#general-feedback-discussion
1 messages · Page 839 of 1
I dont know man, i'm not expecting anything but we will see
what is the ETA anyways for getting to update 9 or what ever ?
there are no ETAs
alright to bad.
We dont eta here bud...
Those dinos you see on the road map are things that come in between update 6 and 9 do you really think the animators are not going to do anything the whole time?
@sand lantern yep feel ya on that! This games progression is alot of the reason I have not yet left this damn earth. I been part of the game for such a long time, and really wanna see it through. So, hopes are I can live to see it happen as well 👍
Well apparently, we dont fucking see anything so we might as well assume they're not doing shit. If theres no community feedback then what do they expect; gone are the days where they'd show clips of what they're working on.
phase 2, full disclosure 
thers no dinos on the roadmap, thats the problem. The way I see it, troodon will complete the roaster xD
The dinosaurs are basically in 'ongoing content'
no, theres 3 things there, UI overhaul, AI inhabitants an smaller map
But EyeSeeYou said above "the dinos you see in the roadmap" there are none that we see there!
Inhabitants
But aren't tied to an update
Also ai
U mena the AI inhabitants? its the only card containing any dino, all those dinos are released except for t rex
the way the hate goes towards APEX i doubt we will see him anytime soon.
Bingo
So you are telling me after troodon they will work for almnost 2 years on a t rex AI? (Basing that of the avarage 6 months update window)
I'm saying after troodon is done the animators isn't just going to sit around doing nothing
They will work on t rex AI then, since thats the only dino currently not out thats also in the roadmap..
Maybe for all we know rex could come before troodon
I'm referring to these guys
Theses are playables they are working on in the background
point is they don't have a set date or update
Currently they are working on Cera, and Beipi
ovi has more done than beipi and cera
That is true
@ebon geyser they are not going to be making dinosaur mechanics, they are still adding the inhabitants
I really miss seeing the streams and following along the progress.. even the updates on the road map has been none excistent which also a huge bummer. It does indeed feel like we left in the silent, which is frustrating lol.. hope they quit this now. And actually start checking off the roadmap frequently and start streaming some again perhaps and such
Also, i wish they got the damn skin system out quicker. One magjor thing that makes the game super boring, atleast for me.. is that EVERYTIME i go on a dino, its a copy of everyone else 100% and everytime i get on the game, i just play a copy of the same dino i had the day before. Super boring, atleast personally lmao
Its ok we get a new dino in about 10 years from now
we´ve got three dinos in the last year - with normal priority. even with this cut we still need 16 years for the complete roster 🤣
yes
Cool 😎
<@&933486433342222376> my general feedback message got deleted
When posting please ensure that content is respectful and constructive. We're trying to foster an environment where everyone can share their opinions without resorting to insults, personal attacks or harassment, including the developers.
that is bonkers
I didn't type anything harassing
it was constructive criticism, that all these people asking for more dinos are complete morons
and I will say it again even if you ban me
this game needs optimization, perks in order to control this community of hackers, mixpacking bad players
you deleted my feedback for no good reason
also you deleted it without notifying me or saying anything
Belittling and insulting others in your post is not constructive and is not allowed in this server, therefore your post was removed
I didn't insult anyone lol
Read what Lunary wrote again. Specifically the ''Everyone can chare their opinions without resorting to Insults''.
Tagged them all
yes
Hey I’m not a moron I got a degree in architecture
are you asking for more dinos ?
Yes. I want my boys
then youre in my opinion a moron easy as that
Insulting honestly
well go cry about it
i feel like this is quite the bold stance
and idk how to say this to you but there ARE potential plans to add new animals between updates 6 and 9
I want austro and herra just so I can do whatever I want without worrying about death being imminent all the time
And he do be gone
They had quite a fitting about me status for their attitude there lol
No more islecord 
did he leave and/or get banned
So my thingie bingie got deleted ig
wewlad
So why was my post in general feedback deleted?
Just curious
When posting please ensure that content is respectful and constructive. We're trying to foster an environment where everyone can share their opinions without resorting to insults, personal attacks or harassment.
This includes the developers
You're more than welcome to give your opinion without insults
What insults?
Seemed fine to me.
I mean i'm just going to repost it again; there was nothing wrong with it.
Your entire message, really
How on fucking gods given asshole is that insulting.
I guess i wont be concerned with the future of the game since i'm being insulting with it ig, fuck me.
lots of unnecessary fuck words in that feedback lmao
You're more than welcome to share your opinion without vulgarity and discrediting the developers
You asked why your post was removed, and I explained.
I understand your frustration, but it is no excuse for the type of language you used in your post. It is unacceptable for our server, and is especially unacceptable for feedback
So why aren't you policing all the other posts that i've made with fuck, shit or any other expletive in there then? Convenient you gave a shit now when i was being critical.
Theres plenty of them.
i dont think i've ever seen a post reach such a level of obscenity lmao
like there's a few f bombs sometimes but you went all out
I've went all out on fucking deino when i made my posts about deino.
@unkempt cave the perks wont be like bob, it wil be more about survival like scent inncrease or better nightvision
We dont know that until its implemented.
they've confirmed it won't be that way
We will see, they have a habit on walking back on shit they say.
It's slowly leading to something like that. There was even a discussion with the devs before where one of them accepted they were even debating the idea of implementing skins for dinos that allow for less realistic colors. I feel like it's slowly turning into something to please people to sell more rather than stick to the original vision of the game which is realism. The perks shouldn't be too game changing imo too. I don't even think there should be perks. Even with elders I know people are gonna abuse it somehow. The games direction and its future is slowly making me cringe and get me sad.
people abuse every new addition
no matter what direction you go, people will abuse the additioons
were they ever going for realism? the neuro strain dinos do fuckin wizard magic or what ever
Realism as in don't make it look or feel like an online mmorpg or something with perks, elder systems, classes and just whatever else. It's turning into beasts of bermuda mark my words.
also perks and elders seem really good for
A: Getting people to commit to a playstyle rather than just playing PvP mode
B: Having people actually care about survival rather than just take on whatever they see
C: Diversifying gameplay so the smaller roster still allows for ample diversity
Ptera flying like birds 
no matter what they have planned for perks, it should be expected that the system is gonne be a broken disaster when it drops, if it isnt then it's just a pleasant surprise
if it was like that, QA would've already torn it to shreds in front of the devs
even something as seemingly simple as herbivore diets got massively botched on release
one thing, i wonder how dying as an almost dead elder will work as you didnt die naturaly
perks are easy to track stats and numbers, whereas it was far harder for the QA team to reliably know where plants spawned consistently. With perks, it's more than likely if a perk is bad, QA would have already let the devs know, some of us are VERY passionate about perks lmao
See there's a bit of a difference between herbivore diets which are dependent on several devs working together, and perks which would be pretty much just the programmers
like to fix herbivore diets requires messing with the programming, the level design, etc
it isnt about knowing where plants spawn, its the fact that the devs put every diet plant at oasis next to shallow water and a mud pool
however if a perk is too OP or doesn't fit, that's basically all coding
and then other parts of the map have jack shit for diets
Imo they should make the game more optimized not running like a slideshow sometimes and work on fixing what we already have before adding more things which may or may not break the game more. They need to remember once the line is crossed they may reach the point where the game becomes too broken and this can negatively affect the way the brand is looked at and might even cause the end of the isle. They should take small steps and rn make the game good with what we have.
Why do you think the devs wouldn't try to optimize the game?
