#general-feedback-discussion
1 messages · Page 830 of 1
gib
i really wouldnt mind if utah became more close to its irl counterpart
or you know a normal brawler of its tier
I mean a brawler utah vs pachy would be cool
instead of bite and pounce and dodge
Yeah i fucking hate it
why play utah when you can play carno and do everything and more that utah can do
with the exception of stego
I think devs should lean on more fun gameplay sometimes
oh they do and know its problems
It's a state.
they know the map sucks and thats it so far i seen them know
not sure if they knew ai bug from gameplay
just get rid of the large scale maps, nobody uses all the space anyway
it worked in legacy
It didn't everyone hung about near great falls, docks or twins
I think big maps work but you gotta let exploration be a thing without need water and food every few mins
and fix the dog darn ai!
Region 2 was probably the best map
didnt play back then
That was a tiny map, it was pretty cool with lots of intricate hotspots and shit
but
If they just focused on DEPTH instead of BIG for the sake of big it will work
i thought you said hotspots bad
If theres only one, yeah
hotspots
more than one
You got me
lol
mb WHOOPS
look v3 had enough spots so you didnt always go to one spot
nah i just dont really like the hotspots on that map, they're not interesting
and enough water so i can explore
ye ye it might just be my bias playing me here mate tbh
and ai was actually working I mean even if they were boring
thenyaw was so cool
You had volcano, canyon, great lake, trips, docks, facility
when it was first added anyway, i know they made some changes
Isla Spero
puke
wait waiit
thats update 2's map right?
The maps change so fucking often that it confuses me
nope
We've never changed maps
Isla Spero is the cancelled map
Spiro changed but it's still fundamentally the same
Isla Spero took too much server space or something
which is sad because it was really cool
and combine that with jace
Why cant they just make a map like the grim expanse
Isla Spero was the map in hope
i've not played it but it was a damn good map from what i've heard
ye i like the idea of multi-biome
redwoods
redwoods would be so epic to hunt in as this guy https://cdn.discordapp.com/attachments/401481371249541120/931024927560183898/RealisticUtahraptortheIsle.png
I want more euorpean shit, red woods; forests, open plains, alaska sorta shit
redwoods
that would be cool
how many times you gonna post this image i'm actually starting to hate it the more it's posted
also fuck going back to thenyaw style maps, best part about that map was the lava you could throw yourselves into
i now advocate for skinny utah
thenyaw was good
simply because the same image is really boring
it was good, sure, but i found it also fucking boring besides the lava
you the reason why spino dont look like this https://cdn.discordapp.com/attachments/855535605178171422/868230326856601610/image0.jpg
idk if you saw but i was literally advocating for a better spino model earlier lmao
it could get jace touch ups
explain why thicker utah bad
exactly...
because that image annoys me
ok if i didnt spam it would you say its a good base for a utah remodel?
i don't need a legitimate reason for my beliefs, i'm an islecord user
i mean
you kinda do... after all you are qa
you'd like to believe that
but you see, i hold the cards of being a petty bitch
and i will use those cards as i see fit
@dapper mirage
Also. Make the old update 3 growth times the growth times if a dinosaur has one diet. If it has two diets, give the dinosaur a 30% growth boost, and 3 diets gives a 50% growth boost
Hard disagree. I do not want to see sub 3 hour stego growth times, fuck that
#brawlerutah
Oh wait, you literally made a system which punishes people for picking stego and teno for no reason
?
oooooh nvm
wait so do you like or hate the diet system
i dont know update 3 growth times tbh
I like the diet system
wait so what did you mean by the stego/teno thing
Update 3 growth times were 2x faster than existing growth times
its nice but too fast
yea thats a good thing imo
people have lives outside the game, i just wanna get my adult and go crazy lol
how about bring it to update 3.75 growths times
wasnt 3.75 the same as 3
nah that was when great nerf happened
growth got changed
That's why the logout feature exists
but even so it's just boring spending several sessions as a juvi
I've never seen adult as something to get in one play session, especially if I'm playing an apex
juvies planned to actually be fun
man i guess i was pro at growing gigas huh
since 2016 theyve been pushing this "only good players will make it to adult via hard work and dedication" thing and it's never really panned out well
Then, as you said, improve juvi experience, don't make it non-existent
they're trying to fix that
wonder how they could even fix juvies tbh
i didnt say make it non existant, just dont punish people for not having full diet at all times
like climbing utah i can see but
thats what the current system does
but we gotta look for food...
cant be expected to always be 3 max...
a system like this in any game should feel like a reward, not a "do this OR ELSE" with a gun to your head
tbh I 2 filled diet bars should be a normal growth with normal stats
while 3 bars give benefits
but what counts as a "normal" growth anymore
they blurred the lines by making stego take 10 hours to grow on default
i guess 1 hour 15 mins for utah
and 5 hours stego
the normal
yo @limber hull . I can't recall but since the latest patch in Evrima Weight=health right? so if I weight 2 tons, that means I have 2k health
Yup
okay thanks
Growth times should be way faster than what they are now, 2 hours for a carno is stupid
Or 140 minutes or whatever the fuck it is
That gastrolith suggestion would be an awesome way to utilize areas like the north river gorge or the western stone arches.
and these are way to long, there is a middleground to be found, diets system as it is rn its just punishment after punishment for a system that is hard to maintain
I’d find it a reward if the diets required me to, you know, go places
If I’m occupied with travelling, I focus less on growth time
there is no reward when all it is just beat your ass to get 3 nutrients just to get slightly better u3 growth
i've said it before but perfect diet should be much faster than u3 with 2 beeing base and 1 slower, and 0 make it as punishing as you want
also, dont make juvies start with nothing!
I like it personally, I always was concerned the diet system would reduce the U3 growth times, so I was actually relieved when the growth times were universally increased. Also a stego should not be able to be grown in any less than 4 hours imho
i was thinking 4h for stego and deino particulary, so perfect diet would be a 20% decrease, 2 is base and 1 is like 30-40% longer, 0 is like it is rn
that way the people that choose the engage with the system feel like it was worth smth, especially with diets once they get spread troughout the map will be harder, or you can stay at 2 and have the same experience as before since 2 is much easier to achieve, 1 is good starting point, no debufs except for growth, and 0 you cant even be bothered to get 1 nutrient so you get punished
games, especially ones like this have to respect the time of their players which rn it doesnt
rn you dont have an option, unless you waste your time trying to go for 3 you get punished, you either get kicked in the throat or you get what should be the middleground
This dude really wants deino to get sick from cannibalism 
Making it so cannibalism gives no food at all can also just screw over people who are actually starving who should be able to at least save themselves even with a penalty
And he's insane if he thinks that’ll cut down KFS by any considerable degree
i like how te talks about carno beeing irl canibal nut no deino...
