#general-feedback-discussion
1 messages · Page 871 of 1
Is it work or only turn on without different
When you use dlss in other games it do different?
Idk thats strange
@slim thunder Make attacks cost double stamina when you're deep enough to walk/"wade". That way you can defend yourself as stego as long as you don't get deep enough, but if you're trying to fish for deinos, you're going to run out of stam a lot faster.
yeah that would be good too
@pure quiver that’s awfully similar to the ‘vault’ in Isles of Yore 
The Isle is pretty much the only dino survival game I have or know well, I know about Beasts of Bermuda, but never played it...
So... I guess I just didnt know such a quality of life mechanic doesnt exist in The Isle but in nother games?
I know, I wouldn’t expect like anyone to know Isles of Yore, just wanted to point out someone has implemented that idea into a game! Very cool!
Oh! yeah. To me it feels kinda silly that an adult Carno cant step over a log or a short ledge in order to not starve to death (It happened to me at the docks on Evrima, lol)
Yeah it’s very annoying
Can we have 2 times of the day for different timezone country's where Offical admins can decicate atleast 2hrs in total every 2nd day to help people in discord that are stuck and requring freeing, as of late i am noticing a patern where admins are unable to do there job noticing alot of people are stuck doing this would allow for resources to be more diligently put out, and sparing more time for everyone!
Can we have 2 times of the day for different timezone country's where Offical admins can decicate atleast 2hrs in total every 2nd day to help people in discord that are stuck and requring freeing, as of late i am noticing a patern where admins are unable to do there job noticing alot of people are stuck doing this would allow for resources to be more diligently put out, and sparing more time for everyone!
@queen ember I can see that you said that quite a few days ago now but... how do you get almost an entire year without a playable? Pachy was released almost 6 months ago but unless you're rounding up hard it hasn't been quite that(1 year) long.
not that I disagree with the general message of what you're saying, the rate of release of new animals is absolutely atrocious
Is that the real or fake Mr. Cerato?
@radiant sedge ive noticed it too, a lot of current day isle content is a ton of adult animals going on murderous rampages rather than any of the actual survival aspects. I do somewhat blame a lack of diverse mechanics for this, since you can only make growing so entertaining, but it's gotten to the point that most new Isle content consists of pure slaughter for 10 minutes.
I honestly think this problem can only be fixed through more mechanics that encourage a more survival-based strategy, such as elders, nesting and perks, and can't really be medicated in the game's current state, but I do understand what you mean
it's very much a limbo atm
Sidenote: yeah I've noticed.. some odd (not actual numbers, just feels like it), 80% of content for the Isle at the moment is entirely focused around combat, and mass slaughter.. or bugs sometimes. Not really the best look for a Survival game, or a survival horror game.. Obviously a reason for that, that being that the only thing to really do right now is PvP, with the survival elements not really doing a whole lot unfortunately.
It's one of those issues that's really hard to fix, because it's largely perceptual and stems from what the game has to offer currently. Maybe down the line there will be less of a slaughter fest majority of content but... only time will tell.
it's an issue that will fix itself imho, but it is something that should be noted going forward
I feel that... it kind of mostly stems from what the game has to offer and the game's priorities. When those come to fruition, things should in theory set themselves into place.
Hopefully opposition to that change won't cause any huge backlash or what not...-- I don't recall which, but it was either BoB or PoT that has a community that's very hostile to change and the developers wanting to flesh out the game more.. I know it was one of them; just don't know which and I don't feel like diving into their discords to be the sacrificial lamb either.
i mean, EVRIMA atm has less social/horror features than legacy, but WAYYYY better combat mechanics and unique combat styles, so obviously people will gravitate to the most fleshed out part of the (current) game
I was thinking there could be quite a few suggestions made. I had an "Elders" idea as well where food is more necessary and stamina begins to degrade. The skin of the dinosaur begins turning grey and less colorful. Basically, dying of old age instead of having a "permanent" adult dino.
elders is planned
awesome
The U4 stress test was late august I believe. And Pachy was released sometime in September. Which is 4 months away
nah, that's incorrect
Pachy was officialy released on 16th of December, it being on the public test branch(where it was released some time in ~October) is irrelevant
If it was given to the public to test that’s considered a “soft release” I guess. Since anyone was free to go and play it if they wanted
no, something is either released or not, Pachy was not released until December
Tbf barely anyone played on the official version and was just on the stress test a vast majority since it was the better version to play. And therefor almost the entire community got to play it
again - irrelevant, just like the fact that the log out bug was fixed on the test branch, it didn't change the fact that the live build of the game was effectively unplayable for 4 months
Then perhaps a better statement would be it’s been almost a year since the community has been able to play a new creature
But either way you put it, the point still stands
@crude girder I need more of those SD concepts
I only made the Teno one because I had a clear idea lol
Sure go for it
How did you do it tho
ive noticed utahraptors pounce is very finicky and glitchy is this known by the devs to be worked on
Yes they know about it
Its like one of the most wellknown bugs
Everybody has experienced it once at the minimum
ok good because im so tired of loosing to carnos because my pounce glitched out
lol
Do you mean nesting? @barren zephyr
Yes mechanics like skin and nesting
They had recode everything. Evrima and legacy have entirely different codes
They are different games
And the nesting in evrima will be different
it shouldn't take them 8 months almost a year to create an update for just mechanics we had faster updates before and things goes slower each time we were promised to have faster updates too
Promises can be broken
They are a fairly smal team doing complex mechanics so thats Why it takes so long
So little devs yet so many pounce bugs 
i really wonder how many more pounce bugs we will get once the ik system is released
@crude girder #general-feedback message
Maybe remove also part of the “beak”?
I did, you might need to be more specific
The keratin tissue that is directly touching the mouth
That big stack of rocks that form a sort of cave (-345,-504), why not add some water trickling down into a small pool of drinkable water? It'll add to the soundscape and make it a viable hangout spot with something to look at!
Turn the plains next to the cliffs in central (-284,-383) into a massive lake!
Make the Tripod/Temple Rock (-316,-80) a spring where water trickles over into a mud pool downhill. Making it a wicked hangout spot!
@pure quiver Why AI increase tho? There's so many AI I literally never need to find a player already. I would say the AI should be distributed better or we need way to have AI be more easily found in the jungle cause more just means more drain on the server tbh.
And just generally fixing the map might encourage people to actually move around. There's no point having a big, beautiful map if it sucks to play and when exploring means more danger because of bad terrain and design than being around other players.
That's true
And with enough players on the map, AI isnt really needed unless you're a Juvi
But I guess having some non-interactive AI would make the map more immersive. Like birds and lizards. Having the birds fly away and lizards scurry off into the jungle, disappearing into the wild. Much like what Zelda did
@barren zephyr we did get a spino consept if u didnt know btw
ah, I tried to avoid messing with any of the parts that deform during animation, including the corners of the mouth
Oh yeah🤦🏻♂️ my bad. Just saw it! It looks awesome!!! I can’t wait to see how the Spino plays out once it’s ready👍🏻
@maiden anvil Hey man! Why do you dislike the allosaur legacy calls if I may ask?
@maiden anvil Did you make that animation cycle?
@maiden anvil I agree with that stego one, makes pretty much a lot of sense
You may ask and it’s not that I dislike them at all. I’m just open to how they can improve them
Ah ok
Yes I made the animation
Nice
Thx
I mean I’m fine with if they improve them. I just like those allo calls pretty nostalgic
I do understand you’re point and to some extant I agree with you. I just think every call should be improved to some level in order to suit the more “cinematic” ambiance if you know what I’m saying
Yeah I understand
Yeeee nice
im honestly also on the side of seeing how EVRIMA improves them rather than sticking to nostalgia
I just hope calls don't keep ending up like Pachy's where they lose a lot of character. <:/ Like it's calls aren't bad per se, just....generic.
What if far away trees were 2d pngs or something to reduce lag possibly
(Im talking faaar)
hey can i report a cheat that someone did on NA 2
or where can i
@torpid forge I think that’s a little to long of a suggestion. I don’t expect many people to bother reading all of it so maybe you can redo it but far shorter
I stopped reading it at the "add more dinos faster" part, and I don't expect anyone to go any further. That kind of suggestion is pretty much useless anyway.
