#general-feedback-discussion
1 messages Ā· Page 868 of 1
Itās nice to meet you wheat. I have to eternally disagree my boy. š¤
We can agree to disagree š¤
Texture quality is absolutely gorgeous though. No argument there.
Execution, 10/10. I just hate its concept so much LOL
š¤
Isle Spino looks cool and I like paleo. I just don't care enough about a cool looking design not looking paleo-accurate to cause a scene
Nobody asked but Iām pretty neutral on the topic of isle spino. Some aspects are neat, the fictionalization seems a little overdone. š
Isle Utahraptor literally exists
its the headshape, if the skull was actually better I would not be complaining. It's not even gameplay. Its me nitpicking how it looks LMAO
I just wish theyād buff isle utah up a little more, otherwise itās ight.
Also, would be nice to beef its tail
I don't want a paddle-fluke, but I think weaponized tail would be pretty sick. And be an advantageous tool for Spino
Tapwing did a piece on it
I think they want Utah to be a pack hunter so they try and make it weaker on its own
I mean thatās true, I donāt see a bit more bulk to it hurting though.
True
Thatās awful. Any dinosaur should be able to stand on its own, for solo players. I never pack up, so if something like.. Cerato, had to be in a group to be effective, that would genuinely ruin my game experience
Hypsi literally exists and no one is making a fit about it
Tell that to the devs
I havenāt played Utah in ages so idk how it performs
paleoaccuracy only matters if its the cool dinos, lame dinos dont matter and thus can be innacurate
utah has been in the same state for prob a year now, could be a menace... if it actually worked
also utah isn't exactly weak on its own
i've seen fuckers kill adult tenos with an adult utah only using bite
true, its most that this community loves to be selective
which is fucking lunatic and the dude is insane but the point stands
nah Utah are literally Dark Souls players
One thing I do think Is that Utah should lose less stam whilst pouncing
Your Stam drains in 2 seconds
utah can run for miles, its fair that its ability will drain that more
its so fucking terrifying for anyone fighting a utah that if it can stay on you for long, you're just dead
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its stam is like the best in the game (exageration)
You can buck
It drains stam way slower on a non-bucking target
Like a full pounce on a pachy with no bucking just basically outright kills the pachy
plus if they buck, doesnt it consume like half the defenders stam in seconds?
the defender's stam also gets brutalised, yea
and if you get 4 utahs on at once, that buck cost is lunaticc
and with bleed regen debuffs, that stam isn't coming back
utah has had the same problem for a year, it just doeast fuckin work, it works when it feels like it wants
@bleak bison even tho I agree with your suggestion, I donāt think cherry is interested in going to deep waters at all. If there should be one animals that does the āhippo walkā instead of swimming, it should be spino. I also hope sucho wonāt be able to dive either
if a pack of utahs starts a fight off well with a stego, it's literally a snowball effect and the stego is basically doomed
it hard to judge something that barely works
Also IDK why you said sucho would be a diver lmao
Very unlikely, both irl and in the isle it's portrayed as a shallows defender
Exactly my point
if sucho starts diving im pulling the cord...
Spino hippo walking is nice
As long as it can swim too
Remember kids, a semiaquatic animal that breathes air but can't swim is unviable
I donāt think itās about if the Dino would be interested in going into deep water itās about if the player wants to. Which they will certainly want to
What if spino could swim but would require efforts to not sink to the button?
Fair
Just put all your points in INT and destroy the ecosystem. 
Also Iām making an assumption that sucho will be able to dive since every other semi aquatic has been confirmed to apart from cherry rn
tf is this... destiny?
It works
It just needs the ability to swim so it doesn't just drown in its favorite environment
And since spino is bigger and Barry is smaller and both can dive it makes sense that sucho will be able to as well
Since itās the middle of the two
Sucho doesnāt need to dive and neither it has the physical proportions to do it
Intelligent animals often being assholes, and one particular group of them having done really well despite being incredibly fragile and unable to outrun most predators .
Snack on two legs inherit the earth.
dolphin screeches intensify
no it doesnt???
Tho I would prefer spino to walk on the water floor but yeah, it being able to swim by just a little is necessary
A semi aquatic that canāt dive? Idk.
these are 3 dif animals, not pokemon evolutions
just because it's the middle of two spinosaurids does not mean it needs to dive, when it has a very well defined niche as a shallows bully/defender
I canāt see a world where they give every semi aquatic a dive but not sucho
Itās not about how big it is. Itās about the physical build and what niche it has
you seen herons? and other similar birds, technically they can be called semi aquatic but dont really dive, thats sucho in this context
Sucho has not only no need to dive, but its role in-game and irl evidence support it NOT diving
I barely agree with bary and spino being able to dive at all and itās just a big NO to sucho diving
Iām not saying it should or shouldnāt dive I just canāt see them not giving it a dive
bary is fine imo, as its way smaller and could suit such gameplay
but right on the edge
honestly, spino diving in concept art was a surprise to me too, but not an unwelcome one
I personally donāt think sucho diving is a bad idea
now im hoping that the sucho concept art comes out and settles if it can or cannot dive
i personally see no point for it. It's niche is best suited to shallow wader bully, it being in depths just would lead it being bullied by the far more aquatically mobile and lethal deino
I honestly think using the dive would just be poor decision-making for any competent sucho
if sucho dives it needs deep waters, where deino and spino exits... yea not a happy ending
A semi aquatic the size of sucho havung a niche thatās for shallows would be disappointing
At least bary is small and nimble enough to get away from these guys, but sucho is both slow and not exactly designed to be outswimming either spino or deino
flamingos are pretty big birds and have the same niche? we have plenty of irl examples
whats so weird with sucho having it?
if you want to dive there's spino
Are flamingos comparable to a suchomimus
they are birds, the closest ex
Sucho being another depth-diving river monster rather than a unique and interesting niche in an environment where it can get constant action and combat would be disappointing
It can have a dive and still be unique by giving it other things
Sucho would be living it up as a brawler in shallows from every animal entering its turf to escape the depth beasts
i just hope they will add a shallow swamp/ marsh, where cherry and sucho would stay most, where smalls could dive aswell
Sure, you can give it a dive, but it'd be literally worse than useless, since you'd have two predators which you can't fight and have faster and better dives
Well you donāt know that yet
you can give it but it will almost never get a worth usecase
So yea, you can have a dive, but it'd not only be paleontologically inaccurate, but utterly fucking useless against two of your biggest threats in that ecosystem
And idk how the devs want to do it
where it can find the space needed to dive there'l be a spino or deino close by
Explain to me how a sucho is outswimming either spino or deino, who both have specialised bodies for swimming
Thereās not going to be a spino or deino in every water source
god forbit there's 2 deinos since the fuckers live in swarms
Run out of water
That is the opposite of a dive
It gives it an option to escape
Obviously not
Sucho's super bulky though
Just let it be a shallow wader, why is this so offensive to you
I think defense would be a better fit than running
bulkier than deino or spino?
Yeah kinda
????

Sucho only being a shallow water is a waste
No it isn't?
Not heavier but certainly less streamlined
We can agree to disagree
That's like saying deino only being deep water is a waste
deino is literally a plank
Hey I just noticed how anky in the concept art is almost as big as spino
I know we shouldn't judge concept arts for dinosaurs scales, but it looks promising
Good anky needed an upsize
well more like just under his shoulders
but knowing how big spino is...
With diverse water biomes and ecosystems, sucho being our resident shallow predator would be awesome, especially if they got given the ability to pack-up against the shallow apex of deinocherius
We know TI's spino is probably extremely upsized compared to irl spino too
in fairness we are still waiting for the first part lol
Fair
But we're also waiting for cherry and sucho so
i woulnt be surprised the moment we get cherry or sucho we get more diverse water biomes
Honestly I'm kinda surprised at how little waders there are planned, but I do hope cherry and sucho keep that identity rather than being hamfisted into another deep diver
since they would need that, austro and beipi have some spots already they can live in
@barren zephyr umm what did you say the spino concept did to you?
deep water cherry... oh no...
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A second aquatics update would be a nice way to add them
It turned me, like I hated it but I've turned to thinking it's alright
Oh right silly meš
someone literally just suggested that shit in general feedback
ORNI DID
Everyone talks about deep water cherry but... what about COASTAL cherry ?
you cant do this
cruelty
What a waste
nah nah, mountain goat cherry is where its at
It would be great so it can interact with mosa
Also giving cheirus a hippo walk doesnāt mean itās going to be a deep water animal. Itās just an ability it has
There are only a few animals I really can see living up the coastal niche
Doesn't at all need it tho and makes very little sense for the animal but sure
The best case scenario is that perks allow a dinosaur to change it's niche substantially
not fukin proto
IDFK why everything has to be in a river
Well this is a game so letās let loose a little
IDK, I kinda like the proposed mega/proto coastal interactions
mega was made for coastal?
thought that was velo
Mega gives me coastal vibes because of the komodo relations
Also if a semi aquatic the size of cheirus canāt go into deep water whatās the point of it being a semi aquatic
understandable
????