Crocodilians: literally eating each others kids all the time
This guy: “cannibalism shouldn’t give deino any food at all”
And also on that subject, deino is in such a bad spot right now, cannibalism is often the only food source aside from useless fish
Also pretty sure there was evidence of utahraptor cannibalism irl, as well as rex cannibalism and allo cannibalism and others so if he wanted to exclude ‘irl cannibals’ as he says, he'd just be removing penalties from so many dinos and contradict his own suggestion 
Idk i aint in the mood to dig up articles
You can find that shit your self
I read the utahraptor article like 2 damn years ago
2 years? Doubt, but you're free to check if you care lol
Funniest shit is you brought deino up
Use your brain, gators are cannibals. Cope
Bruh lmao
Just google cannibalism in crocodiles or alligators
where is the proof that the earth is round? logic and observation, thats where
same for canibalism is crocodiles and aligators
Cannibalizing juveniles isn’t uncommon, sometimes bulls will even cannibalize rivals
fuck, even rabbits technically canibalize
Cannibalism is fun.
Especially when people get ass mad in chat. Thats the funniest shit
You made your own suggestion to add to what the devs have, that is what is being criticized
Also im still gonna kfs when i feel like it and just not eat the body, as i already do
If herbis still sport kill when they cant eat meat at all, what makes you think carnis wont do the same exact thing
that happens much less with the lack of global
Oh god but when it happens french kiss
I miss the shit talk in global from the juvies i killed in legacy after they 2 called me
They dont waste their time, killing is fun
The hunt or fight is where the enjoyment comes from
You're a toxic piece of shit bro, why the fuck are you cannibaloiding.
thats what sport killing is, killing for the sake of it, that you get food from it or not doesnt matter
“Admins theirs a canbinal!!!”
People can do whatever they want, you shouldn't police player control with arbitrary gameplay mechanics.
Ive gotten racial slurs a few times from people too
Oh god just yesterday i had a guy call me a slut cause my friend rammed him as a carno and we ate him
If you want no cannibals just go to a cringe unofficial server with 10 pages of realism rules
Epic
If somebody is literally starving and have to cannibalize as a last resort they should be able to
We already have cannibalism debuffs
TEMPORARY INSANITY
canibalism is a last resort, and the plethora of debuffs shows that
its alright man we make mistakes all the time, like suggesting alberto is the next carni or something, who could've done that. 
Its stupid to just start puking after committing a little cannibalism as a damn reptile. Thats so artificial
These aren't humans, these are reptiles and birds tho
3,413N 

umm... we are not designed to canibalise for one...
Mammals are different from birds/reptiles
How do we know?
They've been dead for over 65 million years
That are purely speculation, we can never know how these animals lived.
A lion might not want to eat another lion, but chickens will gladly eat their pal's liver
i'll eat your heart man.
Finger licking good
chunkin chimbkin
I didnt say it should be a part of their diet
we really have stuff like huge numbers of individuals hat could sign to canibalization, like alberto and allo, carno, and deino and other reptiles are just clear options, but outside of stuff like this we cant really tell what they ate
Using fucking IRL shit to balance a game is fucking dumb, just let players do whatever they want man.
I was saying by YOUR logic a lot of animals would have penalties lifted due to evidence of cannibalism
If i want to pile drive something as a carno and kill it for sport or eat it or cannibalize, it should be within my right to do so
So to you, there is no inbetween of “in its diet” and “makes you throw up”
genereally its very plausbile that most carni dinos canibalised in specific situations
yes
Just because i get a debuff from eating other utahs didnt stop me from pouncing 4 of them and leaving the bodies a few playthroughs ago
Mate we've just said that there will be people killing shit for sport, i do it and my friends do it since its fun. PVP is the only thing this game has going for it atm and it has bare bones survival mechanics that are poorly implemented.
rn combat is the only thing the game has to offer, exploration woul be the other one but you cant do that not like theres worth in it either, and nersting/ perks and elders arent in the game yet
Just because i get a debuff from cannibalism didnt stop me from stabbing fellow pteras and dropping their bodies in to the ocean
Like
What are you fixing
thats the intent, but the game doesnt support that right now
so combat is the only thing you can do
How would it make the game more fun? Youre still getting KFSed
Again, just let players do whatever players want.
It makes no difference once you are dead if your assailant is eating your remains or not
Like theres no point in trying to police player behaviour, thats kinda what they tried to do with carni diets and look at how it turned out.
well, thats sandbox really, survival will have its own integrated rules
Because they could
If they couldnt they would have just killed you and left the body
People kill for fun, if they get food out if it too then its just a bonus
I mean of course but for now, the players shouldn't be locked into one avenue of play or one way to approach a problem; thats why i despised the idea of diets so much since it's inception really
FUCK i forgot to reply
Okay? So people just kill their own kind for fun then
nah i got that you where replying to me np
The fun is a bonus in itself
So what is the idea here? You claimed this would make the game more enjoyable for carnivores, but what is the difference? Do you feel better that the guy that KFSed you will leave your body behind rather than eating it? Does that make things any different?
You still died for sport
GL scavenging it when theres body campers and other carnivores there
Sometimes but often a body just despawns
well yea, thats why they said they want to bring sandbox to the game sooner than later, rn what we have is a bastardization of sandbox and survial and it cant fulfill either, we deeply need sandbox to come asap, since these 2 gamemodes are clear who they are targeting, survival with its integrated rules and sanbox with you figure it out lol
If youre at the cancerous oasis hotspot your uneaten body will likely be used as bait by pachies or something
Oasis was a mistake tbh it houses 90% of the toxic behaviour from mix packing to body guarding i just avoid it alltogether and i never run in to bodyguarding at least
What ever killed you for sport was probably just bored and killing things is fun
Oh i'm pretty much locked there, its impossible to play carno without that spot since your hunger drains so fast you have to stay there
Thats prolly where im getting my experiences from
Somehow i get lucky with boars away from oasis
BRUH
i can't fucking find shit for boars anywhere, its just pachys
I charge them and two tap them and they die
lol i guess im a pig magnet
Last several times i played utah on officials i ran in to boars a lot
Usually in the south and west parts of the map
Its in earshot of oasis but pachies don’t usually travel away from their ghetto in groups
When they do i just ram them and be done with it
Even when i grew a pachy myself a couple days ago i saw like 3 boars and a turtle
ye

you know what else would solve cannibalism
larger roster of animals
more animals = less duplicates = less reason or incentive to cannibalise
AI that actually spawns
if dryo and hypsi actually were finished, I guarantee cannibalism would drop if people picked those animals up
i literally would pick up hypsi in a heartbeat if it could climb around in the trees
i just want to see what happens when you spit on a herra that is in a tree
if it falls... 
spit does need a rework in how you do it bc rn its just useless
Could maybe make spit be dependent on how long you hold it, so you can like shotgun something that gets too close but it uses alot of food to do or something like that
idk, just some food for thought
could just be:
tap- shotgun
hold-sniper
in general i feel like each special ability should have to variations, one for holding and one for taping
I know its unrealistic as well, but having a prehensile tail for hypsi might be good, it'll defo keep Herrera on its toes
that trick works bc those are animals, these are humans
there is #🔧-evrima-troubleshooting-🔧
@latent olive
The thing that Styraco does is function as a Mid Tier animal that punches up, capable of scaring things with a 2 Foot Fuck Off Horn it can plant firmly in whatever it faces. Think Stego's Tail, but head on and applied directly to whatever bothers.