Past history
The fact that theres still fucking issues with optimization now and they've somehow made it even worse
I mean the game has been shown to get more optimized compared to beta versions of the updates, see update 3's stress test and the mechanic test, but otherwise I feel like there's only so much optimization that devs like Filipe or the other programmers can do, while we haven't seen much from say, Jace and map stuff
Like literal fatal errors and crashes every 2 seconds
games do optimize, with every update, its just that weren't that many updates in comparison to the amount of stuff added that broke the existing optimization
As long as we are getting new content, optimization will be ongoing since new content won't be optimized on implementation
also they seem to ignore that their anti cheat system does nothing but crash the game on launch sometimes and doesnt stop any hackers who are wreaking havoc on officials quite often
Also those are bugs and not optimization, unless balance issues are also optimization and such
They have a mechanics test. Content should be optimized on implementation for this very reason.
As best as possible anyway
Then stop new content and fix existing content. Quality is better than quantity I will say it again for the Devs...quality is better than quantity.
I understand if something crops up which is fine but my god MT ran better than the actual Update 4
Given the time that the updates released, I would say the optimization was about as good as they could get it without exclusively focusing on it
The devs are focusing on quality over quantity, but they can't stop adding content while the game is still in a half finished state. Major optimization work can likely be done in update 9 when there are no giant systems still missing
For example if the devs just flat didn't release update 5 and instead worked purely to get the game to a stable 60 fps, we may not see another drop of content for quite a while, and then the frames would probably die next update anyway
True
I don't like that the performance has been on a downward trend, but at the same time, it doesn't make sense to stop developing when more performance affecting updates are ahead of us
we get 60 fps now, back to 40 in update 5, repeat repeat repeat with massive gaps between updates to optimize
or we just kinda grit our teeth and bear it till update 9
Makes sense, but in the end 90% of the consumers aren't going to take the time of day to try and understand this. If these issues and poor optimization continues people will just probably move on. There will still be a fan base for the isle but people will literally make this game into a meme for stuttering and rushed mechanics.
I mean people are already livid at the idea of update 9 being optimization and quality of life
imagine if instead of 1 QOL update, we had one after every major content patch?
The majority of people actually seem to want more content faster, which flies directly in the face of optimization
just based on how the grand majority of backlash over the new roadmap is "WHY NO NEW DINOSAURS ME WANT NEW DINOSAURS DEVS HATE DINOSAURS!!!!"
Yeah and what's even more frustrating is in the end it's us the consumers who are over here talking out of frustration and even a little love for this brand about how they can better it. Cause even I while saying this I want this game to succeed I am not dissing I want the best for this game just like you or the others but I dont even know if the devs care or read this.
Well people have a right to be mad over that, we're getting purely mechanical stuff for onwards of 2 years.
They do read feedback and stuff
Not sure about discussion
OFC people are going to be fucking angry when there's no new shit for a development cycle that can take anywhere between 2 - 3 years give or take with how slow they've been progressing
I like how everyone has decided exactly how the upcoming dev cycle will go before its even happened
Yep, perks will suck, no dinos will be added and it’ll take 2 years.
Yet at the same time, people demand more optimization, which is directly at odds with more new content, while also ignoring that no dinosaurs in specific roadmap updates =/= no new dinosaurs
plus I guess people would rather us have like 20 playable animals with missing major mechanics than have an actual game with a smaller roster that expands after the gameplay loop is there
I agree to an extent but people still have to the right to be mad over changes when the old roadmap was pretty fine imo.
like making a platformer where you can play 30 different characters, but you haven't added the jump yet
I've already started looking at news for other dinosaur games and I've been playing the isle for a while now. I am slowly getting tired of what the devs are doing. I mean, I understand they are under a lot of pressure but this game has had enough time all we want rn is for it to be at least properly optimized and playable.
We were getting mechanics and dinos that could actually fucking exploit the mechanics being implemented
Do you mean the old roadmap as in version 1, version 2, or the one we had before the new updates were shown off?
The new roadmap is the exact same as the old roadmap it just has more shit
v1
The remaining mechanics don't require a specific species
So rex update 4?
V1 was species spam lmao
I liked V1.
Rex update 4, because y’all love apexes so much
V2 was better though, but i liked V1
V1 was Teno/Utah --> Carno/Dryo/Stego Ai --> Sucho/Deino/Ptera --> Rex
with only 2 mechanics, bleed and fishing
Imagine how much longer update 4 would've taken with an additional 2-3 animals
Because i can only play the same roster for a year straight before i get bored. Troodon is a nice addition but still.
I'm sorry i'm not fucking noah here.
I can't just sit on a desert island and wait for a game that i've been waiting already for 5 years to complete.
the solution there is to flesh out their gameplay so they don't get stale as quickly, not to just keep adding dinosaurs faster than they get stale
Forget animals all we want is for the game to be optimized. I was honestly pissed when I found out they released humans and now they are planning out elder systems and perks and stuff. Like bruv....bruv just make the game run proper would ya?
How do you propose you flesh out fucking carno..? Utah...?
because then you're just left with a big boring roster
Deino is already fleshed out, that thing is doing the things it's meant to do
Add the nesting, skin, elder and perk systems while making the world more interesting via nightvision, weather, and gore
Ptera, theres not really much you can expand on it in terms of gameplay.
Don't get me started on the poor river systems and map design where deinos just get killed by cannibals.
You mentioned gameplay changes, Skins are purely cosmetic; We dont know the real incentive behind nesting until humans are more developed, Elders are cool but kinda baffling to be implemented this early, Perks god no.
Theres not really any incentives gameplay wise to keep going if i'm honest with you.
Also how the map design is so bad for deinos no one even drinks from the main spots anymore especially in center when they can just go to shallow waters. Deinos have to literally go on land and search for food sometimes or just resort to cannibalism.
Elders make perfect sense to add now since they close the gameplay loop as a win state for dinosaurs, nesting gives more activites to do while playing as an adult, skins make players more attached to their animals while perks make each life more variable
We dont definitely know any of this until its implemented with exception to the skin system.
Like I don't know why people think Elders should be saved for so late in development when they are literally the win state
Nesting could very-well just be left in a shoddy state on release with none of the active elements in it.
And this trend correlates with the releases so far by the devs.
We do know that nesting is something else to do besides get in a fight, we do know that elders are a win state for the dinosaurs, and we do know that perks will allow players to make their animals more unique compared to one another
What do you mean by win state? (Sorry if this is a stupid question)
You die and you respawn and get perks i believe.
A win state is basically a point at which the player can say they accomplished their goal
It's the end of your natural life-cycle
Oh
So like the flag at the end of the level in Mario
for the dinosaurs, there is no win state without elder
Even still, it should be optional.
you just keep staying alive indefinitely until you off yourself/get hunted
It is
Which is what they said it would be, but idk
YEP really need skin system, so boring running around like a 100% copy each time of anyone else. Makes for no diversity lel
And given that Elders require perks, we kinda need perks in game at the same time if not before the elders
I just hope elders dont ruin balance. Imagine elder carno with overtuned stats
I take whatever they say with a grain of salt since they've walked back on 5 fucking things already so.
We will just have to see.
Elder carno would also only be a problem for a little bit to be fair
Also it's stupid that dinos have natural death. How long is it gonna be? They better make it like at least 100 hours in game or something really high like that. I've had rexes on legacy that I have kept alive for irl 3-4 months. I like being attached to my dinos.
Just don't opt into elder if you don't want to die a natural death?
Elders will absolutely ruin balancing, no two ways about it.
How long do elders live then?
We don't know yet, but 100 hours means you'd never actually make it to the natural death part
I'd be surprised if it was longer than the animals growth to get to that point
like say 5 hours max for elder stego
So natural death is gonna be either you're too weak to fight back or you die in your sleep kinda thing?