@winged girder you can’t code a game to tell the difference between mixpacking or someCarnos third partying a fight for food, or even players just simply being near each other but not doing any sort of mixing. That’s why it’s so hard to have a solution
@barren zephyr the stress test has already started so it'll come here in like 2 or 3 weeks
cuz the skin system is done, it might just literally be unusable because of a few bugs which are being fixed
they're not releasing that just for a few impatient people
2 weeks is nothing if you do other stuff or have fun with other games meanwhile
i say that it's around 2 weeks since the ST team is much smaller and more organized, and the fact that it isn't public means that the bugs are fixed much faster and therefore the update comes much quicker
basically smaller more experienced team = faster update
and being private =/= thousands of people trying to force their way into the server and crashing it
There are going to be issues with it, which is why we have the stress test. What if you make your dino certain colors and it just crashes everyone when you are specifically 73%? Or certain colors just make you invisible? There’s a lot that could go wrong, it likely won’t, but it could. And the stress test makes sure like 90% of the issues won’t happen.
Also releasing a patch on steam often requires bugfixing in itself, that they prefer to condensate in one patch every now and then rather than releasing a patch every week and spending the rest of the week fixing the bugs that came with the patch going live
would this help with anything?
@rigid basin #general-feedback is for feedback on the game, you’ll have better luck receiving help if you ask that in #🔧-evrima-troubleshooting-🔧
@rough hemlock they’re not adding Cory? If anything, Cory would just be added in as a skin for Para, so it wouldn’t have ante gameplay difference anyways.
I saw that in suggestions, I didn’t think it was confirmed
Okay then 👌
@heavy thorn yes, there is a way to get your carno unstuck. as long as you are an official server, just ping @ official server admin in the channel for your region #evrima-na #evrima-eu #evrima-au and #evrima-sa and tell them which server
@timber saddle yea that's not happening, even having 200 players would be super hard to pull off, i don't want to think 300/500 players with all of the upcoming mechanics that have to be synced with other players and the server itself
It’s probably a little bit unrealistic, yes, but it would be the entire island that the spiro map is set on. Only a single part of the map would be loaded in at a time
That's the future role of the AI also, since having more than 200 players per server would be a nightmare to make, so for the island not feeling like you are the only one on it the AI will be in herds and something to be taking care of and not only just players
The AI would be able to herd? I thought they would just be cleanup crew or juvies
I'm not sure if this will be 100% into the game, but as far as dev have said yes, there would be AI from every playable dino and they want to make them able to herd
But since they often change their minds, don't take it for granted
pretty sure it's not every playable dino but they are doing herding/ packing dino ai.
bro everyone just keeps ignoring my idea here 
Regarding close-range Utah pounce?? Pretty sure that’s already gonna be a thing. Bracing is neat but would require the bucking system to be balanced around it
Im not talking about that-
@cedar narwhal a mechanic like that makes no sense for carnotaurus, maybe for cerato, allo or alberto but carnos skull would be terrible at grappling and tearing with its mouth + that doesn't fit its niche, agreed that the mechanic should make it ingame but not for carno, that would also over power it even more when it already has charge.
@clever lagoon tip of the tail hitbox takes 10% damage, it's not broken
Stop with the "Carno's skull would be terrible" - it wouldn't
Just say that it doesn't make sense for the fastest predator in the game to do that
Carno's skull is the top on the second image btw, it could grapple better than Allo and miles better than Cerato
I actually expected people to dislike my idea but it’s nice that it does well
Thx!
My only issue with it is that teno is already the second fastest in water and doesn use much stam while swimming. So the only new mechanic you suggested was the diving, which is a good mechanic. I would love to see underwater plants that teno has to briefly dive for, similar to moose. Tenos already can use water to make what’s chasing them lose more stam and create distance.
@maiden anvil i'd actually like that to be part of a teno perk system where it can spec into a more aquatic lifestyle
No how dare you, perks will add 5% damage buff, 20% damage resistance etc. 
There probably will be other creatures left to be added that can even swim faster so I don’t see why teno should be an even better swimmer. Besides, it’s very slow compared to deinos and doesn’t stand a chance against them in the water
Or maybe it should just originally be a part of its nature. Semi-aquatic I’m talking about
I think it would be better for it to be a perk rather it being originally part of its nature
@barren zephyr The concept of a water-adjacent shant was purely community ideas, there was never any dev confirmation of it
I see a possible downside to nesting
If Herbivores cant starve... doesnt that mean they can keep grazing to feed their young?
Good to know. My point on the violence of concepts still stands though so I will be leaving it.
Thank you for informing me on my misconception.
I mean, herbivores are pretty violent and to see that dibble, pachy and shant being violent makes kinda sense
I’m not commenting on that, I like that they are portrayed as defensive or even aggressive creatures very much capable of defending themselves. My problem arises when that becomes almost all they’re shown doing, and that’s not just for herbivores.
We need some violence in the concepts, but we also need to see some of them just doing things that animals would do, eating, sleeping, wallowing, raising offspring, exhibiting social behavior, migrating, or whatever else an animal would realistically do. Yes some of this is shown in shant and dibbles concepts, but the vast majority of what we have been shown recently is purely combat, something that worries me for future concept arts.
Bad take but alright - violence solves everything, blood for the Blood God, skulls for the Skull Throne
oasis mud wasnt fixed rip
@steep warren its confirmed that hypsi wil be able to Climb and i think build nest’s on tree’s
oh ok
@torpid idol In-game admins must first be admins in the Discord server. The application for that can be found here https://dyno.gg/form/a588e123
What is the Role of a Moderator?
Moderators exist to ensure that The Isle's Official Discord server is a safe, healthy environment for everyone. Rules for the entire community are in place to fulfil that purpose, it's the job of moderators keep the server organized and operational for its intended purpose by remaining impartial while enforcing t...
That is the exact thing I say when I play pachy lmao
@torpid idol I don’t know what you expect them to do in game
@random crystal curious, where exactly is this pink colour? I haven't seen enough to know what you're referring to
could you post a screenshot
i have, but i havent seen a pink that's really THAT aggressive
like yea, i saw SOME pink, but they were mostly display colours
like comparing the pink seen in previews to BoB is a stretch. BoB is quite literally bioluminescent with its pink
@random crystal I think pink is reasonable, especially since it’s essentially a lighter red and would be very hard to remove without restricting the saturation bar. Plus I think it’s a nice neutral pink that works with the game, unlike BoB
Also, pretty much no matter what, people are going to make extremely bright and unrealistic dinosaurs, using all of the bright colors on the roster. But it doesn’t mean bright colors should go away, because when used right they can make an absolutely beautiful skin
For example I saw this stego in a video that was the brightest yellow orange and red with black markings, which seemed pretty unrealistic, but that doesn’t mean we should get rid of bright colors just because some people make unrealistic skins
@half swallow that would be a good thing to put in #🔧-evrima-troubleshooting-🔧 , but make sure to read the pins first
ehhh
if it was pink all over, i'd totally agree
but those are just display colours, the rest are naturalistic
that pink isnt that bad tbh
it's also a rather natural looking pink, with more prominent reddish tones and not being too bright
For a second I thought you meant Beast of Bermuda levels of pink
nothing like the BoB travesty
Wait Doesnt BoB have skin filters to stop such neon colors?...
it does but i honestly don't think that's an excuse lmao
Dont think they would remove such colors anytime soon with what they are going for
There are animals that have pink-
i also like the game for realism
i dont want BoB style rainbow rexes
they look like utter dogshit
I like the game for the focus on survival ngl
but having a single slice of very moderate pink as a display colours alongside browns, greys greens and some dark blues is totally fine
those are mammals, these are dinosaurs
Flamingo 
a flamingo is more like a utahraptor than a lion is
Flamingo is also a bird which is close to a dinosaur
Pretty sure theres other pink birds
i like realistic/natural things in the Isle. I also hate the idea of stupid bright greens and pinks, but this is a far cry from the nightmare that is BoB
what does scariness have to do with anything?
Let players decide if they want to be scary or easy to spot imo
or just camo skin
One thing im not sure about with the skin system is how some dinosaur species get more display colors than others...