In short, Styraco exist to be a better Diablo-or more appropriately-stop Dibble from being a generalist with bloated stats that's threatening to everything. So while it's getting a downsize, Styraco is taking over as thr Ceratopsian that scares Allos, Albertos, Suchos, etc. At the same time, Styraco isn't nearly as terrifying to smaller creatures like Utah and Dilo that Diablo is built to handle.
This is, by far, healthier for the game's ecosystem with there being a choice between two different niches instead of one over arching Potato with its horns in every jar (excluding the extreme polar ends where Trike and Ava sit).
tboa sucks, lizard frog is where its at
@lament pecan
Do you guys not understand that Isla Spyro/Evrima isn't even a 3rd done yet?
Spiro
Paleo it's amusing you think that is will be done
game going to be shelved for another '2 years' as it's community servers that fuel the game, and no tools to support them. It was community servers that KEPT this game alive in legacy.
Well Legacy was also ass in general
legacy was also never finished
So what you’re saying is that styraco exists to just be stronger dibble? Kinda lame tbh
shrug no more lame than any other similar creatures separated by their tiers
I mean I guess, but like sucho doesn’t exist only for bary to “not kill larger stuff” lmao
If that's the only thing you take from it than sure
There is no real separate niche between styraco and dibble, or at least from what you described, they are still both middle of the road ceratopsians that can kill slightly different things due to a size difference
That's the separatation. One has a focus to counter smaller and the other a focus of to counter bigger. Works even better considering that Dibble was supposedly getting a down size.
But they’re both focused on killing the exact same things, it’s just one is slightly better at a matchup than the other, like an allo isn’t just going to ignore dibble horns perfectly positioned to stab it in the heart, and a utah isn’t going to necessarily have a better time against a larger dibble, a playable niche and playstyle shouldn’t be defined by what it can kill, it’s about actually being distinct rather than a slight stat variation
the thing is bary compared to sucho can actually swim and is fast on land
sucho is closer to spino, except that spino can swim
That was my point
ah, nvm then
rn there are only 2 animals/pairings that are not needed, dible styraco and plateo and basically everything else in its size
and ava... kinda
No, they are not.
Dibble is focused on killing Utah, Dilo, Rugops, and Bary.
Styraco is focused on killing Allo, Alberto, Sucho, and Acro.
Many of our playables going forward are going to find their niches based on what they can and can't kill, that's one pressure that effects how they act.
the more i looked at the roster, the more it was evident that except acro, carnis dont really overlap like at all on one another, herbis do that much more
If they play the exact same then why not just scrap dibble or styraco and make them just do both, there’s no real point
Also styraco killing sucho lmao
styraco is essentially just dible but bigger, unless they really find a good way to separate them they server the same role, mid herbis that deal with mid herbis and second best to them (higher or lower)
And this isn’t even counting shit like kentro and teno
wdym?
teno has nothing with spikes so hes out, also semi aquatic, but kentro curious what you mean
Teno and kentro fill a somewhat similar role if herbis that fuck things in that general size range (teno being somewhat equivalent to dibble and kentro to styraco)
As said in the first post: a generalist that does everything is not healthy. That's why having two similar playables in separate size ranges is a good response. It give one playable the needed nerf without removing one of the niches.
def not, not only is it a semi aquatic, but also its a brawler with huge versatility, kentro is a fast agile stego that is hard to attack or punish, porcupine basically, dibble is just a ceratopsian in this categ that styraco would do the same just bigger
also dont generalize that much the characters
ye its good if the gameplay varies even a bit, but for styraco and dibble size is the only diferentiator as of right now, also just beeing of dif sizes works, when the dif is greater thna just 1 tier higher, like with kentro and stego, kentro is on almost the lowest categ while stego is a fully fledged apex
Now this I can get, but, we are already getting a lot of creatures that follow the same formula. Homa-Pachy, Alberto-Rex, for quick examples.
This is why I'm focusing on their match ups being different so that they behave differently and other playables behave differently towards them. The size tiers are just an explanation for it, we could flip a coin and get a game where Diablo is upsized and we trade Styraco for Ava&Proto.
Now, I wouldn't put them in at the same time, but, I'd have them both in eventually.
homa pachy yes, forgot about them, tho alberto is nothing like rex, one is fast the other just powerwalks, they are literally limited in what they can hunt, alberto cnat hunt stuff that is that strong and durable but rex can while rex cant hunt stuff that isnt trike stego or anky basically
You pretty much nailed what I was getting at with Devil Potato and Lance Potato. Their focus, things they fight, things they run from, things that both parties effectively end in MAD. If Dibble is nerfed, it's not going to have the same impact it did in Legacy, but, something else can take the other half of the original playstyle.
tho dibble is for one a herbi, also he's not locked into ti bc like for rex and alberto which just cnat support the playstyle of the other, dibble has none of that with styraco, both are decent speed and agility for a ceratopsian, both use impaling, unlike proto and rhino which use raw damage or fractures, same is for homalo and pachy, only thing homalo has dif is burrows which look to be very basic compared to other burrowers so this dif is small to insignificant, so the only dif is just size/ stats, imo homalo and dibble should just be scraped and allow juvie pachys do burrow like homalo in a basic way, and make styraco just a bit more agile
https://64.media.tumblr.com/31c26dbe36393889164a03a52c9f88f3/tumblr_pd0sxncUoh1wl9lfso1_1280.png
What do y’all think of this design? I found it randomly lol i quite like it
Herbi, Carno, not really much of a difference if you ask me. I mentioned Alberto and Rex on the off chance they both end up as ambushers instead of letting the former become a pursuiter, but there're other cases like Acro and Giga. For me, you can just make it so that Dibble's Impale loses its value-or ability-against larger creatures. I'd sooner remove Ava before Diablo.
