#general-feedback-discussion
1 messages · Page 842 of 1
i also dont really like the idea at all lmao
carno already suffers heavily from bleed
shshshshshshshhshs
That is true
especially sprinting
also, low blood reduces stam regen, which is a necessary stat for carno in all scenarios
I got pounce by a utah, for like half its stam at fresh sub, i ran down a hill forl ike 5 seconds sad down, and died.
all within 30 seconds
when the utah was on me i only lost a quarter of blood
it was big sad
utahs are devastating
adult utah?
Yeh
I mightve been fresh sub
but
Dayum i got wrecked
there was two- wait i got poucned by both of them
so, got poucned by a male and female utah and died within 20 seconds due to bled
if it was adult ye it makes sense as you where a sub, not much health
👍
i expected to survive because i had once before but then again there was only one Utah that time lol
We just need more ways to wallow since mud pits are in few locations
true, the closest mud pit to me was Oaisis. a hotspot. where the utahs are that tried to kill me.
What it should be is big mud pits that can heal bleed for more than 1 creature. However small mud spots can be scattered around and they become less effective the less it rains. So if it hasn’t rained in awhile they would dry up and you would need to go to a heavier mud pit (current ones)
And the small patches would be pretty frequent
Not all over but enough to find some easily
And smellable
YES
Prefect i agree much
could be that water ponds that form after rain the more they get interacted with in any way they will turn to mud pits that disaper if it doesnt rain in a set time, these mud pits only work for smaller creature (or dedicated to the pond before it) and just slow the bleed, while the masive ones outright stop it if you also sit
👍
Mud pits themselves are just bad. U can't run in them neither can u execute ur abilites in them and on top of that they're placed at the worst spots ever
They need a rework to not just be in random places and actually be placed places they would go
yessir
Or just make them more effective than river banks and have river banks re-added
The food values are definitely off atm but a baby teno absolutely shouldn't fill up an adult carno's hunger.
well he did say that it should not be like that because of balance, he was just making a statement. I can say for sure it is extremely skewed. A full deino at 0% food wont even get full off another full grown deino. Have tried
food values should be based on how big an animal of that size stomach would be
not the animal size itself
i know Jace does good work but hes starting on a flawed foundation so kinda feel bad for him if anything. some versions of the map may have been better but still if it were up to me id delete 75% of this jungle and make new biomes while focusing on what made older maps good
You are supposed to use mudpits after finishing the fight or when the predator has lost you, you should not use the mudpit mid fight, and if you could have the same mobility it would be abusable, people would stay inside waiting to a mistake of their oponent or untill it goes away
Above 40% teno, should fill an adult carno
@valid raven i believe you can search fir the name of the servers. But remember to switch the one box from "offical" to "unoffical" before doing so if you're looking for unoffical servers, otherwise nothing will come up ig
@tame jetty You want to know why not? Very simple. Dinosaurs don't have maps lmao
So it's a game, it's realistic but not a real world simulator 🙈
I wonder why, having to use third program maps as annoying as having to use discord for vc.s, should all been in one game 
Why would you need a map? Just go centre, is the only place where you can find other players
lol that isn't meant to last :D its just poor design right now since no herbi plants skattered enough ig (and prob some other reasons other players picked up
maps have been denied because it makes little sense for animals to know 100% where they are and it loses the whole experience of getting lost
players would have the choice to use or not to use it tho lol
if they don't wanna add ingame map, i for sure hope they improve their map design soon so you can actually navegate by land lol - this jungle ain't doing it xD
Wrong if u ask me, you're supposed to use them to hide ur scent to escape a predator, cuz with the new tracking system it's nearly impossible to escape a predator. You can also use them to heal ur bleed mid fight. And about ur third point, that's what ppl are already doing rn. That's why the river bank mud pools were way better than the new ones, especially with bleed being a decent threat now
Your right, also we (and the dinosaurs, probably) can remember specific landmarks and positions. So u can kind of map out the world in ur head.
A map is unneeded, there's also vulnona btw
I learned the map in my first 10 hours, is not hard
can you optimize the game please, because I have a friend with whom I was playing only now that when he spawns on the map his textures are not loaded at all and he can't play
Yes
Tf is this
a friend :)
go zoom around and scare carnivores
@stray holly I think every species should have 1 nutrient that's easy to get and then the next one would be medium to get and the other one would be very hard to get but rewards u with a perfect diet. So elite fish could be that easy nutrient to get, diets just need to be made harder overall and herbi food has to be spread over the map instead of putting all of it nearby center so u can just get ur whole diet in 5 minutes and return to the mudpool where you'll be guarded by all the herbivores in the server
its like south is the only place you can find other people
imagine getting screwed by the game rng just saying "yeah your stats will be shittier than that guys just because". no thanks
lol
the only way i can see that ever being implemented is the breading system, babys born from nests are stronger then rando's, but even that is stretching it
if its done with breeding it should be based on the health status of the parents and/or how well the eggs and nest are taken care of, and that would only really be fair if we could see things like the diet status, perks and colors of the parents in the menu
which would also likely result in parents with poor status being picked lest for nesting, realistically reflecting unhealthy animals' reduced ability to multiply in nature
and there age, also, like if they are elders but in the strong elder stage there babies would be better, but once they reach the week elder stage they can no longer bread
Like this idea
But random spawns should have something going for them
Like spawning with more food idk
Don’t random spawns come in at juvenile stage. Thats fine enough for them imo
Devs said they will spawn in as they now
Nested comes in at hatchling stage so by default their growth will take a little longer, but that dan vary depending on the way they and the solos grow
So babies
Rando and nesting spawn stages will be the same
So if we add nesting buffs then random spawn needs something good about it in anyway
This was the misinterpretation i assume, so juvies are for random spawns and hatchlings are for nests
Meaning the bonus would just be a small head start and no punishing genes, but also no rewarding ones. With a genetics system at least


Juvi
and the stage after that before sub adult?
Juvi
so 2 juvie?
lmao well alright
i guess ill call it teen or something
too small for me to call it that imo
I feel like juvenile stage as a whole will likely get made longer to compensate for not spawning as a hatchling
Why would it get longer? Isn't that the trade off for nesting? A bit longer of a growth time to spawn in a full group, while spawning solo is to actually grow faster at the risk of going solo?
What we have right now is base growth for spawns. Nesting growth will be longer than the growth we have now. I was saying that you'd stay in the juvenile category longer because you won't spawn at hatchling stage.
