#general-feedback-discussion

1 messages · Page 860 of 1

rare fractal
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It is getting added just hasn't been yet

strange frost
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But yes it was very similar

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Imagine playing sue based model in the isle it would be incredible

rare fractal
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That would be stellar, really wish we could have that experience

candid fiber
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Carno is op (less so because of straight power and more because it is easy to grow and keep alive)
Stego and Deino are very strong, Stego beats up Deino though
Utah is good but suffers from bugs that make pounce unreliable, it can hunt Stegos in packs
Ptera is good, despite getting a massive power nerf (which changes nothing but making it even less interactive)

Tenonto suffers from being harder to grow than Carno and not being as strong in the 1vs1 as before
Pachy suffers from being harder to grow than Utah and having its defence against nimble predators nerfed
Dryo is good but suffers from everything bigger being rather easy to grow and play, so why play Dryo? Dryo also has the most "chill" diet of all herbivores
Hypsi is basically the same, but has a significant harder diet, but also no reason to actually follow it

maiden anvil
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@hardy root it’s definitely not an awful idea but it kinda ruins a lot for carnivores when they hunt herbivores

hardy root
left nacelle
# hardy root yeah I see where you're coming from the carnivore would probably have to be pret...

If they'd need to be pretty close or loud for it to register, than it would pretty much never be used lol. Cause if they're loud, you'd most likely run away before the ambient sounds kick in, and if they're really close, they're likely already attacking you and/or you're already dead

It's definitely not a bad idea, but I just don't think it would work in a multiplayer game like The Isle

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But like you said I think the music system they're going for is probably the best option

hardy root
left nacelle
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Your idea gave me an idea lol

hardy root
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that sound reminds me of that one scene in jurassic park 3 where they look behind them and the spinosaurus is just standing there

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I like that idea though lmao

left nacelle
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Yeah I went through a bunch of videos on Youtube trying to find a sound that was similar to what I was thinking. I even found the Vine boom sound effect lol

candid fiber
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@rare fractal made a good summary on Dryo. It's by no means unviable but why play Dryo over Utah? Because it is easier to grow? laughs in juvenile diets Because it is easier to feed? laughs in boar being literally everywhere Because it has a better special ability for your playstyle? laughs in dodge being almost completely useless Yes, your stealth is a little better and you seem slightly more agile but not to the point where it makes a huge difference. Even if you rather move around, explore and survive "off the land" Utah offers you more, for basically no additional effort. Your biggest advantage is probably being able to eat without the smell attracting Carnos.

That doesn't mean Dryo is bad, it isn't. There is just no real reason to pick it. Dryo doesn't really have much of a purpose ever since AI got easy to find and carnivores don't need to hunt (players) anymore.

burnt bone
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dryo is basically deciding to stay as a juvenile, too weak to fight, not fast enough to run easily

warm flame
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exploding chickens is all I needed to hear TI_Perfect

sick dirge
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Lmao

manic flint
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What? That's a terrible idea
Fucks up ambushes and makes the screen annoying to look at

urban flax
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Best part is that he spent time editing the video so that the annoying on-screen effect triggers in the middle of combat and thought "yeah, this is fine"
Like he literally pointed out the first flaw of his suggestion even before posting it

rare fractal
# candid fiber <@!700947500869353482> made a good summary on Dryo. It's by no means unviable bu...

Thanks! The continued neglect of Dryo over every update since it’s launch only makes the problem funnier, it’s so easy to fix (partially and temporarily) with some stat changes a d Dryo is the perfect animal to experiment with stat changes given how irrelevant it is in combat balance, as long as we’re not buffing damage ofcourse.
Honestly I don’t even see the minimal effort Utah has to go through to survive off the land as a reason to play Dryo, if anything that’s even more of a reason to play Utah, because even if AI is really easy to kill and provides essentially no challenge aside from finding them…. At least you actually do have to find them… and the “chase” is at bare minimum more interesting then coming across one of your dietary plants.

golden latch
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This game is so good looking in the daytime I wish days lasted longer

vernal frost
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Oh my god it's a baby

warm flame
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@stark dust luckily for us... I don't think vomiting onto your offspring will be necessary with food carrying in the game now

stark dust
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true but I think it could be an option too and it also works for herbivores pretty well

manic flint
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upvoting your own post TI_Gross

barren zephyr
manic flint
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no need for an animation for it though

barren zephyr
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as far as I am concerned no ornithischians or sauropods have crop milk (which is even more disgusting than vomiting vegetation), and besides regurtitating food to feed their offspring is a norm for many animals

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not just birds, but some mammals as well (e.g. dogs or wolves, which regurgitate meat to feed to their pups)

hoary dawn
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i would love to see big sloppy vomit in the isle, anyone that says otherwise is just weird

manic flint
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i feel storing food in your nest is fine but i dont see the need for an animation

warm flame
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I was about to retaliate, but seeing as this is the same game that has plans of adding diarrhea I don't think much of an argument can be made against it

barren zephyr
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i mean animals are disgusting (even we are), and that is a general fact.

manic flint
manic flint
barren zephyr
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its really unnecessary lol

hoary dawn
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nature being disgusting doesn't justify adding unnecessary disgusting things. if the isle was meant to be a 1 to 1 nature simulator then i have a couple notes

barren zephyr
stark dust
hoary dawn
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probably talking about sintan

stark dust
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ah

warm flame
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@barren zephyr while alligators and crocodiles will be in bunches often, they don't directly help eachother in hunts or fights like most packs would, this is usually just a feeding frenzy or something like that
hell, I don't even think that crocs/gators hunt in pairs

barren zephyr
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ya may be true but this is a game and a game you should be ENCOURAGED to play and be able to play with friends

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not "oh sorry, group full" with only f'in 2 in a group

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its really silly

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meanwhile stegos to get have 4 or 5

warm flame
barren zephyr
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Thats not enough

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and youre putting yourself at risk

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talking in open chat

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to cannibals

warm flame
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there isn't even a group chat to begin with

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just local

barren zephyr
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exactly

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even worse

warm flame
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that isn't really a problem
and if you're playing with friends, 9 times out of 10 those friends won't cannibalize you

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if anything it makes it harder for cannibals to cannibalize cause they can't openly plot

barren zephyr
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still not the point tho, Stegos get to have 5 in group and Deinos only 2? WTF... and stegos are still more powerful than deinos arguably

warm flame
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and elephants are in herds of dozens

barren zephyr
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proves my point even more lol

warm flame
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not at all, unless your point was to increase stego group size

barren zephyr
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theres literally no reason why Deinos should have ONLY TWO for grouping

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May as well just Freaking make it so we cant group at all at that point

warm flame
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again it doesn't get in the way at all, and crocodilians aren't pack hunters
but even with the group limit, deino players still coordinate in pack hunts
only with the minor inconvenience of not seeing where others are
if the groups were to be increased, we'd probably have deino megapacks

barren zephyr
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Meanwhile....... look at carnos

warm flame
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yeah, groups of 3 and massive megapacks

barren zephyr
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megapacks of carnos all over the place

warm flame
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or has it been bumped up to 5?

barren zephyr
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Megapacks will always exist

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should just allow us to GROUP with our friends

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and Deino is the only the one with the HYPER Strict smallest grouping

warm flame
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the only way megapackers can be less occurring is if they remove local chat and only have group chat

barren zephyr
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Deinos arent pack hunters, yes, but they dont fight each other really unless gets in way of food. They have a whole heirarchy

warm flame
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which I don't understand why they still haven't removed some dinos local chats

barren zephyr
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but they have also been seen to semi work together, NILE CROCS

tidal rose
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i mean removing local would be stupid

warm flame
warm flame
tidal rose
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fair

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fair point. id be fine with that

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cannibalistic species = no local?

warm flame
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stego and carno are the only ones I can think off atm who need local removed

tidal rose
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i dont see a lot of stego megapacks personally

warm flame
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better to be safe than sorry

tidal rose
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i see stegs mixing but not megapacking

warm flame
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the only reason I wouldn't remove deino's local chat is because with just 2 a group they need it

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hypsi with no local chat TI_Trollge

tidal rose
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thing is

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removing local to any species wouldnt do shit, people would just use discord calls

warm flame
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no way around that, unless you make it where cannibals only gain food from eating their own kind TI_Troll

tidal rose
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jebus

gaunt canopy
barren zephyr
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This has gone way off topic.... ✌️ out

left nacelle
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@wise rune As ptera, I've found they can be pretty easy to find in the grass if you know what you're looking for. They're much brighter than the grass so if you look hard enough to can see them pretty easily from the air at a decent distance away. But yeah I think they should be easier to find cause you've got little chance of finding them if you don't know what to look for

wise rune
left nacelle
wise rune
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yeah that's where I've found a few, I've just recently played deino and seen a lot of them swimming around, not sure if that's intended or not but regardless its pretty cool, just super hard to see them even as a croc. and yeah the idea of frogs making sounds is great, definitely think that should be a thing.

left nacelle
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If they actually have a proper swimming animation then that's definitely intentional. They recently made it so sea turtles can swim too so wouldn't be surprised if they di the same for frogs

wise rune
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yeah, its pretty basic though, just swimming around in circles

left nacelle
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Yeah, the turtles also flap their flippers insanely fast lol

wise rune
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yeah lol

pseudo pebble
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hi, i cant eat. what can i do?

left nacelle
pseudo pebble
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ty

left nacelle
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Np TI_TenontoLove

main field
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what is thei Beipi I keep hearing about and where can i play it?

