#general-feedback-discussion

1 messages · Page 872 of 1

urban flax
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No, but some paleontologists theorize that para might have been almost as big as a shant

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Where's 200 tons allo

last lily
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Enjoy.

uneven mist
dry phoenix
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Ok, if u dont like google. Look, even in legasy it s under 4 t

last lily
urban flax
icy lion
uneven mist
dry phoenix
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Ok, devs, stop doing shanta. Listen to dat man, we already have para - the real rex killer

urban flax
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All I said is that saying para is smaller and weaker than stego forces it into being something it has no reason to be, and wouldn't benefit it at all

burnt bone
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I think we just need to build up the ecosystem. Stego is the only thing keeping crocs in water currently, but that’s because stego is also too big for the ecosystem. If we add an apex, they would only be able to eat stegos, so that wouldn’t work either. We need to wait for the ecosystem to slowly build up instead of removing or adding apexes.

urban flax
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But I wouldn't mind para being completely replaced with iggy (although it probably won't happen) because as-is it would probably overlap either with shant's or maia's niche, depending on how big they make it
And we only have one iguanodontid so far, which is dryo

dry phoenix
burnt bone
tepid gate
# dry phoenix Ok, devs, stop doing shanta. Listen to dat man, we already have para - the real ...

Shantungosaurus upper estimates are even higher than those btw. Parasaurolophus has different estimates based on the species. There are like 3 of them iirc you have P.walkeri, P.cyrtocristatus and P.tubicens. Iirc P.walkeri is generally thought to be smaller(and the legacy one was based on it size-wise). I don't disagree with your point in general though. Para would be a much better addition than Stegosaurus.

uneven mist
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I dont see carnos having a good Time agains a para, utah would be better hunting one

dry phoenix
tepid gate
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although there is a specimen of P.walkeri that's absurdly large too iirc

urban flax
dry phoenix
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so 2 already

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no need to 3 guess.

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cuz we have only 2 stegosaurid

tepid gate
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The main issue with what you're proposing is... the fact that the devs aren't going to "replace" anything, if those animals are already in the game then the chance that the devs will just take them out of the game because people don't like interacting with them are... slim at best to put it mildly.

dry phoenix
burnt bone
dry phoenix
urban flax
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Stego was supposed to be AI only at first, but since they were struggling with its AI but was mechanic-ready, they decided to put it as a playable instead
I think deino was meant to be AI too, but considering the hype of the players, they decided to make it playable as well (also as a proof of concept to test out water locomotion)

tepid gate
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As for Deinosuchus - it's just an attention grabber and one of the favourites of the community

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People really wanted to play the croc and the devs simply gave them what they wanted

urban flax
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Deinosuchus grabs much more than attention tho...

burnt bone
urban flax
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Everything would be much better if they didn't go the weight=health route tbh

dry phoenix
uneven mist
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It would Also be much better it they reduced deino’s weight to 4tonsTI_DeinoBruh

burnt bone
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Exactly, we can’t just remove dinos and we can’t just add them either, and we can’t just nerf the apexes because that sets a precedent that shouldn’t be set

dry phoenix
urban flax
uneven mist
dry phoenix
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if so, he just wont be able to protect himself from other semi-aquatic in future

dry phoenix
burnt bone
dry phoenix
dry phoenix
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because beipi.....uh

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wat should it do at all? To eat weeds and be a deino food?

urban flax
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You could ask the same question for dryo and hypsi

dry phoenix
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ye

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dryo is extincted tho

urban flax
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Beipi would provide some much needed variety for the underwater environment

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And I'm sure a lot of people (including myself) would enjoy playing it

burnt bone
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They’re prey species, the type that just run from everything.

dry phoenix
dry phoenix
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only in swamps

urban flax
dry phoenix
uneven mist
# dry phoenix but why should we have deino at all?

Deino should be a mid tier and be around 4tons when it reaches adulthood. If people want to be bigger then they have to earn it through elder and they could go up to 7-8 tons but it would be Harder to maintain and sustain a big gator Also hunting would be Harder since it needs deep water

dry phoenix
urban flax
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To think some people wanted 13 tons deino...

dry phoenix
uneven mist
urban flax
uneven mist
urban flax
dry phoenix
uneven mist
urban flax
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But I don't see the point in growing so large, considering deino's gameplay
Apart from bullying pseudo-apexes

dry phoenix
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no just a dein

dry phoenix
uneven mist
urban flax
dry phoenix
uneven mist
urban flax
burnt bone
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Deino is supposed to be “oh no water is actually risky” and add a bit of depth, but it’s overpopulated so basically all water is death unless you go to like the corner of the map where no one is.

uneven mist
urban flax
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yes

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has pounce been fixed in the stress test ?

dry phoenix
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  • i killed with my friend
burnt bone
dry phoenix
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So for now we anyway need 8 tonn deino for balancing stego. Or make em both smaller

urban flax
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Well deino isn't actually necessary to balance stego because it's a water predator
And in the water there's nothing to threaten for a stego

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It's not really a balance question but more a question of stego's enjoyment/playability
Everything gets boring if you can't die

dry phoenix
urban flax
uneven mist
dry phoenix
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so yes

barren stirrup
barren stirrup
dry phoenix
limber hull
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reading this conversation thusfar has been a trip holy shit

jovial hazel
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Everything counters stego. Can literally walk away from it on every other dino.

limber hull
urban flax
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Hot take
Once big carnivores like allo or rex are added stego should be able to hit utahs pouncing it with its tail

dry phoenix
barren stirrup
urban flax
limber hull
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no, i misunderstood

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although that sounds awful and idk why you'd want that

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just makes stego literally immune to utah

dry phoenix
burnt bone
urban flax
last lily
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Anky should be able to lay down, and embrace the power of Dwayne the ROCK Chonkson

barren stirrup
urban flax
burnt bone
last lily
urban flax
dry phoenix
last lily
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It's 10:53 AM

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send help

burnt bone
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Carno breaks its neck with charge for instance

dry phoenix
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if they ll 1v1 they all will die

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so just attack with 3 from different sides

barren stirrup
# dry phoenix nope, they usually kill it without dying

I guess I haven't seen a scenario where a group of crocs kill the stego. I believe you. But I think you and I are on the same page that it takes 3 or more crocs to kill 1 stego. A sub-point I am making to yours is a 1v1 fight there is litteraly no counter to stego and I would think you'd agree?

barren stirrup
dry phoenix
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1v1 is dead for deino

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he is not a apex herbi targeting hunter

barren stirrup
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What 1v1 counter do you see? Or balanced match up?

dry phoenix
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I m more interested in spino/deino and cheirus/deino interaction

urban flax
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Until spino comes

dry phoenix
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because it is semi too

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as i saw on concept, spino isnt as big as i thought

urban flax
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Concept arts aren't representative on the animal's acutal size

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Because if we believe what dondi says when he comes in isle-discussion, spino will be one hell of a monster in terms of size

dry phoenix
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anyway, spino dmg is smaller than deino

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idk about health

urban flax
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Bite damage ? Sure
claw damage ? We'd need to see

uneven mist
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Deino should not go toe to toe agains a full grown spino

dry phoenix
dry phoenix
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so if u will bite him from up u wont meet with spino claws

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on land spino wins

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in water deino has a chance

urban flax
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It depends on how big spino ends up being, really
And how it functions combat-wise

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If it doesn't use its arms for swimming, I can see it using them for clawing underwater

dry phoenix
urban flax
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@bleak bison I prefer the idea of biodomes, because they would allow more biome variety and would make for very cool and impressive landmarks

bleak bison
tepid gate
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I have won 1v1 once on the current patch as Deino

urban flax
tepid gate
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Died like 3-4 times when I tried that again

urban flax
bleak bison
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The hottest to warmer ones are more northern,the median temperature ones in the middle of the island the and colder ones in the southern area

bleak bison
tepid gate
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2 Deinos that are good clap stego relatively safely - then again a good Stego will run away from them before they can kill it

dry phoenix
tepid gate
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but tbh a Deino that has at least one working brain lobe can in most cases run away from Stego too

urban flax
bleak bison
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😱ok

tepid gate
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I remember just logging out at one point as a Deino when an adult Stego attacked me while I had the game minimised - still got up and away from it before it could kill me.

urban flax
barren stirrup
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I guess 1v1 fights for stego are majority of the times a win. Your average player isn't going to win against average stego. So personally I see a lower tier apex predator countering stego.

limber hull
# urban flax <@940989696052449300> I prefer the idea of biodomes, because they would allow mo...

honestly, i slowly began to see less of a point in biodomes. This is an island owned by people who can quite literally bring back the dead from million of years, make some kind of insane sentient machine that can CONTINUE to make said things and genetically mutate animals to become insanely powerful, and in the case of neuro spino, even control the weather. It's not entirely out of the question that they can just... change localised weather conditions to match a biome.