Instead of a kill feed death screen like what is in that suggestion it would be more useful to have an admin log that lists off who kills who, among other things. A lot less abusable because it would only go bad if the server admins are also bad anyway
100%. Being able to see the username of everyone who kills you is a GREAT way to make a game like this as toxic as possible
Easy way to get people smeared in servers or even to simply tell your friends their username and find them ingame for a salty revenge kill
in what way is the idea of @solemn holly abusable?
i mean the reasons are literally right above your question
revenge killing and smearing which are rampant in the survival gaming community
Technically you don’t even need names to revenge kill rn
even if they dont revenge kill, they can start shit like "hey X is a KFSer and a hacker dont group with him just kill him on sight" and it will just make things harder for that person
like they cn get salty and just start lobbing accusations and people believe it lol
Average BoB day ^
Basically
Skin system makes revenge killing easy in general
Pot so far is trying to stop it so idk
Tbf you can only revenge kill if your in a group
Or if you have friends to do it for you
Yet bob you must still travel the map to find em
Plus in the isle ppl with multiple copies can join on a alt and kill you if they find you...
in PoT its probably worse than all of them due to character slots making it mad easy
Anyone buying multiple copies is just desperate
Hi, how can I get the Content Creator role? I am on twitch :YEP:
No
Well then tell me where and dont just write no xD
wow. I love the community here already
welcome
in all seriousness, i’d made the same mistake aswell lmao
You could call it an "adolescent" apparently that's a growth stage in Path of Titans that is between the "juvenile" and "subadult", I guess TI decided to go the same way and add this additional stage too.
you spawn as a hatchling, then go juvie, sub adult, and adult
@barren zephyr hypsi spit is for defence not for attacking, you are supposed to use it when a carni gets close to you, not you getting close to the carni
@vestal sandal in #general-feedback is better
@latent olive yeah large dinos don't have to be always super slow but carno's courting animation looks like it is going at X2 speed
guess what
animals can move pretty quickly
are you reading? i know they can move fast, but the video of the courting animation looks like is going x2 speed
not the carno itself
then slow it down by x2 speed and lets see what it looks like
@steel flower yeah lots of stuff in this game work when they shouldnt and viceversa
That example video for Teno kick not landing is absolutely awful - the Teno there did not land that kick, it wasn't even aimed at Stego and the kick went right next to it. Idk what that is supposed to prove but if that attack did hit it would suggest that something is wrong with the hitboxes.
Why did they call the Type-M Magna and not Magnus?
Magna is for plural neuter names or singular female names
It should be magno, magnus, or magni
The type-H is the hypoendocrin.
Type-M would be things like the magnatyranyus
got that
Maybe Dondi didn't study latin for long enough to care about that and thought magnatyrannus was cooler than magnustyrannus, which I agree with
Fishing utahs 
The idea of getting perks through doing what the perk allows you to do is so stupid. Increases grinding for a game that is already extremely grindy.
Also... you gotta kill carnos in order to be able to get a perk that allows you to kill carnos or what ?
Not like that
Literally swim in circles in some puddle/dead river at the end of the map so your can eat fish lmao
Sounds dumb
No, you wouldn’t get perks like that, it would be like using water to help you not just water camping
So if you used water to swim out of a fight and stuff you would slowly get progress but if you just sit in water it does nothing
So you got even less control about what perks you get
not only that but sounds like a pain to code in, and can be easily abused
And how would the game even determine this
Apparently you're supposed to eat certain 'extravagent' foods and stuff like that if I'm remembering that correctly
Yes, if you as a carno eat crabs and turtles you slowly integrate them into your diet, if as a Utah you eat fish and swim you slowly gain the ability to fish etc.
Idk I’m not developer so this might be improbable I just thought it might be cool
Nah
And that would be over generations not 1 playthrough
Like if you swim a lor maybe your swimming stamina will be better or something
Maybe I just want to see an adaptation system in one way or another lol
I mean you would learn
So you would just be a good swimmer utah but compared to generations of swimming utahs you would be slow
At some point utah might not be slowed down by shallow water lol
carno charge is like the easiest special ability to avoid if you pay remote attention to your surroundings
General feedback is kinda wild today
i want fat rex
🗿
no more tyrannorexic
I press w once and mash right click and I win
i like to wait for premature charge carnos to get close and then just take a few steps to the side
bring their hopes up a bit
I think they're onto something
not carno specially
Exactly
But cause teno has slam they lose half their health cause of it
but your dino actually acting like a normal living thing when being bit while stunned
I think when stunned and you do the getting up animation you should instantly gain control when hit
while keeping how long you are stunned when downed
thats just how i think knock downs should work imo
You don't get up faster if your actively being bitten or not
Why does that make sense
Youre being attacked anyway
Your gonna get up asap
so you're telling me when you are getting up and are being repeatedly hit it doesnt make sense that your dino will get up fast when being attacked during getting up
i think i worded that wrong
Yes
It's already being attacked so it's already getting up as quickly as possible
Making it faster makes no sense
it really doesnt get up as fast as you would expect
If you were referring to sitting it would make more sense
Which is why they added the quick get up
you stay stunned on ground thats fine
but getting up is like extra stun time since you cant move while doing the animation of getting up
and you get up pretty slow imo
It probably hurts a hell of a lot to get barreled over of course they aren't gonna stand up instantly lol
just doesnt make sense to me
thats why they are knocked down for those seconds?
im saying they should make the getting up animation cancel when hit while doing it
or speed it up some
Your so dazed that you don't get up instantly
depends how hard we are talking
like punches? or car hits
I got kicked in the head by a guy twice my size and bro I took a while to stand up
I got a concussion from that
My head hurts thinking about it
It was a side kick too...
ok that
is a concern for you personally...
might wanna get that checked out....
It was an accident
I was at Taekwondo and the guy behind me was too close
But that wasn't a full power kick and it felt that bad
How would it feel to get barreled over by a carno
Yes
im just saying it annoys me how your dino acts like it isnt getting bitten or smacked to death while doing its stun get up animation
Took me a good 3 seconds after that to stand up without falling over again
it just tanks it...
like when you pounce a pachy and it doesnt do reaction animations
but if someone tapped you or something wouldnt you notice or react?
Yea
exactly
So you're saying you want a new animation?
thats why im saying bring that to stun animation get ups
kinda or something to make me feel like my dino has pain receptors when getting up from stun
It does wail in pain
not
it makes sounds sure but...
no reaction cus animation of getting up takes a weird priority
I mean they could make it flinch I guess
i think many things need flinching animations lol
but question?
Yea?
what do you think would be a good and logical way to fix 2 utahs pouncing pachy
its over 800 kg on pachy
Make the Utah grapple the back, not it's side, so only 1 Utah can fit
when that happens and pachy doesnt slow down either
They won't add that because it's pretty abusable
And makes matchups unfair
yet they said they were aiming to make utah pouncing pachy seem logical
pachy could at least show pain...
heh unfair....
ill see how utah vs pachy goes after megaherds are stopped or oasis deleted
wait utah can one shot pachy with one pounce if pachy doesnt buck right?