What is it supposed to be?
feathered utah obvs
Yeah
better than our current gremlin raptor
Very bird
So true
Yes it is very bird, as it should be lol
They were just giant ground hawks so…
i like utah's playstyle but i hate listening to and looking at it, pure jp ripoff
of def ava before dibble but dibble really needs smth about it bc for all we know rn its just a weaker styraco, same for homalo, plateo and acro, they are just filler
Mhm
Make it Yeet Utahs
Physically throw them
Lol
while diablo may just be a worse styraco, plateo at least could be unique
add myboi marine iguana plateo
Lol I like that
one thing that just came to my mind is make dibble a pary animal, uses its horns/ crest to block attacks and pary them, kinda moving them in a dif position etc, so styraco is more like a lance, phalanx and dible like a rapier if we think in terms of weapons
rn, plateo is garbage but has room for improovement
the isle's database plateo is a scrappy quad abomination
looks ike worse tenonto
i think coastal plateo would be cool. also styraco can also be anti-pounce due to his frill spikes
a shit magy x teno
that'd make coasts have a herbi larger than proto, and quetz would be the carni there, well alos there
coastal bary and coastal plateo. i wannit
coast and mangroves
kinda... like it looks like magy but heavier but then prob wont be a brawler like teno
and to the spikes for styraco, could just be when you pounce the head from an angle you get impaled in them, so one more angle outside of just forward where you cant pounce
i had a bit of a stretch of an idea for plateo where he could be the sole venomous herbivore, using defensive venom from his large claws which would work like those on a male platypus. the venom would affect stamina and oxygen, perhaps causing stamina consumption to also drain oxygen which could force predators out of the water
but i know it aint ever gonna happen lol
marine iguana plateopus will remain only in my dreams
anywho, what do you think to make dibble a pary based animal, he's special attacks allows him to counter an attack by applying some damage but mostly just moving them around (think like when you fight you can grab someone and just toss them around) so dibble keeps the fight going, so if you cant do endurance then you better live while you can, while styraco punishes hard with a quick jab of huge damage, and for utah bc ceratopsians are n1 on utahgs list, dibble would be like an even fight for like 3-4 utahs, as it likes to drag out fights same as utah, while styraco doesnt like long fights but when it uses it alt it covers it respective flank fully bc of the spikes on its frill so baiting the alt is needed but almost certain casualty unlike dibble where a good pack can have no casualties
yeah i could see diablo being a good parry+counterattack fighter
so ensentially dibble is the rapier of ceraotpsians while styraco is the lance of them
styraco would probably punch up quite a lot with that big ass sword on its face
devastating damage but a bit harder to maneuver than diablo
looking at its horns it just screams for me good counterattacker, he may not be fatal but if you arent good for long fights he will punish that
diablo could probably stack bleed pretty fast with those little jambiyas on its face
like imo make his alt slower, like you know how horses turn on the hind legs, make styraco do the same but when he does he coveres the whole flank so a pounce is a death wishm while dibble has a faster alt bit less effective by a long shot
and trike, well trike is just a wall with spikes
trike looks like something you should ambush or you'd regret it
which is perfect for rex if he still holds that niche as apex ambusher
well ambusher for stego trike and ankybc it aint cathing anything else unless they are afk
that is rex's specialty though isn't it, the dangerous armored animals
who all seem to also be pretty sluggish themselves
also does the dude who wanted third person for humans realize that the 1st person horror experience is the whole point
you can be too aware with 3rd person, wrecks all the jumpscares 
thats the whole point, that i can terrorise them with utah at night
yeah the whole point is they can turn around with a raptor in their face like "AH!" ya know
to constantly be looking over your shoulder every time you hear a noise
insert that reposted clip
yes the prime merc gameplay clip
so hey, heard they added mercs to the game, how are they
show clip
ahhh
I feel like they should remove styraco and just make diablo the bleeder ceratopsian
by the looks of it, styraco is just large diablo
or dibble is just a small styraco...
but anyway, read what i said above about what could be done about the 2 of them, want thoughts
Parry punisher diablo? Hell yeah
I like it, however styraco as an animal?
I’m not entirely sure
just too attached to diablo
small angry midget demon
styraco seems like a good dirextional and slow flank guarder
you mess up he punishes you with a swift death, or when he alts he coveres his whole flank in a semi slow animation so the other flank is very much open
@cerulean grail The Tyrannosaurus rex had a bite force of 8000 pounds, crocodile had one of 23,000
Blue whale?
We're talking about bite force.
It can still bite something without swallowing it.
Considering we were talking about dinosaurs and such, let me rephrase what I said then since you want to be technical, it has the strongest bite force of any active predator except predator X
Realistically it would have no problem eating anything or killing anything in evrima
Blue whales do technically hunt and are therefor predators.
They also didn’t exist back then
Uh yeah they did lmao
🤣🤣
Not the modern kind.
They were around before the dinosaurs and are still here
THey were different.
Crocodiles were around with the dinosaurs, deinosuchus was
I know they didn't evolve much.
Deinosuchus was around with the dinosaurs and it is the relevant crocodilian here
Deinosuchus, sarcosuchus and a bunch of other ones which all modern day crocodilians are based off of were around
Yes but the game is set back then
Imagen I said that I am David my cousin as we are reletives.
???
ffs
The feedbaxk was about deinosuchus
And Trexs and crocodiles apparently.
Also it is theorized that they could hold their breath for longer than modern day crocodiles
He was only comparing t rex and deinosuchus
Bite force though man ffs.
He mentions 3 separate animals.
I think you missed the entire point of what my feedback was
Blue whale.
Deinosuchus should be able to hold his breath longer, his bite should get some level of fracture to reflect its high bite force, and terrestrials should have their weight value lowered while swimming
Deinosuchus was a crocodilian ergo I called it a crocodile, while technically it is more closely related to an alligator than a crocodile
Blue whale
Blue whale.
Are you drunk or something?
Troll
Elahw eulb
gator...
Im sure that are going to raise the oxygen a bit, and in the "observation log" of Deino, it said its bite force was only second to t rex (not true though), which at least mean the plan on upping its biting power
Well that’ll definitely be nice, now if I can only get it to be as playable as it was prior to update 4
Yes, I was getting around to notifying you, my bad for not doing it sooner. Your post was neither feedback nor a suggestion, which is the criteria for #general-feedback as stated in the description and pinned messages.
Neither of these messages contain feedback or a suggestion. You experienced something weird or unexpected, and the best place for that would be #🐞-evrima-bug-reports-🐞.