Who says pink cant be scary
i dont really see the issue there, some animals irl get more display colours than others 
Eh but at the same time I think its best to not limit such colors to species for a bit more player diversity
it was never said to be "the ultimate horror game"
A giant pink Trex can be scary
iirc Bearded Vultures will get dirt or something on themselves to make their feathers red, and it looks pink at times. They are some of the coolest birds ever.
it's meant to be a survival horror with dinosaurs
you can still be scared of something if it has pink on it
okay lets not get stupid lmao
I mean imagine seeing a barney skin rex run at you... Would you just stand there?
a rex with a tiny pink display mark can be scary, but don't make the whole animal pink
Nah lets add some green to the Rex with purple
sonic this argument is kinda dumb
Yes
i think an animal can still be scary even with a few bright colours, not that we should totally allow barney rexes to exist in a survival horror game
Barney Rex theme slowly starts playing as it approaches you...
and that won't happen if the rex has a small slice of pink on it
"I would've been scared but that rex has a pink display colour"
Nah I see myself getting a bit scared of a pink crest colored Rex tbh
If the rex was ENTIRELY pink, then that's dumb
Lets be real... Full pink Rex will happen anyways because mods
But the only areas that these bright colours seem to be present is on the displays
You cant deny it but only embrace it
Everything else is the natural browns
Let the people who like messing with skins have pink as an option, its not hurting anyone…
i'm not saying the whole rex will be pink, because we already know it wont
with how dense Evrima forests are I think Rex still has a chance...
You wouldnt see it until it was on top of ya
Either way if you got your pink Rex to adulthood I think you deserve a reward for not being spotted by some carnivore
If a rex is going to have pink on it, the only areas the pink will be is where the red is in this image. Everything else will likely be blacks, browns and greys
Blue Rex when
This
No even better.... Pure white
I just want to be the brightest Rex because I have no threats with my bone crushing bite and thickass hp
Sonic I think you very much overestimate rex in the Isle lmao
Eh a good Rex player in legacy was a nightmare
No because pink exists irl in albinism and you cannot tell me a white and pink croc is any less scary than i naturally colored croc because the fact its different and survived is unnerving
What is the point you're trying to make then, because I'm pretty sure I already got it
If you see an adult pink anything I think you should assume they know their basics of the game if they didnt die at the juvie stage
I mean hiding with bright colors seems a bit hard
The point I'm trying to make is the pink will be such a small part of the overall animal's appearance that it really won't matter
Man what about pink anky
It's only a display colour, it's not affecting the main body
Anky should get the option of full pink ngl
Agreed
Pink with purple fades
Yes.
And blue spots on the back
sonic i really do not care for joke skin suggestions rn tbh, BoB skins are garbage and if I see a pink anky I'm literally uninstalling
I wonder how long until modders let servers have the option for neon glowing Rexes
they'll probs get it within a week of modding. Thank God I'm not playing modded servers
XD
Man good thing ima just focus on my camo skins
HOWEVER, the pink is legit ONLY FOR DISPLAY COLOURS, NOT FOR THE MAIN BODY
we will never see a pink rex, we will only see a brown/grey/black rex with pink display
This would be fun
Rex may not even get pink as a display option
viking i dont think you quite understand
devs make amazing new skin system
Everyone on their way to just make only jurassic park/world skins for Utah
pink = display colour
natural colours such as browns, greys and so on = main body colours, and the majority of the skin
I might be blind by that time, lets not fight over this
XD
Oh lord I just realized how long it might take to get the new night vision after update 5 drops 
I just want my blue utah detail pattern, not for any Blue Fan-Dinos, but because a sandy colored Utah with the blue markings would look like the ocean or a river and I Love That
How long until someone does the Indoraptor skin again for Utah
Not very. Probably already been done
I cant wait to see 19078926785621896 Pesky skin Carnos running around though :D
Like old times... 
Lmao yes
i wouldnt be too sure, since pachy was meant to be U4.5 yet released alongside U4. Also they've already been working on NV for a while now
Wouldnt the new nv be with the stress test though? If we were getting another Pachy moment
we probably wont get it with U5 honestly, but I reckon it'll come soon after
we've actually already seen some changes to nighttime in U5 previews
Hopefully because its sorta impossible to play without some sort of gamma...
i just cope, i just want the game to be impossible to gamma exploit at night
nighttimes were cool in legacy
Legacy night times being pitch black was neat and countered gamma at times but the night vision was a bit ehhhhh
I mean night being pitch black added more fear factor but that night vision could of been better at the time imo
New Dino for update 5
Most likely not, proly for 5.5
@barren zephyr So 200 ton deinosuchus ?
No, it would get crushed by its own weight and die
So you would have the game simulate being crushed by your own weight and die if you grow too much ?
So that'd basically be a glorified elder system
Deinosuchus just becomes the first Crocidillian whale. 
That actually sounds kind of interesting in a speculative evolution aspect. Crocodiles tried a lot of shit when they could.
you just created hyper deino 
A baleen/filter feeding Crocodile is so cursed yet... kind of interesting to think about at the same time.
Deinosuchus should start suffocating from its own weight by the time its past 13,000kg
So elder system but that isn't called elder system
shhh
I'm making some alien fauna for a personal project and I'm stealing that
Yes but no
NOOOO! My non-existent copyright! Heheh, all good.
What's the difference ?
well this one grows larger 
Biological invincibility means you cant die from old age which means elder system for crocodyliforms would be useless
The only time you die as a biologically invincible animal is from another animal or environmental factors
Like not enough food to sustain you bc youre so big
But that's false
Everything dies from old age
Except, iirc, some sort of eldritch jellyfish that regenerates faster than it ages
But absolutely nothing in nature is immortal
Is born, lives a full life: resets its entire life cycle back to infancy, and repeats to effectively live forever. Refuses to elaborate and continues the process of rebirth.
Like Gustave
You overestimate crocodilians
They grow all the time until they die
They can live for a very long time
And saying "exterior cause doesn't count" doesn't work because if that's so humans are biologically immortal too, since they all die of sickness at some point
there is a dif between long living and imortal
nothing is imortal but many are long living
Lobsters are also "immortal" but their growth eventually gets them killed.. that and the growth process slows way the hell down. So their immortality is basically a lie because their own bodies eventually kill them, or work against them at some point.
Its not literally invincible
I'd love to eat a 20 pound lobster
It means that the growing never stops
Elder system
infinite growth was planned for deino once
80 year old Lobster seeing all sorts of shit; ends up on a dinner plate, presented with marvelous golden butter.
Best death a lobster could dream of
I'd put a "soft" cap on Deinosuchus growth. For the most part, growth is normal leading up to full adult(100%), with the "elder" phase of Deinosuchus being more or less extendable, using (I don't know whose elder idea this was , but they proposed that a good diet and various other mechanics could help extend or shorten the benefits and time spent as an elder with death being ultimately inevitable).
Using that proposed system, Deinosuchus could either die early, or continue to grow a little longer than most other animals in the game, with its final growth being more or less an approximation(I wouldn't push it over 14 tons to be honest.. even that is A L O T). Don't play very well and don't keep your animal healthy and well taken care of? Smaller elder Deino that also dies earlier.
I wish I could dig up whoever's theory that was , because I genuinely liked the idea of death being inevitable, and the elder system taking advantage of that.
I think it was Wavepoole's
I think it might've, but I'm not entirely sure..
Issue with deino elder is that no crocodilian has ever been recorded dying of old age
@winged crag we have cera’s consept IF u didnt know btw
But Yeah a mid tier carni like acro, allo or Alberto consept would be nice
@mighty crown males have rounded plates while the females have sharper, its for sexual dinorphism
Oh …Thank u!
Oh, alright, my bad
Courting anims it is then
Here it is
Tysm
Also here’s the roadmap https://trello.com/b/G5tsb4XI/public-roadmap Also the some dinos in the inhabitant list could come at any time bc they arent strikt to an update
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.
@proven dune Taking damage when falling into deep water is actually more realistic, especially as a dinosaur. You need special adaptations to be able to fall from very high into water without suffering damage.