Probably
It all depends if it gets a pounce
If Utah can pounce it can bleed pachy out
If pachy gets any kind of fracture utah is toast
body fractures lets you live somewhat
head i can find myself still surviving if i can save stam well
Leg is insta death, head is a good chance, body prevents Utah from hunting
you would be surprised but
3 pachys were fighting me and one broke my leg and i managed to kill one before i died
i kept dodging while they kept hiting each other XD
i landed bites when i could
(i was a utah)
Ok so the pachies were just trash
that doesnt count
It could
they require at least 1 functioning brain cell for it to count
Herbivores rn are mostly no skilled playables
I have such an easy time using them that its funny
Lies
The amount of bad teno players I see is remarkable
those players must be first timers at the isle
Nah
They just waste their stam slamming when they are too far and running around
question
how many solo utah pounces does it take to bleed carno out
I don't know
what about for teno
I dont have them memorized anymore
lol rip
I just feel it out lol
Especially cause Utah's can jump off at any time it doesn't matter
i heard it takes 2 full utah pounces to dmg kill a carno
Dude
Absolutely. We need AI to drink. Also they need to swim at a reasonable speed. Please let AI search for food, eat, drink, have stamina consumption, and break bones / take fall damage. Make AI Great Again
I won't be playing deino until AI drink.
When was AI ever great to begin with 
Combat based perks, especially speed can very easily lead to a colossal balance fuckup across the board
At this point i prefer legacy ai lmao
Ai carno 
Very good ai
Very balanced
Very cool
I think ai tenonto was very good and balanced when it turned in to a motorboat and chased my pteranodon at nearly the speed i was flying in an attempt to protect his fish friends
Ai utah vs player dryo was hell you gotta admit
Ai utah could find you hiding anywhere and locked in like a missile
AI utah used to crawl out of the woodworks when ever i killed something as a utah
I killed a boar and 2 utah ai came to eat it
Bruuuuh
The true compys
Im telling rn compys are so rare seeing how mnay bodies i find
Compys should have a spawn timer near a corpse imo
I killed a player doing the same thing thinking they were yet another ai lmao the ai lead to worse player interactions
Smh devs really did well at making ai act like players lmao
Compies are horrible i saw a bunch swimming in circles in the river because a utah body was on the shore and i kicked a bunch to death with my merc
Compys were legit in a conga line near a dead juvie utah lmao
I killed them all as my juvie ootah ofc but it was funny
The only times i see them spawned they are broken one way or another
Also they are missing a ton of animations they just t pose sometimes
Think the isle needs to improve more on data or servers to fix all these underlying problems
But it might be something else tbh
Might partially be the asset itself in this case
Cus things keep breaking compared to what devs show
I do think ai becoming motorboats are a oversight on the devs side
Shouldnt be the case
🙂
But would be hard to hire a new person
Yes
That seems to be a case with a lot of their issues they need more people working on it
A dedicated optimizer for the game would be nice maybe
Not just with ai, but with other things like animation, connection stability and optimization
That makes little meaning
I said maybe tbf
To hire someone to "optimise" the game means they need another programmer
another programmer who understands the language the devs are using.
Basically someone who has to actively work on the game
the skill tree looks really bad for a game like this
PoT style shit, not a fan at all
BoB skill tree bad
I want to be a tech shaman troodon
Pot skill tree aint that bad imo
Compared to bob at least
Pot skills have deinocheirus outswimming sarcos and butchering them in the water
I count them both under the same garbo tree
Bob be like lemme increase my velo dmg and speed and hp to max to survive one hit from a rex
Unlocking attack power, new attacks and better stats would basically lead to animal minmaxing
"Maybe a skill tree that you can achieve based on your diet or amount of kills of a specific animal. An example of its uses could be you buying into a different type of attack. Or one of your attacks doing more than the others. You could spec into damage, speed, defense, etc"
Like that isn't what he's suggesting here
I think perks should be niche changes
Isle matchups often are also heavily reliant on speed differences too so enabling people to increase their speed can lead to big problems
pretty sure most people want that
well, people who actually give a shit about balance
Like jaguar utah perk 
jaguar is more herrera tho iirc
yes
also the idea of "perks can be unlocked by doing stuff to unlock them" is fundamentally flawed
The salt-water deino perk would literally not be physically unlockable because you'd dehydrate far too quick
Utah with over 100 speed
salt water deino!!
(can't drink fresh water)
Saltwater deino is saltwater croc ggez
Ok hear me out
Over long generations of nesting a deino to have more land perks what if evetually you get a smaller deino that acts more like kaprosuchus
aqua teno, saltwater deino, forest utah instead of plains utah, burrower dryo, etc
What would forest utah be
A more agile utah?
A better climber?
More resistant to falling off trees when pouncing?
stuff like that i suppose, yea
i want perks to be actually considered more like "mutations"
stuff that changes core survival aspects of the animal
rather than just an outright buff to a base stat
I think perks over time could make your dinosaurs somewhat evolve into new ones
eh, no
How come
Saltwater deino at that point might just be a sub species of deino or something
yes, but its still deino
E f IC hdbrhgjgntjfnfbtvrshbajs thats what i mean by somewhat evolve
you still avoid the water to avoid it and it still stays in its lane and does what its designed to do, drown things that come too close, perform poorly on land, etc
having a deino charge you down across the plains defeats the core functionality of deino
If deino went saltwater would that mean it would be bigger to fight ocean threats plus the bigger space in the water?
yes
Sounds neat
assuming such threats would even exist
Megalodon ai 
Well threats like that should exist imo since if not saltwater deino might be too easy to grow
Wait...
Do irl gators or crocs get weaker as they age?
I don't think there's ever been a record of a gator or croc dying of old age lmao
Then ok what if deino... was the only elder to not keep getting debuffed stats...
Until death
usually gators and crocs just keep growing
so an elder is just a really fucking big one
So what if deino stats kept getting better
And not get worst when eldered for a bit
But be massivly slow and big food needs causing death to occur to the biggest deino in the server
I mean IDK, seems like BoB growth which sucks ass
Bob added a cap finally i think
doesnt that defeat the original point lmao
Rbsjsbgirndma bob problem was
It was kinda to easy to surive to that age
Like eat gems when low
Lots of ai food around
why do you spam your keyboard now whats that all about
Hejwufjsiieejd cus yes
Feels fun tbh
@thorny lynx dinos of the isle are realistic not accurate
They're not even realistic either
Stego gallops
Carno charges
Utah jumps
Hypsi super-jumps
Ptera skims
And we don't even have strains yet
In the future earth's gravity has been reduced
Wait TI doesn't take place in the future
But we're not sure it takes place on Earth either x)
TI takes place approx modern/current time
We know the tech abandoned on Spiro by AE were from the 90s-Early00s
You answered yourself, the list of things you said are realistic, just not accurate
No, they're not realistic because these things Isle creatures do are physically impossible, even accounting for their modified body shapes and musculatures.