I think you have a weird interpretation of what semi-aquatic actually means
semi aquatic doesnt mean just diving
Obviously
have you seen water buffalos?
Yes they can dive Under water
Being the size of cheirus justifies not being able to dive, because it wouldn't need to in most bodies of water
Cause y'know... it's big
water buffalos can go underwater
Oh my imagine if all cheirus can do is wade š
irl almost every animal can go underwater
Finished animal
any animal can go, doesnt mean part of their day to day lifestyle
you know that's not what we're saying
I'm genuinely confused why you hate waders so much
I donāt hate them itās a game
Yeah that's my point
If in a game, an animal isn't suppoed to go underwater, then don't make it able to
You literally hate anything having the wader niche
I like austro having a wading niche
austro i can barely say is a wader...
enlighten us
Diver niche = cool
Wader niche = lame
Big animal = cool
Small animal = lame
I cracked the code
Cheirus can still be a wader and have a hippo walk? Why not best of both worldsš
Austro is the least credible wader of all semiaquatics... except beipi and minmi
Cool animal get cool niche lame animal get lame niche
I think cherry sinking works fine for the animal, even if it's a wader.
Are you alright you seem to be reaching abit lad?
You literally treat cherry and sucho wading like the end of the world, but you're totally happy with austro being a wader
Not really a reach
All three can wade and dive
I think cherry should just swim like any other dino
why must it sink? its not anky
Why not let them,itās not the end of the world.
Maybe a little bit faster or more efficiently since it has big arms to help itself
But if Iām so undoubtedly wrong then so be it I guess
Cherry should be able to swim, sure. Not saying these bastards shouldn't swim, but sucho diving is unneeded, inaccurate and useless, same with cherry
it doesn't need to, I'd just like it. It's a neat thing that helps differentiate it a bit.
Can you use the inaccurate argument when a decent amount of the isles dinosaurs arenāt accurate
ehh, i could see cherry both sinking and swimming but imo it should be able to swim
I agree that having some semi-aquatics animals that don't dive could be for a nice change, if they got a niche to compliment it
Teno is almost semi-aquatic, yet it doesn't dive and it's fine
I can see a lot of potential in a shallow wader niche for both these animals, they don't NEED to stray to the depths and dive in order to be engaging
btw, bc the only thing we have RN is deep waters doesnt define every future character to fill that niche
My core issue with your argument is diving adds little to nothing to the core intended gameplay loop of these animals, and in some cases can be outright detrimental, so why add it if all it does is piss off people who care about paleo-accuracy and not really give anything to the people who play the animal
I can see it, but I'd like a semi-aquatic to have that movement style and it fits cherry to a decent extent.
It's a lose-lose by adding diving, it's just an ability that is both mechanically irrelevant and realistically inaccurate
If our cherry had more feathers I think I'd prefer swimming.
@barren zephyr or the Anky can just simply disintegrate Spinos bones before letting it even get the chance to flip it
That would be high-risk, yeah.
The only time I see Anky be flipped is if it's either stupid or gets ambushed
In which case it's also stupid
Also, looks like the Anky and Spino are by water
5hrs to get flipped lmao
I think that is Spino's behavior, Raptor Jesus. It's a very intelligent but sadistic animal.
Honestly, that might be all the creature is.
The anky forgot to hold shift + w šæ
Also forgot to just press rmb and shatter the ankles
Anky gets flipped and screams like a child
I'd rather have pelagornis be the flyer that dives for elite fish. Pteranodon having skim feeding is already really unique in and of itself, and it's engaging and sometimes risky to do. Having to make sure your height above the water is juuust so that you can reach into the water without falling in requires constant attention, while also requiring you to maneuver around to catch the fish. And it leaves you vulnerable to deinos too, since even without the vertical lunge, they can collide with you and grab you from the air while you're skimming, not to mention that if you slip up and fall in, you have to rush back to the shore as fast as possible. Skim feeding is already fun imo, and it helps cement ptera as the most aerial flyer, whereas pelagornis is likely to be the semi-aquatic one.
I really hope there is more to spino than "ROAAAR I KILL THE APEX"
it's concept art made it look like it just bodies everything and does nothing else.
No juvies
No eggs
No FISH
No sleeping, marking territory, nothing
Just grrr spino angy kills everything
Bad spino, donāt booli Minmi

@viscid frost , i think its a good idea , but it shouldnt be more than maybe 2 or 3 more .
Even if many have the Perk
No major reason, it just doesn't fit with the game to me personally
Even if you were to make it more tropical
@barren zephyr ok but point being?
@eternal owl they're adding the real utahraptor and renaming the current one
Spaghettification has been delayed
giving the real utahraptor actually fitting stats for such an animal
they will prob change a bit more about this utah (like weight)
personally, i think irl utah will be fucked because it's probably really poorly designed to survive in the Isle's ecosystem but we'll see
Wait until they add irl utah and heavily fictionalize it so it can be viable
i mean they could just bump up its speed but then thats not really utah...
they made a bold decision with this one
Like increase ts speed, make it smaller and give it a pounce
hmm, almost like i've seen that before
@icy lion why was my general feedback suggestion deleted for ānot being constructiveā but humanoidtroodontid can say heāll inject spaghetti into the devs veins and that can still be upš¤¦š¼āāļø
But I guess thatās constructive
interesting feedback, i better read that
@proven river the point is all elders looks good , rex not enough
Ok, I just thought you were saying they look too scary
Also why is rex elder bad?
dont but just dont scary enough
all good š bad*
Maybe because it was 12:38am when the message was posted and 3:02am when you pinged me. Go figure
There's a whole role to ping instead of just me, if you really want
Go figure something I didnāt knowšI pinged you to see if you were bias but you seemingly werenāt. The other people in your role shouldāve deleted but I guess they thought it was a valid suggestion
Fair enough š¤·š¼āāļø
Or they were also unavailable to check the channel. You can ping the mod role whenever you feel something was posted that doesn't belong.
Idnod#CeratoU5Playable . Yeah...š The devs had a lot of work to make the dinosaur good and how is supposed to be and you and other people want them to remove only because it doesn't have big predators. Please... just stop... That is why we have utah and even tho the pounce is bugged sometimes, he is still useful against stegos, because one pack of 5 utahs can take out a stego or 2 if they are well coordinated and playing like a team. In other hand, carnos cant do that because they are bigger (so bigger hitbox) and they cant do what utahs do (pounce). That is why, while there is no apex predators, we have utah to do a type of "replace" while they aren't in the game. So, NO, the devs wont remove stegos, because they probably had a lot of work to make the dinosaur and we have utah to "replace" the apex predators that, for now, aren't in the game.
Kentro would certainly be a better pick for the current Evrima gang, but once we start getting larger predators Stego will become relevant again. it was definitely added before the ecosystem was ready for it
^^^^^^^Thank you!!^^^^^^^^
agreed but removing it now, would be a fatally flawed move.
@tender ridge for your message in phase two requests: it is way too early to even consider the possibility of another game in the cenezoic era, and even then wouldn't they basically just be reskinned dinos with different animations?
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"A lot of work". Okay. Yes, there was a lot of work done on stego, but this work was mainly made long before Stego and even Evrima was released publicly.
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This is not about "Bigger predators". Idc about bigger predators at the current moment aside from Cera(which won't kill stego anyways) so that has nothing to do with it.
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No. Utah's, even when coordinated can hardly kill any stego that has half a brain. Even with no bugs on the pounce there are plenty of counters against Utahs.
You forget that throughout almost the entire fight the Stego is the one controlling that fight, not the Utahs. The Stego chooses the location.
A stego, technically speaking, can quite literally just lay down, sleep and log out. And it wouldn't die in time.
A stego can simply go to water. which fucks with Utah's dismount as it drastically slows them down and allows the stego to simply swat them.
A stego can simply use a cliff or any high place to simply make a Utah chuck itself off and die from a fall.
A stego can also position itself against a hill, so that the dismounting Utah is right next to it, allowing for an easy swat.
The stego can use trees and bushes, which still make it harder to land the pounce, and make it a larger risk to go in for one because either your vision of the stego is blocked, or that tree will be hit instead of the stego.
A stego can use turning against a Utah to mess with the dismount since it is camera based.
Stego can also(just as any dino) for some reason still buck whilst out of stamina, meaning that you can endlessly buck the Utah and kill their stamina.
Putting all these together, and having the stego be just average IQ all they have to do is use any of these options, stand fuckin' still and be patient and they win.