@keen bough put responses here not in general feedback lol
Utah players after killing a croc to get their dietary needs
@The Gumby
Your really complaining about the map this early on? Once its closer to complete, sure, but dont judge it now 
Why didnt the @ work? Huh
WDYM this map early on, its been fucking 2 years with pretty much the same map?
the map got a huge rework with u3, plus before evrima was launched they where working on a whole dif map (spero) and this one was rushed in
A rework which is pretty shit, even back then. I know that spero was fucked, sure and i'll give them that; but it doesn't change the fact the map is complete dogshit. It doesn't even matter that Jace put attention to it which the map looks stunning, its just a bore to play in. Pre-U3 before that fucking shitty crocodile was added, you had a better map in all levels aside from looks which im fine with, atleast it was interesting to hide in the reeds at swamp and make plays through terrain since the avenues it offered you as a player were more broad and diverse.
The massive map philosophy doesn't work especially if they can barely get the servers working without being the lag-fest that was EVRIMA on update 1 with 150 people running around, desyncing and teleporting like they're fucking JoJo characters.
the map is shit, nothing changes that, but looking at how we got here its prob very likely the map is gonna get scrapped one they finish the new maps
Ye for sure, heres hoping.
I still think just dividing the map into four corners, or in half with one big river similar to the one in V3 just before great falls is a good avenue for deino players, without them completely fucking the map in order to have them even be viable in terms of playability. With smaller and more shallower rivers for smaller deinos and not shit aquatics to hang out, It'll also make the fully marine playables (god knows if they're still coming) like krono and mosa have room for interesting interactions with the semi-aquatics.
i have an idea of how the map issue could be done but it would need more servers (tho maybe once legacy is closed there are the servers)
question
what stopped ppl from swimming far off into v3 oceans
I don't think there was anything to stop them. Just that there is nothing out there and that they would die
so how come evrima wont do that
heck even make it so we sink when we swim to far as something
the border kinda breaks immersion
Or maybe just put the Border out far into the ocean
eh
then ptera could go
and rn I dont think utahs can drown alone
so if you were really patient..
Well yeah they could go but there's just nothing out there
I think it would work best with the legacy way
I mean we never know if oceans will get stuff added to them
That's fair enough! To be fair I never managed to get to any sort of barrier out in the ocean in Legacy but then I never really tried
yea
it somehow... was smart of the devs
I even had a chance to try back with the hypo servers
and hypo spino could swim forver
Oh God LOL
Deino lowers it's back when still, iirc
I am glad I am not the only one suffering from this
spawn locations really have nothing to do with the population density at oasis. oasis is easy to get to from any spawn point, the issue is food distribution
What if we had more hotspots
just
less chances of finding your food
personally would prefer herbivore food to have relatively even spawning nodes around its biome as opposed to clusters aside from perhaps an area intended to be a nesting ground
same with ai spawns, the southeast is pretty barren on ai spawn points but the southwest has a ton of spawn points, when a server restarts theres like 10 boars in the southwest and one deer and a handful of frogs in the southeast
I would personally like it if certain foods only spawned in certain corners of the map. As in, centre has an abundance of a certain kind of food, whereas west has an abundance of another and so on.
Actually, no I phrased that wrong
that makes things in to a boring walking simulator that forces people in to specific regions rather than an engaging system that encourages people in to specific biomes which they can still explore without being punished
if i had to travel to a specific region for one diet food, then ping pong between two other regions it becomes annoying
Food should be spread out, but only one area should be abundant in a food type and some areas can straight up be missing food types, so it's always possible to have 2 nutrients in a specific area, but three nutrients requires movement, and you'll need to be competitive for the food type that isn't abundant in said area
if herbivores had better diet setups with more diversity i could see putting foods in specific regions for choice but walk in a triangle simulator is boring as fuck
West plains should have an abundance of one stego food, a small amount of another and zero of the last, but you could go to north plains and find an abundance of the meal that you need
forcing people in to specific locations rather than letting them enjoy their whole preferred biome is a chore
Abundance means you can live comfortably, scarcity requires competition between other herbis, and the missing diet option requires migration
You should be allowed to vibe in a single preferred biome without suffering poor diet, however, I'd like to see more competition and migration in play, without forcing people to be travelling the entire map for a single food for 3 different foods
I'd like migration to be present, but not to a point where it's ALL the herbivore can do
competition and hanging out in a preferred locale should be allowed, but you should only have a good diet for doing so, not a perfect one
Perfect diet should include all of what a herbi should be doing. Migrating, finding a good place to nest or call home, competing with other herbis for food, searching for food which is more difficult to locate, so on. Rather than just sitting at pond and killing carnis, have these herbis get out and do things, or find an area they wish to control
In this ideal scenario, good diets having a significantly better growth speed would be ideal, as you are now actually doing more than walking in a triangle around oasis, you're actually engaging with the systems and living your life with a higher risk than simply sitting in a bush and your continued survival should be rewarded
I agree. Areas where herbies can get their perfect diet and sustain it for long periods of time need to be much more spread out but at the same time, have more of their food across the map and in patches like that. The biggest issue right now with playing herbivores is there's just nothing at all to do- you spawn, go to center, find a herd and that's it really, you're pretty much set.
Having to migrate and find particular areas you can survive has always been a part of the isle, even in legacy, you'd go to specific areas because they increased your odds and once the carnivores came you either got out of there for the next spot or youd stay to fight. Having to migrate and take a chance on the odds of staying and potentially dying/losing your diet or moving and finding an area is already depleted or taken by another herd would add a lot more to do
I worded it weird- perfect diet areas need to be small, but very spread out on the map is what i mean, spots to get good diet more frequent
I personally think that the "perfect diet hotspot" shouldn't exist. Encourage players to move around and get what they need from braving dangerous environments, walking through dense forests or crossing deep rivers to get to where they need to go, as well as fight off any other herbis who might be looking at a meal that's rather scarce in the area you both are looking for something to eat
yeah that's the exact reason why the diet system was initially added, or so I thought before they made oasis a hotspot for basically everything
I think having a few, at the most 3 of them, would be good for competition though, but making them very small and not able to sustain very many herbivores at a time could cause some good conflicts between the herbivores, especially as we get more of them that will be eating the same foods as each other
At the most the size of the pond itself, very tiny, so only the lucky or most aggressive herbivores can actually get any
I still want the abundant, scarce, unobtainable system, where each specific area of the map has diets designed to give an animal one nutrient food in high amounts, one in small and one in another area, and these change depending on where you go. Scarce foods would become a source of contest, or animals not bothered to seek them out and fight for them could simply migrate elsewhere to where such a food is abundant. Abundant foods would not need to be fought over as they'd be essentially everywhere and in easy reach of all herbivores, which allows for peace rather than constant combat to get but a nibble of a desired food
there shouldn't be any hotspots, the diet system is meant to encourage players moving around for their foods, if herbivores are staying in one spot with all their food, the carnivores won't go either
and having 3 hotspots will spread people out more sure but not in the way intended, and even then there's still a chance that people will just pick one to stay at
How do they go about it while making map look cool?