The Isle is just not aimed for realism in any way. People believe that because the graphics are realistic, but that's all. Most mechanics in the game are also unrealistic and just here for gameplay.
Animals wallowing in mud to clot their wounds ?
Crouching masking your scent ?
The entirety of diets ?
They are realistic but even tho, the guy I responded to, was talking about the design of the dinos, and the the design, the model of the dinos, is realistic
They could not do that in our world thats why they are not accurate, but in the universe the isle takes place, the things dinos do, are possible, so they are realistic
For example dragons are not accurate because they didnt existes, but they can be realistic
So realistic regarding laws of physics that do not belong to our universe counts ? If so you could argue Pacman is realistic
Physics can be the same, for example stego in the isle universe has much stronger legs so they can galop
Eh... that's kind of bullshit-tier of realism
Godzilla-levels of bullshit imo
So for you everything that isn't exactly how it is irl is not realistic
Everything that isn't possible irl isn't realistic
They are realistic in the universe the isle is placed in
This conversation is going nowhere
Is a discussion, they don't always go somewhere
I like it better when they do
I bet you do
How do you know that 4/5 of these things aren’t realistic
Because I attended physics class in high school
He is a paleontologist and a phisician
I attended too to my physics class but can't tell if a stegosaur can galop or not
I’m not sure if stego can gallop but what’s to say that a carno can’t put its head down or that a Utah couldn’t really jump at all
You need to know biomechanics to tell those kind of thing not just physics
What are you reffering to
He says he can tell stego couldnt galop because he know physics, but that is nit enought to know how the body of an animal works
I’m not talking about that
What do you mean then?
Carno and utahraptor
Utah is the least realistic of all the dinos we have. It looks like it should weigh 200 kg yet it weighs 450. The only animals that reach 450 kg nowadays are nowhere as agile as TI's utahraptor is. Bears, lions, bulls... All those things are of similar weight to utah and much more muscular, yet they can't jump. Although they are all quadrupedal and thus get twice as much strength for jumping. Besides, even for very agile animal standards, Utah is unrealistically agile. It can jump around 4 meters high, which is almost as much as a mountain lion, who are the best jumpers in the world. It doesn't take a masters degree to understand that.
I could give you the same explanations for the other dinos, but I'm in class and I don't have enough time, and this conversation already got really off-topic anyway, so I'm just gonna say :
Things don't gotta be realistic anyway. Leaping utah and missile carno are cool.
i know they dont have to be realistic, this all started cause a guy said rex should be fatter like irl, i answered him by saying that rex has not to be fat cause it doesnt have to be accurate or realistic as they mean the same for you
In theory though that’s true
I’m just referring to its jumping ability
It’s all I want
Hmmm... that utah would make good kfc
Yeah I know. imo rex could be made fatter, not because of realism but because it would allow more wiggle room for mid-tiers and pseudo-apexes weights. Like if rex is 7 tons that means that giga and acro both have to be under 7 tons (because rex is supposed to be the strongest and the toughest of them)
But if rex is 9 tons, then giga can be 8 tons and acro 7 tons (for example)
But looking at how Utah looks and how much it weights, I doubt devs would bother remodeling rex if they want to make it 9 tons
There had been really big giga specimens found sooo...
One of them were 9 tons iirc
Yeah but I doubt Isle devs will make giga heavier than rex
for me rex looks like its been starving for a couple days
Or half of its ribs were torn apart
@toxic flame only some of the ones already released dont have its conceps, why would you want to see it? you already know what they do
Idk where you're getting these numbers from. Acro is nowhere even approaching those weights. Giga and Rex are roughly the same size. Giga is on average larger but the two largest Rexes are larger than any Giga. These animals were quite likely similar in size in general.
Isle Acro looks heavy, and I'm pretty sure devs want rex to be heavier than giga for balance reasons
The three largest theropods according to the current consensus are:
- Tyrannosaurus rex - "Scotty": RSM P2523.8 at ~9.9 - 10.2t
2.Tyrannosaurus rex - "Sue": FMNH PR2081 at ~9.7-10t
3.Giganotosaurus carolinii - Paratype: MUCPv 95 at ~9-9.2t
Acrocanthosaurus weighs around 5.7t
it's just a midget compared to these two
Who knows what they will make Acro weigh, it might be as big as the other two but it might be a very stocky animal weighing its irl weight.
And how do you know that exactly? Giga is the heavier one in the legacy.
Rex simply has far more damage than Giga does on that branch
Since they want rex to be the brawler one and giga be faster, it would make sense for it to be less tanky.
Aside from certain statements regarding the apexes like - Spino will rely on slapping the other theropods to win a fight against them and it will only fear other theropods its own size.
How do you know that they want Giga to be faster?
Where have they ever said that?
We know absolutely nothing about Giganotosaurus in Evrima aside from what it looks like
There were pretty much 0 statements about this animal
we know a bit more about Rex - it has a fast trot and it is supposed to keep its old legacy running speed
Idk, everyone says it like it's a fact. Also it's been estimated irl to be much faster than rex, maybe it's just assumptions but if giga is the same weight as rex and at the same speed, then I see no reason to have them be different playables
The community says a lot of stuff that has nothing to do with the statements by the devs
Although yes - Giga is faster than rex irl but that doesn't mean it has to be faster in the game
perhaps it will run faster but trot slower, or maybe the other way around like it was in the legacy
maybe they will have comparable speeds in general
it's just impossible to say
Also - technically while Giga was faster than the robust morph Tyrannosaurs irl
it was slower than the gracile morph
it was also more massive than the gracile morph Tyrannosaurs
and guess what our T.rex model in the game represents? It's the gracile morph
It's really impossible to hypothesise anything about Giga atm, if I had to guess it won't be that fast
its new model doesn't exactly scream "speed"
it's quite the opposite, it seems to be a very bulky, armoured animal that doesn't seem to be particularly fast
I don't like that as I would personally like Giga to be the fastest apex but its model does not seem to imply that
Well maybe you're right
It's not that I'm right or not about how they are going to play, I'm just saying that we don't know that
even the small bits of information we have on Rex come from long, long ago
everything might change with regard to these two
They likely won't be released for a very long time still
yep
they did it in legacy yet rex won but that was before hp equaling weight sooo...
i think running faster but trotting slower should be for giga
imo rex should be a slow runner but godly trot
I genuinely don't know how the speeds between these two should compare - there's a case to be made both ways: for Rex to be the faster sprinter and slower trotter and for it to be the slower sprinter and faster trotter
eh...
apexes were heavily reliant on ambush speed, i cant imagine how they would go about apexes without it
Bleeders in general kind of need a fast trot
maybe rex special could be legacy ambush 
same tbh
but fr giga is the endurance hunter sooo...