Reduced damage would make sense, but no damage at all feels like a arcade game
minecraft 
yea but if it's the same damage as falling onto a hard surface it doesn't make sense. If i jump down from a small height into a body of water that is deep then I would hope to take less damage then if i had jumped straight onto the ground, but this isn't the case right now in my experience
Negating all fall damage is still too extreme in my opinion
Also I'm pretty sure falling into water already somewhat reduces damage
who said negating all fall damage?
also yes
Read general feedback
edited it for clarity
not in my experience, can still be a near death occurence
@left storm Devs can't do that
@left storm I mean if you don't want to play realism don't play on those servers lol
not even that, thats just a confusing comment
plus those are community servers so devs can't do crap
also this
Well if you fall from very high of course you're gonna die
But when falling into water I often survived falls that should have otherwise killed me (with barely any health left but still)
tbh it doesn't seem like you actually take damage from falling into the water, i jumped as a deino from a waterfall into a deep enough water and didn't take damage at all, even though a deino has the highest fall damage of all creatures
that's what im saying, I am playing tenonto and i jumped from a rock in a deep river and still maanged to break my leg and almost die which doesn't make sense to me
The thing is you take damage depending on a speed u hit the ground, so the deeper water is, the less speed you have
I'm surpirsed about that tbh
you easily die falling in water if you're high enough but water does negate health loss and gives quite a bit of damage reduction already
yea I'm not talking like jumping off a 100m cliff into a puddle, obviously you would die from that. Idk apparently there is some damage reduction but it seems in my opinion it could be even more if you jump from a small height into deep water.
Remember the animals you're playing are extremely heavy, and base fall damage is very high in the game
Current fall damage reduction from falling into water makes enough sense for me
would be nice if someone checked by dropping himself into the ocean using admin tools
alright fair enough. I think it could be a littler higher tbh but that's my opinion
I have, you live if the water is deep enough
I would like it higher too personally, if only also from a bad design stand point from the map. The river is surrounded in areas by steep drops but a good chunk of the time you can't even see the drop because of bushes.
Also even juveniles break their legs really easily falling into water and they aren't heavy, so it doesn't really appear to be anything to do with weight in game
my experience with the juveniles is also the same. Even as a juvenile raptor, which is basically the jumpiest dino in the roster
@left storm telling other people how to play in their own server isn't really acceptable for any game and is a fast track way to causing resentment between sections of the community and the developers for literally no reason.
Let alone that you're just targeting a specific community because you don't like it. There are lots of different kinds of rule-based servers, not just realism, and you're free to enjoy or not enjoy any of them.
It's like if you don't like a food and you try to ban others from eating it... just don't eat it
@near tiger Sticks spawn in proximity after you build the nest foundation.
@hazy flint we already have troodon consept and gali’s.
oh didnt realize, my mistake :/
Want gali’s too?
Also here’s the roadmap if u didnt know https://trello.com/c/DoJaNnQR/41-elders
Elders are larger, more powerful variations of the adult stage of life. They are only accessible by following certain diet/perk pathways. Elders start off stronger than the highest tier adult of their species. After completing their reign, they depreciate. Embracing death willfully, leaves you with a bonus you can apply to a new life as that spe...
In Development, Mechanic
oh that looks sick
thanks a ton
If you have any questions feel free to ask
alright. thanks for doing this :)
Hello is there a way to play the stress test whatever it is called?
Oh AWESOME! Very cool 
@tight lantern thats some PoT shit no thanks
it works in an MMO, but not at all in a survival horror like this
will 100% lead to killsquads who barely fear death
nah
would've liked to, but i was too late to the gun
i even DMed hypno but he never got back, i was too busy with uni at the time to even notice
damn
yea
kinda sucks, i loved QA testing lmao
maybe I'll become a content creator so he has to let me in lmao
Dew it.
bet
Killsquads are already very much a thing but yeah
Death is supposed to be punishing. Why would I want to play a survival game that babies me? The whole point of the genre is to survive.
Granted I do think growth times for large creatures can get stupidly long so I don't personally bother with making growth or survival a priority when they get to the range of like 4+ hours.
i mean, when you get a stego or deino, two of the most unkillable in the game at the end of that 5 hour timer, it's kinda worth
Not really
but i do agree, i dont like the idea of a safety net
it just encourages the players to take the game less seriously and do more stupid shit
if we want players to act like the animals they play, they need to have survival be their primary concern
which means you need to remove the incentive for unnecessary risks as much as possible
obviously, some players will still do stupid stuff regardless, but the fear of death should be a decent motivator in stopping that
Which imo is also a detriment of long growth to people like me. I don't consider it an important goal being its more of a meh if I do I do but if I don't, I don't and I don't really care either way on a very long growth cycle, but I do on a shorter one.
When something feels more within reach its actually much more motivating for me to grow it to adult.
Like deino? I grew it on a fully populated server. I didn't expect to live all that much. I didn't really try very hard.
Just kinda happened.
So I guess Tldr long growth time demotivated me from trying hard with it.
I don't even play it cause being adult is pretty damn boring
I mean
On top of that I think it just encourages afk growing more than anything. How many people are actually wholly attentive to 8 hours of growing a rex solo?
I'm definitely not lmao
@manic venture I like your mtn goat Dryo with it's big legs. It's best and only defense is running and hiding. If it could scramble up steep hills at the cost of increased stamina to get there this would be great. With them sliding down/falling if they run out of stam.
yes! it would be an easier mechanic to do with just adjusting the physics of the dryo with increasing the traversable terrain compared to the other playables
Im gonna add that to the feedback
the utah fake limp mechanic wouldnt work here as they removed bone break right?
@hollow swift the swamps are connected
no like the ones behind the big rock with the pond beside the human facility like where deinos dont have to cross the land to get to it
the swamps in the bottom right are connected
oh you mean
you mean to not cross the land
yeh ok i mean connect the watre ways so more people go to it where they dont have to walk on land to get to tehm an that river on the bootom right you never see any1 at them which sucks since its a cool area
yes i know this but other people dont an its hard to see with all the plants an etc an i do as well ive never seen anyone so i was just suggesting making it easier to access for the people who dont know its there is all
thats just a player issue
explore the map and youll find it
the land between the two water sources is incredibly short anyway
yes i know that but with this diet system now people go to certain locations of the map an i know i was just making a suggestion is all
like they could make it a nesting ground an it would make people explore it idk i just dont want people to just play in certain spots an let the move all on the map is all
@tame jetty in addition to only the parents carrying the hatchlings, maybe both parties have to engage to be picked up. for example; Parent holds E+Space to pick up, but they will drop it unless the child holds Space as well. Making it mutual and non-abusable
deino is of the alligator family
@deft condor as good feedback as it is I would like to remind you the the developers are doing absolutely nothing with the isle legacy anymore and have practically abandoned it and aren't adding/fixing or doing anything to it but deleting it when the time comes so leaving feedback on it is futile 👍
@barren zephyr tracking is nerfed in the new update and the dam was just too op, its a free adult if you go there
jungle exists
also rocks if you can jump
@hybrid comet so to inform you of allosaurus, ofc it's confirmed coming to the recoded version of the game. Evrima is just the name of a survival gamemode consisting of a smaller roster of generally smaller playables afaik. after the recode is finished and legacy is deleted the recode will just be called the isle and evrima will be a game mode, yes allosaurus is confirmed, it's even in a concept art for one of the new dinos but anyways allosaurus along with the other 52 planned playables will be coming to the isle.
all good m8 but srsly did u think they would leave out allosaurus of all creatures lol
waittt theyre deleting legacy!?
no! 😭 i need my ogs!!!
yes lol thought that was common knowledge too, they getting rid of that buggy mess forever 
my childhood is going to vanish.
shame
also that kinda means i cant really play the isle too tho... because my computers a fire hazard when it comes to envirma!!
well I mean eventually it will get properly and finally optimized in U9 the qol update soo that's a plus.
i fr hope evrima runs easier once it's finished, and it's not as much as a horror game. was playin a lil pachy and a carno came from an abyss and ate me. i jumped and wanted to sob, the lil helpless squeak was so sad
tried to run it the other day. not even 1 fps. just fps 😭
yes, i was being told by peeps on legacy they wouldn't add it and i was literally ready to give devs my credit card info for them to add it
ill try again tho!

I wish I could have experiences where I get afraid in the isle
👀 ...
you don't know do you?
im fine with the gore, i just hate seeing huge dinosaur heads popping up at my screen when i least expect it. im so excited for everything though
yeah the devs want to make the most horrific and dreadfully terrifying game they can.

lordt, i can see it now. a rex head popping out of the abyss to eat me. fr i think my problem is i lean too close to the screen to see further into the night, as if that even helps. lmaoo
ohhh? tell me moreee
i wanna know everything
NO, THE WHAT
ARHGHGHGHGHHG I WANT DETAILS PEOPLE DETAILS
Don’t worry yet. They said they’re only deleting it when evrima surpasses it in every way but roster. So you still got a lot of time
alrighty
cannibals? tisso? neuro? matriach?