Option 2
Option 1 = you got hunted which isn't a natural death
I also hope that elders will get things other than just better stats. Give elders easier nesting and things like that. If it's just stat buffs people will get elder and go on a genocide
Exactly
also have overtuned stats for a limited time untill they get worse than adult
they have a limited time to do that untill they get weaker than an adult
Basically taking a cycle of roids then lmaooo
Elders just enable people to fucking not give a shit about their dino and all that attachment is just gone. I'm curious as to how they will implement the perks at the end, if you have to complete the full elder cycle and die or whatever
Any benefits they get would be pretty short term, since there's the whole depreciating strength thing
Well you have to complete the full cycle which means going on a rampage is directly against the goal of getting that elder buff
if you go around pvp 24/7 as elder and die you loose the perk and strain, also the fact you get weaker than an adult over time
Even with say, 10% to all stats, you can still die pretty easily to a fuck up
Still, it's enough time to ruin someone's progress with no counterplay. I'm not saying it will be unbalanced, I'm saying the devs should be very careful
Stego in the game
Pachy in the game
Carno before U3.75
Tenonto in the game
Deinosuchus
VERY careful bro
Like say a Carno with 2000hp instead of 1800, they'd still die to a Teno if they aren't careful
Rip dondi
Idk talking about it here is allowing me to be more open minded it's nice. But I just hope the don't forget about optimizing the game properly. That's all.
Pachy's not even overpowered, it's just bugged
"haha headbutt cancel all attacks"
not overpowered, just overtuned
Potato, Potatoe
Stun plays a huge part in a lot of balance problems
I mean tbh if anything Carno is a little under powered rather than Pachy being over powered
Stun locking is also a bug
or herbis just got way more powerfull than needed in comparison to the counterpart
Elders and perks will give us a gameplay loop and make the game not a free for all PvP game
Makes it a survival game
Tap charge still breaks the leg of a carno in 2 hits but thank fuck it no longer stuns
I mean sure Pachy is strong, but with a coordinated Pack Utahs can bring down animals in the 5-7 ton range
The fact that it can even do that on a tap is still fucking bad
Pachy is stronger vs similar size and slightly larger, while Utah is stronger vs anything too large for the Pachy to stun
I'm fine with herbis being stronger than the carnis. It's mostly mega herds and easily camped spots that make them op
Mega herds and the ability to easily camp locations are both due to map design (and diet distribution on that map) rather than balance
like sure we could nerf herbivores to account for them being in herds
or we could spread them out more
They should add the ability for deinos to grab with lunge dinos too big to catch in mouth and then have a tug of war based on stamina levels where each party can fight back by pressing the opposite button to how they are being pulled so deino can try and pull the said dino into water. Like how crocs try and drag big animals like wildebeast or Buffalo into water. So deino and do this with dinos it can't just catch in mouth I.e stegos and so on.
Update 9 fingers crossed
so should a small utah group be disregarded in taking down 1 pachy bc they can hunt bigger stuff once they get more of them?
Any herbi that is balanced solely on being in a herd that herbi will be boring as hell
or carnis
Not necessarily, but Pachy has the hard advantage in like a 1v1 or even a 1v2, however Pachy's firepower drops off hard above the 2 ton range
as in, above 2 tons Pachy's Ram no longer deals damage at all
so it has to rely on Alt which doesn't stun things that big, and bite
meanwhile Utah's pounce is pretty much built for things over 2 tons
But things on that range are slower that pachy do it's fine imo
Well yeah, pachy has 0 reason to be fighting things over 2 tons
really only needs to deal with Carno just because
so still, should 2 utahs be fucked bc they hunted a pachy? 1 is def in pachys favour so i excluded that
2 utahs die to pachy and it hurts
i mean pachy fits better in forest imo, or coast where carnos arent
2 Utahs is way more even, especially since a single pounce kills Pachy 90% of the time
well ye rn with alt thats def not hapening on avg
Not like Pachy particularly struggles to deal with Carnos in the plains tho
Yea 2 utahs can easily kill pachy. But they cant make mistakes
fair, with carnos turn rn its fairly easy
I could see Pachy's alt attack getting a little more end lag to make it easier to punish, but even now you can pretty easily take advantage of a player spamming alt
basically, pachy can make a lot of mistakes untill its punished while utah have to be 1:1
unless they changed the cost you can spam alt 35 times
Pachy does need more punishment for missing imo
It's less that you can exhaust them and more that Alt attack is predictable, so you can land a pounce during it if you catch them spamming
If pachy gets predictable it's dead. If you are more erratic in your movement while not just flailing around like an idiot utahs start to struggle way more
it can be as effective as it should but if there is no punishment/ negative to it then thats a problem and this is where balancing has always been very iffy for a long time, really good and effective abilities with close to no downside cough u2 carno cough
The less you use your brain the better
That goes for all animals really
Especially carno in my experience
Carno is easy to predict but if the carno manages to do otherwise you are in trouble. A lot of people rely on the carno simply running towards its prey and trying to charge. I've never found out a way to fight with carno so I may be wrong
EXACTLY! i hate bob because u HAVE to have a pack or grp to survive, what bullshit which piss on EVERY soloplayer -.- so the animals in the isle actually not being total free sandwitches alone, is best shit
As much as I’d like to believe this is true, do you have proof?
Playing as pachy or Tenonto?
I main teno, occasionally play pachy, and have no clue how carno works lmao
Ooo a fellow teno main
Carno is pretty easy to kill if you see it coming
Charge is easy to dodge by moving slightly
And most carnos approaches are obvious when they try to bite so you can punish hard with kick or slam
If you manage to get all headshots you can (on occasion) kill it instantly
2v1's are much harder since we only get 10 slams so you must rely on claw and kick a lot more
Carno ambushes are scary
As they should be
They can delete half your health in one go
Which is why I say a carno should always ambush a Tenotosaurus
It makes it way easier for the carno
1v1ing a tenonto that can play the game rarely goes well
My carno kdr is quite high
People say carno v teno is too one sided but I'm on the fence about it
Since carno has a really good ambush a successful one can win it the encounter
The times I get ambushed are the times I lose
Which I think is fair
For a brawler herbivore at least
I think they wouldnt complain as much if carno ambush was more quiet
Im just saying
I think charge should be able to be activated from a crouch for a huge chunk of stam (would require a charge up, not instant)
Eh
Eh... it can delete half your health so it needs a way to give the player an opportunity to dodge
Carno better make sure it lands or else its kinda fucked
It does need to be a tad quieter tho
Guess that sort of ram could be for pros or somethin
Me when teno and pachy
Anyways its so loud that you can dodge it by sound
I agree with that
That weird growl
I mean
Defensive herbivores that can't engage
Pachy is close to utah speed so idk
Teno might be as fast as a future mid tier carnivore so who knows
It's still slower than utah and carno. And it lives in fields so it can immediately dart into a jungle
Ima be honest i think teno could get some stat adjustments to not rely on tail as it does now
Teno can't run for shit tho
Yea its kick is just worse slam atm
Ikr
Like make kick more useful while making slam tuned down a bit
Thats what ill want imo
Carno needs to be better at ambushing
The only upside is it can move while kicking. But tail still gives you more dmg and stun for the stam cost
And fix pachy stun lock bug and tail hits breaking bones
If the hitbox actually worked then it would be good
I think kick should give fracture kinda
It is harder to land so idk
I mean if lag was fixed...
If kick could head fracture that would be awesome
Hopefully it done stun like slam though
A slam and kick combo would be cool but should take big stam
But rn its just slam em till dead
Done?
I meant
Same
Im used to keyboard
If kick could head fracture that would make up the possibility of a slam damage nerf
But yea teno tail slam getting a dmg nerf with kick getting fracture
Since everyone scared of teno turning into carno chow to the smallest nerf
I mean any fracture part really
A head or Leg fracture is a death sentence
I mean it is justified. Remember when teno's slam was slightly lowered in early qa
Teno needed a buff to compensate for that nerf
It went from 360 to 250
That should of been a kick buff
Fuckin hell. Why would they lower it so much?