The problem with oasis is that almost every animal has its diet food there
They should be evenly spread per biome
It should be exciting or scary to run into another animal, not expected because you went to one spot of the map
but not exciting to the point that you basically never see them
hotspots also just create camping grounds, carnivores camp there for herbis and then herbis camp there to troll because theyre bored
Also, I didn't even bring this up, but food scarcity also prevents megaherds from forming nearly as well, and generally, more stegos = less of the scarce food, so herds would migrate away in order to find a locale with a less present stego population where they can get their desired food without constantly needing to compete
forcing people to walk between hot spots also just becomes boring and makes afk more optimal to the fetch quest system
I saw a video recently of someone playing as teno and while juvi they started to fight another juvi teno for an agave, they stopped and parted wats because the agave despawned but still THAT kind of interaction is the interaction we should be getting
So you mean have one food scarce in an area and overpopulation means they can only get 1 diet food from the area so they gotta leave to have at least 2 filled
If I'm understanding correctly
making specific regions of the map house certain preferred foods, despite those foods having set biomes already, just artificially pushes conflict from both sides
You have one abundant food source and one scarce food source for your diet type
So you will never be outright given a horrid diet for staying where you need to stay
We all know that even the devs
If you're in plains as a plains animal, you're not getting punished
The scarce food means that if you have successfully created an area with little contest, you can survive well with two filled nutrients and thus a good diet
If you want the perfect diet, you'll have to migrate
What dinos do you consider their biomes would be
Ik carno and teno
Side tangent I really want them to put an arid Savannah biome in since I feel it would fit
And half the cast has 'arid' on there diet food locales
To account for this, I'd like for good diets to be more meaningful than what they are and perfect diets to not always be perceived as they requirement
Carno plains, stego plains, pachy plains/coastal?, teno swamp, hypsi jungle/redwoods, dryo plains
Utah literally anywhere
Ptera coastal/rivers, deino is just in the water
Teno is like an all terrain animal bit prefers to stay in close ish proximity to water
Carno is plains and arid, so is stego
Hypsi is jungle and redwoods
Dryo is jungle/plains
Ptera is rivers and coastal
Pachy is plains/coastal
Utah everywhere
I think
Wonder why utah everywhere
Dryo is def plains
Swamp would be weird spot to find utah
Honestly, I'd like dryo to be anywhere tho
same
Utahs don't care
Dryo feels like it could be anywhere
utah got places to be, things to eat
Chill in a burrow in a redwood forest or a Savannah
I really want to see a carno and a teno in a Savannah for some reason
Ironic when its gameplay is about patience
it's never really felt like that when I play it/against it unless the utah's bleeding stuff out
Thats how utah hunts sooo...
Unless you mean fighting dryos and etc
Imo this would look pretty good in the game
usually they're just mauling things alive with their pounce, it either dies quickly or slowly
So different type of bush
Seems simple to do
Gives us an arid biome
You only get to see something die fast when its your tier tbh
Or lower
or you're with a group and a bunch of people pounce at once
Pounce limit 
Dies fast if it's small
Bleed it out if it's big
Mediums will die fast if u got a pack
4 utahs at a time on stego right
Yes
Wut
2 on pachy wut
2 people on a carno can still drain the health fast, if you have 4 well coordinated people they can take turns and make quick work of a carno
Idk man i did 2 utahs on pachy
That makes no sense why is that in the game
yea
but i guess new animations for pounce arent gonna be a thing yet
They could just tilt it or smth
Even if utah is on pachy back I think there should be me strugle
because pachy can walk like a raptor isnt digging its claws into its ribs
or add a tired animation
Idk about you but 2 utahs on pachy is funny to see
especially since pachy can still stand when that happens
Ayo never like your own feedback
That just looks bad
umm
how can I put the reaction then
You don't react to your own feedback
People can like it even if you don't start with a tick
Then what shall I do if no one sees it thanks to giant text wall or something 
That sucks
But nothing you can do
Liking your own feedback always looks trashy
Especially if it's not very good lmao
eh
doesnt matter much tbh
Eh
Lmao
I want that Utah
It looks like a Utah
Naked mind you
But it looks like the animal
dont blame em I mean jp velo for utah looks bad
It looks like it wont be blown by wind and break a leg
Exactly
It's true
or... give utah spino steroids
That looks 450kg
Our Utah looks like it's sub 200
Ew
our utah looks like that concept utah but sub and malnourished
our utah does not even feel 992 pounds tbh
wavepool says they like skinny utah
we are screwed
the model isn't bad, it just doesn't look like a 450kg animal
if utah was 200kg I would be fine with it
but it aint
I just really want it to get a remodel because Utah rn is so jurassic park that its shameless, I mean even its 1 call is Jurassic park
yea
Only dino in the roster that could use a Jurassic design is anky
i want a feathered utah tho
i despise JP anky
Legacy anky's model was perfectly fine imo
you can have this if you want https://cdn.discordapp.com/attachments/855527844670865438/868270632129953802/image0.png
I am taking this image
I love that image, i stole it from another guy too so
Jp anky looks better than this
fat cute anky that lures you in to a false sense of security
love these kind of anky models
I spent around half an hour laughing at this image last night. I adore that image
As long as it aint this https://cdn.discordapp.com/attachments/855527844670865438/868270632129953802/image0.png
What sort've niche do you think anky has in terms of it being an apex? same thing a stego with a little more buff?
you...
Me...
Only because it makes you angry and I find that EXTREMELY funny
skinny utah is a good subadult utah model
but it doesn't feel like its 450kg
dad bod utah at adult
Fractures and armour
Vs. Ed the badass
I’m indifferent to skinny Utah, I really don’t feel it’s offensive enough to warrant a complete change to Utah’s model and gameplay style
immune to bleed, armoured to hell, fractures out the ass, only vulnerable to headshots by a rex or similar
Its more of removing the Jurassic park look to give it something more original
its gameplay is fine, inaccurate but tolerable. It just looks like a malnourished imp
Immunity to bleed would be broke, i think there should be a dynamic where you can flip it on its back or side and its underside is such a big weakspot
Or just let dinos flip it over 
The thing is, I like the JP style, lets you play a fun little unlicensed JP simulator, which is pretty sure what Dondi wants anyway lmao
jinx
but we got mods for that...