They are eventually brining trex over to evrima correct?
yes lol
DONT LAUGH AT MY NAIVETY
show them the concept for the hyperendocrine collosus, tissoplastic reaper and the nuerotonic mastermind 
beautiful
also it might be suitable to take this to #isle-lore-theories
oki
Well, this is complete speculation but will be in the far future: legacy had unfinished hypo variants of old dinos (basically massive but use a lot of food so they norm starve in a hour or so) that were for admins and were hacked in. Now the confirmed elder system coming says something along the lines of “you either die peacefully and get perks, or briefly extend your reign as something more…”. Essentially far in the future, you will likely have the choice of pursuing elder for permanent perks by playing well and following diet, or briefly becoming a hypo after doing even more specific stuff.
@amber mango no eta’s
hypers are “nature’s way of fighting back”, which basically means that they’re natural disasters with legs that are always hungry and have the sheer strength to just demolish everything. people will be able to achieve these forms eventually and they’re basically a natural way of wiping a server to an extent. they’ll be extremely hard to maintain, and therefore once the hyper stops finding people to eat, it’ll die quickly, basically resetting the ecosystem
glad to see someone else that enjoys being scared in TI with ambushes hahaha
referring back to my Trex turn radius feedback i completely understand if for balance they have to keep it bad, thats not a concern at all and i can respect that decision. That said its just weird to me that people pick and choose what to take from the real world trex. like it was big, so The Isle Trex should be big, it had one of the strongest jaws of and bite force of any theropod even more than that of any land animal to ever exist so, The Isle Trex has the strongest bite in the game. so you take the strongest jaws and size from nature and just stop there it also had the best hips/joints of any theropod. its just weird to me what people cherry pick to give to the rex. Trex big so our rex big. scary teeth so it bite hard but just stop there
i also know its not in evirma yet but im talking about future depictions of it
We dont know if the rex wil gave a bad turn radious
Everything in evrima can turn in place
Thats terrifying
Oooo
why do people hate this its pretty cool idea.
because when have you seen a gator glow
let me check lol
because it would look weird, its unpractical and an unneccesary piece of code that the devs would spend their time on
ill forget the deino then.
i dont think any animal would look right with it tho
stegos would tbh
never heard of that before
This sounds like an ARK or BoB thing
most of these animals are either reptiles or avians, none of which have really ever glowed in nature lmao
very much more of a thing within the insect and fish families
bioluminescenent parasaurs though are very cool
I wouldn't be against, say, a neuro strain animal having such a feature, because it is by design unrealistic
it makes sense... i guess.
ima delete it then
Spino had a bioluminescent sail that helped it scare off deep sea predators
This is the truth and I'm the only one to know it
THATS WHY I LOVE SPINO!!
chunginosourus as a new dino would be cool. a smaller faster stego that would be able to kill stuff id, say, 3,000 in weight (its wieght is about 2,850) and could live in packs to keep some of the bigger dinos at bay
Kentro isn’t a thing anymore ig
soooo, smaler stego?
We have kentro
we already have kentro, and there is no need for more dinos in the roster
i am talking about evirma
Why would be need 3 stegosaurus
so are we
Exactly we have Kentro in evirma
Or it will be here eventually
oh wait really? i did not see that
This small stegosaurian is shyer than it's more robust cousin but definitely no less formidable. Armed with a myriad of spikes, a whirl of it's tail or a well-timed shoulder check could spell a bloody demise for the careless.
Herbivore, Pre-production, Playable
Yup it’s got some concept art already.I do agree tho that Kentro or something similar to Kentro should’ve been released first in evirma rather than Stego
yes, that is true, kentro is what i invisoned the chungi to be so this is fine
Very late response, but I believe the "nature's way of fighting back" thing was said about Magnas, not Hypers. :3
@floral saffron ik it looks like the spine coming out but it's not actually the spines I think they're osteoderms or smth else I don't remember the name of
@ripe jungle you cant expect the game to look good when not on 100% render scale. also why that resolution?
hey, does anyone know where Oranges spawn? Havent been able to find them since the last update
@echo iris If you are unable to accept that herbivores aren't walking meat sacs and that this is a hardcore survival game where you need to plan out how you move and play then too bad
I'm testing out resolutions, and as for the not looking good when not fully rendering I don't mind the fact that its blurry from a far I care that when I'm 3 feet away from a bush it looks like a blob. I don't have the best GPU in the world but it can still render Legacy textures good enough, I just think that the Evrima branch is poorly optimized.
I'm currently testing out pretty much all the visual settings combinations I can get, right now I've got a temporary fix for the bushes not rendering well but now the grass only appears when in a circle about 10-15 feet around me
I just want the game to look presentable and run at least sorta well. to me the isle isn't just a normal survival game but more of a visual one. Like I said I just want it to look pretty.
best i can do is use normal native resolution and 100 render scale cause anything else is minecraft. then put everything else to off or low, then i can get half of legacy fps but it still easily looks better
ill give it a try and see how I like it
OK WELL, that pretty much fixed all my issues but now I'm just wondering what are the differences between high and low texture quality settings
I'm also curious on how to get it to where the game shows my dinosaur picking up the meat then eating in the normal eating animation
@elder pawn well that's too bad for you because the streamers aren't playing it so they can get the update earlier they're playing it to fix bugs and that's what they'll do so you can do nothing but watch and wait
yknow, I dont understand what the whole idea with "herbivores not being aggressive" Like man bro.
i wouldnt want a carnivore in my territory, especially with nesting getting added, u bet im chasing that bastard out of the territory so my babies are safe.
some of the most aggressive and dangerous animals in Africa are herbivores. It's not obvious to me that herbivores who CAN ward off attacks, wouldn't do so if given the opportunity, and strike fear and intimidation into the hearts of Predators so that they wont attack their young.
Thats why everytime I play the Isle I'm actually really immersed because I see players always portraying animals at least in a SOMEWHAT accurate manner. Of course, mixpacking with carnivores and herbis is bad, but that's universally accepted as a problem.
Of course, people will grief and act like toxic players, but if you think of it from a natural perspective, you can rectify a lot of the behavior.
Like, I was a utah a while ago with my pack, and pachys were hunting us down anytime we got close to the Oasis (when it was still a thing.)
I never thought to myself "God, these toxic ass herbi players shouldnt be attacking me, they should be eatin their grass and waiting for me to attack them." I thought to myself. "Damn Id do the same thing, we need to strategize and be patient and hunt them."
Well, I mean, I personally treat it LIKE nature, thats my point. The game encourages you to act at least relatively accurately to how animals would in those scenarios. It definitely needs more polish, and more mechanics will amplify this.
But when a player gets mad that he put too much trust in someone he barely knows, and gets killed. It's his fault. In my opinion at least.
Yeah thats understandable, but personally that doesn't bother me much. They all have the same goal at the end of the day.
What upsets me is when i see a utah pack working with a stego
ah yeah. But that's just something we have to deal with if we play as predators. That's why we have to try hunting prey thats alone.
Hopefully with update 5, diets for herbis will get a little changed so that mega packing will be harder
I heard for 5, carnivore diets have been reworked a lot so Carno mega packs aren't viable anymore, and carnivores in general are way hardert o grow
it might, i just know for 5 it's been changed a bit
I doubt very much that only a pity for a single person. And the streamer is not just fixing bugs no matter how beautiful you paint
I believe that for all carnivores, instead of getting all 3 nutrients from meat until ur at 50%, its now only till 25%.
but take my word with a grain of salt, i havent heard a dev directly confirm it.
but if that IS the case, thank the lord because thats a good change.,
Another change I heard of but no confirmation, is that all carnivores have increased hunger rate, so they need more food in general.
ive only heard this stuff from stress testers.
oh yeah many streamers had confirmed that
I kinda was hoping it would vary from each carnivore since each juvie has different ages where they can actually try to hunt
Like Deino juvie having to start playing the game earliest compared to the other Juvies
Let pteranodon be vulnerable more than in just the most desperate situations please.
the most easy to kill if caught off guard creature?
No stamina regen while flying or clinging, no eating or drinking while airborne. It's fun this way. I don't want ptera's lifestyle/gameplay to consist of even more "you're completely safe when you choose to be and nobody else can do anything about it" periods than it already is.