Also the location of the Isle is on "Earth?" so honestly, they can go wild with how they wanna make this environment

dry phoenix
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so idk would he swim at all

tepid gate
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Deino has to rely on glitches, bugs and clipping to win against Stego, those occur sometimes and aren't at all reliable

dry phoenix
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mb just small ones

urban flax
bleak bison
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Also how is Utah going to be able to swim but spino can’t

urban flax
limber hull
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idk, having the exit to the snowy biome be like, one big gate at the front of the biodome seems... odd (and kinda annoying)

burnt bone
urban flax
dry phoenix
bleak bison
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Why do we need a choke point

limber hull
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this game literally needs anything but a choke point honestly

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it creates a situation where apexes can fucking farm people

dry phoenix
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Also idk about spino health. What u think guys? In legacy he has 10'000 hp or like. Deino have 8'000 hp. So will spino be that healthy in evrima?

limber hull
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if this was a shooter game, sure, choke points, but this is a survival game where death can mean hours lost

limber hull
urban flax
tepid gate
urban flax
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I thinnk The Isle would greatly benefit from a more vertically-designed map, with a lot of underground systems, and fallen trees or rock formations that allow going above or under the more regular path
If that was the case choke points wouldn't be a problem

tepid gate
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This is with me assuming that its length is more or less corresponding to its irl length

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that coupled with its much more robust build would likely yield a rather absurd mass for a theropod.

limber hull
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its not a chokepoint if its an underground system or fallen trees or rocks

burnt bone
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The only issue with biodomes I see is that they will either be too good, or too bad. If dinos can sustain themselves in there, then it’s going to be a hotspot. If dinos can’t sustain themselves, then it’s going to be a dead zone.

limber hull
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a chokepoint is a one-way passage with high traffic

urban flax
limber hull
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thats not what it is though, a chokepoint is generally somewhere which NECESSITATES travel through to make it from point A to point B, generally with many others trying also to get through said path. Sometimes there are ways around the chokepoint, but the general traffic will be routed through that way

dry phoenix
tepid gate
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idk about a chokepoint being a one way passage, it's more so just a point where the path gets much more narrow and you have to get through that point to get from one point to another.

tepid gate
dry phoenix
limber hull
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it doesnt

urban flax
limber hull
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it has 6000HP

burnt bone
tepid gate
dry phoenix
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well than wiki is wrong

tepid gate
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it used to have 4k back in the day, it was changed on the update 3.75

limber hull
tepid gate
tepid gate
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In general it's quite difficult to keep track of the changes made to the stats in the game unless you spend a lengthy time testing it

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every single time a patch comes out

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I wouldn't imagine the person making the wiki doing that

dry phoenix
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also deinocheirus lol

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too many apex for water bioms i guess

tepid gate
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Nah, I think it's fine

dry phoenix
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idk

limber hull
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deinocherius is more suited for shallows

tepid gate
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I think Deinocheirus is a much more fitting animal for this biome than Shant which some people wanted to push into that environment

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because... idk "moose shant" was the argument I guess

dry phoenix
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Anyway, water bioms need some rework and extend to fit all this creatures.

burnt bone
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There’s 3 apexes in the water, an ambush hunter, a wader, and big Boi. They each have a different niche.

dry phoenix
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Because modern rivers can fit 2-3 deinos in a row

limber hull
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what

dry phoenix
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what?

jovial hazel
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Modern rivers?

burnt bone
dry phoenix
dry phoenix
limber hull
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uh oh

tepid gate
dry phoenix
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because in nature some carnivores mix too

limber hull
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uh oh

jovial hazel
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It's more about game balance than realism, I think.

dry phoenix
jovial hazel
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But yeah, there will be herbi compositions that will probably be just as broken as some carni ones.

dry phoenix
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not to mix?

burnt bone
tepid gate
dry phoenix
limber hull
tepid gate
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yea or that

dry phoenix
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😄

tepid gate
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That pesky Stego mixing with Tenontos and Pachys is a problem? Well we've got a solution for you, for only 5.99 you can get a Stego of your own to help you deal with the pesky mixherders, call us now and we will give you a Crocosaurus rex as a bonus.

jovial hazel
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What's that number again?

dry phoenix
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hahaha

limber hull
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i find the general solution to most carnivore problems is leaving and doing something else. Stego guarding your food? Leave and do something else. Can't hunt a large herbi mixherd? Leave and do something else. Being fished by stegos as a deino? Leave and do something else.

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carnivores always have the advantage when it comes to mobility, even deino (assuming it sticks near its environment)

tepid gate
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only sort of - since the introduction of diets camping bodies has become a much better strategy for herbivores

dry phoenix
limber hull
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never happened to me

tepid gate
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with how it was back in ~update 2, I wouldn't necessarily camp a body for too long but right now I probably wouldn't leave a body until it would despawn

dry phoenix
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to u is main part

limber hull
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i literally do not know where this viewpoint comes from, food is abundant, especially with AI

dry phoenix
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but finaly we have ai

tepid gate
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food - sure, nutrients - not so much

dry phoenix
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btw why dryo ai deleted?

limber hull
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idk but good riddance lmao

tepid gate
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for now at least

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probably some consistency reasons

dry phoenix
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because dryo in diet is cringe

burnt bone
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Then they go and say dryo isn’t a priority, yet I get called out by dondi for saying they forgot hypsi

limber hull
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i wish dryo got more. It's a cool idea but its got so little mechanically

burnt bone
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Literally just fix it, they know it’s model and dodge don’t function correctly. I understand not working on burrow, but at least let it function. But ah yes, it can “still run away” .

dry phoenix
burnt bone
dry phoenix
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Dont think it will improve dryo extinction too much.

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mb it will be better as ai only

limber hull
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no thanks lmao

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i hate the idea of throwing dinosaurs as AI only, garbage way to deal with them

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rather than making them engaging, just make them unplayable

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we already have ambient animals for AI only, no need for AI only dinos too

limber hull
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i dont think brachio and dryo are really comparable lmao

dry phoenix
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it will be ai only in surv

burnt bone
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We could make them ai AND playable

limber hull
limber hull
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that doesnt answer the question lmao

dry phoenix
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devs said that so idk

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but if brach will be playable, that will be a new level of cringe. It s a way too big. We already have camara

limber hull
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also why go into the whole effort of adding a big cool sauropod to make it entirely unplayable

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so it can just... be there?

dry phoenix
limber hull
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id assume brachi would be as late in dev as hypers, so probably

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also the juvis and subs would just be food for other animals

dry phoenix
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lol, as we saw in jurassic world 2 (game), uthas can kill gigant sauropods

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so ye

limber hull
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what?

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why are you bringing up JWE2 when it has zero relevance

dry phoenix
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Because there uthas can hunt sauropods. It s a sarcasm. In real none can hunt em in game except some mutants.

limber hull
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ok

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you realise juvi/sub phases exist, right?

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its going to be pretty tough to reliably grow to adult when you're a tower of an animal at all ages

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honestly, being able to BECOME an adult brachi would be a massive undertaking in itself

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long growth time, poor speed, poor stealth, lacks strong defensive options for at least half its life

burnt bone
limber hull
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nah, i doubt even a group of adult gigas could fell an ADULT brachi, but subs would be fair game. Also if we throw a hyper giga into the equation, brachi might start sweating

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hyper is stronger and needs lots of food
brachi is hard to kill by most animals and is covered in meat

this entire interaction basically makes itself

burnt bone
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Yeah, but we will need to see, everything we are talking about are WAY down the road

limber hull
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exactly

fleet wigeon
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@north badge What?

north badge
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@fleet wigeon If its gonna be similar to legacy to large of creatures can't eat from carcasses

fleet wigeon
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I don't see what that has to do with compies picking teeth?

north badge
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I guess I misunderstand your feedback in the other channel

burnt bone
north badge
burnt bone
north badge
primal spear
fleet wigeon
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Good

proven river
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TI_What what the heck? I mean if u wanna be gay u do that mate but wha?

umbral mason
proven river
umbral mason
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so we should all be rainbow dinos on purpose and piss him off more

proven river
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my guy salty

tepid gate
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I haven't watched the stress tests much so idk what the skins can be like but I'm hoping there are some limits to what people can choose, I really don't want to see BoB-style skins.

fleet wigeon
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They’re not that bad

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A little vibrant but honestly I don’t mind at all

fleet wigeon
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Brb on my way to make a bright yellow Pteranodon with blue accents

proven river
proven river
tepid gate
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Well... good to hear that I guess?