Although they could both be the trot masters
yes
Think about it this way - if you engage an apex as a smaller animal
but with new scent a trot master would break balancing a bit
you are generally somewhat safe against it initially
however if you remain in its vicinity for a longer time instead of getting out immediately
walks you down right
it can start getting dangerous as if you're not on full stam you can just get trotted down
I genuinely don't think this would be a bad solution
i think since giga is a bleeder its hunter and water should drain somewhat slow to keep a hunt going since i see it biting and tracking the prey down
I think that the smaller, faster animals should absolutely not be allowed to just hang out around the apexes
carno would be fucked but allo i can see probably surviving a trot down
While I agree with that, I just want to point out that while Giga's biteforce is nowhere close to that of a T.rex it's still the equivalent of having a pretty big Allosaurus drop down on you
Acro's bite is similar in power to having a Carno drop down on you
These things could realistically likely incapacitate animals in the 2-3t range with a single bite
ok hear me out
rex special being legacy ambush or a trash to help with its ambushing
reason why bring back legacy ambush just for rex?
well i dont think we should be having a rex with the base speed of something that could chase something down
i see rex normal sprint just being a fast trot
it's not that slow in Evrima, Dondi said it will keep its old speed of 33.2km/h
but rex having one of the fastest trots ingame
note that Utah runs at a speed of 46.8km/h, Pachy is not even 10km/h faster than Rex
They also trot much, much slower than Rex does
I probably wouldn't mind it if apexes just outright couldn't run and were all about trotting
thats why i want rex to just have a fast trot like really fast but a run that is still faster than spino maybe
if devs buff pachy speed to avoid rex then you broke small tier balancing
Yea I agree that Spino should be by far the slowest one
I think its running speed was estimated in game at about 32km/h so it's not actually significantly slower
so lemme sum up everything i want
giga being the faster sprinter with somewhat good stam to keep bleed going well
rex being a slow sprinter but fast trot
spino is well brawler so idk
why would a pachy get close to a rex, he must want to die
baby pachy be like
cause people in this game are stupid
i seen solo utahs try fighting carnos solo
they die
I personally think that if you decide to hang around an apex predator as a small thing for a longer time and it decides to kill you - you should just die
no, fast dinos cant have good stam if carno cant
you shouldn't be allowed to just run in circles around an apex
utah be like
who said we gonna have giga being fast as carno

Honestly while I used to say that the apexes would be useless in Evrima some ~year ago
I think T.rex would absolutely obliterate the current roster
the running times went down by a lot
so much so that I think after seeing T.rex's trot this animal likely wouldn't even need to run in the current game
it would just trot things down
said by a lot of players fast dinos cant have more stam than diinos slower than them
Yea well Carno in particular seems to be asthmatic
yet doesnt utah out stam pachy?
no
never tried it but pachys seem to stam out first
then giga fast sprinter but not the best stam
like legacy acro got a decent stam buff
something like that
i was joking, fast dinos need good stam cause why having less stam, at the end you would get at the same time than the slower but better stam
thank god that was joke
legit confused me...
havent you seen my name?
pnhguwqehopquioa just noticed
lol
so fast trot rex with a base sprint of just being a faster trot 
special being legacy ambush
cus rex still gotta you know... hunt
did you have a breakdown at the start of the message?
kinda
rex is the ambusher needs speed, giga is the patience bleeder needs better trot
then you got the legacy problem
which one, I'm evrima player
legacy rexes could run down gigas somewhat easily
plus rex had the faster ambush speed
then... reduce speed?
then you are back to my idea
rex should have low stam like gone in 15 secs
and giga is fast running just not as much as rex
i really dont see how rex would run faster than giga normally when rex is beefy boi
but if rex has the bad run he should have better trot so giga wouldnt be as effective
thats what i said-
lmao
mmm
aye man giga has the lighter build...
almost like saying allo should out speed cerato
then rex cant hunt shit and has to be a boring scavenger
1 ton less is not that much
ambush
one ton is alot
if it cant run fast then what is the point of ambushing
i say give rex legacy ambush exclusively but let base speed be bad
Get close stealthily. Close the short distance. Profit
rex becoming forest hunter 😮
More forest edge
scawy
rex is quite big and loudy
who said it cant be a great ambusher in funni dino game
Also. It has trike and shant and anky to hunt. It doesn't need speed
wow, he has the biggest dinos to hunt, if only they couldnt defence themselves so easy against rex
rex with pack mate = ez hunt
you bait trike to show its back side to you or your friend
...shant is a hadrosaur. We have no iguanadontids!?
IDK MY DINOSAUR FAMILIES ASLGHUEHOUIWEGEOA
yeah if only was easy easy to find other dinos that take 7 hours to grow
looks at legacy
In inhabitants there's dino that I know have concepts like herrerasaurus and other but they don't show it on the road map I think it would be nice to be there for much easier view of it
yea... totally was hard...
Rex would probably inhabit sparse forests. Where its dense enough to hide but open enough to move.
So it can ambush animals while crouched
what? they have change it then
@toxic flame dude
is right there
Teno
Prolect, a pteranadon that cant fly will just die of starvation or predation, i think a system to actually learn to fly could be better suited for hatchling pteras, as one thats nested in, itll have two parents to provide food and a nest to hide from predators, so its not a death sentence
- Lay eggs
- Hatch baby pteranodon
- Fly away
- Fly away
thats the idea
Just leave them on that cliff to starve
well i dont really think having to learn to fly is a good idea, but its better than all pteras having to learn how to fly like what Prolect said lol
I prefer Rex as a Forrest hunter at night.
ok i checked like two days ago and i did not see it there
I agree Deino with a diet is weird because gators eat whatever really, but at the same time, no diet makes it too easy. There has to be an in-between of sorts, but what? 
bruh for me diets just dont make sense for carnivores imo
you just restrict what they can eat cus oh no carnivore have it too easy smh
lets make deino have to kill 3 different prey to just get normal stats
i hope befroe summer they add ceratos to evrima or a new dino
they wont
Global chat belongs only in sandbox
I think global chat should be toggleable for unofficial servers at the very least. it will definitely help admins of those servers moderate things and most people who play on unofficial enjoy the rules & the chats, the chats do also help you meet new people. if there’s not any global chat at least on unofficial servers, new people who freshly buy the game once evrima is fully released will probably struggle for a while/have a bad experience from the start. I know I’ve met many thru global and run into new players who need help on legacy and helped them enjoy and understand the gameplay a lot more. if they’re a different species, that would be impossible to do if they weren’t in discord; and on top of that, they would have to wait until they run into someone who is a nice player until they can actually get some friendly help.
not saying it has to be on official at all, just saying it would absolutely help in unofficial servers if it was at least toggleable
it should be togglable on unofficials via changing the gamemode to sandbox
it should not be in survival
what would that entail? not being able to play on the normal map just because of a global chat?
sandbox can be on the normal map
Global chat should be an option for those who want it in unofficials and sandbox. Sure- officials don't need it, or should get it back.
i disagree, that would make people even angrier about its removal
better to rip the bandaid off early
exactly why?
i think its fine to give people as much options to their own servers
if you have a server and want global on survive sure
eh, i agree with GWT, it should be sandbox only imho
but officals leave it out
cuz being able to converse with every dinosaur on the island with infinite range at any time takes away from the point of the gamemode
sandbox should always have global and survival shouldn't imho
but you could find a server that supports a realistic gameplay
i dont see the big reason to not have it in survival if people want it in their server
and you could find a sandbox server
but then you want a survival server?
then you go on a survival server
with global as an option
nah
yea
there's no point in having a survival server with a feature that directly harms the survival gamemode
but if admins wanna ruin that aspect of survival let them
i dont see the logic in that
i dont see the big reason why server owners cant have global be in survival if they want it in that mode
too early.