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people making suggestions on Beipi like they are playing it

low canopy
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omnivore

main field
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i guess seaweed isn't an herb lul

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oh omnivore eats meat and herbs... I'm dumb sorry

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the feedback on them was that they should see better underwater so they don't get chased by deino, which seemed like they were actually playing it

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so this is basically a water Hypsi?

low canopy
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we know very little about how its actually going to play, so people throw ideas out there

main field
barren zephyr
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Juvies Deinos would hunt the Beipi for sure

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▶ Play video
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just trying to help gettign your idea pushed xD

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The game need some more variety for the aquatic play style, right now its just a cannibalistic murder-hobo fest as deino :L some more lakes would be nice. When beipi gets released i guess they will be hunted down a lot on river banks, the ability to dart out of the water to get away from a deino helps a lot but we can also give it a dive-in jump for escaping into the water. Not sure how good Beipi is at climbing with those large claws, or if they are able to dig a borrow.

tidal rose
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@barren zephyr baby sucho looks like beipi

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Thanks for adding on to it, i guess when I mentioned it I should have pointed it out more

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hope the devs agree

left nacelle
signal beacon
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Simply a skill issue TI_Troll

stray holly
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Why people don’t like galloping croc TI_Frown

limber hull
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because that animal will get fucking destroyed in this ecosystem

stray holly
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How so?

limber hull
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It's super small to start

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like, exceptionally small

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it's also not as good a swimmer as deino

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so it would be easily dispatched in the water

stray holly
limber hull
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that is 100% not the same animal as you posted

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that's probably a deinosuchus

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the galloping gator is very small

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at least, compared to a deino

stray holly
limber hull
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ah, so you want better deino

stray holly
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Ima read this article, hold up.

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Not at all. I think a Deino that can run after you on land is a bad idea.

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A smaller scaled version of that that motherfucker that could be on the same tier as ceras/carnos would be cool to me though.

limber hull
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i mean like just, a deino that's better than deino

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in terms of actually doing what deino does

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aka balance nightmare

tidal rose
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id love a non aquatic quadrapedal carnivore

limber hull
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megalania

tidal rose
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i dont think a galloping croc should be able to grab people

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grab dinosaurs*

limber hull
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we're getting megalania

tidal rose
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i forgot about that, but whats wrong with a smaller fast croc? it doesnt have to do the same thing deino does

stray holly
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I think google is fucking up what I’m looking for.

jagged jewel
limber hull
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that was the animal I thought you were referring to

stray holly
limber hull
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in which case, yes, I think that animal would get utterly fucking destroyed both in and out of water

stray holly
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Why does galloping crocodile bring up fucking sarco and Deino stats.

jagged jewel
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galloping crocs only appeared right after the extinction events that happened previously, where the ecosystem would be very underdeveloped and a mess

last lily
jagged jewel
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the second their competition started evolving they just disappeared iirc

limber hull
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galloping croc would be destroyed by this ecosystem. Galloping can only get you so far with those tiny legs

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also tenonto is confirmed to be THE fastest quadruped in the Isle

tidal rose
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is that the one with "hooves" ?

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oh really now

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confirmed confirmed?

stray holly
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Guess my feedback is a mute point. I was under the impression this thing was bigger than it actually was.

limber hull
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yes

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galloping crocs were small

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at least, in Isle standards

jagged jewel
limber hull
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ARK fucking sucks is the core takeaway here

last lily
limber hull
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I think that's the message we need to all take home

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ARK is just the absolute fucking worst

jagged jewel
stray holly
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Giga wasn’t actually that much bigger than the Rex

jagged jewel
stray holly
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What the hell

stray holly
limber hull
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i fucking hate the paleontological community when they just make shit up

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it was not that big

jagged jewel
stray holly
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I see

limber hull
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ah, a youtube vid

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yea, 50% of those are filled with complete bullshit for shock value rather than information

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its really sad

jagged jewel
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indeed

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most of youtube's paleo community is just bad

limber hull
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saw a vid which said titanoboa vs rex was favoured for titanoboa

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yes very epic bullshit but its so fucking wrong

jagged jewel
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that's like croc vs hippo

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titanoboa would just be split in two

limber hull
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@zinc rivet I love the middle river, idk why you dislike it so much. I think it works way better for the game than a deeper shallows would. Also I think it looks and plays amazingly, it's one of my fave rivers in the game now

zinc rivet
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opinions

limber hull
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i feel like something to spilt the massive centre was needed

zinc rivet
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i dont see why

limber hull
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it also means carnos dont fully control that centre area due to rivers, and now there's a more reliable way to escape those fuckers

zinc rivet
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in my experience its the opposite

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they all hump around the river and avoiding em becomes annoying bc of the cliffs and rocks

limber hull
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also the cliff is an awesome place to hang out as deino

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little tucked away spots away from stegos and other animals

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could make for a great nesting spot next update imho

zinc rivet
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add both then

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#deepersgang

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i see no reason why this river had to be entirely removed

limber hull
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not too upset with that concept

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i did like old shallows a lot purely aesthetically, not so much in gameplay

zinc rivet
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you jus had to make it a deep river, not remove it

limber hull
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like i'd say shallows used to be one of the best looking rivers to move through

zinc rivet
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they could also add more ways in and out of it to make it more accessible and less of a gauntlet

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flesh it out turn it into a cliffy jungle river for all the animals to enjoy

candid fiber
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I like the center river but I think also having the canyon river as non-shallow waterway would significantly improve the map.

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Especially from a Deino point of view as the central river is kind of a bottleneck.

limber hull
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i'd love for shallows to return when an actual fucking shallow-wader exists

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gib sucho

zinc rivet
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I jus dont like center rivers geometry and how it alters the landscape, but I think most of my dislike for it comes from how they effectively traded Shallows for it to solve an issue that would have been solved by instead simply making Shallows not shallow

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its such a weird design choice to me the answer was right there

limber hull
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idk, i feel shallows was rather out of the way

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i kinda prefer the split personally

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i always thought centre plains felt like way too much space

candid fiber
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Before that river that part of the map was a vast empty plain. Now it's a point of interest and more people pass through.

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But it's not as much of a black hole as oasis was.

zinc rivet
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I disagree, there's always people in Center. Hard not to run into em

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oasis? black hole? it was the site of every mega pack and their mother

limber hull
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yea, and it sucked lmao

candid fiber
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Yes and it basically emptied the rest of the map.

limber hull
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oasis was the worst this map ever got

zinc rivet
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oh i misinterpreted your definition of black hole then

limber hull
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i genuinely believe oasis was one of this game's greatest fuckups

zinc rivet
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i took it as it was a vacuum of empty space

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not a vacuum that sucked everyone to it

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my B

tidal rose
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i kinda hate how you cant have small streams or lakes because of deino

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or even swamps like in update 2 map

left nacelle
left nacelle
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@limber nest I don't think any of those would work well. Cause lets say you're fighting an herbivore or you're sneaking up on one or something like that. Those mix packing prevention mechanics would probably come into effect during the fight, since you'd be close to that herbivore. Which wouldn't be fun.

And if I remember correctly, the smoke cloud idea was actually meant to apply to large groups of herbivores since large stampedes of animals irl can create huge dust clouds. But I also don't think that would stop anyone from mixpacking

limber nest
left nacelle
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Yeah no prob. Those aren't the worst ones I've seen at least lol

peak trail
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Any insight into my comment regarding optimization?

brittle sail
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I think it's a good idea but without any real arms I can see a from-running jump being very goofy

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@gray whale

prisma dragon
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Carno's body wasn't built for jumping or anything.
It was built for high speed as far as we know

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Even smalls that are lighter, while easier to make air, wouldn't necessarily "jump"

gray whale
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I guess it depends how it was animated, whilst adult Carnos may not be built to jump (their legs likely wouldn’t have the ability to push them off the ground) the same limitations can’t be applied to younger animals because of their lowered weight.

prisma dragon
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It has to due with bone and muscle structure more than it does weight

mystic parcel
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@bronze niche the debuff around a herbi body can be easily abused by carni players. 100% know a group will drag bodies around a herbivores nesting site to annoy them.

calm granite
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map needs hotspots tho, map feels dry asf

mystic parcel
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Nw is a Hotspot

calm granite
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oasis but smaller and no mudpool

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a pond south east, and sw

prisma dragon
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there is a out of the way place like that, its just unvisited cause there isnt anything there for the dinos in the game currently

gray whale
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Smaller bones mean less force and momentum is exerted when the animal lands a jump, when it comes to muscle structure, Carno as you quite rightly said wouldn’t have been adapted for jumping, but as the gap of balance between the weight of the dinosaur and the proportional strength of the Carnos leg muscles changes, I can see smaller Carnos being able to get into the air.

tidal rose
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north west is totally the new oasis

prisma dragon
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Like i said, the structure isnt built for jumping itself, not just the impact

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While i agree, its lighter, and the balance between the weight and strength of the muscles would tilt more towards a tolerable impact, the jump itself would be hard to achieve cause of the way carno's are built

calm granite
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swamp needs a redesign, literally pasted 1 biush 20 times

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and people abusing the dam

gray whale
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I see your point, but there are modern animals that are even less suited to jumping that manage it just fine as babies, take Rhinos for instance, there’s plenty of videos of excited baby Rhinos leaping around in a way that their build physically prevents them from doing at an older age, you can’t tell me that Carno’s build is less adapt at jumping than a Rhino.

prisma dragon
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Its a different shape, and structure

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So the way it is hard for it to jump would be different

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I cant say its immpossible

tidal rose
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if anything carno could use its momentum to "leap forward"

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like a forwards jump

prisma dragon
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I just think its unlikely

gray whale
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The way I’m looking at it is just from the basics, in my perception at least, bipedal animals are better suited to jumping (build wise) simply due to the lighter build that comes with a bipedal frame.

gray whale
tidal rose
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ye

bronze niche
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@mystic parcel yeah I could see it as a problem for the current map but once the whole map is unlocked I don't see a problem for herbs to just leave an area, plus dragging makes carnivores super slow so🤷

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and I did say over time not instant

mystic parcel
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Finding a good nesting spot is extremely annoying. Also carnivores can kill someone in the herd easily and just leave the body next to the nest. Too many debuffs in a game just ruin the game play.

