players were just in a different place.
I mean compared to herbivores where you just spawn and do your thing carnivores are much harder, that's just a fact
Fuck it. 6yrs and 1800hrs. I'm done with this game.
I could probably grow any herbivore with the first go
without putting any effort into it
Yeah, that’s why I think there should be more rabbits and chickens
Carnivores are def harder, which is why they are so strong at full growth
well not sure about Stego, I haven't played it in years
Ya'll were a big help in that decision
Too many boars though, and carnis become easy
they are generally weaker than their herbivore counterparts at full growth
Utah might be the only exception there
Not really, stego aside cuz stego is a tank
Teno>Carno(despite having a shorter growth by a somewhat significant margin too) and Stego>Deino
I guess Utah is stronger than Pachy but well... Utah is just kind of broken on the current patch
Carno is mostly hunting small game though, will be different with beefier bois
I'm not going to speculate about how it's going to be in the future, I'm only discussing how things are right now
Tenonto is stronger and much easier to grow than Carno
Well if you think about it ptera is stronger than hypsi 🤓
admittedly it could be argued that it's more vulnerable to Utahs
I've got no idea about Hypsi/Ptera/Dryo balance
I mean Teno and Carno are pretty evenly matched and I'd say its tilted in favor of carno unless the teno knows what its doin. Herbivores should still be able to defend themselves especially large ones like teno and stego
meme animals as far as I'm concerned
Carno gets the advantage on teno if it ambushes successfully
Tenonto has a higher skill floor out of the two but if the two play at least optimally - Teno claps ez
Which isn’t that hard
Nah, you're not really getting an ambush off on a Teno that isn't asleep and tbh Teno can win even if Carno lands the charge as an opener
the less skilled both players are the higher the chances of Carno
the more skilled they are the more they dwindle
tbh the skill of Carno is not that relevant, a good or a bad one they will beat a bad Teno
^
good Teno will clap them no matter how good they are though
yea this dinosaur has the highest skill floor in the game
I like that tho, been tryna get good with it recently and I can defend against a carno now but cant kill one yet
it could defend against a Carno for a long time
Oh yeah they scared of my ass so I shake it at them
Idk if there ever was a patch on the livebuild where it couldn't defend itself from a Carno
Well I'm new so I wouldnt know bout that
there was one on the stress test to update 4 but it was a stress test so it obviously wasn't the way it was meant to be
last update Tenonto already beat Carno quite handily most of the time
now it also got some buffs and Carno got some nerfs so
Not with all the packs of 7 carnos tho lol
it's really in Tenonto's favour atm unless Tenonto player just isn't very good
I'm talking about 1v1 only
Yeah ik
There were patches where Teno could take on more than one Carno but tbh I don't think Teno should be taking on more than one Carno
matter of fact I think it's quite possible right now on the current patch
I've seen it done but haven't played Teno much myself yet
I've been busy spamming Utah cause it's kind of broken atm
So when the big big dinos come out, are they gonna be able to group up or no?
Like giga and shit
Yea they will but
we're years from the release of Giga
as in - it's quite possible that Giga will be released in half a decade at this rate
2-3 animals per year at most it seems
How many have we got this year?
which is pretty understandable for 14 devs but still its gonna be a while
update 5
14 dev's? Oh shit this game is amazing for only 14 devs
last animal was pachy in december
most of them are artists too 😛
it's got more than 14 devs, I think the number is in 20s
some of them aren't even on this discord and we aren't aware of their existence
I also wouldn't say that most of them are artists
Although I guess it depends on how you classify "artists"
either way the biggest bottleneck are the animators
the game has just 2
damn
byea if we're lucky we'll get 5.5, 6 and maybe troodon this year
no wonder new playables are coming out so slowly
I'm excited for that, its gonna be an omnivore right?
no, but it will have venom
after some hours on the new update, apart from graphics and lighting that I think are quite bad now tbh, I think I have a better idea of the amendments done on utah and carno. What I think is that whilst it is good to see utah's pounce working well, it is now simply too strong. I'll try to explain in better: there's no skill at all in a pounce as it is guided as a magnet on the target no matter where you're pouncing (to be clear, I have always thought that pouncing from a frontal position shouldn't exist at all in the game, or if it does it should be a very difficult one, say 20% success and 80% fail/being bitten) , the recovery time after a failed pounce is really really really really too short. For the increased bite damage for utah, I 100% agree, it was needed.