You cant see so you either try and run or you get stunned again and killed
250n tail slam with kick doing bone dmg
Devs don't know how to balance ig
You can see a bit and that bit can help if lucky
Really depends how many dinos are near
Wonder if that would balance tenos...
Bone dmg is a very helpful tool so idk
250 is way to little. Back in early qa teno could only miss like 2 slams before they could just be tanked
At same time didnt carno get some adjustments since then?
300n tail could make tail be mostly to stun and use kick to give a head fracture
Bite speed got adjusted, turn speed doesn't really apply here. Still the bite speed nerf wouldn't help.
I think stam nerf came after
Im just saying imo if kicm gets fracture then nerf slam to compensate
But keep slam stun
Not the right spot lmao
Its fine
Either way teno was nerfed way too much then buffed a tiny bit too much
Yup
Thats why im saying nerf its slam dmg and give kick fracture 
A shift of power in its moves is all that it needs
It would really let teno run from carno
Suggest it
No
The other way around
Idk a good amount for teno new slam dmg ppl would like
It's a brawler the carnivore should be the one that is scared
Say nerf it to 290~300 ish
But then no competition
Im saying current roster the carnivores should have a good chance fighting the herbivores its tier
Like 45% of a win
If they they are decent of course
I never said otherwise
I'm saying teno should make carno run by inflicting head/body fractures
Posted it
Head fracture should ofc send carno running lol
Leg break should let teno run away though
Idk what body fracture even does
Bad stam
Oh
Never really felt it for utah
Only when i pounced ig
Carno maybe feel it more
I don't think teno should be able to get a leg though cause then carno will just be outranged by tail slam and die
True
@low flame It's possible that we get creatures between and after troodon's release
thats promising
Ovi 5.5 🙏
Ovi should of stayed in update 5 imo
Legit egg theif? Would make nesting harder smh
Fits the theme too
I can't understand why troodon is the one being worked on first instead of Ovi. 
Ikr
And why remove dilo 
It fitted with night vision and venom update
Plus it wouldnt have killed balancing
Ya, what kills balance is adding large tier creatures like Carno, Stego and Deino in the game without there being anything to combat them. What should have happen is only small tiers be added so the ecosystem would have variety of things besides everyone just playing Carno or stego. 
I remember the last time I played on NA1 as a utah there was nothing but stegos and carnos, I didnt hear or see a single pachy or tenonto....Not a single one.
Opposite for me lol in na1 my utah pack got in a gang war against pachys and yea adding sucho or bary with kentro would of stopped this
Kentro would be beatable
Sucho would actually be fun to use on land while needing water while bary is bary
Plus sucho or bary can adapt to shallows unlike deino
Ya, what should have happen is, instead of Deino and stego being added right now, add in kentro, bary, Diablo, Maia, Cerato, Meg, beipi and Ovi.
Stego was only added cus it was ready people were crying for more dinos
Deino was great at its job in update 3 but with no stego it would be god
Stego was a HORRIBLE option to put in right now, nothing can deal with it once its adult and when you have 5 or 6 of them guarding bodies and protecting anything being hunted it makes the game unbearable.
I think stego could be balanced if it idk had less blood pool
Even a small stego can one shot a utah..Which frustrates me SO badly.
Exactly
WHY DO SMALL STEGOS DO SO MUCH DPS LMAO
Legit makes growing stego easy at 40% growth
Fresh sub adult is as deadly as a adult one...Great balancing. 
Plus stegos body guarding and we cant do anything
Small stego spikes shouldnt be grown yet or should be very blunt
Honestly...If they didnt add shallow spots in the rivers, mud pits and oasis, stegos wouldnt be as overly populated as they are now...
I find it funny fresh spawn stegos can hatch out a egg with those spines
Deinos can't even do their jobs like you said...The map is to fucked for them and they've been shot in the foot with mud pits..
I think deino rn
Should be able to kill stego with ambush
But farther from water then deino should be dead
And why did they remove riverside wallowing
Like what!
Mud pools are legit guarded better by herbivores than area 51
All they have to do is...Get rid of shallow areas around rivers and Oasis..If Oasis isn't going to be deleted then at least make it deadly to drink from...Seriously...
Mud pits shouldn't have been added until Deinos could at least submerge in them....Adding mudpits completely screwed deinos over.
But for real add river mud bruh thats how i got my food as deino
And utah bleed is a death sentence to other utahs
So mud to river would be a life savor or death
Deino was done dirty....Thats all I can say...
Yea deino should be able to hide in mud and drown something in mud
While still losing water
Deino was like evrimas most hyped playable
And i think it was made in mind of it being added to isla spereo
Not spiro
I stopped playing the game for YEARS until Deino was released I was so hyped and happy for it....But now....Its just a shell of itself...I'm disappointed.
Look
Im fine with deino stats rn
But pls... let it kill stego with a ambush
Look at deino head compared to stego smh
I'm still holding out faith that in the future Deino will get the attention it deserves and the balancing it needs...
Future deino will have to make sime apexes fear water sooo...
I think deino should be able to be a threat to giga
I'm fine with deino being a threat to everything thats a sub adult including apexes, that way it can thin down the numbers and potential threat of other species. Thats what I see Deinos worth is, keeping species numbers down and keeping certain ones from overly populating.
I think it'd be kind of cool for the Oasis pond to have an underwater tunnel leading from the center river into the underside of the pond so it'd be easier for Crocs to enter and leave the pond itself
If the connected and had more rivers that'd be cool
This is my version of how the rivers should look.
I think ponds can stay alone like not connected to rivers BUT
Ponds should be deeper on all sides
So deino can actaly make ponds scary if it can reach one
Reminds me of isla spero
Love the amount of water
Oh I really like that, maybe have some rivers have natural bridges like rocks or logs at some points so it's not instant death if you wanna cross
Eh i dont think that should be the case
All oasis needs is all sides to be deepened and a small river connected to it and it'd be perfect.
Yes!
I agree with the deepening of Oasis
I mean deinos will still have the option to ambush a drinking dino, but if Dino's want to cross they shouldn't be forced into a Russian roulette
And if you want to risk it for the sake of time take the risk of crossing
Eh at same time the tinest way to avoid deino ruins it
Pretty much...Any place to avoid deinos will be exploited by everyone.
Plus most dinos dont have reasons to cross rivers if they spawn in their biome
Teno fastest land swimmer cus diet
Utah can adapt to any biome
Carno sticks to plains
What I mean is like the log at the entrance of swamp, there should be areas to cross, but, I think they should be rare
Yea but if you memorise it...
Plus community maps
I think deino lunge should be a strugle mechanic for most dinos
Yeah, if there was a way to counter the lunge and get away then I'd be more on board for the rivers needing you to jump across if you want to cross
If areas like that were to exist then they need to be JUST deep enough for deino to submerge and have the potential of snagging something from it.
For instance if a fallen tree connects both half of the rivers, in the center it should be slightly submerged so a Deino can get in position and grab something using the log.
Yea
I mean, if there were parkour areas like spread out rocks it'd make skilled players able to cross but players that arent good at parkour would fall in
I agree there should be a chance of death but a lesser one
Thats why i said jk lol
The isle should give a chance to all players
Which it does a bad job of rn
True, I mean if there was maybe a really rocky area in the plains where Dino's could atleast practice it wouldn't be too bad to have parkour across rivers
I would like that
And i like how herrera might be able to climb rocks now ngl
Makes it much more viable
Since utah will climb trees
Yeah, Herrara will be a nice lil addition when it comes in, it'll finally solve the screaming ptera Plauge XD
Yes!