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I will see for myself when the update comes out

primal spear
proven river
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that's a problem? also no there aren't lol

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also he was comparing it to bob which is just TI_Durr TI_Scream and TI_TrooBruh TI_BeipiSquint TI_Gross , the isles skins are fine lmao

tepid gate
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Well... I wouldn't say I was "comparing" it to BoB. I was more so saying that I'm hoping it's not quite as liberal with the palette of colours as BoB is as that game can be really immersion breaking I think.

fleet wigeon
proven river
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yeah no it's not anywhere near bob level

proven river
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if you wanna complain about neon dinos ( which aren't in the isle for fucks sake ) go to the beasts of bermuda discord

jaunty yarrow
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You want realism? Play Saurian. This game is far from realistic by any means.

burnt bone
umbral mason
burnt bone
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I’m excited for new colors too, but people are mad about vibrant Dinos but are fine with hypsi, it just confuses me.
No I don’t want neon stuff either

tight oxide
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Not gonna like, I like Hanny's idea for letting players before they hatch choose their gender

burnt bone
uneven mist
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@frail estuary we theri’s model and skin if you didn’t know

tight oxide
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If they did let you pick completely different colors though it would be funny to have 2 green ish parents only for you to come out grey or something

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Though I suppose it wouldnt matter that much

frail estuary
uneven mist
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Ah ok then👍

burnt bone
tight oxide
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hopefully they consider it soon

proven river
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@gusty pelican though I do agree next time possibly consider Not Writing With Capitals At The Begining Of Every Word? because I nearly had a stroke reading that lol but good suggestion nontheless

gusty pelican
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Ik Man ☹️ sorry Big Bad Habbit

proven river
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It's fine just a reminder

proven river
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@eternal tundra back in the early days of evrima there was global and group chat and it sucked and the devs said they aren't adding it back which is good

gusty pelican
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Yeah I Remember That

eternal tundra
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but then isnt all chat just local chatter? therefore worse?

limber hull
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how is that worse?

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that seems better to me

proven river
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people were such babies in the chat. oh you killed me lemme just ruin the chat

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it ruined immersion

hoary valve
proven river
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yeah and I'm answering

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also people used it like a chatroom

proven river
sacred galleon
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Tbh I would still want a groupchat. It is way more immersive when you hear dinosaurs talking to each other. + it makes people who cannot join vc one reason or the other, more easier gameplay. You can discuss in peace with your group where to go, surrounding danger etc without the whole server knowing where the hell your group is or where you’re going or if a pack of carnos is chasing you where you are. It would make it just more fair for herbies for not being able to be tracked down by what they’re saying in global and carnivores not being able to be avoided for the same reason.

urban flax
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You can already talk without the whole server hearing you, that's the point of local chat
Only close-range people of the same species can hear you

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Group chat would just make it so you can just talk in front of other people of the same species without them being able to know what you're saying
It makes cannibalism easier

sacred galleon
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Ngl I forgot Local completely 🤣

proven river
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Global isn't even a thing lol

sacred galleon
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Suggestion suggested for it, I just would like group chat. Since I don’t see a point in global chat. But I do understant the point that group chat could be a bad thing in a way that you could ”secretly” talk about cannibalistic intentions. Tho in the end what stops people talking about it in vc, so it’s not a 100% valid reason not to have it. Still I see the point why it’s not in game.

proven river
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hmm yeah

hidden wedge
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how i can join evrima stress test update 5?

burnt bone
hidden wedge
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@burnt boneyep i see now , its late to do it now..

eternal tundra
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I think maybe having global, local, and group channels accessible and able to be turned off and on by admins could fix that issue.
"People crying in global"
then makes rules for the server. There's plenty of other servers on other games that have global and local rules in place and they are fine.

burnt bone
eternal tundra
grim lantern
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So what are peoples reasons for saying no to my suggestion?

lapis swallow
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because i play as a carnivor and I no problems finding food and AI

grim lantern
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Ill do things that didnt happen for $500

lapis swallow
grim lantern
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every single person ive spoken to has had unreal issues finding food

lapis swallow
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I guess every person you`ve spoken to has a skill issue and doesnt spawn at the right locations

limber hull
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i usually find a corpse or small AI within moments of spawning as a carni

grim lantern
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they shouldnt be a thing, have ai spawn everywhere or have it like in legacy where they spawn near you when youre hungry

limber hull
lapis swallow
#

And Lag

dusk meteor
# sacred galleon Suggestion suggested for it, I just would like group chat. Since I don’t see a p...

There's nothing wrong with cannibalising. It's practically encouraged by the game, so something like group chat making cannibalising easier is null and void when the game actively wants you to eat others of your own species. You're limited in group size to encouraging different bands.

There's literally no reason not to have group chat given the way the game has framed itself.

And any solo Dino trusting a group, or one group trusting another group, is just not very smart. If anything, group chat might sow more distrust which could reduce megapacks.

grim lantern
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or only have that happen for juvis

lapis swallow
limber hull
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i hate food being given to me on a silver platter. Legacy was a bore to grow anything because it was so damn easy, all that mattered was time

lapis swallow
limber hull
#

it REALLY isnt hard to find a corpse, small AI or anything within moments of spawning

grim lantern
limber hull
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I've literally almost NEVER had an issue with it

lapis swallow
grim lantern
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Dude either youre really lucky or youre lying

limber hull
#

I'm neither

lapis swallow
limber hull
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There's so much dead shit just lying around

lapis swallow
#

And you have a

limber hull
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And rabbits/chickens are great

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Hell, even a compy can help a new juvi carni

lapis swallow
limber hull
#

that too

lapis swallow
#

bro gave himself an upvote lol

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and his friend was the other one

grim lantern
#

And?

limber hull
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lmao

grim lantern
#

God forbid i believe my own opinion lol

limber hull
#

self upvoting is generally seen as poor form, just a heads up if you want to post suggestions or feedback. If people like it, they'll upvote it

lapis swallow
#

this is kind of an unwritten rule that you dont upvote your own post because it looks like foolish

lapis swallow
grim lantern
#

How about, I do as i please, and you ignore it?

lapis swallow
limber hull
#

lmao

grim lantern
#

not at all what i said, you immedietly became toxic lol

limber hull
#

you literally told him to stop talking wtf

lapis swallow
#

Which ruins a conversation

limber hull
#

idk how else he was to interpret it

grim lantern
#

after two basement dwellers began being toxic lmao

#

i said ignore my self upvoting?

lapis swallow
#

and if you cant find food while everybody else can, thats a skill issue

limber hull
#

god i wish i could be a basement dweller

#

seems so much more easy

lapis swallow
#

This you @limber hull

limber hull
#

love that little bastard

lapis swallow
#

My Precious

#

sssssss

#

sssss intensifies

limber hull
#

honestly dont know why this dude got so defensive over people disliking making the already easy juvi carni even easier but TI_HypsiShrug

grim lantern
#

because thats what you do when you debate something? you defend your point

lapis swallow
#

but there is already a solution to your point, which makes your point useless

grim lantern
#

you immedietly went to the "you have a skill issue" argument

#

im telling you, everyone ive played with has had issues finding food. not just me, its not a skill issue its an ai mechanic issue

limber hull
#

everyone i've talked to has found it literally WAYYY too easy to grow juvi carnis, and I prefer carnis over herbis

lapis swallow
limber hull
#

I honestly would rather carni juvi be made harder

grim lantern
#

you have areas where ai never spawn, and areas where they spawn the most, which are riddled with cannibalistic players. they want to get rid of hotzones, but have ai spawn in said hot spots

limber hull
#

It's so fucking boring AFK growing

grim lantern
#

like i said youre either lucky or lying

limber hull
#

I always find more AI away from hotspots. Deer, chicken and more can be found quite easily away from the main crowd

lapis swallow
lapis swallow
limber hull
#

If I'm near players, I scavenge already killed meat for food. If I'm not, I search for AI

lapis swallow
#

And if I`m lucky then my Luck is damn consistent

limber hull
#

If I'm lucky, all of my friends who play the Isle and most people I talk to about it also are insanely lucky

#

Which is an awfully strange coincidence

lapis swallow
limber hull
#

I have never struggled finding AI/corpses

lapis swallow
#

I did in my first two hours

limber hull
#

Low population servers = more AI
High population servers = more corpses

lapis swallow
#

then I never had problems again

grim lantern
#

I really dont know what to tell you bro, everyone ive spoken to holds the same opinon as me maybe youre group is different i dont really care though, all i know is that ive not been able to grow a carno at all in this update

limber hull
#

Just know how to use scent and ur golden

#

Dude, carno is like, the easiest animal to grow rn wtf

#

It's widely agreed upon by the community to be one of the best and easiest carnivores to grow in the game as of the current patch

lapis swallow
limber hull
#

Amazing juvi speed and stamina, can eat literally ANYTHING, including its own while growing, very effective at catching slipperier AI like rabbits due to high speed, often can beat out other juvis in a 1v1, so on

#

Also, no diets

lapis swallow
#

This dude has a skill issue

#

Like this is his problem

round hound
#

Debating by insulting is not a proper form of debating what so ever.

limber hull
#

i do think its def more of a lack of knowing how best to sustain an early game carnivore than anything, honestly, its a problem that fixes itself with time and experience

round hound
#

You also don't want this game to only be playable by experienced gamers. JS

grim lantern
#

pal, ive been playing this game for 4 years now. Ive never had problems finding food, except THIS UPDATE.

limber hull
#

im honestly baffled how this is happening

burnt bone
limber hull
#

honestly, im starting to think you're just unlucky or you literally cannot find food in any way, shape or form, both of which are really weird

#

the fact you struggle growing a CARNO means something is up, since that thing basically grows itself

burnt bone
#

I think it’s more of they don’t know where to look, since ai likes to spawn in specific places. One good spot I see a decent amount of ai is in the plains inland from the docks.