For carno, there are a few things that don't work:
- the bite hitbox is ridiculously small, and most of the times you just can't bite and bites on target aren't actually delivered
- the decreased blood pool, has been decreased too much tbh, and also if you're just walk during a fight against utahs 1.5 pounces are enough to kill you. I understand that carno megapacks are to be avoided, but reversing the balance and messing it up is not the solution. Now it is definitely too easy for utahs to kill an adult carno and in fact you see mega packs of 10+ utahs in all areas.
My conclusion is that: - recovery time after a failed pounce should be increased;
- carno blood pool should be slightly adjusted (either increased or not killing you if you're just walking)
- carno bite hitbox should be adjusted (there wasn't really the need to reduce it tbh)
- utah's growth curve should be adjusted
- last point, would be nice if utah's pounce wouldn't work like if there was a magnet on the target
@winter irisAll good points but...
This is why they made the adjustment to Carno's bite
@rawdawg
@slender kettle
One of the main advantages for herbivores is the fact they eat plants
Letting carnivores have an alternative that’s similar breaks balance
and doesn’t make sense
honestly let juvie carnis eat bugs 🥱
They have no choice. Herbies form mega herds and utterly decimate carnies when that happens, and it destroys the fun and even playability of being a lone-wolf carnivore.
Man I was trying to eat a dead teno as a sub utah until 2 tenos and a pachy came and chased me until I got stuck in a tree and got bonked
I still have other stories of aggro Herbivores
That’s just how herbi players are, better kill you than risking you growing up to kill them
All carnis can outrun any megaherd
It's not about outrunning. It's about killing one so you don't starve to death within 30mins and pray his butthurt friends don't deny you his dead body.
thats due to poor hunger choices that limit carnivores in a unbalanced way
it doesnt mean all herbivores are now over powered
tbh i've always thought combat in isle should be about massive damage attacks that could often 1hit if landed in the right spot, and fighting would be mostly avoiding getting hit. It would be more realistic and would allow carnis to have a chance at picking off a member of a large herd.
I'm not saying we make X stronger than Y, I'm saying to even out the diet playing field by reverting global hunger drain and AI to pre-Update 5 levels.
would require a complete overhaul of the combat system though
i agree with you
especially with nesting now it should be way less
juvies should have fast hunger drain to limit afk growing and because they are growing so fast, but yeah adult hunger should drain much slower
2-3 days for carno stomach to go from full-empty
What I'm trying to convey is just how frustrating it is as carnivore right now and how tedious it is to be looking for food every single millisecond playing the game.
I can reach common ground on that
this is the only update where ive actually starved as a carnivore
Same. I scaled all of center only to die of starvation mid-fight. It's just not fun anymore.
carno is genuinely so hard to nest with
Carno was fine it just needed Utah to work properly and be able to hunt it, then it got nerfed again and is more of a pain to grow
Yes, nerf the thing after buffing the only other Land Carnivore
ppl forget that utah was indirectly buffed due to all knockdowns being less severe with more time to run away
also the recovery is way too short in my opinion at 1 second
You should be able to punish a utah that misses its pounce
^
1 second is way too short considering most likely u have to turn ur dino around and then attack
2 second is a better option imo or 1.5 seconds minimum
Yeah it should be inbetween what it was before and what it is now
Every other creature Atleast can be punished when missing a attack or using its ability
Eh, that would require a lot more effort
If you could actually tackle shit in game it would be a nightmare for physics code
Like realistically teno would just slam carnos head in and one shot or nearly one shot it, and carno could grab tenos head and do major damage.
But this isn’t a AAA game so we have to settle for something reasonable for the devs
Sucks but 
also people dont like their runs to be ended instantly
deino players in shambles
@slender kettle the "thought process" was written out in the patch notes.
Low food drain + low food abundance = megapacks of carnivores that kill anything that moves
whether they need to kill it to sustain themselves or not - now no amount of center trawling will permanently sustain the resident 8 carnos
Now, having played as Utah a few times I definitely needed to hunt often to survive but survive I did