Isle's updates already have been stabbing themselves.
Alongside bringing in new content never seen before. (Diets
)
Would've been nice if the devs could've made a sandbox mode for U4 or some time soon 🙂 👍
sandbox would fix skill issue ngl
idk why sandbox isn't in already tbh
the reason they gave before for it not being in evrima was that there were too few dinos, but now we have 9 going on 10
thanks
Sandbox being the only mode that can use global 🙂 👍
Or get this, let unofficial server owners have the choice 
No
We wont allow server owners having the capability of picking everything they want
This is where modding comes in
how dare people ask for customisation and options
and ignore Filipe with his modding comments


those comments were so absurd, especially when one of the devs is where they are thanks to modding
I didn't know letting server owners have built in options as simple as global chat would be something to debate about 
🙂
I feel like it fits sandbox and doesn't fit survival
We don't want too many survivals picking global chat for their server
Fair enough to that- but that's the "Official experience". Not how everyone wants to play it
then play sandbox
^
Well guess mods it is then
Amarok did imply this
If the game allows mods which alters the survival experience, then what's the issue with global chat lol
because then you know if you're going into a modded experience or not
vanilla experience
oh hey, this server is vanilla, i like vanilla, i'll play there
not just "official vs unofficial" anymore
(soon) now you got to work with "Unofficial vanilla vs Unofficial modded"
Ah well as long as its possible in some capacity 

Hypsi gun yes
yes
Suicide bomb dryo
Neuro dryo and rose bush kentro
And finally
A hyper hypsi
That is my list
@barren zephyr very good idea but I would prefer it bigger with more than 50 playable characters
I liked the progression mod in the early days of the isle, although the game was far from good back then, spawning as the smallest animal and then continuing to do it was exciting 🙂 and if I had known/skilled that much back then, I would have done it too got further as in the 3rd phase xD
Human with jetpack to have a air 1v1 with ptera and quetz
Better yet a utah with a jetpack
Godzilla mod
Dragon mod
Teno with rocket launcher
@bold palm That seems like an overly-complicated, heavy and unnecessary mechanic
not really.
It requires to calculate seeds presence when there is wind, so they can travel, it also requires calculating plant growth from the seed stage instead of just letting them spawn in, counting how many plants they are in the area to prevent over-abundance of plants, all of those which could cause a huge amount of stress to the server, for what ? If it's done right then it will be no different than spawning plants
Apart that you'll literally have to watch the grass growing
imagine the lag lol
It's logically sound, more complicated, yes, but progress is key, hard to implement, seems straight forward to me.
But what's the point of it ? Do you think this would really allow herbivores to control the spawning of their diet plants ?
90% of the community would just ignore this mechanic exists unless it's written blakc-on-white in a tutorial, and even then, I doubt they would ever make use of it
Would be a more dependable system and create more randomness to spawn points keeping dispersal fresh versus simply spawning in the same location all day long.
What if spawn locations were just made random instead ?
Much less work, much less tedium, same results
You don't have to really calculate much, setup zones, when in zone spawn. All you'd need is directional aspects of the wind portion. The rest is player controlled simply determining when seeds drop and or fall off and if player not in set zone the drop would not spawn.
I still don't see how this would benefit gameplay in any way
that's ok bubulblu, i see how it would.
A good food spawning mechanic is one that can be ignored and goes unnoticed. There is no need to make something so complex for that
you can just agree to disagree for now
That's very condescending of you
well i mean i listed some benefits in the post bud.
what more do you want me to explain to you?
all the wind and bur/brushing shit is just totally unnecessary and causes another high stress system if there is a large herd or a lot of herbivores in general. the feces drop wouldnt be as bad but i hope that system gets cancelled anyway
It's not that I don't understand them, it's that I don't believe it would work that way, at all.
I appreciate that, but it could work, it's logically sound, implementation would not be that bad really. Still not sure you're really making your point properly.
So you really believe herbivore players will have nothing better to do than calculate where to poop and look at the wind in order to allow the best possible food spawning locations for the players that are gonna connect to the server in 10 hours ?
I know herbivore life isn't really entertaining, but I really hope devs will come up with... another solution
and honestly I'm not going to argue with you. I did not mean to be condescending. I just have a hard time debating someone who doesn't provide proper points to their opinion, just saying. I don't see how this would add any benefit, i don't think this will work, etc etc is not explaining your point. If you provide a good point I'm open to consider your point...
And herbies would not choose when to drop
Well
People usually have better things to do than watch the grass grow
I know I'm making generalities, but this one is kinda safe
in most cases in that fact the mechanic will handle the drop as they move around, but yes they could find a nice location to perpetuate the spawning of food sources for example when they're growing instead of just resting in a bush.
again, how so... still being general
and why would the sit there watching? they could move to a location, remember, they potentially dropped some seeds and go back to it.
Sounds like they could artificially create hotspots and make their own oasis situation
If its a community server especially
This is why there would need to mitigation factors. I briefly touched base on this.
But things like max alound on map, having only a few seeds spawn with no guarantee they would, etc. Also the growth times could be set so attaining the new growth would make it totally boring for someone to sit around. zones around food to prevent too many in one spot or by other plants.
If theres mitigation factors then why add it to begin with, random spawns can create enough food without the need for a complex coded system or risk of people creating hotspots that would also need its own extra measure to prevent to begin with
Plant distribution right now is kinda shit but just random, more even spawning can fix it way better than adding another system that will be ignored unless it can be exploited
I feel it should be explored, it's a more realistic approach, it's logical, it adds options for players and wouldn't be too horrible to implement. While providing other factors like tracking opportunities when considering the feces drops. In most cases player will not focus on it. Also less predictability, for example, random spawns, you'd just need to chill in the proper biome and wait. With this a group of stegs could eat a zone clean and until something happens there through seed dispersal no more spawn in, thus motivating say a steg to move to a new location and maybe return to the previous with some seeds in it's dung.