#

I go there as a pachy to get cocos occasionally and find some chickens and boars. Another benefit is that no one really goes there.

tepid gate
#

Idk diets just don't work very well with hunger and upon spawning I guess.

burnt bone
#

Nesting should help with this issue. If you have trouble finding prey, then getting a head start with parents should help.

dusk meteor
#

Personally I think carnivores are a whole lot easier to grow rn. I have more fun playing carnivores in most games in general so I don't really have a problem with that.

But herbivores have a bigger problem with being tedious. I have personally found that the people I find growing go grow afk rather than finding the nutrients because the nutrients aren't worth the risk
I personally do go for the nutrients so thst I have something to do but as a result I haven't managed to grow either teno or stego fully. I've just gotten shacked by a bigger Carno than myself all times lol.

So it seems to me from my expereince that herbivores current suck to grow and carnivores are rather easy by comparison.
I don't think carnis are too easy. I think they're just right and thst the herbivores should be buffed to match them. Apart from stego cause stego sucks rn.

civic sparrow
#

I’m trying to put an artwork I made for my suggestion into feedback but it won’t let me, does anyone know how to fix?

charred notch
tepid gate
dusk meteor
#

I wouldn't say it's skill at all. It's hard because it's boring, so you're itching to do something or go somewhere which just puts you in danger. Literally the best thing to do is to not be in populated areas of the map and chew on boring food. That isn't skill at all.

I only struggle cause I go out of my way to traverse the map for the nutrients which makes you considerably more likely to die than staying in a safe spot.

#

Not that Im complaining, I'm not. I choose to do it.

tepid gate
#

Oh yea, if that's what you mean then indeed it's "hard". Herbivore gameplay is a bush simulator.

#

Although that part about ignoring nutrients is nonsense

#

it's definitely not worth ignoring your nutrients, that pretty much quadruples your growth time

dusk meteor
#

Quadruple the growth time doesn't really mean much if you're afk anyway.

#

it's just as boring but for longer lol

tepid gate
#

I mean... yea it does, you still need to find food and water every... however often

#

I afk grow most of my dinos and I do grow them on a perfect diet

#

it's literally just - get perfect diet and sit in a bush

tight oxide
#

@icy matrix think it would be better if there were a setting option to remove it

#

I mean some people use it as a way to go back to the nest after going somewhere far to get water or food

#

Like a way point you could say

icy matrix
#

Yes, but if you know the general direction of your nest it would still be easy to find
Plus, some people might keep it on then get in a fight and it obstructs their view

tight oxide
#

Thats why I said make it a setting option to disable it

icy matrix
#

My point was you may not have time to disable it during a fight

tight oxide
#

Plus sometimes you can forget which direction you came back from

tight oxide
icy matrix
#

That would be pretty inconvenient

tight oxide
#

at the same time people still use the nest icon as a way point so...

#

rather fix one problem without removing a function people use

icy matrix
#

I know
Again, as long as you have enough awareness to know the general direction it’s not really an issue

tight oxide
#

I mean you cant always expect players to remember exactly where their nest was if they leave it a good distance

#

I mean if you nested in the forest...

icy matrix
#

They do not need to know exactly where their nest is

tight oxide
#

or got a bit turned around after a confrontation

tight oxide
icy matrix
#

Once you get within a pretty large range you’ll be able to see it

#

Just faded until you get closer

tight oxide
#

how far of a range until the icon goes with your idea?

icy matrix
#

Let me get a picture rq brb

#

As long as you have an idea of what your nest is near, in this case the top of swamp, you’ll be able to find it because it will fade into range upon being nearby

#

Same with river, as long as you know X river where your nest is, it’ll be easy to find

tight oxide
#

Eh still find it a bit better to just leave it as a option you can disable imo

icy matrix
#

To each their own

tight oxide
#

indeed

fleet wigeon
#

I like the pterodactylus idea

#

Pteranodon is just way too big to serve that same tooth-picking niche

#

Now, if the devs would add more pterosaurs… 👀

proud coral
#

A "pseudo-firstperson" was said to be tried eventually. It's more so zooming right in front of your eyes/face rather than true first person.

flat crypt
#

#general-feedback message

On this, couldn't fit the within the word cap but I wanna stress that some dinos do a good job of fitting within the sort of "few options in each hue and more in specific ones" I mentioned. Pachy for example (outside of the male accent colour) is mostly blue greys but has some green, some brown, and even a bit of purple. I think it's tenonto and ptera in particular that disappoint me, they feel less diverse in comparison to some others which is a shame. Colour options aside I do really like the new skin system, in particular the addition of alternate patterns. I'm looking forward to seeing how they expand upon that in the future.

limber hull
#

@pale crest that is a purely croc style of nesting, the one we have now is way closer to modern gators

proven river
#

gators for the win

pale crest
#

Ooooo, ok I see now. In that case, it would be way cooler to see nest mounds in marshes.

#

Now that I actually saw the difference between croc and gator nests

urban flax
#

@plain sandal Stealing and eating eggs are both confirmed

plain sandal
#

@urban flax ye but not like legacy where you just steal a bit of food, entire eggs

urban flax
#

Yes

#

That's what's planned

dusk meteor
# tepid gate I afk grow most of my dinos and I do grow them on a perfect diet

Exactly. Nothing changed. Its just longer, which doesn't make much of a difference so if you're not present anyway and if you are active all you really do is put yourself at greater risk which isn't really in the benefit of the game because it actively discourages playing it.

The Isle simply does not benefit if its players opt to sit in a Bush for four hours and run around for maybe one total. It just leads to a less interesting player experience and less interactions among actual players.

There needs to be more encouragement for active gameplay in a positive way. Maybe a bonus like fitness or alertness. Maybe something which acts as a permenant but small buff but only if you were active while growing. Maybe being active should be a requirement to unlock certain perks. This wouldn't make growing herbs to full easier but it would lend to making it more beneficial to actually playing and rewarding players who engage with the game more.

(ps I'm not really in favour of long growth times at all and the above isn't really a great solution for excessive play times because you'll always have afk growing then. There needs to be a better balance between the input the dev expect of you and what you receive as a result
I truly believe the growth times need to be looked at more critically in how it encourages or discourages engagement and, honestly, they will be complete trash if the human mercs are actually ever implemented in their intended stated fashion so God forbid they ever get humans working unless they've changed the plan)

simple quartz
dusk meteor
simple quartz
#

Pteranodon could also get a new two types of sound, one that could signalise to carnivors and one that could warn herbivors it would give him some more utility as he could profit from it as well

proven river
limber hull
#

tailriding suggestion

#

legacy 2.0

deft condor
#

doesnt have to be if the devs just let the dinos f**king turn

icy lion
#

They do

#

Have you played evrima?

deft condor
#

exactly so how is that tailriding

limber hull
#

me bite deino tail tip

icy lion
#

Currently, tails take less damage

#

Removing locational damage means tails taking full damage

#

Which is what cera is referring to

deft condor
#

In my suggestion I offer an alternative anyway

#

weakpoints rather than headshots

limber hull
#

id rather what we have now. I fail to see how anyone is finding the concept of "heads taking more damage" complex

icy lion
#

That already exists

#

Pachy takes reduced headshot damage

#

So going for the neck/body is ideal

limber hull
#

also dinos already have a system for exactly what you've described

#

devs can customise an animal's tail to take any amount of damage they please, or any other part

deft condor
#

imho atleast half of the tail on most dinos shouldnt even have hurt box

limber hull
#

why???