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If anything play in a server with rules

burnt bone
bronze niche
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it nullifies the debuff

bronze niche
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i just see a lot of ways that this could be edited to where it would make the more aggressive herbs that don't think like a wild herbivore, play more like a herbivore

signal beacon
gray whale
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@barren zephyr Climbing wouldn't work for Carno because of a single reason, the lack of useable arms to secure itself and pull itself up a surface, climbing would work for Dinos like Utah and Herrara but Carnos arms are far too small to be of any use.

barren zephyr
foggy notch
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climbing would work way better from a center of gravity perspective than jumping.

gray whale
gray whale
foggy notch
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it doesn't need to use it's arms to climb. think about stairs, not about a wall. without any way to balance itself jumping it would easily fall flat on it's face or side.

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the carno is physiologically not built to jump, and not in the same way that modern examples that manage to jump aren't

gray whale
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There's also the fact that I'm specifically referring to young and therefore smaller, lighter, which would be much less likely to injure themselves if they landed a jump incorrectly.

barren zephyr
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I'm really excited for herrera being able to climb up the tidal rocks and eat pteras

gray whale
foggy notch
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injure themselves yes, actually complete a successful hop? no. that isn't how jumping works. just being lighter doesn't change the fact that a smaller carno is still not built with a weight distribution to allow it to do that.

gray whale
foggy notch
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because they walk on four legs. their weight is distributed among 4 legs. the carno has 2, with a heavy weight in it's head balanced out by the tail.

gray whale
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The Isle also isn't 100% realism, if small features like this improve gameplay I can't see any problem with them, even though they might not reflect the represented animal accurately.

foggy notch
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by that logic deino should be able to jump as well

gray whale
gray whale
foggy notch
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????

foggy notch
foggy notch
hoary forum
gray whale
foggy notch
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you also wouldn't see a carno irl jumping, but he's arguing to add it to improve gameplay. why not let stego and deino hop on a rock if we're letting carno get up there

foggy notch
gray whale
foggy notch
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just because a rhino shouldn't be able to jump doesn't mean it can't, it can.

foggy notch
gray whale
foggy notch
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no, it can't, cause it has no further limb to stabilize it's jump to keep from falling on it's heavy head.

gray whale
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But it does have a heavy tail to balance that mass, this is why I was confused about what you said earlier

foggy notch
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the tail balances that mass when it's standing, the legs being in contact with the ground is a key part of that relationship

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it's not just the head and the tail end of story, the middle point of contact is what makes those two work to begin with

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even worse, baby carnos tail is significantly smaller

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look at the difference in the leg of the carno and Utah

gray whale
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I see your point, I just think its a bit overexaggerated.

gray whale
foggy notch
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the knee, length of the femur, the ankle, and the muscle structure surrounding the thigh

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mixed with their head to tail ratios

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actually looking at it now I'm gonna say the hip too, hip is quite different

gray whale
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So would you say that a young Carno's muscle and skeleton structure is closer to that of a Raptor than an adult Carno?

foggy notch
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no, it's closer to carnos it's just smaller

gray whale
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That's not what I mean

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Between the Adult Carno and Young Carno, which has a skeletal structure that most closely resembles the Utah.

foggy notch
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neither

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that's what I'm saying. carno is not built for that.

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Utah is

gray whale
# foggy notch neither

That answer is literally impossible, an animals skeletal structure and muscle structures change significantly as they age, so one or the other must be more similar to the Utahs.

gray whale
foggy notch
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??? it literally doesn't have to because they are different species of animal entirely??

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I'm not saying it's not meant to jump, I'm saying, physiologically, it is not built to support the jumping action.

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it would absolutely be able to step up something like a stair step, but there's no way it's hopping

gray whale
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Eh, I guess it depends on how you look at it

hoary dawn
#

never thought i'd see so many people want to be able to throw up in baby dinosaurs' mouths, but i guess i'm not that surprised since this is the isle community

hoary dawn
#

yea that's much better

#

absolutely

#

no thanks

#

should i go eat some vomit to clear things up

#

yes

#

neat

#

in seriousness though having the devs code a whole vomit mechanic just to do what the food carrying mechanic already does would be a massive waste of time and resources

#

especially one as complex as you suggested

#

its a great example of adding unnecessary complexity

#

deino's passive sense is a mechanic with a function, as are the movement mechanics.

the fruit tree stuff while less necessary at least makes sense

#

you are suggesting a system that actively tracks whether or not you have hatchlings, and then based on that information activates a whole new ui bar

#

all to accomplish a task that is already accomplished by another system

#

and

#

that isn't a response to what i said

#

its explaining what you already said in the suggestion

#

i mean alright but i doubt there will be babies eating throw up

warm burrow
# hoary forum agreed, you wont see big fat gators irl jumping

i wonder if theyll add a mechanic for dienos to jump out of water. i dont have the clip but ive seen videos where an alligator or crocodile with use its tails propulsion to raise out of the water and they can get up pretty far using thier tail. would be nice to kill pteras that way

#

nvm i found a link to a video that shows. they can get most of their body out of the water https://www.youtube.com/watch?v=cL0mS5chwYY also fyi id mute the video when u play

A man named Trevor Frost was working for Science Magazine this week on a nature assignment, when he shared on Instagram one of the coolest scariest animal videos we've ever seen.

As if saltwater crocodiles weren't fearsome enough, a wildlife photographer has filmed proof that the prehistoric killing machines are even more agile than most of us ...

▶ Play video
burnt bone
weary dove
#

Everyone is spamming optimize in general feedback and I agree

finite pagoda
#

Anybody got a good guess for when they think the update will drop? 👀 I know the devs don’t set deadlines, but curious about when people think it will

uneven mist
#

@mystic parcel Well if you read the devblog you would have seen that its just WIP and more collors are comming

runic steppe
#

@sharp stratus

#

This worked for me

sharp stratus
#

Is it still working?? Legacy just comes up with no servers when I try this

runic steppe
#

It still works yes

worthy plover
#

Saying to “optimize the game” isnt really feedback, especially when no examples are given as to what specifically needs optimizing. I just keep seeing optimize the game and no specific example, like what specifically needs optimizing. Who knows, thats for you to find out.

distant storm
#

@cedar tide I agree, I'd love to see para (the dinosaur posterchild of nesting) make it's way soon. But not rat-sized playables.. keep them as AI

cedar tide
uneven mist
#

The developers said that there is a high chance a dino wil be released maninly beipi or cerato but its not «confirmed» that they wil be released before troodon

distant storm
#

I think it's in need of better herding dinosaurs and a solid mid-carni. Or atleast more reason to be with your own species rather than giant mixpacks and herds

burnt bone
#

I just want anky

distant storm
#

It'll help, just gotta break some of the old-habits from legacy I think. Approach the game as a stand alone in developement

left nacelle
cedar tide
#

Did they confirm that? And in update 5?

distant storm
left nacelle
#

Yes it is confirmed that troodon is next, but it likely won't be in update 5

uneven mist
distant storm
#

Lots of the word confirmed dropping

left nacelle
uneven mist
#

Thats what i said… didn’t i?

cedar tide
#

They better add them with update 5 thats all I care about

left nacelle
#

No, you said "there is a high chance that either cera or beipi wil come before troodon but its not confirmed" implying there's a chance they'll come before troodon but it isn't confirmed, which isn't the case

uneven mist
distant storm
#

We can't confirm anything.. whatever dino comes out as next playable is next. Better to be left in the dark on this stuff honestly.

left nacelle
left nacelle
distant storm
#

Regardless, it's not important if anything comes before it. As long as the game is moving forward, progress is progress

cedar tide
#

I think its important lol

warm sluice
#

Things change on the fly in development.