Utah is not a counter to stego, and it'll never be. Because aside from Anky, Stego is the 2nd worst choice of anything to be hunted as a Utah. It is probably the apex with the most reach and an entire massive AOE.
Any stego, that knows what it's doing will never die.
utahs kill stegos all the time lol, what u on about XD?
Stegos that don't know how to play, yes
I've been in a pack that's hunted multiple stegos, it's not that hard lol
I'm talking about fully grown, btw
And did any of these stegos use the environment, and for that, use it correctly to benefit them?
What? I've seen a lot of times utahs killing stegos and Im not saying that utah counters stego. Im just saying that can be a good or decent predator against stego since he is the only one who is able to not be hitted by stego because has a small hitbox and pounce
^
But it isn't a good predator against any stego with half a brain
Stego is still the 2nd worst choice for Utah to hunt aside Anky
not particularly, stego players are mainly braindead anyways
It's an animal with a massive reaching AOE attack
which also leaves a massive opening
Exactly. Now imagine if any of them were actually smart
But it doesn't
they're not and never will be
and yes it does
Wanna discuss my suggestions?
Not really
sure
Yeah, it allows you one pounce lmao
We don't need more playables
it's much better than what we've got going on now
Then after that it means you die after dismount lmao
Any stego with half a brain that knows how to use the environment will never die unless it's an actual massive megapack of things.
stego can't attack directly after you dismount off a pounce... anyways boverisuchus
It can lmao
You can time it to be able to do so
Gonna stop you right there and say that Punch still hasn't picked an animal for his dev pick, and every dev gets to choose an animal for the game. That can be your opinion, but I want to make suggestions for what will inevitably happen anyway.
no it can't, I've played stego against utahs, the swing literally doesn't work when a utah dimounts
I think we can all agree Stego was added too soon.
wait punch hasnt picked yet?
anyways, this conversation is a waste of time between two opinions so lets talk about something worth our time
I can read bozo
As far as I know, he hasn't
That's a terrible way of picking animals for a game
We already have over 50 in a game with a player cap of 100
But fair enough if you want to influence Punch's animal
interesting
Yeah, and it should be fuckin yeetus deleetus and replaced with Kentro
I agree.
The only people who'll complain are the stego players
a good pack with good utahs can easily know when to dismount after stego buck.
watch kentro be even more aids to fight
Nope
and what? waste another 5 months animating one dino to replace one you want removed because your salty?
No?
Not salty
Yes. Literally
It's just quite literal balance breaking
yeah you're salty m8
Stego has no predators to actively hunt it. When that happens, most ecosystems need a balance. Remember the cane toad problem in Australia?
I play stego from time to time myself and it's un-fun af because nothing can kill me
And Ik nothing can kill me
sure
Stego is literally so balance-breaking that any decent stego player lit dies of boredom
Because they yeet themselves off cliffs
The only thing that can kill them
then instead of fucking removing it make something to balance it
Thats why we have UTAH, ffs, currently now, utah is the best predator against stego because he is the only one who can kill him.
Utah doesn't do shit
ok thats crossed the line of stupidity, yes you can
and that will likely fuck it even more bc what kills that?
Didn't you read anything I said
something else that stego can kill. it's called an ecosystem
Or
In a pack. And...how reliable is pack hunting with how bugged pounce is?
nothing will be a 50/50 where both hunter and hunted will keep eachother in check
Replace the Land apex that isn't "water locked" and replace it with its smaller and still more endangered cousin
Kentro may be a massive defensive power, but it's still not as invincible as Stego
the pounce isnt always bugged, just sometimes
It's not about bugs
it is bugged, it beeing inconsistent is a bug
Even if pounce wasn't bugged, any stego with half a brain won't die to Utahs
The issue is not and will not be bugged pounce
Because the second any stego uses its environment and that in any good way, it won the fight
Not to mention how ridiculous Stegos attack is. It's a jab instead of a swipe.
A stego lit outtanks Utah bites
nah its just british 
Just nerf stegos bloodpool and stam to hell so that utahs can kill it but thatās the only way i could think of
Just lay down and sleep once you start losing
nerfing its bloodpool means nerfing its weight
And then that would leave stego to be "ass" which again would have everyone complain because now Utah has a too easy time and the Utahs get bored
what
Like I said
bloodpool, hp and weight are all tied
You just can't balance stego in Evrima roster
they have the same values
in current roster to be more exact
Thought only hp and weight was tied
Yeah, Evrima roster
nope, blood too lol
thats why some things can die in mere nanoseconds to bleed and others years
true, 8k blood points and bleed resistance 
Deino is still not as problematic as stego tho
deino is pretty shafted, barely afraid to cross water
Here is my take: take Stego out and replace it with Kentro. Kentro is small enough to be threatened by Carno, but strong enough to defend itself.
Then, once animals like Allosaurus and Brontosaurus are in, put Stego back in with tweaked animations and attacks.
Tbh
Even not replacing it with Kentro rn and just deleting it I'd have 0 problems with
add maggy in its place 
As much as I hate it, sure Ig
Stego is balanced. He is in the game for a reason, just forget because they wont remove it.
Evrima is the roster consisting of Extra smalls, smalls and semi-mids, and it should stay that fuckin' way
he is in a game bc he was already finished, literally thats it
no other reason
so just let it be
just that they where working on apexes at the time then had a change of mind
No reason to remove tho
The reason is "Well, we couldn't get AI done in time so have the OP 6 ton fat globber with 1250 dmg and human brain"
thats the same thing when people argue about nerfing carno. Now tell me... did they do so? No. So if they still didnt nerf carno, they wont remove stego that its more "problematic" then nerfing a dinosaur
Here is the thing
Remove stego and deino.
Problem solved
You can nerf and buff carno to the point where it's balanced and fun, you can't do that with stego
Literally no xD
I mean, deleting Stego now and keeping deino until bary is in is fine by me
ehh deino doesnt really do much, just stays and overdoses on copium 24/7
Deino is still not as problematic as Stego
The only thing that they can do is to add a apex predator to the game, because trust me, they wont remove stego
Deino is cringe which is valid reason to remove it
That would be even WORSE lmao
xD 
No fucking land apex should be added at all
The largest land carnivore in game, Carnotaurus...doesn't even hunt Stego. Raptors do, and raptors can barely handle Pachy and Teno by themselves.
And then you have Deinosuchus, who is sort of fine. Really, it hunts medium to small prey, so it should balance out a bit more once more prey items are in game.
Why would be worse?
it can reduce stego“s population
you do not stop a fire by throwing more coal into it
Carlos. Just. Just give it a little more thought as to why an apex land carnivore would be stupid
If you want a balanced game, we need to think how many dinosaurs are in each "tiers". Lets see: In the lowest tier, there is dryo, hypsi and pterodon. In the second lowest tier, there is utah and pachy. In the mid tier, there is carno and tenonto. And in the highest tier, there is stego and deino. But here is the problem. Deino is not a land predator, its a semi-aquatic and it only can kill stego if pounces on him and pushes him into the water to drown him. So we need a land apex predator to solve this problem (because the devs wont remove him, just forget that). BUT its true, it can be worse in one side, but if they had other herbivore dinosaur of the same tier then stego, then the game can become balanced.
Actually that's wrong
then tell me what is wrong
the thing is, its not the rest that are outliers, its stego, stego is the outlier, we have carefully picked smalls and smoothly to mids, then jumped an ocean and got to an apex
Hypsi is the lowest rn, being an extra small
Utah, Pachy, Dryo and Ptera are actually the 2nd lowest, being smalls.
Carno and Teno are semi-mids
And Stego and Deino are apex's, yes.
Anyways, back to why apex carnivores that are on land are dumb.
Carno is overpopulating rn, right?
yes
Now imagine that, but rex/spino or Giga
carno and teno are straight up mids imo, tho on the smaller side
Semi-mids
Mids are stuff like Allo lmao
I think that has to do more with Carno being the only mid in game. Besides, I've met too many cannibals as a baby Carno, I just bolt the other direction if I even see one.
eh, understandable
Allo or any other mid largely outclasses them
Cerato will hopefully keep balance by hunting smaller Carnos along the treeline and bullying Carnos off their kills in packs
yes, mids is a very varied group, from low 1kgs to 3-4kg
and thats why I said, maybe add other apex herbivore stronger then stego, because they will probably be always in packs and so the apex predator has lower chance to overpopulate, because it will be difficult to him to hunt.
But that lit just leads to overpopulation of apexes
Because everyone wants to be the big bad
Why would I go Utah if I can be the OP large dino
Or any other small creature
AKA: Legacy Syndrome
then that fucks everything up, we didnt build up slowly, we jumped an ocean, what next, we add giga to counter steg, then what we ad trike to counter that, then rex for that and so on, and everything below them gets screwed over
there's a reason they chose for apexes to be last but for some reason they just couldnt have kept stego inside till that time for bonus content
Well, I have seen Carnos hunt Stegos in packs of three to four...
that is not true. Not everyone wants to be the big bad, because lets be honest, there is a lot of dinos to choose. And different people choose different dinos. Btw, I see more pachys, deinos and carnos then stegos. So here is other thing that shows you that not everyone thinks the same way, that wants to be the big bad.