Its kinda sad that i grew a full deinosuchus and then i logged back in and i was an other animal
Can i please have a full grown deino again
what do you guys think about more group related systems and mechanics. I named a few in a post in general feedback. Any other ideas for other dinos for some player on player contact and immersion?
Just feather preening in general with feathered dinos such as theri, austro, hypsi, beipi, and ovi. I can see it as both a mechanic that plays some sort of role or merely something to add, like you said, more immersion.
what was
A debuff system would onlt get abused or screw over herbis protecting a nest/area
what the devs need to do is make herbi gameplay fun instead of nothing but fighting
diets be like
health lock be like
are you saying diets made herbi gameplay fun?
made it have more to do imo when playing both
both carni and herbi
ill say diets worked well with herbis but failed with carnis
all it does is add a grocery list for herbis to get, which is all at oasis
lmao but to be fair
makes you stay in a biome (if we dont include oasis)
kldsnaosjhiosg just listen
oasis is every biome at fucking once apperantly lmao
it is plains and lots of hiding bushes and swamp ig and hills
it counts as a: plains, jungle, swamp, arid, land biome, with a river nearby as well.
which is dumb
like who thought oasis was a good idea to include when updates take months
like i hear it was to test what would happen but...
keep that on qa?
@raven lark I've also had the same problem where I can't disengaged from a pounce (both for things small enough to pin and things too large to pin). I am glad I am not the only one.
Well there's an easy fix then - don't play on the servers that allow for the global chat, play on the official ones which would have it turned off. Idk what's the big deal about it. If some server owner pays for their server and wants to allow people to use global chat then who are you to forbid them from doing so?
the game dev who pays their employees far more to make the game you host the server on? Since, at the end of the day, it's probably going to be Dondi's choice
There goes the "Evrima will allow server owners for more customisation" I guess, right next to"its perfomance is better than that of the legacy" and however many other promises
mods can provide that
If the devs don't want people to play in a given way then they should make it so on the official servers
Oh we can mod the game now?
Since when is that possible?
nah lmao, but it will be
When it will be a thing then you can use that argument
as it is mods don't allow anyone to introduce global chat therefore this argument is completely and absolutely irrelevant
okay
global chat isn't a thing so no one can argue about it idc lmao
i just think global is extra lame
I think everyone in the community has noticed that it's not a thing
It's not on the official servers and was never meant to be on the official servers
I'm just incapable of understanding how someone can have such a narrow mindset in terms of how the game should be played. I disagree with a tonne of things that are done on the community servers, with their rules and so on, on very many occasions but I'm not going to force them to play the way I want the game to be played.
Then again it's also funny how the deletion of the global chat seemingly occurred at the same time as the death of the vast majority of the community servers on Evrima.
At least I haven't seen any "normal" community server that doesn't give free growth have any popularity past that point
i mean, what does a community server provide that an official doesn't besides that lmao
except that one server that let you play compy somehow
Different performance at times mainly, depending on the time I've seen either officials or Teutonic work better
that was back in the days of update 2 though
I'm pretty sure Teutonic's been dead for months now
no idea about Nycta, I know it's dead now and it was doing relatively ok back in ~December 2020 which is when I last played on it
Didn't Nycta die for very valid reasons
Also - I'm pretty sure Teutonic wanted to introduce body down rules in Evrima
I mean... if you call the game being in the state it is in a "valid reason" then yea, it died for very valid reasons
It's still alive and kicking in the legacy from what I've heard though
i thought nycta died because the owners were fucking freaks
Oh, you're confusing it with... Nublar I think?
nublar
i literally cannot tell anymore
Nycta is Anthomnia's server
nycta gets like max server everyday
idk who ran Nublar
sounds horrid lmao
part of the reason why i stopped playing there
nevertheless - that's their business
if they want to play like that they should be absolutely allowed to do so
Forbidding them from doing that seems outright childish
when did i ever say forbid people from doing body down
You want to forbid them from using global chat
I've typed something on global chat maybe a dozen of times throughout all of its time in Evrima
bruh i legit dont see why we cant let server owners put global in their survival servers lmao
if you dont want global in your gameplay for survival play official or something
more customization in server settings
you can but its just lame and leads to birdbath sims and a bunch of people whining it isn't in the officials lmao
The game is a birdbath simulator either way
we have people hating the game because they played on toxic servers...
dont think we should take into consideration about people complaining about global not being in official
It will always be a birdbath sim as well
you say that but you literally can't go ten seconds without something getting fucking slaughtered
Can we also get people not to deal damage to each other because some complain about getting killed on sight?
I believe birdbath merely means that people sit in a single spot doing next to nothing which is... pretty much the case around the oasis?
but since they removed global at least bring back pack chat and more chat features....
I mean unless some carnivore shows up and wants to fight them
yeah, typing to the whole species is a stupid option- like why remove group feature?
While I think global should be up for the server owners to decide I absolutely understand why group chat was removed
how come?
group chat makes the most sense that shit was wack
Group chat was removed for the simple reason that if you speak to your buddies in a group that are the same species as you - there's 0 reason why another person playing the same species that isn't in your group should be unable to understand you
just use VC or any 3rd party software
^ or that
its literally private global you can use to speak without other members hearing you
but then you brought more problems?
yea just use discord
how will you fight another pack and make plans?
vc legit counters alot of the devs plans lol]
I think the most laughable argument was how global lead to forming of mixpacks... oh yea because it got so much better when those mixpacks moved on to use VC
counters humans only getting vc...
they aren't going to stop you lmao
tbh i agree that devs should run the official servers however they want but most people who bought the game and still play legacy either don't know about evrima or know about it but don't play evrima due to the lack of global chat specifically.
ppl who pay for servers should be able to run them as they please, if they want rules and their members enjoy rules and the safety of those rules that global chat provides, what's wrong with that? how does that affect you? you can think it's lame all you want but the reality is a lot of people do enjoy that aspect of the game, its just different preferences and just bc u dislike it doesn't mean you should dictate how others play or their opinions
though i do think once legacy is officially killed and everyone has to move to evrima, a lot of the player base will speak up more about the global chat debate
they can't disable discord or some shit
and how do you expect they stop you
shut down discord when EVRIMA is active? Because that'll fly
^
hate to say it but pot or bob got better server options...
It's none of our business how the server owners run their backyards
waiting for the isle to add super isle maker smh...
plus some people can and will be upset that technically, a feature they paid to be able to use on a previous version of the game will no longer be an option
you know like placing objects on a map?
dunno if people really bought a game for 20 bucks for a global chat in survival
but yea?