I mean it's realistic for pteras to get stam while gliding, drink while skimming and gain stamina while clinging though I do think that eating on ground should remain as is because you can land in plenty of safe places too.
Pteras won't be that safe anymore when herrera gets added, and even less with quetz (at a much later date)
ptera is already an S-Tier animal imho, has been since implementation
Realism isn't of importance, gameplay is. If ptera could regenerate stamina in the air, even at the tiniest rate, it would functionally never have to land for stamina. And if it could drink water and swallow fish caught from skim feeding while airborne, it would functionally never have to land other than to eat food for its other two nutrients, courtship and nesting.
it can also court in the air lmao
but yea, ptera is already REALLY good at the task of surviving
I don't mean to sound stingy at all, I just don't want ptera - my favorite playable - to be able to detach itself from the dangers of the game even more than it already can. Flying is already a blessing to one's ability to survive as is, and I don't want that to sort of "consume" the enjoyment of the creature by making the player feel like they have nothing to worry about or remain vigilant for.
Oh damn I didn't know it could court in the air :O
but yea, ptera is VERY good atm and does not need a buff
I think ptera is perfect the way it is
It's a scavenger with no natural predators rn. that's just the way it be
more importantly, if we REALLY wanted to drill down on a lightweight evasive creature with poor combat capability, why not dryo instead of ptera? Ptera already has a plethora of unique and interesting mechanics that make it fun to play. Dryo, however, absolutely does not
gotta wait for burrow 😩
maybe it's just my opinion but
while skimming water as ptera to drink is realistic. landing and drinking water risking to get killed by a deino is one of the only times I actually feel any threat as a ptera
and that's a good thing, cuz it's fun.
maybe when it has natural predators, sure, but not now.
also idk man. I enjoy landing to eat my food. makes me feel like a cool vulture or something
yea, its cool, i like it too
is thermic vision a thing ? I don't remember seing this anywhere, but I wouldn't be surprised if some dino had a thermic vision at some point... It's just our pathetic mammals eyes that have difficulties to think what it's like to see heat/cold in our environment
@slim thunder i believe that's been planned for a while
aa
@floral saffron large hadrosaurs are known to have those spike looking things like our shant does, but shant’s ones is made with the intention of looking like exposed vertebrae.
also the huge toenail is realistic and accurate, it just may be like 5 cm bigger than irl
does somebody know why official server admins are pretty much inactive?
@lament pecan they already do that
The arms move around in the courting animation for carno
ok but they arent male marking area
@lament mantle you can have both installe, go to yt
yeah i figured theres some way to save a folder and such
but i mean something thats QOL for people who dont want to hunt down such a solution
Nah, maybe i wrote it bad. Sorry for my bad english. Im totally for the fact that they can defense themselves, but im only talking about the spamables. Or that if you get hit by one of the Knock down or stun, you don´t need to wait 5 seconds to stand up again. A fight should be fair. I hope you understand what i mean now.
You shouldn't be dying during the duration of a single CC in the game to be perfectly honest.
Tenonto was specifically changed so that it would no longer take out a Carno after it lands a single stun(which used to be a thing although didn't happen very often)
Utah also shouldn't really be dying to a single combo of Pachy but don't get me wrong - Pachy WILL put you in a world of hurt if it lands the knock down on you.
There's a good reason for that however as if you land a pounce on Pachy the Pachy is in loads of trouble too
it's just about who can land their attack on the opponent first really
I saw otherwhise. I agree with the Pachy vs Utah. But the teno destroyed my mate infront of me. He was full HP. And still died to on comb. idk ...
He must've been slow to move
I've played this match up an immeasurable number of times at this point
on both sides - Tenonto just cannot kill a Carno with a single combo
assuming Carno is at full hp when the confrontation happens
Carno has 1800 hp, Tenonto needs 5 kicks/tailslams to its head to kill it
you can at best land 3 before Carno runs away
mh yea okay. So mb for this discussion. If he just maybe sucked standing up, idk.
Yea sometimes we are just a bit slow to react, happens to all of us
maybe he didn't realise the CC wore off
2 Carnos in general are a death sentence to Tenonto lest it's close to water
1v1 Tenonto kind of has the advantage
But shouldnt a agile one like Utah being able to stand up faster .. ?
As for Utah - as I said it's kind of fair this way because Utah can really just oneshot Pachy with its pounce to a large extent
I haven't yet died to a Pachy after a single knockdown as a Utah but I'm not saying it's impossible
however again - it is just as possible for Pachy to die to a single pounce so
admittedly you don't kill it with the pounce itself but more so with the bleed that follows it but still
mh yea. it was not only 1 knockdown, tbh. but he got like 4 free attacks after one.
Idk a lot of this is just situational, sometimes they can get off more damage on you while you're down and sometimes a bit less
but in general Utah has to be punished rather hard by Pachy if it gets hit otherwise it would be a bit too good against it
since again - landing one pounce can mean the death of Pachy
Pachy has a very small blood pool
and if you pounce it its blood just drains very quickly
It can live if it plays it correctly and stands still but if you get it to run a little bit it will almost certainly die
I'm not a fan of this match up being determined to a such a large degree by who lands the first attack but oh well
Yea you are right. But we are like talking about a 1 vs 1 situation here. What do you think, 3 carnos against 2 tenos ? i dont think the Carnos will have a chance
Yea nah 3 Carnos should stomp
it kind of depends
back in like update 3 my money would probably be on the Tenontos
but atm? I think Carnos at a 3:2 ratio should win this handily
Its kindy still too risky. 1 Stun is a dead carno, instantly.
...possibly but
It's not, though..
Tenontos would have to be very well coordinated
You'd need to have the other Tenonto start hitting that stunned Carno immediately
meanwhile you have two other Carnos you aren't keeping track of
and if they charge you one of you just goes down immediately there
if both slams on him ? I´ll clip this to you, if this once happens again in stream.
cause they will tear you into shreds before you can get back up
Sure
yea thats the point 😄 maybe im just playing with wrong people
So just for the record
you need 8 tailslams to kill a Carno if you're landing bodyshots
5 if you're landing headshots
Everybody's learning. Carno vs teno is actually a pretty skill-dependent fight, on both sides.
^
I just was like ... confused. As i said my mate went into him and said he couldnt move at all. 1 Stun= dead.
It is a skill match up, imo Tenonto has the advantage if both players are good
the worse they get the better off Carno is
That's also simply because Carno is a much easier animal to play than Tenonto
Tenonto is probably the most skill dependent dinosaur in the game
with a plethora of attacks that are used in different circumstances, entirely reliant on stamina and terrain
meanwhile Carno is just... run and press lmb at the right time while trying to avoid getting hit yourself
there isn't that much to playing Carno well
Of course in a scenario like that the skill of Carnos is also important, 3 good Carnos will kill any pair of Tenontos no matter how good the Tenontos are, but a pair of good Tenos could absolutely down 3 bad Carnos imo
It also depends where they are fighting and on a few other things
True.
Idk, it just seemed that the Dino took too long to stand up. Especially as Utah against Pachy.
Tenonto does better the more difficult the terrain is
If Carno cannot run because it's e.g. wading
Tenonto will clap it with ease
if they're fighting out in a plain, in an open field Carno does much better and can give Tenonto a run for its money
I think it's a decently well balanced match up although I think it's better on the stress test than on the livebranch
since Carno's xenomorph jaws are fixed on the stress test last I've heard
i heared like all Carni will be harder to play ?
Xenomorph ? you mean like the too long range for the bite 😄 ?
yea because they won't get to have a free perfect diet for 50% of their growth
yea
let me show you what I mean exactly
i know exactly what you talking about. Fought some Carnos as utahs yesterday. its strange
yep. 😄
Carno's xenomorph jaws right there
Like usual it seems they went overboard on the balancing. Before, carnivores stayed hungry to the point it was pretty annoying. So they gave them 3x the amount of food per corpse. Which was overkill. So now it's so easy to stay full and they rebalance it to worse than it was before.
admittedly I was told that this was a general issue with how bite hitboxes were set up
Why not make small changes.
wait seriously?
True.
I'm not in QA, but that's what It looks like.
Is it that bad to stay well fed on the test branch?
I have a few friends in.