Lets hope they dont spam call though
I find it funny that herrera can drop you from above ngl
And if they have decent bleed dmg...
Like the impact of their claws hitting you that fast thanks to their fall speed
I saw in Herrara concept art that their "pounce" showed them ripping off a.chunk of a teno and running away with it
Herrera wont need to kill then lol
Tbh I wonder if herrera drops on a small enough dino if it'll stun it
Just take a chunk of nutri and run
It better stun adult utahs depending on the fall speed lol
better knock down adult stegos
It'd be super unique to that animal, since it's smaller
That'd be funny, or bonk a sub carno on the head
Like if it falls really high then it should be rewarded by giving a long stun since they could of died to their jump
Imagine having hordes of your herrera pack fall one by one on a rex
Just taking chunks
Rex must bleed out at some point lol
They just dissasemble the rex until nothing's left
Utah rat? Naw, Herrara is the true rat
Herrera would probably be one of the most agile dinos
cycle of jumping on tree, dropping, biting, repeat
Utah is big compy
Until they are bones
Herrara v Hypsi fights are gonna be super fun to just watch
Lol hypsi using its jumps to climb each branch faster than herrera can keep up
It would become a game of stamina
And food management because Hypsi can blind em too
But moment herrera gets on the same branch...
Remember though
Utah could try herrera drop down idea...
But prossibly die to fall if it doesnt land pounce right
While herrera fall resist would be one of the best
I think Utah would use the trees to defend it's kills more so than actually hunting from the trees
What if utah dragged its food into the trees
Like a jaguar
Its already the second fastest land swimmer i think
Imagine seeing a Utah dragging a juvi Deino up a tree
Yup, I imagine it'd be similar for Herrara except it could drag it's meals up alot higher, maybe even be able to jump.from tree to tree with a decent sized body in it's mouth
I think herrera should have the stam and speed in the trees be better than utah
While utah uses climbing purly to drag food up or run away
Yeah that's fair, I wonder when Herrara will get added
Will Quetzalcoatlus be added?
Yeah it's gonna be added I believe
Its only 500 pounds lol
So it would probably be a glass canon
Thats fine, just some more flying bois would be nice
Too bad only 2 will be ingame
Yeaaaa-
@nova delta just choose the unoffical option
Maybe a glider like microraptor could get in but I seriously doubt it
I want micro raptor over velo
Velo ingame is a smaller troodon with no venom
Micro would be so good for redwoods
Microraptor would add more life too
Or Sparse jungles
But make micro a herbivore that eats fruits
Y'know omni microraptor would be cool. Eating bugs and fruit
Just lost my Dino in the reset
@earnest pawn you can already eat small animals whole
How do you do that
Hold E when you're carrying a small corpse
O ok thank you
We all judge the devs but we dont ask how are the devs



@fiery wraith I believe the log breaking is already planned
that's awesome!
Yeah! Well at least small trees are planned to break so I assume logs too








Hi
Having a freshwater source and then just making it undrinkable is a bad solution. Its what PoT did when there are a lot of people near a water source. There are much better ways to fix oasis
well in fariness pot had the more a water source is drunk the worse it gets but close enough
Move it beside port, remove shallow water in it, keep mud pools center

@mint girder The elder system and passing down traits gives dinosaur gameplay long term goals instead of just a dino fighting game. Keeps the survival aspect at the front.
What’s the long term goal
survival until elder, then passing down the trait. Gives you an incentive to keep living
Passing down what trait
you get a bonus from reaching elder if you chose to die as elder
What kind of bonus
don't think we know yet, but you should get the concept by thinking about it.
It just doesn’t seem like something that should be prioritized right now
I mean, we just disagree, which is fine. I just think the game needs more long term goals and I'm super excited for perks and elder system. I think hereditary traits are such a cool idea in this kind of game.
It just seems like not a great use of time considering how little the effect is compared to a larger roster. An extra 3 or so hours of gameplay? A buff when you’re a baby? Doesn’t hold up for 6 months of work right now.
well it affects the gameplay literally every time you play and changes the whole mentality of the game
more consequence for death is always good
I mean if you get the buff but just die as a baby then what was the point to surviving till elder
you're going in detail with things we don't know how it'll work. talk more in terms of concept instead of disagreeing with an idea you think of how it'll work
the elder concept is a bit icky since you get the power just to die afterwards, so thats going to be interesting to balance to a point that people even bother going for elders
it also might unlock dino skins, dondi has hinted.
so one time thing
i doubt it, but like i said, that's a detail that isn't even set
i was just saying the concept of elders is really important for a reward to living instead of just keeping it a dino fighting game.
Rougelike go brrr
“They are only accessible by following certain diet/perk pathways.”- the elders card. This sounds like you have the option to willingly engage with the elders system or just to completely ignore it as a whole. IMHO I feel like elders should be a mandatory thing that’s just a normal stage of growth after a certain amount of time playing your adult stage of a creature. The idea of having a rex that can remain as an adult forever just rubs me the wrong way. It seems like this could also cut back some of the “play it like a pvp game and not a survival game” mentalities that plagues majority of the player base, and also keep a fresh rolling set of players being able to play apexes so they aren’t gatekept by a toxic clan that plays on official servers
I agree
Maybe you always get old but you have to go through the pathways for the perks
Maybe, I want to know more about the pathways and perk system a little more. There’s been rumor that if you die via a player or anything that isn’t you die naturally from old age, you loose your progress in the point system
So I want to hear more from the devs mouth first about the two systems
I don't like the idea of mandatory elders, if I want my fully grown carno or Utah to stay then why should I be punished to death after a time of actually playing the game correctly, I'm glad the devs have it as an option to interact with
I guess so
If you don't want perk buffs and such
Well what’s the difference? In order to get elders you need to be playing the game correctly. The only thing that changes by it being mandatory is that there’s a constant roll of new players being able to experience things such as apexes, and it call also be used to moderate toxicity from massive groups gatekeeping certain dinos
I’m just going to keep using Rex as an example, the devs have stated that apexes will be MUCH harder to sustain than in legacy so that you won’t have half of the server population playing specifically Rex. By that standing whoever grows to be the biggest Rex first will be able to knock out any upcoming rexes with little to no resistance. Clans especially will abuse this tactic. And if you don’t have some sort of natural death system, there’s no real way of playing a Rex, even if you somehow manage to make it to adulthood yourself, you’ll just get gangrd up on by a group of 3 or so rexes that have been I’ve since the beginning since there’s no system to nullify their reign after a while
I really think the team needs to prioritize dinosaur playables again but on the other-hand, elders and perks are supposed to give more reply value so its also very important.
What I would also be down for, is that if you’re in a perfect diet throughout your adult stage, you significant increase the time bar you have as an adult before you naturally kick the bucket. It would also give more important to maintaining a perfect diet once you hit your adult stage.
I hope its not a buggy mess as well, but I think its necessary to make the gameloop more engaging.
That said, I do agree that there needs to be more than like 1 playable per year. That's just ridiculous.
thats what i dont like, being FORCED to die by the game, it shouldnt be manditory for that reason, its not fun to die via old age unless you wanted to do that to begin with
My guess will be 1 every other month or so after mechanics are done
Yeah but it keeps the game playables cycling through, so you don’t see the same 12 stegos who have been a live since update 3 camping oasis. Plus once you die, you can choose that same dinosaur and come back better than before due to the perk system. I personally don’t see the problem, it’s a survival game based around constantly growing.