#

all this suggestion does is remove a good deal of the game's complexity and skill and just make it more like legacy with less interesting engagements

deft condor
#

even so the current hit detection makes the headshots feel like random crits from tf2 which only gets worse with lag

limber hull
#

i've never really had that and I'm an Australian player that has to play on NA due to dead local servers

deft condor
#

Well I have noticed it on a few occasions. that said you are right i do see the flaws in my suggestion

#

i stand by my tail argument tho. in fighting games you cant hit an extremely disjointed part of a character model so to me it makes perfect sense that biting the tip of a tail shouldnt even register as a hit

sage spindle
#

@gusty pelican wanted to add this but maybe for the mutations it also came with certain set backs like lack of health or something like this though I’m sure that would bother a lot of people and there play style but in nature most mela and albino creatures are 9 times out of 10 gonna die because of some medical issue or just being weaker it may be interesting to see a debuff for rare skins? Sure it’ll be fun to try to get them but you have to take the risk of reality? TI_Think

gusty pelican
#

That Would Be Stinkin Cool! And Adds More Of A Realistic Touch To!

#

And It Makes The Chances Of Seeing An Albino 10 Times Rarer To

sage spindle
gusty pelican
#

Heck Yeah! Also, Being So Bright Is Like Being A Walking Target, so That Is Also A Disadvantage To

sage spindle
#

Could make it so the babies are harder to care for when hatched aka faster food and water drain rate so even if u get the skin(s) to keep it not only do u need to work to keep it so do your parents when you are young like taking care of any sickly young @gusty pelican

gusty pelican
#

Yeah! That to, It Can Be Bittersweet To Be Albino

jagged jewel
#

@gusty pelican i personally disagree, as a player shouldn't get punished just for deciding to play the game. also if albinos become a thing they shouldn't just be pure white skins, because that wouldn't be albinism.

gusty pelican
#

Yeah, That does Make Sense Now That I Think About It, I Still Think It Would Be A Cool Concept, Maybe Just Make The Eyes Pink And Skin Relatively Bleached With No Downsides, The Only Downside Would be Probably Just Having No Camouflage

sage spindle
#

Agreed but if going for a more realistic approach it’s fun to think about!

barren zephyr
#

@cedar tide More playables will indeed be fun but the devs need to work on fixing the bugs before anything else can be added. Would rather have less smooth running dinosaurs than more bulky clunky ones.

dusk meteor
#

Quality > quantity imo
the game needs fixing, some cooler base mechanics need adding in, and each playable should feel unique. There's no point having a big roster if all of them feel the same.

proven river
#

Yeah because that would just be legacy, stats with animations pretty much, each playable in evrima needs to feel unique.

proven river
#

@simple quartz there shouldn't be debuffs for nesting out of the grounds, there should be buffs for nesting in them though

#

Better buffs that is

dusky widget
#

E

proven river
#

Oh

trail mason
#

@prisma stump the fleas suggestion reminds me of ark's swamp disease. Low levels, (or in this case, baby utahs) will just run around and give everybody fleas. While some diseases would be cool, stopping to scratch even if it is for a second will get people killed if they get hunted. That isn't fun, just frustrating

prisma stump
#

But that is a big issue. Perhaps that could be solved? Maybe your creature won't scratch itself if it's in combat?

tawdry oyster
#

@cedar tide they should focus on making the optimization of the game better before adding more dinos. Cause most of the people can’t play the game because of the lag they get. I tried it several times and even with the lowest graphics the game still lagged, and my gaming laptop runs a lot of games like GTA, Battlefront etc.

simple forge
#

Gn everybody

#

Wrong thing oops

barren zephyr
#

Unpopular Opinion - Nesting/Parenting in UP5 is "imo" pretty boring and lackluster. Parents stay in one area, all footage I've seen has been a group sitting and barfing for 10 plus minutes.

  1. Why does it seem to be the case that all dinos are based off of penguins?
  2. Why can't baby's eat food from hatchling stage(eagles do this all the time)?
  3. If individuals are worried about making 50+ nutrition factors for baby's Why can they not simply have them be the same as adults but lessened for size?
  4. Does anyone know if the Nesting/Parenting will eventually get reworked or built better in the future?
  5. Have the dev's attempted using barf as a last resort feeding style?
  6. Why do dienos have to pick up sticks, they could've just used a similar animation akin to seaturtles making a pile nest?
  7. If a concern about hatchlings starving with the rework I'm suggesting is a problem, why not simply increase their speed.
  8. Ptera is excellent and I have no qualms about it.
  9. If players are concerned with people simply taking food or corpses back to the nest is an issue, remember everyone can smell death and taking that to a "safe place" probably isn't the best bet.
  10. Why do baby's smell just as good as adults I thought everything on them would be reduced.

Thank you for you're time.

limber hull
#
  1. They aren't
  2. Deino can
  3. I have literally no idea what this means
  4. Probably, no one can know for certain
  5. It's the main feeding style, idk why it wouldn't be
  6. Because irl gators pick up sticks, it's based on real gator nesting habits
  7. Because the hatchlings are literally meant to be defenceless, they're hatchlings, kinda defeats the point if they start of self-sufficient
  8. Cool
  9. I also fail to see what this means
  10. What?
barren zephyr
#

Long story short I have an issue with this Nesting portion of the up5 and honestly the fact All except for deino puke for food is imo lazy.

#

I appreciate the reply

limber hull
#

I personally like the idea of hatchlings actually relying on parents, and the vomit thing is the best way to do that

barren zephyr
#

Also about 3. Was talking to a dev and this is what I was being told.

#

Well from a "basic" point of view yeah its the best way. But in a survival game? I don't think so, I know they can do better.

limber hull
#

i still dont know what the hell it means

barren zephyr
#

Me either.

limber hull
#

what 50+ nutrition factors? the hell even is a nutrition factor

barren zephyr
#

Was told that 5 times lol

#

Something along those lines, if a dev reads it he'll know unless I've gotta type word for word what was said.

#

But be honest is it really such a good idea to have "all" dinos barf and that's it. No hunting with baby's trying to hide, no stalking corpses or anything just hang out by the nest and vomit. It's just imo lackluster. When they've proven to do great things.

limber hull
#

i mean... it's a baby

barren zephyr
#

Yeah and have you ever seen baby chickens?

limber hull
#

its really not MEANT to be self-sufficient

dusk meteor
#

Tbh there is no good reason all dinos should barf. The hatchling are so weak they'd be reliant on parents no matter what.

barren zephyr
#

I'm not saying self sufficient

#

I have no qualms about the parents having to watch their kids. My problem is the over simplistic approach in barfing.

dusk meteor
#

Imo I like hatchling being reliant but some variation would be nice

barren zephyr
#

I can see the barf honestly being a last resort type use, like giving you some sickness if done too often. But as of now it's just camping and barfing.

dusk meteor
#

I think it should less be last resort and more be different methods for different species.

Barfing fits creatures like ptera, even hypsi and dryo. Animals like stego should not be Barfing for babies. They should be travelling and therefore be required to place their ensts in strategic locations clse to good and water.
Larger carnivores should be bringing back chunks of food, which makes use of the grab and drag mechanic, but also puts them at some risk if they choose to bring large catches back.

That's more interesting that everything barfs but everyone should remain reliant.

barren zephyr
#

My boy I couldn't have said it better myself

#

As it stand rn I'd rather play farming sim, beats camping lol

#

I mean I can see it being used alot don't get me wrong, but that's the only food hatchlings get? I mean in all honesty if you look at something like a chick you'll see them hatch and boom, ready to roll. They follow and run and do everything that momma hen does. But I guess they only looked at penguins haha imo

dusk meteor
#

The ones that are like stego could even be drawn heavily to Nesting grounds if different Nesting grounds are better tailored to certain species by having their nutrients available there, to cover for the fact that they wouldn't be able to barf nutrients.

I just think that gameplay wise diversifying the methods are

  1. more realistical
  2. more interesting and would prevent boredom setting in as fast
  3. would make nesting as particular species more of a draw

The main and only real downside is that not all methods can easily guarantee all three nutrients but that is a buff and not a necessity. Larger carnivores would have to be careful and consider their prey attentively if they wanted to give all nutrients, and large herbivores would need to be presented with favourable Nesting options on the map at great risk to themselves, but all while remaining entirely optional.

barren zephyr
#

Exactly. As it stands I feel as though they want the nesting to be one and done, somthing fast and outta the way. But why pour so much time and energy into morphing and growth just to have it simplified to this degree.

#

imo they got desperate for the fact they haven't had alot of content. And now everyone is just lapping up this barf. Now not saying it's all bad, but camping and being this simple is just not right.

limber hull
barren zephyr
#

Hey, it's not a necessity. Mr Cerrato it's just to help with growth.

#

It's not like you'll die without the nutrients

#

Btw baby's growing is a system they made. If need be they could tweak it for certain percentages if they are worried about something like that. But what do I know about dev work...I mean I was told by Punch to apply to the team if I wanted to make changes. 🤔 or maybe that was a cruel way of saying something else haha who can say 😆

#

All I know is they gave the tubers the uncompleted version for "testing" and "showcasing" and this is the time to pour in the feedback. As it stands I, imo, view it as lackluster and needs to be revamped before public release. Now alot will say it's perfect, alot of morons did too lol but the fact is if anyone, ANYONE has a problem with the visuals or gameplay being showcased it need to be said now and hard.