Because the small ones there could actually kill bigger things
people will choose the big guys, legacy is to show for it, the only time they werent chosen is bc some of the smaller guys could kill the big guys with ease
specifically utah and dilo
But the problem is that you dont have to compare legacy with evrima. Evrima is so much more diversified in terms of attacks, movement and etc. and so every dino is unique which causes different people to pick different dinos.
I do wanna point this out though
Legacy apexes were usually insanely busted. T.rex specifically, because it could instantly break your leg by biting four feet away from it, and people knew that
that is because the hitboxs in legacy is very bad
yes, people will go for what is more viable, but as we've seen rn, the bigger ones are whats viable, that will only get emphasized even more, deino is less of an offender bc of mud changes and diets really nulified them
and rn balancing is in a better spot bc they started from small to big... well for some time they did...
I imagine, once apexes are in Evrima, a lot of kids who think they are good at said apex will get a rude wake up call when an adult apex rips them in half.
not just apexes, any popular mass media dino lol
I still have no clue why tf they added stego and deino after swearing up and down that they would add smalls first
As I said before, I normally see more pachys, deinos and carnos then stegos. Everytime I see a pack of almost 10 herbivores, there is almost always only 2 to 3 stegos and the rest is tenos, pachys, sometimes dryos and hypsi. Ive been in those packs a few times and showed me that stego isnt rly picked a lot of times as you say it is
that is why the game its still balanced, because there isnt a lot of stegos
to unbalance
Because herbivore growth is agony atm so less people grow stegos
and where does that lead the correct opinion to who?
teno, the 2nd largest herbi is like half of stegos growth time
and pachy 1/4 perhaps...
of course its to me, because as you said, to grow stego takes a lot of time, so people tend to pick other dinos and so there isnt a lot of stego or overpopulation of them
And with carnivore apexes, you see almost nothing but carno and deino because they have growth that isn't pain. If herbivore diets weren't so flawed stegos would be everywhere
You guys play like a different game or something.
carni diets are still flawed, just way less than herbis
deino I dont believe a lot, because it takes the same time of stego to grow
I see Stegos all over the place 24/7
LMAO
it really doesn't
Have you seen the rivers lately?
xD
Deino is like the easiest animal to grow in the game
statistically it does but it can get to 50% much easier
PoV: you're in hell.
PoV: you are a utah
its because they dont have nothing to compete within the water, only his own species (because they are cannibals)
and thats why we need a semi-aquatic animal
and a perfect one that is apex too is spino
so spino can be rly good to that work
again, you do not feed a fire coal to stop it
instead of adding a landing apex predator
Spino now?
Looking at spinos concept, adding spino now would be like stego but 100 times worse
Sucho is a better option tbh
Except spino would be truly unbeatable and would definitely get turned into edgy roar big apex carnivore
is sucho able to compete deino?
a better option is neither, also sucho would live in a completely dif biome
like in a way that is fair to both?
Or flesh out the roster by including playables between between 500kg-3T 
Could compete with smaler deinos like subs
they would live in dif biomes so not really
It would dunk on sub deinos and smaller
Mfw adding sucho will inevitably invalidate deino because sucho is a wader 
noh, how could you? thats too evident
Technically Bary would be threatened by Spino, not Sucho.
Deino is so poorly thought out it actually hurts
this would help to decrease deinos population
but what about stego?
It isn't poorly thought out, it just doesn't have many prey items to tackle at the moment.
the real problem here is stego
thats why, maybe spino would be good
because is semi-aquatic
so he competes with deino
Fix utah
Fix map design
Stego is temporarily acceptable
then deino“s population is decreased
Allo or Alberto would be better but it still isnāt a good option rn
Okay but carlos what would kill spino?
It's a carnivore, it obviously has no predators 
Literally nothing in our roster is equipped to deal with that edgy ass movie monster
Even stego would struggle against that monstrous ass health pool
Spino is not a good choice. I would pick Bary or Austroraptor over Spino. They can hunt small Deinos and keep populations in check, but we need more fleshed out waterways at the moment.
add rex duhhh
Only thing stopping deino is its ability to travel land effectively
we need a new map or huge map rework in other words
Spino will do that and probably fight stegos wherever
More water biomes and more semi-aquatics
So wtf will deino do once shallow streams are added?
Like, that instantly invalidates it lol. Very thought out playable
no one, but if devs are intellegent, maybe to grow spino takes more hours than stego and maybe in baby/juvie stage it would be difficult to grow. Do like is with pachy. Pachy is at the mercy of everything in baby/juvie stage but when it gets in adult stage, it can clap almost every predator. Even deino if is like 3 or 4 against 1.
The map does update every major thing. I have faith.
That being said, I think we need bogs and marshes, because swamp is barely fleshed out as is and is easily avoided.
thast why we would have a sucho for ex, to pick your poison for the watering hole
Sucho...the wading carnivore that cannot dive after prey items?
I'd take an animal I can see coming and dodge if I'm skilled enough over 1 shot out of nowhere croc any day
i said we would have sucho for the shallow/shallower rivers, so there wont be just free drinking spots
WHAT
hmm, what if PoT water quality 
sorry
the same devs that said to add an apex bc it was finished and no other reason
what
So lets say rex was ready. Would they have then added it? lol
lets not go in the darker timeline

Like... Im trying to find a better solution than removing stego because its a little bit (sorry for the word) "stupid" to remove a dino only because its stronger than everything, but if you guys still just want that, then ok. You won :/. I dont know what to say more.
there is no need for a complicated solution, there is a fire, we put it out, the best we can do without removing it is a bandait with fixing utahs pounce
another solution i spewed around a bit is bringing back collisions but for everybody not just utah, so trees knock utah over again but you cant bot through objects anymore, tail swings dont work through trees and other objects etc
So, maybe I was right in the beginning? Because I said that utah is type of "replace" of the apex predators that are not currently in the game, because of his pounce and makes him a decent predator of stego
it can just be a damage scaler when the model colides with the object
I'd make terrain flat as well and remove rocks that stegos can use
get that utah is not a solution, just a bandait if even that, bc utah isnt 1 creature, its a pack, the one bad apple can soil the batch, there will always be uncertainity with utah filling up for big game hunter
Like a little bit of a hill and utahs just die since they can't launch far
i would add a mehcanic wher the more utahs are latched on it makes you turn/move in that direction, so its harder to control basically
Yes Ik, but still it can be a decent predator, right?
if its equal on both sides its a wobble
if the pack either is a finely tuned machine or the few bad parts dont sabotage it to much, yea, it can but it depends on the stego a lot too
as stego by design counters utah, unlike with a trike which it would matter much less and be more on the utahs
Its wierd that trike would be a better pick than stego
trike is a front assault turret, stego is specialized in flank watching, flanks beeing where utah attacks
anky is the same plus dr
and kentro however its side spikes will impact gameplay
That is why I said to other person that just stopped talking, that if the pack of utahs (lets imagine 5 utahs against 1 stego) are well coordinated can be a threat to the stego ( and so can kill him). And btw, I've seen packs of utahs and videos of that killing a stego, because they were really well coordinated.
with utahs is never of can but if, and thats a very huge if
and the stego matters a lot
but utah players rn are just playing dark souls
what do you mean with "dark souls"?
they have everything stalked against them
ah ok
even the game is bugged against them
so they have to be buffed or just the bugs of pounce and other things has to be fixed?
its hard to judge something that doesnt work half the time, but statistically utah is one another planet, rn it just needs to be fixed and judging from there will be way easier
since maybe it could just be better bleed on bite it needs if any change at all etc
Im going to be honest... I normally only play utah and thro everything that happened to me while I played the dinossaur, I think that is well rounded and balanced. The only problem is the pounce
like yes statistically utah is not really pheasable in game but it shows the true potential and threat it poseses, like you will never be able to get a full pounce on a teno to kill it in like 14-28sec solo
unless they are afk, but its a metric to see how dangerous its bleed really is
i think someone found out a solo utah could kill a stego in a few min if it continously got full pounces on
If that happened, its because stego didnt know how to buck
yup, like these metrics are not accurate to a real game, they are just used for testing and comparison purposes
and its scary to think what utah can do when it works
true
I think that if the pounce will be very well fixed and fully functional, it will probably make him very strong
and people will probably starting to get triggered
there was a moment in very early u4 where pounce worked almost flawlessly and that time was a very controversial utah moment
why did it stopped being functional?
updates, patches, the usual
a little bit sad :/
beeing so early in development its bound to happen
Make something new, the old breaks in unexpected ways
adds mango to game
now the water mesh has become corrupted and replaced with the nest mesh
game dev 101
Anyway, what do you guys think about my suggestion for Punch? I know he wants a land carnivore that is a quad walker, and, as far as I know, he hasn't picked a dev animal...