I'd say that you are being very optimistic about the legacy's playerbase moving on to Evrima when that branch gets deleted but I don't disagree with the general premise of your point
spending 20 bucks for a chat room with dinosaurs included as a bonus
well legacy removal wont be for a long time until evrima is actually fun and playable
It's more so that they likely expect that feature to still be there rather than getting deleted because... reasons
^ ye this is what i meant
Yea idk about that
i mean my 20$ for a bush simulator was well spent
I'm happy with spending the money on the legacy
what reason is too remove global for legacy thoooooooooooooo
saying it can stay in modding is like saying theres no real reason to remove it normally
if modding is that good then we could just say devs dont need to add some dinos back cus modding
The best thing about global chat from my opinion as a person who rarely ever wrote anything on it - it made the excruciatingly boring parts of the game(which are the majority of it) slightly less interesting
Even if some people were fighting on global
i remember my first time playing legacy in 2019... legit was magical XD
It was at least mildly more entertaining reading them go at each other
rather than count the leaves on a bush I'm sitting in
plus if you want your gameplay to be more realistic with no global then play a realism server imo...
I also liked it because people would alert you to hackers as well.
I've played for the first time in 2018, it was really neat, I got my money's worth out of the legacy I think/kind of
my first experience with the Isle was EVRIMA and playing legacy without that nostalgia bonus just lets you realise how much of a downgrade it is lmao
My experience in Evrima so far wouldn't justify the pricetag tbh
I was never interested in legacy from any video I watched of it. EVRIMA was when the Isle caught my interest
i went back to legacy time to time and i will admit it is a downgrade
aside from fps...
map design...
amount of dinos...
but yea
I've had some fun during the earlier stages of it but it was very on and off
I played legacy first in 2020, so not much nostalgia- but in terms of fun, I seem to be going back to legacy more
legacy ui ngl felt more polished
Amount of dinos I don't even care about since they basically all play the same with one "gimmick" that makes them slightly unique
check character menu for example
kinda evrima if you think about it...
Nah, not at all
i dunno evrima could be said to have pachy be utah with more hp and slower speed but more dmg
dryo is a legacy playable the way it feels (I don't even count that dodge) lmao
I mean the thing about Evrima is that it realistically has... 4 maybe 6 playables worthy of notice
dryo legacy was nailed somehow
Deino and carno are basically entirely different animals. I could literally call carno a faster allo with different stats and it'd make sense. The combat still boils down to run and press M1
Dryo is my fave animal in legacy lmao
compare a gator with theropod?
And only one of these two actually works and brings anything to the game
even legacy could make you feel the difference if deino was there
almost like every single carnivore is a fucking therapod with the exact same mechanics in legacy besides minor key niches
You probably wouldn't be able to grab people with gator in the legacy
but yea evrima is a upgrade
deino would get ass rided probably
but legacy deino would be a stronger apex ig?
so it would probably one shot most dinos
if they drank
Idk how it would work in the legacy, I only know it probably wouldn't be able to grab stuff
probably wouldnt
which paradoxically could make it a vastly better addition than the thing we have in Evrima atm
after all legacy pounce caused too many issues
damn, that's just really what everyone wants, fuck dragging and running low on stam, just have it rex bite things and instant kill them. Direct upgrade and fixes everything deino haters hate about it lmao.
to be fair if deino loses all its stam during grab it can just bite you to death with how far it got you from land
soo i think that needs some looking into...
for more counter play ig
Idk how you could sort that issue out, Deino is just a bad animal
deino mains will move to spino lets be hoenst
why?
I think the people that want to play gator will still play Deinosuchus
i know my mate is sticking with deino if spino comes out
I'd much rather have to deal with Spino in the game right now
since he's not there to play spino, he wants to play the big fuck-off gator
after verticle lunge and basking and better deino friendly map sure
Vertical lunge fuck yea
Not really, some play it even now
i really wanna grab them birds...
It's not even that uncommon
A lot do. Shit is swarming
imagine your deino grabbing quetz
I saw like 7 in oasis the other day- varying sizes
just strolling on land
i mean i dont really find deinos rn plus shallows and oasis counters deino rn
doesnt help how rivers are kinda small?
I've found a tonne of them last I played the game
it was over a week ago though I think
I wish we had land carnivores that could kill them while they move across land
I genuinely can't be bothered to even try Evrima unless it gets at least a patch
i think if devs updated like back in update 1 evrima sure
we used to get a patch once a week
and big update still happened
past update 2 the development just went sideways did a back-flip and landed on its face I guess or something
updates slowed down to like 2 patches a month or something
Update 1 was released in September 2020, Evrima released in June
For the game to get updated it first needs to be released, so update is technically the second "build"
i like big updates sure but patches that help keep us waiting would be nice
like a patch that fixes pachy and stegos hitboxes and removes oasis hell yea
with how rare the patches are in the game I guess my expectations for it would be too high
I might just wait for the next update since I have a feeling I will end up getting disappointed with just one patch
then again I have serious doubts about what the next update will actually bring to the game
i dont think you can screw up nesting tho tbh
really the only things that interest me about it are the things that aren't really part of the core-update but more so any changes to diets and balance
He's a true sigma chad
he just likes the big gator lmao
simple man simple pleasures
Simple Sigma
please remove any and all shallow water
so much of the map isn't used because people can just sit in one spot with an absurd amount of herbivores and not worry about anything
The teno panda comparison is kinda bad, pandas eat such massive amounts of food because it is a previously omnivorous animal that adapted to eating an extremely low quality plant, it has to eat ao much because bamboo is literal trash for nutrients. I agree that tenonto should need more than 2 potatoes but that comparison is so bad
Panda didn't adapt to eat bamboos
That's why it is an endangered species
Hey at least their not koalas
Something a bit more accurate as far as size and eating would be horses
The dumbasses cant even concentrate on more than one baby and thats even if theyre willing to have one too lol
How do pandas even exist
And as far as horses go they are also grazers who eat a large amount of poor quality vegetation
Don't be so mean
Try eating bamboos only for your entire life and we'll see if you're still able to activate more than one braincell at once
I like how pandas evolved a special finger to eat bamboo but they didn’t even evolve to digest it properly
Nah
Isn't bamboo just really tall grass?
And a non ruminant animal loving on exclusively grass that previously was an omnivore that ate high value foods
The herbis in the isle are so ridiculously specialist that its just wrong to compare them to irl herbivores who literally eat grass all day
Yeah its a tough grass, probably even harder to process than normal grass
Bears eat some of the most calorie dense foods
Like fruits and meats
And it switched to grass no wonder they are a failure of a species
Actually, dinos probably need much more nutritious food that plain grass to sustain their bodies
If herbis had a wider diet selection and we also had actual grazers then food values could be massively adjusted and diets would also be much more pleasant
And if I'm right there wasn't a lot of grass during the mesozoic either... (it appeared late cretaceous iirc ?)
Yea only being able to eat 3 kinds of plants is kinda dumb imo