#

That's just how it goes down.

distant storm
warm sluice
#

Wait they said Update 5 troodon?? Cause On the roadmap its update 6. I guess yea things change lol

left nacelle
#

Troodon is also like the only animal that actually planned to be adde in a specific update. Which is update 6. But I wouldn't be surprised if we got in in 5.5 or something

left nacelle
distant storm
#

I don't care what's confirmed. It's a word tossed around like an ironclad plan. Troodon could come update 12 etc.. just get the mechanics done

uneven mist
left nacelle
#

All they've said is troodon is next

distant storm
#

I want my babies and unlockable skins

warm sluice
#

Oh in general in terms of playables. But In a sense I feel we do need another playable dinosaur fast. I kinda hopped out from this game for a while.

distant storm
uneven mist
#

Mechanics > dinosaurs right now

left nacelle
warm sluice
uneven mist
#

Yes but if they finish the mechanics then it wont take as long to get more dinos so that’s Why i want the mechanics to finish first

left nacelle
#

I'm most excited for Beipi

cedar tide
#

I want a better ecosystem, Same c&d. The games so bland without more playables, I can’t wait another year or two for them to actually start adding dinos, the biggest premise of the game lol.

left nacelle
uneven mist
#

Yeah im glad for that, i wonder how they wil make ovi not a worse galli tho

warm sluice
#

Though another way to balance that would if they had two big teams one for purely working on Dino's and one for working purely on mechanics. Though the thing is then your hiring more staff and they most likely don't have a big enough budget to flush out two separate dev teams

distant storm
warm sluice
#

Git merge issues the bane of my existence 😦

distant storm
#

Get all the mechanics in first, then a second team to dev dinos would be awesome. Like "plug and go" though game development is much more complex

warm sluice
#

Yea. I think my biggest challenge in game development when I create stuff its AI. But for bigger teams its true your running into issues cause you want everyone on the same build of the project

#

That's the only way it would work tbh. If everyone was insync with every change kinda like google docs then sure. But then again more issues arise with that.

left nacelle
distant storm
#

@deep ibex There's not a good way to host servers with that many people. Even on much further developed games. I think the only servers that allow that tomfoolery are ones that enjoy crashes/kicks

left nacelle
#

Like imagine we had Teno and Utah and they decided to work on venom and stuff. Once venom is done it would feel like nothing's changed since we wouldn't be able to use it in game yet due to Troodon or Dilo not being in

distant storm
left nacelle
#

Oh yeah we definitely don't need para yet lol. But I do miss those calls TI_TenontoCry

#

I feel it's best to develop a new mechanic and add an animal that uses it and repeat. Once all the mechanics are in then all the playable should be simple to add. Which iirc is the current development plan

distant storm
#

I just want my bugles. I really liked it's elk-inspired sounds. Some of the best noises ever..

deep ibex
distant storm
left nacelle
distant storm
#

I think he meant compared to legacy

left nacelle
#

Well yeah, but saying "not a lot" is just wrong. Even compared to legacy imo

#

Sure legacy has more but a decent chunk of the playerbase is on evrima

distant storm
#

Techincally, and these are facts check right now. There's more players in Isle than Read Dead Online

left nacelle
distant storm
#

But RDO has hackers, and no updates in like 1.5 years

warm sluice
#

Even though rockstar is pretty decent at keeping games alive cough GTA ONLINE

left nacelle
#

Unfortunately TI_TenontoCry

uneven mist
distant storm
#

At least Evrima can go up from there. I'd like to see them by Update 6-6.5 by Christmas

signal beacon
distant storm
#

Para to shoulder check boiii

left nacelle
distant storm
#

I'd love to see para get knock down and deafening

left nacelle
#

Yeah maybe if it broadcasts near you, your screen gets a bit blurry for a split sec

signal beacon
#

Hadrosaurs in general should rely on trampling and just bullying their predator to death

urban flax
#

Why are people so bent on being able to play compy and pterodactyl ? They say they want to play as the little things that are afraid of everything, yet we already have hypsi and nobody plays it...

distant storm
#

HADROsaurs need to have way better swim speed to escape preds/actually have a reason to live in the swamp

left nacelle
#

I personally want para to be strong against smaller things and run from larger things, but be evenly matched with allo

signal beacon
left nacelle
distant storm
#

I don't think adding playables SMALLER than the current roster is beneficial in any way

left nacelle
signal beacon
distant storm
#

Well that's just free playerslots imo. Keep it off official

signal beacon
urban flax
distant storm
signal beacon
#

Para should be an ATV that just wanders looking for nice grazing grounds

uneven mist
distant storm
#

Well.. I'd either want to see it eating water grasses or a true-grazer.. not runnning around for fruits/veggies.. but a variety of grasses

distant storm
#

Having more bulky grazers roaming the grasslands eating reeds/flowers using the grazing mechanic would be nice.

#

Not a fan of the truck-stop fill ups right now

warm sluice
#

Yea I would like to see use of the grazing as a slow fill option

icy lion
#

Kissen stated that that plan has changed, ptero and compy won't be playable

left nacelle
#

Oh really? Damn that sucks

urban flax
#

Troodon will be out soon anyways
It's like compy, but it can actually do things

#

Also we already have ptera as a useless flyer

left nacelle
#

Don't call my boy useless TI_Frown

#

I do think ptera needs to interact with other animals more tho. Which is why i suggested it should have eggs added to its diet

fluid lake
#

Ptera stealing eggs sounds cool

mighty tendon
#

tiny creatures dont get enough love in games

left nacelle
left nacelle
mighty tendon
bright sleet
#

damn was hoping ptero to be playable ):

#

and compy

#

I like the small bois

mighty tendon
#

but im happy we still get somewhat smaller species still <3 im excited to play proto

left nacelle
manic flint
#

Ptero is just a baby ptera ngl not worth playing

left nacelle
mighty tendon
#

in the end ig it depends on everyone's play style ;w;

left nacelle
#

I wouldn't be surprised if people make mods in the future that allow them to be playable. So there's that

mighty tendon
#

i hope the smaller creatures will still feel small haha

left nacelle
#

Oh they're gonna feel microscopic once bigger animals are added lol. I still remember when pachy was first added to The isle. Rexes were actually intimidating

left nacelle
#

@spring holly Having only dark and gloomy tones can make horror game less scary imo. Having a bunch of bright (yet still realistic) colors contrasted with the horror aspects of the game could actually make it scarier. Dondi said on stream a while back that the reason cute animals like Hypsi and Minmi are in the game is to make it all the more horrifying when they're ripped apart. That being said, I don't have an issue with neutral color tones in game since those are the ones I usually go with anyway

#

And I doubt we're just gonna have a bunch of dark, neutral colors once the update is out anyway. I think people are making a fuss over nothing. Since it's been stated none of this is final and it's all WIP

#

@bleak bison Last line of the first paragraph in the devblog: "Keep in mind it is work in progress and more colors, options or features can be added as we move forward in development:"

#

They're definitely gonna have more colors. The menu shown there is just showing the male display options, and there's more display options there than we had in legacy iirc. On top of there being saturation options. The other categories likely have even more colors

gaunt canopy
#

I hope they add more than just brown I want to be a dark green Utah

burnt bone
#

They showed dark green in their teaser images, so I assume that their options were just limited for testing

burnt bone
#

Also, although I do like small playables, they take time. They need to make new mechanics and animations for them. Then, we run into the same issues as the current smalls, nobody plays them because they are not fun and are just kinda left to rot atm.

cold sorrel
bleak bison
#

@cold sorrel I don’t want to have to play to unlock colours like in path of titans. Just let me make a skin I like,not everything has to be restricted

cold sorrel
uneven mist
marble furnace
#

I have a Question. Official EU Evrima Servers have a lot of those Cannibals who kill for sport (Iven Herbivores who kill other Herbivores for no reason), Mixpackers, People who attack for no reason (Stegos often attack deinos and won't let them rest on the river edge) and Corpse Guards (Dinos who will camp bodys so Carnivores can't eat it iven tho they killed it). So will Official Server ever get rules, nothing too crazy just like: no mixpacking allowed or no Corpse Guarding allowed, and so on.. ?

icy lion
marble furnace
#

@icy lion Ohh.. Just cause it rlly ruins the fun sometimes.. And as a Deino on EU Server 1 you cant go to those center rivers cause theres always Cannibals, and they're hard to avoid since there is nowhere else to go other than just staying in the river. And you can't trust anyone.

hoary dawn
sick dirge
#

Based alert

zealous violet
#

Good gravy cucumbers, its like half of the crowd doesnt know what a WIP means. =___=

thorny lynx
#

What does everyone think of chonkier rex?

civic bloom
#

@bleak bison Its called Immersive colouring. most people who play the isle dont want fucking rainbow dinos

uneven mist
last lily
#

Sidenote: I don't recall exactly but I think they used a mixture of Stan and Sue for the v3 Rex model(current).. Still not as chunky as it should be but just a slight little thing.

mighty tendon
tight oxide
#

utah, rex, legacy bary and etc

thorny lynx
#

Absolutely. I'm sick of shrinkwrapped dinosaurs

#

Looking like they have no ribs and shit

#

like what happened to your ribs and your stomach dude?

tight oxide
#

utah doesnt even look like its almost 1000 pounds lmao

thorny lynx
#

Utah is an ugly, wrinkly mess. Doesn't even have scales

tight oxide
#

utah skin makes it seem like it had its feathers plucked

#

hopefully feathers become a option down the line

mellow sphinx
#

I really don't get why people have such an issue allowing unofficial servers to have these small AI dinos to be playable lol, there is literally no downside

#

If you want it to remain AI only, then just play on official servers

limber hull
#

Pterodactylus funny me want play

last lily
#

Access denied.

manic flint
limber hull
#

i could do that

#

but it doesnt sound as funny

manic flint
#

just slam into a tree when you get past 25%

limber hull
#

listen

#

i heard that this little fuck will have horrid sounding calls

manic flint
#

true

limber hull
#

i was intrigued

manic flint
#

okok what gameplay purpose does this sky rat serve? bring attention to bodies so herbis steer clear and cerato makes a beeline for it?