Well, suggestions. It is two different animals, but still
it's pretty dope but what would its niche be?
feels like it would be in the same spot as mega, in a way
Barinasuchus or Boverisuchus?
barin
boveri would be more dif from mega but then how would it find its place between all other theropods
maybe biome...
Boverisuchus has a niche, it's a galloping carnivore that hunts smaller animals, though it can threaten humans, it has strong enough jaws to do so.
Barinasuchus is a great question, I would make it a sort of forest dweller than clambers over fallen logs, hunting stuff like Magy. It isn't faster, but it doesn't necessarily need to be. Its armored and tough, but can still be challenged by something like Cerato.
hm, maybe that could work well enough for barni, especially if forests would get a speed decrease (or bushes in them) it could have something
It is also small enough for Magy to defend itself.
and likely that herra could get some bites of it
Indeed.
hm, forest croc could be a good option
That being said, it would be tough prey, being armored and having strong jaws, buuuut it isn't the strongest and it isn't going to hunt Carnos.
plus cera would be faster, lives in groups, maggy aint a some walk in the park either
Exactly.
That being said, I also like Boverisuchus being a small, galloping carnivore that can run after animals like deer and rabbits, maybe being a speedy scavenger
kentro, homalo and a few others might have some problems but maybe they are much faster
as they have been shown more as forest or forest edge creatures
Not to mention Kentro isn't exactly...well, Barina could hunt it, but it is risking a massive spike in the side
true
Homalo looks speedy and can hide in places, so I can see it surviving
pretty sure devs said teno would be the fasted quadruped so there's no way it could catch deer and rabbits right?
Maybe digging them out with enough time, but it is larger than Mega, so probably not
are deers faster thna teno?
Boverisuchus? It is smaller than Teno though
yeah, much faster.
and?
ye if it cant do much with burrows then that'd be good for the smalls of forests that dont climb but burrow
Last I checked, Boverisuchus is like...Komodo sized? And Tenonto is a 1 ton herbivore?
bover is smaller than mega?
teno is 1.6t
Length wise, height wise I believe Boveri has it beat.
god, that'd make teno like 4 times it weight
A lot of people who want long legged Kapro forget Boverisuchus exists.
ye but kapro more funi bc flat 
I fixed up the Barinasuchus a bit, I feel like I could add more
Someone put Presto, despite the fact Presto is smaller and lighter?
I wouldn't really call group chat "immersive" as being able to magically talk to only specific members despite someone else standing 3 inches away was.....kinda odd.
Fortunately it was already said we'll be getting expanded chat functions in the future like yelling and whispering, so those should suffice.
Sweet
Any other thoughts on Borina?
If it wasn't megalania size I have several good ideas but they don't work for le smol Boi, it could have a niche similar to Cerato, a corpse bully but it's too small for that so maybe a burrow digger but that's megalania's thing so it needs a viable niche to work and if there is one it could totally be a great playable but it need something to define it.
Boverisuchus is the Megalania sized animal. Borinasuchus is Cerato sized.
Oh, it could have a very nice niche then
@wind marlin they're in #phase-two-archive already just really far back
Optimization is an on-going thing they're working on
I swear to God, I just swerved two Carnos
Juked them like hell
Perfectly timed the Pounce mid dodge. It activates the Pounce, then suddenly I teleport to the ground pouncing there instead and deactivates. Causing me to "miss" the pounce and I nearly die
Well, I die anyways. Since I had so little Hp left and the bleed, heat seeking tracking later took me out
@charred sleet although hotspots will always be a thing, oasis was a terrible hotspot. It had water that crocs couldnāt grab you from, every diet, a mud pool, and was the only hotspot. It basically allowed all the herbies to form a megapack while the carnis starved because they couldnāt kill the whole herd to eat the bodies, and crocs were forced to ambush from bushes rather than the water. Essentially, oasis was terrible for carnivores and great for herbivores, so it hurt the balance and ruined the experience for many players.
However, I do agree that they should actually design their own hotspots. That way they can be balanced rather than be just map exploits like NW and Dam. Maybe something like an area with cliffs that pachies and utahs can climb on, but itās risky up there and pachies would have to leave the safety to get diets and water.
Do you want utahs to be bucked off in a split second?
And if it didn't do reduced bleed utah could be too strong (if it worked
)
I'd like a whole bracing mechanic where the utah can resist a buck at the cost of no damage, and it could create a strategy of trying to be super unpredictable with your bucks
Utah pounce is just kinda boring imo
if you want pounce/ utah to be more unpredictable why not just make a system where the more utahs that are latched on a side will force the dino to move in that way more, making buck cost more/last less if they dont balance themseleves by going opposite, utah has to be much smarter now in packs to use this and the prey has to be ready and present
do you think they will add a mechanic to climb as a utah? like not full on climb up a cliff, more like climb up a ledge if you just barly could not make the jump all the way
Its confirmed utah wil be able to scramble up a slam tree or lenge
@gritty terrace its meant to look like a goat eye
No it isn't
Goat pupils are rectangular
Carno's are still slits
i feel its a weird mixture
Pretty sure it's just bugged
from what i remember
oh
But idk, I'd have to ask Punch
I would understand if its the rigging but if its part of the model just make it have a round eye so it doesn't look so weird, cuz changing the model would be a bitch
its not meant to be, the eye is just rotated forward 45 degrees for some reason
to make it look interesting and original probably
no, it just looks really unatural and goofy I am guessing its a rigging mistake or something, just really wish they fix it somehow
and giving them a round eye would probably be the easiest and make it look the best
Confused as to why people thing Barina is Presto
@charred geyser what's ur idea m8
Ok ok so we have hispolophadon, but we never start as a baby or have the option to start as a baby, in the nesting update you should make hispolophadon hatchling start as babies
put it in general feedback bro not here and I wouldn't recommend pinging the devs for an Idea they will see it anyways
Ok I just have a five hour break between texts and without realising I wasted a text
and they are already making juvie hypsis for u5
just edit the one you put it
Update 5 the next update which will be nesting update where there will be nests and skins and Hypsilophodon will get a juvenile stage
Yesss
first of all, already confirmed, second of all, you dont need to ping amarok for it
Ok.
^^^^^^^^ Thank you!
Rly
deleting doesnt change anything they still know lmao
I don't think I'll be banned just for pinging a dev
Oh. That's actually not as bad as I thought.
@barren zephyr they are looking into nanite and if they use nanite it will help a lot
I've seen so many people complain about optimization but barely anyone offering any ideas on HOW to optimize.
From my understanding of render engines, and other games' techniques, I figured I'd suggest some tried and true methods like putting down 2D cards of objects and terrain in the distance to reduce computing power. Increasing fog volume density to reduce how much is shown on screen. And even slightly lowering texture resolution and render scale by a fraction to majorly increase performance.
Optimization is not a sprint, it's a marathon. Change can't happen overnight
Actually, it's indefinite unless appealed. If people can't be bothered to read the 1st rule of the server they shouldn't be chatting at all
yeah, the way Carno holds its head makes the slit pupils look diagonal sometimes
i usually just justify it as an adaptation for charging, increasing field of view when holding its head down or something
@urban bear if u didnāt know we are most likely getting either cera or beipi in u5.5
was that confirmed or just a dev saying maybe, either way any playable right now would be great
I would hope we get cerato
No confirmation
man imagine beipi being a deino warning system
like they are chill one moment then the next they are fleeing while doing 4 calls
That is exactly what Iām hoping for. Then once people are used to going āoh thereās a beipi, must be safe to drinkā, you get a friend to go croc and bait people into a false sense of security 
then when people become sus of beipi you start actually trying to help them only for them to get grabbed
Sounds about right lmao
@nova mountain We have no rules against mixpacking on our servers.
@barren zephyr I really donāt see a reason to add that. A double pounce on a pachy or anything that size is basically instant death
It would likely just cause more bugs, and pounce is already bad enough lol
I think Spino's personality is shown pretty well in it's concept art. It's an asshole.
It's also only attacking things it can get away with attacking, mainly the tiny.
Yeah but it does nothing but kill
Yeah showing apexes only fighting is kinda fine
I don't see how showing spino resting would do for an interesting concept art
While no interesting behaviors are shown, I think it being a shithead is there.
i am a bit concerned that spino fishing was not shown once
I think it's more harassing Deino then actively attacking.