#

Hope it helped.

lapis swallow
#

nice

barren zephyr
#

Well contexted clues should make it obvious, but hey I'm sure alot of kids don't know what that means lol

limber hull
#

I personally like what I've seen so far from the update. I don't see what you can do about the whole vomiting thing without making hatchling just a shittier juvi that spawns in a nest

barren zephyr
#

Well why have babies at all

#

I mean they are crappeir versions of adult.

#

Lol

limber hull
#

i fail to see the point being made

barren zephyr
#

That's fine to have you're opinion, like wise mine. Both are equally important but instead of trying to say which is better let's find out how to combine them lol

limber hull
#

"why spawn as juvi because they're worse versions of adult"

#

????

barren zephyr
#

Hey you said it about hatchlings being crappy juvi. I said why spawn as juvi when you can just spawn as adult.

#

It's the same thing you said.

#

Just higher on the height list

limber hull
#

i said it'd just be a shittier juvi if the vomit thing was nerfed, yes

barren zephyr
#

Nerfed? It's the only way hatchlings can eat.

#

Except deinos.

limber hull
#

you said you wanted vomit to be a last resort

barren zephyr
#

Yes.

limber hull
#

and to give sickness

barren zephyr
#

Yes.

#

I would like to see it reworked. Not nerfed.

limber hull
#

in which case the hatchling will be required to be primarily self-sufficient

#

and only rely on parents in desperate situation

barren zephyr
#

No, that's an opinion. I didn't say anything about being self-sufficient

limber hull
#

if it isnt getting food from parents, its getting food for itself

barren zephyr
#

Re read what that guy wrote up there.

#

Well I can see you wanna play the camping game, I for one would like to have a challenge and actually move and eat a little for my diet. I mean by you're logic if the baby's parents were to die...they would eventually die? That's imo lame.

limber hull
#

i mean... the idea is yes, the babies are reliant on the parents for the first moments of your life

barren zephyr
#

Honestly their is no point in nesting in the current build of the game. Just for fun anyway.

limber hull
#

hatchling is an EXTREMELY short stage of growth, I fail to see how making them "do more" for all 10 minutes of being a hatchling vastly improves the experience

#

you're doing what you'd already do as a juvi, but as a hatchling

barren zephyr
#

Well you'd be surprised what a little elbow grease can do my friend.

#

I mean I think the way it is now imo is lazy for all dinos to simply stay at a nest and barf. That's all I'm saying.

#

If you wanna camp, camp. I don't wanna camp but I've got no choice. There is no reason for hatchlings to leave a nesting area unless under assault

limber hull
#

the point is the fact that hatchlings are helpless food, which means it requires a bit more vigilance. Hatchlings are slow, weak and pathetic, they need to stay near parents to stay alive.

barren zephyr
#

Yeah I get that. But why is their only food option barf?

limber hull
#

Because they're weak and pathetic and this keeps them near their parents

low canopy
#

i guess to make nesting more active? rather than building nest, inviting people and repeat

barren zephyr
#

Oh I thought it was the fact anything could just eat them.

proven river
#

what's the point of the nest if the hatchlings aren't helpless? the hatchlings are supposed to be helpless and they should rely on their parents defending the nest, you ever see baby birds? I think that you're thinking of juvies that are meant to leave the nest and go hunting with their parents because at least juveniles are competent

barren zephyr
#

No, have you ever seen chickens or chicks they run around and do things with the parent and learn.

proven river
proven river
barren zephyr
#

All chickens, wild and captive.

proven river
fallen cargo
#

The reason id nest in as hatchling rather than juvi is because you can legit spawn in on your friend without having to find them, I think the vomit thing is a nice addition to that stage making some people want to still play juvi instead of everyone only spawning in when they can be hatchling, the point of a hatchling is for them to spawn in a group, in which they'll need to be protected, so even if they made hatchlings able to eat meat instead of the parents vomiting nutrients into them the hatchling will still need to stick around the nest in that safe area to avoid dying because that's likely where the parents will be

barren zephyr
#

And what purpose doesn't eating serve?

proven river
barren zephyr
#

So basically the entire thing about nesting is to just spawn in on friends? Ok gotcha.

proven river
#

once again you are treating them like juvies not hatchlings

limber hull
#

(also starting off with a herbi and having 3 nutrients as a juvi sounds pretty good of a reason to be a hatchling to me)

fallen cargo
#

That and grow a group without needing to find other people

barren zephyr
#

I'm treating them like players in a game.

limber hull
#

you already have the exact experience you want presented to you

barren zephyr
#

Yeah. I know. I can already do that.

#

Figured with a nesting update it would become the new favorite. But I see now it's just a quick spawn thing.

limber hull
#

its... not

#

it takes longer since you're adding an additional growth stage

#

and you're at significantly more risk of death to any predator that sees you than a juvi would be

barren zephyr
#

No, now it makes sense. That's why they all barf. So people don't have to actually care for the young.

cyan flame
#

I'm.. not sure what you imagine the difference to be? You're still going to be sitting in the nest/hiding away, no matter if your parent bring back "barf" or a chunk of meat for you to nibble on?

barren zephyr
#

Just camp and barf. Repeat.

barren zephyr
cyan flame
#

You're not going to be traveling or running around as a hatchling, no matter how the food given to you looks. And for that matter ,if it's doing something or moving you want, you can do that, parents can feed you on the move from what I've understood?

limber hull
#

Also I'm not sure what your deal is with "camping"? It's a dinosaur survival game. They aren't going to be moving around 24/7, animals irl don't do that. It's not like a shooter game where you're "camping" with a sniper rifle, you're attending to your young and ensuring the area is safe from predators

barren zephyr
proven river
#

yeah that's the point of the nest

cyan flame
cyan flame
#

Because I think the parents have to get all three nutris if they want to feed the hatchling all of them so they still have to get that food

barren zephyr
#

Too many at once people.

limber hull
low canopy
#

imagine having teno hatchlings running from one side of the map to another, no thanks

fallen cargo
#

I mean with the planned nest raiders it probably won't get boring like afk growing, that and the devs mentioned something about making juvie and probably hatchling specific mechanics so playing them would be different and a bit interesting

proven river
#

what do you suggest violator instead of barfing? you say the parents don't have to do anything, they have to hunt the things they throw up for their children mate, they need to protect them, the babies are entirely dependent on the parents doing stuff not camping as you say

cyan flame
#

@barren zephyrYou can answer me whenever you feel like it, don't worry. I'm just trying to understand where the meaningful difference is supposed to be.

proven river
#

yeah we got ovi and galli planned to steal eggs and even pteras can one shot and pick up hatchlings, parents gotta protect

barren zephyr
#

I'll wait till everyone is done.

lapis swallow
#

there is actually a point for spawning as a hatchling because the food drain is faster so more juvies are gonna starve. Being a hatchling grants you a good food source from the start on

barren zephyr
#

Ok, here's what I'm thinking. The difference between having to wait for parents to barf and just sit near the baby's vs them having to go to food/water sources would be better gamplay wise imo. Ok I understand slowing people down but won't they be slowed down by the baby's moving to a location of food or resources. And I think the barf is ok in situations like helping them if they get a little hungry. But having it be the default for all the dinos is imo a little boring and unfun looking.

proven river
#

but hatchlings are so small and weak they can barely run, you couldn't make them that independent without them looking stupid

barren zephyr
#

If you watch a single youtuber rn you'll see them sit or walk around in circles. I think that is boring. But they have no choice. Even baby's start killing eachother because of boredom

#

It's a game ok. They can tweak and make changes and make it look natural.

proven river
#

if it's too boring then you shouldn't be nesting, you can't be expected to play an animal survival game if you want constant action.

limber hull
#

im pretty sure diets also make people walk around in circles

proven river
#

yes

fallen cargo
#

Lorge circle-

proven river
barren zephyr
#

Yeah well if that's the case why play the game then?

limber hull
#

also, i kinda appreciate the fact that nesting is a sense of some kind of downtime from constant migration

limber hull
barren zephyr
#

Hell why do animals get hungry at all?