I think that's being very optimistic, but I'd love to be proven wrong.
again, not everyone has 13k hours to spend on the game at all times, for people that dont want to regrow their dino over and over and over again i dont think they should be forced into that
its pretty wierd design decision to have pathway that leads to your death in a survival game ngl
I certainly dont have that time
same, which is why when you get a dino to adult that cost you 6 hours that shouldnt get ripped away from you just because you lived for too long lol
i keep losing carnos to tenos that instakill me
i lose mine mostly to packs of utahs lol
I don’t see where time would such a controlling factor in this. So you’d rather spend 20 hours in total just playing a stagnant carno with no real new content or gameplay to it. Or would you rather spend 20 hours getting to a 2nd gen carno that you’ve kept alive and processed through the elder system and now has cool buffs that adds more to your adult stage.
and then lose that fancy shiny carno because elder and stuff 🙂 such a meaningful choice that suiciding
i enjoy keeping my dinos alive as long as possible, i want to have as many fights as i can and if i got bored i can always opt into the elder system, what you propose is where the mechanic rips a dino away from someone just because the fun timers up, if someone is bored and wants to die, let them choose to be elder, and if not why ruin their fun? hot spots will be fixed over time of the games development im sure
Dont fight tenos without a successful ambush or friends
You see thats a bad thing
No it's not
Tenonto is made to beat the shit out of you
That's the point
And carno isn't meant to attack similar sized animals without a charge ambush or help (see the concept art)
You are not a brawler
You are a carno
If you don't want to bother ambushing or pack hunting go after raptors and dryos
Similar sized what is similar sized to a carno that they can kill efficiently
Nothing on their own
Even as a group you can’t even take on a solo stego 😐 and you’ll be lucky to find a solo teno instead of them just gatekeeping oasis
utahs are too weak to even fight a pachy that is similar size
when I play Utah it dosnt even feel like you are supposed to hunt anything other than AI your more of a scavenger
And playing as carno is just unbalanced you can’t hunt stegos and you can barley hunt tenos
Just need a larger selection of dinosaurs
Cause it's a stego
Utah is a pack hunter by definition
True
If diets gets fixed to where many herbivores in one spot stops the area to stop regrowing plants then we will see more solo herbis and no mega herds in general
But be lucky we dont have beast of bermudas mega herds
Still seems unfair that 1 stego can defend off 6 carnos because they don’t have a cool down on their tail swing
They can just keep swinging and stand in one place until the carnos get bored or they are all dead
Its more unfair that utahs really cant do shit to stego thx to its blood pool
That too
I dont want utah to solo it but 5 or 6 should be enough
Utahs are forgotten because e they too weak
But yet you still can’t
Lol
They do just not to their side
Imo tail swing shouldnt protect face like that
Stego shpuld be forced to readjust more to protect its face
And it can actaully turn now thx to evrima turn system
I don’t think tail swing should have a cool down but it should take decent stamina
Carno just wasn’t built for fighting the stego
I agree and maybe reduce it ability to hit things at its face
Stego head should be a masdive target but swipe lets you just stay still and swipe things for your head
I think just reduce it’s hit range
Well if it’s head is super weak it might become redundant
Well my problem is how stego doesnt have to readjust itself to protect the head
Trike should have an easy time protecting its head not stego
How op do you think trike will be
Yea that’s why we need more Dino’s becusse nothing in evrima currently on land is meant to fight stegos
If they add cerators that wil be better because it isn’t a huge carnivore so it won’t dominate everything but it will prob have a better chance at fighting stegos than a carno does
add allo and sucho ggez
allo packs of 3 could go for stego
sucho to stop shallows ppl
Would be amazing if they added allo but I feel like it will be a min till they add it
I feel like cerato and dillo will come first as carnivores
cera is a smol boi, much smaller than carno
Tbh all evrima needs is a larger selection of dinosaurs including herbivores and carnivores
But we need bigger carnivores it’s hard to hunt as a carno or utahs because of usually all of the herbivores mix packing
Is whats on the Trello the only dinos they will be adding?
I don’t know
cause Ive been hearing that some legacy dinos will be phased out.
But hopefully soon they expand the dinosaur selection
only dino from legacy roster that is removed is pue
So eventually all dinos from legacy will be evrima,
I meant currently in survival legacy
?
Like someone said Rex either wont be playable or in the game at all
in evrima?
yes
Id be sad if the only ceratopsian was the burrowing one they teased. I love me some Trike and Dibble TnT
But really all evrima rn needs are more options for carnivores
atleast bigger carnivores for land
Counters for stegos are really needed
Yes they really are nothing can fucking kill a stego rn
they just body guard and fish deinos all day
can only kill them with large numbers that exceed group limits or when they are still small.
I feel like you can’t even kill a stego with a group past limit because how it is now it’s as if all the carnivores on land are to scared to go in for a bite.
You prob can but atleast half of that group will die which is fucking dumb
yeah, I dont even think about taking on a steg if its not under 20% XD
Seriously
3 hits and your done just one hit will keep you away whic is just not fair
the only thing that kills a stego is another stego. and that makes stegos just KOS everything cause nothing wants to touch them otherwise.
thats why make their swings not reach their heads!
it dosnt even matter
this would force stego to reangle themselves to avoid taking x2 dmg
Carnivores will still hesitate to go in for a bite
carnivores live on the edge
I’m pretty sure the concept should be that herbivores fear carnivores but rn it’s carnivores fear herbivores
which is sad
like very
i think herbivores should have an advantage against things their tier but rn is just broken
yea it’s killing the game it’s getting boring
like utah vs pachy is a sad fight or teno vs carno
Pachy 2 shots Utah very fair :)
like a counterpart battle rn is sad to watch
Teno just dosnt die by carno very nice
like deino vs stego XD
Still not fair
i dont want that but i also want it to be a bit more fair
Because stegos literally go fishing for deinos
i didnt say that lmao
i was responding to how i said counterpart battles aint fun to watch
but ill admit i think utah vs pachy would be alot more fair with less bugs and more fps
mmm
I guess but still once the pachy gets one hit the fights over
It should be that the pachy fears the carnivores and breaks their legs of knocks them down to give them enough time to run away
actually you can survive most of the time to pachy headbutt
Not just stay there and end the fight
but i do hate that you when you are getting up from stun your dino just doesnt respond when getting hit
that to it’s annoying
like imagine irl you are getting up from being knocked down and someone punches you over and over while you just keep trying to get up like you arent being punched
like make us get up faster?!
exactly
and why the hell can pachy run full speed when 2 fg utahs pounce it
pachy can not lift 840 kg and run full speed
If anything when one Utah pounces a pachy the pachy should fall
yea or at least make pachy act sluggish
Im a teno main , Teno is pretty damn good against a carno and is a 50 50 . depends on who gets the first hit in tbh.
Yea
50 50 if carno lands ram but most carnos are brain dead so eh
It’s usually teno carnos always run into their kicks :)
they love it
exactly. you have to be good with the dino your on and know how to play them to win.
that’s why there’s such a small selection so yoir forced to play a Dino your not use to
It’s unfair
i think sandbox would slove brain dead people so we can practice, I mean afterall not everyone can play for hours just to get good since no tips are ingame
by that logic you should get used to it tho
Because I main allo and dillo but I have to force myself to learn how to play carnos or Utah
oh absolutely I miss sandbox
I know how to play them I’m just not as comfortable to hunting anything as them
i would be happy if sandbox rn would have basic admin commands with you spawning fg
we dont even need an exclusive map
and I miss old south LOL
also teno is like the swiss army knife of dinos. 4 different attacks lol
old south was much better for evrima tbh
guys
ik how to solve carnivores being too out played
give them more attacks or improve on their rmb moves
ggez
its either more attacks, and less damage done, or more damage done and fewer attacks imo
More attacks and same damage would be fair
If they won’t add new carnivores in the game
but then would it even be balanced?
tell that to utah lol
the one trick pony of evrima
oh I know, thats my second main dino lol
you pounce only for bleed with bite not really doing much dmg
they are bleeders more than anything
I still think 75n would of been for utah bite so it can keep pressure in battles but eh
or let utahs sense other dinos blood bars
that would really help it
well thats what the scaring is for and the color drain. you can see how low they are by looking at them.
not really
i tested it out and scars really start to show when you lost 25% hp which is not helpful
coloring can be hard to tell by game lighting at times
but calls really help when they start to sound out of breath
dont get me wrong though utah is viable!
you dont really need to know what the blood % is when you just keep them up and bleeding like your supposed too.