We know apexes will be focused on combat anyway, so it's better to have a good understanding at how they will fight
i was actually kinda interested in spino's more piscivore-styled natures
I also don't think Spino's gonna be a big fisher as an adult. They're just too small at that point.
Yeah but this for example, bary fights but also just lives life
Oh that's true, seeing spino fishing at least once would have been better
Elite fish can feed deinos, they can feed spinos
Fair enough
I honestly really want spino to still be a super slow, tanky and defensive animal rather than an ultra active hunter. Big on fish eating and defending territory rather than going out and hunting things that can easily escape it
I also don't think it's the aggressor in the Cherry fight, since it's in a defensive stance
It wouldn't hurt to see an animal also just vibing
unless it's upper-cutting them.
The concept would say otherwise but that would be good
Ehhh
There is a concept of spino just vibing tho, it's taking a stroll and digging out a minmi, I wouldn't consider that a fight
Yea I never liked the idea of spino being super offensive
It's just being an asshole
It's a hunt
Sadistically hurting things that won't give it any food, just cause
How would you know ?
Also it biting deino concerns me that they might artificially inflate spino's bite, which imho, should be really shit compared to every other carnivore apex
Then it gets attacked by Cherry
If it's an asshole, then it might just be biting Deino because it can
I hate deino, but if spino has a higher biteforce than it, I'm gonna cry
I don't but I can imply it
"I'm bigger than you, I can bite you"
although, spino hunting things like minmi, cherry and anky doesn't sound that bad, since these animals are supposed to be slow and rely more on other defences than speed. Would be the few animals spino could actually catch
There is absolutely no evidence for that being a hunt. All I see is spino walking, seeing a buried minmi and digging it up
I don't think a minmi can burrow in the middle of a chase anyways
Ok but it does nothing but hunt, fight or defend, all combat oriented, ik it's an apex and they fight but lions and crocodiles don't spend 24/7 on murder
I think it's the victim in the Cherry scene.
Not saying it would lose, but Cherry is the one attacking it
But is it interesting to show them sleeping ? Concept art is supposed to give a look at how dinos behave, what is their main identity. I'm pretty sure everyone in the dev team know that a spino will rest sometimes. But is it necessary to draw it doing so ?
Sure thing
I think they're moreso talking about just a vibe outside of attacking, which supplementary behaviors like resting or whatever help give off
Honestly, cherry clapping spino sould be cool imho, as long as cherry is in its home turf of shallows
It's reared up, making itself look bigger and swiping at Cherry's bill.
It's not upper-cutting Cherry
look at how reared up it is. That's what bary did in it's concept art to defend itself against Utahs
From what we can see on its concept art, spino is a mean and cruel animal. That gives information on how it should be animated, and what its special mechanics and abilities could be. If spino isn't supposed to be shown as a "vibing" animal then there is no point in showing it vibing
As opposed to what someone would for a frog, for example, who spend their entire days vibing, and although frogs can potentially fight things, I wouldn't draw one doing so in a concept art
Bary went fishing and scratched it's claws on a tree, that might not be spinos thing but it shouldn't be in combat for every godamn part of its concept
I love the detail that spino basically swipes half of the goose's tongue off
Maybe because bary isn't as aggressive as spino ?
Bary has to worry about things. Unless it's Cherry about to fold it, Spino has an aquatic mobility or a massive size advantage. It can afford to be an asshole.
I don't mean vibing and I get being a dick head could be its niche but the concept implies that a spino player will have nothing other to do than fight
You're mistaking what a concept art means
I wouldn't call anything it's doing fighting, but that's not your point.
I think I used that wrong
It's a concept. You're looking too much into it.
Then I worded it wrong but you get my point
Whatever
Also on that picture when spino is eating a tenonto body, what we see is not fighting. It's the opposite and shows something interesting, which is spino holding something in its hands while eating it. This means such a mechanic has been considered by the devs.
Wow what an answer. Did I say something you don't like?
I can see your point though. It doesn't show what the creature will be like outside of being an asshole, like what it'll be like with offspring.
No, I'm saying I give up, chill dude
Though it might just kick it's kids to the curb and violently attack them if it ever sees them again
Exactly
Well at least show that then is what I'm getting at
I am chill. I don't get angry or pissed of because of something like that...
Ok m8
I hope Cherry folds it in 2 though. That'd be neat.
That's also true
I honestly would love getting surprised with spino. It's my favorite animal after all. I just want it to be good.
But I'll take whatever I get
To be fair I am a concept art fanatic
I love how one concept shows spino walking underwater like a hippo. I recall that that was planned?
You're fine. I get it ^^
I mean why wouldn't it? Would be dope right? Also deino has one so would make sense
It would be dope
@rose meteor THANK YOU for your suggestion, I've been wanting more game modes to expand the player base. I've had some backlash on my suggestions on "Hard Mode and Easy Mode" servers, saying it'll dilute players away from the core survival mode and make it boring, losing players. But the whole point of giving more options to players is to expand the player base! Bring in more people and the same amount of people who like the game as is will play the game as is.
Exactly! And having it as a server setting wouldn't detract from those who want PVP, they'd just keep to PVP servers :) No idea why some people don't want that as an option they don't need to use it they don't want it
The only problem @stable mica Is that carnos were cannibals in real life
@barren zephyr mangroves? omg no way i would love that
Speaking of expanding the player base, we need a tutorial mode! Just a basic walkthrough kinda lets you half figure it out and offer hints when requested. That would encourage so many new players to the game!
šššš
How do we know? We only have one specimen. Did it have bite marks?
Are you joking
I thought we only found one specimen.
"The only known specimen of Carnotaurus was unearthed by the palaeontologist José Bonaparte in 1984 on a farm near Bajada Moreno, in Chubut Province."
Carno's family in general were known for being cannibals
Abelisaurids are known cannibals
The whole family
What? Ik that did you not read my post at all
@tight lantern though those are words of wisdom it's not about feedback about the game and the mods will guaranteed delete your message lol
Delete they can then. I don't understand the negative reactions though lol
Lmao, salty people want everything to be perfect š
???
It's a joke dw about it lol
I'm a bit baffled how someone could react poorly to the statement made as prehistoric fans, but okay
Lol idek either but whatever ig š
Already got ganked, but the real fans know the truth. Could have just read and scrolled on by, but okay lol
Man prehistoric planet was 
I'm watching with my family every night till Friday, my brother just learnt dinosaurs existed and now he loves them 
Anyway, been here four+ years and that's the first time I've been taken down by a moderator, so I'll just shrug it off and hope everyone is able to enjoy Prehistoric Planet if they have the opportunity.
š
prehistoric planet cool
Enjoy it with your family! :) This is the best thing since Walking With Dinosaurs. Really was just trying to make a facetious/fun statement in general about it. I understand why it was taken down, just think it was a bit of a sour-puss reaction to it.
@lethal lily but everyone would go there and deino would be absolutely screwed.
but people have to cross rivers anyways
Barely if at all actually, besides how many times have you found a swimming dinosaur as a deino, sure you might've found somd but it's unsustainable for an adult deino to rely on dinosaurs needing a swim, there's no reason apart from crapping on the only thing deino has and it's already screwed because of the glitched drinking spots and deino is fudged because of it.
well most of the times i died from deino attacks was because of river crossing but i guess you have a point
@rose meteor on your part 2! I agree! especially with the passive scenting! Tap Q to raise the compass and vaguely smell where water and food is, and also distinguish ocean from fresh water, and only have the "Non preffered" symbol and very blurry/faint until you HOLD Q then you get regular scenting PLUS fresh nearby tracks. And the brightness will be associated with track age! OLD tracks pretty much disappear by fading! 1 minute old is max brightness, 2 minutes is half, 3 is quarter, and 4 is gone.
What's neat about that is someone may discover multiple tracks. And depending on whether or not they're the same brightness depends on whether they were a pack or being chased!
I wonder if wind direction will affect scenting in the future when the weather update comes out! That would be cool! Being only able to scent up-wind and having carnivore reveal their locations via scent!
Might be a bit too complex for this game
they said they like the hunter's mechanics and used basically their ideas so i think they already are working on the tracks aging and stuff like you said
@thorny lynx the stego and deino cant be just replaced, they have there problems, yes. BUT they took time to code and the Deino adds a whole lot of tension to the game which i like. So dont remove them, get dinos in the ecosystem that affect them
Not remove. Substitute
They can put stego back later.
Deino can stay, I guess. It needs more prey options though and it needs more mechanics than lunge.
But they are in the game, deal with them. They took a lot of time to code so just use them. Not make two new dinos from scratch. And the stego is just to strong for the rooster, but i hope this will get fixed with more teeth coming into the game. The carnis just need more teeth
We need more smalls.
We need apexes at some point
@trim mauve deino is not finished. It needs several more mechanics. Stego is DEFINITELY not finished. It needs its attacks fleshed out.