#

if thats it thats cool

#

maybe they are also here to make bodyguarding annoying?

#

either way their model is clean

last lily
#

If only some other models were as clean as the cool little man.

low canopy
#

ah i love feedback that tells devs not to listen to X players because they don't share your opinions

ancient lotus
#

Many bad things happen on Chinese servers. Chinese hackers use technology to crack the Isle. They allow players to enter various codes and do a lot of operations. For example, / CS can be transferred to the specified location, / G can grow, / skin can switch various skins, and they have gained a lot of benefits from it. But the Isle official doesn't do anything, which makes the Isle worse and worse.

#

Many bad things happen on Chinese servers. Chinese hackers use technology to crack the Isle. They allow players to enter various codes and do a lot of operations. For example, / CS can be transferred to the specified location, / G can grow, / skin can switch various skins, and they have gained a lot of benefits from it. But the Isle official doesn't do anything, which makes the Isle worse and worse.

#

The same thing happened to evrima

#

The same thing happened to evrima

#

I upload videos to Youtube

limber hull
#

why does this guy repeat himself

#

im concerned

ancient lotus
#

?

compact hare
#

@warm flame Hi 👋
But what about the low player slots problem?

slender mantle
#

I don’t see the harm of potentially adding dinosaurs like Appalachiosaurus and Borealpelta in the future way after core mechanics and a lot of the roster is added. Heck, I’d even wouldn’t mind them as DLC as I remember the devs stating that some of the dinosaurs they had back logged were possibly going to be DLC. Pterodactylus was just announced to be coming to the game and obviously the devs didn’t announce it previously, which means there is likely potential dinosaurs or other animals that might pop up out of no where. I would love to see the devs explore the possibility of having amazing animals such as the two that I mentioned with potential.

tidal rose
#

@topaz palm literally every suggestion you made for pteras would make them worse. You wouldn't be able to manouver as well or do anything as well

#

its a bird with 45 health and you want it to be slower and turn like a truck? the fuck?

limber hull
#

i mean, i dont feel any of their feedback is wrong

#

ptera feels just weird to play

#

the way it moves in the sky may be flexible but it also feels unrealistic, and frankly, like hot garbage

#

if nerfing ptera meant making the flight feel good, nerf ptera

urban flax
#

I disagree with the slowdown on soaring speed. It's fine as it is and is very useful to be able to go fast without spending stamina

icy lion
#

I don't see why a gliding fisher should turn better than a falcon

urban flax
#

But the rest is good, imo flying mechanics should just be reworked

limber hull
#

also i really like the idea of preserving the momentum after a dive more

icy lion
#

Pretty much every problem I have with ptera's flight was mentioned in that feedback

limber hull
#

the dive is the least satisfying shit ever

urban flax
#

Like that early WIP we once saw TI_Succ

limber hull
#

also i still dont understand why people think ptera is weak

#

it can fucking FLY who cares if it has 45HP

#

it could be 10HP and still be viable

tidal rose
#

momentum thing is fine but nerfing ptera again? The only fun thing to do with the thing right now is doing flying, be it through a forest dodging and weaving or being annoying. If the thing turns like a truck then you cant do either

#

I mean... at 10 hp it will be oneshot by baby carnivores lol

limber hull
#

Ptera nerf was necessary imho, the thing did not need the weight or health it had

#

why the fuck a ptera was 90kg I will never understand

tidal rose
#

i honestly dont mind it being 45, but generally why i mentioned it is because its a glass cannon, and if it cannot manouver its a problem. Being able to tightly manouver also helps you land in places and escape other pteras

#

whats wrong with ptera being able to turn quick?

limber hull
#

it looks and feels wrong

#

i like flight in games to feel like flight

drifting cape
#

Yo mr rex do you have access to update 5 QA (if there is one), cuz you have the role

drifting cape
#

quality assurance testing branch

icy lion
#

Yes, the QA team has been testing update 5

drifting cape
#

haha okay thanks for answer

#

you a G !!

compact hare
#

Yeah I see

#

But if played, how could it interact with other players?
Its too small to give a decent food amount, pherhaps too small to even get growth

#

I see it now, its more of a "why not?"

#

All good, thanks for awnsering 👍

manic flint
#

Ptera nerf was definitely needed because beipi and Troodon are coming soon

#

Ptera being more than double troodon's weight would be very dumb

wooden mica
#

Hold the phone.... he passed away? thats fucked

wooden mica
#

TI_Succ damn....

#

Thanks for showing the messages, I didnt see anything anywhere so I was hoping it wasnt gonna be true...

hoary dawn
#

@scarlet nova they showed in the latest dev blog the wip queue system

round fox
#

I do like the concept of bushes that have brambles,thorns or just cacti in general causing some bleed damage. not like life threating blood drain but more so your animal leaves a small blood trail for a few steps after brushing against it, no health or blood loss just some blood drips that can be track for a bit

scarlet nova
mystic parcel
#

@calm granite are you talking about the wall in swamp?

calm granite
#

yes.

mystic parcel
#

Oh is it about the wall drinking glitch? Or that people stand on top to escape from carnos?

calm granite
#

yes.

mystic parcel
#

Yes for which?

unborn lance
#

Unpopular opinion but I don't think we should have to earn skins but especially palettes. Maybe a couple of easter egg ones for events, but every game that has a skin unlock system makes it a boring slog just to have the dino you like.

calm granite
#

theres only one dam in the game no?

calm granite
mystic parcel
calm granite
#

it is

mystic parcel
#

Are you saying we should remove rocks aswell so carnos can get uaths and anything that jumps

icy lion
#

@raw linden Tribals, aka cannibals, aren't human

#

They're humanoid mutants

#

Not based on any real tribal peoples, or on people at all

mystic parcel
#

I understand fixing the water glitch but getting ontop of something to escape a predator isn't ruining the gameplay

calm granite
#

it is tho, its very very abusable by stegos even lol

mystic parcel
#

My dude they literally can't use rocks and trees aswell

#

*can

calm granite
#

every other dino can climb it except carno

#

carno should be able to walk across it too

#

rocks are fine, but the dam is just wickedly broken

#

even impossible to hunt there as utah aswell

mystic parcel
#

Stego, croc, and carno have the issue

#

Not everyone should be able to use the same thing.

#

If you have trouble hunting at the dam then don't hunt there. Nw also has alot of players

#

Just because someone found a good spot to defend themselves that doesn't mean they're abusing it. It's just a safe spot to defend. A map should have good spots for herbivores to defend. You only complaining since you seem to be a carno main. Also as a Utah. It's pretty easy spot

barren zephyr
#

#general-feedback message

Instead of making the color available, should make an AI raptor that rarely spawns and walks around, doesn't attack or take damage, just walks or rests around, just watching peacefully

limber hull
#

that sounds like people would keep trying to kill it because they don't know what it represents and people would end up hating it

#

or saying its a bug

barren zephyr
#

True but it's a nice thought lol

#

Plus people wouldn't know a color represented someone either

bright bay
#

Who is Foszor?

icy lion
#

Foszor was our lead programmer

#

Filipe took over his position when his condition began to worsen

#

Sadly, he passed earlier today

calm granite
#

i think not

#

yeah im def convinced lol

mystic parcel
#

I mean I have over 1000 hrs

calm granite
#

and no knowledge

mystic parcel
#

i mean you seem to be complaning about regilar gameplay

#

sounds like skill issues

calm granite
#

i still think it should be fixed, very obnoxious spot

#

the map being silly broken is a skill issue?

mystic parcel
#

nothing to "fix" besides the water glitch

calm granite
#

ehh no

mystic parcel
#

standing ontop of a wall isnt broken

calm granite
#

you must not understand

mystic parcel
#

your only complaning about that since you werent able to kill a stego with yer carno

calm granite
#

no lol

mystic parcel
#

sounds like it

calm granite
#

surely

gaunt canopy
gaunt canopy
# gaunt canopy A carno should never be able to kill a full grown stegosaurus they biult for kil...

Here’s the video if anyone wants to know where I’m getting my information from https://youtube.com/watch?v=slcVvR7UMik&feature=share

Today we examine the long awaited: Meat-Eating Bull, Carnotaurus. We will discuss everything there is to know about this large carnivorous theropod dinosaur from the function of the horns to the use of those cute little baby arms, from Arm-Waggling to Shoving Battles we have it all!

All Copyrighted Images belong to their respected owners, all ...

▶ Play video
mystic parcel
#

also this is a horror sci-fi game. have you looked at the utahraptor?

gaunt canopy
mystic parcel
#

mmmm shouldnt rlly say what people should and shouldnt hunt in this game. by all means if ppl want to risk their dino go for it. this isnt a national geographic game trying to be realistic.

#

all the dinos in this game were created by humans so they arent the same as real life dinosaurs.