I dont like the JP stuff imo, utahs wrists still fucking annoy me
yea, but anything that could pose a threat to it would be too tall to bleed it
theres a million other dinosaur games that rip off the jp raptor design
I mean theres giga
Do we? Do we really?
and thats when we call in utah
I mean mods that will come in 2 years or 3
to latch onto fucking what?
The one tiny sliver of anky hurtbox
Ahahahaha 2 to 3 years for mods lmao
it can barely reach its leg with a pounce maybe
you cant run from the facts
try 5 years
nah even legacy got mods before 5 years
I’m not running from facts, I’m telling you it’s pretty much not gonna happen in that little time
you just made me spit out my drink LMAO
Im excited for mod support, it means we can get rotational balancing like what there was on rogue
and actual patch notes
Look at everything the devs have said about modding and tell me we’re gonna see it anywhere within the next 5 years
At least the Chinese will somehow hack the servers again for more dinos
hypo ptera and hypo hypsi
Me on my way to use hypo utah to kill every carno, teno, pachy and stego who had ever wronged me
you're not wrong...
Hypo utah also looks fucking boring as hell compared to the other hypos
Hypo giga is the most interesting looking
looks like bary 2.0
Its just someones deviant art OC
From Filipe expressing his immense distaste for mods to them saying mods aren’t being out till the game, with its entire FIFTY FIVE dino roster, tribals and mercs is DONE, yeah right it’s coming in 3 years
wasn't it 56
wouldn't suprirse me if the game stops development midway through and RECODE 3 happens
the hot take
I literally do not know at this point
updates are every 5 to 6 months if it has a dino soooo... we are looking at about 20000000000000 years
I think I might be a little low
its too many, they can easily scrap half of the ceratopsians
The next two updates after 5 aren't gonna have any dinos in 
I want ALL the ceratopsians
I just want sucho
we don't need ava AND proto or pachyrhino AND styraco
The isle evrima when done (If we dont die of old age by then) will be the smash bros of dino games
i love that guy
that is if pot doesnt do funny dino updates
same
replace deino give sucho gg
this
this
deino bad
replace stego give kentro gg
Add sucho with deino, have them fight it out
balance is fixed
the playables i most want are kentro, sucho and cera
gonna be a tank vs a pistole
Sucho and deino should’ve been added alongside each other in U3 honestly
dude wdym
which thankfully are slated earlier in production
ptera is the most important addition to the game.
ngl I might main cera since it might be a brawler
I really wanna see a brawler carnivore tbh
I really dont think cera is going to be a good brawler with the whole herbivore sitch at oasis constantly
it really depends on its hunger drain tho
they should have, at least sucho can cull the sub deino population, make shallows unsafe and kick the shit in of all carnos on the map
by the time cera comes the whole oasis will be thanos snapped (I hope)
Exactly
Faster, not a brawler
bary is far more land based
and frailer
Bary should be a speed demon honestly.
sacrifice power for land
Sucho is a brawler that stays near the water, bary goes quick on water and land
Sucho diet is easy too. Fish, Deinos, turtles, tenos plus whatever other AI
give bary a pounce so it can actually reflect its IRL counterpart 
spino obv
eh bary and sucho and deino will target spino legs until it falls 
what...
We aint gonna make bary become a water utah
spino should be more aquatic, sucho the in between, bary the land speed demon and every teno's nightmare
I hope
Idk man i think teno would kill bary
with how it is now
bary eats iguanodon, therefore bary eats teno
similar size
much more manueverable than a carno
"Paul, Utahraptor was not particularly fast and would have been an ambush hunter that preyed on large dinosaurs such as the contemporary iguanodonts and therizinosaurs"
big claws for good bleed
bary is what u get if u crossbreed a utah, sucho and carno
or just utah and sucho
which means its the ultimate teno rival
Then I guess ill main bary
cause they also inhabit the same biomes
wait so bary will clap carno?
being swamps, rivers and plains
hol up...
yes def
Bary would have to for game balance
Bary can't escape a carno
and will they be able to sense the rivers movement
hopefully
or it could pull a utah
Yeah but if you're caught out on your own and you get hit by a charge as a bary you die.
Bary only weighed around 1.200 i believe?
i dont think one carno charge means death for bary
charge is an ambush move so ofc
but 1v1 confrontation they see eachother
Its not even that, you can just run into it and charge last minute and you'll always hit them.
bary should win
wonder why no carnos do that
Its how i kill tenontos so fast on EU2, they dont expect the fast charge
wheres that from
Cause its hard to pull off with the timer, you have to run for atleast 2 seconds and then charge and it comes out pretty fast
bary is maneuverable enough and should be strong enough to take on a carno
It should be manueverable enough sure
guys
But i doubt it'll be strong enough
bary should have a 45/55 with teno and 60/40 with carno
its 1,200kg to 1,700kg
alr lets jump to balance
then it will be inbetween
Its not having a 60/40 match up spread against an animal thats 1,800kg
Just through comparitive weights alone, its not realistic for it to just body a carno which is what the devs are going for, realism.
As long as bary has water to escape carno then there shouldnt be an issue
alr so maybe 50/50 or slightly losing to carno but can outmaneuver it like a utah and can escape in the water
I agree with 50/50
yea
but tail hitbox be like
that thick ass claw should do some damage
or heavy bleed
locational damage when it works will solve it
he has returned to kill the ones who had wronged him... https://cdn.discordapp.com/attachments/401480390528729091/864399517298458644/new_isle_bary_with_old_skin2.png
that is my hope, that tangling with bary is asking to be bled out
me when carno does half my hp on utah with 3 bites to tail tip
bary vs utah trio hmmmm....
shall we move over to balance feedback to continue this
yea i dont like the cd
disagree, bary will likely have a far inferior biteforce due to it's specialised fishing mouth. Its agility may give it the upper hand, but its lower weight and bite force make it unable to endure nearly as well in the fight
A charge could prove lethal
A nearby water source does grant bary an advantage with its far superior swimspeed
But claws
If they add that in without it being broken OP then sure
i could see claw attacks being able to whittle down a carno pretty significantly with bleed.
Bary is probably slower, lower damage and lower health than carno, HOWEVER, it comes equipped with fishing capabilities, a higher swimspeed and far greater agility (and also probably better stamina)
Sorry, I meant carno, not deino
what?
i made an error
I guess bary also has lower damage and health than deino though
How fast is deino in water ?