I managed to keep my utah alive for so long until i died to pounce bug
sometimes you just gotta check like ahem stego
sensing blood is a system i dont think would break utah tbh
keep utah stats
I fought a solo utah who got me to 8 percent before I killed him. and it proceeded to drop to 2% and I some how survived lol.
as an adult teno
I sat for so long waiting for the + sign lmao it was torture.
I logged off so fast after XD
he was mixpacking with a deino to kill me.
now imagine if he could snese your blood levels
would of played it safe at some point
the utah was cocky and pounced so I ran him far away from his lake bound deino friend and killed him. by the time I got my + the deino was 5 feet from me to eat his friend lol
I feel that if that feature was implemented, a lot more healing dinos who sit in bushes would be KOSd by carnis, instead of being hesitant cause you dont really know the damage. so pros and cons about it.
I mean who said they would sense your blood out of sight
could easily be made where you have to be in active combat to see it
and how would you go about that?
If the herbivore has been bitten recently then you can smell its blood levels
bitten by only you?
but other dinos can still smell the blood trail and see the mix pack/combat symbol and will 3rd party still ( like we can now )
Thats a diets issue
so not being able to smell the blood of food not on your diet then?
well I know but Im asking how youd fix it by it being a diet issue.
sorry its sorta confusing and Im prob not making much sense myself now lol
cause Enemy combat is still a thing regardless of if its for food. so you saying its diet based is confusing when I thought we were just talking about combat in general
Thing is rn diets make it easy to mske giant mega packs and meat is goddamn meat no other dino makes their meat more special unless poison
This might be a bit late, but maybe the blood on the ground could get progressivly darker when the animal that is bleeding is at varying levels of blood loss
It's like scarring but for blood
Anyone else have the problem with the map not loading in? It's been like this for months. And i've alrdy submitted it in the bug-link but nothing has been done. So im just wondering if anyone else has the same prob
Im for this, So long as you cant actually see the %# this is as good as it gets.
Wrong spot bud
Yh iknow but at this point im getting tired of getting 0 response from anyone. Everyone just says wrong spot and to submit it through the link. I just miss the days when the game was playable :>
I just default to deleting the games saved files on your computer. its fixed nearly every issue ive had.
I mean i removed and reinstalled the games like 5 times
there are tons of pinned messages for many different issues you may run into in the troubleshooting channels
did you delete the saved cache files tho?
reinstall didnt fix my issues but the deleting saved cache did
Ah i see the channel now. Thx bud i will check there
np!
@white pebble tail raising is already in the video
Oops I didn’t even see LMAO 😭
Should I just delete then ?
Did anyways ty for telling me though <3
@willow zealot this already is a thing, although maybe not audible enough for a pursuer to hear. you can hear tento and steg start gasping when they get below about 40% stam
Yes but too tell visually if you are distant away
Plus it adds a small bit of detail too make things feel more alive
Increase the intensity volume imo, it's hard to hear over all the legs running in combat. That and of course eventual QoL to make the dinosaurs more alive in everyway. Salivation for food, body weight/pigment saturation for nutrients. A fully courted dinosaurs could be "blushed" with color to indicate their excitement for nesting. Trike frill, stego plates, carno's neck and chest.. Idk maybe just for some species or herbivores.
I think decreasing all the unimportant background noise while increasing stomping sounds and reducing your stomping sounds for your end would be nice
@barren zephyr I'd think it'd be nice to have say, female trikes always ready to nest and make two male "bulls" do the dancing instead of a couple... The dance being a short battle engagement animation. Followed by needing to stay near female(s) as they continue to battle nearby males. This way they earn their ability to the females and can have a "stamina" to mate with 2-3 cows before needing to fight again.
They say the dance takes 3 tiers to be ready to mate, a trike must fight through 3 animations with another bull to mate with cows.. that's it. And the animation has a random win/lose cycle
with better nutrition increasing your odds
If the bulls gets lucky rolls, wins 3 fights, he can mate with the cows. While the other one has to wait out his lose-timer
@dapper mirage ill do you one better
what if right...
if utah would automatically be unstunned while doing getup stun
think about it
rn when its getting up from stun you can still smack it for years
which shouldnt be the case
cus the actual time utah is on the floor is about 3 seconds
i tried to get my friend into evrima his FIRST spawn is under the map, had to wait 12 mins to die of hunger and by then he was already disappointed with it and didnt want to continue. great job guys lol
The Isle
aaaaaaannddddd my 35% utah is reverted thanks to the reset
@livid elm I think they plan to have AI for every single dinosaur on the map in the future, so someone not playing a surten dino to fk over someone else I don't think will be possible then
Why didn’t he just leave and change server
come to find its an issue with unloaded map from render problems that are unfixable and have been happening to tons of people.
More bug fixes... We need less fatal errors... No more login in to a freaking baby UTHA and how about a unstuck option...
First the fires now this is next :) trust me bro I'll make it happen
At least he didn’t have to go through the difficulties of most the playables
There just has to be greater engagement with the devs and the community in regards to community
Ignoring really isn't an issue
They don’t ignore us we just aren’t responsible enough to ask real questions or bring up issues
There’s a little proof of our stupidity
I mean logically. Yes. 😂
Visual didn’t want to talk about whether tribals have large mutated dick and balls or no dick and balls
@inland oracle here's a suggestion: play on a server with 0 players. Problem solved
Ignore that, but it’s basically the end goal considering what Amarok said
I mean more with feedback
Oh yeah no they don’t touch these as far as I’m aware
Balance and critique and whatnot
Haven’t seen a dev in this channel since punch said that they read these channels
Sometimes I see punch commenting in feedback-discussion tho
Well yeah, depends on one's vision of "sometimes"
And from what I know (especially what Wavepoole said) the feedback channels are more directed to the QA team, who then talk about the ones they like to the dev team
Punch is the only one I’ve seen here
If I was smart I would of asked visual if he knew about the massive problem oasis is
But you're not
But Alas I’m not
Instead I talked about a hypsi gun mod im gonna make
Tis’ a fate thou shall have to serve
Why would you ask Vis (the guy who makes human buildings and other assets) about that
Idk he’s a dev just feels like everyone should know it by now
He's a dev that has nothing to do with map design or diet balance
I'm not gonna ask Seiza about bugs lmao
i would still value hearing opinions on matters just to know what others think
But he would probably know right?
like "oasis" despite being pretty hated on vocal part of this discord has a lot of fans too
Playing the game once allows you to see, nvm people always hate it everywhere all the time
It's impossible to tell, obviously you're more than welcome to ask but very often this community uses a dev not knowing about another person's jobs to mean "dev incompetence"
I just don't understand why killing your own kind if you're not a cannibal.