Stegos are only strong because Utahs can't kill them due to bug
Deinos are strong because there is nothing but themselves in the water, and even in there was, the only thing that could threaten one is spino
And its better to start with a herbie apex than a carni apex
I suggested locking deino and stego growth to 50-75%
just nerf its wieght
literally would do the same thing without caping its growth which would be just stupid
Gotta nerf stego damage too.
do it then
I'm not a dev. You do not need to be nasty.
How was that nasty?
Why nerf stego's damage ? To allow carnos, which aren't supposed to be hunting them, to kill them more easily ? To allow deinos to facetank one ?
I just said then do it while ik you are not a dev they should do it thats what I meant.
It bullies the entire roster as it is.
It's a huge problem atm
But deino or carno bullying the entire roster is fine ? Cause if you nerf stego that's what happens
Also nerfing deino to 6 tons is irrelevant since it'd still be massively more powerful than the rest of the roster
Carno needs damage nerf and turn radius nerf. That has been established.
So nerf everything, so nothing changes but with lower values ?
I feel carno should get a momentum mechanic that does more damage to still targets and targets moving towards Carno.
If this ever comes as a mechanic, I don't see why it should only apply to carno
don't get near them
@thorny lynx I hear what youāre saying but thereās no way they take deino and stego out of the game for Bary and kentro which neither are being worked on rn
@rare fractal I do agree with most of what youāre saying, except for the tail slam priority.
Carno ram should definitely have priority because otherwise it would be useless against teno. Teno already can dodge the ram and hit the carno with the tip of its tail slam to stun the carno and cancel its ram.
Utah pounce could take priority or the tail slam could, thereās already a lot of problems with pounce and I donāt know the fight well.
Lastly, I believe pachy ram should take priority. Last I tested it, pachy has barely enough stam to kill a teno with all headshots. So pachy generally needs to recharge stam during the fight. Also, a single miss or misstep means teno can land a tail slam/kick and instantly kill the pachy while itās down. I guess it could be a bit neutral, similar to the carno charge + pachy ram interaction. Such as if a teno tail slams/kicks a pachy mid-ram, the teno should take the hit, break a leg, and be stunned, but the pachy should be knocked down as well and not take damage.
Charge is already useless against a teno that know's it's coming, charge is an ambush tool, slam should take priority, it taking priority doesn't actually change their dynamic, it's just dumb that charge can't be intercepted.
A utah getting hit with the bottom of a teno's descending tail as it's smashed into the ground shouldn't reward the utah with a successful pounce, there's no getting around that. Slam and kick should take priority.
If a pachy collides with the teno's tail slam hitbox, it takes no damage and the teno receives a body fracture, it can now only perform 4-6 more strikes before it's helpless, slam should take priority, if you're a lone pachy you shouldn't be fighting a teno at all, this challenge is entirely deleted by the existence of a second pachy, teno shouldn't be this easy to dismantle, I've done it many times and it's borderline effortless given the stun window. Slam should take priority.
Also why would a teno even be damaged by a ram attack when it's countering said ram with a descending tail slam, I understand kick being ineffective but slam should hard counter without question, there shouldn't be any tradeoff, teno is both slower and larger, pachy has all the engagement authority.
That last part about pachy is especially true given the fact that there's literally no reason a pachy would need to fight a teno to the death.
Since it's faster
If adding friendly fire on/off makes a group of stegos immoral, that's a balancing issue. What you can't kill a grown stego without the help of another stego? Balance it.
You can regardless, friendly fire isn't necessary when you have a pack of utahs
Then why is adding friendly fire such an issue for people?
You mean removing it?
Because it significantly alters literally all group tactics in the game to a degree that drastically lowers the required skill and strategy to play the game in general
If you're taking damage from a group mate, move away from them
What if they're trying to protect me? Like a grown stego protecting a younger one
Hide
Stop standing next to the sentient wall of spikes
find a rock face
don't draw the attention of adults and grow alone as a stego
many many solutions
friendly fire is a necessary evil
Alternatively stegos moveset could receive improvements for added precision, which is the best option if changes are to be made
it otherwise creates situations where the risk of pack hunting becomes irrelevant
So I should hide from a pack of pachy, they have no business attacking anyway they don't eat meat
They wanted you dead, you took no countermeasures to ensure your safety, you died, that's how survival games work
You think I was just standing there? I was running away, but it runs faster than me
This isn't a mechanical fault of the game, this is a fault of you assuming the aid of an adult of your own species is something you should seek
I'm trying to get away and the grown stego was chasing it and trying to attack
Maybe the problem is hitboxes.
No, it's what I listed above, stegos are terrible parents, they are not built to defend others at close proximity, their moveset is wide sweeping and with high damage, expecting to be protected next to a stego is like expecting protection when standing directly behind a teno's tail and legs
yeah but usually in the wild animals protect there youg without inflicting damage :/
young*
In the wild, if a parent accidentally strikes their baby attempting to protect it, it takes damage
And if we're going off of statistics, most animals don't give a fuck about what happens to their offspring
I'm just saying it's hard to hide when the thing trying to kill me already sees me. Can't get abbe 13% unless I play on an empty server
What animals tend to attack their young accidentally when protecting their young? also, when a baby has been seen by something attacking it there's a lot of issues there where hiding doesnt help. they can literally watch where you run and still attack you through a bush and such.
*above
Avoid populated areas and don't seek the protection of adults, you'll be fine
Elephants, giraffes, bison, buffalo, etc
escaping from predators in this game is practically impossible when whatever is attacking you can a) run faster and b) will follow you til they kill you
exactly how do they hurt their young as severely as a stego does in this game?
usually by inadvertently killing them
Plus why do the behaviors of irl animals and their tactics matter in the context of stego
Because the popular argument is "the game wouldn't be realistic"
okay but what if the area you need to get to has your prefered food, should I just not go there then :/ thats the only way to grow fast.
Then I'd suggest attempting new tactics or playing a different animal, stego is a terrible defender, that's not an issue
Stego raising is really hard especially with how far spread out all their food groups are.
as for you asking about the animals? you brought up other animals hurting their young so i was asking what your examples are.
So basically the stego is unplayable and it's my fault. Great. I'll just be a pachy fron now on
but think about it, a stego can control where its tail hits in reality. the hitbox is inaccurate. I can have a baby hiding underneath/to the side of me where the tail clearly doesnt swing at and yet they are hit and killed
Pumpkins can be found within forests at NW, marigolds can be found along the forests edge in center and are very common, sumac is everywhere in swamp, many spawn points for all of these are in uncommonly traversed places, like within forests disassociated from any travel route.
i use the map and constantly smell for the food group items. it's basically a solid diagonal line through the map. traveling is hard as a young stego cuz theyre slow
If the hitboxes were changed to accommodate this then utahs would be able to much on a stegos flank uncontested, the issue is how flippant stegos attacks are, they're far too inaccurate.
Maybe don't travel in a straight line, and yeah growing herbis rn sucks, having an adult with you ironically makes it even slower
ok well here's another thing with hitboxes. explain to me how its ok that a utah can pounce at the front of a stego and somehow be clinging to it's side then?
Nope! It's playable you're just using tactics that make survival much more difficult
It's not, why would you assume I hold the position that that's ok :l
At this point I feel like if you can get a group of stegos to full grown, with literally everyone on a server trying to kill you, you deserve to be immortal lol
also why does it give you the options to buck off utahs but you cant??? that is a bug right or something
That'd be a bug rn (if it even exists, personally never experienced it)
Not to mention with utahs they can move so quickly forward and back that when they get close the stego swings and they can already be far away from the tail again so fast @-@ it's frustrating when you can get harassed by smaller dinos and not be able to even hit them.
Don't take this as if I'm attempting to offend you, but if you're an adult stego and utahs are a legitimate threat you're doing something wrong
they bleed you out and psych you out to make you swing. but it constantly misses cuz they move too fast. I;'ve had times that im swinging as they pounce and clearly the tail hits them but for some odd reason they still get their pounce attack on
For carno ram: since teno can already easily juke it, why punish carno for trying to hit a charge? You can already just juke and tail slam with the tip of the tail, no need to completely invalidate the carno charge if teno can see it.
Iām not going to talk about utah pounce anymore because I got no clue about the balance of that fight.
Ok then you make some valid points on tail slam getting prio. But I still disagree with some of your points. The teno might only have a few attacks after a rib fracture, but pachy also does not have much stam and does not have enough damage to fully kill a teno. Pachy only has 1 very predictable attack. Then if pachy gets hit by a single kick/tail slam it dies because a second attack just kills it. Also, there are plenty of reasons a pachy will need to deal with a teno, they like to take each otherās spots. And I believe teno can outrun a pachy since they are similar speeds and teno had more stam, but I havenāt tested this so I may be wrong. If pachy can outrun a teno, then the fight should be much more teno favored.
i jsut think since majority of people want it that the a) the stego should be nerfed which SHOULD result in b) the stego should take less time to raise if it will be weaker and c) the food groups should be closer togehter since the stego is so slow to walk/run. I would have 300% of pumpkin but by the time i get where marigolds spawn ive dropped by like 50-75%
and that hitboxes should be more accurate-
also random but why does every pachy decide to kill me when I play stego or teno? like I dont understand the benefit of killing a herby unless the isle actaully adds a benefit.