Bary v carno should be 50/50 or so
But it should be easy for it to escape
no, i disagree with that
What should it be?
how about 60 for carno and 40 for bary
Perhaps
I do think its really situational
You dont really want to fight carnos and other terrestrials as a semi-aquatic anyway unless you're sucho or spino
Deino can fuck a duck, that thing will always be useless
It shouldn't be a good idea for a carno to attack a bary cause of its claw, it should bleed it a lot
But bary should be able to outmaneuver it
Bary looks like the most terrestrial-capable semi-aquatic in the game tho
Barring spino
Spino doesn't count
Spino should be the most aquatic
spino rn looks too slow to swimm very well, at least our does
Our spino looks faster than a rex when running
Cause it literally runs
Wait we do have a running spino animation, right ? Or am I imaginating things ?
deino should be the most aquatic lmao
I'm going to pretend we have the Fred design
Out of the spinosaurids
Deino should be the most aquatic i agree
For Deino to really be viable, it has to body the spinosaurids in the water.
Except spino
Spino should always maul Deino
Nah i think you can make a compelling argument as to why it should body spino
Purely on weight differential
Our spino may be over 9 000 kilos
Deinosuchus was estimated to grow to atleast 15 tonnes or something ridiculous, whereas spino is about 8 or 9 tonnes
Irl comparison moment
Damn shitty quality
i disagree, deino should have the upper hand in the water with a vastly superior biteforce and base damage, but falter on land
yeyeyeye ik its shit, and its dumb to balance shit based of IRL but thats the only way i can see deino being viable
Making it an ABSOLUTE god in water whilst being bodied on land
oh yea i forgot our deino bit harder than our hypo looking spino
but deino should be one of the best swimmers ingame no question
Could even do it so you can grab up to 8 Tonnes your weight if the thing you're grabbing is in water
Or they can just not go in the same niches
Since it won't be a water ambusher, spino will prefer clear and deep water, while deino will go to murky waters to stay hidden
And deino will most likely be a faster swimmer than spino to escape
deino only has a pretty arguably pathetic bite force for what it is atm because the roster is too small to accommodate for a more realistic deino. I'd like to see deinos bite force perhaps even reach 1000 damage (maximum, because any greater than 1000 is
) once the game is near a more finished state. I'd be comfortable with a 750 bite force deino with a full apex roster, assuming rex is even higher (which it may not be idk)
Oh yeah no question, but deino was advertised as an apex killer. Cant really kill shit if you're forced to run away
and then theres stego...
What even is the point of grabbing something that can hold its breath for as long as you ?
It wasn't
i swear to god i actually want to go a single conversation in these channels WITHOUT talking about stego
rex sitting with 1200n bite force lol
It was
Rex having 1000 bite force would be a fine amount honestly
If balanced in stats accordingly
i think deino should bite harder than rex tbh
Rex 1500 biteforce but slow attack speed ?
since rex has the land to walk on while deino is staying by water
1500 is VERY scary
I think rex and deino should be close, but rex could have its iconic high bite force
but deino bit harder...
I guess you're referring to the Hope trailer, in which case you're getting it wrong. We see a deino roaring at a rex then backing off in the water there, not killing anything
AND IS STUCK WITH BEING NEAR WATER AT ALL TIMES!
Honestly, IDK which one I'd prefer with a higher biteforce. Rex would likely be fairer, since deino could simply surprise and one-tap animals with such a high bite force, which could feel like utter shit
Deino's bite wasn't for killing things outright, rex's was
It's also a matter of teeth
if rex bit harder wouldnt rex start not fearing water like stegos rn?
Rex should have higher imo
well dang
NOT TALK ABOUT STEGO
FOR 5 MINUTES
alr bet
this is a hypothetical world where this balance shit is sorted out
leave stego out of the equation lmao
you broke le 5 mins...
but anyways back to deino and rex or something
Let's talk Kentro then
Rex will fear kentro because if it eats one it's gonna have its belly aching for days
kentro i wonder how will it die?
will it be aim for the head
Imo kentro should be immune from Deino attacks from behind
Troodon maybe ?
It's weakness will be things that are really agile
idk how kentro will die if it can turn its head into a rock or tree or you know turn around
Probably
maybe
troodon could probably avoid the spines with its size
I mean Stego's tail is 1250
Or it can die to stego and anky
what happened

What
okay yes but
A: that's not a base attack like a bite
B: it has a long windup anim and cooldown anim and leaves the stego exposed
(this only counts because it is technically a valid point)
Troodon is too small to take damage from attacking
one more minute btw
Well then why not(when the apex roster is in) make Deino's alt bite do that high dmg
that could work
timer done
but stego though
What
The wind up anim is dependent on where you look, you can fast swing as a stego afterall.
It still has a windup regardless of where you swing it
I wonder if rex will have trouble with fall dmg tbh
Barely though, especially on the fast swing
like hard trouble
Thats the only reason stego hard bodies deino
that it wont bother going down hill
You can spam it so easily
OK ima sleep
Side jab is probably the highest DPS in the game
I can see rex breaking its legs from a 3 meter fall
seeya and hope you solve this balance thing that started with bary and carno
compared to legacy? nah
Honestly, I'm surprised no one has suggested, you know, slowing down some of the faster swings
Like making side swing of equal speed to back swing and front swing
like everyone's suggesting nerfs to stego but why not make it that it has a significant cooldown after using side-swing to prevent it's powerful spam
this game could do wonders with a cooldown system
especially if you can get multiple charges
Or just make it use more stamina for now with every swing? It just needs a nerf hard since it is completely unkillable even as an adult
cooldown for stego swing would be garbage, but guess history repeats itself would be cool and stuff
im thinking cooldown more for other stuff, like abilties that do a lot more than just damage
how about the cooldown doesnt stop you from using the ability, but once depleted it takes all the bonus (or a good portion) mechanics, so for ex a pachy depleted the cooldown for the alt so now when he uses the alt it doesnt stun, nor override pounce etc
but you can have mutliple charges, so for ex pachy can have 5 charges, once 1 is fully charged it starts charging the next one
Nah i dont like charges
Charges just make the game feel like a fucking MOBA
and its confusing and annoying
Did it though?
Yeah deino had bite forces that were pretty much better than rex i think. But fuck that croc
Give me a second
#paleotalk message
If you read up further you will find out a bit about Deino's biteforce and why it wasn't as high as it's commonly depicted when compared to T.rex and Purussaurus
Oh mate i dont really care about the stats, i just know that Deino is a dogshit playable
If i'm wrong then im wrong, simple as
Oh yea, I'm just saying - Deino likely didn't exert as much force nor casued as much damage as Purussaurus and Tyrannosaurus did
Yea, it's mainly about their teeth and the hunting strategy
Still doesnt change that its a dogshit playable though.