Same like taking away all AI and putting them back in. Or with rotting food
Oh, you don't have to be in the QA, you just need to be on the stress test
I'm not on it because I was starting a new contract and moving across the country when the applications were open so I thought I wouldn't be able to participate and help out properly
and I mean I didn't want to apply just to play the game a bit early
Yeah, I thought you would have to sign the QA NDA. So I waited until the last day when I found out that wasn't the case and was too late. 😦
nah, you don't have to sign an NDA fortunately
so it seems apparently people don't play that much
Hopefully they will add more to the test.
which is a shame
So we can get a better judge on the food balances.
yea. I would like to stream it especially in german. Cause i think the game has not the attention here as it should have 😄
oh sure, although there are some content creators for TI in German
Maybe they will add some more.
you know Seiza - the developer responsible for making the trailers and so on?
She's a German youtuber who made videos for The Isle
Really ? Nice.
let me link you to her channel
Cinematic Fan-Trailer
Game: The Isle (https://store.steampowered.com/app/376210/The_Isle)
Graphic Settings: Cinematic
Video Edit / Camera / Regie: Seiza
Music: [No Copyright Music] Red - Scott Buckley https://www.youtube.com/c/ScottBuckley
Head Dino-Actors:
Lonestar
Rizary
Dino Actors:
Trolli
shadow wolf
Rexy
Smoke
Circleoflife
Schmilo (...
This is a fan made trailer that got her the job pretty much, the devs reached out to her because they were quite impressed with her work
I used to watch her for quite a few years before that tbh
The think is ... i can tell a little story while my carno is starving to death.
Im playing The isle like ... for a long time. Or let us say, i have it for a long time. Started to play it intense for some weeks now.
Everytime my mates watching to play this game. They are like " Why are you playing this? What is the Goal?" Like, totally uninterested.
after i showed them, how you have to survive and some nice fights... all 5 bought it 😄 and played it. not that intense like me but i think it just needs ... a little bit more content and performance stability. This game would be explode ..
The trailer is nice
Yea well, to be perfectly honest - some of my friends have been saying the same thing
- asking what's the point but also
- why are you playing this?
They do have the game and played it for a bit before though
and tbh I have thousands of hours in this game and have played it for years
^mh.
Mine are like not playing it much yea. But if i would ask they would come to play. Or trough the stream, idk why, some people started to play again. I think just the fact that you have to play it solo so much, cause people asking these 2 points you said, it takes aways the fun.
I mean ... yesterday we killed a Carno as 3 Utahs, yea he was low, but damn this was fun.
tbh I don't mind playing solo, the vast majority of my time in this game was spent solo, I only occasionally group with people or play with friends
i dont mind too. but its still more fun as utah. solo as utah is like ... meatpack
where i can search players to play?
@tame jetty The nest icon is now hidden unless scented, it's much better
Ohh nice :))
@stone hazel incest is not allowed, so the entire species would die after the first nesting cycle
... then have option to turn that of or have the minimum higher
something at least, I really want that feature.
You really want incest as a feature ?
lmao
why the fuck do you want incest as a feature
don't care a single shit about it.
only want nesting as a must have option instead of dudes randomly spawning on the map as juvies
im just asking the reason
or is there none
This is the reason.
More realistic and value to nesting
incest is not realistic nor is it valuable
a whole species of crow went extinct solely due to incest between them
Have already said options for that
but why would the options exist? it quite literally punishes you for spawning in to the wrong family
why tf have nesting as an option in the first place?
“Oh you spawned in, fuck you now because your parents comitted incest.”
Do we have a problem?
nesting because it allows for benefits such as protection and a perfect diet from initial spawn, and also inherited perks once those are added.
incest does NOT allow for benefits, it just ruins a species
could just... increase your hypothetical creature count and then have nesting be the only way to go beyond that
yeah
say... 10 per species, but you can nest in a technically infinite number
It’s just a dumb server option and not even worth the time nor effort to program…It’s unnecessary and gets in the way of gameplay.
and still no incest
what? why?
because it punishes players for choosing to spawn in a nest
incest inherintly punishes you for just choosing to spawn in a nest
you can’t just say no to that lmao
Would you really want to hop onto a server and be forced to play as a hatchling, forced to rely on random players: or just spawn in ready to play and be largely self sufficient from the get go
"then have option to turn that of or have the minimum higher"
but why would the option be needed to begin with?
yes.
If you want to mod it in,.. I mean go ahead?? But it’s not worth much else.
to make it possible ofc??
incest is already a thing iirc, you can do it once U5 comes out. just dont expect it to be good
aight. i get it. chill.
alr
There's something I don't understand mechanically-wise about your suggestion... how is the 2 players per species counted ?
Is it two players, so it can simply be worked around by spawning in when there's lass than two of the same species ?
Or is it a server-limited amount, that way if two people spawn in first when the server is opened then disconnect, nobody can ever play as that species ?
No, it's disabled
So no Hapsburg dinos??
@unreal ridge More of a note on hypsi/dryo diet, but spreading out their diet means that they're less likely to achieve a perfect diet. We want them to have a perfect diet because this impact eggs and nesting which might encourage more players to be these small dinos. Wouldn't it be better to encourage people to become these small dinos than have them travel and be less likely to achieve nesting at all?
even better
Gotta say that might just be the worst suggestion in the history of this game. It's quite impressive actually.
The amount of abuse that it would introduce is just astounding
which?
The one with incest
fair
I still remember the limited time during which the devs allowed the sandbox dinosaurs to be introduced on the legacy official servers
The idea was that their numbers would grow by nesting
what a surprise it was when certain organised groups specifically targeted those very dinosaurs to kill off all of them that were owned by people from outside of the group
effectively you had certain extremely oppressive animals like e.g. Therizinosaurus only in the hands of organised clans
To suggest something like this but even worse is just a sign of a complete lack of imagination
only two of each species allowed on a server to nest in others
inevitable incest because all those offspring would be related and would then have to breed with each other to grow the population
yikes
big yikes indeed
you are saying what im trying to say, get the diets more close with the other diet, and also spread out little patches of these diets around the map, so if a hyspi or dryo can find one diet its likely to find the others in close proximity
Ah! Okay. It kinda sounds like you're trying to say the opposite in the suggestion but I'm glad to see we agree on this!
yeah i used the word flush wrong i suppose
I just think that for small creatures little pockets of all 3 or 2 diets around the map would be perfect for nesting
Yeah. I think the devs would have to be careful not to overlap their diets with large animals too much in that scenario, but that shouldn't really be too hard. It'd be nice to see small playables encouraged.
well I mean... carno can do that too y'know, a good ambush and as soon as the teno gets up as a carno is biting it to death another can run in and do a charge so both have knockdown stunlock cababilities ig but overall stunlock isn't fun so I see your point
I think you're completely missing the point of what he was trying to say
sorry, in any case though I think you covered it better than i could.
I just wish eating was faster 
That would be convenient ig
Dont you get it...
it would make you feel more engaged and let babies get your food faster if you just got food
I mean I don't eat a light speed irl I'll be honest
I mean is it really fun to stay still and eat from like 0-100 hunger like how it is now?
its a game man
It doesn't take that long ...
it takes quite a bit imo if you are eating from 0
Not rlly
Opinions
Would be nice if it was faster but it ain't that slow to begin with lol
And also from 0% isn't going to be that fast y'know your going from nothing to full
U expect going from 0 hunger to be fast?
Lots of creatures eat super fast
I wish you were able to fill up about as fast as legacy has it
Like dude teno, hypsi and dryo eating is soooo fast
I guess Utah is the issue?
I think Utah takes a weird bit to eat
Legacy 
Legacy may be bad but not everything is bad XD
Agreed, teno shouldn't be eating faster than Utah lol
I hear people say pachy gets up faster than utah

Carno gets up faster than Utah 
why does Utah take a while to get up for almost anything?
Pounce miss rn it takes a bit to get up, or falling from buck it takes god amount of years to get up and even normal standing up from sitting takes a bit
Idk man
For a playable that has to be quick on its feet it feels weird when heavier and slower things are quicker than it at things
Exactly
Like how you said, Teno fills up quicker on food than Utah even though Utah has the smaller stomach
Or how people claim that Pachy gets up quicker than utah even though Utah is lighter...

There are reasons for that, all the animals in general but especially carnivores used to eat faster but it was nerfed at some point... in update 3 I think? Don't quote me on this but I know that there was a moment when both eating and drinking were made longer to I guess make the person eating/drinking vulnerable for longer.