#

"real carnos cant turn fast" yea also real carnos didnt ram and stun a tenontosaurus in the wild. nothing is realistic but its the gameplay

gaunt canopy
limber hull
#

carno dies in one shot to a stego hit to the head

#

2 shots to the body

mystic parcel
#

either way doesnt mean carnos shouldnt be hunting stegos

limber hull
#

they shouldn't be hunting stegos lmao

mystic parcel
#

utahraptors get oneshot as well but stegos are on their diet

limber hull
#

not saying they CAN'T, just saying they SHOULDN'T

mystic parcel
#

shouldnt or should its not your rules to make

limber hull
#

i know

#

never said its the rule

#

just said you probably shouldn't, since carno is horribly designed to face such an animal

mystic parcel
#

just find it weird when someones posting facts about real life carnos about a scifi horror survival game

#

horribly designed irl but these are genetically modified creatures that humans created

#

this is a game of dinosaures created from humans, they are built different

limber hull
#

okay cool but carno still isn't designed IN-GAME to face stegosaurus

mystic parcel
#

then i guess utah isnt either

limber hull
#

how

#

how does that make sense

gaunt canopy
#

Have you heard of the hit head over and over and wait for bleed out

limber hull
#

utah has insane bleed and the ability to pounce, which makes it far better favoured than carno

#

but i guess this is like legacy where the only thing that matters is size and damage

tight oxide
#

utah is a apex hunter in packs lmao

mystic parcel
#

yet takes them forever to move after they jump of the stego, their jump isnt even far and close enough to get hit by the stegos tail

tight oxide
mystic parcel
#

anyways, I was talking to someone about a completely different topic, I dont want to talk about what people should and shouldnt hunt on a survival game

limber hull
#

utah has better turning, better trotting stam regen, a pounce, huge bleed potential and more stamina
carno has a charge that damages and stuns the user if it hits something too big and terrible turning while moving.

tight oxide
mystic parcel
#

ima kill wat i want and dats it. idc if national geographic says its unrealistic

limber hull
#

???

#

no one was arguing national geographiv

#

im literally saying the game designed carno to hunt small game

tight oxide
tight oxide
mystic parcel
#

i said they could if they want to

tight oxide
#

I dunno man it seemed like you did when i saw

limber hull
#

yea you did

tight oxide
mystic parcel
#

yall literally jumped into this conversation i had with another person and didnt even know the full story

limber hull
#

i said carno shouldn't be favoured in fighting stego and you immediately tried to dispute me

mystic parcel
#

all im saying is anyone who plays anything can fight anything they want. i dont care

#

if they get one shot? so what?

gaunt canopy
limber hull
#

all i've been trying to say is carno is not at all favoured in the stego fight so it generally should avoid doing so and you got all uppidy. I literally never said carno isn't allowed to fight stego, it can do that as much as it pleases, it's just generally not a great idea

mystic parcel
#

we done now? this is getting dragged for no reason

tight oxide
#

Seems so

last lily
#

Didn't this start because Carno doesn't know how to lift its leg high enough to go over a small bump?

mystic parcel
#

nah it was about how stego can get on the wall (the first section) to defend itself from carnos

mystic parcel
#

someone called that abusive for what ever reason

last lily
#

Isn't that partially because Stego is smart enough to move over small bump, and Carno is incapable of such an action? Or just that it's a very defendable position?

mystic parcel
#

its a very good defendable position

last lily
#

Stego with its tiny brain: able to lift foot and legs up to move over small bump.
Carno:". . . Uhhhhhhhhhhhhhhhhhhh."

mystic parcel
#

nah its a part where stego and carno can get on

mystic parcel
#

XD

#

rip all the poor rex players. be getting stuck on logs 24/7

last lily
#

Ah. Could've sworn stegos could cross the bumps over the dam then... I remember this video of 3 adult Carno's unable to reach a Pachy because of the small bumps on the dam.

mystic parcel
#

yea dats cuz pachy can jump

#

anything that can jump can get over the smol bump

last lily
#

Pachy got itself killed, but it was funny to see three carnos completely unable to move past a small bump I could lift my leg over and move past with ease.

mystic parcel
#

crocs,stegos and carnos cant

mystic parcel
last lily
#

Too much processing power.

gaunt canopy
last lily
#

Imagine if that's all it takes to stop a fucking T.Rex

#

a 2 ft vertical bump on the ground.

gaunt canopy
mystic parcel
#

carno trying to get you? walk up a staircase to show dominance

last lily
mystic parcel
#

lol

gaunt canopy
last lily
mystic parcel
last lily
#

I think some lady got slashed up by one, because they thought it wanted a hug?? - Reality is quite the opposite.

gaunt canopy
last lily
limber hull
#

@barren zephyr i agree, i love the diet buffs but the having it be the SOLE determinant of growth rate is a poor decision imho. If it were up to me, I'd have players actually engage in more natural behaviours in order to gain the buffs. Like a comfort system minus all the awful shit to do with comfort systems in all these kinds of games. Own a territory as a territorial animal/have good diet/be with group as social animal = better growth. No debuffs for "bad play", just less buffs

barren zephyr
#

It doesn't just have to be diets

limber hull
#

exactly

barren zephyr
#

Anything really to organically reward fluctuating player behavior
Fundamentally anything that supports moment to moment decisions based on circumstances

#

That creates decision making which is engagement

limber hull
#

this i can 100% agree on. Diets can play a part, but should not be the sole determinant

barren zephyr
#

I hate growth, but I could wait three hours for an average mid tier if the mechanics synergize so well it makes me glued

limber hull
#

like, make me do more shit. Diets can be an option to advance growth, but not the only option

#

if i wanna grow by trying to fight shit away from a territory or travel to eat my diets, lemme do that

barren zephyr
#

territories is another good idea, it'd support ranges, attachment to locations. create competition

limber hull
#

like some animals being territorial and some animals being more roam-focused would be cool

#

roaming animals would want to move around and leave markings around to mark where they've been, whereas territorial animals would mark a single territory and fight over it with other animals

barren zephyr
#

back to rewarded risk tho, it'd support player retention, and fluctuating player behavior. People who hate laying in cover(me) or want a more adrenaline breakneck experience can get that with the lower chance of survival to balance that. Predators who'd rely on smalls (Carno) would get a more reliable food source with juvies engaging more often to get better. People would play from risky to careful in a up or down trend in their playthrough.
We're all risky until a group of predators show up, now we're careful, hiding. Maybe some are brave and forego the risk anyways. Sure likely they'd die. But if they survive, they get bang for their buck

#

Because the Isle cannot realistically grab a larger audience until this fundamental issue is addressed(assuming all intended mechanics are implemented)

#

Most players will not be impressed by hiding in bushes in their playthroughs

limber hull
#

i do feel that requiring animals to do a few "natural behaviours" does indeed address this issue. Oh, you own a territory, well, a bigger animal also wants said territory for the same buffs as you (this is under the assumption these buffs also affect stuff like perk and elder rates), so you CAN AFK in said territory, but be prepared for an animal to walk into your territory, kill you and take it. Roaming animals, well, roam, so there's more territory they need to keep moving through and thus more danger and less bushgrowing

bleak atlas
#

@empty epoch yeah i thought of this (TI_FCancer ) utah. Didnt know of any other dino, like the dilo u mentoined, that where related to him or in generell what was related. Didnt know him that well, cause i followed isle only since a few months when he left

empty epoch
#

Yes

bleak atlas
#

I dont think there should be memorials everywhere as that seems forced like lightclaw said. One really nice place for him that honors him would be enough

wooden mica
#

why sad music tho, you want to remember good times not bad ones

#

not that it should be some hype euro beat or something but yeah, remember the good not the bad

#

I mean, I dont know the people who were his mates would know better than us, maybe he had music he listened to often they could use?

high nymph
#

I love the idea guys, but later down the road. I rather have the devs work on gameplay mechanics first.

wooden mica
#

I think they can if they want to, do it whenever, since ya know, were all just throwing these memorial plans out at them but it is their best mate thats gone so its not something we can decide they do or how fast they do it

mellow sphinx
#

I was worried that with the nesting system and diet system you wouldn't be able to take a breather and care for hatchlings, but if territory was something established as apart of some dinosaurs mechanics then that could make it a lot easier. Like idk how migratory playables are supposed to nest while also constantly migrating to keep diets up

#

Maybe when nesting nutrients could go down slower or something, I really don't know

barren zephyr
#

Mid to large herbis should be migratory maybe for a few exceptions

#

As well as some Carni's

#

Though Carni ranges of territory just make sense

#

Especially if they have specific biome prey

limber hull
#

carno doesnt seem territorial to me for example

random flame
#

@barren zephyr just read your feedback while afk growing as a pt TI_LUL the thing is, it's not worth it going out while I'm being oneshot by anything and can't do any damage it's just not fun

valid zephyr
#

@minor elk agreed. People go to hotspots because they're more interesting areas than the rest of the map. There should be lots of hotspots to encourage players to move around and visit them all.

Just deleting every hotspot is doing the opposite. Trying to make the entire map equally boring, bland, and unfun.

minor elk
#

^

wooden mica
#

just look at legacy, heaps of hotspot lakes, biggest ofc is twins, but people roam all over that place because they have the freedom to do so, theres also plenty of pvp and hunting can take place with ease so I mean, hotspots dont ruin the game it just makes it more accessible to people who dont want to only sit in the one place that everyone else is at, or be solo because no one explores waterless desolation

#

I mean i found this really cool stone henge like place on envrima on my PT but I cant go there on anything but the PT because water and food is nowhere near it, which sucks because its cool

valid zephyr
#

Lots of hotspots and no hotspots are trying to achieve the same thing, but in opposite ways.