#

It's gameplay big boy. People are supposed to move and stay alert. Not sit. If I wanted to sit I'd sit in real life lol

proven river
barren zephyr
#

Or play deino. All they do is sut in the bottom of the rivers.

proven river
barren zephyr
#

I swear you guys put alot of words in my moath. I never said I wanted them to be self dependent.

limber hull
#

like, dude, you can just NOT nest

barren zephyr
#

I just want them to have reason to move.

limber hull
#

some people like how nesting is done as it is, including myself

proven river
#

yeah you can go KoSing everything you see if you want action

barren zephyr
proven river
#

what on earth?

limber hull
#

i... still dont understand what this argument is

proven river
#

mhm

limber hull
#

you're just kind of throwing out ultimatums at anything i say

barren zephyr
#

Well you guys are typing more than me so evidently you do.

barren zephyr
fallen cargo
#

I mean, I don't fully understand why you'd want hatchlings to move? I mean, the stage is fairly quick to grow past from what I've seen so, I just don't fully get it

proven river
cyan flame
#

If you can move around freely as hatching, why have juvies then. Isn't part of the point of juvies that they start off independent, but on their own and with no help. While hatchlings pay for that nutrition, defense, and so on with some extra growth time and reliance on their parents to actually be good and care for them properly. But I'm still not sure where there'd be any difference?

limber hull
barren zephyr
#

I think my question was answered earlier. This is just a quick spawn mechanism disguised as a nest update.

limber hull
#

it isnt tho

#

you're spawning weaker, smaller and with more growth to do

cyan flame
#

Why would I not just keep my hatchling hidden, then bring one chunk of different prey item at a time to them, and sure, I guess they could go to water, but then you'd either need water nearby nesting grounds at all times (if you want them used), or just choose a nest location somewhere else near a river?

limber hull
#

not at all a quick spawn mechanism

barren zephyr
limber hull
#

not really, because juvi would spawn that friend bigger and you could still bring that friend food so they can grow faster

proven river
cyan flame
proven river
#

what positive difference would it make if hatchies ate food that parents brought and drank water and could move around effectively?

barren zephyr
# proven river hehe but no

Explain how it isn't. If you don't mind. All that's new to the nesting is building the nest and then barfing.

cyan flame
#

Which only means that nesting grounds would need those plants nearby if they're to be used, and as for carnis, I guess they'd stalk AI or something then or however they would have it done.

proven river
barren zephyr
cyan flame
#

Sure, as parent you'd be running back and forth a bit more, which you already have otherwise with the barf anyway?

limber hull
#

one you bring chunks, the other you barf. That's the difference

barren zephyr
limber hull
#

... how?

#

you realise that the adult transfers their nutrients to their child

cyan flame
#

So you're just saying instead of get all the nutris via hunts/plants beforehand, you're doing them while the hatchling is there.

fallen cargo
#

I mean, you still need food and water in your adult dino in order to barf, so hunting is still needed to be able to barf

limber hull
#

if the adult has been slacking on their diet, their juvis will too

barren zephyr
#

I'm saying have the baby's wanting to leave campsites. But like you stated it's a quick spawn mechanic.

cyan flame
#

Which.. I guess it might make it a bit more movement for the parent if you think walking around the nesting ground and bring back bits of plants or ai or something is better. I figure the parent have done a good job before they start nesting, and the reward is to be able to keep the hatchling well fed at all times.

barren zephyr
#

I'll wait for everyone to finish.

cyan flame
barren zephyr
fallen cargo
#

Well I was the one that said I'd use the mechanic in order to quickly spawn near my friends, as the added time of growth outweights finding them for me personally

proven river
# barren zephyr Explain how it isn't. If you don't mind. All that's new to the nesting is buildi...

how it isn't you say? because sir, you start off so helpless that the weakest creature in the roster at the moment can one shot you, so weak that you need constant attention and dependency on your parent's, the parents still need to hunt and drink and stay up with nutrients for the babies and if they don't the babies are screwed, how it isn't a quick spawn mechanic? because it adds a whole new layer to starting off and adds a new temporary playstyle, absolute helplessness and dependency for the bonus of having friends instead of spawning in independent and not having any friends and having to find them.

fallen cargo
#

Legit my friends are so new they have no idea what the map looks like so it can take them hours to find us, so I'll take the nesting mechanic XD

proven river
#

lol

proven river
#

what does that mean?

cyan flame
# barren zephyr With its parents.

But.. you'd not leave the hatchling? One of you go get the food, the other stays at nest and guards? Trade when you return, the benefit of your idea is that it allows the parents to add to their own nutris as well while nesting, which would only make it easier for them. Instead of nesting, and then having to get back to looking for food proper when the hatchling no longer needs their care.

#

Just like you'd do with water anyway, or filling up on food for the parents, while they incubate eggs and all that.

barren zephyr
proven river
#

TI_Wheeze what?!

cyan flame
#

... The buff is that you get parents, and their nutrition

#

Same way that you could get if you run into some adults as juvie and they adopt you? And then lead you to food.. except a bit faster and more efficient if you're nested :p

proven river
#

uninteresting you say?

barren zephyr
barren zephyr
proven river
#

well I need to go now, just to say I think nesting is fine and should stay as is with a few tweaks, the others can tell you very well why nesting isn't a quickspawn mechanic with barfing

cyan flame
proven river
#

later

proven river
cyan flame
#

Besides, nothing stops the parents from taking the hatchlings with them as it stands. I don't think feeding them is bound to the nest/nesting ground

barren zephyr
#

Thanks for the time, pal.

cyan flame
#

Well I'm pretty sure it's not only penguins at the least :p

proven river
#

also one other thing before I go... this is planned sooooo

#

carrying babus

cyan flame
#

Well, it's a concept, not sure how well it translates to ingame

barren zephyr
fallen cargo
#

Deinos lunge was also a concept I think right?

barren zephyr
#

Why carry baby's when sitting in a bush and barfing is what they wanna do?

#

Lol kinda pointless.

fallen cargo
#

Because sometimes ya gotta move, maybe a predator found out your nest area, it'd be smart to move locations

barren zephyr
#

Name a ground bird that makes sure the baby's stays in the nest. Without using google.

#

Except penguins or dinos form the isle lol

barren zephyr
limber hull
limber hull
barren zephyr
limber hull
#

To... move the baby?

barren zephyr
#

If quetz is hunting hypsi baby's it's g fing g lol

limber hull
#

the hell is g fing g

barren zephyr
#

Sound it out.

cyan flame
barren zephyr
limber hull
#

i sounded it out and it doesnt help

fallen cargo
barren zephyr
cyan flame
limber hull
#

what kids, lmao

barren zephyr
cyan flame
#

I don't think they went with just penguins, most likely they looked at birds and other stuff and went "yeah, this looks good" in general

jagged jewel
#

quetz is hopefully gonna be a generalist

cyan flame
#

And I don't mean the barfing speficially, but the whole staying in nest and all, as opposed to running around :p

jagged jewel
barren zephyr
cyan flame
#

Also in most cases, it is by far better to hide the hatchling/juvie than to try and defend it

late shadow
jagged jewel
cyan flame
#

That's the go to even before nesting was a thing.

jagged jewel
limber hull
cyan flame
#

So sure, carrying kids would be cool and possibly useful, but not really for "protection", more so for moving since smaller ones are slower in general

jagged jewel
late shadow
#

dinosaurs do NOT have sniper rifles

barren zephyr
#

At once.

late shadow
#

huh

jagged jewel
late shadow
#

my brother in christ just read slower

jagged jewel
#

^

barren zephyr
#

I wanna reply.

jagged jewel
#

then reply lol

late shadow
#

right click the message press reply

jagged jewel
#

nobody's forcing you to read all at once bud

fallen cargo
late shadow
#

hathlings are meant to be dumb idiot babies that contribute nothing

barren zephyr
#

Ok, exactly what's fun about having all the dinos use barf? 🙄 I find it imo boring and lazy. Except those who literally can't do anything they are supposed to do. Like the ptera. It can't fly but what baby's have broken legs until 20 percent? Nah. That in my opinion is lazy design.

late shadow
#

they're babies

barren zephyr
#

I just wanna know what birds they used for "groundwork". Penguins is my theroy.

#

But hey I could be wrong.

jagged jewel
cyan flame
#

I honestly don't think they used any, they probably just went with "hatchling stays in nest and get fed by parents" :p

barren zephyr
#

Kinds makes sense

jagged jewel
barren zephyr
jagged jewel
#

yeah that's my point

limber hull
barren zephyr
#

What's you're point?

#

Ptera has to fly to fish.

#

They can't fly until a certain age

jagged jewel
#

my response to this was that this doesnt make sense since no bird flies right upon hatching

barren zephyr
#

Others can run out the gate.

jagged jewel
barren zephyr
#

So all baby's have to be usless apon hatching?

late shadow
#

they're babies

barren zephyr
#

That's great

late shadow
#

they are useless

barren zephyr
#

Wonderful gameplay

jagged jewel
barren zephyr
#

For a ground dwelling animal to just be stuck to a nest.

barren zephyr
#

I hate to retype

fallen cargo
#

i mean, okay say a baby could eat a chunk of meat, deino babys can already do that, whats the difference? itd just be a worse version of barf except maybe it looks different, i think barf is more imaginitive than the meat chunk because it took the devs thought to put it together than reusing an animation that we already have, sure the animations could look different but if that was the case itd take longer to put the update out than it already has\

jagged jewel
barren zephyr
#

It's been a long morning

jagged jewel
#

thanks for the help man i really appreciate it

barren zephyr
#

No problem amigo.