You would see it in the streams when they happened too
I mean at least I’m not asking him to fix bugs
To be toxic and suck
insert artists not working on the code meme 
Wtf this comment was from so long ago lmao
Lmao that was in August
He really out here respondin to a comment that old how far is he readin back lol
read the entire chat
knowledge on everyone here
so he can exploit our opinions
in his favour
@inland oracle A huge problem I see is like a pachy will turn off its friendly fire so a pach herd cannot damage it, then start spam calling to lure carnivores over. Not to mention you're kinda at fault for that death as you shouldn't have trusted that the stegos would be nice
That friendly fire disable has absolutely no place in a game like this
If you dont wanna get friendly fired by a stego then keep your distance from their damaging area, same goes for wanting to avoid friendly firing others
Disabling friendly fire would just make it so easy for smoothbrain idiots to dogpile people whether its pachies spam CCing, stegos wadding up and becoming literally untouchable or raptor packs who suck ass at coordination
Understood, it means you just need to be wary of other players, even of your own kind.
Yeah dont get too close especially if you dont know them
Thats just the isle
Disabling friendly fire would make things like stego immortal in groups, at the moment they can at least be baited in to hitting eachother if they aren’t careful
It's just that sometimes you want company, but they kill you
I mean friendly fire disabled in a group level maybe ok
Like within the group itself
Abusable
Uncoordinated groups shouldn’t have that massive handhold
It punishes their attackers or people they are attacking
If a raptor accidentally pounces his packmate then its a deserved injury because they weren't careful. If a stego gets too trigger happy and stabs his friend because a raptor feint attacked then its their fault and they don’t deserve handholding that punishes the raptor for a successful bait
groups should merely be used to identify "friends"
Yea I see your logic now. Yea that makes sense.
ngl sleeping with benefits sounds cool
but imagine if when you sleep you couldnt see your surrounds and cant hear things but you dont lose food or water
things like dilo and troodon could really mess you up at night if you're caught sleeping
This would be amazing, some may hate it, but I personally think the only redeeming quality of BoB is the harsh storms that give you stats boosts when sleeping indoors. I'd love to see something similar in evrima
i would love that but first i would wait for juvies to become fun to play
i hope juvies get their own niches until they become an adult where they fit into the final niche
Based
+ratio
Lmao my feedback got deleted because i stated that this game artistic direction is going downhill.
This is annoying
Your message was removed due to the derogatory language within. You're more than welcome to repost your feedback if you word it in a more constructive manner.
@long sphinx i run a 1660 super and it has no issues, prob not your graphics card you having trouble with. id look for another bottleneck
but it does still need some kinda streamlining
the only issue I have with your tall grass suggestion is that it might not work out based on the the game's current load distances
good point, they really need to fix the plants not loading in, like i get why it doesnt but maybe they could add a distance haze to obscure what hasnt loaded in yet? not a complete fog, but just enough to confuse things.
or add more hills and rock outcropings to break up line of site across the plains
I think they've already got a wetlands/marsh biome in the works - I'm pretty sure that would have tall reed grass
AND YES TO THE ROCKS
Not so much as pure "safe spots" but as perches for better vision and aesthetic appeal
yes, even one good ridge in the middle that doesn't impede travel but blocks sight would work, you shouldnt be able to stand on a rock at the far north side of the plains and see people moving around at center pond
lol creature load distances are for me seem to approximately match the distance from the (spine?) river to center pond so that would mostly be for scenic value
@tame jetty sleeping is just not playing the game
Same with courting animations, just as example... :)
It just adds a little extra, same with sleeping
Also why I added the vote to have normal sleeping do smth to ur stats ect lol, if people would want it to affect more than just the cosmetic and vibe of the world
Well courting takes a few seconds, sleeping doesn’t take a few seconds
Well, unless it does
is it just me or would utah courting look a ton better with feathers so its actually showing off lol
rn it looks like its showing off its healthyness
like eating well
None knows 🤷 if it ever got in game, it would be heavily up to developers decision, am just out here trynna bring ideas and suggestions that I would like to see in game, and same time see more people who like the ideas as me. Ofc, some might see it as not needed as urself, while others might find it a very nice thing to add to their gameplay experience 😉
thats fair
sometimes i propose an idea off the top of my head and then people attack it as if the devs officially put it in XD
Also, just snipping it in because I just remembered. The courting will take place "over unknown" multiple time or doings. Its not a one time second thing apparently, am excited and curious to see further down the road how exactly the devs plan that
Yeah, alot of different people out here, and we all got so many opinions, personal views and deeps wishes sometimes as for many, dinosaur topic is the most epic, they really emerge themselves in it :) ig, we all share a common feeling for dinosaurs topic, otherwise I don't think we all be here yk :D so some might be more upfront and blunt in their feedback on surten ideas if it didn't quite fit their original thoughts or wishes perhaps :)
Well im glad your tolerant and positive about the whole deal. I think the community critisizes a little too much insteave of makes solutions but idk
Usually I just share ideas and suggestions I find cool and would like to see, and go from there with the votes and I see the more overall feedback from the community, and if they share the same feelings for a idea as I do.
I do personally not see any use of "attacking" another person's idea or wishes if you like, as said we all different, and therefore i think we thrive in different ideas and from that comes happiness from surten things being put in game, even though these things might not be "as reactive or directly linked" to the survival aspect of the game ig
oh definintly, Its weird for me to see people getting mad about humans when personally I think its like the second most genious idea in the isle apart from playing as a dinosaur
Yeah totally! I personally can see it from both sides. Because, I before was disappointed when I learned humans would come in the isle no matter what. (Because i played since 2017 and got so used to no humans), having humans added at this point just seemed unnatural. But since the Isle team is so headstrong as they are, and literally "know" what they want, I realised I had to come to terms with the idea humans in the game, and since I learned to see all the positive sides of them, and the extra atmosphere they will add in the game, not to forget gameplay :D so I think that's why alot of people get mad still, since they might not have come to terms with it yet. Which is sad, because it'd take so much energy out on something that's already set in stone..
That the dev team also know what they want, and are going for. Also makes it clear that, our suggestions and ideas for the game, is in the end only suggestions and Ideas. They might have a valid shot at making it into the game, but that's only on the end note of Dondis acceptance. And of course, the feedback with how the majority of the community feels about the idea ig. So, attacking someone's idea and suggestion(s) really isn't the way to go about things, sadly there will always be people that will jump to this as their first reaction. But that just what it is, we just gotta accept it.
But what matter more, is the real feedback on the ideas, such as upvotes,down votes,additions and general feedback and so on. Would be really nice to see much more of that than 'attacks' ig, but people be people. We can atleast be the ones that behaves right :) so, end note respect your feelings on my idea, and thank you for respecting mine in return 👍
Also, I haven't seen or experienced any other games where you can play as the dinosaur and the humans in the same world. (Could be wrong) but it then seems like isle is the first, or "only" game that has succeeded with that ideation. And they are really going for something wholesome and unique (genius as you say), and I am quite excited to see how it will turn out, and really hope to see the game at it full potential someday 
I think the isle really does well with selling a dinosaur world, being a human in it is such a neat idea imo, it’s just like Jurassic park!
sorry for the ping, but how was it offensive? i used no bad words or attacked someone directly. There are far worse "feedbacks" on that channel. Anyway, thank you for explaining.
I wanted an option for tenonto male fighting too, the mating dance is kinda weird, competitive wrestling fits the animal way more
Yeah I always saw the teno with its arms it reminded me of kangaroos
And it seems both from its looks and the players ,that teno should be a territorial animal
stego should flex its spines while hypsi and dryo do a whole mating dance and teno should do some territorial things to win a mate but that would get hard to code for only one dino
carno could flex its horns and deino doing the irl gator mating steps
utah i can see doing a mating dance
ptera not sure tbh
@hybrid tigerwas thinking maybe instead of getting kicked from the group, you just didnt get to mate.
ptera could do something seaguls or something
why get kicked from the group?
like only one male in a pack would get pretty annoying ngl in a game
like you might get problems with there mostly being males and less females
@tight oxidelook at #general-feedback
just checked and still didnt make sense at all to me lol
seems like a problematic thing