#

Making all the map equally fun vs making all the map equally dull.

wooden mica
#

alternatively
giving players map freedom vs making players stay at the rivers only because we have to force deino encounters always

dense vale
#

also on the legacy map you could actually see out and get idea where to go. this map theres basically no long range visual even if there as landmarks and stuff

wooden mica
#

the current theme for people rn seems to always be "if theres gonna be water, my deino needs to be able to get there easy and sit in it for 10 minutes to hunt but no cannibals tho because im deino meat absitnant, and if that cant be done, then why have water there or have deinos at all"

#

which is some bs TI_Wheeze

gleaming topaz
#

Is the invert option in Controls (next to the sensitivity slider) supposed to invert the Mouse Y axis?

ashen elm
#

@tidal rose
I think adding more mechanics and engagement for all growth stages is very important.

But I don't think the walking around should necessarily be discouraged. Walking / wandering is a big part of exploration anyway. This is still better than being an AFK bush sim that happened too often in Legacy and early Evrima, because 90% of people will sit in a bush if there are no consequences. Current diets are not a huge improvement in terms of fun and I agree it can be a chore, but at least there is some incentive to not just stick in one area.

And I also don't think always playing risky should be rewarded either. Some risk, like searching for rare resources? Yes. But it's still a survival game at the end of the day, the developers have stated multiple times the point isn't for this mode to become a death-match game.

So if we're looking to improve engagement from the player, what goals or objectives do you think need to added? Which mechanics will encourage exploration? PoT has quests but those also become tedious. PoT and BoB also has the "unique" water degradation systems but people hate that. What ideas do you want to see to help have the player explore the rest of the map?

tidal rose
#

@tidal rose Well I never said things should be more risky for the sake of being risky. I was saying that exploration should be encouraged. Exploration could be for food or a resource. But the problem is the walking is tedious. if there was something interesting to do on the way then it would be different. but its just Point A, point B then Point C and then back to Point B or A.

#

... i just did an @ on myself hahahaha woops

#

@ashen elm

ashen elm
#

Yes, the risky statement is mentioned in the other suggestion you quoted, so I assumed you agreed with that.

Exploration for food sounds like diets.
I agree other resources being encouraged would be nice. Wallowing would be one but rn they are too uncommon and there isn't as much incentive to use them.

As for something interesting to do, understandable sure but how does no diets help with that? Unless I'm misunderstanding your point.

tidal rose
#

No, I am not talking about diets. Exploration for a resource can be diet related, or it can be any other resource. It was just an example. Diets right now are A, B, C. If you go anywhere except A, B or C you get smacked in the face.

#

there is no "exploration" with this diet system, its just checkpoints

#

Maybe the first few times you do it could be considered exploration, but I want to be able to fuck off and look at the north east or south west, but if I do it on anything other than a ptera ill just suffer

#

Heck, most animals can't even go to the docks without starving their tails off

pliant wharf
#

Pls bring legacy group invites back 😩

#

Running around for a half hour or more till we get bored of looking for eachother and log off and play something else together is getting to be a regular occurrence with evrima for me and my friends

tidal rose
#

@ashen elm oh and to explain what I mean by resources. Food is a resource, water is a resource along with nesting materials, shelter, nesting grounds, medical herbs (lots of animals eat certain herbs to help them in certain times) and so on

#

but there is only food and water currently

ashen elm
#

I don't really have a problem with checkpoints, again this is better than the alternative of AFK sim.

I think the punishment needs to be there to discourage people from growing in a bush. Not that it doesn't happen with current diets, but it likely is less so.

As for encouraging more exploration, I actually made a list of things which might help with that, some planned and some only mentioned by developers in passing. But I don't think full exploration of the entire island will ever happen, animals will be encouraged to mostly stick to certain regions / biomes / hotspots.

If you are exploring a random cave and can't find your diet food, that's more on you. That said, I do think after you hit adult, nutrition should stick around for longer because your basically completed with growth anyway and need more time for things like nesting / perks quests.

tidal rose
#

Well to be fair the diets are too tedious now. Prior to this update they were too easy, sure, but I never had my diets lacking. It wasn't so far out of the way and then I had enough time to do whatever and get back before my food ran out. Now I have to do nothing but travel to the diet locations and the increased travel time means less time to do something inbetween. I just end up sitting in a bush with the least minimum effort because its less fun than before

#

Im not saying they should be all in center like they were before, but I am saying that diet plants being closer DID allow for more freedom in your time between eating

ashen elm
#

I think the solution to that is just having nutrition stick around for longer.
You still need to move around, but have slightly more free time.

tidal rose
#

I guess

#

but the distance is also a factor. I literally timed the whole baby stego thing. Will I ever grow another stego? Hell no, I can't be arsed running 40 minutes straight just to get food

#

40 minutes is a lot of time

ashen elm
#

I don't think I'll agree regarding distance
Plus if you really like exploration, moving around is part of that.

tidal rose
#

Yes, but exploration requires you to... explore. Moving around to look at things is different than going from point a to point b.

#

There is no exploration in the current diets

#

Exploration means looking at things, exploring, finding and looking at the map or objects etc

ashen elm
#

You can still do that with current diets, not all biomes are found in the same region
There are multiple grasslands, jungles, and swamps all around the island

Some parts of the map are underdeveloped and means you can't really live there, but that was a problem even before diets

tidal rose
#

well, no? Because plants are area specific not biome specific unless I am incredibly wrong. It literally tells you the three locations you go to to find the nutrients

#

even if there is grasslang in south west, doesn't mean marigold is there

ashen elm
#

They are supposed to be biome specific and certain plants do occur in multiple areas
But I agree there needs to be better distribution according to the biome

tidal rose
#

the only plant i know is 100% biome specific is potato

#

which appears near any water body

#

idk theres probably something else too, but generally its all area not biome

#

i wouldn't be complaining if it was biome specific rather than area specific

#

since you could choose where you get the three nutrients and go wherever based on the biomes

ashen elm
#

I think that's the basic plan going forward in the future, as only 1/4 of the map is even open

tidal rose
#

I don't think the other parts of the map will be open anytime soon, like within a few years due to lack of dinosaur variety, lag issues, server slot issues etc

ashen elm
#

But anyway it can't be region specific because what will happen if there is a drought or flood in that area? And those are planned for update 7

Food will need to be found in multiple biomes / regions

tidal rose
#

well, assuming each update takes 6 months on average, update 7 would be out in about 14 months

#

thats quite a bit away

#

assuming

#

update 3, 4 took about 6 or 7 months and this update has taken like 4 now?

#

its not a dig at the update speed just going off averages

ashen elm
#

No that's a fair estimate, given their pace.

I do agree it might be far off, I'm just saying it's a mechanic in mind, so I don't think diet foods will be implemented the way they are in the current update.

tidal rose
#

still, assuming it does change in update 7 for weather the way you think it is... its still 14 months of tedious and boring diets till then unless they do something to change it earlier

ashen elm
#

Actually even nesting will mean diets need to change

Adults will need time to raise young, so it doesn't make sense for nutrition to be as punishing... for adults anyway.

tidal rose
#

sure, yeah makes sense

#

i hope it does

ashen elm
tidal rose
#

I mean yeah, but some some features get ripped to shreds as time goes on such as wallowing. Wallowing used to be a resource too, till they gutted it. Now its a glorified emote or victory dip at best

ashen elm
#

Yea I'm not too sure on what their goals will wallowing was. I think having them be around most rivers was fine.

Personally I would've had it that the mud pits are the most powerful for bleed healing, while shallow wallows near rivers only slightly heal or cover your animal.

tidal rose
#

Exactly!

#

Plus it gave deinos more chances to kill things too

ashen elm
#

Yes, it was a interesting interaction that didn't need to be removed.

Hopefully it'll change or be adjusted in the future.

tidal rose
#

Like.... rivers also are kind of dumb right now, its designed to force you to cross rivers so deinos can get you, but that also means you cant get shallow water, ponds, lakes or streams because of them and its lame

ashen elm
#

Hopefully shallow streams and rivers come back once more fishers / waders do

Sucho shouldn't really want to interact with deep rivers. More like how it was fishing during the Hope trailer

tidal rose
#

yeah but who knows what the devs are thinking

#

cant be as bad as the BoB semi aquatics that jump around and twirl like dolphins lol

ashen elm
#

Yea that's a whole nother issue lol
My guess is maybe they're waiting for droughts, that way streams / shallow rivers aren't available all the time and there is reason to go to deeper lakes or rivers

tidal rose
#

I hope. I honestly really hope

ashen elm
#

🙏
We'll see. Anyway like I said, it's a good suggestion, just kinda wanted to see the ideas more flushed out.
I'll probably make my own list / suggestion for mechanics to encourage exploration as I do want to have people encouraged to explore the island as well.

tidal rose
#

hell yeah

#

anyways i gotta dip, this convo has been real long

ashen elm
#

lol sorry! good talk 😄 see ya'

gaunt canopy
uneven mist
#

@fleet axle

fleet axle
#

oh damn thanks

uneven mist
#

@scarlet verge why would cera have a tail-attack when it wil most likely have an alt-attack?

scarlet verge
urban flax
#

I honestly don't see why any theropod would use it's tail as a weapon. They're not whips like sauropods', nor do they have spikes, clubs or anything that would justify that.
Primal carnage is far from being realistic and just doesn't make any sense in some regards, where The Isle is trying to remain coherent and believable.

gaunt canopy
#

Typo

urban flax
tight oxide
gaunt canopy
pure quiver
#

Going back to Pachy stun, I've been killed as a juvi after three full charges. It was not defensive at all. Literally minding my own business, having a rest. then BAM! Ouch, my head, I cant see very well. BAM! Oh shit I cant run away. BAM! dead.

gaunt canopy
pure quiver
#

Or I was target practice for a bully

gaunt canopy
tight oxide
rare fractal
#

It’s just a win win situation for you

tight oxide
pure quiver
#

If there was more interactivity than talking and walking I bet the KOS would fall away by a large margin

tight oxide
#

At least body guarding levels dropped

unreal ridge
#

@bleak bison every dino with have an AI version of itself so that the island isnt unpopulated with them

#

so carnivores can fill their diets without players

rare fractal
pure quiver
bleak bison
#

That’s not needed,the island will be infested with ai

unreal ridge
#

the devs already planned it

urban flax
bleak bison
#

One thing we need is more Utah and carnos running around 🤡

unreal ridge
#

think about it

rare fractal
unreal ridge
#

there will be AI herds of tenos dryos and all the herbivores

gaunt canopy
tidal rose
#

thats kinda dumb, i dont want ai of dinosaurs that can be playable

rare fractal
pure quiver
#

I feel like Apex AI would be great to immersive-ly stop players from entering areas they shouldn't.