#

But hey you don't have to read it. It's just an opinion on how I think it should work.

cyan flame
jagged jewel
#

then again there's not a lot of ground dwelling birds today that can't fly

jagged jewel
#

secretary birds, for example, are mainly ground-dwelling, but they are still capable of flight, and nest on top of trees, where the babies stay there until they can fly themselves

barren zephyr
#

So how can you use a tree dwelling bird to base a game creature that nests on the ground? Because it's easier.

jagged jewel
#

alr i looked into ostrich babies and they apparently only stay in their nest for a few days, just like most babies in TI, where they grow into 20% in just about 1 or 2 in-game days

barren zephyr
#

Yeah that's good. Glad to hear. They regenerate too?

jagged jewel
#

wdym

barren zephyr
#

Regurgitate. Spell check

jagged jewel
#

ah alr

barren zephyr
#

Wish it would go extinct

jagged jewel
#

lemme look into it haha

#

damn apparently they eat right out of the egg, but they still apparently don't leave the nest

#

that's weird lol

barren zephyr
#

Learn something new everyday.

jagged jewel
#

indeed

barren zephyr
#

But that's all I'm saying, look at raptors they bring live pretty back and Rip it to shreds. But as of now imo it's not that interesting. I just want to see a reworking of the barf and have the baby's able to much plants and animals early on and move with the adults. I feel it would bring more interesting gameplay imo.

#

Can't stress the imo part enough.

#

I think people were actually getting a little upset but I'd hate to judge.

#

Anyway. Thank you all for listing why my idea was bad or you didn't understand it. I'll be back to read some more later. Have a blessed day, hahaha

fallen cargo
#

i was mostly confused but have a good one m8!

dusk meteor
limber hull
#

which is what current nesting does

#

better parents = better diet

#

hatchlings physically CAN'T work for it

#

(also carnivores have NEVER needed to work for a perfect diet as juvis before)

dusk meteor
#

Yes, but it makes it harder for some than others and try at can easily be differentiated by the type of animals which means you can have a way to make large animal growth more difficult that isn't just "bruh longer growth time everyone loves that"

on top of that it makes being a parent and a hatchling more interesting and diverse.

#

What we have now is pretty minimal for what the aim was. It achieves the aim. Its passable and will be fun, but it is the minimum.

jaunty yarrow
#

I do agree that every parent having to regurgitate to their offspring is a bit silly.

dusk meteor
#

I can say with certainty I would have more fun if I had to do more as a parent than press e. If I had to think carefully about where was good, and if I had to keep a closer eye on the child, and if I had to collect resources for them. Not all of those things have to apply to every nest, but anything is better than fill up, sit, press e.

And I can also say with certainty that I would have more fun as a hatchling if I had, within reason, some independence to eat and drink. Of course people need to also be reliant on parents and discouraged from running away so moving, even walking should probably cost stam etc.

That said, while not intended and not my taste, some people might see it as a fun challenge to survive alone from hatchling. You can't always stop that with more varied ways of in taking food, but it would be the minority who could even do it and. it uldnt be. Looked at as a bad thing because some people want to really challenge themselves with the game.

The Isle is a game. It should strive to be interesting and fun. Copy-paste for everything is not always interesting and fun. (and select dinos would retain this same system. Its not totally scrapping the system, its diversifying it.)

proven river
jaunty yarrow
proven river
#

cool

dusk meteor
#

Almost being the key word. It's not universal and not entirely extendable to every playable

proven river
#

fair

jaunty yarrow
#

Like, juvenile carnos should be eating the scraps the parents bring. I don't see why they regurgitate.

proven river
dusk meteor
#

A Carno regurgitating on their child would probably just drown it in vomit lmao

jaunty yarrow
#

Some animals should hatch nest-bound to where they do not have the physique or tools to have reason to leave the nest, other animals should however be born to be somewhat independent and only need parental assistance to get them food and offer their protection.

jaunty yarrow
proven river
barren zephyr
#

Where were you guys when I need assistance with all these guys lol jezz hahaha. My point exactly.

#

I feel mistreated lmao

proven river
dusk meteor
barren zephyr
barren zephyr
cyan flame
#

I think most of us did attempt to argue properly with you :p

barren zephyr
limber hull
#

i really like it when people go on angry rants in general feedback because of mild disagreement and push things to complete extremes lmao

proven river
#

mhm

#

@fervent lodge well you'll be happy to know that this is only the first iteration of diets and in the first implementation they only added around 1/3 of all that they have planned for it which is dope

fervent lodge
proven river
#

ye

fervent lodge
#

@lone tartan Suchomimus 🙂 I cant wait for that water boy

fervent lodge
#

@gusty pelican Bring back the Redwoods Biome PLEASE!!! That was my favorite map in the isle since it debuted!!

dusk meteor
#

Idk I already disliked the Isle legacy. It always felt like a bad game. Not to say that people couldn't like it, but the progression was more punishing than most hardcore survivals, it was more akin to a rouge lite in how everything was just lost so most played on sandbox. And sandbox was just full of apexes with rather bland and open maps with a couple hotpots for people, and no one anywhere else.

And on top of that you could fall through rocks, you could get that weird buggy turn and the hit boxes were complete rubbish. Like I'm sorry but if the motto of those proficient in combat is "watch out for that left hit box" that kind of a red flag. And that's on top of having very bare-bones mechanics and combat.. Idk, the Isle legacy was just never what I thought it could be.

I like evrima though. It's taken a lot of steps to improve and is already considerably more fleshed out. Problems? It's got some significant ones, but not enough to deter me from liking it and it's successfully kept my friends occupied too, all of whom had refunded the game previously.

lone tartan
cyan flame
fervent lodge
#

@barren zephyr I think it will work similar to fishing where all carnis can fish but it is harder for certain carni's like carno that are not built for fishing. It makes fishing as a carno more trouble than its worth. I think it is good to diversify the roster & each dino having its niche. All carnis can steal eggs, but Ovi & Gali are the egg snatching masters.

barren zephyr
modest remnant
#

@barren zephyr So, I understand where you're coming from, however I think that if you don't want to be completely vulnerable, don't be nested in.

dusk meteor
barren zephyr
modest remnant
#

Even still, I don't think that making hatchlings able to eat would make it any more fun, either way you're just holding E until your food bar is filled

dusk meteor
#

I personally disagree, but it's more about both ends of the nesting system for hatchlings and for the parents. I'm more of the opinion that how feeding works should be more varied for various reasons (so not to scrap barfing but to have it for playables like ptera, hypsi and dryo). Everything has really been said already tbh, on both sides. Not 100% sure on when the whole discussion started but if you're interested scroll up by around 9 hours or so.

pallid frost
#

Just wondering, is any1 doin The stress test? And if so, any light u could shed on the current state of Utah's pounce? Just curious if they got it down, or if there still working out the kinks.

modest remnant
dusk meteor
modest remnant
#

Some of the counterarguments made no sense

modest remnant
swift dew
#

@unreal ridge it did not hold its own against acro, it used it's legs, and ran tf out of there

unreal ridge
#

big ass tail still a weapon

#

but yeah

swift dew
#

Tenonto did not have a sword tail like it does in the isle, a big tail yes. But it wasn't used as a weapon

#

It's also leagues smaller, even if it was equiped with weapons it wouldn't stand a chance

unreal ridge
#

wasnt it thought to be a deterrent for predators, keeping it's distance from the predator and whenever it got close simply smacking it and running more?

I could be (probably am) wrong

swift dew
#

I severely doubt it, tails aren't great weapons unless equiped with something else

#

A fat tail especially isn't a particularly wonderful weapon either, the 3 main kinds of tail weapons that I can think off the top of my head are thagomizers, clubs, and whips

unreal ridge
#

I mean the tail is mostly muscle I would doubt even if it was meant to be a weapon it could cause some damage just by thrashing

swift dew
#

Possibly, I'm not the most informed, you could definitely ask the nerds in #paleotalk, but even if it was it wouldn't do squat to something as big as acro

unreal ridge
#

well it was nice discussing with you

swift dew
#

👍

burnt bone
#

Personally I think teno is in a good spot, maybe make its attacks cost a little less stam (especially tail slam) and it will be good. There’s no need to add new mechanics when it’s pretty balanced as is.

barren zephyr
modest remnant
barren zephyr
barren zephyr
modest remnant
#

And rewards both the hatchlings and the adults if the adults have been diligent in getting all their diets

barren zephyr
modest remnant
barren zephyr
modest remnant
#

The whole point of the hatchling stage is basically setting up the rest of that hatchlings growth and making it easier

barren zephyr
modest remnant