I'm not exactly against this but... for goodness sake at least let just just tap the butten to have the animal start eating rather than forcing us to hold it throughout the whole time.
I think they made eating longer back in one of the updates to encourage more contest between food
It's not exactly very fun to just hold "E" for hours on end.
Yea that was indeed one of the reasons
Imo not a good idea when you want less of a deathmatch mindset
Not a bad idea in general but honestly holding "E" for an extended period of time is rather annoying, at least let us just tap it
I disagree I think it's a perfectly reasonable change to make people more vulnerable while eating
Whats funny is in order for something to get full rn they take more meat chunks than their stomach should allow
Not a problem in my mind
Just funny to think about imo
I would like if they at least let the more nimble creatures fill up faster compared to the bigger and slower things
It's not like they're going to design the meat chunks with so much care that they will be just the right size for the amount of food they give, spending time on setting that straight would be the biggest waste of development time since... idk the diets were introduced I guess?
You cant tell me a teno would fill its belly quicker than the smaller and faster utah...
But aye that what we have
Yea nah, herbivores in general would spend a much, much longer time eating than carnivores
They did lower herbivore food item values right?
I hope so because last time i played a herbi one plant could feed alot of ppl
Isnt it weird how slow utah gets up compared to the roster too?..
Never paid that much attention to it
I only know that Carno gets up relatively faster compared ot other animals
at the same time Utah crawls very fast
Carno is a slowpoke when it comes to crouching
there are some weird minor differences like that between animals and I think that's fine
You could say one playable crawling than the other makes sense but how does a heavier creature get up faster than a lighter one make sense
Imo it doesnt fit utah since its a more on the move playable
Utah should stand up faster yes
I honestly have no idea how it would work either way and have no idea whether anyone ever tried to... ermm study how fast theropods would either move by crouching or get up from a resting position
Not even in comparison to one another but in general
I think we only have a vague idea of how they'd be sitting and resting
Well ingame, utahraptor though slower is much more nimble and agile than the carnotaurus
Well a utah wouldnt be purring like this thats for sure XD
Ah yes im hiding from a carno pack lemme just purr and scratch my neck rq
I wasn't even talking about the sounds they'd be making I meant more so how they'd be sitting but again - I don't know much about this topic so I don't want to get into a conversation about that
A Utah wouldn't even be the same creature as it is ingame xD
Our utah would lose to a twig
And yea Utah irl is a completely different animal than in the game - an irl Utah would turn the in game one into a punching bag very quickly
And be in pain with its wrists
Irl utah would be slower by a lot though right?
Yea, most likely
Not sure how it would deal with carno then
it's a much more massive animal
it wouldn't
Just dies on sight lmao
irl Carno would make just swathes of the roster go extinct very quickly
Im talking irl utah vs ingame carno
Also would irl rex sub adults remove most mid size carnivores we have...?
ermm it probably wouldn't handle it very well? Then again if Magy, Tenonto and Cerato can survive in this roster then I don't see why irl utah wouldn't
nah irl rex subadults are much smaller than most mid sized carnivores in the game
they would oppress the hell out of the smaller roster though
Didnt rex replace the mid size carnivores in its habitat or something..?
Yes it did
All 3 have been buffed to deal with stuff so ig irl utah can be slightly slower than pachy while being stronger idk?
But what I'm saying is that irl subadult Tyrannosaurus is nowhere near as large as the in game "subadult"
Yeah
subadult irl = juvenile
What was rex to be replacing mid size carnivores
This chart shows ontogeny of T.rex
Yeah because juvenile Rex's were smaaaaal bois
Jane is a subadult T.rex
the 660kg one
Dinotyrannus IS an adult individual
doesn't mean it wouldn'get bigger but it is an adult animal
still smaller than some of the Allosaurs and Albertosaurs
and if the game was to be extremely accurate T.rex would cause the majority of animals on the roster to just go extinct
Mhm
Tyrannosaurus caused a lot of other predators in its habitat to go extinct because the younger T.rexes were just so good at occupying the niches of those other carnivores that they just outcompeted them
Back to making utah get up faster yea? 
Utah gets up slow, change that 👍
Well it was utah sounds before rex take over but yea
Utah eats slow, change that 👍
Should utah have a stun if it misses a pounce? No 👍
It should
Going back to the old EVRIMA Utah would be a mistake
If you mean make it release day then nah
That utah had a 15n bite at one point-
I wasn't here at evrima release, was it op?
Dang
Utah didnt have endlag for missing plus bucking wasnt a thing yet
Plus utah was faster and more agile
Oh fudge dude old evrima Utah sounds strong lol
Evrima's release Utah was a broken piece of garbage, it was absurdly op
let me put it this way - there was no AI so you had to kill other players to keep it alive, meanwhile Tenonto could grow to full adult without seeing another player the whole time
cancel that - it could graze all the way to full adult
Release utah vs release carno hmmm
Utah was still miles better
1v1 I killed pretty much every Tenonto I'd ever fought prior to update 2
Didnt utah have more stam back then?
Everything had more stam, that's not the point
You weren't pouncing your opponent
hell, pouncing was the one way in which you could actually die
Cus pounce didnt work well
Pounce did a lot but it was still bad cause if anything went wrong and you bugged out you'd just die
You could be pouncing and the victim could still hit you
meanwhile you had an extremely reliable bite with 130N damage and insane mobility - both speed and maneuverability that were just unmatched
Utah ran slightly slower than current Carno
@gusty pelican that idea sounds fun until people abuse it and use it to cheat.
Doesnt help how adult utah looked like juvies LMAO

Idk what you mean by that
There was a bug where adult Dino models were babies lol
Not that it mattered, juvie Utah was really strong too even though it couldn't pounce
You dont remember that bug?
oh
People legit die because they thought a adult was a juvie
that, yea there was a tonne of bugs like that on release
tbh I only started playing Evrima the next day, I was too busy on that day to care about its release
it was releasing very late at night for me in the first place and I had to go to uni the next day so...
@dim ore if you feel embarrassing nesting with animations its simple just don't do it, don't play as female, don't look right to the animation 
its really not that weird if you dont treat it as weird, it's just a thing animals do, there's nothing inherently strange about it
they arent giving live birth, they're just moving as an egg appears
@small anchor I think they were implying changing the horn m8 XD
also yeah dude these are animals and that's what they do, you don't have to look at it
I'm pretty sure dinosaur horns have keeatin sheats, and thus would be xolorable tho
I don't think it's very good to leave your bones exposed like that
As he said "skin" i thought it was talking about colours
horns are made to be exposed, like elephant horns, bulls, etc
But all of these have a sheath of some sort, be it keratin or ivory
The bone itself isn't exposed
I mean yeah, I know that, but there's no point in coloring it anyway.. The material doesn't color
Yes it does
Have you ever heard about hair ?
And all of these concerns are pretty much useless anyay, The Isle isn't a fully realistic game, I don't see a problem if they allowed animals to have colorful horns
a triceratops with a blue horn would look ugly tbh, i think they should stay as they are.
also he said like how there are different skin patters 
Yes
"replace stego with something smaller and weaker"
Mentions para
https://cdn.discordapp.com/attachments/855527844670865438/953033401252843561/trim.98AF022E-FB5B-4ECC-8C2E-A64454D87812.mov
Allo fodder
Well para dies to a single velociraptor in JWE
So one allo could probably murder an entire herd
Para is apex
cool, didnt know
Mb it weights 6 t, has 4000 hp and can kill carno from 1 hit?
*and 1000 dmg also
Considering how weight and health currently works in evrima if it's 6 tons it has 6000 hp
Its because Herbivores eat grass and die
What would do 1000 damage ? A bite ?
stego tail
Stego
I'm not sure what your point is
Para would probably weigh much more than 6 tons
Thats outdated, weight = health now
Also removing stego isn't an option unless you remove deino too
I prefer seeing herds of stegos strolling on land rather than herds of deinos doing it
Here is a solution, make deino 4 tons( make it d.rugosus) and replace stego with kentro/dibble, easy fix
Lol, he dont. He isnt even 4 tonns. Even deino can grab it.
google search 
Google isn’t the best, it said that titanaboa ran 50m/h
Some of the most recent discoveries, albeit fragmentary, would put para close to 14 or even 15 tons
I don't have sources from the top of my head, but you can ask in #paleotalk
Also afaik there's quite a lot of species of paras
hahahah, u are talking about shanta