Rex appears in a resting state and gets up to chase you back into the playable map zone.
Quetz appears from the trees to chase Ptera players back, etc.

urban flax
rare fractal
urban flax
#

AI that chases you around to prevent you from going somewhere is kinda unreliable

urban flax
rare fractal
urban flax
#

Also still doesn't solve the problem of anything that is faster than them and could simply ignore them

tight oxide
urban flax
#

Unless you decide to make hypers insanely fast so they can't appear as ANYTHING else than barriers because they would destroy the entire game

pure quiver
#

Maybe adding dense fog would make it scarier? I was just trying to figue out a way to stop players in a fun and immersive way. Maybe like The Lost Woods in Zelda, your screen goes white then fades back after teleporting you back?

gaunt canopy
rare fractal
rare fractal
urban flax
rare fractal
pure quiver
rare fractal
tight oxide
pure quiver
rare fractal
tight oxide
pure quiver
#

I do like how in Jak & Daxter they get you eaten by a massive fish when you go too far into the water!

urban flax
rare fractal
urban flax
#

A single Utah can even pose a serious threat to a pachy, even though it's heavier and supposed to counter it

rare fractal
tight oxide
urban flax
pure quiver
#

If you dont drown first, a Mosa could gulp you or drag you

pure quiver
rare fractal
#

Sry for that oneTI_Succ

gaunt canopy
# urban flax Just like any living creature with legs

They were redicoulisly slow for a predator compared to other predators they had to scaveng and steal kills when they hit full grown sometimes they hunted big prey lik trike they are known as a endurance predator if I’m remembering the term correct sry it took a while to type

pure quiver
#

Also, if you're flying, just lose all your stam and glide down faster until you hit the water.

urban flax
pure quiver
#

I'll chuck the idea for border control in the suggestions

rare fractal
urban flax
gaunt canopy
rare fractal
#

I almost hope 50% rex is 70kmh just for the meme

urban flax
rare fractal
jagged jewel
pure quiver
#

Should there be a "Z Run" Sprint where you go 35% faster but run out of stamina 50% faster?

jovial otter
#

An adrenaline run would be a neat idea. Good for fight or flight situations

barren zephyr
#

LOL

#

still i love carnooo

rocky kelp
#

ur prob a stego main lol

barren zephyr
#

lol

obtuse obsidian
#

m8 try to get better at the game for me ❤️

rocky kelp
#

all they got to do for @obtuse obsidian comment is make it so nothing can get on the top of the dam

obtuse obsidian
#

that means a lot

barren zephyr
#

nice

rocky kelp
#

glad we got that striaght

barren zephyr
#

lol

rocky kelp
#

im glad

barren zephyr
#

XD

#

l

#

s

obtuse obsidian
#

yall annoying

barren zephyr
obtuse obsidian
#

dont @ me to start beef kid clear skill gap

#

end of discussion

rocky kelp
barren zephyr
obtuse obsidian
#

cuz im an absolute beast

sick dirge
#

tf

ashen wasp
#

Great Izuchi vibes

tepid gate
uneven mist
#

@spare hearth it is is already implemented, it just dosen’t work all the time bc of a bug

thorny lynx
#

I'm not able to suggest this at the moment but do you guys think Deino looks kinda off?

This looks much more bulky than our Deino and the tail is a whole different shape

#

Our Deino has a humpback. That's it.

uneven mist
#

@worldly hazel kinda old design

worldly hazel
#

Looks like it needs an update

hoary dawn
#

its

#

new

tight oxide
hoary dawn
#

as were the other new dinos

tepid gate
#

@fallow cypress Tenonto doesn't need a buff like that, it would be completely overpowered if you gave it fractures on top of what it has right now.

fallow cypress
#

Teno imo needs more. Like most herbivores here it completely relies on stamina if it wants to either fight or run from foes, while carnivores can easily mange both being fast and not need stam to fight. Fractures give tenos a more reasonable chance of surviving predation or most comabt situations. I also just find that a carno can run beautifully after like 5 tail slams/kicks while a single pachy ram cripples it.

tepid gate
#

Teno stomps every carnivore in a fight except maybe Deino(although it can kill one too if it catches it far enough on land(not that Deino won't die to dehydration first)

#

Carno atm loses a 1v1 against any comptent Tenonto

#

I'd buff up Teno just by decreasing the stamina cost on its tailslam a tad bit because that attack is kind of bad currently due to its absurd stamina cost, but tbh Tenonto doesn't even need that to be good, it's already one of the best playables in the game.

tepid gate
#

It's either the second or first best herbivore in the game right now.

#

Stego is kind of better at full adult cause it's borderline untouchable, but Tenonto has the best growth out of all the herbivores so it has the edge there

fallow cypress
#

Honestly, I argue dryo is the best herbivore for how fast it’s growth is, easy to find it’s food, and having better agility than utah

#

If it really wants to, it can’t really die besdies a deino lunge

tepid gate
#

Nah, not really, Dryo is meh due to how its nutrients are spread around the map, besides due to how diets work currently the small herbivores are kind of on the meh side in general.

#

Well Hypsi doesnt have growth so it doesn't affect it but if it did it would be in the same box

fallow cypress
#

2 of it’s nutrients are in the same biome and fairly common

limber hull
#

Dryo also has one of the worst juvi stages in the game for some reason rn

tepid gate
#

The issue is that with Dryo's relatively low growth the time it takes for your diet to change from bad to good is longer, besides Dryo's nutrients are out in the open which makes its growth a bit worse, Tenonto has relatively the best growth in the game because outside of radish its nutrients are in great area to get.

#

Also what Wave just said - you need to travel with a pretty bad juvie, meanwhile Teno has one of the better herb juvies in the game

#

Not that Dryo is particularly bad in general, but Tenonto is simply the best in terms of its growth atm if you know how to grow it

#

It's my most played animal on this patch and I've grown it multiple times

#

out of all the herbivores it's by far the most pleasant growth for what the animal has to offer

#

and damn it has a lot to offer

#

It's probably the most fun playable in the game since the last patch

limber hull
#

Juvi teno still has an amazing trot-speed, decent sprint (for a juvi), god-like swimming in case a carno decides to mess with it and safer food sources. It doesn't need to place itself in an area where it's in great danger of predators like carnotaurus, arguably it's greatest risks are utahraptors and deinosuchus. Also, it's very easy to obtain at least two nutrients.

tepid gate
#

Carno's good too but imo Teno is a bit better, the only issue it has is if it runs into multiple Carnos

limber hull
#

i've outswam carnos as a juvi teno many times, it's pretty ideal if you want them off your ass fast

tepid gate
#

Deino isn't much of a threat, you can take on an entire pack of Utahs if they try to fight you in the swamp too

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Hell, I've once defeated a small pack while I was already low on health after fighting Carnos

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Teno is just really, really good atm

tepid gate
limber hull
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I think the issue people find with tenonto is they move into a carno's primary hunting grounds and find themselves in a situation where they're at a disadvantage, then are surprised by this. If a carno is forced to enter your environment, be it swamp or rivers, you will find that it starts to suffer.

That being said, teno is still capable within the plains against a carno, just its extremely superior near the water.

tepid gate
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^

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Even out in the open Tenonto wins 1v1

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I've ran a number of tests against Nova and a couple other people

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we've had this match up some 20 times I think

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Tenonto always won 1v1 no matter who was playing it

limber hull
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If you want to feel unkillable to the fuckers, since carnos rn feel like gods, literally bait them to the water. They will quickly realise how screwed they actually are, since you can force them near an environment where they're weak, then proceed to use your variety of attacks to punish them

tepid gate
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it's possible to win this for Carno since Teno ended up very, very low(one bite away from death) like 2 or 3 times but in general it's definitely a Teno favoured match up

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that was out in the open too btw

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it gets even better when they're forced to wade

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if Carno can't run around it's at a big disadvantage

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we just need more areas where Teno could force other animals to wade

limber hull
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Yea, since your insane trot-speed means you can just keep walking and it has to slowly walk its ass up to you

tepid gate
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yea, exactly