YA FOR REAL
Because bonking is funny
Thatās it, itās fun, and thereās nothing else to do
We would just be wandering around and out of nowhere a pachy attacks us. just a single one. kills our babies then runs away like- why? That gains them zero benefits
if they want to bonk why not bonk carnis instead of other herbys ?
Itās funny, thatās it. I play pachy because that bonk is so satisfying.
Carnos kill pachies way too easily, utahs are hard to find and kill.
stegos automatically just hate pachys for existing because of the jerks that attack them for no reason. My pachy gets chased by stegos when im just near them cuz they think id hurt their baby
Why punish a teno for landing the hardest to time attack exchange in the game :l
But seriously why reward carnos for being spotted and affording a teno enough time to position for an interception uncontested, if you've been spotted with enough downtime between then and the impact for the required countermeasures to be made, I don't think you've fully grasped charges purpose or it's advantages nor do you deserve the benefits of landing one against this specific dino with enough skill and timing to catch it.
So you're points about pachy are basically describing how pachy is a poor opponent for teno, which I agree with, this isn't even remotely a bad thing tho. Pachy is less than a third teno's size, it getting decimated after having an attack landed on it is perfectly alright considering pachy is faster than teno and can easily escape it.
(Pachy has similar stam to teno, none of teno's attacks can be performed during a chase as they attack from behind or halt movement, and teno can't track, if you enter a forest you're gone.....pachy can absolutely outrun teno, not in a straight line due to teno's trot speed, but that's not even relevant considering how easy it is to lose them given your speed advantage)
None of what you said actually addressed anything in regards to why pachy should gain hit prio during a slam, it's just how pachy is disadvantaged when fighting a teno 1 on 1 demonstrably, and yeah it is, this is absolutely fine tho. 2 pachy's vs a teno is a MUCH more pitched match, in the games current version a solo pachy can easily kill a teno, but 2 pachy's are guaranteed to.
Mainly because stegos are annoying, most players don't like them, killing them means less potential adult stegos, which is a win for most
but wouldnt it be more fun and rewarding to bonk carnies instead and run away and just mess with them that personally would be more of a joy and worth time then bonking baby stegos who want to actually grow but cant.
Primarily because carno's bite hitbox is garbage, that dynamic would have a drastic shift if that was fixed along with carno's max leg fracture speed being reduced from what it is now
Yep, and thatās generally a good thing. Itās a natural mitigation for mixpacking, which is good.
tenos hitbox is broken. Me and a friend were playing around and i had him do his tail attack on my full grown stego to see the damage it does. it took him 4 tries to actually hit me when he was directly in front of me
I have a lot more reasons as to it, thatās just the tip of the iceberg
Another thing that needs to change is for the turning constraints when charging a ram to be removed when not running
I canāt give much more on either of these interactions because I donāt play carno, and I havenāt fought tenoās often enough to give much more.
Sure? But there's both a utility and comedic aspect to gain. You've reduced the stego population, most players would want that to happen. It's also funny to bonk things as a pachy regardless of what they are
Well that's fine, thanks for the chat on it regardless, helps further define my perspective on the matter
If stegos are so bad, and hard to play to begin with, why not just remove them?
Workshop and balance them, then add them back later
Not a bad take tbh
ya for real
Put them in sandbox till they've been reworked, their attacks are so poorly designed
i miss my trike in the older version lol
i feel stegos should have other attacks like the teno
like.. the tail whip is their strongest? but they should have lighter not as damaging attacks like their bite
they should have a stomp attack
Also, I understand most adult stegos walk around like kings, and that's why people kill them young. But I just wanna be a cute thing and I can't. Again I get to 13% and suddenly I get hunted down. Tbh prob won't play a stego until the next balance workshot
Why would a stego of all things have a stomp attack....
Hereās just a list off the top of my head:
Ram charge turning
Tail riding
Drift is not impactful enough
Bone breaks are not impactful enough
Tracking is wall hacks
Ram decides not to work half the time
Lastly, carni diets make it easier to grow the predators than the prey.
they already stomp as they walk lol they weigh so much it can stomp around its weight
Because skulls go crunch
lol-
Pretty spot on. I wouldn't remove the running turn nerf, but definitely the trotting one
they should add a mechanic where dondi holds my hand through combat
stegos really aren't that hard to grow :/
If you avoid populated routes you're basically afforded a free grow, it's just annoying and takes ages
Hiw do you get to food without walking through the map?
People group around stego food groups
for real-
yeah lets just float over all the bad stuff XD
Personally, Iād like them to change 3 things with ram: itās able to be held infinitely, canceled with left click, and walking/standing negates the turn nerf. This makes pachy much more defensive rather than forced to kos and get the first hit or die.
anytime i try going for pumpkins? here comes a carno charging me
sumac? pack of utahs
marigolds? both!
Everywhere I go, pachys, carnos, literally everything attacks a baby stego
Yep! That's also what I'd do
Don't get spotted 
then how is it easy to grow a stego
sumac also is where so many pachys are at and thats where we constantly have issues is getting the sumac for opur diets. plus the sumac spawn is very poor
no that doesnt work well unless you choose only one food group and camp in a bush the entire game which would be boring
If a can't play with protection from adults, but can't get too far solo. Too far from the 3 foods but not even fast enough to run and hide, how is the stego even playable?
and one food group doesnt up your stats
I shouldn't have to stay in 1 bush, surviving off grass and a glitched water pool to grow my stego
to get my stego to adult i literally had to play early in the morning when there was only 6 people online. thats how i reaised my stego. only in mornings cuz any other time of the day i got murdered
Stick to forests, hug the eastern side of the river going from swamp to center, use that to get both marigold and sumac, go east from log bride to reach sumac on the ascending slope north of east swamp for safe sumac spawns with no players, only eat marigolds along the treeline in center before crossing back over to the eastern side of the river at shallow points, abuse the center pumpkin spawn and never enter NW
Not to mention the food groups are out in the open
Pumpkins specifically in center, the most populated part of the map in most servers
plus if you fill up on pumpkins up the 300% you won't need them again till 70% ish growth
marigolds are almost always in the middle of fields. i rarely find them near protected/hidden areas. Plus you eat through marigolds so fast ;-;
I played stego an hour ago. 300% goes down way too fast. Wasn't even 30% when I died and my Pumpkin was at 100/300%
Look harder ig, they do spawn at the treeline
i sniff @-@ trust me when i say -i look-
Quick question, how long does it take to grow a stego?
personally I just believe they are way to hard to grow atm and many things even herbies go out of their ways to kill stegos therefore stego should be taken out of game till the game is better polished
Well, stego is demonstrably easy to grow, for many given reasons including safe routes to all dietary options, so idk what to tell ya
as long as a deino, around 10 hours on base diet with no growth boosts
i just wanna chill as a stego with my friends man @-@ we're not those type of jerk stegos that go fishing for deinos
plus once you reach 50% growth the only thing that can kill you is a megapack of carnos or another stego
I think the issue is that stegos are bad at protecting their young, their attacks are too wide. There isnāt going to be anti-friendly-fire, because that would change the game too much, and if you change the hitbox, then babies can just hide under the tail if the stego(trust me I used to tail ride and bite stegos as a hypsi in update 2)
jesus- so long
i mean, diets considerably reduce this time
stego is apex-level, so it has an apex-level growth
I feel like we're forgetting that stego is an apex as well as being the strongest animal in game
Yall are making it sound like it's not supposed to be really hard to grow
I'd honestly prefer carnis be harder to grow than herbis be easier at this juncture
But they go down too fast to gather, by the time your heading to the third food group the first group is around 120%. Hiding in the treeline makes the journey longer, for any chance to have all 3 you need to go through open areas and try your best to hide in bushes
Plus everyone wants to kill baby stegos because itās funny and the adults are normally mean
i think they need an apex predator to counter the stego tbh. until then stegos shouldnt be in game
agree
Iām pretty sure everyone agrees with that
Good, that should never change for apexes
It's moreso hard to grow because of the community. The people on server
im that one chill adult stego man- i had a little baby raptor with me once lol
It never will lol
I'm just trying to grow and you've got 99 people willing to hunt you down and kill you if they see you
Don't address problem A but introducing problem B, just kick it into the sandbox till later
People dont like stegos, this is part of the difficulty of growing stegos
